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		<id>https://elanthipedia.play.net/index.php?title=Soul_system&amp;diff=408505</id>
		<title>Soul system</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Soul_system&amp;diff=408505"/>
		<updated>2015-05-14T13:49:08Z</updated>

		<summary type="html">&lt;p&gt;ELURYILAN: /* Improving soul state */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}&lt;br /&gt;
The &#039;&#039;&#039;Soul system&#039;&#039;&#039; reflects the fact that the [[Paladin]]&#039;s soul has been sanctified by a divine agent. The level of a Paladin&#039;s soul in turn reflects the size of the &#039;&#039;&#039;soul pool&#039;&#039;&#039; that powers a [[Paladin]]&#039;s abilities. The size of a Paladin&#039;s soul pool is directly related to the Paladin&#039;s circle, [[charisma]], and state of their soul.&lt;br /&gt;
&lt;br /&gt;
==Nature of the soul==&lt;br /&gt;
&lt;br /&gt;
All creatures that have any degree of self-determination have a soul. The soul is an incorporeal organ of the body -- sort of like a spleen but made out of ephemeral material called spiritual energy. Though it cannot be directly detected outside the use of divine, demonic, or holy magic, the soul is real, and its health has an immediate impact on the health of the body.&amp;lt;ref&amp;gt;[[Post:Death and the Soul - 5/11/2009 - 1:39:41]]&amp;lt;/ref&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The soul is the seat of consciousness. If the soul is separated from the body, the individual&#039;s awareness and sense of self remains with the soul. Souls without the protection of a corporeal body &amp;quot;ablate&amp;quot; over time and diminish, doing damage to the personality trapped within and eventually becoming so rarefied it stops existing on this plane entirely. (Although necromancy can animate the remaining corpse and even bestow it with a sense of intelligence, it is not the same consciousness as the former individual.)&lt;br /&gt;
&lt;br /&gt;
===A Paladin&#039;s soul===&lt;br /&gt;
&lt;br /&gt;
During the initiation process, a [[Paladin]]&#039;s soul is sanctified. How this is done is a holy mystery the Guildleaders keep to themselves, but it&#039;s either within mortal means, or there&#039;s something Upstairs that is very decidedly active in the process of inducting a Paladin.&amp;lt;ref&amp;gt;[[Post:Backlaaaaaaaash - 06/17/2014 - 14:06]]&amp;lt;/ref&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The sanctified soul is the source of a Paladin&#039;s divine power. Unlike the [[Cleric]]s, who call down divine attention through their rites, the Paladin grounds divinity into the mortal world directly through his actions. While Paladins often think of themselves as servants or vessels of particular Immortals, this distinction has no functional value: the Paladin as a magician and wielder of holy power is wholly defined by the spark of divinity that has set his soul on fire.&amp;lt;ref&amp;gt;[[Post:The Sacred and the Profane - 2/15/2010 - 22:16:03]]&amp;lt;/ref&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
What this means to the Paladin varies wildly. While there is a very well known and institutionalized approach to being a Paladin, any path that does not sully the divine soul can be said to be to be a right and proper path to being a Paladin.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A Paladin who allows the divine fire to gutter is not an anti-hero; he is even less than a human, having opened his soul up to a greater reality and found himself wanting.&lt;br /&gt;
&lt;br /&gt;
==Soul state==&lt;br /&gt;
&lt;br /&gt;
The benefits of a pristine soul are:&lt;br /&gt;
*larger soul pool (powers Paladin abilities)&lt;br /&gt;
*more potent [[Sixth Sense]]&lt;br /&gt;
*more potent soul-dependent abilities (such as [[Smite]])&lt;br /&gt;
*eligibility for guild quests&lt;br /&gt;
&lt;br /&gt;
===Possible soul states===&lt;br /&gt;
&lt;br /&gt;
A Paladin can check his soul state by rubbing a [[soulstone]] or walking through a soulstone arch. The soul states from best to worst are:&lt;br /&gt;
#gleams brightly with a pristine luminescence!&lt;br /&gt;
#pure white light&lt;br /&gt;
#steady white hue&lt;br /&gt;
#chalky grey&lt;br /&gt;
#pallid grey&lt;br /&gt;
#cold and lifeless, tainted darkish grey with sinister black streaks&lt;br /&gt;
#stunned by a soulstone arch&lt;br /&gt;
&lt;br /&gt;
===Improving soul state===&lt;br /&gt;
The following deeds purify a Paladin&#039;s soul:&lt;br /&gt;
*praying to [[Chadatru]] at the [[Shard]], [[Crossing]], or [[Mer&#039;Kresh]] [[Chadatru]] altars. (This is the biggest soul boost available.) Timer: 1 hour&lt;br /&gt;
*praying on a {{ilink|i|pilgrim&#039;s badge}}, the greater the number of altars and shrines on the badge, the greater the boost to your soul. Timer: 31 minutes&lt;br /&gt;
*playing a hymn or psalm at a devotion-capable altar or shrine. Requires 100+ in your chosen instrument for hymns and 200+ in your chosen instrument for psalms&lt;br /&gt;
*listening to a Cleric read the entire [[Book of Chadatru]] in [[RanikMap42a|Theren Keep]].&lt;br /&gt;
*praying in the meditation pool in the [[Hibarnhvidar]] Guild Hall.&lt;br /&gt;
*cleaning an [[Anloral]] pin of a non-dark aspect from [[Soulful Trinkets]].&lt;br /&gt;
&lt;br /&gt;
*protecting someone against a creature that is a danger to the Paladin. Timer: 1 hour&lt;br /&gt;
*tending a non-Paladin&#039;s wounds. Timer: 1 hour&lt;br /&gt;
*tracing the [[Glyph of Mana]] in a room that has a [[Cleric]] and a corpse in it&lt;br /&gt;
*tithing at an [[almsbox]]. You will get the maximum boost to your soul by tithing 5 silver. (Giving a larger amount does not result in a larger boost.) Timer: 4 hours&lt;br /&gt;
*feeding a starving caravan&lt;br /&gt;
&lt;br /&gt;
*killing [[:Category:Evil Creatures|Undead/Cursed]] creatures, so long as the Paladin gains experience and lands the killing blow. (The effect is random; you will not experience a boost in your soul &#039;&#039;every&#039;&#039; time you make a kill.)&lt;br /&gt;
*successfully {{com|accuse|accusing}} someone of [[Necromancer|necromancy]] or theft.&lt;br /&gt;
&lt;br /&gt;
*obtaining a favor from [[Chadatru]] will occasionally give a soul boost.&lt;br /&gt;
*starting an [[RPA]]&lt;br /&gt;
*using a [[Holy Weapon|Holy Icon]] (clean it three times, hug it, then focus on it).&lt;br /&gt;
&lt;br /&gt;
===Reducing soul state===&lt;br /&gt;
&lt;br /&gt;
====Passively====&lt;br /&gt;
Known as soul drift, as time goes on, the Paladin&#039;s soul will gradually become darker. However, the soul will never naturally fall below the chalky grey level. This is slow, gradual process, so as long as the Paladin perform &amp;quot;good&amp;quot; deeds somewhat regularly, he or she should have little trouble maintaining a pristine soul.&lt;br /&gt;
&lt;br /&gt;
====Actively====&lt;br /&gt;
&lt;br /&gt;
The following deeds harm a Paladin&#039;s soul:&lt;br /&gt;
*killing another adventurer&lt;br /&gt;
*attacking first in combat with a fellow adventurer (even worse if the target is stunned)&lt;br /&gt;
*attacking, advancing, or retreating while hidden or invisible&lt;br /&gt;
*hiding during combat with other adventurers&lt;br /&gt;
*handling, making, or using [[poison]] or poisoned weapons&lt;br /&gt;
*{{com|flee|fleeing}} from combat&lt;br /&gt;
&lt;br /&gt;
*grave-robbing&lt;br /&gt;
*stealing or listening to a class on stealing (requires penance)&lt;br /&gt;
*being charged with a crime&lt;br /&gt;
&lt;br /&gt;
*using [[Smite]] with an empty smite pool&lt;br /&gt;
&lt;br /&gt;
*throwing dirt&lt;br /&gt;
*spitting&lt;br /&gt;
&lt;br /&gt;
===Repentance===&lt;br /&gt;
&lt;br /&gt;
Attempting to steal or even learning about stealing will cause you to lose standing in the guild. You will not be allowed to circle or learn new abilities until you complete a specific quest of atonement. (You must atone even if you only listened to one pulse of a stealing class before joining the guild.)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
To repent, you must {{com|PRAY}} {{tt|CHADATRU}}. At this point, you will pray for forgiveness. You must not do &#039;&#039;anything&#039;&#039; during the prayer, or you&#039;ll have to start the prayer again. After the prayer, you will be restored to good standing, and any stealing ranks that you gained will be erased.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&amp;gt;{{tt|ask Verika about circle}}&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
::[[Verika]] glances at you sadly, &amp;quot;Stealing by Paladins is not permitted. Even learning how to do it is forbidden. To return to good standing in the guild, you must perform the following penance. Take a journey up to the northwest to [[Therenborough]], and in the Chapel of [[Chadatru]] repent of your wrong doings! The length of your penance will be up to the gods.&amp;quot;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
When you are at Theren Keep, Chapel (Genie #goto 83):&lt;br /&gt;
:&#039;&#039;&amp;gt;{{tt|repent}}&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
::You kneel and begin meditating upon your sins.&lt;br /&gt;
:&#039;&#039;&amp;gt;{{tt|pray chadatru}}&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
::Showing true repentance, you pray for forgiveness.&lt;br /&gt;
::[Your penance will take X seconds.]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
::As you complete your prayers, a brilliant flash of white light blinds you! Searing pain lances through your soul as your sins are cauterized by holy fire! When the light subsides, a soft voice whispers, &#039;Go forth free of guilt and sin no more.&#039; As the voice trails off, you are left with a wondrous sense of your own well-being.&lt;br /&gt;
&lt;br /&gt;
==Soul pool==&lt;br /&gt;
&lt;br /&gt;
The size of a Paladin&#039;s soul pool is directly related to the Paladin&#039;s circle, [[charisma]], and the state of his soul.&lt;br /&gt;
&lt;br /&gt;
A Paladin can check his soul pool by exhaling on a soulstone. From best to worst, the soul pool levels are:&lt;br /&gt;
#It brightens with an inner light, which lingers for a few moments before returning to its normal state.&lt;br /&gt;
#It pulses rapidly with an inner light!&lt;br /&gt;
#It pulses steadily with an inner light!&lt;br /&gt;
#It pulses slowly with an inner light!&lt;br /&gt;
#It pulses briefly with an inner light!&lt;br /&gt;
{{RefAl|r=y}}&lt;br /&gt;
{{cat|Lore, Paladin abilities}}&lt;/div&gt;</summary>
		<author><name>ELURYILAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Soul_system&amp;diff=408504</id>
		<title>Soul system</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Soul_system&amp;diff=408504"/>
		<updated>2015-05-14T13:36:48Z</updated>

		<summary type="html">&lt;p&gt;ELURYILAN: /* Improving soul state */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}&lt;br /&gt;
The &#039;&#039;&#039;Soul system&#039;&#039;&#039; reflects the fact that the [[Paladin]]&#039;s soul has been sanctified by a divine agent. The level of a Paladin&#039;s soul in turn reflects the size of the &#039;&#039;&#039;soul pool&#039;&#039;&#039; that powers a [[Paladin]]&#039;s abilities. The size of a Paladin&#039;s soul pool is directly related to the Paladin&#039;s circle, [[charisma]], and state of their soul.&lt;br /&gt;
&lt;br /&gt;
==Nature of the soul==&lt;br /&gt;
&lt;br /&gt;
All creatures that have any degree of self-determination have a soul. The soul is an incorporeal organ of the body -- sort of like a spleen but made out of ephemeral material called spiritual energy. Though it cannot be directly detected outside the use of divine, demonic, or holy magic, the soul is real, and its health has an immediate impact on the health of the body.&amp;lt;ref&amp;gt;[[Post:Death and the Soul - 5/11/2009 - 1:39:41]]&amp;lt;/ref&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The soul is the seat of consciousness. If the soul is separated from the body, the individual&#039;s awareness and sense of self remains with the soul. Souls without the protection of a corporeal body &amp;quot;ablate&amp;quot; over time and diminish, doing damage to the personality trapped within and eventually becoming so rarefied it stops existing on this plane entirely. (Although necromancy can animate the remaining corpse and even bestow it with a sense of intelligence, it is not the same consciousness as the former individual.)&lt;br /&gt;
&lt;br /&gt;
===A Paladin&#039;s soul===&lt;br /&gt;
&lt;br /&gt;
During the initiation process, a [[Paladin]]&#039;s soul is sanctified. How this is done is a holy mystery the Guildleaders keep to themselves, but it&#039;s either within mortal means, or there&#039;s something Upstairs that is very decidedly active in the process of inducting a Paladin.&amp;lt;ref&amp;gt;[[Post:Backlaaaaaaaash - 06/17/2014 - 14:06]]&amp;lt;/ref&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The sanctified soul is the source of a Paladin&#039;s divine power. Unlike the [[Cleric]]s, who call down divine attention through their rites, the Paladin grounds divinity into the mortal world directly through his actions. While Paladins often think of themselves as servants or vessels of particular Immortals, this distinction has no functional value: the Paladin as a magician and wielder of holy power is wholly defined by the spark of divinity that has set his soul on fire.&amp;lt;ref&amp;gt;[[Post:The Sacred and the Profane - 2/15/2010 - 22:16:03]]&amp;lt;/ref&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
What this means to the Paladin varies wildly. While there is a very well known and institutionalized approach to being a Paladin, any path that does not sully the divine soul can be said to be to be a right and proper path to being a Paladin.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A Paladin who allows the divine fire to gutter is not an anti-hero; he is even less than a human, having opened his soul up to a greater reality and found himself wanting.&lt;br /&gt;
&lt;br /&gt;
==Soul state==&lt;br /&gt;
&lt;br /&gt;
The benefits of a pristine soul are:&lt;br /&gt;
*larger soul pool (powers Paladin abilities)&lt;br /&gt;
*more potent [[Sixth Sense]]&lt;br /&gt;
*more potent soul-dependent abilities (such as [[Smite]])&lt;br /&gt;
*eligibility for guild quests&lt;br /&gt;
&lt;br /&gt;
===Possible soul states===&lt;br /&gt;
&lt;br /&gt;
A Paladin can check his soul state by rubbing a [[soulstone]] or walking through a soulstone arch. The soul states from best to worst are:&lt;br /&gt;
#gleams brightly with a pristine luminescence!&lt;br /&gt;
#pure white light&lt;br /&gt;
#steady white hue&lt;br /&gt;
#chalky grey&lt;br /&gt;
#pallid grey&lt;br /&gt;
#cold and lifeless, tainted darkish grey with sinister black streaks&lt;br /&gt;
#stunned by a soulstone arch&lt;br /&gt;
&lt;br /&gt;
===Improving soul state===&lt;br /&gt;
The following deeds purify a Paladin&#039;s soul:&lt;br /&gt;
*praying to [[Chadatru]] at the [[Shard]], [[Crossing]], or [[Mer&#039;Kresh]] [[Chadatru]] altars. (This is the biggest soul boost available.) Timer: 60 minutes&lt;br /&gt;
*praying on a {{ilink|i|pilgrim&#039;s badge}}, the greater the number of altars and shrines on the badge, the greater the boost to your soul. Timer: 31 minutes&lt;br /&gt;
*playing a hymn or psalm at a devotion-capable altar or shrine. Requires 100+ in your chosen instrument for hymns and 200+ in your chosen instrument for psalms&lt;br /&gt;
*listening to a Cleric read the entire [[Book of Chadatru]] in [[RanikMap42a|Theren Keep]].&lt;br /&gt;
*praying in the meditation pool in the [[Hibarnhvidar]] Guild Hall.&lt;br /&gt;
*cleaning an [[Anloral]] pin of a non-dark aspect from [[Soulful Trinkets]].&lt;br /&gt;
&lt;br /&gt;
*protecting someone against a creature that is a danger to the Paladin. Timer: 1 hour&lt;br /&gt;
*tending a non-Paladin&#039;s wounds. Timer: 1 hour&lt;br /&gt;
*tracing the [[Glyph of Mana]] in a room that has a [[Cleric]] and a corpse in it&lt;br /&gt;
*tithing at an [[almsbox]]. You will get the maximum boost to your soul by tithing 5 silver. (Giving a larger amount does not result in a larger boost.) Timer: 4 hours&lt;br /&gt;
*feeding a starving caravan&lt;br /&gt;
&lt;br /&gt;
*killing [[:Category:Evil Creatures|Undead/Cursed]] creatures, so long as the Paladin gains experience and lands the killing blow. (The effect is random; you will not experience a boost in your soul &#039;&#039;every&#039;&#039; time you make a kill.)&lt;br /&gt;
*successfully {{com|accuse|accusing}} someone of [[Necromancer|necromancy]] or theft.&lt;br /&gt;
&lt;br /&gt;
*obtaining a favor from [[Chadatru]] will occasionally give a soul boost.&lt;br /&gt;
*starting an [[RPA]]&lt;br /&gt;
*using a [[Holy Weapon|Holy Icon]] (clean it three times, hug it, then focus on it).&lt;br /&gt;
&lt;br /&gt;
===Reducing soul state===&lt;br /&gt;
&lt;br /&gt;
====Passively====&lt;br /&gt;
Known as soul drift, as time goes on, the Paladin&#039;s soul will gradually become darker. However, the soul will never naturally fall below the chalky grey level. This is slow, gradual process, so as long as the Paladin perform &amp;quot;good&amp;quot; deeds somewhat regularly, he or she should have little trouble maintaining a pristine soul.&lt;br /&gt;
&lt;br /&gt;
====Actively====&lt;br /&gt;
&lt;br /&gt;
The following deeds harm a Paladin&#039;s soul:&lt;br /&gt;
*killing another adventurer&lt;br /&gt;
*attacking first in combat with a fellow adventurer (even worse if the target is stunned)&lt;br /&gt;
*attacking, advancing, or retreating while hidden or invisible&lt;br /&gt;
*hiding during combat with other adventurers&lt;br /&gt;
*handling, making, or using [[poison]] or poisoned weapons&lt;br /&gt;
*{{com|flee|fleeing}} from combat&lt;br /&gt;
&lt;br /&gt;
*grave-robbing&lt;br /&gt;
*stealing or listening to a class on stealing (requires penance)&lt;br /&gt;
*being charged with a crime&lt;br /&gt;
&lt;br /&gt;
*using [[Smite]] with an empty smite pool&lt;br /&gt;
&lt;br /&gt;
*throwing dirt&lt;br /&gt;
*spitting&lt;br /&gt;
&lt;br /&gt;
===Repentance===&lt;br /&gt;
&lt;br /&gt;
Attempting to steal or even learning about stealing will cause you to lose standing in the guild. You will not be allowed to circle or learn new abilities until you complete a specific quest of atonement. (You must atone even if you only listened to one pulse of a stealing class before joining the guild.)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
To repent, you must {{com|PRAY}} {{tt|CHADATRU}}. At this point, you will pray for forgiveness. You must not do &#039;&#039;anything&#039;&#039; during the prayer, or you&#039;ll have to start the prayer again. After the prayer, you will be restored to good standing, and any stealing ranks that you gained will be erased.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&amp;gt;{{tt|ask Verika about circle}}&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
::[[Verika]] glances at you sadly, &amp;quot;Stealing by Paladins is not permitted. Even learning how to do it is forbidden. To return to good standing in the guild, you must perform the following penance. Take a journey up to the northwest to [[Therenborough]], and in the Chapel of [[Chadatru]] repent of your wrong doings! The length of your penance will be up to the gods.&amp;quot;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
When you are at Theren Keep, Chapel (Genie #goto 83):&lt;br /&gt;
:&#039;&#039;&amp;gt;{{tt|repent}}&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
::You kneel and begin meditating upon your sins.&lt;br /&gt;
:&#039;&#039;&amp;gt;{{tt|pray chadatru}}&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
::Showing true repentance, you pray for forgiveness.&lt;br /&gt;
::[Your penance will take X seconds.]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
::As you complete your prayers, a brilliant flash of white light blinds you! Searing pain lances through your soul as your sins are cauterized by holy fire! When the light subsides, a soft voice whispers, &#039;Go forth free of guilt and sin no more.&#039; As the voice trails off, you are left with a wondrous sense of your own well-being.&lt;br /&gt;
&lt;br /&gt;
==Soul pool==&lt;br /&gt;
&lt;br /&gt;
The size of a Paladin&#039;s soul pool is directly related to the Paladin&#039;s circle, [[charisma]], and the state of his soul.&lt;br /&gt;
&lt;br /&gt;
A Paladin can check his soul pool by exhaling on a soulstone. From best to worst, the soul pool levels are:&lt;br /&gt;
#It brightens with an inner light, which lingers for a few moments before returning to its normal state.&lt;br /&gt;
#It pulses rapidly with an inner light!&lt;br /&gt;
#It pulses steadily with an inner light!&lt;br /&gt;
#It pulses slowly with an inner light!&lt;br /&gt;
#It pulses briefly with an inner light!&lt;br /&gt;
{{RefAl|r=y}}&lt;br /&gt;
{{cat|Lore, Paladin abilities}}&lt;/div&gt;</summary>
		<author><name>ELURYILAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Talk:Soul_system&amp;diff=408503</id>
		<title>Talk:Soul system</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Talk:Soul_system&amp;diff=408503"/>
		<updated>2015-05-14T13:34:43Z</updated>

		<summary type="html">&lt;p&gt;ELURYILAN: /* Pray Chadatru timer */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Sacred and the Profane - Information about paladin soul and dark paladins, by GM Armifer on 2/15/10 Plan to integrate this possibly into the main article on soul, but for now posting link here so as to not be lost, and for anyone interested in reading.  http://www.play.net/forums/messages.asp?forum=20&amp;amp;category=30&amp;amp;topic=19&amp;amp;message=752   --[[User:Martslyis|Celeres]] 03:25, 27 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Pray Chadatru timer ==&lt;br /&gt;
&lt;br /&gt;
I wondered what was the timer between two prayers to Chadatru on his altar, so I did a script, with genie.&lt;br /&gt;
This script basically did this:&lt;br /&gt;
try to pray to chadatru, and when succeed, then write in a variable the $gametimer&lt;br /&gt;
then try to pray again every 10 seconds, and once succeed, write in a new variable the $gametimer&lt;br /&gt;
I then displayed those variables. I ended with this:&lt;br /&gt;
1431604282&lt;br /&gt;
1431608184&lt;br /&gt;
3902&lt;br /&gt;
&lt;br /&gt;
3902 seconds is 65 minutes, so 65 minutes between the start of a prayer and the start of a new one.&lt;br /&gt;
Knowing that a prayer lasts 5 minutes, means the timer between two prayers is 60 minutes, so 1 hour...&lt;br /&gt;
&lt;br /&gt;
(Tests done by Olitailauzhiks)&lt;/div&gt;</summary>
		<author><name>ELURYILAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Talk:Soul_system&amp;diff=408502</id>
		<title>Talk:Soul system</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Talk:Soul_system&amp;diff=408502"/>
		<updated>2015-05-14T13:34:10Z</updated>

		<summary type="html">&lt;p&gt;ELURYILAN: /* Pray Chadatru timer */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Sacred and the Profane - Information about paladin soul and dark paladins, by GM Armifer on 2/15/10 Plan to integrate this possibly into the main article on soul, but for now posting link here so as to not be lost, and for anyone interested in reading.  http://www.play.net/forums/messages.asp?forum=20&amp;amp;category=30&amp;amp;topic=19&amp;amp;message=752   --[[User:Martslyis|Celeres]] 03:25, 27 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Pray Chadatru timer ==&lt;br /&gt;
&lt;br /&gt;
I wondered what was the timer between two prayers to Chadatru on his altar, so I did a script, with genie.&lt;br /&gt;
This script basically did this:&lt;br /&gt;
try to pray to chadatru, and when succeed, then write in a variable the $gametimer&lt;br /&gt;
then try to pray again every 10 seconds, and once succeed, write in a new variable the $gametimer&lt;br /&gt;
I then displayed those variables. I ended with this:&lt;br /&gt;
1431604282&lt;br /&gt;
1431608184&lt;br /&gt;
3902&lt;br /&gt;
&lt;br /&gt;
3902 seconds is 65 minutes, so 65 minutes between the start of a prayer and the start of a new one.&lt;br /&gt;
Knowing that a prayer lasts 5 minutes, means the timer between two prayers is 60 minutes, so 1 hour...&lt;/div&gt;</summary>
		<author><name>ELURYILAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Prayer_bead&amp;diff=408090</id>
		<title>Prayer bead</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Prayer_bead&amp;diff=408090"/>
		<updated>2015-05-08T16:01:37Z</updated>

		<summary type="html">&lt;p&gt;ELURYILAN: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}&lt;br /&gt;
==General information==&lt;br /&gt;
Introduced to Elanthia on March 18th of 2001, &#039;&#039;&#039;prayer beads&#039;&#039;&#039; are a method by which a [[guild association is::Cleric]] can gain [[Devotion]] while learning [[Mech Lore]] and [[Scholarship]].  Non-Clerics may also carve beads, but the difficulty is roughly triple to quadruple what it would be for a Cleric.  In order to create a prayer bead, a few items are needed:&lt;br /&gt;
&lt;br /&gt;
*A {{ilink|i|wood shaper}}&lt;br /&gt;
*A {{ilink|w|carving knife}}&lt;br /&gt;
*Some {{ilink|i|Holy water}}&lt;br /&gt;
*The [[Bless]] spell&lt;br /&gt;
*A {{ilink|i|pale silver prayer bead chain|prayer bead chain}} (optional)&lt;br /&gt;
*A prayer bead primer (optional, but must be used to learn Scholarship.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Supplies==&lt;br /&gt;
Supplies can be purchased from wandering sellers in [[Somber Shaman|Dirge]], [[Freckled Young Acolyte|Riverhaven]], [[Old battle priest|Therenborough]], [[Pale Black-Robed Theurgist|Shard]], [[Willowy green-robed priestess|Aesry]], [[Lively crimson-robed priestess|Mer&#039;Kresh]], [[Wild Sea-worn Monk|Ratha]], and the [[Stony-faced Asketian monk|Vela&#039;tohr Valley]].  The [[Theren Cleric Shop]] also sells unique material blocks. The cost doesn&#039;t change across provinces, but the currency changes depending on the province of the seller.  Below is the list of items the bead sellers have for sale.&lt;br /&gt;
&lt;br /&gt;
{| border=&#039;1&#039;&lt;br /&gt;
|-&lt;br /&gt;
!Item&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
| A {{ilink|w|carving knife}}&lt;br /&gt;
| 200 K/L/D&lt;br /&gt;
|-&lt;br /&gt;
| A {{ilink|i|wood shaper}}&lt;br /&gt;
| 300 K/L/D&lt;br /&gt;
|-&lt;br /&gt;
| A {{ilink|i|silver chain}}&lt;br /&gt;
| 500 K/L/D&lt;br /&gt;
|-&lt;br /&gt;
| An {{ilink|i|onyx block}}&lt;br /&gt;
| 150 K/L/D&lt;br /&gt;
|-&lt;br /&gt;
| An {{ilink|i|ebony block}}&lt;br /&gt;
| 100 K/L/D&lt;br /&gt;
|-&lt;br /&gt;
| A {{ilink|i|crystal block}}&lt;br /&gt;
| 250 K/L/D&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Primers==&lt;br /&gt;
Primers can be purchased for the neutral, light and dark aspects -- the difficulty of creating any given bead depends on the aspect and type of wood you&#039;re carving.  Neutral is the easiest, light is medium difficulty and dark is hardest to carve.  Neutral aspect primers have 5 pages, light aspect primers have 7 pages, and dark aspect primers have 10 pages.  Primers can be purchased from the same vendors who sell bead carving supplies.  The cost doesn&#039;t change across provinces, but the currency changes depending on the province of the seller.  Below is a list of available primers.&lt;br /&gt;
&lt;br /&gt;
Neutral Primer: 250 Kronars/Lirums/Dokoras&amp;lt;br /&amp;gt;&lt;br /&gt;
Light Primer: 500 Kronars/Lirums/Dokoras&amp;lt;br /&amp;gt;&lt;br /&gt;
Dark Primer: 750 Kronars/Lirums/Dokoras&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&#039;1&#039;&lt;br /&gt;
|-&lt;br /&gt;
!Neutral&lt;br /&gt;
!Light&lt;br /&gt;
!Dark&lt;br /&gt;
|-&lt;br /&gt;
|[[Item:parchment raven primer|Raven]]&lt;br /&gt;
|[[Item:parchment welkin primer|Welkin]]&lt;br /&gt;
|[[Item:parchment raccoon primer|Raccoon]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Item:parchment unicorn primer|Unicorn]]&lt;br /&gt;
|[[Item:parchment cow primer|Cow]]&lt;br /&gt;
|[[Item:parchment adder primer|Adder]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Item:parchment wolf primer|Wolf]]&lt;br /&gt;
|[[Item:parchment owl primer|Owl]]&lt;br /&gt;
|[[Item:parchment shrew primer|Shrew]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Item:parchment panther primer|Panther]]&lt;br /&gt;
|[[Item:parchment nightingale primer|Nightingale]]&lt;br /&gt;
|[[Item:parchment shrike primer|Shrike]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Item:parchment boar primer|Boar]]&lt;br /&gt;
|[[Item:parchment wolverine primer|Wolverine]]&lt;br /&gt;
|[[Item:parchment centaur primer|Centaur]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Item:parchment ox primer|Ox]]&lt;br /&gt;
|[[Item:parchment magpie primer|Magpie]]&lt;br /&gt;
|[[Item:parchment weasel primer|Weasel]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Item:parchment cobra primer|Cobra]]&lt;br /&gt;
|[[Item:parchment king snake primer|Kingsnake]]&lt;br /&gt;
|[[Item:parchment viper primer|Viper]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Item:parchment dolphin primer|Dolphin]]&lt;br /&gt;
|[[Item:parchment albatross primer|Albatross]]&lt;br /&gt;
|[[Item:parchment shark primer|Shark]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Item:parchment ram primer|Ram]]&lt;br /&gt;
|[[Item:parchment donkey primer|Donkey]]&lt;br /&gt;
|[[Item:parchment coyote primer|Coyote]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Item:parchment cat primer|Cat]]&lt;br /&gt;
|[[Item:parchment dove primer|Dove]]&lt;br /&gt;
|[[Item:parchment spider primer|Spider]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Item:parchment wren primer|Wren]]&lt;br /&gt;
|[[Item:parchment phoenix primer|Phoenix]]&lt;br /&gt;
|[[Item:parchment heron primer|Heron]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Item:parchment lion primer|Lion]]&lt;br /&gt;
|[[Item:parchment mongoose primer|Mongoose]]&lt;br /&gt;
|[[Item:parchment goshawk primer|Goshawk]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Item:parchment scorpion primer|Scorpion]]&lt;br /&gt;
|[[Item:parchment jackal primer|Jackal]]&lt;br /&gt;
|[[Item:parchment vulture primer|Vulture]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Non-pantheon beads, such as triquetra, can be carved.&lt;br /&gt;
&lt;br /&gt;
==Materials==&lt;br /&gt;
Materials that can be carved, from easiest to hardest:&lt;br /&gt;
&lt;br /&gt;
* Wood&lt;br /&gt;
* Pine&lt;br /&gt;
* Apple&lt;br /&gt;
* Maple&lt;br /&gt;
* Spruce&lt;br /&gt;
* Birch&lt;br /&gt;
* Fir&lt;br /&gt;
* Mahogany&lt;br /&gt;
* Willow&lt;br /&gt;
* Ash&lt;br /&gt;
* Crystal&lt;br /&gt;
* Alder&lt;br /&gt;
* Elm&lt;br /&gt;
* Hickory&lt;br /&gt;
* Redwood&lt;br /&gt;
* Walnut&lt;br /&gt;
* Oak&lt;br /&gt;
* Cherry&lt;br /&gt;
* Teak&lt;br /&gt;
* Rosewood&lt;br /&gt;
* Onyx&lt;br /&gt;
* Cedar&lt;br /&gt;
* Ebony&lt;br /&gt;
* Yew&lt;br /&gt;
* Mistwood&lt;br /&gt;
* Osage&lt;br /&gt;
* Bloodwood&lt;br /&gt;
* Copperwood&lt;br /&gt;
* Silverwood&lt;br /&gt;
&lt;br /&gt;
Materials of unknown difficulty:&lt;br /&gt;
*Deobar&lt;br /&gt;
*Amber  &lt;br /&gt;
*Acanth  &lt;br /&gt;
*Jade&lt;br /&gt;
*Saffron Topaz&lt;br /&gt;
&lt;br /&gt;
==Making the block==&lt;br /&gt;
Unless you have a great deal of money, you&#039;ll want to make your own block from which to start.  First FORAGE LIMB or STICK at a place like outside of the Northeast Gate of Crossing -- if you have the [[Foraging]] skills, you may forage a limb or stick of any wood; however, whether or not you&#039;ll be able to successfully carve the block will depend on your Mechanical Lore skill.&lt;br /&gt;
&lt;br /&gt;
#SPRINKLE VIAL ON MY LIMB or STICK (of holy water) &lt;br /&gt;
#PREP BLESS, then CAST MY LIMB or STICK&lt;br /&gt;
#Draw your knife and CARVE MY LIMB or STICK WITH MY KNIFE &lt;br /&gt;
#Continue to CARVE MY LIMB or STICK WITH MY KNIFE until you have your block.&lt;br /&gt;
&lt;br /&gt;
==Making the bead== &lt;br /&gt;
If you study your primer before carving the bead, you have the potential to learn scholarship from completing the bead, though it is optional and makes the bead harder to complete if you don&#039;t read the primer.  For a Cleric to carve a bead without a primer it takes approximately 60 ranks of mech lore for the neutral gods, 100 mech lore for the light gods, and 140 ranks of mech lore for dark gods.&lt;br /&gt;
&lt;br /&gt;
After some testing about studying the primer, it appeared that I was able to successfully study a neutral primer with 47 in Scholarship and an intelligence of 13, though you may have to try some times studying the fifth page of the primer.&lt;br /&gt;
Scholarship seems to be the main skill to study a primer, but some people say that intelligence may improve the rate of success.&lt;br /&gt;
If you have any other information, feel free to add them here.&lt;br /&gt;
&lt;br /&gt;
Don&#039;t forget to train Mechanical Lore as you&#039;ll need this to carve the bead. I managed to successfully carve a neutral god bead with 43 in Mechanical Lore, after studying the primer.&lt;br /&gt;
&lt;br /&gt;
To make a bead, follow the below process:&lt;br /&gt;
&lt;br /&gt;
#OPEN MY PRIMER&lt;br /&gt;
#STUDY MY PRIMER (On successful page study, continue to #3).&lt;br /&gt;
#TURN MY PRIMER&lt;br /&gt;
#Continue steps 2 and 3 until you&#039;ve completed the primer.&lt;br /&gt;
#Get your block and wood shaper and SHAPE &amp;lt;block&amp;gt; TO &amp;lt;animal&amp;gt; &lt;br /&gt;
#Repeat until the block breaks or you complete your prayer bead.&lt;br /&gt;
&lt;br /&gt;
==Appraising the bead==&lt;br /&gt;
Appraising a bead will let you determine the quality of your carved bead:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;You are completely positive that a wood adder bead is of exemplary quality for its material type, and poor quality overall.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The quality of the material type reflects the skill of the carver. From the least successful carving to the best:&lt;br /&gt;
* poor&lt;br /&gt;
* average&lt;br /&gt;
* good&lt;br /&gt;
* fine&lt;br /&gt;
* exemplary&lt;br /&gt;
&lt;br /&gt;
The overall quality of the bead reflects the skill of the carver as well as the quality of the material itself. Certain materials cap out at certain levels. For example, a wood bead will never have more than poor overall quality, no matter how skilled the carver.  Only copperwood, silverwood and bloodwood can obtain flawless overall quality. From lowest to highest quality:&lt;br /&gt;
* poor&lt;br /&gt;
* decent&lt;br /&gt;
* average&lt;br /&gt;
* good&lt;br /&gt;
* superb&lt;br /&gt;
* flawless&lt;br /&gt;
&lt;br /&gt;
==Storing and using beads==&lt;br /&gt;
Once the bead is complete you can PUT BEAD ON MY CHAIN with each chain holding 10 beads.  Chains can be worn on the wrist. &lt;br /&gt;
&lt;br /&gt;
When you&#039;ve completed your bead, travel to consecrated ground -- the Crossing Chapel for instance -- and kneel.  Remove the chain and type: MEDITATE MY CHAIN&lt;br /&gt;
&lt;br /&gt;
The devotion gained from a bead when used is dependent upon the quality for its material type and its overall quality.&lt;br /&gt;
&lt;br /&gt;
{{cat|Creation systems, Cleric abilities}}[[guild association is::cleric| ]]&lt;/div&gt;</summary>
		<author><name>ELURYILAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Prayer_bead&amp;diff=407995</id>
		<title>Prayer bead</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Prayer_bead&amp;diff=407995"/>
		<updated>2015-05-06T10:43:25Z</updated>

		<summary type="html">&lt;p&gt;ELURYILAN: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}&lt;br /&gt;
==General information==&lt;br /&gt;
Introduced to Elanthia on March 18th of 2001, &#039;&#039;&#039;prayer beads&#039;&#039;&#039; are a method by which a [[guild association is::Cleric]] can gain [[Devotion]] while learning [[Mech Lore]] and [[Scholarship]].  Non-Clerics may also carve beads, but the difficulty is roughly triple to quadruple what it would be for a Cleric.  In order to create a prayer bead, a few items are needed:&lt;br /&gt;
&lt;br /&gt;
*A {{ilink|i|wood shaper}}&lt;br /&gt;
*A {{ilink|w|carving knife}}&lt;br /&gt;
*Some {{ilink|i|Holy water}}&lt;br /&gt;
*The [[Bless]] spell&lt;br /&gt;
*A {{ilink|i|pale silver prayer bead chain|prayer bead chain}} (optional)&lt;br /&gt;
*A prayer bead primer (optional, but must be used to learn Scholarship.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Supplies==&lt;br /&gt;
Supplies can be purchased from wandering sellers in [[Somber Shaman|Dirge]], [[Freckled Young Acolyte|Riverhaven]], [[Old battle priest|Therenborough]], [[Pale Black-Robed Theurgist|Shard]], [[Willowy green-robed priestess|Aesry]], [[Lively crimson-robed priestess|Mer&#039;Kresh]], [[Wild Sea-worn Monk|Ratha]], and the [[Stony-faced Asketian monk|Vela&#039;tohr Valley]].  The [[Theren Cleric Shop]] also sells unique material blocks. The cost doesn&#039;t change across provinces, but the currency changes depending on the province of the seller.  Below is the list of items the bead sellers have for sale.&lt;br /&gt;
&lt;br /&gt;
{| border=&#039;1&#039;&lt;br /&gt;
|-&lt;br /&gt;
!Item&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
| A {{ilink|w|carving knife}}&lt;br /&gt;
| 200 K/L/D&lt;br /&gt;
|-&lt;br /&gt;
| A {{ilink|i|wood shaper}}&lt;br /&gt;
| 300 K/L/D&lt;br /&gt;
|-&lt;br /&gt;
| A {{ilink|i|silver chain}}&lt;br /&gt;
| 500 K/L/D&lt;br /&gt;
|-&lt;br /&gt;
| An {{ilink|i|onyx block}}&lt;br /&gt;
| 150 K/L/D&lt;br /&gt;
|-&lt;br /&gt;
| An {{ilink|i|ebony block}}&lt;br /&gt;
| 100 K/L/D&lt;br /&gt;
|-&lt;br /&gt;
| A {{ilink|i|crystal block}}&lt;br /&gt;
| 250 K/L/D&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Primers==&lt;br /&gt;
Primers can be purchased for the neutral, light and dark aspects -- the difficulty of creating any given bead depends on the aspect and type of wood you&#039;re carving.  Neutral is the easiest, light is medium difficulty and dark is hardest to carve.  Neutral aspect primers have 5 pages, light aspect primers have 7 pages, and dark aspect primers have 10 pages.  Primers can be purchased from the same vendors who sell bead carving supplies.  The cost doesn&#039;t change across provinces, but the currency changes depending on the province of the seller.  Below is a list of available primers.&lt;br /&gt;
&lt;br /&gt;
Neutral Primer: 250 Kronars/Lirums/Dokoras&amp;lt;br /&amp;gt;&lt;br /&gt;
Light Primer: 500 Kronars/Lirums/Dokoras&amp;lt;br /&amp;gt;&lt;br /&gt;
Dark Primer: 750 Kronars/Lirums/Dokoras&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&#039;1&#039;&lt;br /&gt;
|-&lt;br /&gt;
!Neutral&lt;br /&gt;
!Light&lt;br /&gt;
!Dark&lt;br /&gt;
|-&lt;br /&gt;
|[[Item:parchment raven primer|Raven]]&lt;br /&gt;
|[[Item:parchment welkin primer|Welkin]]&lt;br /&gt;
|[[Item:parchment raccoon primer|Raccoon]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Item:parchment unicorn primer|Unicorn]]&lt;br /&gt;
|[[Item:parchment cow primer|Cow]]&lt;br /&gt;
|[[Item:parchment adder primer|Adder]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Item:parchment wolf primer|Wolf]]&lt;br /&gt;
|[[Item:parchment owl primer|Owl]]&lt;br /&gt;
|[[Item:parchment shrew primer|Shrew]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Item:parchment panther primer|Panther]]&lt;br /&gt;
|[[Item:parchment nightingale primer|Nightingale]]&lt;br /&gt;
|[[Item:parchment shrike primer|Shrike]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Item:parchment boar primer|Boar]]&lt;br /&gt;
|[[Item:parchment wolverine primer|Wolverine]]&lt;br /&gt;
|[[Item:parchment centaur primer|Centaur]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Item:parchment ox primer|Ox]]&lt;br /&gt;
|[[Item:parchment magpie primer|Magpie]]&lt;br /&gt;
|[[Item:parchment weasel primer|Weasel]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Item:parchment cobra primer|Cobra]]&lt;br /&gt;
|[[Item:parchment king snake primer|Kingsnake]]&lt;br /&gt;
|[[Item:parchment viper primer|Viper]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Item:parchment dolphin primer|Dolphin]]&lt;br /&gt;
|[[Item:parchment albatross primer|Albatross]]&lt;br /&gt;
|[[Item:parchment shark primer|Shark]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Item:parchment ram primer|Ram]]&lt;br /&gt;
|[[Item:parchment donkey primer|Donkey]]&lt;br /&gt;
|[[Item:parchment coyote primer|Coyote]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Item:parchment cat primer|Cat]]&lt;br /&gt;
|[[Item:parchment dove primer|Dove]]&lt;br /&gt;
|[[Item:parchment spider primer|Spider]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Item:parchment wren primer|Wren]]&lt;br /&gt;
|[[Item:parchment phoenix primer|Phoenix]]&lt;br /&gt;
|[[Item:parchment heron primer|Heron]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Item:parchment lion primer|Lion]]&lt;br /&gt;
|[[Item:parchment mongoose primer|Mongoose]]&lt;br /&gt;
|[[Item:parchment goshawk primer|Goshawk]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Item:parchment scorpion primer|Scorpion]]&lt;br /&gt;
|[[Item:parchment jackal primer|Jackal]]&lt;br /&gt;
|[[Item:parchment vulture primer|Vulture]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Non-pantheon beads, such as triquetra, can be carved.&lt;br /&gt;
&lt;br /&gt;
==Materials==&lt;br /&gt;
Materials that can be carved, from easiest to hardest:&lt;br /&gt;
&lt;br /&gt;
* Wood&lt;br /&gt;
* Pine&lt;br /&gt;
* Apple&lt;br /&gt;
* Maple&lt;br /&gt;
* Spruce&lt;br /&gt;
* Birch&lt;br /&gt;
* Fir&lt;br /&gt;
* Mahogany&lt;br /&gt;
* Willow&lt;br /&gt;
* Ash&lt;br /&gt;
* Crystal&lt;br /&gt;
* Alder&lt;br /&gt;
* Elm&lt;br /&gt;
* Hickory&lt;br /&gt;
* Redwood&lt;br /&gt;
* Walnut&lt;br /&gt;
* Oak&lt;br /&gt;
* Cherry&lt;br /&gt;
* Teak&lt;br /&gt;
* Rosewood&lt;br /&gt;
* Onyx&lt;br /&gt;
* Cedar&lt;br /&gt;
* Ebony&lt;br /&gt;
* Yew&lt;br /&gt;
* Mistwood&lt;br /&gt;
* Osage&lt;br /&gt;
* Bloodwood&lt;br /&gt;
* Copperwood&lt;br /&gt;
* Silverwood&lt;br /&gt;
&lt;br /&gt;
Materials of unknown difficulty:&lt;br /&gt;
*Deobar&lt;br /&gt;
*Amber  &lt;br /&gt;
*Acanth  &lt;br /&gt;
*Jade&lt;br /&gt;
*Saffron Topaz&lt;br /&gt;
&lt;br /&gt;
==Making the block==&lt;br /&gt;
Unless you have a great deal of money, you&#039;ll want to make your own block from which to start.  First FORAGE LIMB or STICK at a place like outside of the Northeast Gate of Crossing -- if you have the [[Foraging]] skills, you may forage a limb or stick of any wood; however, whether or not you&#039;ll be able to successfully carve the block will depend on your Mechanical Lore skill.&lt;br /&gt;
&lt;br /&gt;
#SPRINKLE VIAL ON MY LIMB or STICK (of holy water) &lt;br /&gt;
#PREP BLESS, then CAST MY LIMB or STICK&lt;br /&gt;
#Draw your knife and CARVE MY LIMB or STICK WITH MY KNIFE &lt;br /&gt;
#Continue to CARVE MY LIMB or STICK WITH MY KNIFE until you have your block.&lt;br /&gt;
&lt;br /&gt;
==Making the bead== &lt;br /&gt;
If you study your primer before carving the bead, you have the potential to learn scholarship from completing the bead, though it is optional and makes the bead harder to complete if you don&#039;t read the primer.  For a Cleric to carve a bead without a primer it takes approximately 60 ranks of mech lore for the neutral gods, 100 mech lore for the light gods, and 140 ranks of mech lore for dark gods.&lt;br /&gt;
&lt;br /&gt;
After some testing about studying the primer, it appeared that I was able to successfully study a neutral primer with 47 in Scholarship and an intelligence of 13, though you may have to try some times studying the fifth page of the primer.&lt;br /&gt;
Scholarship seems to be the main skill to study a primer, but some people say that intelligence may improve the rate of success.&lt;br /&gt;
If you have any other information, feel free to add them here.&lt;br /&gt;
&lt;br /&gt;
To make a bead, follow the below process:&lt;br /&gt;
&lt;br /&gt;
#OPEN MY PRIMER&lt;br /&gt;
#STUDY MY PRIMER (On successful page study, continue to #3).&lt;br /&gt;
#TURN MY PRIMER&lt;br /&gt;
#Continue steps 2 and 3 until you&#039;ve completed the primer.&lt;br /&gt;
#Get your block and wood shaper and SHAPE &amp;lt;block&amp;gt; TO &amp;lt;animal&amp;gt; &lt;br /&gt;
#Repeat until the block breaks or you complete your prayer bead.&lt;br /&gt;
&lt;br /&gt;
==Appraising the bead==&lt;br /&gt;
Appraising a bead will let you determine the quality of your carved bead:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;You are completely positive that a wood adder bead is of exemplary quality for its material type, and poor quality overall.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The quality of the material type reflects the skill of the carver. From the least successful carving to the best:&lt;br /&gt;
* poor&lt;br /&gt;
* average&lt;br /&gt;
* good&lt;br /&gt;
* fine&lt;br /&gt;
* exemplary&lt;br /&gt;
&lt;br /&gt;
The overall quality of the bead reflects the skill of the carver as well as the quality of the material itself. Certain materials cap out at certain levels. For example, a wood bead will never have more than poor overall quality, no matter how skilled the carver.  Only copperwood, silverwood and bloodwood can obtain flawless overall quality. From lowest to highest quality:&lt;br /&gt;
* poor&lt;br /&gt;
* decent&lt;br /&gt;
* average&lt;br /&gt;
* good&lt;br /&gt;
* superb&lt;br /&gt;
* flawless&lt;br /&gt;
&lt;br /&gt;
==Storing and using beads==&lt;br /&gt;
Once the bead is complete you can PUT BEAD ON MY CHAIN with each chain holding 10 beads.  Chains can be worn on the wrist. &lt;br /&gt;
&lt;br /&gt;
When you&#039;ve completed your bead, travel to consecrated ground -- the Crossing Chapel for instance -- and kneel.  Remove the chain and type: MEDITATE MY CHAIN&lt;br /&gt;
&lt;br /&gt;
The devotion gained from a bead when used is dependent upon the quality for its material type and its overall quality.&lt;br /&gt;
&lt;br /&gt;
{{cat|Creation systems, Cleric abilities}}[[guild association is::cleric| ]]&lt;/div&gt;</summary>
		<author><name>ELURYILAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Prayer_bead&amp;diff=407918</id>
		<title>Prayer bead</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Prayer_bead&amp;diff=407918"/>
		<updated>2015-05-05T20:24:04Z</updated>

		<summary type="html">&lt;p&gt;ELURYILAN: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}&lt;br /&gt;
==General information==&lt;br /&gt;
Introduced to Elanthia on March 18th of 2001, &#039;&#039;&#039;prayer beads&#039;&#039;&#039; are a method by which a [[guild association is::Cleric]] can gain [[Devotion]] while learning [[Mech Lore]] and [[Scholarship]].  Non-Clerics may also carve beads, but the difficulty is roughly triple to quadruple what it would be for a Cleric.  In order to create a prayer bead, a few items are needed:&lt;br /&gt;
&lt;br /&gt;
*A {{ilink|i|wood shaper}}&lt;br /&gt;
*A {{ilink|w|carving knife}}&lt;br /&gt;
*Some {{ilink|i|Holy water}}&lt;br /&gt;
*The [[Bless]] spell&lt;br /&gt;
*A {{ilink|i|pale silver prayer bead chain|prayer bead chain}} (optional)&lt;br /&gt;
*A prayer bead primer (optional, but must be used to learn Scholarship.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Supplies==&lt;br /&gt;
Supplies can be purchased from wandering sellers in [[Somber Shaman|Dirge]], [[Freckled Young Acolyte|Riverhaven]], [[Old battle priest|Therenborough]], [[Pale Black-Robed Theurgist|Shard]], [[Willowy green-robed priestess|Aesry]], [[Lively crimson-robed priestess|Mer&#039;Kresh]], [[Wild Sea-worn Monk|Ratha]], and the [[Stony-faced Asketian monk|Vela&#039;tohr Valley]].  The [[Theren Cleric Shop]] also sells unique material blocks. The cost doesn&#039;t change across provinces, but the currency changes depending on the province of the seller.  Below is the list of items the bead sellers have for sale.&lt;br /&gt;
&lt;br /&gt;
{| border=&#039;1&#039;&lt;br /&gt;
|-&lt;br /&gt;
!Item&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
| A {{ilink|w|carving knife}}&lt;br /&gt;
| 200 K/L/D&lt;br /&gt;
|-&lt;br /&gt;
| A {{ilink|i|wood shaper}}&lt;br /&gt;
| 300 K/L/D&lt;br /&gt;
|-&lt;br /&gt;
| A {{ilink|i|silver chain}}&lt;br /&gt;
| 500 K/L/D&lt;br /&gt;
|-&lt;br /&gt;
| An {{ilink|i|onyx block}}&lt;br /&gt;
| 150 K/L/D&lt;br /&gt;
|-&lt;br /&gt;
| An {{ilink|i|ebony block}}&lt;br /&gt;
| 100 K/L/D&lt;br /&gt;
|-&lt;br /&gt;
| A {{ilink|i|crystal block}}&lt;br /&gt;
| 250 K/L/D&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Primers==&lt;br /&gt;
Primers can be purchased for the neutral, light and dark aspects -- the difficulty of creating any given bead depends on the aspect and type of wood you&#039;re carving.  Neutral is the easiest, light is medium difficulty and dark is hardest to carve.  Neutral aspect primers have 5 pages, light aspect primers have 7 pages, and dark aspect primers have 10 pages.  Primers can be purchased from the same vendors who sell bead carving supplies.  The cost doesn&#039;t change across provinces, but the currency changes depending on the province of the seller.  Below is a list of available primers.&lt;br /&gt;
&lt;br /&gt;
Neutral Primer: 250 Kronars/Lirums/Dokoras&amp;lt;br /&amp;gt;&lt;br /&gt;
Light Primer: 500 Kronars/Lirums/Dokoras&amp;lt;br /&amp;gt;&lt;br /&gt;
Dark Primer: 750 Kronars/Lirums/Dokoras&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&#039;1&#039;&lt;br /&gt;
|-&lt;br /&gt;
!Neutral&lt;br /&gt;
!Light&lt;br /&gt;
!Dark&lt;br /&gt;
|-&lt;br /&gt;
|[[Item:parchment raven primer|Raven]]&lt;br /&gt;
|[[Item:parchment welkin primer|Welkin]]&lt;br /&gt;
|[[Item:parchment raccoon primer|Raccoon]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Item:parchment unicorn primer|Unicorn]]&lt;br /&gt;
|[[Item:parchment cow primer|Cow]]&lt;br /&gt;
|[[Item:parchment adder primer|Adder]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Item:parchment wolf primer|Wolf]]&lt;br /&gt;
|[[Item:parchment owl primer|Owl]]&lt;br /&gt;
|[[Item:parchment shrew primer|Shrew]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Item:parchment panther primer|Panther]]&lt;br /&gt;
|[[Item:parchment nightingale primer|Nightingale]]&lt;br /&gt;
|[[Item:parchment shrike primer|Shrike]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Item:parchment boar primer|Boar]]&lt;br /&gt;
|[[Item:parchment wolverine primer|Wolverine]]&lt;br /&gt;
|[[Item:parchment centaur primer|Centaur]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Item:parchment ox primer|Ox]]&lt;br /&gt;
|[[Item:parchment magpie primer|Magpie]]&lt;br /&gt;
|[[Item:parchment weasel primer|Weasel]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Item:parchment cobra primer|Cobra]]&lt;br /&gt;
|[[Item:parchment king snake primer|Kingsnake]]&lt;br /&gt;
|[[Item:parchment viper primer|Viper]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Item:parchment dolphin primer|Dolphin]]&lt;br /&gt;
|[[Item:parchment albatross primer|Albatross]]&lt;br /&gt;
|[[Item:parchment shark primer|Shark]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Item:parchment ram primer|Ram]]&lt;br /&gt;
|[[Item:parchment donkey primer|Donkey]]&lt;br /&gt;
|[[Item:parchment coyote primer|Coyote]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Item:parchment cat primer|Cat]]&lt;br /&gt;
|[[Item:parchment dove primer|Dove]]&lt;br /&gt;
|[[Item:parchment spider primer|Spider]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Item:parchment wren primer|Wren]]&lt;br /&gt;
|[[Item:parchment phoenix primer|Phoenix]]&lt;br /&gt;
|[[Item:parchment heron primer|Heron]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Item:parchment lion primer|Lion]]&lt;br /&gt;
|[[Item:parchment mongoose primer|Mongoose]]&lt;br /&gt;
|[[Item:parchment goshawk primer|Goshawk]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Item:parchment scorpion primer|Scorpion]]&lt;br /&gt;
|[[Item:parchment jackal primer|Jackal]]&lt;br /&gt;
|[[Item:parchment vulture primer|Vulture]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Non-pantheon beads, such as triquetra, can be carved.&lt;br /&gt;
&lt;br /&gt;
==Materials==&lt;br /&gt;
Materials that can be carved, from easiest to hardest:&lt;br /&gt;
&lt;br /&gt;
* Wood&lt;br /&gt;
* Pine&lt;br /&gt;
* Apple&lt;br /&gt;
* Maple&lt;br /&gt;
* Spruce&lt;br /&gt;
* Birch&lt;br /&gt;
* Fir&lt;br /&gt;
* Mahogany&lt;br /&gt;
* Willow&lt;br /&gt;
* Ash&lt;br /&gt;
* Crystal&lt;br /&gt;
* Alder&lt;br /&gt;
* Elm&lt;br /&gt;
* Hickory&lt;br /&gt;
* Redwood&lt;br /&gt;
* Walnut&lt;br /&gt;
* Oak&lt;br /&gt;
* Cherry&lt;br /&gt;
* Teak&lt;br /&gt;
* Rosewood&lt;br /&gt;
* Onyx&lt;br /&gt;
* Cedar&lt;br /&gt;
* Ebony&lt;br /&gt;
* Yew&lt;br /&gt;
* Mistwood&lt;br /&gt;
* Osage&lt;br /&gt;
* Bloodwood&lt;br /&gt;
* Copperwood&lt;br /&gt;
* Silverwood&lt;br /&gt;
&lt;br /&gt;
Materials of unknown difficulty:&lt;br /&gt;
*Deobar&lt;br /&gt;
*Amber  &lt;br /&gt;
*Acanth  &lt;br /&gt;
*Jade&lt;br /&gt;
*Saffron Topaz&lt;br /&gt;
&lt;br /&gt;
==Making the block==&lt;br /&gt;
Unless you have a great deal of money, you&#039;ll want to make your own block from which to start.  First FORAGE LIMB or STICK at a place like outside of the Northeast Gate of Crossing -- if you have the [[Foraging]] skills, you may forage a limb or stick of any wood; however, whether or not you&#039;ll be able to successfully carve the block will depend on your Mechanical Lore skill.&lt;br /&gt;
&lt;br /&gt;
#SPRINKLE VIAL ON MY LIMB or STICK (of holy water) &lt;br /&gt;
#PREP BLESS, then CAST MY LIMB or STICK&lt;br /&gt;
#Draw your knife and CARVE MY LIMB or STICK WITH MY KNIFE &lt;br /&gt;
#Continue to CARVE MY LIMB or STICK WITH MY KNIFE until you have your block.&lt;br /&gt;
&lt;br /&gt;
==Making the bead== &lt;br /&gt;
If you study your primer before carving the bead, you have the potential to learn scholarship from completing the bead, though it is optional and makes the bead harder to complete if you don&#039;t read the primer.  For a Cleric to carve a bead without a primer it takes approximately 60 ranks of mech lore for the neutral gods, 100 mech lore for the light gods, and 140 ranks of mech lore for dark gods.&lt;br /&gt;
&lt;br /&gt;
After some testing about studying the primer, it appeared that I was able to successfully study a neutral primer with 47 in Scholarship and an intelligence of 13.&lt;br /&gt;
Scholarship seems to be the main skill to study a primer, but some people say that intelligence may improve the rate of success.&lt;br /&gt;
If you have any other information, feel free to add them here.&lt;br /&gt;
&lt;br /&gt;
To make a bead, follow the below process:&lt;br /&gt;
&lt;br /&gt;
#OPEN MY PRIMER&lt;br /&gt;
#STUDY MY PRIMER (On successful page study, continue to #3).&lt;br /&gt;
#TURN MY PRIMER&lt;br /&gt;
#Continue steps 2 and 3 until you&#039;ve completed the primer.&lt;br /&gt;
#Get your block and wood shaper and SHAPE &amp;lt;block&amp;gt; TO &amp;lt;animal&amp;gt; &lt;br /&gt;
#Repeat until the block breaks or you complete your prayer bead.&lt;br /&gt;
&lt;br /&gt;
==Appraising the bead==&lt;br /&gt;
Appraising a bead will let you determine the quality of your carved bead:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;You are completely positive that a wood adder bead is of exemplary quality for its material type, and poor quality overall.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The quality of the material type reflects the skill of the carver. From the least successful carving to the best:&lt;br /&gt;
* poor&lt;br /&gt;
* average&lt;br /&gt;
* good&lt;br /&gt;
* fine&lt;br /&gt;
* exemplary&lt;br /&gt;
&lt;br /&gt;
The overall quality of the bead reflects the skill of the carver as well as the quality of the material itself. Certain materials cap out at certain levels. For example, a wood bead will never have more than poor overall quality, no matter how skilled the carver.  Only copperwood, silverwood and bloodwood can obtain flawless overall quality. From lowest to highest quality:&lt;br /&gt;
* poor&lt;br /&gt;
* decent&lt;br /&gt;
* average&lt;br /&gt;
* good&lt;br /&gt;
* superb&lt;br /&gt;
* flawless&lt;br /&gt;
&lt;br /&gt;
==Storing and using beads==&lt;br /&gt;
Once the bead is complete you can PUT BEAD ON MY CHAIN with each chain holding 10 beads.  Chains can be worn on the wrist. &lt;br /&gt;
&lt;br /&gt;
When you&#039;ve completed your bead, travel to consecrated ground -- the Crossing Chapel for instance -- and kneel.  Remove the chain and type: MEDITATE MY CHAIN&lt;br /&gt;
&lt;br /&gt;
The devotion gained from a bead when used is dependent upon the quality for its material type and its overall quality.&lt;br /&gt;
&lt;br /&gt;
{{cat|Creation systems, Cleric abilities}}[[guild association is::cleric| ]]&lt;/div&gt;</summary>
		<author><name>ELURYILAN</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Prayer_bead&amp;diff=407917</id>
		<title>Prayer bead</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Prayer_bead&amp;diff=407917"/>
		<updated>2015-05-05T20:22:33Z</updated>

		<summary type="html">&lt;p&gt;ELURYILAN: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}&lt;br /&gt;
==General information==&lt;br /&gt;
Introduced to Elanthia on March 18th of 2001, &#039;&#039;&#039;prayer beads&#039;&#039;&#039; are a method by which a [[guild association is::Cleric]] can gain [[Devotion]] while learning [[Mech Lore]] and [[Scholarship]].  Non-Clerics may also carve beads, but the difficulty is roughly triple to quadruple what it would be for a Cleric.  In order to create a prayer bead, a few items are needed:&lt;br /&gt;
&lt;br /&gt;
*A {{ilink|i|wood shaper}}&lt;br /&gt;
*A {{ilink|w|carving knife}}&lt;br /&gt;
*Some {{ilink|i|Holy water}}&lt;br /&gt;
*The [[Bless]] spell&lt;br /&gt;
*A {{ilink|i|pale silver prayer bead chain|prayer bead chain}} (optional)&lt;br /&gt;
*A prayer bead primer (optional, but must be used to learn Scholarship.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Supplies==&lt;br /&gt;
Supplies can be purchased from wandering sellers in [[Somber Shaman|Dirge]], [[Freckled Young Acolyte|Riverhaven]], [[Old battle priest|Therenborough]], [[Pale Black-Robed Theurgist|Shard]], [[Willowy green-robed priestess|Aesry]], [[Lively crimson-robed priestess|Mer&#039;Kresh]], [[Wild Sea-worn Monk|Ratha]], and the [[Stony-faced Asketian monk|Vela&#039;tohr Valley]].  The [[Theren Cleric Shop]] also sells unique material blocks. The cost doesn&#039;t change across provinces, but the currency changes depending on the province of the seller.  Below is the list of items the bead sellers have for sale.&lt;br /&gt;
&lt;br /&gt;
{| border=&#039;1&#039;&lt;br /&gt;
|-&lt;br /&gt;
!Item&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
| A {{ilink|w|carving knife}}&lt;br /&gt;
| 200 K/L/D&lt;br /&gt;
|-&lt;br /&gt;
| A {{ilink|i|wood shaper}}&lt;br /&gt;
| 300 K/L/D&lt;br /&gt;
|-&lt;br /&gt;
| A {{ilink|i|silver chain}}&lt;br /&gt;
| 500 K/L/D&lt;br /&gt;
|-&lt;br /&gt;
| An {{ilink|i|onyx block}}&lt;br /&gt;
| 150 K/L/D&lt;br /&gt;
|-&lt;br /&gt;
| An {{ilink|i|ebony block}}&lt;br /&gt;
| 100 K/L/D&lt;br /&gt;
|-&lt;br /&gt;
| A {{ilink|i|crystal block}}&lt;br /&gt;
| 250 K/L/D&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Primers==&lt;br /&gt;
Primers can be purchased for the neutral, light and dark aspects -- the difficulty of creating any given bead depends on the aspect and type of wood you&#039;re carving.  Neutral is the easiest, light is medium difficulty and dark is hardest to carve.  Neutral aspect primers have 5 pages, light aspect primers have 7 pages, and dark aspect primers have 10 pages.  Primers can be purchased from the same vendors who sell bead carving supplies.  The cost doesn&#039;t change across provinces, but the currency changes depending on the province of the seller.  Below is a list of available primers.&lt;br /&gt;
&lt;br /&gt;
Neutral Primer: 250 Kronars/Lirums/Dokoras&amp;lt;br /&amp;gt;&lt;br /&gt;
Light Primer: 500 Kronars/Lirums/Dokoras&amp;lt;br /&amp;gt;&lt;br /&gt;
Dark Primer: 750 Kronars/Lirums/Dokoras&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&#039;1&#039;&lt;br /&gt;
|-&lt;br /&gt;
!Neutral&lt;br /&gt;
!Light&lt;br /&gt;
!Dark&lt;br /&gt;
|-&lt;br /&gt;
|[[Item:parchment raven primer|Raven]]&lt;br /&gt;
|[[Item:parchment welkin primer|Welkin]]&lt;br /&gt;
|[[Item:parchment raccoon primer|Raccoon]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Item:parchment unicorn primer|Unicorn]]&lt;br /&gt;
|[[Item:parchment cow primer|Cow]]&lt;br /&gt;
|[[Item:parchment adder primer|Adder]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Item:parchment wolf primer|Wolf]]&lt;br /&gt;
|[[Item:parchment owl primer|Owl]]&lt;br /&gt;
|[[Item:parchment shrew primer|Shrew]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Item:parchment panther primer|Panther]]&lt;br /&gt;
|[[Item:parchment nightingale primer|Nightingale]]&lt;br /&gt;
|[[Item:parchment shrike primer|Shrike]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Item:parchment boar primer|Boar]]&lt;br /&gt;
|[[Item:parchment wolverine primer|Wolverine]]&lt;br /&gt;
|[[Item:parchment centaur primer|Centaur]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Item:parchment ox primer|Ox]]&lt;br /&gt;
|[[Item:parchment magpie primer|Magpie]]&lt;br /&gt;
|[[Item:parchment weasel primer|Weasel]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Item:parchment cobra primer|Cobra]]&lt;br /&gt;
|[[Item:parchment king snake primer|Kingsnake]]&lt;br /&gt;
|[[Item:parchment viper primer|Viper]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Item:parchment dolphin primer|Dolphin]]&lt;br /&gt;
|[[Item:parchment albatross primer|Albatross]]&lt;br /&gt;
|[[Item:parchment shark primer|Shark]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Item:parchment ram primer|Ram]]&lt;br /&gt;
|[[Item:parchment donkey primer|Donkey]]&lt;br /&gt;
|[[Item:parchment coyote primer|Coyote]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Item:parchment cat primer|Cat]]&lt;br /&gt;
|[[Item:parchment dove primer|Dove]]&lt;br /&gt;
|[[Item:parchment spider primer|Spider]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Item:parchment wren primer|Wren]]&lt;br /&gt;
|[[Item:parchment phoenix primer|Phoenix]]&lt;br /&gt;
|[[Item:parchment heron primer|Heron]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Item:parchment lion primer|Lion]]&lt;br /&gt;
|[[Item:parchment mongoose primer|Mongoose]]&lt;br /&gt;
|[[Item:parchment goshawk primer|Goshawk]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Item:parchment scorpion primer|Scorpion]]&lt;br /&gt;
|[[Item:parchment jackal primer|Jackal]]&lt;br /&gt;
|[[Item:parchment vulture primer|Vulture]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Non-pantheon beads, such as triquetra, can be carved.&lt;br /&gt;
&lt;br /&gt;
==Materials==&lt;br /&gt;
Materials that can be carved, from easiest to hardest:&lt;br /&gt;
&lt;br /&gt;
* Wood&lt;br /&gt;
* Pine&lt;br /&gt;
* Apple&lt;br /&gt;
* Maple&lt;br /&gt;
* Spruce&lt;br /&gt;
* Birch&lt;br /&gt;
* Fir&lt;br /&gt;
* Mahogany&lt;br /&gt;
* Willow&lt;br /&gt;
* Ash&lt;br /&gt;
* Crystal&lt;br /&gt;
* Alder&lt;br /&gt;
* Elm&lt;br /&gt;
* Hickory&lt;br /&gt;
* Redwood&lt;br /&gt;
* Walnut&lt;br /&gt;
* Oak&lt;br /&gt;
* Cherry&lt;br /&gt;
* Teak&lt;br /&gt;
* Rosewood&lt;br /&gt;
* Onyx&lt;br /&gt;
* Cedar&lt;br /&gt;
* Ebony&lt;br /&gt;
* Yew&lt;br /&gt;
* Mistwood&lt;br /&gt;
* Osage&lt;br /&gt;
* Bloodwood&lt;br /&gt;
* Copperwood&lt;br /&gt;
* Silverwood&lt;br /&gt;
&lt;br /&gt;
Materials of unknown difficulty:&lt;br /&gt;
*Deobar&lt;br /&gt;
*Amber  &lt;br /&gt;
*Acanth  &lt;br /&gt;
*Jade&lt;br /&gt;
*Saffron Topaz&lt;br /&gt;
&lt;br /&gt;
==Making the block==&lt;br /&gt;
Unless you have a great deal of money, you&#039;ll want to make your own block from which to start.  First FORAGE LIMB or STICK at a place like outside of the Northeast Gate of Crossing -- if you have the [[Foraging]] skills, you may forage a limb or stick of any wood; however, whether or not you&#039;ll be able to successfully carve the block will depend on your Mechanical Lore skill.&lt;br /&gt;
&lt;br /&gt;
#SPRINKLE VIAL ON MY LIMB or STICK (of holy water) &lt;br /&gt;
#PREP BLESS, then CAST MY LIMB or STICK&lt;br /&gt;
#Draw your knife and CARVE MY LIMB or STICK WITH MY KNIFE &lt;br /&gt;
#Continue to CARVE MY LIMB or STICK WITH MY KNIFE until you have your block.&lt;br /&gt;
&lt;br /&gt;
==Making the bead== &lt;br /&gt;
If you study your primer before carving the bead, you have the potential to learn scholarship from completing the bead, though it is optional and makes the bead harder to complete if you don&#039;t read the primer.  For a Cleric to carve a bead without a primer it takes approximately 60 ranks of mech lore for the neutral gods, 100 mech lore for the light gods, and 140 ranks of mech lore for dark gods.&lt;br /&gt;
&lt;br /&gt;
After some testing about studying the primer, it appeared that I was able to successfully study a neutral primer with 47 in Scholarship and an intelligence of 13.&lt;br /&gt;
&lt;br /&gt;
To make a bead, follow the below process:&lt;br /&gt;
&lt;br /&gt;
#OPEN MY PRIMER&lt;br /&gt;
#STUDY MY PRIMER (On successful page study, continue to #3).&lt;br /&gt;
#TURN MY PRIMER&lt;br /&gt;
#Continue steps 2 and 3 until you&#039;ve completed the primer.&lt;br /&gt;
#Get your block and wood shaper and SHAPE &amp;lt;block&amp;gt; TO &amp;lt;animal&amp;gt; &lt;br /&gt;
#Repeat until the block breaks or you complete your prayer bead.&lt;br /&gt;
&lt;br /&gt;
==Appraising the bead==&lt;br /&gt;
Appraising a bead will let you determine the quality of your carved bead:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;You are completely positive that a wood adder bead is of exemplary quality for its material type, and poor quality overall.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The quality of the material type reflects the skill of the carver. From the least successful carving to the best:&lt;br /&gt;
* poor&lt;br /&gt;
* average&lt;br /&gt;
* good&lt;br /&gt;
* fine&lt;br /&gt;
* exemplary&lt;br /&gt;
&lt;br /&gt;
The overall quality of the bead reflects the skill of the carver as well as the quality of the material itself. Certain materials cap out at certain levels. For example, a wood bead will never have more than poor overall quality, no matter how skilled the carver.  Only copperwood, silverwood and bloodwood can obtain flawless overall quality. From lowest to highest quality:&lt;br /&gt;
* poor&lt;br /&gt;
* decent&lt;br /&gt;
* average&lt;br /&gt;
* good&lt;br /&gt;
* superb&lt;br /&gt;
* flawless&lt;br /&gt;
&lt;br /&gt;
==Storing and using beads==&lt;br /&gt;
Once the bead is complete you can PUT BEAD ON MY CHAIN with each chain holding 10 beads.  Chains can be worn on the wrist. &lt;br /&gt;
&lt;br /&gt;
When you&#039;ve completed your bead, travel to consecrated ground -- the Crossing Chapel for instance -- and kneel.  Remove the chain and type: MEDITATE MY CHAIN&lt;br /&gt;
&lt;br /&gt;
The devotion gained from a bead when used is dependent upon the quality for its material type and its overall quality.&lt;br /&gt;
&lt;br /&gt;
{{cat|Creation systems, Cleric abilities}}[[guild association is::cleric| ]]&lt;/div&gt;</summary>
		<author><name>ELURYILAN</name></author>
	</entry>
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