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	<id>https://elanthipedia.play.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=ENIGMATICWOLF</id>
	<title>Elanthipedia - User contributions [en]</title>
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	<updated>2026-05-18T19:33:04Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Persistent_link&amp;diff=516652</id>
		<title>Persistent link</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Persistent_link&amp;diff=516652"/>
		<updated>2020-03-29T20:58:43Z</updated>

		<summary type="html">&lt;p&gt;ENIGMATICWOLF: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GuildAbility&lt;br /&gt;
|name=Persistent Link&lt;br /&gt;
|guild=empath&lt;br /&gt;
|prereqs=300 Empathy&lt;br /&gt;
|slots=-&lt;br /&gt;
|diff=-&lt;br /&gt;
|type=healing&lt;br /&gt;
|skill=Empathy&lt;br /&gt;
|contest1=-&lt;br /&gt;
|contest2=-&lt;br /&gt;
|path=-&lt;br /&gt;
|desc=The persistent link ability allows an [[Empath]] to establish a diagnostic link with a patient that does not expire so long as the Empath and the patient remain in the same room. This ability is learned by receiving a persistent link from an Empath who knows the ability.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The persistent link allows an Empath to perceive the health of a patient through it without touching the patient. (Syntax: PERCEIVE HEALTH &amp;lt;Person&amp;gt;). A persistent link is also required for some other abilities to work, such as the [[Hand of Hodierna]] ability.&lt;br /&gt;
|messaging=You reach out to [Patient] with your empathic senses, gradually strengthening the fragile diagnostic link until it is robust enough to persist between you and [Patient] without any concentration on your part.&lt;br /&gt;
|effect=A diagnostic link that persists as long as the empath and patient are in the same room.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* 300 Empathy is right at the borderline of what is needed to learn this ability , casting [[Gift of Life]] may give you the boost you need to actually learn the ability while linking Empathy will not. &lt;br /&gt;
* Stats may play a role in the empathy needed to learn the ability, but that hasn&#039;t been determined.&lt;br /&gt;
* To use this you must first establish a diagnostic link with your patient, then deepen this original link into a persistent link.&lt;br /&gt;
* This ability is taught by players in Prime, and taught by guildleaders in the Platinum and Fallen instances.&lt;br /&gt;
* Syntax:  LINK PATIENT PERSISTENT&lt;br /&gt;
** Allows Empath to check the patient&#039;s health with PERCEIVE HEALTH PATIENT rather than having to touch them.&lt;br /&gt;
** Empath can check their active links with LINK CHECK.&lt;br /&gt;
** Empath can break this link with LINK PATIENT CANCEL, LINK PATIENT PERSISTENT CANCEL or LINK ALL CANCEL.&lt;br /&gt;
* To Teach all you need to do is create a persistent link with your Empath patient.&lt;/div&gt;</summary>
		<author><name>ENIGMATICWOLF</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Persistent_link&amp;diff=516651</id>
		<title>Persistent link</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Persistent_link&amp;diff=516651"/>
		<updated>2020-03-29T20:51:46Z</updated>

		<summary type="html">&lt;p&gt;ENIGMATICWOLF: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GuildAbility&lt;br /&gt;
|name=Persistent Link&lt;br /&gt;
|guild=empath&lt;br /&gt;
|prereqs=300 Empathy&lt;br /&gt;
|slots=-&lt;br /&gt;
|diff=-&lt;br /&gt;
|type=healing&lt;br /&gt;
|skill=Empathy&lt;br /&gt;
|contest1=-&lt;br /&gt;
|contest2=-&lt;br /&gt;
|path=-&lt;br /&gt;
|desc=The persistent link ability allows an [[Empath]] to establish a diagnostic link with a patient that does not expire so long as the Empath and the patient remain in the same room. This ability is learned by receiving a persistent link from an Empath who knows the ability.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The persistent link allows an Empath to perceive the health of a patient through it without touching the patient. (Syntax: PERCEIVE HEALTH &amp;lt;Person&amp;gt;). A persistent link is also required for some other abilities to work, such as the [[Hand of Hodierna]] ability.&lt;br /&gt;
|messaging=You reach out to [Patient] with your empathic senses, gradually strengthening the fragile diagnostic link until it is robust enough to persist between you and [Patient] without any concentration on your part.&lt;br /&gt;
|effect=A diagnostic link that persists as long as the empath and patient are in the same room.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* 300 Empathy is right at the borderline of what is needed to learn this ability , casting Gift of Life may give you the boost you need to actually learn the ability while linking Empathy will not. &lt;br /&gt;
* Stats may play a role in the empathy needed to learn the ability, but that hasn&#039;t been determined.&lt;br /&gt;
* To use this you must first establish a diagnostic link with your patient, then deepen this original link into a persistent link.&lt;br /&gt;
* This ability is taught by players in Prime, and taught by guildleaders in the Platinum and Fallen instances.&lt;br /&gt;
* Syntax:  LINK PATIENT PERSISTENT&lt;br /&gt;
** Allows Empath to check the patient&#039;s health with PERCEIVE HEALTH PATIENT rather than having to touch them.&lt;br /&gt;
** Empath can check their active links with LINK CHECK.&lt;br /&gt;
** Empath can break this link with LINK PATIENT CANCEL, LINK PATIENT PERSISTENT CANCEL or LINK ALL CANCEL.&lt;br /&gt;
* To Teach all you need to do is create a persistent link with your Empath patient.&lt;/div&gt;</summary>
		<author><name>ENIGMATICWOLF</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Category:Khri&amp;diff=509586</id>
		<title>Category:Khri</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Category:Khri&amp;diff=509586"/>
		<updated>2019-11-05T01:10:44Z</updated>

		<summary type="html">&lt;p&gt;ENIGMATICWOLF: Khri unlearning was backwork. Corrected syntax&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;imagemap&amp;gt;&lt;br /&gt;
Image:Khrichart.png&lt;br /&gt;
rect 34 146 160 182 [[Khri Darken|Darken (Augmentation)]]&lt;br /&gt;
rect 223 53 348 93 [[Khri Dampen|Dampen (Utility, Warding)]]&lt;br /&gt;
rect 222 109 347 149 [[Khri Strike|Strike (Augmentation)]]&lt;br /&gt;
rect 223 164 348 204 [[Khri Silence|Silence (Utility)]]&lt;br /&gt;
rect 222 220 349 260 [[Khri Harrier|Harrier (Augmentation)]]&lt;br /&gt;
rect 400 54 527 93 [[Khri Sensing|Sensing (Utility)]]&lt;br /&gt;
rect 400 109 526 148 [[Khri Shadowstep|Shadowstep (Utility)]]&lt;br /&gt;
rect 400 164 526 205 [[Khri Vanish|Vanish (Utility)]]&lt;br /&gt;
rect 575 164 701 205 [[Khri Evanescence|Evanescence (Utility, Warding)]]&lt;br /&gt;
rect 36 390 161 432 [[Khri Hasten|Hasten (Utility)]]&lt;br /&gt;
rect 222 307 348 348 [[Khri Safe|Safe (Augmentation)]]&lt;br /&gt;
rect 222 362 348 402 [[Khri Avoidance|Avoidance (Augmentation)]]&lt;br /&gt;
rect 222 418 348 457 [[Khri Plunder|Plunder (Augmentation)]]&lt;br /&gt;
rect 400 307 526 347 [[Khri Muse|Muse (Augmentation)]]&lt;br /&gt;
rect 400 362 526 403 [[Khri Elusion|Elusion (Augmentation)]]&lt;br /&gt;
rect 400 418 526 458 [[Khri Slight|Slight (Utility)]]&lt;br /&gt;
rect 400 473 526 513 [[Khri Guile|Guile (Debilitation)]]&lt;br /&gt;
rect 576 362 701 402 [[Khri Flight|Flight (Augmentation, Warding)]]&lt;br /&gt;
rect 576 418 701 458 [[Khri Cunning|Cunning (Augmentation, Utility)]]&lt;br /&gt;
rect 751 418 877 457 [[Khri Credence|Credence (Debilitation)]]&lt;br /&gt;
rect 35 700 160 740 [[Khri Focus|Focus (Augmentation)]]&lt;br /&gt;
rect 222 548 348 589 [[Khri Sight|Sight (Augmentation)]]&lt;br /&gt;
rect 222 604 348 645 [[Khri Prowess|Prowess (Debilitation)]]&lt;br /&gt;
rect 222 714 348 755 [[Khri Calm|Calm (Utility)]]&lt;br /&gt;
rect 222 824 348 866 [[Khri Terrify|Terrify (Debilitation)]]&lt;br /&gt;
rect 399 548 526 588 [[Khri Insight|Insight (Augmentation)]]&lt;br /&gt;
rect 399 604 526 645 [[Khri Eliminate|Eliminate (Debilitation)]]&lt;br /&gt;
rect 399 659 526 699 [[Khri Steady|Steady (Augmentation)]]&lt;br /&gt;
rect 399 714 526 754 [[Khri Endure|Endure (Augmentation, Utility)]]&lt;br /&gt;
rect 399 769 526 810 [[Khri Serenity|Serenity (Warding)]]&lt;br /&gt;
rect 399 824 526 866 [[Khri Intimidate|Intimidate (Debilitation)]]&lt;br /&gt;
rect 576 769 701 809 [[Khri Sagacity|Sagacity (Warding)]]&lt;br /&gt;
rect 576 825 701 865 [[Khri Fright|Fright (Augmentation)]]&lt;br /&gt;
rect 35 960 161 999 [[Ambush Choke|Choke]]&lt;br /&gt;
rect 35 1016 161 1055 [[Ambush Slash|Slash]]&lt;br /&gt;
rect 35 1072 161 1112 [[Ambush Stun|Stun]]&lt;br /&gt;
rect 222 960 348 999 [[Ambush Screen|Screen]]&lt;br /&gt;
rect 222 1016 348 1055 [[Ambush Ignite|Ignite]]&lt;br /&gt;
rect 222 1072 348 1112 [[Ambush Clout|Clout]]&lt;br /&gt;
&amp;lt;/imagemap&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==General information==&lt;br /&gt;
Khri (pronounced &#039;kree&#039;) is a group of [[Thief]] abilities that entail heightened concentration to increase awareness and body control.  The term &amp;quot;khri&amp;quot; is used for both singular and plural. As per Gonk on 02/06/2019, The word Khri itself was actually a riff/nod to Ki/Chi/Qi. &lt;br /&gt;
&lt;br /&gt;
*Khri is considered an in-game secret, but Simutronics forum policies allow it to be discussed openly on the Forums.&lt;br /&gt;
&lt;br /&gt;
*Each guild leader teaches the full list of khri&lt;br /&gt;
*All khri can be stacked together with no limit to how many can be stacked at once. There is no extra concentration cost for stacking multiple khri at once.  Starting multiple khri at once has a skill check.  The difficulty of activating a khri is affected by the Urban status of the area, and current confidence level. Positive confidence levels will make khri easier to start while a negative confidence level will make it more difficult.&lt;br /&gt;
&lt;br /&gt;
*Generally speaking, you will be able to stand and start tier one at 50 ranks in magic, tier two at 100, tier 3 at 150, tier 4 at 250.&lt;br /&gt;
&lt;br /&gt;
* Slot progression is the same as other [https://elanthipedia.play.net/Category:Magic#Slot_Progression Magic tertiary guilds], 1 slot at 1st circle, 1 slot at 2nd circle then 1 slot every two circles through 102nd circle. After 102nd circle, you will gain 1 slot every 3 levels starting with 105th circle. You will gain a total of 68 slots from circling with an additional bonus slot at 1st circle for [[Premium]] subscribers or for [[Accounts|Basic]] (standard) subscribers an additional bonus slot at either 50th circle or 500 ranks of Inner Magic, whichever comes first. With a total of 74 slots required for all Khri and Ambushes, you will not be able to learn every single one.&lt;br /&gt;
&lt;br /&gt;
==Combination Khri==&lt;br /&gt;
&lt;br /&gt;
When khri were rewritten in 2018, all combination effects were moved to individual khri instead. There are no longer combination style effects.&lt;br /&gt;
&lt;br /&gt;
==Syntax==&lt;br /&gt;
To see what khri you know simply type {{com|khri}} by itself.&lt;br /&gt;
&lt;br /&gt;
===Starting khri===&lt;br /&gt;
There are a few ways and options for how to start khri:&lt;br /&gt;
*{{tt|KHRI start &amp;lt;khriname&amp;gt;}} - Starts the khri immediately.&lt;br /&gt;
*{{tt|KHRI &amp;lt;khriname&amp;gt;}} - Starts the khri immediately.&lt;br /&gt;
*{{tt|KHRI delay &amp;lt;khriname&amp;gt;}} - Starts the khri after a brief delay, but will enhance the ability in most cases.&lt;br /&gt;
If you are unable to start a particular khri due to it being too difficult, you can kneel/sit/lie down to make it easier.  Even when you are able to start a particular khri while standing, you may find that starting it sitting/kneeling still enhances the power of the ability.&lt;br /&gt;
Most khri require an upfront cost in [[concentration]] and a smaller maintenance cost. Some, such as [[Khri Eliminate|Eliminate]] require a large upfront cost but no maintenance.&lt;br /&gt;
&lt;br /&gt;
===Stopping khri===&lt;br /&gt;
Khri will end naturally after some period of time determined by your skill and the difficulty of the khri.  They might also end if you no longer have the concentration to power them.  If you want to end a khri manually you can:&lt;br /&gt;
*{{tt|KHRI stop}} - Will end all khri.&lt;br /&gt;
*{{tt|KHRI stop &amp;lt;khriname&amp;gt;}} - Will end just the specified khri.&lt;br /&gt;
Once a khri has ended it will be on a cooldown for a period of time.  This can range from 5 seconds to 3 minutes based on your skills and the difficulty of the khri.  &lt;br /&gt;
&lt;br /&gt;
Khri that do not continually drain concentration cannot be stopped, but generally the effects of those khri are instantaneous.&lt;br /&gt;
&lt;br /&gt;
===Forgetting khri===&lt;br /&gt;
It is possible to forget a khri once you have learned it. This ability can be used at a Guildleader and only once every 30 RL days.&lt;br /&gt;
&lt;br /&gt;
The command to forget a khri is:&lt;br /&gt;
*{{tt|ask &amp;lt;leader&#039;s name&amp;gt; about &amp;lt;khriname&amp;gt; unlearn}}&lt;br /&gt;
&lt;br /&gt;
===Teaching khri===&lt;br /&gt;
Player Thieves have the ability to teach khri to other player thieves:&lt;br /&gt;
&lt;br /&gt;
*{{com|teach}} {{tt|khri &amp;lt;Khri Name&amp;gt; to &amp;lt;Person&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
===Misc khri commands===&lt;br /&gt;
There are a few additional commands associated with khri that add additional functionality:&lt;br /&gt;
*{{tt|KHRI check}} - Will display which khri are running, and which are on cooldown.&lt;br /&gt;
*{{tt|KHRI meditate}} - Can be used to increase the learning rate of any active khri.&lt;br /&gt;
*{{tt|KHRI meditate}} - When no khri are active it will reduce any cooldowns.&lt;br /&gt;
*{{tt|KHRI help}} - Will bring up this information to read again.&lt;br /&gt;
&lt;br /&gt;
==Cost==&lt;br /&gt;
There are 5 tiers of difficulty, and then Special Khri which have a larger one time concentration cost.&lt;br /&gt;
*Tier 1 (8 startup, 2 pulse) : Darken, Focus, Hasten&lt;br /&gt;
*Tier 2 (12 startup, 3 pulse): Avoidance, Dampen, Elusion, Harrier, Insight, Plunder, Safe, Sight, Silence, Strike, Sensing, Terrify&lt;br /&gt;
*Tier 3 (16 startup, 4 pulse): Cunning, Endure, Flight, Fright, Intimidate, Muse, Prowess, Serenity, Shadowstep, Steady&lt;br /&gt;
*Tier 4 (20 startup, 5 pulse): Credence, Guile, Sagacity, Slight, &lt;br /&gt;
*Tier 5 (25 startup, 6 pulse): Evanescence&lt;br /&gt;
*Special (One time cost): Calm (25), Eliminate (35), Vanish (30)&lt;br /&gt;
&lt;br /&gt;
==Summary of khri information==&lt;br /&gt;
{{AbilityList|ht}}&lt;br /&gt;
{{#ask:[[guild association is::thief]][[Ability type is::!other]]&lt;br /&gt;
|?pretty name is&lt;br /&gt;
|?ability type is&lt;br /&gt;
|?ability skill is&lt;br /&gt;
|?ability difficulty is&lt;br /&gt;
|?slot cost is&lt;br /&gt;
|?Ability usage cost is&lt;br /&gt;
|?ability path is&lt;br /&gt;
|?prerequisite&lt;br /&gt;
|?ability effect is&lt;br /&gt;
|sort=ability path is,ability difficulty is,slot cost is&lt;br /&gt;
|format=template&lt;br /&gt;
|template=AbilityList9&lt;br /&gt;
|link=none&lt;br /&gt;
|limit=100&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[has default form::Form:GuildAbility| ]][[Category:Thief abilities]]&lt;/div&gt;</summary>
		<author><name>ENIGMATICWOLF</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Heavy_compendium_with_black_ironwood_covers&amp;diff=469054</id>
		<title>Item:Heavy compendium with black ironwood covers</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Heavy_compendium_with_black_ironwood_covers&amp;diff=469054"/>
		<updated>2017-06-04T21:21:52Z</updated>

		<summary type="html">&lt;p&gt;ENIGMATICWOLF: Added appraisal&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=compendium&lt;br /&gt;
|look=-&lt;br /&gt;
|MTag=black ironwood,ironwood,wood&lt;br /&gt;
|CTag=black&lt;br /&gt;
|type=container&lt;br /&gt;
|wearloc=-&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|lsize=3&lt;br /&gt;
|wsize=2&lt;br /&gt;
|hsize=1&lt;br /&gt;
|ilsize=-&lt;br /&gt;
|iwsize=-&lt;br /&gt;
|ihsize=-&lt;br /&gt;
|csize=-&lt;br /&gt;
|appcost=50,000&lt;br /&gt;
|itype=anatomy chart compendium&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
This compendium only holds 10 charts.&lt;/div&gt;</summary>
		<author><name>ENIGMATICWOLF</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Heavy_compendium_with_black_ironwood_covers&amp;diff=469051</id>
		<title>Item:Heavy compendium with black ironwood covers</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Heavy_compendium_with_black_ironwood_covers&amp;diff=469051"/>
		<updated>2017-06-04T21:11:50Z</updated>

		<summary type="html">&lt;p&gt;ENIGMATICWOLF: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=compendium&lt;br /&gt;
|look=-&lt;br /&gt;
|MTag=black ironwood,ironwood,wood&lt;br /&gt;
|CTag=black&lt;br /&gt;
|type=container&lt;br /&gt;
|wearloc=-&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|lsize=3&lt;br /&gt;
|wsize=2&lt;br /&gt;
|hsize=1&lt;br /&gt;
|itype=anatomy chart compendium&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>ENIGMATICWOLF</name></author>
	</entry>
</feed>