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	<id>https://elanthipedia.play.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=BINU</id>
	<title>Elanthipedia - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://elanthipedia.play.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=BINU"/>
	<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/Special:Contributions/BINU"/>
	<updated>2026-09-03T17:57:08Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.39.12</generator>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Hooked_pliers_(crafted)&amp;diff=694196</id>
		<title>Item:Hooked pliers (crafted)</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Hooked_pliers_(crafted)&amp;diff=694196"/>
		<updated>2026-08-24T15:50:17Z</updated>

		<summary type="html">&lt;p&gt;BINU: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CraftTemplate|itype=hooked pliers|noun=pliers|type=tool|mat=metal|dif=10|vol=5|tech=Basic Engineering Design|2|1|1}}&lt;br /&gt;
&lt;br /&gt;
{{RTOC}}&lt;br /&gt;
&lt;br /&gt;
==Standard==&lt;br /&gt;
&#039;&#039;Used unweighted medium carbon steel for reference.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{CraftHead|st|trait=Physical}}&lt;br /&gt;
{{CraftM|t=t|85|60|9|2|4}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Variations==&lt;br /&gt;
&#039;&#039;This crafting tool derives its potency from the material&#039;s physical resistance.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{CraftHead|st|trait=Physical}}&lt;br /&gt;
{{CraftM|t=t|90 - [[Steel (HCS)]]|25|9|1|1}}&lt;br /&gt;
{{CraftM|t=t|80 - [[Steel (LCS)]]|80|||}}&lt;br /&gt;
{{CraftM|t=t|85 - [[Muracite]]|55|9|2|4}}&lt;br /&gt;
{{CraftM|t=t|94 - [[Kadepa]]|80|10|4|6}}&lt;br /&gt;
{{CraftM|t=t|95 - [[Damite]]|70|10||5}}&lt;br /&gt;
{{CraftM|t=t|97 - [[Haledroth]]|75|11|3|}}&lt;br /&gt;
{{CraftM|t=t|99 - [[Kelpzyte]]|75|11|3|6}}&lt;br /&gt;
{{CraftM|t=t|99 - [[Tyrium]]|80|11|4|6}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{RefAl|a=y}}&lt;br /&gt;
* [[Pliers]]&lt;br /&gt;
{{Cat|Crafting tools}}&lt;/div&gt;</summary>
		<author><name>BINU</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Tapered_rasp_(crafted)&amp;diff=694194</id>
		<title>Item:Tapered rasp (crafted)</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Tapered_rasp_(crafted)&amp;diff=694194"/>
		<updated>2026-08-24T15:42:50Z</updated>

		<summary type="html">&lt;p&gt;BINU: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CraftTemplate|itype=tapered rasp|noun=rasp|type=tool|mat=metal|dif=10|vol=8|tech=Proficient Engineering Design|6|1|1}}&lt;br /&gt;
&lt;br /&gt;
{{RTOC}}&lt;br /&gt;
&lt;br /&gt;
==Standard==&lt;br /&gt;
&#039;&#039;Used unweighted medium carbon steel for reference.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{CraftHead|st|trait=Hardness}}&lt;br /&gt;
{{CraftM|t=t|85|60|||}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Variations==&lt;br /&gt;
&#039;&#039;This crafting tool derives its potency from the material&#039;s hardness.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{CraftHead|st|trait=Hardness}}&lt;br /&gt;
{{CraftM|t=t|80 - [[Steel (LCS)]]|80|||}}&lt;br /&gt;
{{CraftM|t=t|90 - [[Steel (HCS)]]|25|||}}&lt;br /&gt;
{{CraftM|t=t|99 - [[Kelpzyte]]|75|11|2|4}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{RefAl|a=y}}&lt;br /&gt;
* [[Rasp]]&lt;br /&gt;
{{Cat|Crafting tools}}&lt;/div&gt;</summary>
		<author><name>BINU</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Jagged_wood_shaper_(crafted)&amp;diff=694190</id>
		<title>Item:Jagged wood shaper (crafted)</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Jagged_wood_shaper_(crafted)&amp;diff=694190"/>
		<updated>2026-08-24T15:29:55Z</updated>

		<summary type="html">&lt;p&gt;BINU: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CraftTemplate|itype=jagged wood shaper|noun=shaper|type=tool|mat=metal|dif=11|vol=4|tech=Proficient Engineering Design|3|3|1}}&lt;br /&gt;
&lt;br /&gt;
{{RTOC}}&lt;br /&gt;
&lt;br /&gt;
==Standard==&lt;br /&gt;
&#039;&#039;Used unweighted medium carbon steel for reference.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{CraftHead|st|trait=Hardness}}&lt;br /&gt;
{{CraftM|t=t|85|60|||}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Variations==&lt;br /&gt;
&#039;&#039;This crafting tool derives its potency from the material&#039;s hardness and weight (harder is better, lower is better).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{CraftHead|st|trait=Hardness}}&lt;br /&gt;
&lt;br /&gt;
{{CraftM|t=t|80 - [[Steel (LCS)]]|80|||}}&lt;br /&gt;
{{CraftM|t=t|85 - [[Darkstone]]|50|7||3}}&lt;br /&gt;
{{CraftM|t=t|90 - [[Steel (HCS)]]|25|||}}&lt;br /&gt;
{{CraftM|t=t|99 - [[Kelpzyte]] 3.0 density|75|11|3|6}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{RefAl|a=y}}&lt;br /&gt;
* [[Wood shaper]]&lt;br /&gt;
{{Cat|Crafting tools}}&lt;/div&gt;</summary>
		<author><name>BINU</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Serrated_wood_saw_(crafted)&amp;diff=694188</id>
		<title>Item:Serrated wood saw (crafted)</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Serrated_wood_saw_(crafted)&amp;diff=694188"/>
		<updated>2026-08-24T15:17:00Z</updated>

		<summary type="html">&lt;p&gt;BINU: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CraftTemplate|itype=serrated wood saw|noun=saw|type=tool|mat=metal|dif=11|vol=8|tech=Proficient Engineering Design|6|1|1}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{RTOC}}&lt;br /&gt;
&lt;br /&gt;
==Standard==&lt;br /&gt;
&#039;&#039;Used unweighted medium carbon steel for reference.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{CraftHead|st|trait=Physical}}&lt;br /&gt;
{{CraftM|t=t|85|60|||}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Variations==&lt;br /&gt;
&#039;&#039;This crafting tool derives its potency from the material&#039;s physical resistance.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{CraftHead|st|trait=Physical}}&lt;br /&gt;
{{CraftM|t=t|90 - [[Steel (HCS)]]|25|||}}&lt;br /&gt;
{{CraftM|t=t|80 - [[Steel (LCS)]]|80|||}}&lt;br /&gt;
{{CraftM|t=t|99 - [[Kelpzyte]]|75|11|2|4}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{RefAl|a=y}}&lt;br /&gt;
* [[Wood saw]]&lt;br /&gt;
{{Cat|Crafting tools}}&lt;/div&gt;</summary>
		<author><name>BINU</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Serrated_bone_saw_(crafted)&amp;diff=694187</id>
		<title>Item:Serrated bone saw (crafted)</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Serrated_bone_saw_(crafted)&amp;diff=694187"/>
		<updated>2026-08-24T15:13:44Z</updated>

		<summary type="html">&lt;p&gt;BINU: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CraftTemplate|itype=serrated bone saw|noun=saw|type=tool|mat=metal|dif=11|vol=8|tech=Proficient Engineering Design|3|2|1}}&lt;br /&gt;
&lt;br /&gt;
{{RTOC}}&lt;br /&gt;
&lt;br /&gt;
==Standard==&lt;br /&gt;
&#039;&#039;Used unweighted medium carbon steel for reference.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{CraftHead|st|trait=Physical}}&lt;br /&gt;
{{CraftM|t=t|85|60|9||3}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Variations==&lt;br /&gt;
&#039;&#039;This crafting tool derives its potency from the material&#039;s physical resistance.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{CraftHead|st|trait=Physical}}&lt;br /&gt;
{{CraftM|t=t|90 - [[Steel (HCS)]]|25|||}}&lt;br /&gt;
{{CraftM|t=t|80 - [[Steel (LCS)]]|80|||}}&lt;br /&gt;
{{CraftM|t=t|94 - |80|10|3|5}}&lt;br /&gt;
{{CraftM|t=t|99 - [[Kelpzyte]]|75|11|2|4}}&lt;br /&gt;
{{CraftM|t=t|99 - [[Tyrium]]|80|11|3|5}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{RefAl|a=y}}&lt;br /&gt;
* [[Bone saw]]&lt;br /&gt;
{{Cat|Crafting tools}}&lt;/div&gt;</summary>
		<author><name>BINU</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Precise_metal_tinker%27s_tools_(crafted)&amp;diff=694186</id>
		<title>Item:Precise metal tinker&#039;s tools (crafted)</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Precise_metal_tinker%27s_tools_(crafted)&amp;diff=694186"/>
		<updated>2026-08-24T15:00:59Z</updated>

		<summary type="html">&lt;p&gt;BINU: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CraftTemplate|itype=precise tinker&#039;s tools|noun=tools|type=tool|mat=metal|dif=11|vol=4|tech=Proficient Engineering Design|3|2|2}}&lt;br /&gt;
&lt;br /&gt;
{{RTOC}}&lt;br /&gt;
&lt;br /&gt;
==Standard==&lt;br /&gt;
&#039;&#039;Used unweighted medium carbon steel for reference.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{CraftHead|st|trait=Hardness}}&lt;br /&gt;
{{CraftM|t=t|85|60|||}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Variations==&lt;br /&gt;
&#039;&#039;This crafting tool derives its potency from the material&#039;s hardness and weight (harder is better, lower is better).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{CraftHead|st|trait=Hardness}}&lt;br /&gt;
{{CraftM|t=t|90 - [[Steel (HCS)]]|25|||}}&lt;br /&gt;
{{CraftM|t=t|80 - [[Steel (LCS)]]|80|||}}&lt;br /&gt;
{{CraftM|t=t|99 - [[Kelpzyte]]|75|11|3|6}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{RefAl|a=y}}&lt;br /&gt;
* [[Tinker&#039;s tools]]&lt;br /&gt;
{{Cat|Crafting tools}}&lt;/div&gt;</summary>
		<author><name>BINU</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Ball-peen_mallet_(crafted)&amp;diff=694185</id>
		<title>Item:Ball-peen mallet (crafted)</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Ball-peen_mallet_(crafted)&amp;diff=694185"/>
		<updated>2026-08-24T14:53:15Z</updated>

		<summary type="html">&lt;p&gt;BINU: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CraftTemplate|itype=ball-peen mallet|noun=mallet|type=tool|mat=metal|dif=12|vol=12|tech=Basic Forging Design|6|1|1}}&lt;br /&gt;
&lt;br /&gt;
{{RTOC}}&lt;br /&gt;
&lt;br /&gt;
==Standard==&lt;br /&gt;
&#039;&#039;Used unweighted medium carbon steel for reference.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{CraftHead|st|trait=Hardness}}&lt;br /&gt;
{{CraftM|t=t|85|60|||}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Variations==&lt;br /&gt;
&#039;&#039;This crafting tool derives its potency from the material&#039;s hardness.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{CraftHead|st|trait=Hardness}}&lt;br /&gt;
{{CraftM|t=t|90 - [[Steel (HCS)]]|25|||}}&lt;br /&gt;
{{CraftM|t=t|80 - [[Steel (LCS)]]|80|||}}&lt;br /&gt;
{{CraftM|t=t|85 - [[Darkstone]]|50|8|2|4}}&lt;br /&gt;
{{CraftM|t=t|96 - 66% Agonite 33% tyrium alloy|70|9|3|6}}&lt;br /&gt;
{{CraftM|t=t|99 - [[Kelpzyte]]|75|9|3|6}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{RefAl|a=y}}&lt;br /&gt;
* [[Forging Hammer]]&lt;br /&gt;
{{Cat|Crafting tools}}&lt;/div&gt;</summary>
		<author><name>BINU</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Weighted_pickaxe_(crafted)&amp;diff=694184</id>
		<title>Item:Weighted pickaxe (crafted)</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Weighted_pickaxe_(crafted)&amp;diff=694184"/>
		<updated>2026-08-24T14:52:24Z</updated>

		<summary type="html">&lt;p&gt;BINU: Added Kelpzyte appraisal&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CraftTemplate|itype=weighted pickaxe|noun=pickaxe|type=tool|mat=metal|dif=10|vol=10|tech=Proficient Forging Design|9|5|2}}&lt;br /&gt;
&lt;br /&gt;
{{RTOC}}&lt;br /&gt;
&lt;br /&gt;
==Standard==&lt;br /&gt;
&#039;&#039;Used unweighted medium carbon steel for reference.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{CraftHead|st|trait=Hardness}}&lt;br /&gt;
{{CraftM|t=t|85|60|9|2|4}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Variations==&lt;br /&gt;
&#039;&#039;This crafting tool derives its potency from the material&#039;s hardness.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{CraftHead|st|trait=Hardness}}&lt;br /&gt;
{{CraftM|t=t|90 - [[Steel (HCS)]]|25|||}}&lt;br /&gt;
{{CraftM|t=t|80 - [[Steel (LCS)]]|80|||}}&lt;br /&gt;
{{CraftM|t=t|99 - [[Kelpzyte]]|75|11|3|6}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{RefAl|a=y}}&lt;br /&gt;
* [[Pickaxe]]&lt;br /&gt;
{{Cat|Crafting tools}}&lt;/div&gt;</summary>
		<author><name>BINU</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Box-jaw_tongs_(crafted)&amp;diff=694183</id>
		<title>Item:Box-jaw tongs (crafted)</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Box-jaw_tongs_(crafted)&amp;diff=694183"/>
		<updated>2026-08-24T13:35:31Z</updated>

		<summary type="html">&lt;p&gt;BINU: Corrected tempered construction for agonite&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CraftTemplate|itype=box-jaw tongs|noun=tongs|type=tool|mat=metal|dif=10|vol=10|tech=Proficient Forging Design|9|2|2}}&lt;br /&gt;
&lt;br /&gt;
{{RTOC}}&lt;br /&gt;
&lt;br /&gt;
==Standard==&lt;br /&gt;
&#039;&#039;Used unweighted medium carbon steel for reference.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{CraftHead|st|trait=Thermal}}&lt;br /&gt;
{{CraftM|t=t|50|60|5||4}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Variations==&lt;br /&gt;
&#039;&#039;This crafting tool derives its potency from the material&#039;s thermal resistance.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{CraftHead|st|trait=Thermal}}&lt;br /&gt;
{{CraftM|t=t|85|80|9||6}}&lt;br /&gt;
{{CraftM|t=t|95 [[Icesteel]]|75|10||6}}&lt;br /&gt;
{{CraftM|t=t|99 [[Agonite]]|65|11|3|5}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{RefAl|a=y}}&lt;br /&gt;
* [[Tongs]]&lt;br /&gt;
&lt;br /&gt;
{{Cat|Crafting tools}}&lt;/div&gt;</summary>
		<author><name>BINU</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Box-jaw_tongs_(crafted)&amp;diff=694182</id>
		<title>Item:Box-jaw tongs (crafted)</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Box-jaw_tongs_(crafted)&amp;diff=694182"/>
		<updated>2026-08-24T13:23:45Z</updated>

		<summary type="html">&lt;p&gt;BINU: Added agonite&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|verby=No&lt;br /&gt;
|pcrystal=No&lt;br /&gt;
|atmos=No&lt;br /&gt;
|istone=No&lt;br /&gt;
|enchanted=No&lt;br /&gt;
|feature-change=No&lt;br /&gt;
|generator=No&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;br /&gt;
{{CraftTemplate|itype=box-jaw tongs|noun=tongs|type=tool|mat=metal|dif=10|vol=10|tech=Proficient Forging Design|9|2|2}}&lt;br /&gt;
&lt;br /&gt;
{{RTOC}}&lt;br /&gt;
&lt;br /&gt;
==Standard==&lt;br /&gt;
&#039;&#039;Used unweighted medium carbon steel for reference.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{CraftHead|st|trait=Thermal}}&lt;br /&gt;
{{CraftM|t=t|50|60|5||4}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Variations==&lt;br /&gt;
&#039;&#039;This crafting tool derives its potency from the material&#039;s thermal resistance.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{CraftHead|st|trait=Thermal}}&lt;br /&gt;
{{CraftM|t=t|85|80|9||6}}&lt;br /&gt;
{{CraftM|t=t|95 [[Icesteel]]|75|10||6}}&lt;br /&gt;
{{CraftM|t=t|99 [[Agonite]]|65|11|3|6}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{RefAl|a=y}}&lt;br /&gt;
* [[Tongs]]&lt;br /&gt;
&lt;br /&gt;
{{Cat|Crafting tools}}&lt;/div&gt;</summary>
		<author><name>BINU</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Ball-peen_mallet_(crafted)&amp;diff=694181</id>
		<title>Item:Ball-peen mallet (crafted)</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Ball-peen_mallet_(crafted)&amp;diff=694181"/>
		<updated>2026-08-24T12:52:05Z</updated>

		<summary type="html">&lt;p&gt;BINU: Added kelpzyte&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CraftTemplate|itype=ball-peen mallet|noun=mallet|type=tool|mat=metal|dif=12|vol=12|tech=Basic Forging Design|6|1|1}}&lt;br /&gt;
&lt;br /&gt;
{{RTOC}}&lt;br /&gt;
&lt;br /&gt;
==Standard==&lt;br /&gt;
&#039;&#039;Used unweighted medium carbon steel for reference.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{CraftHead|st|trait=Hardness}}&lt;br /&gt;
{{CraftM|t=t|85|60|||}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Variations==&lt;br /&gt;
&#039;&#039;This crafting tool derives its potency from the material&#039;s hardness.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{CraftHead|st|trait=Hardness}}&lt;br /&gt;
{{CraftM|t=t|90 - [[Steel (HCS)]]|25|||}}&lt;br /&gt;
{{CraftM|t=t|80 - [[Steel (LCS)]]|80|||}}&lt;br /&gt;
{{CraftM|t=t|85 - [[Darkstone]]|50|8|2|4}}&lt;br /&gt;
{{CraftM|t=t|96 - 66% Agonite 33% tyrium alloy|70|9|3|6}}&lt;br /&gt;
{{CraftM|t=t|99 - [[Kelpzyte]]|75|9||6}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{RefAl|a=y}}&lt;br /&gt;
* [[Forging Hammer]]&lt;br /&gt;
{{Cat|Crafting tools}}&lt;/div&gt;</summary>
		<author><name>BINU</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Blue_wool_pouch_intricately_embroidered_with_%22Rarefaction%22&amp;diff=694049</id>
		<title>Item:Blue wool pouch intricately embroidered with &quot;Rarefaction&quot;</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Blue_wool_pouch_intricately_embroidered_with_%22Rarefaction%22&amp;diff=694049"/>
		<updated>2026-08-21T14:27:01Z</updated>

		<summary type="html">&lt;p&gt;BINU: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=pouch&lt;br /&gt;
|look=-&lt;br /&gt;
|MTag=wool&lt;br /&gt;
|CTag=blue&lt;br /&gt;
|type=container, enchanting, stacking&lt;br /&gt;
|wearloc=belt&lt;br /&gt;
|weight=11&lt;br /&gt;
|appcost=12,500&lt;br /&gt;
|lsize=3&lt;br /&gt;
|wsize=3&lt;br /&gt;
|hsize=2&lt;br /&gt;
|ilsize=3&lt;br /&gt;
|iwsize=3&lt;br /&gt;
|ihsize=3&lt;br /&gt;
|csize=200&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;br /&gt;
* Stacks 25 sigil-scrolls.&lt;br /&gt;
* {{com|study}}: It looks like a blue wool pouch intricately embroidered with &amp;quot;Rarefaction&amp;quot; is designed to hold items that look exactly like &#039;an intricate rarefaction sigil-scroll comprised of broad strokes&#039;.&lt;/div&gt;</summary>
		<author><name>BINU</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Blue_wool_pouch_intricately_embroidered_with_%22Rarefaction%22&amp;diff=694048</id>
		<title>Item:Blue wool pouch intricately embroidered with &quot;Rarefaction&quot;</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Blue_wool_pouch_intricately_embroidered_with_%22Rarefaction%22&amp;diff=694048"/>
		<updated>2026-08-21T14:16:54Z</updated>

		<summary type="html">&lt;p&gt;BINU: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=pouch&lt;br /&gt;
|look=-&lt;br /&gt;
|MTag=wool&lt;br /&gt;
|CTag=blue&lt;br /&gt;
|type=container, enchanting, stacking&lt;br /&gt;
|wearloc=belt&lt;br /&gt;
|weight=11&lt;br /&gt;
|appcost=12,500&lt;br /&gt;
|lsize=3&lt;br /&gt;
|wsize=3&lt;br /&gt;
|hsize=2&lt;br /&gt;
|ilsize=3&lt;br /&gt;
|iwsize=3&lt;br /&gt;
|ihsize=3&lt;br /&gt;
|csize=200&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;br /&gt;
*Stacks 25 sigil-scrolls.&lt;br /&gt;
It looks like a blue wool pouch intricately embroidered with &amp;quot;Rarefaction&amp;quot; is designed to hold items that look exactly like &#039;an intricate rarefaction sigil-scroll comprised of broad strokes&#039;.&lt;/div&gt;</summary>
		<author><name>BINU</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Telothian&amp;diff=694046</id>
		<title>Telothian</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Telothian&amp;diff=694046"/>
		<updated>2026-08-21T13:02:18Z</updated>

		<summary type="html">&lt;p&gt;BINU: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Material&lt;br /&gt;
|description=Rare, pale purple-tinged silvery metal found deep in [[Ram_Clan|Ram Clan]] territory. Prized for use in armor and weapons by traditionalist Ram Clan Humans. Means ‘earth sword’ in [[gamgweth]].&lt;br /&gt;
&lt;br /&gt;
Auction level material that premiered at [[Hollow Eve Festival 425]].&lt;br /&gt;
|type=metals&lt;br /&gt;
|rarity=auction-tier&lt;br /&gt;
|CTag=purple&lt;br /&gt;
|special=human style&lt;br /&gt;
|noalt=No&lt;br /&gt;
|crafting=Yes&lt;br /&gt;
|alchemy=No&lt;br /&gt;
|hardness=104&lt;br /&gt;
|durability=80&lt;br /&gt;
|workability=25&lt;br /&gt;
|electrical=90&lt;br /&gt;
|thermal=70&lt;br /&gt;
|physical=45&lt;br /&gt;
|ductility=90&lt;br /&gt;
|capacity=5&lt;br /&gt;
|density=6.4&lt;br /&gt;
|value=87,500&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>BINU</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Kiralan&amp;diff=694045</id>
		<title>Kiralan</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Kiralan&amp;diff=694045"/>
		<updated>2026-08-21T13:01:28Z</updated>

		<summary type="html">&lt;p&gt;BINU: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Material&lt;br /&gt;
|description=Dark blue metal-like extrusion from certain very rare giant deep sea oysters. Formed like regular pearls, but able to be smelted and worked like other metals. Prized for use in armor and weapons by traditionalist [[Shark_Clan|Shark Clan]] Humans. Means ‘pearl blood’ in [[gamgweth]].&lt;br /&gt;
&lt;br /&gt;
Auction level material that premiered at [[Hollow Eve Festival 425]].&lt;br /&gt;
|type=metals&lt;br /&gt;
|rarity=auction-tier&lt;br /&gt;
|CTag=blue&lt;br /&gt;
|special=human style&lt;br /&gt;
|altrules=Can be smelted and worked like a metal.&lt;br /&gt;
|altsum=Can be smelted and worked like a metal&lt;br /&gt;
|noalt=No&lt;br /&gt;
|crafting=Yes&lt;br /&gt;
|alchemy=No&lt;br /&gt;
|hardness=70&lt;br /&gt;
|durability=80&lt;br /&gt;
|workability=35&lt;br /&gt;
|electrical=90&lt;br /&gt;
|thermal=80&lt;br /&gt;
|physical=99&lt;br /&gt;
|ductility=12&lt;br /&gt;
|capacity=4&lt;br /&gt;
|density=7&lt;br /&gt;
|value=93,750&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>BINU</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Haledroth&amp;diff=694044</id>
		<title>Haledroth</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Haledroth&amp;diff=694044"/>
		<updated>2026-08-21T13:00:40Z</updated>

		<summary type="html">&lt;p&gt;BINU: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Material&lt;br /&gt;
|description=A dull blue metal that has the natural ability to affect the flexing [[giant mechanical mouse|giant mechanical mice]].&lt;br /&gt;
|type=metals&lt;br /&gt;
|rarity=quest-only&lt;br /&gt;
|CTag=blue&lt;br /&gt;
|quality=anti-mechanical mouse&lt;br /&gt;
|special=none&lt;br /&gt;
|crafting=Yes&lt;br /&gt;
|alchemy=No&lt;br /&gt;
|hardness=96&lt;br /&gt;
|durability=75&lt;br /&gt;
|workability=35&lt;br /&gt;
|electrical=15&lt;br /&gt;
|thermal=20&lt;br /&gt;
|physical=97&lt;br /&gt;
|ductility=95&lt;br /&gt;
|capacity=6&lt;br /&gt;
|density=6.2&lt;br /&gt;
|value=35,000&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>BINU</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Atheldalm&amp;diff=694043</id>
		<title>Atheldalm</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Atheldalm&amp;diff=694043"/>
		<updated>2026-08-21T13:00:19Z</updated>

		<summary type="html">&lt;p&gt;BINU: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Material&lt;br /&gt;
|description=A pale greenish-brown metal that retains a murky cast no matter how finely polished, atheldalm is most commonly mined from the sedimentary strata of [[Taisidon]]&#039;s swamps and mudflats. Fragments of this especially durable metal turn up at the water&#039;s edge on rare occasion, but they are usually spirited away by the [[shh&#039;oi paguur]] that live nearby. Its name roughly translates to &amp;quot;swamp stone&amp;quot; in Gamgweth.&lt;br /&gt;
|type=metals&lt;br /&gt;
|rarity=quest-only&lt;br /&gt;
|CTag=greenish-brown&lt;br /&gt;
|noalt=No&lt;br /&gt;
|crafting=Yes&lt;br /&gt;
|alchemy=No&lt;br /&gt;
|hardness=90&lt;br /&gt;
|durability=75&lt;br /&gt;
|workability=20&lt;br /&gt;
|electrical=80&lt;br /&gt;
|thermal=95&lt;br /&gt;
|physical=85&lt;br /&gt;
|ductility=95&lt;br /&gt;
|capacity=40&lt;br /&gt;
|density=4.5&lt;br /&gt;
|value=21,875&lt;br /&gt;
|nsource=alluvial rocks&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>BINU</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Tomiek&amp;diff=694042</id>
		<title>Tomiek</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Tomiek&amp;diff=694042"/>
		<updated>2026-08-21T12:59:33Z</updated>

		<summary type="html">&lt;p&gt;BINU: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Material&lt;br /&gt;
|description=&#039;&#039;&#039;Tomiek&#039;&#039;&#039; is a black metal with a chitinous appearance once worked.&lt;br /&gt;
&lt;br /&gt;
It was introduced the year 421, when [[Gnome|Gnomish]] captain [[Kurmin]] fell under the influence of [[Harawep]], and the [[Hollow Eve]] spider was transformed from a machine into a biomechanical (living) miracle of Harawep.  The spider&#039;s metallic components were replaced with the chitinous black metal, which Kurmin named &amp;quot;tomiek.&amp;quot;  It is considered sacred to Harawep.&lt;br /&gt;
&lt;br /&gt;
Etymology: deceit in [[Gorbesh]].&lt;br /&gt;
|type=metals&lt;br /&gt;
|rarity=rare&lt;br /&gt;
|CTag=black&lt;br /&gt;
|STag=Harawep, spider&lt;br /&gt;
|special=gnome style, Hollow Eve&lt;br /&gt;
|noalt=No&lt;br /&gt;
|crafting=Yes&lt;br /&gt;
|alchemy=No&lt;br /&gt;
|hardness=80&lt;br /&gt;
|durability=45&lt;br /&gt;
|workability=40&lt;br /&gt;
|electrical=35&lt;br /&gt;
|thermal=55&lt;br /&gt;
|physical=70&lt;br /&gt;
|ductility=80&lt;br /&gt;
|capacity=75&lt;br /&gt;
|density=5&lt;br /&gt;
|value=25,000&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>BINU</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Niello&amp;diff=694041</id>
		<title>Niello</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Niello&amp;diff=694041"/>
		<updated>2026-08-21T12:58:38Z</updated>

		<summary type="html">&lt;p&gt;BINU: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Material&lt;br /&gt;
|description=A brittle black metallic alloy that is extremely soft and pours easily when melted. It is typically used to add embellishments or to make embossments and engravings stand out.&lt;br /&gt;
|type=metals&lt;br /&gt;
|rarity=rare&lt;br /&gt;
|CTag=black&lt;br /&gt;
|special=Hollow Eve&lt;br /&gt;
|noalt=No&lt;br /&gt;
|crafting=Yes&lt;br /&gt;
|alchemy=Yes&lt;br /&gt;
|hardness=5&lt;br /&gt;
|durability=5&lt;br /&gt;
|workability=15&lt;br /&gt;
|electrical=85&lt;br /&gt;
|thermal=25&lt;br /&gt;
|physical=25&lt;br /&gt;
|ductility=40&lt;br /&gt;
|capacity=60&lt;br /&gt;
|potency=50&lt;br /&gt;
|efficacy=10&lt;br /&gt;
|solubility=60&lt;br /&gt;
|toxicity=30&lt;br /&gt;
|density=8&lt;br /&gt;
|value=22,500&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>BINU</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Loimic&amp;diff=694040</id>
		<title>Loimic</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Loimic&amp;diff=694040"/>
		<updated>2026-08-21T12:57:52Z</updated>

		<summary type="html">&lt;p&gt;BINU: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Material&lt;br /&gt;
|description=Loimic is dark metal tinged with indigo opalescence. It is corrupted star-iron sometimes found on the corpses of tainted creatures from the Plane of Probability ([[zenzic]], [[starcrasher]]s, etc).&lt;br /&gt;
&lt;br /&gt;
[[Hollow_Eve_Festival|Hollow Eve Festival]] exclusive material.&lt;br /&gt;
|type=metals&lt;br /&gt;
|rarity=rare&lt;br /&gt;
|CTag=indigo&lt;br /&gt;
|special=Hollow Eve&lt;br /&gt;
|noalt=No&lt;br /&gt;
|crafting=Yes&lt;br /&gt;
|alchemy=No&lt;br /&gt;
|hardness=99&lt;br /&gt;
|durability=70&lt;br /&gt;
|workability=35&lt;br /&gt;
|electrical=99&lt;br /&gt;
|thermal=40&lt;br /&gt;
|physical=99&lt;br /&gt;
|ductility=20&lt;br /&gt;
|capacity=7&lt;br /&gt;
|density=3.5&lt;br /&gt;
|value=81,250&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>BINU</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Kertig&amp;diff=694039</id>
		<title>Kertig</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Kertig&amp;diff=694039"/>
		<updated>2026-08-21T12:57:03Z</updated>

		<summary type="html">&lt;p&gt;BINU: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Material&lt;br /&gt;
|description=Kertig tears are tiny blobs of silvery-black metal that comes from meteors and comets, so keep your eyes on the skies!&lt;br /&gt;
&lt;br /&gt;
Or, since it weighs a lot more than lead, maybe keep digging deeper, because when this hits the ground, it usually ends up several feet below it. Beautiful enough to be used for (weighty) jewelry, this extremely rare metal is much more commonly used by forgers.&lt;br /&gt;
&lt;br /&gt;
Also see: [[star-kissed kertig]]&lt;br /&gt;
|type=metals&lt;br /&gt;
|rarity=rare&lt;br /&gt;
|CTag=silver, black&lt;br /&gt;
|special=none&lt;br /&gt;
|noalt=No&lt;br /&gt;
|crafting=Yes&lt;br /&gt;
|alchemy=No&lt;br /&gt;
|hardness=95&lt;br /&gt;
|durability=70&lt;br /&gt;
|workability=5&lt;br /&gt;
|electrical=40&lt;br /&gt;
|thermal=55&lt;br /&gt;
|physical=90&lt;br /&gt;
|ductility=90&lt;br /&gt;
|capacity=6&lt;br /&gt;
|density=7&lt;br /&gt;
|value=18,750&lt;br /&gt;
|nsource=metamorphic rocks, sedimentary rocks&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>BINU</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Coralite&amp;diff=694038</id>
		<title>Coralite</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Coralite&amp;diff=694038"/>
		<updated>2026-08-21T12:55:06Z</updated>

		<summary type="html">&lt;p&gt;BINU: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Material&lt;br /&gt;
|description=A curious deep pink material with glittery gold inclusions formed from coral that was infused with liquid gold. &lt;br /&gt;
&lt;br /&gt;
[[Merelew]] smiths looking for a metal that would have a unique hardness, but also possess the ability to be honed to a sharpness required of the tips of their spears, spent years formulating this metal only to have it turn a rather lurid coral-pink regardless of the color of coral used, the amount of gold used or the time the solution was given on the forge. After some time, the Merelew smiths simply gave up. The metal fit their purposes otherwise.&lt;br /&gt;
&lt;br /&gt;
Coralite can also be infused with other golds like [[green gold]], [[purple gold]], and [[blue gold]].&lt;br /&gt;
|type=metals&lt;br /&gt;
|rarity=rare&lt;br /&gt;
|CTag=pink, gold&lt;br /&gt;
|special=merelew style, Hollow Eve&lt;br /&gt;
|noalt=No&lt;br /&gt;
|crafting=Yes&lt;br /&gt;
|alchemy=Yes&lt;br /&gt;
|hardness=99&lt;br /&gt;
|durability=65&lt;br /&gt;
|workability=40&lt;br /&gt;
|electrical=40&lt;br /&gt;
|thermal=99&lt;br /&gt;
|physical=99&lt;br /&gt;
|ductility=35&lt;br /&gt;
|capacity=6&lt;br /&gt;
|potency=99&lt;br /&gt;
|efficacy=80&lt;br /&gt;
|solubility=80&lt;br /&gt;
|toxicity=25&lt;br /&gt;
|density=5.9&lt;br /&gt;
|value=77,500&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>BINU</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Zinc&amp;diff=694036</id>
		<title>Zinc</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Zinc&amp;diff=694036"/>
		<updated>2026-08-21T12:51:53Z</updated>

		<summary type="html">&lt;p&gt;BINU: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Material&lt;br /&gt;
|description=Used alongside [[copper]] to create [[brass]].&lt;br /&gt;
|type=metals&lt;br /&gt;
|rarity=common&lt;br /&gt;
|CTag=grey&lt;br /&gt;
|special=none&lt;br /&gt;
|crafting=Yes&lt;br /&gt;
|alchemy=No&lt;br /&gt;
|hardness=25&lt;br /&gt;
|durability=20&lt;br /&gt;
|workability=60&lt;br /&gt;
|electrical=50&lt;br /&gt;
|thermal=25&lt;br /&gt;
|physical=25&lt;br /&gt;
|ductility=75&lt;br /&gt;
|capacity=45&lt;br /&gt;
|density=4&lt;br /&gt;
|value=87.5&lt;br /&gt;
|nsource=alluvial rocks, metamorphic rocks, sedimentary rocks&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>BINU</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Covellite&amp;diff=694035</id>
		<title>Covellite</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Covellite&amp;diff=694035"/>
		<updated>2026-08-21T12:51:20Z</updated>

		<summary type="html">&lt;p&gt;BINU: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Material&lt;br /&gt;
|description=A metal that is indigo-blue or darker, commonly highly iridescent, brass-yellow to deep red. It forms thin platy hexagonal crystals and rosettes also massive to granular.&lt;br /&gt;
&lt;br /&gt;
It makes mediocre armor, with good elemental resistances. Due to its high thermal resistance, covellite makes good blacksmithing tongs.&lt;br /&gt;
|type=metals&lt;br /&gt;
|rarity=common&lt;br /&gt;
|CTag=blue, yellow, red&lt;br /&gt;
|special=none&lt;br /&gt;
|crafting=Yes&lt;br /&gt;
|alchemy=No&lt;br /&gt;
|hardness=35&lt;br /&gt;
|durability=80&lt;br /&gt;
|workability=65&lt;br /&gt;
|electrical=25&lt;br /&gt;
|thermal=85&lt;br /&gt;
|physical=80&lt;br /&gt;
|ductility=80&lt;br /&gt;
|capacity=30&lt;br /&gt;
|density=2&lt;br /&gt;
|value=62.5&lt;br /&gt;
|nsource=igneous rocks, metamorphic rocks&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>BINU</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Coal&amp;diff=694033</id>
		<title>Coal</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Coal&amp;diff=694033"/>
		<updated>2026-08-21T12:50:59Z</updated>

		<summary type="html">&lt;p&gt;BINU: Undo revision 694031 by BINU (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Material&lt;br /&gt;
|description=&#039;&#039;&#039;Coal&#039;&#039;&#039; is a material used in [[crafting]], primarily to combine with iron to form steel.&lt;br /&gt;
&lt;br /&gt;
While coal is classified as a metal under the DragonRealms crafting system, and can be found in [[mines]] as if it were a metal ore, unlike other crafting metals coal cannot be combined into ingots or other large quantities in a crucible.&lt;br /&gt;
&lt;br /&gt;
Coal does not occupy space within a crucible, and does not contribute to the stats of a mix. Currently, its sole use is to make [[steel]] and will burn off in all other mixes.&lt;br /&gt;
|type=metals&lt;br /&gt;
|rarity=common&lt;br /&gt;
|CTag=black&lt;br /&gt;
|special=none&lt;br /&gt;
|crafting=Yes&lt;br /&gt;
|alchemy=Yes&lt;br /&gt;
|hardness=5&lt;br /&gt;
|durability=5&lt;br /&gt;
|workability=50&lt;br /&gt;
|electrical=80&lt;br /&gt;
|thermal=80&lt;br /&gt;
|physical=5&lt;br /&gt;
|ductility=1&lt;br /&gt;
|capacity=15&lt;br /&gt;
|potency=50&lt;br /&gt;
|efficacy=50&lt;br /&gt;
|solubility=30&lt;br /&gt;
|toxicity=40&lt;br /&gt;
|density=1&lt;br /&gt;
|value=12.5&lt;br /&gt;
|nsource=sedimentary rocks&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>BINU</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Coal&amp;diff=694031</id>
		<title>Coal</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Coal&amp;diff=694031"/>
		<updated>2026-08-21T12:46:44Z</updated>

		<summary type="html">&lt;p&gt;BINU: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Material&lt;br /&gt;
|description=&#039;&#039;&#039;Coal&#039;&#039;&#039; is a material used in [[crafting]], primarily to combine with iron to form steel.&lt;br /&gt;
&lt;br /&gt;
While coal is classified as a metal under the DragonRealms crafting system, and can be found in [[mines]] as if it were a metal ore, unlike other crafting metals coal cannot be combined into ingots or other large quantities in a crucible.&lt;br /&gt;
&lt;br /&gt;
Coal does not occupy space within a crucible, and does not contribute to the stats of a mix. Currently, its sole use is to make [[steel]] and will burn off in all other mixes.&lt;br /&gt;
|type=metals&lt;br /&gt;
|rarity=common&lt;br /&gt;
|CTag=black&lt;br /&gt;
|special=none&lt;br /&gt;
|crafting=Yes&lt;br /&gt;
|alchemy=Yes&lt;br /&gt;
|hardness=5&lt;br /&gt;
|durability=5&lt;br /&gt;
|workability=50&lt;br /&gt;
|electrical=80&lt;br /&gt;
|thermal=80&lt;br /&gt;
|physical=5&lt;br /&gt;
|ductility=1&lt;br /&gt;
|capacity=15&lt;br /&gt;
|potency=50&lt;br /&gt;
|efficacy=50&lt;br /&gt;
|solubility=30&lt;br /&gt;
|toxicity=40&lt;br /&gt;
|density=1&lt;br /&gt;
|value=12&lt;br /&gt;
|nsource=sedimentary rocks&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>BINU</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Coal&amp;diff=694030</id>
		<title>Coal</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Coal&amp;diff=694030"/>
		<updated>2026-08-21T12:45:41Z</updated>

		<summary type="html">&lt;p&gt;BINU: Added value&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Material&lt;br /&gt;
|description=&#039;&#039;&#039;Coal&#039;&#039;&#039; is a material used in [[crafting]], primarily to combine with iron to form steel.&lt;br /&gt;
&lt;br /&gt;
While coal is classified as a metal under the DragonRealms crafting system, and can be found in [[mines]] as if it were a metal ore, unlike other crafting metals coal cannot be combined into ingots or other large quantities in a crucible.&lt;br /&gt;
&lt;br /&gt;
Coal does not occupy space within a crucible, and does not contribute to the stats of a mix. Currently, its sole use is to make [[steel]] and will burn off in all other mixes.&lt;br /&gt;
|type=metals&lt;br /&gt;
|rarity=common&lt;br /&gt;
|CTag=black&lt;br /&gt;
|special=none&lt;br /&gt;
|crafting=Yes&lt;br /&gt;
|alchemy=Yes&lt;br /&gt;
|hardness=5&lt;br /&gt;
|durability=5&lt;br /&gt;
|workability=50&lt;br /&gt;
|electrical=80&lt;br /&gt;
|thermal=80&lt;br /&gt;
|physical=5&lt;br /&gt;
|ductility=1&lt;br /&gt;
|capacity=15&lt;br /&gt;
|potency=50&lt;br /&gt;
|efficacy=50&lt;br /&gt;
|solubility=30&lt;br /&gt;
|toxicity=40&lt;br /&gt;
|density=1&lt;br /&gt;
|value=12.5&lt;br /&gt;
|nsource=sedimentary rocks&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>BINU</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Acenite&amp;diff=694029</id>
		<title>Acenite</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Acenite&amp;diff=694029"/>
		<updated>2026-08-21T12:43:13Z</updated>

		<summary type="html">&lt;p&gt;BINU: Added value&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Material&lt;br /&gt;
|description=Found along river banks in Ilithi, this white metal was once disregarded as stone until an unwitting Elven forger accidentally put it in his forge and it melted. With an opaque and matte hue when cast, the metal tends toward the softer side and holds intricate detail, so it is most commonly used in jewelry or other adornments in place of ivory. &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Acen&amp;quot; is &amp;quot;white&amp;quot; in Ilithic.&lt;br /&gt;
|type=metals&lt;br /&gt;
|rarity=common&lt;br /&gt;
|CTag=white&lt;br /&gt;
|special=elf style&lt;br /&gt;
|noalt=No&lt;br /&gt;
|crafting=Yes&lt;br /&gt;
|alchemy=No&lt;br /&gt;
|hardness=25&lt;br /&gt;
|durability=15&lt;br /&gt;
|workability=50&lt;br /&gt;
|electrical=30&lt;br /&gt;
|thermal=25&lt;br /&gt;
|physical=25&lt;br /&gt;
|ductility=90&lt;br /&gt;
|capacity=50&lt;br /&gt;
|density=6&lt;br /&gt;
|value = 3750&lt;br /&gt;
|nsource=alluvial rocks&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>BINU</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Weapon:Foil_(crafted)&amp;diff=693986</id>
		<title>Weapon:Foil (crafted)</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Weapon:Foil_(crafted)&amp;diff=693986"/>
		<updated>2026-08-20T13:24:45Z</updated>

		<summary type="html">&lt;p&gt;BINU: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CraftTemplate|itype=foil|range=melee|type=weapon|style=me|mat=metal|dif=4|vol=5|tech=Proficient Bladed Weapon Design|10|1|1|book=Journeyman|const=s}}&lt;br /&gt;
&lt;br /&gt;
Crafted {{ilink|w|pasabas (crafted)|pasabas}}, {{ilink|w|rapier (crafted)|rapiers}}, and {{ilink|w|thrusting blade (crafted)|thrusting blades}} are also identical in performance.&lt;br /&gt;
&lt;br /&gt;
==Standard==&lt;br /&gt;
{{CraftHead|mw}}&lt;br /&gt;
{{CraftM|t=w|80|80| 08|04|02 | 01|09|02 |17|25|standard=y}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Variations==&lt;br /&gt;
{{WeaponKey}}&lt;br /&gt;
&lt;br /&gt;
===Common metals===&lt;br /&gt;
{{CraftHead|mw|c=n|}}&lt;br /&gt;
{{CraftM|t=w|25|-| 03|02|01 |   |03|01 |-|15-17  |e=y|    }}&lt;br /&gt;
{{CraftM|t=w|80|-| 08|04|02 | 01|09|02 |-|25     |   |    }}&lt;br /&gt;
{{CraftM|t=w|80|-| 08|04|03 |   |08|03 |-|33     |e=y|    }}&lt;br /&gt;
{{CraftM|t=w|85|-| 08|04|02 | 01|10|02 |-|25     |   |    }}&lt;br /&gt;
{{CraftM|t=w|85|-| 09|04|02 | 02|09|02 |-|29     |   |    }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===High carbon steel===&lt;br /&gt;
{{CraftHead|mw|c=n|}}&lt;br /&gt;
{{CraftM|t=w|90|-| 08|04|02 | 01|11|02 |-|18-19  |   |    }}&lt;br /&gt;
{{CraftM|t=w|90|-| 08|04|02 | 01|11|02 |-|20     |   |    }}&lt;br /&gt;
{{CraftM|t=w|90|-| 08|04|02 | 01|10|02 |-|21     |e=y|b=07}}&lt;br /&gt;
{{CraftM|t=w|90|-| 08|04|02 | 01|10|02 |-|22     |   |    }}&lt;br /&gt;
{{CraftM|t=w|90|-| 09|04|02 | 01|10|02 |-|23-25  |   |b=03}}&lt;br /&gt;
{{CraftM|t=w|90|-| 09|04|03 |   |10|02 |-|26     |e=y|b=05}}&lt;br /&gt;
{{CraftM|t=w|90|-| 09|04|03 | 02|10|03 |-|27-28  |   |b=08}}&lt;br /&gt;
{{CraftM|t=w|90|-| 09|04|03 | 02|10|03 |-|29-31  |   |    }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Rare metals===&lt;br /&gt;
{{CraftHead|mw|c=n|}}&lt;br /&gt;
{{CraftM|t=w|95|-| 08|04|01 | 01|12|01 |-|15     |   |    }}&lt;br /&gt;
{{CraftM|t=w|95|-| 08|04|02 | 01|11|02 |-|17-18  |   |    }}&lt;br /&gt;
{{CraftM|t=w|95|-| 09|04|02 | 01|11|02 |-|25     |   |    }}&lt;br /&gt;
{{CraftM|t=w|95|-| 09|04|03 | 02|10|03 |-|27     |   |    }}&lt;br /&gt;
{{CraftM|t=w|95|-| 10|04|03 | 02|10|03 |-|28-33  |   |    }}&lt;br /&gt;
{{CraftM|t=w|95|-| 10|04|03 | 02|10|03 |-|35     |   |    }}&lt;br /&gt;
{{CraftM|t=w|95|-| 10|04|04 | 02|09|04 |-|37     |   |    }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Haledroth===&lt;br /&gt;
{{CraftHead|mw|c=n|}}&lt;br /&gt;
{{CraftM|t=w|96|-| 10|04|03 | 02|10|03 |-|31  |   |    }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Tyrium===&lt;br /&gt;
{{CraftHead|mw|c=n|}}&lt;br /&gt;
{{CraftM|t=w|99|-| 10|05|03 | 02|11|03 |-|25-29  |   |    }}&lt;br /&gt;
{{CraftM|t=w|99|-| 10|05|03 | 02|11|03 |-|30     |   |    }}&lt;br /&gt;
{{CraftM|t=w|99|-| 10|05|04 | 02|10|03 |-|34     |   |    }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Telothian===&lt;br /&gt;
{{CraftHead|mw|c=n|}}&lt;br /&gt;
{{CraftM|t=w|104|-| 10|05|03 | 02|11|03 |-|28-30  |   |    }}&lt;br /&gt;
{{CraftM|t=w|104|-| 11|05|03 | 02|10|03 |-|30     |m=H   |    }}&lt;br /&gt;
{{CraftM|t=w|104|-| 11|05|03 | 02|10|03 |-|31-33     |   |    }}&lt;br /&gt;
{{CraftM|t=w|104|-| 11|05|04 | 02|10|04 |-|36 | | }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{RefAl|a=y}}&lt;br /&gt;
* [[pasabas]]&lt;br /&gt;
{{Cat|Weapons}}&lt;/div&gt;</summary>
		<author><name>BINU</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Weapon:Awl_pike_(crafted)&amp;diff=693985</id>
		<title>Weapon:Awl pike (crafted)</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Weapon:Awl_pike_(crafted)&amp;diff=693985"/>
		<updated>2026-08-20T12:57:31Z</updated>

		<summary type="html">&lt;p&gt;BINU: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CraftTemplate|itype=awl pike|noun=pike|range=pole|type=weapon|style=pi|mat=metal|dif=11|vol=15|tech=Advanced Polearm Design|30|1|1|const=s|book=Master}}&lt;br /&gt;
&lt;br /&gt;
==Standard==&lt;br /&gt;
&#039;&#039;Used unweighted tempered low carbon steel for reference.&#039;&#039;&lt;br /&gt;
{{CraftHead|mw}}&lt;br /&gt;
{{CraftM|t=w|80|80|14|04|05|03|06|06|17|75|standard=y}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Variations==&lt;br /&gt;
{{WeaponKey}}&lt;br /&gt;
&lt;br /&gt;
===Common Metals===&lt;br /&gt;
{{CraftHead|mw|c=n|co=y}}&lt;br /&gt;
{{CraftM|t=w|80|-| 14|04|05 | 03|06|06 |-|75     |    |   }}&lt;br /&gt;
{{CraftM|t=w|85|-| 15|04|06 | 04|07|07 |-|75     |    |   }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===High Carbon Steel===&lt;br /&gt;
{{CraftHead|mw|c=n}}&lt;br /&gt;
{{CraftM|t=w|90|-| 14|04|04 | 03|09|05 |-|55     |    |   }}&lt;br /&gt;
{{CraftM|t=w|90|-| 16|04|06 | 04|07|07 |-|75     |    |   }}&lt;br /&gt;
{{CraftM|t=w|90|-| 17|04|07 | 05|06|08 |-|89     |    |   }}&lt;br /&gt;
{{CraftM|t=w|90|-| 18|04|08 | 05|05|09 |-|94     |    |   }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Rare Metal===&lt;br /&gt;
{{CraftHead|mw|c=n|co=n}}&lt;br /&gt;
{{CraftM|t=w|95|-| 20|04|10 | 06|04|11 |-|112    |    |   }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Haledroth===&lt;br /&gt;
{{CraftHead|mw|c=n|co=n}}&lt;br /&gt;
{{CraftM|t=w|96|-| 19|04|08 | 05|06|09 |-|93     |   |    }}&lt;br /&gt;
{{CraftM|t=w|96|-| 20|04|09 | 06|04|10 |-|106    |   |    }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Kelpzyte/Loimic===&lt;br /&gt;
{{CraftHead|mw|c=n|co=n}}&lt;br /&gt;
{{CraftM|t=w|99|-| 15|05|04 | 03|11|05 |-|45     |    |   }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Tyrium===&lt;br /&gt;
{{CraftHead|mw|c=n|co=n}}&lt;br /&gt;
{{CraftM|t=w|99|-| 20|05|10 | 06|05|10 |-|104    |    |   }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Krakenite===&lt;br /&gt;
{{CraftHead|mw|c=n|co=n}}&lt;br /&gt;
{{CraftM|t=w|99|-| 21|05|10 | 06|04|11 |-|107    |    |   }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Telothian===&lt;br /&gt;
{{CraftHead|mw|c=n|co=n}}&lt;br /&gt;
{{CraftM|t=w|104|-| 22|05|10 | 06|04|11 |-|108    |   |    }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{RefAl|a=y}}&lt;br /&gt;
* [[pike]]&lt;br /&gt;
{{Cat|Weapons}}&lt;/div&gt;</summary>
		<author><name>BINU</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Shield:Target_shield_(metal)&amp;diff=693732</id>
		<title>Shield:Target shield (metal)</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Shield:Target_shield_(metal)&amp;diff=693732"/>
		<updated>2026-08-10T09:43:54Z</updated>

		<summary type="html">&lt;p&gt;BINU: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disambig2|target shield}}&lt;br /&gt;
{{CraftTemplate|itype=target shield|noun=shield|type=ss|mat=metal|dif=3|vol=14|tech=Simple Shield Design|5|5|1}}&lt;br /&gt;
&lt;br /&gt;
The crafted {{ilink|s|Round sipar (crafted)|round sipar}} and {{ilink|s|Triangular sipar (crafted)|triangular sipar}} are identical in performance to this template.&lt;br /&gt;
&lt;br /&gt;
==Variations==&lt;br /&gt;
&#039;&#039;Balance and Suitability were measured while held and not worn.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Common metal===&lt;br /&gt;
{{CraftHead|lms|co=n}}&lt;br /&gt;
{{CraftM|t=lsh|m= |80|80|01|03|08|03|07|00|00|07|06|03|11|3   |42}}&lt;br /&gt;
{{CraftM|t=lsh|m= |84|58|01|03|08|03|07|00|00|07|06|03|08|3.2 |44.8}}&lt;br /&gt;
{{CraftM|t=lsh|m=T|84|58|01|03|08|03|07|00|00|07|06|03|13|3.2 |44.8}}&lt;br /&gt;
{{CraftM|t=lsh|m= |85|52|01|03|08|03|07|00|00|07|06|03|07|3.5 |49}}&lt;br /&gt;
{{CraftM|t=lsh|m= |85|50|01|03|08|03|07|00|00|07|06|03|07|3.6 |50.4}}&lt;br /&gt;
{{CraftM|t=lsh|m=T|85|50|01|03|08|03|07|00|00|07|06|03|11|3.6 |50.4}}&lt;br /&gt;
{{CraftM|t=lsh|m= |85|60|02|03|10|03|08|00|00|07|06|03|08|3.69|51.6}}&lt;br /&gt;
{{CraftM|t=lsh|m=T|85|60|02|03|10|03|08|00|00|07|06|03|13|3.69|51.6}}&lt;br /&gt;
{{CraftM|t=lsh|m=T|85|60|02|03|10|03|08|00|00|08|06|03|13|5   |70}}&lt;br /&gt;
{{CraftM|t=lsh|m=T|90|50|02|03|10|03|08|00|00|08|06|03|11|4   |56}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===High-carbon steel===&lt;br /&gt;
{{CraftHead|lms|co=n}}&lt;br /&gt;
{{CraftM|t=lsh|m= |90|25|02|04|10|04|08|00|00|08|06|03|05|5|70}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Rare metal===&lt;br /&gt;
{{CraftHead|lms|co=n}}&lt;br /&gt;
{{CraftM|t=lsh|m= |90|50|01|03|10|03|08|00|00|08|06|03|11|3   |48|e=y}}&lt;br /&gt;
{{CraftM|t=lsh|m=L|90|50|02|04|10|04|08|00|00|08|06|03|11|4.98|62}}&lt;br /&gt;
{{CraftM|t=lsh|m=L|95|40|01|03|10|03|08|00|00|06|06|03|08|3.01|37}}&lt;br /&gt;
{{CraftM|t=lsh|m=L|95|70|02|04|11|04|08|00|00|08|06|03|15|6.99|87}}&lt;br /&gt;
{{CraftM|t=lsh|m= |95|70|02|04|11|04|08|00|00|08|06|03|15|6.99|97}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Haledroth==&lt;br /&gt;
{{CraftHead|lms|co=n}}&lt;br /&gt;
{{CraftM|t=lsh|m=T,L|97|75|02|04|11|04|08|00|00|08|06|03|16|4.484|55}}&lt;br /&gt;
{{CraftM|t=lsh|m=T|97|75|02|04|11|04|08|00|00|08|06|03|16|4.484|62}}&lt;br /&gt;
{{CraftM|t=lsh|m=T|97|75|02|04|11|04|09|00|00|09|06|04|16|7.124|99}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Unique metal===&lt;br /&gt;
{{CraftHead|lms|co=n}}&lt;br /&gt;
{{CraftM|t=lsh|m= |99|75|02|04|11|04|09|00|00|09|06|04|11|7|98}}&lt;br /&gt;
{{CraftM|t=lsh|m=T|99|80|02|04|11|04|09|00|00|09|06|04|16|7.5|105}}&lt;br /&gt;
{{CraftM|t=lsh|m=T,R|99|80|03|04|12|04|09|00|00|09|06|04|16|7.5|126}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Cat|Shields}}&lt;/div&gt;</summary>
		<author><name>BINU</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Elemental_weapon&amp;diff=693731</id>
		<title>Elemental weapon</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Elemental_weapon&amp;diff=693731"/>
		<updated>2026-08-10T09:25:14Z</updated>

		<summary type="html">&lt;p&gt;BINU: Updated very rare metal list.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GuildAbility&lt;br /&gt;
|name=Elemental weapon&lt;br /&gt;
|guild=warrior mage&lt;br /&gt;
|prereqs=None&lt;br /&gt;
|slots=-&lt;br /&gt;
|diff=-&lt;br /&gt;
|type=other&lt;br /&gt;
|contest1=-&lt;br /&gt;
|contest2=-&lt;br /&gt;
|skill=Summoning&lt;br /&gt;
|path=Earth&lt;br /&gt;
|desc=A ritual that summons a weapon made of stone.&lt;br /&gt;
|buffs=No buffs&lt;br /&gt;
|debuffs=No debuffs&lt;br /&gt;
|dtype=No damage&lt;br /&gt;
|htype=No heal&lt;br /&gt;
|effect=Create a tier 2 elemental weapon&lt;br /&gt;
|messaging=&#039;&#039;Summon&#039;&#039;:&amp;lt;br /&amp;gt;Closing your eyes, you grunt briefly in effort as you sense a small earthen ethereal fissure open in front of you.  Thrusting your hand through, you draw out a crude stone scimitar.  As you open your eyes, the fissure closes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Shape&#039;&#039;:&amp;lt;br /&amp;gt;You reach out with your will and reshape your scimitar into a crude stone short sword.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Break&#039;&#039;:&amp;lt;br /&amp;gt;Focusing your will, you rip the stone short sword asunder, returning it to the Elemental planes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Destroyed while on ground&#039;&#039;:&amp;lt;br /&amp;gt;A stone scimitar crumbles away into tiny pebbles.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Destroyed while in container&#039;&#039;:&amp;lt;br /&amp;gt;Dust falls slowly out of your &#039;&#039;&amp;lt;container&amp;gt;&#039;&#039;.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{RTOC}}&lt;br /&gt;
==Syntax==&lt;br /&gt;
*{{com|summon}} {{tt|weapon}} will create a Tier 2 weapon that is a template of your highest melee skill.&lt;br /&gt;
:*You may {{com|summon}} {{tt|weapon &amp;lt;skill&amp;gt;}} if you know [[Expansive Infusions]]. (Weapons of different skillsets. SE/SB/LT/ETC. See chart below)&lt;br /&gt;
:*You may {{com|summon}} {{tt|weapon &amp;lt;ice/icy&amp;gt;}} if you know [[Icy Infusions]].&lt;br /&gt;
:*You may {{com|summon}} {{tt|weapon &amp;lt;electric&amp;gt;}} if you know [[Shocking Infusions]].&lt;br /&gt;
:*You may {{com|summon}} {{tt|weapon &amp;lt;fire/fiery&amp;gt;}} if you know [[Fiery Infusions]].&lt;br /&gt;
:*You can combine a skill and element by using {{com|summon}} {{tt|weapon &amp;lt;skill&amp;gt; &amp;lt;element&amp;gt;}} or {{tt|&amp;lt;element&amp;gt; &amp;lt;skill&amp;gt;}}&lt;br /&gt;
*{{com|shape}} {{tt|&amp;lt;weapon&amp;gt;}} becomes available once you know certain Infusions metaspells.&lt;br /&gt;
:*You may {{com|shape}} {{tt|&amp;lt;weapon&amp;gt; TO &amp;lt;skill&amp;gt;}} if you know [[Expansive Infusions]].&lt;br /&gt;
:*You may {{com|shape}} {{tt|&amp;lt;weapon&amp;gt; TO &amp;lt;stone/earth/earthen&amp;gt;}} if the weapon is currently shaped to ice, electric, or fire.&lt;br /&gt;
:*You may {{com|shape}} {{tt|&amp;lt;weapon&amp;gt; TO &amp;lt;ice/icy&amp;gt;}} if you know [[Icy Infusions]].&lt;br /&gt;
:*You may {{com|shape}} {{tt|&amp;lt;weapon&amp;gt; TO &amp;lt;electric&amp;gt;}} if you know [[Shocking Infusions]].&lt;br /&gt;
:*You may {{com|shape}} {{tt|&amp;lt;weapon&amp;gt; TO &amp;lt;fire/fiery&amp;gt;}} if you know [[Fiery Infusions]].&lt;br /&gt;
:*You can combine a skill and element by using {{com|shape}} {{tt|&amp;lt;weapon&amp;gt; TO &amp;lt;skill&amp;gt; &amp;lt;element&amp;gt;}} or {{tt|&amp;lt;element&amp;gt; &amp;lt;skill&amp;gt;}}&lt;br /&gt;
*{{com|pull}} {{tt|&amp;lt;weapon&amp;gt;}} to increase the density by 1 to a maximum of 6 if you know [[Quick Infusions]]&lt;br /&gt;
*{{com|push}} {{tt|&amp;lt;weapon&amp;gt;}} to decrease the density by 1 to a minimum of 4 if you know [[Quick Infusions]]&lt;br /&gt;
*{{com|turn}} {{tt|&amp;lt;weapon&amp;gt;}} to swap between two templates for the weapon&#039;s skill&lt;br /&gt;
*{{com|break}} {{tt|&amp;lt;weapon&amp;gt;}} dismisses the weapon&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Available to all WMs immediately after joining the guild.&lt;br /&gt;
*Creating and modifying elemental weapons costs [[elemental charge]], and is an Earth ability even when making use of the different elemental weapon types. As such, elemental charge costs will be halved when aligned with Earth and will be doubled when aligned to Air. The numerical charge cost is currently unknown, but the relative costs are all integer multiples of the cost of {{com|turn}} which has the smallest cost. Gaining charge from a complementary spell cast will give enough charge to {{com|TURN}} your weapon exactly twice when aligned neutrally, four times when aligned to Earth, and once when aligned with Air.&lt;br /&gt;
:{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Action !! Charge cost compared to TURN !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| SUMMON || x5 || Specifying an element or skill does not change the cost. Weapons are always summoned at default density.&lt;br /&gt;
|-&lt;br /&gt;
| TURN || x1 || This action also causes weapon density to be reset to the default if previously altered.&lt;br /&gt;
|-&lt;br /&gt;
| SHAPE || x2 || Requires the Expansive, Fiery, Icy or Shocking Infusions metaspells. Specifying an element or skill does not change the cost. Shaping to a new element or skill does not reset weapon density.&lt;br /&gt;
|-&lt;br /&gt;
| PUSH || x2 || Requires the Quick Infusions metaspell.&lt;br /&gt;
|-&lt;br /&gt;
| PULL || x2 || Requires the Quick Infusions metaspell.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*Roundtime for all verbs scales down fairly quickly with {{skill|summoning}}.&lt;br /&gt;
*The weapon cannot be {{com|GIVE}}{{tt|n}} to another person.&lt;br /&gt;
*The weapon will crumble a short period after being dropped. (~5 Sec)&lt;br /&gt;
*The weapon will crumble a short period after being placed into a container. (~45 Sec)&lt;br /&gt;
*The weapon will move out of reach if someone else tries to pick it up.&lt;br /&gt;
:&#039;&#039;E.g. As you reach for the broadsword, it slides quickly out of reach.&#039;&#039;&lt;br /&gt;
*Creatures with the ability to steal weapons, like [[scavenger troll]]s, can snatch, hold and wield the weapon until it crumbles (see [[Talk:Elemental weapon#Notes|discussion]]).&lt;br /&gt;
*There are six metaspells that modify this ability, one in each book.&lt;br /&gt;
:*Knowledge of any metaspell raises the base weapon to tier 3.&lt;br /&gt;
:*The Air metaspell ([[Quick Infusions]]) reduces the RT of {{com|SUMMON}}, {{com|SHAPE}}, and {{com|TURN}} by 4 seconds and allows the density of the weapon to be adjusted to 4, 5, or 6. Default is 5.&lt;br /&gt;
:*The Aether metaspell ([[Expansive Infusions]]) allows you to create weapons for any melee or thrown weapon skill.&lt;br /&gt;
:*The Earth metaspell ([[Reinforced Infusions]]) allows the user to get additional tier bumps from [[weaponsmithing techniques]] and holding a [[:Category:Crafting materials#Forging materials|very rare metal ingot]].&lt;br /&gt;
::*Metal ingots must be at least 71 quality. Once the ingot drops to 70 quality it will need to be [[Refining|refined]] before you can use it to summon further weapons.&lt;br /&gt;
::*Greater summoning skill and larger (volume quantity) ingots can decrease the chance of losing ingot quality through weapon summons but the chance to lose ingot quality (purity) is always there.&lt;br /&gt;
::*Known &amp;quot;very rare&amp;quot; metals - glaes, damite, kertig, animite, haralun, audrualm, tyrium, silversteel, icesteel, vardite, kadepa, haledroth, telothian, kiralan, indurium, agonite, loimic, tomiek, kelpzyte, coralite, atheldalm, krakenite.&lt;br /&gt;
:*The Electricity metaspell ([[Shocking Infusions]]) allows the user to create weapons that do electric damage.&lt;br /&gt;
:*The Fire metaspell ([[Fiery Infusions]]) allows the user to create weapons that do fire damage.&lt;br /&gt;
:*The Water metaspell ([[Icy Infusions]]) allows the user to create weapons that do cold damage.&lt;br /&gt;
* Shaping to an elemental type will transfer the highest damage type of the weapon into that element.&lt;br /&gt;
*The Aether Cantrip ([[Pattern Hues]]) allows the user to summon weapons of varied color and pattern.&lt;br /&gt;
*For alterations, the TAP, excluding the weapon name is limited to 65 characters, while the LOOK is limited to 485.&lt;br /&gt;
&lt;br /&gt;
==Templates==&lt;br /&gt;
*Conjured weapons are of the form &amp;lt;quality&amp;gt; &amp;lt;element&amp;gt; &amp;lt;template&amp;gt;.&lt;br /&gt;
*Quality is determined by the metaspells and weaponsmithing templates known.&lt;br /&gt;
:{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! quality !! tier !! requirement !! equivalency&lt;br /&gt;
|-&lt;br /&gt;
| crude || tier 2 || Not knowing any Infusions metaspells || below average storebought&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;n/a || tier 3 || Knowing at least one Infusions metaspell || best storebought&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;n/a || tier 4 || Knowing [[Reinforced Infusions]] and the appropriate weaponsmithing technique to the weapon you are summoning or shaping || player crafted steel&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;n/a || tier 4 || Knowing [[Reinforced Infusions]] and holding a very rare metal ingot when summoning or shaping your weapon || player crafted steel&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;n/a || tier 5 || Knowing [[Reinforced Infusions]] and the appropriate weaponsmithing technique to the weapon you are summoning or shaping while also holding a very rare metal ingot when summoning or shaping your weapon || player crafted rare metal&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*Possible elements are stone (default), fiery ([[Fiery Infusions]]), icy ([[Icy Infusions]]), and electric([[Shocking Infusions]].)&lt;br /&gt;
*The templates are all standard crafting templates.&lt;br /&gt;
*Weight appears to be constant across tiers within each template.&lt;br /&gt;
*The base density of every weapon is 5. The other densities can be achieved by {{com|pull}}ing or {{com|push}}ing the weapon if the metaspell [[Quick Infusions]] is known.&lt;br /&gt;
===Small Edged===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Weapon !! Template !! W/S Tech !! Tier !! Density !! Punc !! Slic !! Impa !! FoI !! Bal !! Pwr !! Const !! Wgt !! Kron&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=10 | Default || rowspan=10 | scimitar (me) || rowspan=20 | Basic Bladed&lt;br /&gt;
| 2nd || 5 || {{CWep|2|7|3|2|5|6|7|30|250}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 4 || {{CWep|2|7|3|2|6|6|9|24|30}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 5 || {{CWep|2|8|4|2|6|6|9|30|250}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 6 || {{CWep|2|8|4|2|5|7|9|36|30}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 4 || {{CWep|3|8|3|2|7|6|11|24|37}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 5 || {{CWep|3|9|4|2|6|6|11|30|250}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 6 || {{CWep|3|9|4|2|5|7|11|36|37}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 4 || {{CWep|3|8|3|2|7|6|11|24|37}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 5 || {{CWep|3|9|4|2|6|6|11|30|250}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 6 || {{CWep|3|9|4|2|5|7|11|36|37}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=10 | {{com|turn}}ed || rowspan=10 | short sword (le) &lt;br /&gt;
| 2nd || 5 || {{CWep|4|3|2|1|8|3|7|15|125}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 4 || {{CWep|5|3|2|1|9|3|9|12|15}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 5 || {{CWep|5|4|2|1|9|3|9|15|125}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 6 || {{CWep|5|4|2|1|8|3|9|18|15}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 4 || {{CWep|5|4|2|1|9|3|11|20|18}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 5 || {{CWep|6|4|2|1|9|3|11|20|125}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 6 || {{CWep|6|4|2|1|9|4|11|20|18}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 4 || {{CWep}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 5 || {{CWep|6|4|2|1|9|3||15|}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 6 || {{CWep}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Large Edged===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Weapon !! Template !! W/S Tech !! Tier !! Density !! Punc !! Slic !! Impa !! FoI !! Bal !! Pwr !! Const !! Wgt !! Kron&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=10 | Default || rowspan=10 | broadsword || rowspan=10 | Proficient Bladed&lt;br /&gt;
| 2nd || 5 || {{CWep|2|8|4|2|5|6|7|35|230}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 4 || {{CWep|2|8|4|2|6|6|9|28|33}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 5 || {{CWep|2|9|4|2|5|6|9|35|287}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 6 || {{CWep|2|9|5|3|5|7|9|42|33}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 4 || {{CWep|2|9|4|2|6|7|11|35|42}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 5 || {{CWep|2|10|5|3|6|7|11|35|287}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 6 || {{CWep|2|11|5|3|5|8|11|45|42}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 4 || {{CWep}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 5 || {{CWep|2|11|5|3|6|7|13|35|}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 6 || {{CWep|2|12|6|3|5|8|13|45|1161}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=10 | {{com|turn}}ed || rowspan=10 | nimsha || rowspan=10 | Proficient Bladed&lt;br /&gt;
| 2nd || 5 || {{CWep|4|6|4|2|6|5|7|40|250}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 4 || {{CWep|4|7|4|2|7|5|9|32|37}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 5 || {{CWep|4|7|4|2|6|6|9|40|312}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 6 || {{CWep|4|8|5|3|5|6|9|48|37}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 4 || {{CWep|5|8|4|2|8|5|11|32|46}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 5 || {{CWep|5|8|5|3|6|6|11|40|312}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 6 || {{CWep|5|9|5|3|6|7|11|48|46}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 4 || {{CWep}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 5 || {{CWep|5|9|5|3|7|6|13|40|312}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 6 || {{CWep}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Twohanded Edged===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Weapon !! Template !! W/S Tech !! Tier !! Density !! Punc !! Slic !! Impa !! FoI !! Bal !! Pwr !! Const !! Wgt !! Kron&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=10 | Default || rowspan=10 | marauder blade || rowspan=10 | Expert Bladed&lt;br /&gt;
| 2nd || 5 || {{CWep|2|13|5|4|4|8|7|60|450}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 4 || {{CWep|2|14|5|5|5|8|9|48|53}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 5 || {{CWep|2|15|6|5|4|9|9|60|450}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 6 || {{CWep|2|16|7|6|3|10|9|72|53}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 4 || {{CWep|2|16|5|5|4|8|11|60|67}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 5 || {{CWep|2|17|7|6|4|9|11|60|450}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 6 || {{CWep|2|18|8|6|3|10|11|60|67}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 4 || {{CWep}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 5 || {{CWep|2|19|7|6|4|10|13||450}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 6 || {{CWep}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=10 | {{com|turn}}ed || rowspan=10 | periperiu sword || rowspan=10 | Expert Bladed&lt;br /&gt;
| 2nd || 5 || {{CWep|2|13|8|4|3|9|7|90|700}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 4 || {{CWep|3|14|8|4|5|8|9|72|83}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 5 || {{CWep|3|15|10|5|3|9|9|90|700}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 6 || {{CWep|3|16|11|6|2|11|9|108|83}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 4 || {{CWep|3|15|9|5|5|8|11|72|105}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 5 || {{CWep|3|17|11|6|3|10|11|90|700}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 6 || {{CWep|3|18|12|6|2|12|11|108|105}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 4 || {{CWep}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 5 || {{CWep|3|19|12|6|3|11|13|90|700}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 6 || {{CWep}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Small Blunt===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Weapon !! Template !! W/S Tech !! Tier !! Density !! Punc !! Slic !! Impa !! FoI !! Bal !! Pwr !! Const !! Wgt !! Kron&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=10 | Default || rowspan=10 | mallet (mb) || rowspan=10 | Basic Blunt&lt;br /&gt;
| 2nd || 5 || {{CWep|0|2|8|6|4|7|7|35|268}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 4 || {{CWep|0|1|8|6|4|7|9|28|32}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 5 || {{CWep|0|2|9|7|4|8|9|35|268}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 6 || {{CWep|0|3|9|7|3|8|9|42|32}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 4 || {{CWep|0|2|9|7|5|8|11|28|40}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 5 || {{CWep|0|2|10|8|4|8|11|35|268}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 6 || {{CWep|0|3|10|8|4|9|11|42|40}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 4 || {{CWep}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 5 || {{CWep|0|2|10|8|4|8||35|}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 6 || {{CWep}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=10 | {{com|turn}}ed || rowspan=10 | cudgel (lb) || rowspan=10 | Basic blunt&lt;br /&gt;
| 2nd || 5 || {{CWep|0|1|6|4|5|6|7|20|150}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 4 || {{CWep|0|1|6|5|6|6|9|16|17}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 5 || {{CWep|0|1|7|5|6|6|9|20|150}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 6 || {{CWep|0|2|7|5|5|6|9|24|17}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 4 || {{CWep|0|1|7|5|6|6|11|10|22}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 5 || {{CWep|0|1|7|6|6|6|11|25|150}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 6 || {{CWep|0|2|8|6|6|7|11|25|22}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 4 || {{CWep}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 5 || {{CWep|0|1|7|6|6|6||20|}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 6 || {{CWep}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Large Blunt===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Weapon !! Template !! W/S Tech !! Tier !! Density !! Punc !! Slic !! Impa !! FoI !! Bal !! Pwr !! Const !! Wgt !! Kron&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=10 | Default || rowspan=10 | hara || rowspan=10 | Advanced Blunt&lt;br /&gt;
| 2nd || 5 || {{CWep|0|2|10|8|3|7|8|50|}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 4 || {{CWep|0|1|11|9|4|7|9|40|45}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 5 || {{CWep|0|2|12|9|3|8|9|50|381}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 6 || {{CWep|0|3|13|9|3|9|9|60|45}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 4 || {{CWep|0|1|13|10|5|8|11|40|57}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 5 || {{CWep|0|2|13|10|4|9|11|50|381}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 6 || {{CWep|0|3|14|11|3|10|11|60|57}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 4 || {{CWep}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 5 || {{CWep|0|2|13|10|4|9||50|}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 6 || {{CWep}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=10 | {{com|turn}}ed || rowspan=10 | heavy mace || rowspan=10 | Advanced Blunt&lt;br /&gt;
| 2nd || 5 || {{CWep}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 4 || {{CWep|2|2|9|7|5|6|9|40|45}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 5 || {{CWep|2|3|10|7|4|7|9|50|381}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 6 || {{CWep|2|3|10|8|3|8|9|60|40}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 4 || {{CWep|2|3|10|8|6|7|11|40|57}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 5 || {{CWep|2|3|11|8|5|8|11|50|381}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 6 || {{CWep|3|4|12|9|4|9|11|60|57}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 4 || {{CWep}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 5 || {{CWep|2|3|11|8|5|8||50|}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 6 || {{CWep}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Twohanded Blunt===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Weapon !! Template !! W/S Tech !! Tier !! Density !! Punc !! Slic !! Impa !! FoI !! Bal !! Pwr !! Const !! Wgt !! Kron&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=10 | Default || rowspan=10 | maul || rowspan=10 | Expert Blunt&lt;br /&gt;
| 2nd || 5 || {{CWep}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 4 || {{CWep|4|2|14|11|4|8|9|64|68}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 5 || {{CWep|5|2|16|12|3|10|9|80|575}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 6 || {{CWep|6|2|17|12|1|11|9|96|68}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 4 || {{CWep|4|2|16|13|4|9|11|64|86}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 5 || {{CWep|6|2|18|13|3|11|11|80|575}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 6 || {{CWep|7|2|19|14|1|12|11|96|86}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 4 || {{CWep}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 5 || {{CWep|5|2|16|12|3|10||80|}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 6 || {{CWep}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=10 | {{com|turn}}ed || rowspan=10 | vilks kodur || rowspan=10 | Expert Blunt&lt;br /&gt;
| 2nd || 5 || {{CWep}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 4 || {{CWep|4|3|12|10|5|8|9|56|62}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 5 || {{CWep|4|4|13|10|3|9|9|70|525}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 6 || {{CWep|5|4|14|11|2|10|9|84|62}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 4 || {{CWep|4|3|14|11|5|8|11|56|78}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 5 || {{CWep|5|4|15|11|4|10|11|70|525}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 6 || {{CWep|5|5|16|12|2|11|11|84|78}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 4 || {{CWep}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 5 || {{CWep}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 6 || {{CWep}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Staves===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Weapon !! Template !! W/S Tech !! Tier !! Density !! Punc !! Slic !! Impa !! FoI !! Bal !! Pwr !! Const !! Wgt !! Kron&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=10 | Default || rowspan=10 | quarterstaff || rowspan=10 | Simple Martial&lt;br /&gt;
| 2nd || 5 || {{CWep|4|1|9|6|8|5|7|50|375}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 4 || {{CWep|4|1|10|6|9|5|9|40|45}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 5 || {{CWep|4|1|10|7|8|6|9|50|375}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 6 || {{CWep|5|1|11|7|7|6|9|60|45}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 4 || {{CWep|4|1|11|7|10|5|11|45|56}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 5 || {{CWep|5|1|12|7|9|6|11|50|375}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 6 || {{CWep|6|1|13|8|8|7|11|50|56}} &lt;br /&gt;
|-&lt;br /&gt;
| 5th || 4 || {{CWep}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 5 || {{CWep|5|1|12|7|9|6||60|}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 6 || {{CWep}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=10 | {{com|turn}}ed || rowspan=10 | nightstick || rowspan=10 | Simple Martial&lt;br /&gt;
| 2nd || 5 || {{CWep|0|2|6|5|7|6|7|35|262}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 4 || {{CWep|0|1|6|5|8|6|9|7|28|31}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 5 || {{CWep|0|2|7|6|7|6|9|35|262}} &lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 6 || {{CWep|0|3|7|6|7|7|9|42|31}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 4 || {{CWep|0|2|7|6|8|6|11|28|38}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 5 || {{CWep|0|2|7|6|8|7|11|35|262}} &lt;br /&gt;
|-&lt;br /&gt;
| 4th || 6 || {{CWep|0|3|8|7|7|8|11|42|38}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 4 || {{CWep}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 5 || {{CWep|0|2|7|6|8|7||35|}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 6 || {{CWep}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Polearms===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Weapon !! Template !! W/S Tech !! Tier !! Density !! Punc !! Slic !! Impa !! FoI !! Bal !! Pwr !! Const !! Wgt !! Kron&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=10 | Default || rowspan=10 | lance (pike) || rowspan=10 | Advanced Pole&lt;br /&gt;
| 2nd || 5 || {{CWep|12|3|4|3|5|7|7|75|562}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 4 || {{CWep|12|4|4|3|7|6|9|60|67}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 5 || {{CWep|13|4|5|3|6|7|9|75|562}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 6 || {{CWep|15|4|6|4|4|9|9|90|67}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 4 || {{CWep|14|4|4|3|7|6|11|60|85}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 5 || {{CWep|15|4|6|4|6|8|11|75|562}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 6 || {{CWep|16|4|7|4|5|9|11|90|85}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 4 || {{CWep|16|4|7|4|5|9|11|80|85}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 5 || {{CWep|15|4|6|4|6|8||75|}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 6 || {{CWep}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=10 | {{com|turn}}ed || rowspan=10 | bardiche (halberd) || rowspan=10 | Advanced Pole&lt;br /&gt;
| 2nd || 5 || {{CWep|6|8|4|3|5|6|7|50|381}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 4 || {{CWep|6|9|4|2|6|5|9|40|45}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 5 || {{CWep|7|10|4|3|6|6|9|50|381}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 6 || {{CWep|7|10|5|3|5|7|9|60|45}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 4 || {{CWep|7|10|4|3|7|6|11|40|57}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 5 || {{CWep|7|11|5|3|6|6|11|50|381}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 6 || {{CWep|8|11|6|4|5|7|11|60|57}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 4 || {{CWep}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 5 || {{CWep|7|11|5|3|6|6||50|}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 6 || {{CWep}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Light Thrown===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Weapon !! Template !! W/S Tech !! Tier !! Density !! Punc !! Slic !! Impa !! FoI !! Bal !! Pwr !! Const !! Wgt !! Kron&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=10 | Default || rowspan=10 | bola || rowspan=10 | Advanced Blunt&lt;br /&gt;
| 2nd || 5 || {{CWep}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 4 || {{CWep|0|0|6|5|5|5|9|20|22}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 5 || {{CWep|0|0|7|5|5|6|9|25|193}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 6 || {{CWep|0|1|7|5|4|6|9|30|22}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 4 || {{CWep|0|0|7|5|6|6|11|20|28}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 5 || {{CWep|0|0|7|6|5|6|11|25|193}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 6 || {{CWep|0|1|8|6|5|6|11|30|28}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 4 || {{CWep}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 5 || {{CWep|0|0|7|6|5|6||25|}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 6 || {{CWep}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=10 | {{com|turn}}ed || rowspan=10 | boomerang || rowspan=10 | Advanced Blunt&lt;br /&gt;
| 2nd || 5 || {{CWep}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 4 || {{CWep|1|2|3|2|5|5|9|12|15}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 5 || {{CWep|1|2|3|2|5|6|9|15|125}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 6 || {{CWep|1|2|3|2|4|5|9|18|15}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 4 || {{CWep|1|2|3|2|5|6|11|12|18}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 5 || {{CWep|1|2|3|2|5|6|11|15|125}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 6 || {{CWep|1|3|3|2|5|6|11|18|18}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 4 || {{CWep}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 5 || {{CWep|1|2|3|2|5|6||15|}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 6 || {{CWep}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Heavy Thrown===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Weapon !! Template !! W/S Tech !! Tier !! Density !! Punc !! Slic !! Impa !! FoI !! Bal !! Pwr !! Const !! Wgt !! Kron&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=10 | Default || rowspan=10 | javelin || rowspan=10 | Basic Pole&lt;br /&gt;
| 2nd || 5 || {{CWep}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 4 || {{CWep|7|4|3|2|8|4|9|28|31}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 5 || {{CWep|8|4|4|2|7|5|9|35|262}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 6 || {{CWep|9|4|4|3|7|5|9|42|31}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 4 || {{CWep|8|4|3|2|8|5|11|28|38}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 5 || {{CWep|9|4|4|3|8|5|11|35|262}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 6 || {{CWep|9|4|4|3|8|6|11|42|38}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 4 || {{CWep|9|4|4|3|9|5|13|28|1060}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 5 || {{CWep|10|4|4|3|8|5|13|35|262}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 6 || {{CWep|11|4|5|3|8|6|13|42|1060}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=10 | {{com|turn}}ed || rowspan=10 | spear || rowspan=10 | Basic Pole&lt;br /&gt;
| 2nd || 5 || {{CWep}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 4 || {{CWep|9|4|3|2|7|5|9|40|45}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 5 || {{CWep|10|4|4|2|6|6|9|50|375}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 6 || {{CWep|10|4|4|3|6|6|9|60|45}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 4 || {{CWep|10|5|3|2|8|5|11|40|56}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 5 || {{CWep|11|5|4|3|7|6|11|50|375}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 6 || {{CWep|12|5|5|3|6|7|11|60|56}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 4 || {{CWep|11|5|3|2|8|5|13|40|1515}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 5 || {{CWep|11|5|4|3|7|6|13|50|375}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 6 || {{CWep|13|5|5|3|6|7|13|60|1515}}&lt;br /&gt;
|}&lt;br /&gt;
* Once shaped to an element (eg electric/ice/fire) these weapons have NO puncture damage, and are then non-lodging.&lt;br /&gt;
{{RefAl}}&lt;/div&gt;</summary>
		<author><name>BINU</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Elemental_weapon&amp;diff=693699</id>
		<title>Elemental weapon</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Elemental_weapon&amp;diff=693699"/>
		<updated>2026-08-09T01:57:23Z</updated>

		<summary type="html">&lt;p&gt;BINU: /* Small Blunt */ Added tier 2 appraisals&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GuildAbility&lt;br /&gt;
|name=Elemental weapon&lt;br /&gt;
|guild=warrior mage&lt;br /&gt;
|prereqs=None&lt;br /&gt;
|slots=-&lt;br /&gt;
|diff=-&lt;br /&gt;
|type=other&lt;br /&gt;
|contest1=-&lt;br /&gt;
|contest2=-&lt;br /&gt;
|skill=Summoning&lt;br /&gt;
|path=Earth&lt;br /&gt;
|desc=A ritual that summons a weapon made of stone.&lt;br /&gt;
|buffs=No buffs&lt;br /&gt;
|debuffs=No debuffs&lt;br /&gt;
|dtype=No damage&lt;br /&gt;
|htype=No heal&lt;br /&gt;
|effect=Create a tier 2 elemental weapon&lt;br /&gt;
|messaging=&#039;&#039;Summon&#039;&#039;:&amp;lt;br /&amp;gt;Closing your eyes, you grunt briefly in effort as you sense a small earthen ethereal fissure open in front of you.  Thrusting your hand through, you draw out a crude stone scimitar.  As you open your eyes, the fissure closes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Shape&#039;&#039;:&amp;lt;br /&amp;gt;You reach out with your will and reshape your scimitar into a crude stone short sword.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Break&#039;&#039;:&amp;lt;br /&amp;gt;Focusing your will, you rip the stone short sword asunder, returning it to the Elemental planes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Destroyed while on ground&#039;&#039;:&amp;lt;br /&amp;gt;A stone scimitar crumbles away into tiny pebbles.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Destroyed while in container&#039;&#039;:&amp;lt;br /&amp;gt;Dust falls slowly out of your &#039;&#039;&amp;lt;container&amp;gt;&#039;&#039;.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{RTOC}}&lt;br /&gt;
==Syntax==&lt;br /&gt;
*{{com|summon}} {{tt|weapon}} will create a Tier 2 weapon that is a template of your highest melee skill.&lt;br /&gt;
:*You may {{com|summon}} {{tt|weapon &amp;lt;skill&amp;gt;}} if you know [[Expansive Infusions]]. (Weapons of different skillsets. SE/SB/LT/ETC. See chart below)&lt;br /&gt;
:*You may {{com|summon}} {{tt|weapon &amp;lt;ice/icy&amp;gt;}} if you know [[Icy Infusions]].&lt;br /&gt;
:*You may {{com|summon}} {{tt|weapon &amp;lt;electric&amp;gt;}} if you know [[Shocking Infusions]].&lt;br /&gt;
:*You may {{com|summon}} {{tt|weapon &amp;lt;fire/fiery&amp;gt;}} if you know [[Fiery Infusions]].&lt;br /&gt;
:*You can combine a skill and element by using {{com|summon}} {{tt|weapon &amp;lt;skill&amp;gt; &amp;lt;element&amp;gt;}} or {{tt|&amp;lt;element&amp;gt; &amp;lt;skill&amp;gt;}}&lt;br /&gt;
*{{com|shape}} {{tt|&amp;lt;weapon&amp;gt;}} becomes available once you know certain Infusions metaspells.&lt;br /&gt;
:*You may {{com|shape}} {{tt|&amp;lt;weapon&amp;gt; TO &amp;lt;skill&amp;gt;}} if you know [[Expansive Infusions]].&lt;br /&gt;
:*You may {{com|shape}} {{tt|&amp;lt;weapon&amp;gt; TO &amp;lt;stone/earth/earthen&amp;gt;}} if the weapon is currently shaped to ice, electric, or fire.&lt;br /&gt;
:*You may {{com|shape}} {{tt|&amp;lt;weapon&amp;gt; TO &amp;lt;ice/icy&amp;gt;}} if you know [[Icy Infusions]].&lt;br /&gt;
:*You may {{com|shape}} {{tt|&amp;lt;weapon&amp;gt; TO &amp;lt;electric&amp;gt;}} if you know [[Shocking Infusions]].&lt;br /&gt;
:*You may {{com|shape}} {{tt|&amp;lt;weapon&amp;gt; TO &amp;lt;fire/fiery&amp;gt;}} if you know [[Fiery Infusions]].&lt;br /&gt;
:*You can combine a skill and element by using {{com|shape}} {{tt|&amp;lt;weapon&amp;gt; TO &amp;lt;skill&amp;gt; &amp;lt;element&amp;gt;}} or {{tt|&amp;lt;element&amp;gt; &amp;lt;skill&amp;gt;}}&lt;br /&gt;
*{{com|pull}} {{tt|&amp;lt;weapon&amp;gt;}} to increase the density by 1 to a maximum of 6 if you know [[Quick Infusions]]&lt;br /&gt;
*{{com|push}} {{tt|&amp;lt;weapon&amp;gt;}} to decrease the density by 1 to a minimum of 4 if you know [[Quick Infusions]]&lt;br /&gt;
*{{com|turn}} {{tt|&amp;lt;weapon&amp;gt;}} to swap between two templates for the weapon&#039;s skill&lt;br /&gt;
*{{com|break}} {{tt|&amp;lt;weapon&amp;gt;}} dismisses the weapon&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Available to all WMs immediately after joining the guild.&lt;br /&gt;
*Creating and modifying elemental weapons costs [[elemental charge]], and is an Earth ability even when making use of the different elemental weapon types. As such, elemental charge costs will be halved when aligned with Earth and will be doubled when aligned to Air. The numerical charge cost is currently unknown, but the relative costs are all integer multiples of the cost of {{com|turn}} which has the smallest cost. Gaining charge from a complementary spell cast will give enough charge to {{com|TURN}} your weapon exactly twice when aligned neutrally, four times when aligned to Earth, and once when aligned with Air.&lt;br /&gt;
:{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Action !! Charge cost compared to TURN !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| SUMMON || x5 || Specifying an element or skill does not change the cost. Weapons are always summoned at default density.&lt;br /&gt;
|-&lt;br /&gt;
| TURN || x1 || This action also causes weapon density to be reset to the default if previously altered.&lt;br /&gt;
|-&lt;br /&gt;
| SHAPE || x2 || Requires the Expansive, Fiery, Icy or Shocking Infusions metaspells. Specifying an element or skill does not change the cost. Shaping to a new element or skill does not reset weapon density.&lt;br /&gt;
|-&lt;br /&gt;
| PUSH || x2 || Requires the Quick Infusions metaspell.&lt;br /&gt;
|-&lt;br /&gt;
| PULL || x2 || Requires the Quick Infusions metaspell.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*Roundtime for all verbs scales down fairly quickly with {{skill|summoning}}.&lt;br /&gt;
*The weapon cannot be {{com|GIVE}}{{tt|n}} to another person.&lt;br /&gt;
*The weapon will crumble a short period after being dropped. (~5 Sec)&lt;br /&gt;
*The weapon will crumble a short period after being placed into a container. (~45 Sec)&lt;br /&gt;
*The weapon will move out of reach if someone else tries to pick it up.&lt;br /&gt;
:&#039;&#039;E.g. As you reach for the broadsword, it slides quickly out of reach.&#039;&#039;&lt;br /&gt;
*Creatures with the ability to steal weapons, like [[scavenger troll]]s, can snatch, hold and wield the weapon until it crumbles (see [[Talk:Elemental weapon#Notes|discussion]]).&lt;br /&gt;
*There are six metaspells that modify this ability, one in each book.&lt;br /&gt;
:*Knowledge of any metaspell raises the base weapon to tier 3.&lt;br /&gt;
:*The Air metaspell ([[Quick Infusions]]) reduces the RT of {{com|SUMMON}}, {{com|SHAPE}}, and {{com|TURN}} by 4 seconds and allows the density of the weapon to be adjusted to 4, 5, or 6. Default is 5.&lt;br /&gt;
:*The Aether metaspell ([[Expansive Infusions]]) allows you to create weapons for any melee or thrown weapon skill.&lt;br /&gt;
:*The Earth metaspell ([[Reinforced Infusions]]) allows the user to get additional tier bumps from [[weaponsmithing techniques]] and holding a [[:Category:Crafting materials#Forging materials|very rare metal ingot]].&lt;br /&gt;
::*Metal ingots must be at least 71 quality. Once the ingot drops to 70 quality it will need to be [[Refining|refined]] before you can use it to summon further weapons.&lt;br /&gt;
::*Greater summoning skill and larger (volume quantity) ingots can decrease the chance of losing ingot quality through weapon summons but the chance to lose ingot quality (purity) is always there.&lt;br /&gt;
::*Known &amp;quot;very rare&amp;quot; metals - glaes, damite, kertig, animite, haralun, audrualm, icesteel, agonite, tomiek.&lt;br /&gt;
:*The Electricity metaspell ([[Shocking Infusions]]) allows the user to create weapons that do electric damage.&lt;br /&gt;
:*The Fire metaspell ([[Fiery Infusions]]) allows the user to create weapons that do fire damage.&lt;br /&gt;
:*The Water metaspell ([[Icy Infusions]]) allows the user to create weapons that do cold damage.&lt;br /&gt;
* Shaping to an elemental type will transfer the highest damage type of the weapon into that element.&lt;br /&gt;
*The Aether Cantrip ([[Pattern Hues]]) allows the user to summon weapons of varied color and pattern.&lt;br /&gt;
*For alterations, the TAP, excluding the weapon name is limited to 65 characters, while the LOOK is limited to 485.&lt;br /&gt;
&lt;br /&gt;
==Templates==&lt;br /&gt;
*Conjured weapons are of the form &amp;lt;quality&amp;gt; &amp;lt;element&amp;gt; &amp;lt;template&amp;gt;.&lt;br /&gt;
*Quality is determined by the metaspells and weaponsmithing templates known.&lt;br /&gt;
:{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! quality !! tier !! requirement !! equivalency&lt;br /&gt;
|-&lt;br /&gt;
| crude || tier 2 || Not knowing any Infusions metaspells || below average storebought&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;n/a || tier 3 || Knowing at least one Infusions metaspell || best storebought&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;n/a || tier 4 || Knowing [[Reinforced Infusions]] and the appropriate weaponsmithing technique to the weapon you are summoning or shaping || player crafted steel&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;n/a || tier 4 || Knowing [[Reinforced Infusions]] and holding a very rare metal ingot when summoning or shaping your weapon || player crafted steel&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;n/a || tier 5 || Knowing [[Reinforced Infusions]] and the appropriate weaponsmithing technique to the weapon you are summoning or shaping while also holding a very rare metal ingot when summoning or shaping your weapon || player crafted rare metal&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*Possible elements are stone (default), fiery ([[Fiery Infusions]]), icy ([[Icy Infusions]]), and electric([[Shocking Infusions]].)&lt;br /&gt;
*The templates are all standard crafting templates.&lt;br /&gt;
*Weight appears to be constant across tiers within each template.&lt;br /&gt;
*The base density of every weapon is 5. The other densities can be achieved by {{com|pull}}ing or {{com|push}}ing the weapon if the metaspell [[Quick Infusions]] is known.&lt;br /&gt;
===Small Edged===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Weapon !! Template !! W/S Tech !! Tier !! Density !! Punc !! Slic !! Impa !! FoI !! Bal !! Pwr !! Const !! Wgt !! Kron&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=10 | Default || rowspan=10 | scimitar (me) || rowspan=20 | Basic Bladed&lt;br /&gt;
| 2nd || 5 || {{CWep|2|7|3|2|5|6|7|30|250}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 4 || {{CWep|2|7|3|2|6|6|9|24|30}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 5 || {{CWep|2|8|4|2|6|6|9|30|250}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 6 || {{CWep|2|8|4|2|5|7|9|36|30}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 4 || {{CWep|3|8|3|2|7|6|11|24|37}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 5 || {{CWep|3|9|4|2|6|6|11|30|250}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 6 || {{CWep|3|9|4|2|5|7|11|36|37}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 4 || {{CWep|3|8|3|2|7|6|11|24|37}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 5 || {{CWep|3|9|4|2|6|6|11|30|250}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 6 || {{CWep|3|9|4|2|5|7|11|36|37}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=10 | {{com|turn}}ed || rowspan=10 | short sword (le) &lt;br /&gt;
| 2nd || 5 || {{CWep|4|3|2|1|8|3|7|15|125}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 4 || {{CWep|5|3|2|1|9|3|9|12|15}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 5 || {{CWep|5|4|2|1|9|3|9|15|125}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 6 || {{CWep|5|4|2|1|8|3|9|18|15}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 4 || {{CWep|5|4|2|1|9|3|11|20|18}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 5 || {{CWep|6|4|2|1|9|3|11|20|125}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 6 || {{CWep|6|4|2|1|9|4|11|20|18}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 4 || {{CWep}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 5 || {{CWep|6|4|2|1|9|3||15|}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 6 || {{CWep}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Large Edged===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Weapon !! Template !! W/S Tech !! Tier !! Density !! Punc !! Slic !! Impa !! FoI !! Bal !! Pwr !! Const !! Wgt !! Kron&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=10 | Default || rowspan=10 | broadsword || rowspan=10 | Proficient Bladed&lt;br /&gt;
| 2nd || 5 || {{CWep|2|8|4|2|5|6|7|35|230}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 4 || {{CWep|2|8|4|2|6|6|9|28|33}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 5 || {{CWep|2|9|4|2|5|6|9|35|287}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 6 || {{CWep|2|9|5|3|5|7|9|42|33}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 4 || {{CWep|2|9|4|2|6|7|11|35|42}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 5 || {{CWep|2|10|5|3|6|7|11|35|287}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 6 || {{CWep|2|11|5|3|5|8|11|45|42}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 4 || {{CWep}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 5 || {{CWep|2|11|5|3|6|7|13|35|}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 6 || {{CWep|2|12|6|3|5|8|13|45|1161}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=10 | {{com|turn}}ed || rowspan=10 | nimsha || rowspan=10 | Proficient Bladed&lt;br /&gt;
| 2nd || 5 || {{CWep|4|6|4|2|6|5|7|40|250}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 4 || {{CWep|4|7|4|2|7|5|9|32|37}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 5 || {{CWep|4|7|4|2|6|6|9|40|312}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 6 || {{CWep|4|8|5|3|5|6|9|48|37}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 4 || {{CWep|5|8|4|2|8|5|11|32|46}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 5 || {{CWep|5|8|5|3|6|6|11|40|312}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 6 || {{CWep|5|9|5|3|6|7|11|48|46}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 4 || {{CWep}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 5 || {{CWep|5|9|5|3|7|6|13|40|312}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 6 || {{CWep}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Twohanded Edged===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Weapon !! Template !! W/S Tech !! Tier !! Density !! Punc !! Slic !! Impa !! FoI !! Bal !! Pwr !! Const !! Wgt !! Kron&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=10 | Default || rowspan=10 | marauder blade || rowspan=10 | Expert Bladed&lt;br /&gt;
| 2nd || 5 || {{CWep|2|13|5|4|4|8|7|60|450}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 4 || {{CWep|2|14|5|5|5|8|9|48|53}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 5 || {{CWep|2|15|6|5|4|9|9|60|450}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 6 || {{CWep|2|16|7|6|3|10|9|72|53}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 4 || {{CWep|2|16|5|5|4|8|11|60|67}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 5 || {{CWep|2|17|7|6|4|9|11|60|450}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 6 || {{CWep|2|18|8|6|3|10|11|60|67}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 4 || {{CWep}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 5 || {{CWep|2|19|7|6|4|10|13||450}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 6 || {{CWep}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=10 | {{com|turn}}ed || rowspan=10 | periperiu sword || rowspan=10 | Expert Bladed&lt;br /&gt;
| 2nd || 5 || {{CWep|2|13|8|4|3|9|7|90|700}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 4 || {{CWep|3|14|8|4|5|8|9|72|83}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 5 || {{CWep|3|15|10|5|3|9|9|90|700}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 6 || {{CWep|3|16|11|6|2|11|9|108|83}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 4 || {{CWep|3|15|9|5|5|8|11|72|105}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 5 || {{CWep|3|17|11|6|3|10|11|90|700}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 6 || {{CWep|3|18|12|6|2|12|11|108|105}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 4 || {{CWep}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 5 || {{CWep|3|19|12|6|3|11|13|90|700}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 6 || {{CWep}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Small Blunt===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Weapon !! Template !! W/S Tech !! Tier !! Density !! Punc !! Slic !! Impa !! FoI !! Bal !! Pwr !! Const !! Wgt !! Kron&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=10 | Default || rowspan=10 | mallet (mb) || rowspan=10 | Basic Blunt&lt;br /&gt;
| 2nd || 5 || {{CWep|0|2|8|6|4|7|7|35|268}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 4 || {{CWep|0|1|8|6|4|7|9|28|32}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 5 || {{CWep|0|2|9|7|4|8|9|35|268}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 6 || {{CWep|0|3|9|7|3|8|9|42|32}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 4 || {{CWep|0|2|9|7|5|8|11|28|40}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 5 || {{CWep|0|2|10|8|4|8|11|35|268}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 6 || {{CWep|0|3|10|8|4|9|11|42|40}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 4 || {{CWep}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 5 || {{CWep|0|2|10|8|4|8||35|}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 6 || {{CWep}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=10 | {{com|turn}}ed || rowspan=10 | cudgel (lb) || rowspan=10 | Basic blunt&lt;br /&gt;
| 2nd || 5 || {{CWep|0|1|6|4|5|6|7|20|150}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 4 || {{CWep|0|1|6|5|6|6|9|16|17}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 5 || {{CWep|0|1|7|5|6|6|9|20|150}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 6 || {{CWep|0|2|7|5|5|6|9|24|17}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 4 || {{CWep|0|1|7|5|6|6|11|10|22}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 5 || {{CWep|0|1|7|6|6|6|11|25|150}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 6 || {{CWep|0|2|8|6|6|7|11|25|22}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 4 || {{CWep}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 5 || {{CWep|0|1|7|6|6|6||20|}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 6 || {{CWep}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Large Blunt===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Weapon !! Template !! W/S Tech !! Tier !! Density !! Punc !! Slic !! Impa !! FoI !! Bal !! Pwr !! Const !! Wgt !! Kron&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=10 | Default || rowspan=10 | hara || rowspan=10 | Advanced Blunt&lt;br /&gt;
| 2nd || 5 || {{CWep|0|2|10|8|3|7|8|50|}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 4 || {{CWep|0|1|11|9|4|7|9|40|45}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 5 || {{CWep|0|2|12|9|3|8|9|50|381}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 6 || {{CWep|0|3|13|9|3|9|9|60|45}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 4 || {{CWep|0|1|13|10|5|8|11|40|57}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 5 || {{CWep|0|2|13|10|4|9|11|50|381}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 6 || {{CWep|0|3|14|11|3|10|11|60|57}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 4 || {{CWep}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 5 || {{CWep|0|2|13|10|4|9||50|}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 6 || {{CWep}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=10 | {{com|turn}}ed || rowspan=10 | heavy mace || rowspan=10 | Advanced Blunt&lt;br /&gt;
| 2nd || 5 || {{CWep}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 4 || {{CWep|2|2|9|7|5|6|9|40|45}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 5 || {{CWep|2|3|10|7|4|7|9|50|381}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 6 || {{CWep|2|3|10|8|3|8|9|60|40}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 4 || {{CWep|2|3|10|8|6|7|11|40|57}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 5 || {{CWep|2|3|11|8|5|8|11|50|381}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 6 || {{CWep|3|4|12|9|4|9|11|60|57}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 4 || {{CWep}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 5 || {{CWep|2|3|11|8|5|8||50|}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 6 || {{CWep}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Twohanded Blunt===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Weapon !! Template !! W/S Tech !! Tier !! Density !! Punc !! Slic !! Impa !! FoI !! Bal !! Pwr !! Const !! Wgt !! Kron&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=10 | Default || rowspan=10 | maul || rowspan=10 | Expert Blunt&lt;br /&gt;
| 2nd || 5 || {{CWep}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 4 || {{CWep|4|2|14|11|4|8|9|64|68}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 5 || {{CWep|5|2|16|12|3|10|9|80|575}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 6 || {{CWep|6|2|17|12|1|11|9|96|68}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 4 || {{CWep|4|2|16|13|4|9|11|64|86}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 5 || {{CWep|6|2|18|13|3|11|11|80|575}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 6 || {{CWep|7|2|19|14|1|12|11|96|86}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 4 || {{CWep}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 5 || {{CWep|5|2|16|12|3|10||80|}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 6 || {{CWep}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=10 | {{com|turn}}ed || rowspan=10 | vilks kodur || rowspan=10 | Expert Blunt&lt;br /&gt;
| 2nd || 5 || {{CWep}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 4 || {{CWep|4|3|12|10|5|8|9|56|62}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 5 || {{CWep|4|4|13|10|3|9|9|70|525}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 6 || {{CWep|5|4|14|11|2|10|9|84|62}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 4 || {{CWep|4|3|14|11|5|8|11|56|78}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 5 || {{CWep|5|4|15|11|4|10|11|70|525}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 6 || {{CWep|5|5|16|12|2|11|11|84|78}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 4 || {{CWep}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 5 || {{CWep}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 6 || {{CWep}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Staves===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Weapon !! Template !! W/S Tech !! Tier !! Density !! Punc !! Slic !! Impa !! FoI !! Bal !! Pwr !! Const !! Wgt !! Kron&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=10 | Default || rowspan=10 | quarterstaff || rowspan=10 | Simple Martial&lt;br /&gt;
| 2nd || 5 || {{CWep|4|1|9|6|8|5|7|50|375}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 4 || {{CWep|4|1|10|6|9|5|9|40|45}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 5 || {{CWep|4|1|10|7|8|6|9|50|375}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 6 || {{CWep|5|1|11|7|7|6|9|60|45}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 4 || {{CWep|4|1|11|7|10|5|11|45|56}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 5 || {{CWep|5|1|12|7|9|6|11|50|375}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 6 || {{CWep|6|1|13|8|8|7|11|50|56}} &lt;br /&gt;
|-&lt;br /&gt;
| 5th || 4 || {{CWep}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 5 || {{CWep|5|1|12|7|9|6||60|}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 6 || {{CWep}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=10 | {{com|turn}}ed || rowspan=10 | nightstick || rowspan=10 | Simple Martial&lt;br /&gt;
| 2nd || 5 || {{CWep|0|2|6|5|7|6|7|35|262}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 4 || {{CWep|0|1|6|5|8|6|9|7|28|31}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 5 || {{CWep|0|2|7|6|7|6|9|35|262}} &lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 6 || {{CWep|0|3|7|6|7|7|9|42|31}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 4 || {{CWep|0|2|7|6|8|6|11|28|38}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 5 || {{CWep|0|2|7|6|8|7|11|35|262}} &lt;br /&gt;
|-&lt;br /&gt;
| 4th || 6 || {{CWep|0|3|8|7|7|8|11|42|38}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 4 || {{CWep}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 5 || {{CWep|0|2|7|6|8|7||35|}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 6 || {{CWep}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Polearms===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Weapon !! Template !! W/S Tech !! Tier !! Density !! Punc !! Slic !! Impa !! FoI !! Bal !! Pwr !! Const !! Wgt !! Kron&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=10 | Default || rowspan=10 | lance (pike) || rowspan=10 | Advanced Pole&lt;br /&gt;
| 2nd || 5 || {{CWep|12|3|4|3|5|7|7|75|562}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 4 || {{CWep|12|4|4|3|7|6|9|60|67}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 5 || {{CWep|13|4|5|3|6|7|9|75|562}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 6 || {{CWep|15|4|6|4|4|9|9|90|67}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 4 || {{CWep|14|4|4|3|7|6|11|60|85}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 5 || {{CWep|15|4|6|4|6|8|11|75|562}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 6 || {{CWep|16|4|7|4|5|9|11|90|85}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 4 || {{CWep|16|4|7|4|5|9|11|80|85}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 5 || {{CWep|15|4|6|4|6|8||75|}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 6 || {{CWep}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=10 | {{com|turn}}ed || rowspan=10 | bardiche (halberd) || rowspan=10 | Advanced Pole&lt;br /&gt;
| 2nd || 5 || {{CWep|6|8|4|3|5|6|7|50|381}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 4 || {{CWep|6|9|4|2|6|5|9|40|45}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 5 || {{CWep|7|10|4|3|6|6|9|50|381}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 6 || {{CWep|7|10|5|3|5|7|9|60|45}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 4 || {{CWep|7|10|4|3|7|6|11|40|57}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 5 || {{CWep|7|11|5|3|6|6|11|50|381}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 6 || {{CWep|8|11|6|4|5|7|11|60|57}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 4 || {{CWep}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 5 || {{CWep|7|11|5|3|6|6||50|}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 6 || {{CWep}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Light Thrown===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Weapon !! Template !! W/S Tech !! Tier !! Density !! Punc !! Slic !! Impa !! FoI !! Bal !! Pwr !! Const !! Wgt !! Kron&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=10 | Default || rowspan=10 | bola || rowspan=10 | Advanced Blunt&lt;br /&gt;
| 2nd || 5 || {{CWep}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 4 || {{CWep|0|0|6|5|5|5|9|20|22}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 5 || {{CWep|0|0|7|5|5|6|9|25|193}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 6 || {{CWep|0|1|7|5|4|6|9|30|22}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 4 || {{CWep|0|0|7|5|6|6|11|20|28}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 5 || {{CWep|0|0|7|6|5|6|11|25|193}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 6 || {{CWep|0|1|8|6|5|6|11|30|28}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 4 || {{CWep}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 5 || {{CWep|0|0|7|6|5|6||25|}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 6 || {{CWep}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=10 | {{com|turn}}ed || rowspan=10 | boomerang || rowspan=10 | Advanced Blunt&lt;br /&gt;
| 2nd || 5 || {{CWep}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 4 || {{CWep|1|2|3|2|5|5|9|12|15}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 5 || {{CWep|1|2|3|2|5|6|9|15|125}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 6 || {{CWep|1|2|3|2|4|5|9|18|15}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 4 || {{CWep|1|2|3|2|5|6|11|12|18}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 5 || {{CWep|1|2|3|2|5|6|11|15|125}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 6 || {{CWep|1|3|3|2|5|6|11|18|18}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 4 || {{CWep}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 5 || {{CWep|1|2|3|2|5|6||15|}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 6 || {{CWep}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Heavy Thrown===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Weapon !! Template !! W/S Tech !! Tier !! Density !! Punc !! Slic !! Impa !! FoI !! Bal !! Pwr !! Const !! Wgt !! Kron&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=10 | Default || rowspan=10 | javelin || rowspan=10 | Basic Pole&lt;br /&gt;
| 2nd || 5 || {{CWep}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 4 || {{CWep|7|4|3|2|8|4|9|28|31}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 5 || {{CWep|8|4|4|2|7|5|9|35|262}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 6 || {{CWep|9|4|4|3|7|5|9|42|31}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 4 || {{CWep|8|4|3|2|8|5|11|28|38}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 5 || {{CWep|9|4|4|3|8|5|11|35|262}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 6 || {{CWep|9|4|4|3|8|6|11|42|38}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 4 || {{CWep|9|4|4|3|9|5|13|28|1060}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 5 || {{CWep|10|4|4|3|8|5|13|35|262}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 6 || {{CWep|11|4|5|3|8|6|13|42|1060}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=10 | {{com|turn}}ed || rowspan=10 | spear || rowspan=10 | Basic Pole&lt;br /&gt;
| 2nd || 5 || {{CWep}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 4 || {{CWep|9|4|3|2|7|5|9|40|45}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 5 || {{CWep|10|4|4|2|6|6|9|50|375}}&lt;br /&gt;
|-&lt;br /&gt;
| 3rd || 6 || {{CWep|10|4|4|3|6|6|9|60|45}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 4 || {{CWep|10|5|3|2|8|5|11|40|56}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 5 || {{CWep|11|5|4|3|7|6|11|50|375}}&lt;br /&gt;
|-&lt;br /&gt;
| 4th || 6 || {{CWep|12|5|5|3|6|7|11|60|56}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 4 || {{CWep|11|5|3|2|8|5|13|40|1515}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 5 || {{CWep|11|5|4|3|7|6|13|50|375}}&lt;br /&gt;
|-&lt;br /&gt;
| 5th || 6 || {{CWep|13|5|5|3|6|7|13|60|1515}}&lt;br /&gt;
|}&lt;br /&gt;
* Once shaped to an element (eg electric/ice/fire) these weapons have NO puncture damage, and are then non-lodging.&lt;br /&gt;
{{RefAl}}&lt;/div&gt;</summary>
		<author><name>BINU</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Trapezoidal_wire_sieve_(crafted)&amp;diff=690313</id>
		<title>Item:Trapezoidal wire sieve (crafted)</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Trapezoidal_wire_sieve_(crafted)&amp;diff=690313"/>
		<updated>2026-05-02T20:06:26Z</updated>

		<summary type="html">&lt;p&gt;BINU: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CraftTemplate|itype=trapezoidal wire sieve|noun=sieve|type=tool|mat=metal|dif=12|vol=3|tech=Proficient Alchemy Design|3|3|1}}&lt;br /&gt;
&lt;br /&gt;
{{RTOC}}&lt;br /&gt;
&lt;br /&gt;
==Standard==&lt;br /&gt;
&#039;&#039;Used unweighted medium carbon steel for reference.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{CraftHead|st|trait=Hardness}}&lt;br /&gt;
{{CraftM|t=t|85|60|||}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Variations==&lt;br /&gt;
&#039;&#039;This crafting tool derives its potency from the material&#039;s hardness and weight (harder is better, lower is better).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{CraftHead|st|trait=Hardness}}&lt;br /&gt;
{{CraftM|t=t|85 - [[Steel (MCS)]] 3.68|60|9|2|4}}&lt;br /&gt;
{{CraftM|t=t|90 - [[Steel (HCS)]]|25|||}}&lt;br /&gt;
{{CraftM|t=t|80 - [[Steel (LCS)]]|80|||}}&lt;br /&gt;
{{CraftM|t=t|85 - [[Darkstone]] 3.74|50|9|2|3}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{RefAl|a=y}}&lt;br /&gt;
* [[Sieve]]&lt;br /&gt;
{{Cat|Crafting tools}}&lt;/div&gt;</summary>
		<author><name>BINU</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Binu&amp;diff=670677</id>
		<title>Binu</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Binu&amp;diff=670677"/>
		<updated>2025-07-30T04:05:28Z</updated>

		<summary type="html">&lt;p&gt;BINU: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC&lt;br /&gt;
|name=Binu&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Human&lt;br /&gt;
|gender=Male&lt;br /&gt;
|guild=Necromancer&lt;br /&gt;
|instance=Prime&lt;br /&gt;
}}&lt;br /&gt;
==Appearance==&lt;br /&gt;
You are Forging Legend Binu rawtani, a Human.&amp;lt;br /&amp;gt;&lt;br /&gt;
Your skin has taken on a greenish granite-like sheen, roughening your features and lending you the forbidding appearance of living stone.&amp;lt;br /&amp;gt;&lt;br /&gt;
You have sapphire eyes.  Your platinum hair is shoulder length and straight, and is worn loose.  You have copper skin.&amp;lt;br /&amp;gt;&lt;br /&gt;
You are ancient.&amp;lt;br /&amp;gt;&lt;br /&gt;
You have a thick bushy mustache that droops heavily on your upper lip and a long shaggy beard.&amp;lt;br /&amp;gt;&lt;br /&gt;
Your forearm has a tattoo of a childish Human dancing amid a field of zombies.&amp;lt;br /&amp;gt;&lt;br /&gt;
You are in good shape.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
You are wearing a charming tapestry carpetbag patterned with sprawling cabbage roses, a heavy silk duffel bag, a blue leather satchel, some heavy plate gauntlets cloaked in strands of spider silk, a lumium lamellar balaclava, a blackened steel parry stick with sturdy steelsilk straps, a puffy-white targe sealed with protective wax, some calf-high forester&#039;s boots that have embroidered eagles illustrated in the spider silk blanketing them, a dull serpent earcuff, a dull serpent earcuff, a pale-green sanowret crystal, an enveloping shaman&#039;s robe of dark brown felt trimmed with adder fangs, a pink shirt that is draped in veils of spider webbing deftly feather-stitched with pictures of unicorns, a sigilated platinum ring, a sigilated platinum ring, a sturdy blackened iron band stamped with a crest, some asini zills etched with a bat-eared puppy, a black leather naphtha holder with vial slots stitched to the sides and a plain war belt crafted from dark brown leather.&lt;br /&gt;
{{Cat|Player weaponsmiths}}&lt;br /&gt;
{{Cat|Player blacksmiths}}&lt;br /&gt;
{{Cat|Player armorsmiths}}&lt;br /&gt;
{{PCSkills&lt;br /&gt;
|Collapse=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>BINU</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Krenze&amp;diff=669966</id>
		<title>Krenze</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Krenze&amp;diff=669966"/>
		<updated>2025-07-12T16:45:10Z</updated>

		<summary type="html">&lt;p&gt;BINU: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC&lt;br /&gt;
|name=Krenze&lt;br /&gt;
|status=n&lt;br /&gt;
|guild=Warrior Mage&lt;br /&gt;
|race=Goblin&lt;br /&gt;
|gender=Male&lt;br /&gt;
|location=-&lt;br /&gt;
|type=-&lt;br /&gt;
}}&lt;br /&gt;
You see War Shaman &#039;&#039;&#039;Krenze&#039;&#039;&#039;, a Goblin Pyromaniac.&amp;lt;br&amp;gt;&lt;br /&gt;
Krenze has a round face with heavy jowls, pointed ears, piercing cat-slitted amber eyes and a wart-tipped nose.  He is bald, with leathery skin and a scrawny build.&amp;lt;br&amp;gt;&lt;br /&gt;
He is tiny for a goblin.&amp;lt;br&amp;gt;&lt;br /&gt;
He is young for a goblin.&amp;lt;br&amp;gt;&lt;br /&gt;
He is in good shape.&lt;br /&gt;
&lt;br /&gt;
He is wearing an empty familiar leash, a blood red headdress of sculpted leather and bone, some colorful beaded earrings, a hooded journeyman&#039;s cloak made of dark hides and lined with black fur, some fine-linked chain armor set in the center with a circle of gems, a target shield, a moldy green bota with several bite-marks, a mammoth tusk warhorn engraved with a volley of arrows and some grey leather boots with folded black fur cuffs.&lt;br /&gt;
&lt;br /&gt;
Rode elephants into war (#simucon2025).&lt;br /&gt;
&lt;br /&gt;
Also a Risen, per Irenos (#simucon2025).&lt;br /&gt;
&lt;br /&gt;
He is known to have poor aim with his hammer.&lt;br /&gt;
&lt;br /&gt;
==Letter==&lt;br /&gt;
&lt;br /&gt;
On 5/29/2023 the following was posted by GM Irenos in the official Discord server:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;A field goblin, dead and clearly butchered by a hunter, lies on the ground outside of the west gates.  Where the typical field goblin has patchwork armor, this goblin wears unfitting fine clothing that is mismatched and still carries price tags labeled &amp;quot;Brissom&#039;s.&amp;quot;  The goblin clutches a scroll case, with a single piece of parchment inside, along with three severed fingers.  The parchment is splattered with multiple crimson stains and bears handwriting that wavers unexpectedly, as if the author had a tremor while writing.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
This note is dictated on behalf of War Shaman Krenze.&lt;br /&gt;
&lt;br /&gt;
Write exactly what I say.  Exactly.  With no changes.  I, War Shaman Krenze, would love to meet.  The people of -- what do you call it?  Zuma-zura?  Zura-ben?  Wait.  No.  It&#039;s like a bird.  Zola-  Yeah.  A bird name.  Zolu-sparrow?  That&#039;s it.  Zolu-sparrow.  Wait, what are you writing?  Why are you writing everything I said?  Do you like your fingers?  You know what I mean, don&#039;t mess this up.&lt;br /&gt;
&lt;br /&gt;
People of Zula&#039;s Sparrow:&lt;br /&gt;
&lt;br /&gt;
I, War Shaman Krenze, would love to meet.  Wait, it&#039;s not a sparrow, is it?  That&#039;s right.  What&#039;s that little one, kinda brown, with spots, sometimes with a white belly, sings songs with another bird like they think they&#039;re some kind of singer?  Wren!  That&#039;s it.  Wait, WHY are you writing this?  You&#039;ve already lost one finger, do you want to lose another?  Stop writing!&lt;br /&gt;
&lt;br /&gt;
People of Zolu&#039;s Wren:&lt;br /&gt;
&lt;br /&gt;
The esteemed War Shaman Krenze has heard your requests.  He will allow you an opportunity to surrender to him.  Wait, we&#039;re getting ahead of ourselves, aren&#039;t we?  Wait.  What do you mean it&#039;s Zoluren?!  Don&#039;t correct me!  We&#039;re going to have a talk about taking notes.  Stop writing.  That&#039;s it, that&#039;s two more fingers.  Or -- maybe your daughter can help us write this.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The note stops.  A single line of ink trails off of the page.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;It continues, in a different handwriting, more careful, meticulous, and not wavering.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
My Adoring Public:&lt;br /&gt;
&lt;br /&gt;
You have requested time to meet with War Shaman Krenze to bask in his glory.  The glorious War Shaman has considered this request, and will approach you with a place and time that you may show your appreciation of his wonder and majesty.&lt;br /&gt;
&lt;br /&gt;
Thank you for your unwavering adoration.  We will see you soon.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:NPCs]][[Category:Dead]][[Category:Warrior Mage]][[Category:Goblin]&lt;/div&gt;</summary>
		<author><name>BINU</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Fire_Rain_(2.0)&amp;diff=666691</id>
		<title>Fire Rain (2.0)</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Fire_Rain_(2.0)&amp;diff=666691"/>
		<updated>2025-06-03T21:16:59Z</updated>

		<summary type="html">&lt;p&gt;BINU: Added messaging for shaping the cloud.  Thank you Grejuva!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{OSpell&lt;br /&gt;
|name=Fire Rain&lt;br /&gt;
|minprep=12&lt;br /&gt;
|castcap=37&lt;br /&gt;
|abbrev=FR&lt;br /&gt;
|validtarget=Others, Critters&lt;br /&gt;
|guild=Warrior Mage&lt;br /&gt;
|spellbook=Fire Manipulation&lt;br /&gt;
|prereqs=[[Dragon&#039;s Breath]], 40th circle&lt;br /&gt;
|desc=Fire Rain is one of the most impressively powerful spells of destruction in the Warrior Mage&#039;s repertoire. It creates a burning cloud of ash which will rain down blazing balls of flame over an entire area. Though the cloud forms above everyone&#039;s heads, a very potent Zephyr can rid the area of the stormy conflagration. Additionally, the caster can end it prematurely by gesturing at it and unraveling its magical make-up.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This is an incredibly dangerous spell, and it is very easy to be charged with murder for accidentally killing bystanders. Luckily, with enough {{skill|Arcana}}, a Warrior Mage can shape the cloud and force the deadly blasts only on creatures and enemies. This is not foolproof -- if you lack the skill, you may still cause unintended casualities. Spells such as [[Ethereal Shield]] and [[Veil of Ice]] also offer some limited protection, while [[Aether Cloak]] is even better. Bear in mind that if you use Fire Rain in a city and another adventurer gets hit at all, you&#039;ll be charged with public endangerment!&lt;br /&gt;
|messaging=Swirls of ash, dust, and vapor begin to erupt from the ground as the temperature quickly increases.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;For complete messaging, see the [[#Spell Messaging|Messaging]] section below&#039;&#039;&lt;br /&gt;
|spelltype=Area of Effect&lt;br /&gt;
|planned=No&lt;br /&gt;
|scroll=No&lt;br /&gt;
|target=Yes&lt;br /&gt;
|held=No&lt;br /&gt;
|tier=fourth&lt;br /&gt;
}}&lt;br /&gt;
==Notes==&lt;br /&gt;
*In order to prevent other adventures from being hit with the fire rain, the casting mage must {{com|SHAPE}} the cloud.  The roundtime of this is determined by {{skill|Arcana}} starting at 25 seconds with 230 {{skill|Arcana}} and reducing by 1 second for each 10 ranks of {{skill|Arcana}} achieved.&lt;br /&gt;
*A mage can lose control of even a shaped cloud if their {{skill|Arcana}} is lacking, suggested level of {{skill|Arcana}} to learn this spell is 400-450.&lt;br /&gt;
*Gesturing at the cloud, will release it before the spell ends, but it does still take a few seconds to leave.&lt;br /&gt;
*Leaving the room causes the cloud to end prematurely, leaving before it fully forms prevents it from raining fire as well.&lt;br /&gt;
*Casting in town isn&#039;t illegal, but if you injure someone with it, you&#039;ll be hit with an Endangering the Public charge.&lt;br /&gt;
*Ignites Naphtha, that has been thrown on a target.&lt;br /&gt;
&lt;br /&gt;
===Spell Messaging===&lt;br /&gt;
Swirls of ash, dust, and vapor begin to erupt from the ground as the temperature quickly increases.&lt;br /&gt;
&lt;br /&gt;
A column of deep grey ash suddenly explodes skyward with an ominous rumble, darkening the immediate area!&lt;br /&gt;
&lt;br /&gt;
The ground shudders slightly as a dark column-like cloud spreads out, mushrooming in all directions from its center.  Swirling cinders begin to drift lazily downward from this pyroclastic cloud as it swells in size.&lt;br /&gt;
&lt;br /&gt;
With the dull roar of unnatural thunder, a pyroclastic ash cloud begins to release a moaning shower of blistering balls of fire!&lt;br /&gt;
&lt;br /&gt;
Balls of blazing fire continue to descend from a pyroclastic ash cloud, each hurtling down with explosive force!&lt;br /&gt;
&lt;br /&gt;
The descent of fist-sized flames from the sky changes into the pattering of small, candle-sized droplets as the ash cloud slowly ceases its deluge.&lt;br /&gt;
&lt;br /&gt;
The last of the candle-sized droplets cease, and the ash cloud grows deathly silent.  A few harmless embers fall now and again, leaving the acrid scent of sulphuric ash as the only real memory of the hellish onslaught.&lt;br /&gt;
&lt;br /&gt;
A pyroclastic ash cloud thins out and dissipates completely.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shape Cloud Messaging&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You extend your hand toward a pyroclastic ash cloud, bending your fingers to reshape your creation as you do so.&lt;br /&gt;
Gaps appear in the dark, cinder-choked clouds, exposing the normal sky through them.  These holes appear to correspond loosely with specific positions on the ground, and shift gently.&lt;br /&gt;
You sense that your ash cloud will now affect only creatures and obvious enemies, but no adventurers of any kind.&lt;/div&gt;</summary>
		<author><name>BINU</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Kelpzyte&amp;diff=658613</id>
		<title>Kelpzyte</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Kelpzyte&amp;diff=658613"/>
		<updated>2024-12-23T00:34:31Z</updated>

		<summary type="html">&lt;p&gt;BINU: Density of kelpzyte is 3.6, not 3.5.  Tested on the test server by creating a 100 vol ingot and appraising it.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Material&lt;br /&gt;
|description=&#039;&#039;&#039;Kelpzyte&#039;&#039;&#039; is believed to only exist near active undersea volcanoes. Kelpzyte forms once sediment and magma from the eruption site rises above the water&#039;s surface, as a bubbling seafoam. Within moments of hitting the air, the liquefied shale and glass, coral, sea salt, and other various minerals coalesce to create a hard, deep, rich brown metal.&lt;br /&gt;
&lt;br /&gt;
Kelpzyte is glossy and smooth, and at first glance appears to be a true, velvety brown hue. However, variations of brown ranging from auburn, mahogany, umber, and chocolate are possible.&lt;br /&gt;
&lt;br /&gt;
Most commonly, however, it is a deep chestnut color striated with an iridescence that creates uncanny visual depth. In less pure pieces of kelpzyte, strands of grey are typical. Pure pieces have no grey.&lt;br /&gt;
&lt;br /&gt;
In any piece of kelpzyte the iridescence along with its unique composition, create within the material an impression of a fluid substance.&lt;br /&gt;
|type=metals&lt;br /&gt;
|rarity=quest-only&lt;br /&gt;
|CTag=brown, grey&lt;br /&gt;
|special=merelew style, Hollow Eve&lt;br /&gt;
|noalt=No&lt;br /&gt;
|crafting=Yes&lt;br /&gt;
|alchemy=Yes&lt;br /&gt;
|hardness=99&lt;br /&gt;
|durability=75&lt;br /&gt;
|workability=38&lt;br /&gt;
|electrical=60&lt;br /&gt;
|thermal=80&lt;br /&gt;
|physical=99&lt;br /&gt;
|ductility=35&lt;br /&gt;
|capacity=5&lt;br /&gt;
|potency=80&lt;br /&gt;
|efficacy=90&lt;br /&gt;
|solubility=90&lt;br /&gt;
|toxicity=30&lt;br /&gt;
|density=3.6&lt;br /&gt;
|value=63,750&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>BINU</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Gwethdesuan_(crafted)&amp;diff=658056</id>
		<title>Item:Gwethdesuan (crafted)</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Gwethdesuan_(crafted)&amp;diff=658056"/>
		<updated>2024-12-11T22:33:51Z</updated>

		<summary type="html">&lt;p&gt;BINU: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CraftTemplate|itype=gwethdesuan |noun=fount|type=misc|mat=sigil|dif=5|vol=1|matdetail=Induction, Ascension|tech=Advanced Artificing Design |2|2|2}}&lt;br /&gt;
==Standard==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Chain !! Induction Precision !! Ascension Precision !! Gweth Charges !! Fount Grade !! Fount Capacity !! Fount Color !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Gold chain - storebought || 20 || 20 || 5 || SOCIETY BOUGHT ||  ||  || K Stones&lt;br /&gt;
|-&lt;br /&gt;
| Gold chain - storebought || 20 || 20 || 7 || Minor (Society) || Common || Gray || J Stones&lt;br /&gt;
|-&lt;br /&gt;
| Gold chain - storebought|| 51 || 51 || 10 || Greater || Rare || Red || Able to activate with &amp;lt; 703 arcana.  J  stone&lt;br /&gt;
|-&lt;br /&gt;
| Gold chain - storebought|| 59 || 51 || 10 || Minor || Uncommon || Red ||   J  stone&lt;br /&gt;
|-&lt;br /&gt;
| Platinum chain - storebought|| 75 || 75 || 12 || Major || Ultra Rare || Grey ||   J  stone&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Your believe this fount is designed for producing Major enchantments, and likely possesses the capacity to enchant Common materials.&amp;lt;br&amp;gt;&lt;br /&gt;
Note: All types of gweth stones should work with this enchantment.&amp;lt;ref&amp;gt;[[Post:Gwethdesuan&#039;s_and_Oh_my!_-_05/28/2020_-_22:18]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
{{RefAl}}&lt;/div&gt;</summary>
		<author><name>BINU</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Player_suggestions_for_Crafting&amp;diff=655701</id>
		<title>Player suggestions for Crafting</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Player_suggestions_for_Crafting&amp;diff=655701"/>
		<updated>2024-11-19T05:06:29Z</updated>

		<summary type="html">&lt;p&gt;BINU: Added a suggestion to add smaller than MT autoloot containers to the tailoring book.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Spawning from [https://discord.com/channels/619301383451181075/619364324233838593/1010010554892558376 This post by GM Zadraes on the official Discord] Binu and I (Mahtra) collated the suggestions that players made in that thread, we cleaned them up, re-worded and merged them. The Impact Rating field is entirely subjective, based on our opinion at the time this page is created. Where possible, names of those who suggested were kept, unless multiple people suggested the same/similar things.&lt;br /&gt;
{{RTOC}}&lt;br /&gt;
==Alchemy==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|+ Player Suggestions for Crafting&lt;br /&gt;
|-&lt;br /&gt;
! From !! suggestion !! impact rating !! related craft !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Multiple people || Add herbs to societies: Blue Flowers, Hulij Leaves, Dioica Sap, Belradi Moss, qun pollen (also normalize blue/red flowers across all societies) || high - allows progression of training  || Remedies ||&lt;br /&gt;
|-&lt;br /&gt;
| Binu/CU || Allow crafting of Mortars, bellows, clamps, bowls, and any tool a player may need for crafting || High - some items can be hard to find, raising the barrier of entry into these professions || Remedies, forging ||&lt;br /&gt;
|-&lt;br /&gt;
| Multiple people || Herb to cure disease. &amp;lt;s&amp;gt; Combo herbs for wounds the way we have cebi and hisan for scars.&amp;quot; &amp;lt;/s&amp;gt;|| &amp;lt;s&amp;gt;high - Help necros out here&amp;lt;/s &amp;gt; low || Remedies || marram, flamestalk, dioica, and belradi released and cover all wounds and scars. Two MT options that cover all wounds/scars as well.&amp;lt;br/ &amp;gt;Necromancer spell [[Resection]] released which gives necromancer a way to self-cure disease, reducing the priority for a herb option.&lt;br /&gt;
|-&lt;br /&gt;
| Hanryu || Allow foraging in all rooms with presses/grinders for herbs. || medium - If I had to choose, I&#039;d rather have the herbs available in societies, but this is an either/or to that in a way. || Remedies ||&lt;br /&gt;
|-&lt;br /&gt;
| Kythryn || Release uncommon, rare and very rare base herbs to increase the potency &amp;amp; efficacy of current Remedy patterns. || low - not needed for training however the discipline doesn&#039;t have much variation in results except based off skill &amp;amp; catalysts. || Remedies ||&lt;br /&gt;
|-&lt;br /&gt;
| Kythryn || Offer a technique that allows freshly foraged herbs to offer a small amount of healing (ala. the old foraging system) || low - not needed for training however in the past, being able to forage and eat your own herbs immediately was a &amp;quot;gateway&amp;quot;, promoting an interest into Alchemy. || Remedies ||&lt;br /&gt;
|-&lt;br /&gt;
| Nawain || Add toggle to display remedies as &amp;lt;herb&amp;gt; &amp;lt;remedy type&amp;gt; or &amp;lt;body location&amp;gt; &amp;lt;remedy type&amp;gt; || low - not necessary, but many people have substitutions to show, as an example, nemoih unguent instead of head unguent || Remedies ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Blacksmithing==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|+ Player Suggestions for Crafting&lt;br /&gt;
|-&lt;br /&gt;
! From !! suggestion !! impact rating !! related craft !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Sekmeht || Mining versions of the Techniques for Lumberjacking in [[Shaping_techniques]]. Basic Mining, Improved Mining, and Mineral Enlightenment. These would help improve yields, decrease the chance of disasters striking, yield higher-quality ore, and make rare ore more readily identifiable during mining. || Medium || Blacksmithing ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Enchanting==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|+ Player Suggestions for Crafting&lt;br /&gt;
|-&lt;br /&gt;
! From !! suggestion !! impact rating !! related craft !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Vlachodimos || Add at least one Tier 12 recipe to artificing. There&#039;s currently none and it makes learning in the 1500+ range much slower and impossible to get hard work orders at that point too || high - allows progression of training  || Enchanting ||TT216 adds a T12 recipe, but doesn&#039;t address the core of this request, since braziers can&#039;t really be used in workorders.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;s&amp;gt;Mahtra&amp;lt;/s&amp;gt;|| &amp;lt;s&amp;gt;Enchanting could do with a speed brazier template. Enchanting could do with not requiring sigil farming (which is extremely painful at the top tiers) The sigil minigame is neat and all, but punishing too.&amp;lt;/s&amp;gt;|| &amp;lt;s&amp;gt;low - brings braziers in line with other tools that have speed and quality templates&amp;lt;/s&amp;gt;|| &amp;lt;s&amp;gt;Enchanting&amp;lt;/s&amp;gt;||Done in TT216&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;s&amp;gt; Multiple people &amp;lt;/s&amp;gt;||&amp;lt;s&amp;gt; Add secondary sigils to enchanting societies &amp;lt;/s&amp;gt;||&amp;lt;s&amp;gt; high - allows progression of training  &amp;lt;/s&amp;gt;||&amp;lt;s&amp;gt; Enchanting &amp;lt;/s&amp;gt;|| Done in TT131&lt;br /&gt;
|-&lt;br /&gt;
| Inneth || Perceiving sigils whilst remaining invisible please || low - Can have Social Outrage implications || enchanting || TT131 allows harvesting whilst invisible, which is immensely appreciated. This ask is to bring `perc sigil` in line with `perc mana` which can be done wholly whilst invisible.&lt;br /&gt;
|-&lt;br /&gt;
| Kali||Make Shard supply room crate items match Crossing - specifically the wand.|| Low - QOL increase but not system-breaking || Enchanting ||&lt;br /&gt;
|-&lt;br /&gt;
| Zorthuric||Bring back astral guide creation|| Low - Cool Factor || Enchanting ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Engineering==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|+ Player Suggestions for Crafting&lt;br /&gt;
|-&lt;br /&gt;
! From !! suggestion !! impact rating !! related craft !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Multiple people || Carving lockpicks brought into Engineering || medium - Thief lockpick carving is a wasted &amp;quot;class&amp;quot; thing at the moment. || Engineering ||&lt;br /&gt;
|-&lt;br /&gt;
| Multiple people || Allow reclamation of crafted materials, such as Stone, bone, leather, cloth || Medium - This is extremely frustrating, especially for rarer materials. So much wastage. || Carving/Tailoring ||&lt;br /&gt;
|-&lt;br /&gt;
| Multiple people || Allow combining of Stone pieces || Medium - This is extremely frustrating, especially for rarer materials. So much wastage. || Carving/Tailoring ||&lt;br /&gt;
|-&lt;br /&gt;
| Scrounger || bone and stone tools || low - Carving knives specifically are just terrible in both bone/stone. Lots of options here for tools templates, plenty of unused and unusable bone/stone || all ||&lt;br /&gt;
|-&lt;br /&gt;
| Kythryn || &amp;lt;s&amp;gt; Engineering wand &amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt; low - a [[forge wand]] but with a table saw &amp;amp; gear press instead.  Alternately, update new forge wands so you can TURN them to choose which set of tools you want (forge, engineering, outfitting or alchemy) that mirror the stationary ones at the crafting halls. &amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt; Engineering &amp;lt;/s&amp;gt; || Released as MT item.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Forging==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|+ Player Suggestions for Crafting&lt;br /&gt;
|-&lt;br /&gt;
! From !! suggestion !! impact rating !! related craft !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Binu/CU || Allow crafting of Mortars, bellows, clamps, bowls, and any tool a player may need for crafting || High - some items can be hard to find, raising the barrier of entry into these professions || Remedies, forging ||&lt;br /&gt;
|-&lt;br /&gt;
| Multiple people || Do something with advanced marks. Maybe an automated system for people to choose &amp;quot;custom&amp;quot; marks like 2021 HE&#039;s gift? || low - This might be a neat TT by itself, but in terms of things broken in crafting... this is low priority || Forging ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;s&amp;gt;Hanryu&amp;lt;/s&amp;gt; ||&amp;lt;s&amp;gt;Renta-forge (instanced forges) in all locations&amp;lt;/s&amp;gt;|| &amp;lt;s&amp;gt;medium&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;Forging&amp;lt;/s&amp;gt; || Looks to have been done across multiple TTs. Tracked at [[Crafting_halls]]&lt;br /&gt;
|-&lt;br /&gt;
| Kythryn ||Different renta-forge (instanced forges) portals from free access|| medium || Forging ||At least in the case of the Shard forge, the rent-forge portals are &amp;quot;doors&amp;quot; and the standard free portals are also a &amp;quot;door&amp;quot;.  So if you are not paying attention and just &amp;quot;go door&amp;quot;, instead of say &amp;quot;go hickory door&amp;quot; and you have the coin on you, you just pop into the rentable one.  I&#039;d like to see either the rent ones turned into some other portal type (ie. arch, gap, alcove, etc.) or have a short confirmation RT placed on entering so you need to do a confirm &amp;quot;go door&amp;quot; if you want the rent space instead of the free one.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;s&amp;gt;Hanryu&amp;lt;/s&amp;gt; ||&amp;lt;s&amp;gt;T12 armorsmithing products at 100 vols or less&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;high&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;Forging&amp;lt;/s&amp;gt; || Done in TT190&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Outfitting==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|+ Player Suggestions for Crafting&lt;br /&gt;
|-&lt;br /&gt;
! From !! suggestion !! impact rating !! related craft !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Multiple people || Allow reclamation of crafted materials, such as Stone, bone, leather, cloth || Medium - This is extremely frustrating, especially for rarer materials. So much wastage. || Carving/Tailoring ||&lt;br /&gt;
|-&lt;br /&gt;
|Binu&lt;br /&gt;
|Add autoloot container instructions to the tailoring book that cap out at smaller sizes than the MT/rare ones.  Maybe the craftable range could be somewhere around 25-50 items.&lt;br /&gt;
|Medium&lt;br /&gt;
|Tailoring (leather and cloth)&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==All &amp;amp; Multiple Disciplines==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|+ Player Suggestions for Crafting&lt;br /&gt;
|-&lt;br /&gt;
! From !! suggestion !! impact rating !! related craft !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Nideya || Increase access to, and availability of rare materials || low - &amp;quot;would be nice if&amp;quot; || all ||&lt;br /&gt;
|-&lt;br /&gt;
| Multiple people || RT reductions (with commensurate rewards reductions?) || low - this would just be nice to have at this stage || all ||&lt;br /&gt;
|-&lt;br /&gt;
| Scrounger || Custom recipe books so we can scribe commonly used patterns and not need to carry all books around all the time. || low  - This could be an awesome MT item... || all ||&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;s&amp;gt; Malkien &amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt; Carreer/Hobby reset option &amp;lt;/s&amp;gt;||&amp;lt;s&amp;gt; medium - QoL for incomplete systems &amp;lt;/s&amp;gt;||&amp;lt;s&amp;gt; all &amp;lt;/s&amp;gt;|| Done in TT140&lt;br /&gt;
|-&lt;br /&gt;
| Binu/CU || Craftable consumables (pins, oil, lotion, stain, hilts, etc).  These not being master crafted causes problems with the higher tier templates combined with low workability materials. || high - high tier recipes are impossible without || multiple crafts || New HE447 shop [[More Tool You]] provides some access to better consumables. No crafted option yet as of HE447&lt;br /&gt;
|-&lt;br /&gt;
| Binu/CU || Separate registers (or sections in the main register) for leather, cloth, bone, stone, wood, and metal. || medium - Akin to other games having crafting dedicated containers || multiple crafts ||&lt;br /&gt;
|-&lt;br /&gt;
| Hanryu || Crafting buffs should operate like all other buffs.  ie: fix the bug where they _show_ 20% in exp mods, but are actually only 1/2 strength || high  || multiple crafts ||&lt;br /&gt;
|-&lt;br /&gt;
| Sekmeht || NMU&#039;s (Barbarian/Thief) need an ability to at least obtain a 20% buff natively. The 11% boost from PHOK wands produces a big disadvantage at cap. || high  || multiple crafts ||&lt;br /&gt;
|-&lt;br /&gt;
| Sekmeht || Balancing of T12 templates with materials. It&#039;s pretty silly to not be able to complete some items fully capped out with techniques (1750 ranks) in a craft but not be able to complete the &amp;quot;hardest&amp;quot; combinations of instructions and materials || high  || multiple crafts ||&lt;br /&gt;
|}&lt;br /&gt;
 {{cat|player suggestions}}&lt;/div&gt;</summary>
		<author><name>BINU</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Magma-red_wand_capped_with_a_fist-sized_steel_anvil&amp;diff=648918</id>
		<title>Item:Magma-red wand capped with a fist-sized steel anvil</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Magma-red_wand_capped_with_a_fist-sized_steel_anvil&amp;diff=648918"/>
		<updated>2024-07-24T16:01:45Z</updated>

		<summary type="html">&lt;p&gt;BINU: Added wave messaging&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=wand&lt;br /&gt;
|look=The anvil is engraved with tiny images of various forging implements.&lt;br /&gt;
|MTag=steel&lt;br /&gt;
|CTag=magma-red, magma, red&lt;br /&gt;
|STag=anvil&lt;br /&gt;
|ptype=crafting tool&lt;br /&gt;
|verby=No&lt;br /&gt;
|pcrystal=No&lt;br /&gt;
|atmos=No&lt;br /&gt;
|istone=No&lt;br /&gt;
|type=forging&lt;br /&gt;
|metal=no&lt;br /&gt;
|weight=5&lt;br /&gt;
|appcost=4,312,500&lt;br /&gt;
|rarity=end loot&lt;br /&gt;
|lsize=1&lt;br /&gt;
|wsize=1&lt;br /&gt;
|hsize=1&lt;br /&gt;
|enchanted=No&lt;br /&gt;
|feature-change=No&lt;br /&gt;
|generator=No&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|itype=forge wand&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;br /&gt;
==Verbs==&lt;br /&gt;
*{{com|STUDY}}: You believe this wand can be activated by waving it, and de-activated by tapping it.  It may be possible to lock the equipment for your own use by pulling the wand.  Perhaps the magically inclined could focus upon it to learn even more.&lt;br /&gt;
:You carefully examine a magma-red wand capped with a fist-sized steel anvil, but see nothing special.&lt;br /&gt;
*{{com|FOCUS}}: You sense a whorl of elemental magic rippling through the wand.  Waving the wand would conjure some masterful quality crafting equipment that is extremely effective at increasing crafting speed into being for an extremely long time.  Tapping the wand should un-conjure the equipment and pulling the wand should lock the equipment to only allow you to put items on it.  Focusing upon the mana powering the device you sense reinforced lines incapable of fracture that are capable of regenerating very slowly.&lt;br /&gt;
:It becomes very clear that any unfinished crafting items left on the equipment will be destroyed when the magic ends!  If you leave the area for too long the equipment may no longer recognize the wand&#039;s magic, and you will be unable to unsummon or lock it.&lt;br /&gt;
*{{com|WAVE}}: [Use caution when selecting a location, as errors may be generated if there are any crafting tools already present in the room.  Be sure to check first!]&lt;br /&gt;
:[If you are certain you wish to summon equipment in this room, repeat this command within 30 seconds.]&lt;br /&gt;
:With a flick of the wrist, you whisk the wand about in front of you.  A complete forge and smelting equipment pop into existence!&lt;br /&gt;
&lt;br /&gt;
==Summoned Properties==&lt;br /&gt;
Summons a Forge, Anvil, Grindstone, Slack Tub, Pile of Fuel, Ingot cutter and Crucible.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;lt;b&amp;gt;Grindstone&amp;lt;/b&amp;gt;&lt;br /&gt;
{{CraftTool|masterfully|rather reinforced|tremendously effective}}&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;b&amp;gt;Forge/Anvil&amp;lt;/b&amp;gt;&lt;br /&gt;
{{CraftTool|masterfully|highly protected|tremendously effective}}&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;b&amp;gt;Slack Tub/Crucible&amp;lt;/b&amp;gt;&lt;br /&gt;
{{CraftTool|masterfully|extremely resistant|tremendously effective}}&lt;br /&gt;
{{RefAl|a=y}}&lt;br /&gt;
* [[Forge wand]]&lt;/div&gt;</summary>
		<author><name>BINU</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Weapon:Half-handled_riste_(crafted)&amp;diff=648707</id>
		<title>Weapon:Half-handled riste (crafted)</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Weapon:Half-handled_riste_(crafted)&amp;diff=648707"/>
		<updated>2024-07-12T18:34:36Z</updated>

		<summary type="html">&lt;p&gt;BINU: Added 3.01 density glaes appraisal&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete|Needs HCS series}}&lt;br /&gt;
{{CraftTemplate|itype=half-handled riste|noun=riste|range=melee|type=weapon|style=mb,me,2hb|mat=metal|book=Master|tech=Advanced Swappable Weapon Design|dif=11|vol=7|9|1|1|swap=true|const=s}}&lt;br /&gt;
&lt;br /&gt;
==Standard==&lt;br /&gt;
&#039;&#039;Used unweighted tempered low carbon steel for reference.&#039;&#039;&lt;br /&gt;
{{WeaponTableH|a}}&lt;br /&gt;
{{#ask:[[linking page is::{{FULLPAGENAME}}]][[is subpage::true]]|?is combat type|?Standard piercing damage is|?Standard slicing damage is|?Standard impact damage is|?Standard foi is|?Standard balance is|?Standard suitability is|?Standard construction is|?Standard weight is|format=template|template=WeaponTableA|limit=100|link=none|mainlabel=-}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Variations==&lt;br /&gt;
{{WeaponKey}}&lt;br /&gt;
===Medium Blunt===&lt;br /&gt;
====Common Metals====&lt;br /&gt;
{{CraftHead|mw|c=n|co=y}}&lt;br /&gt;
{{CraftM|t=w|40|-| 00|02|05 | 04|02|04 |-|45     |    |   }}&lt;br /&gt;
{{CraftM|t=w|80|-| 00|02|09 | 07|03|07 |-|35     |    |   }}&lt;br /&gt;
{{CraftM|t=w|80|-| 00|03|09 | 07|03|07 |-|43     |    |   }}&lt;br /&gt;
{{CraftM|t=w|85|-| 00|02|08 | 07|04|06 |-|26     |    |   }}&lt;br /&gt;
{{CraftM|t=w|85|-| 00|02|09 | 07|04|07 |-|35     |    |   }}&lt;br /&gt;
{{CraftM|t=w|85|-| 00|03|10 |   |03|08 |-|42     |    |e=y}}&lt;br /&gt;
{{CraftM|t=w|85|-| 00|03|10 | 07|03|08 |-|43-44  |    |   }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====High Carbon Steel====&lt;br /&gt;
{{CraftHead|mw|c=n|co=y}}&lt;br /&gt;
{{CraftM|t=w|90|-| 00|02|09 | 07|05|06 |-|25     |    |   }}&lt;br /&gt;
{{CraftM|t=w|90|-| 00|02|10 | 07|04|07 |-|35     |    |   }}&lt;br /&gt;
{{CraftM|t=w|90|-| 00|03|10 | 08|03|08 |-|41     |    |   }}&lt;br /&gt;
{{CraftM|t=w|90|-| 00|03|11 | 08|03|08 |-|44     |    |   }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Rare====&lt;br /&gt;
{{CraftHead|mw|c=n|co=y}}&lt;br /&gt;
{{CraftM|t=w|95|-| 00|01|09 | 07|05|06 |-|21     |    |   }}&lt;br /&gt;
{{CraftM|t=w|95|-| 00|04|12 | 10|03|09 |-|53     |    |   }}&lt;br /&gt;
{{CraftM|t=w|92|-| 00|04|11 | 08|03|09 |-|51     |    |   }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Tyrium====&lt;br /&gt;
{{CraftHead|mw|c=n|co=y}}&lt;br /&gt;
{{CraftM|t=w|99|-| 00|04|12 | 09|03|09 |-|48     |    |   }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Medium Edged===&lt;br /&gt;
====Common Metals====&lt;br /&gt;
{{CraftHead|mw|c=n|co=y}}&lt;br /&gt;
{{CraftM|t=w|40|-| 01|04|03 | 02|03|03 |-|45     |    |   }}&lt;br /&gt;
{{CraftM|t=w|80|-| 02|07|05 | 03|05|05 |-|35     |    |   }}&lt;br /&gt;
{{CraftM|t=w|80|-| 02|08|06 | 03|05|05 |-|43     |    |   }}&lt;br /&gt;
{{CraftM|t=w|85|-| 02|07|05 | 02|06|04 |-|26     |    |   }}&lt;br /&gt;
{{CraftM|t=w|85|-| 02|07|06 | 03|06|05 |-|35     |    |   }}&lt;br /&gt;
{{CraftM|t=w|85|-| 02|08|07 |   |05|05 |-|42     |    |e=y}}&lt;br /&gt;
{{CraftM|t=w|85|-| 02|08|07 | 03|05|05 |-|43     |    |   }}&lt;br /&gt;
{{CraftM|t=w|85|-| 02|08|07 | 03|05|06 |-|42     |b=08|   }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====High Carbon Steel====&lt;br /&gt;
{{CraftHead|mw|c=n|co=y}}&lt;br /&gt;
{{CraftM|t=w|90|-| 02|07|05 | 02|07|04 |-|25     |    |   }}&lt;br /&gt;
{{CraftM|t=w|90|-| 02|08|06 | 03|06|05 |-|35     |    |   }}&lt;br /&gt;
{{CraftM|t=w|90|-| 02|08|07 | 03|05|06 |-|41     |    |   }}&lt;br /&gt;
{{CraftM|t=w|90|-| 02|09|07 | 03|05|06 |-|44     |    |   }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Rare====&lt;br /&gt;
{{CraftHead|mw|c=n|co=y}}&lt;br /&gt;
{{CraftM|t=w|95|-| 02|07|05 | 02|08|04 |-|21     |    |   }}&lt;br /&gt;
{{CraftM|t=w|95|-| 02|10|08 | 04|05|06 |-|53     |    |   }}&lt;br /&gt;
{{CraftM|t=w|92|-| 02|09|08 | 04|05|06 |-|51     |    |   }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Tyrium====&lt;br /&gt;
{{CraftHead|mw|c=n|co=y}}&lt;br /&gt;
{{CraftM|t=w|99|-| 03|10|08 | 04|05|07 |-|48     |    |   }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Two-handed Blunt===&lt;br /&gt;
====Common Metals====&lt;br /&gt;
{{CraftHead|mw|c=n|co=y}}&lt;br /&gt;
{{CraftM|t=w|40|-| 01|03|06 | 04|02|04 |-|45     |    |   }}&lt;br /&gt;
{{CraftM|t=w|80|-| 01|05|10 | 08|03|08 |-|35     |    |   }}&lt;br /&gt;
{{CraftM|t=w|80|-| 01|05|11 | 08|02|08 |-|43     |    |   }}&lt;br /&gt;
{{CraftM|t=w|85|-| 01|04|10 | 08|04|07 |-|26     |    |   }}&lt;br /&gt;
{{CraftM|t=w|85|-| 01|05|11 | 08|03|08 |-|35     |    |   }}&lt;br /&gt;
{{CraftM|t=w|85|-| 01|05|11 |   |02|09 |-|42     |    |e=y}}&lt;br /&gt;
{{CraftM|t=w|85|-| 01|05|11 | 09|02|09 |-|43     |    |   }}&lt;br /&gt;
{{CraftM|t=w|85|-| 01|05|12 | 09|02|09 |-|44     |b=05|   }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====High Carbon Steel====&lt;br /&gt;
{{CraftHead|mw|c=n|co=y}}&lt;br /&gt;
{{CraftM|t=w|90|-| 01|04|11 | 08|04|08 |-|25     |    |   }}&lt;br /&gt;
{{CraftM|t=w|90|-| 01|05|11 | 09|03|09 |-|35     |    |   }}&lt;br /&gt;
{{CraftM|t=w|90|-| 01|06|12 | 09|03|09 |-|41     |    |   }}&lt;br /&gt;
{{CraftM|t=w|90|-| 01|06|12 | 09|02|10 |-|44     |    |   }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Rare====&lt;br /&gt;
{{CraftHead|mw|c=n|co=y}}&lt;br /&gt;
{{CraftM|t=w|95|-| 01|04|11 | 08|05|08 |-|21     |    |   }}&lt;br /&gt;
{{CraftM|t=w|95|-| 01|07|14 | 10|02|10 |-|53     |    |   }}&lt;br /&gt;
{{CraftM|t=w|92|-| 01|07|13 | 10|02|10 |-|51     |    |   }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Tyrium====&lt;br /&gt;
{{CraftHead|mw|c=n|co=y}}&lt;br /&gt;
{{CraftM|t=w|99|-| 02|07|14 | 10|02|11 |-|48     |    |   }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{RefAl|a=y}}&lt;br /&gt;
* [[riste]]&lt;br /&gt;
&lt;br /&gt;
==Subpages==&lt;br /&gt;
* {{ilink|w|Half-handled riste (crafted)/MB|MB}}&lt;br /&gt;
* {{ilink|w|Half-handled riste (crafted)/ME|ME}}&lt;br /&gt;
* {{ilink|w|Half-handled riste (crafted)/2HB|2HB}}&lt;br /&gt;
{{Cat|Weapons}}&lt;/div&gt;</summary>
		<author><name>BINU</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Weapon:Hand_claws_(crafted)&amp;diff=647754</id>
		<title>Weapon:Hand claws (crafted)</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Weapon:Hand_claws_(crafted)&amp;diff=647754"/>
		<updated>2024-06-28T04:06:31Z</updated>

		<summary type="html">&lt;p&gt;BINU: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CraftTemplate|itype=hand claws|noun=claws|range=melee|type=weapon|style=hands|mat=metal|dif=10|vol=4|tech=Complex Martial Weapon Design|2|1|1|book=Master|const=s}}&lt;br /&gt;
&lt;br /&gt;
==Standard==&lt;br /&gt;
&#039;&#039;Used unweighted tempered low carbon steel for reference.&#039;&#039;&lt;br /&gt;
{{CraftHead|mw}}&lt;br /&gt;
{{CraftM|t=w|80|80| b4|b4|i0 | 00|-|- |17|20|st=y}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Variations=&lt;br /&gt;
==Common==&lt;br /&gt;
&#039;&#039;Use this location to list all important versions.&#039;&#039;&lt;br /&gt;
{{CraftHead|mw|c=n|co=y}}&lt;br /&gt;
{{CraftM|t=w|20|-| b1|b1|i1 | 00|-|- |-|30     |    |e=y}}&lt;br /&gt;
{{CraftM|t=w|25|-| b1|b1|i1 | 00|-|- |-|28     |    |e=y}}&lt;br /&gt;
{{CraftM|t=w|47|-| b2|b1|i1 | 00|-|- |-|28     |    |e=y}}&lt;br /&gt;
{{CraftM|t=w|62|-| b3|b3|b1 | 00|-|- |-|24     |    |   }}&lt;br /&gt;
{{CraftM|t=w|80|-| b4|b4|i0 | 00|-|- |-|20     |    |   }}&lt;br /&gt;
{{CraftM|t=w|80|-| b4|b4|b1 | 00|-|- |-|24-26  |    |   }}&lt;br /&gt;
{{CraftM|t=w|80|-| b4|b4|b2 | 00|-|- |-|28  |    |   }}&lt;br /&gt;
{{CraftM|t=w|85|-| b3|b3|i1 | 00|-|- |-|14-16  |    |   }}&lt;br /&gt;
{{CraftM|t=w|85|-| b4|b4|i0 | 00|-|- |-|20     |    |   }}&lt;br /&gt;
{{CraftM|t=w|85|-| b4|b4|b1 | 00|-|- |-|25     |    |   }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==HCS==&lt;br /&gt;
{{CraftHead|mw|c=n}}&lt;br /&gt;
{{CraftM|t=w|90|-| b4|b3|i1 | 00|-|- |-|14     |    |   }}&lt;br /&gt;
{{CraftM|t=w|90|-| b4|b4|i1 | 00|-|- |-|15-16  |b=04|   }}&lt;br /&gt;
{{CraftM|t=w|90|-| b4|b4|i0 | 00|-|- |-|17-23  |b=05|   }}&lt;br /&gt;
{{CraftM|t=w|90|-| b4|b4|b1 | 00|-|- |-|24-25  |b=05|   }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Rare==&lt;br /&gt;
{{CraftHead|mw|c=n}}&lt;br /&gt;
{{CraftM|t=w|92|-| b4|b4|b2 | 00|-|- |-|30     |    |   }}&lt;br /&gt;
{{CraftM|t=w|95|-| b4|b4|b2 | 00|-|- |-|30     |    |   }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Tyrium==&lt;br /&gt;
{{CraftHead|mw|c=n}}&lt;br /&gt;
{{CraftM|t=w|99|-| b4|b4|b2 | 00|-|- |-|27     |    |   }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Telothian==&lt;br /&gt;
{{CraftHead|mw|c=n}}&lt;br /&gt;
{{CraftM|t=w|104|-| b4|b4|b3 | 00|-|- |-|29     |    |   }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Note that GM [[Kodius]] has indicated that he did not intend for any forged weapons to possess increase type damage, and thus the blunt stat is likely bugged.&lt;br /&gt;
&lt;br /&gt;
{{RefAl|a=y}}&lt;br /&gt;
* [[claws]]&lt;br /&gt;
{{Cat|Weapons}}&lt;/div&gt;</summary>
		<author><name>BINU</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Frost-green_sanowret_crystal&amp;diff=647753</id>
		<title>Item:Frost-green sanowret crystal</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Frost-green_sanowret_crystal&amp;diff=647753"/>
		<updated>2024-06-28T02:45:31Z</updated>

		<summary type="html">&lt;p&gt;BINU: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=crystal&lt;br /&gt;
|look=The sanowret crystal glows with a soft light and is shaped into a perfect cube.  Thin lines of silver reinforce the crystal in a complex lattice, displaying a differently shaped snowflake on each of the six sides.&lt;br /&gt;
|MTag=sanowret crystal, crystal&lt;br /&gt;
|CTag=silver, frost-green&lt;br /&gt;
|ptype=other&lt;br /&gt;
|verby=No&lt;br /&gt;
|pcrystal=No&lt;br /&gt;
|atmos=No&lt;br /&gt;
|istone=No&lt;br /&gt;
|wearloc=, neck&lt;br /&gt;
|type=magic, trainer&lt;br /&gt;
|weight=2&lt;br /&gt;
|appcost=10000&lt;br /&gt;
|lsize=1&lt;br /&gt;
|wsize=1&lt;br /&gt;
|hsize=1&lt;br /&gt;
|enchanted=No&lt;br /&gt;
|feature-change=No&lt;br /&gt;
|generator=No&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|itype=sanowret crystal&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;br /&gt;
This item is a [[sanowret crystal]] and trains [[Arcana]] on use.&lt;br /&gt;
&lt;br /&gt;
==Lecture==&lt;br /&gt;
You gaze intently into your sanowret crystal, seeking the promise of hidden knowledge as light dances across its surface.&lt;br /&gt;
A soft light blossoms in the very center of the crystal, and begins to fill your mind with the knowledge of Magical Events.&lt;br /&gt;
&lt;br /&gt;
Knowledge from your sanowret crystal about Magical Events rings clear in your mind:&amp;lt;br&amp;gt;&lt;br /&gt;
You recall a story, once told by [[Larienna]] Forest-Seord.  One of the Magical Events that occurs roughly every three and a half years is the sighting of [[Chris&#039;s_Mass_(constellation)|Chris&#039; Mass]].  Some call this a constellation that is only visible with the right alignment of the moons and planets; while others say it is a mass of swirling particles that circles our world like a comet; still others claim it is a sign of the Gods or some demonic upheaval.  Moon mages have studied this phenomenon for centuries with no answers forthcoming.&lt;br /&gt;
&lt;br /&gt;
Knowledge from your sanowret crystal about Magical Events rings clear in your mind:&amp;lt;br&amp;gt;&lt;br /&gt;
Yet, regular as clockwork, the skies light up with brilliant streams of red and gold and portals open to a wintery wonderland where Elanthians throughout the realm celebrate a festival in its honor.  Much cheer can be seen in the streets and an abnormal amount of goodwill towards each other with gift giving and playing in the snow and ice skating dances fueled by hot chocolatey drinks and candy cane lollipops.&lt;br /&gt;
&lt;br /&gt;
Knowledge from your sanowret crystal about Magical Events rings clear in your mind:&amp;lt;br&amp;gt;&lt;br /&gt;
On one early morning, a pair of young elves were just waking up in their tree when the sky exploded in a glory of reds and greens so brilliant and shimmering that they thought the world must be ending.  They ran to their mother in terror and jumped up and down screaming that a moon was dying or some necromancer or evil mage had backlashed horribly and set the world on fire.&lt;br /&gt;
&lt;br /&gt;
Knowledge from your sanowret crystal about Magical Events rings clear in your mind:&amp;lt;br&amp;gt;&lt;br /&gt;
Their mother smiled and explained that this was just the beginning of their very first Chris&#039; Mass when the skies light up and Elanthia celebrates with a wintery festival.  &#039;&#039;It&#039;s just a natural phenomenon,&#039;&#039; she said, &#039;&#039;which we celebrate with gift giving and fun games.&#039;&#039;  She took them over to the living branch room and gave them each a red and gold gift bag which had been hanging on the mantel there.&lt;br /&gt;
&lt;br /&gt;
Knowledge from your sanowret crystal about Magical Events rings clear in your mind:&amp;lt;br&amp;gt;&lt;br /&gt;
The children tore open their bags and danced about the tree with their presents.  Both Fern and Leafey found warm sweaters and nuts, fruits, and berries in their bags, as well as a few toys and some new leathers.  But they each also got a mysterious box marked &#039;&#039;From Your Secret Snowflake&#039;&#039; which filled them with wonder.  Who could their snowflake be?  What had they gotten?  How could they thank them?  The Secret Snowflake Gifts were truly amazing!&lt;br /&gt;
&lt;br /&gt;
Knowledge from your sanowret crystal about Magical Events rings clear in your mind:&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Run off with you to Town Green South!  Take the wintery portal there and go explore the Festival&#039;&#039; their Mother shouted as she put her loaf of Elven bread into the oven.  &#039;&#039;Perhaps you will find your Secret Snowflake there.&#039;&#039;  So they each dressed in their new sweaters - Fern in her plaid turtleneck decorated with a red-nosed prereni covered in green glitter, and Leafey proudly sporting his cable-knit sweater with the fat elf dressed in red on the front - and off they ran to find the festival.&lt;br /&gt;
&lt;br /&gt;
Knowledge from your sanowret crystal about Magical Events rings clear in your mind:&amp;lt;br&amp;gt;&lt;br /&gt;
Filled with wonder as they entered the winter portal, the two children were instantly delighted to find snow and ice everywhere, even though it was only Fall and raining back at their tree.  They dove into a mass of powdery snow and made snow angels, laughing all the while.  Two aloof Elothians shot them a quick smile as they passed, and the children ran after them tugging on coats and crying &#039;&#039;Are you my Snowflake?&#039;&#039;  &#039;&#039;Do you know my Snowflake?&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Knowledge from your sanowret crystal about Magical Events rings clear in your mind:&amp;lt;br&amp;gt;&lt;br /&gt;
Next, they came upon a cheerful Elf surrounded with mounds of colorful paper and ribbons with glitter everywhere.  &#039;&#039;This must be our snowflake,&#039;&#039; they thought as they ran up to greet the peddler.  &#039;&#039;Are you my Secret Snowflake?  Did you wrap my present?  Do you know who my Snowflake is?&#039;&#039;  He laughed as he managed to tie his finger into one package and glue his elbow to another.  He told them he just wrapped presents, but he didn&#039;t know who was giving what to whom or have a clue who their snowflake was.&lt;br /&gt;
&lt;br /&gt;
Knowledge from your sanowret crystal about Magical Events rings clear in your mind:&amp;lt;br&amp;gt;&lt;br /&gt;
During a round of snowball fights with a pack of Rakash teens bent on making trouble, Leafey took a stinging hit to his ear and Fern got a mouthful of dubiously off-white powder, and neither met their Secret Snowflake.  So they headed off to the frozen lake where they saw a dozen skaters gliding backwards, forwards, doing spins and throwing each other in the air as they danced across the ice.&lt;br /&gt;
&lt;br /&gt;
Knowledge from your sanowret crystal about Magical Events rings clear in your mind:&amp;lt;br&amp;gt;&lt;br /&gt;
Fern took a step onto the ice when Leafey hit her in the back with asnowball.  Fern fell on her face and slid halfway across the lake before she could get herself back upright.  A dwarven couple doing an ice stomp stopped to make sure she was ok.  &#039;&#039;Are you my Secret Snowflake,&#039;&#039; Fern asked, as she brushed the ice from her sweater.  &#039;&#039;No, we drew the Togs this year,&#039;&#039; the Dwarven lass replied.  Leafey skated up and did a few figure eights around Fern before taking her hand and skating with her to the bank.&lt;br /&gt;
&lt;br /&gt;
Knowledge from your sanowret crystal about Magical Events rings clear in your mind:&amp;lt;br&amp;gt;&lt;br /&gt;
Leafey&#039;s ear was still stinging from the snowball blast, so they stopped in the hut to buy ear warmers - extra large elf sized.  Fern got a pretty green pair, to match her eyes, while Leafey picked a fluorescent snot colored pair to match the barely visible dot of ooze stitched under the nose of the elf on his sweater.  The hulking Gor&#039;Tog who manned the shop wasn&#039;t their Secret Snowflake, though he did give them a discount on the ear muffs.&lt;br /&gt;
&lt;br /&gt;
Knowledge from your sanowret crystal about Magical Events rings clear in your mind:&amp;lt;br&amp;gt;&lt;br /&gt;
After a round of sled races with a group of halflings who piled two to a sled,  the children all trudged to the hut to warm up at the blazing fire and have some hot chocolate.  There they met another group of Prydaens and Gnomes who traded stories about their Snowflake gifts and tried to guess who the Secret Snowflakes could be.  It seemed that these Secret gift-givers would never be discovered, but it only made the gifts that much more special, and they all vowed to be the best of friends forever.&lt;br /&gt;
&lt;br /&gt;
Knowledge from your sanowret crystal about Magical Events rings clear in your mind:&amp;lt;br&amp;gt;&lt;br /&gt;
And so, this mass of whatever it is which glows in the sky every three and a half years could be explained scientifically perhaps; but in fact, it is mostly a magical event which not only lights the sky, but the minds and hearts of Elanthians as long as it shines.&lt;br /&gt;
&lt;br /&gt;
The light and crystal sound of your sanowret crystal fades slightly as you come to the end of the knowledge about Magical Events.  You feel quite enlightened, if a bit mentally tired.&lt;/div&gt;</summary>
		<author><name>BINU</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Frost-green_sanowret_crystal&amp;diff=647752</id>
		<title>Item:Frost-green sanowret crystal</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Frost-green_sanowret_crystal&amp;diff=647752"/>
		<updated>2024-06-28T02:44:49Z</updated>

		<summary type="html">&lt;p&gt;BINU: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=crystal&lt;br /&gt;
|look=The sanowret crystal glows with a soft light and is shaped into a perfect cube.  Thin lines of silver reinforce the crystal in a complex lattice, displaying a differently shaped snowflake on each of the six sides.&lt;br /&gt;
|MTag=sanowret crystal, crystal&lt;br /&gt;
|CTag=silver, frost-green&lt;br /&gt;
|type=jewelry, trainer, verby, magic&lt;br /&gt;
|wearloc=, neck&lt;br /&gt;
|metal=No&lt;br /&gt;
|weight=2&lt;br /&gt;
|appcost=10000&lt;br /&gt;
|lsize=1&lt;br /&gt;
|wsize=1&lt;br /&gt;
|hsize=1&lt;br /&gt;
|enchanted=No&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|itype=sanowret crystal&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;br /&gt;
This item is a [[sanowret crystal]] and trains [[Arcana]] on use.&lt;br /&gt;
&lt;br /&gt;
==Lecture==&lt;br /&gt;
You gaze intently into your sanowret crystal, seeking the promise of hidden knowledge as light dances across its surface.&lt;br /&gt;
A soft light blossoms in the very center of the crystal, and begins to fill your mind with the knowledge of Magical Events.&lt;br /&gt;
&lt;br /&gt;
Knowledge from your sanowret crystal about Magical Events rings clear in your mind:&amp;lt;br&amp;gt;&lt;br /&gt;
You recall a story, once told by [[Larienna]] Forest-Seord.  One of the Magical Events that occurs roughly every three and a half years is the sighting of [[Chris&#039;s_Mass_(constellation)|Chris&#039; Mass]].  Some call this a constellation that is only visible with the right alignment of the moons and planets; while others say it is a mass of swirling particles that circles our world like a comet; still others claim it is a sign of the Gods or some demonic upheaval.  Moon mages have studied this phenomenon for centuries with no answers forthcoming.&lt;br /&gt;
&lt;br /&gt;
Knowledge from your sanowret crystal about Magical Events rings clear in your mind:&amp;lt;br&amp;gt;&lt;br /&gt;
Yet, regular as clockwork, the skies light up with brilliant streams of red and gold and portals open to a wintery wonderland where Elanthians throughout the realm celebrate a festival in its honor.  Much cheer can be seen in the streets and an abnormal amount of goodwill towards each other with gift giving and playing in the snow and ice skating dances fueled by hot chocolatey drinks and candy cane lollipops.&lt;br /&gt;
&lt;br /&gt;
Knowledge from your sanowret crystal about Magical Events rings clear in your mind:&amp;lt;br&amp;gt;&lt;br /&gt;
On one early morning, a pair of young elves were just waking up in their tree when the sky exploded in a glory of reds and greens so brilliant and shimmering that they thought the world must be ending.  They ran to their mother in terror and jumped up and down screaming that a moon was dying or some necromancer or evil mage had backlashed horribly and set the world on fire.&lt;br /&gt;
&lt;br /&gt;
Knowledge from your sanowret crystal about Magical Events rings clear in your mind:&amp;lt;br&amp;gt;&lt;br /&gt;
Their mother smiled and explained that this was just the beginning of their very first Chris&#039; Mass when the skies light up and Elanthia celebrates with a wintery festival.  &#039;&#039;It&#039;s just a natural phenomenon,&#039;&#039; she said, &#039;&#039;which we celebrate with gift giving and fun games.&#039;&#039;  She took them over to the living branch room and gave them each a red and gold gift bag which had been hanging on the mantel there.&lt;br /&gt;
&lt;br /&gt;
Knowledge from your sanowret crystal about Magical Events rings clear in your mind:&amp;lt;br&amp;gt;&lt;br /&gt;
The children tore open their bags and danced about the tree with their presents.  Both Fern and Leafey found warm sweaters and nuts, fruits, and berries in their bags, as well as a few toys and some new leathers.  But they each also got a mysterious box marked &#039;&#039;From Your Secret Snowflake&#039;&#039; which filled them with wonder.  Who could their snowflake be?  What had they gotten?  How could they thank them?  The Secret Snowflake Gifts were truly amazing!&lt;br /&gt;
&lt;br /&gt;
Knowledge from your sanowret crystal about Magical Events rings clear in your mind:&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Run off with you to Town Green South!  Take the wintery portal there and go explore the Festival&#039;&#039; their Mother shouted as she put her loaf of Elven bread into the oven.  &#039;&#039;Perhaps you will find your Secret Snowflake there.&#039;&#039;  So they each dressed in their new sweaters - Fern in her plaid turtleneck decorated with a red-nosed prereni covered in green glitter, and Leafey proudly sporting his cable-knit sweater with the fat elf dressed in red on the front - and off they ran to find the festival.&lt;br /&gt;
&lt;br /&gt;
Knowledge from your sanowret crystal about Magical Events rings clear in your mind:&amp;lt;br&amp;gt;&lt;br /&gt;
Filled with wonder as they entered the winter portal, the two children were instantly delighted to find snow and ice everywhere, even though it was only Fall and raining back at their tree.  They dove into a mass of powdery snow and made snow angels, laughing all the while.  Two aloof Elothians shot them a quick smile as they passed, and the children ran after them tugging on coats and crying &#039;&#039;Are you my Snowflake?&#039;&#039;  &#039;&#039;Do you know my Snowflake?&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Knowledge from your sanowret crystal about Magical Events rings clear in your mind:&amp;lt;br&amp;gt;&lt;br /&gt;
Next, they came upon a cheerful Elf surrounded with mounds of colorful paper and ribbons with glitter everywhere.  &#039;&#039;This must be our snowflake,&#039;&#039; they thought as they ran up to greet the peddler.  &#039;&#039;Are you my Secret Snowflake?  Did you wrap my present?  Do you know who my Snowflake is?&#039;&#039;  He laughed as he managed to tie his finger into one package and glue his elbow to another.  He told them he just wrapped presents, but he didn&#039;t know who was giving what to whom or have a clue who their snowflake was.&lt;br /&gt;
&lt;br /&gt;
Knowledge from your sanowret crystal about Magical Events rings clear in your mind:&amp;lt;br&amp;gt;&lt;br /&gt;
During a round of snowball fights with a pack of Rakash teens bent on making trouble, Leafey took a stinging hit to his ear and Fern got a mouthful of dubiously off-white powder, and neither met their Secret Snowflake.  So they headed off to the frozen lake where they saw a dozen skaters gliding backwards, forwards, doing spins and throwing each other in the air as they danced across the ice.&lt;br /&gt;
&lt;br /&gt;
Knowledge from your sanowret crystal about Magical Events rings clear in your mind:&amp;lt;br&amp;gt;&lt;br /&gt;
Fern took a step onto the ice when Leafey hit her in the back with asnowball.  Fern fell on her face and slid halfway across the lake before she could get herself back upright.  A dwarven couple doing an ice stomp stopped to make sure she was ok.  &#039;&#039;Are you my Secret Snowflake,&#039;&#039; Fern asked, as she brushed the ice from her sweater.  &#039;&#039;No, we drew the Togs this year,&#039;&#039; the Dwarven lass replied.  Leafey skated up and did a few figure eights around Fern before taking her hand and skating with her to the bank.&lt;br /&gt;
&lt;br /&gt;
Knowledge from your sanowret crystal about Magical Events rings clear in your mind:&amp;lt;br&amp;gt;&lt;br /&gt;
Leafey&#039;s ear was still stinging from the snowball blast, so they stopped in the hut to buy ear warmers - extra large elf sized.  Fern got a pretty green pair, to match her eyes, while Leafey picked a fluorescent snot colored pair to match the barely visible dot of ooze stitched under the nose of the elf on his sweater.  The hulking Gor&#039;Tog who manned the shop wasn&#039;t their Secret Snowflake, though he did give them a discount on the ear muffs.&lt;br /&gt;
&lt;br /&gt;
Knowledge from your sanowret crystal about Magical Events rings clear in your mind:&amp;lt;br&amp;gt;&lt;br /&gt;
After a round of sled races with a group of halflings who piled two to a sled,  the children all trudged to the hut to warm up at the blazing fire and have some hot chocolate.  There they met another group of Prydaens and Gnomes who traded stories about their Snowflake gifts and tried to guess who the Secret Snowflakes could be.  It seemed that these Secret gift-givers would never be discovered, but it only made the gifts that much more special, and they all vowed to be the best of friends forever.&lt;br /&gt;
&lt;br /&gt;
Knowledge from your sanowret crystal about Magical Events rings clear in your mind:&amp;lt;br&amp;gt;&lt;br /&gt;
And so, this mass of whatever it is which glows in the sky every three and a half years could be explained scientifically perhaps; but in fact, it is mostly a magical event which not only lights the sky, but the minds and hearts of Elanthians as long as it shines.&lt;br /&gt;
&lt;br /&gt;
The light and crystal sound of your sanowret crystal fades slightly as you come to the end of the knowledge about Magical Events.  You feel quite enlightened, if a bit mentally tired.&lt;/div&gt;</summary>
		<author><name>BINU</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Frost-green_sanowret_crystal&amp;diff=647751</id>
		<title>Item:Frost-green sanowret crystal</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Frost-green_sanowret_crystal&amp;diff=647751"/>
		<updated>2024-06-28T02:42:41Z</updated>

		<summary type="html">&lt;p&gt;BINU: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=crystal&lt;br /&gt;
|look=The sanowret crystal glows with a soft light and is shaped into a perfect cube.  Thin lines of silver reinforce the crystal in a complex lattice, displaying a differently shaped snowflake on each of the six sides.&lt;br /&gt;
|MTag=sanowret crystal, crystal&lt;br /&gt;
|CTag=silver, frost-green&lt;br /&gt;
|type=jewelry, trainer, verby, magic&lt;br /&gt;
|wearloc=, neck&lt;br /&gt;
|metal=No&lt;br /&gt;
|weight=2&lt;br /&gt;
|appcost=10000&lt;br /&gt;
|lsize=1&lt;br /&gt;
|wsize=1&lt;br /&gt;
|hsize=1&lt;br /&gt;
|enchanted=No&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|itype=sanowret crystal&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;br /&gt;
This item is a [[sanowret crystal]] and trains [[Arcana]] on use.&lt;/div&gt;</summary>
		<author><name>BINU</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Blood-red_sanowret_crystal&amp;diff=647742</id>
		<title>Item:Blood-red sanowret crystal</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Blood-red_sanowret_crystal&amp;diff=647742"/>
		<updated>2024-06-27T20:30:09Z</updated>

		<summary type="html">&lt;p&gt;BINU: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=crystal&lt;br /&gt;
|look=The sanowret crystal glows with a soft light and is shaped into a perfectcube.  Thin lines of silver reinforce the crystal in a complex lattice.&lt;br /&gt;
|MTag=sanowret crystal, crystal,silver&lt;br /&gt;
|CTag=blood-red,red,silver&lt;br /&gt;
|STag=sanowret,cube,lattice&lt;br /&gt;
|ptype=other&lt;br /&gt;
|verby=No&lt;br /&gt;
|type=magic, trainer&lt;br /&gt;
|wearloc=nose&lt;br /&gt;
|metal=No&lt;br /&gt;
|weight=2&lt;br /&gt;
|appcost=100,000&lt;br /&gt;
|lsize=1&lt;br /&gt;
|wsize=1&lt;br /&gt;
|hsize=1&lt;br /&gt;
|enchanted=No&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|itype=sanowret crystal&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;br /&gt;
This item is a [[sanowret crystal]] and trains [[Arcana]] on use.&lt;br /&gt;
&lt;br /&gt;
==Lecture==&lt;br /&gt;
https://elanthipedia.play.net/Sanowret_crystal#Holy_Magic&lt;/div&gt;</summary>
		<author><name>BINU</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Talk:Crafting&amp;diff=644065</id>
		<title>Talk:Crafting</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Talk:Crafting&amp;diff=644065"/>
		<updated>2024-04-25T00:44:54Z</updated>

		<summary type="html">&lt;p&gt;BINU: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Techniques==&lt;br /&gt;
So with some experimenting and asking around and I think the Tech gain is something like&lt;br /&gt;
&lt;br /&gt;
This is just an estimate based off my experiences so please feel free to comment here if you are outside of this progression.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;unsortable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tech number !! Earned at rank&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 50&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 75&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 100&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 150&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 200&lt;br /&gt;
|-&lt;br /&gt;
| 7 || 250&lt;br /&gt;
|-&lt;br /&gt;
| 8 || 300&lt;br /&gt;
|-&lt;br /&gt;
| 9 || 400&lt;br /&gt;
|-&lt;br /&gt;
| 10 || 500&lt;br /&gt;
|-&lt;br /&gt;
| 11 || 700&lt;br /&gt;
|-&lt;br /&gt;
| 12 || 900&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
--[[User:Callahaan|Callahaan]] 17:25, 9 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I can confirm that no new techniques are learned between 301 and 375 mech lore. --[[User:Hithrael|Hithrael]]&lt;br /&gt;
&lt;br /&gt;
Would a table like this be more helpful? I don&#039;t think I have the numbers right, but something along these lines maybe?&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Rank !! 25 !! 50 !! 75 !! 100 !! 150 !! 200 !! 250 !! 300 !! 400 !! 500 !! 700 !! 900 !! 1200 !! Total&lt;br /&gt;
|-&lt;br /&gt;
| Career || 2 || 2 || 2 || 2 || 2 || 2 || 2 || 2 || 2 || 2 || 2 || 2 || 2 || 26&lt;br /&gt;
|-&lt;br /&gt;
| Hobby || 2 || 1 || 2 || 1 || 2 || 1 || 2 || 1 || 2 || 1 || 2 || 1 || 2 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Basic || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 13&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
--[[User:Seggering|seggering]]&lt;br /&gt;
:I was actually looking at this a few weeks ago and thinking about updating it to something along those lines because it&#039;s not entirely clear right now. Gimme a bit to put something up with correct numbers... --[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 12:52, 25 September 2014 (CDT)&lt;br /&gt;
:Done. --[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 13:12, 25 September 2014 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Difficulty levels==&lt;br /&gt;
&lt;br /&gt;
Taking some notes based on my mech lore (~340 ranks), techniques, metal quality, and metal workability. --[[User:Hithrael|Hithrael]] 16:04, 7 August 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
From the armorsmithing crafting discipline you have been trained in Accessory Chain Armor Design, Extremity Chain Armor Design, Torso Chain Armor Design, Complete Chain Armor Design, Accessory Brigandine Armor Design, Extremity Brigandine Armor Design, Torso Brigandine Armor Design, Complete Brigandine Armor Design, Accessory Plate Armor Design, Armorcraft Metallurgy, Armorcraft Theory, Armorcraft Acumen, Metal Armor Tempering, Rare-Metal Armor Tempering, Metal Armor Lightening, and Metal Armor Reinforcing.&lt;br /&gt;
&lt;br /&gt;
Difficulty is not constant across all patterns of a same difficulty (e.g. differences between first item under that difficulty and last item).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*From the armorsmithing crafting discipline you have been trained in Accessory Chain Armor Design, Extremity Chain Armor Design, Torso Chain Armor Design, Complete Chain Armor Design, Simple Shield Design, Armorcraft Metallurgy, Armorcraft Theory, and Armorcraft Acumen. &lt;br /&gt;
With 127 ML, 20 Agi, I can craft all simple patterns but none of the basic patterns when I do not have a corresponding tech. I can craft all basic patterns but no somewhat challenging patterns when I do have a corresponding tech. When trying to study a pattern to difficult I get &#039;comprehend all but several minor details in the text&#039; on the patterns I can make and &#039;quickly realize the design is far beyond your abilities&#039; on the ones I can&#039;t. --[[User:Khelek|Khelek]] 00:52, 18 September 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
After reaching 150 mech, I can make Somewhat Challenging designs (tier 6) if I have the corresponding tech. --[[User:Khelek|Khelek]] 01:19, 9 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
With 300 forging, armorsmithing career and the relevant techs I am getting hard work orders in the challenging tier.  I am able to achieve mastercrafted for these with workability 60 ingots &amp;amp; master-crafted, repaired, tools --[[User:Kamlio|Kamlio]] 04/2013&lt;br /&gt;
&lt;br /&gt;
401 forging unlocks &amp;quot;complicated&amp;quot; level hard WOs --[[User:TEVESHSZAT|TEVESHSZAT]] 05:38, 5 July 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
With 125 engineering, shaping career, and all relavent techs, I can masterfully craft level 5 items with a workability of 70.  The list on the other page indicates it should take upwards of 200 ranks... --[[User:Trimack|Trimack]] 09:45, 3 July 2016 (EST)&lt;br /&gt;
&lt;br /&gt;
===The List===&lt;br /&gt;
No techniques in that particular area, careered&lt;br /&gt;
*Challenging (low-mid) -- Steel Mid C (50 work, 98 qual) made w/ mastercrafted handles -- exceptional&lt;br /&gt;
*Challenging (low-mid) -- Bronze (70 work, 98 qual) made w/ mastercrafted handles -- mastercrafted&lt;br /&gt;
Techniques, careered&lt;br /&gt;
*Complicated (low-mid) -- Steel Mid C (50 work, 98 qual) -- mastercrafted&lt;br /&gt;
*Complicated (low-mid)-- Steel High C (35 work, 98 qual) -- outstanding&lt;br /&gt;
*Complicated (high)  -- Steel High C (35 work, 98 qual) -- dismal&lt;br /&gt;
No techniques, hobbied&lt;br /&gt;
*--&lt;br /&gt;
No techniques&lt;br /&gt;
*--&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Group crafting Post==&lt;br /&gt;
SIMU-LYNEYA&lt;br /&gt;
&lt;br /&gt;
Email Author&lt;br /&gt;
News from SimuCon! 08/16/2018 11:19 AM CDT&lt;br /&gt;
Thank you to everyone who participated in this year&#039;s State of Elanthia! In case you missed it, here are some key items of note:&lt;br /&gt;
&lt;br /&gt;
While there are a lot of exciting new projects on the horizon, currently our number one priority is creating a stronger sense of community among our players. There are many new group mechanic updates underway which will promote group cooperation and encourage players to work together. Note that Free to Play (F2P) players will not be able to contribute to most of these group dynamics, but in some cases may benefit from them. New releases coming soon include:&lt;br /&gt;
&lt;br /&gt;
New group crafting mechanics from GM Kodius! Groups of crafters will have the ability to team up together to share their skills, which will in turn provide benefits to crafting! Players with greater skill will provide greater benefits to the group, but all players (excluding F2P) will have the ability to contribute. This will be especially useful when crafting items which might otherwise be out of your skill range.&lt;br /&gt;
&lt;br /&gt;
Also from GM Kodius, new combat updates which will change the way experience is gained from boss or champion kills. Now, experience will be gained by all players who contribute to defeating the champion, whether this is accomplished through debilitation, debuffs or attacks! More updates to follow!&lt;br /&gt;
&lt;br /&gt;
From GM Grejuva, a new system will be introduced which will increase the group skill buff bonus cap to 30%! Under the current system, the current maximum bonus to a skill is set at 20%. Soon, players will be able to surpass that cap to up to a 30% skill bonus when a buff is received from another player.&lt;br /&gt;
&lt;br /&gt;
GM Grejuva is also developing group cooperation benefits to the magic system. The magical feats Team Player and Group Supporter feats will be removed, and instead their intended benefits will be worked directly into the magic system.&lt;br /&gt;
&lt;br /&gt;
The PvP &#039;Normalization System&#039; which was been active in the DR Test instance is still being improved upon before being introduced to the live instance. Current plans involve working this system into events such as the Wyvern Trials, however more feedback is needed from players! New systems in development such as these require a lot of testing prior to release, so please help the development process by logging into DR Test and providing much needed feedback! Reporting bugs will earn you RPAs which can be used in the live instance, so get in there and become a part of the development process!&lt;br /&gt;
&lt;br /&gt;
More updates from GM Grejuva to come!&lt;br /&gt;
&lt;br /&gt;
Current projects in the works from GM Armifer include the expansion of the Nexus system! Included in these updates will be the ability for players to choose which locations will be eligible as a Nexus point. Armifer asks for your suggestions and feedback to help improve and expand this system!&lt;br /&gt;
&lt;br /&gt;
Also from GM Armifer is a cooperative casting system which will allow players to share skills in an effort to alleviate the strain of successfully casting those hard-to-cast spells, or capping a spell which might not otherwise be possible based on a single player&#039;s skills alone. This system will work in a similar way as the updates to group crafting mechanics, as mentioned above.&lt;br /&gt;
&lt;br /&gt;
Other exciting systems on the horizon include new guild abilities, or buffs, which will be very beneficial to players and groups alike! Players will have the ability to share these buffs with other players, regardless of guild. Armifer is looking for suggestions as to what these special guild abilities should be, so please post your ideas to the forum!&lt;br /&gt;
&lt;br /&gt;
GM Javac also has some exciting upcoming releases! After the recent release of the Death Location Toggle, his focus has shifted to the Breaking and Entering (B&amp;amp;E) system! We know that players are very excited about the new B&amp;amp;E system, as are we! Players will soon have the ability to break into NPC homes and loot them! This system will also be part of the new group cooperation focus; different primary skill sets (i.e. lore, magic, survival) will unlock new areas, items, and other benefits to the group! Ideas and suggestions for the B&amp;amp;E system are also welcome!&lt;br /&gt;
&lt;br /&gt;
Also in the works from GM Javac is a new analagous spell which, if currently active, will allow any moon mage to easily shift a beam to a fallen player, as long as the fallen player had the spell active before they fell. Stay tuned!&lt;br /&gt;
&lt;br /&gt;
A general note to our players: We are working hard to bring you these customer experience updates and to develop policy changes, but these cannot be implemented until the DragonRealms staff has the support we need. For this reason, hiring and training new GameMasters has been a primary focus of ours over the past few months. We sincerely appreciate your patience during this time, and we look forward to being able to provide the best game experience possible to you, our players.&lt;br /&gt;
&lt;br /&gt;
Interested in joining the team to promote a better Elanthia for all? If so, please apply at https://www.play.net/dr/apply/apply.asp -- I&#039;m going to begin reviewing applications the weekend of September 1, so you have time if you&#039;re interested! If you have already applied and are still waiting, please return to your application and update the main application AS WELL AS the test for the position you are most interested in. The system is sorted by most recently updated tests, so I won&#039;t see older ones.&lt;br /&gt;
&lt;br /&gt;
We hope you are looking forward to these new developments as much as we are, and please post all ideas and suggestions to the forums!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
~ L&lt;br /&gt;
&lt;br /&gt;
==Test Instance Crafting improvement suggestions==&lt;br /&gt;
* Add other material types as possible, including sigil-scrolls for enchanting.&lt;br /&gt;
* Add consumables - Max quality and Max speed varieties.&lt;br /&gt;
** Forging - oil, flux, wire brush&lt;br /&gt;
** Engineering - polish, bleaching solution, wood glue, wood stain, sandpaper&lt;br /&gt;
** Outfitting - pins, tanning lotion, sealing wax&lt;br /&gt;
* Reduce all crafting related roundtimes significantly.&lt;br /&gt;
** For this one I had an idea that might be easier to implement than other options.  Use the mechanics from that elemental cube that gives a 5 minute reduction to crafting RTs, just increase the duration and strength of it, and then add it to a TEST command.  Something like TEST CRAFTHASTE.&lt;/div&gt;</summary>
		<author><name>BINU</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Talk:Crafting&amp;diff=644063</id>
		<title>Talk:Crafting</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Talk:Crafting&amp;diff=644063"/>
		<updated>2024-04-24T07:27:57Z</updated>

		<summary type="html">&lt;p&gt;BINU: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Techniques==&lt;br /&gt;
So with some experimenting and asking around and I think the Tech gain is something like&lt;br /&gt;
&lt;br /&gt;
This is just an estimate based off my experiences so please feel free to comment here if you are outside of this progression.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;unsortable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tech number !! Earned at rank&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 50&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 75&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 100&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 150&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 200&lt;br /&gt;
|-&lt;br /&gt;
| 7 || 250&lt;br /&gt;
|-&lt;br /&gt;
| 8 || 300&lt;br /&gt;
|-&lt;br /&gt;
| 9 || 400&lt;br /&gt;
|-&lt;br /&gt;
| 10 || 500&lt;br /&gt;
|-&lt;br /&gt;
| 11 || 700&lt;br /&gt;
|-&lt;br /&gt;
| 12 || 900&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
--[[User:Callahaan|Callahaan]] 17:25, 9 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I can confirm that no new techniques are learned between 301 and 375 mech lore. --[[User:Hithrael|Hithrael]]&lt;br /&gt;
&lt;br /&gt;
Would a table like this be more helpful? I don&#039;t think I have the numbers right, but something along these lines maybe?&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Rank !! 25 !! 50 !! 75 !! 100 !! 150 !! 200 !! 250 !! 300 !! 400 !! 500 !! 700 !! 900 !! 1200 !! Total&lt;br /&gt;
|-&lt;br /&gt;
| Career || 2 || 2 || 2 || 2 || 2 || 2 || 2 || 2 || 2 || 2 || 2 || 2 || 2 || 26&lt;br /&gt;
|-&lt;br /&gt;
| Hobby || 2 || 1 || 2 || 1 || 2 || 1 || 2 || 1 || 2 || 1 || 2 || 1 || 2 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Basic || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 13&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
--[[User:Seggering|seggering]]&lt;br /&gt;
:I was actually looking at this a few weeks ago and thinking about updating it to something along those lines because it&#039;s not entirely clear right now. Gimme a bit to put something up with correct numbers... --[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 12:52, 25 September 2014 (CDT)&lt;br /&gt;
:Done. --[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 13:12, 25 September 2014 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Difficulty levels==&lt;br /&gt;
&lt;br /&gt;
Taking some notes based on my mech lore (~340 ranks), techniques, metal quality, and metal workability. --[[User:Hithrael|Hithrael]] 16:04, 7 August 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
From the armorsmithing crafting discipline you have been trained in Accessory Chain Armor Design, Extremity Chain Armor Design, Torso Chain Armor Design, Complete Chain Armor Design, Accessory Brigandine Armor Design, Extremity Brigandine Armor Design, Torso Brigandine Armor Design, Complete Brigandine Armor Design, Accessory Plate Armor Design, Armorcraft Metallurgy, Armorcraft Theory, Armorcraft Acumen, Metal Armor Tempering, Rare-Metal Armor Tempering, Metal Armor Lightening, and Metal Armor Reinforcing.&lt;br /&gt;
&lt;br /&gt;
Difficulty is not constant across all patterns of a same difficulty (e.g. differences between first item under that difficulty and last item).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*From the armorsmithing crafting discipline you have been trained in Accessory Chain Armor Design, Extremity Chain Armor Design, Torso Chain Armor Design, Complete Chain Armor Design, Simple Shield Design, Armorcraft Metallurgy, Armorcraft Theory, and Armorcraft Acumen. &lt;br /&gt;
With 127 ML, 20 Agi, I can craft all simple patterns but none of the basic patterns when I do not have a corresponding tech. I can craft all basic patterns but no somewhat challenging patterns when I do have a corresponding tech. When trying to study a pattern to difficult I get &#039;comprehend all but several minor details in the text&#039; on the patterns I can make and &#039;quickly realize the design is far beyond your abilities&#039; on the ones I can&#039;t. --[[User:Khelek|Khelek]] 00:52, 18 September 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
After reaching 150 mech, I can make Somewhat Challenging designs (tier 6) if I have the corresponding tech. --[[User:Khelek|Khelek]] 01:19, 9 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
With 300 forging, armorsmithing career and the relevant techs I am getting hard work orders in the challenging tier.  I am able to achieve mastercrafted for these with workability 60 ingots &amp;amp; master-crafted, repaired, tools --[[User:Kamlio|Kamlio]] 04/2013&lt;br /&gt;
&lt;br /&gt;
401 forging unlocks &amp;quot;complicated&amp;quot; level hard WOs --[[User:TEVESHSZAT|TEVESHSZAT]] 05:38, 5 July 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
With 125 engineering, shaping career, and all relavent techs, I can masterfully craft level 5 items with a workability of 70.  The list on the other page indicates it should take upwards of 200 ranks... --[[User:Trimack|Trimack]] 09:45, 3 July 2016 (EST)&lt;br /&gt;
&lt;br /&gt;
===The List===&lt;br /&gt;
No techniques in that particular area, careered&lt;br /&gt;
*Challenging (low-mid) -- Steel Mid C (50 work, 98 qual) made w/ mastercrafted handles -- exceptional&lt;br /&gt;
*Challenging (low-mid) -- Bronze (70 work, 98 qual) made w/ mastercrafted handles -- mastercrafted&lt;br /&gt;
Techniques, careered&lt;br /&gt;
*Complicated (low-mid) -- Steel Mid C (50 work, 98 qual) -- mastercrafted&lt;br /&gt;
*Complicated (low-mid)-- Steel High C (35 work, 98 qual) -- outstanding&lt;br /&gt;
*Complicated (high)  -- Steel High C (35 work, 98 qual) -- dismal&lt;br /&gt;
No techniques, hobbied&lt;br /&gt;
*--&lt;br /&gt;
No techniques&lt;br /&gt;
*--&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Group crafting Post==&lt;br /&gt;
SIMU-LYNEYA&lt;br /&gt;
&lt;br /&gt;
Email Author&lt;br /&gt;
News from SimuCon! 08/16/2018 11:19 AM CDT&lt;br /&gt;
Thank you to everyone who participated in this year&#039;s State of Elanthia! In case you missed it, here are some key items of note:&lt;br /&gt;
&lt;br /&gt;
While there are a lot of exciting new projects on the horizon, currently our number one priority is creating a stronger sense of community among our players. There are many new group mechanic updates underway which will promote group cooperation and encourage players to work together. Note that Free to Play (F2P) players will not be able to contribute to most of these group dynamics, but in some cases may benefit from them. New releases coming soon include:&lt;br /&gt;
&lt;br /&gt;
New group crafting mechanics from GM Kodius! Groups of crafters will have the ability to team up together to share their skills, which will in turn provide benefits to crafting! Players with greater skill will provide greater benefits to the group, but all players (excluding F2P) will have the ability to contribute. This will be especially useful when crafting items which might otherwise be out of your skill range.&lt;br /&gt;
&lt;br /&gt;
Also from GM Kodius, new combat updates which will change the way experience is gained from boss or champion kills. Now, experience will be gained by all players who contribute to defeating the champion, whether this is accomplished through debilitation, debuffs or attacks! More updates to follow!&lt;br /&gt;
&lt;br /&gt;
From GM Grejuva, a new system will be introduced which will increase the group skill buff bonus cap to 30%! Under the current system, the current maximum bonus to a skill is set at 20%. Soon, players will be able to surpass that cap to up to a 30% skill bonus when a buff is received from another player.&lt;br /&gt;
&lt;br /&gt;
GM Grejuva is also developing group cooperation benefits to the magic system. The magical feats Team Player and Group Supporter feats will be removed, and instead their intended benefits will be worked directly into the magic system.&lt;br /&gt;
&lt;br /&gt;
The PvP &#039;Normalization System&#039; which was been active in the DR Test instance is still being improved upon before being introduced to the live instance. Current plans involve working this system into events such as the Wyvern Trials, however more feedback is needed from players! New systems in development such as these require a lot of testing prior to release, so please help the development process by logging into DR Test and providing much needed feedback! Reporting bugs will earn you RPAs which can be used in the live instance, so get in there and become a part of the development process!&lt;br /&gt;
&lt;br /&gt;
More updates from GM Grejuva to come!&lt;br /&gt;
&lt;br /&gt;
Current projects in the works from GM Armifer include the expansion of the Nexus system! Included in these updates will be the ability for players to choose which locations will be eligible as a Nexus point. Armifer asks for your suggestions and feedback to help improve and expand this system!&lt;br /&gt;
&lt;br /&gt;
Also from GM Armifer is a cooperative casting system which will allow players to share skills in an effort to alleviate the strain of successfully casting those hard-to-cast spells, or capping a spell which might not otherwise be possible based on a single player&#039;s skills alone. This system will work in a similar way as the updates to group crafting mechanics, as mentioned above.&lt;br /&gt;
&lt;br /&gt;
Other exciting systems on the horizon include new guild abilities, or buffs, which will be very beneficial to players and groups alike! Players will have the ability to share these buffs with other players, regardless of guild. Armifer is looking for suggestions as to what these special guild abilities should be, so please post your ideas to the forum!&lt;br /&gt;
&lt;br /&gt;
GM Javac also has some exciting upcoming releases! After the recent release of the Death Location Toggle, his focus has shifted to the Breaking and Entering (B&amp;amp;E) system! We know that players are very excited about the new B&amp;amp;E system, as are we! Players will soon have the ability to break into NPC homes and loot them! This system will also be part of the new group cooperation focus; different primary skill sets (i.e. lore, magic, survival) will unlock new areas, items, and other benefits to the group! Ideas and suggestions for the B&amp;amp;E system are also welcome!&lt;br /&gt;
&lt;br /&gt;
Also in the works from GM Javac is a new analagous spell which, if currently active, will allow any moon mage to easily shift a beam to a fallen player, as long as the fallen player had the spell active before they fell. Stay tuned!&lt;br /&gt;
&lt;br /&gt;
A general note to our players: We are working hard to bring you these customer experience updates and to develop policy changes, but these cannot be implemented until the DragonRealms staff has the support we need. For this reason, hiring and training new GameMasters has been a primary focus of ours over the past few months. We sincerely appreciate your patience during this time, and we look forward to being able to provide the best game experience possible to you, our players.&lt;br /&gt;
&lt;br /&gt;
Interested in joining the team to promote a better Elanthia for all? If so, please apply at https://www.play.net/dr/apply/apply.asp -- I&#039;m going to begin reviewing applications the weekend of September 1, so you have time if you&#039;re interested! If you have already applied and are still waiting, please return to your application and update the main application AS WELL AS the test for the position you are most interested in. The system is sorted by most recently updated tests, so I won&#039;t see older ones.&lt;br /&gt;
&lt;br /&gt;
We hope you are looking forward to these new developments as much as we are, and please post all ideas and suggestions to the forums!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
~ L&lt;br /&gt;
&lt;br /&gt;
==Test Instance Crafting improvement suggestions==&lt;br /&gt;
* Add other material types as possible, including sigil-scrolls for enchanting.&lt;br /&gt;
* Add consumables - Max quality and Max speed varieties.&lt;br /&gt;
** Forging - oil, flux, wire brush&lt;br /&gt;
** Engineering - polish, bleaching solution, wood glue, wood stain, sandpaper&lt;br /&gt;
** Outfitting - pins, tanning lotion, sealing wax&lt;br /&gt;
* Reduce all crafting related roundtimes significantly.&lt;/div&gt;</summary>
		<author><name>BINU</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Weapon:Short-hafted_glaive_(crafted)&amp;diff=642899</id>
		<title>Weapon:Short-hafted glaive (crafted)</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Weapon:Short-hafted_glaive_(crafted)&amp;diff=642899"/>
		<updated>2024-03-23T06:54:34Z</updated>

		<summary type="html">&lt;p&gt;BINU: Created page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}&lt;br /&gt;
{{CraftTemplate|itype=short-hafted glaive|noun=glaive|range=melee|type=weapon|style=pi,qs|mat=metal|rare=true|dif=9|vol=8|tech=Expert Swappable Weapon Design|12|2|1|book=Instructions|swap=yes|inst=short-hafted glaive instructions|note=|const=s}}&lt;br /&gt;
&lt;br /&gt;
==Standard==&lt;br /&gt;
&#039;&#039;Used unweighted tempered low carbon steel for reference.&#039;&#039;&lt;br /&gt;
{{WeaponTableH|a}}&lt;br /&gt;
{{#ask:[[linking page is::{{FULLPAGENAME}}]][[is subpage::true]]|?is combat type|?Standard piercing damage is|?Standard slicing damage is|?Standard impact damage is|?Standard foi is|?Standard balance is|?Standard suitability is|?Standard construction is|?Standard weight is|format=template|template=WeaponTableA|limit=100|link=none|mainlabel=-}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Variations==&lt;br /&gt;
===Halberd===&lt;br /&gt;
{{WeaponKey}}&lt;br /&gt;
====Common Metal====&lt;br /&gt;
{{CraftHead|mw|c=n|co=y}}&lt;br /&gt;
{{CraftM|t=w||||||||||||}}&lt;br /&gt;
|}&lt;br /&gt;
===High carbon steel===&lt;br /&gt;
{{CraftHead|mw|c=n|co=y}}&lt;br /&gt;
{{CraftM|t=w|90|-| 08|11|05 | 04|05|06 |-|50||}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Rare metals===&lt;br /&gt;
{{CraftHead|mw|c=n|co=y}}&lt;br /&gt;
{{CraftM|t=w||||||||||||}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Telothian===&lt;br /&gt;
{{CraftHead|mw|c=n|co=y}}&lt;br /&gt;
{{CraftM|t=w|104|-| 10|13|07 | 05|05|08 |-|58||}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===QS===&lt;br /&gt;
{{WeaponKey}}&lt;br /&gt;
====Common Metal====&lt;br /&gt;
{{CraftHead|mw|c=n|co=y}}&lt;br /&gt;
{{CraftM|t=w||||||||||||}}&lt;br /&gt;
|}&lt;br /&gt;
===High carbon steel===&lt;br /&gt;
{{CraftHead|mw|c=n|co=y}}&lt;br /&gt;
{{CraftM|t=w|90|-| 05|03|11 | 07|07|07 |-|50||}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Rare metals===&lt;br /&gt;
{{CraftHead|mw|c=n|co=y}}&lt;br /&gt;
{{CraftM|t=w||||||||||||}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Telothian===&lt;br /&gt;
{{CraftHead|mw|c=n|co=y}}&lt;br /&gt;
{{CraftM|t=w|104|-| 06|04|14 | 09|07|08 |-|58||}}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>BINU</name></author>
	</entry>
</feed>