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	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Elemental_weapon&amp;diff=402002</id>
		<title>Elemental weapon</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Elemental_weapon&amp;diff=402002"/>
		<updated>2015-03-27T18:57:59Z</updated>

		<summary type="html">&lt;p&gt;DOUGLASSS5: Undo revision 402001 by DOUGLASSS5 (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GuildAbility&lt;br /&gt;
|name=Elemental weapon&lt;br /&gt;
|guild=warrior mage&lt;br /&gt;
|prereqs=None&lt;br /&gt;
|slots=-&lt;br /&gt;
|diff=-&lt;br /&gt;
|type=other&lt;br /&gt;
|contest1=-&lt;br /&gt;
|contest2=-&lt;br /&gt;
|skill=Summoning&lt;br /&gt;
|path=Earth&lt;br /&gt;
|desc=A ritual that summons a weapon made of stone.&lt;br /&gt;
|effect=Create a tier 2 elemental weapon&lt;br /&gt;
|messaging=Closing your eyes, you grunt briefly in effort as you sense a small earthen ethereal fissure open in front of you.  Thrusting your hand through, you draw out a crude stone scimitar.  As you open your eyes, the fissure closes.&lt;br /&gt;
Roundtime: 17 sec.&lt;br /&gt;
&lt;br /&gt;
You reach out with your will and reshape your scimitar into a crude stone short sword.&lt;br /&gt;
Roundtime: 9 sec.&lt;br /&gt;
&lt;br /&gt;
Focusing your will, you rip the stone short sword asunder, returning it to the Elemental planes.&lt;br /&gt;
}}&lt;br /&gt;
==Syntax==&lt;br /&gt;
*{{com|summon}} {{tt|weapon}} will create a Tier 2 weapon that is a template of your highest melee skill.&lt;br /&gt;
*You may {{com|summon}} {{tt|weapon &amp;lt;skill&amp;gt;}} if you know Expansive Infusions.&lt;br /&gt;
*You may {{com|summon}} {{tt|weapon &amp;lt;ice/icy&amp;gt;}} if you know Icy Infusions.&lt;br /&gt;
*You may {{com|summon}} {{tt|weapon &amp;lt;electric&amp;gt;}} if you know Shocking Infusions.&lt;br /&gt;
*You may {{com|summon}} {{tt|weapon &amp;lt;fire/fiery&amp;gt;}} if you know Fiery Infusions.&lt;br /&gt;
*You can combine a skill and element by using {{com|summon}} {{tt|weapon &amp;lt;skill&amp;gt; &amp;lt;element&amp;gt;}} or {{tt|&amp;lt;element&amp;gt; &amp;lt;skill&amp;gt;}}&lt;br /&gt;
:&lt;br /&gt;
*You may {{com|shape}} {{tt|&amp;lt;weapon&amp;gt; TO &amp;lt;skill&amp;gt;}} if you know Expansive Infusions.&lt;br /&gt;
*You may {{com|shape}} {{tt|&amp;lt;weapon&amp;gt; TO &amp;lt;stone/earth/earthen&amp;gt;}} if the weapon is currently shaped to ICE, ELECTRIC, or FIRE.&lt;br /&gt;
*You may {{com|shape}} {{tt|&amp;lt;weapon&amp;gt; TO &amp;lt;ice/icy&amp;gt;}} if you know Icy Infusions.&lt;br /&gt;
*You may {{com|shape}} {{tt|&amp;lt;weapon&amp;gt; TO &amp;lt;electric&amp;gt;}} if you know Shocking Infusions.&lt;br /&gt;
*You may {{com|shape}} {{tt|&amp;lt;weapon&amp;gt; TO &amp;lt;fire/fiery&amp;gt;}} if you know Fiery Infusions.&lt;br /&gt;
*You can combine a skill and element by using {{com|shape}} {{tt|&amp;lt;weapon&amp;gt; TO &amp;lt;skill&amp;gt; &amp;lt;element&amp;gt;}} or {{tt|&amp;lt;element&amp;gt; &amp;lt;skill&amp;gt;}}&lt;br /&gt;
:&lt;br /&gt;
*{{com|turn}} {{tt|&amp;lt;weapon&amp;gt;}} to swap between two templates for the weapon&#039;s skill&lt;br /&gt;
*{{com|break}} {{tt|&amp;lt;weapon&amp;gt;}} dismisses the weapon&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Available to all WMs immediately after joining the guild.&lt;br /&gt;
*This uses [[elemental charge]], and is an Earth ability.&lt;br /&gt;
*Roundtime for all verbs scales down fairly quickly with {{skill|summoning}}.&lt;br /&gt;
*The weapon cannot be {{com|GIVE}}{{tt|n}} to another person.&lt;br /&gt;
*The weapons crumble a short period after being dropped.&lt;br /&gt;
*The weapon will move out of reach if someone else tries to pick it up.&lt;br /&gt;
:&#039;&#039;E.g. As you reach for the broadsword, it slides quickly out of reach.&#039;&#039;&lt;br /&gt;
*There are six metaspells that modify this ability, one in each book.&lt;br /&gt;
:*Knowledge of any metaspell raises the base weapon to Tier 3.&lt;br /&gt;
:*The Air metaspell ([[Quick Infusions]]) reduces the RT of SUMMON, SHAPE, and TURN by 4 seconds.&lt;br /&gt;
:*The Aether metaspell ([[Expansive Infusions]]) allows you to create weapons for any melee or thrown weapon skill.&lt;br /&gt;
:*The Earth metaspell ([[Reinforced Infusions]]) allows the user to get additional Tier bumps from Crafting Techniques and holding a very rare metal ingot.&lt;br /&gt;
:*The Electricity metaspell ([[Shocking Infusions]]) allows the user to create weapons that do electric damage.&lt;br /&gt;
:*The Fire metaspell ([[Fiery Infusions]]) allows the user to create weapons that do fire damage.&lt;br /&gt;
:*The Water metaspell ([[Icy Infusions]]) allows the user to create weapons that do cold damage.&lt;br /&gt;
* Shaping to an elemental type will transfer the highest damage type of the weapon into that element.&lt;br /&gt;
&lt;br /&gt;
==Templates==&lt;br /&gt;
*Conjured weapons are of the form &amp;lt;quality&amp;gt; &amp;lt;element&amp;gt; &amp;lt;template&amp;gt;.&lt;br /&gt;
*Quality is determined by the metaspells and weaponsmithing templates known.&lt;br /&gt;
:{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! quality !! tier !! requirement !! equivalency&lt;br /&gt;
|-&lt;br /&gt;
| crude || tier 2 || Not knowing any Infusions metaspells || below average storebought&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;no adjective&amp;gt; || tier 3 || Knowing at least one Infusions metaspell || best storebought&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;???&amp;gt; || tier 4 || Knowing [[Reinforced Infusions]] and the appropriate weaponsmithing technique to the weapon you are summoning or shaping || player crafted steel&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;???&amp;gt; || tier 4 || Knowing [[Reinforced Infusions]] and holding a very rare metal ingot when summoning or shaping your weapon || player crafted steel&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;???&amp;gt; || tier 5 || Knowing [[Reinforced Infusions]] and the appropriate weaponsmithing technique to the weapon you are summoning or shaping while also holding a very rare metal ingot when summoning or shaping your weapon || player crafted rare metal&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*Possible elements are stone (default), fiery ([[Fiery Infusions]]), icy ([[Icy Infusions]]), and electric([[Shocking Infusions]].)&lt;br /&gt;
*The templates are all standard crafting templates.&lt;br /&gt;
*Weight appears to be constant across tiers within each template.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Skill !! Template !! W/S Tech !! style=&amp;quot;width:210px;&amp;quot; | 2nd tier !! style=&amp;quot;width:210px;&amp;quot; | 3rd tier !! style=&amp;quot;width:210px;&amp;quot; | 4th tier !! style=&amp;quot;width:210px;&amp;quot; | 5th tier&lt;br /&gt;
|-&lt;br /&gt;
| Small Edged || scimitar (me) || Basic Bladed || {{CWep|2|7|3|0|0|0||5|6|7|30|}} || {{CWep|2|8|4|0|0|0|2|6|6|9|30|250}} ||  || {{CWep|3|9|4|0|0|0|2|6|6||30|}}&lt;br /&gt;
|-&lt;br /&gt;
| Small Edged ({{com|turn}}ed) || short sword (le) || Basic Bladed || {{CWep|4|3|2|0|0|0||8|3|7|15|}} || {{CWep|5|4|2|0|0|0|1|9|3|9|15|125}} ||  || {{CWep|6|4|2|0|0|0|1|9|3||15|}}&lt;br /&gt;
|-&lt;br /&gt;
| Large Edged || broadsword || Proficient Bladed ||  || {{CWep|2|9|4|0|0|0|2|5|6|9|35|287}} ||  || {{CWep|2|10|5|0|0|0|3|6|7||35|}}&lt;br /&gt;
|-&lt;br /&gt;
| Large Edged ({{com|turn}}ed) || nimsha || Proficient Bladed || || {{CWep|4|7|4|0|0|0|2|6|6|9|40|312}} || || {{CWep|5|8|5|0|0|0|3|6|6||40|}}&lt;br /&gt;
|-&lt;br /&gt;
| Twohanded Edged || claymore || Advanced Bladed ||  || {{CWep|5|13|7|0|0|0|4|3|10|9|70|500}} || || {{CWep|6|14|7|0|0|0|4|3|11||70|}}&lt;br /&gt;
|-&lt;br /&gt;
| Twohanded Edged ({{com|turn}}ed) || greatsword || Advanced Bladed ||  || {{CWep|3|15|10|0|0|0|5|3|9|9|90|687}} || || {{CWep|3|17|11|0|0|0|6|3|10||90|}}&lt;br /&gt;
|-&lt;br /&gt;
| Small Blunt || mallet (mb) || Basic Blunt ||  || {{CWep|0|2|9|0|0|0|7|4|8|9|35|268}} || || {{CWep|0|2|10|0|0|0|8|4|8||35|}}&lt;br /&gt;
|-&lt;br /&gt;
| Small Blunt ({{com|turn}}ed) || cudgel (lb) || Basic blunt ||  || {{CWep|0|1|7|0|0|0|5|6|6|9|20|150}} || || {{CWep|0|1|7|0|0|0|6|6|6||20|}}&lt;br /&gt;
|-&lt;br /&gt;
| Large Blunt || hara || Advanced Blunt ||  || {{CWep|0|2|12|0|0|0|9|3|8|9|50|381}} || || {{CWep|0|2|13|0|0|0|10|4|9||50|}}&lt;br /&gt;
|-&lt;br /&gt;
| Large Blunt ({{com|turn}}ed) || heavy mace || Advanced Blunt ||  || {{CWep|2|3|10|0|0|0|7|4|7|9|50|381}} || || {{CWep|2|3|11|0|0|0|8|5|8||50|}}&lt;br /&gt;
|-&lt;br /&gt;
| Twohanded Blunt || maul || Expert Blunt ||  || {{CWep|5|2|16|0|0|0|12|3|10|9|80|575}} || || {{CWep|5|2|16|0|0|0|12|3|10||80|}}&lt;br /&gt;
|-&lt;br /&gt;
| Twohanded Blunt ({{com|turn}}ed) || heavy sledgehammer || Expert Blunt || || {{CWep|5|2|16|0|0|0|12|3|10|9|80|575}} || || {{CWep|5|2|16|0|0|0|12|3|10||80|}}&lt;br /&gt;
|-&lt;br /&gt;
| Staves || quarterstaff || Simple Martial ||  || {{CWep|4|1|10|0|0|0|7|8|6|9|60|375}} || || {{CWep|5|1|12|0|0|0|7|9|6||60|}}&lt;br /&gt;
|-&lt;br /&gt;
| Staves ({{com|turn}}ed) || nightstick || Simple Martial ||  || {{CWep|0|2|7|0|0|0|6|7|6|9|35|262}} || || {{CWep|0|2|7|0|0|0|6|8|7||35|}}&lt;br /&gt;
|-&lt;br /&gt;
| Polearms || lance (pike) || Advanced Pole ||  || {{CWep|13|4|5|0|0|0|3|6|7|9|75|562}} || || {{CWep|15|4|6|0|0|0|4|6|8||75|}}&lt;br /&gt;
|-&lt;br /&gt;
| Polearms ({{com|turn}}ed) || bardiche (halberd)  || Advanced Pole ||  || {{CWep|7|10|4|0|0|0|3|6|6|9|50|381}} || || {{CWep|7|11|5|0|0|0|3|6|6||50|}}&lt;br /&gt;
|-&lt;br /&gt;
| Light Thrown || bola || Advanced Blunt ||  || {{CWep|0|0|7|0|0|0|5|5|6|9|25|193}} || || {{CWep|0|0|7|0|0|0|6|5|6||25|}}&lt;br /&gt;
|-&lt;br /&gt;
| Light Thrown ({{com|turn}}ed) || boomerang || Advanced Blunt ||  || {{CWep|1|2|3|0|0|0|2|5|6|9|15|125}} || || {{CWep|1|2|3|0|0|0|2|5|6||15|}}&lt;br /&gt;
|-&lt;br /&gt;
| Heavy Thrown || javelin || Basic Pole ||  || {{CWep|8|4|4|0|0|0|2|7|5|9|35|262}} || || {{CWep|9|4|4|0|0|0|3|8|5||35|}}&lt;br /&gt;
|-&lt;br /&gt;
| Heavy Thrown ({{com|turn}}ed) || spear || Basic Pole ||  || {{CWep|10|4|4|0|0|0|2|6|6|9|50|375}} || || {{CWep|11|5|4|0|0|0|3|7|6||50|}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>DOUGLASSS5</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Elemental_weapon&amp;diff=402001</id>
		<title>Elemental weapon</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Elemental_weapon&amp;diff=402001"/>
		<updated>2015-03-27T18:55:36Z</updated>

		<summary type="html">&lt;p&gt;DOUGLASSS5: Removed duplicate listing for expansive infusions&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GuildAbility&lt;br /&gt;
|name=Elemental weapon&lt;br /&gt;
|guild=warrior mage&lt;br /&gt;
|prereqs=None&lt;br /&gt;
|slots=-&lt;br /&gt;
|diff=-&lt;br /&gt;
|type=other&lt;br /&gt;
|contest1=-&lt;br /&gt;
|contest2=-&lt;br /&gt;
|skill=Summoning&lt;br /&gt;
|path=Earth&lt;br /&gt;
|desc=A ritual that summons a weapon made of stone.&lt;br /&gt;
|effect=Create a tier 2 elemental weapon&lt;br /&gt;
|messaging=Closing your eyes, you grunt briefly in effort as you sense a small earthen ethereal fissure open in front of you.  Thrusting your hand through, you draw out a crude stone scimitar.  As you open your eyes, the fissure closes.&lt;br /&gt;
Roundtime: 17 sec.&lt;br /&gt;
&lt;br /&gt;
You reach out with your will and reshape your scimitar into a crude stone short sword.&lt;br /&gt;
Roundtime: 9 sec.&lt;br /&gt;
&lt;br /&gt;
Focusing your will, you rip the stone short sword asunder, returning it to the Elemental planes.&lt;br /&gt;
}}&lt;br /&gt;
==Syntax==&lt;br /&gt;
*{{com|summon}} {{tt|weapon}} will create a Tier 2 weapon that is a template of your highest melee skill.&lt;br /&gt;
*You may {{com|summon}} {{tt|weapon &amp;lt;skill&amp;gt;}} if you know Expansive Infusions.&lt;br /&gt;
*You may {{com|summon}} {{tt|weapon &amp;lt;ice/icy&amp;gt;}} if you know Icy Infusions.&lt;br /&gt;
*You may {{com|summon}} {{tt|weapon &amp;lt;electric&amp;gt;}} if you know Shocking Infusions.&lt;br /&gt;
*You may {{com|summon}} {{tt|weapon &amp;lt;fire/fiery&amp;gt;}} if you know Fiery Infusions.&lt;br /&gt;
*You can combine a skill and element by using {{com|summon}} {{tt|weapon &amp;lt;skill&amp;gt; &amp;lt;element&amp;gt;}} or {{tt|&amp;lt;element&amp;gt; &amp;lt;skill&amp;gt;}}&lt;br /&gt;
*You may {{com|shape}} {{tt|&amp;lt;weapon&amp;gt; TO &amp;lt;stone/earth/earthen&amp;gt;}} if the weapon is currently shaped to ICE, ELECTRIC, or FIRE.&lt;br /&gt;
*You may {{com|shape}} {{tt|&amp;lt;weapon&amp;gt; TO &amp;lt;ice/icy&amp;gt;}} if you know Icy Infusions.&lt;br /&gt;
*You may {{com|shape}} {{tt|&amp;lt;weapon&amp;gt; TO &amp;lt;electric&amp;gt;}} if you know Shocking Infusions.&lt;br /&gt;
*You may {{com|shape}} {{tt|&amp;lt;weapon&amp;gt; TO &amp;lt;fire/fiery&amp;gt;}} if you know Fiery Infusions.&lt;br /&gt;
*You can combine a skill and element by using {{com|shape}} {{tt|&amp;lt;weapon&amp;gt; TO &amp;lt;skill&amp;gt; &amp;lt;element&amp;gt;}} or {{tt|&amp;lt;element&amp;gt; &amp;lt;skill&amp;gt;}}&lt;br /&gt;
:&lt;br /&gt;
*{{com|turn}} {{tt|&amp;lt;weapon&amp;gt;}} to swap between two templates for the weapon&#039;s skill&lt;br /&gt;
*{{com|break}} {{tt|&amp;lt;weapon&amp;gt;}} dismisses the weapon&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Available to all WMs immediately after joining the guild.&lt;br /&gt;
*This uses [[elemental charge]], and is an Earth ability.&lt;br /&gt;
*Roundtime for all verbs scales down fairly quickly with {{skill|summoning}}.&lt;br /&gt;
*The weapon cannot be {{com|GIVE}}{{tt|n}} to another person.&lt;br /&gt;
*The weapons crumble a short period after being dropped.&lt;br /&gt;
*The weapon will move out of reach if someone else tries to pick it up.&lt;br /&gt;
:&#039;&#039;E.g. As you reach for the broadsword, it slides quickly out of reach.&#039;&#039;&lt;br /&gt;
*There are six metaspells that modify this ability, one in each book.&lt;br /&gt;
:*Knowledge of any metaspell raises the base weapon to Tier 3.&lt;br /&gt;
:*The Air metaspell ([[Quick Infusions]]) reduces the RT of SUMMON, SHAPE, and TURN by 4 seconds.&lt;br /&gt;
:*The Aether metaspell ([[Expansive Infusions]]) allows you to create weapons for any melee or thrown weapon skill.&lt;br /&gt;
:*The Earth metaspell ([[Reinforced Infusions]]) allows the user to get additional Tier bumps from Crafting Techniques and holding a very rare metal ingot.&lt;br /&gt;
:*The Electricity metaspell ([[Shocking Infusions]]) allows the user to create weapons that do electric damage.&lt;br /&gt;
:*The Fire metaspell ([[Fiery Infusions]]) allows the user to create weapons that do fire damage.&lt;br /&gt;
:*The Water metaspell ([[Icy Infusions]]) allows the user to create weapons that do cold damage.&lt;br /&gt;
* Shaping to an elemental type will transfer the highest damage type of the weapon into that element.&lt;br /&gt;
&lt;br /&gt;
==Templates==&lt;br /&gt;
*Conjured weapons are of the form &amp;lt;quality&amp;gt; &amp;lt;element&amp;gt; &amp;lt;template&amp;gt;.&lt;br /&gt;
*Quality is determined by the metaspells and weaponsmithing templates known.&lt;br /&gt;
:{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! quality !! tier !! requirement !! equivalency&lt;br /&gt;
|-&lt;br /&gt;
| crude || tier 2 || Not knowing any Infusions metaspells || below average storebought&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;no adjective&amp;gt; || tier 3 || Knowing at least one Infusions metaspell || best storebought&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;???&amp;gt; || tier 4 || Knowing [[Reinforced Infusions]] and the appropriate weaponsmithing technique to the weapon you are summoning or shaping || player crafted steel&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;???&amp;gt; || tier 4 || Knowing [[Reinforced Infusions]] and holding a very rare metal ingot when summoning or shaping your weapon || player crafted steel&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;???&amp;gt; || tier 5 || Knowing [[Reinforced Infusions]] and the appropriate weaponsmithing technique to the weapon you are summoning or shaping while also holding a very rare metal ingot when summoning or shaping your weapon || player crafted rare metal&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*Possible elements are stone (default), fiery ([[Fiery Infusions]]), icy ([[Icy Infusions]]), and electric([[Shocking Infusions]].)&lt;br /&gt;
*The templates are all standard crafting templates.&lt;br /&gt;
*Weight appears to be constant across tiers within each template.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Skill !! Template !! W/S Tech !! style=&amp;quot;width:210px;&amp;quot; | 2nd tier !! style=&amp;quot;width:210px;&amp;quot; | 3rd tier !! style=&amp;quot;width:210px;&amp;quot; | 4th tier !! style=&amp;quot;width:210px;&amp;quot; | 5th tier&lt;br /&gt;
|-&lt;br /&gt;
| Small Edged || scimitar (me) || Basic Bladed || {{CWep|2|7|3|0|0|0||5|6|7|30|}} || {{CWep|2|8|4|0|0|0|2|6|6|9|30|250}} ||  || {{CWep|3|9|4|0|0|0|2|6|6||30|}}&lt;br /&gt;
|-&lt;br /&gt;
| Small Edged ({{com|turn}}ed) || short sword (le) || Basic Bladed || {{CWep|4|3|2|0|0|0||8|3|7|15|}} || {{CWep|5|4|2|0|0|0|1|9|3|9|15|125}} ||  || {{CWep|6|4|2|0|0|0|1|9|3||15|}}&lt;br /&gt;
|-&lt;br /&gt;
| Large Edged || broadsword || Proficient Bladed ||  || {{CWep|2|9|4|0|0|0|2|5|6|9|35|287}} ||  || {{CWep|2|10|5|0|0|0|3|6|7||35|}}&lt;br /&gt;
|-&lt;br /&gt;
| Large Edged ({{com|turn}}ed) || nimsha || Proficient Bladed || || {{CWep|4|7|4|0|0|0|2|6|6|9|40|312}} || || {{CWep|5|8|5|0|0|0|3|6|6||40|}}&lt;br /&gt;
|-&lt;br /&gt;
| Twohanded Edged || claymore || Advanced Bladed ||  || {{CWep|5|13|7|0|0|0|4|3|10|9|70|500}} || || {{CWep|6|14|7|0|0|0|4|3|11||70|}}&lt;br /&gt;
|-&lt;br /&gt;
| Twohanded Edged ({{com|turn}}ed) || greatsword || Advanced Bladed ||  || {{CWep|3|15|10|0|0|0|5|3|9|9|90|687}} || || {{CWep|3|17|11|0|0|0|6|3|10||90|}}&lt;br /&gt;
|-&lt;br /&gt;
| Small Blunt || mallet (mb) || Basic Blunt ||  || {{CWep|0|2|9|0|0|0|7|4|8|9|35|268}} || || {{CWep|0|2|10|0|0|0|8|4|8||35|}}&lt;br /&gt;
|-&lt;br /&gt;
| Small Blunt ({{com|turn}}ed) || cudgel (lb) || Basic blunt ||  || {{CWep|0|1|7|0|0|0|5|6|6|9|20|150}} || || {{CWep|0|1|7|0|0|0|6|6|6||20|}}&lt;br /&gt;
|-&lt;br /&gt;
| Large Blunt || hara || Advanced Blunt ||  || {{CWep|0|2|12|0|0|0|9|3|8|9|50|381}} || || {{CWep|0|2|13|0|0|0|10|4|9||50|}}&lt;br /&gt;
|-&lt;br /&gt;
| Large Blunt ({{com|turn}}ed) || heavy mace || Advanced Blunt ||  || {{CWep|2|3|10|0|0|0|7|4|7|9|50|381}} || || {{CWep|2|3|11|0|0|0|8|5|8||50|}}&lt;br /&gt;
|-&lt;br /&gt;
| Twohanded Blunt || maul || Expert Blunt ||  || {{CWep|5|2|16|0|0|0|12|3|10|9|80|575}} || || {{CWep|5|2|16|0|0|0|12|3|10||80|}}&lt;br /&gt;
|-&lt;br /&gt;
| Twohanded Blunt ({{com|turn}}ed) || heavy sledgehammer || Expert Blunt || || {{CWep|5|2|16|0|0|0|12|3|10|9|80|575}} || || {{CWep|5|2|16|0|0|0|12|3|10||80|}}&lt;br /&gt;
|-&lt;br /&gt;
| Staves || quarterstaff || Simple Martial ||  || {{CWep|4|1|10|0|0|0|7|8|6|9|60|375}} || || {{CWep|5|1|12|0|0|0|7|9|6||60|}}&lt;br /&gt;
|-&lt;br /&gt;
| Staves ({{com|turn}}ed) || nightstick || Simple Martial ||  || {{CWep|0|2|7|0|0|0|6|7|6|9|35|262}} || || {{CWep|0|2|7|0|0|0|6|8|7||35|}}&lt;br /&gt;
|-&lt;br /&gt;
| Polearms || lance (pike) || Advanced Pole ||  || {{CWep|13|4|5|0|0|0|3|6|7|9|75|562}} || || {{CWep|15|4|6|0|0|0|4|6|8||75|}}&lt;br /&gt;
|-&lt;br /&gt;
| Polearms ({{com|turn}}ed) || bardiche (halberd)  || Advanced Pole ||  || {{CWep|7|10|4|0|0|0|3|6|6|9|50|381}} || || {{CWep|7|11|5|0|0|0|3|6|6||50|}}&lt;br /&gt;
|-&lt;br /&gt;
| Light Thrown || bola || Advanced Blunt ||  || {{CWep|0|0|7|0|0|0|5|5|6|9|25|193}} || || {{CWep|0|0|7|0|0|0|6|5|6||25|}}&lt;br /&gt;
|-&lt;br /&gt;
| Light Thrown ({{com|turn}}ed) || boomerang || Advanced Blunt ||  || {{CWep|1|2|3|0|0|0|2|5|6|9|15|125}} || || {{CWep|1|2|3|0|0|0|2|5|6||15|}}&lt;br /&gt;
|-&lt;br /&gt;
| Heavy Thrown || javelin || Basic Pole ||  || {{CWep|8|4|4|0|0|0|2|7|5|9|35|262}} || || {{CWep|9|4|4|0|0|0|3|8|5||35|}}&lt;br /&gt;
|-&lt;br /&gt;
| Heavy Thrown ({{com|turn}}ed) || spear || Basic Pole ||  || {{CWep|10|4|4|0|0|0|2|6|6|9|50|375}} || || {{CWep|11|5|4|0|0|0|3|7|6||50|}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>DOUGLASSS5</name></author>
	</entry>
</feed>