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	<id>https://elanthipedia.play.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=CFRISBY</id>
	<title>Elanthipedia - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://elanthipedia.play.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=CFRISBY"/>
	<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/Special:Contributions/CFRISBY"/>
	<updated>2026-04-27T13:09:52Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.39.12</generator>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Weapon:Recurve_bow&amp;diff=632812</id>
		<title>Weapon:Recurve bow</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Weapon:Recurve_bow&amp;diff=632812"/>
		<updated>2023-11-23T13:22:11Z</updated>

		<summary type="html">&lt;p&gt;CFRISBY: Created page with &amp;quot;{{Weapon |newapp2=Yes |noun=bow |look=You see nothing unusual. |MTag=recurve |range=ranged |ammo=arrow |ammocap=1 |drawstrength=average |adraw=No |rangedRT=6 |type=CB |punctur...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon&lt;br /&gt;
|newapp2=Yes&lt;br /&gt;
|noun=bow&lt;br /&gt;
|look=You see nothing unusual.&lt;br /&gt;
|MTag=recurve&lt;br /&gt;
|range=ranged&lt;br /&gt;
|ammo=arrow&lt;br /&gt;
|ammocap=1&lt;br /&gt;
|drawstrength=average&lt;br /&gt;
|adraw=No&lt;br /&gt;
|rangedRT=6&lt;br /&gt;
|type=CB&lt;br /&gt;
|puncture=-&lt;br /&gt;
|fire=no&lt;br /&gt;
|cold=no&lt;br /&gt;
|electric=no&lt;br /&gt;
|foi=well&lt;br /&gt;
|balance=fairly&lt;br /&gt;
|suitedness=reasonably&lt;br /&gt;
|construction=appreciably susceptible&lt;br /&gt;
|metal=no&lt;br /&gt;
|weight=40&lt;br /&gt;
|wearloc=shoulder&lt;br /&gt;
|appcost=18,750&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
|wtype=recurve bow&lt;br /&gt;
|newapp=Yes&lt;br /&gt;
}}&lt;br /&gt;
{{Cat|}}&lt;/div&gt;</summary>
		<author><name>CFRISBY</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Celpeze-skin_boots_with_hammered_silver_heels&amp;diff=616943</id>
		<title>Item:Celpeze-skin boots with hammered silver heels</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Celpeze-skin_boots_with_hammered_silver_heels&amp;diff=616943"/>
		<updated>2023-07-05T03:21:05Z</updated>

		<summary type="html">&lt;p&gt;CFRISBY: Created page with &amp;quot;{{Item |noun=boots |look=Calf-high boots have been fashioned from the skin of the large sea lizard.  Low silver heels and toe caps accent the footwear. |MTag=celpeze skin,bron...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=boots&lt;br /&gt;
|look=Calf-high boots have been fashioned from the skin of the large sea lizard.  Low silver heels and toe caps accent the footwear.&lt;br /&gt;
|MTag=celpeze skin,bronze&lt;br /&gt;
|CTag=silver&lt;br /&gt;
|STag=celpeze&lt;br /&gt;
|ptype=clothing&lt;br /&gt;
|verby=No&lt;br /&gt;
|pcrystal=No&lt;br /&gt;
|atmos=No&lt;br /&gt;
|istone=No&lt;br /&gt;
|wearloc=feet&lt;br /&gt;
|weight=10&lt;br /&gt;
|appcost=8750&lt;br /&gt;
|lsize=3&lt;br /&gt;
|wsize=1&lt;br /&gt;
|hsize=1&lt;br /&gt;
|enchanted=No&lt;br /&gt;
|feature-change=No&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>CFRISBY</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Armor:Dark_chain_gauntlets_with_spiked_golden_knuckle_guards&amp;diff=616942</id>
		<title>Armor:Dark chain gauntlets with spiked golden knuckle guards</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Armor:Dark_chain_gauntlets_with_spiked_golden_knuckle_guards&amp;diff=616942"/>
		<updated>2023-07-05T02:58:44Z</updated>

		<summary type="html">&lt;p&gt;CFRISBY: Created page with &amp;quot;{{Armor |noun=gauntlets |armorapp2023=Yes |look=You see nothing unusual. |MTag=iron,steel |CTag=black |type=chain armor |area=hands |hindrance=trivial |stealth=insignificant |...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Armor&lt;br /&gt;
|noun=gauntlets&lt;br /&gt;
|armorapp2023=Yes&lt;br /&gt;
|look=You see nothing unusual.&lt;br /&gt;
|MTag=iron,steel&lt;br /&gt;
|CTag=black&lt;br /&gt;
|type=chain armor&lt;br /&gt;
|area=hands&lt;br /&gt;
|hindrance=trivial&lt;br /&gt;
|stealth=insignificant&lt;br /&gt;
|puncture=good&lt;br /&gt;
|punctureab=good&lt;br /&gt;
|slice=moderate&lt;br /&gt;
|sliceab=good&lt;br /&gt;
|impact=good&lt;br /&gt;
|impactab=good&lt;br /&gt;
|fire=very good&lt;br /&gt;
|fireab=good&lt;br /&gt;
|cold=fair&lt;br /&gt;
|coldab=good&lt;br /&gt;
|electric=poor&lt;br /&gt;
|electricab=good&lt;br /&gt;
|construction=marginally vulnerable&lt;br /&gt;
|metal=yes&lt;br /&gt;
|verby=No&lt;br /&gt;
|pcrystal=No&lt;br /&gt;
|atmos=No&lt;br /&gt;
|istone=No&lt;br /&gt;
|weight=45&lt;br /&gt;
|appcost=31125&lt;br /&gt;
|rarity=festival&lt;br /&gt;
|lsize=3&lt;br /&gt;
|wsize=1&lt;br /&gt;
|hsize=1&lt;br /&gt;
|enchanted=No&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>CFRISBY</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Quartz_gargoyle&amp;diff=502105</id>
		<title>Quartz gargoyle</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Quartz_gargoyle&amp;diff=502105"/>
		<updated>2019-04-20T14:24:34Z</updated>

		<summary type="html">&lt;p&gt;CFRISBY: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|Critter Name=Quartz Gargoyle&lt;br /&gt;
|Image File=QuartzGargoyle.PNG&lt;br /&gt;
|MinCap=135&lt;br /&gt;
|MaxCap=190&lt;br /&gt;
|BodyType=biped&lt;br /&gt;
|new=Yes&lt;br /&gt;
|Skinnable=yes&lt;br /&gt;
|Has Coins=yes&lt;br /&gt;
|Has Gems=yes&lt;br /&gt;
|Has Boxes=yes&lt;br /&gt;
|Evil=no&lt;br /&gt;
|Construct=yes&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|Special=no&lt;br /&gt;
|BackStabbable=yes&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Defense=yes&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Province=Ilithi&lt;br /&gt;
|City=Fang Cove&lt;br /&gt;
|MapList=*{{rmap|150|Fang Cove (150)}}&lt;br /&gt;
|hasskin=Yes&lt;br /&gt;
|Skin Name=quartz hide&lt;br /&gt;
|Skin Weight=8&lt;br /&gt;
|haspart=No&lt;br /&gt;
|hasbone=No&lt;br /&gt;
|RequiredRanks=125&lt;br /&gt;
|MaxVal=256 Dokoras&lt;br /&gt;
|MaxArrangedVal=294 Dokoras&lt;br /&gt;
|Boxes=yes&lt;br /&gt;
|Manipulated=yes&lt;br /&gt;
}}&lt;br /&gt;
==Description==&lt;br /&gt;
Composed of rock, the gargoyle is a statue come to life at the hand of an ambitious mage.  Mostly irate at the world and grumbling to itself about anything from the state of the Elven nation to the weather, the gargoyle does not look so much inclined to fight as it is to curl up in a corner and look frightening.  Still, it knows its task as a protector of its creator&#039;s domain, and will do its best to keep invaders from treading on its turf.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
Very similar in most respects to [[granite gargoyle]]s, quartz gargoyles are more challenging foes.  They have higher attributes, are more skilled combatants and seem to hit significantly harder than their granite kin. &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Area Information===&lt;br /&gt;
Quartz gargoyles inhabit the [[Talas Sagamat]] mine in {{rmap|150| Fang Cove}}.  The area is indoors so they start advancing at pole range and usually spawn in packs of two.  The area is only accessible by [[Estate Holder]]s.  Although non-estate holders can join the [[sea mammoth]] to Fang Cove, only estate holders may leave the building where the mammoth docks.&lt;br /&gt;
&lt;br /&gt;
===Skill Caps===&lt;br /&gt;
*Defensive skills in the high 160s to low 170s lock relatively quickly yet allow for safe mining even when engaged with four in melee.  Mining dangers pose the greater threat. (08/02/2016) &amp;lt;br /&amp;gt; &lt;br /&gt;
*Weapon skills at 140 hit more often then not. (08/02/2016) &amp;lt;br /&amp;gt;&lt;br /&gt;
*Weapons and defenses slowing at ~185 ranks. Soft caps at 190 ranks, after that mindstate seldom went above dabbling (1/34). (06/24/2014) &amp;lt;br /&amp;gt;&lt;br /&gt;
*Skinning: Mostly fails on skins with single arrange at 135.  Consistent perfect skins (full arrange) and quick locking at 250. (08/02/2016) Still locks skinning with arranging at 280 (2/14/17)  Full arrange + skin teaches slowly at 305 (3/25/17)&amp;lt;br /&amp;gt;&lt;br /&gt;
*Tactics: Hard cap at 243 with no soft cap - (34/34) at 242; (0/34) at 243 (05/16/2017). &amp;lt;br /&amp;gt;&lt;br /&gt;
*Locksmithing:  Boxes are tough at 137.&lt;br /&gt;
*Ranger with 110 locksmithing/28 refl/28 agi and using HOL having no trouble with careful picking. (12/1/2016)&lt;br /&gt;
*Empath, Stealth @ 150 moving uber slow, not really even worth it.&lt;br /&gt;
&lt;br /&gt;
===Special Attacks===&lt;br /&gt;
NONE. &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Special Defenses===&lt;br /&gt;
*{{com|appraise}} {{tt|CAREFUL}} info: NONE. &amp;lt;br/&amp;gt;&lt;br /&gt;
Quartz gargoyles are immune to physical stuns. &amp;lt;br /&amp;gt;&lt;br /&gt;
Unlike their granite breathen, quartz gargoyles are not immune to [[spell::Ice Patch]]. &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Attributes]]===&lt;br /&gt;
*&#039;&#039;&#039;[[Strength (stat)|Strength]]&#039;&#039;&#039; - is not quite/somewhat less than 30 &amp;lt;br /&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;[[Agility (stat)|Agility]]&#039;&#039;&#039; - is not quite/somewhat less than 30 &amp;lt;br /&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;[[Discipline (stat)|Discipline]]&#039;&#039;&#039; - is not quite/somewhat less than 30 &amp;lt;br /&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;[[Reflex (stat)|Reflex]]&#039;&#039;&#039; - is not quite/somewhat less than 30 &amp;lt;br /&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;[[Stamina (stat)|Stamina]]&#039;&#039;&#039; - is not quite/somewhat less than 30 &amp;lt;br /&amp;gt;&lt;br /&gt;
Some appraise at not quite in all stats and others at somewhat less.&lt;br /&gt;
&lt;br /&gt;
===Equipment/Loot===&lt;br /&gt;
*&#039;&#039;it is wearing nothing.&lt;br /&gt;
*&#039;&#039;it is carrying nothing.&lt;br /&gt;
&lt;br /&gt;
{{com|disarm}} / {{com|pick}} {{tt|IDENTIFY}} difficulty ranges:&lt;br /&gt;
*160 [[Locksmithing skill|Locksmithing]] / 230 [[Perception skill|Perception]] / 30 [[Agility (stat)|Agility]]:  (6) &#039;&#039;minor troubles&#039;&#039; - (9) &#039;&#039;odds against you&#039;&#039;&lt;br /&gt;
*170 [[Locksmithing skill|Locksmithing]] / 270 [[Perception skill|Perception]] / 30 [[Agility (stat)|Agility]]:  (4) &#039;&#039;simple matter&#039;&#039; - (8) &#039;&#039;has edge on you&#039;&#039;&lt;br /&gt;
*180-200 [[Locksmithing skill|Locksmithing]] / 280-305 [[Perception skill|Perception]] / 30 [[Agility (stat)|Agility]]: (3) &#039;&#039;trivially constructed&#039;&#039; - (8) &#039;&#039;has edge on you&#039;&#039;&lt;br /&gt;
Box Values - Common: 1-3 gold / Uncommon: 4-20 gold / Rare: 3-7 plat. (05/27/2017)&amp;lt;br /&amp;gt;&lt;br /&gt;
*Common (95/100) boxes contain 0-9 copper, 0-9 bronze, 0-9 silver and 0-3 gold coins and/or 0-2 gems (valued at 0.4 to 3 gold each) along with occasional miscellaneous items.&lt;br /&gt;
*Uncommon (3/100) boxes contain 4-9 gold coins plus change and/or a gem valued at 4-11 gold.&lt;br /&gt;
*Rare (2/100) boxes contain 1-4 platinum coins plus change and a gem valued at 1.8 to 4 plat.&lt;br /&gt;
&lt;br /&gt;
{{cat|Gargoyle}}&lt;br /&gt;
&lt;br /&gt;
===Body Parts===&lt;br /&gt;
*{{com|arrange}} {{tt|INFO}}: &#039;&#039;The gargoyle can be arranged to produce a skin.&lt;br /&gt;
Skin ({{ilink|i|quartz hide}})&lt;br /&gt;
*Unarranged max value:  256 Dokoras.  High Quality (70) - &#039;&#039;work loose a sterling example of a quartz hide&lt;br /&gt;
*Arranged max value:    294 Dokoras.  Perfect Quality (99) - &#039;&#039;retrieve a perfect hide&lt;br /&gt;
&lt;br /&gt;
==Messaging==&lt;br /&gt;
*Spawn:     &#039;&#039;A loud stomping sound fills the air as a quartz gargoyle comes clomping in.&lt;br /&gt;
*Entrance:  &#039;&#039;Muttering fills the air as a quartz gargoyle stomps in.&lt;br /&gt;
*Exit:      &#039;&#039;A quartz gargoyle stomps &amp;lt;direction&amp;gt;, muttering to itself.&lt;br /&gt;
*Death1:    &#039;&#039;A quartz gargoyle grumbles and falls over with a *THUD*.&lt;br /&gt;
*Death2:    &#039;&#039;A quartz gargoyle grumbles and goes still.&lt;br /&gt;
*Decay:     &#039;&#039;A quartz gargoyle&#039;s statuesque form turns to dust and fades away.&lt;br /&gt;
&lt;br /&gt;
==[[Recall]] Knowledge==&lt;br /&gt;
&#039;&#039;Reflecting on the quartz gargoyle, you recall that you once heard that creatures are the product of magical experiments to create non-living servants.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;They are not known to cast any recognized spells.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;They are known to carry loot in locked boxes.&amp;lt;br /&amp;gt;&lt;/div&gt;</summary>
		<author><name>CFRISBY</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=File:QuartzGargoyle.PNG&amp;diff=502104</id>
		<title>File:QuartzGargoyle.PNG</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=File:QuartzGargoyle.PNG&amp;diff=502104"/>
		<updated>2019-04-20T14:21:23Z</updated>

		<summary type="html">&lt;p&gt;CFRISBY: {{Simu Image}}&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Simu Image}}&lt;/div&gt;</summary>
		<author><name>CFRISBY</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Small_grendel&amp;diff=502102</id>
		<title>Small grendel</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Small_grendel&amp;diff=502102"/>
		<updated>2019-04-20T08:47:51Z</updated>

		<summary type="html">&lt;p&gt;CFRISBY: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|Critter Name=Grendel&lt;br /&gt;
|Image File=grendel.jpg&lt;br /&gt;
|MinCap=35&lt;br /&gt;
|MaxCap=50&lt;br /&gt;
|BodyType=Biped&lt;br /&gt;
|new=No&lt;br /&gt;
|level=5&lt;br /&gt;
|Skinnable=yes&lt;br /&gt;
|Has Coins=yes&lt;br /&gt;
|Has Gems=yes&lt;br /&gt;
|Has Boxes=yes&lt;br /&gt;
|Evil=undead&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|BackStabbable=yes&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Special=no&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Province=Zoluren&lt;br /&gt;
|City=Crossing&lt;br /&gt;
|MapList=*{{rmap|7a | Vineyards (7a)}}&lt;br /&gt;
|MapList2=*{{rmap|7b | The Crossing Northeast Wilds (7b)}}&lt;br /&gt;
|hasskin=No&lt;br /&gt;
|haspart=Yes&lt;br /&gt;
|Part Name=a grendel ear&lt;br /&gt;
|Part Weight=4&lt;br /&gt;
|hasbone=No&lt;br /&gt;
|RequiredRanks=&amp;lt;33&lt;br /&gt;
|MaxVal=18 Kronars&lt;br /&gt;
|MaxArrangedVal=66 Kronars&lt;br /&gt;
|Manipulated=n&lt;br /&gt;
|hasorgan=No&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
About five feet in height and a light pink color, a small grendel is a humanoid creature with short, upright ears, small eyes that resemble black beads, and an upturned snout for a nose.  Perpetually hungry, the small grendel searches endlessly for food, sometimes dining on tubers, but often craving soft meat.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
Only come out at night.&lt;br /&gt;
&lt;br /&gt;
Armor/Shield/Evasion/Parry/Multi hard cap at ?&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapons hard cap at ?&amp;lt;br /&amp;gt;&lt;br /&gt;
TM hard caps at ?&amp;lt;br /&amp;gt;&lt;br /&gt;
Skinning hard caps at &amp;gt;70&amp;lt;br /&amp;gt;&lt;br /&gt;
Hiding/stalking hard cap at ?&amp;lt;br /&amp;gt;&lt;br /&gt;
Escape hard caps at ?&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Equipment/Loot==&lt;br /&gt;
an {{cloot|s|ordinary shield}}&amp;lt;br&amp;gt;&lt;br /&gt;
a {{cloot|a|leather coat (1)}}&amp;lt;br&amp;gt;&lt;br /&gt;
a {{cloot|w|war club}}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Recommended 30 ranks of Lockpicking &amp;amp; Disarm for boxes.&lt;/div&gt;</summary>
		<author><name>CFRISBY</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Swamp_troll_(1)&amp;diff=501903</id>
		<title>Swamp troll (1)</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Swamp_troll_(1)&amp;diff=501903"/>
		<updated>2019-04-04T23:02:04Z</updated>

		<summary type="html">&lt;p&gt;CFRISBY: /* In Depth */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|Critter Name=Swamp Troll&lt;br /&gt;
|Image File=Swamp troll.jpg&lt;br /&gt;
|MinCap=120&lt;br /&gt;
|MaxCap=160&lt;br /&gt;
|BodyType=biped&lt;br /&gt;
|new=Yes&lt;br /&gt;
|level=23&lt;br /&gt;
|Skinnable=no&lt;br /&gt;
|Has Coins=yes&lt;br /&gt;
|Has Gems=yes&lt;br /&gt;
|Has Boxes=yes&lt;br /&gt;
|Evil=no&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|Special=no&lt;br /&gt;
|BackStabbable=yes&lt;br /&gt;
|Casts Spells=yes&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Defense=no&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Province=Therengia&lt;br /&gt;
|City=Riverhaven&lt;br /&gt;
|MapList=*{{rmap|31b|Trackless Swamp (31b)}}&lt;br /&gt;
|hasskin=No&lt;br /&gt;
|haspart=No&lt;br /&gt;
|hasbone=No&lt;br /&gt;
|Boxes=yes&lt;br /&gt;
|Manipulated=yes&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
The swamp troll is a tall, ungainly humanoid-shaped conglomeration of branches, leaves, mud, and foulness... or at least that&#039;s all that&#039;s visible.  Rumor has it there is flesh and bone beneath the plant matter, but if so, it&#039;s probably even uglier than the crud that covers it.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
It is wearing nothing!&amp;lt;br&amp;gt;&lt;br /&gt;
It is carrying a {{cloot|w|pike staff}}.&lt;br /&gt;
&lt;br /&gt;
The trackless swamp is a special area that will cause you to lose all magical attunement to an ethereal parasite if you stay in one room for too long. (About 10 min.)(About 30 min. as of 4/4/19)(If you are affected by this, it takes about 15 to 30 minutes for it to wear off.)&lt;br /&gt;
===Special Attacks===&lt;br /&gt;
Swamp trolls can cast:&lt;br /&gt;
* [[casts spell::Arc Light]]&lt;br /&gt;
* [[casts spell::Ethereal Shield]]&lt;br /&gt;
* [[casts spell::Sure Footing]]&lt;br /&gt;
&lt;br /&gt;
===3.1===&lt;br /&gt;
*Evasion at 159 won&#039;t move above dabbling (1/34) with 4 at melee&lt;br /&gt;
*Shield and Parry at 163 &amp;amp; 165 barely moves above dabbling with 3-4 at melee&lt;br /&gt;
*However, weapons are still moving strong about 165-170, albeit slightly slower than usual.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Boxes dropped &amp;quot;precisely at skill level&amp;quot; with 90 ranks of locksmithing.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
There are three different difficulties of Swamp trolls&lt;br /&gt;
*[[Swamp Troll (2)]]&lt;br /&gt;
*[[Swamp Troll (3)]]&lt;br /&gt;
{{Cat|Troll}}&lt;/div&gt;</summary>
		<author><name>CFRISBY</name></author>
	</entry>
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