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	<updated>2026-04-15T10:03:04Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Blue-belly_crocodile_(1)&amp;diff=481200</id>
		<title>Blue-belly crocodile (1)</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Blue-belly_crocodile_(1)&amp;diff=481200"/>
		<updated>2017-11-26T01:29:12Z</updated>

		<summary type="html">&lt;p&gt;COBURNT4: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|MinCap=100&lt;br /&gt;
|MaxCap=140&lt;br /&gt;
|BodyType=Quadruped&lt;br /&gt;
|new=Yes&lt;br /&gt;
|Skinnable=yes&lt;br /&gt;
|Has Coins=no&lt;br /&gt;
|Has Gems=no&lt;br /&gt;
|Has Boxes=no&lt;br /&gt;
|Evil=no&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|Special=no&lt;br /&gt;
|BackStabbable=no&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Province=Ilithi, Therengia, Zoluren&lt;br /&gt;
|City=Shard, Throne City, Greater Fist, Dirge&lt;br /&gt;
|MapList=*{{rmap|68| Outside the South Gate of Shard }}&lt;br /&gt;
|MapList2=*{{rmap|35a|Faldesu Inlet near Throne City (35a)}}&lt;br /&gt;
|MapList3=*{{rmap|14| North Road }}&lt;br /&gt;
|hasskin=Yes&lt;br /&gt;
|Skin Name=a crocodile skin&lt;br /&gt;
|Skin Weight=10&lt;br /&gt;
|haspart=No&lt;br /&gt;
|hasbone=Yes&lt;br /&gt;
|Bone Name=some crocodile bones&lt;br /&gt;
|RequiredRanks=73&lt;br /&gt;
|MaxVal=376 Kronars&lt;br /&gt;
|MaxArrangedVal=421 Kronars&lt;br /&gt;
|Manipulated=yes&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
The blue-belly crocodile is large, approximately 30 feet in length from snout to tail.  Bony plates cover its back and tail forming a kind of armor on its thick skin.  The crocodile has a long, triangular snout.  Its teeth, 30 to 40 in each jaw, are set into sockets in the jawbones and interlock when the mouth is closed; the fourth tooth from the front on each side of the jaw can always be seen, even when its mouth is shut.  It is amphibious, spending most of time in the water, where it swims with rhythmic strokes of its tail.  The tail is also used to capture prey, sweeping it from shallow to deeper water, where it can be devoured more easily.  As it floats almost completely submerged, the crocodile&#039;s protruding nostrils and eyes and a portion of its back are the only parts visible as it stalks its prey.  It moves most quickly in a belly crawl, but can also walk on all four legs.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
===Skills/Exp===&lt;br /&gt;
&amp;lt;b&amp;gt;Haven Ferry (swamp) Crocs:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Defense soft cap at 130&amp;lt;br /&amp;gt;&lt;br /&gt;
Offense soft cap at 125&amp;lt;br /&amp;gt;&lt;br /&gt;
Stealth soft cap at 130&amp;lt;br /&amp;gt; &lt;br /&gt;
Skinning still teaches well at 161&amp;lt;br /&amp;gt;           &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Shard Crocs:&amp;lt;/b&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
Teaches evasion until 134.&amp;lt;br/&amp;gt;&lt;br /&gt;
Shard crocs are still locking evasion at 159 on 6/30/17.&amp;lt;br/&amp;gt;&lt;br /&gt;
At 120 Parry, as Weapons secondary guild, slowed considerably even with 4&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If you fight the in the Marsh, you&#039;ll quickly notice that you can move in the eight directions. The Marsh is a maze, so you may not exactly go the direction you want to (No messaging indicates this, unlike the Black Leucro area) so backtracking your way out will not work. To find your way out, walk around and type LOOK REED or until you find the shack. From there, go west, go northwest, and GO REED to exit the area.  For a script to exit the area, go [[Exit Crocs (script)|here]].&lt;br /&gt;
&lt;br /&gt;
Additionally, Rangers can SEARCH to find the direction of both the reeds leading out as well as to the shack. Not certain if this is based on skill, circle or a combination, but should be possible by the time the creatures can be hunted.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;Note that some verbs do not function in the Marsh as they do normally, particularly STALK, HUNT, KICK, and FLEE.&amp;lt;/s&amp;gt;&lt;br /&gt;
*Not sure what doesn&#039;t function about HUNT, it works perfectly fine and normal for me on multiple characters, which is actually weird since it&#039;s a water area.&lt;br /&gt;
*STALK and KICK work just fine as well, able to kick crocs for brawling and piles of collected rocks normally.&lt;br /&gt;
*FLEE works just has some weird messaging.&lt;/div&gt;</summary>
		<author><name>COBURNT4</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Blue-belly_crocodile_(1)&amp;diff=481199</id>
		<title>Blue-belly crocodile (1)</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Blue-belly_crocodile_(1)&amp;diff=481199"/>
		<updated>2017-11-26T01:24:57Z</updated>

		<summary type="html">&lt;p&gt;COBURNT4: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|MinCap=100&lt;br /&gt;
|MaxCap=140&lt;br /&gt;
|BodyType=Quadruped&lt;br /&gt;
|new=Yes&lt;br /&gt;
|Skinnable=yes&lt;br /&gt;
|Has Coins=no&lt;br /&gt;
|Has Gems=no&lt;br /&gt;
|Has Boxes=no&lt;br /&gt;
|Evil=no&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|Special=no&lt;br /&gt;
|BackStabbable=no&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Province=Ilithi, Therengia, Zoluren&lt;br /&gt;
|City=Shard, Throne City, Greater Fist&lt;br /&gt;
|MapList=*{{rmap|68| Outside the South Gate of Shard }}&lt;br /&gt;
|MapList2=*{{rmap|35a|Faldesu Inlet near Throne City (35a)}}&lt;br /&gt;
|MapList3=*{{rmap|14| North Road }}&lt;br /&gt;
|hasskin=Yes&lt;br /&gt;
|Skin Name=a crocodile skin&lt;br /&gt;
|Skin Weight=10&lt;br /&gt;
|haspart=No&lt;br /&gt;
|hasbone=Yes&lt;br /&gt;
|Bone Name=some crocodile bones&lt;br /&gt;
|RequiredRanks=73&lt;br /&gt;
|MaxVal=376 Kronars&lt;br /&gt;
|MaxArrangedVal=421 Kronars&lt;br /&gt;
|Manipulated=yes&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
The blue-belly crocodile is large, approximately 30 feet in length from snout to tail.  Bony plates cover its back and tail forming a kind of armor on its thick skin.  The crocodile has a long, triangular snout.  Its teeth, 30 to 40 in each jaw, are set into sockets in the jawbones and interlock when the mouth is closed; the fourth tooth from the front on each side of the jaw can always be seen, even when its mouth is shut.  It is amphibious, spending most of time in the water, where it swims with rhythmic strokes of its tail.  The tail is also used to capture prey, sweeping it from shallow to deeper water, where it can be devoured more easily.  As it floats almost completely submerged, the crocodile&#039;s protruding nostrils and eyes and a portion of its back are the only parts visible as it stalks its prey.  It moves most quickly in a belly crawl, but can also walk on all four legs.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
===Skills/Exp===&lt;br /&gt;
&amp;lt;b&amp;gt;Haven Ferry (swamp) Crocs:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Defense soft cap at 130&amp;lt;br /&amp;gt;&lt;br /&gt;
Offense soft cap at 125&amp;lt;br /&amp;gt;&lt;br /&gt;
Stealth soft cap at 130&amp;lt;br /&amp;gt; &lt;br /&gt;
Skinning still teaches well at 161&amp;lt;br /&amp;gt;           &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Shard Crocs:&amp;lt;/b&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
Teaches evasion until 134.&amp;lt;br/&amp;gt;&lt;br /&gt;
Shard crocs are still locking evasion at 159 on 6/30/17.&amp;lt;br/&amp;gt;&lt;br /&gt;
At 120 Parry, as Weapons secondary guild, slowed considerably even with 4&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If you fight the in the Marsh, you&#039;ll quickly notice that you can move in the eight directions. The Marsh is a maze, so you may not exactly go the direction you want to (No messaging indicates this, unlike the Black Leucro area) so backtracking your way out will not work. To find your way out, walk around and type LOOK REED or until you find the shack. From there, go west, go northwest, and GO REED to exit the area.  For a script to exit the area, go [[Exit Crocs (script)|here]].&lt;br /&gt;
&lt;br /&gt;
Additionally, Rangers can SEARCH to find the direction of both the reeds leading out as well as to the shack. Not certain if this is based on skill, circle or a combination, but should be possible by the time the creatures can be hunted.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;Note that some verbs do not function in the Marsh as they do normally, particularly STALK, HUNT, KICK, and FLEE.&amp;lt;/s&amp;gt;&lt;br /&gt;
*Not sure what doesn&#039;t function about HUNT, it works perfectly fine and normal for me on multiple characters, which is actually weird since it&#039;s a water area.&lt;br /&gt;
*STALK and KICK work just fine as well, able to kick crocs for brawling and piles of collected rocks normally.&lt;br /&gt;
*FLEE works just has some weird messaging.&lt;/div&gt;</summary>
		<author><name>COBURNT4</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Title:Curator&amp;diff=467499</id>
		<title>Title:Curator</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Title:Curator&amp;diff=467499"/>
		<updated>2017-04-29T16:23:02Z</updated>

		<summary type="html">&lt;p&gt;COBURNT4: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{title&lt;br /&gt;
   |titlename=Curator&lt;br /&gt;
   |category=Money&lt;br /&gt;
   |subcat=appraisal&lt;br /&gt;
   |diff=400&lt;br /&gt;
}}&lt;br /&gt;
{{TitleReq|Appraisal|400}}&lt;/div&gt;</summary>
		<author><name>COBURNT4</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Tobb%27s_Smithy&amp;diff=291755</id>
		<title>Tobb&#039;s Smithy</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Tobb%27s_Smithy&amp;diff=291755"/>
		<updated>2014-03-18T01:55:23Z</updated>

		<summary type="html">&lt;p&gt;COBURNT4: Made 2nd/3rd words in item names lowercase (Steel Shriike -&amp;gt; Steel shrike) to link to existing item pages&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Store At A Glance&lt;br /&gt;
|Store Name       = Tobb&#039;s Smithy&lt;br /&gt;
|Province         = Zoluren&lt;br /&gt;
|Town             = Knife Clan&lt;br /&gt;
|MapNumber        = 5a&lt;br /&gt;
|Owner            = Tobb&lt;br /&gt;
|NumRooms         = 1&lt;br /&gt;
|Store Type       = Weapon&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ShopDescription&lt;br /&gt;
|roomname=Knife Clan, Tobb&#039;s Smithy&lt;br /&gt;
|desc=Knives of all shapes, sizes, and descriptions occupy every avaiable surface in this tiny shop. Care must be taken to avoid any sudden movement, or painful consequences may result. But despite the eccentricity of his establishment, Tobb the smith is almost revered by his patrons for the detailed craftsmanship with which he goes about his work. You also see a scratched order counter, a pine desk with a leather-bound catalog on it, and the smith Tobb. }}&lt;br /&gt;
{{ShopPriceDiffer}}&lt;br /&gt;
&lt;br /&gt;
{{ShopHeader|title=Page 1 - Assorted Knives}}&lt;br /&gt;
{{ShopItem|t=w|Skinning knife (2)|name=Skinning Knife|note=Excellent craftmanship in a lightweight edged weapon.|500}}&lt;br /&gt;
{{ShopItem|t=w|Bronze knife|note=Well balanced quality bronze knife.|875}}&lt;br /&gt;
{{ShopItem|t=w|Iron knife|note=Heavy iron adds power to your attack.|1,000}}&lt;br /&gt;
{{ShopItem|t=w|Steel knife|note=Excellent quality steel makes for a strong weapon.|1,125}}&lt;br /&gt;
{{ShopItem|t=w|Carving knife|note=The perfect knife for whittling and carving.|375}}&lt;br /&gt;
{{ShopItem|t=w|Hunting knife|note=A heavy knife with a sharper edge.|1,500}}&lt;br /&gt;
{{ShopItem|t=w|Sun blade|note=A long-bladed knife, light and well-balanced.|1,500}}&lt;br /&gt;
{{ShopItem|t=w|Steel shriike|note=A wickedly sharp knife.|1,500}}&lt;br /&gt;
{{ShopItem|t=w|Curved kythe|note=A curved blade with an excellent edge.|1,500}}&lt;br /&gt;
{{ShopItem|t=w|Stiletto|note=A good weapon at a reasonable price.|750}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{ShopHeader|title=Page 2 - Throwing Knives}}&lt;br /&gt;
{{ShopItem|t=w|Bronze throwing dagger|note=Nicely balanced knife.|750}}&lt;br /&gt;
{{ShopItem|t=w|Iron throwing dagger|note=Heavier blade for extra strength.|875}}&lt;br /&gt;
{{ShopItem|t=w|Steel throwing dagger|note=A particularly sharp steel blade.|1,000}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Shop Page Two Columns&lt;br /&gt;
|title=Page 3 - Custom Hilts&lt;br /&gt;
|contents=&lt;br /&gt;
* Coral-hilted (+3,750) 	&lt;br /&gt;
* Ivory-hilted (+6,250)&lt;br /&gt;
* Onyx-hilted (+4,000)	&lt;br /&gt;
* Bone-hilted (+2,500)	&lt;br /&gt;
* Silver-hilted (+6,250)	&lt;br /&gt;
* Ruby-hilted (+8,750)&lt;br /&gt;
* Quartz-hilted (+2,500)	&lt;br /&gt;
* Brass-hilted (+3125)&lt;br /&gt;
* Pewter-hilted (+2,500)&lt;br /&gt;
* Jet-hilted (+6,250)&lt;br /&gt;
|contents2=&lt;br /&gt;
* Amber-hilted (+3,750)&lt;br /&gt;
* Jade-hilted (+6,250)&lt;br /&gt;
* Pearl-hilted (+6,250)&lt;br /&gt;
* Gold-hilted (+8,750)&lt;br /&gt;
* Copper-hilted (+2,500)&lt;br /&gt;
* Topaz-hilted (+5,000)&lt;br /&gt;
* Ebony-hilted (+3,750)&lt;br /&gt;
* Agate-hilted (+2,500)&lt;br /&gt;
* Opal-hilted (+6,250)&lt;br /&gt;
* Lapis-hilted (+6,250)&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Variations==&lt;br /&gt;
===Tobb&#039;s Smithy===&lt;br /&gt;
{|&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{itemvar|t=m|a=coral|Coral-hilted | +3,750 Kronars}}&lt;br /&gt;
{{itemvar|t=m|a=ivory|Ivory-hilted | +6,250 Kronars|c=white+ivory}}&lt;br /&gt;
{{itemvar|t=m|a=onyx|Onyx-hilted | +4,000 Kronars}}&lt;br /&gt;
{{itemvar|t=m|a=bone|Bone-hilted | +2,500 Kronars}}&lt;br /&gt;
{{itemvar|t=m|a=silver|Silver-hilted | +6,250 Kronars|c=silver}}&lt;br /&gt;
{{itemvar|t=m|a=ruby|Ruby-hilted | +8,750 Kronars|c=red}}&lt;br /&gt;
{{itemvar|t=m|a=quartz|Quartz-hilted | +2,500 Kronars}}&lt;br /&gt;
{{itemvar|t=m|a=brass|Brass-hilted | +3125 Kronars}}&lt;br /&gt;
{{itemvar|t=m|a=pewter|Pewter-hilted | +2,500 Kronars}}&lt;br /&gt;
{{itemvar|t=m|a=jet|Jet-hilted | +6,250 Kronars|c=black}}&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{itemvar|t=m|a=amber|Amber-hilted | +3,750 Kronars|c=amber}}&lt;br /&gt;
{{itemvar|t=m|a=jade|Jade-hilted | +6,250 Kronars|c=green}}&lt;br /&gt;
{{itemvar|t=m|a=pearl|Pearl-hilted | +6,250 Kronars}}&lt;br /&gt;
{{itemvar|t=m|a=gold|Gold-hilted | +8,750 Kronars|c=gold}}&lt;br /&gt;
{{itemvar|t=m|a=copper|Copper-hilted | +2,500 Kronars|c=copper}}&lt;br /&gt;
{{itemvar|t=m|a=topaz|Topaz-hilted | +5,000 Kronars}}&lt;br /&gt;
{{itemvar|t=m|a=ebony+wood|Ebony-hilted | +3,750 Kronars}}&lt;br /&gt;
{{itemvar|t=m|a=agate|Agate-hilted | +2,500 Kronars}}&lt;br /&gt;
{{itemvar|t=m|a=opal|Opal-hilted | +6,250 Kronars}}&lt;br /&gt;
{{itemvar|t=m|a=lapis|Lapis-hilted | +6,250 Kronars|c=blue}}&lt;br /&gt;
|}&lt;br /&gt;
--&amp;gt;&lt;/div&gt;</summary>
		<author><name>COBURNT4</name></author>
	</entry>
</feed>