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	<updated>2026-05-10T21:55:13Z</updated>
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	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Black_marble_gargoyle&amp;diff=551470</id>
		<title>Black marble gargoyle</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Black_marble_gargoyle&amp;diff=551470"/>
		<updated>2021-04-09T01:14:48Z</updated>

		<summary type="html">&lt;p&gt;DEATHSANITY13: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|new=Yes&lt;br /&gt;
|Province=Forfedhdar&lt;br /&gt;
|City=Boar Clan&lt;br /&gt;
|MapList=*{{rmap|138|Asketi&#039;s Mount (138)}}&lt;br /&gt;
|simulevel=72&lt;br /&gt;
|naturallevel=76&lt;br /&gt;
|weaponlevel=76&lt;br /&gt;
|defenselevel=69&lt;br /&gt;
|level=72&lt;br /&gt;
|MinCap=300&lt;br /&gt;
|MaxCap=540&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Has Coins=yes&lt;br /&gt;
|Has Gems=yes&lt;br /&gt;
|Has Boxes=yes&lt;br /&gt;
|Evil=cursed&lt;br /&gt;
|Construct=yes&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|Special=no&lt;br /&gt;
|Casts Spells=yes&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Defense=yes&lt;br /&gt;
|Skinnable=yes&lt;br /&gt;
|hasskin=Yes&lt;br /&gt;
|Skin Name=black marble hide&lt;br /&gt;
|Skin Weight=8&lt;br /&gt;
|haspart=No&lt;br /&gt;
|hasbone=No&lt;br /&gt;
|RequiredRanks=260&lt;br /&gt;
|MaxVal=656 Dokora,&lt;br /&gt;
|Manipulated=no&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Crafted from lustrous black marble, the gargoyle is a statue granted life to serve as a guardian of its creator&#039;s domain.  With a head and body of a lion, stunted draconic wings and a serpentine tail, the gargoyle is curiously elegant despite its incongruous parts.  Sculpted muscles move with predatory grace, while razor-sharp claws and curving incisors promise lethal violence.  A broad collar of intertwined adders is chiseled around its neck.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Recall==&lt;br /&gt;
Said to have been created by Asketi to serve her every whim, these monstrous gargoyles protect her icy domain from heathens and unbelievers.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
===Inventory===&lt;br /&gt;
It is wearing nothing!&amp;lt;br&amp;gt;&lt;br /&gt;
It is carrying nothing!&lt;br /&gt;
===Spells===&lt;br /&gt;
*Black marble gargoyles can cast [[casts spell::Minor Physical Protection]], [[casts spell::Vertigo]] and [[casts spell::Paeldryth&#039;s Wrath]].&lt;br /&gt;
*Black marble gargoyles are IMMUNE to cold.&lt;br /&gt;
*They have a natural [[Protection from Evil]] aura that reflects their servitude to the divine.&lt;br /&gt;
*Spell Prep: The marble gargoyle begins chanting a raspy prayer to [[Asketi]] and the wind begins to pick up in response. &lt;br /&gt;
*Spell Cast: A black marble gargoyle roars triumphantly as it concludes its prayer to Asketi.  The gargoyle snaps its wings ferociously, baring its fangs in an enraged snarl as it sends a blast of icy wind toward you!&lt;br /&gt;
{{cat|Gargoyle}}&lt;br /&gt;
&lt;br /&gt;
===3.1 Skill Notes===&lt;br /&gt;
&lt;br /&gt;
====Defenses====&lt;br /&gt;
Training is manageable with the following skills but a string of harder hits may be taken when in shield stance:&amp;lt;br&amp;gt;&lt;br /&gt;
Evasion: 407 | Parry: 371 | Shield: 316 | Reflex: 60 | Agility: 50 | Discipline: 56&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Trains very well with a buffed Paladin (RW/SR/AA) at the following skills. Lots of light hits from them.&amp;lt;br&amp;gt;&lt;br /&gt;
Evasion: 334 | Parry: 363 | Shield: 387 | Reflex: 40 | Agility: 45 | Discipline: 40&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Only the occasional light hit even with no buffs, reliably hitting with weapons.&amp;lt;br&amp;gt;&lt;br /&gt;
Evasion: 356 | Parry: 391 | Shield: 421 | Reflex: 45 | Agility: 45 | Discipline: 40&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Training very well with the following skills, very few hits.&amp;lt;br&amp;gt;&lt;br /&gt;
Evasion: 424 | Parry: 391 | Shield: 331 | Reflex: 60 | Agility: 50 | Discipline: 56&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Two hours in combat results in just a couple of minor abrasions.&amp;lt;br&amp;gt;&lt;br /&gt;
Evasion: 409 | Parry: 453 | Shield: 501 | Reflex: 45 | Agility: 45 | Discipline: 45&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Armors at 485 while using only a helm (head/neck) only gets to 24/34 on armor primary after 1 hour, 40 minutes.&amp;lt;br&amp;gt;&lt;br /&gt;
Armors drop to dabbling depending on coverage area after 500. At 520, torso armor will no move past dabbling.&amp;lt;br&amp;gt;&lt;br /&gt;
Shield at 529 is at 4/34 after an hour and half in combat.&amp;lt;br&amp;gt;&lt;br /&gt;
Defending at 520 will not move past dabbling.&amp;lt;br&amp;gt;&lt;br /&gt;
Conviction still locking at 544.&lt;br /&gt;
Conviction stops training at 567.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Weapons and Magic====&lt;br /&gt;
Weapons at 259 and masteries at 400 miss a lot.&amp;lt;br&amp;gt;&lt;br /&gt;
Weapons at 325 and masteries at 485 results in good hits and training very well.&amp;lt;br&amp;gt;&lt;br /&gt;
Weapons at 470 are slow.&amp;lt;br&amp;gt;&lt;br /&gt;
Weapons at 540 are very slow.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Parry drops to 0 and rarely comes off one at 508.&amp;lt;br&amp;gt;&lt;br /&gt;
TM and Debil at 370 train well.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Survivals====&lt;br /&gt;
Backstab slows at 487, all but stops at 520.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Skinning at 341 moves excellently with no arranges.&amp;lt;br&amp;gt;&lt;br /&gt;
Skinning at 412 results in max quality skins (70) with no arranges. A single arrange can still destroy the skin.&amp;lt;br&amp;gt;&lt;br /&gt;
Skinning at 433 moves well with no arranges but still results in the occasional destroyed skin with arrange all and is routinely in the 30 quality range.&amp;lt;br&amp;gt;&lt;br /&gt;
Skinning moving well at 620 with arrange all.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Lockpicking at 250 is possible but difficult, some tripped traps.&amp;lt;Br&amp;gt;&lt;br /&gt;
Lockpicking at 280 is relatively safe.&amp;lt;br&amp;gt;&lt;br /&gt;
Lockpicking at 342 is generally &#039;at level&#039; or &#039;shouldn&#039;t take long&#039;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Perception at 435 trains well with HUNT.&lt;br /&gt;
&lt;br /&gt;
====Lores====&lt;br /&gt;
Tactics trains well at 465.&amp;lt;br&amp;gt;&lt;br /&gt;
Appraisal trains well at 440.&lt;br /&gt;
&lt;br /&gt;
====[[Attributes]]====&lt;br /&gt;
*&#039;&#039;&#039;[[Strength (stat)|Strength]]&#039;&#039;&#039; - is about 50 &amp;lt;br /&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;[[Agility (stat)|Agility]]&#039;&#039;&#039; - is not quite 45 &amp;lt;br /&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;[[Discipline (stat)|Discipline]]&#039;&#039;&#039; - is about 40 &amp;lt;br /&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;[[Reflex (stat)|Reflex]]&#039;&#039;&#039; - is about 40 &amp;lt;br /&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;[[Stamina (stat)|Stamina]]&#039;&#039;&#039; - is about 40 &amp;lt;br /&amp;gt;&lt;br /&gt;
{{RefAl}}&lt;/div&gt;</summary>
		<author><name>DEATHSANITY13</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Black_marble_gargoyle&amp;diff=551469</id>
		<title>Black marble gargoyle</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Black_marble_gargoyle&amp;diff=551469"/>
		<updated>2021-04-09T00:58:17Z</updated>

		<summary type="html">&lt;p&gt;DEATHSANITY13: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|new=Yes&lt;br /&gt;
|Province=Forfedhdar&lt;br /&gt;
|City=Boar Clan&lt;br /&gt;
|MapList=*{{rmap|138|Asketi&#039;s Mount (138)}}&lt;br /&gt;
|simulevel=72&lt;br /&gt;
|naturallevel=76&lt;br /&gt;
|weaponlevel=76&lt;br /&gt;
|defenselevel=69&lt;br /&gt;
|level=72&lt;br /&gt;
|MinCap=300&lt;br /&gt;
|MaxCap=540&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Has Coins=yes&lt;br /&gt;
|Has Gems=yes&lt;br /&gt;
|Has Boxes=yes&lt;br /&gt;
|Evil=cursed&lt;br /&gt;
|Construct=yes&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|Special=no&lt;br /&gt;
|Casts Spells=yes&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Defense=yes&lt;br /&gt;
|Skinnable=yes&lt;br /&gt;
|hasskin=Yes&lt;br /&gt;
|Skin Name=black marble hide&lt;br /&gt;
|Skin Weight=8&lt;br /&gt;
|haspart=No&lt;br /&gt;
|hasbone=No&lt;br /&gt;
|RequiredRanks=260&lt;br /&gt;
|MaxVal=656 Dokora,&lt;br /&gt;
|Manipulated=no&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Crafted from lustrous black marble, the gargoyle is a statue granted life to serve as a guardian of its creator&#039;s domain.  With a head and body of a lion, stunted draconic wings and a serpentine tail, the gargoyle is curiously elegant despite its incongruous parts.  Sculpted muscles move with predatory grace, while razor-sharp claws and curving incisors promise lethal violence.  A broad collar of intertwined adders is chiseled around its neck.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Recall==&lt;br /&gt;
Said to have been created by Asketi to serve her every whim, these monstrous gargoyles protect her icy domain from heathens and unbelievers.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
===Inventory===&lt;br /&gt;
It is wearing nothing!&amp;lt;br&amp;gt;&lt;br /&gt;
It is carrying nothing!&lt;br /&gt;
===Spells===&lt;br /&gt;
*Black marble gargoyles can cast [[casts spell::Minor Physical Protection]], [[casts spell::Vertigo]] and [[casts spell::Paeldryth&#039;s Wrath]].&lt;br /&gt;
*Black marble gargoyles are IMMUNE to cold.&lt;br /&gt;
*They have a natural [[Protection from Evil]] aura that reflects their servitude to the divine.&lt;br /&gt;
*Spell Prep: The marble gargoyle begins chanting a raspy prayer to [[Asketi]] and the wind begins to pick up in response. &lt;br /&gt;
*Spell Cast: A black marble gargoyle roars triumphantly as it concludes its prayer to Asketi.  The gargoyle snaps its wings ferociously, baring its fangs in an enraged snarl as it sends a blast of icy wind toward you!&lt;br /&gt;
{{cat|Gargoyle}}&lt;br /&gt;
&lt;br /&gt;
===3.1 Skill Notes===&lt;br /&gt;
&lt;br /&gt;
====Defenses====&lt;br /&gt;
Training is manageable with the following skills but a string of harder hits may be taken when in shield stance:&amp;lt;br&amp;gt;&lt;br /&gt;
Evasion: 407 | Parry: 371 | Shield: 316 | Reflex: 60 | Agility: 50 | Discipline: 56&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Trains very well with a buffed Paladin (RW/SR/AA) at the following skills. Lots of light hits from them.&amp;lt;br&amp;gt;&lt;br /&gt;
Evasion: 334 | Parry: 363 | Shield: 387 | Reflex: 40 | Agility: 45 | Discipline: 40&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Only the occasional light hit even with no buffs, reliably hitting with weapons.&amp;lt;br&amp;gt;&lt;br /&gt;
Evasion: 356 | Parry: 391 | Shield: 421 | Reflex: 45 | Agility: 45 | Discipline: 40&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Training very well with the following skills, very few hits.&amp;lt;br&amp;gt;&lt;br /&gt;
Evasion: 424 | Parry: 391 | Shield: 331 | Reflex: 60 | Agility: 50 | Discipline: 56&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Two hours in combat results in just a couple of minor abrasions.&amp;lt;br&amp;gt;&lt;br /&gt;
Evasion: 409 | Parry: 453 | Shield: 501 | Reflex: 45 | Agility: 45 | Discipline: 45&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Armors at 485 while using only a helm (head/neck) only gets to 24/34 on armor primary after 1 hour, 40 minutes.&amp;lt;br&amp;gt;&lt;br /&gt;
Armors drop to dabbling depending on coverage area after 500. At 520, torso armor will no move past dabbling.&amp;lt;br&amp;gt;&lt;br /&gt;
Shield at 529 is at 4/34 after an hour and half in combat.&amp;lt;br&amp;gt;&lt;br /&gt;
Defending at 520 will not move past dabbling.&amp;lt;br&amp;gt;&lt;br /&gt;
Conviction still locking at 544.&lt;br /&gt;
Conviction stops training at 567.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Weapons and Magic====&lt;br /&gt;
Weapons at 259 and masteries at 400 miss a lot.&amp;lt;br&amp;gt;&lt;br /&gt;
Weapons at 325 and masteries at 485 results in good hits and training very well.&amp;lt;br&amp;gt;&lt;br /&gt;
Weapons at 470 are slow.&amp;lt;br&amp;gt;&lt;br /&gt;
Weapons at 540 are very slow.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Parry drops to 0 and rarely comes off one at 508.&amp;lt;br&amp;gt;&lt;br /&gt;
TM and Debil at 370 train well.&amp;lt;br&amp;gt;&lt;br /&gt;
Debil hard caps at 500&lt;br /&gt;
&lt;br /&gt;
====Survivals====&lt;br /&gt;
Backstab slows at 487, all but stops at 520.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Skinning at 341 moves excellently with no arranges.&amp;lt;br&amp;gt;&lt;br /&gt;
Skinning at 412 results in max quality skins (70) with no arranges. A single arrange can still destroy the skin.&amp;lt;br&amp;gt;&lt;br /&gt;
Skinning at 433 moves well with no arranges but still results in the occasional destroyed skin with arrange all and is routinely in the 30 quality range.&amp;lt;br&amp;gt;&lt;br /&gt;
Skinning moving well at 620 with arrange all.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Lockpicking at 250 is possible but difficult, some tripped traps.&amp;lt;Br&amp;gt;&lt;br /&gt;
Lockpicking at 280 is relatively safe.&amp;lt;br&amp;gt;&lt;br /&gt;
Lockpicking at 342 is generally &#039;at level&#039; or &#039;shouldn&#039;t take long&#039;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Perception at 435 trains well with HUNT.&lt;br /&gt;
&lt;br /&gt;
====Lores====&lt;br /&gt;
Tactics trains well at 465.&amp;lt;br&amp;gt;&lt;br /&gt;
Appraisal trains well at 440.&lt;br /&gt;
&lt;br /&gt;
====[[Attributes]]====&lt;br /&gt;
*&#039;&#039;&#039;[[Strength (stat)|Strength]]&#039;&#039;&#039; - is about 50 &amp;lt;br /&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;[[Agility (stat)|Agility]]&#039;&#039;&#039; - is not quite 45 &amp;lt;br /&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;[[Discipline (stat)|Discipline]]&#039;&#039;&#039; - is about 40 &amp;lt;br /&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;[[Reflex (stat)|Reflex]]&#039;&#039;&#039; - is about 40 &amp;lt;br /&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;[[Stamina (stat)|Stamina]]&#039;&#039;&#039; - is about 40 &amp;lt;br /&amp;gt;&lt;br /&gt;
{{RefAl}}&lt;/div&gt;</summary>
		<author><name>DEATHSANITY13</name></author>
	</entry>
</feed>