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	<id>https://elanthipedia.play.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=DERPTRON</id>
	<title>Elanthipedia - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://elanthipedia.play.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=DERPTRON"/>
	<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/Special:Contributions/DERPTRON"/>
	<updated>2026-04-13T12:43:56Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Talk:Policy_command&amp;diff=463599</id>
		<title>Talk:Policy command</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Talk:Policy_command&amp;diff=463599"/>
		<updated>2017-01-13T02:42:43Z</updated>

		<summary type="html">&lt;p&gt;DERPTRON: /* Discussion */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==General Comments==&lt;br /&gt;
&#039;&#039;&#039;Please keep discussion on this issue to the specific topic of the page title.  Other [[Policy command|Policy]] subjects can be discussed on the other appropriate policy pages. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
ANYONE CONTRIBUTING TO THE POLICY DISCUSSION PLEASE READ:&lt;br /&gt;
Do NOT edit or delete anyone else&#039;s contribution.&lt;br /&gt;
Do NOT hold debates or conversations.&lt;br /&gt;
You CAN edit your own contribution if you think of more to say.&lt;br /&gt;
Make sure to add a signature to your contribution so it is easier to find.&lt;br /&gt;
Click the signature button, second from the right at the top of the editing window.&lt;br /&gt;
Finally... always make sure to preview BEFORE you save!&lt;br /&gt;
Thanks!  --[[User:BLADEDBUTTERFLY|BLADEDBUTTERFLY]] ([[User talk:BLADEDBUTTERFLY|talk]]) 00:32, 31 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Discussion==&lt;br /&gt;
Do people even discuss here, or did we move talk about policy to this unintuitive and user-unfriendly forum just to be able to close actual discussions on play.net?&lt;br /&gt;
I&#039;ve never been so horrified at a company&#039;s complete lack of ability to gather and act on player feedback. This is just sad.&lt;br /&gt;
&lt;br /&gt;
-DESTRON&lt;/div&gt;</summary>
		<author><name>DERPTRON</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Talk:Policy_command&amp;diff=463598</id>
		<title>Talk:Policy command</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Talk:Policy_command&amp;diff=463598"/>
		<updated>2017-01-13T02:42:31Z</updated>

		<summary type="html">&lt;p&gt;DERPTRON: /* Discussion */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==General Comments==&lt;br /&gt;
&#039;&#039;&#039;Please keep discussion on this issue to the specific topic of the page title.  Other [[Policy command|Policy]] subjects can be discussed on the other appropriate policy pages. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
ANYONE CONTRIBUTING TO THE POLICY DISCUSSION PLEASE READ:&lt;br /&gt;
Do NOT edit or delete anyone else&#039;s contribution.&lt;br /&gt;
Do NOT hold debates or conversations.&lt;br /&gt;
You CAN edit your own contribution if you think of more to say.&lt;br /&gt;
Make sure to add a signature to your contribution so it is easier to find.&lt;br /&gt;
Click the signature button, second from the right at the top of the editing window.&lt;br /&gt;
Finally... always make sure to preview BEFORE you save!&lt;br /&gt;
Thanks!  --[[User:BLADEDBUTTERFLY|BLADEDBUTTERFLY]] ([[User talk:BLADEDBUTTERFLY|talk]]) 00:32, 31 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Discussion==&lt;br /&gt;
Do people even discuss here, or did we move talk about policy to this unintuitive and user-unfriendly forum just to be able to close actual discussions on play.net?&lt;br /&gt;
I&#039;ve never been so horrified at a company&#039;s complete lack of ability to gather and act on player feedback. This is just sad.&lt;/div&gt;</summary>
		<author><name>DERPTRON</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Black_ape&amp;diff=450578</id>
		<title>Black ape</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Black_ape&amp;diff=450578"/>
		<updated>2016-08-10T16:16:15Z</updated>

		<summary type="html">&lt;p&gt;DERPTRON: /* In Depth */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|MinCap=490&lt;br /&gt;
|MaxCap=750&lt;br /&gt;
|new=Yes&lt;br /&gt;
|Skinnable=yes&lt;br /&gt;
|Has Coins=no&lt;br /&gt;
|Has Gems=yes&lt;br /&gt;
|Has Boxes=no&lt;br /&gt;
|Evil=no&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|BackStabbable=yes&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Special=no&lt;br /&gt;
|Attack Range=Ranged&lt;br /&gt;
|Province=Forfedhdar&lt;br /&gt;
|City=Boar Clan&lt;br /&gt;
|MapList=*{{rmap|130 | Paasvadh Forest near Boar Clan (130)}}&lt;br /&gt;
|hasskin=Yes&lt;br /&gt;
|Skin Name=a thick black pelt&lt;br /&gt;
|Skin Weight=7&lt;br /&gt;
|haspart=No&lt;br /&gt;
|hasbone=No&lt;br /&gt;
|RequiredRanks=390&lt;br /&gt;
|MaxArrangedVal=2,325 Kronars&lt;br /&gt;
|Manipulated=yes&lt;br /&gt;
|mcap=1000&lt;br /&gt;
|hasorgan=No&lt;br /&gt;
|InitCost=&lt;br /&gt;
|InitCost2=&lt;br /&gt;
|InitCost3=&lt;br /&gt;
|InitCost4=&lt;br /&gt;
|InitCost5=&lt;br /&gt;
|Skin Type=Pelt&lt;br /&gt;
|Weight=4 stones&lt;br /&gt;
|Tannable=yes&lt;br /&gt;
|NumPieces=4&lt;br /&gt;
|Crushable=no&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Standing at seven feet in height, the ape seems to be composed entirely of muscle.  The ape&#039;s black fur is weathered with its eyes vigilant for intruders of its domain. There is silver fur running across the ape&#039;s chest.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
&#039;&#039;&#039;WARNING:&#039;&#039;&#039; Black Ape area is full of mud.  If you don&#039;t have good athletics you may be permanently stuck until someone helps you out!   Apes also throw bones as a ranged attack that are very damaging to shields.&lt;br /&gt;
I found that if you get stuck and cant dig your way out, you can make a kill and then move along with no rt.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Will occasionally dig up an {{cloot|w|old bone}} that it can use as a weapon.  Note that the bone cannot be picked up.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;A black ape digs into the earth for a moment before letting out a happy grunt upon finding an old bone!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This creature is immune to electricity.&lt;br /&gt;
&lt;br /&gt;
~ in DR 3.1 all apes will pick up an old bone moments after locating an adventurer&lt;br /&gt;
110th Ranger with 70 agil + reflex, 600 evasion, 550+ in all defensive skills i can dance with 4.&lt;br /&gt;
Stealth of 580, 460 bow and 440 xbow kill apes fine&lt;br /&gt;
Edged are all 440-450 and i struggle to kill apes because of their parry. (including ambushing)&lt;br /&gt;
&lt;br /&gt;
~ 7/31/2016&amp;lt;br /&amp;gt;&lt;br /&gt;
Ideal training range seems to be from 500 to 700.&amp;lt;br /&amp;gt;&lt;br /&gt;
Backstab still locking at 660.&amp;lt;br /&amp;gt;&lt;br /&gt;
Stealth still locks at 700 by sniping at melee, but rather slowly.&lt;br /&gt;
500 shield, 590 parry, 650 evasion they barely touch me.&lt;/div&gt;</summary>
		<author><name>DERPTRON</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Black_ape&amp;diff=450577</id>
		<title>Black ape</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Black_ape&amp;diff=450577"/>
		<updated>2016-08-10T16:15:01Z</updated>

		<summary type="html">&lt;p&gt;DERPTRON: /* In Depth */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|MinCap=490&lt;br /&gt;
|MaxCap=750&lt;br /&gt;
|new=Yes&lt;br /&gt;
|Skinnable=yes&lt;br /&gt;
|Has Coins=no&lt;br /&gt;
|Has Gems=yes&lt;br /&gt;
|Has Boxes=no&lt;br /&gt;
|Evil=no&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|BackStabbable=yes&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Special=no&lt;br /&gt;
|Attack Range=Ranged&lt;br /&gt;
|Province=Forfedhdar&lt;br /&gt;
|City=Boar Clan&lt;br /&gt;
|MapList=*{{rmap|130 | Paasvadh Forest near Boar Clan (130)}}&lt;br /&gt;
|hasskin=Yes&lt;br /&gt;
|Skin Name=a thick black pelt&lt;br /&gt;
|Skin Weight=7&lt;br /&gt;
|haspart=No&lt;br /&gt;
|hasbone=No&lt;br /&gt;
|RequiredRanks=390&lt;br /&gt;
|MaxArrangedVal=2,325 Kronars&lt;br /&gt;
|Manipulated=yes&lt;br /&gt;
|mcap=1000&lt;br /&gt;
|hasorgan=No&lt;br /&gt;
|InitCost=&lt;br /&gt;
|InitCost2=&lt;br /&gt;
|InitCost3=&lt;br /&gt;
|InitCost4=&lt;br /&gt;
|InitCost5=&lt;br /&gt;
|Skin Type=Pelt&lt;br /&gt;
|Weight=4 stones&lt;br /&gt;
|Tannable=yes&lt;br /&gt;
|NumPieces=4&lt;br /&gt;
|Crushable=no&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Standing at seven feet in height, the ape seems to be composed entirely of muscle.  The ape&#039;s black fur is weathered with its eyes vigilant for intruders of its domain. There is silver fur running across the ape&#039;s chest.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
&#039;&#039;&#039;WARNING:&#039;&#039;&#039; Black Ape area is full of mud.  If you don&#039;t have good athletics you may be permanently stuck until someone helps you out!   Apes also throw bones as a ranged attack that are very damaging to shields.&lt;br /&gt;
I found that if you get stuck and cant dig your way out, you can make a kill and then move along with no rt.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Will occasionally dig up an {{cloot|w|old bone}} that it can use as a weapon.  Note that the bone cannot be picked up.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;A black ape digs into the earth for a moment before letting out a happy grunt upon finding an old bone!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This creature is immune to electricity.&lt;br /&gt;
&lt;br /&gt;
~ in DR 3.1 all apes will pick up an old bone moments after locating an adventurer&lt;br /&gt;
110th Ranger with 70 agil + reflex, 600 evasion, 550+ in all defensive skills i can dance with 4.&lt;br /&gt;
Stealth of 580, 460 bow and 440 xbow kill apes fine&lt;br /&gt;
Edged are all 440-450 and i struggle to kill apes because of their parry. (including ambushing)&lt;br /&gt;
&lt;br /&gt;
~ 7/31/2016&amp;lt;br /&amp;gt;&lt;br /&gt;
Ideal training range seems to be from 500 to 700.&amp;lt;br /&amp;gt;&lt;br /&gt;
Backstab still locking at 660.&amp;lt;br /&amp;gt;&lt;br /&gt;
Stealth still locks at 700 by sniping at melee, but rather slowly.&lt;/div&gt;</summary>
		<author><name>DERPTRON</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Black_ape&amp;diff=450576</id>
		<title>Black ape</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Black_ape&amp;diff=450576"/>
		<updated>2016-08-10T16:14:42Z</updated>

		<summary type="html">&lt;p&gt;DERPTRON: /* In Depth */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|MinCap=490&lt;br /&gt;
|MaxCap=750&lt;br /&gt;
|new=Yes&lt;br /&gt;
|Skinnable=yes&lt;br /&gt;
|Has Coins=no&lt;br /&gt;
|Has Gems=yes&lt;br /&gt;
|Has Boxes=no&lt;br /&gt;
|Evil=no&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|BackStabbable=yes&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Special=no&lt;br /&gt;
|Attack Range=Ranged&lt;br /&gt;
|Province=Forfedhdar&lt;br /&gt;
|City=Boar Clan&lt;br /&gt;
|MapList=*{{rmap|130 | Paasvadh Forest near Boar Clan (130)}}&lt;br /&gt;
|hasskin=Yes&lt;br /&gt;
|Skin Name=a thick black pelt&lt;br /&gt;
|Skin Weight=7&lt;br /&gt;
|haspart=No&lt;br /&gt;
|hasbone=No&lt;br /&gt;
|RequiredRanks=390&lt;br /&gt;
|MaxArrangedVal=2,325 Kronars&lt;br /&gt;
|Manipulated=yes&lt;br /&gt;
|mcap=1000&lt;br /&gt;
|hasorgan=No&lt;br /&gt;
|InitCost=&lt;br /&gt;
|InitCost2=&lt;br /&gt;
|InitCost3=&lt;br /&gt;
|InitCost4=&lt;br /&gt;
|InitCost5=&lt;br /&gt;
|Skin Type=Pelt&lt;br /&gt;
|Weight=4 stones&lt;br /&gt;
|Tannable=yes&lt;br /&gt;
|NumPieces=4&lt;br /&gt;
|Crushable=no&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Standing at seven feet in height, the ape seems to be composed entirely of muscle.  The ape&#039;s black fur is weathered with its eyes vigilant for intruders of its domain. There is silver fur running across the ape&#039;s chest.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
&#039;&#039;&#039;WARNING:&#039;&#039;&#039; Black Ape area is full of mud.  If you don&#039;t have good athletics you may be permanently stuck until someone helps you out!   Apes also throw bones as a ranged attack that are very damaging to shields.&lt;br /&gt;
I found that if you get stuck and cant dig your way out, you can make a kill and then move along with no rt.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Will occasionally dig up an {{cloot|w|old bone}} that it can use as a weapon.  Note that the bone cannot be picked up.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;A black ape digs into the earth for a moment before letting out a happy grunt upon finding an old bone!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This creature is immune to electricity.&lt;br /&gt;
&lt;br /&gt;
~ in DR 3.1 all apes will pick up an old bone moments after locating an adventurer&lt;br /&gt;
110th Ranger with 70 agil + reflex, 600 evasion, 550+ in all defensive skills i can dance with 4.&lt;br /&gt;
Stealth of 580, 460 bow and 440 xbow kill apes fine&lt;br /&gt;
Edged are all 440-450 and i struggle to kill apes because of their parry. (including ambushing)&lt;br /&gt;
&lt;br /&gt;
~ 7/31/2016&amp;lt;br /&amp;gt;&lt;br /&gt;
Ideal training range seems to be from 500 to 680.&amp;lt;br /&amp;gt;&lt;br /&gt;
Backstab still locking at 660.&amp;lt;br /&amp;gt;&lt;br /&gt;
Stealth still locks at 700 by sniping at melee, but rather slowly.&lt;/div&gt;</summary>
		<author><name>DERPTRON</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Black_ape&amp;diff=449326</id>
		<title>Black ape</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Black_ape&amp;diff=449326"/>
		<updated>2016-07-31T17:23:53Z</updated>

		<summary type="html">&lt;p&gt;DERPTRON: /* In Depth */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|MinCap=490&lt;br /&gt;
|MaxCap=750&lt;br /&gt;
|new=Yes&lt;br /&gt;
|Skinnable=yes&lt;br /&gt;
|Has Coins=no&lt;br /&gt;
|Has Gems=yes&lt;br /&gt;
|Has Boxes=no&lt;br /&gt;
|Evil=no&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|BackStabbable=yes&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Special=no&lt;br /&gt;
|Attack Range=Ranged&lt;br /&gt;
|Province=Forfedhdar&lt;br /&gt;
|City=Boar Clan&lt;br /&gt;
|MapList=*{{rmap|130 | Paasvadh Forest near Boar Clan (130)}}&lt;br /&gt;
|hasskin=Yes&lt;br /&gt;
|Skin Name=a thick black pelt&lt;br /&gt;
|Skin Weight=7&lt;br /&gt;
|haspart=No&lt;br /&gt;
|hasbone=No&lt;br /&gt;
|RequiredRanks=390&lt;br /&gt;
|MaxArrangedVal=2,325 Kronars&lt;br /&gt;
|Manipulated=yes&lt;br /&gt;
|mcap=1000&lt;br /&gt;
|hasorgan=No&lt;br /&gt;
|InitCost=&lt;br /&gt;
|InitCost2=&lt;br /&gt;
|InitCost3=&lt;br /&gt;
|InitCost4=&lt;br /&gt;
|InitCost5=&lt;br /&gt;
|Skin Type=Pelt&lt;br /&gt;
|Weight=4 stones&lt;br /&gt;
|Tannable=yes&lt;br /&gt;
|NumPieces=4&lt;br /&gt;
|Crushable=no&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Standing at seven feet in height, the ape seems to be composed entirely of muscle.  The ape&#039;s black fur is weathered with its eyes vigilant for intruders of its domain. There is silver fur running across the ape&#039;s chest.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
&#039;&#039;&#039;WARNING:&#039;&#039;&#039; Black Ape area is full of mud.  If you don&#039;t have good athletics you may be permanently stuck until someone helps you out!   Apes also throw bones as a ranged attack that are very damaging to shields.&lt;br /&gt;
I found that if you get stuck and cant dig your way out, you can make a kill and then move along with no rt.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Will occasionally dig up an {{cloot|w|old bone}} that it can use as a weapon.  Note that the bone cannot be picked up.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;A black ape digs into the earth for a moment before letting out a happy grunt upon finding an old bone!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This creature is immune to electricity.&lt;br /&gt;
&lt;br /&gt;
~ in DR 3.1 all apes will pick up an old bone moments after locating an adventurer&lt;br /&gt;
110th Ranger with 70 agil + reflex, 600 evasion, 550+ in all defensive skills i can dance with 4.&lt;br /&gt;
Stealth of 580, 460 bow and 440 xbow kill apes fine&lt;br /&gt;
Edged are all 440-450 and i struggle to kill apes because of their parry. (including ambushing)&lt;br /&gt;
&lt;br /&gt;
~ 7/31/2016&amp;lt;br /&amp;gt;&lt;br /&gt;
Ideal training range seems to be from 500 to 680.&amp;lt;br /&amp;gt;&lt;br /&gt;
Stealth trains slowly at 685 sniping from melee.&amp;lt;br /&amp;gt;&lt;br /&gt;
Backstab still locking at 650.&lt;/div&gt;</summary>
		<author><name>DERPTRON</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Black_ape&amp;diff=449325</id>
		<title>Black ape</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Black_ape&amp;diff=449325"/>
		<updated>2016-07-31T17:22:36Z</updated>

		<summary type="html">&lt;p&gt;DERPTRON: /* In Depth */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|MinCap=490&lt;br /&gt;
|MaxCap=750&lt;br /&gt;
|new=Yes&lt;br /&gt;
|Skinnable=yes&lt;br /&gt;
|Has Coins=no&lt;br /&gt;
|Has Gems=yes&lt;br /&gt;
|Has Boxes=no&lt;br /&gt;
|Evil=no&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|BackStabbable=yes&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Special=no&lt;br /&gt;
|Attack Range=Ranged&lt;br /&gt;
|Province=Forfedhdar&lt;br /&gt;
|City=Boar Clan&lt;br /&gt;
|MapList=*{{rmap|130 | Paasvadh Forest near Boar Clan (130)}}&lt;br /&gt;
|hasskin=Yes&lt;br /&gt;
|Skin Name=a thick black pelt&lt;br /&gt;
|Skin Weight=7&lt;br /&gt;
|haspart=No&lt;br /&gt;
|hasbone=No&lt;br /&gt;
|RequiredRanks=390&lt;br /&gt;
|MaxArrangedVal=2,325 Kronars&lt;br /&gt;
|Manipulated=yes&lt;br /&gt;
|mcap=1000&lt;br /&gt;
|hasorgan=No&lt;br /&gt;
|InitCost=&lt;br /&gt;
|InitCost2=&lt;br /&gt;
|InitCost3=&lt;br /&gt;
|InitCost4=&lt;br /&gt;
|InitCost5=&lt;br /&gt;
|Skin Type=Pelt&lt;br /&gt;
|Weight=4 stones&lt;br /&gt;
|Tannable=yes&lt;br /&gt;
|NumPieces=4&lt;br /&gt;
|Crushable=no&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Standing at seven feet in height, the ape seems to be composed entirely of muscle.  The ape&#039;s black fur is weathered with its eyes vigilant for intruders of its domain. There is silver fur running across the ape&#039;s chest.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
&#039;&#039;&#039;WARNING:&#039;&#039;&#039; Black Ape area is full of mud.  If you don&#039;t have good athletics you may be permanently stuck until someone helps you out!   Apes also throw bones as a ranged attack that are very damaging to shields.&lt;br /&gt;
I found that if you get stuck and cant dig your way out, you can make a kill and then move along with no rt.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Will occasionally dig up an {{cloot|w|old bone}} that it can use as a weapon.  Note that the bone cannot be picked up.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;A black ape digs into the earth for a moment before letting out a happy grunt upon finding an old bone!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This creature is immune to electricity.&lt;br /&gt;
&lt;br /&gt;
~ in DR 3.1 all apes will pick up an old bone moments after locating an adventurer&lt;br /&gt;
110th Ranger with 70 agil + reflex, 600 evasion, 550+ in all defensive skills i can dance with 4.&lt;br /&gt;
Stealth of 580, 460 bow and 440 xbow kill apes fine&lt;br /&gt;
Edged are all 440-450 and i struggle to kill apes because of their parry. (including ambushing)&lt;br /&gt;
&lt;br /&gt;
~ 7/31/2016&lt;br /&gt;
Ideal training range seems to be from 500 to 680.&lt;br /&gt;
&lt;br /&gt;
Stealth trains slowly at 685 sniping from melee.&lt;br /&gt;
&lt;br /&gt;
Backstab still locking at 650.&lt;/div&gt;</summary>
		<author><name>DERPTRON</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Black_ape&amp;diff=449324</id>
		<title>Black ape</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Black_ape&amp;diff=449324"/>
		<updated>2016-07-31T17:22:21Z</updated>

		<summary type="html">&lt;p&gt;DERPTRON: /* In Depth */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|MinCap=490&lt;br /&gt;
|MaxCap=750&lt;br /&gt;
|new=Yes&lt;br /&gt;
|Skinnable=yes&lt;br /&gt;
|Has Coins=no&lt;br /&gt;
|Has Gems=yes&lt;br /&gt;
|Has Boxes=no&lt;br /&gt;
|Evil=no&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|BackStabbable=yes&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Special=no&lt;br /&gt;
|Attack Range=Ranged&lt;br /&gt;
|Province=Forfedhdar&lt;br /&gt;
|City=Boar Clan&lt;br /&gt;
|MapList=*{{rmap|130 | Paasvadh Forest near Boar Clan (130)}}&lt;br /&gt;
|hasskin=Yes&lt;br /&gt;
|Skin Name=a thick black pelt&lt;br /&gt;
|Skin Weight=7&lt;br /&gt;
|haspart=No&lt;br /&gt;
|hasbone=No&lt;br /&gt;
|RequiredRanks=390&lt;br /&gt;
|MaxArrangedVal=2,325 Kronars&lt;br /&gt;
|Manipulated=yes&lt;br /&gt;
|mcap=1000&lt;br /&gt;
|hasorgan=No&lt;br /&gt;
|InitCost=&lt;br /&gt;
|InitCost2=&lt;br /&gt;
|InitCost3=&lt;br /&gt;
|InitCost4=&lt;br /&gt;
|InitCost5=&lt;br /&gt;
|Skin Type=Pelt&lt;br /&gt;
|Weight=4 stones&lt;br /&gt;
|Tannable=yes&lt;br /&gt;
|NumPieces=4&lt;br /&gt;
|Crushable=no&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Standing at seven feet in height, the ape seems to be composed entirely of muscle.  The ape&#039;s black fur is weathered with its eyes vigilant for intruders of its domain. There is silver fur running across the ape&#039;s chest.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
&#039;&#039;&#039;WARNING:&#039;&#039;&#039; Black Ape area is full of mud.  If you don&#039;t have good athletics you may be permanently stuck until someone helps you out!   Apes also throw bones as a ranged attack that are very damaging to shields.&lt;br /&gt;
I found that if you get stuck and cant dig your way out, you can make a kill and then move along with no rt.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Will occasionally dig up an {{cloot|w|old bone}} that it can use as a weapon.  Note that the bone cannot be picked up.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;A black ape digs into the earth for a moment before letting out a happy grunt upon finding an old bone!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This creature is immune to electricity.&lt;br /&gt;
&lt;br /&gt;
~ in DR 3.1 all apes will pick up an old bone moments after locating an adventurer&lt;br /&gt;
110th Ranger with 70 agil + reflex, 600 evasion, 550+ in all defensive skills i can dance with 4.&lt;br /&gt;
Stealth of 580, 460 bow and 440 xbow kill apes fine&lt;br /&gt;
Edged are all 440-450 and i struggle to kill apes because of their parry. (including ambushing)&lt;br /&gt;
&lt;br /&gt;
~ 7/31/2016&lt;br /&gt;
Ideal training range seems to be from 500 to 680.&lt;br /&gt;
Stealth trains slowly at 685 sniping from melee.&lt;br /&gt;
Backstab still locking at 650.&lt;/div&gt;</summary>
		<author><name>DERPTRON</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Elder_red_brocket_deer&amp;diff=439114</id>
		<title>Elder red brocket deer</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Elder_red_brocket_deer&amp;diff=439114"/>
		<updated>2016-03-15T21:38:12Z</updated>

		<summary type="html">&lt;p&gt;DERPTRON: /* In Depth */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|MinCap=200&lt;br /&gt;
|MaxCap=260&lt;br /&gt;
|BodyType=quadruped&lt;br /&gt;
|new=Yes&lt;br /&gt;
|Skinnable=yes&lt;br /&gt;
|Has Coins=no&lt;br /&gt;
|Has Gems=no&lt;br /&gt;
|Has Boxes=no&lt;br /&gt;
|Evil=no&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|BackStabbable=no&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Special=no&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Province=Therengia&lt;br /&gt;
|City=Siksraja&lt;br /&gt;
|MapList=*{{rmap|148|Kads Vawterjra Klajur (148)}}&lt;br /&gt;
|hasskin=Yes&lt;br /&gt;
|Skin Name=a deer skin&lt;br /&gt;
|Skin Weight=10&lt;br /&gt;
|haspart=No&lt;br /&gt;
|hasbone=Yes&lt;br /&gt;
|Bone Name=some deer bones&lt;br /&gt;
|RequiredRanks=130&lt;br /&gt;
|MaxVal=235 lirum&lt;br /&gt;
|MaxArrangedVal=405 lirum&lt;br /&gt;
|Manipulated=yes&lt;br /&gt;
|mcap=334&lt;br /&gt;
|hasorgan=No&lt;br /&gt;
|InitCost=7&lt;br /&gt;
}}&lt;br /&gt;
==Description==&lt;br /&gt;
A rather small species of deer, the brocket deer is unusual in that it will aggressively defend its territory.  Standing about twelve hands high, it is characterized by its oversized ears and a reddish tint to its coat.  Its front hooves are quite large in particular, ideal for use in both attacking and swift leaps.&lt;br /&gt;
==In Depth==&lt;br /&gt;
Hunting ground is shared with low level cougars. The hunting range comes in levels tiers of four rooms, each with its own tier of hunting deer.&lt;br /&gt;
&lt;br /&gt;
They often arrive in groups of 2 or more.&lt;br /&gt;
&lt;br /&gt;
Train Empathy via Manipulate quite well at 300 ranks &lt;br /&gt;
Train Tactics quite well at 200 ranks&lt;br /&gt;
&lt;br /&gt;
Defenses slow down a lot at 230.&lt;br /&gt;
&lt;br /&gt;
===Equipment/Loot===&lt;br /&gt;
It is wearing nothing!&amp;lt;br&amp;gt;&lt;br /&gt;
It is carrying nothing!&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous==&lt;br /&gt;
Area spawns 4 elder red brocket deer and 2 [[cougar]]s per hunter.&lt;br /&gt;
&lt;br /&gt;
- Tactics hard cap 299 (26 May, 2015)&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Red Brocket Deer]]&lt;br /&gt;
* [[Young Red Brocket Deer]]&lt;br /&gt;
&lt;br /&gt;
==Bugs==&lt;br /&gt;
{{cat|Bugged creatures,Deer}}&lt;br /&gt;
*Defenses notably worse compared to offense.&lt;/div&gt;</summary>
		<author><name>DERPTRON</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Elder_red_brocket_deer&amp;diff=439113</id>
		<title>Elder red brocket deer</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Elder_red_brocket_deer&amp;diff=439113"/>
		<updated>2016-03-15T21:36:13Z</updated>

		<summary type="html">&lt;p&gt;DERPTRON: /* In Depth */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|MinCap=200&lt;br /&gt;
|MaxCap=260&lt;br /&gt;
|BodyType=quadruped&lt;br /&gt;
|new=Yes&lt;br /&gt;
|Skinnable=yes&lt;br /&gt;
|Has Coins=no&lt;br /&gt;
|Has Gems=no&lt;br /&gt;
|Has Boxes=no&lt;br /&gt;
|Evil=no&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|BackStabbable=no&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Special=no&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Province=Therengia&lt;br /&gt;
|City=Siksraja&lt;br /&gt;
|MapList=*{{rmap|148|Kads Vawterjra Klajur (148)}}&lt;br /&gt;
|hasskin=Yes&lt;br /&gt;
|Skin Name=a deer skin&lt;br /&gt;
|Skin Weight=10&lt;br /&gt;
|haspart=No&lt;br /&gt;
|hasbone=Yes&lt;br /&gt;
|Bone Name=some deer bones&lt;br /&gt;
|RequiredRanks=130&lt;br /&gt;
|MaxVal=235 lirum&lt;br /&gt;
|MaxArrangedVal=405 lirum&lt;br /&gt;
|Manipulated=yes&lt;br /&gt;
|mcap=334&lt;br /&gt;
|hasorgan=No&lt;br /&gt;
|InitCost=7&lt;br /&gt;
}}&lt;br /&gt;
==Description==&lt;br /&gt;
A rather small species of deer, the brocket deer is unusual in that it will aggressively defend its territory.  Standing about twelve hands high, it is characterized by its oversized ears and a reddish tint to its coat.  Its front hooves are quite large in particular, ideal for use in both attacking and swift leaps.&lt;br /&gt;
==In Depth==&lt;br /&gt;
Hunting ground is shared with low level cougars. The hunting range comes in levels tiers of four rooms, each with its own tier of hunting deer.&lt;br /&gt;
&lt;br /&gt;
They often arrive in groups of 2 or more.&lt;br /&gt;
&lt;br /&gt;
Train Empathy via Manipulate quite well at 300 ranks &lt;br /&gt;
Train Tactics quite well at 200 ranks&lt;br /&gt;
Defenses slow down a lot at 230.&lt;br /&gt;
&lt;br /&gt;
===Equipment/Loot===&lt;br /&gt;
It is wearing nothing!&amp;lt;br&amp;gt;&lt;br /&gt;
It is carrying nothing!&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous==&lt;br /&gt;
Area spawns 4 elder red brocket deer and 2 [[cougar]]s per hunter.&lt;br /&gt;
&lt;br /&gt;
- Tactics hard cap 299 (26 May, 2015)&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Red Brocket Deer]]&lt;br /&gt;
* [[Young Red Brocket Deer]]&lt;br /&gt;
&lt;br /&gt;
==Bugs==&lt;br /&gt;
{{cat|Bugged creatures,Deer}}&lt;br /&gt;
*Defenses notably worse compared to offense.&lt;/div&gt;</summary>
		<author><name>DERPTRON</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Caracal&amp;diff=433436</id>
		<title>Caracal</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Caracal&amp;diff=433436"/>
		<updated>2015-12-11T20:55:03Z</updated>

		<summary type="html">&lt;p&gt;DERPTRON: /* In Depth */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|Image File=caracal.jpg&lt;br /&gt;
|MinCap=225&lt;br /&gt;
|MaxCap=345&lt;br /&gt;
|BodyType=Quadruped&lt;br /&gt;
|Skinnable=yes&lt;br /&gt;
|Has Coins=no&lt;br /&gt;
|Has Gems=no&lt;br /&gt;
|Has Boxes=no&lt;br /&gt;
|Evil=no&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|BackStabbable=no&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Special=no&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Province=Qi&#039;Reshalia&lt;br /&gt;
|City=M&#039;Riss&lt;br /&gt;
|MapList=*{{rmap|109|Mountain Trail Hunting Area (109)}}&lt;br /&gt;
|hasskin=Yes&lt;br /&gt;
|Skin Name=caracal pelt&lt;br /&gt;
|Skin Weight=8&lt;br /&gt;
|haspart=No&lt;br /&gt;
|hasbone=No&lt;br /&gt;
|hasorgan=No&lt;br /&gt;
|MaxVal=753 Lirums&lt;br /&gt;
|MaxArrangedVal=878 Lirums&lt;br /&gt;
|mskill1=&lt;br /&gt;
|mskill2=&lt;br /&gt;
|mcap=&lt;br /&gt;
|InitCost=&lt;br /&gt;
|InitCost2=&lt;br /&gt;
|InitCost3=&lt;br /&gt;
|InitCost4=&lt;br /&gt;
|InitCost5=&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description== &lt;br /&gt;
The caracal looks like a small, muscular cougar with ridiculously long legs and a short, stubby tail. A tuft of fine hair sticks up from the top of each ear, and you&#039;d almost laugh at it - if the creature weren&#039;t three feet long with impressive teeth, claws, and speed.&lt;br /&gt;
&lt;br /&gt;
==={{ilink|i|caracal anatomy chart|Anatomy Chart}}===&lt;br /&gt;
Almost three feet long, the caracal is a slender, yet well-musculed cat, with long legs and a short, stubby tail. The creature is covered with tawny golden fur, and each of its long, dark ears displays a healthy tuft of fur at the very tip.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
* 3.0: Debil stops at 439, cleric using a cyclic.&lt;br /&gt;
** Skinning at 470, arranging 5 times still gets mind locked.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* At 419 Empathy, it takes manipulating two to really get empathy moving and mind locked.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*12/11/15 - Stealth caps out at 360.&lt;/div&gt;</summary>
		<author><name>DERPTRON</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Snow_goblin_(2)&amp;diff=413306</id>
		<title>Snow goblin (2)</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Snow_goblin_(2)&amp;diff=413306"/>
		<updated>2015-06-17T01:19:25Z</updated>

		<summary type="html">&lt;p&gt;DERPTRON: /* 3.1 Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|Image File=snowgobby.jpg&lt;br /&gt;
|MinCap=130&lt;br /&gt;
|MaxCap=154&lt;br /&gt;
|BodyType=Biped&lt;br /&gt;
|new=Yes&lt;br /&gt;
|Skinnable=yes&lt;br /&gt;
|Has Coins=yes&lt;br /&gt;
|Has Gems=yes&lt;br /&gt;
|Has Boxes=yes&lt;br /&gt;
|Evil=no&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|BackStabbable=yes&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Special=no&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Province=Qi&#039;Reshalia&lt;br /&gt;
|City=Aesry&lt;br /&gt;
|MapList=*{{rmap|98b | Geshi&#039;selhin Chui (98b)}}&lt;br /&gt;
|hasskin=Yes&lt;br /&gt;
|Skin Name=a pale goblin hide&lt;br /&gt;
|Skin Weight=8&lt;br /&gt;
|haspart=No&lt;br /&gt;
|hasbone=Yes&lt;br /&gt;
|Bone Name=some pale goblin bones&lt;br /&gt;
|RequiredRanks=95&lt;br /&gt;
|MaxArrangedVal=358.57&lt;br /&gt;
|mskill1=&lt;br /&gt;
|mskill2=&lt;br /&gt;
|mcap=&lt;br /&gt;
|hasorgan=No&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
The snow [[race is::goblin]], standing about as tall as a short Human but with a much broader torso, is clearly a distant cousin of the smaller, common goblin.  Its full, white hair and thick skin give evidence that the breed has adapted well to its frigid surroundings.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
===Hunting Info===&lt;br /&gt;
Will attack snowbeasts.&lt;br /&gt;
&lt;br /&gt;
===Equipment/Loot===&lt;br /&gt;
* {{cloot|c|home-made white fur tunic}}&lt;br /&gt;
* {{cloot|c|crude white fur tunic}}&lt;br /&gt;
* {{cloot|c|perfect white fur tunic }}&lt;br /&gt;
* {{cloot|c|white fur tunic}}&lt;br /&gt;
* {{cloot|c|white fur cape}}&lt;br /&gt;
* {{cloot|w|frozen club}}&lt;br /&gt;
* {{cloot|w|large frozen club}}&lt;br /&gt;
===[[Recall]]===&lt;br /&gt;
Goblins can be found throughout Elanthia, from the fields west of Crossing to the frozen slopes of Aesry Surlaenis&#039;a.  The most common, and least dangerous, are the field and wildland goblins, although even these can be dangerous in great numbers.&lt;br /&gt;
&lt;br /&gt;
Goblins are also known to produce great leaders and proficient soldiers.  Goblin warriors, berserkers, archers, mercenaries, chieftains, warlords, and even princes have been known to occassionally join their lesser kin in battle.&lt;br /&gt;
{{cat|Goblin}}&lt;br /&gt;
&lt;br /&gt;
=== 3.1 Notes ===&lt;br /&gt;
&lt;br /&gt;
As a Survival prime evasion only dabbled at 154 ranks&lt;br /&gt;
Weapons took much much longer to move starting at 150 ranks&lt;br /&gt;
&lt;br /&gt;
Stealth hits a wall at 170. Backstab locked at 169 and stealth barely moving at 170.&lt;/div&gt;</summary>
		<author><name>DERPTRON</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Snow_goblin_(2)&amp;diff=413305</id>
		<title>Snow goblin (2)</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Snow_goblin_(2)&amp;diff=413305"/>
		<updated>2015-06-17T01:19:07Z</updated>

		<summary type="html">&lt;p&gt;DERPTRON: /* 3.1 Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|Image File=snowgobby.jpg&lt;br /&gt;
|MinCap=130&lt;br /&gt;
|MaxCap=154&lt;br /&gt;
|BodyType=Biped&lt;br /&gt;
|new=Yes&lt;br /&gt;
|Skinnable=yes&lt;br /&gt;
|Has Coins=yes&lt;br /&gt;
|Has Gems=yes&lt;br /&gt;
|Has Boxes=yes&lt;br /&gt;
|Evil=no&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|BackStabbable=yes&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Special=no&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Province=Qi&#039;Reshalia&lt;br /&gt;
|City=Aesry&lt;br /&gt;
|MapList=*{{rmap|98b | Geshi&#039;selhin Chui (98b)}}&lt;br /&gt;
|hasskin=Yes&lt;br /&gt;
|Skin Name=a pale goblin hide&lt;br /&gt;
|Skin Weight=8&lt;br /&gt;
|haspart=No&lt;br /&gt;
|hasbone=Yes&lt;br /&gt;
|Bone Name=some pale goblin bones&lt;br /&gt;
|RequiredRanks=95&lt;br /&gt;
|MaxArrangedVal=358.57&lt;br /&gt;
|mskill1=&lt;br /&gt;
|mskill2=&lt;br /&gt;
|mcap=&lt;br /&gt;
|hasorgan=No&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
The snow [[race is::goblin]], standing about as tall as a short Human but with a much broader torso, is clearly a distant cousin of the smaller, common goblin.  Its full, white hair and thick skin give evidence that the breed has adapted well to its frigid surroundings.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
===Hunting Info===&lt;br /&gt;
Will attack snowbeasts.&lt;br /&gt;
&lt;br /&gt;
===Equipment/Loot===&lt;br /&gt;
* {{cloot|c|home-made white fur tunic}}&lt;br /&gt;
* {{cloot|c|crude white fur tunic}}&lt;br /&gt;
* {{cloot|c|perfect white fur tunic }}&lt;br /&gt;
* {{cloot|c|white fur tunic}}&lt;br /&gt;
* {{cloot|c|white fur cape}}&lt;br /&gt;
* {{cloot|w|frozen club}}&lt;br /&gt;
* {{cloot|w|large frozen club}}&lt;br /&gt;
===[[Recall]]===&lt;br /&gt;
Goblins can be found throughout Elanthia, from the fields west of Crossing to the frozen slopes of Aesry Surlaenis&#039;a.  The most common, and least dangerous, are the field and wildland goblins, although even these can be dangerous in great numbers.&lt;br /&gt;
&lt;br /&gt;
Goblins are also known to produce great leaders and proficient soldiers.  Goblin warriors, berserkers, archers, mercenaries, chieftains, warlords, and even princes have been known to occassionally join their lesser kin in battle.&lt;br /&gt;
{{cat|Goblin}}&lt;br /&gt;
&lt;br /&gt;
=== 3.1 Notes ===&lt;br /&gt;
&lt;br /&gt;
As a Survival prime evasion only dabbled at 154 ranks&lt;br /&gt;
Weapons took much much longer to move starting at 150 ranks&lt;br /&gt;
Stealth hits a wall at 170. Backstab locked at 169 and stealth barely moving at 170.&lt;/div&gt;</summary>
		<author><name>DERPTRON</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Snow_goblin_(1)&amp;diff=412551</id>
		<title>Snow goblin (1)</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Snow_goblin_(1)&amp;diff=412551"/>
		<updated>2015-06-09T15:26:18Z</updated>

		<summary type="html">&lt;p&gt;DERPTRON: /* 3.1 Update */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|Image File=snowgobby.jpg&lt;br /&gt;
|MinCap=110&lt;br /&gt;
|MaxCap=130&lt;br /&gt;
|BodyType=Biped&lt;br /&gt;
|new=Yes&lt;br /&gt;
|Skinnable=yes&lt;br /&gt;
|Has Coins=yes&lt;br /&gt;
|Has Gems=yes&lt;br /&gt;
|Has Boxes=yes&lt;br /&gt;
|Evil=no&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|BackStabbable=yes&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Special=no&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Province=Qi&#039;Reshalia&lt;br /&gt;
|City=Aesry&lt;br /&gt;
|MapList=*{{rmap|98b | Geshi&#039;selhin Chui (98b)}}&lt;br /&gt;
|hasskin=Yes&lt;br /&gt;
|Skin Name=a pale goblin hide&lt;br /&gt;
|Skin Weight=8&lt;br /&gt;
|haspart=No&lt;br /&gt;
|hasbone=Yes&lt;br /&gt;
|Bone Name=some pale goblin bones&lt;br /&gt;
|RequiredRanks=~90&lt;br /&gt;
|MaxArrangedVal=210&lt;br /&gt;
|Manipulated=yes&lt;br /&gt;
|hasorgan=No&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
The snow [[race is::goblin]], standing about as tall as a short Human but with a much broader torso, is clearly a distant cousin of the smaller, common goblin.  Its full, white hair and thick skin give evidence that the breed has adapted well to its frigid surroundings.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
===Hunting Info===&lt;br /&gt;
[[Snowbeast]]s in the area will fight with the goblins. Snow goblins have very high [[Parry Ability skill|Parry Ability]], but their evasion is comparatively low--you may need 110 or more in your weapon to hit them at all, but ranged weapons are viable from as low as 75 ranks.&lt;br /&gt;
&lt;br /&gt;
===3.1 Update===&lt;br /&gt;
Soft cap on defenses and weapons is 140. Survivals seem to go a bit higher (about 150 for stealth, 200+ for perception)&lt;br /&gt;
&lt;br /&gt;
If you defended by parrying attacks, you are certain that the enemy would train somewhat poorly. (140 parry)&lt;br /&gt;
&lt;br /&gt;
If you defended by evading attacks, you are certain that the enemy would train somewhat poorly. (149 evade)&lt;br /&gt;
&lt;br /&gt;
If you defended by blocking attacks, you are certain that the enemy would train somewhat poorly. (140 shield)&lt;br /&gt;
&lt;br /&gt;
===Box Details===&lt;br /&gt;
Boxes can be opened carefully with ~75 ranks in lockpick and disarm.&lt;br /&gt;
&lt;br /&gt;
===Equipment/Loot===&lt;br /&gt;
* {{cloot|c|home-made white fur tunic}}&lt;br /&gt;
* {{cloot|c|crude white fur tunic}}&lt;br /&gt;
* {{cloot|c|perfect white fur tunic }}&lt;br /&gt;
* {{cloot|c|white fur tunic}}&lt;br /&gt;
* {{cloot|c|white fur cape}}&lt;br /&gt;
* {{cloot|w|frozen club}}&lt;br /&gt;
* {{cloot|w|large frozen club}}&lt;br /&gt;
&lt;br /&gt;
===[[Recall]]===&lt;br /&gt;
Goblins can be found throughout Elanthia, from the fields west of Crossing to the frozen slopes of Aesry Surlaenis&#039;a.  The most common, and least dangerous, are the field and wildland goblins, although even these can be dangerous in great numbers.&lt;br /&gt;
&lt;br /&gt;
Goblins are also known to produce great leaders and proficient soldiers.  Goblin warriors, berserkers, archers, mercenaries, chieftains, warlords, and even princes have been known to occassionally join their lesser kin in battle.&lt;br /&gt;
{{cat|Goblin}}&lt;/div&gt;</summary>
		<author><name>DERPTRON</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Snow_goblin_(1)&amp;diff=412550</id>
		<title>Snow goblin (1)</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Snow_goblin_(1)&amp;diff=412550"/>
		<updated>2015-06-09T15:24:04Z</updated>

		<summary type="html">&lt;p&gt;DERPTRON: /* 3.1 Update */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|Image File=snowgobby.jpg&lt;br /&gt;
|MinCap=110&lt;br /&gt;
|MaxCap=130&lt;br /&gt;
|BodyType=Biped&lt;br /&gt;
|new=Yes&lt;br /&gt;
|Skinnable=yes&lt;br /&gt;
|Has Coins=yes&lt;br /&gt;
|Has Gems=yes&lt;br /&gt;
|Has Boxes=yes&lt;br /&gt;
|Evil=no&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|BackStabbable=yes&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Special=no&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Province=Qi&#039;Reshalia&lt;br /&gt;
|City=Aesry&lt;br /&gt;
|MapList=*{{rmap|98b | Geshi&#039;selhin Chui (98b)}}&lt;br /&gt;
|hasskin=Yes&lt;br /&gt;
|Skin Name=a pale goblin hide&lt;br /&gt;
|Skin Weight=8&lt;br /&gt;
|haspart=No&lt;br /&gt;
|hasbone=Yes&lt;br /&gt;
|Bone Name=some pale goblin bones&lt;br /&gt;
|RequiredRanks=~90&lt;br /&gt;
|MaxArrangedVal=210&lt;br /&gt;
|Manipulated=yes&lt;br /&gt;
|hasorgan=No&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
The snow [[race is::goblin]], standing about as tall as a short Human but with a much broader torso, is clearly a distant cousin of the smaller, common goblin.  Its full, white hair and thick skin give evidence that the breed has adapted well to its frigid surroundings.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
===Hunting Info===&lt;br /&gt;
[[Snowbeast]]s in the area will fight with the goblins. Snow goblins have very high [[Parry Ability skill|Parry Ability]], but their evasion is comparatively low--you may need 110 or more in your weapon to hit them at all, but ranged weapons are viable from as low as 75 ranks.&lt;br /&gt;
&lt;br /&gt;
===3.1 Update===&lt;br /&gt;
Soft cap on defenses and weapons is 140. Survivals seem to go a bit higher (about 150 for stealth, 200+ for perception)&lt;br /&gt;
&lt;br /&gt;
You are certain that it is not quite as strong as you are. (24 str)&lt;br /&gt;
&lt;br /&gt;
You are certain that it is not quite as agile as you are. (26 agil)&lt;br /&gt;
&lt;br /&gt;
You are certain that it is not quite as disciplined as you are. (25 disc)&lt;br /&gt;
&lt;br /&gt;
You are certain that it is about as quick to react as you are. (23 refl)&lt;br /&gt;
&lt;br /&gt;
You are certain that it is somewhat less conditioned than you are. (22 stam)&lt;br /&gt;
&lt;br /&gt;
If you defended by parrying attacks, you are certain that the enemy would train somewhat poorly. (140 parry)&lt;br /&gt;
&lt;br /&gt;
If you defended by evading attacks, you are certain that the enemy would train somewhat poorly. (149 evade)&lt;br /&gt;
&lt;br /&gt;
If you defended by blocking attacks, you are certain that the enemy would train somewhat poorly. (140 shield)&lt;br /&gt;
&lt;br /&gt;
===Box Details===&lt;br /&gt;
Boxes can be opened carefully with ~75 ranks in lockpick and disarm.&lt;br /&gt;
&lt;br /&gt;
===Equipment/Loot===&lt;br /&gt;
* {{cloot|c|home-made white fur tunic}}&lt;br /&gt;
* {{cloot|c|crude white fur tunic}}&lt;br /&gt;
* {{cloot|c|perfect white fur tunic }}&lt;br /&gt;
* {{cloot|c|white fur tunic}}&lt;br /&gt;
* {{cloot|c|white fur cape}}&lt;br /&gt;
* {{cloot|w|frozen club}}&lt;br /&gt;
* {{cloot|w|large frozen club}}&lt;br /&gt;
&lt;br /&gt;
===[[Recall]]===&lt;br /&gt;
Goblins can be found throughout Elanthia, from the fields west of Crossing to the frozen slopes of Aesry Surlaenis&#039;a.  The most common, and least dangerous, are the field and wildland goblins, although even these can be dangerous in great numbers.&lt;br /&gt;
&lt;br /&gt;
Goblins are also known to produce great leaders and proficient soldiers.  Goblin warriors, berserkers, archers, mercenaries, chieftains, warlords, and even princes have been known to occassionally join their lesser kin in battle.&lt;br /&gt;
{{cat|Goblin}}&lt;/div&gt;</summary>
		<author><name>DERPTRON</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Snow_goblin_(1)&amp;diff=412549</id>
		<title>Snow goblin (1)</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Snow_goblin_(1)&amp;diff=412549"/>
		<updated>2015-06-09T15:23:03Z</updated>

		<summary type="html">&lt;p&gt;DERPTRON: /* Hunting Info */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|Image File=snowgobby.jpg&lt;br /&gt;
|MinCap=110&lt;br /&gt;
|MaxCap=130&lt;br /&gt;
|BodyType=Biped&lt;br /&gt;
|new=Yes&lt;br /&gt;
|Skinnable=yes&lt;br /&gt;
|Has Coins=yes&lt;br /&gt;
|Has Gems=yes&lt;br /&gt;
|Has Boxes=yes&lt;br /&gt;
|Evil=no&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|BackStabbable=yes&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Special=no&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Province=Qi&#039;Reshalia&lt;br /&gt;
|City=Aesry&lt;br /&gt;
|MapList=*{{rmap|98b | Geshi&#039;selhin Chui (98b)}}&lt;br /&gt;
|hasskin=Yes&lt;br /&gt;
|Skin Name=a pale goblin hide&lt;br /&gt;
|Skin Weight=8&lt;br /&gt;
|haspart=No&lt;br /&gt;
|hasbone=Yes&lt;br /&gt;
|Bone Name=some pale goblin bones&lt;br /&gt;
|RequiredRanks=~90&lt;br /&gt;
|MaxArrangedVal=210&lt;br /&gt;
|Manipulated=yes&lt;br /&gt;
|hasorgan=No&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
The snow [[race is::goblin]], standing about as tall as a short Human but with a much broader torso, is clearly a distant cousin of the smaller, common goblin.  Its full, white hair and thick skin give evidence that the breed has adapted well to its frigid surroundings.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
===Hunting Info===&lt;br /&gt;
[[Snowbeast]]s in the area will fight with the goblins. Snow goblins have very high [[Parry Ability skill|Parry Ability]], but their evasion is comparatively low--you may need 110 or more in your weapon to hit them at all, but ranged weapons are viable from as low as 75 ranks.&lt;br /&gt;
&lt;br /&gt;
===3.1 Update===&lt;br /&gt;
Soft cap on defenses and weapons is 140. Survivals seem to go a bit higher (about 150 for stealth, 200+ for perception)&lt;br /&gt;
&lt;br /&gt;
You are certain that it is not quite as strong as you are. (24 str)&lt;br /&gt;
You are certain that it is not quite as agile as you are. (26 agil)&lt;br /&gt;
You are certain that it is not quite as disciplined as you are. (25 disc)&lt;br /&gt;
You are certain that it is about as quick to react as you are. (23 refl&lt;br /&gt;
You are certain that it is somewhat less conditioned than you are. (22 stam)&lt;br /&gt;
If you defended by parrying attacks, you are certain that the enemy would train somewhat poorly. (140 parry)&lt;br /&gt;
If you defended by evading attacks, you are certain that the enemy would train somewhat poorly. (149 evade)&lt;br /&gt;
If you defended by blocking attacks, you are certain that the enemy would train somewhat poorly. (140 shield)&lt;br /&gt;
&lt;br /&gt;
===Box Details===&lt;br /&gt;
Boxes can be opened carefully with ~75 ranks in lockpick and disarm.&lt;br /&gt;
&lt;br /&gt;
===Equipment/Loot===&lt;br /&gt;
* {{cloot|c|home-made white fur tunic}}&lt;br /&gt;
* {{cloot|c|crude white fur tunic}}&lt;br /&gt;
* {{cloot|c|perfect white fur tunic }}&lt;br /&gt;
* {{cloot|c|white fur tunic}}&lt;br /&gt;
* {{cloot|c|white fur cape}}&lt;br /&gt;
* {{cloot|w|frozen club}}&lt;br /&gt;
* {{cloot|w|large frozen club}}&lt;br /&gt;
&lt;br /&gt;
===[[Recall]]===&lt;br /&gt;
Goblins can be found throughout Elanthia, from the fields west of Crossing to the frozen slopes of Aesry Surlaenis&#039;a.  The most common, and least dangerous, are the field and wildland goblins, although even these can be dangerous in great numbers.&lt;br /&gt;
&lt;br /&gt;
Goblins are also known to produce great leaders and proficient soldiers.  Goblin warriors, berserkers, archers, mercenaries, chieftains, warlords, and even princes have been known to occassionally join their lesser kin in battle.&lt;br /&gt;
{{cat|Goblin}}&lt;/div&gt;</summary>
		<author><name>DERPTRON</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Gypsy_marauder&amp;diff=408141</id>
		<title>Gypsy marauder</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Gypsy_marauder&amp;diff=408141"/>
		<updated>2015-05-09T04:14:05Z</updated>

		<summary type="html">&lt;p&gt;DERPTRON: /* 3.1 update */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|Critter Name=Gypsy Marauder&lt;br /&gt;
|MinCap=100&lt;br /&gt;
|MaxCap=145&lt;br /&gt;
|BodyType=Biped&lt;br /&gt;
|new=No&lt;br /&gt;
|Skinnable=no&lt;br /&gt;
|Has Coins=yes&lt;br /&gt;
|Has Gems=yes&lt;br /&gt;
|Has Boxes=yes&lt;br /&gt;
|Evil=no&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|BackStabbable=yes&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Special=no&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Province=Therengia&lt;br /&gt;
|City=Therenborough, Ker&#039;Leor&lt;br /&gt;
|MapList=*{{rmap|43|Ker&#039;Leor (43)}}&lt;br /&gt;
|hasskin=No&lt;br /&gt;
|Skin Name=&lt;br /&gt;
|Skin Weight=&lt;br /&gt;
|haspart=No&lt;br /&gt;
|Part Name=&lt;br /&gt;
|Part Weight=&lt;br /&gt;
|hasbone=No&lt;br /&gt;
|Bone Name=&lt;br /&gt;
|Bone Weight=&lt;br /&gt;
|RequiredRanks=&lt;br /&gt;
|MaxVal=&lt;br /&gt;
|MaxArrangedVal=&lt;br /&gt;
|Manipulated=yes&lt;br /&gt;
|hasorgan=No&lt;br /&gt;
|Organ Name=&lt;br /&gt;
|Organ Weight=&lt;br /&gt;
|InitCost=4&lt;br /&gt;
|Poachable=No&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Cavalier, dashingly-dressed and filled with the wild blood of the gypsy, the marauder cuts an impressive figure despite his penchant for murder and mayhem.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
===Equipment/Loot===&lt;br /&gt;
It is wearing a {{cloot|a|chain shirt}}.&amp;lt;br&amp;gt;&lt;br /&gt;
It is carrying an {{cloot|s|ordinary shield}}, a {{cloot|w|hunting sword}}.&lt;br /&gt;
&lt;br /&gt;
Defenses: armors, shield, defending, parry, and evasion all capped at 145.&lt;br /&gt;
&lt;br /&gt;
Weapons: learning noticeably slowed at ~108.&lt;br /&gt;
&lt;br /&gt;
TM stopped teaching at 121.&lt;br /&gt;
&lt;br /&gt;
===3.1 update===&lt;br /&gt;
&lt;br /&gt;
Defense soft cap seems to be 113.&lt;br /&gt;
&lt;br /&gt;
{{cat|Ker&#039;Leor Creatures}}&lt;/div&gt;</summary>
		<author><name>DERPTRON</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Gypsy_marauder&amp;diff=408140</id>
		<title>Gypsy marauder</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Gypsy_marauder&amp;diff=408140"/>
		<updated>2015-05-09T04:13:50Z</updated>

		<summary type="html">&lt;p&gt;DERPTRON: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|Critter Name=Gypsy Marauder&lt;br /&gt;
|MinCap=100&lt;br /&gt;
|MaxCap=145&lt;br /&gt;
|BodyType=Biped&lt;br /&gt;
|new=No&lt;br /&gt;
|Skinnable=no&lt;br /&gt;
|Has Coins=yes&lt;br /&gt;
|Has Gems=yes&lt;br /&gt;
|Has Boxes=yes&lt;br /&gt;
|Evil=no&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|BackStabbable=yes&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Special=no&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Province=Therengia&lt;br /&gt;
|City=Therenborough, Ker&#039;Leor&lt;br /&gt;
|MapList=*{{rmap|43|Ker&#039;Leor (43)}}&lt;br /&gt;
|hasskin=No&lt;br /&gt;
|Skin Name=&lt;br /&gt;
|Skin Weight=&lt;br /&gt;
|haspart=No&lt;br /&gt;
|Part Name=&lt;br /&gt;
|Part Weight=&lt;br /&gt;
|hasbone=No&lt;br /&gt;
|Bone Name=&lt;br /&gt;
|Bone Weight=&lt;br /&gt;
|RequiredRanks=&lt;br /&gt;
|MaxVal=&lt;br /&gt;
|MaxArrangedVal=&lt;br /&gt;
|Manipulated=yes&lt;br /&gt;
|hasorgan=No&lt;br /&gt;
|Organ Name=&lt;br /&gt;
|Organ Weight=&lt;br /&gt;
|InitCost=4&lt;br /&gt;
|Poachable=No&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Cavalier, dashingly-dressed and filled with the wild blood of the gypsy, the marauder cuts an impressive figure despite his penchant for murder and mayhem.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
===Equipment/Loot===&lt;br /&gt;
It is wearing a {{cloot|a|chain shirt}}.&amp;lt;br&amp;gt;&lt;br /&gt;
It is carrying an {{cloot|s|ordinary shield}}, a {{cloot|w|hunting sword}}.&lt;br /&gt;
&lt;br /&gt;
Defenses: armors, shield, defending, parry, and evasion all capped at 145.&lt;br /&gt;
&lt;br /&gt;
Weapons: learning noticeably slowed at ~108.&lt;br /&gt;
&lt;br /&gt;
TM stopped teaching at 121.&lt;br /&gt;
&lt;br /&gt;
==3.1 update==&lt;br /&gt;
&lt;br /&gt;
Defense soft cap seems to be 113.&lt;br /&gt;
&lt;br /&gt;
{{cat|Ker&#039;Leor Creatures}}&lt;/div&gt;</summary>
		<author><name>DERPTRON</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Silver_leucro&amp;diff=407772</id>
		<title>Silver leucro</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Silver_leucro&amp;diff=407772"/>
		<updated>2015-05-04T18:49:56Z</updated>

		<summary type="html">&lt;p&gt;DERPTRON: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|Critter Name=Silver Leucro&lt;br /&gt;
|Image File=leucro.jpg&lt;br /&gt;
|MinCap=95&lt;br /&gt;
|MaxCap=110&lt;br /&gt;
|BodyType=Quadruped&lt;br /&gt;
|new=No&lt;br /&gt;
|Skinnable=yes&lt;br /&gt;
|Has Coins=no&lt;br /&gt;
|Has Gems=no&lt;br /&gt;
|Has Boxes=no&lt;br /&gt;
|Evil=no&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|BackStabbable=no&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Special=no&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Province=Qi&#039;Reshalia&lt;br /&gt;
|City=Ratha&lt;br /&gt;
|MapList=*{{rmap|93 | Reshalia Trade Road (93)}}&lt;br /&gt;
|hasskin=Yes&lt;br /&gt;
|Skin Name=a silver leucro pelt&lt;br /&gt;
|Skin Weight=7&lt;br /&gt;
|haspart=Yes&lt;br /&gt;
|Part Name=a silver leucro paw&lt;br /&gt;
|Part Weight=4&lt;br /&gt;
|hasbone=Yes&lt;br /&gt;
|Bone Name=some leucro bones&lt;br /&gt;
|Bone Weight=8&lt;br /&gt;
|RequiredRanks=40&lt;br /&gt;
|MaxVal=297 Lirums&lt;br /&gt;
|mskill1=&lt;br /&gt;
|mskill2=&lt;br /&gt;
|mcap=&lt;br /&gt;
|hasorgan=No&lt;br /&gt;
|InitCost=&lt;br /&gt;
|InitCost2=&lt;br /&gt;
|InitCost3=&lt;br /&gt;
|InitCost4=&lt;br /&gt;
|InitCost5=&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Sleek and lean, the silver leucro shares the wolfish qualities of its larger relative, the giant black leucro. It has fur that ranges from brown to dark grey, but always tipped in bright silver. Often traveling in packs, the silver leucro can overwhelm the unprepared solitary traveler.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
&#039;&#039;&#039;Special Attacks&#039;&#039;&#039;&lt;br /&gt;
Leucros can charge from pole range.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;skill range&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
can handle 2 with average 95 in shield/evasion. &lt;br /&gt;
&lt;br /&gt;
They tend to hit hard for their weight, so when on the lower end, caution is advised when hunting.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;3.1 Update&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Soft cap seems to be ~100&lt;br /&gt;
&lt;br /&gt;
Weapons slowed noticeably at 100.&lt;br /&gt;
&lt;br /&gt;
Evasion hard to move at 101.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Grizzled Red Leucro]]&lt;br /&gt;
*[[Giant Black Leucro]]&lt;/div&gt;</summary>
		<author><name>DERPTRON</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Silver_leucro&amp;diff=407771</id>
		<title>Silver leucro</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Silver_leucro&amp;diff=407771"/>
		<updated>2015-05-04T18:48:20Z</updated>

		<summary type="html">&lt;p&gt;DERPTRON: /* In Depth */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|Critter Name=Silver Leucro&lt;br /&gt;
|Image File=leucro.jpg&lt;br /&gt;
|MinCap=90&lt;br /&gt;
|MaxCap=120&lt;br /&gt;
|BodyType=Quadruped&lt;br /&gt;
|Skinnable=yes&lt;br /&gt;
|Has Coins=no&lt;br /&gt;
|Has Gems=no&lt;br /&gt;
|Has Boxes=no&lt;br /&gt;
|Evil=no&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|BackStabbable=no&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Special=no&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Province=Qi&#039;Reshalia&lt;br /&gt;
|City=Ratha&lt;br /&gt;
|MapList=*{{rmap|93 | Reshalia Trade Road (93)}}&lt;br /&gt;
|hasskin=Yes&lt;br /&gt;
|Skin Name=a silver leucro pelt&lt;br /&gt;
|Skin Weight=7&lt;br /&gt;
|haspart=Yes&lt;br /&gt;
|Part Name=a silver leucro paw&lt;br /&gt;
|Part Weight=4&lt;br /&gt;
|hasbone=Yes&lt;br /&gt;
|Bone Name=some leucro bones&lt;br /&gt;
|Bone Weight=8&lt;br /&gt;
|hasorgan=No&lt;br /&gt;
|RequiredRanks=40&lt;br /&gt;
|MaxVal=297 Lirums&lt;br /&gt;
|InitCost=&lt;br /&gt;
|InitCost2=&lt;br /&gt;
|InitCost3=&lt;br /&gt;
|InitCost4=&lt;br /&gt;
|InitCost5=&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Sleek and lean, the silver leucro shares the wolfish qualities of its larger relative, the giant black leucro. It has fur that ranges from brown to dark grey, but always tipped in bright silver. Often traveling in packs, the silver leucro can overwhelm the unprepared solitary traveler.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
&#039;&#039;&#039;Special Attacks&#039;&#039;&#039;&lt;br /&gt;
Leucros can charge from pole range.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;skill range&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
can handle 2 with average 95 in shield/evasion. &lt;br /&gt;
&lt;br /&gt;
They tend to hit hard for their weight, so when on the lower end, caution is advised when hunting.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;3.1 Update&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Soft cap seems to be ~100&lt;br /&gt;
&lt;br /&gt;
Weapons slowed noticeably at 100.&lt;br /&gt;
&lt;br /&gt;
Evasion hard to move at 101.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Grizzled Red Leucro]]&lt;br /&gt;
*[[Giant Black Leucro]]&lt;/div&gt;</summary>
		<author><name>DERPTRON</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Silver_leucro&amp;diff=406835</id>
		<title>Silver leucro</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Silver_leucro&amp;diff=406835"/>
		<updated>2015-04-29T00:40:16Z</updated>

		<summary type="html">&lt;p&gt;DERPTRON: /* skill range */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|Critter Name=Silver Leucro&lt;br /&gt;
|Image File=leucro.jpg&lt;br /&gt;
|MinCap=90&lt;br /&gt;
|MaxCap=120&lt;br /&gt;
|BodyType=Quadruped&lt;br /&gt;
|Skinnable=yes&lt;br /&gt;
|Has Coins=no&lt;br /&gt;
|Has Gems=no&lt;br /&gt;
|Has Boxes=no&lt;br /&gt;
|Evil=no&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|BackStabbable=no&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Special=no&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Province=Qi&#039;Reshalia&lt;br /&gt;
|City=Ratha&lt;br /&gt;
|MapList=*{{rmap|93 | Reshalia Trade Road (93)}}&lt;br /&gt;
|hasskin=Yes&lt;br /&gt;
|Skin Name=a silver leucro pelt&lt;br /&gt;
|Skin Weight=7&lt;br /&gt;
|haspart=Yes&lt;br /&gt;
|Part Name=a silver leucro paw&lt;br /&gt;
|Part Weight=4&lt;br /&gt;
|hasbone=Yes&lt;br /&gt;
|Bone Name=some leucro bones&lt;br /&gt;
|Bone Weight=8&lt;br /&gt;
|hasorgan=No&lt;br /&gt;
|RequiredRanks=40&lt;br /&gt;
|MaxVal=297 Lirums&lt;br /&gt;
|InitCost=&lt;br /&gt;
|InitCost2=&lt;br /&gt;
|InitCost3=&lt;br /&gt;
|InitCost4=&lt;br /&gt;
|InitCost5=&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Sleek and lean, the silver leucro shares the wolfish qualities of its larger relative, the giant black leucro. It has fur that ranges from brown to dark grey, but always tipped in bright silver. Often traveling in packs, the silver leucro can overwhelm the unprepared solitary traveler.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
&#039;&#039;&#039;Special Attacks&#039;&#039;&#039;&lt;br /&gt;
Leucros can charge from pole range.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;skill range&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
can handle 2 with average 95 in shield/evasion. &lt;br /&gt;
&lt;br /&gt;
They tend to hit hard for their weight, so when on the lower end, caution is advised when hunting.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;3.1 Update&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Soft cap seems to be ~100&lt;br /&gt;
&lt;br /&gt;
Evasion hard to move at 101.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Grizzled Red Leucro]]&lt;br /&gt;
*[[Giant Black Leucro]]&lt;/div&gt;</summary>
		<author><name>DERPTRON</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Silver_leucro&amp;diff=406834</id>
		<title>Silver leucro</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Silver_leucro&amp;diff=406834"/>
		<updated>2015-04-29T00:39:12Z</updated>

		<summary type="html">&lt;p&gt;DERPTRON: /* Special Attacks */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|Critter Name=Silver Leucro&lt;br /&gt;
|Image File=leucro.jpg&lt;br /&gt;
|MinCap=90&lt;br /&gt;
|MaxCap=120&lt;br /&gt;
|BodyType=Quadruped&lt;br /&gt;
|Skinnable=yes&lt;br /&gt;
|Has Coins=no&lt;br /&gt;
|Has Gems=no&lt;br /&gt;
|Has Boxes=no&lt;br /&gt;
|Evil=no&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|BackStabbable=no&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Special=no&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Province=Qi&#039;Reshalia&lt;br /&gt;
|City=Ratha&lt;br /&gt;
|MapList=*{{rmap|93 | Reshalia Trade Road (93)}}&lt;br /&gt;
|hasskin=Yes&lt;br /&gt;
|Skin Name=a silver leucro pelt&lt;br /&gt;
|Skin Weight=7&lt;br /&gt;
|haspart=Yes&lt;br /&gt;
|Part Name=a silver leucro paw&lt;br /&gt;
|Part Weight=4&lt;br /&gt;
|hasbone=Yes&lt;br /&gt;
|Bone Name=some leucro bones&lt;br /&gt;
|Bone Weight=8&lt;br /&gt;
|hasorgan=No&lt;br /&gt;
|RequiredRanks=40&lt;br /&gt;
|MaxVal=297 Lirums&lt;br /&gt;
|InitCost=&lt;br /&gt;
|InitCost2=&lt;br /&gt;
|InitCost3=&lt;br /&gt;
|InitCost4=&lt;br /&gt;
|InitCost5=&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Sleek and lean, the silver leucro shares the wolfish qualities of its larger relative, the giant black leucro. It has fur that ranges from brown to dark grey, but always tipped in bright silver. Often traveling in packs, the silver leucro can overwhelm the unprepared solitary traveler.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
&#039;&#039;&#039;Special Attacks&#039;&#039;&#039;&lt;br /&gt;
Leucros can charge from pole range.&lt;br /&gt;
&lt;br /&gt;
===skill range===&lt;br /&gt;
can handle 2 with average 95 in shield/evasion. &lt;br /&gt;
&lt;br /&gt;
They tend to hit hard for their weight, so when on the lower end, caution is advised when hunting.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;3.1 Update&#039;&#039;&#039;&lt;br /&gt;
Soft cap seems to be ~100&lt;br /&gt;
&lt;br /&gt;
Evasion hard to move at 101.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Grizzled Red Leucro]]&lt;br /&gt;
*[[Giant Black Leucro]]&lt;/div&gt;</summary>
		<author><name>DERPTRON</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Silver_leucro&amp;diff=406833</id>
		<title>Silver leucro</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Silver_leucro&amp;diff=406833"/>
		<updated>2015-04-29T00:38:34Z</updated>

		<summary type="html">&lt;p&gt;DERPTRON: /* Special Attacks */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|Critter Name=Silver Leucro&lt;br /&gt;
|Image File=leucro.jpg&lt;br /&gt;
|MinCap=90&lt;br /&gt;
|MaxCap=120&lt;br /&gt;
|BodyType=Quadruped&lt;br /&gt;
|Skinnable=yes&lt;br /&gt;
|Has Coins=no&lt;br /&gt;
|Has Gems=no&lt;br /&gt;
|Has Boxes=no&lt;br /&gt;
|Evil=no&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|BackStabbable=no&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Special=no&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Province=Qi&#039;Reshalia&lt;br /&gt;
|City=Ratha&lt;br /&gt;
|MapList=*{{rmap|93 | Reshalia Trade Road (93)}}&lt;br /&gt;
|hasskin=Yes&lt;br /&gt;
|Skin Name=a silver leucro pelt&lt;br /&gt;
|Skin Weight=7&lt;br /&gt;
|haspart=Yes&lt;br /&gt;
|Part Name=a silver leucro paw&lt;br /&gt;
|Part Weight=4&lt;br /&gt;
|hasbone=Yes&lt;br /&gt;
|Bone Name=some leucro bones&lt;br /&gt;
|Bone Weight=8&lt;br /&gt;
|hasorgan=No&lt;br /&gt;
|RequiredRanks=40&lt;br /&gt;
|MaxVal=297 Lirums&lt;br /&gt;
|InitCost=&lt;br /&gt;
|InitCost2=&lt;br /&gt;
|InitCost3=&lt;br /&gt;
|InitCost4=&lt;br /&gt;
|InitCost5=&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Sleek and lean, the silver leucro shares the wolfish qualities of its larger relative, the giant black leucro. It has fur that ranges from brown to dark grey, but always tipped in bright silver. Often traveling in packs, the silver leucro can overwhelm the unprepared solitary traveler.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
===Special Attacks===&lt;br /&gt;
Leucros can charge from pole range.&lt;br /&gt;
&lt;br /&gt;
skill range. can handle 2 with average 95 in shield/evasion. &lt;br /&gt;
&lt;br /&gt;
They tend to hit hard for their weight, so when on the lower end, caution is advised when hunting.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;3.1 Update&#039;&#039;&#039;&lt;br /&gt;
Soft cap seems to be ~100&lt;br /&gt;
Evasion hard to move at 101.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Grizzled Red Leucro]]&lt;br /&gt;
*[[Giant Black Leucro]]&lt;/div&gt;</summary>
		<author><name>DERPTRON</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Silver_leucro&amp;diff=406832</id>
		<title>Silver leucro</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Silver_leucro&amp;diff=406832"/>
		<updated>2015-04-29T00:38:06Z</updated>

		<summary type="html">&lt;p&gt;DERPTRON: /* Special Attacks */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|Critter Name=Silver Leucro&lt;br /&gt;
|Image File=leucro.jpg&lt;br /&gt;
|MinCap=90&lt;br /&gt;
|MaxCap=120&lt;br /&gt;
|BodyType=Quadruped&lt;br /&gt;
|Skinnable=yes&lt;br /&gt;
|Has Coins=no&lt;br /&gt;
|Has Gems=no&lt;br /&gt;
|Has Boxes=no&lt;br /&gt;
|Evil=no&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|BackStabbable=no&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Special=no&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Province=Qi&#039;Reshalia&lt;br /&gt;
|City=Ratha&lt;br /&gt;
|MapList=*{{rmap|93 | Reshalia Trade Road (93)}}&lt;br /&gt;
|hasskin=Yes&lt;br /&gt;
|Skin Name=a silver leucro pelt&lt;br /&gt;
|Skin Weight=7&lt;br /&gt;
|haspart=Yes&lt;br /&gt;
|Part Name=a silver leucro paw&lt;br /&gt;
|Part Weight=4&lt;br /&gt;
|hasbone=Yes&lt;br /&gt;
|Bone Name=some leucro bones&lt;br /&gt;
|Bone Weight=8&lt;br /&gt;
|hasorgan=No&lt;br /&gt;
|RequiredRanks=40&lt;br /&gt;
|MaxVal=297 Lirums&lt;br /&gt;
|InitCost=&lt;br /&gt;
|InitCost2=&lt;br /&gt;
|InitCost3=&lt;br /&gt;
|InitCost4=&lt;br /&gt;
|InitCost5=&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Sleek and lean, the silver leucro shares the wolfish qualities of its larger relative, the giant black leucro. It has fur that ranges from brown to dark grey, but always tipped in bright silver. Often traveling in packs, the silver leucro can overwhelm the unprepared solitary traveler.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
===Special Attacks===&lt;br /&gt;
Leucros can charge from pole range.&lt;br /&gt;
&lt;br /&gt;
skill range. can handle 2 with average 95 in shield/evasion. &lt;br /&gt;
&lt;br /&gt;
They tend to hit hard for their weight, so when on the lower end, caution is advised when hunting.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;3.1 Update&#039;&#039;&#039;&lt;br /&gt;
Soft cap seems to be ~100&lt;br /&gt;
Evasion hard to move at 101.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Grizzled Red Leucro]]&lt;br /&gt;
*[[Giant Black Leucro]]&lt;/div&gt;</summary>
		<author><name>DERPTRON</name></author>
	</entry>
</feed>