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	<updated>2026-05-07T13:45:33Z</updated>
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		<id>https://elanthipedia.play.net/index.php?title=Elec&amp;diff=561979</id>
		<title>Elec</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Elec&amp;diff=561979"/>
		<updated>2021-07-04T20:37:33Z</updated>

		<summary type="html">&lt;p&gt;BENNETTJ13: /* Recent Happenings */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC&lt;br /&gt;
|name=Elec Drister&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Elf&lt;br /&gt;
|gender=Male&lt;br /&gt;
|instance=Prime&lt;br /&gt;
|relat=Ruea&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
You see Monster Elec Drister, Favored of Phelim, an Elf.&amp;lt;br /&amp;gt;&lt;br /&gt;
Dark, shoulder-length hair is tucked behind pointed ears to frame a ruggedly handsome face.  His defiantly piercing glacial blue eyes glower coldly above a nose broken too many times to bother setting.  A roguish smirk accentuates a squared jaw, and cleft chin.  Carrying a graceful swagger for his size, his broad shoulders and a powerful, well-muscled build bear the chiseled looks of a hardened warrior.  A series of deep, jagged scars cross his back and arms as a constant reminder of a life of combat.&amp;lt;br /&amp;gt;&lt;br /&gt;
Towering over most in height, he is monstrous for an Elf.&amp;lt;br /&amp;gt;&lt;br /&gt;
He is an adult.&amp;lt;br /&amp;gt;&lt;br /&gt;
He has a tattoo of a slim black dagger on his right forearm.&amp;lt;br /&amp;gt;&lt;br /&gt;
He has a carefully groomed mustache that connects to a short, tidy beard.&amp;lt;br /&amp;gt;&lt;br /&gt;
His chest is marred with an old and deeply scarred brand shaped roughly into the silhouette of the Dragon Spine Mountains.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
He is wearing a black pantherskin with onyx eyes, a mangy leathery-winged imp shackled to a bent ironwood shoulder perch, a polished skull hung on a piece of sinew adorned with razored talons, a rough-cut chakrel amulet, a beastly spiked steel armguard set with a skull shoulder pauldron, a silver wedding ring, a black leather belt fastened with a silver skull, a dark leather weapon harness fitted to cross the back and chest, a simple leather pouch, a low-slung black leather loincloth that laces up the side and some dark leather boots with a wide cuff.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Formal Description==&lt;br /&gt;
You see Monster Elec Drister, Favored of Phelim, an Elf.&amp;lt;br /&amp;gt;&lt;br /&gt;
Dark, shoulder-length hair is tucked behind pointed ears to frame a ruggedly handsome face.  His defiantly piercing glacial blue eyes glower coldly above a nose broken too many times to bother setting.  A roguish smirk accentuates a squared jaw, and cleft chin.  Carrying a graceful swagger for his size, his broad shoulders and a powerful, well-muscled build bear the chiseled looks of a hardened warrior.  A series of deep, jagged scars cross his back and arms as a constant reminder of a life of combat.&amp;lt;br /&amp;gt;&lt;br /&gt;
Towering over most in height, he is monstrous for an Elf.&amp;lt;br /&amp;gt;&lt;br /&gt;
He is an adult.&amp;lt;br /&amp;gt;&lt;br /&gt;
He has a tattoo of a slim black dagger on his right forearm.&amp;lt;br /&amp;gt;&lt;br /&gt;
He has a carefully groomed mustache that connects to a short, tidy beard.&amp;lt;br /&amp;gt;&lt;br /&gt;
His chest is marred with an old and deeply scarred brand shaped roughly into the silhouette of the Dragon Spine Mountains.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
He is wearing a tailored slate-grey steelsilk longcoat lined with black lotusweave, a mangy leathery-winged imp shackled to a bent ironwood shoulder perch, an open-throated Elven silk shirt with cire laces, a beastly spiked steel armguard set with a skull shoulder pauldron, a silver ring bearing the crest of the Barbarians&#039; Guild, a silver wedding ring, a wide silver thumb ring with a faded crest, some unadorned raven black shadesatin trousers and some dark leather boots with a wide cuff.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Elec is brash, snarky and cold. He dislikes most people, and keeps few close friends. He is however fiercely loyal to those he holds close. He believes in the honor of your actions, and the strength of deed. He&#039;s always one to let you prove yourself instead of taking anything at face value. He is loyal to a fault, but quick to cut someone out of his life once they prove their true intention. He holds his own peculiar set of beliefs due to his history. He loves his guild, and works hard to see it&#039;s success. He holds his guild brothers and sisters in close regard, and has worked to guide a great many of them... sometimes with a well placed thwack to the head, but always with good intention. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Elec&#039;s past is dark and full of violence. Coming from a poor family in the Mountain his fate was bleak. From anything he&#039;s been told his parents died when he was very young. Elec was forced to work hard labor in the Mountain, being taken advantage of for his size from a young age, he was later forced to fight to help pay his way. Being raised as a Mountain Elf, but treated as an outcast among his own, he grew to distrust more and more of his own kind who would ultimately just take advantage of him. After some years of minor travel he fell in with a few Bone Elves finding solace among other fellow outcasts. They hated everyone, which suited him just fine, and while not especially known for their sense of community, it wasn&#039;t long before he found himself mistreated and being taken advantage of all over again. &lt;br /&gt;
&lt;br /&gt;
Finally learning his lesson, he left on his own and began doing odd jobs that came easy to him, most of which still lead to hard labor or being a hired tough. But he was content that he was his own man. Violence and intimidation was a simple solution to most problems due to his size, so he settled into the life of a fighter. He spent years on the seas working as a deck hand for men of questionable motives and means before finally finding his calling as a guilded adventurer. &lt;br /&gt;
&lt;br /&gt;
He has since wandered this realm and tried many guilds hoping to find solace amongst religion as both Cleric and later a Paladin. He even tried working contracts legit, hauling commodities for the Traders. Growing frustrated with the slow pace of clean living he became a Rogue, and then a Fighter. Always one to make a quick deal and turn a profit, his inner Trader still shows, but life comes easier now. His other past guilds show through a bit here and there as well if you are allowed to know him better. He&#039;s worked as a blade for hire for years, restlessly living to see the completion of each contract. &lt;br /&gt;
&lt;br /&gt;
He&#039;s lived a full life of adventure and intrigue in his short 130ish years roaming the realms. He&#039;s been involved in a great many events in the world, but prefers to keep a low profile. He enjoys playing to peoples preconceived notions due to his size of his being a big dumb brute. &lt;br /&gt;
&lt;br /&gt;
After a year of adventures, denial, and ridiculous courting, Elec married his perfect match and the flip side of his coin, Ruea. She is the light to his dark and is his true partner. Never did he think he could find one so oddly well fitted for him, as never was there a more perfect match. They affirmed their vows before the gods in the 10th month of Nissa the Maiden in the year of the Iron Toad, 424.&lt;br /&gt;
&lt;br /&gt;
He looks forward to the future with an odd excitement. His marriage has certainly changed his outlook on things. Optimism not being his forte, he&#039;s in uncharted waters, but there is no better partner for his journey through life than Ruea.&lt;br /&gt;
&lt;br /&gt;
==Recent Happenings==&lt;br /&gt;
&lt;br /&gt;
Elec has taken a vested interest in the building of the bridge in Rossmans Landing, organizing and providing for a great many materials for it&#039;s construction.&lt;br /&gt;
&lt;br /&gt;
==Home Description==&lt;br /&gt;
&#039;&#039;&#039;[Elec&#039;s Home]&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
An ebony and silver silk rug adorns the black marble floor of this room.  A towering riverstone fireplace with a carved heartwood mantel, with a sheet of parchment paper hanging above it, rests between an overstuffed dark sana&#039;ati four-poster bed with silk sheets and an elegant dark sana&#039;ati desk with blackened moonsilver filigree pushed up against the black-veined white marble walls.  The room holds a mild scent of violets.&lt;br /&gt;
You also see a sturdy black hunting dog, a cathedral stained glass window, a door, an elegant wrought iron chair, a stately traveler&#039;s trunk with thick brass bands with several things on it and a dark steel weapon rack studded with sharp metal hooks with a couple of things on it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Favorite Weapons==&lt;br /&gt;
Yes there&#039;s a theme, no I don&#039;t care.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a massive bearded war axe with a darkened silver skull head&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
-Look:A twisted ironwood haft wrapped in oiled leather supports the massive head of this weapon.  The head of the axe is crafted to form the grim visage of a fleshless skull, its fanged mouth agape as the wicked blade bursts forth from its silently screaming maw.  Two large rubies sit in sunken sockets giving a tormented stare to the weapons latest victim.  The back of the skull forms into a long and dangerous spike lending even more menace to the already vicious weapon.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a marauder&#039;s hand axe with a twisted ironwood haft&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
-Look:Darkened by time and design, the head of this axe bears scars and notches from use and abuse.  A thick, twisted ironwood haft wrapped in oiled leather provides both grip and balance to the weapon.  Hanging from the handle, a braided lanyard is strung with beads of polished bone.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a double-bladed berserker&#039;s axe with a massive screaming skull head&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
-Look:A thick, twisted ironwood haft wrapped in oiled leather supports the monstrous head of this weapon.  Darkened silver in appearance, the metal is tooled to produce the grim visage of twin fleshless skulls, their fanged mouths agape as the wicked blades protrude from each screaming maw.  Four large rubies sit in sunken eye sockets, giving a fiery, tormented stare to any unfortunate enough to find themselves the weapon&#039;s latest victim.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a mirror-finished dueling blade with a fanged skull pommel on a darkened silver hilt&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
-Look:The fanged screaming skull sits atop the pommel of the blade, its mouth agape in a silent scream of horror.  Oiled leather tightly wraps the handle, leading to the menacing spikes jutting out at angles towards the tip of the blade.  The blade is polished to a mirrored finish, it&#039;s razor edge glinting with menace.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Cleophus the Imp==&lt;br /&gt;
There are a great many people that ask about Cleophus (Or Gordon, as Ruea refuses to call him by his name), Elec&#039;s imp. He was caught years ago when attempting to pick Elec&#039;s pocket at a ferry landing. You&#039;ve seen the disgusting creatures on top of the schedule boards and whatnot. They sit there belching, picking their noses, and assaulting the populace at large. Cleophus has become a creature of habit now, content with his life on Elec&#039;s shoulder... usually. At least Elec has gotten him to quit picking his nose. They&#039;ve become inseparable. Mainly because he&#039;s literally chained to his perch.&lt;br /&gt;
&lt;br /&gt;
Elec&#039;s imp suddenly reaches up and rubs his belly, letting loose with a thunderous belch before giving a snicker and settling back on its perch.&lt;br /&gt;
&lt;br /&gt;
Elec pats a mangy leathery-winged imp shackled to a bent ironwood shoulder perch.&lt;br /&gt;
&lt;br /&gt;
The imp on Elec&#039;s shoulder suddenly starts flapping its wings about wildly, thrashing restlessly on its perch.  Seemingly annoyed, Elec looks at it with an aggressive growl.  The imp flails its arms about wildly and you swear you hear it snicker to itself as it points at you and whispers something in Elec&#039;s ear.&lt;br /&gt;
&lt;br /&gt;
Elec gestures at you.&lt;br /&gt;
&lt;br /&gt;
Elec nods to a mangy leathery-winged imp shackled to a bent ironwood shoulder perch.&lt;br /&gt;
&lt;br /&gt;
Elec&#039;s imp suddenly reaches towards the shackle binding it to its shoulder perch, screaming furiously as it struggles against its bonds.&lt;br /&gt;
&lt;br /&gt;
Elec looks at a mangy leathery-winged imp shackled to a bent ironwood shoulder perch and shakes his head.&lt;br /&gt;
&lt;br /&gt;
Elec squints at a mangy leathery-winged imp shackled to a bent ironwood shoulder perch.&lt;br /&gt;
&lt;br /&gt;
Elec thumps a mangy leathery-winged imp shackled to a bent ironwood shoulder perch with the back of his hand.&lt;br /&gt;
&lt;br /&gt;
Elec&#039;s imp starts hooting and hops around as it leans towards a passerby.  In a hilarious spectacle, it digs both hands into the passerby&#039;s pocket and pulls out a coin in one hand and some lint in the other.  After a careful appraisal, he gives a gleeful shriek as he drops the coin in Elec&#039;s pocket and then snuggles and drools over his (now gooey) pocket lint before stuffing it away in his belt pouch.&lt;br /&gt;
&lt;br /&gt;
Elec sighs&lt;br /&gt;
&lt;br /&gt;
Elec&#039;s imp catches him looking away for a second.  You notice the imp start to lean over and reach towards your coinpurse!  Elec looks back just in time to cuff the sneaky imp upside the head in reprimand while giving a disapproving growl.  Whew!  That was close!  Pesky imp!&lt;br /&gt;
&lt;br /&gt;
{{cat|Player Mountain Elf}}&lt;br /&gt;
{{PCSkills&lt;br /&gt;
|Collapse=Yes&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>BENNETTJ13</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Elec&amp;diff=561978</id>
		<title>Elec</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Elec&amp;diff=561978"/>
		<updated>2021-07-04T20:36:07Z</updated>

		<summary type="html">&lt;p&gt;BENNETTJ13: /* History */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC&lt;br /&gt;
|name=Elec Drister&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Elf&lt;br /&gt;
|gender=Male&lt;br /&gt;
|instance=Prime&lt;br /&gt;
|relat=Ruea&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
You see Monster Elec Drister, Favored of Phelim, an Elf.&amp;lt;br /&amp;gt;&lt;br /&gt;
Dark, shoulder-length hair is tucked behind pointed ears to frame a ruggedly handsome face.  His defiantly piercing glacial blue eyes glower coldly above a nose broken too many times to bother setting.  A roguish smirk accentuates a squared jaw, and cleft chin.  Carrying a graceful swagger for his size, his broad shoulders and a powerful, well-muscled build bear the chiseled looks of a hardened warrior.  A series of deep, jagged scars cross his back and arms as a constant reminder of a life of combat.&amp;lt;br /&amp;gt;&lt;br /&gt;
Towering over most in height, he is monstrous for an Elf.&amp;lt;br /&amp;gt;&lt;br /&gt;
He is an adult.&amp;lt;br /&amp;gt;&lt;br /&gt;
He has a tattoo of a slim black dagger on his right forearm.&amp;lt;br /&amp;gt;&lt;br /&gt;
He has a carefully groomed mustache that connects to a short, tidy beard.&amp;lt;br /&amp;gt;&lt;br /&gt;
His chest is marred with an old and deeply scarred brand shaped roughly into the silhouette of the Dragon Spine Mountains.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
He is wearing a black pantherskin with onyx eyes, a mangy leathery-winged imp shackled to a bent ironwood shoulder perch, a polished skull hung on a piece of sinew adorned with razored talons, a rough-cut chakrel amulet, a beastly spiked steel armguard set with a skull shoulder pauldron, a silver wedding ring, a black leather belt fastened with a silver skull, a dark leather weapon harness fitted to cross the back and chest, a simple leather pouch, a low-slung black leather loincloth that laces up the side and some dark leather boots with a wide cuff.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Formal Description==&lt;br /&gt;
You see Monster Elec Drister, Favored of Phelim, an Elf.&amp;lt;br /&amp;gt;&lt;br /&gt;
Dark, shoulder-length hair is tucked behind pointed ears to frame a ruggedly handsome face.  His defiantly piercing glacial blue eyes glower coldly above a nose broken too many times to bother setting.  A roguish smirk accentuates a squared jaw, and cleft chin.  Carrying a graceful swagger for his size, his broad shoulders and a powerful, well-muscled build bear the chiseled looks of a hardened warrior.  A series of deep, jagged scars cross his back and arms as a constant reminder of a life of combat.&amp;lt;br /&amp;gt;&lt;br /&gt;
Towering over most in height, he is monstrous for an Elf.&amp;lt;br /&amp;gt;&lt;br /&gt;
He is an adult.&amp;lt;br /&amp;gt;&lt;br /&gt;
He has a tattoo of a slim black dagger on his right forearm.&amp;lt;br /&amp;gt;&lt;br /&gt;
He has a carefully groomed mustache that connects to a short, tidy beard.&amp;lt;br /&amp;gt;&lt;br /&gt;
His chest is marred with an old and deeply scarred brand shaped roughly into the silhouette of the Dragon Spine Mountains.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
He is wearing a tailored slate-grey steelsilk longcoat lined with black lotusweave, a mangy leathery-winged imp shackled to a bent ironwood shoulder perch, an open-throated Elven silk shirt with cire laces, a beastly spiked steel armguard set with a skull shoulder pauldron, a silver ring bearing the crest of the Barbarians&#039; Guild, a silver wedding ring, a wide silver thumb ring with a faded crest, some unadorned raven black shadesatin trousers and some dark leather boots with a wide cuff.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Elec is brash, snarky and cold. He dislikes most people, and keeps few close friends. He is however fiercely loyal to those he holds close. He believes in the honor of your actions, and the strength of deed. He&#039;s always one to let you prove yourself instead of taking anything at face value. He is loyal to a fault, but quick to cut someone out of his life once they prove their true intention. He holds his own peculiar set of beliefs due to his history. He loves his guild, and works hard to see it&#039;s success. He holds his guild brothers and sisters in close regard, and has worked to guide a great many of them... sometimes with a well placed thwack to the head, but always with good intention. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Elec&#039;s past is dark and full of violence. Coming from a poor family in the Mountain his fate was bleak. From anything he&#039;s been told his parents died when he was very young. Elec was forced to work hard labor in the Mountain, being taken advantage of for his size from a young age, he was later forced to fight to help pay his way. Being raised as a Mountain Elf, but treated as an outcast among his own, he grew to distrust more and more of his own kind who would ultimately just take advantage of him. After some years of minor travel he fell in with a few Bone Elves finding solace among other fellow outcasts. They hated everyone, which suited him just fine, and while not especially known for their sense of community, it wasn&#039;t long before he found himself mistreated and being taken advantage of all over again. &lt;br /&gt;
&lt;br /&gt;
Finally learning his lesson, he left on his own and began doing odd jobs that came easy to him, most of which still lead to hard labor or being a hired tough. But he was content that he was his own man. Violence and intimidation was a simple solution to most problems due to his size, so he settled into the life of a fighter. He spent years on the seas working as a deck hand for men of questionable motives and means before finally finding his calling as a guilded adventurer. &lt;br /&gt;
&lt;br /&gt;
He has since wandered this realm and tried many guilds hoping to find solace amongst religion as both Cleric and later a Paladin. He even tried working contracts legit, hauling commodities for the Traders. Growing frustrated with the slow pace of clean living he became a Rogue, and then a Fighter. Always one to make a quick deal and turn a profit, his inner Trader still shows, but life comes easier now. His other past guilds show through a bit here and there as well if you are allowed to know him better. He&#039;s worked as a blade for hire for years, restlessly living to see the completion of each contract. &lt;br /&gt;
&lt;br /&gt;
He&#039;s lived a full life of adventure and intrigue in his short 130ish years roaming the realms. He&#039;s been involved in a great many events in the world, but prefers to keep a low profile. He enjoys playing to peoples preconceived notions due to his size of his being a big dumb brute. &lt;br /&gt;
&lt;br /&gt;
After a year of adventures, denial, and ridiculous courting, Elec married his perfect match and the flip side of his coin, Ruea. She is the light to his dark and is his true partner. Never did he think he could find one so oddly well fitted for him, as never was there a more perfect match. They affirmed their vows before the gods in the 10th month of Nissa the Maiden in the year of the Iron Toad, 424.&lt;br /&gt;
&lt;br /&gt;
He looks forward to the future with an odd excitement. His marriage has certainly changed his outlook on things. Optimism not being his forte, he&#039;s in uncharted waters, but there is no better partner for his journey through life than Ruea.&lt;br /&gt;
&lt;br /&gt;
==Recent Happenings==&lt;br /&gt;
&lt;br /&gt;
Elec has taken a vested interest in the building of the bridge in Rossmans Landing, providing a great many materials for it&#039;s construction.&lt;br /&gt;
&lt;br /&gt;
==Home Description==&lt;br /&gt;
&#039;&#039;&#039;[Elec&#039;s Home]&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
An ebony and silver silk rug adorns the black marble floor of this room.  A towering riverstone fireplace with a carved heartwood mantel, with a sheet of parchment paper hanging above it, rests between an overstuffed dark sana&#039;ati four-poster bed with silk sheets and an elegant dark sana&#039;ati desk with blackened moonsilver filigree pushed up against the black-veined white marble walls.  The room holds a mild scent of violets.&lt;br /&gt;
You also see a sturdy black hunting dog, a cathedral stained glass window, a door, an elegant wrought iron chair, a stately traveler&#039;s trunk with thick brass bands with several things on it and a dark steel weapon rack studded with sharp metal hooks with a couple of things on it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Favorite Weapons==&lt;br /&gt;
Yes there&#039;s a theme, no I don&#039;t care.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a massive bearded war axe with a darkened silver skull head&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
-Look:A twisted ironwood haft wrapped in oiled leather supports the massive head of this weapon.  The head of the axe is crafted to form the grim visage of a fleshless skull, its fanged mouth agape as the wicked blade bursts forth from its silently screaming maw.  Two large rubies sit in sunken sockets giving a tormented stare to the weapons latest victim.  The back of the skull forms into a long and dangerous spike lending even more menace to the already vicious weapon.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a marauder&#039;s hand axe with a twisted ironwood haft&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
-Look:Darkened by time and design, the head of this axe bears scars and notches from use and abuse.  A thick, twisted ironwood haft wrapped in oiled leather provides both grip and balance to the weapon.  Hanging from the handle, a braided lanyard is strung with beads of polished bone.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a double-bladed berserker&#039;s axe with a massive screaming skull head&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
-Look:A thick, twisted ironwood haft wrapped in oiled leather supports the monstrous head of this weapon.  Darkened silver in appearance, the metal is tooled to produce the grim visage of twin fleshless skulls, their fanged mouths agape as the wicked blades protrude from each screaming maw.  Four large rubies sit in sunken eye sockets, giving a fiery, tormented stare to any unfortunate enough to find themselves the weapon&#039;s latest victim.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a mirror-finished dueling blade with a fanged skull pommel on a darkened silver hilt&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
-Look:The fanged screaming skull sits atop the pommel of the blade, its mouth agape in a silent scream of horror.  Oiled leather tightly wraps the handle, leading to the menacing spikes jutting out at angles towards the tip of the blade.  The blade is polished to a mirrored finish, it&#039;s razor edge glinting with menace.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Cleophus the Imp==&lt;br /&gt;
There are a great many people that ask about Cleophus (Or Gordon, as Ruea refuses to call him by his name), Elec&#039;s imp. He was caught years ago when attempting to pick Elec&#039;s pocket at a ferry landing. You&#039;ve seen the disgusting creatures on top of the schedule boards and whatnot. They sit there belching, picking their noses, and assaulting the populace at large. Cleophus has become a creature of habit now, content with his life on Elec&#039;s shoulder... usually. At least Elec has gotten him to quit picking his nose. They&#039;ve become inseparable. Mainly because he&#039;s literally chained to his perch.&lt;br /&gt;
&lt;br /&gt;
Elec&#039;s imp suddenly reaches up and rubs his belly, letting loose with a thunderous belch before giving a snicker and settling back on its perch.&lt;br /&gt;
&lt;br /&gt;
Elec pats a mangy leathery-winged imp shackled to a bent ironwood shoulder perch.&lt;br /&gt;
&lt;br /&gt;
The imp on Elec&#039;s shoulder suddenly starts flapping its wings about wildly, thrashing restlessly on its perch.  Seemingly annoyed, Elec looks at it with an aggressive growl.  The imp flails its arms about wildly and you swear you hear it snicker to itself as it points at you and whispers something in Elec&#039;s ear.&lt;br /&gt;
&lt;br /&gt;
Elec gestures at you.&lt;br /&gt;
&lt;br /&gt;
Elec nods to a mangy leathery-winged imp shackled to a bent ironwood shoulder perch.&lt;br /&gt;
&lt;br /&gt;
Elec&#039;s imp suddenly reaches towards the shackle binding it to its shoulder perch, screaming furiously as it struggles against its bonds.&lt;br /&gt;
&lt;br /&gt;
Elec looks at a mangy leathery-winged imp shackled to a bent ironwood shoulder perch and shakes his head.&lt;br /&gt;
&lt;br /&gt;
Elec squints at a mangy leathery-winged imp shackled to a bent ironwood shoulder perch.&lt;br /&gt;
&lt;br /&gt;
Elec thumps a mangy leathery-winged imp shackled to a bent ironwood shoulder perch with the back of his hand.&lt;br /&gt;
&lt;br /&gt;
Elec&#039;s imp starts hooting and hops around as it leans towards a passerby.  In a hilarious spectacle, it digs both hands into the passerby&#039;s pocket and pulls out a coin in one hand and some lint in the other.  After a careful appraisal, he gives a gleeful shriek as he drops the coin in Elec&#039;s pocket and then snuggles and drools over his (now gooey) pocket lint before stuffing it away in his belt pouch.&lt;br /&gt;
&lt;br /&gt;
Elec sighs&lt;br /&gt;
&lt;br /&gt;
Elec&#039;s imp catches him looking away for a second.  You notice the imp start to lean over and reach towards your coinpurse!  Elec looks back just in time to cuff the sneaky imp upside the head in reprimand while giving a disapproving growl.  Whew!  That was close!  Pesky imp!&lt;br /&gt;
&lt;br /&gt;
{{cat|Player Mountain Elf}}&lt;br /&gt;
{{PCSkills&lt;br /&gt;
|Collapse=Yes&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>BENNETTJ13</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Elec&amp;diff=561977</id>
		<title>Elec</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Elec&amp;diff=561977"/>
		<updated>2021-07-04T20:31:04Z</updated>

		<summary type="html">&lt;p&gt;BENNETTJ13: /* Recent Happenings */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC&lt;br /&gt;
|name=Elec Drister&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Elf&lt;br /&gt;
|gender=Male&lt;br /&gt;
|instance=Prime&lt;br /&gt;
|relat=Ruea&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
You see Monster Elec Drister, Favored of Phelim, an Elf.&amp;lt;br /&amp;gt;&lt;br /&gt;
Dark, shoulder-length hair is tucked behind pointed ears to frame a ruggedly handsome face.  His defiantly piercing glacial blue eyes glower coldly above a nose broken too many times to bother setting.  A roguish smirk accentuates a squared jaw, and cleft chin.  Carrying a graceful swagger for his size, his broad shoulders and a powerful, well-muscled build bear the chiseled looks of a hardened warrior.  A series of deep, jagged scars cross his back and arms as a constant reminder of a life of combat.&amp;lt;br /&amp;gt;&lt;br /&gt;
Towering over most in height, he is monstrous for an Elf.&amp;lt;br /&amp;gt;&lt;br /&gt;
He is an adult.&amp;lt;br /&amp;gt;&lt;br /&gt;
He has a tattoo of a slim black dagger on his right forearm.&amp;lt;br /&amp;gt;&lt;br /&gt;
He has a carefully groomed mustache that connects to a short, tidy beard.&amp;lt;br /&amp;gt;&lt;br /&gt;
His chest is marred with an old and deeply scarred brand shaped roughly into the silhouette of the Dragon Spine Mountains.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
He is wearing a black pantherskin with onyx eyes, a mangy leathery-winged imp shackled to a bent ironwood shoulder perch, a polished skull hung on a piece of sinew adorned with razored talons, a rough-cut chakrel amulet, a beastly spiked steel armguard set with a skull shoulder pauldron, a silver wedding ring, a black leather belt fastened with a silver skull, a dark leather weapon harness fitted to cross the back and chest, a simple leather pouch, a low-slung black leather loincloth that laces up the side and some dark leather boots with a wide cuff.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Formal Description==&lt;br /&gt;
You see Monster Elec Drister, Favored of Phelim, an Elf.&amp;lt;br /&amp;gt;&lt;br /&gt;
Dark, shoulder-length hair is tucked behind pointed ears to frame a ruggedly handsome face.  His defiantly piercing glacial blue eyes glower coldly above a nose broken too many times to bother setting.  A roguish smirk accentuates a squared jaw, and cleft chin.  Carrying a graceful swagger for his size, his broad shoulders and a powerful, well-muscled build bear the chiseled looks of a hardened warrior.  A series of deep, jagged scars cross his back and arms as a constant reminder of a life of combat.&amp;lt;br /&amp;gt;&lt;br /&gt;
Towering over most in height, he is monstrous for an Elf.&amp;lt;br /&amp;gt;&lt;br /&gt;
He is an adult.&amp;lt;br /&amp;gt;&lt;br /&gt;
He has a tattoo of a slim black dagger on his right forearm.&amp;lt;br /&amp;gt;&lt;br /&gt;
He has a carefully groomed mustache that connects to a short, tidy beard.&amp;lt;br /&amp;gt;&lt;br /&gt;
His chest is marred with an old and deeply scarred brand shaped roughly into the silhouette of the Dragon Spine Mountains.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
He is wearing a tailored slate-grey steelsilk longcoat lined with black lotusweave, a mangy leathery-winged imp shackled to a bent ironwood shoulder perch, an open-throated Elven silk shirt with cire laces, a beastly spiked steel armguard set with a skull shoulder pauldron, a silver ring bearing the crest of the Barbarians&#039; Guild, a silver wedding ring, a wide silver thumb ring with a faded crest, some unadorned raven black shadesatin trousers and some dark leather boots with a wide cuff.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Elec is brash, snarky and cold. He dislikes most people, and keeps few close friends. He is however fiercely loyal to those he holds close. He believes in the honor of your actions, and the strength of deed. He&#039;s always one to let you prove yourself instead of taking anything at face value. He is loyal to a fault, but quick to cut someone out of his life once they prove their true intention. He holds his own peculiar set of beliefs due to his history. He loves his guild, and works hard to see it&#039;s success. He holds his guild brothers and sisters in close regard, and has worked to guide a great many of them... sometimes with a well placed thwack to the head, but always with good intention. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Elec&#039;s past is dark and full of violence. Coming from a poor family in the Mountain his fate was bleak. From anything he&#039;s been told his parents died when he was very young. Elec was forced to work hard labor in the Mountain, being taken advantage of for his size from a young age, he was later forced to fight to help pay his way. Being raised as a Mountain Elf, but treated as an outcast among his own, he grew to distrust more and more of his own kind who would ultimately just take advantage of him. After some years he fell in with a few Bone Elves finding solace among other outcasts. They hated everyone, which suited him just fine, and while not especially known for their sense of community, it wasn&#039;t long before he found himself mistreated and being taken advantage of all over again. Finally learning his lesson, he left on his own and began doing odd jobs that came easy to him, most of which still lead to hard labor or being a hired tough. But he was content that he was his own man. Violence and intimidation was a simple solution to most problems due to his size, so he settled into the life of a fighter. He spent years on the seas working as a deck hand for men of questionable motives and means before finally finding his calling as a guilded adventurer. He has since wandered this realm and tried many guilds hoping to find solace amongst religion as both Cleric and later a Paladin. He even tried working contracts hauling commodities for the Traders. He became a Rogue, and then a Fighter. Always one to make a quick deal and turn a profit, his inner Trader still shows, but life comes easier now. His other past guilds show through a bit here and there as well. He&#039;s worked as a blade for hire for years, restlessly living to see the completion of each contract. He&#039;s lived a full life of adventure and intrigue in his short 130ish years roaming the realms. He&#039;s been involved in a great many events in the world, but prefers to keep a low profile. He enjoys playing to peoples preconceived notions due to his size of his being a big dumb brute.&lt;br /&gt;
&lt;br /&gt;
==Recent Happenings==&lt;br /&gt;
&lt;br /&gt;
Elec has taken a vested interest in the building of the bridge in Rossmans Landing, providing a great many materials for it&#039;s construction.&lt;br /&gt;
&lt;br /&gt;
==Home Description==&lt;br /&gt;
&#039;&#039;&#039;[Elec&#039;s Home]&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
An ebony and silver silk rug adorns the black marble floor of this room.  A towering riverstone fireplace with a carved heartwood mantel, with a sheet of parchment paper hanging above it, rests between an overstuffed dark sana&#039;ati four-poster bed with silk sheets and an elegant dark sana&#039;ati desk with blackened moonsilver filigree pushed up against the black-veined white marble walls.  The room holds a mild scent of violets.&lt;br /&gt;
You also see a sturdy black hunting dog, a cathedral stained glass window, a door, an elegant wrought iron chair, a stately traveler&#039;s trunk with thick brass bands with several things on it and a dark steel weapon rack studded with sharp metal hooks with a couple of things on it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Favorite Weapons==&lt;br /&gt;
Yes there&#039;s a theme, no I don&#039;t care.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a massive bearded war axe with a darkened silver skull head&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
-Look:A twisted ironwood haft wrapped in oiled leather supports the massive head of this weapon.  The head of the axe is crafted to form the grim visage of a fleshless skull, its fanged mouth agape as the wicked blade bursts forth from its silently screaming maw.  Two large rubies sit in sunken sockets giving a tormented stare to the weapons latest victim.  The back of the skull forms into a long and dangerous spike lending even more menace to the already vicious weapon.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a marauder&#039;s hand axe with a twisted ironwood haft&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
-Look:Darkened by time and design, the head of this axe bears scars and notches from use and abuse.  A thick, twisted ironwood haft wrapped in oiled leather provides both grip and balance to the weapon.  Hanging from the handle, a braided lanyard is strung with beads of polished bone.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a double-bladed berserker&#039;s axe with a massive screaming skull head&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
-Look:A thick, twisted ironwood haft wrapped in oiled leather supports the monstrous head of this weapon.  Darkened silver in appearance, the metal is tooled to produce the grim visage of twin fleshless skulls, their fanged mouths agape as the wicked blades protrude from each screaming maw.  Four large rubies sit in sunken eye sockets, giving a fiery, tormented stare to any unfortunate enough to find themselves the weapon&#039;s latest victim.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a mirror-finished dueling blade with a fanged skull pommel on a darkened silver hilt&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
-Look:The fanged screaming skull sits atop the pommel of the blade, its mouth agape in a silent scream of horror.  Oiled leather tightly wraps the handle, leading to the menacing spikes jutting out at angles towards the tip of the blade.  The blade is polished to a mirrored finish, it&#039;s razor edge glinting with menace.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Cleophus the Imp==&lt;br /&gt;
There are a great many people that ask about Cleophus (Or Gordon, as Ruea refuses to call him by his name), Elec&#039;s imp. He was caught years ago when attempting to pick Elec&#039;s pocket at a ferry landing. You&#039;ve seen the disgusting creatures on top of the schedule boards and whatnot. They sit there belching, picking their noses, and assaulting the populace at large. Cleophus has become a creature of habit now, content with his life on Elec&#039;s shoulder... usually. At least Elec has gotten him to quit picking his nose. They&#039;ve become inseparable. Mainly because he&#039;s literally chained to his perch.&lt;br /&gt;
&lt;br /&gt;
Elec&#039;s imp suddenly reaches up and rubs his belly, letting loose with a thunderous belch before giving a snicker and settling back on its perch.&lt;br /&gt;
&lt;br /&gt;
Elec pats a mangy leathery-winged imp shackled to a bent ironwood shoulder perch.&lt;br /&gt;
&lt;br /&gt;
The imp on Elec&#039;s shoulder suddenly starts flapping its wings about wildly, thrashing restlessly on its perch.  Seemingly annoyed, Elec looks at it with an aggressive growl.  The imp flails its arms about wildly and you swear you hear it snicker to itself as it points at you and whispers something in Elec&#039;s ear.&lt;br /&gt;
&lt;br /&gt;
Elec gestures at you.&lt;br /&gt;
&lt;br /&gt;
Elec nods to a mangy leathery-winged imp shackled to a bent ironwood shoulder perch.&lt;br /&gt;
&lt;br /&gt;
Elec&#039;s imp suddenly reaches towards the shackle binding it to its shoulder perch, screaming furiously as it struggles against its bonds.&lt;br /&gt;
&lt;br /&gt;
Elec looks at a mangy leathery-winged imp shackled to a bent ironwood shoulder perch and shakes his head.&lt;br /&gt;
&lt;br /&gt;
Elec squints at a mangy leathery-winged imp shackled to a bent ironwood shoulder perch.&lt;br /&gt;
&lt;br /&gt;
Elec thumps a mangy leathery-winged imp shackled to a bent ironwood shoulder perch with the back of his hand.&lt;br /&gt;
&lt;br /&gt;
Elec&#039;s imp starts hooting and hops around as it leans towards a passerby.  In a hilarious spectacle, it digs both hands into the passerby&#039;s pocket and pulls out a coin in one hand and some lint in the other.  After a careful appraisal, he gives a gleeful shriek as he drops the coin in Elec&#039;s pocket and then snuggles and drools over his (now gooey) pocket lint before stuffing it away in his belt pouch.&lt;br /&gt;
&lt;br /&gt;
Elec sighs&lt;br /&gt;
&lt;br /&gt;
Elec&#039;s imp catches him looking away for a second.  You notice the imp start to lean over and reach towards your coinpurse!  Elec looks back just in time to cuff the sneaky imp upside the head in reprimand while giving a disapproving growl.  Whew!  That was close!  Pesky imp!&lt;br /&gt;
&lt;br /&gt;
{{cat|Player Mountain Elf}}&lt;br /&gt;
{{PCSkills&lt;br /&gt;
|Collapse=Yes&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>BENNETTJ13</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Elec&amp;diff=561976</id>
		<title>Elec</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Elec&amp;diff=561976"/>
		<updated>2021-07-04T20:29:24Z</updated>

		<summary type="html">&lt;p&gt;BENNETTJ13: /* History */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC&lt;br /&gt;
|name=Elec Drister&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Elf&lt;br /&gt;
|gender=Male&lt;br /&gt;
|instance=Prime&lt;br /&gt;
|relat=Ruea&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
You see Monster Elec Drister, Favored of Phelim, an Elf.&amp;lt;br /&amp;gt;&lt;br /&gt;
Dark, shoulder-length hair is tucked behind pointed ears to frame a ruggedly handsome face.  His defiantly piercing glacial blue eyes glower coldly above a nose broken too many times to bother setting.  A roguish smirk accentuates a squared jaw, and cleft chin.  Carrying a graceful swagger for his size, his broad shoulders and a powerful, well-muscled build bear the chiseled looks of a hardened warrior.  A series of deep, jagged scars cross his back and arms as a constant reminder of a life of combat.&amp;lt;br /&amp;gt;&lt;br /&gt;
Towering over most in height, he is monstrous for an Elf.&amp;lt;br /&amp;gt;&lt;br /&gt;
He is an adult.&amp;lt;br /&amp;gt;&lt;br /&gt;
He has a tattoo of a slim black dagger on his right forearm.&amp;lt;br /&amp;gt;&lt;br /&gt;
He has a carefully groomed mustache that connects to a short, tidy beard.&amp;lt;br /&amp;gt;&lt;br /&gt;
His chest is marred with an old and deeply scarred brand shaped roughly into the silhouette of the Dragon Spine Mountains.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
He is wearing a black pantherskin with onyx eyes, a mangy leathery-winged imp shackled to a bent ironwood shoulder perch, a polished skull hung on a piece of sinew adorned with razored talons, a rough-cut chakrel amulet, a beastly spiked steel armguard set with a skull shoulder pauldron, a silver wedding ring, a black leather belt fastened with a silver skull, a dark leather weapon harness fitted to cross the back and chest, a simple leather pouch, a low-slung black leather loincloth that laces up the side and some dark leather boots with a wide cuff.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Formal Description==&lt;br /&gt;
You see Monster Elec Drister, Favored of Phelim, an Elf.&amp;lt;br /&amp;gt;&lt;br /&gt;
Dark, shoulder-length hair is tucked behind pointed ears to frame a ruggedly handsome face.  His defiantly piercing glacial blue eyes glower coldly above a nose broken too many times to bother setting.  A roguish smirk accentuates a squared jaw, and cleft chin.  Carrying a graceful swagger for his size, his broad shoulders and a powerful, well-muscled build bear the chiseled looks of a hardened warrior.  A series of deep, jagged scars cross his back and arms as a constant reminder of a life of combat.&amp;lt;br /&amp;gt;&lt;br /&gt;
Towering over most in height, he is monstrous for an Elf.&amp;lt;br /&amp;gt;&lt;br /&gt;
He is an adult.&amp;lt;br /&amp;gt;&lt;br /&gt;
He has a tattoo of a slim black dagger on his right forearm.&amp;lt;br /&amp;gt;&lt;br /&gt;
He has a carefully groomed mustache that connects to a short, tidy beard.&amp;lt;br /&amp;gt;&lt;br /&gt;
His chest is marred with an old and deeply scarred brand shaped roughly into the silhouette of the Dragon Spine Mountains.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
He is wearing a tailored slate-grey steelsilk longcoat lined with black lotusweave, a mangy leathery-winged imp shackled to a bent ironwood shoulder perch, an open-throated Elven silk shirt with cire laces, a beastly spiked steel armguard set with a skull shoulder pauldron, a silver ring bearing the crest of the Barbarians&#039; Guild, a silver wedding ring, a wide silver thumb ring with a faded crest, some unadorned raven black shadesatin trousers and some dark leather boots with a wide cuff.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Elec is brash, snarky and cold. He dislikes most people, and keeps few close friends. He is however fiercely loyal to those he holds close. He believes in the honor of your actions, and the strength of deed. He&#039;s always one to let you prove yourself instead of taking anything at face value. He is loyal to a fault, but quick to cut someone out of his life once they prove their true intention. He holds his own peculiar set of beliefs due to his history. He loves his guild, and works hard to see it&#039;s success. He holds his guild brothers and sisters in close regard, and has worked to guide a great many of them... sometimes with a well placed thwack to the head, but always with good intention. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Elec&#039;s past is dark and full of violence. Coming from a poor family in the Mountain his fate was bleak. From anything he&#039;s been told his parents died when he was very young. Elec was forced to work hard labor in the Mountain, being taken advantage of for his size from a young age, he was later forced to fight to help pay his way. Being raised as a Mountain Elf, but treated as an outcast among his own, he grew to distrust more and more of his own kind who would ultimately just take advantage of him. After some years he fell in with a few Bone Elves finding solace among other outcasts. They hated everyone, which suited him just fine, and while not especially known for their sense of community, it wasn&#039;t long before he found himself mistreated and being taken advantage of all over again. Finally learning his lesson, he left on his own and began doing odd jobs that came easy to him, most of which still lead to hard labor or being a hired tough. But he was content that he was his own man. Violence and intimidation was a simple solution to most problems due to his size, so he settled into the life of a fighter. He spent years on the seas working as a deck hand for men of questionable motives and means before finally finding his calling as a guilded adventurer. He has since wandered this realm and tried many guilds hoping to find solace amongst religion as both Cleric and later a Paladin. He even tried working contracts hauling commodities for the Traders. He became a Rogue, and then a Fighter. Always one to make a quick deal and turn a profit, his inner Trader still shows, but life comes easier now. His other past guilds show through a bit here and there as well. He&#039;s worked as a blade for hire for years, restlessly living to see the completion of each contract. He&#039;s lived a full life of adventure and intrigue in his short 130ish years roaming the realms. He&#039;s been involved in a great many events in the world, but prefers to keep a low profile. He enjoys playing to peoples preconceived notions due to his size of his being a big dumb brute.&lt;br /&gt;
&lt;br /&gt;
==Recent Happenings==&lt;br /&gt;
After a year of adventures, denial, and ridiculous courting, Elec married his perfect match and the flip side of his coin, Ruea. She is the light to his dark and is his true partner. Never did he think he could find one so oddly well fitted for him, as never was there a more perfect match.&lt;br /&gt;
&lt;br /&gt;
They affirmed their vows before the gods in the 10th month of Nissa the Maiden in the year of the Iron Toad, 424&lt;br /&gt;
&lt;br /&gt;
He looks forward to the future with an odd excitement. His recent marriage has certainly changed his outlook on things. Optimism not being his forte, he&#039;s in uncharted waters, but there is no better partner for his journey through life than Ruea.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Home Description==&lt;br /&gt;
&#039;&#039;&#039;[Elec&#039;s Home]&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
An ebony and silver silk rug adorns the black marble floor of this room.  A towering riverstone fireplace with a carved heartwood mantel, with a sheet of parchment paper hanging above it, rests between an overstuffed dark sana&#039;ati four-poster bed with silk sheets and an elegant dark sana&#039;ati desk with blackened moonsilver filigree pushed up against the black-veined white marble walls.  The room holds a mild scent of violets.&lt;br /&gt;
You also see a sturdy black hunting dog, a cathedral stained glass window, a door, an elegant wrought iron chair, a stately traveler&#039;s trunk with thick brass bands with several things on it and a dark steel weapon rack studded with sharp metal hooks with a couple of things on it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Favorite Weapons==&lt;br /&gt;
Yes there&#039;s a theme, no I don&#039;t care.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a massive bearded war axe with a darkened silver skull head&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
-Look:A twisted ironwood haft wrapped in oiled leather supports the massive head of this weapon.  The head of the axe is crafted to form the grim visage of a fleshless skull, its fanged mouth agape as the wicked blade bursts forth from its silently screaming maw.  Two large rubies sit in sunken sockets giving a tormented stare to the weapons latest victim.  The back of the skull forms into a long and dangerous spike lending even more menace to the already vicious weapon.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a marauder&#039;s hand axe with a twisted ironwood haft&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
-Look:Darkened by time and design, the head of this axe bears scars and notches from use and abuse.  A thick, twisted ironwood haft wrapped in oiled leather provides both grip and balance to the weapon.  Hanging from the handle, a braided lanyard is strung with beads of polished bone.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a double-bladed berserker&#039;s axe with a massive screaming skull head&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
-Look:A thick, twisted ironwood haft wrapped in oiled leather supports the monstrous head of this weapon.  Darkened silver in appearance, the metal is tooled to produce the grim visage of twin fleshless skulls, their fanged mouths agape as the wicked blades protrude from each screaming maw.  Four large rubies sit in sunken eye sockets, giving a fiery, tormented stare to any unfortunate enough to find themselves the weapon&#039;s latest victim.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a mirror-finished dueling blade with a fanged skull pommel on a darkened silver hilt&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
-Look:The fanged screaming skull sits atop the pommel of the blade, its mouth agape in a silent scream of horror.  Oiled leather tightly wraps the handle, leading to the menacing spikes jutting out at angles towards the tip of the blade.  The blade is polished to a mirrored finish, it&#039;s razor edge glinting with menace.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Cleophus the Imp==&lt;br /&gt;
There are a great many people that ask about Cleophus (Or Gordon, as Ruea refuses to call him by his name), Elec&#039;s imp. He was caught years ago when attempting to pick Elec&#039;s pocket at a ferry landing. You&#039;ve seen the disgusting creatures on top of the schedule boards and whatnot. They sit there belching, picking their noses, and assaulting the populace at large. Cleophus has become a creature of habit now, content with his life on Elec&#039;s shoulder... usually. At least Elec has gotten him to quit picking his nose. They&#039;ve become inseparable. Mainly because he&#039;s literally chained to his perch.&lt;br /&gt;
&lt;br /&gt;
Elec&#039;s imp suddenly reaches up and rubs his belly, letting loose with a thunderous belch before giving a snicker and settling back on its perch.&lt;br /&gt;
&lt;br /&gt;
Elec pats a mangy leathery-winged imp shackled to a bent ironwood shoulder perch.&lt;br /&gt;
&lt;br /&gt;
The imp on Elec&#039;s shoulder suddenly starts flapping its wings about wildly, thrashing restlessly on its perch.  Seemingly annoyed, Elec looks at it with an aggressive growl.  The imp flails its arms about wildly and you swear you hear it snicker to itself as it points at you and whispers something in Elec&#039;s ear.&lt;br /&gt;
&lt;br /&gt;
Elec gestures at you.&lt;br /&gt;
&lt;br /&gt;
Elec nods to a mangy leathery-winged imp shackled to a bent ironwood shoulder perch.&lt;br /&gt;
&lt;br /&gt;
Elec&#039;s imp suddenly reaches towards the shackle binding it to its shoulder perch, screaming furiously as it struggles against its bonds.&lt;br /&gt;
&lt;br /&gt;
Elec looks at a mangy leathery-winged imp shackled to a bent ironwood shoulder perch and shakes his head.&lt;br /&gt;
&lt;br /&gt;
Elec squints at a mangy leathery-winged imp shackled to a bent ironwood shoulder perch.&lt;br /&gt;
&lt;br /&gt;
Elec thumps a mangy leathery-winged imp shackled to a bent ironwood shoulder perch with the back of his hand.&lt;br /&gt;
&lt;br /&gt;
Elec&#039;s imp starts hooting and hops around as it leans towards a passerby.  In a hilarious spectacle, it digs both hands into the passerby&#039;s pocket and pulls out a coin in one hand and some lint in the other.  After a careful appraisal, he gives a gleeful shriek as he drops the coin in Elec&#039;s pocket and then snuggles and drools over his (now gooey) pocket lint before stuffing it away in his belt pouch.&lt;br /&gt;
&lt;br /&gt;
Elec sighs&lt;br /&gt;
&lt;br /&gt;
Elec&#039;s imp catches him looking away for a second.  You notice the imp start to lean over and reach towards your coinpurse!  Elec looks back just in time to cuff the sneaky imp upside the head in reprimand while giving a disapproving growl.  Whew!  That was close!  Pesky imp!&lt;br /&gt;
&lt;br /&gt;
{{cat|Player Mountain Elf}}&lt;br /&gt;
{{PCSkills&lt;br /&gt;
|Collapse=Yes&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>BENNETTJ13</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Thief&amp;diff=509037</id>
		<title>Thief</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Thief&amp;diff=509037"/>
		<updated>2019-10-29T13:01:18Z</updated>

		<summary type="html">&lt;p&gt;BENNETTJ13: /* Slip */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;&#039;&#039;Note&#039;&#039;&#039; -- This page refers to the Thief Guild, for a list of disambiguities, see [[Thief (Disambiguation)]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
::&#039;&#039;Returning players may want to read the page for [[Returning Players]], and [[Thief Newbie Help Guide]] before continuing.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{guild infobox|guild=Thief|image=Small_teef_300.jpg&lt;br /&gt;
|skill1=Survival|skill2a=Weapon|skill2b=Lore|skill3a=Armor|skill3b=Magic&lt;br /&gt;
|abilities=[[:Category:Khri|Khri]], [[Blindside]], [[Thief#Sign Language|Sign]], [[Thief#Passages|Passages]], [[Ventriloquism|Voice throw]], [[Slip]], [[Contact_command|Contact]], [[Lockpick carving]], [[Poison Resistance]], [[Mark]]&lt;br /&gt;
|mana=None}}&lt;br /&gt;
&lt;br /&gt;
Beyond skulking in shadows and relieving the careless of their burden of coin, &amp;lt;b&amp;gt;Thieves&#039;&amp;lt;/b&amp;gt; superior stealth, hyper-aware senses, and familiarity with locks and traps make them valuable additions to any adventuring party.&lt;br /&gt;
&lt;br /&gt;
A life in the shadows is like no other -- never above the law, but always one step in front of it.&lt;br /&gt;
&lt;br /&gt;
==Official Information==&lt;br /&gt;
[[Image:ThiefCrest.jpg|thumb|&#039;&#039;&#039;Guild crest:&#039;&#039;&#039; A blank charger shrouded by a concealing veil]]Information courtesy of [http://www.play.net/dr/info/guilds/thief.asp Dragonrealms Website].&lt;br /&gt;
=== Guild Hall Locations ===&lt;br /&gt;
That is a secret -- think of gaining entry to the guild as your first test.&lt;br /&gt;
&lt;br /&gt;
; [[Zoluren]]&lt;br /&gt;
:The young snake [[Varsyth|Kalag the sly]] has brought order to the guild.&lt;br /&gt;
; [[Therengia]]&lt;br /&gt;
:[[Crow (person)|Crow]] and [[Yaurilua Suanealaena|Swan]] watch over their den.&lt;br /&gt;
; [[Ilithi]]&lt;br /&gt;
:The guild hall here is managed by [[Saishla]].&lt;br /&gt;
; [[Qi&#039;Reshalia]]&lt;br /&gt;
:The criminal element of Qi&#039;Reshalia is overseen by [[Dwillig]].&lt;br /&gt;
;[[Forfedhdar]]&lt;br /&gt;
:The Elven mistress [[Ivitha]] holds this province in an iron grip.&lt;br /&gt;
&lt;br /&gt;
=== Skillset===&lt;br /&gt;
A Thief&#039;s primary [[Guilds#Skill_Sets|skillset]] is {{catskill|Survival}}.  {{Catskill|Weapon}} and {{catskill|Lore}} are secondary skillsets, with {{Catskill|Magic}} and {{Catskill|Armor}} as tertiaries.&lt;br /&gt;
&lt;br /&gt;
===Crafting Affiliation===&lt;br /&gt;
Guilded thieves receive two free technique slots in the Carving discipline of the [[Engineering skill]] and one free technique slot in the Poison discipline of the [[Alchemy skill]].&lt;br /&gt;
&lt;br /&gt;
See: [[Crafting]]&lt;br /&gt;
&lt;br /&gt;
==Guild Abilities==&lt;br /&gt;
All thief abilities are considered in-game secrets.&lt;br /&gt;
&lt;br /&gt;
===Skill Bonusing System===&lt;br /&gt;
====[[Urban Bonus]]====&lt;br /&gt;
This is dependent on where the thief is currently located. Thieves are most comfortable in places populated by the masses and/or with structures artificially created. [[Smirk command|&amp;lt;tt&amp;gt; SMIRK SELF&amp;lt;/tt&amp;gt;]] can be used by a thief to discern if the location is very urban, urban, neutral, or wilderness. This portion of the thief&#039;s bonus will directly raise the effective ranks a thief will use when doing contested actions. In the wilderness the thief is working with no urban bonus so can in essence only be using base ranks.  Urban bonus cannot be negative, it varies from 0 (neutral) to positive.&lt;br /&gt;
&lt;br /&gt;
====Reputation====&lt;br /&gt;
This is a reflection of how the guild currently views the member. Bringing heat down upon the guild by being caught breaking the law of the province will lower the reputation of the member causing the thief to be without the aid of the guild as a whole. A thief with a reputation at the lowest point will be punished when entering the guild by &amp;lt;b&amp;gt;Death&amp;lt;/b&amp;gt;.  Standing in the guild can be raised with donations of stolen goods into the appropriate bins, performing a {{com|task}} for an NPC associated with the Thief Guild and by not being wanted by the law of the province.&lt;br /&gt;
&lt;br /&gt;
====[[Confidence]]====&lt;br /&gt;
This is the feeling a thief has for their own skills. When a thief performs a skill successfully that is of some risk to them, they will gain confidence in their skills overall. The thief can [[Smirk command|&amp;lt;tt&amp;gt;SMIRK SELF&amp;lt;/tt&amp;gt;]](see SMIRK for full list of confidence messages) to tell how confident in their skills they currently are. If a thief botches a skill check that should be easy for them, confidence level will lower. A low confidence will hinder a thief&#039;s base ranks by 5% and can negate the urban bonus of where the thief is located. The bonuses to skills from high confidence and a good urban spot will stack, giving the thief a good edge on difficult tasks.  &lt;br /&gt;
&lt;br /&gt;
Confidence can vary from positive to negative.&lt;br /&gt;
&lt;br /&gt;
*Right now only [[stealth skill|stealth]], [[blindside skill|blindside]], and [[thievery skill|thievery]] will modify a thief&#039;s confidence.&lt;br /&gt;
&lt;br /&gt;
*Starting [[Khri]] now checks confidence. It is possible to not be able to use some [[Khri]] with low [[confidence]].&lt;br /&gt;
&lt;br /&gt;
===[[Blindside]]===&lt;br /&gt;
[[Blindside]] is the act of surprising an opponent from hiding with a high damage attack. &lt;br /&gt;
&lt;br /&gt;
This attack, when successful, causes far more damage and death than a simple ambush or weapon attack. It requires melee range, hiding, and a melee weapon.&lt;br /&gt;
&lt;br /&gt;
===Sign Language===&lt;br /&gt;
&lt;br /&gt;
A secret, thief only, language. It uses sleight of hand to communicate with other thieves.  With enough perception, non-thieves may notice the hand motions. This skill is taught by the lovely assistant to the guild leader Crow&lt;br /&gt;
&lt;br /&gt;
===Passages===&lt;br /&gt;
Thief-only shortcuts and hideouts found throughout several Elanthian cities.  In The Crossing there are many passages spread around town, but no central hub. Shard features a large, interconnected, passage system while Riverhaven has a system which combines a small hub and many not-connected bolt-holes.  The only passage in Throne City access to the rooftop of the [[Museum of Imperial History]].&lt;br /&gt;
&lt;br /&gt;
===[[contact_command|Contacts]]===&lt;br /&gt;
The guild has [[contact_command|Contact]]s in each major city and some smaller cities that can do a variety of small tasks.  For each 20 circles a Thief has they will gain the use of 1 additional contact, up to a maximum of 5. Up to 5 may be used simultaneously.&lt;br /&gt;
&lt;br /&gt;
===[[Lockpick_carving|Lockpick Carving]]===&lt;br /&gt;
Lockpick [[fix_command|repair]] and Lockpick [[Carve_command|carving]] are Thief-only abilities that can be attempted beginning at 12th Circle.  Lockpick carving involves creating a lockpick by carving a keyblank with a knife.  The greater the Lockpicking skill and agility, the better quality of lockpick.  Read more in the [[Lockpick Carving]] article.&lt;br /&gt;
&lt;br /&gt;
This is slated to become an ability all guilds can engage in, with the lore system rewrite. No current date is available.&lt;br /&gt;
&lt;br /&gt;
===[[:category:khri|Khri]]===&lt;br /&gt;
[[:category:khri|Khri]] is a Thief-only ability based on intense concentration that leads to surpassing normal body limitations.  All guild leaders teach all Khri.  &amp;quot;Khri&amp;quot; is both the singular and the plural term.  Thieves acquire [[:Category:Magic#Slot_Progression|slots]] for purchasing abilities as a tertiary guild.&lt;br /&gt;
&lt;br /&gt;
Khri use [[Concentration]]; each one consumes a certain amount when the ability is started, and then will consume a smaller amount each time the ability pulses. Khri have a duration determined by skill, as well as a maximum duration.  A thief&#039;s ability to maintain multiple khri is determine by his concentration and supernatural skill.&lt;br /&gt;
&lt;br /&gt;
Thieves have no ability to modify the concentration costs of abilities (unlike [[Mana]]-using classes)&lt;br /&gt;
&lt;br /&gt;
Thieves get an additional Khri slot for being subscribers. &lt;br /&gt;
&lt;br /&gt;
Please see the [[Thief abilities]] for more detailed information, including descriptions of individual khri.&lt;br /&gt;
&lt;br /&gt;
===[[Thief_ambushes|Ambush Moves]]===&lt;br /&gt;
Thieves have special guild-only ambush moves. These require a physical component, like dirt or a melee weapon, and usually require hiding and melee range.&lt;br /&gt;
&lt;br /&gt;
Thief ambushes are taught by specific guild leaders, so a potential thief should be ready to travel.&lt;br /&gt;
&lt;br /&gt;
Ambushes require a khri slot to learn.&lt;br /&gt;
&lt;br /&gt;
See [[ambush]] or [[Thief_ambushes|Thief ambushes]]&lt;br /&gt;
&lt;br /&gt;
===[[Slip]]===&lt;br /&gt;
[[Slip]] is a command thieves share with several other guilds, including [[Bards]], [[Necromancers]], and [[Rangers]].  Thieves have the widest variety of options, and learn them earlier.&lt;br /&gt;
&lt;br /&gt;
===[[Ventriloquism|Voice Throw]]===&lt;br /&gt;
Thieves of sufficient skill and level can use [[Ventriloquism]] in several ways. This is an ability shared with Bards, and may only be learned from a member of that guild.&lt;br /&gt;
&lt;br /&gt;
===[[Mark]]===&lt;br /&gt;
Mark is a thief-only command which allows the thief to gauge the difficulty of stealing from another player, fighting an opponent, or shoplifting from a store.&lt;br /&gt;
&lt;br /&gt;
See [[Mark]] for full details.&lt;br /&gt;
&lt;br /&gt;
===Reduced Load While Hidden===&lt;br /&gt;
With sufficient skill, Thieves do not incur the +1 second penalty that other guilds incur for loading ranged weapons while hidden.&lt;br /&gt;
&lt;br /&gt;
==Important Skills==&lt;br /&gt;
==={{catskill|Survival}} Skills===&lt;br /&gt;
Thieves need to train a minimum of 8 survival skills to advance consistently in the guild, with [[Stealth skill|Stealth]] and [[Thievery skill|Thievery]] skills as a Soft Requirement; meaning they can also count as Nth skills.  &lt;br /&gt;
&lt;br /&gt;
:Some survival skills Thieves might find important:&lt;br /&gt;
*[[Athletics skill|Athletics]]&lt;br /&gt;
*[[Backstab skill|Backstab]]&lt;br /&gt;
*[[Evasion skill|Evasion]]&lt;br /&gt;
*[[Locksmithing skill|Locksmithing]]&lt;br /&gt;
*[[Perception skill|Perception]]&lt;br /&gt;
*[[Stealth skill|Stealth]]&lt;br /&gt;
*[[Thievery skill|Thievery]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==={{catskill|Weapon}} Skills===&lt;br /&gt;
Thieves need two weapons to advance in the guild. Most thieves would suggest one to be a [[Small Edged skill|Small Edged]] weapon user for employ in [[Backstab skill|backstabbing]], as well as general combat. &lt;br /&gt;
&lt;br /&gt;
If not at first, by later on in a Thief&#039;s career they will probably want to train the [[Brawling skill|Brawling]] skill and be trained in the use of either [[Bow skill]] or [[Crossbow skill]] as well.&lt;br /&gt;
&lt;br /&gt;
A Thief may also want to train [[Light Thrown skill|Light Thrown]] weapons if they wish to excel at throwing dirt in the face of their opponents.&lt;br /&gt;
&lt;br /&gt;
==={{catskill|Lore}} Skills===&lt;br /&gt;
Three of the many {{catskill|lore}} skills are required for gaining circles as a thief. [[Tactics skill|Tactics]], [[Appraisal skill|Appraisal]] and [[Scholarship skill|Scholarship]] are excellent choices, as is one of the various crafting skills.&lt;br /&gt;
&lt;br /&gt;
==={{catskill|Armor}} Skills=== &lt;br /&gt;
[[Light Armor skill|Leather Armor]] is an excellent choice that offers good protection and light [[Appraisal_skill#Armor_.26_Shield|stealth hindrance]].  One may consider Cloth Armor to be an option as well, which is the least stealth hindering at the cost of lower absorption.  &lt;br /&gt;
&lt;br /&gt;
The armor for sale in [[Tembeg&#039;s Armory]] is good for new characters - it is very close to player crafted quality, at an affordable price.  Most other store bought armor is not recommended, as it typically has very poor protection, very high hindrance, and is much heavier than the Tembeg sets or player crafted armor.&lt;br /&gt;
&lt;br /&gt;
==={{catskill|Magic}} Skills===&lt;br /&gt;
Thieves use magic skills to power their supernatural abilities (i.e. [[Khri]]) in a manner similar to magic classes. This means they require ranks in the [[Augmentation]], [[Debilitation]], [[Primary Magic|Inner Magic]], [[Utility]], and [[Warding]] skills. The skillset is renamed for thieves, as supernatural instead of magic, though magic is an alias.&lt;br /&gt;
&lt;br /&gt;
Thieves cannot learn [[Targeted Magic]] or [[Attunement]] skill, either through guild abilities or classes. If a thief joins a class on either, he will join as though he used the &#039;listen observe&#039; command, and will gain no ranks in the magic skill (instead, all of the experience is awarded to scholarship).  This is done so thieves can pretend to be magic users.&lt;br /&gt;
&lt;br /&gt;
Thieves can learn [[Arcana skill|arcana skill]] from [[Item:Achaedi crystal|Achaedi crystals]] and [[Item:Sanowret crystal|sanowret crystals]]. They cannot harness mana, cast spells, charge cambrinth (although faux cambrinth exists to support disguises) or perceive mana. Thieves gain no inherent benefit or penalty from learning arcana, though it can reduce the difficulty and cost of activating some magical devices.&lt;br /&gt;
&lt;br /&gt;
Thieves may use scholarship to read spell scrolls to identify them, but cannot invoke or learn them.&lt;br /&gt;
&lt;br /&gt;
Thieves cannot focus on runestones to identify them. Thieves cannot activate runestones.&lt;br /&gt;
&lt;br /&gt;
==Guild History==&lt;br /&gt;
[[Kalag Ka&#039;Hurst]] founded the Zoluren Thieves Guild around the start of the [[Elanthian_Timeline|Elanthian Calendar]], just as the [[Dragon Priest (Cult)|Dragon Priest]] war was ending.  All guild leaders following have taken the name &amp;quot;[[Kalag]]&amp;quot; as their own, until the most recent leader, [[Varsyth]], who has stated he will not follow in that tradition.  Varsyth has since adopted the name [[Kalag the Sly]].&lt;br /&gt;
&lt;br /&gt;
Kalag&#039;s tale and therefore the founding of the guild is described in two books residing within the Zoluren Thieves Guild library:&lt;br /&gt;
*[[Book:BkkKM1|Kalag&#039;s Memoirs, Part 1]]&lt;br /&gt;
*[[Book:BkkKM2|Kalag&#039;s Memoirs, Part 2]]&lt;br /&gt;
&lt;br /&gt;
The memoirs tell of how Kalag first came to [[The Crossing|River Crossing]], fleeing his hometown which had been beset by famine.  Kalag came across an old man being attacked in the streets and helped fight with the old man.  After the encounter Kalag learned the man was a well-known locksmith named [[Lyanothe]], who then offered to teach Kalag many skills in return for Kalag&#039;s work as a runner and business partner.&lt;br /&gt;
&lt;br /&gt;
One day their hideout was discovered and Kalag proposed they move to the sewers, for its easy access to anywhere in the city and its superior defensibility from foes.  Kalag and Lyanothe became well known and opened their home to locksmithing students.  This band of students began cross-training each other in skills that collectively made them qualified thieves. Kalag proposed they form a Thieves Guild and bring in other members from around the town that were engaged in criminal enterprises.&lt;br /&gt;
&lt;br /&gt;
Kalag planned to have the guild recognized by the city council, but then the Dragon Priest army came to town.  The Thieves Guild united against the army and their cunning helped defeat the Dragon Priests.  Their actions and some support from the shrewd Trader guildleader earned them official acknowledgment by the city.  And thus the Zoluren Thieves Guild was formed.&lt;br /&gt;
&lt;br /&gt;
==Thief Council==&lt;br /&gt;
The governing body of all Thieves Guilds in the Five Provinces.  Little is known.&lt;br /&gt;
&lt;br /&gt;
==Major Thief Events==&lt;br /&gt;
*Inquisitor [[Anamir]]&#039;s discovery of the Zoluren and Therengia Thief guild halls.&lt;br /&gt;
*[[Ishtvan]]&#039;s attempt to violently overthrow [[Kalag]] and install [[Ladoc]] as new Zoluren Thief Guild leader and the deal made to train Ishtvan&#039;s men in the Crossing&#039;s sewers.&lt;br /&gt;
* The Thief Guild Council suspects [[Kalag the Black]]&#039;s loyalty to the Guild.  &lt;br /&gt;
* Zoluren General [[Zukir]]&#039;s destruction of the Zoluren Thief guild and Kalag the Black&#039;s subsequent death.&lt;br /&gt;
* Varsyth, later known as [[Kalag the Sly]] appointed new Zoluren Thief Guild leader.&lt;br /&gt;
&lt;br /&gt;
==Thief Merchants==&lt;br /&gt;
*[[Ambika]]&lt;br /&gt;
*The gnome tinkerer ([[Freiden]]?) who sells imitation magical devices&lt;br /&gt;
*King [[Fade]]&lt;br /&gt;
&lt;br /&gt;
==Circle Requirements==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; &lt;br /&gt;
! Skillset&lt;br /&gt;
! Skill&lt;br /&gt;
! style=&amp;quot;text-align: right;&amp;quot; | 1-10&lt;br /&gt;
! style=&amp;quot;text-align: right;&amp;quot; | 11-30&lt;br /&gt;
! style=&amp;quot;text-align: right;&amp;quot; | 31-70&lt;br /&gt;
! style=&amp;quot;text-align: right;&amp;quot; | 71-100&lt;br /&gt;
! style=&amp;quot;text-align: right;&amp;quot; | 101-150&lt;br /&gt;
! style=&amp;quot;text-align: right;&amp;quot; | 150+&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#f2fff2;&amp;quot; | survival&lt;br /&gt;
| style=&amp;quot;background-color:#f2fff2;&amp;quot; | {{Skill|Thievery|Thievery}}&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#f2fff2;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#f2fff2;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#f2fff2;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#f2fff2;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#f2fff2;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#f2fff2;&amp;quot; | 10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#f2fff2;&amp;quot; | survival&lt;br /&gt;
| style=&amp;quot;background-color:#f2fff2;&amp;quot; | {{Skill|Stealth|Stealth}}&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#f2fff2;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#f2fff2;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#f2fff2;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#f2fff2;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#f2fff2;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#f2fff2;&amp;quot; | 10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#f2fff2;&amp;quot; | survival&lt;br /&gt;
| style=&amp;quot;background-color:#f2fff2;&amp;quot; | 1st Survival&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#f2fff2;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#f2fff2;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#f2fff2;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#f2fff2;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#f2fff2;&amp;quot; | 6&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#f2fff2;&amp;quot; | 15&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#f2fff2;&amp;quot; | survival&lt;br /&gt;
| style=&amp;quot;background-color:#f2fff2;&amp;quot; | 2nd Survival&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#f2fff2;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#f2fff2;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#f2fff2;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#f2fff2;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#f2fff2;&amp;quot; | 6&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#f2fff2;&amp;quot; | 15&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#f2fff2;&amp;quot; | survival&lt;br /&gt;
| style=&amp;quot;background-color:#f2fff2;&amp;quot; | 3rd Survival&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#f2fff2;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#f2fff2;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#f2fff2;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#f2fff2;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#f2fff2;&amp;quot; | 6&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#f2fff2;&amp;quot; | 15&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#f2fff2;&amp;quot; | survival&lt;br /&gt;
| style=&amp;quot;background-color:#f2fff2;&amp;quot; | 4th Survival&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#f2fff2;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#f2fff2;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#f2fff2;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#f2fff2;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#f2fff2;&amp;quot; | 6&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#f2fff2;&amp;quot; | 15&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#f2fff2;&amp;quot; | survival&lt;br /&gt;
| style=&amp;quot;background-color:#f2fff2;&amp;quot; | 5th Survival&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#f2fff2;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#f2fff2;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#f2fff2;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#f2fff2;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#f2fff2;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#f2fff2;&amp;quot; | 13&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#f2fff2;&amp;quot; | survival&lt;br /&gt;
| style=&amp;quot;background-color:#f2fff2;&amp;quot; | 6th Survival&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#f2fff2;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#f2fff2;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#f2fff2;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#f2fff2;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#f2fff2;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#f2fff2;&amp;quot; | 13&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#f2fff2;&amp;quot; | survival&lt;br /&gt;
| style=&amp;quot;background-color:#f2fff2;&amp;quot; | 7th Survival&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#f2fff2;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#f2fff2;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#f2fff2;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#f2fff2;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#f2fff2;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#f2fff2;&amp;quot; | 13&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#f2fff2;&amp;quot; | survival&lt;br /&gt;
| style=&amp;quot;background-color:#f2fff2;&amp;quot; | 8th Survival&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#f2fff2;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#f2fff2;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#f2fff2;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#f2fff2;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#f2fff2;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#f2fff2;&amp;quot; | 8&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#fff2f2;&amp;quot; | weapons&lt;br /&gt;
| style=&amp;quot;background-color:#fff2f2;&amp;quot; | 1st Weapon&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#fff2f2;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#fff2f2;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#fff2f2;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#fff2f2;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#fff2f2;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#fff2f2;&amp;quot; | 13&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#fff2f2;&amp;quot; | weapons&lt;br /&gt;
| style=&amp;quot;background-color:#fff2f2;&amp;quot; | 2nd Weapon&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#fff2f2;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#fff2f2;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#fff2f2;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#fff2f2;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#fff2f2;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#fff2f2;&amp;quot; | 10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#fff2f2;&amp;quot; | weapons&lt;br /&gt;
| style=&amp;quot;background-color:#fff2f2;&amp;quot; | {{Skill|Parry Ability|Parry Ability}}&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#fff2f2;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#fff2f2;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#fff2f2;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#fff2f2;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#fff2f2;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#fff2f2;&amp;quot; | 8&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#fffff2;&amp;quot; | lore&lt;br /&gt;
| style=&amp;quot;background-color:#fffff2;&amp;quot; | 1st Lore&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#fffff2;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#fffff2;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#fffff2;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#fffff2;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#fffff2;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#fffff2;&amp;quot; | 10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#fffff2;&amp;quot; | lore&lt;br /&gt;
| style=&amp;quot;background-color:#fffff2;&amp;quot; | 2nd Lore&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#fffff2;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#fffff2;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#fffff2;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#fffff2;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#fffff2;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#fffff2;&amp;quot; | 8&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#fffff2;&amp;quot; | lore&lt;br /&gt;
| style=&amp;quot;background-color:#fffff2;&amp;quot; | 3rd Lore&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#fffff2;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#fffff2;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#fffff2;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#fffff2;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#fffff2;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#fffff2;&amp;quot; | 8&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#f2f2ff;&amp;quot; | armor&lt;br /&gt;
| style=&amp;quot;background-color:#f2f2ff;&amp;quot; | 1st Armor&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#f2f2ff;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#f2f2ff;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#f2f2ff;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#f2f2ff;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#f2f2ff;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#f2f2ff;&amp;quot; | 8&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#fff2ff;&amp;quot; | magic&lt;br /&gt;
| style=&amp;quot;background-color:#fff2ff;&amp;quot; | {{Skill|Inner Magic|Inner Magic}}&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#fff2ff;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#fff2ff;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#fff2ff;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#fff2ff;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#fff2ff;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#fff2ff;&amp;quot; | 10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#fff2ff;&amp;quot; | magic&lt;br /&gt;
| style=&amp;quot;background-color:#fff2ff;&amp;quot; | 1st Magic&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#fff2ff;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#fff2ff;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#fff2ff;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#fff2ff;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#fff2ff;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#fff2ff;&amp;quot; | 10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#fff2ff;&amp;quot; | magic&lt;br /&gt;
| style=&amp;quot;background-color:#fff2ff;&amp;quot; | 2nd Magic&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#fff2ff;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#fff2ff;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#fff2ff;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#fff2ff;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#fff2ff;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#fff2ff;&amp;quot; | 8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Thievery_skill|Thievery]] and [[Stealth]] are soft requirements (can be used toward Nth survival requirements).&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{RefAl|a=y}}&lt;br /&gt;
*[[Thief Titles]]&lt;br /&gt;
{{cat|Guilds}}&lt;/div&gt;</summary>
		<author><name>BENNETTJ13</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Mark&amp;diff=509036</id>
		<title>Mark</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Mark&amp;diff=509036"/>
		<updated>2019-10-29T12:31:27Z</updated>

		<summary type="html">&lt;p&gt;BENNETTJ13: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
&lt;br /&gt;
[[Mark]] is a [[Thief]] only ability that assesses your ability to successfully perform a thiefly action.  The [[Ranger]]&#039;s [[Scout Awareness]] ability is similar but is limited to [[Hiding skill|Hiding]] and [[Stalking skill|Stalking]].  Only other [[Thieves]], [[Traders]], [[Rangers]], and [[Paladins]] can notice a mark with varied skill checks.  It takes [[Appraisal Skill|Appraisal]] into account.&lt;br /&gt;
&lt;br /&gt;
==General information==&lt;br /&gt;
&lt;br /&gt;
*Effective ranks&lt;br /&gt;
Mark uses EFFECTIVE ranks.  All boosts and penalties on both the thief and the target are reflected in the mark.  For example, if a target marks as diffcult, and then a thief boosts her skills with khri, the target might now mark as easy.&lt;br /&gt;
&lt;br /&gt;
*Difficulty of getting a &amp;quot;certain&amp;quot; mark&lt;br /&gt;
The more skilled a target is compared to the thief, the more difficult it is for the thief to get accurate information.  You know a mark is &amp;quot;certain&amp;quot; by the phrase, &amp;quot;You feel highly confident in the accuracy of your judgement.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Mark as a training tool==&lt;br /&gt;
[[Mark]] teaches both [[Appraisal Skill|Appraisal]] and [[Perception skill|Perception]]. See below for more details.&lt;br /&gt;
&lt;br /&gt;
==Shops==&lt;br /&gt;
&lt;br /&gt;
The amount taught depends on how hard the item is to steal.  Harder items teach more than easier items, and items you have no hope of grabbing still do not suffer an exp penalty compared to items you can steal.&lt;br /&gt;
&lt;br /&gt;
There does not appear to be a timer on teaching.  Be aware however there is a timer on how many items in a shop you can mark before getting a charge for hooliganism.&lt;br /&gt;
&lt;br /&gt;
Therefore it is always the best to mark the hardest item in the shop, up until you get the warning message:&lt;br /&gt;
 You think that sizing up any additional items may cause the shopkeep to take unwanted notice of you.&lt;br /&gt;
&lt;br /&gt;
Difficulty is broken down between grabbing the item and getting caught.  At higher levels of stealing and appraisal, thieves can detect how much &amp;quot;heat&amp;quot; or notice they&#039;ve drawn from their stealing.  Messaging is in order of easiest to hardest:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;GRABBING THE ITEM:&#039;&#039;&#039;&lt;br /&gt;
#it would be taking candy from a baby.&lt;br /&gt;
#it would be stealable even with your eyes closed.&lt;br /&gt;
#it should be trivial for one of your skills.&lt;br /&gt;
#it should be an easy target for you.&lt;br /&gt;
#it should not prove difficult for you.&lt;br /&gt;
#it should be more likely liftable than not.&lt;br /&gt;
#it should be about even odds.&lt;br /&gt;
#it may give you some difficulty to lift.&lt;br /&gt;
#it may be troublesome to lift.&lt;br /&gt;
#you don&#039;t think well of your chances to lift it.&lt;br /&gt;
#it may be quite the struggle to nab.&lt;br /&gt;
#it would likely be futile to bother.&lt;br /&gt;
#you can already feel the taste of bitter failure.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;GETTING AWAY WITH THE THEFT:&#039;&#039;&#039;&lt;br /&gt;
#nobody will ever miss it.&lt;br /&gt;
#you could just waltz on out with it.&lt;br /&gt;
#it should be trivial to avoid attention.&lt;br /&gt;
#it should be easy to avoid attention.&lt;br /&gt;
#it should not prove too difficult.&lt;br /&gt;
#it should be possible.&lt;br /&gt;
#it&#039;s about even odds.&lt;br /&gt;
#perhaps it&#039;s a little risky.&lt;br /&gt;
#it&#039;ll be troublesome to be unnoticed.&lt;br /&gt;
#it&#039;s somewhat of a long shot.&lt;br /&gt;
#you&#039;re pretty sure you&#039;ll be caught.&lt;br /&gt;
#the shopkeep is paying far too much attention to it.&lt;br /&gt;
#the heavy *THUD* of a judge&#039;s gavel echoes through your mind.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;SHOPKEEPER ATTENTION&#039;&#039;&#039;&lt;br /&gt;
#shouldn&#039;t really affect you&lt;br /&gt;
#hinders your chances slightly&lt;br /&gt;
#has closer eye on you&lt;br /&gt;
#looks your way suspiciously&lt;br /&gt;
#looking for an excuse to call the guards&lt;br /&gt;
#beyond foolish to keep at it&lt;br /&gt;
&lt;br /&gt;
==Creatures==&lt;br /&gt;
*Timer&lt;br /&gt;
&lt;br /&gt;
The timer for marking creatures is one minute, and it is per creature.  Each new creature marked will award exp, however marking the same creature twice will not award exp unless there was one minute between each mark of the creature.&lt;br /&gt;
The timer was tested by Zihnj using a favor orb to clear out exp after marking a creature, and then repeatedly marking again until exp was awarded.&lt;br /&gt;
&lt;br /&gt;
*Teaching Range&lt;br /&gt;
&lt;br /&gt;
Mark has a very wide teaching range.  Zihnj was able to move his perception and appraisal from clear to dabbling on a caracal at 1200 and 850 ranks, respectively.&lt;br /&gt;
&lt;br /&gt;
==Players==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SYNTAX&#039;&#039;&#039;: MARK [stealing|stalking|hiding|backstab|all] (player/creature).  Used to gauge your ability to perform a skill of a particular type on the target.  The qualifier is optional and adds a roundtime, although the results will be more accurate.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Messaging is in order of easiest to hardest.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HIDE:&#039;&#039;&#039;&lt;br /&gt;
*be lucky to see a baby thief, let alone you.&lt;br /&gt;
*couldn&#039;t spot the broad side of a barn.&lt;br /&gt;
*shouldn&#039;t catch you.&lt;br /&gt;
*has a low chance of catching you.&lt;br /&gt;
*should not find you terribly often.&lt;br /&gt;
*it should be possible&lt;br /&gt;
*it&#039;s about even odds.&lt;br /&gt;
*perhaps it&#039;s a little risky.&lt;br /&gt;
*it&#039;ll be troublesome to be unnoticed.&lt;br /&gt;
*it&#039;s somewhat of a long shot.&lt;br /&gt;
*you&#039;re pretty sure you&#039;ll be seen.&lt;br /&gt;
*got good eyes, you&#039;ll be spotted pretty easily.&lt;br /&gt;
*Well, miracles occasionally happen. Right?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;STALK:&#039;&#039;&#039;&lt;br /&gt;
*blind as a bat. Go for it.&lt;br /&gt;
*you could likely tail him forever.&lt;br /&gt;
*shouldn&#039;t catch you.&lt;br /&gt;
*has a low chance of catching you.&lt;br /&gt;
*should not prove too difficult to stalk.&lt;br /&gt;
*should be possible to stalk.&lt;br /&gt;
*it&#039;s about even odds.&lt;br /&gt;
*perhaps it&#039;s a little risky.&lt;br /&gt;
*it&#039;ll be troublesome to be unnoticed.&lt;br /&gt;
*it&#039;s somewhat of a long shot.&lt;br /&gt;
*you&#039;re pretty sure you&#039;ll be caught.&lt;br /&gt;
*got pretty good eyes, maybe you shouldn&#039;t try it.&lt;br /&gt;
*you can already imagine &amp;lt;player&amp;gt; smirking on noticing your clumsy, graceless steps.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;BACKSTAB:&#039;&#039;&#039;&lt;br /&gt;
*be dead before he hits the ground. &lt;br /&gt;
*back is wide open to you. &lt;br /&gt;
*should be quite surprised! &lt;br /&gt;
*has a low chance of stopping your attack&lt;br /&gt;
*should not notice your attack.&lt;br /&gt;
*it should be possible.&lt;br /&gt;
*it&#039;s about even odds.&lt;br /&gt;
*perhaps it&#039;s a little risky.&lt;br /&gt;
*it&#039;ll be troublesome to get at his back.&lt;br /&gt;
*it&#039;s somewhat of a long shot.&lt;br /&gt;
*you&#039;re pretty sure you&#039;ll be noticed.&lt;br /&gt;
*too wary for you to take a shot at him.&lt;br /&gt;
*Perhaps you should just give up and become a paladin.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;STEALING:&#039;&#039;&#039;&lt;br /&gt;
*would cower before you, that is if he could ever see you coming.&lt;br /&gt;
*should be blind to your actions.&lt;br /&gt;
*shouldn&#039;t catch you.&lt;br /&gt;
*has a low chance of catching you.&lt;br /&gt;
*should not prove too difficult to act against.&lt;br /&gt;
*It should be possible to be stealthy around him.&lt;br /&gt;
*It&#039;s about even odds.&lt;br /&gt;
*Perhaps it&#039;s a little risky.&lt;br /&gt;
*It&#039;ll be troublesome to be unnoticed.&lt;br /&gt;
*It&#039;s somewhat of a long shot.&lt;br /&gt;
*You&#039;re pretty sure you&#039;ll be caught.&lt;br /&gt;
*would likely see any of your clumsy actions.&lt;br /&gt;
*You can already hear your guildmates mocking you for trying.&lt;br /&gt;
{{RefAl}}&lt;br /&gt;
{{cat|Thief abilities}}&lt;/div&gt;</summary>
		<author><name>BENNETTJ13</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Elec&amp;diff=505406</id>
		<title>Elec</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Elec&amp;diff=505406"/>
		<updated>2019-08-03T18:47:48Z</updated>

		<summary type="html">&lt;p&gt;BENNETTJ13: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC&lt;br /&gt;
|name=Elec Drister&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Elf&lt;br /&gt;
|gender=Male&lt;br /&gt;
|instance=Prime&lt;br /&gt;
|relat=Ruea&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
You see Monster Elec Drister, Favored of Phelim, an Elf.&amp;lt;br /&amp;gt;&lt;br /&gt;
Dark, shoulder-length hair is tucked behind pointed ears to frame a ruggedly handsome face.  His defiantly piercing glacial blue eyes glower coldly above a nose broken too many times to bother setting.  A roguish smirk accentuates a squared jaw, and cleft chin.  Carrying a graceful swagger for his size, his broad shoulders and a powerful, well-muscled build bear the chiseled looks of a hardened warrior.  A series of deep, jagged scars cross his back and arms as a constant reminder of a life of combat.&amp;lt;br /&amp;gt;&lt;br /&gt;
Towering over most in height, he is monstrous for an Elf.&amp;lt;br /&amp;gt;&lt;br /&gt;
He is an adult.&amp;lt;br /&amp;gt;&lt;br /&gt;
He has a tattoo of a slim black dagger on his right forearm.&amp;lt;br /&amp;gt;&lt;br /&gt;
He has a carefully groomed mustache that connects to a short, tidy beard.&amp;lt;br /&amp;gt;&lt;br /&gt;
His chest is marred with an old and deeply scarred brand shaped roughly into the silhouette of the Dragon Spine Mountains.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
He is wearing a black pantherskin with onyx eyes, a mangy leathery-winged imp shackled to a bent ironwood shoulder perch, a polished skull hung on a piece of sinew adorned with razored talons, a rough-cut chakrel amulet, a beastly spiked steel armguard set with a skull shoulder pauldron, a silver wedding ring, a black leather belt fastened with a silver skull, a dark leather weapon harness fitted to cross the back and chest, a simple leather pouch, a low-slung black leather loincloth that laces up the side and some dark leather boots with a wide cuff.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Formal Description==&lt;br /&gt;
You see Monster Elec Drister, Favored of Phelim, an Elf.&amp;lt;br /&amp;gt;&lt;br /&gt;
Dark, shoulder-length hair is tucked behind pointed ears to frame a ruggedly handsome face.  His defiantly piercing glacial blue eyes glower coldly above a nose broken too many times to bother setting.  A roguish smirk accentuates a squared jaw, and cleft chin.  Carrying a graceful swagger for his size, his broad shoulders and a powerful, well-muscled build bear the chiseled looks of a hardened warrior.  A series of deep, jagged scars cross his back and arms as a constant reminder of a life of combat.&amp;lt;br /&amp;gt;&lt;br /&gt;
Towering over most in height, he is monstrous for an Elf.&amp;lt;br /&amp;gt;&lt;br /&gt;
He is an adult.&amp;lt;br /&amp;gt;&lt;br /&gt;
He has a tattoo of a slim black dagger on his right forearm.&amp;lt;br /&amp;gt;&lt;br /&gt;
He has a carefully groomed mustache that connects to a short, tidy beard.&amp;lt;br /&amp;gt;&lt;br /&gt;
His chest is marred with an old and deeply scarred brand shaped roughly into the silhouette of the Dragon Spine Mountains.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
He is wearing a tailored slate-grey steelsilk longcoat lined with black lotusweave, a mangy leathery-winged imp shackled to a bent ironwood shoulder perch, an open-throated Elven silk shirt with cire laces, a beastly spiked steel armguard set with a skull shoulder pauldron, a silver ring bearing the crest of the Barbarians&#039; Guild, a silver wedding ring, a wide silver thumb ring with a faded crest, some unadorned raven black shadesatin trousers and some dark leather boots with a wide cuff.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Elec is brash, snarky and cold. He dislikes most people, and keeps few close friends. He is however fiercely loyal to those he holds close. He believes in the honor of your actions, and the strength of deed. He&#039;s always one to let you prove yourself instead of taking anything at face value. He is loyal to a fault, but quick to cut someone out of his life once they prove their true intention. He holds his own peculiar set of beliefs due to his history. He loves his guild, and works hard to see it&#039;s success. He holds his guild brothers and sisters in close regard, and has worked to guide a great many of them... sometimes with a well placed thwack to the head, but always with good intention. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Elec&#039;s past is dark and full of violence. From a young age he was taken advantage of for his size. Coming from a poor family his fate was bleak. From anything he&#039;s been told his parents died when he was very young. Elec was forced to work hard labor in the Mountain, and later to fight to help pay his way. Being raised as a Mountain Elf, but treated as an outcast among his own, he grew to distrust more and more of his own kind who would just take advantage of him. After some years he fell in with a few Bone Elves finding solace among other outcasts. Not especially known for their sense of community, it wasn&#039;t long before he found himself mistreated and being taken advantage of all over again. Finally learning his lesson, he left on his own and began doing odd jobs, most of which still lead to hard labor or being a hired tough. But he was content that he was his own man. Violence and intimidation was easy for him due to his size, so he settled into the life of a fighter. He spent years on the seas working as a deck hand and sometimes a pirate/smuggler before finally settling down to find his calling as an adventurer. He&#039;s been involved in a great many events in the world, but prefers to keep a low profile. He enjoys playing to peoples preconceived notions due to his size of his being a big dumb brute. &lt;br /&gt;
&lt;br /&gt;
He&#039;s wandered this realm first as a Paladin but grew tired of melting soulstones and not being able to truly support a dark god. He then tried his hand at the Clerics guild, but found the rituals far too boring. So he tried a Traders life trying to turn a coin, but that didn&#039;t last at all. He became a Rogue, and then a Fighter. Always one to make a quick deal and turn a profit, his inner Trader still shows, but life comes easier now. His other past guilds show through a bit here and there as well. He&#039;s worked as a blade for hire for years, restlessly living to see the completion of each contract. He&#039;s lived a full life of adventure and intrigue in his short 100ish years roaming the realms. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Recent Happenings==&lt;br /&gt;
After a year of adventures, denial, and ridiculous courting, Elec married his perfect match and the flip side of his coin, Ruea. She is the light to his dark and is his true partner. Never did he think he could find one so oddly well fitted for him, as never was there a more perfect match.&lt;br /&gt;
&lt;br /&gt;
They affirmed their vows before the gods in the 10th month of Nissa the Maiden in the year of the Iron Toad, 424&lt;br /&gt;
&lt;br /&gt;
He looks forward to the future with an odd excitement. His recent marriage has certainly changed his outlook on things. Optimism not being his forte, he&#039;s in uncharted waters, but there is no better partner for his journey through life than Ruea.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Home Description==&lt;br /&gt;
&#039;&#039;&#039;[Elec&#039;s Home]&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
An ebony and silver silk rug adorns the black marble floor of this room.  A towering riverstone fireplace with a carved heartwood mantel, with a sheet of parchment paper hanging above it, rests between an overstuffed dark sana&#039;ati four-poster bed with silk sheets and an elegant dark sana&#039;ati desk with blackened moonsilver filigree pushed up against the black-veined white marble walls.  The room holds a mild scent of violets.&lt;br /&gt;
You also see a sturdy black hunting dog, a cathedral stained glass window, a door, an elegant wrought iron chair, a stately traveler&#039;s trunk with thick brass bands with several things on it and a dark steel weapon rack studded with sharp metal hooks with a couple of things on it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Favorite Weapons==&lt;br /&gt;
Yes there&#039;s a theme, no I don&#039;t care.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a massive bearded war axe with a darkened silver skull head&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
-Look:A twisted ironwood haft wrapped in oiled leather supports the massive head of this weapon.  The head of the axe is crafted to form the grim visage of a fleshless skull, its fanged mouth agape as the wicked blade bursts forth from its silently screaming maw.  Two large rubies sit in sunken sockets giving a tormented stare to the weapons latest victim.  The back of the skull forms into a long and dangerous spike lending even more menace to the already vicious weapon.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a marauder&#039;s hand axe with a twisted ironwood haft&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
-Look:Darkened by time and design, the head of this axe bears scars and notches from use and abuse.  A thick, twisted ironwood haft wrapped in oiled leather provides both grip and balance to the weapon.  Hanging from the handle, a braided lanyard is strung with beads of polished bone.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a double-bladed berserker&#039;s axe with a massive screaming skull head&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
-Look:A thick, twisted ironwood haft wrapped in oiled leather supports the monstrous head of this weapon.  Darkened silver in appearance, the metal is tooled to produce the grim visage of twin fleshless skulls, their fanged mouths agape as the wicked blades protrude from each screaming maw.  Four large rubies sit in sunken eye sockets, giving a fiery, tormented stare to any unfortunate enough to find themselves the weapon&#039;s latest victim.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a mirror-finished dueling blade with a fanged skull pommel on a darkened silver hilt&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
-Look:The fanged screaming skull sits atop the pommel of the blade, its mouth agape in a silent scream of horror.  Oiled leather tightly wraps the handle, leading to the menacing spikes jutting out at angles towards the tip of the blade.  The blade is polished to a mirrored finish, it&#039;s razor edge glinting with menace.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Cleophus the Imp==&lt;br /&gt;
There are a great many people that ask about Cleophus (Or Gordon, as Ruea refuses to call him by his name), Elec&#039;s imp. He was caught years ago when attempting to pick Elec&#039;s pocket at a ferry landing. You&#039;ve seen the disgusting creatures on top of the schedule boards and whatnot. They sit there belching, picking their noses, and assaulting the populace at large. Cleophus has become a creature of habit now, content with his life on Elec&#039;s shoulder... usually. At least Elec has gotten him to quit picking his nose. They&#039;ve become inseparable. Mainly because he&#039;s literally chained to his perch.&lt;br /&gt;
&lt;br /&gt;
Elec&#039;s imp suddenly reaches up and rubs his belly, letting loose with a thunderous belch before giving a snicker and settling back on its perch.&lt;br /&gt;
&lt;br /&gt;
Elec pats a mangy leathery-winged imp shackled to a bent ironwood shoulder perch.&lt;br /&gt;
&lt;br /&gt;
The imp on Elec&#039;s shoulder suddenly starts flapping its wings about wildly, thrashing restlessly on its perch.  Seemingly annoyed, Elec looks at it with an aggressive growl.  The imp flails its arms about wildly and you swear you hear it snicker to itself as it points at you and whispers something in Elec&#039;s ear.&lt;br /&gt;
&lt;br /&gt;
Elec gestures at you.&lt;br /&gt;
&lt;br /&gt;
Elec nods to a mangy leathery-winged imp shackled to a bent ironwood shoulder perch.&lt;br /&gt;
&lt;br /&gt;
Elec&#039;s imp suddenly reaches towards the shackle binding it to its shoulder perch, screaming furiously as it struggles against its bonds.&lt;br /&gt;
&lt;br /&gt;
Elec looks at a mangy leathery-winged imp shackled to a bent ironwood shoulder perch and shakes his head.&lt;br /&gt;
&lt;br /&gt;
Elec squints at a mangy leathery-winged imp shackled to a bent ironwood shoulder perch.&lt;br /&gt;
&lt;br /&gt;
Elec thumps a mangy leathery-winged imp shackled to a bent ironwood shoulder perch with the back of his hand.&lt;br /&gt;
&lt;br /&gt;
Elec&#039;s imp starts hooting and hops around as it leans towards a passerby.  In a hilarious spectacle, it digs both hands into the passerby&#039;s pocket and pulls out a coin in one hand and some lint in the other.  After a careful appraisal, he gives a gleeful shriek as he drops the coin in Elec&#039;s pocket and then snuggles and drools over his (now gooey) pocket lint before stuffing it away in his belt pouch.&lt;br /&gt;
&lt;br /&gt;
Elec sighs&lt;br /&gt;
&lt;br /&gt;
Elec&#039;s imp catches him looking away for a second.  You notice the imp start to lean over and reach towards your coinpurse!  Elec looks back just in time to cuff the sneaky imp upside the head in reprimand while giving a disapproving growl.  Whew!  That was close!  Pesky imp!&lt;br /&gt;
&lt;br /&gt;
{{cat|Player Mountain Elf}}&lt;br /&gt;
{{PCSkills&lt;br /&gt;
|Collapse=Yes&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>BENNETTJ13</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Elec&amp;diff=505400</id>
		<title>Elec</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Elec&amp;diff=505400"/>
		<updated>2019-08-03T02:11:33Z</updated>

		<summary type="html">&lt;p&gt;BENNETTJ13: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC&lt;br /&gt;
|name=Elec Drister&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Elf&lt;br /&gt;
|gender=Male&lt;br /&gt;
|instance=Prime&lt;br /&gt;
|relat=Ruea&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
You see Monster Elec Drister, Favored of Phelim, an Elf.&amp;lt;br /&amp;gt;&lt;br /&gt;
Dark, shoulder-length hair is tucked behind pointed ears to frame a ruggedly handsome face.  His defiantly piercing glacial blue eyes glower coldly above a nose broken too many times to bother setting.  A roguish smirk accentuates a squared jaw, and cleft chin.  Carrying a graceful swagger for his size, his broad shoulders and a powerful, well-muscled build bear the chiseled looks of a hardened warrior.  A series of deep, jagged scars cross his back and arms as a constant reminder of a life of combat.&amp;lt;br /&amp;gt;&lt;br /&gt;
Towering over most in height, he is monstrous for an Elf.&amp;lt;br /&amp;gt;&lt;br /&gt;
He is an adult.&amp;lt;br /&amp;gt;&lt;br /&gt;
He has a tattoo of a slim black dagger on his right forearm.&amp;lt;br /&amp;gt;&lt;br /&gt;
He has a carefully groomed mustache that connects to a short, tidy beard.&amp;lt;br /&amp;gt;&lt;br /&gt;
His chest is marred with an old and deeply scarred brand shaped roughly into the silhouette of the Dragon Spine Mountains.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
He is wearing a black pantherskin with onyx eyes, a mangy leathery-winged imp shackled to a bent ironwood shoulder perch, a polished skull hung on a piece of sinew adorned with razored talons, a rough-cut chakrel amulet, a beastly spiked steel armguard set with a skull shoulder pauldron, a silver wedding ring, a black leather belt fastened with a silver skull, a dark leather weapon harness fitted to cross the back and chest, a simple leather pouch, a low-slung black leather loincloth that laces up the side and some dark leather boots with a wide cuff.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Formal Description==&lt;br /&gt;
You see Monster Elec Drister, Favored of Phelim, an Elf.&amp;lt;br /&amp;gt;&lt;br /&gt;
Dark, shoulder-length hair is tucked behind pointed ears to frame a ruggedly handsome face.  His defiantly piercing glacial blue eyes glower coldly above a nose broken too many times to bother setting.  A roguish smirk accentuates a squared jaw, and cleft chin.  Carrying a graceful swagger for his size, his broad shoulders and a powerful, well-muscled build bear the chiseled looks of a hardened warrior.  A series of deep, jagged scars cross his back and arms as a constant reminder of a life of combat.&amp;lt;br /&amp;gt;&lt;br /&gt;
Towering over most in height, he is monstrous for an Elf.&amp;lt;br /&amp;gt;&lt;br /&gt;
He is an adult.&amp;lt;br /&amp;gt;&lt;br /&gt;
He has a tattoo of a slim black dagger on his right forearm.&amp;lt;br /&amp;gt;&lt;br /&gt;
He has a carefully groomed mustache that connects to a short, tidy beard.&amp;lt;br /&amp;gt;&lt;br /&gt;
His chest is marred with an old and deeply scarred brand shaped roughly into the silhouette of the Dragon Spine Mountains.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
He is wearing a tailored slate-grey steelsilk longcoat lined with black lotusweave, a mangy leathery-winged imp shackled to a bent ironwood shoulder perch, an open-throated Elven silk shirt with cire laces, a beastly spiked steel armguard set with a skull shoulder pauldron, a silver ring bearing the crest of the Barbarians&#039; Guild, a silver wedding ring, a wide silver thumb ring with a faded crest, some unadorned raven black shadesatin trousers and some dark leather boots with a wide cuff.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Elec is brash, snarky and cold. He dislikes most people, and keeps few close friends. He is however fiercely loyal to those he holds close. He believes in the honor of your actions, and the strength of deed. He&#039;s always one to let you prove yourself instead of taking anything at face value. He is loyal to a fault, but quick to cut someone out of his life once they prove their true intention. He holds his own peculiar set of beliefs due to his history. He loves his guild, and works hard to see it&#039;s success. He holds his guild brothers and sisters in close regard, and has worked to guide a great many of them... sometimes with a well placed thwack to the head, but always with good intention. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Elec&#039;s past is dark and full of violence. From a young age he was taken advantage of for his size. Coming from a poor family his fate was bleak. From anything he&#039;s been told his parents died when he was very young. Elec was forced to work hard labor in the Mountain, and later to fight to help pay his way. Being raised as a Mountain Elf, but treated as an outcast among his own, he grew to distrust more and more of his own kind who would just take advantage of him. After some years he fell in with a few Bone Elves finding solace among other outcasts. Not especially known for their sense of community, it wasn&#039;t long before he found himself mistreated and being taken advantage of all over again. Finally learning his lesson, he left on his own and began doing odd jobs, most of which still lead to hard labor or being a hired tough. But he was content that he was his own man. Violence and intimidation was easy for him due to his size, so he settled into the life of a fighter. He spent years on the seas working as a deck hand and sometimes a pirate/smuggler before finally settling down to find his calling as an adventurer. He&#039;s been involved in a great many events in the world, but prefers to keep a low profile. He enjoys playing to peoples preconceived notions due to his size of his being a big dumb brute. &lt;br /&gt;
&lt;br /&gt;
He&#039;s wandered this realm first as a Paladin but grew tired of melting soulstones and not being able to truly support a dark god. He then tried his hand at the Clerics guild, but found the rituals far too boring. So he tried a Traders life trying to turn a coin, but that didn&#039;t last at all. He became a Rogue, and then a Fighter. Always one to make a quick deal and turn a profit, his inner Trader still shows, but life comes easier now. His other past guilds show through a bit here and there as well. He&#039;s worked as a blade for hire for years, restlessly living to see the completion of each contract. He&#039;s lived a full life of adventure and intrigue in his short 100ish years roaming the realms. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Recent Happenings==&lt;br /&gt;
After a year of adventures, denial, and ridiculous courting, Elec married his perfect match and the flip side of his coin, Ruea. She is the light to his dark and is his true partner. Never did he think he could find one so oddly well fitted for him, as never was there a more perfect match.&lt;br /&gt;
&lt;br /&gt;
They affirmed their vows before the gods in the 10th month of Nissa the Maiden in the year of the Iron Toad, 424&lt;br /&gt;
&lt;br /&gt;
He looks forward to the future with an odd excitement. His recent marriage has certainly changed his outlook on things. Optimism not being his forte, he&#039;s in uncharted waters, but there is no better partner for his journey through life than Ruea.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Home Description==&lt;br /&gt;
&#039;&#039;&#039;[Elec&#039;s Home]&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
An ebony and silver silk rug adorns the black marble floor of this room.  A towering riverstone fireplace with a carved heartwood mantel, with a sheet of parchment paper hanging above it, rests between an overstuffed dark sana&#039;ati four-poster bed with silk sheets and an elegant dark sana&#039;ati desk with blackened moonsilver filigree pushed up against the black-veined white marble walls.  The room holds a mild scent of violets.&lt;br /&gt;
You also see a sturdy black hunting dog, a cathedral stained glass window, a door, an elegant wrought iron chair, a stately traveler&#039;s trunk with thick brass bands with several things on it and a dark steel weapon rack studded with sharp metal hooks with a couple of things on it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Favorite Weapons==&lt;br /&gt;
Yes there&#039;s a theme, no I don&#039;t care.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a massive bearded war axe with a darkened silver skull head&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
-Look:A twisted ironwood haft wrapped in oiled leather supports the massive head of this weapon.  The head of the axe is crafted to form the grim visage of a fleshless skull, its fanged mouth agape as the wicked blade bursts forth from its silently screaming maw.  Two large rubies sit in sunken sockets giving a tormented stare to the weapons latest victim.  The back of the skull forms into a long and dangerous spike lending even more menace to the already vicious weapon.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a marauder&#039;s hand axe with a twisted ironwood haft&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
-Look:Darkened by time and design, the head of this axe bears scars and notches from use and abuse.  A thick, twisted ironwood haft wrapped in oiled leather provides both grip and balance to the weapon.  Hanging from the handle, a braided lanyard is strung with beads of polished bone.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a double-bladed berserker&#039;s axe with a massive screaming skull head&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
-Look:A thick, twisted ironwood haft wrapped in oiled leather supports the monstrous head of this weapon.  Darkened silver in appearance, the metal is tooled to produce the grim visage of twin fleshless skulls, their fanged mouths agape as the wicked blades protrude from each screaming maw.  Four large rubies sit in sunken eye sockets, giving a fiery, tormented stare to any unfortunate enough to find themselves the weapon&#039;s latest victim.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a mirror-finished dueling blade with a fanged skull pommel on a darkened silver hilt&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
-Look:The fanged screaming skull sits atop the pommel of the blade, its mouth agape in a silent scream of horror.  Oiled leather tightly wraps the handle, leading to the menacing spikes jutting out at angles towards the tip of the blade.  The blade is polished to a mirrored finish, it&#039;s razor edge glinting with menace.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Cleophus the Imp==&lt;br /&gt;
There are a great many people that ask about Cleophus (Or Gordon, as Ruea refuses to call him by his name), Elec&#039;s imp. He was caught years ago when attempting to pick Elec&#039;s pocket at a ferry landing. You&#039;ve seen the disgusting creatures on top of the schedule boards and whatnot. They sit there belching, picking their noses, and assaulting the populace at large. Cleophus has become a creature of habit now, content with his life on Elec&#039;s shoulder... usually. At least Elec has gotten him to quit picking his nose. They&#039;ve become inseparable. Mainly because he&#039;s literally chained to his perch.&lt;br /&gt;
&lt;br /&gt;
Elec&#039;s imp suddenly reaches up and rubs his belly, letting loose with a thunderous belch before giving a snicker and settling back on its perch.&lt;br /&gt;
&lt;br /&gt;
Elec pats a mangy leathery-winged imp shackled to a bent ironwood shoulder perch.&lt;br /&gt;
&lt;br /&gt;
The imp on Elec&#039;s shoulder suddenly starts flapping its wings about wildly, thrashing restlessly on its perch.  Seemingly annoyed, Elec looks at it with an aggressive growl.  The imp flails its arms about wildly and you swear you hear it snicker to itself as it points at you and whispers something in Elec&#039;s ear.&lt;br /&gt;
&lt;br /&gt;
Elec gestures at you.&lt;br /&gt;
&lt;br /&gt;
Elec nods to a mangy leathery-winged imp shackled to a bent ironwood shoulder perch.&lt;br /&gt;
&lt;br /&gt;
Elec&#039;s imp suddenly reaches towards the shackle binding it to its shoulder perch, screaming furiously as it struggles against its bonds.&lt;br /&gt;
&lt;br /&gt;
Elec looks at a mangy leathery-winged imp shackled to a bent ironwood shoulder perch and shakes his head.&lt;br /&gt;
&lt;br /&gt;
Elec squints at a mangy leathery-winged imp shackled to a bent ironwood shoulder perch.&lt;br /&gt;
&lt;br /&gt;
Elec thumps a mangy leathery-winged imp shackled to a bent ironwood shoulder perch with the back of his hand.&lt;br /&gt;
&lt;br /&gt;
Elec&#039;s imp starts hooting and hops around as it leans towards a passerby.  In a hilarious spectacle, it digs both hands into the passerby&#039;s pocket and pulls out a coin in one hand and some lint in the other.  After a careful appraisal, he gives a gleeful shriek as he drops the coin in Elec&#039;s pocket and then snuggles and drools over his (now gooey) pocket lint before stuffing it away in his belt pouch.&lt;br /&gt;
&lt;br /&gt;
Elec sighs&lt;br /&gt;
&lt;br /&gt;
Elec&#039;s imp catches him looking away for a second.  You notice the imp start to lean over and reach towards your coinpurse!  Elec looks back just in time to cuff the sneaky imp upside the head in reprimand while giving a disapproving growl.  Whew!  That was close!  Pesky imp!&lt;br /&gt;
&lt;br /&gt;
{{cat|Player Mountain Elf}} {{cat|Player Bone Elf}}&lt;br /&gt;
{{PCSkills&lt;br /&gt;
|Collapse=Yes&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>BENNETTJ13</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Elec&amp;diff=505399</id>
		<title>Elec</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Elec&amp;diff=505399"/>
		<updated>2019-08-03T02:09:47Z</updated>

		<summary type="html">&lt;p&gt;BENNETTJ13: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC&lt;br /&gt;
|name=Elec Drister&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Elf&lt;br /&gt;
|gender=Male&lt;br /&gt;
|instance=Prime&lt;br /&gt;
|relat=Ruea&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
You see Monster Elec Drister, Favored of Phelim, an Elf.&amp;lt;br /&amp;gt;&lt;br /&gt;
Dark, shoulder-length hair is tucked behind pointed ears to frame a ruggedly handsome face.  His defiantly piercing glacial blue eyes glower coldly above a nose broken too many times to bother setting.  A roguish smirk accentuates a squared jaw, and cleft chin.  Carrying a graceful swagger for his size, his broad shoulders and a powerful, well-muscled build bear the chiseled looks of a hardened warrior.  A series of deep, jagged scars cross his back and arms as a constant reminder of a life of combat.&amp;lt;br /&amp;gt;&lt;br /&gt;
Towering over most in height, he is monstrous for an Elf.&amp;lt;br /&amp;gt;&lt;br /&gt;
He is an adult.&amp;lt;br /&amp;gt;&lt;br /&gt;
He has a tattoo of a slim black dagger on his right forearm.&amp;lt;br /&amp;gt;&lt;br /&gt;
He has a carefully groomed mustache that connects to a short, tidy beard.&amp;lt;br /&amp;gt;&lt;br /&gt;
His chest is marred with an old and deeply scarred brand shaped roughly into the silhouette of the Dragon Spine Mountains.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
He is wearing a black pantherskin with onyx eyes, a mangy leathery-winged imp shackled to a bent ironwood shoulder perch, a polished skull hung on a piece of sinew adorned with razored talons, a rough-cut chakrel amulet, a beastly spiked steel armguard set with a skull shoulder pauldron, a silver wedding ring, a black leather belt fastened with a silver skull, a dark leather weapon harness fitted to cross the back and chest, a simple leather pouch, a low-slung black leather loincloth that laces up the side and some dark leather boots with a wide cuff.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Formal Description==&lt;br /&gt;
You see Monster Elec Drister, Favored of Phelim, an Elf.&amp;lt;br /&amp;gt;&lt;br /&gt;
Dark, shoulder-length hair is tucked behind pointed ears to frame a ruggedly handsome face.  His defiantly piercing glacial blue eyes glower coldly above a nose broken too many times to bother setting.  A roguish smirk accentuates a squared jaw, and cleft chin.  Carrying a graceful swagger for his size, his broad shoulders and a powerful, well-muscled build bear the chiseled looks of a hardened warrior.  A series of deep, jagged scars cross his back and arms as a constant reminder of a life of combat.&amp;lt;br /&amp;gt;&lt;br /&gt;
Towering over most in height, he is monstrous for an Elf.&amp;lt;br /&amp;gt;&lt;br /&gt;
He is an adult.&amp;lt;br /&amp;gt;&lt;br /&gt;
He has a tattoo of a slim black dagger on his right forearm.&amp;lt;br /&amp;gt;&lt;br /&gt;
He has a carefully groomed mustache that connects to a short, tidy beard.&amp;lt;br /&amp;gt;&lt;br /&gt;
His chest is marred with an old and deeply scarred brand shaped roughly into the silhouette of the Dragon Spine Mountains.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
He is wearing a tailored slate-grey steelsilk longcoat lined with black lotusweave, a mangy leathery-winged imp shackled to a bent ironwood shoulder perch, an open-throated Elven silk shirt with cire laces, a beastly spiked steel armguard set with a skull shoulder pauldron, a silver ring bearing the crest of the Barbarians&#039; Guild, a silver wedding ring, a wide silver thumb ring with a faded crest, some unadorned raven black shadesatin trousers and some dark leather boots with a wide cuff.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Elec is brash, snarky and cold. He dislikes most people, and keeps few close friends. He is however fiercely loyal to those he holds close. He believes in the honor of your actions, and the strength of deed. He&#039;s always one to let you prove yourself instead of taking anything at face value. He is loyal to a fault, but quick to cut someone out of his life once they prove their true intention. He holds his own peculiar set of beliefs due to his history. He loves his guild, and works hard to see it&#039;s success. He holds his guild brothers and sisters in close regard, and has worked to guide a great many of them... sometimes with a well placed thwack to the head, but always with good intention. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Elec&#039;s past is dark and full of violence. From a young age he was taken advantage of for his size. Coming from a poor family his fate was bleak. From anything he&#039;s been told his parents died when he was very young. Elec was forced to work hard labor in the Mountain, and later to fight to help pay his way. Being raised as a Mountain Elf, but treated as an outcast among his own, he grew to distrust more and more of his own kind who would just take advantage of him. After some years he fell in with a few Bone Elves finding solace among other outcasts. Not especially known for their sense of community, it wasn&#039;t long before he found himself mistreated and being taken advantage of all over again. Finally learning his lesson, he left on his own and began doing odd jobs, most of which still lead to hard labor or being a hired tough. But he was content that he was his own man. Violence and intimidation was easy for him due to his size, so he settled into the life of a fighter. He spent years on the seas working as a deck hand and sometimes a pirate/smuggler before finally settling down to find his calling as an adventurer. He&#039;s been involved in a great many events in the world, but prefers to keep a low profile. He enjoys playing to peoples preconceived notions due to his size of his being a big dumb brute. &lt;br /&gt;
&lt;br /&gt;
He&#039;s wandered this realm first as a Paladin but grew tired of melting soulstones and not being able to truly support a dark god. He then tried his hand at the Clerics guild, but found the rituals far too boring. So he tried a Traders life trying to turn a coin, but that didn&#039;t last at all. He became a Rogue, and then a Fighter. Always one to make a quick deal and turn a profit, his inner Trader still shows, but life comes easier now. His other past guilds show through a bit here and there as well. He&#039;s worked as a blade for hire for years, restlessly living to see the completion of each contract. He&#039;s lived a full life of adventure and intrigue in his short 100ish years roaming the realms. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Recent Happenings==&lt;br /&gt;
After a year of adventures, denial, and ridiculous courting, Elec married his perfect match and the flip side of his coin, Ruea. She is the light to his dark and is his true partner. Never did he think he could find one so oddly well fitted for him, as never was there a more perfect match.&lt;br /&gt;
&lt;br /&gt;
They affirmed their vows before the gods in the 10th month of Nissa the Maiden in the year of the Iron Toad, 424&lt;br /&gt;
&lt;br /&gt;
He looks forward to the future with an odd excitement. His recent marriage has certainly changed his outlook on things. Optimism not being his forte, he&#039;s in uncharted waters, but there is no better partner for his journey through life than Ruea.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Home Description==&lt;br /&gt;
&#039;&#039;&#039;[Elec&#039;s Home]&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
An ebony and silver silk rug adorns the black marble floor of this room.  A towering riverstone fireplace with a carved heartwood mantel, with a sheet of parchment paper hanging above it, rests between an overstuffed dark sana&#039;ati four-poster bed with silk sheets and an elegant dark sana&#039;ati desk with blackened moonsilver filigree pushed up against the black-veined white marble walls.  The room holds a mild scent of violets.&lt;br /&gt;
You also see a sturdy black hunting dog, a cathedral stained glass window, a door, an elegant wrought iron chair, a stately traveler&#039;s trunk with thick brass bands with several things on it and a dark steel weapon rack studded with sharp metal hooks with a couple of things on it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Favorite Weapons==&lt;br /&gt;
Yes there&#039;s a theme, no I don&#039;t care.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a massive bearded war axe with a darkened silver skull head&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
-Look:A twisted ironwood haft wrapped in oiled leather supports the massive head of this weapon.  The head of the axe is crafted to form the grim visage of a fleshless skull, its fanged mouth agape as the wicked blade bursts forth from its silently screaming maw.  Two large rubies sit in sunken sockets giving a tormented stare to the weapons latest victim.  The back of the skull forms into a long and dangerous spike lending even more menace to the already vicious weapon.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a marauder&#039;s hand axe with a twisted ironwood haft&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
-Look:Darkened by time and design, the head of this axe bears scars and notches from use and abuse.  A thick, twisted ironwood haft wrapped in oiled leather provides both grip and balance to the weapon.  Hanging from the handle, a braided lanyard is strung with beads of polished bone.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a double-bladed berserker&#039;s axe with a massive screaming skull head&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
-Look:A thick, twisted ironwood haft wrapped in oiled leather supports the monstrous head of this weapon.  Darkened silver in appearance, the metal is tooled to produce the grim visage of twin fleshless skulls, their fanged mouths agape as the wicked blades protrude from each screaming maw.  Four large rubies sit in sunken eye sockets, giving a fiery, tormented stare to any unfortunate enough to find themselves the weapon&#039;s latest victim.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a mirror-finished dueling blade with a fanged skull pommel on a darkened silver hilt&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
-Look:The fanged screaming skull sits atop the pommel of the blade, its mouth agape in a silent scream of horror.  Oiled leather tightly wraps the handle, leading to the menacing spikes jutting out at angles towards the tip of the blade.  The blade is polished to a mirrored finish, it&#039;s razor edge glinting with menace.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Cleophus the Imp==&lt;br /&gt;
There are a great many people that ask about Cleophus (Or Gordon, as Ruea refuses to call him by his name), Elec&#039;s imp. He was caught years ago when attempting to pick Elec&#039;s pocket at a ferry landing. You&#039;ve seen the disgusting creatures on top of the schedule boards and whatnot. They sit there belching, picking their noses, and assaulting the populace at large. Cleophus has become a creature of habit now, content with his life on Elec&#039;s shoulder... usually. At least Elec has gotten him to quit picking his nose. They&#039;ve become inseparable. Mainly because he&#039;s literally chained to his perch.&lt;br /&gt;
&lt;br /&gt;
Elec&#039;s imp suddenly reaches up and rubs his belly, letting loose with a thunderous belch before giving a snicker and settling back on its perch.&lt;br /&gt;
&lt;br /&gt;
Elec pats a mangy leathery-winged imp shackled to a bent ironwood shoulder perch.&lt;br /&gt;
&lt;br /&gt;
The imp on Elec&#039;s shoulder suddenly starts flapping its wings about wildly, thrashing restlessly on its perch.  Seemingly annoyed, Elec looks at it with an aggressive growl.  The imp flails its arms about wildly and you swear you hear it snicker to itself as it points at you and whispers something in Elec&#039;s ear.&lt;br /&gt;
&lt;br /&gt;
Elec gestures at you.&lt;br /&gt;
&lt;br /&gt;
Elec nods to a mangy leathery-winged imp shackled to a bent ironwood shoulder perch.&lt;br /&gt;
&lt;br /&gt;
Elec&#039;s imp suddenly reaches towards the shackle binding it to its shoulder perch, screaming furiously as it struggles against its bonds.&lt;br /&gt;
&lt;br /&gt;
Elec looks at a mangy leathery-winged imp shackled to a bent ironwood shoulder perch and shakes his head.&lt;br /&gt;
&lt;br /&gt;
Elec squints at a mangy leathery-winged imp shackled to a bent ironwood shoulder perch.&lt;br /&gt;
&lt;br /&gt;
Elec thumps a mangy leathery-winged imp shackled to a bent ironwood shoulder perch with the back of his hand.&lt;br /&gt;
&lt;br /&gt;
Elec&#039;s imp starts hooting and hops around as it leans towards a passerby.  In a hilarious spectacle, it digs both hands into the passerby&#039;s pocket and pulls out a coin in one hand and some lint in the other.  After a careful appraisal, he gives a gleeful shriek as he drops the coin in Elec&#039;s pocket and then snuggles and drools over his (now gooey) pocket lint before stuffing it away in his belt pouch.&lt;br /&gt;
&lt;br /&gt;
Elec sighs&lt;br /&gt;
&lt;br /&gt;
Elec&#039;s imp catches him looking away for a second.  You notice the imp start to lean over and reach towards your coinpurse!  Elec looks back just in time to cuff the sneaky imp upside the head in reprimand while giving a disapproving growl.  Whew!  That was close!  Pesky imp!&lt;br /&gt;
&lt;br /&gt;
{{cat|Player Mountain Elf}} {{cat|Player Bone Elf}}&lt;br /&gt;
{{PCSkills&lt;br /&gt;
|Collapse=Yes&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>BENNETTJ13</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Elec&amp;diff=489582</id>
		<title>Elec</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Elec&amp;diff=489582"/>
		<updated>2018-07-26T08:28:52Z</updated>

		<summary type="html">&lt;p&gt;BENNETTJ13: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC&lt;br /&gt;
|name=Elec Drister&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Elf&lt;br /&gt;
|gender=Male&lt;br /&gt;
|instance=Prime&lt;br /&gt;
|relat=Ruea&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
You are Monster Elec Drister, Wicked Blade of Phelim, an Elf.&amp;lt;br /&amp;gt;&lt;br /&gt;
You have a square-jawed face with frown lines around his mouth, pointed ears, unflinching and hardened crystal blue eyes and a broken nose.  Your blue-black-streaked black hair is shoulder length and thick, and is worn loose.  You have smooth skin and a brawny build.&amp;lt;br /&amp;gt;&lt;br /&gt;
You are monstrous for an Elf.&amp;lt;br /&amp;gt;&lt;br /&gt;
You are an adult.&amp;lt;br /&amp;gt;&lt;br /&gt;
You have a carefully groomed mustache that connects to a short, tidy beard.&amp;lt;br /&amp;gt;&lt;br /&gt;
You have a tattoo of a slim black dagger embedded between his shoulder blades.  The simple cord-wrapped handle wobbles slightly as if it has just been driven home, but the skin around the bloodless wound has melded itself into the very surface of the deeply-grooved, ebon-black blade indicating it has been there for quite some time.  A spiderweb of sickly purple and green veins radiates from the blade and spreads across the skin on your back.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You are wearing a black pantherskin with onyx eyes, a polished skull hung on a piece of sinew adorned with razored talons, a rough-cut chakrel amulet, a deep blood-red mercenary sash, a mangy leathery-winged imp shackled to a bent ironwood shoulder perch, a beastly spiked steel armguard set with a skull shoulder pauldron, a wide silver thumb ring with a faded crest, a silver wedding ring, a silver ring bearing the crest of the Barbarians&#039; Guild, an oiled leather double sheath criss-crossed and attached with straps of leather at the shoulders, a low-slung black leather loincloth that laces up the side and some knee-high black leather boots with thick cuffs.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Formal Description==&lt;br /&gt;
You are Monster Elec Drister, Wicked Blade of Phelim, an Elf.&amp;lt;br /&amp;gt;&lt;br /&gt;
You have a square-jawed face with frown lines around his mouth, pointed ears, unflinching and hardened crystal blue eyes and a broken nose.  Your blue-black-streaked black hair is shoulder length and thick, and is worn loose.  You have smooth skin and a brawny build.&amp;lt;br /&amp;gt;&lt;br /&gt;
You are monstrous for an Elf.&amp;lt;br /&amp;gt;&lt;br /&gt;
You are an adult.&amp;lt;br /&amp;gt;&lt;br /&gt;
You have a carefully groomed mustache that connects to a short, tidy beard.&amp;lt;br /&amp;gt;&lt;br /&gt;
You have a tattoo of a slim black dagger embedded between his shoulder blades.  The simple cord-wrapped handle wobbles slightly as if it has just been driven home, but the skin around the bloodless wound has melded itself into the very surface of the deeply-grooved, ebon-black blade indicating it has been there for quite some time.  A spiderweb of sickly purple and green veins radiates from the blade and spreads across the skin on your back.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You are wearing a deep blood-red mercenary sash, a black suede jacket, a mangy leathery-winged imp shackled to a bent ironwood shoulder perch, a dark silver Elven silk shirt with black trim, a beastly spiked steel armguard set with a skull shoulder pauldron, a silver ring bearing the crest of the Barbarians&#039; Guild, a silver wedding ring, a wide silver thumb ring with a faded crest and some knee-high black leather boots with thick cuffs.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Elec is brash, snarky and cold. He dislikes most people, and keeps few close friends. He is however fiercely loyal to those he holds close. He believes in the honor of your actions, and the strength of deed. He&#039;s always one to let you prove yourself instead of taking anything at face value. He is loyal to a fault, but quick to cut someone out of his life once they prove their true intention. He holds his own peculiar set of beliefs due to his history. He loves his guild, and works hard to see it&#039;s success. He holds his guild brothers and sisters in close regard, and has worked to guide a great many of them... sometimes with a well placed thwack to the head, but always with good intention. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Elec&#039;s past is dark and full of violence. From a young age he was taken advantage of for his size. Coming from a poor family his fate was bleak. From anything he&#039;s been told his parents died when he was very young. Elec was forced to work hard labor in the Mountain, and later to fight to help pay his way. Being raised as a Mountain Elf, but treated as an outcast among his own, he grew to distrust more and more of his own kind who would just take advantage of him. After some years he fell in with a few Bone Elves finding solace among other outcasts. Not especially known for their sense of community, it wasn&#039;t long before he found himself mistreated and being taken advantage of all over again. Finally learning his lesson, he left on his own and began doing odd jobs, most of which still lead to hard labor or being a hired tough. But he was content that he was his own man. Violence and intimidation was easy for him due to his size, so he settled into the life of a fighter. He spent years on the seas working as a deck hand and sometimes a pirate/smuggler before finally settling down to find his calling as an adventurer. He&#039;s been involved in a great many events in the world, but prefers to keep a low profile. He enjoys playing to peoples preconceived notions due to his size of his being a big dumb brute. &lt;br /&gt;
&lt;br /&gt;
He&#039;s wandered this realm first as a Paladin but grew tired of melting soulstones and not being able to truly support a dark god. He then tried his hand at the Clerics guild, but found the rituals far too boring. So he tried a Traders life trying to turn a coin, but that didn&#039;t last at all. He became a Rogue, and then a Fighter. Always one to make a quick deal and turn a profit, his inner Trader still shows, but life comes easier now. His other past guilds show through a bit here and there as well. He&#039;s worked as a blade for hire for years, restlessly living to see the completion of each contract. He&#039;s lived a full life of adventure and intrigue in his short 100ish years roaming the realms. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Recent Happenings==&lt;br /&gt;
After a year of adventures, denial, and ridiculous courting, Elec married his perfect match and the flip side of his coin, Ruea. She is the light to his dark and is his true partner. Never did he think he could find one so oddly well fitted for him, as never was there a more perfect match.&lt;br /&gt;
&lt;br /&gt;
They affirmed their vows before the gods in the 10th month of Nissa the Maiden in the year of the Iron Toad, 424&lt;br /&gt;
&lt;br /&gt;
He looks forward to the future with an odd excitement. His recent marriage has certainly changed his outlook on things. Optimism not being his forte, he&#039;s in uncharted waters, but there is no better partner for his journey through life than Ruea.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Home Description==&lt;br /&gt;
&#039;&#039;&#039;[Elec&#039;s Home]&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
An ebony and silver silk rug adorns the black marble floor of this room.  A towering riverstone fireplace with a carved heartwood mantel, with a sheet of parchment paper hanging above it, rests between an overstuffed dark sana&#039;ati four-poster bed with silk sheets and an elegant dark sana&#039;ati desk with blackened moonsilver filigree pushed up against the black-veined white marble walls.  The room holds a mild scent of violets.&lt;br /&gt;
You also see a sturdy black hunting dog, a cathedral stained glass window, a door, an elegant wrought iron chair, a stately traveler&#039;s trunk with thick brass bands with several things on it and a dark steel weapon rack studded with sharp metal hooks with a couple of things on it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Favorite Weapons==&lt;br /&gt;
Yes there&#039;s a theme, no I don&#039;t care.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a massive bearded war axe with a darkened silver skull head&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
-Look:A twisted ironwood haft wrapped in oiled leather supports the massive head of this weapon.  The head of the axe is crafted to form the grim visage of a fleshless skull, its fanged mouth agape as the wicked blade bursts forth from its silently screaming maw.  Two large rubies sit in sunken sockets giving a tormented stare to the weapons latest victim.  The back of the skull forms into a long and dangerous spike lending even more menace to the already vicious weapon.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a marauder&#039;s hand axe with a twisted ironwood haft&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
-Look:Darkened by time and design, the head of this axe bears scars and notches from use and abuse.  A thick, twisted ironwood haft wrapped in oiled leather provides both grip and balance to the weapon.  Hanging from the handle, a braided lanyard is strung with beads of polished bone.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a double-bladed berserker&#039;s axe with a massive screaming skull head&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
-Look:A thick, twisted ironwood haft wrapped in oiled leather supports the monstrous head of this weapon.  Darkened silver in appearance, the metal is tooled to produce the grim visage of twin fleshless skulls, their fanged mouths agape as the wicked blades protrude from each screaming maw.  Four large rubies sit in sunken eye sockets, giving a fiery, tormented stare to any unfortunate enough to find themselves the weapon&#039;s latest victim.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a mirror-finished dueling blade with a fanged skull pommel on a darkened silver hilt&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
-Look:The fanged screaming skull sits atop the pommel of the blade, its mouth agape in a silent scream of horror.  Oiled leather tightly wraps the handle, leading to the menacing spikes jutting out at angles towards the tip of the blade.  The blade is polished to a mirrored finish, it&#039;s razor edge glinting with menace.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Cleophus the Imp==&lt;br /&gt;
There are a great many people that ask about Cleophus (Or Gordon, as Ruea refuses to call him by his name), Elec&#039;s imp. He was caught years ago when attempting to pick Elec&#039;s pocket at a ferry landing. You&#039;ve seen the disgusting creatures on top of the schedule boards and whatnot. They sit there belching, picking their noses, and assaulting the populace at large. Cleophus has become a creature of habit now, content with his life on Elec&#039;s shoulder... usually. At least Elec has gotten him to quit picking his nose. They&#039;ve become inseparable. Mainly because he&#039;s literally chained to his perch.&lt;br /&gt;
&lt;br /&gt;
Elec&#039;s imp suddenly reaches up and rubs his belly, letting loose with a thunderous belch before giving a snicker and settling back on its perch.&lt;br /&gt;
&lt;br /&gt;
Elec pats a mangy leathery-winged imp shackled to a bent ironwood shoulder perch.&lt;br /&gt;
&lt;br /&gt;
The imp on Elec&#039;s shoulder suddenly starts flapping its wings about wildly, thrashing restlessly on its perch.  Seemingly annoyed, Elec looks at it with an aggressive growl.  The imp flails its arms about wildly and you swear you hear it snicker to itself as it points at you and whispers something in Elec&#039;s ear.&lt;br /&gt;
&lt;br /&gt;
Elec gestures at you.&lt;br /&gt;
&lt;br /&gt;
Elec nods to a mangy leathery-winged imp shackled to a bent ironwood shoulder perch.&lt;br /&gt;
&lt;br /&gt;
Elec&#039;s imp suddenly reaches towards the shackle binding it to its shoulder perch, screaming furiously as it struggles against its bonds.&lt;br /&gt;
&lt;br /&gt;
Elec looks at a mangy leathery-winged imp shackled to a bent ironwood shoulder perch and shakes his head.&lt;br /&gt;
&lt;br /&gt;
Elec squints at a mangy leathery-winged imp shackled to a bent ironwood shoulder perch.&lt;br /&gt;
&lt;br /&gt;
Elec thumps a mangy leathery-winged imp shackled to a bent ironwood shoulder perch with the back of his hand.&lt;br /&gt;
&lt;br /&gt;
Elec&#039;s imp starts hooting and hops around as it leans towards a passerby.  In a hilarious spectacle, it digs both hands into the passerby&#039;s pocket and pulls out a coin in one hand and some lint in the other.  After a careful appraisal, he gives a gleeful shriek as he drops the coin in Elec&#039;s pocket and then snuggles and drools over his (now gooey) pocket lint before stuffing it away in his belt pouch.&lt;br /&gt;
&lt;br /&gt;
Elec sighs&lt;br /&gt;
&lt;br /&gt;
Elec&#039;s imp catches him looking away for a second.  You notice the imp start to lean over and reach towards your coinpurse!  Elec looks back just in time to cuff the sneaky imp upside the head in reprimand while giving a disapproving growl.  Whew!  That was close!  Pesky imp!&lt;br /&gt;
&lt;br /&gt;
{{cat|Player Mountain Elf}} {{cat|Player Bone Elf}}&lt;br /&gt;
{{PCSkills&lt;br /&gt;
|Collapse=Yes&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>BENNETTJ13</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Ledia&amp;diff=486390</id>
		<title>Ledia</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Ledia&amp;diff=486390"/>
		<updated>2018-04-16T18:21:18Z</updated>

		<summary type="html">&lt;p&gt;BENNETTJ13: Created page with &amp;quot;{{PC |name=Ledia |status=a |race=Dwarf |gender=Female |guild=Empath |instance=Prime }} fdsfdfs {{PCSkills |Collapse=Yes }}&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC&lt;br /&gt;
|name=Ledia&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Dwarf&lt;br /&gt;
|gender=Female&lt;br /&gt;
|guild=Empath&lt;br /&gt;
|instance=Prime&lt;br /&gt;
}}&lt;br /&gt;
fdsfdfs&lt;br /&gt;
{{PCSkills&lt;br /&gt;
|Collapse=Yes&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>BENNETTJ13</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Elec&amp;diff=484525</id>
		<title>Elec</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Elec&amp;diff=484525"/>
		<updated>2018-02-03T23:56:55Z</updated>

		<summary type="html">&lt;p&gt;BENNETTJ13: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC&lt;br /&gt;
|name=Elec Drister&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Elf&lt;br /&gt;
|gender=Male&lt;br /&gt;
|instance=Prime&lt;br /&gt;
|relat=Ruea&lt;br /&gt;
}}&lt;br /&gt;
==Description==&lt;br /&gt;
You are Monster Elec Drister, Wicked Blade of Phelim, an Elf.&amp;lt;br /&amp;gt;&lt;br /&gt;
You have a square-jawed face with frown lines around his mouth, pointed ears, unflinching and hardened crystal blue eyes and a broken nose.  Your blue-black-streaked black hair is shoulder length and thick, and is worn loose.  You have smooth skin and a brawny build.&amp;lt;br /&amp;gt;&lt;br /&gt;
You are monstrous for an Elf.&amp;lt;br /&amp;gt;&lt;br /&gt;
You are an adult.&amp;lt;br /&amp;gt;&lt;br /&gt;
You have a carefully groomed mustache that connects to a short, tidy beard.&amp;lt;br /&amp;gt;&lt;br /&gt;
You have a tattoo of a slim black dagger embedded between his shoulder blades.  The simple cord-wrapped handle wobbles slightly as if it has just been driven home, but the skin around the bloodless wound has melded itself into the very surface of the deeply-grooved, ebon-black blade indicating it has been there for quite some time.  A spiderweb of sickly purple and green veins radiates from the blade and spreads across the skin on your back.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You are wearing a black pantherskin with onyx eyes, a polished skull hung on a piece of sinew adorned with razored talons, a rough-cut chakrel amulet, a deep blood-red mercenary sash, a mangy leathery-winged imp shackled to a bent ironwood shoulder perch, a beastly spiked steel armguard set with a skull shoulder pauldron, a wide silver thumb ring with a faded crest, a silver wedding ring, a silver ring bearing the crest of the Barbarians&#039; Guild, an oiled leather double sheath criss-crossed and attached with straps of leather at the shoulders, a low-slung black leather loincloth that laces up the side and some knee-high black leather boots with thick cuffs.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Formal Description==&lt;br /&gt;
You are Monster Elec Drister, Wicked Blade of Phelim, an Elf.&amp;lt;br /&amp;gt;&lt;br /&gt;
You have a square-jawed face with frown lines around his mouth, pointed ears, unflinching and hardened crystal blue eyes and a broken nose.  Your blue-black-streaked black hair is shoulder length and thick, and is worn loose.  You have smooth skin and a brawny build.&amp;lt;br /&amp;gt;&lt;br /&gt;
You are monstrous for an Elf.&amp;lt;br /&amp;gt;&lt;br /&gt;
You are an adult.&amp;lt;br /&amp;gt;&lt;br /&gt;
You have a carefully groomed mustache that connects to a short, tidy beard.&amp;lt;br /&amp;gt;&lt;br /&gt;
You have a tattoo of a slim black dagger embedded between his shoulder blades.  The simple cord-wrapped handle wobbles slightly as if it has just been driven home, but the skin around the bloodless wound has melded itself into the very surface of the deeply-grooved, ebon-black blade indicating it has been there for quite some time.  A spiderweb of sickly purple and green veins radiates from the blade and spreads across the skin on your back.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You are wearing a deep blood-red mercenary sash, a black suede jacket, a mangy leathery-winged imp shackled to a bent ironwood shoulder perch, a dark silver Elven silk shirt with black trim, a beastly spiked steel armguard set with a skull shoulder pauldron, a silver ring bearing the crest of the Barbarians&#039; Guild, a silver wedding ring, a wide silver thumb ring with a faded crest and some knee-high black leather boots with thick cuffs.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Elec is brash, snarky and cold. He dislikes most people, and keeps few close friends. He is however fiercely loyal to those he holds close. He believes in the honor of your actions, and the strength of deed. He&#039;s always one to let you prove yourself instead of taking anything at face value. He is loyal to a fault, but quick to cut someone out of his life once they prove their true intention. He holds his own peculiar set of beliefs due to his history. He loves his guild, and works hard to see it&#039;s success. He holds his guild brothers and sisters in close regard, and has worked to guide a great many of them... sometimes with a well placed thwack to the head, but always with good intention.&lt;br /&gt;
&lt;br /&gt;
==Recent Happenings==&lt;br /&gt;
After a year of adventures, denial, and ridiculous courting, Elec married his perfect match and the flip side of his coin, Ruea. She is the light to his dark and is his true partner. Never did he think he could find one so oddly well fitted for him, as never was there a more perfect match.&lt;br /&gt;
&lt;br /&gt;
They affirmed their vows before the gods in the 10th month of Nissa the Maiden in the year of the Iron Toad, 424&lt;br /&gt;
&lt;br /&gt;
He looks forward to the future with an odd excitement. Optimism not being his forte, he&#039;s in uncharted waters.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Elec&#039;s past is dark and full of violence. From a young age he was taken advantage of for his size. Coming from a poor family he was forced to work and later to fight to help pay their way. Being raised as a Mountain Elf, but treated as an outcast among his own, he grew to distrust more and more of his own kind who would just take advantage of him. After some years he fell in with a few Bone Elves finding solace among other outcasts. Not especially known for their sense of community, it wasn&#039;t long before he found himself mistreated and being taken advantage of all over again. Finally learning his lesson, he left on his own and began doing odd jobs, most of which still lead to hard labor or being a hired tough. But he was his own man. Violence and intimidation was easy for him due to his size, so he settled into the life of a fighter. He spent years on the seas working as a deck hand and sailor before finally settling down to find his calling as an adventurer. He&#039;s been involved in a great many events in the world, but prefers to keep a low profile.&lt;br /&gt;
&lt;br /&gt;
He&#039;s wandered this realm first as a Paladin but grew tired of melting soulstones and not being able to truly support a dark god. He then tried his hand at the Clerics guild, but found the rituals far too boring. So he tried a Traders life, but that didn&#039;t last at all. He became a Rogue, and then a Fighter. Always one to make a quick deal and turn a profit, his inner Trader still shows. His other past guilds show through a bit here and there as well. He&#039;s worked as a blade for hire for years, restlessly living to see the completion of each contract. He&#039;s lived a full life of adventure and intrigue in his short 100ish years roaming the realms. &lt;br /&gt;
&lt;br /&gt;
==Home Description==&lt;br /&gt;
&#039;&#039;&#039;[Elec&#039;s Home]&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
An ebony and silver silk rug adorns the black marble floor of this room.  A towering riverstone fireplace with a carved heartwood mantel, with a sheet of parchment paper hanging above it, rests between an overstuffed dark sana&#039;ati four-poster bed with silk sheets and an elegant dark sana&#039;ati desk with blackened moonsilver filigree pushed up against the black-veined white marble walls.  The room holds a mild scent of violets.&lt;br /&gt;
You also see a sturdy black hunting dog, a cathedral stained glass window, a door, an elegant wrought iron chair, a stately traveler&#039;s trunk with thick brass bands with several things on it and a dark steel weapon rack studded with sharp metal hooks with a couple of things on it.&lt;br /&gt;
&lt;br /&gt;
==Favorite Weapons==&lt;br /&gt;
Yes there&#039;s a theme, no I don&#039;t care.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a massive bearded war axe with a darkened silver skull head&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
-Look:A twisted ironwood haft wrapped in oiled leather supports the massive head of this weapon.  The head of the axe is crafted to form the grim visage of a fleshless skull, its fanged mouth agape as the wicked blade bursts forth from its silently screaming maw.  Two large rubies sit in sunken sockets giving a tormented stare to the weapons latest victim.  The back of the skull forms into a long and dangerous spike lending even more menace to the already vicious weapon.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a marauder&#039;s hand axe with a twisted ironwood haft&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
-Look:Darkened by time and design, the head of this axe bears scars and notches from use and abuse.  A thick, twisted ironwood haft wrapped in oiled leather provides both grip and balance to the weapon.  Hanging from the handle, a braided lanyard is strung with beads of polished bone.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a double-bladed berserker&#039;s axe with a massive screaming skull head&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
-Look:A thick, twisted ironwood haft wrapped in oiled leather supports the monstrous head of this weapon.  Darkened silver in appearance, the metal is tooled to produce the grim visage of twin fleshless skulls, their fanged mouths agape as the wicked blades protrude from each screaming maw.  Four large rubies sit in sunken eye sockets, giving a fiery, tormented stare to any unfortunate enough to find themselves the weapon&#039;s latest victim.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a mirror-finished dueling blade with a fanged skull pommel on a darkened silver hilt&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
-Look:The fanged screaming skull sits atop the pommel of the blade, its mouth agape in a silent scream of horror.  Oiled leather tightly wraps the handle, leading to the menacing spikes jutting out at angles towards the tip of the blade.  The blade is polished to a mirrored finish, it&#039;s razor edge glinting with menace.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Cleophus the Imp==&lt;br /&gt;
There are a great many people that ask about Cleophus (Or Gordon, as Ruea refuses to call him by his name), Elec&#039;s imp. He was caught years ago when attempting to pick Elec&#039;s pocket at a ferry landing. You&#039;ve seen the disgusting creatures on top of the schedule boards and whatnot. They sit there belching, picking their noses, and assaulting the populace at large. Cleophus has become a creature of habit now, content with his life on Elec&#039;s shoulder... usually. At least Elec has gotten him to quit picking his nose. They&#039;ve become inseparable. Mainly because he&#039;s literally chained to his perch.&lt;br /&gt;
&lt;br /&gt;
Elec&#039;s imp suddenly reaches up and rubs his belly, letting loose with a thunderous belch before giving a snicker and settling back on its perch.&lt;br /&gt;
&lt;br /&gt;
Elec pats a mangy leathery-winged imp shackled to a bent ironwood shoulder perch.&lt;br /&gt;
&lt;br /&gt;
The imp on Elec&#039;s shoulder suddenly starts flapping its wings about wildly, thrashing restlessly on its perch.  Seemingly annoyed, Elec looks at it with an aggressive growl.  The imp flails its arms about wildly and you swear you hear it snicker to itself as it points at you and whispers something in Elec&#039;s ear.&lt;br /&gt;
&lt;br /&gt;
Elec gestures at you.&lt;br /&gt;
&lt;br /&gt;
Elec nods to a mangy leathery-winged imp shackled to a bent ironwood shoulder perch.&lt;br /&gt;
&lt;br /&gt;
Elec&#039;s imp suddenly reaches towards the shackle binding it to its shoulder perch, screaming furiously as it struggles against its bonds.&lt;br /&gt;
&lt;br /&gt;
Elec looks at a mangy leathery-winged imp shackled to a bent ironwood shoulder perch and shakes his head.&lt;br /&gt;
&lt;br /&gt;
Elec squints at a mangy leathery-winged imp shackled to a bent ironwood shoulder perch.&lt;br /&gt;
&lt;br /&gt;
Elec thumps a mangy leathery-winged imp shackled to a bent ironwood shoulder perch with the back of his hand.&lt;br /&gt;
&lt;br /&gt;
Elec&#039;s imp starts hooting and hops around as it leans towards a passerby.  In a hilarious spectacle, it digs both hands into the passerby&#039;s pocket and pulls out a coin in one hand and some lint in the other.  After a careful appraisal, he gives a gleeful shriek as he drops the coin in Elec&#039;s pocket and then snuggles and drools over his (now gooey) pocket lint before stuffing it away in his belt pouch.&lt;br /&gt;
&lt;br /&gt;
Elec sighs&lt;br /&gt;
&lt;br /&gt;
Elec&#039;s imp catches him looking away for a second.  You notice the imp start to lean over and reach towards your coinpurse!  Elec looks back just in time to cuff the sneaky imp upside the head in reprimand while giving a disapproving growl.  Whew!  That was close!  Pesky imp!&lt;br /&gt;
&lt;br /&gt;
{{cat|Player Mountain Elf}} {{cat|Player Bone Elf}}&lt;br /&gt;
{{PCSkills&lt;br /&gt;
|Collapse=Yes&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>BENNETTJ13</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Elec&amp;diff=483899</id>
		<title>Elec</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Elec&amp;diff=483899"/>
		<updated>2018-01-23T02:29:08Z</updated>

		<summary type="html">&lt;p&gt;BENNETTJ13: /* Recent Happenings */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC&lt;br /&gt;
|name=Elec Drister&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Elf&lt;br /&gt;
|gender=Male&lt;br /&gt;
|instance=Prime&lt;br /&gt;
|relat=Ruea&lt;br /&gt;
}}&lt;br /&gt;
==Description==&lt;br /&gt;
You are Monster Elec Drister, Wicked Blade of Phelim, an Elf.&amp;lt;br /&amp;gt;&lt;br /&gt;
You have a square-jawed face with frown lines around his mouth, pointed ears, unflinching and hardened crystal blue eyes and a broken nose.  Your blue-black-streaked black hair is shoulder length and thick, and is worn loose.  You have smooth skin and a brawny build.&amp;lt;br /&amp;gt;&lt;br /&gt;
You are monstrous for an Elf.&amp;lt;br /&amp;gt;&lt;br /&gt;
You are an adult.&amp;lt;br /&amp;gt;&lt;br /&gt;
You have a carefully groomed mustache that connects to a short, tidy beard.&amp;lt;br /&amp;gt;&lt;br /&gt;
You have a tattoo of a slim black dagger embedded between his shoulder blades.  The simple cord-wrapped handle wobbles slightly as if it has just been driven home, but the skin around the bloodless wound has melded itself into the very surface of the deeply-grooved, ebon-black blade indicating it has been there for quite some time.  A spiderweb of sickly purple and green veins radiates from the blade and spreads across the skin on your back.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You are wearing a black pantherskin with onyx eyes, a polished skull hung on a piece of sinew adorned with razored talons, a rough-cut chakrel amulet, a deep blood-red mercenary sash, a mangy leathery-winged imp shackled to a bent ironwood shoulder perch, a beastly spiked steel armguard set with a skull shoulder pauldron, a wide silver thumb ring with a faded crest, a silver wedding ring, a silver ring bearing the crest of the Barbarians&#039; Guild, an oiled leather double sheath criss-crossed and attached with straps of leather at the shoulders, a low-slung black leather loincloth that laces up the side and some knee-high black leather boots with thick cuffs.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Formal Description==&lt;br /&gt;
You are Monster Elec Drister, Wicked Blade of Phelim, an Elf.&amp;lt;br /&amp;gt;&lt;br /&gt;
You have a square-jawed face with frown lines around his mouth, pointed ears, unflinching and hardened crystal blue eyes and a broken nose.  Your blue-black-streaked black hair is shoulder length and thick, and is worn loose.  You have smooth skin and a brawny build.&amp;lt;br /&amp;gt;&lt;br /&gt;
You are monstrous for an Elf.&amp;lt;br /&amp;gt;&lt;br /&gt;
You are an adult.&amp;lt;br /&amp;gt;&lt;br /&gt;
You have a carefully groomed mustache that connects to a short, tidy beard.&amp;lt;br /&amp;gt;&lt;br /&gt;
You have a tattoo of a slim black dagger embedded between his shoulder blades.  The simple cord-wrapped handle wobbles slightly as if it has just been driven home, but the skin around the bloodless wound has melded itself into the very surface of the deeply-grooved, ebon-black blade indicating it has been there for quite some time.  A spiderweb of sickly purple and green veins radiates from the blade and spreads across the skin on your back.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You are wearing a deep blood-red mercenary sash, a black suede jacket, a mangy leathery-winged imp shackled to a bent ironwood shoulder perch, a dark silver Elven silk shirt with black trim, a beastly spiked steel armguard set with a skull shoulder pauldron, a silver ring bearing the crest of the Barbarians&#039; Guild, a silver wedding ring, a wide silver thumb ring with a faded crest and some knee-high black leather boots with thick cuffs.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Elec&#039;s past is dark and full of violence. From a young age he was taken advantage of for his size. Coming from a poor family he was forced to work and later to fight to help pay their way. Being raised as a Mountain Elf, but treated as an outcast among his own, he grew to distrust more and more of his own kind who would just take advantage of him. After some years he fell in with a few Bone Elves finding solace among other outcasts. Not especially known for their sense of community, it wasn&#039;t long before he found himself mistreated and being taken advantage of all over again. Finally learning his lesson, he left on his own and began doing odd jobs, most of which still lead to hard labor or being a hired tough. But he was his own man. Violence and intimidation was easy for him due to his size, so he settled into the life of a fighter. He spent years on the seas working as a deck hand and sailor before finally settling down to find his calling as an adventurer. He&#039;s been involved in a great many events in the world, but prefers to keep a low profile.&lt;br /&gt;
&lt;br /&gt;
He&#039;s wandered this realm first as a Paladin but grew tired of melting soulstones and not being able to truly support a dark god. He then tried his hand at the Clerics guild, but found the rituals far too boring. So he tried a Traders life, but that didn&#039;t last at all. He became a Rogue, and then a Fighter. Always one to make a quick deal and turn a profit, his inner Trader still shows. His other past guilds show through a bit here and there as well. He&#039;s lived a full life of adventure and intrigue in his short 100ish years roaming the realms. He looks forward to the future with an odd excitement. Optimism not being his forte, he&#039;s in uncharted waters.&lt;br /&gt;
&lt;br /&gt;
==Recent Happenings==&lt;br /&gt;
After a year of adventures, denial, and ridiculous courting, Elec married his perfect match and the flip side of his coin, Ruea. She is the light to his dark and is his true partner. Never did he think he could find one so oddly well fitted for him, as never was there a more perfect match.&lt;br /&gt;
&lt;br /&gt;
They affirmed their vows before the gods in the 10th month of Nissa the Maiden in the year of the Iron Toad, 424.&lt;br /&gt;
&lt;br /&gt;
==Home Description==&lt;br /&gt;
&#039;&#039;&#039;[Elec&#039;s Home]&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
An ebony and silver silk rug adorns the black marble floor of this room.  A towering riverstone fireplace with a carved heartwood mantel, with a sheet of parchment paper hanging above it, rests between an overstuffed dark sana&#039;ati four-poster bed with silk sheets and an elegant dark sana&#039;ati desk with blackened moonsilver filigree pushed up against the black-veined white marble walls.  The room holds a mild scent of violets.&lt;br /&gt;
You also see a sturdy black hunting dog, a cathedral stained glass window, a door, an elegant wrought iron chair, a stately traveler&#039;s trunk with thick brass bands with several things on it and a dark steel weapon rack studded with sharp metal hooks with a couple of things on it.&lt;br /&gt;
&lt;br /&gt;
==Favorite Weapons==&lt;br /&gt;
Yes there&#039;s a theme, no I don&#039;t care.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a massive bearded war axe with a darkened silver skull head&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
-Look:A twisted ironwood haft wrapped in oiled leather supports the massive head of this weapon.  The head of the axe is crafted to form the grim visage of a fleshless skull, its fanged mouth agape as the wicked blade bursts forth from its silently screaming maw.  Two large rubies sit in sunken sockets giving a tormented stare to the weapons latest victim.  The back of the skull forms into a long and dangerous spike lending even more menace to the already vicious weapon.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a marauder&#039;s hand axe with a twisted ironwood haft&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
-Look:Darkened by time and design, the head of this axe bears scars and notches from use and abuse.  A thick, twisted ironwood haft wrapped in oiled leather provides both grip and balance to the weapon.  Hanging from the handle, a braided lanyard is strung with beads of polished bone.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a double-bladed berserker&#039;s axe with a massive screaming skull head&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
-Look:A thick, twisted ironwood haft wrapped in oiled leather supports the monstrous head of this weapon.  Darkened silver in appearance, the metal is tooled to produce the grim visage of twin fleshless skulls, their fanged mouths agape as the wicked blades protrude from each screaming maw.  Four large rubies sit in sunken eye sockets, giving a fiery, tormented stare to any unfortunate enough to find themselves the weapon&#039;s latest victim.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a mirror-finished dueling blade with a fanged skull pommel on a darkened silver hilt&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
-Look:The fanged screaming skull sits atop the pommel of the blade, its mouth agape in a silent scream of horror.  Oiled leather tightly wraps the handle, leading to the menacing spikes jutting out at angles towards the tip of the blade.  The blade is polished to a mirrored finish, it&#039;s razor edge glinting with menace.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Cleophus the Imp==&lt;br /&gt;
There are a great many people that ask about Cleophus (Or Gordon, as Ruea refuses to call him by his name), Elec&#039;s imp. He was caught years ago when attempting to pick Elec&#039;s pocket at a ferry landing. You&#039;ve seen the disgusting creatures on top of the schedule boards and whatnot. They sit there belching, picking their noses, and assaulting the populace at large. Cleophus has become a creature of habit now, content with his life on Elec&#039;s shoulder... usually. At least Elec has gotten him to quit picking his nose. They&#039;ve become inseparable. Mainly because he&#039;s literally chained to his perch.&lt;br /&gt;
&lt;br /&gt;
Elec&#039;s imp suddenly reaches up and rubs his belly, letting loose with a thunderous belch before giving a snicker and settling back on its perch.&lt;br /&gt;
&lt;br /&gt;
Elec pats a mangy leathery-winged imp shackled to a bent ironwood shoulder perch.&lt;br /&gt;
&lt;br /&gt;
The imp on Elec&#039;s shoulder suddenly starts flapping its wings about wildly, thrashing restlessly on its perch.  Seemingly annoyed, Elec looks at it with an aggressive growl.  The imp flails its arms about wildly and you swear you hear it snicker to itself as it points at you and whispers something in Elec&#039;s ear.&lt;br /&gt;
&lt;br /&gt;
Elec gestures at you.&lt;br /&gt;
&lt;br /&gt;
Elec nods to a mangy leathery-winged imp shackled to a bent ironwood shoulder perch.&lt;br /&gt;
&lt;br /&gt;
Elec&#039;s imp suddenly reaches towards the shackle binding it to its shoulder perch, screaming furiously as it struggles against its bonds.&lt;br /&gt;
&lt;br /&gt;
Elec looks at a mangy leathery-winged imp shackled to a bent ironwood shoulder perch and shakes his head.&lt;br /&gt;
&lt;br /&gt;
Elec squints at a mangy leathery-winged imp shackled to a bent ironwood shoulder perch.&lt;br /&gt;
&lt;br /&gt;
Elec thumps a mangy leathery-winged imp shackled to a bent ironwood shoulder perch with the back of his hand.&lt;br /&gt;
&lt;br /&gt;
Elec&#039;s imp starts hooting and hops around as it leans towards a passerby.  In a hilarious spectacle, it digs both hands into the passerby&#039;s pocket and pulls out a coin in one hand and some lint in the other.  After a careful appraisal, he gives a gleeful shriek as he drops the coin in Elec&#039;s pocket and then snuggles and drools over his (now gooey) pocket lint before stuffing it away in his belt pouch.&lt;br /&gt;
&lt;br /&gt;
Elec sighs&lt;br /&gt;
&lt;br /&gt;
Elec&#039;s imp catches him looking away for a second.  You notice the imp start to lean over and reach towards your coinpurse!  Elec looks back just in time to cuff the sneaky imp upside the head in reprimand while giving a disapproving growl.  Whew!  That was close!  Pesky imp!&lt;br /&gt;
&lt;br /&gt;
{{cat|Player Mountain Elf}} {{cat|Player Bone Elf}}&lt;br /&gt;
{{PCSkills&lt;br /&gt;
|Collapse=Yes&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>BENNETTJ13</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Elec&amp;diff=483898</id>
		<title>Elec</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Elec&amp;diff=483898"/>
		<updated>2018-01-23T02:18:30Z</updated>

		<summary type="html">&lt;p&gt;BENNETTJ13: /* History */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC&lt;br /&gt;
|name=Elec Drister&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Elf&lt;br /&gt;
|gender=Male&lt;br /&gt;
|instance=Prime&lt;br /&gt;
|relat=Ruea&lt;br /&gt;
}}&lt;br /&gt;
==Description==&lt;br /&gt;
You are Monster Elec Drister, Wicked Blade of Phelim, an Elf.&amp;lt;br /&amp;gt;&lt;br /&gt;
You have a square-jawed face with frown lines around his mouth, pointed ears, unflinching and hardened crystal blue eyes and a broken nose.  Your blue-black-streaked black hair is shoulder length and thick, and is worn loose.  You have smooth skin and a brawny build.&amp;lt;br /&amp;gt;&lt;br /&gt;
You are monstrous for an Elf.&amp;lt;br /&amp;gt;&lt;br /&gt;
You are an adult.&amp;lt;br /&amp;gt;&lt;br /&gt;
You have a carefully groomed mustache that connects to a short, tidy beard.&amp;lt;br /&amp;gt;&lt;br /&gt;
You have a tattoo of a slim black dagger embedded between his shoulder blades.  The simple cord-wrapped handle wobbles slightly as if it has just been driven home, but the skin around the bloodless wound has melded itself into the very surface of the deeply-grooved, ebon-black blade indicating it has been there for quite some time.  A spiderweb of sickly purple and green veins radiates from the blade and spreads across the skin on your back.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You are wearing a black pantherskin with onyx eyes, a polished skull hung on a piece of sinew adorned with razored talons, a rough-cut chakrel amulet, a deep blood-red mercenary sash, a mangy leathery-winged imp shackled to a bent ironwood shoulder perch, a beastly spiked steel armguard set with a skull shoulder pauldron, a wide silver thumb ring with a faded crest, a silver wedding ring, a silver ring bearing the crest of the Barbarians&#039; Guild, an oiled leather double sheath criss-crossed and attached with straps of leather at the shoulders, a low-slung black leather loincloth that laces up the side and some knee-high black leather boots with thick cuffs.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Formal Description==&lt;br /&gt;
You are Monster Elec Drister, Wicked Blade of Phelim, an Elf.&amp;lt;br /&amp;gt;&lt;br /&gt;
You have a square-jawed face with frown lines around his mouth, pointed ears, unflinching and hardened crystal blue eyes and a broken nose.  Your blue-black-streaked black hair is shoulder length and thick, and is worn loose.  You have smooth skin and a brawny build.&amp;lt;br /&amp;gt;&lt;br /&gt;
You are monstrous for an Elf.&amp;lt;br /&amp;gt;&lt;br /&gt;
You are an adult.&amp;lt;br /&amp;gt;&lt;br /&gt;
You have a carefully groomed mustache that connects to a short, tidy beard.&amp;lt;br /&amp;gt;&lt;br /&gt;
You have a tattoo of a slim black dagger embedded between his shoulder blades.  The simple cord-wrapped handle wobbles slightly as if it has just been driven home, but the skin around the bloodless wound has melded itself into the very surface of the deeply-grooved, ebon-black blade indicating it has been there for quite some time.  A spiderweb of sickly purple and green veins radiates from the blade and spreads across the skin on your back.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You are wearing a deep blood-red mercenary sash, a black suede jacket, a mangy leathery-winged imp shackled to a bent ironwood shoulder perch, a dark silver Elven silk shirt with black trim, a beastly spiked steel armguard set with a skull shoulder pauldron, a silver ring bearing the crest of the Barbarians&#039; Guild, a silver wedding ring, a wide silver thumb ring with a faded crest and some knee-high black leather boots with thick cuffs.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Elec&#039;s past is dark and full of violence. From a young age he was taken advantage of for his size. Coming from a poor family he was forced to work and later to fight to help pay their way. Being raised as a Mountain Elf, but treated as an outcast among his own, he grew to distrust more and more of his own kind who would just take advantage of him. After some years he fell in with a few Bone Elves finding solace among other outcasts. Not especially known for their sense of community, it wasn&#039;t long before he found himself mistreated and being taken advantage of all over again. Finally learning his lesson, he left on his own and began doing odd jobs, most of which still lead to hard labor or being a hired tough. But he was his own man. Violence and intimidation was easy for him due to his size, so he settled into the life of a fighter. He spent years on the seas working as a deck hand and sailor before finally settling down to find his calling as an adventurer. He&#039;s been involved in a great many events in the world, but prefers to keep a low profile.&lt;br /&gt;
&lt;br /&gt;
He&#039;s wandered this realm first as a Paladin but grew tired of melting soulstones and not being able to truly support a dark god. He then tried his hand at the Clerics guild, but found the rituals far too boring. So he tried a Traders life, but that didn&#039;t last at all. He became a Rogue, and then a Fighter. Always one to make a quick deal and turn a profit, his inner Trader still shows. His other past guilds show through a bit here and there as well. He&#039;s lived a full life of adventure and intrigue in his short 100ish years roaming the realms. He looks forward to the future with an odd excitement. Optimism not being his forte, he&#039;s in uncharted waters.&lt;br /&gt;
&lt;br /&gt;
==Recent Happenings==&lt;br /&gt;
After a year of denial and ridiculous courting, Elec married his perfect match and the flip side of his coin, Ruea. She is the light to his dark and is his true partner. Never did he think he could find one so oddly well fitted for him, as never was there a more perfect match.&lt;br /&gt;
&lt;br /&gt;
They affirmed their vows before the gods in the 10th month of Nissa the Maiden in the year of the Iron Toad, 424.&lt;br /&gt;
&lt;br /&gt;
==Home Description==&lt;br /&gt;
&#039;&#039;&#039;[Elec&#039;s Home]&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
An ebony and silver silk rug adorns the black marble floor of this room.  A towering riverstone fireplace with a carved heartwood mantel, with a sheet of parchment paper hanging above it, rests between an overstuffed dark sana&#039;ati four-poster bed with silk sheets and an elegant dark sana&#039;ati desk with blackened moonsilver filigree pushed up against the black-veined white marble walls.  The room holds a mild scent of violets.&lt;br /&gt;
You also see a sturdy black hunting dog, a cathedral stained glass window, a door, an elegant wrought iron chair, a stately traveler&#039;s trunk with thick brass bands with several things on it and a dark steel weapon rack studded with sharp metal hooks with a couple of things on it.&lt;br /&gt;
&lt;br /&gt;
==Favorite Weapons==&lt;br /&gt;
Yes there&#039;s a theme, no I don&#039;t care.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a massive bearded war axe with a darkened silver skull head&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
-Look:A twisted ironwood haft wrapped in oiled leather supports the massive head of this weapon.  The head of the axe is crafted to form the grim visage of a fleshless skull, its fanged mouth agape as the wicked blade bursts forth from its silently screaming maw.  Two large rubies sit in sunken sockets giving a tormented stare to the weapons latest victim.  The back of the skull forms into a long and dangerous spike lending even more menace to the already vicious weapon.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a marauder&#039;s hand axe with a twisted ironwood haft&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
-Look:Darkened by time and design, the head of this axe bears scars and notches from use and abuse.  A thick, twisted ironwood haft wrapped in oiled leather provides both grip and balance to the weapon.  Hanging from the handle, a braided lanyard is strung with beads of polished bone.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a double-bladed berserker&#039;s axe with a massive screaming skull head&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
-Look:A thick, twisted ironwood haft wrapped in oiled leather supports the monstrous head of this weapon.  Darkened silver in appearance, the metal is tooled to produce the grim visage of twin fleshless skulls, their fanged mouths agape as the wicked blades protrude from each screaming maw.  Four large rubies sit in sunken eye sockets, giving a fiery, tormented stare to any unfortunate enough to find themselves the weapon&#039;s latest victim.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a mirror-finished dueling blade with a fanged skull pommel on a darkened silver hilt&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
-Look:The fanged screaming skull sits atop the pommel of the blade, its mouth agape in a silent scream of horror.  Oiled leather tightly wraps the handle, leading to the menacing spikes jutting out at angles towards the tip of the blade.  The blade is polished to a mirrored finish, it&#039;s razor edge glinting with menace.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Cleophus the Imp==&lt;br /&gt;
There are a great many people that ask about Cleophus (Or Gordon, as Ruea refuses to call him by his name), Elec&#039;s imp. He was caught years ago when attempting to pick Elec&#039;s pocket at a ferry landing. You&#039;ve seen the disgusting creatures on top of the schedule boards and whatnot. They sit there belching, picking their noses, and assaulting the populace at large. Cleophus has become a creature of habit now, content with his life on Elec&#039;s shoulder... usually. At least Elec has gotten him to quit picking his nose. They&#039;ve become inseparable. Mainly because he&#039;s literally chained to his perch.&lt;br /&gt;
&lt;br /&gt;
Elec&#039;s imp suddenly reaches up and rubs his belly, letting loose with a thunderous belch before giving a snicker and settling back on its perch.&lt;br /&gt;
&lt;br /&gt;
Elec pats a mangy leathery-winged imp shackled to a bent ironwood shoulder perch.&lt;br /&gt;
&lt;br /&gt;
The imp on Elec&#039;s shoulder suddenly starts flapping its wings about wildly, thrashing restlessly on its perch.  Seemingly annoyed, Elec looks at it with an aggressive growl.  The imp flails its arms about wildly and you swear you hear it snicker to itself as it points at you and whispers something in Elec&#039;s ear.&lt;br /&gt;
&lt;br /&gt;
Elec gestures at you.&lt;br /&gt;
&lt;br /&gt;
Elec nods to a mangy leathery-winged imp shackled to a bent ironwood shoulder perch.&lt;br /&gt;
&lt;br /&gt;
Elec&#039;s imp suddenly reaches towards the shackle binding it to its shoulder perch, screaming furiously as it struggles against its bonds.&lt;br /&gt;
&lt;br /&gt;
Elec looks at a mangy leathery-winged imp shackled to a bent ironwood shoulder perch and shakes his head.&lt;br /&gt;
&lt;br /&gt;
Elec squints at a mangy leathery-winged imp shackled to a bent ironwood shoulder perch.&lt;br /&gt;
&lt;br /&gt;
Elec thumps a mangy leathery-winged imp shackled to a bent ironwood shoulder perch with the back of his hand.&lt;br /&gt;
&lt;br /&gt;
Elec&#039;s imp starts hooting and hops around as it leans towards a passerby.  In a hilarious spectacle, it digs both hands into the passerby&#039;s pocket and pulls out a coin in one hand and some lint in the other.  After a careful appraisal, he gives a gleeful shriek as he drops the coin in Elec&#039;s pocket and then snuggles and drools over his (now gooey) pocket lint before stuffing it away in his belt pouch.&lt;br /&gt;
&lt;br /&gt;
Elec sighs&lt;br /&gt;
&lt;br /&gt;
Elec&#039;s imp catches him looking away for a second.  You notice the imp start to lean over and reach towards your coinpurse!  Elec looks back just in time to cuff the sneaky imp upside the head in reprimand while giving a disapproving growl.  Whew!  That was close!  Pesky imp!&lt;br /&gt;
&lt;br /&gt;
{{cat|Player Mountain Elf}} {{cat|Player Bone Elf}}&lt;br /&gt;
{{PCSkills&lt;br /&gt;
|Collapse=Yes&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>BENNETTJ13</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Elec&amp;diff=483431</id>
		<title>Elec</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Elec&amp;diff=483431"/>
		<updated>2018-01-19T09:02:55Z</updated>

		<summary type="html">&lt;p&gt;BENNETTJ13: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC&lt;br /&gt;
|name=Elec Drister&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Elf&lt;br /&gt;
|gender=Male&lt;br /&gt;
|instance=Prime&lt;br /&gt;
|relat=Ruea&lt;br /&gt;
}}&lt;br /&gt;
==Description==&lt;br /&gt;
You are Monster Elec Drister, Wicked Blade of Phelim, an Elf.&amp;lt;br /&amp;gt;&lt;br /&gt;
You have a square-jawed face with frown lines around his mouth, pointed ears, unflinching and hardened crystal blue eyes and a broken nose.  Your blue-black-streaked black hair is shoulder length and thick, and is worn loose.  You have smooth skin and a brawny build.&amp;lt;br /&amp;gt;&lt;br /&gt;
You are monstrous for an Elf.&amp;lt;br /&amp;gt;&lt;br /&gt;
You are an adult.&amp;lt;br /&amp;gt;&lt;br /&gt;
You have a carefully groomed mustache that connects to a short, tidy beard.&amp;lt;br /&amp;gt;&lt;br /&gt;
You have a tattoo of a slim black dagger embedded between his shoulder blades.  The simple cord-wrapped handle wobbles slightly as if it has just been driven home, but the skin around the bloodless wound has melded itself into the very surface of the deeply-grooved, ebon-black blade indicating it has been there for quite some time.  A spiderweb of sickly purple and green veins radiates from the blade and spreads across the skin on your back.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You are wearing a black pantherskin with onyx eyes, a polished skull hung on a piece of sinew adorned with razored talons, a rough-cut chakrel amulet, a deep blood-red mercenary sash, a mangy leathery-winged imp shackled to a bent ironwood shoulder perch, a beastly spiked steel armguard set with a skull shoulder pauldron, a wide silver thumb ring with a faded crest, a silver wedding ring, a silver ring bearing the crest of the Barbarians&#039; Guild, an oiled leather double sheath criss-crossed and attached with straps of leather at the shoulders, a low-slung black leather loincloth that laces up the side and some knee-high black leather boots with thick cuffs.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Formal Description==&lt;br /&gt;
You are Monster Elec Drister, Wicked Blade of Phelim, an Elf.&amp;lt;br /&amp;gt;&lt;br /&gt;
You have a square-jawed face with frown lines around his mouth, pointed ears, unflinching and hardened crystal blue eyes and a broken nose.  Your blue-black-streaked black hair is shoulder length and thick, and is worn loose.  You have smooth skin and a brawny build.&amp;lt;br /&amp;gt;&lt;br /&gt;
You are monstrous for an Elf.&amp;lt;br /&amp;gt;&lt;br /&gt;
You are an adult.&amp;lt;br /&amp;gt;&lt;br /&gt;
You have a carefully groomed mustache that connects to a short, tidy beard.&amp;lt;br /&amp;gt;&lt;br /&gt;
You have a tattoo of a slim black dagger embedded between his shoulder blades.  The simple cord-wrapped handle wobbles slightly as if it has just been driven home, but the skin around the bloodless wound has melded itself into the very surface of the deeply-grooved, ebon-black blade indicating it has been there for quite some time.  A spiderweb of sickly purple and green veins radiates from the blade and spreads across the skin on your back.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You are wearing a deep blood-red mercenary sash, a black suede jacket, a mangy leathery-winged imp shackled to a bent ironwood shoulder perch, a dark silver Elven silk shirt with black trim, a beastly spiked steel armguard set with a skull shoulder pauldron, a silver ring bearing the crest of the Barbarians&#039; Guild, a silver wedding ring, a wide silver thumb ring with a faded crest and some knee-high black leather boots with thick cuffs.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Elec&#039;s past is dark and full of violence. From a young age he was taken advantage of for his size. Being raised as a Mountain Elf, but treated as an outcast among his own, he grew to distrust more and more of his own kind and fell in with a few Bone Elves in his younger years. Not especially known for a sense of community, it wasn&#039;t long before he found himself mistreated and being taken advantage of again. Not long after that he left on his own and began doing odd jobs, most of which leading to hard labor or being a hired tough. Violence and intimidation was easy for him due to his size, so he settled into the life of a fighter. He spent years on the seas working as a deck hand before finally settling down to find his calling as an adventurer. He&#039;s been involved in a great many events in the world, but prefers to keep a low profile. &lt;br /&gt;
&lt;br /&gt;
He&#039;s wandered this realm first as a Paladin but grew tired of melting soulstones and not being able to truly support a dark god. He then tried his hand at the Clerics guild, but found the rituals far too boring. So he tried a Traders life, but that didn&#039;t last at all. He became a Rogue, and then a Fighter. Always one to make a quick deal and turn a profit, his inner Trader still shows. His other past guilds show through a bit here and there as well. He&#039;s lived a full life of adventure and intrigue in his short 100ish years roaming the realms. He looks forward to the future with an odd excitement. Optimism not being his forte, he&#039;s in uncharted waters.&lt;br /&gt;
&lt;br /&gt;
==Recent Happenings==&lt;br /&gt;
After a year of denial and ridiculous courting, Elec married his perfect match and the flip side of his coin, Ruea. She is the light to his dark and is his true partner. Never did he think he could find one so oddly well fitted for him, as never was there a more perfect match.&lt;br /&gt;
&lt;br /&gt;
They affirmed their vows before the gods in the 10th month of Nissa the Maiden in the year of the Iron Toad, 424.&lt;br /&gt;
&lt;br /&gt;
==Home Description==&lt;br /&gt;
&#039;&#039;&#039;[Elec&#039;s Home]&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
An ebony and silver silk rug adorns the black marble floor of this room.  A towering riverstone fireplace with a carved heartwood mantel, with a sheet of parchment paper hanging above it, rests between an overstuffed dark sana&#039;ati four-poster bed with silk sheets and an elegant dark sana&#039;ati desk with blackened moonsilver filigree pushed up against the black-veined white marble walls.  The room holds a mild scent of violets.&lt;br /&gt;
You also see a sturdy black hunting dog, a cathedral stained glass window, a door, an elegant wrought iron chair, a stately traveler&#039;s trunk with thick brass bands with several things on it and a dark steel weapon rack studded with sharp metal hooks with a couple of things on it.&lt;br /&gt;
&lt;br /&gt;
==Favorite Weapons==&lt;br /&gt;
Yes there&#039;s a theme, no I don&#039;t care.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a massive bearded war axe with a darkened silver skull head&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
-Look:A twisted ironwood haft wrapped in oiled leather supports the massive head of this weapon.  The head of the axe is crafted to form the grim visage of a fleshless skull, its fanged mouth agape as the wicked blade bursts forth from its silently screaming maw.  Two large rubies sit in sunken sockets giving a tormented stare to the weapons latest victim.  The back of the skull forms into a long and dangerous spike lending even more menace to the already vicious weapon.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a marauder&#039;s hand axe with a twisted ironwood haft&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
-Look:Darkened by time and design, the head of this axe bears scars and notches from use and abuse.  A thick, twisted ironwood haft wrapped in oiled leather provides both grip and balance to the weapon.  Hanging from the handle, a braided lanyard is strung with beads of polished bone.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a double-bladed berserker&#039;s axe with a massive screaming skull head&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
-Look:A thick, twisted ironwood haft wrapped in oiled leather supports the monstrous head of this weapon.  Darkened silver in appearance, the metal is tooled to produce the grim visage of twin fleshless skulls, their fanged mouths agape as the wicked blades protrude from each screaming maw.  Four large rubies sit in sunken eye sockets, giving a fiery, tormented stare to any unfortunate enough to find themselves the weapon&#039;s latest victim.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a mirror-finished dueling blade with a fanged skull pommel on a darkened silver hilt&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
-Look:The fanged screaming skull sits atop the pommel of the blade, its mouth agape in a silent scream of horror.  Oiled leather tightly wraps the handle, leading to the menacing spikes jutting out at angles towards the tip of the blade.  The blade is polished to a mirrored finish, it&#039;s razor edge glinting with menace.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Cleophus the Imp==&lt;br /&gt;
There are a great many people that ask about Cleophus (Or Gordon, as Ruea refuses to call him by his name), Elec&#039;s imp. He was caught years ago when attempting to pick Elec&#039;s pocket at a ferry landing. You&#039;ve seen the disgusting creatures on top of the schedule boards and whatnot. They sit there belching, picking their noses, and assaulting the populace at large. Cleophus has become a creature of habit now, content with his life on Elec&#039;s shoulder... usually. At least Elec has gotten him to quit picking his nose. They&#039;ve become inseparable. Mainly because he&#039;s literally chained to his perch.&lt;br /&gt;
&lt;br /&gt;
Elec&#039;s imp suddenly reaches up and rubs his belly, letting loose with a thunderous belch before giving a snicker and settling back on its perch.&lt;br /&gt;
&lt;br /&gt;
Elec pats a mangy leathery-winged imp shackled to a bent ironwood shoulder perch.&lt;br /&gt;
&lt;br /&gt;
The imp on Elec&#039;s shoulder suddenly starts flapping its wings about wildly, thrashing restlessly on its perch.  Seemingly annoyed, Elec looks at it with an aggressive growl.  The imp flails its arms about wildly and you swear you hear it snicker to itself as it points at you and whispers something in Elec&#039;s ear.&lt;br /&gt;
&lt;br /&gt;
Elec gestures at you.&lt;br /&gt;
&lt;br /&gt;
Elec nods to a mangy leathery-winged imp shackled to a bent ironwood shoulder perch.&lt;br /&gt;
&lt;br /&gt;
Elec&#039;s imp suddenly reaches towards the shackle binding it to its shoulder perch, screaming furiously as it struggles against its bonds.&lt;br /&gt;
&lt;br /&gt;
Elec looks at a mangy leathery-winged imp shackled to a bent ironwood shoulder perch and shakes his head.&lt;br /&gt;
&lt;br /&gt;
Elec squints at a mangy leathery-winged imp shackled to a bent ironwood shoulder perch.&lt;br /&gt;
&lt;br /&gt;
Elec thumps a mangy leathery-winged imp shackled to a bent ironwood shoulder perch with the back of his hand.&lt;br /&gt;
&lt;br /&gt;
Elec&#039;s imp starts hooting and hops around as it leans towards a passerby.  In a hilarious spectacle, it digs both hands into the passerby&#039;s pocket and pulls out a coin in one hand and some lint in the other.  After a careful appraisal, he gives a gleeful shriek as he drops the coin in Elec&#039;s pocket and then snuggles and drools over his (now gooey) pocket lint before stuffing it away in his belt pouch.&lt;br /&gt;
&lt;br /&gt;
Elec sighs&lt;br /&gt;
&lt;br /&gt;
Elec&#039;s imp catches him looking away for a second.  You notice the imp start to lean over and reach towards your coinpurse!  Elec looks back just in time to cuff the sneaky imp upside the head in reprimand while giving a disapproving growl.  Whew!  That was close!  Pesky imp!&lt;br /&gt;
&lt;br /&gt;
{{cat|Player Mountain Elf}} {{cat|Player Bone Elf}}&lt;br /&gt;
{{PCSkills&lt;br /&gt;
|Collapse=Yes&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>BENNETTJ13</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Elec&amp;diff=483346</id>
		<title>Elec</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Elec&amp;diff=483346"/>
		<updated>2018-01-14T07:18:05Z</updated>

		<summary type="html">&lt;p&gt;BENNETTJ13: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC&lt;br /&gt;
|name=Elec&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Elf&lt;br /&gt;
|gender=Male&lt;br /&gt;
|guild=Barbarian&lt;br /&gt;
|instance=Prime&lt;br /&gt;
|relat=Ruea&lt;br /&gt;
}}&lt;br /&gt;
==Description==&lt;br /&gt;
You are Monster Elec Drister, Fury of Phelim, an Elf.&amp;lt;br /&amp;gt;&lt;br /&gt;
You have a square-jawed face with frown lines around his mouth, pointed ears, unflinching and hardened crystal blue eyes and a broken nose.  Your blue-black-streaked black hair is shoulder length and thick, and is worn loose.  You have smooth skin and a brawny build.&amp;lt;br /&amp;gt;&lt;br /&gt;
You are monstrous for an Elf.&amp;lt;br /&amp;gt;&lt;br /&gt;
You are an adult.&amp;lt;br /&amp;gt;&lt;br /&gt;
You have a carefully groomed mustache that connects to a short, tidy beard.&amp;lt;br /&amp;gt;&lt;br /&gt;
You have a tattoo of a slim black dagger embedded between his shoulder blades.  The simple cord-wrapped handle wobbles slightly as if it has just been driven home, but the skin around the bloodless wound has melded itself into the very surface of the deeply-grooved, ebon-black blade indicating it has been there for quite some time.  A spiderweb of sickly purple and green veins radiates from the blade and spreads across the skin on your back.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You are wearing a black pantherskin with onyx eyes, a polished skull hung on a piece of sinew adorned with razored talons, a rough-cut chakrel amulet, a deep blood-red mercenary sash, a mangy leathery-winged imp shackled to a bent ironwood shoulder perch, a beastly spiked steel armguard set with a skull shoulder pauldron, a wide silver thumb ring with a faded crest, a silver wedding ring, a silver ring bearing the crest of the Barbarians&#039; Guild, an oiled leather double sheath criss-crossed and attached with straps of leather at the shoulders, a low-slung black leather loincloth that laces up the side and some knee-high black leather boots with thick cuffs.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Formal Description==&lt;br /&gt;
You are Monster Elec Drister, Fury of Phelim, an Elf.&amp;lt;br /&amp;gt;&lt;br /&gt;
You have a square-jawed face with frown lines around his mouth, pointed ears, unflinching and hardened crystal blue eyes and a broken nose.  Your blue-black-streaked black hair is shoulder length and thick, and is worn loose.  You have smooth skin and a brawny build.&amp;lt;br /&amp;gt;&lt;br /&gt;
You are monstrous for an Elf.&amp;lt;br /&amp;gt;&lt;br /&gt;
You are an adult.&amp;lt;br /&amp;gt;&lt;br /&gt;
You have a carefully groomed mustache that connects to a short, tidy beard.&amp;lt;br /&amp;gt;&lt;br /&gt;
You have a tattoo of a slim black dagger embedded between his shoulder blades.  The simple cord-wrapped handle wobbles slightly as if it has just been driven home, but the skin around the bloodless wound has melded itself into the very surface of the deeply-grooved, ebon-black blade indicating it has been there for quite some time.  A spiderweb of sickly purple and green veins radiates from the blade and spreads across the skin on your back.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You are wearing a deep blood-red mercenary sash, a black suede jacket, a mangy leathery-winged imp shackled to a bent ironwood shoulder perch, a dark silver Elven silk shirt with black trim, a beastly spiked steel armguard set with a skull shoulder pauldron, a silver ring bearing the crest of the Barbarians&#039; Guild, a silver wedding ring, a wide silver thumb ring with a faded crest and some knee-high black leather boots with thick cuffs.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Elec&#039;s past is dark and full of violence. From a young age he was taken advantage of for his size. Being raised as a Mountain Elf, but treated as an outcast among his own, he grew to distrust more and more of his own kind and fell in with a few Bone Elves in his younger years. Not especially known for a sense of community, it wasn&#039;t long before he found himself mistreated and being taken advantage of again. Not long after that he left on his own and began doing odd jobs, most of which leading to hard labor or being a hired tough. Violence and intimidation was easy for him due to his size, so he settled into the life of a fighter. He spent years on the seas working as a deck hand before finally settling down to find his calling as an adventurer. He&#039;s been involved in a great many events in the world, but prefers to keep a low profile. &lt;br /&gt;
&lt;br /&gt;
He&#039;s wandered this realm first as a Paladin but grew tired of melting soulstones and not being able to truly support a dark god. He then tried his hand at the Clerics guild, but found the rituals far too boring. So he tried a Traders life, but that didn&#039;t last at all. He became a Rogue, and then a Fighter. Always one to make a quick deal and turn a profit, his inner Trader still shows. His other past guilds show through a bit here and there as well. He&#039;s lived a full life of adventure and intrigue in his short 100ish years roaming the realms. He looks forward to the future with an odd excitement. Optimism not being his forte, he&#039;s in uncharted waters.&lt;br /&gt;
&lt;br /&gt;
==Recent Happenings==&lt;br /&gt;
After a year of denial and ridiculous courting, Elec married his perfect match and the flip side of his coin, Ruea. She is the light to his dark and is his true partner. Never did he think he could find one so oddly well fitted for him, as never was there a more perfect match.&lt;br /&gt;
&lt;br /&gt;
They affirmed their vows before the gods in the 10th month of Nissa the Maiden in the year of the Iron Toad, 424.&lt;br /&gt;
&lt;br /&gt;
==Home Description==&lt;br /&gt;
&#039;&#039;&#039;[Elec&#039;s Home]&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
An ebony and silver silk rug adorns the black marble floor of this room.  A towering riverstone fireplace with a carved heartwood mantel, with a sheet of parchment paper hanging above it, rests between an overstuffed dark sana&#039;ati four-poster bed with silk sheets and an elegant dark sana&#039;ati desk with blackened moonsilver filigree pushed up against the black-veined white marble walls.  The room holds a mild scent of violets.&lt;br /&gt;
You also see a sturdy black hunting dog, a cathedral stained glass window, a door, an elegant wrought iron chair, a stately traveler&#039;s trunk with thick brass bands with several things on it and a dark steel weapon rack studded with sharp metal hooks with a couple of things on it.&lt;br /&gt;
&lt;br /&gt;
==Favorite Weapons==&lt;br /&gt;
Yes there&#039;s a theme, no I don&#039;t care.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a massive bearded war axe with a darkened silver skull head&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
-Look:A twisted ironwood haft wrapped in oiled leather supports the massive head of this weapon.  The head of the axe is crafted to form the grim visage of a fleshless skull, its fanged mouth agape as the wicked blade bursts forth from its silently screaming maw.  Two large rubies sit in sunken sockets giving a tormented stare to the weapons latest victim.  The back of the skull forms into a long and dangerous spike lending even more menace to the already vicious weapon.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a marauder&#039;s hand axe with a twisted ironwood haft&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
-Look:Darkened by time and design, the head of this axe bears scars and notches from use and abuse.  A thick, twisted ironwood haft wrapped in oiled leather provides both grip and balance to the weapon.  Hanging from the handle, a braided lanyard is strung with beads of polished bone.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a double-bladed berserker&#039;s axe with a massive screaming skull head&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
-Look:A thick, twisted ironwood haft wrapped in oiled leather supports the monstrous head of this weapon.  Darkened silver in appearance, the metal is tooled to produce the grim visage of twin fleshless skulls, their fanged mouths agape as the wicked blades protrude from each screaming maw.  Four large rubies sit in sunken eye sockets, giving a fiery, tormented stare to any unfortunate enough to find themselves the weapon&#039;s latest victim.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a mirror-finished dueling blade with a fanged skull pommel on a darkened silver hilt&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
-Look:The fanged screaming skull sits atop the pommel of the blade, its mouth agape in a silent scream of horror.  Oiled leather tightly wraps the handle, leading to the menacing spikes jutting out at angles towards the tip of the blade.  The blade is polished to a mirrored finish, it&#039;s razor edge glinting with menace.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Cleophus the Imp==&lt;br /&gt;
There are a great many people that ask about Cleophus (Or Gordon, as Ruea refuses to call him by his name), Elec&#039;s imp. He was caught years ago when attempting to pick Elec&#039;s pocket at a ferry landing. You&#039;ve seen the disgusting creatures on top of the schedule boards and whatnot. They sit there belching, picking their noses, and assaulting the populace at large. Cleophus has become a creature of habit now, content with his life on Elec&#039;s shoulder... usually. At least Elec has gotten him to quit picking his nose. They&#039;ve become inseparable. Mainly because he&#039;s literally chained to his perch.&lt;br /&gt;
&lt;br /&gt;
Elec&#039;s imp suddenly reaches up and rubs his belly, letting loose with a thunderous belch before giving a snicker and settling back on its perch.&lt;br /&gt;
&lt;br /&gt;
Elec pats a mangy leathery-winged imp shackled to a bent ironwood shoulder perch.&lt;br /&gt;
&lt;br /&gt;
The imp on Elec&#039;s shoulder suddenly starts flapping its wings about wildly, thrashing restlessly on its perch.  Seemingly annoyed, Elec looks at it with an aggressive growl.  The imp flails its arms about wildly and you swear you hear it snicker to itself as it points at you and whispers something in Elec&#039;s ear.&lt;br /&gt;
&lt;br /&gt;
Elec gestures at you.&lt;br /&gt;
&lt;br /&gt;
Elec nods to a mangy leathery-winged imp shackled to a bent ironwood shoulder perch.&lt;br /&gt;
&lt;br /&gt;
Elec&#039;s imp suddenly reaches towards the shackle binding it to its shoulder perch, screaming furiously as it struggles against its bonds.&lt;br /&gt;
&lt;br /&gt;
Elec looks at a mangy leathery-winged imp shackled to a bent ironwood shoulder perch and shakes his head.&lt;br /&gt;
&lt;br /&gt;
Elec squints at a mangy leathery-winged imp shackled to a bent ironwood shoulder perch.&lt;br /&gt;
&lt;br /&gt;
Elec thumps a mangy leathery-winged imp shackled to a bent ironwood shoulder perch with the back of his hand.&lt;br /&gt;
&lt;br /&gt;
Elec&#039;s imp starts hooting and hops around as it leans towards a passerby.  In a hilarious spectacle, it digs both hands into the passerby&#039;s pocket and pulls out a coin in one hand and some lint in the other.  After a careful appraisal, he gives a gleeful shriek as he drops the coin in Elec&#039;s pocket and then snuggles and drools over his (now gooey) pocket lint before stuffing it away in his belt pouch.&lt;br /&gt;
&lt;br /&gt;
Elec sighs&lt;br /&gt;
&lt;br /&gt;
Elec&#039;s imp catches him looking away for a second.  You notice the imp start to lean over and reach towards your coinpurse!  Elec looks back just in time to cuff the sneaky imp upside the head in reprimand while giving a disapproving growl.  Whew!  That was close!  Pesky imp!&lt;br /&gt;
&lt;br /&gt;
{{cat|Player Mountain Elf}} {{cat|Player Bone Elf}}&lt;br /&gt;
{{PCSkills&lt;br /&gt;
|Collapse=Yes&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>BENNETTJ13</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Elec&amp;diff=483344</id>
		<title>Elec</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Elec&amp;diff=483344"/>
		<updated>2018-01-14T05:23:50Z</updated>

		<summary type="html">&lt;p&gt;BENNETTJ13: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC&lt;br /&gt;
|name=Elec&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Elf&lt;br /&gt;
|gender=Male&lt;br /&gt;
|guild=Barbarian&lt;br /&gt;
|instance=Prime&lt;br /&gt;
|relat=Ruea&lt;br /&gt;
}}&lt;br /&gt;
==Description==&lt;br /&gt;
You are Monster Elec Drister, Fury of Phelim, an Elf.&amp;lt;br /&amp;gt;&lt;br /&gt;
You have a square-jawed face with frown lines around his mouth, pointed ears, unflinching and hardened crystal blue eyes and a broken nose.  Your blue-black-streaked black hair is shoulder length and thick, and is worn loose.  You have smooth skin and a brawny build.&amp;lt;br /&amp;gt;&lt;br /&gt;
You are monstrous for an Elf.&amp;lt;br /&amp;gt;&lt;br /&gt;
You are an adult.&amp;lt;br /&amp;gt;&lt;br /&gt;
You have a carefully groomed mustache that connects to a short, tidy beard.&amp;lt;br /&amp;gt;&lt;br /&gt;
You have a tattoo of a slim black dagger embedded between his shoulder blades.  The simple cord-wrapped handle wobbles slightly as if it has just been driven home, but the skin around the bloodless wound has melded itself into the very surface of the deeply-grooved, ebon-black blade indicating it has been there for quite some time.  A spiderweb of sickly purple and green veins radiates from the blade and spreads across the skin on your back.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You are wearing a black pantherskin with onyx eyes, a polished skull hung on a piece of sinew adorned with razored talons, a rough-cut chakrel amulet, a deep blood-red mercenary sash, a mangy leathery-winged imp shackled to a bent ironwood shoulder perch, a beastly spiked steel armguard set with a skull shoulder pauldron, a wide silver thumb ring with a faded crest, a silver wedding ring, a silver ring bearing the crest of the Barbarians&#039; Guild, an oiled leather double sheath criss-crossed and attached with straps of leather at the shoulders, a low-slung black leather loincloth that laces up the side and some knee-high black leather boots with thick cuffs.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Formal Description==&lt;br /&gt;
You are Monster Elec Drister, Fury of Phelim, an Elf.&amp;lt;br /&amp;gt;&lt;br /&gt;
You have a square-jawed face with frown lines around his mouth, pointed ears, unflinching and hardened crystal blue eyes and a broken nose.  Your blue-black-streaked black hair is shoulder length and thick, and is worn loose.  You have smooth skin and a brawny build.&amp;lt;br /&amp;gt;&lt;br /&gt;
You are monstrous for an Elf.&amp;lt;br /&amp;gt;&lt;br /&gt;
You are an adult.&amp;lt;br /&amp;gt;&lt;br /&gt;
You have a carefully groomed mustache that connects to a short, tidy beard.&amp;lt;br /&amp;gt;&lt;br /&gt;
You have a tattoo of a slim black dagger embedded between his shoulder blades.  The simple cord-wrapped handle wobbles slightly as if it has just been driven home, but the skin around the bloodless wound has melded itself into the very surface of the deeply-grooved, ebon-black blade indicating it has been there for quite some time.  A spiderweb of sickly purple and green veins radiates from the blade and spreads across the skin on your back.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You are wearing a deep blood-red mercenary sash, a black suede jacket, a mangy leathery-winged imp shackled to a bent ironwood shoulder perch, a dark silver Elven silk shirt with black trim, a beastly spiked steel armguard set with a skull shoulder pauldron, a silver ring bearing the crest of the Barbarians&#039; Guild, a silver wedding ring, a wide silver thumb ring with a faded crest and some knee-high black leather boots with thick cuffs.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Elec&#039;s past is dark and full of violence. From a young age he was taken advantage of for his size. Being raised as a Mountain Elf, but treated as an outcast among his own, he grew to distrust more and more of his own kind and fell in with a few Bone Elves in his younger years. Not especially known for a sense of community, it wasn&#039;t long before he found himself mistreated and being taken advantage of again. Not long after that he left on his own and began doing odd jobs, most of which leading to hard labor or being a hired tough. Violence and intimidation was easy for him due to his size, so he settled into the life of a fighter. He spent years on the seas working as a deck hand before finally settling down to find his calling as an adventurer. He&#039;s been involved in a great many events in the world, but prefers to keep a low profile. &lt;br /&gt;
&lt;br /&gt;
He&#039;s wandered this realm first as a Paladin but grew tired of melting soulstones and not being able to truly support a dark god. He then tried his hand at the Clerics guild, but found the rituals far too boring. So he tried a Traders life, but that didn&#039;t last at all. He became a Rogue, and then a Fighter. Always one to make a quick deal and turn a profit, his inner Trader still shows. His other past guilds show through a bit here and there as well. He&#039;s lived a full life of adventure and intrigue in his short 100ish years roaming the realms. He looks forward to the future with an odd excitement. Optimism not being his forte, he&#039;s in uncharted waters.&lt;br /&gt;
&lt;br /&gt;
==Recent Happenings==&lt;br /&gt;
After a year of denial and ridiculous courting, Elec married his perfect match and the flip side of his coin, Ruea. She is the light to his dark and is his true partner. Never did he think he could find one so oddly well fitted for him, as never was there a more perfect match.&lt;br /&gt;
&lt;br /&gt;
They affirmed their vows before the gods in the 10th month of Nissa the Maiden in the year of the Iron Toad, 424.&lt;br /&gt;
&lt;br /&gt;
==Home Description==&lt;br /&gt;
[Elec&#039;s Home]&amp;lt;br /&amp;gt;&lt;br /&gt;
An ebony and silver silk rug adorns the black marble floor of this room.  A towering riverstone fireplace with a carved heartwood mantel, with a sheet of parchment paper hanging above it, rests between an overstuffed dark sana&#039;ati four-poster bed with silk sheets and an elegant dark sana&#039;ati desk with blackened moonsilver filigree pushed up against the black-veined white marble walls.  The room holds a mild scent of violets.&lt;br /&gt;
You also see a sturdy black hunting dog, a cathedral stained glass window, a door, an elegant wrought iron chair, a stately traveler&#039;s trunk with thick brass bands with several things on it and a dark steel weapon rack studded with sharp metal hooks with a couple of things on it.&lt;br /&gt;
&lt;br /&gt;
==Cleophus the Imp==&lt;br /&gt;
&lt;br /&gt;
There are a great many people that ask about Cleophus (Or Gordon, as Ruea refuses to call him by his name), Elec&#039;s imp. He was caught years ago when attempting to pick Elec&#039;s pocket at a ferry landing. You&#039;ve seen the disgusting creatures on top of the schedule boards and whatnot. They sit there belching, picking their noses, and assaulting the populace at large. Cleophus has become a creature of habit now, content with his life on Elec&#039;s shoulder... usually. At least Elec has gotten him to quit picking his nose. They&#039;ve become inseparable. Mainly because he&#039;s literally chained to his perch.&lt;br /&gt;
&lt;br /&gt;
Elec&#039;s imp suddenly reaches up and rubs his belly, letting loose with a thunderous belch before giving a snicker and settling back on its perch.&lt;br /&gt;
&lt;br /&gt;
Elec pats a mangy leathery-winged imp shackled to a bent ironwood shoulder perch.&lt;br /&gt;
&lt;br /&gt;
The imp on Elec&#039;s shoulder suddenly starts flapping its wings about wildly, thrashing restlessly on its perch.  Seemingly annoyed, Elec looks at it with an aggressive growl.  The imp flails its arms about wildly and you swear you hear it snicker to itself as it points at you and whispers something in Elec&#039;s ear.&lt;br /&gt;
&lt;br /&gt;
Elec gestures at you.&lt;br /&gt;
&lt;br /&gt;
Elec nods to a mangy leathery-winged imp shackled to a bent ironwood shoulder perch.&lt;br /&gt;
&lt;br /&gt;
Elec&#039;s imp suddenly reaches towards the shackle binding it to its shoulder perch, screaming furiously as it struggles against its bonds.&lt;br /&gt;
&lt;br /&gt;
Elec looks at a mangy leathery-winged imp shackled to a bent ironwood shoulder perch and shakes his head.&lt;br /&gt;
&lt;br /&gt;
Elec squints at a mangy leathery-winged imp shackled to a bent ironwood shoulder perch.&lt;br /&gt;
&lt;br /&gt;
Elec thumps a mangy leathery-winged imp shackled to a bent ironwood shoulder perch with the back of his hand.&lt;br /&gt;
&lt;br /&gt;
Elec&#039;s imp starts hooting and hops around as it leans towards a passerby.  In a hilarious spectacle, it digs both hands into the passerby&#039;s pocket and pulls out a coin in one hand and some lint in the other.  After a careful appraisal, he gives a gleeful shriek as he drops the coin in Elec&#039;s pocket and then snuggles and drools over his (now gooey) pocket lint before stuffing it away in his belt pouch.&lt;br /&gt;
&lt;br /&gt;
Elec sighs&lt;br /&gt;
&lt;br /&gt;
Elec&#039;s imp catches him looking away for a second.  You notice the imp start to lean over and reach towards your coinpurse!  Elec looks back just in time to cuff the sneaky imp upside the head in reprimand while giving a disapproving growl.  Whew!  That was close!  Pesky imp!&lt;br /&gt;
&lt;br /&gt;
{{cat|Player Mountain Elf}} {{cat|Player Bone Elf}}&lt;br /&gt;
{{PCSkills&lt;br /&gt;
|Collapse=Yes&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>BENNETTJ13</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Elec&amp;diff=483343</id>
		<title>Elec</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Elec&amp;diff=483343"/>
		<updated>2018-01-14T04:59:39Z</updated>

		<summary type="html">&lt;p&gt;BENNETTJ13: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC&lt;br /&gt;
|name=Elec&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Elf&lt;br /&gt;
|gender=Male&lt;br /&gt;
|guild=Barbarian&lt;br /&gt;
|instance=Prime&lt;br /&gt;
|relat=Ruea&lt;br /&gt;
}}&lt;br /&gt;
==Description==&lt;br /&gt;
You are Monster Elec Drister, Fury of Phelim, an Elf.&amp;lt;br /&amp;gt;&lt;br /&gt;
You have a square-jawed face with frown lines around his mouth, pointed ears, unflinching and hardened crystal blue eyes and a broken nose.  Your blue-black-streaked black hair is shoulder length and thick, and is worn loose.  You have smooth skin and a brawny build.&amp;lt;br /&amp;gt;&lt;br /&gt;
You are monstrous for an Elf.&amp;lt;br /&amp;gt;&lt;br /&gt;
You are an adult.&amp;lt;br /&amp;gt;&lt;br /&gt;
You have a carefully groomed mustache that connects to a short, tidy beard.&amp;lt;br /&amp;gt;&lt;br /&gt;
You have a tattoo of a slim black dagger embedded between his shoulder blades.  The simple cord-wrapped handle wobbles slightly as if it has just been driven home, but the skin around the bloodless wound has melded itself into the very surface of the deeply-grooved, ebon-black blade indicating it has been there for quite some time.  A spiderweb of sickly purple and green veins radiates from the blade and spreads across the skin on your back.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You are wearing a black pantherskin with onyx eyes, a polished skull hung on a piece of sinew adorned with razored talons, a rough-cut chakrel amulet, a deep blood-red mercenary sash, a mangy leathery-winged imp shackled to a bent ironwood shoulder perch, a beastly spiked steel armguard set with a skull shoulder pauldron, a wide silver thumb ring with a faded crest, a silver wedding ring, a silver ring bearing the crest of the Barbarians&#039; Guild, an oiled leather double sheath criss-crossed and attached with straps of leather at the shoulders, a low-slung black leather loincloth that laces up the side and some knee-high black leather boots with thick cuffs.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Formal Description==&lt;br /&gt;
You are Monster Elec Drister, Fury of Phelim, an Elf.&amp;lt;br /&amp;gt;&lt;br /&gt;
You have a square-jawed face with frown lines around his mouth, pointed ears, unflinching and hardened crystal blue eyes and a broken nose.  Your blue-black-streaked black hair is shoulder length and thick, and is worn loose.  You have smooth skin and a brawny build.&amp;lt;br /&amp;gt;&lt;br /&gt;
You are monstrous for an Elf.&amp;lt;br /&amp;gt;&lt;br /&gt;
You are an adult.&amp;lt;br /&amp;gt;&lt;br /&gt;
You have a carefully groomed mustache that connects to a short, tidy beard.&amp;lt;br /&amp;gt;&lt;br /&gt;
You have a tattoo of a slim black dagger embedded between his shoulder blades.  The simple cord-wrapped handle wobbles slightly as if it has just been driven home, but the skin around the bloodless wound has melded itself into the very surface of the deeply-grooved, ebon-black blade indicating it has been there for quite some time.  A spiderweb of sickly purple and green veins radiates from the blade and spreads across the skin on your back.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You are wearing a deep blood-red mercenary sash, a black suede jacket, a mangy leathery-winged imp shackled to a bent ironwood shoulder perch, a dark silver Elven silk shirt with black trim, a beastly spiked steel armguard set with a skull shoulder pauldron, a silver ring bearing the crest of the Barbarians&#039; Guild, a silver wedding ring, a wide silver thumb ring with a faded crest and some knee-high black leather boots with thick cuffs.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Elec&#039;s past is dark and full of violence. From a young age he was taken advantage of for his size. Being raised as a Mountain Elf, but treated as an outcast among his own, he grew to distrust more and more of his own kind and fell in with a few Bone Elves in his younger years. Not especially known for a sense of community, it wasn&#039;t long before he found himself mistreated and being taken advantage of again. Not long after that he left on his own and began doing odd jobs, most of which leading to hard labor or being a hired tough. Violence and intimidation was easy for him due to his size, so he settled into the life of a fighter. He spent years on the seas working as a deck hand before finally settling down to find his calling as an adventurer. He&#039;s been involved in a great many events in the world, but prefers to keep a low profile. &lt;br /&gt;
&lt;br /&gt;
He&#039;s wandered this realm first as a Paladin but grew tired of melting soulstones and not being able to truly support a dark god. He then tried his hand at the Clerics guild, but found the rituals far too boring. So he tried a Traders life, but that didn&#039;t last at all. He became a Rogue, and then a Fighter. Always one to make a quick deal and turn a profit, his inner Trader still shows. His other past guilds show through a bit here and there as well. He&#039;s lived a full life of adventure and intrigue in his short 100ish years roaming the realms. He looks forward to the future with an odd excitement. Optimism not being his forte, he&#039;s in uncharted waters.&lt;br /&gt;
&lt;br /&gt;
==Recent Happenings==&lt;br /&gt;
After a year of denial and ridiculous courting, Elec married his perfect match and the flip side of his coin, Ruea. She is the light to his dark and is his true partner. Never did he think he could find one so oddly well fitted for him, as never was there a more perfect match.&lt;br /&gt;
&lt;br /&gt;
They affirmed their vows before the gods in the 10th month of Nissa the Maiden in the year of the Iron Toad, 424.&lt;br /&gt;
&lt;br /&gt;
==Home Description==&lt;br /&gt;
[Elec&#039;s Home]&amp;lt;br /&amp;gt;&lt;br /&gt;
An ebony and silver silk rug adorns the black marble floor of this room.  A towering riverstone fireplace with a carved heartwood mantel, with a sheet of parchment paper hanging above it, rests between an overstuffed dark sana&#039;ati four-poster bed with silk sheets and an elegant dark sana&#039;ati desk with blackened moonsilver filigree pushed up against the black-veined white marble walls.  The room holds a mild scent of violets.&lt;br /&gt;
You also see a sturdy black hunting dog, a cathedral stained glass window, a door, an elegant wrought iron chair, a stately traveler&#039;s trunk with thick brass bands with several things on it and a dark steel weapon rack studded with sharp metal hooks with a couple of things on it.&lt;br /&gt;
&lt;br /&gt;
==Cleophus the Imp==&lt;br /&gt;
&lt;br /&gt;
There are a great many people that ask about Cleophus (Or Gordon, as Ruea refuses to call him by his name), Elec&#039;s imp. He was caught years ago when attempting to pick Elec&#039;s pocket at a ferry landing. You&#039;ve seen the disgusting creatures on top of the schedule boards and whatnot. They sit there belching, picking their noses, and assaulting the populace at large. Cleophus has become a creature of habit now, content with his life on Elec&#039;s shoulder... usually. At least Elec has gotten him to quit picking his nose. They&#039;ve become inseparable. Mainly because he&#039;s literally chained to his perch.&lt;br /&gt;
&lt;br /&gt;
Elec&#039;s imp suddenly reaches up and rubs his belly, letting loose with a thunderous belch before giving a snicker and settling back on its perch.&lt;br /&gt;
&lt;br /&gt;
Elec pats a mangy leathery-winged imp shackled to a bent ironwood shoulder perch.&lt;br /&gt;
&lt;br /&gt;
The imp on Elec&#039;s shoulder suddenly starts flapping its wings about wildly, thrashing restlessly on its perch.  Seemingly annoyed, Elec looks at it with an aggressive growl.  The imp flails its arms about wildly and you swear you hear it snicker to itself as it points at you and whispers something in Elec&#039;s ear.&lt;br /&gt;
&lt;br /&gt;
Elec gestures at you.&lt;br /&gt;
&lt;br /&gt;
Elec nods to a mangy leathery-winged imp shackled to a bent ironwood shoulder perch.&lt;br /&gt;
&lt;br /&gt;
Elec&#039;s imp suddenly reaches towards the shackle binding it to its shoulder perch, screaming furiously as it struggles against its bonds.&lt;br /&gt;
&lt;br /&gt;
Elec looks at a mangy leathery-winged imp shackled to a bent ironwood shoulder perch and shakes his head.&lt;br /&gt;
&lt;br /&gt;
Elec squints at a mangy leathery-winged imp shackled to a bent ironwood shoulder perch.&lt;br /&gt;
&lt;br /&gt;
Elec thumps a mangy leathery-winged imp shackled to a bent ironwood shoulder perch with the back of his hand.&lt;br /&gt;
&lt;br /&gt;
Elec&#039;s imp starts hooting and hops around as it leans towards a passerby.  In a hilarious spectacle, it digs both hands into the passerby&#039;s pocket and pulls out a coin in one hand and some lint in the other.  After a careful appraisal, he gives a gleeful shriek as he drops the coin in Elec&#039;s pocket and then snuggles and drools over his (now gooey) pocket lint before stuffing it away in his belt pouch.&lt;br /&gt;
&lt;br /&gt;
Elec sighs&lt;br /&gt;
&lt;br /&gt;
Elec&#039;s imp catches him looking away for a second.  You notice the imp start to lean over and reach towards your coinpurse!  Elec looks back just in time to cuff the sneaky imp upside the head in reprimand while giving a disapproving growl.  Whew!  That was close!  Pesky imp!&lt;br /&gt;
{{PCSkills&lt;br /&gt;
|Collapse=Yes&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>BENNETTJ13</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Elec&amp;diff=483341</id>
		<title>Elec</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Elec&amp;diff=483341"/>
		<updated>2018-01-14T02:52:09Z</updated>

		<summary type="html">&lt;p&gt;BENNETTJ13: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC&lt;br /&gt;
|name=Elec&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Elf&lt;br /&gt;
|gender=Male&lt;br /&gt;
|guild=Barbarian&lt;br /&gt;
|instance=Prime&lt;br /&gt;
|relat=Ruea&lt;br /&gt;
}}&lt;br /&gt;
==Description==&lt;br /&gt;
You are Monster Elec Drister, Fury of Phelim, an Elf.&amp;lt;br /&amp;gt;&lt;br /&gt;
You have a square-jawed face with frown lines around his mouth, pointed ears, unflinching and hardened crystal blue eyes and a broken nose.  Your blue-black-streaked black hair is shoulder length and thick, and is worn loose.  You have smooth skin and a brawny build.&amp;lt;br /&amp;gt;&lt;br /&gt;
You are monstrous for an Elf.&amp;lt;br /&amp;gt;&lt;br /&gt;
You are an adult.&amp;lt;br /&amp;gt;&lt;br /&gt;
You have a carefully groomed mustache that connects to a short, tidy beard.&amp;lt;br /&amp;gt;&lt;br /&gt;
You have a tattoo of a slim black dagger embedded between his shoulder blades.  The simple cord-wrapped handle wobbles slightly as if it has just been driven home, but the skin around the bloodless wound has melded itself into the very surface of the deeply-grooved, ebon-black blade indicating it has been there for quite some time.  A spiderweb of sickly purple and green veins radiates from the blade and spreads across the skin on your back.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You are wearing a black pantherskin with onyx eyes, a polished skull hung on a piece of sinew adorned with razored talons, a rough-cut chakrel amulet, a deep blood-red mercenary sash, a mangy leathery-winged imp shackled to a bent ironwood shoulder perch, a beastly spiked steel armguard set with a skull shoulder pauldron, a wide silver thumb ring with a faded crest, a silver wedding ring, a silver ring bearing the crest of the Barbarians&#039; Guild, an oiled leather double sheath criss-crossed and attached with straps of leather at the shoulders, a low-slung black leather loincloth that laces up the side and some knee-high black leather boots with thick cuffs.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Formal Description==&lt;br /&gt;
You are Monster Elec Drister, Fury of Phelim, an Elf.&amp;lt;br /&amp;gt;&lt;br /&gt;
You have a square-jawed face with frown lines around his mouth, pointed ears, unflinching and hardened crystal blue eyes and a broken nose.  Your blue-black-streaked black hair is shoulder length and thick, and is worn loose.  You have smooth skin and a brawny build.&amp;lt;br /&amp;gt;&lt;br /&gt;
You are monstrous for an Elf.&amp;lt;br /&amp;gt;&lt;br /&gt;
You are an adult.&amp;lt;br /&amp;gt;&lt;br /&gt;
You have a carefully groomed mustache that connects to a short, tidy beard.&amp;lt;br /&amp;gt;&lt;br /&gt;
You have a tattoo of a slim black dagger embedded between his shoulder blades.  The simple cord-wrapped handle wobbles slightly as if it has just been driven home, but the skin around the bloodless wound has melded itself into the very surface of the deeply-grooved, ebon-black blade indicating it has been there for quite some time.  A spiderweb of sickly purple and green veins radiates from the blade and spreads across the skin on your back.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You are wearing a deep blood-red mercenary sash, a black suede jacket, a mangy leathery-winged imp shackled to a bent ironwood shoulder perch, a dark silver Elven silk shirt with black trim, a beastly spiked steel armguard set with a skull shoulder pauldron, a silver ring bearing the crest of the Barbarians&#039; Guild, a silver wedding ring, a wide silver thumb ring with a faded crest and some knee-high black leather boots with thick cuffs.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Elec&#039;s past is dark and full of violence. From a young age he was taken advantage of for his size. Being raised as a Mountain Elf, but treated as an outcast among his own, he grew to distrust more and more of his own kind and fell in with a few Bone Elves in his younger years. Not especially known for a sense of community, it wasn&#039;t long before he found himself mistreated and being taken advantage of again. Not long after that he left on his own and began doing odd jobs, most of which leading to hard labor or being a hired tough. Violence and intimidation was easy for him due to his size, so he settled into the life of a fighter. He spent years on the seas working as a deck hand before finally settling down to find his calling as an adventurer. He&#039;s been involved in a great many events in the world, but prefers to keep a low profile. &lt;br /&gt;
&lt;br /&gt;
He&#039;s wandered this realm first as a Paladin but grew tired of melting soulstones and not being able to truly support a dark god. He then tried his hand at the Clerics guild, but found the rituals far too boring. So he tried a Traders life, but that didn&#039;t last at all. He became a Rogue, and then a Fighter. Always one to make a quick deal and turn a profit, his inner Trader still shows. His other past guilds show through a bit here and there as well. He&#039;s lived a full life of adventure and intrigue in his short 100ish years roaming the realms. He looks forward to the future with an odd excitement. Optimism not being his forte, he&#039;s in uncharted waters.&lt;br /&gt;
&lt;br /&gt;
==Recent Happenings==&lt;br /&gt;
After a year of denial and ridiculous courting, Elec married his perfect match and the flip side of his coin, Ruea. She is the light to his dark and is his true partner. Never did he think he could find one so oddly well fitted for him, as never was there a more perfect match.&lt;br /&gt;
&lt;br /&gt;
They affirmed their vows before the gods in the 10th month of Nissa the Maiden in the year of the Iron Toad, 424.&lt;br /&gt;
&lt;br /&gt;
==Home Description==&lt;br /&gt;
[Elec&#039;s Home]&amp;lt;br /&amp;gt;&lt;br /&gt;
An ebony and silver silk rug adorns the black marble floor of this room.  A towering riverstone fireplace with a carved heartwood mantel, with a sheet of parchment paper hanging above it, rests between an overstuffed dark sana&#039;ati four-poster bed with silk sheets and an elegant dark sana&#039;ati desk with blackened moonsilver filigree pushed up against the black-veined white marble walls.  The room holds a mild scent of violets.&lt;br /&gt;
You also see a sturdy black hunting dog, a cathedral stained glass window, a door, an elegant wrought iron chair, a stately traveler&#039;s trunk with thick brass bands with several things on it and a dark steel weapon rack studded with sharp metal hooks with a couple of things on it.&lt;br /&gt;
{{PCSkills&lt;br /&gt;
|Collapse=Yes&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>BENNETTJ13</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Elec&amp;diff=483340</id>
		<title>Elec</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Elec&amp;diff=483340"/>
		<updated>2018-01-14T02:49:51Z</updated>

		<summary type="html">&lt;p&gt;BENNETTJ13: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC&lt;br /&gt;
|name=Elec&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Elf&lt;br /&gt;
|gender=Male&lt;br /&gt;
|guild=Barbarian&lt;br /&gt;
|instance=Prime&lt;br /&gt;
|relat=Ruea&lt;br /&gt;
}}&lt;br /&gt;
==Description==&lt;br /&gt;
You are Monster Elec Drister, Fury of Phelim, an Elf.&amp;lt;br /&amp;gt;&lt;br /&gt;
You have a square-jawed face with frown lines around his mouth, pointed ears, unflinching and hardened crystal blue eyes and a broken nose.  Your blue-black-streaked black hair is shoulder length and thick, and is worn loose.  You have smooth skin and a brawny build.&amp;lt;br /&amp;gt;&lt;br /&gt;
You are monstrous for an Elf.&amp;lt;br /&amp;gt;&lt;br /&gt;
You are an adult.&amp;lt;br /&amp;gt;&lt;br /&gt;
You have a carefully groomed mustache that connects to a short, tidy beard.&amp;lt;br /&amp;gt;&lt;br /&gt;
You have a tattoo of a slim black dagger embedded between his shoulder blades.  The simple cord-wrapped handle wobbles slightly as if it has just been driven home, but the skin around the bloodless wound has melded itself into the very surface of the deeply-grooved, ebon-black blade indicating it has been there for quite some time.  A spiderweb of sickly purple and green veins radiates from the blade and spreads across the skin on your back.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You are wearing a black pantherskin with onyx eyes, a polished skull hung on a piece of sinew adorned with razored talons, a rough-cut chakrel amulet, a deep blood-red mercenary sash, a mangy leathery-winged imp shackled to a bent ironwood shoulder perch, a beastly spiked steel armguard set with a skull shoulder pauldron, a wide silver thumb ring with a faded crest, a silver wedding ring, a silver ring bearing the crest of the Barbarians&#039; Guild, an oiled leather double sheath criss-crossed and attached with straps of leather at the shoulders, a low-slung black leather loincloth that laces up the side and some knee-high black leather boots with thick cuffs.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Formal Description==&lt;br /&gt;
You are Monster Elec Drister, Fury of Phelim, an Elf.&amp;lt;br /&amp;gt;&lt;br /&gt;
You have a square-jawed face with frown lines around his mouth, pointed ears, unflinching and hardened crystal blue eyes and a broken nose.  Your blue-black-streaked black hair is shoulder length and thick, and is worn loose.  You have smooth skin and a brawny build.&amp;lt;br /&amp;gt;&lt;br /&gt;
You are monstrous for an Elf.&amp;lt;br /&amp;gt;&lt;br /&gt;
You are an adult.&amp;lt;br /&amp;gt;&lt;br /&gt;
You have a carefully groomed mustache that connects to a short, tidy beard.&amp;lt;br /&amp;gt;&lt;br /&gt;
You have a tattoo of a slim black dagger embedded between his shoulder blades.  The simple cord-wrapped handle wobbles slightly as if it has just been driven home, but the skin around the bloodless wound has melded itself into the very surface of the deeply-grooved, ebon-black blade indicating it has been there for quite some time.  A spiderweb of sickly purple and green veins radiates from the blade and spreads across the skin on your back.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You are wearing a deep blood-red mercenary sash, a black suede jacket, a mangy leathery-winged imp shackled to a bent ironwood shoulder perch, a dark silver Elven silk shirt with black trim, a beastly spiked steel armguard set with a skull shoulder pauldron, a silver ring bearing the crest of the Barbarians&#039; Guild, a silver wedding ring, a wide silver thumb ring with a faded crest and some knee-high black leather boots with thick cuffs.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Elec&#039;s past is dark and full of violence. From a young age he was taken advantage of for his size. Being raised as a Mountain Elf, but treated as an outcast among his own, he grew to distrust more and more of his own kind and fell in with a few Bone Elves in his younger years. Not especially known for a sense of community, it wasn&#039;t long before he found himself mistreated and being taken advantage of again. Not long after that he left on his own and began doing odd jobs, most of which leading to hard labor or being a hired tough. Violence and intimidation was easy for him due to his size, so he settled into the life of a fighter. He spent years on the seas working as a deck hand before finally settling down to find his calling as an adventurer. He&#039;s been involved in a great many events in the world, but prefers to keep a low profile. &lt;br /&gt;
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He&#039;s wandered this realm first as a Paladin but grew tired of melting soulstones and not being able to truly support a dark god. He then tried his hand at the Clerics guild, but found the rituals far too boring. So he tried a Traders life, but that didn&#039;t last at all. He became a Rogue, and then a Fighter. He&#039;s always one to make a quick deal and turn a profit. He&#039;s lived a full life of adventure and intrigue in his short 100ish years roaming the realms. He looks forward to the future with an odd excitement. Optimism not being his forte, he&#039;s in uncharted waters.&lt;br /&gt;
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==Recent Happenings==&lt;br /&gt;
After a year of denial and ridiculous courting, Elec married his perfect match and the flip side of his coin, Ruea. She is the light to his dark and is his true partner. Never did he think he could find one so oddly well fitted for him, as never was there a more perfect match.&lt;br /&gt;
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They affirmed their vows before the gods in the 10th month of Nissa the Maiden in the year of the Iron Toad, 424.&lt;br /&gt;
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==Home Description==&lt;br /&gt;
[Elec&#039;s Home]&amp;lt;br /&amp;gt;&lt;br /&gt;
An ebony and silver silk rug adorns the black marble floor of this room.  A towering riverstone fireplace with a carved heartwood mantel, with a sheet of parchment paper hanging above it, rests between an overstuffed dark sana&#039;ati four-poster bed with silk sheets and an elegant dark sana&#039;ati desk with blackened moonsilver filigree pushed up against the black-veined white marble walls.  The room holds a mild scent of violets.&lt;br /&gt;
You also see a sturdy black hunting dog, a cathedral stained glass window, a door, an elegant wrought iron chair, a stately traveler&#039;s trunk with thick brass bands with several things on it and a dark steel weapon rack studded with sharp metal hooks with a couple of things on it.&lt;br /&gt;
{{PCSkills&lt;br /&gt;
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		<author><name>BENNETTJ13</name></author>
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