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		<id>https://elanthipedia.play.net/index.php?title=Grooba_coin_raffles_419&amp;diff=444729</id>
		<title>Grooba coin raffles 419</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Grooba_coin_raffles_419&amp;diff=444729"/>
		<updated>2016-05-25T03:22:36Z</updated>

		<summary type="html">&lt;p&gt;DR-LYNEYA: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Raffle dispensers were put out on the Thorkim Family Farm for [[Bacon Man&#039;s Birthday Bash 419]].&lt;br /&gt;
&lt;br /&gt;
Each raffle ticket cost one [[Grooba coin]], purchased from the [[SimuCoin]]s Store. There is no limit on how many tickets you may buy, and you do not need to be present to win.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;When the drawings are all finished, Jico will have representatives reach out to folks.  Keep an eye out for deliveries starting May 30th!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{RTOC}}&lt;br /&gt;
&lt;br /&gt;
==Red Dispenser==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Drawing&#039;&#039;&#039;: 2 Akroeg 420 (Sunday, May 22, 2016, at 10 p.m. Eastern)&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Prize!!Item!!Prime Winner!!Plat Winner!!TF Winner&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;grand prize&#039;&#039;&#039;||a [[Focus (item)|foci]] alteration||[[Grenhart]]||[[Dorea]]||[[Morvetan]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;second prize&#039;&#039;&#039;||Choice: 600 LTB points or a general clothing alteration||[[Venoch]]||[[Aevarn]]||[[Morvetan]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;third prize&#039;&#039;&#039;||Choice: 600 LTB points or a general clothing alteration||[[Azante]]||[[Dorea]]||-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Prime Tickets Sold: 158&#039;&#039;&#039;&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Tickets Purchased!!Odds!!Players&lt;br /&gt;
|-&lt;br /&gt;
|15||9.5%||[[Aaiden]], [[Azante]]&lt;br /&gt;
|-&lt;br /&gt;
|10||6.3%||[[Kiritan]]&lt;br /&gt;
|-&lt;br /&gt;
|8||5.1%||[[Petrius]]&lt;br /&gt;
|-&lt;br /&gt;
|7||4.4%||[[Zook]]&lt;br /&gt;
|-&lt;br /&gt;
|6||3.8%||[[Aralicia]], [[Barlyn]]&lt;br /&gt;
|-&lt;br /&gt;
|5||3.2%||[[Ezmundiuz]], [[Snowpanther]], [[Syllanthis]]&lt;br /&gt;
|-&lt;br /&gt;
|4||2.5%||[[Methanous]]&lt;br /&gt;
|-&lt;br /&gt;
|3||1.9%||[[Vivalynn]], [[Xixist]]&lt;br /&gt;
|-&lt;br /&gt;
|2||1.3%||[[Adamantavious]], [[Derhael]], [[Eibeth]], [[Kalilyna]], [[Octaveia]], [[Zaxor]]&lt;br /&gt;
|-&lt;br /&gt;
|1||0.6%||[[Aislynn]], [[Arctika]], [[Binadas]], [[Blacklist]], [[Bralinson]], [[Braunwen]], [[Brennarose]], [[Carma]], [[Ceindrech]], [[Clauddvon]], [[Coeur]], [[Dartellum]], [[Devien]], [[Dredd]], [[Estell]], [[Evro]], [[Faydrae]], [[Feyzeuhn]], [[Gabellia]], [[Grenhart]], [[Hotoke]], [[Ilustrianna]], [[Isharon]], [[Jalika]], [[Jessalyne]], [[Kentire]], [[Kevanus]], [[Khatlyne]], [[Kheldas]], [[Khylynnia]], [[Kja]], [[Lakus]], [[Laveaux]], [[Lothekor]], [[Louiuos]], [[Macadew]], [[Mhikal]], [[Muksak]], [[Munchausen]], [[Nesra]], [[Otaron]], [[Padhg]], [[Rebekkah]], [[Renucci]], [[Tahzuen]], [[Tenike]], [[Thires]], [[Unzew]], [[Valif]], [[Velenda]], [[Venoch]], [[Voyle]], [[Zandrith]], [[Zevazi]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Platinum Tickets Sold: 6&#039;&#039;&#039;&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Tickets Purchased!!Odds!!Players&lt;br /&gt;
|-&lt;br /&gt;
|2||33.3%||[[Aevarn]], [[Dorea]]&lt;br /&gt;
|-&lt;br /&gt;
|1||16.7%||[[Beronica]], [[Struther]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fallen Tickets Sold: 2&#039;&#039;&#039;&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Tickets Purchased!!Odds!!Players&lt;br /&gt;
|-&lt;br /&gt;
|2||100%||[[Morvetan]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Orange Dispenser==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Drawing&#039;&#039;&#039;: 6 Akroeg 420 (Monday, May 23, 2016, at 10 p.m. Eastern)&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Prize!!Item!!Prime Winner!!Plat Winner!!TF Winner&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;grand prize&#039;&#039;&#039;||a tattoo alteration||[[Hssanh]]||[[Morpion]]||[[Ryh]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;second prize&#039;&#039;&#039;||Choice: 600 LTB points or a general clothing alteration||[[Witchbaby]]||[[Morpion]]||[[Ryh]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;third prize&#039;&#039;&#039;||Choice: 600 LTB points or a general clothing alteration||[[Clauddvon]]||[[Dorea]]||[[Ryh]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Prime Tickets Sold: 138&#039;&#039;&#039;&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Tickets Purchased!!Odds!!Players&lt;br /&gt;
|-&lt;br /&gt;
|14||10.1%||[[Zook]]&lt;br /&gt;
|-&lt;br /&gt;
|10||7.2%||[[Hssanh]], [[Styllian]]&lt;br /&gt;
|-&lt;br /&gt;
|7||5.1%||[[Kentire]], [[Kerenelle]]&lt;br /&gt;
|-&lt;br /&gt;
|5||3.6%||[[Witchbaby]]&lt;br /&gt;
|-&lt;br /&gt;
|4||2.9%||[[Hotoke]], [[Ibakha]]&lt;br /&gt;
|-&lt;br /&gt;
|3||2.2%||[[Kiritan]], [[Moriora]]&lt;br /&gt;
|-&lt;br /&gt;
|2||1.4%||[[Adamantavious]], [[Cyirra]], [[Derhael]], [[Grenhart]], [[Kja]], [[Octaveia]], [[Otaron]], [[Pazohn]], [[Zaxor]]&lt;br /&gt;
|-&lt;br /&gt;
|1||0.7%||[[Aislynn]], [[Albamule]], [[Arctika]], [[Azante]], [[Binadas]], [[Blacklist]], [[Carma]], [[Ceindrech]], [[Clauddvon]], [[Dartellum]], [[Destren]], [[Devien]], [[Dredd]], [[Estell]], [[Faydrae]], [[Gabellia]], [[Haalik]], [[Hazelnut]], [[Heartsfyre]], [[Jalika]], [[Jessalyne]], [[Kalilyna]], [[Kevanus]], [[Khatlyne]], [[Kheldas]], [[Khylynnia]], [[Laveaux]], [[Linessa]], [[Lothekor]], [[Louiuos]], [[Mahe]], [[Mhikal]], [[Muksak]], [[Munchausen]], [[Rebekkah]], [[Renucci]], [[Sameera]], [[Suru]], [[Sylvanah]], [[Tahzuen]], [[Taleek]], [[Teyan]], [[Thires]], [[Uritel]], [[Valiard]], [[Valif]], [[Velenda]], [[Venoch]], [[Xadel]], [[Xixist]], [[Zandrith]], [[Zemon]], [[Zevazi]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Platinum Tickets Sold: 35&#039;&#039;&#039;&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Tickets Purchased!!Odds!!Players&lt;br /&gt;
|-&lt;br /&gt;
|30||85.7%||[[Morpion]]&lt;br /&gt;
|-&lt;br /&gt;
|2||5.7%||[[Aevarn]]&lt;br /&gt;
|-&lt;br /&gt;
|1||2.9%||[[Beronica]], [[Dorea]], [[Struther]]&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fallen Tickets Sold: 3&#039;&#039;&#039;&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Tickets Purchased!!Odds!!Players&lt;br /&gt;
|-&lt;br /&gt;
|3||100%||[[Ryh]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Yellow Dispenser==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Drawing&#039;&#039;&#039;: 10 Akroeg 420 (Tuesday, May 24, 2016, at 10 p.m. Eastern)&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Prize!!Item!!Prime Winner!!Plat Winner!!TF Winner&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;grand prize&#039;&#039;&#039;||a pet alteration||[[Aislynn]]||[[Aevarn]]||[[Morvetan]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;second prize&#039;&#039;&#039;||Choice: 900 LTB points or a weapon or armor alteration||[[Kentire]]||[[Beronica]]||[[Morvetan]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;third prize&#039;&#039;&#039;||Choice: 900 LTB points or a weapon or armor alteration||[[Argentocoxa]]||[[Beronica]]||[[Morvetan]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Prime Tickets Sold: 251&#039;&#039;&#039;&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Tickets Purchased!!Odds!!Players&lt;br /&gt;
|-&lt;br /&gt;
|13||5.2%||[[Kentire]]&lt;br /&gt;
|-&lt;br /&gt;
|10||4.0%||[[Fariden]], [[Hssanh]], [[Isharon]], [[Voyle]], [[Zepentaria]]&lt;br /&gt;
|-&lt;br /&gt;
|9||3.6%||[[Kawtehppor]], [[Kiritan]]&lt;br /&gt;
|-&lt;br /&gt;
|7||2.8%||[[Grenhart]], [[Zook]]&lt;br /&gt;
|-&lt;br /&gt;
|6||2.4%||[[Munchausen]], [[Thires]]&lt;br /&gt;
|-&lt;br /&gt;
|5||2.0%||[[Kja]], [[Snowpanther]], [[Styllian]], [[Viveanne]]&lt;br /&gt;
|-&lt;br /&gt;
|4||1.6%||[[Faydrae]], [[Khatlyne]]&lt;br /&gt;
|-&lt;br /&gt;
|3||1.2%||[[Hazelnut]], [[Heartsfyre]], [[Hotoke]], [[Moriora]], [[Niktika]], [[Olstrum]], [[Zefkhyr]]&lt;br /&gt;
|-&lt;br /&gt;
|2||0.8%||[[Aralicia]], [[Bellicia]], [[Linessa]], [[Lycette]], [[Mahe]], [[Mhikal]], [[Nesra]], [[Octaveia]], [[Otaron]], [[Padhg]], [[Pazohn]], [[Rault]], [[Velenda]], [[Vivalynn]], [[Zaxor]]&lt;br /&gt;
|-&lt;br /&gt;
|1||0.4%||[[Adamantavious]], [[Aislynn]], [[Albamule]], [[Arctika]], [[Argentocoxa]], [[Azante]], [[Binadas]], [[Blacklist]], [[Brennarose]], [[Caidie]], [[Carma]], [[Ceindrech]], [[Ceirdwyn]], [[Chugaivi]], [[Clauddvon]], [[Coeur]], [[Dartellum]], [[Eibeth]], [[Evro]], [[Gabellia]], [[Gragnathmor]], [[Haalik]], [[Jalika]], [[Janaetta]], [[Jessalyne]], [[Kalilyna]], [[Kelneth]], [[Kheldas]], [[Khylynnia]], [[Kyodan]], [[Lakus]], [[Laveaux]], [[Lothekor]], [[Louiuos]], [[Misaericordia]], [[Miskton]], [[Muksak]], [[Nineve]], [[Rajiruji]], [[Rauvin]], [[Rebekkah]], [[Renucci]], [[Riverlynn]], [[Sameera]], [[Serennade]], [[Suru]], [[Tahzuen]], [[Talnoth]], [[Targhhryen]], [[Telodia]], [[Teyan]], [[Unnk]], [[Unzew]], [[Uritel]], [[Urur]], [[Valiard]], [[Valif]], [[Vaniotte]], [[Vesago]], [[Vrallux]], [[Xixist]], [[Xyngleburt]], [[Zafritz]], [[Zandrith]], [[Zevazi]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Platinum Tickets Sold: 7&#039;&#039;&#039;&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Tickets Purchased!!Odds!!Players&lt;br /&gt;
|-&lt;br /&gt;
|2||28.6%||[[Aevarn]], [[Dorea]]&lt;br /&gt;
|-&lt;br /&gt;
|1||14.3%||[[Beronica]], [[Struther]], [[Vayik]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fallen Tickets Sold: 3&#039;&#039;&#039;&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Tickets Purchased!!Odds!!Players&lt;br /&gt;
|-&lt;br /&gt;
|3||100%||[[Morvetan]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Green Dispenser==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Drawing&#039;&#039;&#039;: 14 Akroeg 420 (Wednesday, May 25, 2016, at 10 p.m. Eastern)&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Prize!!Item!!Prime Winner!!Plat Winner!!TF Winner&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;grand prize&#039;&#039;&#039;||Choice: A [[Focus (item)|foci]], tattoo, or pet alteration||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;second prize&#039;&#039;&#039;||Choice: 900 LTB points or a weapon or armor alteration||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;third prize&#039;&#039;&#039;||Choice: 900 LTB points or a weapon or armor alteration||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Prime Tickets Sold: &#039;&#039;&#039;&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Tickets Purchased!!Odds!!Players&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Platinum Tickets Sold: &#039;&#039;&#039;&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Tickets Purchased!!Odds!!Players&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fallen Tickets Sold: &#039;&#039;&#039;&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Tickets Purchased!!Odds!!Players&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Blue Dispenser==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Drawing&#039;&#039;&#039;: 18 Akroeg 420 (Thursday, May 26, 2016, at 10 p.m. Eastern)&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Prize!!Item!!Prime Winner!!Plat Winner!!TF Winner&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;grand prize&#039;&#039;&#039;||Choice: A [[Shadow Servant]], [[Familiar]], [[Guardian Spirit]], or pet alteration||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;second prize&#039;&#039;&#039;||Choice: 1200 LTB points or a cambrinth alteration||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;third prize&#039;&#039;&#039;||Choice: 1200 LTB points or a cambrinth alteration||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Prime Tickets Sold: &#039;&#039;&#039;&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Tickets Purchased!!Odds!!Players&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Platinum Tickets Sold: &#039;&#039;&#039;&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Tickets Purchased!!Odds!!Players&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fallen Tickets Sold: &#039;&#039;&#039;&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Tickets Purchased!!Odds!!Players&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Purple Dispenser==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Drawing&#039;&#039;&#039;: 22 Akroeg 420 (Friday, May 27, 2016, at 10 p.m. Eastern)&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Prize!!Item!!Prime Winner!!Plat Winner!!TF Winner&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;grand prize&#039;&#039;&#039;||Grooba Manor (unique pre-designed home)||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;second prize&#039;&#039;&#039;||2400 LTB points||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Prime Tickets Sold: &#039;&#039;&#039;&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Tickets Purchased!!Odds!!Players&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Platinum Tickets Sold: &#039;&#039;&#039;&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Tickets Purchased!!Odds!!Players&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fallen Tickets Sold: &#039;&#039;&#039;&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Tickets Purchased!!Odds!!Players&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==White Dispenser==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Drawing&#039;&#039;&#039;: 26 Akroeg 420 (Saturday, May 28, 2016, at 10 p.m. Eastern)&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Prize!!Item!!Prime Winner!!Plat Winner!!TF Winner&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;grand prize&#039;&#039;&#039;||a semi-custom manor||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;second prize&#039;&#039;&#039;||2400 LTB points||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Prime Tickets Sold: &#039;&#039;&#039;&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Tickets Purchased!!Odds!!Players&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Platinum Tickets Sold: &#039;&#039;&#039;&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Tickets Purchased!!Odds!!Players&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fallen Tickets Sold: &#039;&#039;&#039;&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Tickets Purchased!!Odds!!Players&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gold Dispenser==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Drawing&#039;&#039;&#039;: 30 Akroeg 420 (Sunday, May 29, 2016, immediately following the token auction)&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Prize!!Item!!Prime Winner!!Plat Winner!!TF Winner&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;grand prize&#039;&#039;&#039;||galleon (winner gets to name ship and pilot)||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Prime Tickets Sold: &#039;&#039;&#039;&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Tickets Purchased!!Odds!!Players&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Platinum Tickets Sold: &#039;&#039;&#039;&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Tickets Purchased!!Odds!!Players&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fallen Tickets Sold: &#039;&#039;&#039;&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Tickets Purchased!!Odds!!Players&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Cat|Raffles}}&lt;/div&gt;</summary>
		<author><name>DR-LYNEYA</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Grooba_coin_raffles_419&amp;diff=444657</id>
		<title>Grooba coin raffles 419</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Grooba_coin_raffles_419&amp;diff=444657"/>
		<updated>2016-05-24T11:52:38Z</updated>

		<summary type="html">&lt;p&gt;DR-LYNEYA: /* Orange Dispenser */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Raffle dispensers were put out on the Thorkim Family Farm for [[Bacon Man&#039;s Birthday Bash 419]].&lt;br /&gt;
&lt;br /&gt;
Each raffle ticket cost one [[Grooba coin]], purchased from the [[SimuCoin]]s Store. There is no limit on how many tickets you may buy, and you do not need to be present to win.&lt;br /&gt;
&lt;br /&gt;
{{RTOC}}&lt;br /&gt;
&lt;br /&gt;
==Red Dispenser==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Drawing&#039;&#039;&#039;: 2 Akroeg 420 (Sunday, May 22, 2016, at 10 p.m. Eastern)&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Prize!!Item!!Prime Winner!!Plat Winner!!TF Winner&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;grand prize&#039;&#039;&#039;||a [[Focus (item)|foci]] alteration||[[Grenhart]]||[[Dorea]]||[[Morvetan]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;second prize&#039;&#039;&#039;||Choice: 600 LTB points or a general clothing alteration||[[Venoch]]||[[Aevarn]]||[[Morvetan]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;third prize&#039;&#039;&#039;||Choice: 600 LTB points or a general clothing alteration||[[Azante]]||[[Dorea]]||-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Prime Tickets Sold: 158&#039;&#039;&#039;&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Tickets Purchased!!Odds!!Players&lt;br /&gt;
|-&lt;br /&gt;
|15||9.5%||[[Aaiden]], [[Azante]]&lt;br /&gt;
|-&lt;br /&gt;
|10||6.3%||[[Kiritan]]&lt;br /&gt;
|-&lt;br /&gt;
|8||5.1%||[[Petrius]]&lt;br /&gt;
|-&lt;br /&gt;
|7||4.4%||[[Zook]]&lt;br /&gt;
|-&lt;br /&gt;
|6||3.8%||[[Aralicia]], [[Barlyn]]&lt;br /&gt;
|-&lt;br /&gt;
|5||3.2%||[[Ezmundiuz]], [[Snowpanther]], [[Syllanthis]]&lt;br /&gt;
|-&lt;br /&gt;
|4||2.5%||[[Methanous]]&lt;br /&gt;
|-&lt;br /&gt;
|3||1.9%||[[Vivalynn]], [[Xixist]]&lt;br /&gt;
|-&lt;br /&gt;
|2||1.3%||[[Adamantavious]], [[Derhael]], [[Eibeth]], [[Kalilyna]], [[Octaveia]], [[Zaxor]]&lt;br /&gt;
|-&lt;br /&gt;
|1||0.6%||[[Aislynn]], [[Arctika]], [[Binadas]], [[Blacklist]], [[Bralinson]], [[Braunwen]], [[Brennarose]], [[Carma]], [[Ceindrech]], [[Clauddvon]], [[Coeur]], [[Dartellum]], [[Devien]], [[Dredd]], [[Estell]], [[Evro]], [[Faydrae]], [[Feyzeuhn]], [[Gabellia]], [[Grenhart]], [[Hotoke]], [[Ilustrianna]], [[Isharon]], [[Jalika]], [[Jessalyne]], [[Kentire]], [[Kevanus]], [[Khatlyne]], [[Kheldas]], [[Khylynnia]], [[Kja]], [[Lakus]], [[Laveaux]], [[Lothekor]], [[Louiuos]], [[Macadew]], [[Mhikal]], [[Muksak]], [[Munchausen]], [[Nesra]], [[Otaron]], [[Padhg]], [[Rebekkah]], [[Renucci]], [[Tahzuen]], [[Tenike]], [[Thires]], [[Unzew]], [[Valif]], [[Velenda]], [[Venoch]], [[Voyle]], [[Zandrith]], [[Zevazi]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Platinum Tickets Sold: 6&#039;&#039;&#039;&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Tickets Purchased!!Odds!!Players&lt;br /&gt;
|-&lt;br /&gt;
|2||33.3%||[[Aevarn]], [[Dorea]]&lt;br /&gt;
|-&lt;br /&gt;
|1||16.7%||[[Beronica]], [[Struther]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fallen Tickets Sold: 2&#039;&#039;&#039;&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Tickets Purchased!!Odds!!Players&lt;br /&gt;
|-&lt;br /&gt;
|2||100%||[[Morvetan]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Orange Dispenser==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Drawing&#039;&#039;&#039;: 6 Akroeg 420 (Monday, May 23, 2016, at 10 p.m. Eastern)&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Prize!!Item!!Prime Winner!!Plat Winner!!TF Winner&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;grand prize&#039;&#039;&#039;||a tattoo alteration||[[Hssanh]]||[[Morpion]]||[[Ryh]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;second prize&#039;&#039;&#039;||Choice: 600 LTB points or a general clothing alteration||[[Witchbaby]]||[[Morpion]]||[[Ryh]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;third prize&#039;&#039;&#039;||Choice: 600 LTB points or a general clothing alteration||[[Clauddvon]]||[[Dorea]]||[[Ryh]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Prime Tickets Sold: 138&#039;&#039;&#039;&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Tickets Purchased!!Odds!!Players&lt;br /&gt;
|-&lt;br /&gt;
|14||10.1%||[[Zook]]&lt;br /&gt;
|-&lt;br /&gt;
|10||7.2%||[[Hssanh]], [[Styllian]]&lt;br /&gt;
|-&lt;br /&gt;
|7||5.1%||[[Kentire]], [[Kerenelle]]&lt;br /&gt;
|-&lt;br /&gt;
|5||3.6%||[[Witchbaby]]&lt;br /&gt;
|-&lt;br /&gt;
|4||2.9%||[[Hotoke]], [[Ibakha]]&lt;br /&gt;
|-&lt;br /&gt;
|3||2.2%||[[Kiritan]], [[Moriora]]&lt;br /&gt;
|-&lt;br /&gt;
|2||1.4%||[[Adamantavious]], [[Cyirra]], [[Derhael]], [[Grenhart]], [[Kja]], [[Octaveia]], [[Otaron]], [[Pazohn]], [[Zaxor]]&lt;br /&gt;
|-&lt;br /&gt;
|1||0.7%||[[Aislynn]], [[Albamule]], [[Arctika]], [[Azante]], [[Binadas]], [[Blacklist]], [[Carma]], [[Ceindrech]], [[Clauddvon]], [[Dartellum]], [[Destren]], [[Devien]], [[Dredd]], [[Estell]], [[Faydrae]], [[Gabellia]], [[Haalik]], [[Hazelnut]], [[Heartsfyre]], [[Jalika]], [[Jessalyne]], [[Kalilyna]], [[Kevanus]], [[Khatlyne]], [[Kheldas]], [[Khylynnia]], [[Laveaux]], [[Linessa]], [[Lothekor]], [[Louiuos]], [[Mahe]], [[Mhikal]], [[Muksak]], [[Munchausen]], [[Rebekkah]], [[Renucci]], [[Sameera]], [[Suru]], [[Sylvanah]], [[Tahzuen]], [[Taleek]], [[Teyan]], [[Thires]], [[Uritel]], [[Valiard]], [[Valif]], [[Velenda]], [[Venoch]], [[Xadel]], [[Xixist]], [[Zandrith]], [[Zemon]], [[Zevazi]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Platinum Tickets Sold: 35&#039;&#039;&#039;&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Tickets Purchased!!Odds!!Players&lt;br /&gt;
|-&lt;br /&gt;
|30||85.7%||[[Morpion]]&lt;br /&gt;
|-&lt;br /&gt;
|2||5.7%||[[Aevarn]]&lt;br /&gt;
|-&lt;br /&gt;
|1||2.9%||[[Beronica]], [[Dorea]], [[Struther]]&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fallen Tickets Sold: 3&#039;&#039;&#039;&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Tickets Purchased!!Odds!!Players&lt;br /&gt;
|-&lt;br /&gt;
|3||100%||[[Ryh]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Yellow Dispenser==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Drawing&#039;&#039;&#039;: 10 Akroeg 420 (Tuesday, May 24, 2016, at 10 p.m. Eastern)&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Prize!!Item!!Prime Winner!!Plat Winner!!TF Winner&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;grand prize&#039;&#039;&#039;||a pet alteration||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;second prize&#039;&#039;&#039;||Choice: 900 LTB points or a weapon or armor alteration||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;third prize&#039;&#039;&#039;||Choice: 900 LTB points or a weapon or armor alteration||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Prime Tickets Sold: &#039;&#039;&#039;&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Tickets Purchased!!Odds!!Players&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Platinum Tickets Sold: &#039;&#039;&#039;&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Tickets Purchased!!Odds!!Players&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fallen Tickets Sold: &#039;&#039;&#039;&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Tickets Purchased!!Odds!!Players&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Green Dispenser==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Drawing&#039;&#039;&#039;: 14 Akroeg 420 (Wednesday, May 25, 2016, at 10 p.m. Eastern)&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Prize!!Item!!Prime Winner!!Plat Winner!!TF Winner&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;grand prize&#039;&#039;&#039;||Choice: A [[Focus (item)|foci]], tattoo, or pet alteration||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;second prize&#039;&#039;&#039;||Choice: 900 LTB points or a weapon or armor alteration||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;third prize&#039;&#039;&#039;||Choice: 900 LTB points or a weapon or armor alteration||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Prime Tickets Sold: &#039;&#039;&#039;&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Tickets Purchased!!Odds!!Players&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Platinum Tickets Sold: &#039;&#039;&#039;&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Tickets Purchased!!Odds!!Players&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fallen Tickets Sold: &#039;&#039;&#039;&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Tickets Purchased!!Odds!!Players&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Blue Dispenser==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Drawing&#039;&#039;&#039;: 18 Akroeg 420 (Thursday, May 26, 2016, at 10 p.m. Eastern)&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Prize!!Item!!Prime Winner!!Plat Winner!!TF Winner&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;grand prize&#039;&#039;&#039;||Choice: A [[Shadow Servant]], [[Familiar]], [[Guardian Spirit]], or pet alteration||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;second prize&#039;&#039;&#039;||Choice: 1200 LTB points or a cambrinth alteration||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;third prize&#039;&#039;&#039;||Choice: 1200 LTB points or a cambrinth alteration||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Prime Tickets Sold: &#039;&#039;&#039;&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Tickets Purchased!!Odds!!Players&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Platinum Tickets Sold: &#039;&#039;&#039;&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Tickets Purchased!!Odds!!Players&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fallen Tickets Sold: &#039;&#039;&#039;&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Tickets Purchased!!Odds!!Players&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Purple Dispenser==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Drawing&#039;&#039;&#039;: 22 Akroeg 420 (Friday, May 27, 2016, at 10 p.m. Eastern)&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Prize!!Item!!Prime Winner!!Plat Winner!!TF Winner&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;grand prize&#039;&#039;&#039;||Grooba Manor (unique pre-designed home)||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;second prize&#039;&#039;&#039;||2400 LTB points||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Prime Tickets Sold: &#039;&#039;&#039;&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Tickets Purchased!!Odds!!Players&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Platinum Tickets Sold: &#039;&#039;&#039;&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Tickets Purchased!!Odds!!Players&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fallen Tickets Sold: &#039;&#039;&#039;&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Tickets Purchased!!Odds!!Players&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==White Dispenser==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Drawing&#039;&#039;&#039;: 26 Akroeg 420 (Saturday, May 28, 2016, at 10 p.m. Eastern)&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Prize!!Item!!Prime Winner!!Plat Winner!!TF Winner&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;grand prize&#039;&#039;&#039;||a semi-custom manor||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;second prize&#039;&#039;&#039;||2400 LTB points||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Prime Tickets Sold: &#039;&#039;&#039;&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Tickets Purchased!!Odds!!Players&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Platinum Tickets Sold: &#039;&#039;&#039;&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Tickets Purchased!!Odds!!Players&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fallen Tickets Sold: &#039;&#039;&#039;&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Tickets Purchased!!Odds!!Players&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gold Dispenser==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Drawing&#039;&#039;&#039;: 30 Akroeg 420 (Sunday, May 29, 2016, immediately following the token auction)&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Prize!!Item!!Prime Winner!!Plat Winner!!TF Winner&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;grand prize&#039;&#039;&#039;||galleon (winner gets to name ship and pilot)||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Prime Tickets Sold: &#039;&#039;&#039;&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Tickets Purchased!!Odds!!Players&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Platinum Tickets Sold: &#039;&#039;&#039;&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Tickets Purchased!!Odds!!Players&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fallen Tickets Sold: &#039;&#039;&#039;&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Tickets Purchased!!Odds!!Players&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Cat|Raffles}}&lt;/div&gt;</summary>
		<author><name>DR-LYNEYA</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Grooba_coin_raffles_419&amp;diff=444328</id>
		<title>Grooba coin raffles 419</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Grooba_coin_raffles_419&amp;diff=444328"/>
		<updated>2016-05-23T02:52:52Z</updated>

		<summary type="html">&lt;p&gt;DR-LYNEYA: /* Red Dispenser */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Each ticket costs one Grooba coin, which can be purchased from the SimuCoins Store. There is no limit on how many tickets you may buy, and you do not need to be present to win.&lt;br /&gt;
&lt;br /&gt;
{{RTOC}}&lt;br /&gt;
&lt;br /&gt;
==Red Dispenser==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Drawing&#039;&#039;&#039;: 2 Akroeg 420 (Sunday, May 22, 2016, at 10 p.m. Eastern)&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Prize!!Item!!Prime Winner!!Plat Winner!!TF Winner&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;grand prize&#039;&#039;&#039;||a [[Focus (item)|foci]] alteration||[[Grenhart]]||[[Dorea]]||-&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;second prize&#039;&#039;&#039;||Choice: 600 LTB points or a general clothing alteration||[[Venoch]]||[[Aevarn]]||[[Morvetan]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;third prize&#039;&#039;&#039;||Choice: 600 LTB points or a general clothing alteration||[[Azante]]||[[Dorea]]||[[Morvetan]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tickets Sold: 124&#039;&#039;&#039;&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Tickets Purchased!!Odds!!Players&lt;br /&gt;
|-&lt;br /&gt;
|15||12.1%||[[Azante]]&lt;br /&gt;
|-&lt;br /&gt;
|10||8.1%||[[Kiritan]]&lt;br /&gt;
|-&lt;br /&gt;
|8||6.5%||[[Petrius]]&lt;br /&gt;
|-&lt;br /&gt;
|7||5.6%||[[Zook]]&lt;br /&gt;
|-&lt;br /&gt;
|6||4.8%||[[Aralicia]], [[Barlyn]]&lt;br /&gt;
|-&lt;br /&gt;
|5||4.0%||[[Ezmundiuz]], [[Syllanthis]]&lt;br /&gt;
|-&lt;br /&gt;
|3||2.4%||[[Vivalynn]], [[Xixist]]&lt;br /&gt;
|-&lt;br /&gt;
|2||1.6%||[[Adamantavious]], [[Eibeth]], [[Kalilyna]], [[Octaveia]], [[Zaxor]]&lt;br /&gt;
|-&lt;br /&gt;
|1||0.8%||[[Aislynn]], [[Arctika]], [[Binadas]], [[Braunwen]], [[Brennarose]], [[Carma]], [[Ceindrech]], [[Clauddvon]], [[Coeur]], [[Dartellum]], [[Devien]], [[Estell]], [[Evro]], [[Faydrae]], [[Feyzeuhn]], [[Gabellia]], [[Grenhart]], [[Isharon]], [[Jalika]], [[Jessalyne]], [[Kentire]], [[Kevanus]], [[Khatlyne]], [[Kheldas]], [[Khylynnia]], [[Kja]], [[Lakus]], [[Laveaux]], [[Lothekor]], [[Louiuos]], [[Macadew]], [[Muksak]], [[Munchausen]], [[Nesra]], [[Otaron]], [[Padhg]], [[Rebekkah]], [[Renucci]], [[Tahzuen]], [[Thires]], [[Unzew]], [[Valif]], [[Velenda]], [[Venoch]], [[Voyle]], [[Zevazi]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Orange Dispenser==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Drawing&#039;&#039;&#039;: 6 Akroeg 420 (Monday, May 23, 2016, at 10 p.m. Eastern)&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Prize!!Item!!Winner&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;grand prize&#039;&#039;&#039;||a tattoo alteration||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;second prize&#039;&#039;&#039;||Choice: 600 LTB points or a general clothing alteration||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;third prize&#039;&#039;&#039;||Choice: 600 LTB points or a general clothing alteration||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tickets Sold: &#039;&#039;&#039;&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Tickets Purchased!!Odds!!Players&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Yellow Dispenser==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Drawing&#039;&#039;&#039;: 10 Akroeg 420 (Tuesday, May 24, 2016, at 10 p.m. Eastern)&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Prize!!Item!!Winner&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;grand prize&#039;&#039;&#039;||a pet alteration||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;second prize&#039;&#039;&#039;||Choice: 900 LTB points or a weapon or armor alteration||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;third prize&#039;&#039;&#039;||Choice: 900 LTB points or a weapon or armor alteration||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tickets Sold: &#039;&#039;&#039;&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Tickets Purchased!!Odds!!Players&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Green Dispenser==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Drawing&#039;&#039;&#039;: 14 Akroeg 420 (Wednesday, May 25, 2016, at 10 p.m. Eastern)&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Prize!!Item!!Winner&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;grand prize&#039;&#039;&#039;||Choice: A [[Focus (item)|foci]], tattoo, or pet alteration||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;second prize&#039;&#039;&#039;||Choice: 900 LTB points or a weapon or armor alteration||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;third prize&#039;&#039;&#039;||Choice: 900 LTB points or a weapon or armor alteration||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tickets Sold: &#039;&#039;&#039;&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Tickets Purchased!!Odds!!Players&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Blue Dispenser==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Drawing&#039;&#039;&#039;: 18 Akroeg 420 (Thursday, May 26, 2016, at 10 p.m. Eastern)&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Prize!!Item!!Winner&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;grand prize&#039;&#039;&#039;||Choice: A [[Shadow Servant]], [[Familiar]], [[Guardian Spirit]], or pet alteration||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;second prize&#039;&#039;&#039;||Choice: 1200 LTB points or a cambrinth alteration||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;third prize&#039;&#039;&#039;||Choice: 1200 LTB points or a cambrinth alteration||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tickets Sold: &#039;&#039;&#039;&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Tickets Purchased!!Odds!!Players&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Purple Dispenser==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Drawing&#039;&#039;&#039;: 22 Akroeg 420 (Friday, May 27, 2016, at 10 p.m. Eastern)&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Prize!!Item!!Winner&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;grand prize&#039;&#039;&#039;||Grooba Manor (unique pre-designed home)||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;second prize&#039;&#039;&#039;||2400 LTB points||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tickets Sold: &#039;&#039;&#039;&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Tickets Purchased!!Odds!!Players&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==White Dispenser==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Drawing&#039;&#039;&#039;: 26 Akroeg 420 (Saturday, May 28, 2016, at 10 p.m. Eastern)&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Prize!!Item!!Winner&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;grand prize&#039;&#039;&#039;||a semi-custom manor||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;second prize&#039;&#039;&#039;||2400 LTB points||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tickets Sold: &#039;&#039;&#039;&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Tickets Purchased!!Odds!!Players&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gold Dispenser==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Drawing&#039;&#039;&#039;: 30 Akroeg 420 (Sunday, May 29, 2016, immediately following the token auction)&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Prize!!Item!!Winner&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;grand prize&#039;&#039;&#039;||galleon (winner gets to name ship and pilot)||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tickets Sold: &#039;&#039;&#039;&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Tickets Purchased!!Odds!!Players&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Cat|Raffles}}&lt;/div&gt;</summary>
		<author><name>DR-LYNEYA</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Hollow_Eve_Festival_414/Alteration_sessions&amp;diff=384322</id>
		<title>Hollow Eve Festival 414/Alteration sessions</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Hollow_Eve_Festival_414/Alteration_sessions&amp;diff=384322"/>
		<updated>2014-11-20T16:39:21Z</updated>

		<summary type="html">&lt;p&gt;DR-LYNEYA: /* Prime */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &amp;quot;Alterations Done&amp;quot; column should contain the number of alterations done during the session (if known). The &amp;quot;Items&amp;quot; column should contain a very brief description of the types of items that were done.&lt;br /&gt;
&lt;br /&gt;
==Prime==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; width=&amp;quot;600px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Date!!Merchant!!Alterations Done!!Items&lt;br /&gt;
|-&lt;br /&gt;
|11/1/2014||[[Keishalae]]||29||general (paid session)&lt;br /&gt;
|-&lt;br /&gt;
|11/1/2014||[[Sindah]]||10||clothing, bags, shoes, jewelry&lt;br /&gt;
|-&lt;br /&gt;
|11/2/2014||[[Keishalae]]||53||general&lt;br /&gt;
|-&lt;br /&gt;
|11/2/2014||[[Vatari]]||9||foci&lt;br /&gt;
|-&lt;br /&gt;
|11/5/2014||[[Andriette]]||40||general&lt;br /&gt;
|-&lt;br /&gt;
|11/5/2014||[[Bildon]]||71||[[Embiggening]]&lt;br /&gt;
|-&lt;br /&gt;
|11/5/2014||[[Teija]]||3||furniture vouchers&lt;br /&gt;
|-&lt;br /&gt;
|11/6/2014||[[Bildon]]||58||[[Embiggening]]&lt;br /&gt;
|-&lt;br /&gt;
|11/6/2014||[[Esado]]||3||chakrel&lt;br /&gt;
|-&lt;br /&gt;
|11/6/2014||[[Sindah]]||5||clothing and jewelry&lt;br /&gt;
|-&lt;br /&gt;
|11/7/2014||[[Bildon]]||36||[[Embiggening]]&lt;br /&gt;
|-&lt;br /&gt;
|11/7/2014||[[Keishalae]]||83||general&lt;br /&gt;
|-&lt;br /&gt;
|11/8/2014||[[Bildon]]||35||[[Embiggening]]&lt;br /&gt;
|-&lt;br /&gt;
|11/8/2014||[[Esado]]||39||general&lt;br /&gt;
|-&lt;br /&gt;
|11/8/2014||[[Keishalae]]||8||general (assisted Esado)&lt;br /&gt;
|-&lt;br /&gt;
|11/9/2014||[[Sindah]]||10||clothing and jewelry&lt;br /&gt;
|-&lt;br /&gt;
|11/10/2014||[[Bildon]]||35||[[Embiggening]]&lt;br /&gt;
|-&lt;br /&gt;
|11/10/2014||[[Garnaal]]||5||moonsilver&lt;br /&gt;
|-&lt;br /&gt;
|11/11/2014||[[Bildon]]||22||[[Embiggening]]&lt;br /&gt;
|-&lt;br /&gt;
|11/11/2014||[[Esado]]||23||general&lt;br /&gt;
|-&lt;br /&gt;
|11/11/2014||[[Keishalae]]||36||general&lt;br /&gt;
|-&lt;br /&gt;
|11/11/2014||[[Kouzan]]||10||instrument quality improvements&lt;br /&gt;
|-&lt;br /&gt;
|11/11/2014||[[Twilightberry]]||8||Shadow Servants and cambrinth&lt;br /&gt;
|-&lt;br /&gt;
|11/12/2014||[[Kauko]]||18||armor&lt;br /&gt;
|-&lt;br /&gt;
|11/13/2014||[[Keishalae]]||34||general&lt;br /&gt;
|-&lt;br /&gt;
|11/14/2014||[[Bildon]]||25||[[Embiggening]]&lt;br /&gt;
|-&lt;br /&gt;
|11/15/2014||[[Cereia]]||9||Cloth and some leather (Joint Session with Turialo)&lt;br /&gt;
|-&lt;br /&gt;
|11/15/2014||[[Turialo]]||27||General (Joint Session with Cereia)&lt;br /&gt;
|-&lt;br /&gt;
|11/15/2014||[[Rellecke]]||4||Warrior Mage familiars&lt;br /&gt;
|-&lt;br /&gt;
|11/15/2014||[[Turialo]]||47||General&lt;br /&gt;
|-&lt;br /&gt;
|11/15/2014||[[Bildon]]||18||[[Embiggening]]&lt;br /&gt;
|-&lt;br /&gt;
|11/16/2014||[[Turialo]]||27||General&lt;br /&gt;
|-&lt;br /&gt;
|11/16/2014||[[Turialo]]||8||General (Session with Keishalae)&lt;br /&gt;
|-&lt;br /&gt;
|11/16/2014||[[Keishalae]]||25||General (Session with Turialo)&lt;br /&gt;
|-&lt;br /&gt;
|11/16/2014||[[Bildon]]||8||[[Embiggening]]&lt;br /&gt;
|-&lt;br /&gt;
|11/18/2014||[[Inky]]||4||Tattoos&lt;br /&gt;
|-&lt;br /&gt;
|11/19/2014||[[Vatari]]||11||&lt;br /&gt;
|-&lt;br /&gt;
|11/19/2014||[[Bildon]]||23||[[Embiggening]]&lt;br /&gt;
|-&lt;br /&gt;
|11/19/2014||[[Kouzan]]||5||Instrument alteration and quality&lt;br /&gt;
|-&lt;br /&gt;
|11/19/2014||[[Keishalae]]||6||General&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; width=&amp;quot;200px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Stat!!Number&lt;br /&gt;
|-&lt;br /&gt;
|alterations&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;||397&lt;br /&gt;
|-&lt;br /&gt;
|[[Embiggening]] by Bildon||331&lt;br /&gt;
|-&lt;br /&gt;
|grand total||679&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;This number does not include the paid session with Keishalae.&lt;br /&gt;
&lt;br /&gt;
==Plat==&lt;/div&gt;</summary>
		<author><name>DR-LYNEYA</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Hollow_Eve_Festival_414/Alteration_sessions&amp;diff=383040</id>
		<title>Hollow Eve Festival 414/Alteration sessions</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Hollow_Eve_Festival_414/Alteration_sessions&amp;diff=383040"/>
		<updated>2014-11-15T17:30:45Z</updated>

		<summary type="html">&lt;p&gt;DR-LYNEYA: /* Prime */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &amp;quot;Alterations Done&amp;quot; column should contain the number of alterations done during the session (if known). The &amp;quot;Items&amp;quot; column should contain a very brief description of the types of items that were done.&lt;br /&gt;
&lt;br /&gt;
==Prime==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; width=&amp;quot;600px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Date!!Merchant!!Alterations Done!!Items&lt;br /&gt;
|-&lt;br /&gt;
|11/1/2014||[[Keishalae]]||29||general (paid session)&lt;br /&gt;
|-&lt;br /&gt;
|11/1/2014||[[Sindah]]||10||clothing, bags, shoes, jewelry&lt;br /&gt;
|-&lt;br /&gt;
|11/2/2014||[[Keishalae]]||53||general&lt;br /&gt;
|-&lt;br /&gt;
|11/2/2014||[[Vatari]]||9||foci&lt;br /&gt;
|-&lt;br /&gt;
|11/5/2014||[[Andriette]]||40||general&lt;br /&gt;
|-&lt;br /&gt;
|11/5/2014||[[Bildon]]||71||[[Embiggening]]&lt;br /&gt;
|-&lt;br /&gt;
|11/5/2014||[[Teija]]||3||furniture vouchers&lt;br /&gt;
|-&lt;br /&gt;
|11/6/2014||[[Bildon]]||58||[[Embiggening]]&lt;br /&gt;
|-&lt;br /&gt;
|11/6/2014||[[Esado]]||3||chakrel&lt;br /&gt;
|-&lt;br /&gt;
|11/6/2014||[[Sindah]]||5||clothing and jewelry&lt;br /&gt;
|-&lt;br /&gt;
|11/7/2014||[[Bildon]]||36||[[Embiggening]]&lt;br /&gt;
|-&lt;br /&gt;
|11/7/2014||[[Keishalae]]||83||general&lt;br /&gt;
|-&lt;br /&gt;
|11/8/2014||[[Bildon]]||35||[[Embiggening]]&lt;br /&gt;
|-&lt;br /&gt;
|11/8/2014||[[Esado]]||39||general&lt;br /&gt;
|-&lt;br /&gt;
|11/8/2014||[[Keishalae]]||8||general (assisted Esado)&lt;br /&gt;
|-&lt;br /&gt;
|11/9/2014||[[Sindah]]||10||clothing and jewelry&lt;br /&gt;
|-&lt;br /&gt;
|11/10/2014||[[Bildon]]||35||[[Embiggening]]&lt;br /&gt;
|-&lt;br /&gt;
|11/10/2014||[[Garnaal]]||5||moonsilver&lt;br /&gt;
|-&lt;br /&gt;
|11/11/2014||[[Bildon]]||22||[[Embiggening]]&lt;br /&gt;
|-&lt;br /&gt;
|11/11/2014||[[Esado]]||23||general&lt;br /&gt;
|-&lt;br /&gt;
|11/11/2014||[[Keishalae]]||36||general&lt;br /&gt;
|-&lt;br /&gt;
|11/11/2014||[[Kouzan]]||10||instrument quality improvements&lt;br /&gt;
|-&lt;br /&gt;
|11/11/2014||[[Twilightberry]]||8||Shadow Servants and cambrinth&lt;br /&gt;
|-&lt;br /&gt;
|11/12/2014||[[Kauko]]||18||armor&lt;br /&gt;
|-&lt;br /&gt;
|11/13/2014||[[Keishalae]]||34||general&lt;br /&gt;
|-&lt;br /&gt;
|11/14/2014||[[Bildon]]||25||[[Embiggening]]&lt;br /&gt;
|-&lt;br /&gt;
|11/15/2014||[[Rellecke]]||||Warrior Mage familiars&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; width=&amp;quot;200px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Stat!!Number&lt;br /&gt;
|-&lt;br /&gt;
|alterations&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;||397&lt;br /&gt;
|-&lt;br /&gt;
|[[Embiggening]] by Bildon||282&lt;br /&gt;
|-&lt;br /&gt;
|grand total||679&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;This number does not include the paid session with Keishalae.&lt;br /&gt;
&lt;br /&gt;
==Plat==&lt;/div&gt;</summary>
		<author><name>DR-LYNEYA</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Hollow_Eve_Festival_414/Alteration_sessions&amp;diff=383039</id>
		<title>Hollow Eve Festival 414/Alteration sessions</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Hollow_Eve_Festival_414/Alteration_sessions&amp;diff=383039"/>
		<updated>2014-11-15T17:29:18Z</updated>

		<summary type="html">&lt;p&gt;DR-LYNEYA: /* Prime */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &amp;quot;Alterations Done&amp;quot; column should contain the number of alterations done during the session (if known). The &amp;quot;Items&amp;quot; column should contain a very brief description of the types of items that were done.&lt;br /&gt;
&lt;br /&gt;
==Prime==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; width=&amp;quot;600px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Date!!Merchant!!Alterations Done!!Items&lt;br /&gt;
|-&lt;br /&gt;
|11/1/2014||[[Keishalae]]||29||general (paid session)&lt;br /&gt;
|-&lt;br /&gt;
|11/1/2014||[[Sindah]]||10||clothing, bags, shoes, jewelry&lt;br /&gt;
|-&lt;br /&gt;
|11/2/2014||[[Keishalae]]||53||general&lt;br /&gt;
|-&lt;br /&gt;
|11/2/2014||[[Vatari]]||9||foci&lt;br /&gt;
|-&lt;br /&gt;
|11/5/2014||[[Andriette]]||40||general&lt;br /&gt;
|-&lt;br /&gt;
|11/5/2014||[[Bildon]]||71||pack enlargements&lt;br /&gt;
|-&lt;br /&gt;
|11/5/2014||[[Teija]]||3||furniture vouchers&lt;br /&gt;
|-&lt;br /&gt;
|11/6/2014||[[Bildon]]||58||pack enlargements&lt;br /&gt;
|-&lt;br /&gt;
|11/6/2014||[[Esado]]||3||chakrel&lt;br /&gt;
|-&lt;br /&gt;
|11/6/2014||[[Sindah]]||5||clothing and jewelry&lt;br /&gt;
|-&lt;br /&gt;
|11/7/2014||[[Bildon]]||36||pack enlargements&lt;br /&gt;
|-&lt;br /&gt;
|11/7/2014||[[Keishalae]]||83||general&lt;br /&gt;
|-&lt;br /&gt;
|11/8/2014||[[Bildon]]||35||pack enlargements&lt;br /&gt;
|-&lt;br /&gt;
|11/8/2014||[[Esado]]||39||general&lt;br /&gt;
|-&lt;br /&gt;
|11/8/2014||[[Keishalae]]||8||general (assisted Esado)&lt;br /&gt;
|-&lt;br /&gt;
|11/9/2014||[[Sindah]]||10||clothing and jewelry&lt;br /&gt;
|-&lt;br /&gt;
|11/10/2014||[[Bildon]]||35||pack enlargements&lt;br /&gt;
|-&lt;br /&gt;
|11/10/2014||[[Garnaal]]||5||moonsilver&lt;br /&gt;
|-&lt;br /&gt;
|11/11/2014||[[Bildon]]||22||pack enlargements&lt;br /&gt;
|-&lt;br /&gt;
|11/11/2014||[[Esado]]||23||general&lt;br /&gt;
|-&lt;br /&gt;
|11/11/2014||[[Keishalae]]||36||general&lt;br /&gt;
|-&lt;br /&gt;
|11/11/2014||[[Kouzan]]||10||instrument quality improvements&lt;br /&gt;
|-&lt;br /&gt;
|11/11/2014||[[Twilightberry]]||8||Shadow Servants and cambrinth&lt;br /&gt;
|-&lt;br /&gt;
|11/12/2014||[[Kauko]]||18||armor&lt;br /&gt;
|-&lt;br /&gt;
|11/13/2014||[[Keishalae]]||34||general&lt;br /&gt;
|-&lt;br /&gt;
|11/14/2014||[[Bildon]]||25||&lt;br /&gt;
|-&lt;br /&gt;
|11/15/2014||[[Rellecke]]||||Warrior Mage familiars&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; width=&amp;quot;200px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Stat!!Number&lt;br /&gt;
|-&lt;br /&gt;
|alterations&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;||397&lt;br /&gt;
|-&lt;br /&gt;
|embiggenings by Bildon||282&lt;br /&gt;
|-&lt;br /&gt;
|grand total||679&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;This number does not include the paid session with Keishalae.&lt;br /&gt;
&lt;br /&gt;
==Plat==&lt;/div&gt;</summary>
		<author><name>DR-LYNEYA</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Hollow_Eve_Festival_414/Alteration_sessions&amp;diff=383038</id>
		<title>Hollow Eve Festival 414/Alteration sessions</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Hollow_Eve_Festival_414/Alteration_sessions&amp;diff=383038"/>
		<updated>2014-11-15T17:28:56Z</updated>

		<summary type="html">&lt;p&gt;DR-LYNEYA: /* Prime */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &amp;quot;Alterations Done&amp;quot; column should contain the number of alterations done during the session (if known). The &amp;quot;Items&amp;quot; column should contain a very brief description of the types of items that were done.&lt;br /&gt;
&lt;br /&gt;
==Prime==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; width=&amp;quot;600px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Date!!Merchant!!Alterations Done!!Items&lt;br /&gt;
|-&lt;br /&gt;
|11/1/2014||[[Keishalae]]||29||general (paid session)&lt;br /&gt;
|-&lt;br /&gt;
|11/1/2014||[[Sindah]]||10||clothing, bags, shoes, jewelry&lt;br /&gt;
|-&lt;br /&gt;
|11/2/2014||[[Keishalae]]||53||general&lt;br /&gt;
|-&lt;br /&gt;
|11/2/2014||[[Vatari]]||9||foci&lt;br /&gt;
|-&lt;br /&gt;
|11/5/2014||[[Andriette]]||40||general&lt;br /&gt;
|-&lt;br /&gt;
|11/5/2014||[[Bildon]]||71||pack enlargements&lt;br /&gt;
|-&lt;br /&gt;
|11/5/2014||[[Teija]]||3||furniture vouchers&lt;br /&gt;
|-&lt;br /&gt;
|11/6/2014||[[Bildon]]||58||pack enlargements&lt;br /&gt;
|-&lt;br /&gt;
|11/6/2014||[[Esado]]||3||chakrel&lt;br /&gt;
|-&lt;br /&gt;
|11/6/2014||[[Sindah]]||5||clothing and jewelry&lt;br /&gt;
|-&lt;br /&gt;
|11/7/2014||[[Bildon]]||36||pack enlargements&lt;br /&gt;
|-&lt;br /&gt;
|11/7/2014||[[Keishalae]]||83||general&lt;br /&gt;
|-&lt;br /&gt;
|11/8/2014||[[Bildon]]||35||pack enlargements&lt;br /&gt;
|-&lt;br /&gt;
|11/8/2014||[[Esado]]||39||general&lt;br /&gt;
|-&lt;br /&gt;
|11/8/2014||[[Keishalae]]||8||general (assisted Esado)&lt;br /&gt;
|-&lt;br /&gt;
|11/9/2014||[[Sindah]]||10||clothing and jewelry&lt;br /&gt;
|-&lt;br /&gt;
|11/10/2014||[[Bildon]]||35||pack enlargements&lt;br /&gt;
|-&lt;br /&gt;
|11/10/2014||[[Garnaal]]||5||moonsilver&lt;br /&gt;
|-&lt;br /&gt;
|11/11/2014||[[Bildon]]||22||pack enlargements&lt;br /&gt;
|-&lt;br /&gt;
|11/11/2014||[[Esado]]||23||general&lt;br /&gt;
|-&lt;br /&gt;
|11/11/2014||[[Keishalae]]||36||general&lt;br /&gt;
|-&lt;br /&gt;
|11/11/2014||[[Kouzan]]||10||instrument quality improvements&lt;br /&gt;
|-&lt;br /&gt;
|11/11/2014||[[Twilightberry]]||8||Shadow Servants and cambrinth&lt;br /&gt;
|-&lt;br /&gt;
|11/12/2014||[[Kauko]]||18||armor&lt;br /&gt;
|-&lt;br /&gt;
|11/13/2014||[[Keishalae]]||34||general&lt;br /&gt;
|-&lt;br /&gt;
|11/14/2014||[[Bildon]]||25||&lt;br /&gt;
|11/15/2014||[[Rellecke]]||||Warrior Mage familiars&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; width=&amp;quot;200px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Stat!!Number&lt;br /&gt;
|-&lt;br /&gt;
|alterations&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;||397&lt;br /&gt;
|-&lt;br /&gt;
|embiggenings by Bildon||282&lt;br /&gt;
|-&lt;br /&gt;
|grand total||679&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;This number does not include the paid session with Keishalae.&lt;br /&gt;
&lt;br /&gt;
==Plat==&lt;/div&gt;</summary>
		<author><name>DR-LYNEYA</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Hollow_Eve_Festival_414/Alteration_sessions&amp;diff=382864</id>
		<title>Hollow Eve Festival 414/Alteration sessions</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Hollow_Eve_Festival_414/Alteration_sessions&amp;diff=382864"/>
		<updated>2014-11-14T16:28:16Z</updated>

		<summary type="html">&lt;p&gt;DR-LYNEYA: /* Prime */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &amp;quot;Alterations Done&amp;quot; column should contain the number of alterations done during the session (if known). The &amp;quot;Items&amp;quot; column should contain a very brief description of the types of items that were done.&lt;br /&gt;
&lt;br /&gt;
==Prime==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; width=&amp;quot;600px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Date!!Merchant!!Alterations Done!!Items&lt;br /&gt;
|-&lt;br /&gt;
|11/1/2014||[[Keishalae]]||29||general (paid session)&lt;br /&gt;
|-&lt;br /&gt;
|11/1/2014||[[Sindah]]||10||clothing, bags, shoes, jewelry&lt;br /&gt;
|-&lt;br /&gt;
|11/2/2014||[[Keishalae]]||53||general&lt;br /&gt;
|-&lt;br /&gt;
|11/2/2014||[[Vatari]]||9||foci&lt;br /&gt;
|-&lt;br /&gt;
|11/5/2014||[[Andriette]]||40||general&lt;br /&gt;
|-&lt;br /&gt;
|11/5/2014||[[Bildon]]||71||pack enlargements&lt;br /&gt;
|-&lt;br /&gt;
|11/5/2014||[[Teija]]||3||furniture vouchers&lt;br /&gt;
|-&lt;br /&gt;
|11/6/2014||[[Bildon]]||58||pack enlargements&lt;br /&gt;
|-&lt;br /&gt;
|11/6/2014||[[Esado]]||3||chakrel&lt;br /&gt;
|-&lt;br /&gt;
|11/6/2014||[[Sindah]]||5||clothing and jewelry&lt;br /&gt;
|-&lt;br /&gt;
|11/7/2014||[[Bildon]]||36||pack enlargements&lt;br /&gt;
|-&lt;br /&gt;
|11/7/2014||[[Keishalae]]||83||general&lt;br /&gt;
|-&lt;br /&gt;
|11/8/2014||[[Bildon]]||35||pack enlargements&lt;br /&gt;
|-&lt;br /&gt;
|11/8/2014||[[Esado]]||39||general&lt;br /&gt;
|-&lt;br /&gt;
|11/8/2014||[[Keishalae]]||8||(assisted Esado) general&lt;br /&gt;
|-&lt;br /&gt;
|11/9/2014||[[Sindah]]||10||clothing and jewelry&lt;br /&gt;
|-&lt;br /&gt;
|11/10/2014||[[Bildon]]||35||pack enlargements&lt;br /&gt;
|-&lt;br /&gt;
|11/10/2014||[[Garnaal]]||5||moonsilver&lt;br /&gt;
|-&lt;br /&gt;
|11/11/2014||[[Bildon]]||22||pack enlargements&lt;br /&gt;
|-&lt;br /&gt;
|11/11/2014||[[Esado]]||23||general&lt;br /&gt;
|-&lt;br /&gt;
|11/11/2014||[[Keishalae]]||36||general&lt;br /&gt;
|-&lt;br /&gt;
|11/11/2014||[[Kouzan]]||10||instrument quality improvements&lt;br /&gt;
|-&lt;br /&gt;
|11/11/2014||[[Twilightberry]]||8||Shadow Servants and cambrinth&lt;br /&gt;
|-&lt;br /&gt;
|11/12/2014||[[Kauko]]||18||armor&lt;br /&gt;
|-&lt;br /&gt;
|11/13/2014||[[Keishalae]]||34||general&lt;br /&gt;
|-&lt;br /&gt;
|11/15/2014||[[Rellecke]]||||Warrior Mage familiars&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Total Prime alterations to date&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;: 397&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;This number does not include the paid session with Keishalae or the Bildon pack enlargements.&lt;br /&gt;
&lt;br /&gt;
==Plat==&lt;/div&gt;</summary>
		<author><name>DR-LYNEYA</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Hollow_Eve_Festival_414/Alteration_sessions&amp;diff=382441</id>
		<title>Hollow Eve Festival 414/Alteration sessions</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Hollow_Eve_Festival_414/Alteration_sessions&amp;diff=382441"/>
		<updated>2014-11-11T17:19:26Z</updated>

		<summary type="html">&lt;p&gt;DR-LYNEYA: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &amp;quot;Alterations Done&amp;quot; column should contain the number of alterations done during the session (if known). The &amp;quot;Items&amp;quot; column should contain a very brief description of the types of items that were done.&lt;br /&gt;
&lt;br /&gt;
==Prime==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; width=&amp;quot;600px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Date!!Merchant!!Alterations Done!!Items&lt;br /&gt;
|-&lt;br /&gt;
|11/1/2014||[[Keishalae]]||29||general (paid session)&lt;br /&gt;
|-&lt;br /&gt;
|11/1/2014||[[Sindah]]||10||clothing, bags, shoes, jewelry&lt;br /&gt;
|-&lt;br /&gt;
|11/2/2014||[[Keishalae]]||53||general&lt;br /&gt;
|-&lt;br /&gt;
|11/2/2014||[[Vatari]]||||foci&lt;br /&gt;
|-&lt;br /&gt;
|11/5/2014||[[Andriette]]||||general&lt;br /&gt;
|-&lt;br /&gt;
|11/5/2014||[[Bildon]]||71||pack enlargements&lt;br /&gt;
|-&lt;br /&gt;
|11/5/2014||[[Teija]]||||furniture vouchers&lt;br /&gt;
|-&lt;br /&gt;
|11/6/2014||[[Sindah]]||5||clothing and jewelry&lt;br /&gt;
|-&lt;br /&gt;
|11/6/2014||[[Esado]]||||chakrel&lt;br /&gt;
|-&lt;br /&gt;
|11/6/2014||[[Bildon]]||58||pack enlargements&lt;br /&gt;
|-&lt;br /&gt;
|11/7/2014||[[Bildon]]||36||pack enlargements&lt;br /&gt;
|-&lt;br /&gt;
|11/7/2014||[[Keishalae]]||83||general&lt;br /&gt;
|-&lt;br /&gt;
|11/8/2014||[[Esado]]||||general&lt;br /&gt;
|-&lt;br /&gt;
|11/8/2014||[[Keishalae]]||assisted Esado (8)||general&lt;br /&gt;
|-&lt;br /&gt;
|11/8/2014||[[Bildon]]||35||pack enlargements&lt;br /&gt;
|-&lt;br /&gt;
|11/9/2014||[[Sindah]]||10||clothing and jewelry&lt;br /&gt;
|-&lt;br /&gt;
|11/10/2014||[[Bildon]]||35||pack enlargements&lt;br /&gt;
|-&lt;br /&gt;
|11/10/2014||[[Garnaal]]||5||moonsilver&lt;br /&gt;
|-&lt;br /&gt;
|11/11/2014||[[Twilightberry]]||8||Shadow Servants and cambrinth&lt;br /&gt;
|-&lt;br /&gt;
|11/15/2014||[[Rellecke]]||||Warrior Mage familiars&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Plat==&lt;/div&gt;</summary>
		<author><name>DR-LYNEYA</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Sindah&amp;diff=381758</id>
		<title>Sindah</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Sindah&amp;diff=381758"/>
		<updated>2014-11-08T19:47:03Z</updated>

		<summary type="html">&lt;p&gt;DR-LYNEYA: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC&lt;br /&gt;
|status=y&lt;br /&gt;
|guild=Trader&lt;br /&gt;
|race=Elf&lt;br /&gt;
|gender=Female&lt;br /&gt;
|location=-&lt;br /&gt;
|map=-&lt;br /&gt;
|type=alterer&lt;br /&gt;
}}&lt;br /&gt;
Owner of [[Sindah&#039;s Silk Sensations]].&lt;br /&gt;
&lt;br /&gt;
Sindah is a seamstress.  She will alter clothing, bags, shoes, and sometimes jewelry.  She will NOT work on weapons or armor.  She does not work with item hiders.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
You see Merchant Sindah, an Elven Trader.&amp;lt;br /&amp;gt;&lt;br /&gt;
Sindah has pointed ears and amber eyes. Her red hair is shoulder length and wavy, and is worn braided. She has fair skin.&amp;lt;br /&amp;gt;&lt;br /&gt;
She appears to be young.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
She is wearing a pair of dangling flower-shaped earrings set with tiny summer&#039;s heart sapphires, a teal mistsilk cloak with grey leather ties, a blue-grey mistsilk bodice trimmed with silver satin, a wide silver bracelet inlaid with white diamonds and summer&#039;s heart sapphires, a flowing teal mistsilk skirt overlaid with pale silver lace and some high-heeled grey mistsilk slippers.&lt;/div&gt;</summary>
		<author><name>DR-LYNEYA</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Skeleton_Recipes&amp;diff=378789</id>
		<title>Skeleton Recipes</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Skeleton_Recipes&amp;diff=378789"/>
		<updated>2014-10-29T03:21:20Z</updated>

		<summary type="html">&lt;p&gt;DR-LYNEYA: /* Still Undiscovered */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spoilers}}&lt;br /&gt;
{{incomplete}}&lt;br /&gt;
{{RTOC}}&lt;br /&gt;
&lt;br /&gt;
These recipes are to be used in conjunction with an {{ilink|i|animal skeleton}}.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Usage===&lt;br /&gt;
After activating your skeleton, you may FEED it up to four items and then activate it by RUBbing it. Feeding your skeleton the appropriate items may result in a produced item or effect, the discovered recipes for which are listed further below. Not all items can be fed to the skeleton, and it seems to crush some of them at random.  Physical size of the items seem to play a part in what it will eat (ie light edge/blunt weapons but not larger).&lt;br /&gt;
&lt;br /&gt;
*Bonuses from the skeleton are self-cast only [http://www.play.net/forums/messages.asp?forum=20&amp;amp;category=1&amp;amp;topic=2&amp;amp;message=53673]&lt;br /&gt;
*Cool-down time seems to be one RL hour.&lt;br /&gt;
*Stat bonuses last 30 minutes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Solving the Recipes===&lt;br /&gt;
&lt;br /&gt;
There are 106 recipes as of Nov 16th.  (55/105 found) &#039;&#039;Confirmed: SGM Lyneya&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
Click [[Skeleton Recipes/Failures|here]] to see failed attempts.&amp;lt;br&amp;gt;&lt;br /&gt;
Click [[Skeleton Recipes/Items|here]] to see what items the skeleton will and will not eat.&lt;br /&gt;
&lt;br /&gt;
There seems to be an issue with the LX/HX formulas.  Specifically HX isn&#039;t working (likely the LX formula is suppose to be the HX formula.)&lt;br /&gt;
&lt;br /&gt;
== Skillset Bonus Recipes ==&lt;br /&gt;
====Armor Skillset Bonuses====&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! !!Ingredient!!Ingredient!!Ingredient!!Ingredient&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Shield Usage}}||shield||gem||gem||&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Light Armor}}||skin||skin||gem||&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Chain Armor}}||chain||chain||gem||&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Brigandine Armor}}||helm||helm||metal||gem&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|{{skill|Plate Armor}}||plate||plate||gem||&lt;br /&gt;
|-&lt;br /&gt;
|plate||plate||metal||gem&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|{{skill|Light Armor}}||cloth||cloth||gem||&lt;br /&gt;
|-&lt;br /&gt;
|bone||bone||gem||&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Defending}}||shield||shield||LB||LE&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Lore Skillset Bonuses====&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! !!Ingredient!!Ingredient!!Ingredient!!Ingredient&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; |{{skill|Scholarship}}||paper||paper||stylus||stylus&lt;br /&gt;
|-&lt;br /&gt;
|charcoal||ear||stick||&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |{{skill|Performance}}||string||ale||stick||&lt;br /&gt;
|-&lt;br /&gt;
|bone||bone||bone||&lt;br /&gt;
|-&lt;br /&gt;
|strings||rope||wood||&lt;br /&gt;
|-&lt;br /&gt;
|wood||wood||pipe||&lt;br /&gt;
|-&lt;br /&gt;
|drink||drink||drink||drink&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Empathy}}||herb||bracelet||dust bunny||herb&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Astrology}}||burin||tusk||||&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Mechanical Lore}}||grass||vine||rock||pestle&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Appraisal}}||glass||glass||glass||&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Tactics}}||skin||skin||grass||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Magic Skillset Bonuses====&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! !!Ingredient!!Ingredient!!Ingredient!!Ingredient&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Primary Magic}}||gem||runestone||paper||&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Attunement}}||gem||runestone||pouch||&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Utility}}||gem||runestone||glass||&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Augmentation}}||runestone||runestone||ring||&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Targeted Magic}}||runestone||gem||arrow||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Survival Skillset Bonuses====&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! !!Ingredient!!Ingredient!!Ingredient!!Ingredient&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|{{skill|Evasion}}||herb||herb||food||drink&lt;br /&gt;
|-&lt;br /&gt;
|rope||rope||LE||LE&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|{{skill|Athletics}}||rope||rope||rope||&lt;br /&gt;
|-&lt;br /&gt;
|fish||fish||fish||fish&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Perception}}||glass||glass||||&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|{{skill|Outdoorsmanship}}||paper||herb||dirt||wood&lt;br /&gt;
|-&lt;br /&gt;
|dirt||rock||wood||grass&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Stealth}}||cloak||gem||dagger||&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|{{skill|Locksmithing}}||lockpick||lockpick||lockpick||box&lt;br /&gt;
|-&lt;br /&gt;
|dirt||rock||wood||box&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|{{skill|Thievery}}||cloak||dagger||||&lt;br /&gt;
|-&lt;br /&gt;
|gloves||gloves||cloak||dagger&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|First Aid}}||bandages||bandages||LE||&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Skinning}}||skin||skin||LE||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Weapon Skillset Bonuses====&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; LE refers to a Light Edged weapon, and LB to a Light Blunt weapon.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! !!Ingredient!!Ingredient!!Ingredient!!Ingredient&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|{{skill|Small Edged}}||LE||gem||gem||&lt;br /&gt;
|-&lt;br /&gt;
|LE||LE||gem||&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Large Edged}}||LE||LE||LE||&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Twohanded Edged}}||LE||LE||LE||LE&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|{{skill|Small Blunt}}||LB||gem||gem||&lt;br /&gt;
|-&lt;br /&gt;
|LB||LB||gem||&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Large Blunt}}||LB||LB||LB||gem&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Twohanded Blunt}}||LB||LB||LB||LB&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|{{skill|Slings}}||skin||skin||rock||rock&lt;br /&gt;
|-&lt;br /&gt;
|skin||wood||rock||rock&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|{{skill|Bows}}||wood||wood||rope||&lt;br /&gt;
|-&lt;br /&gt;
|wood||wood||rope||rope&lt;br /&gt;
|-&lt;br /&gt;
|wood||wood||wood||rope&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|{{skill|Crossbow}}||wood||wood||LE||rope&lt;br /&gt;
|-&lt;br /&gt;
|wood||LE||LE||LB&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|{{skill|Staves}}||wood||wood||LB||&lt;br /&gt;
|-&lt;br /&gt;
|wood||wood||wood||LB&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|{{skill|Polearms}}||wood||wood||wood||LE&lt;br /&gt;
|-&lt;br /&gt;
|wood||wood||LE||LE&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Light Thrown}}||LE||LE||||&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Heavy Thrown}}||LE||LE||LE||&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Brawling}}||wood||rock||boots||&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Offhand Weapon}}||LE||LB||||&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Parry Ability}}||wood||wood||gem||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Other Recipes==&lt;br /&gt;
====Stat Bonuses====&lt;br /&gt;
&#039;&#039;Stat Bonuses range from +2 to +6 for each stat bonus recipe discovered so far. From Hanryu&#039;s forge testing, it seems the strength bonus is either +2 or +3 per feeding. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Note&#039;&#039;&#039; - The crystal minds do NOT need to be completed (with the 1 hour psyche cool down.)&#039;&#039;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! !!Ingredient!!Ingredient!!Ingredient!!Ingredient&lt;br /&gt;
|-&lt;br /&gt;
|{{stat|Strength}}||rock||metal||metal||wood&lt;br /&gt;
|-&lt;br /&gt;
|{{stat|Agility}}||rope||LE||grass||&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|{{stat|Discipline}}||wood||runestone||sage||&lt;br /&gt;
|-&lt;br /&gt;
|a [[Crystal Mind|smooth blue crystal]]||a [[Celestial Beacon|jagged blue shard]]||a jagged blue shard||&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|{{stat|Wisdom}}||paper||stylus||rock||rock&lt;br /&gt;
|-&lt;br /&gt;
|a [[Crystal Mind|smooth red crystal]]||a [[Celestial Beacon|jagged red shard]]||a jagged red shard||&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|{{stat|Intelligence}}||spectacles||spectacles||gem||&lt;br /&gt;
|-&lt;br /&gt;
|a [[Crystal Mind|smooth black crystal]]||a [[Celestial Beacon|jagged black shard]]||a jagged black shard||&lt;br /&gt;
|-&lt;br /&gt;
|{{stat|Reflex}}||rope||rope||wood||arrow&lt;br /&gt;
|-&lt;br /&gt;
|{{stat|Charisma}}||mirror||gem||hairbrush||&lt;br /&gt;
|-&lt;br /&gt;
|{{stat|Stamina}}||rock||rock||wood||dirt&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Other Recipes====&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! !!Ingredient!!Ingredient!!Ingredient!!Ingredient&lt;br /&gt;
|-&lt;br /&gt;
|Leather Gloves||leather skin||leather skin||||&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|bundling rope}}||vine||vine||vine||&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|torch}}||stick||stick||cloth||oil&lt;br /&gt;
|-&lt;br /&gt;
|gem pouch||skin||skin||gem||gem&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|slim lockpick}}||metal||locked box||||&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|ordinary lockpick}}||metal||metal||locked box||&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|stout lockpick}}||metal||metal||metal||locked box&lt;br /&gt;
|-&lt;br /&gt;
|Rinds||skin||naphtha||oil||&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|hard cider}}||apple||apple||ale||&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|lemonade}}||water||lemon||lemon||&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|apple juice}}||water||apple||apple||&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|orange juice}}||water||orange||orange||&lt;br /&gt;
|-&lt;br /&gt;
|casserole||food||food||food||water&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|apple pie}}||apple||apple||bread||bread&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|cherry pie}}||cherry||cherry||bread||bread&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|meat pie}}||meat||meat||bread||bread&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|fish pie}}||fish||fish||bread||bread&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|chocolate pie}}||chocolate||chocolate||bread||bread&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|lemon pie}}||lemon||lemon||bread||bread&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|cream pie}}||milk||milk||bread||bread&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|almond butter}}||almond||almond||sugar||sugar&lt;br /&gt;
|-&lt;br /&gt;
|almond butter sandwich||almond butter||bread||||&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|ritual bread}}||holy water||bread||Must be cleric&lt;br /&gt;
|-&lt;br /&gt;
|Bomb||naphtha||charcoal||||&lt;br /&gt;
|-&lt;br /&gt;
|Charm Creation||bar, nugget, or coin||gem||||&lt;br /&gt;
|-&lt;br /&gt;
|Fire in the Face||pepper||drink||||&lt;br /&gt;
|-&lt;br /&gt;
|Health Regen||Lavender||Lavender||Lavender||Lavender&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
====Still Undiscovered====&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|||Ingredient||Ingredient||Ingredient||Ingredient&lt;br /&gt;
|-&lt;br /&gt;
|Fatigue Regen||||||||&lt;br /&gt;
|-&lt;br /&gt;
|Fatigue Regen||||||||&lt;br /&gt;
|-&lt;br /&gt;
|Mana Regen||||||||&lt;br /&gt;
|-&lt;br /&gt;
|{{ilink|i|Shard of translucent crystal}}||||||||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Unsolved hints==&lt;br /&gt;
I&#039;ll say this...the Shield bonus recipe is slightly off of the &amp;quot;2 items + gem&amp;quot; pattern. It&#039;s definitely not 2 shields and 1 gem. That should help. &lt;br /&gt;
&lt;br /&gt;
*Two food items of a few different types, along with two certain specific food items, will make pies.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Solomon&#039;s 11/30 Recipe Update Post [http://www.play.net/forums/messages.asp?forum=20&amp;amp;category=13&amp;amp;topic=30&amp;amp;message=855] &lt;br /&gt;
&lt;br /&gt;
1)  The recipes for a the Magics have changed to be a little more consistent with the Magical Devices recipe and to be a little more obvious from a common sense standpoint:&lt;br /&gt;
&lt;br /&gt;
Primary Magic, Harness Ability, Power Perceive, Targeted Magic&lt;br /&gt;
&lt;br /&gt;
The Magical Devices recipe, as you already know, is runestone, runestone, ring. The other four all follow the pattern &amp;quot;runestone, gem, and X&amp;quot;, where &amp;quot;X&amp;quot; is something that should (hopefully) make conceptual sense for the skill being trained.&lt;br /&gt;
&lt;br /&gt;
2)  The recipe for Hiding has changed. It now makes infinitely more sense and doesn&#039;t make my head hurt trying to figure out why a fish was the fourth ingredient. The recipe now has three items, one of which is a gem, and the other two of which someone actually already figured out and just didn&#039;t know it. It makes sense when you think of Hiding.&lt;br /&gt;
&lt;br /&gt;
3)  The recipe for Charisma has changed. The item that was removed from the recipe was &amp;quot;robes&amp;quot;, as they were apparently too big to be fed to the skeletons after some changes to prevent people from feeding large items were made. The first item is a gem, the other two make sense in a &amp;quot;Oh I&#039;m so pretty! Look at me! Why, I think I&#039;ll do just that!&amp;quot; frame of mind.&lt;/div&gt;</summary>
		<author><name>DR-LYNEYA</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Skeleton_Recipes&amp;diff=378787</id>
		<title>Skeleton Recipes</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Skeleton_Recipes&amp;diff=378787"/>
		<updated>2014-10-29T03:19:42Z</updated>

		<summary type="html">&lt;p&gt;DR-LYNEYA: /* Other Recipes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spoilers}}&lt;br /&gt;
{{incomplete}}&lt;br /&gt;
{{RTOC}}&lt;br /&gt;
&lt;br /&gt;
These recipes are to be used in conjunction with an {{ilink|i|animal skeleton}}.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Usage===&lt;br /&gt;
After activating your skeleton, you may FEED it up to four items and then activate it by RUBbing it. Feeding your skeleton the appropriate items may result in a produced item or effect, the discovered recipes for which are listed further below. Not all items can be fed to the skeleton, and it seems to crush some of them at random.  Physical size of the items seem to play a part in what it will eat (ie light edge/blunt weapons but not larger).&lt;br /&gt;
&lt;br /&gt;
*Bonuses from the skeleton are self-cast only [http://www.play.net/forums/messages.asp?forum=20&amp;amp;category=1&amp;amp;topic=2&amp;amp;message=53673]&lt;br /&gt;
*Cool-down time seems to be one RL hour.&lt;br /&gt;
*Stat bonuses last 30 minutes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Solving the Recipes===&lt;br /&gt;
&lt;br /&gt;
There are 106 recipes as of Nov 16th.  (55/105 found) &#039;&#039;Confirmed: SGM Lyneya&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
Click [[Skeleton Recipes/Failures|here]] to see failed attempts.&amp;lt;br&amp;gt;&lt;br /&gt;
Click [[Skeleton Recipes/Items|here]] to see what items the skeleton will and will not eat.&lt;br /&gt;
&lt;br /&gt;
There seems to be an issue with the LX/HX formulas.  Specifically HX isn&#039;t working (likely the LX formula is suppose to be the HX formula.)&lt;br /&gt;
&lt;br /&gt;
== Skillset Bonus Recipes ==&lt;br /&gt;
====Armor Skillset Bonuses====&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! !!Ingredient!!Ingredient!!Ingredient!!Ingredient&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Shield Usage}}||shield||gem||gem||&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Light Armor}}||skin||skin||gem||&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Chain Armor}}||chain||chain||gem||&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Brigandine Armor}}||helm||helm||metal||gem&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|{{skill|Plate Armor}}||plate||plate||gem||&lt;br /&gt;
|-&lt;br /&gt;
|plate||plate||metal||gem&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|{{skill|Light Armor}}||cloth||cloth||gem||&lt;br /&gt;
|-&lt;br /&gt;
|bone||bone||gem||&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Defending}}||shield||shield||LB||LE&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Lore Skillset Bonuses====&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! !!Ingredient!!Ingredient!!Ingredient!!Ingredient&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; |{{skill|Scholarship}}||paper||paper||stylus||stylus&lt;br /&gt;
|-&lt;br /&gt;
|charcoal||ear||stick||&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |{{skill|Performance}}||string||ale||stick||&lt;br /&gt;
|-&lt;br /&gt;
|bone||bone||bone||&lt;br /&gt;
|-&lt;br /&gt;
|strings||rope||wood||&lt;br /&gt;
|-&lt;br /&gt;
|wood||wood||pipe||&lt;br /&gt;
|-&lt;br /&gt;
|drink||drink||drink||drink&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Empathy}}||herb||bracelet||dust bunny||herb&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Astrology}}||burin||tusk||||&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Mechanical Lore}}||grass||vine||rock||pestle&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Appraisal}}||glass||glass||glass||&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Tactics}}||skin||skin||grass||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Magic Skillset Bonuses====&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! !!Ingredient!!Ingredient!!Ingredient!!Ingredient&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Primary Magic}}||gem||runestone||paper||&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Attunement}}||gem||runestone||pouch||&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Utility}}||gem||runestone||glass||&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Augmentation}}||runestone||runestone||ring||&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Targeted Magic}}||runestone||gem||arrow||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Survival Skillset Bonuses====&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! !!Ingredient!!Ingredient!!Ingredient!!Ingredient&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|{{skill|Evasion}}||herb||herb||food||drink&lt;br /&gt;
|-&lt;br /&gt;
|rope||rope||LE||LE&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|{{skill|Athletics}}||rope||rope||rope||&lt;br /&gt;
|-&lt;br /&gt;
|fish||fish||fish||fish&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Perception}}||glass||glass||||&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|{{skill|Outdoorsmanship}}||paper||herb||dirt||wood&lt;br /&gt;
|-&lt;br /&gt;
|dirt||rock||wood||grass&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Stealth}}||cloak||gem||dagger||&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|{{skill|Locksmithing}}||lockpick||lockpick||lockpick||box&lt;br /&gt;
|-&lt;br /&gt;
|dirt||rock||wood||box&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|{{skill|Thievery}}||cloak||dagger||||&lt;br /&gt;
|-&lt;br /&gt;
|gloves||gloves||cloak||dagger&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|First Aid}}||bandages||bandages||LE||&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Skinning}}||skin||skin||LE||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Weapon Skillset Bonuses====&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; LE refers to a Light Edged weapon, and LB to a Light Blunt weapon.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! !!Ingredient!!Ingredient!!Ingredient!!Ingredient&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|{{skill|Small Edged}}||LE||gem||gem||&lt;br /&gt;
|-&lt;br /&gt;
|LE||LE||gem||&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Large Edged}}||LE||LE||LE||&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Twohanded Edged}}||LE||LE||LE||LE&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|{{skill|Small Blunt}}||LB||gem||gem||&lt;br /&gt;
|-&lt;br /&gt;
|LB||LB||gem||&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Large Blunt}}||LB||LB||LB||gem&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Twohanded Blunt}}||LB||LB||LB||LB&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|{{skill|Slings}}||skin||skin||rock||rock&lt;br /&gt;
|-&lt;br /&gt;
|skin||wood||rock||rock&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|{{skill|Bows}}||wood||wood||rope||&lt;br /&gt;
|-&lt;br /&gt;
|wood||wood||rope||rope&lt;br /&gt;
|-&lt;br /&gt;
|wood||wood||wood||rope&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|{{skill|Crossbow}}||wood||wood||LE||rope&lt;br /&gt;
|-&lt;br /&gt;
|wood||LE||LE||LB&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|{{skill|Staves}}||wood||wood||LB||&lt;br /&gt;
|-&lt;br /&gt;
|wood||wood||wood||LB&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|{{skill|Polearms}}||wood||wood||wood||LE&lt;br /&gt;
|-&lt;br /&gt;
|wood||wood||LE||LE&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Light Thrown}}||LE||LE||||&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Heavy Thrown}}||LE||LE||LE||&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Brawling}}||wood||rock||boots||&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Offhand Weapon}}||LE||LB||||&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Parry Ability}}||wood||wood||gem||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Other Recipes==&lt;br /&gt;
====Stat Bonuses====&lt;br /&gt;
&#039;&#039;Stat Bonuses range from +2 to +6 for each stat bonus recipe discovered so far. From Hanryu&#039;s forge testing, it seems the strength bonus is either +2 or +3 per feeding. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Note&#039;&#039;&#039; - The crystal minds do NOT need to be completed (with the 1 hour psyche cool down.)&#039;&#039;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! !!Ingredient!!Ingredient!!Ingredient!!Ingredient&lt;br /&gt;
|-&lt;br /&gt;
|{{stat|Strength}}||rock||metal||metal||wood&lt;br /&gt;
|-&lt;br /&gt;
|{{stat|Agility}}||rope||LE||grass||&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|{{stat|Discipline}}||wood||runestone||sage||&lt;br /&gt;
|-&lt;br /&gt;
|a [[Crystal Mind|smooth blue crystal]]||a [[Celestial Beacon|jagged blue shard]]||a jagged blue shard||&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|{{stat|Wisdom}}||paper||stylus||rock||rock&lt;br /&gt;
|-&lt;br /&gt;
|a [[Crystal Mind|smooth red crystal]]||a [[Celestial Beacon|jagged red shard]]||a jagged red shard||&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|{{stat|Intelligence}}||spectacles||spectacles||gem||&lt;br /&gt;
|-&lt;br /&gt;
|a [[Crystal Mind|smooth black crystal]]||a [[Celestial Beacon|jagged black shard]]||a jagged black shard||&lt;br /&gt;
|-&lt;br /&gt;
|{{stat|Reflex}}||rope||rope||wood||arrow&lt;br /&gt;
|-&lt;br /&gt;
|{{stat|Charisma}}||mirror||gem||hairbrush||&lt;br /&gt;
|-&lt;br /&gt;
|{{stat|Stamina}}||rock||rock||wood||dirt&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Other Recipes====&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! !!Ingredient!!Ingredient!!Ingredient!!Ingredient&lt;br /&gt;
|-&lt;br /&gt;
|Leather Gloves||leather skin||leather skin||||&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|bundling rope}}||vine||vine||vine||&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|torch}}||stick||stick||cloth||oil&lt;br /&gt;
|-&lt;br /&gt;
|gem pouch||skin||skin||gem||gem&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|slim lockpick}}||metal||locked box||||&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|ordinary lockpick}}||metal||metal||locked box||&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|stout lockpick}}||metal||metal||metal||locked box&lt;br /&gt;
|-&lt;br /&gt;
|Rinds||skin||naphtha||oil||&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|hard cider}}||apple||apple||ale||&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|lemonade}}||water||lemon||lemon||&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|apple juice}}||water||apple||apple||&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|orange juice}}||water||orange||orange||&lt;br /&gt;
|-&lt;br /&gt;
|casserole||food||food||food||water&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|apple pie}}||apple||apple||bread||bread&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|cherry pie}}||cherry||cherry||bread||bread&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|meat pie}}||meat||meat||bread||bread&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|fish pie}}||fish||fish||bread||bread&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|chocolate pie}}||chocolate||chocolate||bread||bread&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|lemon pie}}||lemon||lemon||bread||bread&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|cream pie}}||milk||milk||bread||bread&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|almond butter}}||almond||almond||sugar||sugar&lt;br /&gt;
|-&lt;br /&gt;
|almond butter sandwich||almond butter||bread||||&lt;br /&gt;
|-&lt;br /&gt;
|{{sloot|i|ritual bread}}||holy water||bread||Must be cleric&lt;br /&gt;
|-&lt;br /&gt;
|Bomb||naphtha||charcoal||||&lt;br /&gt;
|-&lt;br /&gt;
|Charm Creation||bar, nugget, or coin||gem||||&lt;br /&gt;
|-&lt;br /&gt;
|Fire in the Face||pepper||drink||||&lt;br /&gt;
|-&lt;br /&gt;
|Health Regen||Lavender||Lavender||Lavender||Lavender&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
====Still Undiscovered====&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|||Ingredient||Ingredient||Ingredient||Ingredient&lt;br /&gt;
|-&lt;br /&gt;
|Fatigue Regen||||||||&lt;br /&gt;
|-&lt;br /&gt;
|Fatigue Regen||||||||&lt;br /&gt;
|-&lt;br /&gt;
|Mana Regen||||||||&lt;br /&gt;
|-&lt;br /&gt;
|{{ilink|i|Shard of translucent crystal}}||||||||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
 -- ??(not on list)&lt;br /&gt;
*Mana regeneration -- &#039;&#039;??&#039;&#039;(Has been made)(not on list)&lt;br /&gt;
*Something else&lt;br /&gt;
*Something else&lt;br /&gt;
&lt;br /&gt;
==Unsolved hints==&lt;br /&gt;
I&#039;ll say this...the Shield bonus recipe is slightly off of the &amp;quot;2 items + gem&amp;quot; pattern. It&#039;s definitely not 2 shields and 1 gem. That should help. &lt;br /&gt;
&lt;br /&gt;
*Two food items of a few different types, along with two certain specific food items, will make pies.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Solomon&#039;s 11/30 Recipe Update Post [http://www.play.net/forums/messages.asp?forum=20&amp;amp;category=13&amp;amp;topic=30&amp;amp;message=855] &lt;br /&gt;
&lt;br /&gt;
1)  The recipes for a the Magics have changed to be a little more consistent with the Magical Devices recipe and to be a little more obvious from a common sense standpoint:&lt;br /&gt;
&lt;br /&gt;
Primary Magic, Harness Ability, Power Perceive, Targeted Magic&lt;br /&gt;
&lt;br /&gt;
The Magical Devices recipe, as you already know, is runestone, runestone, ring. The other four all follow the pattern &amp;quot;runestone, gem, and X&amp;quot;, where &amp;quot;X&amp;quot; is something that should (hopefully) make conceptual sense for the skill being trained.&lt;br /&gt;
&lt;br /&gt;
2)  The recipe for Hiding has changed. It now makes infinitely more sense and doesn&#039;t make my head hurt trying to figure out why a fish was the fourth ingredient. The recipe now has three items, one of which is a gem, and the other two of which someone actually already figured out and just didn&#039;t know it. It makes sense when you think of Hiding.&lt;br /&gt;
&lt;br /&gt;
3)  The recipe for Charisma has changed. The item that was removed from the recipe was &amp;quot;robes&amp;quot;, as they were apparently too big to be fed to the skeletons after some changes to prevent people from feeding large items were made. The first item is a gem, the other two make sense in a &amp;quot;Oh I&#039;m so pretty! Look at me! Why, I think I&#039;ll do just that!&amp;quot; frame of mind.&lt;/div&gt;</summary>
		<author><name>DR-LYNEYA</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Skeleton_Recipes&amp;diff=378770</id>
		<title>Skeleton Recipes</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Skeleton_Recipes&amp;diff=378770"/>
		<updated>2014-10-29T02:44:15Z</updated>

		<summary type="html">&lt;p&gt;DR-LYNEYA: /* Other Recipes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spoilers}}&lt;br /&gt;
{{incomplete}}&lt;br /&gt;
{{RTOC}}&lt;br /&gt;
&lt;br /&gt;
These recipes are to be used in conjunction with an {{ilink|i|Animal Skeleton}}.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Usage===&lt;br /&gt;
After activating your skeleton, you may FEED it up to four items and then activate it by RUBbing it. Feeding your skeleton the appropriate items may result in a produced item or effect, the discovered recipes for which are listed further below. Not all items can be fed to the skeleton, and it seems to crush some of them at random.  Physical size of the items seem to play a part in what it will eat (ie light edge/blunt weapons but not larger).&lt;br /&gt;
&lt;br /&gt;
*Bonuses from the skeleton are self-cast only [http://www.play.net/forums/messages.asp?forum=20&amp;amp;category=1&amp;amp;topic=2&amp;amp;message=53673]&lt;br /&gt;
*Cool-down time seems to be one RL hour.&lt;br /&gt;
*Stat bonuses last 30 minutes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Solving the Recipes===&lt;br /&gt;
&lt;br /&gt;
There are 106 recipes as of Nov 16th.  (55/105 found) &#039;&#039;Confirmed: SGM Lyneya&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
Click [[Skeleton Recipes/Failures|here]] to see failed attempts.&amp;lt;br&amp;gt;&lt;br /&gt;
Click [[Skeleton Recipes/Items|here]] to see what items the skeleton will and will not eat.&lt;br /&gt;
&lt;br /&gt;
There seems to be an issue with the LX/HX formulas.  Specifically HX isn&#039;t working (likely the LX formula is suppose to be the HX formula.)&lt;br /&gt;
&lt;br /&gt;
== Skillset Bonus Recipes ==&lt;br /&gt;
====Armor Skillset Bonuses====&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|||Ingredient||Ingredient||Ingredient||Ingredient&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Shield Usage}}||shield||gem||gem||&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Light Armor}}||skin||skin||gem||&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Chain Armor}}||chain||chain||gem||&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Brigandine Armor}}||helm||helm||metal||gem&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Plate Armor}}||plate||plate||gem||&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Plate Armor}}||plate||plate||metal||gem&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Light Armor}}||cloth||cloth||gem||&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Light Armor}}||bone||bone||gem||&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Defending}}||shield||shield||LB||LE&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Lore Skillset Bonuses====&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|||Ingredient||Ingredient||Ingredient||Ingredient&lt;br /&gt;
|-&lt;br /&gt;
|Scholarship||paper||paper||stylus||stylus&lt;br /&gt;
|-&lt;br /&gt;
|Scholarship||charcoal||ear||stick||&lt;br /&gt;
|-&lt;br /&gt;
|Performance||string||ale||stick||&lt;br /&gt;
|-&lt;br /&gt;
|Performance||bone||bone||bone||&lt;br /&gt;
|-&lt;br /&gt;
|Performance||strings||rope||wood||&lt;br /&gt;
|-&lt;br /&gt;
|Performance||wood||wood||pipe||&lt;br /&gt;
|-&lt;br /&gt;
|Performance||drink||drink||drink||drink&lt;br /&gt;
|-&lt;br /&gt;
|Empathy||herb||bracelet||dust bunny||herb&lt;br /&gt;
|-&lt;br /&gt;
|Astrology||burin||tusk||||&lt;br /&gt;
|-&lt;br /&gt;
|Mechanical Lore||grass||vine||rock||pestle&lt;br /&gt;
|-&lt;br /&gt;
|Appraisal||glass||glass||glass||&lt;br /&gt;
|-&lt;br /&gt;
|Tactics||skin||skin||grass||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Magic Skillset Bonuses====&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|||Ingredient||Ingredient||Ingredient||Ingredient&lt;br /&gt;
|-&lt;br /&gt;
|Primary Magic||gem||runestone||paper||&lt;br /&gt;
|-&lt;br /&gt;
|Attunement||gem||runestone||pouch||&lt;br /&gt;
|-&lt;br /&gt;
|Utility||gem||runestone||glass||&lt;br /&gt;
|-&lt;br /&gt;
|Augmentation||runestone||runestone||ring||&lt;br /&gt;
|-&lt;br /&gt;
|Targeted Magic||runestone||gem||arrow||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Survival Skillset Bonuses====&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|||Ingredient||Ingredient||Ingredient||Ingredient&lt;br /&gt;
|-&lt;br /&gt;
|Evasion||herb||herb||food||drink&lt;br /&gt;
|-&lt;br /&gt;
|Athletics||rope||rope||rope||&lt;br /&gt;
|-&lt;br /&gt;
|Perception||glass||glass||||&lt;br /&gt;
|-&lt;br /&gt;
|Outdoorsmanship||paper||herb||dirt||wood&lt;br /&gt;
|-&lt;br /&gt;
|Stealth||cloak||gem||dagger||&lt;br /&gt;
|-&lt;br /&gt;
|Locksmithing||lockpick||lockpick||lockpick||box&lt;br /&gt;
|-&lt;br /&gt;
|Locksmithing||dirt||rock||wood||box&lt;br /&gt;
|-&lt;br /&gt;
|Thievery||cloak||dagger||||&lt;br /&gt;
|-&lt;br /&gt;
|Thievery||gloves||gloves||cloak||dagger&lt;br /&gt;
|-&lt;br /&gt;
|First Aid||bandages||bandages||LE||&lt;br /&gt;
|-&lt;br /&gt;
|Outdoorsmanship||dirt||rock||wood||grass&lt;br /&gt;
|-&lt;br /&gt;
|Evasion||rope||rope||LE||LE&lt;br /&gt;
|-&lt;br /&gt;
|Skinning||skin||skin||LE||&lt;br /&gt;
|-&lt;br /&gt;
|Athletics||fish||fish||fish||fish&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Weapon Skillset Bonuses====&lt;br /&gt;
&#039;&#039;LE is a light edged weapon, LB is a light blunt weapon.&#039;&#039;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|||Ingredient||Ingredient||Ingredient||Ingredient&lt;br /&gt;
|-&lt;br /&gt;
|Small Edged||LE||gem||gem||&lt;br /&gt;
|-&lt;br /&gt;
|Small Edged||LE||LE||gem||&lt;br /&gt;
|-&lt;br /&gt;
|Large Edged||LE||LE||LE||&lt;br /&gt;
|-&lt;br /&gt;
|Twohanded Edged||LE||LE||LE||LE&lt;br /&gt;
|-&lt;br /&gt;
|Small Blunt||LB||gem||gem||&lt;br /&gt;
|-&lt;br /&gt;
|Small Blunt||LB||LB||gem||&lt;br /&gt;
|-&lt;br /&gt;
|Large Blunt||LB||LB||LB||gem&lt;br /&gt;
|-&lt;br /&gt;
|Twohanded Blunt||LB||LB||LB||LB&lt;br /&gt;
|-&lt;br /&gt;
|Slings||skin||skin||rock||rock&lt;br /&gt;
|-&lt;br /&gt;
|Slings||skin||wood||rock||rock&lt;br /&gt;
|-&lt;br /&gt;
|Bows||wood||wood||rope||&lt;br /&gt;
|-&lt;br /&gt;
|Bows||wood||wood||rope||rope&lt;br /&gt;
|-&lt;br /&gt;
|Bows||wood||wood||wood||rope&lt;br /&gt;
|-&lt;br /&gt;
|Crossbow||wood||wood||LE||rope&lt;br /&gt;
|-&lt;br /&gt;
|Crossbow||wood||LE||LE||LB&lt;br /&gt;
|-&lt;br /&gt;
|Staves||wood||wood||LB||&lt;br /&gt;
|-&lt;br /&gt;
|Staves||wood||wood||wood||LB&lt;br /&gt;
|-&lt;br /&gt;
|Polearms||wood||wood||wood||LE&lt;br /&gt;
|-&lt;br /&gt;
|Polearms||wood||wood||LE||LE&lt;br /&gt;
|-&lt;br /&gt;
|Light Thrown||LE||LE||||&lt;br /&gt;
|-&lt;br /&gt;
|Heavy Thrown||LE||LE||LE||&lt;br /&gt;
|-&lt;br /&gt;
|Brawling||wood||rock||boots||&lt;br /&gt;
|-&lt;br /&gt;
|Offhand Weapon||LE||LB||||&lt;br /&gt;
|-&lt;br /&gt;
|Parry Ability||wood||wood||gem||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Other Recipes==&lt;br /&gt;
====Stat Bonuses====&lt;br /&gt;
&#039;&#039;Stat Bonuses range from +2 to +6 for each stat bonus recipe discovered so far. From Hanryu&#039;s forge testing, it seems the strength bonus is either +2 or +3 per feeding. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Note&#039;&#039;&#039; - The crystal minds do NOT need to be completed (with the 1 hour psyche cool down.)&#039;&#039;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|||Ingredient||Ingredient||Ingredient||Ingredient&lt;br /&gt;
|-&lt;br /&gt;
|strength||rock||metal||metal||wood&lt;br /&gt;
|-&lt;br /&gt;
|agility||rope||LE||grass||&lt;br /&gt;
|-&lt;br /&gt;
|Discipline||wood||runestone||sage||&lt;br /&gt;
|-&lt;br /&gt;
|Discipline||a smooth blue crystal||a jagged blue shard||a jagged blue shard||&lt;br /&gt;
|-&lt;br /&gt;
|wisdom||paper||stylus||rock||rock&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom||a smooth red crystal||a jagged red shard||a jagged red shard||&lt;br /&gt;
|-&lt;br /&gt;
|intelligence||spectacles||spectacles||gem||&lt;br /&gt;
|-&lt;br /&gt;
|Intelligence||a smooth black crystal||a jagged black shard||a jagged black shard||&lt;br /&gt;
|-&lt;br /&gt;
|reflex||rope||rope||wood||arrow&lt;br /&gt;
|-&lt;br /&gt;
|charisma||mirror||gem||hairbrush||&lt;br /&gt;
|-&lt;br /&gt;
|stamina||rock||rock||wood||dirt&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Other Recipes====&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|||Ingredient||Ingredient||Ingredient||Ingredient&lt;br /&gt;
|-&lt;br /&gt;
|Leather Gloves||leather skin||leather skin||||&lt;br /&gt;
|-&lt;br /&gt;
|Bundling Rope||vine||vine||vine||&lt;br /&gt;
|-&lt;br /&gt;
|torch||stick||stick||cloth||oil&lt;br /&gt;
|-&lt;br /&gt;
|gem pouch||skin||skin||gem||gem&lt;br /&gt;
|-&lt;br /&gt;
|slim lockpick||metal||locked box||||&lt;br /&gt;
|-&lt;br /&gt;
|ordinary lockpick||metal||metal||locked box||&lt;br /&gt;
|-&lt;br /&gt;
|stout lockpick||metal||metal||metal||locked box&lt;br /&gt;
|-&lt;br /&gt;
|Rinds||skin||naphtha||oil||&lt;br /&gt;
|-&lt;br /&gt;
|Hard Cider||apple||apple||ale||&lt;br /&gt;
|-&lt;br /&gt;
|Lemonade||water||lemon||lemon||&lt;br /&gt;
|-&lt;br /&gt;
|Apple Juice||water||apple||apple||&lt;br /&gt;
|-&lt;br /&gt;
|Orange Juice||water||orange||orange||&lt;br /&gt;
|-&lt;br /&gt;
|Casserole||food||food||food||water&lt;br /&gt;
|-&lt;br /&gt;
|Apple Pie||apple||apple||bread||bread&lt;br /&gt;
|-&lt;br /&gt;
|Cherry Pie||cherry||cherry||bread||bread&lt;br /&gt;
|-&lt;br /&gt;
|meat pie||meat||meat||bread||bread&lt;br /&gt;
|-&lt;br /&gt;
|fish pie||fish||fish||bread||bread&lt;br /&gt;
|-&lt;br /&gt;
|chocolate pie||chocolate||chocolate||bread||bread&lt;br /&gt;
|-&lt;br /&gt;
|lemon pie||lemon||lemon||bread||bread&lt;br /&gt;
|-&lt;br /&gt;
|cream pie||milk||milk||bread||bread&lt;br /&gt;
|-&lt;br /&gt;
|almond butter||almond||almond||sugar||sugar&lt;br /&gt;
|-&lt;br /&gt;
|almond butter sandwich||almond butter||bread||||&lt;br /&gt;
|-&lt;br /&gt;
|Health Regen||Lavender||Lavender||Lavender||Lavender&lt;br /&gt;
|-&lt;br /&gt;
|Bomb||naphtha||charcoal||||&lt;br /&gt;
|-&lt;br /&gt;
|Charm Creation||bar, nugget, or coin||gem||||&lt;br /&gt;
|-&lt;br /&gt;
|Fire in the Face||pepper||drink||||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*{{ilink|i|Shard of translucent crystal}} -- ??(not on list)&lt;br /&gt;
*Mana regeneration -- &#039;&#039;??&#039;&#039;(Has been made)(not on list)&lt;br /&gt;
*Something else&lt;br /&gt;
*Something else&lt;br /&gt;
*Something else&lt;br /&gt;
&lt;br /&gt;
==Unsolved hints==&lt;br /&gt;
I&#039;ll say this...the Shield bonus recipe is slightly off of the &amp;quot;2 items + gem&amp;quot; pattern. It&#039;s definitely not 2 shields and 1 gem. That should help. &lt;br /&gt;
&lt;br /&gt;
*Two food items of a few different types, along with two certain specific food items, will make pies.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Solomon&#039;s 11/30 Recipe Update Post [http://www.play.net/forums/messages.asp?forum=20&amp;amp;category=13&amp;amp;topic=30&amp;amp;message=855] &lt;br /&gt;
&lt;br /&gt;
1)  The recipes for a the Magics have changed to be a little more consistent with the Magical Devices recipe and to be a little more obvious from a common sense standpoint:&lt;br /&gt;
&lt;br /&gt;
Primary Magic, Harness Ability, Power Perceive, Targeted Magic&lt;br /&gt;
&lt;br /&gt;
The Magical Devices recipe, as you already know, is runestone, runestone, ring. The other four all follow the pattern &amp;quot;runestone, gem, and X&amp;quot;, where &amp;quot;X&amp;quot; is something that should (hopefully) make conceptual sense for the skill being trained.&lt;br /&gt;
&lt;br /&gt;
2)  The recipe for Hiding has changed. It now makes infinitely more sense and doesn&#039;t make my head hurt trying to figure out why a fish was the fourth ingredient. The recipe now has three items, one of which is a gem, and the other two of which someone actually already figured out and just didn&#039;t know it. It makes sense when you think of Hiding.&lt;br /&gt;
&lt;br /&gt;
3)  The recipe for Charisma has changed. The item that was removed from the recipe was &amp;quot;robes&amp;quot;, as they were apparently too big to be fed to the skeletons after some changes to prevent people from feeding large items were made. The first item is a gem, the other two make sense in a &amp;quot;Oh I&#039;m so pretty! Look at me! Why, I think I&#039;ll do just that!&amp;quot; frame of mind.&lt;/div&gt;</summary>
		<author><name>DR-LYNEYA</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Skeleton_Recipes&amp;diff=378769</id>
		<title>Skeleton Recipes</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Skeleton_Recipes&amp;diff=378769"/>
		<updated>2014-10-29T02:42:25Z</updated>

		<summary type="html">&lt;p&gt;DR-LYNEYA: /* Other Recipes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spoilers}}&lt;br /&gt;
{{incomplete}}&lt;br /&gt;
{{RTOC}}&lt;br /&gt;
&lt;br /&gt;
These recipes are to be used in conjunction with an {{ilink|i|Animal Skeleton}}.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Usage===&lt;br /&gt;
After activating your skeleton, you may FEED it up to four items and then activate it by RUBbing it. Feeding your skeleton the appropriate items may result in a produced item or effect, the discovered recipes for which are listed further below. Not all items can be fed to the skeleton, and it seems to crush some of them at random.  Physical size of the items seem to play a part in what it will eat (ie light edge/blunt weapons but not larger).&lt;br /&gt;
&lt;br /&gt;
*Bonuses from the skeleton are self-cast only [http://www.play.net/forums/messages.asp?forum=20&amp;amp;category=1&amp;amp;topic=2&amp;amp;message=53673]&lt;br /&gt;
*Cool-down time seems to be one RL hour.&lt;br /&gt;
*Stat bonuses last 30 minutes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Solving the Recipes===&lt;br /&gt;
&lt;br /&gt;
There are 106 recipes as of Nov 16th.  (55/105 found) &#039;&#039;Confirmed: SGM Lyneya&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
Click [[Skeleton Recipes/Failures|here]] to see failed attempts.&amp;lt;br&amp;gt;&lt;br /&gt;
Click [[Skeleton Recipes/Items|here]] to see what items the skeleton will and will not eat.&lt;br /&gt;
&lt;br /&gt;
There seems to be an issue with the LX/HX formulas.  Specifically HX isn&#039;t working (likely the LX formula is suppose to be the HX formula.)&lt;br /&gt;
&lt;br /&gt;
== Skillset Bonus Recipes ==&lt;br /&gt;
====Armor Skillset Bonuses====&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|||Ingredient||Ingredient||Ingredient||Ingredient&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Shield Usage}}||shield||gem||gem||&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Light Armor}}||skin||skin||gem||&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Chain Armor}}||chain||chain||gem||&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Brigandine Armor}}||helm||helm||metal||gem&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Plate Armor}}||plate||plate||gem||&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Plate Armor}}||plate||plate||metal||gem&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Light Armor}}||cloth||cloth||gem||&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Light Armor}}||bone||bone||gem||&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Defending}}||shield||shield||LB||LE&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Lore Skillset Bonuses====&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|||Ingredient||Ingredient||Ingredient||Ingredient&lt;br /&gt;
|-&lt;br /&gt;
|Scholarship||paper||paper||stylus||stylus&lt;br /&gt;
|-&lt;br /&gt;
|Scholarship||charcoal||ear||stick||&lt;br /&gt;
|-&lt;br /&gt;
|Performance||string||ale||stick||&lt;br /&gt;
|-&lt;br /&gt;
|Performance||bone||bone||bone||&lt;br /&gt;
|-&lt;br /&gt;
|Performance||strings||rope||wood||&lt;br /&gt;
|-&lt;br /&gt;
|Performance||wood||wood||pipe||&lt;br /&gt;
|-&lt;br /&gt;
|Performance||drink||drink||drink||drink&lt;br /&gt;
|-&lt;br /&gt;
|Empathy||herb||bracelet||dust bunny||herb&lt;br /&gt;
|-&lt;br /&gt;
|Astrology||burin||tusk||||&lt;br /&gt;
|-&lt;br /&gt;
|Mechanical Lore||grass||vine||rock||pestle&lt;br /&gt;
|-&lt;br /&gt;
|Appraisal||glass||glass||glass||&lt;br /&gt;
|-&lt;br /&gt;
|Tactics||skin||skin||grass||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Magic Skillset Bonuses====&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|||Ingredient||Ingredient||Ingredient||Ingredient&lt;br /&gt;
|-&lt;br /&gt;
|Primary Magic||gem||runestone||paper||&lt;br /&gt;
|-&lt;br /&gt;
|Attunement||gem||runestone||pouch||&lt;br /&gt;
|-&lt;br /&gt;
|Utility||gem||runestone||glass||&lt;br /&gt;
|-&lt;br /&gt;
|Augmentation||runestone||runestone||ring||&lt;br /&gt;
|-&lt;br /&gt;
|Targeted Magic||runestone||gem||arrow||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Survival Skillset Bonuses====&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|||Ingredient||Ingredient||Ingredient||Ingredient&lt;br /&gt;
|-&lt;br /&gt;
|Evasion||herb||herb||food||drink&lt;br /&gt;
|-&lt;br /&gt;
|Athletics||rope||rope||rope||&lt;br /&gt;
|-&lt;br /&gt;
|Perception||glass||glass||||&lt;br /&gt;
|-&lt;br /&gt;
|Outdoorsmanship||paper||herb||dirt||wood&lt;br /&gt;
|-&lt;br /&gt;
|Stealth||cloak||gem||dagger||&lt;br /&gt;
|-&lt;br /&gt;
|Locksmithing||lockpick||lockpick||lockpick||box&lt;br /&gt;
|-&lt;br /&gt;
|Locksmithing||dirt||rock||wood||box&lt;br /&gt;
|-&lt;br /&gt;
|Thievery||cloak||dagger||||&lt;br /&gt;
|-&lt;br /&gt;
|Thievery||gloves||gloves||cloak||dagger&lt;br /&gt;
|-&lt;br /&gt;
|First Aid||bandages||bandages||LE||&lt;br /&gt;
|-&lt;br /&gt;
|Outdoorsmanship||dirt||rock||wood||grass&lt;br /&gt;
|-&lt;br /&gt;
|Evasion||rope||rope||LE||LE&lt;br /&gt;
|-&lt;br /&gt;
|Skinning||skin||skin||LE||&lt;br /&gt;
|-&lt;br /&gt;
|Athletics||fish||fish||fish||fish&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Weapon Skillset Bonuses====&lt;br /&gt;
&#039;&#039;LE is a light edged weapon, LB is a light blunt weapon.&#039;&#039;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|||Ingredient||Ingredient||Ingredient||Ingredient&lt;br /&gt;
|-&lt;br /&gt;
|Small Edged||LE||gem||gem||&lt;br /&gt;
|-&lt;br /&gt;
|Small Edged||LE||LE||gem||&lt;br /&gt;
|-&lt;br /&gt;
|Large Edged||LE||LE||LE||&lt;br /&gt;
|-&lt;br /&gt;
|Twohanded Edged||LE||LE||LE||LE&lt;br /&gt;
|-&lt;br /&gt;
|Small Blunt||LB||gem||gem||&lt;br /&gt;
|-&lt;br /&gt;
|Small Blunt||LB||LB||gem||&lt;br /&gt;
|-&lt;br /&gt;
|Large Blunt||LB||LB||LB||gem&lt;br /&gt;
|-&lt;br /&gt;
|Twohanded Blunt||LB||LB||LB||LB&lt;br /&gt;
|-&lt;br /&gt;
|Slings||skin||skin||rock||rock&lt;br /&gt;
|-&lt;br /&gt;
|Slings||skin||wood||rock||rock&lt;br /&gt;
|-&lt;br /&gt;
|Bows||wood||wood||rope||&lt;br /&gt;
|-&lt;br /&gt;
|Bows||wood||wood||rope||rope&lt;br /&gt;
|-&lt;br /&gt;
|Bows||wood||wood||wood||rope&lt;br /&gt;
|-&lt;br /&gt;
|Crossbow||wood||wood||LE||rope&lt;br /&gt;
|-&lt;br /&gt;
|Crossbow||wood||LE||LE||LB&lt;br /&gt;
|-&lt;br /&gt;
|Staves||wood||wood||LB||&lt;br /&gt;
|-&lt;br /&gt;
|Staves||wood||wood||wood||LB&lt;br /&gt;
|-&lt;br /&gt;
|Polearms||wood||wood||wood||LE&lt;br /&gt;
|-&lt;br /&gt;
|Polearms||wood||wood||LE||LE&lt;br /&gt;
|-&lt;br /&gt;
|Light Thrown||LE||LE||||&lt;br /&gt;
|-&lt;br /&gt;
|Heavy Thrown||LE||LE||LE||&lt;br /&gt;
|-&lt;br /&gt;
|Brawling||wood||rock||boots||&lt;br /&gt;
|-&lt;br /&gt;
|Offhand Weapon||LE||LB||||&lt;br /&gt;
|-&lt;br /&gt;
|Parry Ability||wood||wood||gem||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Other Recipes==&lt;br /&gt;
====Stat Bonuses====&lt;br /&gt;
&#039;&#039;Stat Bonuses range from +2 to +6 for each stat bonus recipe discovered so far. From Hanryu&#039;s forge testing, it seems the strength bonus is either +2 or +3 per feeding. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Note&#039;&#039;&#039; - The crystal minds do NOT need to be completed (with the 1 hour psyche cool down.)&#039;&#039;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|||Ingredient||Ingredient||Ingredient||Ingredient&lt;br /&gt;
|-&lt;br /&gt;
|strength||rock||metal||metal||wood&lt;br /&gt;
|-&lt;br /&gt;
|agility||rope||LE||grass||&lt;br /&gt;
|-&lt;br /&gt;
|Discipline||wood||runestone||sage||&lt;br /&gt;
|-&lt;br /&gt;
|Discipline||a smooth blue crystal||a jagged blue shard||a jagged blue shard||&lt;br /&gt;
|-&lt;br /&gt;
|wisdom||paper||stylus||rock||rock&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom||a smooth red crystal||a jagged red shard||a jagged red shard||&lt;br /&gt;
|-&lt;br /&gt;
|intelligence||spectacles||spectacles||gem||&lt;br /&gt;
|-&lt;br /&gt;
|Intelligence||a smooth black crystal||a jagged black shard||a jagged black shard||&lt;br /&gt;
|-&lt;br /&gt;
|reflex||rope||rope||wood||arrow&lt;br /&gt;
|-&lt;br /&gt;
|charisma||mirror||gem||hairbrush||&lt;br /&gt;
|-&lt;br /&gt;
|stamina||rock||rock||wood||dirt&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Other Recipes====&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|||Ingredient||Ingredient||Ingredient||Ingredient&lt;br /&gt;
|-&lt;br /&gt;
|Leather Gloves||leather skin||leather skin||||&lt;br /&gt;
|-&lt;br /&gt;
|Bundling Rope||vine||vine||vine||&lt;br /&gt;
|-&lt;br /&gt;
|torch||stick||stick||cloth||oil&lt;br /&gt;
|-&lt;br /&gt;
|gem pouch||skin||skin||gem||gem&lt;br /&gt;
|-&lt;br /&gt;
|slim lockpick||metal||locked box||||&lt;br /&gt;
|-&lt;br /&gt;
|ordinary lockpick||metal||metal||locked box||&lt;br /&gt;
|-&lt;br /&gt;
|stout lockpick||metal||metal||metal||locked box&lt;br /&gt;
|-&lt;br /&gt;
|Rinds||skin||naphtha||oil||&lt;br /&gt;
|-&lt;br /&gt;
|Hard Cider||apple||apple||ale||&lt;br /&gt;
|-&lt;br /&gt;
|Lemonade||water||lemon||lemon||&lt;br /&gt;
|-&lt;br /&gt;
|Apple Juice||water||apple||apple||&lt;br /&gt;
|-&lt;br /&gt;
|Orange Juice||water||orange||orange||&lt;br /&gt;
|-&lt;br /&gt;
|Casserole||food||food||food||water&lt;br /&gt;
|-&lt;br /&gt;
|Apple Pie||apple||apple||bread||bread&lt;br /&gt;
|-&lt;br /&gt;
|Cherry Pie||cherry||cherry||bread||bread&lt;br /&gt;
|-&lt;br /&gt;
|meat pie||meat||meat||bread||bread&lt;br /&gt;
|-&lt;br /&gt;
|fish pie||fish||fish||bread||bread&lt;br /&gt;
|-&lt;br /&gt;
|chocolate pie||chocolate||chocolate||bread||bread&lt;br /&gt;
|-&lt;br /&gt;
|lemon pie||lemon||lemon||bread||bread&lt;br /&gt;
|-&lt;br /&gt;
|cream pie||milk||milk||bread||bread&lt;br /&gt;
|-&lt;br /&gt;
|almond butter||almond||almond||sugar||sugar&lt;br /&gt;
|-&lt;br /&gt;
|almond butter sandwich||almond butter||bread||||&lt;br /&gt;
|-&lt;br /&gt;
|Health Regen||Lavender||Lavender||Lavender||Lavender&lt;br /&gt;
|-&lt;br /&gt;
|Bomb||naphtha||charcoal||||&lt;br /&gt;
|-&lt;br /&gt;
|Charm Creation||bar, nugget, or coin||gem||||&lt;br /&gt;
|-&lt;br /&gt;
|Fire in the Face||pepper||drink||||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*{{ilink|i|Shard of translucent crystal}} -- ??(not on list)&lt;br /&gt;
*Mana regeneration -- &#039;&#039;??&#039;&#039;(Has been made)(not on list)&lt;br /&gt;
&lt;br /&gt;
==Unsolved hints==&lt;br /&gt;
I&#039;ll say this...the Shield bonus recipe is slightly off of the &amp;quot;2 items + gem&amp;quot; pattern. It&#039;s definitely not 2 shields and 1 gem. That should help. &lt;br /&gt;
&lt;br /&gt;
*Two food items of a few different types, along with two certain specific food items, will make pies.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Solomon&#039;s 11/30 Recipe Update Post [http://www.play.net/forums/messages.asp?forum=20&amp;amp;category=13&amp;amp;topic=30&amp;amp;message=855] &lt;br /&gt;
&lt;br /&gt;
1)  The recipes for a the Magics have changed to be a little more consistent with the Magical Devices recipe and to be a little more obvious from a common sense standpoint:&lt;br /&gt;
&lt;br /&gt;
Primary Magic, Harness Ability, Power Perceive, Targeted Magic&lt;br /&gt;
&lt;br /&gt;
The Magical Devices recipe, as you already know, is runestone, runestone, ring. The other four all follow the pattern &amp;quot;runestone, gem, and X&amp;quot;, where &amp;quot;X&amp;quot; is something that should (hopefully) make conceptual sense for the skill being trained.&lt;br /&gt;
&lt;br /&gt;
2)  The recipe for Hiding has changed. It now makes infinitely more sense and doesn&#039;t make my head hurt trying to figure out why a fish was the fourth ingredient. The recipe now has three items, one of which is a gem, and the other two of which someone actually already figured out and just didn&#039;t know it. It makes sense when you think of Hiding.&lt;br /&gt;
&lt;br /&gt;
3)  The recipe for Charisma has changed. The item that was removed from the recipe was &amp;quot;robes&amp;quot;, as they were apparently too big to be fed to the skeletons after some changes to prevent people from feeding large items were made. The first item is a gem, the other two make sense in a &amp;quot;Oh I&#039;m so pretty! Look at me! Why, I think I&#039;ll do just that!&amp;quot; frame of mind.&lt;/div&gt;</summary>
		<author><name>DR-LYNEYA</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Skeleton_Recipes&amp;diff=378763</id>
		<title>Skeleton Recipes</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Skeleton_Recipes&amp;diff=378763"/>
		<updated>2014-10-29T02:28:58Z</updated>

		<summary type="html">&lt;p&gt;DR-LYNEYA: /* Other Recipes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spoilers}}&lt;br /&gt;
{{incomplete}}&lt;br /&gt;
{{RTOC}}&lt;br /&gt;
&lt;br /&gt;
These recipes are to be used in conjunction with an {{ilink|i|Animal Skeleton}}.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Usage===&lt;br /&gt;
After activating your skeleton, you may FEED it up to four items and then activate it by RUBbing it. Feeding your skeleton the appropriate items may result in a produced item or effect, the discovered recipes for which are listed further below. Not all items can be fed to the skeleton, and it seems to crush some of them at random.  Physical size of the items seem to play a part in what it will eat (ie light edge/blunt weapons but not larger).&lt;br /&gt;
&lt;br /&gt;
*Bonuses from the skeleton are self-cast only [http://www.play.net/forums/messages.asp?forum=20&amp;amp;category=1&amp;amp;topic=2&amp;amp;message=53673]&lt;br /&gt;
*Cool-down time seems to be one RL hour.&lt;br /&gt;
*Stat bonuses last 30 minutes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Solving the Recipes===&lt;br /&gt;
&lt;br /&gt;
There are 106 recipes as of Nov 16th.  (55/105 found) &#039;&#039;Confirmed: SGM Lyneya&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
Click [[Skeleton Recipes/Failures|here]] to see failed attempts.&amp;lt;br&amp;gt;&lt;br /&gt;
Click [[Skeleton Recipes/Items|here]] to see what items the skeleton will and will not eat.&lt;br /&gt;
&lt;br /&gt;
There seems to be an issue with the LX/HX formulas.  Specifically HX isn&#039;t working (likely the LX formula is suppose to be the HX formula.)&lt;br /&gt;
&lt;br /&gt;
== Skillset Bonus Recipes ==&lt;br /&gt;
====Armor Skillset Bonuses====&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|||Ingredient||Ingredient||Ingredient||Ingredient&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Shield Usage}}||shield||gem||gem||&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Light Armor}}||skin||skin||gem||&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Chain Armor}}||chain||chain||gem||&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Brigandine Armor}}||helm||helm||metal||gem&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Plate Armor}}||plate||plate||gem||&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Plate Armor}}||plate||plate||metal||gem&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Light Armor}}||cloth||cloth||gem||&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Light Armor}}||bone||bone||gem||&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Defending}}||shield||shield||LB||LE&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Lore Skillset Bonuses====&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|||Ingredient||Ingredient||Ingredient||Ingredient&lt;br /&gt;
|-&lt;br /&gt;
|Scholarship||paper||paper||stylus||stylus&lt;br /&gt;
|-&lt;br /&gt;
|Scholarship||charcoal||ear||stick||&lt;br /&gt;
|-&lt;br /&gt;
|Performance||string||ale||stick||&lt;br /&gt;
|-&lt;br /&gt;
|Performance||bone||bone||bone||&lt;br /&gt;
|-&lt;br /&gt;
|Performance||strings||rope||wood||&lt;br /&gt;
|-&lt;br /&gt;
|Performance||wood||wood||pipe||&lt;br /&gt;
|-&lt;br /&gt;
|Performance||drink||drink||drink||drink&lt;br /&gt;
|-&lt;br /&gt;
|Empathy||herb||bracelet||dust bunny||herb&lt;br /&gt;
|-&lt;br /&gt;
|Astrology||burin||tusk||||&lt;br /&gt;
|-&lt;br /&gt;
|Mechanical Lore||grass||vine||rock||pestle&lt;br /&gt;
|-&lt;br /&gt;
|Appraisal||glass||glass||glass||&lt;br /&gt;
|-&lt;br /&gt;
|Tactics||skin||skin||grass||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Magic Skillset Bonuses====&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|||Ingredient||Ingredient||Ingredient||Ingredient&lt;br /&gt;
|-&lt;br /&gt;
|Primary Magic||gem||runestone||paper||&lt;br /&gt;
|-&lt;br /&gt;
|Attunement||gem||runestone||pouch||&lt;br /&gt;
|-&lt;br /&gt;
|Utility||gem||runestone||glass||&lt;br /&gt;
|-&lt;br /&gt;
|Augmentation||runestone||runestone||ring||&lt;br /&gt;
|-&lt;br /&gt;
|Targeted Magic||runestone||gem||arrow||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Survival Skillset Bonuses====&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|||Ingredient||Ingredient||Ingredient||Ingredient&lt;br /&gt;
|-&lt;br /&gt;
|Evasion||herb||herb||food||drink&lt;br /&gt;
|-&lt;br /&gt;
|Athletics||rope||rope||rope||&lt;br /&gt;
|-&lt;br /&gt;
|Perception||glass||glass||||&lt;br /&gt;
|-&lt;br /&gt;
|Outdoorsmanship||paper||herb||dirt||wood&lt;br /&gt;
|-&lt;br /&gt;
|Stealth||cloak||gem||dagger||&lt;br /&gt;
|-&lt;br /&gt;
|Locksmithing||lockpick||lockpick||lockpick||box&lt;br /&gt;
|-&lt;br /&gt;
|Locksmithing||dirt||rock||wood||box&lt;br /&gt;
|-&lt;br /&gt;
|Thievery||cloak||dagger||||&lt;br /&gt;
|-&lt;br /&gt;
|Thievery||gloves||gloves||cloak||dagger&lt;br /&gt;
|-&lt;br /&gt;
|First Aid||bandages||bandages||LE||&lt;br /&gt;
|-&lt;br /&gt;
|Outdoorsmanship||dirt||rock||wood||grass&lt;br /&gt;
|-&lt;br /&gt;
|Evasion||rope||rope||LE||LE&lt;br /&gt;
|-&lt;br /&gt;
|Skinning||skin||skin||LE||&lt;br /&gt;
|-&lt;br /&gt;
|Athletics||fish||fish||fish||fish&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Weapon Skillset Bonuses====&lt;br /&gt;
&#039;&#039;LE is a light edged weapon, LB is a light blunt weapon.&#039;&#039;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|||Ingredient||Ingredient||Ingredient||Ingredient&lt;br /&gt;
|-&lt;br /&gt;
|Small Edged||LE||gem||gem||&lt;br /&gt;
|-&lt;br /&gt;
|Small Edged||LE||LE||gem||&lt;br /&gt;
|-&lt;br /&gt;
|Large Edged||LE||LE||LE||&lt;br /&gt;
|-&lt;br /&gt;
|Twohanded Edged||LE||LE||LE||LE&lt;br /&gt;
|-&lt;br /&gt;
|Small Blunt||LB||gem||gem||&lt;br /&gt;
|-&lt;br /&gt;
|Small Blunt||LB||LB||gem||&lt;br /&gt;
|-&lt;br /&gt;
|Large Blunt||LB||LB||LB||gem&lt;br /&gt;
|-&lt;br /&gt;
|Twohanded Blunt||LB||LB||LB||LB&lt;br /&gt;
|-&lt;br /&gt;
|Slings||skin||skin||rock||rock&lt;br /&gt;
|-&lt;br /&gt;
|Slings||skin||wood||rock||rock&lt;br /&gt;
|-&lt;br /&gt;
|Bows||wood||wood||rope||&lt;br /&gt;
|-&lt;br /&gt;
|Bows||wood||wood||rope||rope&lt;br /&gt;
|-&lt;br /&gt;
|Bows||wood||wood||wood||rope&lt;br /&gt;
|-&lt;br /&gt;
|Crossbow||wood||wood||LE||rope&lt;br /&gt;
|-&lt;br /&gt;
|Crossbow||wood||LE||LE||LB&lt;br /&gt;
|-&lt;br /&gt;
|Staves||wood||wood||LB||&lt;br /&gt;
|-&lt;br /&gt;
|Staves||wood||wood||wood||LB&lt;br /&gt;
|-&lt;br /&gt;
|Polearms||wood||wood||wood||LE&lt;br /&gt;
|-&lt;br /&gt;
|Polearms||wood||wood||LE||LE&lt;br /&gt;
|-&lt;br /&gt;
|Light Thrown||LE||LE||||&lt;br /&gt;
|-&lt;br /&gt;
|Heavy Thrown||LE||LE||LE||&lt;br /&gt;
|-&lt;br /&gt;
|Brawling||wood||rock||boots||&lt;br /&gt;
|-&lt;br /&gt;
|Offhand Weapon||LE||LB||||&lt;br /&gt;
|-&lt;br /&gt;
|Parry Ability||wood||wood||gem||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Other Recipes==&lt;br /&gt;
====Stat Bonuses====&lt;br /&gt;
&#039;&#039;Stat Bonuses range from +2 to +6 for each stat bonus recipe discovered so far. From Hanryu&#039;s forge testing, it seems the strength bonus is either +2 or +3 per feeding. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Note&#039;&#039;&#039; - The crystal minds do NOT need to be completed (with the 1 hour psyche cool down.)&#039;&#039;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|||Ingredient||Ingredient||Ingredient||Ingredient&lt;br /&gt;
|-&lt;br /&gt;
|strength||rock||metal||metal||wood&lt;br /&gt;
|-&lt;br /&gt;
|agility||rope||LE||grass||&lt;br /&gt;
|-&lt;br /&gt;
|Discipline||wood||runestone||sage||&lt;br /&gt;
|-&lt;br /&gt;
|Discipline||a smooth blue crystal||a jagged blue shard||a jagged blue shard||&lt;br /&gt;
|-&lt;br /&gt;
|wisdom||paper||stylus||rock||rock&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom||a smooth red crystal||a jagged red shard||a jagged red shard||&lt;br /&gt;
|-&lt;br /&gt;
|intelligence||spectacles||spectacles||gem||&lt;br /&gt;
|-&lt;br /&gt;
|Intelligence||a smooth black crystal||a jagged black shard||a jagged black shard||&lt;br /&gt;
|-&lt;br /&gt;
|reflex||rope||rope||wood||arrow&lt;br /&gt;
|-&lt;br /&gt;
|charisma||mirror||gem||hairbrush||&lt;br /&gt;
|-&lt;br /&gt;
|stamina||rock||rock||wood||dirt&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Other Recipes====&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|||Ingredient||Ingredient||Ingredient||Ingredient&lt;br /&gt;
|-&lt;br /&gt;
|Leather Gloves||leather skin||leather skin||||&lt;br /&gt;
|-&lt;br /&gt;
|Bundling Rope||vine||vine||vine||&lt;br /&gt;
|-&lt;br /&gt;
|torch||stick||stick||cloth||oil&lt;br /&gt;
|-&lt;br /&gt;
|gem pouch||skin||skin||gem||gem&lt;br /&gt;
|-&lt;br /&gt;
|slim lockpick||metal||locked box||||&lt;br /&gt;
|-&lt;br /&gt;
|ordinary lockpick||metal||metal||locked box||&lt;br /&gt;
|-&lt;br /&gt;
|stout lockpick||metal||metal||metal||locked box&lt;br /&gt;
|-&lt;br /&gt;
|Rinds||skin||naphtha||oil||&lt;br /&gt;
|-&lt;br /&gt;
|Hard Cider||apple||apple||ale||&lt;br /&gt;
|-&lt;br /&gt;
|Lemonade||water||lemon||lemon||&lt;br /&gt;
|-&lt;br /&gt;
|Apple Juice||water||apple||apple||&lt;br /&gt;
|-&lt;br /&gt;
|Orange Juice||water||orange||orange||&lt;br /&gt;
|-&lt;br /&gt;
|Casserole||food||food||food||water&lt;br /&gt;
|-&lt;br /&gt;
|Apple Pie||apple||apple||bread||bread&lt;br /&gt;
|-&lt;br /&gt;
|Cherry Pie||cherry||cherry||bread||bread&lt;br /&gt;
|-&lt;br /&gt;
|meat pie||meat||meat||bread||bread&lt;br /&gt;
|-&lt;br /&gt;
|fish pie||fish||fish||bread||bread&lt;br /&gt;
|-&lt;br /&gt;
|chocolate pie||chocolate||chocolate||bread||bread&lt;br /&gt;
|-&lt;br /&gt;
|lemon pie||lemon||lemon||bread||bread&lt;br /&gt;
|-&lt;br /&gt;
|cream pie||milk||milk||bread||bread&lt;br /&gt;
|-&lt;br /&gt;
|almond butter||almond||almond||sugar||sugar&lt;br /&gt;
|-&lt;br /&gt;
|almond butter sandwich||almond butter||bread||||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*severe neck wounds -- drink + peppers&lt;br /&gt;
*a spiral &#039;&#039;&amp;lt;gem name&amp;gt;&#039;&#039; charm -- &amp;lt;metal&amp;gt;bar/nugget or Imperial coin + gem&lt;br /&gt;
*{{ilink|i|Shard of translucent crystal}} -- ??(not on list)&lt;br /&gt;
*Health regeneration-(15% or so) -- 4 sprigs of lavender&lt;br /&gt;
*Mana regeneration -- &#039;&#039;??&#039;&#039;(Has been made)(not on list)&lt;br /&gt;
*?? -- charcoal + naphtha(not on list)&lt;br /&gt;
&lt;br /&gt;
==Unsolved hints==&lt;br /&gt;
I&#039;ll say this...the Shield bonus recipe is slightly off of the &amp;quot;2 items + gem&amp;quot; pattern. It&#039;s definitely not 2 shields and 1 gem. That should help. &lt;br /&gt;
&lt;br /&gt;
*Two food items of a few different types, along with two certain specific food items, will make pies.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Solomon&#039;s 11/30 Recipe Update Post [http://www.play.net/forums/messages.asp?forum=20&amp;amp;category=13&amp;amp;topic=30&amp;amp;message=855] &lt;br /&gt;
&lt;br /&gt;
1)  The recipes for a the Magics have changed to be a little more consistent with the Magical Devices recipe and to be a little more obvious from a common sense standpoint:&lt;br /&gt;
&lt;br /&gt;
Primary Magic, Harness Ability, Power Perceive, Targeted Magic&lt;br /&gt;
&lt;br /&gt;
The Magical Devices recipe, as you already know, is runestone, runestone, ring. The other four all follow the pattern &amp;quot;runestone, gem, and X&amp;quot;, where &amp;quot;X&amp;quot; is something that should (hopefully) make conceptual sense for the skill being trained.&lt;br /&gt;
&lt;br /&gt;
2)  The recipe for Hiding has changed. It now makes infinitely more sense and doesn&#039;t make my head hurt trying to figure out why a fish was the fourth ingredient. The recipe now has three items, one of which is a gem, and the other two of which someone actually already figured out and just didn&#039;t know it. It makes sense when you think of Hiding.&lt;br /&gt;
&lt;br /&gt;
3)  The recipe for Charisma has changed. The item that was removed from the recipe was &amp;quot;robes&amp;quot;, as they were apparently too big to be fed to the skeletons after some changes to prevent people from feeding large items were made. The first item is a gem, the other two make sense in a &amp;quot;Oh I&#039;m so pretty! Look at me! Why, I think I&#039;ll do just that!&amp;quot; frame of mind.&lt;/div&gt;</summary>
		<author><name>DR-LYNEYA</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Skeleton_Recipes&amp;diff=378761</id>
		<title>Skeleton Recipes</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Skeleton_Recipes&amp;diff=378761"/>
		<updated>2014-10-29T02:23:16Z</updated>

		<summary type="html">&lt;p&gt;DR-LYNEYA: /* Stat Bonuses */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spoilers}}&lt;br /&gt;
{{incomplete}}&lt;br /&gt;
{{RTOC}}&lt;br /&gt;
&lt;br /&gt;
These recipes are to be used in conjunction with an {{ilink|i|Animal Skeleton}}.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Usage===&lt;br /&gt;
After activating your skeleton, you may FEED it up to four items and then activate it by RUBbing it. Feeding your skeleton the appropriate items may result in a produced item or effect, the discovered recipes for which are listed further below. Not all items can be fed to the skeleton, and it seems to crush some of them at random.  Physical size of the items seem to play a part in what it will eat (ie light edge/blunt weapons but not larger).&lt;br /&gt;
&lt;br /&gt;
*Bonuses from the skeleton are self-cast only [http://www.play.net/forums/messages.asp?forum=20&amp;amp;category=1&amp;amp;topic=2&amp;amp;message=53673]&lt;br /&gt;
*Cool-down time seems to be one RL hour.&lt;br /&gt;
*Stat bonuses last 30 minutes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Solving the Recipes===&lt;br /&gt;
&lt;br /&gt;
There are 106 recipes as of Nov 16th.  (55/105 found) &#039;&#039;Confirmed: SGM Lyneya&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
Click [[Skeleton Recipes/Failures|here]] to see failed attempts.&amp;lt;br&amp;gt;&lt;br /&gt;
Click [[Skeleton Recipes/Items|here]] to see what items the skeleton will and will not eat.&lt;br /&gt;
&lt;br /&gt;
There seems to be an issue with the LX/HX formulas.  Specifically HX isn&#039;t working (likely the LX formula is suppose to be the HX formula.)&lt;br /&gt;
&lt;br /&gt;
== Skillset Bonus Recipes ==&lt;br /&gt;
====Armor Skillset Bonuses====&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|||Ingredient||Ingredient||Ingredient||Ingredient&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Shield Usage}}||shield||gem||gem||&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Light Armor}}||skin||skin||gem||&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Chain Armor}}||chain||chain||gem||&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Brigandine Armor}}||helm||helm||metal||gem&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Plate Armor}}||plate||plate||gem||&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Plate Armor}}||plate||plate||metal||gem&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Light Armor}}||cloth||cloth||gem||&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Light Armor}}||bone||bone||gem||&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Defending}}||shield||shield||LB||LE&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Lore Skillset Bonuses====&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|||Ingredient||Ingredient||Ingredient||Ingredient&lt;br /&gt;
|-&lt;br /&gt;
|Scholarship||paper||paper||stylus||stylus&lt;br /&gt;
|-&lt;br /&gt;
|Scholarship||charcoal||ear||stick||&lt;br /&gt;
|-&lt;br /&gt;
|Performance||string||ale||stick||&lt;br /&gt;
|-&lt;br /&gt;
|Performance||bone||bone||bone||&lt;br /&gt;
|-&lt;br /&gt;
|Performance||strings||rope||wood||&lt;br /&gt;
|-&lt;br /&gt;
|Performance||wood||wood||pipe||&lt;br /&gt;
|-&lt;br /&gt;
|Performance||drink||drink||drink||drink&lt;br /&gt;
|-&lt;br /&gt;
|Empathy||herb||bracelet||dust bunny||herb&lt;br /&gt;
|-&lt;br /&gt;
|Astrology||burin||tusk||||&lt;br /&gt;
|-&lt;br /&gt;
|Mechanical Lore||grass||vine||rock||pestle&lt;br /&gt;
|-&lt;br /&gt;
|Appraisal||glass||glass||glass||&lt;br /&gt;
|-&lt;br /&gt;
|Tactics||skin||skin||grass||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Magic Skillset Bonuses====&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|||Ingredient||Ingredient||Ingredient||Ingredient&lt;br /&gt;
|-&lt;br /&gt;
|Primary Magic||gem||runestone||paper||&lt;br /&gt;
|-&lt;br /&gt;
|Attunement||gem||runestone||pouch||&lt;br /&gt;
|-&lt;br /&gt;
|Utility||gem||runestone||glass||&lt;br /&gt;
|-&lt;br /&gt;
|Augmentation||runestone||runestone||ring||&lt;br /&gt;
|-&lt;br /&gt;
|Targeted Magic||runestone||gem||arrow||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Survival Skillset Bonuses====&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|||Ingredient||Ingredient||Ingredient||Ingredient&lt;br /&gt;
|-&lt;br /&gt;
|Evasion||herb||herb||food||drink&lt;br /&gt;
|-&lt;br /&gt;
|Athletics||rope||rope||rope||&lt;br /&gt;
|-&lt;br /&gt;
|Perception||glass||glass||||&lt;br /&gt;
|-&lt;br /&gt;
|Outdoorsmanship||paper||herb||dirt||wood&lt;br /&gt;
|-&lt;br /&gt;
|Stealth||cloak||gem||dagger||&lt;br /&gt;
|-&lt;br /&gt;
|Locksmithing||lockpick||lockpick||lockpick||box&lt;br /&gt;
|-&lt;br /&gt;
|Locksmithing||dirt||rock||wood||box&lt;br /&gt;
|-&lt;br /&gt;
|Thievery||cloak||dagger||||&lt;br /&gt;
|-&lt;br /&gt;
|Thievery||gloves||gloves||cloak||dagger&lt;br /&gt;
|-&lt;br /&gt;
|First Aid||bandages||bandages||LE||&lt;br /&gt;
|-&lt;br /&gt;
|Outdoorsmanship||dirt||rock||wood||grass&lt;br /&gt;
|-&lt;br /&gt;
|Evasion||rope||rope||LE||LE&lt;br /&gt;
|-&lt;br /&gt;
|Skinning||skin||skin||LE||&lt;br /&gt;
|-&lt;br /&gt;
|Athletics||fish||fish||fish||fish&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Weapon Skillset Bonuses====&lt;br /&gt;
&#039;&#039;LE is a light edged weapon, LB is a light blunt weapon.&#039;&#039;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|||Ingredient||Ingredient||Ingredient||Ingredient&lt;br /&gt;
|-&lt;br /&gt;
|Small Edged||LE||gem||gem||&lt;br /&gt;
|-&lt;br /&gt;
|Small Edged||LE||LE||gem||&lt;br /&gt;
|-&lt;br /&gt;
|Large Edged||LE||LE||LE||&lt;br /&gt;
|-&lt;br /&gt;
|Twohanded Edged||LE||LE||LE||LE&lt;br /&gt;
|-&lt;br /&gt;
|Small Blunt||LB||gem||gem||&lt;br /&gt;
|-&lt;br /&gt;
|Small Blunt||LB||LB||gem||&lt;br /&gt;
|-&lt;br /&gt;
|Large Blunt||LB||LB||LB||gem&lt;br /&gt;
|-&lt;br /&gt;
|Twohanded Blunt||LB||LB||LB||LB&lt;br /&gt;
|-&lt;br /&gt;
|Slings||skin||skin||rock||rock&lt;br /&gt;
|-&lt;br /&gt;
|Slings||skin||wood||rock||rock&lt;br /&gt;
|-&lt;br /&gt;
|Bows||wood||wood||rope||&lt;br /&gt;
|-&lt;br /&gt;
|Bows||wood||wood||rope||rope&lt;br /&gt;
|-&lt;br /&gt;
|Bows||wood||wood||wood||rope&lt;br /&gt;
|-&lt;br /&gt;
|Crossbow||wood||wood||LE||rope&lt;br /&gt;
|-&lt;br /&gt;
|Crossbow||wood||LE||LE||LB&lt;br /&gt;
|-&lt;br /&gt;
|Staves||wood||wood||LB||&lt;br /&gt;
|-&lt;br /&gt;
|Staves||wood||wood||wood||LB&lt;br /&gt;
|-&lt;br /&gt;
|Polearms||wood||wood||wood||LE&lt;br /&gt;
|-&lt;br /&gt;
|Polearms||wood||wood||LE||LE&lt;br /&gt;
|-&lt;br /&gt;
|Light Thrown||LE||LE||||&lt;br /&gt;
|-&lt;br /&gt;
|Heavy Thrown||LE||LE||LE||&lt;br /&gt;
|-&lt;br /&gt;
|Brawling||wood||rock||boots||&lt;br /&gt;
|-&lt;br /&gt;
|Offhand Weapon||LE||LB||||&lt;br /&gt;
|-&lt;br /&gt;
|Parry Ability||wood||wood||gem||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Other Recipes==&lt;br /&gt;
====Stat Bonuses====&lt;br /&gt;
&#039;&#039;Stat Bonuses range from +2 to +6 for each stat bonus recipe discovered so far. From Hanryu&#039;s forge testing, it seems the strength bonus is either +2 or +3 per feeding. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Note&#039;&#039;&#039; - The crystal minds do NOT need to be completed (with the 1 hour psyche cool down.)&#039;&#039;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|||Ingredient||Ingredient||Ingredient||Ingredient&lt;br /&gt;
|-&lt;br /&gt;
|strength||rock||metal||metal||wood&lt;br /&gt;
|-&lt;br /&gt;
|agility||rope||LE||grass||&lt;br /&gt;
|-&lt;br /&gt;
|Discipline||wood||runestone||sage||&lt;br /&gt;
|-&lt;br /&gt;
|Discipline||a smooth blue crystal||a jagged blue shard||a jagged blue shard||&lt;br /&gt;
|-&lt;br /&gt;
|wisdom||paper||stylus||rock||rock&lt;br /&gt;
|-&lt;br /&gt;
|Wisdom||a smooth red crystal||a jagged red shard||a jagged red shard||&lt;br /&gt;
|-&lt;br /&gt;
|intelligence||spectacles||spectacles||gem||&lt;br /&gt;
|-&lt;br /&gt;
|Intelligence||a smooth black crystal||a jagged black shard||a jagged black shard||&lt;br /&gt;
|-&lt;br /&gt;
|reflex||rope||rope||wood||arrow&lt;br /&gt;
|-&lt;br /&gt;
|charisma||mirror||gem||hairbrush||&lt;br /&gt;
|-&lt;br /&gt;
|stamina||rock||rock||wood||dirt&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Other Recipes====&lt;br /&gt;
*hard cider -- 2 apples + ale&lt;br /&gt;
*fried rinds -- critter skin + oil + naphtha&lt;br /&gt;
*severe neck wounds -- drink + peppers&lt;br /&gt;
*a spiral &#039;&#039;&amp;lt;gem name&amp;gt;&#039;&#039; charm -- &amp;lt;metal&amp;gt;bar/nugget or Imperial coin + gem&lt;br /&gt;
*bundling rope -- 3 vines&lt;br /&gt;
*a gem pouch -- 2 skinned items + 2 gems&lt;br /&gt;
*a torch -- &#039;&#039;2 stick + oil + cloth&#039;&#039;&lt;br /&gt;
*a lockpick -- &#039;&#039;metal + closed box + item&#039;&#039;&lt;br /&gt;
*apple juice -- 2 apples + water&lt;br /&gt;
*orange juice -- 2 oranges + water&lt;br /&gt;
*lemonade -- 2 lemons + water&lt;br /&gt;
*pies -- 2 of the same food + 2 specific foods(cherry/apple/meat/fish/chocolate/lemon/cream(2milk)/)&lt;br /&gt;
*almond butter sandwich -- &#039;&#039;almond butter + bread + item&#039;&#039;&lt;br /&gt;
*almond butter -- almond + almond + sugar + sugar&lt;br /&gt;
*ritual bread -- holy water + bread + item (must be cleric)&lt;br /&gt;
*odd casserole -- 3 food items + water&lt;br /&gt;
*{{ilink|i|Shard of translucent crystal}} -- ??(not on list)&lt;br /&gt;
*Health regeneration-(15% or so) -- 4 sprigs of lavender&lt;br /&gt;
*Mana regeneration -- &#039;&#039;??&#039;&#039;(Has been made)(not on list)&lt;br /&gt;
*?? -- charcoal + naphtha(not on list)&lt;br /&gt;
&lt;br /&gt;
==Unsolved hints==&lt;br /&gt;
I&#039;ll say this...the Shield bonus recipe is slightly off of the &amp;quot;2 items + gem&amp;quot; pattern. It&#039;s definitely not 2 shields and 1 gem. That should help. &lt;br /&gt;
&lt;br /&gt;
*Two food items of a few different types, along with two certain specific food items, will make pies.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Solomon&#039;s 11/30 Recipe Update Post [http://www.play.net/forums/messages.asp?forum=20&amp;amp;category=13&amp;amp;topic=30&amp;amp;message=855] &lt;br /&gt;
&lt;br /&gt;
1)  The recipes for a the Magics have changed to be a little more consistent with the Magical Devices recipe and to be a little more obvious from a common sense standpoint:&lt;br /&gt;
&lt;br /&gt;
Primary Magic, Harness Ability, Power Perceive, Targeted Magic&lt;br /&gt;
&lt;br /&gt;
The Magical Devices recipe, as you already know, is runestone, runestone, ring. The other four all follow the pattern &amp;quot;runestone, gem, and X&amp;quot;, where &amp;quot;X&amp;quot; is something that should (hopefully) make conceptual sense for the skill being trained.&lt;br /&gt;
&lt;br /&gt;
2)  The recipe for Hiding has changed. It now makes infinitely more sense and doesn&#039;t make my head hurt trying to figure out why a fish was the fourth ingredient. The recipe now has three items, one of which is a gem, and the other two of which someone actually already figured out and just didn&#039;t know it. It makes sense when you think of Hiding.&lt;br /&gt;
&lt;br /&gt;
3)  The recipe for Charisma has changed. The item that was removed from the recipe was &amp;quot;robes&amp;quot;, as they were apparently too big to be fed to the skeletons after some changes to prevent people from feeding large items were made. The first item is a gem, the other two make sense in a &amp;quot;Oh I&#039;m so pretty! Look at me! Why, I think I&#039;ll do just that!&amp;quot; frame of mind.&lt;/div&gt;</summary>
		<author><name>DR-LYNEYA</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Skeleton_Recipes&amp;diff=378757</id>
		<title>Skeleton Recipes</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Skeleton_Recipes&amp;diff=378757"/>
		<updated>2014-10-29T02:19:45Z</updated>

		<summary type="html">&lt;p&gt;DR-LYNEYA: /* Lore Skillset Bonuses */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spoilers}}&lt;br /&gt;
{{incomplete}}&lt;br /&gt;
{{RTOC}}&lt;br /&gt;
&lt;br /&gt;
These recipes are to be used in conjunction with an {{ilink|i|Animal Skeleton}}.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Usage===&lt;br /&gt;
After activating your skeleton, you may FEED it up to four items and then activate it by RUBbing it. Feeding your skeleton the appropriate items may result in a produced item or effect, the discovered recipes for which are listed further below. Not all items can be fed to the skeleton, and it seems to crush some of them at random.  Physical size of the items seem to play a part in what it will eat (ie light edge/blunt weapons but not larger).&lt;br /&gt;
&lt;br /&gt;
*Bonuses from the skeleton are self-cast only [http://www.play.net/forums/messages.asp?forum=20&amp;amp;category=1&amp;amp;topic=2&amp;amp;message=53673]&lt;br /&gt;
*Cool-down time seems to be one RL hour.&lt;br /&gt;
*Stat bonuses last 30 minutes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Solving the Recipes===&lt;br /&gt;
&lt;br /&gt;
There are 106 recipes as of Nov 16th.  (55/105 found) &#039;&#039;Confirmed: SGM Lyneya&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
Click [[Skeleton Recipes/Failures|here]] to see failed attempts.&amp;lt;br&amp;gt;&lt;br /&gt;
Click [[Skeleton Recipes/Items|here]] to see what items the skeleton will and will not eat.&lt;br /&gt;
&lt;br /&gt;
There seems to be an issue with the LX/HX formulas.  Specifically HX isn&#039;t working (likely the LX formula is suppose to be the HX formula.)&lt;br /&gt;
&lt;br /&gt;
== Skillset Bonus Recipes ==&lt;br /&gt;
====Armor Skillset Bonuses====&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|||Ingredient||Ingredient||Ingredient||Ingredient&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Shield Usage}}||shield||gem||gem||&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Light Armor}}||skin||skin||gem||&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Chain Armor}}||chain||chain||gem||&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Brigandine Armor}}||helm||helm||metal||gem&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Plate Armor}}||plate||plate||gem||&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Plate Armor}}||plate||plate||metal||gem&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Light Armor}}||cloth||cloth||gem||&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Light Armor}}||bone||bone||gem||&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Defending}}||shield||shield||LB||LE&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Lore Skillset Bonuses====&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|||Ingredient||Ingredient||Ingredient||Ingredient&lt;br /&gt;
|-&lt;br /&gt;
|Scholarship||paper||paper||stylus||stylus&lt;br /&gt;
|-&lt;br /&gt;
|Scholarship||charcoal||ear||stick||&lt;br /&gt;
|-&lt;br /&gt;
|Performance||string||ale||stick||&lt;br /&gt;
|-&lt;br /&gt;
|Performance||bone||bone||bone||&lt;br /&gt;
|-&lt;br /&gt;
|Performance||strings||rope||wood||&lt;br /&gt;
|-&lt;br /&gt;
|Performance||wood||wood||pipe||&lt;br /&gt;
|-&lt;br /&gt;
|Performance||drink||drink||drink||drink&lt;br /&gt;
|-&lt;br /&gt;
|Empathy||herb||bracelet||dust bunny||herb&lt;br /&gt;
|-&lt;br /&gt;
|Astrology||burin||tusk||||&lt;br /&gt;
|-&lt;br /&gt;
|Mechanical Lore||grass||vine||rock||pestle&lt;br /&gt;
|-&lt;br /&gt;
|Appraisal||glass||glass||glass||&lt;br /&gt;
|-&lt;br /&gt;
|Tactics||skin||skin||grass||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Magic Skillset Bonuses====&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|||Ingredient||Ingredient||Ingredient||Ingredient&lt;br /&gt;
|-&lt;br /&gt;
|Primary Magic||gem||runestone||paper||&lt;br /&gt;
|-&lt;br /&gt;
|Attunement||gem||runestone||pouch||&lt;br /&gt;
|-&lt;br /&gt;
|Utility||gem||runestone||glass||&lt;br /&gt;
|-&lt;br /&gt;
|Augmentation||runestone||runestone||ring||&lt;br /&gt;
|-&lt;br /&gt;
|Targeted Magic||runestone||gem||arrow||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Survival Skillset Bonuses====&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|||Ingredient||Ingredient||Ingredient||Ingredient&lt;br /&gt;
|-&lt;br /&gt;
|Evasion||herb||herb||food||drink&lt;br /&gt;
|-&lt;br /&gt;
|Athletics||rope||rope||rope||&lt;br /&gt;
|-&lt;br /&gt;
|Perception||glass||glass||||&lt;br /&gt;
|-&lt;br /&gt;
|Outdoorsmanship||paper||herb||dirt||wood&lt;br /&gt;
|-&lt;br /&gt;
|Stealth||cloak||gem||dagger||&lt;br /&gt;
|-&lt;br /&gt;
|Locksmithing||lockpick||lockpick||lockpick||box&lt;br /&gt;
|-&lt;br /&gt;
|Locksmithing||dirt||rock||wood||box&lt;br /&gt;
|-&lt;br /&gt;
|Thievery||cloak||dagger||||&lt;br /&gt;
|-&lt;br /&gt;
|Thievery||gloves||gloves||cloak||dagger&lt;br /&gt;
|-&lt;br /&gt;
|First Aid||bandages||bandages||LE||&lt;br /&gt;
|-&lt;br /&gt;
|Outdoorsmanship||dirt||rock||wood||grass&lt;br /&gt;
|-&lt;br /&gt;
|Evasion||rope||rope||LE||LE&lt;br /&gt;
|-&lt;br /&gt;
|Skinning||skin||skin||LE||&lt;br /&gt;
|-&lt;br /&gt;
|Athletics||fish||fish||fish||fish&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Weapon Skillset Bonuses====&lt;br /&gt;
&#039;&#039;LE is a light edged weapon, LB is a light blunt weapon.&#039;&#039;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|||Ingredient||Ingredient||Ingredient||Ingredient&lt;br /&gt;
|-&lt;br /&gt;
|Small Edged||LE||gem||gem||&lt;br /&gt;
|-&lt;br /&gt;
|Small Edged||LE||LE||gem||&lt;br /&gt;
|-&lt;br /&gt;
|Large Edged||LE||LE||LE||&lt;br /&gt;
|-&lt;br /&gt;
|Twohanded Edged||LE||LE||LE||LE&lt;br /&gt;
|-&lt;br /&gt;
|Small Blunt||LB||gem||gem||&lt;br /&gt;
|-&lt;br /&gt;
|Small Blunt||LB||LB||gem||&lt;br /&gt;
|-&lt;br /&gt;
|Large Blunt||LB||LB||LB||gem&lt;br /&gt;
|-&lt;br /&gt;
|Twohanded Blunt||LB||LB||LB||LB&lt;br /&gt;
|-&lt;br /&gt;
|Slings||skin||skin||rock||rock&lt;br /&gt;
|-&lt;br /&gt;
|Slings||skin||wood||rock||rock&lt;br /&gt;
|-&lt;br /&gt;
|Bows||wood||wood||rope||&lt;br /&gt;
|-&lt;br /&gt;
|Bows||wood||wood||rope||rope&lt;br /&gt;
|-&lt;br /&gt;
|Bows||wood||wood||wood||rope&lt;br /&gt;
|-&lt;br /&gt;
|Crossbow||wood||wood||LE||rope&lt;br /&gt;
|-&lt;br /&gt;
|Crossbow||wood||LE||LE||LB&lt;br /&gt;
|-&lt;br /&gt;
|Staves||wood||wood||LB||&lt;br /&gt;
|-&lt;br /&gt;
|Staves||wood||wood||wood||LB&lt;br /&gt;
|-&lt;br /&gt;
|Polearms||wood||wood||wood||LE&lt;br /&gt;
|-&lt;br /&gt;
|Polearms||wood||wood||LE||LE&lt;br /&gt;
|-&lt;br /&gt;
|Light Thrown||LE||LE||||&lt;br /&gt;
|-&lt;br /&gt;
|Heavy Thrown||LE||LE||LE||&lt;br /&gt;
|-&lt;br /&gt;
|Brawling||wood||rock||boots||&lt;br /&gt;
|-&lt;br /&gt;
|Offhand Weapon||LE||LB||||&lt;br /&gt;
|-&lt;br /&gt;
|Parry Ability||wood||wood||gem||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Other Recipes==&lt;br /&gt;
====Stat Bonuses====&lt;br /&gt;
&#039;&#039;Stat Bonuses range from +2 to +6 for each stat bonus recipe discovered so far. From Hanryu&#039;s forge testing, it seems the strength bonus is either +2 or +3 per feeding. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Note&#039;&#039;&#039; - The crystal minds do NOT need to be completed (with the 1 hour psyche cool down.)&#039;&#039;&lt;br /&gt;
*{{stat|Agility}} -- &#039;&#039;rope + LE weapon + grass&#039;&#039;&lt;br /&gt;
*{{stat|Charisma}} -- &#039;&#039;mirror + gem + hairbrush&#039;&#039;&lt;br /&gt;
*{{stat|Discipline}} -- blue [[Crystal Mind]]* + 2 [[Celestial Beacon|jagged blue shard]]&lt;br /&gt;
: &#039;&#039;&amp;lt;Non enchanting Alternate&amp;gt;&#039;&#039; -- &#039;&#039;wood + runestone +sage&#039;&#039;&lt;br /&gt;
*{{stat|Intelligence}} -- black [[Crystal Mind]]* + 2 [[Celestial Beacon|jagged black shard]]&lt;br /&gt;
: &#039;&#039;&amp;lt;Non enchanting Alternate&amp;gt;&#039;&#039; -- &#039;&#039;??(not on list)&#039;&#039;&lt;br /&gt;
*{{stat|Reflex}} -- &#039;&#039;2 rope + wood + arrow&#039;&#039;&lt;br /&gt;
*{{stat|Stamina}} -- &#039;&#039;2 rock + wood + dirt&#039;&#039;&lt;br /&gt;
*{{stat|Strength}} -- stick + rock + 2 metal&lt;br /&gt;
*{{stat|Wisdom}} -- red [[Crystal Mind]]* + 2 [[Celestial Beacon|jagged red shard]]&lt;br /&gt;
: &#039;&#039;&amp;lt;Non enchanting Alternate&amp;gt;&#039;&#039; -- &#039;&#039;2 rock + paper + stylus&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Other Recipes====&lt;br /&gt;
*hard cider -- 2 apples + ale&lt;br /&gt;
*fried rinds -- critter skin + oil + naphtha&lt;br /&gt;
*severe neck wounds -- drink + peppers&lt;br /&gt;
*a spiral &#039;&#039;&amp;lt;gem name&amp;gt;&#039;&#039; charm -- &amp;lt;metal&amp;gt;bar/nugget or Imperial coin + gem&lt;br /&gt;
*bundling rope -- 3 vines&lt;br /&gt;
*a gem pouch -- 2 skinned items + 2 gems&lt;br /&gt;
*a torch -- &#039;&#039;2 stick + oil + cloth&#039;&#039;&lt;br /&gt;
*a lockpick -- &#039;&#039;metal + closed box + item&#039;&#039;&lt;br /&gt;
*apple juice -- 2 apples + water&lt;br /&gt;
*orange juice -- 2 oranges + water&lt;br /&gt;
*lemonade -- 2 lemons + water&lt;br /&gt;
*pies -- 2 of the same food + 2 specific foods(cherry/apple/meat/fish/chocolate/lemon/cream(2milk)/)&lt;br /&gt;
*almond butter sandwich -- &#039;&#039;almond butter + bread + item&#039;&#039;&lt;br /&gt;
*almond butter -- almond + almond + sugar + sugar&lt;br /&gt;
*ritual bread -- holy water + bread + item (must be cleric)&lt;br /&gt;
*odd casserole -- 3 food items + water&lt;br /&gt;
*{{ilink|i|Shard of translucent crystal}} -- ??(not on list)&lt;br /&gt;
*Health regeneration-(15% or so) -- 4 sprigs of lavender&lt;br /&gt;
*Mana regeneration -- &#039;&#039;??&#039;&#039;(Has been made)(not on list)&lt;br /&gt;
*?? -- charcoal + naphtha(not on list)&lt;br /&gt;
&lt;br /&gt;
==Unsolved hints==&lt;br /&gt;
I&#039;ll say this...the Shield bonus recipe is slightly off of the &amp;quot;2 items + gem&amp;quot; pattern. It&#039;s definitely not 2 shields and 1 gem. That should help. &lt;br /&gt;
&lt;br /&gt;
*Two food items of a few different types, along with two certain specific food items, will make pies.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Solomon&#039;s 11/30 Recipe Update Post [http://www.play.net/forums/messages.asp?forum=20&amp;amp;category=13&amp;amp;topic=30&amp;amp;message=855] &lt;br /&gt;
&lt;br /&gt;
1)  The recipes for a the Magics have changed to be a little more consistent with the Magical Devices recipe and to be a little more obvious from a common sense standpoint:&lt;br /&gt;
&lt;br /&gt;
Primary Magic, Harness Ability, Power Perceive, Targeted Magic&lt;br /&gt;
&lt;br /&gt;
The Magical Devices recipe, as you already know, is runestone, runestone, ring. The other four all follow the pattern &amp;quot;runestone, gem, and X&amp;quot;, where &amp;quot;X&amp;quot; is something that should (hopefully) make conceptual sense for the skill being trained.&lt;br /&gt;
&lt;br /&gt;
2)  The recipe for Hiding has changed. It now makes infinitely more sense and doesn&#039;t make my head hurt trying to figure out why a fish was the fourth ingredient. The recipe now has three items, one of which is a gem, and the other two of which someone actually already figured out and just didn&#039;t know it. It makes sense when you think of Hiding.&lt;br /&gt;
&lt;br /&gt;
3)  The recipe for Charisma has changed. The item that was removed from the recipe was &amp;quot;robes&amp;quot;, as they were apparently too big to be fed to the skeletons after some changes to prevent people from feeding large items were made. The first item is a gem, the other two make sense in a &amp;quot;Oh I&#039;m so pretty! Look at me! Why, I think I&#039;ll do just that!&amp;quot; frame of mind.&lt;/div&gt;</summary>
		<author><name>DR-LYNEYA</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Skeleton_Recipes&amp;diff=378754</id>
		<title>Skeleton Recipes</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Skeleton_Recipes&amp;diff=378754"/>
		<updated>2014-10-29T02:17:46Z</updated>

		<summary type="html">&lt;p&gt;DR-LYNEYA: /* Survival Skillset Bonuses */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spoilers}}&lt;br /&gt;
{{incomplete}}&lt;br /&gt;
{{RTOC}}&lt;br /&gt;
&lt;br /&gt;
These recipes are to be used in conjunction with an {{ilink|i|Animal Skeleton}}.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Usage===&lt;br /&gt;
After activating your skeleton, you may FEED it up to four items and then activate it by RUBbing it. Feeding your skeleton the appropriate items may result in a produced item or effect, the discovered recipes for which are listed further below. Not all items can be fed to the skeleton, and it seems to crush some of them at random.  Physical size of the items seem to play a part in what it will eat (ie light edge/blunt weapons but not larger).&lt;br /&gt;
&lt;br /&gt;
*Bonuses from the skeleton are self-cast only [http://www.play.net/forums/messages.asp?forum=20&amp;amp;category=1&amp;amp;topic=2&amp;amp;message=53673]&lt;br /&gt;
*Cool-down time seems to be one RL hour.&lt;br /&gt;
*Stat bonuses last 30 minutes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Solving the Recipes===&lt;br /&gt;
&lt;br /&gt;
There are 106 recipes as of Nov 16th.  (55/105 found) &#039;&#039;Confirmed: SGM Lyneya&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
Click [[Skeleton Recipes/Failures|here]] to see failed attempts.&amp;lt;br&amp;gt;&lt;br /&gt;
Click [[Skeleton Recipes/Items|here]] to see what items the skeleton will and will not eat.&lt;br /&gt;
&lt;br /&gt;
There seems to be an issue with the LX/HX formulas.  Specifically HX isn&#039;t working (likely the LX formula is suppose to be the HX formula.)&lt;br /&gt;
&lt;br /&gt;
== Skillset Bonus Recipes ==&lt;br /&gt;
====Armor Skillset Bonuses====&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|||Ingredient||Ingredient||Ingredient||Ingredient&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Shield Usage}}||shield||gem||gem||&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Light Armor}}||skin||skin||gem||&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Chain Armor}}||chain||chain||gem||&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Brigandine Armor}}||helm||helm||metal||gem&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Plate Armor}}||plate||plate||gem||&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Plate Armor}}||plate||plate||metal||gem&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Light Armor}}||cloth||cloth||gem||&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Light Armor}}||bone||bone||gem||&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Defending}}||shield||shield||LB||LE&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Lore Skillset Bonuses====&lt;br /&gt;
*{{skill|Animal Lore}} -- 2 skin + grass&lt;br /&gt;
*{{skill|Appraisal}} -- 3 glass items&lt;br /&gt;
*{{skill|Astrology}} -- burin (finished or unfinished) + tusk (must be a Moon Mage)&lt;br /&gt;
*{{skill|Empathy}} -- bracelet + dust bunny + 2 herbs &lt;br /&gt;
*{{skill|Mechanical Lore}} --  pestle + rock + grass + vine&lt;br /&gt;
*{{skill|Musical Theory}} -- strings + ale + stick&lt;br /&gt;
*{{skill|Percussions}} -- 3 bone items (any - bone rings work, but &amp;quot;rib bone&amp;quot; doesn&#039;t)&lt;br /&gt;
*{{skill|Scholarship}} -- stick + charcoal + ear (used a grendel ear with success)&lt;br /&gt;
*{{skill|Strings}} -- strings + rope + wood&lt;br /&gt;
*{{skill|Teaching}} -- 2 paper + 2 stylus&lt;br /&gt;
*{{skill|Trading}} -- ??(missing from list)&lt;br /&gt;
*{{skill|Vocals}} -- 4 drink items&lt;br /&gt;
*{{skill|Winds}} -- 2 wood + bagpipes&lt;br /&gt;
&lt;br /&gt;
====Magic Skillset Bonuses====&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|||Ingredient||Ingredient||Ingredient||Ingredient&lt;br /&gt;
|-&lt;br /&gt;
|Primary Magic||gem||runestone||paper||&lt;br /&gt;
|-&lt;br /&gt;
|Attunement||gem||runestone||pouch||&lt;br /&gt;
|-&lt;br /&gt;
|Utility||gem||runestone||glass||&lt;br /&gt;
|-&lt;br /&gt;
|Augmentation||runestone||runestone||ring||&lt;br /&gt;
|-&lt;br /&gt;
|Targeted Magic||runestone||gem||arrow||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Survival Skillset Bonuses====&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|||Ingredient||Ingredient||Ingredient||Ingredient&lt;br /&gt;
|-&lt;br /&gt;
|Evasion||herb||herb||food||drink&lt;br /&gt;
|-&lt;br /&gt;
|Athletics||rope||rope||rope||&lt;br /&gt;
|-&lt;br /&gt;
|Perception||glass||glass||||&lt;br /&gt;
|-&lt;br /&gt;
|Outdoorsmanship||paper||herb||dirt||wood&lt;br /&gt;
|-&lt;br /&gt;
|Stealth||cloak||gem||dagger||&lt;br /&gt;
|-&lt;br /&gt;
|Locksmithing||lockpick||lockpick||lockpick||box&lt;br /&gt;
|-&lt;br /&gt;
|Locksmithing||dirt||rock||wood||box&lt;br /&gt;
|-&lt;br /&gt;
|Thievery||cloak||dagger||||&lt;br /&gt;
|-&lt;br /&gt;
|Thievery||gloves||gloves||cloak||dagger&lt;br /&gt;
|-&lt;br /&gt;
|First Aid||bandages||bandages||LE||&lt;br /&gt;
|-&lt;br /&gt;
|Outdoorsmanship||dirt||rock||wood||grass&lt;br /&gt;
|-&lt;br /&gt;
|Evasion||rope||rope||LE||LE&lt;br /&gt;
|-&lt;br /&gt;
|Skinning||skin||skin||LE||&lt;br /&gt;
|-&lt;br /&gt;
|Athletics||fish||fish||fish||fish&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Weapon Skillset Bonuses====&lt;br /&gt;
&#039;&#039;LE is a light edged weapon, LB is a light blunt weapon.&#039;&#039;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|||Ingredient||Ingredient||Ingredient||Ingredient&lt;br /&gt;
|-&lt;br /&gt;
|Small Edged||LE||gem||gem||&lt;br /&gt;
|-&lt;br /&gt;
|Small Edged||LE||LE||gem||&lt;br /&gt;
|-&lt;br /&gt;
|Large Edged||LE||LE||LE||&lt;br /&gt;
|-&lt;br /&gt;
|Twohanded Edged||LE||LE||LE||LE&lt;br /&gt;
|-&lt;br /&gt;
|Small Blunt||LB||gem||gem||&lt;br /&gt;
|-&lt;br /&gt;
|Small Blunt||LB||LB||gem||&lt;br /&gt;
|-&lt;br /&gt;
|Large Blunt||LB||LB||LB||gem&lt;br /&gt;
|-&lt;br /&gt;
|Twohanded Blunt||LB||LB||LB||LB&lt;br /&gt;
|-&lt;br /&gt;
|Slings||skin||skin||rock||rock&lt;br /&gt;
|-&lt;br /&gt;
|Slings||skin||wood||rock||rock&lt;br /&gt;
|-&lt;br /&gt;
|Bows||wood||wood||rope||&lt;br /&gt;
|-&lt;br /&gt;
|Bows||wood||wood||rope||rope&lt;br /&gt;
|-&lt;br /&gt;
|Bows||wood||wood||wood||rope&lt;br /&gt;
|-&lt;br /&gt;
|Crossbow||wood||wood||LE||rope&lt;br /&gt;
|-&lt;br /&gt;
|Crossbow||wood||LE||LE||LB&lt;br /&gt;
|-&lt;br /&gt;
|Staves||wood||wood||LB||&lt;br /&gt;
|-&lt;br /&gt;
|Staves||wood||wood||wood||LB&lt;br /&gt;
|-&lt;br /&gt;
|Polearms||wood||wood||wood||LE&lt;br /&gt;
|-&lt;br /&gt;
|Polearms||wood||wood||LE||LE&lt;br /&gt;
|-&lt;br /&gt;
|Light Thrown||LE||LE||||&lt;br /&gt;
|-&lt;br /&gt;
|Heavy Thrown||LE||LE||LE||&lt;br /&gt;
|-&lt;br /&gt;
|Brawling||wood||rock||boots||&lt;br /&gt;
|-&lt;br /&gt;
|Offhand Weapon||LE||LB||||&lt;br /&gt;
|-&lt;br /&gt;
|Parry Ability||wood||wood||gem||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Other Recipes==&lt;br /&gt;
====Stat Bonuses====&lt;br /&gt;
&#039;&#039;Stat Bonuses range from +2 to +6 for each stat bonus recipe discovered so far. From Hanryu&#039;s forge testing, it seems the strength bonus is either +2 or +3 per feeding. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Note&#039;&#039;&#039; - The crystal minds do NOT need to be completed (with the 1 hour psyche cool down.)&#039;&#039;&lt;br /&gt;
*{{stat|Agility}} -- &#039;&#039;rope + LE weapon + grass&#039;&#039;&lt;br /&gt;
*{{stat|Charisma}} -- &#039;&#039;mirror + gem + hairbrush&#039;&#039;&lt;br /&gt;
*{{stat|Discipline}} -- blue [[Crystal Mind]]* + 2 [[Celestial Beacon|jagged blue shard]]&lt;br /&gt;
: &#039;&#039;&amp;lt;Non enchanting Alternate&amp;gt;&#039;&#039; -- &#039;&#039;wood + runestone +sage&#039;&#039;&lt;br /&gt;
*{{stat|Intelligence}} -- black [[Crystal Mind]]* + 2 [[Celestial Beacon|jagged black shard]]&lt;br /&gt;
: &#039;&#039;&amp;lt;Non enchanting Alternate&amp;gt;&#039;&#039; -- &#039;&#039;??(not on list)&#039;&#039;&lt;br /&gt;
*{{stat|Reflex}} -- &#039;&#039;2 rope + wood + arrow&#039;&#039;&lt;br /&gt;
*{{stat|Stamina}} -- &#039;&#039;2 rock + wood + dirt&#039;&#039;&lt;br /&gt;
*{{stat|Strength}} -- stick + rock + 2 metal&lt;br /&gt;
*{{stat|Wisdom}} -- red [[Crystal Mind]]* + 2 [[Celestial Beacon|jagged red shard]]&lt;br /&gt;
: &#039;&#039;&amp;lt;Non enchanting Alternate&amp;gt;&#039;&#039; -- &#039;&#039;2 rock + paper + stylus&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Other Recipes====&lt;br /&gt;
*hard cider -- 2 apples + ale&lt;br /&gt;
*fried rinds -- critter skin + oil + naphtha&lt;br /&gt;
*severe neck wounds -- drink + peppers&lt;br /&gt;
*a spiral &#039;&#039;&amp;lt;gem name&amp;gt;&#039;&#039; charm -- &amp;lt;metal&amp;gt;bar/nugget or Imperial coin + gem&lt;br /&gt;
*bundling rope -- 3 vines&lt;br /&gt;
*a gem pouch -- 2 skinned items + 2 gems&lt;br /&gt;
*a torch -- &#039;&#039;2 stick + oil + cloth&#039;&#039;&lt;br /&gt;
*a lockpick -- &#039;&#039;metal + closed box + item&#039;&#039;&lt;br /&gt;
*apple juice -- 2 apples + water&lt;br /&gt;
*orange juice -- 2 oranges + water&lt;br /&gt;
*lemonade -- 2 lemons + water&lt;br /&gt;
*pies -- 2 of the same food + 2 specific foods(cherry/apple/meat/fish/chocolate/lemon/cream(2milk)/)&lt;br /&gt;
*almond butter sandwich -- &#039;&#039;almond butter + bread + item&#039;&#039;&lt;br /&gt;
*almond butter -- almond + almond + sugar + sugar&lt;br /&gt;
*ritual bread -- holy water + bread + item (must be cleric)&lt;br /&gt;
*odd casserole -- 3 food items + water&lt;br /&gt;
*{{ilink|i|Shard of translucent crystal}} -- ??(not on list)&lt;br /&gt;
*Health regeneration-(15% or so) -- 4 sprigs of lavender&lt;br /&gt;
*Mana regeneration -- &#039;&#039;??&#039;&#039;(Has been made)(not on list)&lt;br /&gt;
*?? -- charcoal + naphtha(not on list)&lt;br /&gt;
&lt;br /&gt;
==Unsolved hints==&lt;br /&gt;
I&#039;ll say this...the Shield bonus recipe is slightly off of the &amp;quot;2 items + gem&amp;quot; pattern. It&#039;s definitely not 2 shields and 1 gem. That should help. &lt;br /&gt;
&lt;br /&gt;
*Two food items of a few different types, along with two certain specific food items, will make pies.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Solomon&#039;s 11/30 Recipe Update Post [http://www.play.net/forums/messages.asp?forum=20&amp;amp;category=13&amp;amp;topic=30&amp;amp;message=855] &lt;br /&gt;
&lt;br /&gt;
1)  The recipes for a the Magics have changed to be a little more consistent with the Magical Devices recipe and to be a little more obvious from a common sense standpoint:&lt;br /&gt;
&lt;br /&gt;
Primary Magic, Harness Ability, Power Perceive, Targeted Magic&lt;br /&gt;
&lt;br /&gt;
The Magical Devices recipe, as you already know, is runestone, runestone, ring. The other four all follow the pattern &amp;quot;runestone, gem, and X&amp;quot;, where &amp;quot;X&amp;quot; is something that should (hopefully) make conceptual sense for the skill being trained.&lt;br /&gt;
&lt;br /&gt;
2)  The recipe for Hiding has changed. It now makes infinitely more sense and doesn&#039;t make my head hurt trying to figure out why a fish was the fourth ingredient. The recipe now has three items, one of which is a gem, and the other two of which someone actually already figured out and just didn&#039;t know it. It makes sense when you think of Hiding.&lt;br /&gt;
&lt;br /&gt;
3)  The recipe for Charisma has changed. The item that was removed from the recipe was &amp;quot;robes&amp;quot;, as they were apparently too big to be fed to the skeletons after some changes to prevent people from feeding large items were made. The first item is a gem, the other two make sense in a &amp;quot;Oh I&#039;m so pretty! Look at me! Why, I think I&#039;ll do just that!&amp;quot; frame of mind.&lt;/div&gt;</summary>
		<author><name>DR-LYNEYA</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Skeleton_Recipes&amp;diff=378753</id>
		<title>Skeleton Recipes</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Skeleton_Recipes&amp;diff=378753"/>
		<updated>2014-10-29T02:11:33Z</updated>

		<summary type="html">&lt;p&gt;DR-LYNEYA: /* Magic Skillset Bonuses */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spoilers}}&lt;br /&gt;
{{incomplete}}&lt;br /&gt;
{{RTOC}}&lt;br /&gt;
&lt;br /&gt;
These recipes are to be used in conjunction with an {{ilink|i|Animal Skeleton}}.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Usage===&lt;br /&gt;
After activating your skeleton, you may FEED it up to four items and then activate it by RUBbing it. Feeding your skeleton the appropriate items may result in a produced item or effect, the discovered recipes for which are listed further below. Not all items can be fed to the skeleton, and it seems to crush some of them at random.  Physical size of the items seem to play a part in what it will eat (ie light edge/blunt weapons but not larger).&lt;br /&gt;
&lt;br /&gt;
*Bonuses from the skeleton are self-cast only [http://www.play.net/forums/messages.asp?forum=20&amp;amp;category=1&amp;amp;topic=2&amp;amp;message=53673]&lt;br /&gt;
*Cool-down time seems to be one RL hour.&lt;br /&gt;
*Stat bonuses last 30 minutes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Solving the Recipes===&lt;br /&gt;
&lt;br /&gt;
There are 106 recipes as of Nov 16th.  (55/105 found) &#039;&#039;Confirmed: SGM Lyneya&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
Click [[Skeleton Recipes/Failures|here]] to see failed attempts.&amp;lt;br&amp;gt;&lt;br /&gt;
Click [[Skeleton Recipes/Items|here]] to see what items the skeleton will and will not eat.&lt;br /&gt;
&lt;br /&gt;
There seems to be an issue with the LX/HX formulas.  Specifically HX isn&#039;t working (likely the LX formula is suppose to be the HX formula.)&lt;br /&gt;
&lt;br /&gt;
== Skillset Bonus Recipes ==&lt;br /&gt;
====Armor Skillset Bonuses====&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|||Ingredient||Ingredient||Ingredient||Ingredient&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Shield Usage}}||shield||gem||gem||&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Light Armor}}||skin||skin||gem||&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Chain Armor}}||chain||chain||gem||&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Brigandine Armor}}||helm||helm||metal||gem&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Plate Armor}}||plate||plate||gem||&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Plate Armor}}||plate||plate||metal||gem&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Light Armor}}||cloth||cloth||gem||&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Light Armor}}||bone||bone||gem||&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Defending}}||shield||shield||LB||LE&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Lore Skillset Bonuses====&lt;br /&gt;
*{{skill|Animal Lore}} -- 2 skin + grass&lt;br /&gt;
*{{skill|Appraisal}} -- 3 glass items&lt;br /&gt;
*{{skill|Astrology}} -- burin (finished or unfinished) + tusk (must be a Moon Mage)&lt;br /&gt;
*{{skill|Empathy}} -- bracelet + dust bunny + 2 herbs &lt;br /&gt;
*{{skill|Mechanical Lore}} --  pestle + rock + grass + vine&lt;br /&gt;
*{{skill|Musical Theory}} -- strings + ale + stick&lt;br /&gt;
*{{skill|Percussions}} -- 3 bone items (any - bone rings work, but &amp;quot;rib bone&amp;quot; doesn&#039;t)&lt;br /&gt;
*{{skill|Scholarship}} -- stick + charcoal + ear (used a grendel ear with success)&lt;br /&gt;
*{{skill|Strings}} -- strings + rope + wood&lt;br /&gt;
*{{skill|Teaching}} -- 2 paper + 2 stylus&lt;br /&gt;
*{{skill|Trading}} -- ??(missing from list)&lt;br /&gt;
*{{skill|Vocals}} -- 4 drink items&lt;br /&gt;
*{{skill|Winds}} -- 2 wood + bagpipes&lt;br /&gt;
&lt;br /&gt;
====Magic Skillset Bonuses====&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|||Ingredient||Ingredient||Ingredient||Ingredient&lt;br /&gt;
|-&lt;br /&gt;
|Primary Magic||gem||runestone||paper||&lt;br /&gt;
|-&lt;br /&gt;
|Attunement||gem||runestone||pouch||&lt;br /&gt;
|-&lt;br /&gt;
|Utility||gem||runestone||glass||&lt;br /&gt;
|-&lt;br /&gt;
|Augmentation||runestone||runestone||ring||&lt;br /&gt;
|-&lt;br /&gt;
|Targeted Magic||runestone||gem||arrow||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Survival Skillset Bonuses====&lt;br /&gt;
*{{skill|Backstab}} -- ?? (missing from list)&lt;br /&gt;
*{{skill|Climbing}} -- 3 ropes&lt;br /&gt;
*{{skill|Disarm Traps}} -- dirt + rock + wood + box&lt;br /&gt;
*{{skill|Escaping}} -- 2 ropes + 2 light edged weapons&lt;br /&gt;
*{{skill|Evasion}} -- 2 herb + food + drink&lt;br /&gt;
*{{skill|First Aid}} -- 2 bandages + le weapon&lt;br /&gt;
*{{skill|Foraging}} -- dirt + rock + wood + grass&lt;br /&gt;
*{{skill|Hiding}} -- cloak + gem + dagger&lt;br /&gt;
*{{skill|Lockpicking}} -- 3 lockpicks + box&lt;br /&gt;
*{{skill|Perception}} -- 2 glass items&lt;br /&gt;
*{{skill|Scouting}} -- paper + herb + wood + dirt&lt;br /&gt;
*{{skill|Skinning}} -- Light Edge weapon + 2 skinned items&lt;br /&gt;
*{{skill|Stalking}} -- cloak + dagger&lt;br /&gt;
*{{skill|Stealing}} -- 2 gloves + dagger + cloak&lt;br /&gt;
*{{skill|Swimming}} -- 4 fish&lt;br /&gt;
&lt;br /&gt;
====Weapon Skillset Bonuses====&lt;br /&gt;
&#039;&#039;LE is a light edged weapon, LB is a light blunt weapon.&#039;&#039;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|||Ingredient||Ingredient||Ingredient||Ingredient&lt;br /&gt;
|-&lt;br /&gt;
|Small Edged||LE||gem||gem||&lt;br /&gt;
|-&lt;br /&gt;
|Small Edged||LE||LE||gem||&lt;br /&gt;
|-&lt;br /&gt;
|Large Edged||LE||LE||LE||&lt;br /&gt;
|-&lt;br /&gt;
|Twohanded Edged||LE||LE||LE||LE&lt;br /&gt;
|-&lt;br /&gt;
|Small Blunt||LB||gem||gem||&lt;br /&gt;
|-&lt;br /&gt;
|Small Blunt||LB||LB||gem||&lt;br /&gt;
|-&lt;br /&gt;
|Large Blunt||LB||LB||LB||gem&lt;br /&gt;
|-&lt;br /&gt;
|Twohanded Blunt||LB||LB||LB||LB&lt;br /&gt;
|-&lt;br /&gt;
|Slings||skin||skin||rock||rock&lt;br /&gt;
|-&lt;br /&gt;
|Slings||skin||wood||rock||rock&lt;br /&gt;
|-&lt;br /&gt;
|Bows||wood||wood||rope||&lt;br /&gt;
|-&lt;br /&gt;
|Bows||wood||wood||rope||rope&lt;br /&gt;
|-&lt;br /&gt;
|Bows||wood||wood||wood||rope&lt;br /&gt;
|-&lt;br /&gt;
|Crossbow||wood||wood||LE||rope&lt;br /&gt;
|-&lt;br /&gt;
|Crossbow||wood||LE||LE||LB&lt;br /&gt;
|-&lt;br /&gt;
|Staves||wood||wood||LB||&lt;br /&gt;
|-&lt;br /&gt;
|Staves||wood||wood||wood||LB&lt;br /&gt;
|-&lt;br /&gt;
|Polearms||wood||wood||wood||LE&lt;br /&gt;
|-&lt;br /&gt;
|Polearms||wood||wood||LE||LE&lt;br /&gt;
|-&lt;br /&gt;
|Light Thrown||LE||LE||||&lt;br /&gt;
|-&lt;br /&gt;
|Heavy Thrown||LE||LE||LE||&lt;br /&gt;
|-&lt;br /&gt;
|Brawling||wood||rock||boots||&lt;br /&gt;
|-&lt;br /&gt;
|Offhand Weapon||LE||LB||||&lt;br /&gt;
|-&lt;br /&gt;
|Parry Ability||wood||wood||gem||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Other Recipes==&lt;br /&gt;
====Stat Bonuses====&lt;br /&gt;
&#039;&#039;Stat Bonuses range from +2 to +6 for each stat bonus recipe discovered so far. From Hanryu&#039;s forge testing, it seems the strength bonus is either +2 or +3 per feeding. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Note&#039;&#039;&#039; - The crystal minds do NOT need to be completed (with the 1 hour psyche cool down.)&#039;&#039;&lt;br /&gt;
*{{stat|Agility}} -- &#039;&#039;rope + LE weapon + grass&#039;&#039;&lt;br /&gt;
*{{stat|Charisma}} -- &#039;&#039;mirror + gem + hairbrush&#039;&#039;&lt;br /&gt;
*{{stat|Discipline}} -- blue [[Crystal Mind]]* + 2 [[Celestial Beacon|jagged blue shard]]&lt;br /&gt;
: &#039;&#039;&amp;lt;Non enchanting Alternate&amp;gt;&#039;&#039; -- &#039;&#039;wood + runestone +sage&#039;&#039;&lt;br /&gt;
*{{stat|Intelligence}} -- black [[Crystal Mind]]* + 2 [[Celestial Beacon|jagged black shard]]&lt;br /&gt;
: &#039;&#039;&amp;lt;Non enchanting Alternate&amp;gt;&#039;&#039; -- &#039;&#039;??(not on list)&#039;&#039;&lt;br /&gt;
*{{stat|Reflex}} -- &#039;&#039;2 rope + wood + arrow&#039;&#039;&lt;br /&gt;
*{{stat|Stamina}} -- &#039;&#039;2 rock + wood + dirt&#039;&#039;&lt;br /&gt;
*{{stat|Strength}} -- stick + rock + 2 metal&lt;br /&gt;
*{{stat|Wisdom}} -- red [[Crystal Mind]]* + 2 [[Celestial Beacon|jagged red shard]]&lt;br /&gt;
: &#039;&#039;&amp;lt;Non enchanting Alternate&amp;gt;&#039;&#039; -- &#039;&#039;2 rock + paper + stylus&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Other Recipes====&lt;br /&gt;
*hard cider -- 2 apples + ale&lt;br /&gt;
*fried rinds -- critter skin + oil + naphtha&lt;br /&gt;
*severe neck wounds -- drink + peppers&lt;br /&gt;
*a spiral &#039;&#039;&amp;lt;gem name&amp;gt;&#039;&#039; charm -- &amp;lt;metal&amp;gt;bar/nugget or Imperial coin + gem&lt;br /&gt;
*bundling rope -- 3 vines&lt;br /&gt;
*a gem pouch -- 2 skinned items + 2 gems&lt;br /&gt;
*a torch -- &#039;&#039;2 stick + oil + cloth&#039;&#039;&lt;br /&gt;
*a lockpick -- &#039;&#039;metal + closed box + item&#039;&#039;&lt;br /&gt;
*apple juice -- 2 apples + water&lt;br /&gt;
*orange juice -- 2 oranges + water&lt;br /&gt;
*lemonade -- 2 lemons + water&lt;br /&gt;
*pies -- 2 of the same food + 2 specific foods(cherry/apple/meat/fish/chocolate/lemon/cream(2milk)/)&lt;br /&gt;
*almond butter sandwich -- &#039;&#039;almond butter + bread + item&#039;&#039;&lt;br /&gt;
*almond butter -- almond + almond + sugar + sugar&lt;br /&gt;
*ritual bread -- holy water + bread + item (must be cleric)&lt;br /&gt;
*odd casserole -- 3 food items + water&lt;br /&gt;
*{{ilink|i|Shard of translucent crystal}} -- ??(not on list)&lt;br /&gt;
*Health regeneration-(15% or so) -- 4 sprigs of lavender&lt;br /&gt;
*Mana regeneration -- &#039;&#039;??&#039;&#039;(Has been made)(not on list)&lt;br /&gt;
*?? -- charcoal + naphtha(not on list)&lt;br /&gt;
&lt;br /&gt;
==Unsolved hints==&lt;br /&gt;
I&#039;ll say this...the Shield bonus recipe is slightly off of the &amp;quot;2 items + gem&amp;quot; pattern. It&#039;s definitely not 2 shields and 1 gem. That should help. &lt;br /&gt;
&lt;br /&gt;
*Two food items of a few different types, along with two certain specific food items, will make pies.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Solomon&#039;s 11/30 Recipe Update Post [http://www.play.net/forums/messages.asp?forum=20&amp;amp;category=13&amp;amp;topic=30&amp;amp;message=855] &lt;br /&gt;
&lt;br /&gt;
1)  The recipes for a the Magics have changed to be a little more consistent with the Magical Devices recipe and to be a little more obvious from a common sense standpoint:&lt;br /&gt;
&lt;br /&gt;
Primary Magic, Harness Ability, Power Perceive, Targeted Magic&lt;br /&gt;
&lt;br /&gt;
The Magical Devices recipe, as you already know, is runestone, runestone, ring. The other four all follow the pattern &amp;quot;runestone, gem, and X&amp;quot;, where &amp;quot;X&amp;quot; is something that should (hopefully) make conceptual sense for the skill being trained.&lt;br /&gt;
&lt;br /&gt;
2)  The recipe for Hiding has changed. It now makes infinitely more sense and doesn&#039;t make my head hurt trying to figure out why a fish was the fourth ingredient. The recipe now has three items, one of which is a gem, and the other two of which someone actually already figured out and just didn&#039;t know it. It makes sense when you think of Hiding.&lt;br /&gt;
&lt;br /&gt;
3)  The recipe for Charisma has changed. The item that was removed from the recipe was &amp;quot;robes&amp;quot;, as they were apparently too big to be fed to the skeletons after some changes to prevent people from feeding large items were made. The first item is a gem, the other two make sense in a &amp;quot;Oh I&#039;m so pretty! Look at me! Why, I think I&#039;ll do just that!&amp;quot; frame of mind.&lt;/div&gt;</summary>
		<author><name>DR-LYNEYA</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Skeleton_Recipes&amp;diff=378752</id>
		<title>Skeleton Recipes</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Skeleton_Recipes&amp;diff=378752"/>
		<updated>2014-10-29T02:09:11Z</updated>

		<summary type="html">&lt;p&gt;DR-LYNEYA: /* Weapon Skillset Bonuses */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spoilers}}&lt;br /&gt;
{{incomplete}}&lt;br /&gt;
{{RTOC}}&lt;br /&gt;
&lt;br /&gt;
These recipes are to be used in conjunction with an {{ilink|i|Animal Skeleton}}.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Usage===&lt;br /&gt;
After activating your skeleton, you may FEED it up to four items and then activate it by RUBbing it. Feeding your skeleton the appropriate items may result in a produced item or effect, the discovered recipes for which are listed further below. Not all items can be fed to the skeleton, and it seems to crush some of them at random.  Physical size of the items seem to play a part in what it will eat (ie light edge/blunt weapons but not larger).&lt;br /&gt;
&lt;br /&gt;
*Bonuses from the skeleton are self-cast only [http://www.play.net/forums/messages.asp?forum=20&amp;amp;category=1&amp;amp;topic=2&amp;amp;message=53673]&lt;br /&gt;
*Cool-down time seems to be one RL hour.&lt;br /&gt;
*Stat bonuses last 30 minutes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Solving the Recipes===&lt;br /&gt;
&lt;br /&gt;
There are 106 recipes as of Nov 16th.  (55/105 found) &#039;&#039;Confirmed: SGM Lyneya&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
Click [[Skeleton Recipes/Failures|here]] to see failed attempts.&amp;lt;br&amp;gt;&lt;br /&gt;
Click [[Skeleton Recipes/Items|here]] to see what items the skeleton will and will not eat.&lt;br /&gt;
&lt;br /&gt;
There seems to be an issue with the LX/HX formulas.  Specifically HX isn&#039;t working (likely the LX formula is suppose to be the HX formula.)&lt;br /&gt;
&lt;br /&gt;
== Skillset Bonus Recipes ==&lt;br /&gt;
====Armor Skillset Bonuses====&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|||Ingredient||Ingredient||Ingredient||Ingredient&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Shield Usage}}||shield||gem||gem||&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Light Armor}}||skin||skin||gem||&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Chain Armor}}||chain||chain||gem||&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Brigandine Armor}}||helm||helm||metal||gem&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Plate Armor}}||plate||plate||gem||&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Plate Armor}}||plate||plate||metal||gem&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Light Armor}}||cloth||cloth||gem||&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Light Armor}}||bone||bone||gem||&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Defending}}||shield||shield||LB||LE&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Lore Skillset Bonuses====&lt;br /&gt;
*{{skill|Animal Lore}} -- 2 skin + grass&lt;br /&gt;
*{{skill|Appraisal}} -- 3 glass items&lt;br /&gt;
*{{skill|Astrology}} -- burin (finished or unfinished) + tusk (must be a Moon Mage)&lt;br /&gt;
*{{skill|Empathy}} -- bracelet + dust bunny + 2 herbs &lt;br /&gt;
*{{skill|Mechanical Lore}} --  pestle + rock + grass + vine&lt;br /&gt;
*{{skill|Musical Theory}} -- strings + ale + stick&lt;br /&gt;
*{{skill|Percussions}} -- 3 bone items (any - bone rings work, but &amp;quot;rib bone&amp;quot; doesn&#039;t)&lt;br /&gt;
*{{skill|Scholarship}} -- stick + charcoal + ear (used a grendel ear with success)&lt;br /&gt;
*{{skill|Strings}} -- strings + rope + wood&lt;br /&gt;
*{{skill|Teaching}} -- 2 paper + 2 stylus&lt;br /&gt;
*{{skill|Trading}} -- ??(missing from list)&lt;br /&gt;
*{{skill|Vocals}} -- 4 drink items&lt;br /&gt;
*{{skill|Winds}} -- 2 wood + bagpipes&lt;br /&gt;
&lt;br /&gt;
====Magic Skillset Bonuses====&lt;br /&gt;
*{{skill|Harness Ability}} -- gem + runestone + pouch&lt;br /&gt;
*{{skill|Arcana}} -- ring (ring, earring, etc) + runestone + runestone&lt;br /&gt;
*{{skill|Power Perceive}} -- gem + runestone + glass&lt;br /&gt;
*{{skill|Primary Magic}} -- gem + runestone + paper&lt;br /&gt;
*{{skill|Targeted Magic}} -- gem + runestone + arrow&lt;br /&gt;
&lt;br /&gt;
====Survival Skillset Bonuses====&lt;br /&gt;
*{{skill|Backstab}} -- ?? (missing from list)&lt;br /&gt;
*{{skill|Climbing}} -- 3 ropes&lt;br /&gt;
*{{skill|Disarm Traps}} -- dirt + rock + wood + box&lt;br /&gt;
*{{skill|Escaping}} -- 2 ropes + 2 light edged weapons&lt;br /&gt;
*{{skill|Evasion}} -- 2 herb + food + drink&lt;br /&gt;
*{{skill|First Aid}} -- 2 bandages + le weapon&lt;br /&gt;
*{{skill|Foraging}} -- dirt + rock + wood + grass&lt;br /&gt;
*{{skill|Hiding}} -- cloak + gem + dagger&lt;br /&gt;
*{{skill|Lockpicking}} -- 3 lockpicks + box&lt;br /&gt;
*{{skill|Perception}} -- 2 glass items&lt;br /&gt;
*{{skill|Scouting}} -- paper + herb + wood + dirt&lt;br /&gt;
*{{skill|Skinning}} -- Light Edge weapon + 2 skinned items&lt;br /&gt;
*{{skill|Stalking}} -- cloak + dagger&lt;br /&gt;
*{{skill|Stealing}} -- 2 gloves + dagger + cloak&lt;br /&gt;
*{{skill|Swimming}} -- 4 fish&lt;br /&gt;
&lt;br /&gt;
====Weapon Skillset Bonuses====&lt;br /&gt;
&#039;&#039;LE is a light edged weapon, LB is a light blunt weapon.&#039;&#039;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|||Ingredient||Ingredient||Ingredient||Ingredient&lt;br /&gt;
|-&lt;br /&gt;
|Small Edged||LE||gem||gem||&lt;br /&gt;
|-&lt;br /&gt;
|Small Edged||LE||LE||gem||&lt;br /&gt;
|-&lt;br /&gt;
|Large Edged||LE||LE||LE||&lt;br /&gt;
|-&lt;br /&gt;
|Twohanded Edged||LE||LE||LE||LE&lt;br /&gt;
|-&lt;br /&gt;
|Small Blunt||LB||gem||gem||&lt;br /&gt;
|-&lt;br /&gt;
|Small Blunt||LB||LB||gem||&lt;br /&gt;
|-&lt;br /&gt;
|Large Blunt||LB||LB||LB||gem&lt;br /&gt;
|-&lt;br /&gt;
|Twohanded Blunt||LB||LB||LB||LB&lt;br /&gt;
|-&lt;br /&gt;
|Slings||skin||skin||rock||rock&lt;br /&gt;
|-&lt;br /&gt;
|Slings||skin||wood||rock||rock&lt;br /&gt;
|-&lt;br /&gt;
|Bows||wood||wood||rope||&lt;br /&gt;
|-&lt;br /&gt;
|Bows||wood||wood||rope||rope&lt;br /&gt;
|-&lt;br /&gt;
|Bows||wood||wood||wood||rope&lt;br /&gt;
|-&lt;br /&gt;
|Crossbow||wood||wood||LE||rope&lt;br /&gt;
|-&lt;br /&gt;
|Crossbow||wood||LE||LE||LB&lt;br /&gt;
|-&lt;br /&gt;
|Staves||wood||wood||LB||&lt;br /&gt;
|-&lt;br /&gt;
|Staves||wood||wood||wood||LB&lt;br /&gt;
|-&lt;br /&gt;
|Polearms||wood||wood||wood||LE&lt;br /&gt;
|-&lt;br /&gt;
|Polearms||wood||wood||LE||LE&lt;br /&gt;
|-&lt;br /&gt;
|Light Thrown||LE||LE||||&lt;br /&gt;
|-&lt;br /&gt;
|Heavy Thrown||LE||LE||LE||&lt;br /&gt;
|-&lt;br /&gt;
|Brawling||wood||rock||boots||&lt;br /&gt;
|-&lt;br /&gt;
|Offhand Weapon||LE||LB||||&lt;br /&gt;
|-&lt;br /&gt;
|Parry Ability||wood||wood||gem||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Other Recipes==&lt;br /&gt;
====Stat Bonuses====&lt;br /&gt;
&#039;&#039;Stat Bonuses range from +2 to +6 for each stat bonus recipe discovered so far. From Hanryu&#039;s forge testing, it seems the strength bonus is either +2 or +3 per feeding. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Note&#039;&#039;&#039; - The crystal minds do NOT need to be completed (with the 1 hour psyche cool down.)&#039;&#039;&lt;br /&gt;
*{{stat|Agility}} -- &#039;&#039;rope + LE weapon + grass&#039;&#039;&lt;br /&gt;
*{{stat|Charisma}} -- &#039;&#039;mirror + gem + hairbrush&#039;&#039;&lt;br /&gt;
*{{stat|Discipline}} -- blue [[Crystal Mind]]* + 2 [[Celestial Beacon|jagged blue shard]]&lt;br /&gt;
: &#039;&#039;&amp;lt;Non enchanting Alternate&amp;gt;&#039;&#039; -- &#039;&#039;wood + runestone +sage&#039;&#039;&lt;br /&gt;
*{{stat|Intelligence}} -- black [[Crystal Mind]]* + 2 [[Celestial Beacon|jagged black shard]]&lt;br /&gt;
: &#039;&#039;&amp;lt;Non enchanting Alternate&amp;gt;&#039;&#039; -- &#039;&#039;??(not on list)&#039;&#039;&lt;br /&gt;
*{{stat|Reflex}} -- &#039;&#039;2 rope + wood + arrow&#039;&#039;&lt;br /&gt;
*{{stat|Stamina}} -- &#039;&#039;2 rock + wood + dirt&#039;&#039;&lt;br /&gt;
*{{stat|Strength}} -- stick + rock + 2 metal&lt;br /&gt;
*{{stat|Wisdom}} -- red [[Crystal Mind]]* + 2 [[Celestial Beacon|jagged red shard]]&lt;br /&gt;
: &#039;&#039;&amp;lt;Non enchanting Alternate&amp;gt;&#039;&#039; -- &#039;&#039;2 rock + paper + stylus&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Other Recipes====&lt;br /&gt;
*hard cider -- 2 apples + ale&lt;br /&gt;
*fried rinds -- critter skin + oil + naphtha&lt;br /&gt;
*severe neck wounds -- drink + peppers&lt;br /&gt;
*a spiral &#039;&#039;&amp;lt;gem name&amp;gt;&#039;&#039; charm -- &amp;lt;metal&amp;gt;bar/nugget or Imperial coin + gem&lt;br /&gt;
*bundling rope -- 3 vines&lt;br /&gt;
*a gem pouch -- 2 skinned items + 2 gems&lt;br /&gt;
*a torch -- &#039;&#039;2 stick + oil + cloth&#039;&#039;&lt;br /&gt;
*a lockpick -- &#039;&#039;metal + closed box + item&#039;&#039;&lt;br /&gt;
*apple juice -- 2 apples + water&lt;br /&gt;
*orange juice -- 2 oranges + water&lt;br /&gt;
*lemonade -- 2 lemons + water&lt;br /&gt;
*pies -- 2 of the same food + 2 specific foods(cherry/apple/meat/fish/chocolate/lemon/cream(2milk)/)&lt;br /&gt;
*almond butter sandwich -- &#039;&#039;almond butter + bread + item&#039;&#039;&lt;br /&gt;
*almond butter -- almond + almond + sugar + sugar&lt;br /&gt;
*ritual bread -- holy water + bread + item (must be cleric)&lt;br /&gt;
*odd casserole -- 3 food items + water&lt;br /&gt;
*{{ilink|i|Shard of translucent crystal}} -- ??(not on list)&lt;br /&gt;
*Health regeneration-(15% or so) -- 4 sprigs of lavender&lt;br /&gt;
*Mana regeneration -- &#039;&#039;??&#039;&#039;(Has been made)(not on list)&lt;br /&gt;
*?? -- charcoal + naphtha(not on list)&lt;br /&gt;
&lt;br /&gt;
==Unsolved hints==&lt;br /&gt;
I&#039;ll say this...the Shield bonus recipe is slightly off of the &amp;quot;2 items + gem&amp;quot; pattern. It&#039;s definitely not 2 shields and 1 gem. That should help. &lt;br /&gt;
&lt;br /&gt;
*Two food items of a few different types, along with two certain specific food items, will make pies.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Solomon&#039;s 11/30 Recipe Update Post [http://www.play.net/forums/messages.asp?forum=20&amp;amp;category=13&amp;amp;topic=30&amp;amp;message=855] &lt;br /&gt;
&lt;br /&gt;
1)  The recipes for a the Magics have changed to be a little more consistent with the Magical Devices recipe and to be a little more obvious from a common sense standpoint:&lt;br /&gt;
&lt;br /&gt;
Primary Magic, Harness Ability, Power Perceive, Targeted Magic&lt;br /&gt;
&lt;br /&gt;
The Magical Devices recipe, as you already know, is runestone, runestone, ring. The other four all follow the pattern &amp;quot;runestone, gem, and X&amp;quot;, where &amp;quot;X&amp;quot; is something that should (hopefully) make conceptual sense for the skill being trained.&lt;br /&gt;
&lt;br /&gt;
2)  The recipe for Hiding has changed. It now makes infinitely more sense and doesn&#039;t make my head hurt trying to figure out why a fish was the fourth ingredient. The recipe now has three items, one of which is a gem, and the other two of which someone actually already figured out and just didn&#039;t know it. It makes sense when you think of Hiding.&lt;br /&gt;
&lt;br /&gt;
3)  The recipe for Charisma has changed. The item that was removed from the recipe was &amp;quot;robes&amp;quot;, as they were apparently too big to be fed to the skeletons after some changes to prevent people from feeding large items were made. The first item is a gem, the other two make sense in a &amp;quot;Oh I&#039;m so pretty! Look at me! Why, I think I&#039;ll do just that!&amp;quot; frame of mind.&lt;/div&gt;</summary>
		<author><name>DR-LYNEYA</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Skeleton_Recipes&amp;diff=378750</id>
		<title>Skeleton Recipes</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Skeleton_Recipes&amp;diff=378750"/>
		<updated>2014-10-29T02:07:41Z</updated>

		<summary type="html">&lt;p&gt;DR-LYNEYA: /* Weapon Skillset Bonuses */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spoilers}}&lt;br /&gt;
{{incomplete}}&lt;br /&gt;
{{RTOC}}&lt;br /&gt;
&lt;br /&gt;
These recipes are to be used in conjunction with an {{ilink|i|Animal Skeleton}}.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Usage===&lt;br /&gt;
After activating your skeleton, you may FEED it up to four items and then activate it by RUBbing it. Feeding your skeleton the appropriate items may result in a produced item or effect, the discovered recipes for which are listed further below. Not all items can be fed to the skeleton, and it seems to crush some of them at random.  Physical size of the items seem to play a part in what it will eat (ie light edge/blunt weapons but not larger).&lt;br /&gt;
&lt;br /&gt;
*Bonuses from the skeleton are self-cast only [http://www.play.net/forums/messages.asp?forum=20&amp;amp;category=1&amp;amp;topic=2&amp;amp;message=53673]&lt;br /&gt;
*Cool-down time seems to be one RL hour.&lt;br /&gt;
*Stat bonuses last 30 minutes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Solving the Recipes===&lt;br /&gt;
&lt;br /&gt;
There are 106 recipes as of Nov 16th.  (55/105 found) &#039;&#039;Confirmed: SGM Lyneya&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
Click [[Skeleton Recipes/Failures|here]] to see failed attempts.&amp;lt;br&amp;gt;&lt;br /&gt;
Click [[Skeleton Recipes/Items|here]] to see what items the skeleton will and will not eat.&lt;br /&gt;
&lt;br /&gt;
There seems to be an issue with the LX/HX formulas.  Specifically HX isn&#039;t working (likely the LX formula is suppose to be the HX formula.)&lt;br /&gt;
&lt;br /&gt;
== Skillset Bonus Recipes ==&lt;br /&gt;
====Armor Skillset Bonuses====&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|||Ingredient||Ingredient||Ingredient||Ingredient&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Shield Usage}}||shield||gem||gem||&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Light Armor}}||skin||skin||gem||&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Chain Armor}}||chain||chain||gem||&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Brigandine Armor}}||helm||helm||metal||gem&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Plate Armor}}||plate||plate||gem||&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Plate Armor}}||plate||plate||metal||gem&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Light Armor}}||cloth||cloth||gem||&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Light Armor}}||bone||bone||gem||&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Defending}}||shield||shield||LB||LE&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Lore Skillset Bonuses====&lt;br /&gt;
*{{skill|Animal Lore}} -- 2 skin + grass&lt;br /&gt;
*{{skill|Appraisal}} -- 3 glass items&lt;br /&gt;
*{{skill|Astrology}} -- burin (finished or unfinished) + tusk (must be a Moon Mage)&lt;br /&gt;
*{{skill|Empathy}} -- bracelet + dust bunny + 2 herbs &lt;br /&gt;
*{{skill|Mechanical Lore}} --  pestle + rock + grass + vine&lt;br /&gt;
*{{skill|Musical Theory}} -- strings + ale + stick&lt;br /&gt;
*{{skill|Percussions}} -- 3 bone items (any - bone rings work, but &amp;quot;rib bone&amp;quot; doesn&#039;t)&lt;br /&gt;
*{{skill|Scholarship}} -- stick + charcoal + ear (used a grendel ear with success)&lt;br /&gt;
*{{skill|Strings}} -- strings + rope + wood&lt;br /&gt;
*{{skill|Teaching}} -- 2 paper + 2 stylus&lt;br /&gt;
*{{skill|Trading}} -- ??(missing from list)&lt;br /&gt;
*{{skill|Vocals}} -- 4 drink items&lt;br /&gt;
*{{skill|Winds}} -- 2 wood + bagpipes&lt;br /&gt;
&lt;br /&gt;
====Magic Skillset Bonuses====&lt;br /&gt;
*{{skill|Harness Ability}} -- gem + runestone + pouch&lt;br /&gt;
*{{skill|Arcana}} -- ring (ring, earring, etc) + runestone + runestone&lt;br /&gt;
*{{skill|Power Perceive}} -- gem + runestone + glass&lt;br /&gt;
*{{skill|Primary Magic}} -- gem + runestone + paper&lt;br /&gt;
*{{skill|Targeted Magic}} -- gem + runestone + arrow&lt;br /&gt;
&lt;br /&gt;
====Survival Skillset Bonuses====&lt;br /&gt;
*{{skill|Backstab}} -- ?? (missing from list)&lt;br /&gt;
*{{skill|Climbing}} -- 3 ropes&lt;br /&gt;
*{{skill|Disarm Traps}} -- dirt + rock + wood + box&lt;br /&gt;
*{{skill|Escaping}} -- 2 ropes + 2 light edged weapons&lt;br /&gt;
*{{skill|Evasion}} -- 2 herb + food + drink&lt;br /&gt;
*{{skill|First Aid}} -- 2 bandages + le weapon&lt;br /&gt;
*{{skill|Foraging}} -- dirt + rock + wood + grass&lt;br /&gt;
*{{skill|Hiding}} -- cloak + gem + dagger&lt;br /&gt;
*{{skill|Lockpicking}} -- 3 lockpicks + box&lt;br /&gt;
*{{skill|Perception}} -- 2 glass items&lt;br /&gt;
*{{skill|Scouting}} -- paper + herb + wood + dirt&lt;br /&gt;
*{{skill|Skinning}} -- Light Edge weapon + 2 skinned items&lt;br /&gt;
*{{skill|Stalking}} -- cloak + dagger&lt;br /&gt;
*{{skill|Stealing}} -- 2 gloves + dagger + cloak&lt;br /&gt;
*{{skill|Swimming}} -- 4 fish&lt;br /&gt;
&lt;br /&gt;
====Weapon Skillset Bonuses====&lt;br /&gt;
&#039;&#039;LE is a light edged weapon, LB is a light blunt weapon.&#039;&#039;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|||Ingredient||Ingredient||Ingredient||Ingredient&lt;br /&gt;
|-&lt;br /&gt;
|Small Edged||LE||gem||gem||&lt;br /&gt;
|-&lt;br /&gt;
|Small Edged||LE||LE||gem||&lt;br /&gt;
|-&lt;br /&gt;
|Large Edged||LE||LE||LE||&lt;br /&gt;
|-&lt;br /&gt;
|Twohanded Edged||LE||LE||LE||LE&lt;br /&gt;
|-&lt;br /&gt;
|Small Blunt||LB||gem||gem||&lt;br /&gt;
|-&lt;br /&gt;
|Small Blunt||LB||LB||gem||&lt;br /&gt;
|-&lt;br /&gt;
|Large Blunt||LB||LB||LB||gem&lt;br /&gt;
|-&lt;br /&gt;
|Twohanded Blunt||LB||LB||LB||LB&lt;br /&gt;
|-&lt;br /&gt;
|Slings||skin||skin||rock||rock&lt;br /&gt;
|-&lt;br /&gt;
|Slings||skin||wood||rock||rock&lt;br /&gt;
|-&lt;br /&gt;
|Bows||wood||wood||rope||&lt;br /&gt;
|-&lt;br /&gt;
|Bows||wood||wood||rope||rope&lt;br /&gt;
|-&lt;br /&gt;
|Bows||wood||wood||wood||rope&lt;br /&gt;
|-&lt;br /&gt;
|Crossbow||wood||wood||LE||rope&lt;br /&gt;
|-&lt;br /&gt;
|Crossbow||wood||LE||LE||LB&lt;br /&gt;
|-&lt;br /&gt;
|Staves||wood||wood||LB||&lt;br /&gt;
|-&lt;br /&gt;
|Staves||wood||wood||wood||LB&lt;br /&gt;
|-&lt;br /&gt;
|Polearms||wood||wood||wood||LE&lt;br /&gt;
|-&lt;br /&gt;
|Polearms||wood||wood||LE||LE&lt;br /&gt;
|-&lt;br /&gt;
|Light Thrown||LE||LE||||&lt;br /&gt;
|-&lt;br /&gt;
|Heavy Thrown||LE||LE||LE||&lt;br /&gt;
|-&lt;br /&gt;
|Brawling||wood||rock||boots||&lt;br /&gt;
|-&lt;br /&gt;
|Offhand Weapon||LE||LB||||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Other Recipes==&lt;br /&gt;
====Stat Bonuses====&lt;br /&gt;
&#039;&#039;Stat Bonuses range from +2 to +6 for each stat bonus recipe discovered so far. From Hanryu&#039;s forge testing, it seems the strength bonus is either +2 or +3 per feeding. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Note&#039;&#039;&#039; - The crystal minds do NOT need to be completed (with the 1 hour psyche cool down.)&#039;&#039;&lt;br /&gt;
*{{stat|Agility}} -- &#039;&#039;rope + LE weapon + grass&#039;&#039;&lt;br /&gt;
*{{stat|Charisma}} -- &#039;&#039;mirror + gem + hairbrush&#039;&#039;&lt;br /&gt;
*{{stat|Discipline}} -- blue [[Crystal Mind]]* + 2 [[Celestial Beacon|jagged blue shard]]&lt;br /&gt;
: &#039;&#039;&amp;lt;Non enchanting Alternate&amp;gt;&#039;&#039; -- &#039;&#039;wood + runestone +sage&#039;&#039;&lt;br /&gt;
*{{stat|Intelligence}} -- black [[Crystal Mind]]* + 2 [[Celestial Beacon|jagged black shard]]&lt;br /&gt;
: &#039;&#039;&amp;lt;Non enchanting Alternate&amp;gt;&#039;&#039; -- &#039;&#039;??(not on list)&#039;&#039;&lt;br /&gt;
*{{stat|Reflex}} -- &#039;&#039;2 rope + wood + arrow&#039;&#039;&lt;br /&gt;
*{{stat|Stamina}} -- &#039;&#039;2 rock + wood + dirt&#039;&#039;&lt;br /&gt;
*{{stat|Strength}} -- stick + rock + 2 metal&lt;br /&gt;
*{{stat|Wisdom}} -- red [[Crystal Mind]]* + 2 [[Celestial Beacon|jagged red shard]]&lt;br /&gt;
: &#039;&#039;&amp;lt;Non enchanting Alternate&amp;gt;&#039;&#039; -- &#039;&#039;2 rock + paper + stylus&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Other Recipes====&lt;br /&gt;
*hard cider -- 2 apples + ale&lt;br /&gt;
*fried rinds -- critter skin + oil + naphtha&lt;br /&gt;
*severe neck wounds -- drink + peppers&lt;br /&gt;
*a spiral &#039;&#039;&amp;lt;gem name&amp;gt;&#039;&#039; charm -- &amp;lt;metal&amp;gt;bar/nugget or Imperial coin + gem&lt;br /&gt;
*bundling rope -- 3 vines&lt;br /&gt;
*a gem pouch -- 2 skinned items + 2 gems&lt;br /&gt;
*a torch -- &#039;&#039;2 stick + oil + cloth&#039;&#039;&lt;br /&gt;
*a lockpick -- &#039;&#039;metal + closed box + item&#039;&#039;&lt;br /&gt;
*apple juice -- 2 apples + water&lt;br /&gt;
*orange juice -- 2 oranges + water&lt;br /&gt;
*lemonade -- 2 lemons + water&lt;br /&gt;
*pies -- 2 of the same food + 2 specific foods(cherry/apple/meat/fish/chocolate/lemon/cream(2milk)/)&lt;br /&gt;
*almond butter sandwich -- &#039;&#039;almond butter + bread + item&#039;&#039;&lt;br /&gt;
*almond butter -- almond + almond + sugar + sugar&lt;br /&gt;
*ritual bread -- holy water + bread + item (must be cleric)&lt;br /&gt;
*odd casserole -- 3 food items + water&lt;br /&gt;
*{{ilink|i|Shard of translucent crystal}} -- ??(not on list)&lt;br /&gt;
*Health regeneration-(15% or so) -- 4 sprigs of lavender&lt;br /&gt;
*Mana regeneration -- &#039;&#039;??&#039;&#039;(Has been made)(not on list)&lt;br /&gt;
*?? -- charcoal + naphtha(not on list)&lt;br /&gt;
&lt;br /&gt;
==Unsolved hints==&lt;br /&gt;
I&#039;ll say this...the Shield bonus recipe is slightly off of the &amp;quot;2 items + gem&amp;quot; pattern. It&#039;s definitely not 2 shields and 1 gem. That should help. &lt;br /&gt;
&lt;br /&gt;
*Two food items of a few different types, along with two certain specific food items, will make pies.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Solomon&#039;s 11/30 Recipe Update Post [http://www.play.net/forums/messages.asp?forum=20&amp;amp;category=13&amp;amp;topic=30&amp;amp;message=855] &lt;br /&gt;
&lt;br /&gt;
1)  The recipes for a the Magics have changed to be a little more consistent with the Magical Devices recipe and to be a little more obvious from a common sense standpoint:&lt;br /&gt;
&lt;br /&gt;
Primary Magic, Harness Ability, Power Perceive, Targeted Magic&lt;br /&gt;
&lt;br /&gt;
The Magical Devices recipe, as you already know, is runestone, runestone, ring. The other four all follow the pattern &amp;quot;runestone, gem, and X&amp;quot;, where &amp;quot;X&amp;quot; is something that should (hopefully) make conceptual sense for the skill being trained.&lt;br /&gt;
&lt;br /&gt;
2)  The recipe for Hiding has changed. It now makes infinitely more sense and doesn&#039;t make my head hurt trying to figure out why a fish was the fourth ingredient. The recipe now has three items, one of which is a gem, and the other two of which someone actually already figured out and just didn&#039;t know it. It makes sense when you think of Hiding.&lt;br /&gt;
&lt;br /&gt;
3)  The recipe for Charisma has changed. The item that was removed from the recipe was &amp;quot;robes&amp;quot;, as they were apparently too big to be fed to the skeletons after some changes to prevent people from feeding large items were made. The first item is a gem, the other two make sense in a &amp;quot;Oh I&#039;m so pretty! Look at me! Why, I think I&#039;ll do just that!&amp;quot; frame of mind.&lt;/div&gt;</summary>
		<author><name>DR-LYNEYA</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Skeleton_Recipes&amp;diff=378748</id>
		<title>Skeleton Recipes</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Skeleton_Recipes&amp;diff=378748"/>
		<updated>2014-10-29T02:05:09Z</updated>

		<summary type="html">&lt;p&gt;DR-LYNEYA: /* Armor Skillset Bonuses */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spoilers}}&lt;br /&gt;
{{incomplete}}&lt;br /&gt;
{{RTOC}}&lt;br /&gt;
&lt;br /&gt;
These recipes are to be used in conjunction with an {{ilink|i|Animal Skeleton}}.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Usage===&lt;br /&gt;
After activating your skeleton, you may FEED it up to four items and then activate it by RUBbing it. Feeding your skeleton the appropriate items may result in a produced item or effect, the discovered recipes for which are listed further below. Not all items can be fed to the skeleton, and it seems to crush some of them at random.  Physical size of the items seem to play a part in what it will eat (ie light edge/blunt weapons but not larger).&lt;br /&gt;
&lt;br /&gt;
*Bonuses from the skeleton are self-cast only [http://www.play.net/forums/messages.asp?forum=20&amp;amp;category=1&amp;amp;topic=2&amp;amp;message=53673]&lt;br /&gt;
*Cool-down time seems to be one RL hour.&lt;br /&gt;
*Stat bonuses last 30 minutes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Solving the Recipes===&lt;br /&gt;
&lt;br /&gt;
There are 106 recipes as of Nov 16th.  (55/105 found) &#039;&#039;Confirmed: SGM Lyneya&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
Click [[Skeleton Recipes/Failures|here]] to see failed attempts.&amp;lt;br&amp;gt;&lt;br /&gt;
Click [[Skeleton Recipes/Items|here]] to see what items the skeleton will and will not eat.&lt;br /&gt;
&lt;br /&gt;
There seems to be an issue with the LX/HX formulas.  Specifically HX isn&#039;t working (likely the LX formula is suppose to be the HX formula.)&lt;br /&gt;
&lt;br /&gt;
== Skillset Bonus Recipes ==&lt;br /&gt;
====Armor Skillset Bonuses====&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|||Ingredient||Ingredient||Ingredient||Ingredient&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Shield Usage}}||shield||gem||gem||&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Light Armor}}||skin||skin||gem||&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Chain Armor}}||chain||chain||gem||&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Brigandine Armor}}||helm||helm||metal||gem&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Plate Armor}}||plate||plate||gem||&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Plate Armor}}||plate||plate||metal||gem&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Light Armor}}||cloth||cloth||gem||&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Light Armor}}||bone||bone||gem||&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Defending}}||shield||shield||LB||LE&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Lore Skillset Bonuses====&lt;br /&gt;
*{{skill|Animal Lore}} -- 2 skin + grass&lt;br /&gt;
*{{skill|Appraisal}} -- 3 glass items&lt;br /&gt;
*{{skill|Astrology}} -- burin (finished or unfinished) + tusk (must be a Moon Mage)&lt;br /&gt;
*{{skill|Empathy}} -- bracelet + dust bunny + 2 herbs &lt;br /&gt;
*{{skill|Mechanical Lore}} --  pestle + rock + grass + vine&lt;br /&gt;
*{{skill|Musical Theory}} -- strings + ale + stick&lt;br /&gt;
*{{skill|Percussions}} -- 3 bone items (any - bone rings work, but &amp;quot;rib bone&amp;quot; doesn&#039;t)&lt;br /&gt;
*{{skill|Scholarship}} -- stick + charcoal + ear (used a grendel ear with success)&lt;br /&gt;
*{{skill|Strings}} -- strings + rope + wood&lt;br /&gt;
*{{skill|Teaching}} -- 2 paper + 2 stylus&lt;br /&gt;
*{{skill|Trading}} -- ??(missing from list)&lt;br /&gt;
*{{skill|Vocals}} -- 4 drink items&lt;br /&gt;
*{{skill|Winds}} -- 2 wood + bagpipes&lt;br /&gt;
&lt;br /&gt;
====Magic Skillset Bonuses====&lt;br /&gt;
*{{skill|Harness Ability}} -- gem + runestone + pouch&lt;br /&gt;
*{{skill|Arcana}} -- ring (ring, earring, etc) + runestone + runestone&lt;br /&gt;
*{{skill|Power Perceive}} -- gem + runestone + glass&lt;br /&gt;
*{{skill|Primary Magic}} -- gem + runestone + paper&lt;br /&gt;
*{{skill|Targeted Magic}} -- gem + runestone + arrow&lt;br /&gt;
&lt;br /&gt;
====Survival Skillset Bonuses====&lt;br /&gt;
*{{skill|Backstab}} -- ?? (missing from list)&lt;br /&gt;
*{{skill|Climbing}} -- 3 ropes&lt;br /&gt;
*{{skill|Disarm Traps}} -- dirt + rock + wood + box&lt;br /&gt;
*{{skill|Escaping}} -- 2 ropes + 2 light edged weapons&lt;br /&gt;
*{{skill|Evasion}} -- 2 herb + food + drink&lt;br /&gt;
*{{skill|First Aid}} -- 2 bandages + le weapon&lt;br /&gt;
*{{skill|Foraging}} -- dirt + rock + wood + grass&lt;br /&gt;
*{{skill|Hiding}} -- cloak + gem + dagger&lt;br /&gt;
*{{skill|Lockpicking}} -- 3 lockpicks + box&lt;br /&gt;
*{{skill|Perception}} -- 2 glass items&lt;br /&gt;
*{{skill|Scouting}} -- paper + herb + wood + dirt&lt;br /&gt;
*{{skill|Skinning}} -- Light Edge weapon + 2 skinned items&lt;br /&gt;
*{{skill|Stalking}} -- cloak + dagger&lt;br /&gt;
*{{skill|Stealing}} -- 2 gloves + dagger + cloak&lt;br /&gt;
*{{skill|Swimming}} -- 4 fish&lt;br /&gt;
&lt;br /&gt;
====Weapon Skillset Bonuses====&lt;br /&gt;
&#039;&#039;LE is a light edged weapon, LB is a light blunt weapon.&#039;&#039;&lt;br /&gt;
*{{skill|Brawling}} -- ?wood+rock+boots?&lt;br /&gt;
*{{skill|Composite Bow}} -- 3 (limb/stick/branch/log)s + rope&lt;br /&gt;
*{{skill|Halberds}} -- 2 (limb/stick/branch/log) + 2 light edge&lt;br /&gt;
*{{skill|Heavy Blunt}} -- 3 LBs + gem &lt;br /&gt;
*{{skill|Heavy Crossbow}} -- 2 (limb/stick/branch/log) + LB + LE&lt;br /&gt;
*{{skill|Heavy Edged}} -- 3 LEs + gem&lt;br /&gt;
*{{skill|Heavy Thrown}} -- 3 LEs&lt;br /&gt;
*{{skill|Light Blunt}} -- LB + 2 gems&lt;br /&gt;
*{{skill|Light Crossbow}} -- 2 (limb/stick/branch/log) + rope + LE&lt;br /&gt;
*{{skill|Light Edged}} -- LE + 2 gems&lt;br /&gt;
*{{skill|Light Thrown}} -- 2 LEs&lt;br /&gt;
*{{skill|Long Bow}} -- 2 ropes + 2 (limb/stick/branch/log)&lt;br /&gt;
*{{skill|Medium Blunt}} -- 2 LBs + gem&lt;br /&gt;
*{{skill|Medium Edged}} -- 2 LEs + gem &lt;br /&gt;
*{{skill|Multi Opponent}} -- 2 Shields + LE + LB (not sure)&lt;br /&gt;
*{{skill|Offhand Weapon}} -- LE + LB &lt;br /&gt;
*{{skill|Parry Ability}} -- 2 foraged woods + gem &lt;br /&gt;
*{{skill|Pikes}} -- 3 (limb/stick/branch/log) + LE&lt;br /&gt;
*{{skill|Quarter Staff}} -- 3 (limb/stick/branch/log) + LB&lt;br /&gt;
*{{skill|Short Bow}} -- 2 (limb/stick/branch/log) + rope&lt;br /&gt;
*{{skill|Short Staff}} -- 2 (limb/stick/branch/log) + LB&lt;br /&gt;
*{{skill|Slings}} -- 2 skins + 2 rocks&lt;br /&gt;
*{{skill|Staff Sling}} -- skin + (limb/stick/branch/log) + 2 rocks&lt;br /&gt;
*{{skill|Twohanded Blunt}} -- 4 LBs&lt;br /&gt;
*{{skill|Twohanded Edged}} -- 4 LEs&lt;br /&gt;
&lt;br /&gt;
==Other Recipes==&lt;br /&gt;
====Stat Bonuses====&lt;br /&gt;
&#039;&#039;Stat Bonuses range from +2 to +6 for each stat bonus recipe discovered so far. From Hanryu&#039;s forge testing, it seems the strength bonus is either +2 or +3 per feeding. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Note&#039;&#039;&#039; - The crystal minds do NOT need to be completed (with the 1 hour psyche cool down.)&#039;&#039;&lt;br /&gt;
*{{stat|Agility}} -- &#039;&#039;rope + LE weapon + grass&#039;&#039;&lt;br /&gt;
*{{stat|Charisma}} -- &#039;&#039;mirror + gem + hairbrush&#039;&#039;&lt;br /&gt;
*{{stat|Discipline}} -- blue [[Crystal Mind]]* + 2 [[Celestial Beacon|jagged blue shard]]&lt;br /&gt;
: &#039;&#039;&amp;lt;Non enchanting Alternate&amp;gt;&#039;&#039; -- &#039;&#039;wood + runestone +sage&#039;&#039;&lt;br /&gt;
*{{stat|Intelligence}} -- black [[Crystal Mind]]* + 2 [[Celestial Beacon|jagged black shard]]&lt;br /&gt;
: &#039;&#039;&amp;lt;Non enchanting Alternate&amp;gt;&#039;&#039; -- &#039;&#039;??(not on list)&#039;&#039;&lt;br /&gt;
*{{stat|Reflex}} -- &#039;&#039;2 rope + wood + arrow&#039;&#039;&lt;br /&gt;
*{{stat|Stamina}} -- &#039;&#039;2 rock + wood + dirt&#039;&#039;&lt;br /&gt;
*{{stat|Strength}} -- stick + rock + 2 metal&lt;br /&gt;
*{{stat|Wisdom}} -- red [[Crystal Mind]]* + 2 [[Celestial Beacon|jagged red shard]]&lt;br /&gt;
: &#039;&#039;&amp;lt;Non enchanting Alternate&amp;gt;&#039;&#039; -- &#039;&#039;2 rock + paper + stylus&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Other Recipes====&lt;br /&gt;
*hard cider -- 2 apples + ale&lt;br /&gt;
*fried rinds -- critter skin + oil + naphtha&lt;br /&gt;
*severe neck wounds -- drink + peppers&lt;br /&gt;
*a spiral &#039;&#039;&amp;lt;gem name&amp;gt;&#039;&#039; charm -- &amp;lt;metal&amp;gt;bar/nugget or Imperial coin + gem&lt;br /&gt;
*bundling rope -- 3 vines&lt;br /&gt;
*a gem pouch -- 2 skinned items + 2 gems&lt;br /&gt;
*a torch -- &#039;&#039;2 stick + oil + cloth&#039;&#039;&lt;br /&gt;
*a lockpick -- &#039;&#039;metal + closed box + item&#039;&#039;&lt;br /&gt;
*apple juice -- 2 apples + water&lt;br /&gt;
*orange juice -- 2 oranges + water&lt;br /&gt;
*lemonade -- 2 lemons + water&lt;br /&gt;
*pies -- 2 of the same food + 2 specific foods(cherry/apple/meat/fish/chocolate/lemon/cream(2milk)/)&lt;br /&gt;
*almond butter sandwich -- &#039;&#039;almond butter + bread + item&#039;&#039;&lt;br /&gt;
*almond butter -- almond + almond + sugar + sugar&lt;br /&gt;
*ritual bread -- holy water + bread + item (must be cleric)&lt;br /&gt;
*odd casserole -- 3 food items + water&lt;br /&gt;
*{{ilink|i|Shard of translucent crystal}} -- ??(not on list)&lt;br /&gt;
*Health regeneration-(15% or so) -- 4 sprigs of lavender&lt;br /&gt;
*Mana regeneration -- &#039;&#039;??&#039;&#039;(Has been made)(not on list)&lt;br /&gt;
*?? -- charcoal + naphtha(not on list)&lt;br /&gt;
&lt;br /&gt;
==Unsolved hints==&lt;br /&gt;
I&#039;ll say this...the Shield bonus recipe is slightly off of the &amp;quot;2 items + gem&amp;quot; pattern. It&#039;s definitely not 2 shields and 1 gem. That should help. &lt;br /&gt;
&lt;br /&gt;
*Two food items of a few different types, along with two certain specific food items, will make pies.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Solomon&#039;s 11/30 Recipe Update Post [http://www.play.net/forums/messages.asp?forum=20&amp;amp;category=13&amp;amp;topic=30&amp;amp;message=855] &lt;br /&gt;
&lt;br /&gt;
1)  The recipes for a the Magics have changed to be a little more consistent with the Magical Devices recipe and to be a little more obvious from a common sense standpoint:&lt;br /&gt;
&lt;br /&gt;
Primary Magic, Harness Ability, Power Perceive, Targeted Magic&lt;br /&gt;
&lt;br /&gt;
The Magical Devices recipe, as you already know, is runestone, runestone, ring. The other four all follow the pattern &amp;quot;runestone, gem, and X&amp;quot;, where &amp;quot;X&amp;quot; is something that should (hopefully) make conceptual sense for the skill being trained.&lt;br /&gt;
&lt;br /&gt;
2)  The recipe for Hiding has changed. It now makes infinitely more sense and doesn&#039;t make my head hurt trying to figure out why a fish was the fourth ingredient. The recipe now has three items, one of which is a gem, and the other two of which someone actually already figured out and just didn&#039;t know it. It makes sense when you think of Hiding.&lt;br /&gt;
&lt;br /&gt;
3)  The recipe for Charisma has changed. The item that was removed from the recipe was &amp;quot;robes&amp;quot;, as they were apparently too big to be fed to the skeletons after some changes to prevent people from feeding large items were made. The first item is a gem, the other two make sense in a &amp;quot;Oh I&#039;m so pretty! Look at me! Why, I think I&#039;ll do just that!&amp;quot; frame of mind.&lt;/div&gt;</summary>
		<author><name>DR-LYNEYA</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Skeleton_Recipes&amp;diff=378745</id>
		<title>Skeleton Recipes</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Skeleton_Recipes&amp;diff=378745"/>
		<updated>2014-10-29T02:00:38Z</updated>

		<summary type="html">&lt;p&gt;DR-LYNEYA: /* Armor Skillset Bonuses */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spoilers}}&lt;br /&gt;
{{incomplete}}&lt;br /&gt;
{{RTOC}}&lt;br /&gt;
&lt;br /&gt;
These recipes are to be used in conjunction with an {{ilink|i|Animal Skeleton}}.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Usage===&lt;br /&gt;
After activating your skeleton, you may FEED it up to four items and then activate it by RUBbing it. Feeding your skeleton the appropriate items may result in a produced item or effect, the discovered recipes for which are listed further below. Not all items can be fed to the skeleton, and it seems to crush some of them at random.  Physical size of the items seem to play a part in what it will eat (ie light edge/blunt weapons but not larger).&lt;br /&gt;
&lt;br /&gt;
*Bonuses from the skeleton are self-cast only [http://www.play.net/forums/messages.asp?forum=20&amp;amp;category=1&amp;amp;topic=2&amp;amp;message=53673]&lt;br /&gt;
*Cool-down time seems to be one RL hour.&lt;br /&gt;
*Stat bonuses last 30 minutes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Solving the Recipes===&lt;br /&gt;
&lt;br /&gt;
There are 106 recipes as of Nov 16th.  (55/105 found) &#039;&#039;Confirmed: SGM Lyneya&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
Click [[Skeleton Recipes/Failures|here]] to see failed attempts.&amp;lt;br&amp;gt;&lt;br /&gt;
Click [[Skeleton Recipes/Items|here]] to see what items the skeleton will and will not eat.&lt;br /&gt;
&lt;br /&gt;
There seems to be an issue with the LX/HX formulas.  Specifically HX isn&#039;t working (likely the LX formula is suppose to be the HX formula.)&lt;br /&gt;
&lt;br /&gt;
== Skillset Bonus Recipes ==&lt;br /&gt;
====Armor Skillset Bonuses====&lt;br /&gt;
*{{skill|Bone Armor}} -- 2 bone items + gem&lt;br /&gt;
*{{skill|Cloth Armor}} -- 2 cloth items + gem&lt;br /&gt;
*{{skill|Heavy Chain}} -- 2 chain items + gem + metal item&lt;br /&gt;
*{{skill|Heavy Plate}} -- 2 plate items + gem + metal item&lt;br /&gt;
*{{skill|Leather Armor}} -- 2 skinned items + gem&lt;br /&gt;
*{{skill|Light Chain}} -- 2 chain items + gem&lt;br /&gt;
*{{skill|Light Plate}} -- 2 plate items + gem&lt;br /&gt;
{{skill|Shield Usage}} -- shield(?) + gem + gem(?) (may be bugged)&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|||Ingredient||Ingredient||Ingredient||Ingredient&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Shield Usage}}||shield||gem||gem||&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Light Armor}}||skin||skin||gem||&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Chain Armor}}||chain||chain||gem||&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Brigandine Armor}}||helm||helm||metal||gem&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Plate Armor}}||plate||plate||gem||&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Plate Armor}}||plate||plate||metal||gem&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Light Armor}}||cloth||cloth||gem||&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Light Armor}}||bone||bone||gem||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Lore Skillset Bonuses====&lt;br /&gt;
*{{skill|Animal Lore}} -- 2 skin + grass&lt;br /&gt;
*{{skill|Appraisal}} -- 3 glass items&lt;br /&gt;
*{{skill|Astrology}} -- burin (finished or unfinished) + tusk (must be a Moon Mage)&lt;br /&gt;
*{{skill|Empathy}} -- bracelet + dust bunny + 2 herbs &lt;br /&gt;
*{{skill|Mechanical Lore}} --  pestle + rock + grass + vine&lt;br /&gt;
*{{skill|Musical Theory}} -- strings + ale + stick&lt;br /&gt;
*{{skill|Percussions}} -- 3 bone items (any - bone rings work, but &amp;quot;rib bone&amp;quot; doesn&#039;t)&lt;br /&gt;
*{{skill|Scholarship}} -- stick + charcoal + ear (used a grendel ear with success)&lt;br /&gt;
*{{skill|Strings}} -- strings + rope + wood&lt;br /&gt;
*{{skill|Teaching}} -- 2 paper + 2 stylus&lt;br /&gt;
*{{skill|Trading}} -- ??(missing from list)&lt;br /&gt;
*{{skill|Vocals}} -- 4 drink items&lt;br /&gt;
*{{skill|Winds}} -- 2 wood + bagpipes&lt;br /&gt;
&lt;br /&gt;
====Magic Skillset Bonuses====&lt;br /&gt;
*{{skill|Harness Ability}} -- gem + runestone + pouch&lt;br /&gt;
*{{skill|Arcana}} -- ring (ring, earring, etc) + runestone + runestone&lt;br /&gt;
*{{skill|Power Perceive}} -- gem + runestone + glass&lt;br /&gt;
*{{skill|Primary Magic}} -- gem + runestone + paper&lt;br /&gt;
*{{skill|Targeted Magic}} -- gem + runestone + arrow&lt;br /&gt;
&lt;br /&gt;
====Survival Skillset Bonuses====&lt;br /&gt;
*{{skill|Backstab}} -- ?? (missing from list)&lt;br /&gt;
*{{skill|Climbing}} -- 3 ropes&lt;br /&gt;
*{{skill|Disarm Traps}} -- dirt + rock + wood + box&lt;br /&gt;
*{{skill|Escaping}} -- 2 ropes + 2 light edged weapons&lt;br /&gt;
*{{skill|Evasion}} -- 2 herb + food + drink&lt;br /&gt;
*{{skill|First Aid}} -- 2 bandages + le weapon&lt;br /&gt;
*{{skill|Foraging}} -- dirt + rock + wood + grass&lt;br /&gt;
*{{skill|Hiding}} -- cloak + gem + dagger&lt;br /&gt;
*{{skill|Lockpicking}} -- 3 lockpicks + box&lt;br /&gt;
*{{skill|Perception}} -- 2 glass items&lt;br /&gt;
*{{skill|Scouting}} -- paper + herb + wood + dirt&lt;br /&gt;
*{{skill|Skinning}} -- Light Edge weapon + 2 skinned items&lt;br /&gt;
*{{skill|Stalking}} -- cloak + dagger&lt;br /&gt;
*{{skill|Stealing}} -- 2 gloves + dagger + cloak&lt;br /&gt;
*{{skill|Swimming}} -- 4 fish&lt;br /&gt;
&lt;br /&gt;
====Weapon Skillset Bonuses====&lt;br /&gt;
&#039;&#039;LE is a light edged weapon, LB is a light blunt weapon.&#039;&#039;&lt;br /&gt;
*{{skill|Brawling}} -- ?wood+rock+boots?&lt;br /&gt;
*{{skill|Composite Bow}} -- 3 (limb/stick/branch/log)s + rope&lt;br /&gt;
*{{skill|Halberds}} -- 2 (limb/stick/branch/log) + 2 light edge&lt;br /&gt;
*{{skill|Heavy Blunt}} -- 3 LBs + gem &lt;br /&gt;
*{{skill|Heavy Crossbow}} -- 2 (limb/stick/branch/log) + LB + LE&lt;br /&gt;
*{{skill|Heavy Edged}} -- 3 LEs + gem&lt;br /&gt;
*{{skill|Heavy Thrown}} -- 3 LEs&lt;br /&gt;
*{{skill|Light Blunt}} -- LB + 2 gems&lt;br /&gt;
*{{skill|Light Crossbow}} -- 2 (limb/stick/branch/log) + rope + LE&lt;br /&gt;
*{{skill|Light Edged}} -- LE + 2 gems&lt;br /&gt;
*{{skill|Light Thrown}} -- 2 LEs&lt;br /&gt;
*{{skill|Long Bow}} -- 2 ropes + 2 (limb/stick/branch/log)&lt;br /&gt;
*{{skill|Medium Blunt}} -- 2 LBs + gem&lt;br /&gt;
*{{skill|Medium Edged}} -- 2 LEs + gem &lt;br /&gt;
*{{skill|Multi Opponent}} -- 2 Shields + LE + LB (not sure)&lt;br /&gt;
*{{skill|Offhand Weapon}} -- LE + LB &lt;br /&gt;
*{{skill|Parry Ability}} -- 2 foraged woods + gem &lt;br /&gt;
*{{skill|Pikes}} -- 3 (limb/stick/branch/log) + LE&lt;br /&gt;
*{{skill|Quarter Staff}} -- 3 (limb/stick/branch/log) + LB&lt;br /&gt;
*{{skill|Short Bow}} -- 2 (limb/stick/branch/log) + rope&lt;br /&gt;
*{{skill|Short Staff}} -- 2 (limb/stick/branch/log) + LB&lt;br /&gt;
*{{skill|Slings}} -- 2 skins + 2 rocks&lt;br /&gt;
*{{skill|Staff Sling}} -- skin + (limb/stick/branch/log) + 2 rocks&lt;br /&gt;
*{{skill|Twohanded Blunt}} -- 4 LBs&lt;br /&gt;
*{{skill|Twohanded Edged}} -- 4 LEs&lt;br /&gt;
&lt;br /&gt;
==Other Recipes==&lt;br /&gt;
====Stat Bonuses====&lt;br /&gt;
&#039;&#039;Stat Bonuses range from +2 to +6 for each stat bonus recipe discovered so far. From Hanryu&#039;s forge testing, it seems the strength bonus is either +2 or +3 per feeding. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Note&#039;&#039;&#039; - The crystal minds do NOT need to be completed (with the 1 hour psyche cool down.)&#039;&#039;&lt;br /&gt;
*{{stat|Agility}} -- &#039;&#039;rope + LE weapon + grass&#039;&#039;&lt;br /&gt;
*{{stat|Charisma}} -- &#039;&#039;mirror + gem + hairbrush&#039;&#039;&lt;br /&gt;
*{{stat|Discipline}} -- blue [[Crystal Mind]]* + 2 [[Celestial Beacon|jagged blue shard]]&lt;br /&gt;
: &#039;&#039;&amp;lt;Non enchanting Alternate&amp;gt;&#039;&#039; -- &#039;&#039;wood + runestone +sage&#039;&#039;&lt;br /&gt;
*{{stat|Intelligence}} -- black [[Crystal Mind]]* + 2 [[Celestial Beacon|jagged black shard]]&lt;br /&gt;
: &#039;&#039;&amp;lt;Non enchanting Alternate&amp;gt;&#039;&#039; -- &#039;&#039;??(not on list)&#039;&#039;&lt;br /&gt;
*{{stat|Reflex}} -- &#039;&#039;2 rope + wood + arrow&#039;&#039;&lt;br /&gt;
*{{stat|Stamina}} -- &#039;&#039;2 rock + wood + dirt&#039;&#039;&lt;br /&gt;
*{{stat|Strength}} -- stick + rock + 2 metal&lt;br /&gt;
*{{stat|Wisdom}} -- red [[Crystal Mind]]* + 2 [[Celestial Beacon|jagged red shard]]&lt;br /&gt;
: &#039;&#039;&amp;lt;Non enchanting Alternate&amp;gt;&#039;&#039; -- &#039;&#039;2 rock + paper + stylus&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Other Recipes====&lt;br /&gt;
*hard cider -- 2 apples + ale&lt;br /&gt;
*fried rinds -- critter skin + oil + naphtha&lt;br /&gt;
*severe neck wounds -- drink + peppers&lt;br /&gt;
*a spiral &#039;&#039;&amp;lt;gem name&amp;gt;&#039;&#039; charm -- &amp;lt;metal&amp;gt;bar/nugget or Imperial coin + gem&lt;br /&gt;
*bundling rope -- 3 vines&lt;br /&gt;
*a gem pouch -- 2 skinned items + 2 gems&lt;br /&gt;
*a torch -- &#039;&#039;2 stick + oil + cloth&#039;&#039;&lt;br /&gt;
*a lockpick -- &#039;&#039;metal + closed box + item&#039;&#039;&lt;br /&gt;
*apple juice -- 2 apples + water&lt;br /&gt;
*orange juice -- 2 oranges + water&lt;br /&gt;
*lemonade -- 2 lemons + water&lt;br /&gt;
*pies -- 2 of the same food + 2 specific foods(cherry/apple/meat/fish/chocolate/lemon/cream(2milk)/)&lt;br /&gt;
*almond butter sandwich -- &#039;&#039;almond butter + bread + item&#039;&#039;&lt;br /&gt;
*almond butter -- almond + almond + sugar + sugar&lt;br /&gt;
*ritual bread -- holy water + bread + item (must be cleric)&lt;br /&gt;
*odd casserole -- 3 food items + water&lt;br /&gt;
*{{ilink|i|Shard of translucent crystal}} -- ??(not on list)&lt;br /&gt;
*Health regeneration-(15% or so) -- 4 sprigs of lavender&lt;br /&gt;
*Mana regeneration -- &#039;&#039;??&#039;&#039;(Has been made)(not on list)&lt;br /&gt;
*?? -- charcoal + naphtha(not on list)&lt;br /&gt;
&lt;br /&gt;
==Unsolved hints==&lt;br /&gt;
I&#039;ll say this...the Shield bonus recipe is slightly off of the &amp;quot;2 items + gem&amp;quot; pattern. It&#039;s definitely not 2 shields and 1 gem. That should help. &lt;br /&gt;
&lt;br /&gt;
*Two food items of a few different types, along with two certain specific food items, will make pies.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Solomon&#039;s 11/30 Recipe Update Post [http://www.play.net/forums/messages.asp?forum=20&amp;amp;category=13&amp;amp;topic=30&amp;amp;message=855] &lt;br /&gt;
&lt;br /&gt;
1)  The recipes for a the Magics have changed to be a little more consistent with the Magical Devices recipe and to be a little more obvious from a common sense standpoint:&lt;br /&gt;
&lt;br /&gt;
Primary Magic, Harness Ability, Power Perceive, Targeted Magic&lt;br /&gt;
&lt;br /&gt;
The Magical Devices recipe, as you already know, is runestone, runestone, ring. The other four all follow the pattern &amp;quot;runestone, gem, and X&amp;quot;, where &amp;quot;X&amp;quot; is something that should (hopefully) make conceptual sense for the skill being trained.&lt;br /&gt;
&lt;br /&gt;
2)  The recipe for Hiding has changed. It now makes infinitely more sense and doesn&#039;t make my head hurt trying to figure out why a fish was the fourth ingredient. The recipe now has three items, one of which is a gem, and the other two of which someone actually already figured out and just didn&#039;t know it. It makes sense when you think of Hiding.&lt;br /&gt;
&lt;br /&gt;
3)  The recipe for Charisma has changed. The item that was removed from the recipe was &amp;quot;robes&amp;quot;, as they were apparently too big to be fed to the skeletons after some changes to prevent people from feeding large items were made. The first item is a gem, the other two make sense in a &amp;quot;Oh I&#039;m so pretty! Look at me! Why, I think I&#039;ll do just that!&amp;quot; frame of mind.&lt;/div&gt;</summary>
		<author><name>DR-LYNEYA</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Skeleton_Recipes&amp;diff=378737</id>
		<title>Skeleton Recipes</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Skeleton_Recipes&amp;diff=378737"/>
		<updated>2014-10-29T01:48:10Z</updated>

		<summary type="html">&lt;p&gt;DR-LYNEYA: /* Solving the Recipes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spoilers}}&lt;br /&gt;
{{incomplete}}&lt;br /&gt;
{{RTOC}}&lt;br /&gt;
&lt;br /&gt;
These recipes are to be used in conjunction with an {{ilink|i|Animal Skeleton}}.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Usage===&lt;br /&gt;
After activating your skeleton, you may FEED it up to four items and then activate it by RUBbing it. Feeding your skeleton the appropriate items may result in a produced item or effect, the discovered recipes for which are listed further below. Not all items can be fed to the skeleton, and it seems to crush some of them at random.  Physical size of the items seem to play a part in what it will eat (ie light edge/blunt weapons but not larger).&lt;br /&gt;
&lt;br /&gt;
*Bonuses from the skeleton are self-cast only [http://www.play.net/forums/messages.asp?forum=20&amp;amp;category=1&amp;amp;topic=2&amp;amp;message=53673]&lt;br /&gt;
*Cool-down time seems to be one RL hour.&lt;br /&gt;
*Stat bonuses last 30 minutes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Solving the Recipes===&lt;br /&gt;
&lt;br /&gt;
There are 106 recipes as of Nov 16th.  (55/105 found) &#039;&#039;Confirmed: SGM Lyneya&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
Click [[Skeleton Recipes/Failures|here]] to see failed attempts.&amp;lt;br&amp;gt;&lt;br /&gt;
Click [[Skeleton Recipes/Items|here]] to see what items the skeleton will and will not eat.&lt;br /&gt;
&lt;br /&gt;
There seems to be an issue with the LX/HX formulas.  Specifically HX isn&#039;t working (likely the LX formula is suppose to be the HX formula.)&lt;br /&gt;
&lt;br /&gt;
== Skillset Bonus Recipes ==&lt;br /&gt;
====Armor Skillset Bonuses====&lt;br /&gt;
*{{skill|Bone Armor}} -- 2 bone items + gem&lt;br /&gt;
*{{skill|Cloth Armor}} -- 2 cloth items + gem&lt;br /&gt;
*{{skill|Heavy Chain}} -- 2 chain items + gem + metal item&lt;br /&gt;
*{{skill|Heavy Plate}} -- 2 plate items + gem + metal item&lt;br /&gt;
*{{skill|Leather Armor}} -- 2 skinned items + gem&lt;br /&gt;
*{{skill|Light Chain}} -- 2 chain items + gem&lt;br /&gt;
*{{skill|Light Plate}} -- 2 plate items + gem&lt;br /&gt;
*{{skill|Shield Usage}} -- shield(?) + gem + gem(?) (may be bugged)&lt;br /&gt;
&lt;br /&gt;
====Lore Skillset Bonuses====&lt;br /&gt;
*{{skill|Animal Lore}} -- 2 skin + grass&lt;br /&gt;
*{{skill|Appraisal}} -- 3 glass items&lt;br /&gt;
*{{skill|Astrology}} -- burin (finished or unfinished) + tusk (must be a Moon Mage)&lt;br /&gt;
*{{skill|Empathy}} -- bracelet + dust bunny + 2 herbs &lt;br /&gt;
*{{skill|Mechanical Lore}} --  pestle + rock + grass + vine&lt;br /&gt;
*{{skill|Musical Theory}} -- strings + ale + stick&lt;br /&gt;
*{{skill|Percussions}} -- 3 bone items (any - bone rings work, but &amp;quot;rib bone&amp;quot; doesn&#039;t)&lt;br /&gt;
*{{skill|Scholarship}} -- stick + charcoal + ear (used a grendel ear with success)&lt;br /&gt;
*{{skill|Strings}} -- strings + rope + wood&lt;br /&gt;
*{{skill|Teaching}} -- 2 paper + 2 stylus&lt;br /&gt;
*{{skill|Trading}} -- ??(missing from list)&lt;br /&gt;
*{{skill|Vocals}} -- 4 drink items&lt;br /&gt;
*{{skill|Winds}} -- 2 wood + bagpipes&lt;br /&gt;
&lt;br /&gt;
====Magic Skillset Bonuses====&lt;br /&gt;
*{{skill|Harness Ability}} -- gem + runestone + pouch&lt;br /&gt;
*{{skill|Arcana}} -- ring (ring, earring, etc) + runestone + runestone&lt;br /&gt;
*{{skill|Power Perceive}} -- gem + runestone + glass&lt;br /&gt;
*{{skill|Primary Magic}} -- gem + runestone + paper&lt;br /&gt;
*{{skill|Targeted Magic}} -- gem + runestone + arrow&lt;br /&gt;
&lt;br /&gt;
====Survival Skillset Bonuses====&lt;br /&gt;
*{{skill|Backstab}} -- ?? (missing from list)&lt;br /&gt;
*{{skill|Climbing}} -- 3 ropes&lt;br /&gt;
*{{skill|Disarm Traps}} -- dirt + rock + wood + box&lt;br /&gt;
*{{skill|Escaping}} -- 2 ropes + 2 light edged weapons&lt;br /&gt;
*{{skill|Evasion}} -- 2 herb + food + drink&lt;br /&gt;
*{{skill|First Aid}} -- 2 bandages + le weapon&lt;br /&gt;
*{{skill|Foraging}} -- dirt + rock + wood + grass&lt;br /&gt;
*{{skill|Hiding}} -- cloak + gem + dagger&lt;br /&gt;
*{{skill|Lockpicking}} -- 3 lockpicks + box&lt;br /&gt;
*{{skill|Perception}} -- 2 glass items&lt;br /&gt;
*{{skill|Scouting}} -- paper + herb + wood + dirt&lt;br /&gt;
*{{skill|Skinning}} -- Light Edge weapon + 2 skinned items&lt;br /&gt;
*{{skill|Stalking}} -- cloak + dagger&lt;br /&gt;
*{{skill|Stealing}} -- 2 gloves + dagger + cloak&lt;br /&gt;
*{{skill|Swimming}} -- 4 fish&lt;br /&gt;
&lt;br /&gt;
====Weapon Skillset Bonuses====&lt;br /&gt;
&#039;&#039;LE is a light edged weapon, LB is a light blunt weapon.&#039;&#039;&lt;br /&gt;
*{{skill|Brawling}} -- ?wood+rock+boots?&lt;br /&gt;
*{{skill|Composite Bow}} -- 3 (limb/stick/branch/log)s + rope&lt;br /&gt;
*{{skill|Halberds}} -- 2 (limb/stick/branch/log) + 2 light edge&lt;br /&gt;
*{{skill|Heavy Blunt}} -- 3 LBs + gem &lt;br /&gt;
*{{skill|Heavy Crossbow}} -- 2 (limb/stick/branch/log) + LB + LE&lt;br /&gt;
*{{skill|Heavy Edged}} -- 3 LEs + gem&lt;br /&gt;
*{{skill|Heavy Thrown}} -- 3 LEs&lt;br /&gt;
*{{skill|Light Blunt}} -- LB + 2 gems&lt;br /&gt;
*{{skill|Light Crossbow}} -- 2 (limb/stick/branch/log) + rope + LE&lt;br /&gt;
*{{skill|Light Edged}} -- LE + 2 gems&lt;br /&gt;
*{{skill|Light Thrown}} -- 2 LEs&lt;br /&gt;
*{{skill|Long Bow}} -- 2 ropes + 2 (limb/stick/branch/log)&lt;br /&gt;
*{{skill|Medium Blunt}} -- 2 LBs + gem&lt;br /&gt;
*{{skill|Medium Edged}} -- 2 LEs + gem &lt;br /&gt;
*{{skill|Multi Opponent}} -- 2 Shields + LE + LB (not sure)&lt;br /&gt;
*{{skill|Offhand Weapon}} -- LE + LB &lt;br /&gt;
*{{skill|Parry Ability}} -- 2 foraged woods + gem &lt;br /&gt;
*{{skill|Pikes}} -- 3 (limb/stick/branch/log) + LE&lt;br /&gt;
*{{skill|Quarter Staff}} -- 3 (limb/stick/branch/log) + LB&lt;br /&gt;
*{{skill|Short Bow}} -- 2 (limb/stick/branch/log) + rope&lt;br /&gt;
*{{skill|Short Staff}} -- 2 (limb/stick/branch/log) + LB&lt;br /&gt;
*{{skill|Slings}} -- 2 skins + 2 rocks&lt;br /&gt;
*{{skill|Staff Sling}} -- skin + (limb/stick/branch/log) + 2 rocks&lt;br /&gt;
*{{skill|Twohanded Blunt}} -- 4 LBs&lt;br /&gt;
*{{skill|Twohanded Edged}} -- 4 LEs&lt;br /&gt;
&lt;br /&gt;
==Other Recipes==&lt;br /&gt;
====Stat Bonuses====&lt;br /&gt;
&#039;&#039;Stat Bonuses range from +2 to +6 for each stat bonus recipe discovered so far. From Hanryu&#039;s forge testing, it seems the strength bonus is either +2 or +3 per feeding. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Note&#039;&#039;&#039; - The crystal minds do NOT need to be completed (with the 1 hour psyche cool down.)&#039;&#039;&lt;br /&gt;
*{{stat|Agility}} -- &#039;&#039;rope + LE weapon + grass&#039;&#039;&lt;br /&gt;
*{{stat|Charisma}} -- &#039;&#039;mirror + gem + hairbrush&#039;&#039;&lt;br /&gt;
*{{stat|Discipline}} -- blue [[Crystal Mind]]* + 2 [[Celestial Beacon|jagged blue shard]]&lt;br /&gt;
: &#039;&#039;&amp;lt;Non enchanting Alternate&amp;gt;&#039;&#039; -- &#039;&#039;wood + runestone +sage&#039;&#039;&lt;br /&gt;
*{{stat|Intelligence}} -- black [[Crystal Mind]]* + 2 [[Celestial Beacon|jagged black shard]]&lt;br /&gt;
: &#039;&#039;&amp;lt;Non enchanting Alternate&amp;gt;&#039;&#039; -- &#039;&#039;??(not on list)&#039;&#039;&lt;br /&gt;
*{{stat|Reflex}} -- &#039;&#039;2 rope + wood + arrow&#039;&#039;&lt;br /&gt;
*{{stat|Stamina}} -- &#039;&#039;2 rock + wood + dirt&#039;&#039;&lt;br /&gt;
*{{stat|Strength}} -- stick + rock + 2 metal&lt;br /&gt;
*{{stat|Wisdom}} -- red [[Crystal Mind]]* + 2 [[Celestial Beacon|jagged red shard]]&lt;br /&gt;
: &#039;&#039;&amp;lt;Non enchanting Alternate&amp;gt;&#039;&#039; -- &#039;&#039;2 rock + paper + stylus&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Other Recipes====&lt;br /&gt;
*hard cider -- 2 apples + ale&lt;br /&gt;
*fried rinds -- critter skin + oil + naphtha&lt;br /&gt;
*severe neck wounds -- drink + peppers&lt;br /&gt;
*a spiral &#039;&#039;&amp;lt;gem name&amp;gt;&#039;&#039; charm -- &amp;lt;metal&amp;gt;bar/nugget or Imperial coin + gem&lt;br /&gt;
*bundling rope -- 3 vines&lt;br /&gt;
*a gem pouch -- 2 skinned items + 2 gems&lt;br /&gt;
*a torch -- &#039;&#039;2 stick + oil + cloth&#039;&#039;&lt;br /&gt;
*a lockpick -- &#039;&#039;metal + closed box + item&#039;&#039;&lt;br /&gt;
*apple juice -- 2 apples + water&lt;br /&gt;
*orange juice -- 2 oranges + water&lt;br /&gt;
*lemonade -- 2 lemons + water&lt;br /&gt;
*pies -- 2 of the same food + 2 specific foods(cherry/apple/meat/fish/chocolate/lemon/cream(2milk)/)&lt;br /&gt;
*almond butter sandwich -- &#039;&#039;almond butter + bread + item&#039;&#039;&lt;br /&gt;
*almond butter -- almond + almond + sugar + sugar&lt;br /&gt;
*ritual bread -- holy water + bread + item (must be cleric)&lt;br /&gt;
*odd casserole -- 3 food items + water&lt;br /&gt;
*{{ilink|i|Shard of translucent crystal}} -- ??(not on list)&lt;br /&gt;
*Health regeneration-(15% or so) -- 4 sprigs of lavender&lt;br /&gt;
*Mana regeneration -- &#039;&#039;??&#039;&#039;(Has been made)(not on list)&lt;br /&gt;
*?? -- charcoal + naphtha(not on list)&lt;br /&gt;
&lt;br /&gt;
==Unsolved hints==&lt;br /&gt;
I&#039;ll say this...the Shield bonus recipe is slightly off of the &amp;quot;2 items + gem&amp;quot; pattern. It&#039;s definitely not 2 shields and 1 gem. That should help. &lt;br /&gt;
&lt;br /&gt;
*Two food items of a few different types, along with two certain specific food items, will make pies.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Solomon&#039;s 11/30 Recipe Update Post [http://www.play.net/forums/messages.asp?forum=20&amp;amp;category=13&amp;amp;topic=30&amp;amp;message=855] &lt;br /&gt;
&lt;br /&gt;
1)  The recipes for a the Magics have changed to be a little more consistent with the Magical Devices recipe and to be a little more obvious from a common sense standpoint:&lt;br /&gt;
&lt;br /&gt;
Primary Magic, Harness Ability, Power Perceive, Targeted Magic&lt;br /&gt;
&lt;br /&gt;
The Magical Devices recipe, as you already know, is runestone, runestone, ring. The other four all follow the pattern &amp;quot;runestone, gem, and X&amp;quot;, where &amp;quot;X&amp;quot; is something that should (hopefully) make conceptual sense for the skill being trained.&lt;br /&gt;
&lt;br /&gt;
2)  The recipe for Hiding has changed. It now makes infinitely more sense and doesn&#039;t make my head hurt trying to figure out why a fish was the fourth ingredient. The recipe now has three items, one of which is a gem, and the other two of which someone actually already figured out and just didn&#039;t know it. It makes sense when you think of Hiding.&lt;br /&gt;
&lt;br /&gt;
3)  The recipe for Charisma has changed. The item that was removed from the recipe was &amp;quot;robes&amp;quot;, as they were apparently too big to be fed to the skeletons after some changes to prevent people from feeding large items were made. The first item is a gem, the other two make sense in a &amp;quot;Oh I&#039;m so pretty! Look at me! Why, I think I&#039;ll do just that!&amp;quot; frame of mind.&lt;/div&gt;</summary>
		<author><name>DR-LYNEYA</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Skeleton_Recipes&amp;diff=378697</id>
		<title>Skeleton Recipes</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Skeleton_Recipes&amp;diff=378697"/>
		<updated>2014-10-28T23:20:31Z</updated>

		<summary type="html">&lt;p&gt;DR-LYNEYA: /* Solving the Recipes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spoilers}}&lt;br /&gt;
{{incomplete}}&lt;br /&gt;
{{RTOC}}&lt;br /&gt;
&lt;br /&gt;
These recipes are to be used in conjunction with an {{ilink|i|Animal Skeleton}}.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Usage===&lt;br /&gt;
After activating your skeleton, you may FEED it up to four items and then activate it by RUBbing it. Feeding your skeleton the appropriate items may result in a produced item or effect, the discovered recipes for which are listed further below. Not all items can be fed to the skeleton, and it seems to crush some of them at random.  Physical size of the items seem to play a part in what it will eat (ie light edge/blunt weapons but not larger).&lt;br /&gt;
&lt;br /&gt;
*Bonuses from the skeleton are self-cast only [http://www.play.net/forums/messages.asp?forum=20&amp;amp;category=1&amp;amp;topic=2&amp;amp;message=53673]&lt;br /&gt;
*Cool-down time seems to be one RL hour.&lt;br /&gt;
*Stat bonuses last 30 minutes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Solving the Recipes===&lt;br /&gt;
&lt;br /&gt;
There are 105 recipes as of Nov 16th.  (55/105 found) &#039;&#039;Confirmed: SGM Lyneya&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
Click [[Skeleton Recipes/Failures|here]] to see failed attempts.&amp;lt;br&amp;gt;&lt;br /&gt;
Click [[Skeleton Recipes/Items|here]] to see what items the skeleton will and will not eat.&lt;br /&gt;
&lt;br /&gt;
There seems to be an issue with the LX/HX formulas.  Specifically HX isn&#039;t working (likely the LX formula is suppose to be the HX formula.)&lt;br /&gt;
&lt;br /&gt;
== Skillset Bonus Recipes ==&lt;br /&gt;
====Armor Skillset Bonuses====&lt;br /&gt;
*{{skill|Bone Armor}} -- 2 bone items + gem&lt;br /&gt;
*{{skill|Cloth Armor}} -- 2 cloth items + gem&lt;br /&gt;
*{{skill|Heavy Chain}} -- 2 chain items + gem + metal item&lt;br /&gt;
*{{skill|Heavy Plate}} -- 2 plate items + gem + metal item&lt;br /&gt;
*{{skill|Leather Armor}} -- 2 skinned items + gem&lt;br /&gt;
*{{skill|Light Chain}} -- 2 chain items + gem&lt;br /&gt;
*{{skill|Light Plate}} -- 2 plate items + gem&lt;br /&gt;
*{{skill|Shield Usage}} -- shield(?) + gem + gem(?) (may be bugged)&lt;br /&gt;
&lt;br /&gt;
====Lore Skillset Bonuses====&lt;br /&gt;
*{{skill|Animal Lore}} -- 2 skin + grass&lt;br /&gt;
*{{skill|Appraisal}} -- 3 glass items&lt;br /&gt;
*{{skill|Astrology}} -- burin (finished or unfinished) + tusk (must be a Moon Mage)&lt;br /&gt;
*{{skill|Empathy}} -- bracelet + dust bunny + 2 herbs &lt;br /&gt;
*{{skill|Mechanical Lore}} --  pestle + rock + grass + vine&lt;br /&gt;
*{{skill|Musical Theory}} -- strings + ale + stick&lt;br /&gt;
*{{skill|Percussions}} -- 3 bone items (any - bone rings work, but &amp;quot;rib bone&amp;quot; doesn&#039;t)&lt;br /&gt;
*{{skill|Scholarship}} -- stick + charcoal + ear (used a grendel ear with success)&lt;br /&gt;
*{{skill|Strings}} -- strings + rope + wood&lt;br /&gt;
*{{skill|Teaching}} -- 2 paper + 2 stylus&lt;br /&gt;
*{{skill|Trading}} -- ??(missing from list)&lt;br /&gt;
*{{skill|Vocals}} -- 4 drink items&lt;br /&gt;
*{{skill|Winds}} -- 2 wood + bagpipes&lt;br /&gt;
&lt;br /&gt;
====Magic Skillset Bonuses====&lt;br /&gt;
*{{skill|Harness Ability}} -- gem + runestone + pouch&lt;br /&gt;
*{{skill|Arcana}} -- ring (ring, earring, etc) + runestone + runestone&lt;br /&gt;
*{{skill|Power Perceive}} -- gem + runestone + glass&lt;br /&gt;
*{{skill|Primary Magic}} -- gem + runestone + paper&lt;br /&gt;
*{{skill|Targeted Magic}} -- gem + runestone + arrow&lt;br /&gt;
&lt;br /&gt;
====Survival Skillset Bonuses====&lt;br /&gt;
*{{skill|Backstab}} -- ?? (missing from list)&lt;br /&gt;
*{{skill|Climbing}} -- 3 ropes&lt;br /&gt;
*{{skill|Disarm Traps}} -- dirt + rock + wood + box&lt;br /&gt;
*{{skill|Escaping}} -- 2 ropes + 2 light edged weapons&lt;br /&gt;
*{{skill|Evasion}} -- 2 herb + food + drink&lt;br /&gt;
*{{skill|First Aid}} -- 2 bandages + le weapon&lt;br /&gt;
*{{skill|Foraging}} -- dirt + rock + wood + grass&lt;br /&gt;
*{{skill|Hiding}} -- cloak + gem + dagger&lt;br /&gt;
*{{skill|Lockpicking}} -- 3 lockpicks + box&lt;br /&gt;
*{{skill|Perception}} -- 2 glass items&lt;br /&gt;
*{{skill|Scouting}} -- paper + herb + wood + dirt&lt;br /&gt;
*{{skill|Skinning}} -- Light Edge weapon + 2 skinned items&lt;br /&gt;
*{{skill|Stalking}} -- cloak + dagger&lt;br /&gt;
*{{skill|Stealing}} -- 2 gloves + dagger + cloak&lt;br /&gt;
*{{skill|Swimming}} -- 4 fish&lt;br /&gt;
&lt;br /&gt;
====Weapon Skillset Bonuses====&lt;br /&gt;
&#039;&#039;LE is a light edged weapon, LB is a light blunt weapon.&#039;&#039;&lt;br /&gt;
*{{skill|Brawling}} -- ?wood+rock+boots?&lt;br /&gt;
*{{skill|Composite Bow}} -- 3 (limb/stick/branch/log)s + rope&lt;br /&gt;
*{{skill|Halberds}} -- 2 (limb/stick/branch/log) + 2 light edge&lt;br /&gt;
*{{skill|Heavy Blunt}} -- 3 LBs + gem &lt;br /&gt;
*{{skill|Heavy Crossbow}} -- 2 (limb/stick/branch/log) + LB + LE&lt;br /&gt;
*{{skill|Heavy Edged}} -- 3 LEs + gem&lt;br /&gt;
*{{skill|Heavy Thrown}} -- 3 LEs&lt;br /&gt;
*{{skill|Light Blunt}} -- LB + 2 gems&lt;br /&gt;
*{{skill|Light Crossbow}} -- 2 (limb/stick/branch/log) + rope + LE&lt;br /&gt;
*{{skill|Light Edged}} -- LE + 2 gems&lt;br /&gt;
*{{skill|Light Thrown}} -- 2 LEs&lt;br /&gt;
*{{skill|Long Bow}} -- 2 ropes + 2 (limb/stick/branch/log)&lt;br /&gt;
*{{skill|Medium Blunt}} -- 2 LBs + gem&lt;br /&gt;
*{{skill|Medium Edged}} -- 2 LEs + gem &lt;br /&gt;
*{{skill|Multi Opponent}} -- 2 Shields + LE + LB (not sure)&lt;br /&gt;
*{{skill|Offhand Weapon}} -- LE + LB &lt;br /&gt;
*{{skill|Parry Ability}} -- 2 foraged woods + gem &lt;br /&gt;
*{{skill|Pikes}} -- 3 (limb/stick/branch/log) + LE&lt;br /&gt;
*{{skill|Quarter Staff}} -- 3 (limb/stick/branch/log) + LB&lt;br /&gt;
*{{skill|Short Bow}} -- 2 (limb/stick/branch/log) + rope&lt;br /&gt;
*{{skill|Short Staff}} -- 2 (limb/stick/branch/log) + LB&lt;br /&gt;
*{{skill|Slings}} -- 2 skins + 2 rocks&lt;br /&gt;
*{{skill|Staff Sling}} -- skin + (limb/stick/branch/log) + 2 rocks&lt;br /&gt;
*{{skill|Twohanded Blunt}} -- 4 LBs&lt;br /&gt;
*{{skill|Twohanded Edged}} -- 4 LEs&lt;br /&gt;
&lt;br /&gt;
==Other Recipes==&lt;br /&gt;
====Stat Bonuses====&lt;br /&gt;
&#039;&#039;Stat Bonuses range from +2 to +6 for each stat bonus recipe discovered so far. From Hanryu&#039;s forge testing, it seems the strength bonus is either +2 or +3 per feeding. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Note&#039;&#039;&#039; - The crystal minds do NOT need to be completed (with the 1 hour psyche cool down.)&#039;&#039;&lt;br /&gt;
*{{stat|Agility}} -- &#039;&#039;rope + LE weapon + grass&#039;&#039;&lt;br /&gt;
*{{stat|Charisma}} -- &#039;&#039;mirror + gem + hairbrush&#039;&#039;&lt;br /&gt;
*{{stat|Discipline}} -- blue [[Crystal Mind]]* + 2 [[Celestial Beacon|jagged blue shard]]&lt;br /&gt;
: &#039;&#039;&amp;lt;Non enchanting Alternate&amp;gt;&#039;&#039; -- &#039;&#039;wood + runestone +sage&#039;&#039;&lt;br /&gt;
*{{stat|Intelligence}} -- black [[Crystal Mind]]* + 2 [[Celestial Beacon|jagged black shard]]&lt;br /&gt;
: &#039;&#039;&amp;lt;Non enchanting Alternate&amp;gt;&#039;&#039; -- &#039;&#039;??(not on list)&#039;&#039;&lt;br /&gt;
*{{stat|Reflex}} -- &#039;&#039;2 rope + wood + arrow&#039;&#039;&lt;br /&gt;
*{{stat|Stamina}} -- &#039;&#039;2 rock + wood + dirt&#039;&#039;&lt;br /&gt;
*{{stat|Strength}} -- stick + rock + 2 metal&lt;br /&gt;
*{{stat|Wisdom}} -- red [[Crystal Mind]]* + 2 [[Celestial Beacon|jagged red shard]]&lt;br /&gt;
: &#039;&#039;&amp;lt;Non enchanting Alternate&amp;gt;&#039;&#039; -- &#039;&#039;2 rock + paper + stylus&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Other Recipes====&lt;br /&gt;
*hard cider -- 2 apples + ale&lt;br /&gt;
*fried rinds -- critter skin + oil + naphtha&lt;br /&gt;
*severe neck wounds -- drink + peppers&lt;br /&gt;
*a spiral &#039;&#039;&amp;lt;gem name&amp;gt;&#039;&#039; charm -- &amp;lt;metal&amp;gt;bar/nugget or Imperial coin + gem&lt;br /&gt;
*bundling rope -- 3 vines&lt;br /&gt;
*a gem pouch -- 2 skinned items + 2 gems&lt;br /&gt;
*a torch -- &#039;&#039;2 stick + oil + cloth&#039;&#039;&lt;br /&gt;
*a lockpick -- &#039;&#039;metal + closed box + item&#039;&#039;&lt;br /&gt;
*apple juice -- 2 apples + water&lt;br /&gt;
*orange juice -- 2 oranges + water&lt;br /&gt;
*lemonade -- 2 lemons + water&lt;br /&gt;
*pies -- 2 of the same food + 2 specific foods(cherry/apple/meat/fish/chocolate/lemon/cream(2milk)/)&lt;br /&gt;
*almond butter sandwich -- &#039;&#039;almond butter + bread + item&#039;&#039;&lt;br /&gt;
*almond butter -- almond + almond + sugar + sugar&lt;br /&gt;
*ritual bread -- holy water + bread + item (must be cleric)&lt;br /&gt;
*odd casserole -- 3 food items + water&lt;br /&gt;
*{{ilink|i|Shard of translucent crystal}} -- ??(not on list)&lt;br /&gt;
*Health regeneration-(15% or so) -- 4 sprigs of lavender&lt;br /&gt;
*Mana regeneration -- &#039;&#039;??&#039;&#039;(Has been made)(not on list)&lt;br /&gt;
*?? -- charcoal + naphtha(not on list)&lt;br /&gt;
&lt;br /&gt;
==Unsolved hints==&lt;br /&gt;
I&#039;ll say this...the Shield bonus recipe is slightly off of the &amp;quot;2 items + gem&amp;quot; pattern. It&#039;s definitely not 2 shields and 1 gem. That should help. &lt;br /&gt;
&lt;br /&gt;
*Two food items of a few different types, along with two certain specific food items, will make pies.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Solomon&#039;s 11/30 Recipe Update Post [http://www.play.net/forums/messages.asp?forum=20&amp;amp;category=13&amp;amp;topic=30&amp;amp;message=855] &lt;br /&gt;
&lt;br /&gt;
1)  The recipes for a the Magics have changed to be a little more consistent with the Magical Devices recipe and to be a little more obvious from a common sense standpoint:&lt;br /&gt;
&lt;br /&gt;
Primary Magic, Harness Ability, Power Perceive, Targeted Magic&lt;br /&gt;
&lt;br /&gt;
The Magical Devices recipe, as you already know, is runestone, runestone, ring. The other four all follow the pattern &amp;quot;runestone, gem, and X&amp;quot;, where &amp;quot;X&amp;quot; is something that should (hopefully) make conceptual sense for the skill being trained.&lt;br /&gt;
&lt;br /&gt;
2)  The recipe for Hiding has changed. It now makes infinitely more sense and doesn&#039;t make my head hurt trying to figure out why a fish was the fourth ingredient. The recipe now has three items, one of which is a gem, and the other two of which someone actually already figured out and just didn&#039;t know it. It makes sense when you think of Hiding.&lt;br /&gt;
&lt;br /&gt;
3)  The recipe for Charisma has changed. The item that was removed from the recipe was &amp;quot;robes&amp;quot;, as they were apparently too big to be fed to the skeletons after some changes to prevent people from feeding large items were made. The first item is a gem, the other two make sense in a &amp;quot;Oh I&#039;m so pretty! Look at me! Why, I think I&#039;ll do just that!&amp;quot; frame of mind.&lt;/div&gt;</summary>
		<author><name>DR-LYNEYA</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Tiesse&amp;diff=378353</id>
		<title>Tiesse</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Tiesse&amp;diff=378353"/>
		<updated>2014-10-23T20:22:54Z</updated>

		<summary type="html">&lt;p&gt;DR-LYNEYA: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{GameMaster | &lt;br /&gt;
|GameMaster Name = Tiesse&lt;br /&gt;
|Type = DEV&lt;br /&gt;
|Rank = AGM&lt;br /&gt;
|Tenure = Present | &lt;br /&gt;
}}&lt;br /&gt;
==Positions and Contributions==&lt;br /&gt;
* [[Human]] champion&lt;br /&gt;
* {{com|snap}} command&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
You notice an odd, almost godly aura about Tiesse.&lt;br /&gt;
&lt;br /&gt;
You see GameMaster Tiesse, a Human Thief.&lt;br /&gt;
She has hazel eyes.  Her amber hair is very long and wavy, and is worn tied back.  She has smooth skin.&amp;lt;br&amp;gt;&lt;br /&gt;
An obnoxious sparkling gem that creates all sorts of annoying room scroll rests on her forehead, just above her eyes.&amp;lt;br&amp;gt;&lt;br /&gt;
Tiesse has transcended time.&amp;lt;br&amp;gt;&lt;br /&gt;
She has a tattoo of three additional and unnecessary lines of text on her chest.&amp;lt;br&amp;gt;&lt;br /&gt;
She is in good shape.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
She is wearing a pair of perky pink bunny ears, a white cotton collar adorned with a black silk bowtie, a tight-fitting pink leotard with a fluffy cotton tail on the rear, some sheer silk stockings, a blushing beanbag chicken, a pair of white cotton cuffs, a platinum ring bearing the crest of the Assassins&#039; Guild, a prismatic dreamsilk garter with fluttering white ribbons that trail down her thigh and boots with the fur.&lt;br /&gt;
&lt;br /&gt;
== Appearance on 4/18/09 == &lt;br /&gt;
You see GameMaster Tiesse, Elite Snap Artist of Zoluren, a Human Thief.&amp;lt;br&amp;gt;&lt;br /&gt;
Tiesse has hazel eyes.  Her amber hair is very long and wavy, and is worn tied back.  She has smooth skin.&amp;lt;br&amp;gt;&lt;br /&gt;
An obnoxious sparkling gem that creates all sorts of annoying room scroll rests on her forehead, just above her eyes.&amp;lt;br&amp;gt;&lt;br /&gt;
Tiesse has transcended time.&amp;lt;br&amp;gt;&lt;br /&gt;
She has a tattoo of three additional and unnecessary lines of text on her chest.&amp;lt;br&amp;gt;&lt;br /&gt;
She is in good shape.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
She is holding a glass of turnip absinthe in her right hand.&amp;lt;br&amp;gt;&lt;br /&gt;
She is wearing a silksilk hat banded with a ribbon of sexysilk, a gold-plated tube of Eylhaar&#039;s lipstick dangling from a delicately linked chain, a glinting red-gold necklace suspending the key to your heart, a blushing beanbag chicken, a white plastic ENVY button, a tattered map labeled &amp;quot;DIRECTIONS TO THE NECROMANCER GUILD&amp;quot; tethered by a fraying black cord, a bag of tricks, a snug halter-necked shirt of opaline dreamsilk, a fuzzy Izlixtrixh finger puppet of soft olive wool, Kerenhappuch&#039;s skirt, a prismatic dreamsilk garter with fluttering white ribbons that trail down her thigh and boots with the fur.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Appearance on 02/28/10 == &lt;br /&gt;
&lt;br /&gt;
You see GameMaster Tiesse of Zoluren, a Human Thief.&lt;br /&gt;
Tiesse has hazel eyes. Her amber hair is very long and wavy, and is worn teased. She has smooth skin.&lt;br /&gt;
An obnoxious sparkling gem that creates all sorts of annoying room scroll rests on her forehead, just above her eyes.&lt;br /&gt;
Tiesse has transcended time.&lt;br /&gt;
She has a tattoo of three additional and unnecessary lines of text on her chest.&lt;br /&gt;
She is in good shape.&lt;br /&gt;
&lt;br /&gt;
She is wearing a gold-plated tube of Eylhaar&#039;s lipstick dangling from a delicately linked chain, a glinting red-gold necklace suspending the key to your heart, a super awesome triangle, a brass pin that reads &amp;quot;Trust me because I am not a Thief!&amp;quot;, a white plastic ENVY button, a bag of tricks, a pink cotton T-shirt printed with the words &amp;quot;I Dream of Genie&amp;quot;, an awesome ring of internets +1, apple bottom jeans and boots with the fur.&lt;br /&gt;
&lt;br /&gt;
== Appearance 10/16/10 ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You see GameMaster Tiesse of Zoluren, a Human Thief.&amp;lt;br&amp;gt;&lt;br /&gt;
Tiesse has hazel eyes.  Her amber hair is very long and wavy, and is worn teased.  She has smooth skin.&amp;lt;br&amp;gt;&lt;br /&gt;
An obnoxious sparkling gem that creates all sorts of annoying room scroll rests on her forehead, just above her eyes.&amp;lt;br&amp;gt;&lt;br /&gt;
She has transcended time.&amp;lt;br&amp;gt;&lt;br /&gt;
She has a tattoo of three additional and unnecessary lines of text on her chest.&amp;lt;br&amp;gt;&lt;br /&gt;
She is in good shape.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
She is wearing a glinting red-gold necklace suspending the key to your heart, a fuzzy fake Prydaen tail, a super awesome triangle, a white plastic ENVY button, some fuzzy fake Prydaen ears, a dreamsilk pageant sash embroidered with the words &amp;quot;What Happens in Vegas Stays in Vegas&amp;quot; in glittery pink letters, a bag of tricks, a pink cotton T-shirt printed with the words &amp;quot;I Dream of Genie&amp;quot;, a blue suede vest with pewter cow buttons, an awesome ring of internets +1, Kerenhappuch&#039;s skirt, a prismatic dreamsilk garter with fluttering white ribbons that trail down her thigh and boots with the fur.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Position &amp;amp; Contributions==&lt;br /&gt;
* Thief Advocate&lt;br /&gt;
* Human Co-Champion&lt;br /&gt;
* Premium and Platinum&lt;br /&gt;
* Many things in Raven&#039;s Court&lt;/div&gt;</summary>
		<author><name>DR-LYNEYA</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=User_talk:DR-LYNEYA&amp;diff=378352</id>
		<title>User talk:DR-LYNEYA</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=User_talk:DR-LYNEYA&amp;diff=378352"/>
		<updated>2014-10-23T19:50:24Z</updated>

		<summary type="html">&lt;p&gt;DR-LYNEYA: Created page with &amp;quot;Don&amp;#039;t talk to me!  :p&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Don&#039;t talk to me!  :p&lt;/div&gt;</summary>
		<author><name>DR-LYNEYA</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Talk:Lyneya&amp;diff=378351</id>
		<title>Talk:Lyneya</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Talk:Lyneya&amp;diff=378351"/>
		<updated>2014-10-23T19:49:11Z</updated>

		<summary type="html">&lt;p&gt;DR-LYNEYA: Created page with &amp;quot;Don&amp;#039;t talk to me!  :p&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Don&#039;t talk to me!  :p&lt;/div&gt;</summary>
		<author><name>DR-LYNEYA</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=User:DR-MELETE&amp;diff=378350</id>
		<title>User:DR-MELETE</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=User:DR-MELETE&amp;diff=378350"/>
		<updated>2014-10-23T19:47:42Z</updated>

		<summary type="html">&lt;p&gt;DR-LYNEYA: Redirected page to Melete&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Melete]]&lt;/div&gt;</summary>
		<author><name>DR-LYNEYA</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=User:DR-PERSIDA&amp;diff=378349</id>
		<title>User:DR-PERSIDA</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=User:DR-PERSIDA&amp;diff=378349"/>
		<updated>2014-10-23T19:46:55Z</updated>

		<summary type="html">&lt;p&gt;DR-LYNEYA: Redirected page to Persida&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Persida]]&lt;/div&gt;</summary>
		<author><name>DR-LYNEYA</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=User:DR-LYNEYA&amp;diff=378348</id>
		<title>User:DR-LYNEYA</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=User:DR-LYNEYA&amp;diff=378348"/>
		<updated>2014-10-23T19:45:37Z</updated>

		<summary type="html">&lt;p&gt;DR-LYNEYA: Redirected page to Lyneya&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Lyneya]]&lt;/div&gt;</summary>
		<author><name>DR-LYNEYA</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Melete&amp;diff=378347</id>
		<title>Melete</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Melete&amp;diff=378347"/>
		<updated>2014-10-23T19:32:00Z</updated>

		<summary type="html">&lt;p&gt;DR-LYNEYA: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GameMaster | &lt;br /&gt;
      GameMaster Name = Melete| &lt;br /&gt;
      Rank            = ASGM | &lt;br /&gt;
      Type            = CE | &lt;br /&gt;
      Tenure          = Present | &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Positions and Contributions==&lt;br /&gt;
* Former Events Team Lead&lt;br /&gt;
* Advocates Team Lead&lt;br /&gt;
* Lore Development team&lt;br /&gt;
* Current [[Empath]] Advocate as of 12/08/2010&lt;br /&gt;
* [[S&#039;Kra Mur]] co-champion.&lt;br /&gt;
&lt;br /&gt;
===Appearance on 8/8/2010===&lt;br /&gt;
You see GameMaster Melete, an Elven Ranger.&amp;lt;br /&amp;gt;&lt;br /&gt;
Melete has grey eyes.  Her white hair is long and straight, and is worn tied back.  She has pale skin.&amp;lt;br /&amp;gt;&lt;br /&gt;
She has transcended time.&amp;lt;br /&amp;gt;&lt;br /&gt;
She has a tattoo of the unbridled rage of the Hunger reaching out to consume the world painted on her right temple.&amp;lt;br /&amp;gt;&lt;br /&gt;
She is in good shape.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
She is wearing a chance, a MacGyver multitool, a jaunty red scarf, a rumpled woolen pea-coat festooned with cat hair and unsightly lint, an ill-fitting dress shirt of dingy white cotton, some scratchy wool trousers with unevenly rolled cuffs, a pair of mismatched paisely and argyle dress socks and some scuffed black patent wingtips.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Appearance in 2012===&lt;br /&gt;
You notice an odd, almost godly aura about Melete.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
You see GameMaster Melete, a Human.&amp;lt;br /&amp;gt;&lt;br /&gt;
Melete has grey eyes.  Her white hair is long and straight, and is worn unkempt.  She has pale skin.&amp;lt;br /&amp;gt;&lt;br /&gt;
She is a bit over average height for a Human.&amp;lt;br /&amp;gt;&lt;br /&gt;
She has transcended time.&amp;lt;br /&amp;gt;&lt;br /&gt;
She has a tattoo of the unbridled rage of the Hunger reaching out to consume the world painted on her right temple.&amp;lt;br /&amp;gt;&lt;br /&gt;
She is in good shape.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
She is wearing a badge which reads &amp;quot;Night gathers, and now my watch begins...&amp;quot;, a fake beard, a Bertrand Russell hat, a chance, a MacGyver multitool, a jaunty red scarf, a rumpled woolen pea-coat festooned with cat hair and unsightly lint, an ill-fitting dress shirt of dingy white cotton, some scratchy wool trousers with unevenly rolled cuffs, a pair of mismatched paisely and argyle dress socks, some scuffed black patent wingtips and an infinitely differentiable Riemannian manifold (bozhe moi!).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Appearance in 2013, June==&lt;br /&gt;
You notice an odd, almost godly aura about Melete.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
You see GameMaster Melete, a Dwarf.&amp;lt;br /&amp;gt;&lt;br /&gt;
Melete has grey eyes.  Her white hair is long and straight, and is worn unkempt.  She has pale skin.&amp;lt;br /&amp;gt;&lt;br /&gt;
She has transcended time.&amp;lt;br /&amp;gt;&lt;br /&gt;
She has a tattoo of the unbridled rage of the Hunger reaching out to consume the world painted on her right temple.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
She has some faint scars along the right arm.&amp;lt;br /&amp;gt;&lt;br /&gt;
She is in good shape.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
She is wearing [[Hand of Meraud|a stellate orichalcum icosahedron engraved with a complex self-similar pattern]] and a badge which reads &amp;quot;Night gathers, and now my watch begins...&amp;quot;, a fake beard, a Bertrand Russell hat, a chance, a MacGyver multitool, a jaunty red scarf, a rumpled woolen pea-coat festooned with cat hair and unsightly lint, an ill-fitting dress shirt of dingy white cotton, some scratchy wool trousers with unevenly rolled cuffs, a pair of mismatched paisely and argyle dress socks, some scuffed black patent wingtips and an infinitely differentiable Riemannian manifold (bozhe moi!).&lt;/div&gt;</summary>
		<author><name>DR-LYNEYA</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Ssra&amp;diff=378346</id>
		<title>Ssra</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Ssra&amp;diff=378346"/>
		<updated>2014-10-23T19:30:02Z</updated>

		<summary type="html">&lt;p&gt;DR-LYNEYA: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GameMaster | &lt;br /&gt;
      GameMaster Name = Ssra | &lt;br /&gt;
      Type            = DEV | &lt;br /&gt;
      Rank            = EGM | &lt;br /&gt;
      Tenure          = Present | &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:GameMaster]]&lt;br /&gt;
&lt;br /&gt;
[http://www.play.net/dr/spotlight/spotlight.asp?gmName=Ssra Spotlight On Staff]&lt;br /&gt;
&lt;br /&gt;
==Positions &amp;amp; Contributions==&lt;br /&gt;
* Former Development Manager (Stepped down in June 2008, returned to staff in October 2014)&lt;br /&gt;
* Combat Lead (Overseeing [[Barbarian]], [[Paladin]], and Combat Systems development)&lt;br /&gt;
* Prolific Dev GM: [[Combat]], [[Thief|Thieves]], [[Experience]], [[Khri]], {{catskill|Lore}} Split, {{catskill|Survival}} Skills, [[Dual Wield]], [[Spells]]&lt;br /&gt;
&lt;br /&gt;
==Descriptions==&lt;br /&gt;
You notice an odd, almost godly aura about Ssra.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
You see GameMaster &#039;&#039;&#039;Ssra Cevyn&#039;&#039;&#039;, a S&#039;Kra Mur.&amp;lt;br&amp;gt;&lt;br /&gt;
 He has slitted grey eyes, black scales and a slender tail.&amp;lt;br&amp;gt;&lt;br /&gt;
 Ssra has transcended time. &amp;lt;br&amp;gt;&lt;br /&gt;
He is in good shape.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
He is wearing a solid ebonywood staff carved with hundreds of intricate runes, a forged iron ring set with a large Musparan pearl, a torn leather satchel and some baggy breeches.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
- - -&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
You see GameMaster &#039;&#039;&#039;Ssra Cevyn&#039;&#039;&#039;, a S&#039;Kra Mur.&amp;lt;br&amp;gt;&lt;br /&gt;
He has slitted grey eyes, black scales and a slender tail.&amp;lt;br&amp;gt;&lt;br /&gt;
Ssra has transcended time.&amp;lt;br&amp;gt;&lt;br /&gt;
He has faint scuffing to the left arm. &amp;lt;br&amp;gt;&lt;br /&gt;
He is in good shape.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
He is holding a lightweight repeating crossbow of polished hemlock set with a fluted bone boltplate in his right hand.&amp;lt;br&amp;gt;&lt;br /&gt;
 He is wearing a Fist of Chadatru war hammer, some baggy breeches, a forged iron ring set with a large Musparan pearl, a torn leather satchel and a token haversack.&lt;/div&gt;</summary>
		<author><name>DR-LYNEYA</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Sanguious&amp;diff=378345</id>
		<title>Sanguious</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Sanguious&amp;diff=378345"/>
		<updated>2014-10-23T19:29:19Z</updated>

		<summary type="html">&lt;p&gt;DR-LYNEYA: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GameMaster | &lt;br /&gt;
      GameMaster Name = Sanguious | &lt;br /&gt;
      Rank            = | &lt;br /&gt;
      Type            = CE | &lt;br /&gt;
      Tenure          = Past | &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:GameMaster]]&lt;br /&gt;
&lt;br /&gt;
==Positions &amp;amp; Contributions==&lt;br /&gt;
* Lockout&lt;/div&gt;</summary>
		<author><name>DR-LYNEYA</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Samcras&amp;diff=378344</id>
		<title>Samcras</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Samcras&amp;diff=378344"/>
		<updated>2014-10-23T19:29:01Z</updated>

		<summary type="html">&lt;p&gt;DR-LYNEYA: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GameMaster | &lt;br /&gt;
      GameMaster Name = Samcras | &lt;br /&gt;
      Rank            = | &lt;br /&gt;
      Type            =  | &lt;br /&gt;
      Tenure          =  Past| &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:GameMaster]]&lt;br /&gt;
&lt;br /&gt;
==Positions &amp;amp; Contributions==&lt;br /&gt;
* [[Feedback]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
You see GameMaster &#039;&#039;&#039;Samcras Tesryl&#039;&#039;&#039;, a S&#039;Kra Mur Barbarian.&amp;lt;br&amp;gt;&lt;br /&gt;
He has slitted clear colored eyes, olive scales and a slender tail.&amp;lt;br&amp;gt;&lt;br /&gt;
Samcras has transcended time.&amp;lt;br&amp;gt;&lt;br /&gt;
He is in good shape.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
He is wearing some canvas sneakers, a blue paisley shirt, a burlap bag, a faded royal blue baseball cap with the letters &amp;quot;NY&amp;quot; embroidered on it in white thread, a GM Secret Decoder Watch, a black leather bat bag with the number 24 embossed below the handle, some faded blue jeans which are starting to wear through at the knees and a burlap bag.&lt;/div&gt;</summary>
		<author><name>DR-LYNEYA</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Evike&amp;diff=378343</id>
		<title>Evike</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Evike&amp;diff=378343"/>
		<updated>2014-10-23T19:26:46Z</updated>

		<summary type="html">&lt;p&gt;DR-LYNEYA: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GameMaster | &lt;br /&gt;
      GameMaster Name = Evike | &lt;br /&gt;
      Type            = CE | &lt;br /&gt;
      Rank            = AGM |&lt;br /&gt;
      Tenure          = Present | &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Positions and Contributions==&lt;br /&gt;
* GM announcement 3/21/2013.&lt;br /&gt;
* Events team.&lt;br /&gt;
* Elf champion (8/2013-present)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
You see GameMaster Evike, an Elf.&amp;lt;br /&amp;gt;&lt;br /&gt;
Evike has an oval face with elegant arched eyebrows, pointed ears, tilted almond-shaped cat-slitted amber eyes and a classical nose.  Her lavender-streaked deep purple hair is long and thick, and is worn pulled back in a scraggly bun held in place by a pair of criss-crossed silver forks.  She has fair skin and an athletic figure.&lt;br /&gt;
She is tall for an Elf.&amp;lt;br /&amp;gt;&lt;br /&gt;
She has transcended time.&amp;lt;br /&amp;gt;&lt;br /&gt;
She is in good shape.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
She is wearing some steel pince-nez spectacles, a carved carmine carnelian chamelion charm, a shoulder pad upon which a mustachioed tamarin is sitting, a open-front ebon leather waistcoat over a gold-pinstripe rust-hued silk blouse, a glittery pink GMNPC pokeball, some hip-slung ebon viper skin pants and some mahogany suede thigh boots with glaes capped toes.&lt;/div&gt;</summary>
		<author><name>DR-LYNEYA</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Evike&amp;diff=378342</id>
		<title>Evike</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Evike&amp;diff=378342"/>
		<updated>2014-10-23T19:25:47Z</updated>

		<summary type="html">&lt;p&gt;DR-LYNEYA: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GameMaster&lt;br /&gt;
|Name=Evike&lt;br /&gt;
      Type            = CE| &lt;br /&gt;
      Rank            = AGM| &lt;br /&gt;
      Tenure          = Present |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Positions and Contributions==&lt;br /&gt;
* GM announcement 3/21/2013.&lt;br /&gt;
* Events team.&lt;br /&gt;
* Elf champion (8/2013-present)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
You see GameMaster Evike, an Elf.&amp;lt;br /&amp;gt;&lt;br /&gt;
Evike has an oval face with elegant arched eyebrows, pointed ears, tilted almond-shaped cat-slitted amber eyes and a classical nose.  Her lavender-streaked deep purple hair is long and thick, and is worn pulled back in a scraggly bun held in place by a pair of criss-crossed silver forks.  She has fair skin and an athletic figure.&lt;br /&gt;
She is tall for an Elf.&amp;lt;br /&amp;gt;&lt;br /&gt;
She has transcended time.&amp;lt;br /&amp;gt;&lt;br /&gt;
She is in good shape.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
She is wearing some steel pince-nez spectacles, a carved carmine carnelian chamelion charm, a shoulder pad upon which a mustachioed tamarin is sitting, a open-front ebon leather waistcoat over a gold-pinstripe rust-hued silk blouse, a glittery pink GMNPC pokeball, some hip-slung ebon viper skin pants and some mahogany suede thigh boots with glaes capped toes.&lt;/div&gt;</summary>
		<author><name>DR-LYNEYA</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Evike&amp;diff=378341</id>
		<title>Evike</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Evike&amp;diff=378341"/>
		<updated>2014-10-23T19:25:20Z</updated>

		<summary type="html">&lt;p&gt;DR-LYNEYA: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GameMaster&lt;br /&gt;
|Name=Evike&lt;br /&gt;
      Type            = CE | &lt;br /&gt;
      Rank            = AGM| &lt;br /&gt;
      Tenure          = Present |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Positions and Contributions==&lt;br /&gt;
* GM announcement 3/21/2013.&lt;br /&gt;
* Events team.&lt;br /&gt;
* Elf champion (8/2013-present)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
You see GameMaster Evike, an Elf.&amp;lt;br /&amp;gt;&lt;br /&gt;
Evike has an oval face with elegant arched eyebrows, pointed ears, tilted almond-shaped cat-slitted amber eyes and a classical nose.  Her lavender-streaked deep purple hair is long and thick, and is worn pulled back in a scraggly bun held in place by a pair of criss-crossed silver forks.  She has fair skin and an athletic figure.&lt;br /&gt;
She is tall for an Elf.&amp;lt;br /&amp;gt;&lt;br /&gt;
She has transcended time.&amp;lt;br /&amp;gt;&lt;br /&gt;
She is in good shape.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
She is wearing some steel pince-nez spectacles, a carved carmine carnelian chamelion charm, a shoulder pad upon which a mustachioed tamarin is sitting, a open-front ebon leather waistcoat over a gold-pinstripe rust-hued silk blouse, a glittery pink GMNPC pokeball, some hip-slung ebon viper skin pants and some mahogany suede thigh boots with glaes capped toes.&lt;/div&gt;</summary>
		<author><name>DR-LYNEYA</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Cadice&amp;diff=378340</id>
		<title>Cadice</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Cadice&amp;diff=378340"/>
		<updated>2014-10-23T19:24:27Z</updated>

		<summary type="html">&lt;p&gt;DR-LYNEYA: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GameMaster | &lt;br /&gt;
      GameMaster Name = Cadice | &lt;br /&gt;
      Type            = CE | &lt;br /&gt;
      Rank            = JGM| &lt;br /&gt;
      Tenure          = Present | &lt;br /&gt;
}}&lt;br /&gt;
Announced on 3/12/2013.  &amp;lt;br /&amp;gt;Pronounced Kay-diss.&lt;br /&gt;
&lt;br /&gt;
You see GameMaster Cadice, a Dwarf. &amp;lt;br /&amp;gt;&lt;br /&gt;
She has calculating steel-grey eyes rimmed with dark lashes and a lightly freckled nose.  Stray tendrils of wispy red curls frame her face while the rest of her thick hair is fastened into a low pony-tail.  Strands of faceted pyrite beads have been woven into her beard. &amp;lt;br /&amp;gt;&lt;br /&gt;
You are unable to find any distinguishing characteristics that hint at her age. &amp;lt;br /&amp;gt;&lt;br /&gt;
She is in good shape. &amp;lt;br /&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
You are wearing an exasperated facepalm, an easy button hanging from a chain, a tiny gold star, a &amp;lt;3, a lime green shirt with wise words printed on the front, a pair of black faille pants and some black sequined stomping boots laced with lime green silk cords.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Positions and Contributions==&lt;br /&gt;
Events team.&lt;/div&gt;</summary>
		<author><name>DR-LYNEYA</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Vorr&amp;diff=378339</id>
		<title>Vorr</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Vorr&amp;diff=378339"/>
		<updated>2014-10-23T19:21:54Z</updated>

		<summary type="html">&lt;p&gt;DR-LYNEYA: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GameMaster | &lt;br /&gt;
      GameMaster Name = Vorr | &lt;br /&gt;
      Type            = DEV|&lt;br /&gt;
      Rank            = AGM| &lt;br /&gt;
      Tenure          = Present | &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Introduced on 3/31/2009.&lt;br /&gt;
&lt;br /&gt;
==Positions and Contributions==&lt;br /&gt;
* CE Shifts Team&lt;br /&gt;
* {{com|who}} command updates&lt;br /&gt;
&lt;br /&gt;
=Description=&lt;br /&gt;
&#039;&#039;&#039;As of May 11, 2009&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You notice an odd, almost godly aura about Vorr.&lt;br /&gt;
&lt;br /&gt;
You see GameMaster Vorr, [looker&#039;s race] [looker&#039;s guild].&lt;br /&gt;
You cannot comprehend his features, they are just too amazing.&lt;br /&gt;
He has a tattoo of [looker]&#039;s face on his neck.&lt;br /&gt;
He is about the same age as you.&lt;br /&gt;
Your to be happy.&lt;br /&gt;
&lt;br /&gt;
He is wearing a silenced matte black 7.62mm Mk11 assault rifle equipped with a retractable synthetic stock, a tiny Emperor Kuzco llama, a black leather briefcase containing the secrets of the universe, an executive cut black suit, a super cool white shirt that reads &amp;quot;Dartenian Fan Club&amp;quot;, a GSL decoder ring and a pair of well-polished black shoes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;As of March 08, 2010&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You notice an odd, almost godly aura about Vorr.&lt;br /&gt;
&lt;br /&gt;
You see GameMaster Vorr, a Burrahobbit.&lt;br /&gt;
You cannot comprehend his features, they are just too amazing.&lt;br /&gt;
He has a tattoo of the letter &amp;quot;M&amp;quot; on his left palm.&lt;br /&gt;
He is super tiny for a Burrahobbit.&lt;br /&gt;
He is about the same age as you.&lt;br /&gt;
&lt;br /&gt;
He has faint scuffing to the back.&lt;br /&gt;
He is in good shape.&lt;br /&gt;
&lt;br /&gt;
He is wearing some sturdy reed shin guards, a tiny Emperor Kuzco llama, a black leather briefcase containing the secrets of the universe, a GSL decoder ring, a battered pewter ring inset with a disc of cracked seaglass, a white three-button tuxedo with dashing notched lapels, a super cool white shirt that reads &amp;quot;Dartenian Fan Club&amp;quot;, a snazzy black silk bowtie, a silenced matte black 7.62mm Mk11 assault rifle equipped with a retractable synthetic stock and a :).&lt;br /&gt;
&lt;br /&gt;
[[Category:GameMaster]]&lt;/div&gt;</summary>
		<author><name>DR-LYNEYA</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Icuria&amp;diff=378338</id>
		<title>Icuria</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Icuria&amp;diff=378338"/>
		<updated>2014-10-23T19:20:31Z</updated>

		<summary type="html">&lt;p&gt;DR-LYNEYA: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GameMaster |&lt;br /&gt;
      GameMaster Name = Icuria | &lt;br /&gt;
      Rank            = AGM | &lt;br /&gt;
      Type            = DEV | &lt;br /&gt;
      Tenure          = Past | &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Introduced on 12/16/2010.&lt;br /&gt;
&lt;br /&gt;
==Positions and Contributions==&lt;br /&gt;
* World builder team&lt;br /&gt;
* Owner of Throne City&lt;/div&gt;</summary>
		<author><name>DR-LYNEYA</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Akkei&amp;diff=378337</id>
		<title>Akkei</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Akkei&amp;diff=378337"/>
		<updated>2014-10-23T19:19:30Z</updated>

		<summary type="html">&lt;p&gt;DR-LYNEYA: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GameMaster&lt;br /&gt;
|Rank=JGM&lt;br /&gt;
|Tenure=Past&lt;br /&gt;
|Type=DEV&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Announced on 12/10/2013&lt;br /&gt;
&lt;br /&gt;
==Positions and Contributions==&lt;br /&gt;
* Events team&lt;/div&gt;</summary>
		<author><name>DR-LYNEYA</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Vorr&amp;diff=378336</id>
		<title>Vorr</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Vorr&amp;diff=378336"/>
		<updated>2014-10-23T19:18:09Z</updated>

		<summary type="html">&lt;p&gt;DR-LYNEYA: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GameMaster | &lt;br /&gt;
      GameMaster Name = Vorr | &lt;br /&gt;
      Type            = DEV|&lt;br /&gt;
      Rank            = GMA| &lt;br /&gt;
      Tenure          = Present | &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Introduced on 3/31/2009.&lt;br /&gt;
&lt;br /&gt;
==Positions and Contributions==&lt;br /&gt;
* CE Shifts Team&lt;br /&gt;
* {{com|who}} command updates&lt;br /&gt;
&lt;br /&gt;
=Description=&lt;br /&gt;
&#039;&#039;&#039;As of May 11, 2009&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You notice an odd, almost godly aura about Vorr.&lt;br /&gt;
&lt;br /&gt;
You see GameMaster Vorr, [looker&#039;s race] [looker&#039;s guild].&lt;br /&gt;
You cannot comprehend his features, they are just too amazing.&lt;br /&gt;
He has a tattoo of [looker]&#039;s face on his neck.&lt;br /&gt;
He is about the same age as you.&lt;br /&gt;
Your to be happy.&lt;br /&gt;
&lt;br /&gt;
He is wearing a silenced matte black 7.62mm Mk11 assault rifle equipped with a retractable synthetic stock, a tiny Emperor Kuzco llama, a black leather briefcase containing the secrets of the universe, an executive cut black suit, a super cool white shirt that reads &amp;quot;Dartenian Fan Club&amp;quot;, a GSL decoder ring and a pair of well-polished black shoes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;As of March 08, 2010&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You notice an odd, almost godly aura about Vorr.&lt;br /&gt;
&lt;br /&gt;
You see GameMaster Vorr, a Burrahobbit.&lt;br /&gt;
You cannot comprehend his features, they are just too amazing.&lt;br /&gt;
He has a tattoo of the letter &amp;quot;M&amp;quot; on his left palm.&lt;br /&gt;
He is super tiny for a Burrahobbit.&lt;br /&gt;
He is about the same age as you.&lt;br /&gt;
&lt;br /&gt;
He has faint scuffing to the back.&lt;br /&gt;
He is in good shape.&lt;br /&gt;
&lt;br /&gt;
He is wearing some sturdy reed shin guards, a tiny Emperor Kuzco llama, a black leather briefcase containing the secrets of the universe, a GSL decoder ring, a battered pewter ring inset with a disc of cracked seaglass, a white three-button tuxedo with dashing notched lapels, a super cool white shirt that reads &amp;quot;Dartenian Fan Club&amp;quot;, a snazzy black silk bowtie, a silenced matte black 7.62mm Mk11 assault rifle equipped with a retractable synthetic stock and a :).&lt;br /&gt;
&lt;br /&gt;
[[Category:GameMaster]]&lt;/div&gt;</summary>
		<author><name>DR-LYNEYA</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Koyta&amp;diff=378335</id>
		<title>Koyta</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Koyta&amp;diff=378335"/>
		<updated>2014-10-23T19:13:52Z</updated>

		<summary type="html">&lt;p&gt;DR-LYNEYA: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GameMaster | &lt;br /&gt;
      GameMaster Name = Koyta | &lt;br /&gt;
      Rank            = AGM| &lt;br /&gt;
      Type            = DEV| &lt;br /&gt;
      Tenure          = Present | &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:GameMaster]]&lt;br /&gt;
&lt;br /&gt;
[http://www.play.net/dr/spotlight/spotlight.asp?gmName=Koyta Spotlight On Staff]&lt;br /&gt;
&lt;br /&gt;
==Positions &amp;amp; Contributions==&lt;br /&gt;
* Quest Designer&lt;br /&gt;
: [[Corik&#039;s Secret: Treasures of the Tomb]]&lt;br /&gt;
: [[Curse of the Ghost Ship]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
You see GameMaster &#039;&#039;&#039;Koyta Sordes&#039;&#039;&#039;, a Halfling Packrat.&amp;lt;br&amp;gt;&lt;br /&gt;
She has aged brown eyes, coarse off-white hair framing her round face and tan, yet wrinkled skin.&amp;lt;br&amp;gt;&lt;br /&gt;
With a hunched back and bony hands, she appears to be quite old, but it&#039;s really not polite to ask someone&#039;s age.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A chubby rat wearing a metal tag reading, &amp;quot;Long-tail&amp;quot; is perched atop her head. Currently, the rat is whispering something in Koyta&#039;s ear.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
She is scratching the rat on her head with her right hand.&amp;lt;br&amp;gt;&lt;br /&gt;
She is wearing an ugly felted woolen hat, a gold medal of honor set with a fine square-cut emerald, a bright blue fuzzy scarf adorned with multi-colored woolen balls, a battered quest bag, some mottled rags made from dozens of scraps torn from various articles of clothing, a frayed gerbil net, a Packrat &amp;quot;On-duty&amp;quot; button, a putrid toe ring made of braided yak hair and dried reaver skins, a lumpy sack overflowing with various oddities, a huge peddler&#039;s pack stacked high with a carefully secured mountain of junk towering over her head, a badge that reads, &amp;quot;Any item in the realms, 30 minutes or less&amp;quot;, a battered leather belt that is so ugly it could scare a swamp troll, a tarnished silver brooch etched with the image of a rather fat rat gnawing on the big toe of a generally annoyed-looking reaver and some black and yellow weepers.&lt;/div&gt;</summary>
		<author><name>DR-LYNEYA</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Koyta&amp;diff=378334</id>
		<title>Koyta</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Koyta&amp;diff=378334"/>
		<updated>2014-10-23T19:12:24Z</updated>

		<summary type="html">&lt;p&gt;DR-LYNEYA: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GameMaster | &lt;br /&gt;
      GameMaster Name = Koyta | &lt;br /&gt;
      Rank            = AGM| &lt;br /&gt;
      Type            = Dev| &lt;br /&gt;
      Tenure          = Present | &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:GameMaster]]&lt;br /&gt;
&lt;br /&gt;
[http://www.play.net/dr/spotlight/spotlight.asp?gmName=Koyta Spotlight On Staff]&lt;br /&gt;
&lt;br /&gt;
==Positions &amp;amp; Contributions==&lt;br /&gt;
* Quest Designer&lt;br /&gt;
: [[Corik&#039;s Secret: Treasures of the Tomb]]&lt;br /&gt;
: [[Curse of the Ghost Ship]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
You see GameMaster &#039;&#039;&#039;Koyta Sordes&#039;&#039;&#039;, a Halfling Packrat.&amp;lt;br&amp;gt;&lt;br /&gt;
She has aged brown eyes, coarse off-white hair framing her round face and tan, yet wrinkled skin.&amp;lt;br&amp;gt;&lt;br /&gt;
With a hunched back and bony hands, she appears to be quite old, but it&#039;s really not polite to ask someone&#039;s age.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A chubby rat wearing a metal tag reading, &amp;quot;Long-tail&amp;quot; is perched atop her head. Currently, the rat is whispering something in Koyta&#039;s ear.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
She is scratching the rat on her head with her right hand.&amp;lt;br&amp;gt;&lt;br /&gt;
She is wearing an ugly felted woolen hat, a gold medal of honor set with a fine square-cut emerald, a bright blue fuzzy scarf adorned with multi-colored woolen balls, a battered quest bag, some mottled rags made from dozens of scraps torn from various articles of clothing, a frayed gerbil net, a Packrat &amp;quot;On-duty&amp;quot; button, a putrid toe ring made of braided yak hair and dried reaver skins, a lumpy sack overflowing with various oddities, a huge peddler&#039;s pack stacked high with a carefully secured mountain of junk towering over her head, a badge that reads, &amp;quot;Any item in the realms, 30 minutes or less&amp;quot;, a battered leather belt that is so ugly it could scare a swamp troll, a tarnished silver brooch etched with the image of a rather fat rat gnawing on the big toe of a generally annoyed-looking reaver and some black and yellow weepers.&lt;/div&gt;</summary>
		<author><name>DR-LYNEYA</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Chakram&amp;diff=378333</id>
		<title>Chakram</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Chakram&amp;diff=378333"/>
		<updated>2014-10-23T19:11:42Z</updated>

		<summary type="html">&lt;p&gt;DR-LYNEYA: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GameMaster | &lt;br /&gt;
      GameMaster Name = Chakram | &lt;br /&gt;
      Type            = CE | &lt;br /&gt;
      Rank            = AGM| &lt;br /&gt;
      Tenure          = Present | &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:GameMaster]]&lt;br /&gt;
&lt;br /&gt;
==Positions &amp;amp; Contributions==&lt;br /&gt;
* [[Warrior Mage]] Liaison&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Descriptions==&lt;br /&gt;
You notice an odd, almost godly aura about Chakram.&lt;br /&gt;
&lt;br /&gt;
You see GameMaster &#039;&#039;&#039;Chakram Setthor&#039;&#039;&#039;, an Elven Warrior Mage.&lt;br /&gt;
&lt;br /&gt;
You cannot make out his features with the clothing he is wearing.&amp;lt;br&amp;gt;&lt;br /&gt;
He is in good shape.&lt;br /&gt;
&lt;br /&gt;
He is wearing a model X-9000 chrome gerbil launcher, a large sack, a large button which reads &amp;quot;Property of GM Koyta&amp;quot;, a sleek red-banded hawk resting on one of his shoulders, a silver button which reads &amp;quot;+10 Button of good looks&amp;quot;, a QC&#039;d sack, a white puffy towel, a round button which reads &amp;quot;Sorry I was the best they could come up with&amp;quot;, some hardened leather sandals, an engraved silver button, a sigilated platinum ring, a hip pouch and a sooty and stained leather pack worn to near tatters.&lt;br /&gt;
&lt;br /&gt;
- - -&lt;br /&gt;
&lt;br /&gt;
You notice an odd, almost godly aura about Chakram.&lt;br /&gt;
&lt;br /&gt;
You see GameMaster &#039;&#039;&#039;Chakram Setthor&#039;&#039;&#039; of Elanthia, an Elothean Warrior Mage.&lt;br /&gt;
&lt;br /&gt;
You cannot make out his features with the clothing he is wearing.&amp;lt;br&amp;gt;&lt;br /&gt;
He is in good shape.&lt;br /&gt;
&lt;br /&gt;
He is wearing a model X-9000 chrome gerbil launcher, an engraved silver button, a white puffy towel, a sigilated platinum ring, a large button which reads &amp;quot;Property of GM Koyta&amp;quot;, a platinum kyanite gwethdesuan, a jadeite gwethdesuan, a chain shirt, a sooty and stained leather pack worn to near tatters, some hardened leather sandals, a round button which reads &amp;quot;Sorry I was the best they could come up with&amp;quot;, a silver button which reads &amp;quot;+10 Button of good looks&amp;quot;, a hip pouch, a sleek red-banded hawk resting on one of his shoulders, a large sack and an ordinary badge.&lt;br /&gt;
&lt;br /&gt;
- - -&lt;br /&gt;
&lt;br /&gt;
You notice an odd, almost godly aura about Chakram.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You see GameMaster &#039;&#039;&#039;Chakram Setthor&#039;&#039;&#039;, an Elothean Warrior Mage.&amp;lt;br&amp;gt;&lt;br /&gt;
You cannot make out his features with the clothing he is wearing.&amp;lt;br&amp;gt;&lt;br /&gt;
He is in good shape.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
He is wearing an engraved silver button, some hardened leather sandals, a silver button which reads &amp;quot;+10 Button of good looks&amp;quot;, a gold silk bag with &amp;quot;Nirveli&amp;quot; embroidered upon it in black thread, a white puffy towel, a sooty and stained leather pack worn to near tatters, a round button which reads &amp;quot;Sorry I was the best they could come up with&amp;quot;, a model X-9000 chrome gerbil launcher, a sleek red-banded hawk resting on one of his shoulders, a large button which reads &amp;quot;Property of GM Natala&amp;quot;, a silver silk bag with &amp;quot;Allarsk&amp;quot; embroidered upon it in black thread, a hip pouch and a sigilated platinum ring.&lt;br /&gt;
&lt;br /&gt;
==Entrances and Exits==&lt;br /&gt;
You hear a crack of thunder in the distance.  A soft silver glow briefly floods the air in front of you with Chakram suddenly appearing in the center, here to handle [Player]&#039;s assist.&lt;br /&gt;
&lt;br /&gt;
Chakram is enrobed in a swirl of tiny floating jewel-like lights, which materialize from nowhere and dance around him like flickering bits of lightning.  As they fade, so does Chakram, who quickly dissipates like a fragile summer storm.&lt;/div&gt;</summary>
		<author><name>DR-LYNEYA</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Ricinus&amp;diff=378332</id>
		<title>Ricinus</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Ricinus&amp;diff=378332"/>
		<updated>2014-10-23T19:09:39Z</updated>

		<summary type="html">&lt;p&gt;DR-LYNEYA: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GameMaster&lt;br /&gt;
|Rank=ASGM&lt;br /&gt;
|Tenure=Present&lt;br /&gt;
|Type=DEV&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Announced 10/25/2011.&lt;br /&gt;
==Positions and Contributions==&lt;br /&gt;
* Cleric advocate (6/1/2012-Present)&lt;br /&gt;
* Dev Events team&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
You see the body of GameMaster Ricinus, a Risen.&amp;lt;br/&amp;gt;&lt;br /&gt;
He looks rotten.  Who dug this guy up?&amp;lt;br/&amp;gt;&lt;br /&gt;
You&#039;re not sure how old he was when he went into the ground, but it&#039;s been a few months at least since he came out -- judging from the smell.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
He is wearing a patch of hair that looks like it came from a can, a frayed noose, a cambrinth-clasped leather backpack stitched with the crest of the Warrior Mage guild in silver thread, a bisque-colored collared shirt with limp frills running down the center, a purple velour tuxedo coat with red piping and attached bow tie, a metal targe and a pair of shimmering red velour tuxedo pants with purple piping and elastic cumberbund.&lt;/div&gt;</summary>
		<author><name>DR-LYNEYA</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Grejuva&amp;diff=378331</id>
		<title>Grejuva</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Grejuva&amp;diff=378331"/>
		<updated>2014-10-23T19:08:54Z</updated>

		<summary type="html">&lt;p&gt;DR-LYNEYA: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GameMaster | &lt;br /&gt;
      GameMaster Name = Grejuva | &lt;br /&gt;
      Type            = DEV | &lt;br /&gt;
      Rank            = FGM |&lt;br /&gt;
      Tenure          = Present | &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Positions &amp;amp; Contributions==&lt;br /&gt;
* [[Cleric]] advocate (?-6/1/2012)&lt;br /&gt;
* Magic Team&lt;br /&gt;
* [[Horn of the Unicorn]] (Cleric Spell)&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
You notice an odd, almost godly aura about Grejuva.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You see GameMaster Grejuva, a S&#039;Kra Mur.&amp;lt;br /&amp;gt;&lt;br /&gt;
Grejuva has slitted gold eyes, grey scales and a slender tail.&amp;lt;br /&amp;gt;&lt;br /&gt;
Grejuva has transcended time.&amp;lt;br /&amp;gt;&lt;br /&gt;
He is in good shape.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
He is wearing a cerulescent uaro&#039;s&#039;sugi, some nebulous black robes of rippling ether, a permanent Shield of Light, a steel-studded cedar carving case with an ox-shaped clasp of fire agate, a string of prayer beads crafted from large hazelnut shells, a large sack, a petrified moruryn stinger strapped to his tail and some chartreuse korograth-hide flip-flops.&amp;lt;br /&amp;gt;&lt;/div&gt;</summary>
		<author><name>DR-LYNEYA</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Armifer&amp;diff=378330</id>
		<title>Armifer</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Armifer&amp;diff=378330"/>
		<updated>2014-10-23T19:08:21Z</updated>

		<summary type="html">&lt;p&gt;DR-LYNEYA: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GameMaster | &lt;br /&gt;
      GameMaster Name = Armifer | &lt;br /&gt;
      Type            = DEV | &lt;br /&gt;
      Rank            = ASGM | &lt;br /&gt;
      Tenure          = Present | &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:GameMaster]]&lt;br /&gt;
&lt;br /&gt;
==Positions &amp;amp; Contributions==&lt;br /&gt;
* Magic Lead (Overseeing [[Cleric]], [[Moon Mage]], [[Warrior Mage]], and Magic Systems development)&lt;br /&gt;
* Former Moon Mage Guru&lt;br /&gt;
* Involved in [[Necromancer]] Guild development, specifically, at least Divine and Social [[Outrage]]&lt;br /&gt;
* Wrote short works that appeared in the Dragonrealms forums within the Moon Mage&#039;s Guild Events folder, including [[Abyssal Child]], [[Arbiter in Darkness]], [[Emperor of the Line]], and [[Entropy&#039;s Glory]].&lt;br /&gt;
* [[Footman&#039;s Strike]] design and QC&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
You notice an odd, almost godly aura about Armifer.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You see GameMaster &#039;&#039;&#039;Armifer&#039;&#039;&#039;, a Gor&#039;Tog Moon Mage.&amp;lt;br&amp;gt;&lt;br /&gt;
He has ale-brown eyes. He has weathered skin.&amp;lt;br&amp;gt;&lt;br /&gt;
Armifer has transcended time.&amp;lt;br&amp;gt;&lt;br /&gt;
He is in good shape.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
He is wearing a giant wall of fluff.&lt;/div&gt;</summary>
		<author><name>DR-LYNEYA</name></author>
	</entry>
</feed>