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	<id>https://elanthipedia.play.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=DR-JAVAC</id>
	<title>Elanthipedia - User contributions [en]</title>
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	<updated>2026-05-31T13:20:48Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.39.12</generator>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Weapon:Silver-edged_katar_adorned_with_a_clawed_handguard&amp;diff=439398</id>
		<title>Weapon:Silver-edged katar adorned with a clawed handguard</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Weapon:Silver-edged_katar_adorned_with_a_clawed_handguard&amp;diff=439398"/>
		<updated>2016-03-22T13:46:00Z</updated>

		<summary type="html">&lt;p&gt;DR-JAVAC: Fixed stats to reflect actual appraisal&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon&lt;br /&gt;
|newapp2=Yes&lt;br /&gt;
|noun=katar&lt;br /&gt;
|look=Arching steel claws form an elaborate guard that serves to protect the hand during close combat.  Fine silver graces the edges of the tempered blade, giving it a rich appearance.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
A silver-edged katar reads:&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;quot;Property of the [[Outcast]] Army&amp;quot;&lt;br /&gt;
|MTag=steel,silver&lt;br /&gt;
|CTag=silver&lt;br /&gt;
|STag=claw&lt;br /&gt;
|range=melee&lt;br /&gt;
|adraw=No&lt;br /&gt;
|type=LE&lt;br /&gt;
|puncture=dismal&lt;br /&gt;
|slice=moderate&lt;br /&gt;
|impact=fair&lt;br /&gt;
|fire=no&lt;br /&gt;
|cold=no&lt;br /&gt;
|electric=no&lt;br /&gt;
|foi=dismally&lt;br /&gt;
|balance=terribly&lt;br /&gt;
|suitedness=well&lt;br /&gt;
|construction=appreciably susceptible&lt;br /&gt;
|metal=yes&lt;br /&gt;
|weight=39&lt;br /&gt;
|lsize=6&lt;br /&gt;
|wsize=1&lt;br /&gt;
|hsize=1&lt;br /&gt;
|appcost=86,250&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>DR-JAVAC</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Weapon:Silver-edged_katar_adorned_with_a_clawed_handguard&amp;diff=439397</id>
		<title>Weapon:Silver-edged katar adorned with a clawed handguard</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Weapon:Silver-edged_katar_adorned_with_a_clawed_handguard&amp;diff=439397"/>
		<updated>2016-03-22T13:45:00Z</updated>

		<summary type="html">&lt;p&gt;DR-JAVAC: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon&lt;br /&gt;
|newapp2=Yes&lt;br /&gt;
|noun=katar&lt;br /&gt;
|look=Arching steel claws form an elaborate guard that serves to protect the hand during close combat.  Fine silver graces the edges of the tempered blade, giving it a rich appearance.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
A silver-edged katar reads:&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;quot;Property of the [[Outcast]] Army&amp;quot;&lt;br /&gt;
|MTag=steel,silver&lt;br /&gt;
|CTag=silver&lt;br /&gt;
|STag=claw&lt;br /&gt;
|range=melee&lt;br /&gt;
|type=LE&lt;br /&gt;
|puncture=dismal&lt;br /&gt;
|slice=moderate&lt;br /&gt;
|impact=fair&lt;br /&gt;
|fire=no&lt;br /&gt;
|cold=no&lt;br /&gt;
|electric=no&lt;br /&gt;
|foi=dismally&lt;br /&gt;
|balance=terribly&lt;br /&gt;
|suitedness=well&lt;br /&gt;
|construction=appreciably susceptible&lt;br /&gt;
|metal=yes&lt;br /&gt;
|weight=39&lt;br /&gt;
|lsize=6&lt;br /&gt;
|wsize=1&lt;br /&gt;
|hsize=1&lt;br /&gt;
|appcost=86,250&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>DR-JAVAC</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Bond_Armaments&amp;diff=418446</id>
		<title>Bond Armaments</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Bond_Armaments&amp;diff=418446"/>
		<updated>2015-08-07T02:16:17Z</updated>

		<summary type="html">&lt;p&gt;DR-JAVAC: Update for reality&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spell&lt;br /&gt;
|name=Bond Armaments&lt;br /&gt;
|abbrev=ba&lt;br /&gt;
|minprep=15&lt;br /&gt;
|castcap=100&lt;br /&gt;
|minskill=80&lt;br /&gt;
|maxskill=800&lt;br /&gt;
|minduration=10&lt;br /&gt;
|maxduration=40&lt;br /&gt;
|validtarget=Item&lt;br /&gt;
|guild=Paladin&lt;br /&gt;
|spellbook=Inspiration&lt;br /&gt;
|prereqs=[[Rutilor&#039;s Edge]] or [[Divine Armor]]&lt;br /&gt;
|slot=2&lt;br /&gt;
|desc=The Bond Armaments spell temporarily enables a weapon or shield to return to your hand on its own, if dropped or stolen. Works to return Light or Heavy Thrown weapons to hand.&lt;br /&gt;
|effect=bonds weapon/shield to hand&lt;br /&gt;
|messaging=You gesture.&lt;br /&gt;
Tendrils of translucent white writhe around your [weapon].&lt;br /&gt;
|sig=Yes&lt;br /&gt;
|diff=advanced&lt;br /&gt;
|source=standard&lt;br /&gt;
|type=utility&lt;br /&gt;
|ctype=standard&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>DR-JAVAC</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Marriage&amp;diff=408388</id>
		<title>Marriage</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Marriage&amp;diff=408388"/>
		<updated>2015-05-12T02:50:16Z</updated>

		<summary type="html">&lt;p&gt;DR-JAVAC: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
==Marriage Necessities==&lt;br /&gt;
*{{ilink|i|Saemaus&#039; kiss rose}}&lt;br /&gt;
:Acquired from a [[Cleric]].&lt;br /&gt;
===Optional===&lt;br /&gt;
*[[Trader]] for [[Genealogy Office]] surname changing.&lt;br /&gt;
*Wedding Rings&lt;br /&gt;
:Acquired from a Wedding Shop, [[Trevellyn&#039;s of Leth Deri&#039;el]], at some festivals, or a Trader&#039;s shop in the Market Plaza.&lt;br /&gt;
&lt;br /&gt;
==GM Assisted Weddings==&lt;br /&gt;
:For varied costs, it is possible to purchase a GameMaster Assisted Wedding.  These wedding packages come in three sizes and availability depends on the type.  The names of the packages are:  Prince&#039;s Wedding, Queen&#039;s Wedding, and King&#039;s Wedding.  More information about them can be found on the DragonRealms Wedding Website below.&lt;br /&gt;
&lt;br /&gt;
* [[Wedding command]]&lt;br /&gt;
&lt;br /&gt;
* [https://sites.google.com/site/dragonrealmsweddings/Home/wedding-area-descriptions Wedding Areas| DragonRealms Wedding Website]&lt;br /&gt;
: Which includes descriptions of the areas, maps of each area, current rare material list, all wedding created item guidelines, games available, and all other guidelines.&lt;br /&gt;
* [http://www.play.net/dr/boxoffice.asp| Weddings can be purchased here.]&lt;br /&gt;
* http://www.play.net/dr/boxoffice.asp&lt;br /&gt;
&lt;br /&gt;
==Known Marriage Customs==&lt;br /&gt;
* [[Elven Marriage Rituals|Elves]]&lt;br /&gt;
* [[Rissan Wedding Customs (book)|Rissan]]&lt;br /&gt;
* [[S&#039;Kra Mur Wedding|S&#039;Kra Mur]]&lt;br /&gt;
&lt;br /&gt;
==Bonded Verbs==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; width=&amp;quot;500px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Command!!Messaging&lt;br /&gt;
|-&lt;br /&gt;
|Bask [[S&#039;Kra Mur]]||&amp;lt;Person&amp;gt; smiles at you and steps forward slightly, tail angled in a graceful curve, and looks at you worshipfully as if basking in your very presence.&lt;br /&gt;
|-&lt;br /&gt;
|Beam||&amp;lt;Person&amp;gt; beams in loving admiration at you!&lt;br /&gt;
|-&lt;br /&gt;
|Blink||&amp;lt;Person&amp;gt; blinks in amazement at you.  Good heavens, dear!&lt;br /&gt;
|-&lt;br /&gt;
|Eat||&amp;lt;Person&amp;gt; nibbles you gently.&lt;br /&gt;
|-&lt;br /&gt;
|Hold||&amp;lt;Person&amp;gt; clasps your hand tenderly and draws you into (his/her) arms.&lt;br /&gt;
|-&lt;br /&gt;
|Hug||&amp;lt;Person&amp;gt; enfolds you in a warm embrace.&lt;br /&gt;
|-&lt;br /&gt;
|Join||&amp;lt;Person&amp;gt; takes (his/her )rightful place beside you.&lt;br /&gt;
|-&lt;br /&gt;
|Kiss||&amp;lt;Person&amp;gt; kisses you, letting (his/her) lips linger.&lt;br /&gt;
|-&lt;br /&gt;
|Lean||&amp;lt;Person&amp;gt; leans back against you with a tender smile.&lt;br /&gt;
|-&lt;br /&gt;
|Lick||&amp;lt;Person&amp;gt; grins mischievously, then leans over and licks you!&lt;br /&gt;
|-&lt;br /&gt;
|Nibble ||&amp;lt;Person&amp;gt; nibbles on you affectionately.&lt;br /&gt;
|-&lt;br /&gt;
|Nudge||&amp;lt;Person&amp;gt; jabs an elbow into your ribs. . .somewhat gently, of course.&lt;br /&gt;
|-&lt;br /&gt;
|Smooch||&amp;lt;Person&amp;gt; smooches you all over your face, finishing with a big warm *mmmmwaaaah*!&lt;br /&gt;
|-&lt;br /&gt;
|Snuggle||&amp;lt;Person&amp;gt; lovingly snuggles up to you and rests (his/her) head on your shoulder, cradling you in (his/her) arms.&lt;br /&gt;
|-&lt;br /&gt;
|Stare||&amp;lt;Person&amp;gt; stares deeply into your eyes.&lt;br /&gt;
|-&lt;br /&gt;
|Tap||&amp;lt;Person&amp;gt; taps you in that manner (he/she) knows will usually get your attention.&lt;br /&gt;
|-&lt;br /&gt;
|Trill [[S&#039;Kra Mur]] and [[Prydaen]]||&amp;lt;Person&amp;gt; trills softly at you with warm affection.&lt;br /&gt;
|-&lt;br /&gt;
|Wink (Female)||&amp;lt;Person&amp;gt; bats her eyes at you.&lt;br /&gt;
|-&lt;br /&gt;
|Wink (Male)||&amp;lt;Person&amp;gt; winks at you with a playful sparkle in his eyes.&lt;br /&gt;
|-&lt;br /&gt;
|Wave||&amp;lt;Person&amp;gt; waves to you, seeming not to want to take (his/her) eyes from you.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==GM Wedding Ring Verbs==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; width=&amp;quot;600px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Command!!Messaging&lt;br /&gt;
|-&lt;br /&gt;
|Appraise ||&amp;lt;Person&amp;gt; gazes at (his/her) wedding band with a tender expression.&lt;br /&gt;
|-&lt;br /&gt;
|Bless|| &amp;lt;Person&amp;gt; kisses (his/her) &amp;lt;wedding ring&amp;gt; with a reverent expression.&lt;br /&gt;
|-&lt;br /&gt;
|Clean||&amp;lt;Person&amp;gt; removes (his/her) &amp;lt;wedding ring&amp;gt; and holds it at arms length, eyeing it carefully.  With a slight frown, (he/she) polishes it until it shines as brightly as the loving expression on (his/her) face, then slips the band back on (his/her) finger.&lt;br /&gt;
|-&lt;br /&gt;
|Eat||&amp;lt;Person&amp;gt; touches (his/her) &amp;lt;wedding ring&amp;gt; to (his/her) lips, obviously lost in a pleasant memory.&lt;br /&gt;
|-&lt;br /&gt;
|Exhale||&amp;lt;Person&amp;gt; puffs gently to blow away some minor imperfection on (his/her) &amp;lt;wedding ring&amp;gt;.&lt;br /&gt;
|-&lt;br /&gt;
|Glare||&amp;lt;Person&amp;gt; glares angrily at a &amp;lt;wedding ring&amp;gt;.  Guess the honeymoon is over!&lt;br /&gt;
|-&lt;br /&gt;
|Hug||&amp;lt;Person&amp;gt; clasps (his/her) &amp;lt;wedding ring&amp;gt; to (his/her) chest with a blissful expression.&lt;br /&gt;
|-&lt;br /&gt;
|Kiss||&amp;lt;Person&amp;gt; looks at (his/her) &amp;lt;wedding ring&amp;gt; with a tender smile, then gives it a little kiss.&lt;br /&gt;
|-&lt;br /&gt;
|Peer||&amp;lt;Person&amp;gt; studies (his/her) &amp;lt;wedding ring&amp;gt; closely for a while, then looks up with an infatuated expression.&lt;br /&gt;
|-&lt;br /&gt;
|Ponder||&amp;lt;Person&amp;gt; gazes thoughtfully at (his/her) &amp;lt;wedding ring&amp;gt;, obviously lost in thoughts of (his/her) love.  Noticing you watching, (he/she) looks up with a smile.&lt;br /&gt;
|-&lt;br /&gt;
|Pull||&amp;lt;Person&amp;gt; tugs distractedly at (his/her) &amp;lt;wedding ring&amp;gt;, gently at first, then with growing vigor, but to no avail -- it&#039;s really stuck tight!&lt;br /&gt;
|-&lt;br /&gt;
|Raise||&amp;lt;Person&amp;gt; stretches out (his/her) hand, proudly displaying (a/an) &amp;lt;wedding ring&amp;gt; which adorns (his/her) finger.&lt;br /&gt;
|-&lt;br /&gt;
|Rub||&amp;lt;Person&amp;gt;&#039;s &amp;lt;wedding ring&amp;gt; glows softly as (he/she) brushes a finger against it, a visible sign of (his/her) love and devotion.&lt;br /&gt;
|-&lt;br /&gt;
|Remove||&amp;lt;Person&amp;gt; slides a &amp;lt;wedding ring&amp;gt; off (his/her) finger.&lt;br /&gt;
|-&lt;br /&gt;
|Shake||&amp;lt;Person&amp;gt; adjusts a &amp;lt;wedding ring&amp;gt; on (his/her) finger, drawing attention to its lustrous finish.&lt;br /&gt;
|-&lt;br /&gt;
|Stare||&amp;lt;Person&amp;gt; gazes at (his/her) wedding band with a tender expression.&lt;br /&gt;
|-&lt;br /&gt;
|Tap|| &amp;lt;Person&amp;gt; absent-mindedly taps (his/her) finger against (his/her) face, discreetly calling attention to a &amp;lt;wedding ring&amp;gt;.&lt;br /&gt;
|-&lt;br /&gt;
|Touch||&amp;lt;Person&amp;gt; touches (his/her) &amp;lt;wedding ring&amp;gt; with a loving smile.&lt;br /&gt;
|-&lt;br /&gt;
|Trace||&amp;lt;Person&amp;gt; sighs wistfully as (he/she) rubs (his/her) &amp;lt;wedding ring&amp;gt;, tracing its design with (his/her) finger.&lt;br /&gt;
|-&lt;br /&gt;
|Turn||&amp;lt;Person&amp;gt; toys with a &amp;lt;wedding ring&amp;gt;, a fond smile on (his/her) face.&lt;br /&gt;
|-&lt;br /&gt;
|Wear||&amp;lt;Person&amp;gt; slips a &amp;lt;wedding ring&amp;gt; on (his/her) finger.  The &amp;lt;wedding ring&amp;gt; glows with a soft radiance, revealing the loving smile on (his/her) face.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Surnames==&lt;br /&gt;
*Turn will toggle your displayed last name between the two hyphenated versions, and your spouse&#039;s last name.&lt;br /&gt;
*Tap will toggle between your last name, and whichever option you last used from Turn.&lt;br /&gt;
&lt;br /&gt;
For example, if your last name is A and your spouse&#039;s last name is B:&lt;br /&gt;
*Turn will toggle between A-B, B-A, and B.&lt;br /&gt;
**Turn will only work if your spouse is logged into the game.&lt;br /&gt;
*Tap will toggle between one of the above and A.&lt;br /&gt;
{{Cat|Events}}&lt;/div&gt;</summary>
		<author><name>DR-JAVAC</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Ranik_Maps&amp;diff=402245</id>
		<title>Ranik Maps</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Ranik_Maps&amp;diff=402245"/>
		<updated>2015-03-28T15:09:46Z</updated>

		<summary type="html">&lt;p&gt;DR-JAVAC: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOEDITSECTION__&lt;br /&gt;
This category is named for one of the most prolific early mappers of DragonRealms, [[Ranik]]. Though many of these maps were not created by Ranik, we nonetheless keep the name in honor of his work.&lt;br /&gt;
&lt;br /&gt;
*[[Simutronics Maps]]: Official maps.&lt;br /&gt;
*[[:File:Elanthia2.jpg|Official Color Map]]&lt;br /&gt;
*[[Zone Map]]: An overview map of [[Elanthia]] used in distance and direction calculations.&lt;br /&gt;
*[[Mapmakers Timeline]]: A time-line of various cartographers of Elanthia.&lt;br /&gt;
*[[:File:Hand sketched realms map.JPG|Hand-sketched Realms Map]]: [[User:Hithrael|Kraggur]]&#039;s hand-sketched map of the Realms (not including Qi&#039;Reshalia) &lt;br /&gt;
&lt;br /&gt;
{{RTOC}}&lt;br /&gt;
{{RanikMapKey}}&lt;br /&gt;
&lt;br /&gt;
==Current Event Maps==&lt;br /&gt;
&lt;br /&gt;
== Alphabetical list, points of interest ==&lt;br /&gt;
{| align=&amp;quot;left&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
[[RanikMap61b  | &#039;&#039;&#039;Acenamacra Village&#039;&#039;&#039; ]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[RanikMap99  | &#039;&#039;&#039;Aesry Surlaenis&#039;a&#039;&#039;&#039; ]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[RanikMap114  | &#039;&#039;&#039;Ain Ghazal&#039;&#039;&#039; ]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[RanikMap7b  | &#039;&#039;&#039;Arthe Dale&#039;&#039;&#039; ]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[RanikMap121  | &#039;&#039;&#039;Boar Clan&#039;&#039;&#039; ]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[RanikMap1  | &#039;&#039;&#039;Crossing&#039;&#039;&#039; ]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[RanikMap13  | &#039;&#039;&#039;Dirge&#039;&#039;&#039; ]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[RanikMap41  | &#039;&#039;&#039;El&#039;Bain&#039;s Stop&#039;&#039;&#039; ]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[RanikMap150  | &#039;&#039;&#039;Fang Cove&#039;&#039;&#039; ]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[RanikMap106  | &#039;&#039;&#039;Hara&#039;jaal&#039;&#039;&#039; ]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[RanikMap30  | &#039;&#039;&#039;Haven (Riverhaven)&#039;&#039;&#039; ]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[RanikMap117  | &#039;&#039;&#039;Hibarnhvidar, Inner&#039;&#039;&#039; ]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[RanikMap116  | &#039;&#039;&#039;Hibarnhvidar, Outer&#039;&#039;&#039; ]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[RanikMap71a  | &#039;&#039;&#039;Horse Clan&#039;&#039;&#039; ]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[RanikMap112  | &#039;&#039;&#039;Ilaya Taipa&#039;&#039;&#039; ]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[RanikMap9  | &#039;&#039;&#039;Kaerna Village&#039;&#039;&#039; ]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[RanikMap5a  | &#039;&#039;&#039;Knife Clan&#039;&#039;&#039; ]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[RanikMap40  | &#039;&#039;&#039;Langenfirth&#039;&#039;&#039; ]]&amp;lt;br /&amp;gt;&lt;br /&gt;
| width=&amp;quot;20&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
[[RanikMap61  | &#039;&#039;&#039;Leth Deriel&#039;&#039;&#039; ]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[RanikMap108  | &#039;&#039;&#039;M&#039;riss&#039;&#039;&#039; ]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[RanikMap107  | &#039;&#039;&#039;Mer&#039;kresh&#039;&#039;&#039; ]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[RanikMap47  | &#039;&#039;&#039;Muspar&#039;I&#039;&#039;&#039; ]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[RanikMap90  | &#039;&#039;&#039;Ratha First and Second Tiers&#039;&#039;&#039; ]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[RanikMap91  | &#039;&#039;&#039;Ratha Third and Fourth Tiers&#039;&#039;&#039; ]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[RanikMap127  | &#039;&#039;&#039;Raven&#039;s Point&#039;&#039;&#039; ]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[RanikMap30  | &#039;&#039;&#039;Riverhaven&#039;&#039;&#039; ]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[RanikMap34a  | &#039;&#039;&#039;Rossman&#039;s Landing&#039;&#039;&#039; ]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[RanikMap67  | &#039;&#039;&#039;Shard&#039;&#039;&#039; ]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[RanikMap149  | &#039;&#039;&#039;Siksraja&#039;&#039;&#039; ]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[RanikMap66a  | &#039;&#039;&#039;Steelclaw Clan&#039;&#039;&#039; ]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[RanikMap10   | &#039;&#039;&#039;Stone Clan]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[RanikMap42  | &#039;&#039;&#039;Therenborough&#039;&#039;&#039; ]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[RanikMap35  | &#039;&#039;&#039;Throne City&#039;&#039;&#039; ]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[RanikMap4a  | &#039;&#039;&#039;Tiger Clan&#039;&#039;&#039; ]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[RanikMap5  | &#039;&#039;&#039;Wolf Clan&#039;&#039;&#039; ]]&amp;lt;br /&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Zoluren - The Crossing and Surrounding Areas==&lt;br /&gt;
&lt;br /&gt;
* [[RanikMap0  | Map 0 ]] - Jadewater Mansion, new players to the game begin here at the Tenderfoot Inn&lt;br /&gt;
* [[RanikMap1  | Map 1 ]] - &#039;&#039;&#039;The Crossing&#039;&#039;&#039;&lt;br /&gt;
* [[RanikMap1a  | Map 1a ]] - Crossing Homesites, Town Hall, and Bathouse&lt;br /&gt;
* [[RanikMap1b  | Map 1b ]] - Crossing Communal Center (Veranda)&lt;br /&gt;
* [[RanikMap1c  | Map 1c ]] - Amusement Park&lt;br /&gt;
* [[RanikMap1d  | Map 1d ]] - Crossing Guilds&lt;br /&gt;
* [[RanikMap1e  | Map 1e ]] - More Crossing Guilds&lt;br /&gt;
* [[RanikMap1f  | Map 1f ]] - The Shipyard&lt;br /&gt;
* [[RanikMap1g  | Map 1g ]] - Miscellaneous Crossing Interiors&lt;br /&gt;
* [[RanikMap1h  | Map 1h ]] - Aesthene&#039;s Close&lt;br /&gt;
* [[RanikMap1i  | Map 1i ]] - The Raven&#039;s Court&lt;br /&gt;
* [[RanikMap2  | Map 2 ]] - Crossing Temple&lt;br /&gt;
* [[RanikMap2a  | Map 2a ]] - Crossing Temple: Eyes of the Thirteen&lt;br /&gt;
* [[RanikMap2b  | Map 2b ]] - Crossing Temple: Temple Interiors&lt;br /&gt;
* [[RanikMap2c  | Map 2c ]] - Crossing Temple: Temple Watchtowers&lt;br /&gt;
* [[RanikMap2d  | Map 2d ]] - Crossing Temple: Escape Tunnels&lt;br /&gt;
* [[RanikMap3  | Map 3 ]] - Outside the West Gate + Lake of Dreams&lt;br /&gt;
* [[RanikMap3a  | Map 3a ]] - Temple Hill Housing Area&lt;br /&gt;
* [[RanikMap4  | Map 4 ]] - Goblins + The Hunting Preserve&lt;br /&gt;
* [[RanikMap4a  | Map 4a ]] - &#039;&#039;&#039;Tiger Clan&#039;&#039;&#039;&lt;br /&gt;
* [[RanikMap5  | Map 5 ]] - Rocky Outcrop + &#039;&#039;&#039;Wolf Clan&#039;&#039;&#039;&lt;br /&gt;
* [[RanikMap5a  | Map 5a ]] - &#039;&#039;&#039;Knife Clan&#039;&#039;&#039;&lt;br /&gt;
* [[RanikMap6  | Map 6 ]] - Outside the North Gate + Monastery&lt;br /&gt;
* [[RanikMap6a  | Map 6a ]] - Brambles of the North Gate&lt;br /&gt;
* [[RanikMap8  | Map 8 ]] - Outside the East Gate + Moonie Guild&lt;br /&gt;
* [[RanikMap8a  | Map 8a ]] - Lost Crossing + The Buried Mansion&lt;br /&gt;
* [[RanikMap8b  | Map 8b ]] - Ulf&#039;Hara Keep&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Zoluren - The Northern Trade Route to Haven Ferry==&lt;br /&gt;
&lt;br /&gt;
* [[RanikMap7  | Map 7 ]] - NE gate to Arthe&lt;br /&gt;
* [[RanikMap7a  | Map 7a ]] - Premie Hunting Area, Vineyards&lt;br /&gt;
* [[RanikMap7b  | Map 7b ]] - &#039;&#039;&#039;Town of Arthe Dale&#039;&#039;&#039;&lt;br /&gt;
* [[RanikMap9  | Map 9 ]] - NTR through &#039;&#039;&#039;Kaerna Village&#039;&#039;&#039;&lt;br /&gt;
* [[RanikMap9a  | Map 9a ]] - Journalai Route, Rock Trolls&lt;br /&gt;
* [[RanikMap9b  | Map 9b ]] - Sorrow&#039;s Reach&lt;br /&gt;
* [[RanikMap9c  | Map 9c ]] - High Mountain &amp;amp; Sunfall Hub&lt;br /&gt;
* [[RanikMap10  | Map 10 ]] - Stone Clan&lt;br /&gt;
* [[RanikMap10a  | Map 10a ]] - Oeblicher&lt;br /&gt;
* [[RanikMap11  | Map 11 ]] - NTR, including Vipers + Rock Guardians&lt;br /&gt;
* [[RanikMap11a  | Map 11a ]] - Leucros and Vipers&lt;br /&gt;
* [[RanikMap12  | Map 12 ]] - More NTR + Reavers&lt;br /&gt;
* [[RanikMap12a  | Map 12a ]] - Dense Copse + Temple&lt;br /&gt;
* [[RanikMap13  | Map 13 ]] - Even More NTR + &#039;&#039;&#039;Dirge&#039;&#039;&#039;&lt;br /&gt;
* [[RanikMap13a  | Map 13a ]] - North Roads Caravansary&lt;br /&gt;
* [[RanikMap14  | Map 14 ]] - Blue-Belly Crocodile Area, Homes, a few other things&lt;br /&gt;
* [[RanikMap14a  | Map 14a ]] - Gate of Souls&lt;br /&gt;
* [[RanikMap14b  | Map 14b ]] - Greater Fist&lt;br /&gt;
* [[RanikMap14c  | Map 14c ]] - Swim to Haven!&lt;br /&gt;
* [[RanikMap14d  | Map 14d ]] - Moon Mage Guild near Greater Fist&lt;br /&gt;
&lt;br /&gt;
==Therengia - Riverhaven and Throne City==&lt;br /&gt;
&lt;br /&gt;
* [[RanikMap30  | Map 30 ]] - &#039;&#039;&#039;The Grande City of Riverhaven&#039;&#039;&#039;&lt;br /&gt;
* [[RanikMap30a  | Map 30a ]] - Pinewoods&lt;br /&gt;
* [[RanikMap30b  | Map 30b ]] - Dunshade Manor&lt;br /&gt;
* [[RanikMap30c  | Map 30c ]] - Magnolia Corner&lt;br /&gt;
* [[RanikMap31  | Map 31 ]] -  Haven East Gate &amp;amp; Northeast Wilds &amp;amp; Zaulfung&lt;br /&gt;
* [[RanikMap31a  | Map 31a ]] - Zaulfung, the &amp;quot;Devil&#039;s Swamp&amp;quot;&lt;br /&gt;
* [[RanikMap31b  | Map 31b ]] - Trackless Swamps&lt;br /&gt;
* [[RanikMap31c  | Map 31c ]] - Pejek Bog&lt;br /&gt;
* [[RanikMap31d  | Map 31d ]] - Maelshyve&#039;s Fortress&lt;br /&gt;
* [[RanikMap31e  | Map 31e ]] - Abandoned Castle&lt;br /&gt;
* [[RanikMap31f  | Map 31f ]] - Haven North Gate&lt;br /&gt;
* [[RanikMap32  | Map 32 ]] - Haven West Gate&lt;br /&gt;
* [[RanikMap32a  | Map 32a ]] - West Wilds, Dark Tunnels&lt;br /&gt;
* [[RanikMap33  | Map 33 ]] - Road to Theren&lt;br /&gt;
* [[RanikMap34  | Map 34 ]] - Mistwood Forest&lt;br /&gt;
* [[RanikMap34a  | Map 34a ]] - &#039;&#039;&#039;Town of Rossman&#039;s Landing&#039;&#039;&#039;&lt;br /&gt;
* [[RanikMap34b  | Map 34b ]] - Rossgallan Keep and Manor House&lt;br /&gt;
* [[RanikMap34c  | Map 34c ]] - Sky Giants and Trail to Theren&lt;br /&gt;
* [[RanikMap34d  | Map 34d ]] - Forest Gryphons&lt;br /&gt;
* [[RanikMap35  | Map 35 ]] - &#039;&#039;&#039;Throne City&#039;&#039;&#039;, thugs and such&lt;br /&gt;
* [[RanikMap35a  | Map 35a ]] - Faldesu Inlet&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Therengia - Langenfirth to Muspar&#039;i==&lt;br /&gt;
&lt;br /&gt;
* [[RanikMap40  | Map 40 ]] - &#039;&#039;&#039;The beautiful town of Langenfirth&#039;&#039;&#039;&lt;br /&gt;
* [[RanikMap40a  | Map 40a ]] - Fendryads in Langenfirth&lt;br /&gt;
* [[RanikMap40b  | Map 40b ]] - Lang Homes&lt;br /&gt;
* [[RanikMap146  | Map 146 ]] - Road to Siksraja, forest&lt;br /&gt;
* [[RanikMap147  | Map 147 ]] - Road to Siksraja, Svesinek Cels&lt;br /&gt;
* [[RanikMap148  | Map 148 ]] - Svesinek Cels near Siksraja - brocket deer&lt;br /&gt;
* [[RanikMap149  | Map 149 ]] - &#039;&#039;&#039;Rakash Village: Siksraja&#039;&#039;&#039;&lt;br /&gt;
* [[RanikMap41b  | Map 41b ]] - The road from El&#039;Bain&#039;s to Theren (&#039;&#039;&#039;Droughtman&#039;s Maze&#039;&#039;&#039;)&lt;br /&gt;
* [[RanikMap41  | Map 41 ]] - The road from Lang to El&#039;Bain&#039;s (&#039;&#039;&#039;El&#039;Bain&#039;s Stop&#039;&#039;&#039;)&lt;br /&gt;
* [[RanikMap41a  | Map 41a ]] - Vultures and bone wolves&lt;br /&gt;
* [[RanikMap42  | Map 42 ]] - &#039;&#039;&#039;The City of Therenborough&#039;&#039;&#039;&lt;br /&gt;
* [[RanikMap42a  | Map 42a ]] - Theren Keep&lt;br /&gt;
* [[RanikMap42b  | Map 42b ]] - Market Square&lt;br /&gt;
* [[RanikMap43  | Map 43 ]] - Gypsy Marauders. Gotta love &#039;em&lt;br /&gt;
* [[RanikMap44  | Map 44 ]] - Fornsted Village&lt;br /&gt;
* [[RanikMap45  | Map 45 ]] - Arnshal Road, between Fornsted and Muspar&#039;i&lt;br /&gt;
* [[RanikMap46  | Map 46 ]] - Velakan Trade Road&lt;br /&gt;
* [[RanikMap46a  | Map 46a ]] - Velaka Desert&lt;br /&gt;
* [[RanikMap47  | Map 47 ]] - &#039;&#039;&#039;The Trade City of Muspar&#039;i&#039;&#039;&#039;&lt;br /&gt;
* [[RanikMap47a  | Map 47a ]] - Musparan Guilds&lt;br /&gt;
* [[RanikMap47b  | Map 47b ]] - World&#039;s End Apartments - Moneygrubbers&lt;br /&gt;
* [[RanikMap48  | Map 48 ]] - Haizen Cugis&lt;br /&gt;
&lt;br /&gt;
==Zoluren - Leth Deriel and the Southern Trade Route==&lt;br /&gt;
&lt;br /&gt;
* [[RanikMap60  | Map 60 ]] - STR from the ferry to Leth&lt;br /&gt;
* [[RanikMap60a  | Map 60a ]] - Chelsea Overlook&lt;br /&gt;
* [[RanikMap60b  | Map 60b ]] - River Sprites and Segoltha River&lt;br /&gt;
* [[RanikMap61  | Map 61 ]] - &#039;&#039;&#039;The Town of Leth Deriel&#039;&#039;&#039;&lt;br /&gt;
* [[RanikMap61a  | Map 61a ]] - Boggy Marsh of Leth, Moss Meys&lt;br /&gt;
* [[RanikMap61b  | Map 61b ]] - &#039;&#039;&#039;Acenamacra Village&#039;&#039;&#039;&lt;br /&gt;
* [[RanikMap61c  | Map 61c ]] - Treehopper Toads&lt;br /&gt;
* [[RanikMap62  | Map 62 ]] - STR from Leth to the Gondola&lt;br /&gt;
* [[RanikMap62a  | Map 62a ]] - Tasmine&#039;s Rest&lt;br /&gt;
* [[RanikMap63  | Map 63 ]] - Oshu&#039;ehhrsk Manor grounds&lt;br /&gt;
* [[RanikMap63a  | Map 63a ]] - Oshu&#039;ehhrsk Manor&lt;br /&gt;
* [[RanikMap111  | Map 111 ]] - Road to Ilaya Taipa&lt;br /&gt;
* [[RanikMap112  | Map 112 ]] - &#039;&#039;&#039;Ilaya Taipa&#039;&#039;&#039;&lt;br /&gt;
* [[RanikMap112a  | Map 112a ]] - Ilaya Taipa Harbor&lt;br /&gt;
* [[RanikMap113  | Map 113 ]] - Storm Bulls&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Ilithi - Shard, STR and Horse Clan==&lt;br /&gt;
&lt;br /&gt;
* [[RanikMap64  | Map 64 ]] - STR From the Gondola&lt;br /&gt;
* [[RanikMap64a  | Map 64a ]] - Dragon&#039;s Spine Fortress (Chyolvea Tayeu&#039;a)&lt;br /&gt;
* [[RanikMap64b  | Map 64b ]] - Shard Homesites&lt;br /&gt;
* [[RanikMap64c  | Map 64c ]] - Darkmist Moor&lt;br /&gt;
* [[RanikMap64d  | Map 64d ]] - The Abyss beneath Darkmist Moor&lt;br /&gt;
* [[RanikMap65  | Map 65 ]] - Under the Gondola&lt;br /&gt;
* [[RanikMap66  | Map 66 ]] - Bottom of the STR and Road to Shard&lt;br /&gt;
* [[RanikMap66a  | Map 66a ]] - &#039;&#039;&#039;Steelclaw Clan&#039;&#039;&#039;&lt;br /&gt;
* [[RanikMap66b  | Map 66b ]] - S&#039;sugi Malchatas&lt;br /&gt;
* [[RanikMap66c  | Map 66c ]] - Red-Bristled Gremlins&lt;br /&gt;
* [[RanikMap67  | Map 67 ]] - &#039;&#039;&#039;The City of Shard&#039;&#039;&#039;&lt;br /&gt;
* [[RanikMap67a  | Map 67a ]] - Shard&#039;s Great Tower&lt;br /&gt;
* [[RanikMap67b  | Map 67b ]] - Undershard.... spooky...&lt;br /&gt;
* [[RanikMap67c  | Map 67c ]] - Shard&#039;s Guilds&lt;br /&gt;
* [[RanikMap67d  | Map 67d ]] - Shard Temples of Light and Dark&lt;br /&gt;
* [[RanikMap67e  | Map 67e ]] - Shard&#039;s South Bridge&lt;br /&gt;
* [[RanikMap68  | Map 68 ]] - Outside the South Gate of Shard&lt;br /&gt;
* [[RanikMap68a  | Map 68a ]] - Darkling Wood&lt;br /&gt;
* [[RanikMap68b  | Map 68b ]] - Blackthorn Canyon - Lost Grounds&lt;br /&gt;
* [[RanikMap69  | Map 69 ]] - Adan&#039;f South of Shard&lt;br /&gt;
* [[RanikMap69a  | Map 69a ]] - Ice Caves south of Shard&lt;br /&gt;
* [[RanikMap70  | Map 70 ]] - Outside the West gate of Shard&lt;br /&gt;
* [[RanikMap70a  | Map 70a ]] - Crystal Forest housing area&lt;br /&gt;
* [[RanikMap70b | Map 70b ]] - Wyvern Mountain&lt;br /&gt;
* [[RanikMap71  | Map 71 ]] - Road to horse clan + hunting&lt;br /&gt;
* [[RanikMap71a  | Map 71a ]] - &#039;&#039;&#039;Horse Clan&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Ilithi - Fang Cove==&lt;br /&gt;
* [[RanikMap150 |Map 150]] - &#039;&#039;&#039;Fang Cove&#039;&#039;&#039;&lt;br /&gt;
* [[RanikMap151 |Map 151]] - Fang&#039;s Shadow and Fang&#039;s Peak&lt;br /&gt;
&lt;br /&gt;
==Qi Reshalia - Ratha and Taisgath==&lt;br /&gt;
&lt;br /&gt;
* [[RanikMap90  | Map 90 ]] - &#039;&#039;&#039;First and Second Tiers of Ratha&#039;&#039;&#039;&lt;br /&gt;
* [[RanikMap90a  | Map 90a ]] - Wreck of the Seerah&lt;br /&gt;
* [[RanikMap90b  | Map 90b ]] - Kra&#039;hei Hatchlings&lt;br /&gt;
* [[RanikMap90c  | Map 90c ]] - Ehhrsk Highway&lt;br /&gt;
* [[RanikMap90d  | Map 90d ]] - Taisgath Island&lt;br /&gt;
* [[RanikMap90e  | Map 90e ]] - Abandoned Neighborhood (Celpeze)&lt;br /&gt;
* [[RanikMap91  | Map 91 ]] - &#039;&#039;&#039;Third and Fourth Tiers of Ratha&#039;&#039;&#039;&lt;br /&gt;
* [[RanikMap91a  | Map 91a ]] - Cavern of glass, moruyns, aka scorpions&lt;br /&gt;
* [[RanikMap91b  | Map 91b ]] - Palm Inn&lt;br /&gt;
* [[RanikMap92  | Map 92 ]] - Undead in Ratha&lt;br /&gt;
* [[RanikMap93  | Map 93 ]] - Reshalian Trade Road&lt;br /&gt;
* [[RanikMap94  | Map 94 ]] - Old Fields Road&lt;br /&gt;
* [[RanikMap94a  | Map 94a ]] - Tembat Nai Itan&lt;br /&gt;
* [[RanikMap95  | Map 95 ]] - Reshalian Coastal Road&lt;br /&gt;
* [[RanikMap97  | Map 97 ]] - Pokekehekepi Beach&lt;br /&gt;
* [[RanikMap97a  | Map 97a ]] - Korgy (The rest of Poke beach)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Qi Reshalia - Aesry==&lt;br /&gt;
&lt;br /&gt;
* [[RanikMap98  | Map 98 ]] - Road to Aesry&lt;br /&gt;
* [[RanikMap98a  | Map 98a ]] - Aesry Sea Caves&lt;br /&gt;
* [[RanikMap98b  | Map 98b ]] - Aesry Cliffs, Blood wolves, and Frosties/Snobs&lt;br /&gt;
* [[RanikMap98c  | Map 98c ]] - Aesry Docks, Cliffs&lt;br /&gt;
* [[RanikMap99  | Map 99 ]] - &#039;&#039;&#039;City of Aesry Surlaenis&#039;a&#039;&#039;&#039;&lt;br /&gt;
* [[RanikMap99a  | Map 99a ]] - Tethloren Island&lt;br /&gt;
* [[RanikMap99b  | Map 99b ]] - Hafwas/ La&#039;tamis on Aesry&lt;br /&gt;
* [[RanikMap99c  | Map 99c ]] - Aesry Cemetery&lt;br /&gt;
* [[RanikMap99d  | Map 99d ]] - Aesry Swimming&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Qi Reshalia - Hara&#039;jaal and Rissan Territory==&lt;br /&gt;
&lt;br /&gt;
* [[RanikMap106  | Map 106 ]] - &#039;&#039;&#039;Hara&#039;jaal&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[RanikMap107  | Map 107 ]] - &#039;&#039;&#039;Mer&#039;kresh&#039;&#039;&#039;&lt;br /&gt;
* [[RanikMap107a  | Map 107a ]] - Celpeze on Mer&#039;kresh&lt;br /&gt;
* [[RanikMap107b  | Map 107b ]] - The Mer&#039;kresh Guildhalls&lt;br /&gt;
&lt;br /&gt;
* [[RanikMap108  | Map 108 ]] - &#039;&#039;&#039;M&#039;riss&#039;&#039;&#039;&lt;br /&gt;
* [[RanikMap109  | Map 109 ]] - M&#039;riss Mountain Trail&lt;br /&gt;
* [[RanikMap109a  | Map 109a ]] - Altanen River&lt;br /&gt;
* [[RanikMap109b  | Map 109b ]] - Forlorn Hope Cave&lt;br /&gt;
* [[RanikMap109c  | Map 109c ]] - Dunes of Despair&lt;br /&gt;
* [[RanikMap109d  | Map 109d ]] - Lowlands&lt;br /&gt;
* [[RanikMap110  | Map 110 ]] - M&#039;riss Dunes&lt;br /&gt;
* [[RanikMap110a  | Map 110a ]] - Penal Colony&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Forfedhdar - Ain Ghazal==&lt;br /&gt;
&lt;br /&gt;
* [[RanikMap114  | Map 114 ]] - &#039;&#039;&#039;Ain Ghazal&#039;&#039;&#039;&lt;br /&gt;
* [[RanikMap114a  | Map 114a ]] - Kradhren Caverns&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Forfedhdar - Hibarnhvidar==&lt;br /&gt;
&lt;br /&gt;
* [[RanikMap115  | Map 115 ]] - Road to Hibarnhvidar &lt;br /&gt;
* [[RanikMap116  | Map 116 ]] - &#039;&#039;&#039;Outer Hibarnhvidar&#039;&#039;&#039;&lt;br /&gt;
* [[RanikMap116a  | Map 116a ]] - Orphanage, The Singing Raven, The Three Turnips&lt;br /&gt;
* [[RanikMap116b  | Map 116b ]] - Barbarian &amp;amp; Trader Guild&lt;br /&gt;
* [[RanikMap117  | Map 117 ]] - &#039;&#039;&#039;Inner Hibarnhvidar&#039;&#039;&#039;&lt;br /&gt;
* [[RanikMap117a  | Map 117a ]] - Jewelry Shop, The Thirteenth Passage &amp;amp; City Offices&lt;br /&gt;
* [[RanikMap117b  | Map 117b ]] - Kertigen Temple&lt;br /&gt;
* [[RanikMap118  | Map 118 ]] - Upper Caverns of Inner Hibarnhvidar&lt;br /&gt;
* [[RanikMap118a  | Map 118a ]] - Upper Caverns Home Sites&lt;br /&gt;
* [[RanikMap118b  | Map 118b ]] - Trabe Plateau&lt;br /&gt;
* [[RanikMap118c  | Map 118c ]] - Moon Mage, Empath &amp;amp; Bard Guild&lt;br /&gt;
* [[RanikMap118d  | Map 118d ]] - Paladin &amp;amp; War Mage Guild&lt;br /&gt;
* [[RanikMap118e  | Map 118e ]] - Firecats&lt;br /&gt;
* [[RanikMap119  | Map 119 ]] - Hawstkaal Road Part 1&lt;br /&gt;
* [[RanikMap120  | Map 120 ]] - Hawstkaal Road Part 2&lt;br /&gt;
* [[RanikMap122  | Map 122 ]] - Great Salt Road&lt;br /&gt;
* [[RanikMap123  | Map 123 ]] - Himineldar Shel&lt;br /&gt;
* [[RanikMap123a  | Map 123a ]] - Momma&#039;s Bed &amp;amp; Breakfast &lt;br /&gt;
* [[RanikMap124  | Map 124 ]] - Abandoned Mines &lt;br /&gt;
* [[RanikMap125  | Map 125 ]] - Mountain Giants &amp;amp; Frost Angiswaerd&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Forfedhdar - Boar Clan &amp;amp; Vela&#039;tohr Valley==&lt;br /&gt;
&lt;br /&gt;
* [[RanikMap121  | Map 121 ]] - &#039;&#039;&#039;Boar Clan&#039;&#039;&#039;&lt;br /&gt;
* [[RanikMap121a  | Map 121a ]] - Ranger Guild&lt;br /&gt;
* [[RanikMap128  | Map 128 ]] - Hunter&#039;s Glade&lt;br /&gt;
* [[RanikMap128a  | Map 128a ]] - Liirewsag River&lt;br /&gt;
* [[RanikMap130  | Map 130 ]] - Paasvadh Forest Understory&lt;br /&gt;
&lt;br /&gt;
* [[RanikMap129  | Map 129 ]] - Pilgrimage Trail&lt;br /&gt;
* [[RanikMap131  | Map 131 ]] - Cleric Guild&lt;br /&gt;
* [[RanikMap132  | Map 132 ]] - Bloodvines&lt;br /&gt;
* [[RanikMap133  | Map 133 ]] - Adder&#039;s Coil&lt;br /&gt;
* [[RanikMap134  | Map 134 ]] - Blighted Tangle&lt;br /&gt;
* [[RanikMap135  | Map 135 ]] - Dark Burrows&lt;br /&gt;
* [[RanikMap136  | Map 136 ]] - Vela&#039;Tohr Overlook&lt;br /&gt;
* [[RanikMap137  | Map 137 ]] - Hag&#039;s Crag&lt;br /&gt;
* [[RanikMap138  | Map 138 ]] - Asketi&#039;s Mount&lt;br /&gt;
* [[RanikMap139  | Map 139 ]] - Adder&#039;s Nest&lt;br /&gt;
* [[RanikMap140  | Map 140 ]] - Temple of the North Wind: Catacombs&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Forfedhdar - Raven&#039;s Point==&lt;br /&gt;
&lt;br /&gt;
* [[RanikMap126  | Map 126 ]] - Seord Kerwaith &lt;br /&gt;
* [[RanikMap127  | Map 127 ]] - Jeol Moradu &amp;amp; &#039;&#039;&#039;Raven&#039;s Point&#039;&#039;&#039;&lt;br /&gt;
* [[RanikMap141  | Map 141 ]] - Crystalline Gorge/Shadowed Copse/Western Road&lt;br /&gt;
* [[RanikMap142  | Map 142 ]] - Black Spire&lt;br /&gt;
* [[RanikMap143  | Map 143 ]] - Hrendh Skogar&lt;br /&gt;
* [[RanikMap144  | Map 144 ]] - Cragstone Vale&lt;br /&gt;
* [[RanikMap145  | Map 145 ]] - Bramble Snarl&lt;br /&gt;
&lt;br /&gt;
==Past Event and Special Maps==&lt;br /&gt;
&#039;&#039;This section is for maps of special areas or events that occurred in the past and are not currently valid.&#039;&#039;&lt;br /&gt;
*[[Microcosm_(Map)|The Microcosm]] in the Astral Plane.&lt;br /&gt;
* [[Jeraya Bayajen|Jeraya Bayajen Festival Map]]&lt;br /&gt;
*[[Chris&#039;s Mass Festival 389]], took place in [[Leth Deriel]].&lt;br /&gt;
*[[Hollow Eve Festival 392 Map]] - [[Hollow Eve Festival 392  | Festival of the Gods 2008 / Hollow Eve Festival 392]], took place in [[RanikMap116  | Hibarnhvidar ]]&lt;br /&gt;
* [[Magma Falls Mini-Festival | Magma Falls Mini-Festival 395 Map]]&lt;br /&gt;
* [[Hollow Eve Festival 396 Map]]&lt;br /&gt;
* [[Guildfest 398]]&lt;br /&gt;
* [[Hollow Eve 399 Map]]&lt;br /&gt;
* [[Hollow Eve 403 Map]]&lt;br /&gt;
* [[Hollow Eve Festival 406 Map]]&lt;br /&gt;
* [[Hollow Eve Festival 410 Map]]&lt;br /&gt;
* [[Taisidon Safari 412 Map]]&lt;br /&gt;
&lt;br /&gt;
{{Cat|Maps|*}}&lt;/div&gt;</summary>
		<author><name>DR-JAVAC</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Aethereal_Pathways_(Walkthroughs)&amp;diff=392220</id>
		<title>Aethereal Pathways (Walkthroughs)</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Aethereal_Pathways_(Walkthroughs)&amp;diff=392220"/>
		<updated>2015-01-03T21:29:01Z</updated>

		<summary type="html">&lt;p&gt;DR-JAVAC: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spoilers}}&lt;br /&gt;
All quests are intiated by asking Guildleader about Pathway and Quest.&lt;br /&gt;
&lt;br /&gt;
* Pathway Damge: Circle 4&lt;br /&gt;
* Pathway Perceive:Pathway: Circle 6&lt;br /&gt;
* Pathway Quick: Circle 8&lt;br /&gt;
* Focus Conserve: Circle 10&lt;br /&gt;
* Pathway Ease: Circle 12&lt;br /&gt;
* Pathway Power: Circle 16&lt;br /&gt;
* Pathway Accuracy: Circle 20&lt;br /&gt;
* Pathway Secrecy: Circle 28&lt;br /&gt;
* Elemental Barrage: Circle 30&lt;br /&gt;
* Pathway Precise: Circle 36&lt;br /&gt;
* Pathway Defend: Circle 44&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Pathway of Damage==&lt;br /&gt;
Begin at the guild in Crossing.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Gauthus regards you appraisingly and says, &amp;quot;I see you are worthy to begin learning of the Pathways. The first pathway I shall show you is the Pathway of Damage. By manipulating this pathway into your targeting matrices, it will allow you to increase the damage capacity of your targeted spells.&amp;quot; The GuildMaster gazes thoughtfully at you then explains, &amp;quot;But before I just hand this potent tool to you, you must do something for me. Defeat a &amp;amp;lt;creature&amp;amp;gt;. You must accomplish this task in four anlaen (2 real world hours). Bring the &amp;amp;lt;creature skin&amp;amp;gt; from the beast back to me by that time, and I shall teach you what I know.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
*NOTE: If the 2 real world hours lapse you can simply reinitiate the quest by asking the guild leader &amp;quot;about quest&amp;quot;.  The skin/pelt/feather or what ever you are asked to gather can and will change.  So if you are directed to gather a [[Boobrie]] feather and haven&#039;t a clue as to wear to get one, wait a couple of hours and ask [guild leader] about quest.  On the second or subsequent requests you may be told to get a [[Snowbeast]] hide.&lt;br /&gt;
&lt;br /&gt;
==Pathway of Quickness==&lt;br /&gt;
Begin at the guild in in Riverhaven.&amp;lt;br&amp;gt;&lt;br /&gt;
Gauthus gazes at you, studying intently. You find yourself squirming a little at his scrutiny. The GuildMaster lets out a chuckle and says, &amp;quot;I see you are a fast learner. Indeed, you are now ready to learn of your next pathway, the Pathway of Quickness. This pathway is an interesting one. By infusing this pathway into your spell patterns, it allows you to more efficiently manipulate those patterns. The overall effect of this is that it will take you less time to fully target your spell.&amp;quot; Gauthus seems to smirk to himself before saying, &amp;quot;Ahh, but as you may have guessed, I do have a task you must complete for me before I teach this knowledge to you. Defeat a boobrie. You must accomplish this task in four anlaen (2 real world hours). Bring the boobrie feather from the beast back to me by that time, and I shall teach you what I know.&lt;br /&gt;
&lt;br /&gt;
*NOTE  If the 2 real world hours lapse you can simply reinitiate the quest by asking the guild leader &amp;quot;about quest&amp;quot;.  The skin/pelt/feather or what ever you are asked to gather can and will change.  So if you are directed to gather a Booberie feather and haven&#039;t a clue as to wear to get one, wait a couple of hours and ask [guild leader] about quest.  On the second or subsequent requests you may be told to get a Snowbeast hide.&lt;br /&gt;
&lt;br /&gt;
==Pathway of Ease==&lt;br /&gt;
Quest Notes: Begin at either of the guild in Riverhaven or Crossing. &lt;br /&gt;
Gauthus scrutinizes you and lets out a grunt before saying, &amp;quot;Well, I don&#039;t think there&#039;s a single GuildMaster who likes teaching what I am to show you. However, because it does have a certain degree of utility, I will do as Lathaelor bids and tell you about it.&amp;quot; &lt;br /&gt;
Gauthus sighs and continues, &amp;quot;The Pathway of Ease makes it easier for you to cast your targeted spells. By infusing this pathway directly into your spell pattern, it allows mana to flow through it with less resistance.&amp;quot; Gauthus glares and exclaims, &amp;quot;But I better not catch you using this ability to slack off on your studies! Cause Lathaelor be damned, I&#039;ll not be happy should that happen.&amp;quot; &amp;lt;br&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Gauthus calms down a bit and says, &amp;quot;There, now that I have gotten that out of my system, before I teach you this knowledge you must defeat a rock troll. You must accomplish this task in four anlaen (2 real world hours). Bring the grey troll skin from the beast back to me by that time, and I shall teach you what I know.&amp;lt;br&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*NOTE  If the 2 real world hours lapse you can simply reinitiate the quest by asking the guild leader &amp;quot;about quest&amp;quot;.  The skin/pelt/feather or what ever you are asked to gather can and will change.  So if you are directed to gather a Booberie feather and haven&#039;t a clue as to wear to get one, wait a couple of hours and ask [guild leader] about quest.  On the second or subsequent requests you may be told to get a Snowbeast hide.&lt;br /&gt;
&lt;br /&gt;
==Pathway of Power==&lt;br /&gt;
Quest Notes: Begin at either of the guild in Riverhaven or Crossing. &lt;br /&gt;
Gauthus&#039; expression brightens considerably. He sounds very excited as he tells you, &amp;quot;I see you have progressed in your sojourn to learn of the Aethereal Pathways. What I am about to explain to you has to be one of my favorite utilizations of the pathways.&amp;quot; &lt;br /&gt;
Gauthus leans forward as he explains, &amp;quot;The Pathway of Power is what we use to help us penetrate an opponents innate resistance to our magic.&amp;quot; &lt;br /&gt;
The GuildMaster grins and says, &amp;quot;Yes, you heard correctly. A useful tool, no?&amp;quot; &lt;br /&gt;
Gauthus leans in closely and whispers to you, &amp;quot;Its extraordinary fun using this to toy with Agonar, but you didn&#039;t hear that from me.&amp;quot; &lt;br /&gt;
Gauthus winks at you, then regains his composure and says, &amp;quot;Before I teach you how to use this pathway, you must first defeat a lesser sluagh. You must accomplish this task in four anlaen (2 real world hours). Bring the sluagh hide from the beast back to me by that time, and I shall teach you what I know.&lt;br /&gt;
&lt;br /&gt;
*NOTE  If the 2 real world hours lapse you can simply reinitiate the quest by asking the guild leader &amp;quot;about quest&amp;quot;.  The skin/pelt/feather or what ever you are asked to gather can and will change.  So if you are directed to gather a Booberie feather and haven&#039;t a clue as to wear to get one, wait a couple of hours and ask [guild leader] about quest.  On the second or subsequent requests you may be told to get a Snowbeast hide.&lt;br /&gt;
&lt;br /&gt;
==Pathway of Accuracy==&lt;br /&gt;
&amp;quot;The fifth in the series of abilities comes at 20th circle, called Pathway Focus Accuracy. PF Accuracy, as the name implies, increases the accuracy of your spells as if you had more skill in Targetted Magic than you really have. This, in effect, increases the power of the spell and the likeliness that you&#039;ll actually hit something (nifty, huh?). This comes fifth as it basically incorporates some of the earlier PF abilities (though not as powerful as say Damage alone) and lets a mage grow into it as he or she gains skill.&amp;quot;&lt;br /&gt;
-- GM Chakram&lt;br /&gt;
&lt;br /&gt;
1. Ask leader about quest at any guild hall (I think) I&#039;d suggest doing &lt;br /&gt;
this in Riverhaven since it&#039;s the closest city to [[Throne City]]. The &lt;br /&gt;
guild leader will tell you that you need to go to a ruined Tower in Throne &lt;br /&gt;
City &lt;br /&gt;
&lt;br /&gt;
2. Travel to the ruined tower in Throne City, from the stone docks go: &lt;br /&gt;
South, Southeast, Southeast, Climb Slope, Go gate, south, southwest, &lt;br /&gt;
southwest, southwest, go alley, south, west, west, west, climb stair, &lt;br /&gt;
southwest &lt;br /&gt;
&lt;br /&gt;
3. Give the letter that the guild leader gave you to the tower guard &lt;br /&gt;
then climb tower &lt;br /&gt;
&lt;br /&gt;
4. When you are in the Tower climb stairs and you&#039;ll be in a room with &lt;br /&gt;
the Zombie Dean &lt;br /&gt;
&lt;br /&gt;
5. Ask dean about college, fire, dean, and light in that order and &lt;br /&gt;
he&#039;ll attack you &lt;br /&gt;
&lt;br /&gt;
6. Kill the dean and take his papers.  The skills required for 20th circle are much more than a match for him.  Maybe on par with rock troll or less.&lt;br /&gt;
&lt;br /&gt;
7. Take the papers back to the guild leader that issued the quest. You &lt;br /&gt;
might as well read the papers while traveling since the guild leader &lt;br /&gt;
will not teach you the quest until you&#039;ve read them. There are five &lt;br /&gt;
pages, turn papers to get to the next page&lt;br /&gt;
&lt;br /&gt;
;Walkthrough written by Dasffion&lt;br /&gt;
&lt;br /&gt;
*NOTE  After a period of time the authorization letter will disappear.  You can reinitiate the quest by going to a guild leader and “ask [guild leader] about quest”&lt;br /&gt;
&lt;br /&gt;
==Pathway of Secrecy==&lt;br /&gt;
&amp;quot;The sixth ability is called Pathway Focus Secrecy. PF Secrecy will increase a mage&#039;s ability to remain concealed while they target a spell (yay for stealth!). It will happen some time after PF Accuracy. This comes sixth as hopefully a mage by this time will be a bit more skilled in the arts of hiding (let&#039;s face it, it&#039;s not the easiest thing to train for us), thus allowing mages to be able to use this.&amp;quot;&lt;br /&gt;
-- GM Chakram&lt;br /&gt;
&lt;br /&gt;
1. Ask leader about quest at any guild hall (I think) I&#039;d suggest doing &lt;br /&gt;
this in Riverhaven since it&#039;s the closest city to Throne City. The &lt;br /&gt;
guild leader will tell you that you need to go to the tower you went to for &lt;br /&gt;
Accuracy. &lt;br /&gt;
&lt;br /&gt;
2. Travel to the ruined tower in Throne City, from the stone docks go: &lt;br /&gt;
South, Southeast, Southeast, Climb Slope, Go gate, south, southwest, &lt;br /&gt;
southwest, southwest, go alley, south, west, west, west, climb stair, &lt;br /&gt;
southwest &lt;br /&gt;
&lt;br /&gt;
3. Give the letter that the guild leader gave you to the tower guard &lt;br /&gt;
then climb tower &lt;br /&gt;
&lt;br /&gt;
4. Climb step go hallway climb stair &lt;br /&gt;
&lt;br /&gt;
5. Here you&#039;ll need to put 5 spells into the east pillar, I&#039;d suggest &lt;br /&gt;
using TM spells since they prep quickly. Prep a spell then when fully &lt;br /&gt;
prepared touch east pillar. Do this five times then open east pillar, go &lt;br /&gt;
east pillar. &lt;br /&gt;
&lt;br /&gt;
6. You&#039;re now in a room with 4 braziers focus second brazier then pull &lt;br /&gt;
chain under second brazier, focus fourth brazier pull chain under &lt;br /&gt;
fourth brazier, focus first brazier pull chain under first brazier, focus &lt;br /&gt;
third brazier pull chain under third brazier.&lt;br /&gt;
&lt;br /&gt;
6B. I completed this quest on 12-6-07 the sequence above did NOT work for me, I used this script to negotiate the braziers;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
put focus third brazier&lt;br /&gt;
pause 5&lt;br /&gt;
put pull chain under third brazier&lt;br /&gt;
Pause&lt;br /&gt;
put focus second brazier&lt;br /&gt;
pause 5&lt;br /&gt;
put pull chain under second brazier&lt;br /&gt;
pause&lt;br /&gt;
put focus fourth brazier&lt;br /&gt;
pause 5&lt;br /&gt;
put pull chain under fourth brazier&lt;br /&gt;
pause&lt;br /&gt;
put focus first brazier&lt;br /&gt;
pause 5&lt;br /&gt;
put pull chain under first brazier&lt;br /&gt;
exit&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
6C.  The secret is in discovering the proper order for yourself.&amp;lt;br&amp;gt;&lt;br /&gt;
Focus on the brazier of choice then pull the chain under that same brazier.  If nothing happens or the chains retract, that was not the correct order for that brazier and you must start over.  If you have chosen correctly you will see something like:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;A soft point of light appears on the brazier and rapidly begins to expand, forming the rune for the XXXX XXXX spell.&amp;lt;/pre&amp;gt;&lt;br /&gt;
If this is the case move on to the next brazier of your choice until the sequence is completed correctly.&amp;lt;br&amp;gt;&lt;br /&gt;
For example, when I did this, the proper sequence was second, fourth, first, third.&lt;br /&gt;
&lt;br /&gt;
7. Pick up the tome and exit the same way you came in except instead of &lt;br /&gt;
touching the east pillar touch the slab. &lt;br /&gt;
&lt;br /&gt;
8. Take the tome back to the guild leader that gave you the quest&lt;br /&gt;
&lt;br /&gt;
;Walkthrough written by Dasffion&lt;br /&gt;
&lt;br /&gt;
*NOTE  After a period of time the authorization letter will disappear.  You can reinitiate the quest by going to a guild leader and “ask [guild leader] about quest”&lt;br /&gt;
The sequence changes so the script may not work.&lt;br /&gt;
&lt;br /&gt;
==Pathway of Conserve==&lt;br /&gt;
Focus Conserve, reduces the minimum prep of TM spells by a small amount (though never below 1). Note that the spell will be considered at minimum power until its mana level reaches its normal minimum prep, and from that point on increase in power appropriately. This pathway requires the completion of a short quest.&amp;quot;&lt;br /&gt;
-- GM Wythor &lt;br /&gt;
&lt;br /&gt;
Quest requires that you kill a random number of a specific type of creature.  When you have killed enough, you will receive messaging &amp;quot;A sense of accomplishment washes over you, and you believe you are ready to learn the Pathway of Conserve.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Pathway of Precision==&lt;br /&gt;
&amp;quot;Next up! Our seventh ability in the Aethereal Pathway series is called Pathway Focus Precise! PF Precise allows a mage to reduce the penalty that is normally associated with finely targetting a creature, such as targetting an arm or a leg specifically. This ability is seventh, coming some time after PF Secrecy, and hopefully at this point a mage will be able to make use of precision targetting and thus making this ability useful to some of the older mages.&amp;quot;&lt;br /&gt;
-- GM Chakram&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Quest Note: Head down the stairs toward the bottom, and look behind the stairs to find another set of hidden stairs that lead to another section of the tower. In the short hallway an aetheral hound should appear, and it will disappear when attacked. Turn on pathway secrecy, and use target magic to kill it. Recover the shimmering aetheral hide and return it to your guildleader.&lt;br /&gt;
&lt;br /&gt;
Exiting Tower:  On this quest (perhaps others) you can exit the tower by returning to the room you first arrive in after climbing the tower.  Look for &amp;quot;Above the base of the dilapidated staircase is a squat window&amp;quot; go window to exit.&lt;br /&gt;
&lt;br /&gt;
==Pathway of Defense==&lt;br /&gt;
&amp;quot;The eighth ability, is called Pathway Focus Defend. PF Defend, happening after PF Precise, allows a mage to manipulate aether, making it harder for targetted spells to hit them. This nifty ability comes eighth as by now the mage is pretty experienced. This ability allows these more experienced mages to defend themselves from incoming targetted magic attacks.&amp;quot;&lt;br /&gt;
-- GM Chakram&lt;br /&gt;
&lt;br /&gt;
walkthrough:&lt;br /&gt;
The lowest set of stairs has a set of stairs behind it. Follow it down through the hatchling area and through the arch to the device. turn irid dial, turn silver dial, push crystal. turn irid and silver dial off, turn red dial and blue dial on, push crystal. turn red and blue dial off, turn grey and translucent dial on, push crystal. turn grey and translucent dial off, turn red dial and translucent dial on, push crystal turn translucent and red dial off, turn blue dial and silver dial on, push crystal turn blue and silver dial off, turn iridescent and grey dial on, push crystal and the fun should start. Look or watch the creature, and apply the opposite elemental spell according to damage it, just like you did with the dials. Recover the crystal (prism) and Sit back and enjoy the ride.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Creature Notes:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
an aether selrek&lt;br /&gt;
&lt;br /&gt;
You gesture at an aether selrek.&lt;br /&gt;
&lt;br /&gt;
The mana you were holding contributes to the spell.&lt;br /&gt;
&lt;br /&gt;
Sparkling crystals of ice appear and coalesce into a long hafted scythe of frost which flies through the air at it!&lt;br /&gt;
&lt;br /&gt;
An aether selrek&#039;s ethereal shield crackles with energy!&lt;br /&gt;
&lt;br /&gt;
With the violence of an avalanche, the scythe rips into its neck, tearing through its flesh and ripping its spinal cord out of its spine.&lt;br /&gt;
&lt;br /&gt;
An aether selrek falls backwards into the pedestal with its last breath.&lt;br /&gt;
&lt;br /&gt;
The shimmering ethereal shield fades from around an aether selrek.&lt;br /&gt;
&lt;br /&gt;
The pedestal wobbles back and forth, causing the aether beam to strike a mirror mounted on the wall.&lt;br /&gt;
&lt;br /&gt;
The aether beam reflects back toward the device, resulting in an explosion that disintegrates the corpse of the selrek!&lt;br /&gt;
&lt;br /&gt;
The force of the explosion causes the device to shudder and go dark.&lt;br /&gt;
&lt;br /&gt;
==Elemental Barrage==&lt;br /&gt;
Talk to the guildleader, then head out the Crossing west gate, past the goblin brook to cougars. West and southwest of the otherside of the brook is a tower, go tower, go arch, up to look for [[Corveson]].&lt;br /&gt;
&lt;br /&gt;
==Pathway Perceive==&lt;br /&gt;
&lt;br /&gt;
Only one available right now.&lt;br /&gt;
&lt;br /&gt;
===Perceive Pathway===&lt;br /&gt;
Just ask about pathway or quest.&lt;br /&gt;
&lt;br /&gt;
[[guild association is::Warrior Mage| ]][[page type is::ability| ]]&lt;/div&gt;</summary>
		<author><name>DR-JAVAC</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Hraag&amp;diff=391314</id>
		<title>Hraag</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Hraag&amp;diff=391314"/>
		<updated>2014-12-26T22:37:31Z</updated>

		<summary type="html">&lt;p&gt;DR-JAVAC: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{NPC&lt;br /&gt;
|status=n&lt;br /&gt;
|guild=Beggar&lt;br /&gt;
|race=Dwarf&lt;br /&gt;
|gender=Male&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
Fleabag Hraag was a Dwarven Beggar near The Crossing.  In 310 AV, someone took him to the bath house, where he had a heart attack in the hot bath and died, walking the Starry Road.  These events only occurred in Prime.&lt;/div&gt;</summary>
		<author><name>DR-JAVAC</name></author>
	</entry>
</feed>