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	<title>Elanthipedia - User contributions [en]</title>
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	<updated>2026-05-03T04:37:33Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Derivan&amp;diff=641431</id>
		<title>Derivan</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Derivan&amp;diff=641431"/>
		<updated>2024-02-18T19:15:34Z</updated>

		<summary type="html">&lt;p&gt;BCLAY: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Derivan.jpg|thumb]]&lt;br /&gt;
{{PC&lt;br /&gt;
|name=Derivan Hartar&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Human&lt;br /&gt;
|gender=Male&lt;br /&gt;
|guild=Bard&lt;br /&gt;
|instance=Prime&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&amp;lt;sub&amp;gt;Currently (400AV)&amp;lt;/sub&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
You see &#039;&#039;&#039;Derivan Hariar&#039;&#039;&#039;, Student, a Human. &amp;lt;br&amp;gt;&lt;br /&gt;
He has crystal blue eyes and a classical nose.  His dark brown hair is short and straight, and is worn in a careless, windblown arrangement.  He has tanned skin. &amp;lt;br&amp;gt;&lt;br /&gt;
He has a tattoo of a buxom blonde mermaid kissing a bloated fish on his arm. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
He is wearing a dark steelsilk balaclava, a grey suede robe embroidered with the image of the White Sentinel down the right sleeve, a black hauberk with silver links forming the White Sentinel at one shoulder, some dark steelsilk gauntlets, a silver neithrel band embellished with sapphires, a dull silver ring hastily engraved with a pear-shaped man holding a cat, a dark grey canvas belt adorned with silver studs, a soft suede toolkit, some fitted leather pants, and a pair of steel-grey leather boots edged in black pard fur.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sub&amp;gt;Past&amp;lt;/sub&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
You see &#039;&#039;&#039;Derivan Hariar&#039;&#039;&#039;, Ale Taster of Forfedhdar, a Human. &amp;lt;br&amp;gt;&lt;br /&gt;
He has crystal blue eyes and a classical nose.  His dark brown hair is short and straight, and is worn shaggy.  He has tanned skin. &amp;lt;br&amp;gt;&lt;br /&gt;
He has a tattoo of a buxom blonde mermaid kissing a bloated fish on his arm. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
He is wearing a brown and green mottled Boar Clan jersey, a black tankard-shaped badge etched with the insignia of the Tavern Troupe, some fitted leather pants, a plain war belt crafted from dark brown leather, a soft suede toolkit, a heavy canvas carry-all, a worn wooden tip jar painted with a dancing Dwarf guzzling beer, a polished leather back harness with a stylus strapped to it, an azure-scaled poloh&#039;izh hide cloak, some sturdy firecat-skin leathers embossed with curling crimson flames, a small buttoned pouch of vivid sunny yellow embroidered with colorful scenes of Forfedhdar, and some leather boots.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Derivan was born in Lower [[Kaerna Village]]. His father Delver was a locally renowned instrument maker and his mother Madeliynn tended to the family home and sung occasionally at the Gilded Unicorn Inn. After growing up in the village and learning how to play the syrinx, Derivan ventured out with help from his father to Crossings where he joined the Bards&#039; Guild under Guild Leader Silvyrfrost.&lt;br /&gt;
&lt;br /&gt;
Shortly there after Derivan&#039;s parents were senselessly murdered by [[Dragon Priests]] during a raid in Kaerna. Filled with rage and grief, Derivan was struck by a strong desire to leave Crossings, find those responsible for killing his parents and see the world and did so for many of his early years. He traveled extensively around the islands within the provice of Qi and also visited all of the known Bardic guilds at the time. When his search turned up naught and his grief subsided Derivan returned to the Crossings and became a citizen of Zoluren, vowing however to forever fight the Dragon Priests and avenge his parents murders. To clear his mind he joined the Lorethew [[Mentor Society]] and served as a mentor for a few years.&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
While drinking with friends at the [[Half Pint Inn]], an idea was passed around to start a Troupe to rival that of the Four Winds. Derivan had always had a talent for a tune and would always sing to appease the local barkeeps and inn keepers who held his tabs. On that day Derivan became a founding member of the now famous [[Tavern Troupe]] Performing Order. He held various positions within&#039; the order including years as the Lead Councilor and Vice Speaker. Derivan left the Troupe shortly after the departure of the Troupe&#039;s first speaker Bubbinster Bladebender and whispers of the Dragon Priests return in the province of Ilithi.&lt;br /&gt;
&lt;br /&gt;
Renouncing his citizenship and leaving The Crossings, Derivan set out on the road to Shard and once there became aquainted with the local tavern and inn keepers. He had developed a love of ale during his younger days and was well versed in the subject. Well enough in fact to impress a local dwarf brewer who promised Derivan all the ale he could drink and a fair amount of coin in return for his services as a taste tester. With financing for his continuing fight against the Dragon Priests, Derivan moved with the brewer to the province of Forfedhar.&lt;br /&gt;
&lt;br /&gt;
After hearing news of the execution of former Haven Bard Guildleader [[Ezruh]] Matsham in 399AV Derivan quit his position in Forfedhar renounced his citizenship in order to train and study with former songsworn and new Riverhaven Guildleader [[Tasdraen]].&lt;br /&gt;
&lt;br /&gt;
In 434AV Derivan returned to The Crossings and took up residence in [[Taelbert&#039;s Inn]].&lt;br /&gt;
&lt;br /&gt;
==Personal Timeline==&lt;br /&gt;
357AV - Founding member of the [[Tavern Troupe]].&amp;lt;br&amp;gt;&lt;br /&gt;
360AV - Witnesses assasination of Prince Bellenderik at Prince Vorclaf’s and Bellenderick’s Costume Ball. Performs at the Memorial Service for Prince Bellenderick.&amp;lt;br&amp;gt;&lt;br /&gt;
363AV - Soldier in the Sorrow War.&amp;lt;br&amp;gt;&lt;br /&gt;
374AV - Leaves the [[Tavern Troupe]].&amp;lt;br&amp;gt;&lt;br /&gt;
379AV - Following the Outcast occupation moved to Forfedhar. &amp;lt;br&amp;gt;&lt;br /&gt;
399AV - Leaves Forfedhar after assasination of [[Ezruh]] Matsham. &amp;lt;br&amp;gt;&lt;br /&gt;
400AV - Married to [[Ysselt]] Ja&#039;Haadraan 400AV to 401AV. &amp;lt;br&amp;gt;&lt;br /&gt;
430AV - Rejoins the [[Tavern Troupe]].&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==OOC Info==&lt;br /&gt;
DISCORD: Derivan &amp;lt;br&amp;gt;&lt;br /&gt;
PVP Stance: Open &amp;lt;br&amp;gt;&lt;br /&gt;
{{PCSkills}}&lt;/div&gt;</summary>
		<author><name>BCLAY</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=File:Derivan.jpg&amp;diff=641430</id>
		<title>File:Derivan.jpg</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=File:Derivan.jpg&amp;diff=641430"/>
		<updated>2024-02-18T19:15:11Z</updated>

		<summary type="html">&lt;p&gt;BCLAY: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Derivan&lt;/div&gt;</summary>
		<author><name>BCLAY</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Fayrin%27s_Rest_Stable&amp;diff=612612</id>
		<title>Fayrin&#039;s Rest Stable</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Fayrin%27s_Rest_Stable&amp;diff=612612"/>
		<updated>2023-05-18T21:24:16Z</updated>

		<summary type="html">&lt;p&gt;BCLAY: Created page with &amp;quot;{{Store At A Glance |Store Name       = Maracheck&amp;#039;s Oak, Trader Caravan Stables |Province         = Ilithi |Town             = Fayrin&amp;#039;s Rest |Owner            = n |MapNumber...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Store At A Glance&lt;br /&gt;
|Store Name       = Maracheck&#039;s Oak, Trader Caravan Stables&lt;br /&gt;
|Province         = Ilithi&lt;br /&gt;
|Town             = Fayrin&#039;s Rest&lt;br /&gt;
|Owner            = n&lt;br /&gt;
|MapNumber        = 64&lt;br /&gt;
|NumRooms         = 1&lt;br /&gt;
|Store Type       = Trader&lt;br /&gt;
|Coin             = Dokoras&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| Lich Location||UNK&lt;br /&gt;
|-&lt;br /&gt;
| Genie Location||Map 66, #526&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{ShopDescription|roomname=Maracheck&#039;s Oak, Trader Caravan Stables&lt;br /&gt;
|desc=In this, large pleasantly airy room, industrious Halflings muck out straw-lined stables, fill water troughs and towel down sturdy pack animals around the clock. Their overseer glances in occasionally to make certain everything is going along nicely, then pops out for his nonstop cardgame of tableen down at Marachek&#039;s Oak. You also see a large oak board and a Halfling stableboy.&lt;br /&gt;
Obvious exits: out.}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~&lt;br /&gt;
                 Marachek&#039;s Oak Trader Stables&lt;br /&gt;
                       ~*~*~*~*&lt;br /&gt;
                   Fees for Stabling:&lt;br /&gt;
               Pack Animals - 100 Dokoras&lt;br /&gt;
                 Caravans - 200 Dokoras&lt;br /&gt;
                       ~*~*~*~*&lt;br /&gt;
                     Instructions&lt;br /&gt;
      To stable your animal or caravan simply type:&lt;br /&gt;
                  PAY &amp;lt;correct amount&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        To retrieve your animal or caravan type:&lt;br /&gt;
                    RETURN ANIMAL&lt;br /&gt;
                        - or -&lt;br /&gt;
                    RETURN CARAVAN&lt;br /&gt;
 &lt;br /&gt;
              *****IMPORTANT NOTICE*****&lt;br /&gt;
   Posted fees are for time periods of up to 4 andaen.&lt;br /&gt;
 Additional fees will be imposed for any extra time used.&lt;br /&gt;
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
{{cat|Caravan Stable shops}}&lt;/div&gt;</summary>
		<author><name>BCLAY</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Darkling_Wood_Stable&amp;diff=612611</id>
		<title>Darkling Wood Stable</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Darkling_Wood_Stable&amp;diff=612611"/>
		<updated>2023-05-18T21:19:13Z</updated>

		<summary type="html">&lt;p&gt;BCLAY: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Store At A Glance&lt;br /&gt;
|Store Name       = Darkling Wood, Caravan Stable&lt;br /&gt;
|Province         = Ilithi&lt;br /&gt;
|Justice          = n&lt;br /&gt;
|Town             = Darkling Wood&lt;br /&gt;
|Owner            = n&lt;br /&gt;
|MapNumber        = 68a&lt;br /&gt;
|NumRooms         = 1&lt;br /&gt;
|Store Type       = Trader&lt;br /&gt;
|Coin             = Dokoras&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| Lich Location||14635&lt;br /&gt;
|-&lt;br /&gt;
| Genie Location||Map 68, UNK&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{ShopDescription|roomname=Hvaral Trading Post, Caravan Stable&lt;br /&gt;
|desc=Drying hay lends sweetness to the thick scents of leather and cattle in the stable. The limed plaster and oak beam walls are studded with brightly polished brass hooks from which hang harnesses, saddles, and bridles of many shapes and sizes. An iron-strapped oak door leads into the office. You also see a square leather sign.&lt;br /&gt;
Obvious exits: out.}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~&lt;br /&gt;
                 Darkling Wood Stables&lt;br /&gt;
                       ~*~*~*~*&lt;br /&gt;
                   Fees for Stabling:&lt;br /&gt;
               Pack Animals - 200 Dokoras&lt;br /&gt;
                 Caravans - 400 Dokoras&lt;br /&gt;
                       ~*~*~*~*&lt;br /&gt;
                     Instructions&lt;br /&gt;
      To stable your animal or caravan simply type:&lt;br /&gt;
                  PAY &amp;lt;correct amount&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        To retrieve your animal or caravan type:&lt;br /&gt;
                    RETURN ANIMAL&lt;br /&gt;
                        - or -&lt;br /&gt;
                    RETURN CARAVAN&lt;br /&gt;
 &lt;br /&gt;
              *****IMPORTANT NOTICE*****&lt;br /&gt;
   Posted fees are for time periods of up to 4 andaen.&lt;br /&gt;
 Additional fees will be imposed for any extra time used.&lt;br /&gt;
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
{{cat|Caravan Stable shops}}&lt;/div&gt;</summary>
		<author><name>BCLAY</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Darkling_Wood_Stable&amp;diff=612610</id>
		<title>Darkling Wood Stable</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Darkling_Wood_Stable&amp;diff=612610"/>
		<updated>2023-05-18T21:18:53Z</updated>

		<summary type="html">&lt;p&gt;BCLAY: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Store At A Glance&lt;br /&gt;
|Store Name       = Darkling Wood, Caravan Stable&lt;br /&gt;
|Province         = Ilithi&lt;br /&gt;
|Town             = Darkling Wood&lt;br /&gt;
|Owner            = n&lt;br /&gt;
|MapNumber        = 68a&lt;br /&gt;
|NumRooms         = 1&lt;br /&gt;
|Store Type       = Trader&lt;br /&gt;
|Coin             = Dokoras&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| Lich Location||14635&lt;br /&gt;
|-&lt;br /&gt;
| Genie Location||Map 68, UNK&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{ShopDescription|roomname=Hvaral Trading Post, Caravan Stable&lt;br /&gt;
|desc=Drying hay lends sweetness to the thick scents of leather and cattle in the stable. The limed plaster and oak beam walls are studded with brightly polished brass hooks from which hang harnesses, saddles, and bridles of many shapes and sizes. An iron-strapped oak door leads into the office. You also see a square leather sign.&lt;br /&gt;
Obvious exits: out.}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~&lt;br /&gt;
                 Darkling Wood Stables&lt;br /&gt;
                       ~*~*~*~*&lt;br /&gt;
                   Fees for Stabling:&lt;br /&gt;
               Pack Animals - 200 Dokoras&lt;br /&gt;
                 Caravans - 400 Dokoras&lt;br /&gt;
                       ~*~*~*~*&lt;br /&gt;
                     Instructions&lt;br /&gt;
      To stable your animal or caravan simply type:&lt;br /&gt;
                  PAY &amp;lt;correct amount&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        To retrieve your animal or caravan type:&lt;br /&gt;
                    RETURN ANIMAL&lt;br /&gt;
                        - or -&lt;br /&gt;
                    RETURN CARAVAN&lt;br /&gt;
 &lt;br /&gt;
              *****IMPORTANT NOTICE*****&lt;br /&gt;
   Posted fees are for time periods of up to 4 andaen.&lt;br /&gt;
 Additional fees will be imposed for any extra time used.&lt;br /&gt;
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
{{cat|Caravan Stable shops}}&lt;/div&gt;</summary>
		<author><name>BCLAY</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Trader&amp;diff=612609</id>
		<title>Trader</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Trader&amp;diff=612609"/>
		<updated>2023-05-18T21:15:36Z</updated>

		<summary type="html">&lt;p&gt;BCLAY: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;::&#039;&#039;Returning players may want to read the page for [[Returning Players]] before continuing.&#039;&#039;&lt;br /&gt;
::&#039;&#039;&#039;&#039;&#039;New to the game? You may want to check out the [[Trader new player guide|new player guide for this guild]].&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
{{guild infobox|guild=Trader|image=Small_trader_300.jpg&lt;br /&gt;
|skill1=Lore|skill2a=Survival|skill2b=Armor|skill3a=Weapon|skill3b=Magic&lt;br /&gt;
|abilities=Caravans, Trading,&amp;lt;br&amp;gt;Market Advantages&lt;br /&gt;
|mana=Lunar}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Traders&#039;&#039;&#039; are all about making money, pure and simple. The Guild rules the transportation business with an iron fist, and through contract work and playing the commodities markets, a Trader earns (or loses) his fortune.&lt;br /&gt;
&lt;br /&gt;
Perhaps the most (in)famous figure among Traders was [[Arnile|Arnile Hanskwin]], Syndic of the Trader&#039;s Guild. He was known for his desire to come up with more and more devious ways to combat the efforts of those who would steal from a trader. He was especially inventive when it came to designing new trap varieties.&lt;br /&gt;
&lt;br /&gt;
==Official Information==&lt;br /&gt;
[[Image:TraderCrest.jpg|thumb|&#039;&#039;&#039;[[Guild Crests|Guild crest]]:&#039;&#039;&#039; A shield divided by a diagonal line. One half bears the stylized image of a man leading a donkey burdened with sacks of golden coins, the other, a picture of a sailing ship cresting a wave, its sail bearing the image of a large diamond]]Information courtesy of [http://www.play.net/dr/info/guilds/trader.asp Dragonrealms Website].&lt;br /&gt;
=== Guild Hall Locations ===&lt;br /&gt;
; [[Crossing|The Crossing]]&lt;br /&gt;
:The distinguished Trader Guildleader [[Ansprahv]] advises young entrepreneurs from this prosperous [[Trader Guildhall (Crossing)‎|Guildhall]]. (You can type DIR TRADER for directions.)&lt;br /&gt;
; [[Riverhaven]]&lt;br /&gt;
:Inside Riverhaven&#039;s large [[Trader Guildhall (Riverhaven)‎|Guildhall]], the noble Guild Leader [[Willowbrook]] instructs her students in commerce and finance.&lt;br /&gt;
; [[Muspar&#039;i]]&lt;br /&gt;
:A grand [[Trader Guildhall (Muspar&#039;i)‎|Guildhall]] set in the Desert City.  The Guild Leader [[Kworlin]] oversees commerce in the northern most part of Elanthia.&lt;br /&gt;
; [[Shard]]&lt;br /&gt;
:Guild Leader [[Cialen]] administrates guild business from his office in opulent [[Trader Guildhall (Shard)‎|Brickwell Tower]].&lt;br /&gt;
; [[Ratha]]&lt;br /&gt;
: Guild Leader [[Imaar]] presides over the [[Trader Guildhall (Ratha)‎|Guildhall]] here.&lt;br /&gt;
; [[Aesry|Aesry Surlaenis&#039;a]]&lt;br /&gt;
:The capable Guild Leader [[Seranda]] oversees sea trade at the [[Trader Guildhall (Aesry)‎|Surlaenis exchange]].&lt;br /&gt;
; [[Hibarnhvidar|Outer Hibarnhvidar]]&lt;br /&gt;
:The shrewd Guild Leader [[Raelem]] took advantage of a recent career opportunity and now operates out of the [[Trader Guildhall (Hibarnhvidar)‎|Guild offices]] in Forfedhdar.&lt;br /&gt;
&lt;br /&gt;
=== Skillsets and Common Races===&lt;br /&gt;
A [[Trader]]&#039;s primary [[Guilds#Skill_Sets|skillset]] is {{catskill|Lore}}.  {{Catskill|Survival}} and {{catskill|Armor}} are secondary skillsets, with {{Catskill|Magic}} and {{Catskill|Weapon}} as tertiaries.&lt;br /&gt;
&lt;br /&gt;
According to the DragonRealms website, Traders tend to be:&lt;br /&gt;
{|&lt;br /&gt;
| [[:Category:Human|Human]]&lt;br /&gt;
|align=&amp;quot;right&amp;quot;| 25%&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Elothean|Elothean]]&lt;br /&gt;
|align=&amp;quot;right&amp;quot;| 22%&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Elf|Elven]]&lt;br /&gt;
|align=&amp;quot;right&amp;quot;| 16%&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Prydaen|Prydaen]]&lt;br /&gt;
|align=&amp;quot;right&amp;quot;| 11%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Crafting Affiliation===&lt;br /&gt;
Guilded traders receive two free technique slots in the [[Blacksmithing discipline]] of the [[Forging skill]] and one free technique slot in the [[Artistry discipline]] of the [[Outfitting skill]].&lt;br /&gt;
&lt;br /&gt;
See: [[Crafting]]&lt;br /&gt;
&lt;br /&gt;
==Getting Started==&lt;br /&gt;
NOTE: Reading a contract and/or commodity board sends the output to the Familiar Window. If you do not see any information within the game, check that window. If you would like it sent to the Story window, make sure to close the Familiar Window.&lt;br /&gt;
&lt;br /&gt;
===What You Should Know===&lt;br /&gt;
Becoming a successful trader takes patience and perseverance; regardless of what you do you probably won&#039;t be rich for quite some time.  There are a lot of steps that should be taken and a lot of training one must do before he will attain a large sum of wealth.&lt;br /&gt;
&lt;br /&gt;
In my opinion, Traders are the bravest people in all the provinces.  It doesn&#039;t take much courage to be all armored up and weapons gleaming, hurling spells, knowing you can take out anything that crosses your path.  But it takes nerve to stand there calmly while an enemy that you *know* can kill you in one hit advances on you as you wait for your caravan to move on or your pack animal to catch up&lt;br /&gt;
&lt;br /&gt;
===Tips and Methods===&lt;br /&gt;
&lt;br /&gt;
For the early circles I would recommend foraging branches and selling them to [[Mags]] at the Mongers&#039; Bazaar in Crossing.  This will lock your trading and make you a little coin at the same time.  She should buy up to around 5 golds&#039; worth, but it varies.  Using caravans is a terrible idea for a newcomer.  The transportation fees alone will be more than you&#039;re making.  It will take some time before you can use them at a profit and even longer to make the profit seem worthwhile.&lt;br /&gt;
&lt;br /&gt;
===Advancing in the Guild===&lt;br /&gt;
&lt;br /&gt;
After your initial training there are a few different methods that you could use in order to train.  Even though hunting isn&#039;t a strong point of a trader be sure that you still have a healthy dose of it as you will need it to advance in the armor requirements of the guild.  On top of that, you will have your survival training; this and lore can be done in a number of ways.  One way utilized by many traders is to train while following your caravan to different locations.  Though its not a constant, it will allow you to gain experience in these fields while gaining the trading ranks that we all love!&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Contract Trading&#039;&#039;&#039;-  This is a form of trading that will not reap good benefits for quite some time, however if done on a constant basis it can provide a good and steady flow of experience in the trading field.  If you&#039;re going to start contract trading at an early circle it is recommended you use the pack animals rather than caravans.  This is inconvenient since you can&#039;t have them lead you, but a caravan will be too expensive to afford.  The longer you do this the more you will be capable of making.  When you feel that you are at a sufficient amount then you can switch to caravans.  Transportation fees are charged for each shipment so be sure you can afford to pay it!  It takes a while but eventually you will notice more and more money building up, however don&#039;t get too excited because you wont ever reach a state where you have an unlimited flow of money.  It&#039;s a fatal mistake to think that huge traders have unlimited amounts of money and is also the reason many traders quit after a period of time.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Commodity Trading&#039;&#039;&#039;- This form of trading can be used at a younger age with significantly less risk.  This is also another great way to lock trading, buying goods from certain outpost and selling them at another.  However, the entire risk is on you when you use this method.  To trade commodities just go into the Crossing, Arthe Dale or Leth Deriel trader outpost and read the commodity boards.  They will list the items they have and their prices.  Beside the item will be a word such as &amp;quot;surplus&amp;quot;.  This refers to the amount they have on hand currently.  Be sure to be careful what you buy because if an outpost has a surplus then they will not take any more of that product.  &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Pawnshop&#039;&#039;&#039;- Selling off items to any pawnshop will grant considerable trading experience at low ranks.  More experience is granted for higher value items, and there appears to be no limit to how many times you can gain field experience this way.  The trick to training with this method is to find a reliable source of items with a high enough value to teach for your ranks.  If your trader is training stealing you can simply sell off the stolen goods.  Also, many creatures drop weapons, armor, or fluff items that can be pawned.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Crafting Society Workorders&#039;&#039;&#039;- Traders now gain experience in Trading when they turn in completed workorders at any crafting society.  The experience granted depends on the difficulty of the items you made for the workorder.  This can be an effective way to train trading and other lores, such as mech lore and appraisal.  Also, the crafting books used in this process can be studied for scholarship experience as well.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Other Methods&#039;&#039;&#039;- Most of the following methods usually can&#039;t be used as consistent modes of training, but can be useful if you find someone in need of the service.  Selling pouches is actually a very quick way to lock the trading of any trader.  However, this is dependent upon people needing pouches sold.  If you get the chance, however, it&#039;s a good way to train.  Your charisma and trading skill will determine the amount you are capable of receiving for your pouches.  Most traders gain this ability around circle 12. Selling bundles is also another way to train.  This isn&#039;t as effective as pouches and generally isn&#039;t as common, but it can still work.  Also, with the new teaching system, if you can find a trader in the market tents who will be around a while to teach, a class can also benefit you greatly.  You can also train up certain lore and survival skills while sitting and listening, so take advantage and utilize your time to its fullest extent.  Obviously this will not yield you any profit.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Low Level Methods&#039;&#039;&#039;- The best way to learn trading for the first few circles is to forage sticks or branches and sell them to Mags in the Crossing. This works until you have sold 5-6 gold worth of wood. Be sure to stop selling when trading is locked or you will miss out on potential exp. Once you can kill goblins out the west gate of the Crossing, use the loot all option and sell equipment - shields, weapons, and metal body armor sell the best. Finally, completing some type of tasks rewards trading experience. Foraging tasks from Mags are a great way to supplement the experience from other sources.&lt;br /&gt;
&lt;br /&gt;
==Guild Abilities and Breakdowns==&lt;br /&gt;
&lt;br /&gt;
===[[:Category:Lunar Magic|Lunar Magic]]===&lt;br /&gt;
Released on December 25, 2017, Traders have obtained magic abilities and a confound called [[Starlight Aura]]. Traders can have access to [[:Category:Trader_spells|spells]] in the [[:Category:Fabrication spellbook|Fabrication]], [[:Category:Illusion spellbook|Illusion]], and [[:Category:Noematics spellbook|Noematics]] spellbooks.  Unlike other guilds, Traders learn spells from [[The Negotiants]] inside the Crossing guildhall instead of from guild leaders.  The Negotiants are located in the Vault through the steel door east of the commerce minister.  Traders can receive a [[Item:Clear tessera|tessera]] from the Negotiants which can be invoked with a full Starlight Aura to learn spells remotely.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[:Category:Trader spells|Trader spells]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;imagemap&amp;gt;&lt;br /&gt;
Image:Trader_Spells2.png|frameless|upright=4&lt;br /&gt;
rect 0 20 120 80 [[Fluoresce|Fluoresce(Debilitation)]]&lt;br /&gt;
rect 160 20 280 80 [[Blur|Blur (Augmentation)]]&lt;br /&gt;
rect 320 20 440 80 [[Avren Aevareae|Avren Aevareae (Augmentation, Debilitation)]]&lt;br /&gt;
rect 480 20 600 80 [[Mask of the Moons|Mask of the Moons(Warding)]]&lt;br /&gt;
rect 640 20 760 80 [[Elision|Elision (Warding)]]&lt;br /&gt;
rect 320 150 440 210 [[Regalia|Regalia (Utility)]]&lt;br /&gt;
rect 480 150 600 210 [[Bespoke Regalia|Bespoke Regalia (Metamagic)]]&lt;br /&gt;
rect 0 250 120 310 [[Trabe Chalice|Trabe Chalice (Warding)]]&lt;br /&gt;
rect 160 250 280 310 [[Crystal Dart|Crystal Dart (Targeted Magic)]]&lt;br /&gt;
rect 320 250 440 310 [[Arbiter&#039;s Stylus|Arbiter&#039;s Stylus (Targeted Magic)]]&lt;br /&gt;
rect 480 250 600 310 [[Starcrash|Starcrash (Targeted Magic)]]&lt;br /&gt;
rect 705 250 825 310 [[Enrichment|Enrichment(Augmentation)]]&lt;br /&gt;
rect 480 350 600 410 [[Avtalia Array|Avtalia Array (Metamagic)]]&lt;br /&gt;
rect 640 350 760 410 [[Stellar Collector|Stellar Collector (Utility)]]&lt;br /&gt;
rect 1 470 120 530 [[Noumena|Noumena (Utility)]]&lt;br /&gt;
rect 160 470 280 530 [[Finesse|Finesse (Augmentation)]]&lt;br /&gt;
rect 320 470 440 530 [[Nonchalance|Nonchalance (Warding)]]&lt;br /&gt;
rect 160 570 280 630 [[Membrach&#039;s Greed|Membrach&#039;s Greed (Augmentation)]]&lt;br /&gt;
rect 480 570 600 630 [[Resumption|Resumption (Metamagic)]]&lt;br /&gt;
rect 160 570 280 730 [[Last Gift of Vithwok IV|Last Gift of Vithwok IV (Augmentation)]]&lt;br /&gt;
rect 320 670 440 730 [[Platinum Hands of Kertigen|Platinum Hands of Kertigen (Augmentation)]]&lt;br /&gt;
rect 160 770 280 830 [[Turmar Illumination|Turmar Illumination (Augmentation)]]&lt;br /&gt;
&amp;lt;/imagemap&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Rentable Pack Animals and Caravans===&lt;br /&gt;
Traders can rent pack animals or caravans to transport goods between guild outposts, the staple activity of the Trader Guild.  To rent a caravan simply go to the room with the clerk and RENT CARAVAN.  The initial cost is 400 kronars at any Zoluren outpost.  If you accidentally start a contract or shipment without a caravan you will automatically be defaulted to a pack animal.  You may upgrade this by simply asking to rent a caravan.  A storage box is included with every caravan rental once a Trader achieves 35th circle, and can be used like a mobile vault.  If the caravan starves to death with items in its storage box, the items will be transferred to the next caravan that is rented. Trading contracts cannot be canceled, but they can expire. If your contract expires before you can deliver the goods you can still give it to the shipping clerk of the intended destination to have the crates removed from your caravan (though you will not be paid for the delivery). If for some reason you lose the contract and you just have crates piled up on your caravan that you want to remove you can PUSH CRATE ON CARAVAN so the one you want to get rid of is listed first when you look at the caravan. Then you can PULL CRATE ON CARAVAN to dump it.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Trade Route Justice&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:When a trader catches anyone stealing from them on a trade route they can run to the nearest outpost and accuse the culprit of stealing.  This will allow the guild to send out thugs who will basically beat your thief to near death and leave him there.  Be careful though because this ability cannot be used if they are not caught on a trade route.  Meaning if you are in the grasslands out past the west gate or in town traveling to the NRT then you won&#039;t be able to accuse.  &lt;br /&gt;
::Syntax: [[Accuse_command|ACCUSE]] &amp;lt;person&amp;gt; - see the list of current [[Trade Route|Outpost Locations]]&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Caravan Drivers&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:One of the more often used abilities of a [[caravan]] is to use it to lead you places.  When doing this you will automatically follow the caravan and stay with it even during round time.  While the caravan is leading you may engage in actions that give a roundtime while still moving with the caravan, making it possible to train other skills at the same time.  You have to be on a trade route for this to work however, the current places you can get led to are as follows: Leth Deriel (Will lead you from the ferry to the Bower Gate, Crossing (will lead to the northeast gate, or to the ferry from Bower Gate), stone clan (will lead to the trail in Beisswurms), Dirge (will lead to the path directly on the trail to the town gate of Dirge).&lt;br /&gt;
::Syntax: [[Tell_command|TELL]] &amp;lt;caravan&amp;gt; TO LEAD TO &amp;lt;location&amp;gt; - see the list of current [[Trade Route]]&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Corpse Hauling&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:Caravans and pack animals can also be used to tie deaders to, this is especially helpful in the fact that it can drag people out of places that people can&#039;t drag out of by hand.  Normally this is the case at the barricade in rocktrolls and the trail in beisswurms. &lt;br /&gt;
&lt;br /&gt;
::This ability is learned from Guild Leader [[Cialen]] in [[Shard]]. (Ask Cialen about corpse)&lt;br /&gt;
&lt;br /&gt;
::Syntax: [[Tie_command|TIE]] &amp;lt;caravan/animal&amp;gt; TO &amp;lt;player&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Caravan Loss and Recovery&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:At the current moment and time there is some talk about traders being able to purchase a caravan for their own personal use but nothing is confirmed as of late.  When looking for a caravan go to the stable closest to the area the caravan was originally lost in.  Locations are in Leth Deriel, Stone Clan, Dirge, Crossing, Darkling Wood, Fayrin&#039;s Rest &amp;amp; Therenborough.  They will not be the normal stables used to keep horses in.  When a caravan is dead your guild will give you a very harsh lecture then you will be charged an additional amount to all your contracts for a very long time.  So be careful and take care of those caravans!&lt;br /&gt;
&lt;br /&gt;
::&#039;&#039;&#039;RECALL CARAVAN&#039;&#039;&#039; in an attempt to remember where they parked. The results can vary based on both the recall ability of the trader and the distance from the caravan. &lt;br /&gt;
&lt;br /&gt;
::Recall Caravan is simply a tool for traders who may have left a caravan briefly to attend other matters and forgot where they left it. This ability does work if the caravan is stabled somewhere; it only works if the caravan is sitting out in a room. To find a stabled caravan, one can either go searching the various stables for it or TRANSFER it to the closest stable.  &lt;br /&gt;
&lt;br /&gt;
::NOTE:  It is not part of the main Recall system, and does not award experience as a result, nor is it likely to. The verb recall was used simply because it made the most sense.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Caravan Spook&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:Caravans and Pack Animals have the ability to drag you from combat.  There is a small potential to be hurt from the attempt.&lt;br /&gt;
::Syntax: [[Tell_command|TELL]] &amp;lt;pack animal/caravan&amp;gt; SPOOK&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;[[kregkeirel|Kregkeirels]]&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:Found only on the island of [[Aesry]], these stalwart pack animals are there to assist island Traders with carrying their wares, similar to the storage packing crates found on mainland caravans.  They are rentable at two locations on Aesry by Traders of at least 35th circle. One stable is near the Trader guild hall by the docks, and the other is near the city.&lt;br /&gt;
&lt;br /&gt;
===Player Owned Caravans===&lt;br /&gt;
[[Caravan#Player-owned caravans|Player-owned cavavans]] are RENTED caravans which have had customizations applied to them by Traders. You can rent a caravan at 25th circle and begin adding these customizations. Should your caravan starve or experience another mishap, you can rent another caravan and it will have any customizations your old one had on it.&lt;br /&gt;
&lt;br /&gt;
===Commodity Trading===&lt;br /&gt;
Only Traders have access to the commodities market, allowing them to speculate on price fluctuations between cities and provinces.  Currently there are only three working commodity pits in Elanthia: [[Crossing]], [[Arthe Dale]], and [[Leth Deriel]].&lt;br /&gt;
&lt;br /&gt;
Table of Commodies [[Commodity Trading]]&lt;br /&gt;
&lt;br /&gt;
===Market Advantages===&lt;br /&gt;
Traders receive a better price when purchasing from shops with shopowners and when selling items to a pawnshop, gem buyer, or tanner.  Increased [[Charisma]] also increases profit.&lt;br /&gt;
&lt;br /&gt;
===Trader Markets===&lt;br /&gt;
Traders of at least 20th circle may rent market tables located in [[The Crossing]], [[Riverhaven]], [[Shard]], [[Muspar&#039;i]], [[Aesry]] and the first tier of [[Ratha]]. Traders of at least 30th circle can rent their own [[Trader Owned Shops|Shops]] in the plazas located in [[The Crossing]], [[Riverhaven]] and [[Shard]].  As of the release of the Trader Shops, stalls, which are currently only located in [[The Crossing]], have been closed.&lt;br /&gt;
&lt;br /&gt;
To remove a disruptive adventurer from a market place, two Traders of at least 20th circle or a single Trader at least 10 circles higher than the target must &amp;lt;tt&amp;gt;ASK GUARD FOR THE REMOVAL OF (person)&amp;lt;/tt&amp;gt;.  This will also work on fellow Traders if they do not have a table rented in the building.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Tables&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:The cost per table is a couple gold for four hours of rental. Each table can hold up to twenty items. Traders can purchase one rental ticket per hour, therefore it takes three hours to claim all four tables in a room. To rent a table, &amp;lt;tt&amp;gt;ASK MONGER FOR TICKET&amp;lt;/tt&amp;gt; and &amp;lt;tt&amp;gt;PUT&amp;lt;/tt&amp;gt; the ticket on an empty table.  If left unattended for even a couple minutes, rented tables are covered by a tarp courtesy a market attendant.  Goods should be removed from the table before the rental ticket expires, or else there is a storage fee of several gold. &amp;lt;tt&amp;gt;ASK MONGER FOR GOODS&amp;lt;/tt&amp;gt; within 48 hours to recover your items.&lt;br /&gt;
:For more information see [[Trader Market Tables]].&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Stalls&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:With the introduction of Trader Owned Shops, the stalls have been closed, possibly permanently.  The price for a stall is 10 platinum Kronars for 10 days of rental.  Stalls contain three tables, each holding up to twenty items.  All tables may be used immediately upon rental.  To rent a stall, &amp;lt;tt&amp;gt;ASK MONGER FOR STALL&amp;lt;/tt&amp;gt; and &amp;lt;tt&amp;gt;PUT&amp;lt;/tt&amp;gt; the ticket on an empty stall.  Unlike regular tables, stall tables can be left unattended and will not be covered until someone attempts to price or buy an item.  To remove an unwelcome guest, &amp;lt;tt&amp;gt;ASK GUARD FOR THE REMOVAL OF (person)&amp;lt;/tt&amp;gt;.  You can also &amp;lt;tt&amp;gt;OPEN&amp;lt;/tt&amp;gt; and &amp;lt;tt&amp;gt;CLOSE&amp;lt;/tt&amp;gt; a stall while standing outside of it.  Once your rental expires, you must wait 10 days before renting another stall.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Trader Owned Shops&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
:For more information see [[Player owned shop]].&lt;br /&gt;
&lt;br /&gt;
===Auction Halls===&lt;br /&gt;
Traders of at least 30th circle are able to use the auction halls located in [[The Crossing]], [[Riverhaven]] and the guildhall in [[Ratha]].&lt;br /&gt;
:For more information see [[Trader Auction Halls]].&lt;br /&gt;
&lt;br /&gt;
===Horse Trading===&lt;br /&gt;
Traders of sufficient skill and circle (25) can buy and sell horses with other adventurers.  This ability is most frequently used to facilitate transfer of a horse from one person to another.  Traders also have an [[Horses#Teaching_Adventurers_and_Horses|Instruction Technique]], Advanced Riding, to teach.&lt;br /&gt;
:For more information see [[Trader Horse Brokering]].&lt;br /&gt;
&lt;br /&gt;
===Gem Pouches &amp;amp; Shops===&lt;br /&gt;
Traders of appropriate skill (x = 2100 or more where x = Charisma(Appraisal+Trading). See [[Trader gem selling bonus]].), have the unique ability to sell gems in bulk via gem pouches.  In addition to selling the gems in bulk Traders also receive a higher profit on their sales than the typical adventurer, up to 60% for a high-level, high-charisma Trader using Finesse.  This [[Trader_gem_selling_bonus|gem selling bonus]] is based on charisma, trading skill, and appraisal skill.  Traders are also able to [[Untie_command|UNTIE]] POUCH in order to split the contents of one pouch into another and [[Combine_command|COMBINE]] POUCH WITH SECOND POUCH to merge 2 tied pouches together. Note that untie does not actually untie a pouch so you can get or see individual gems.  &lt;br /&gt;
&lt;br /&gt;
Traders also have the ability to [[Gather_command|GATHER]] gems to move them from one container to another.  This verb will move all gems of a particular type into a separate gem pouch, which must be in your other hand. For example, GATHER RUBY IN MY POUCH would take all rubies from your first pouch, and move them into your second pouch.&lt;br /&gt;
&lt;br /&gt;
Traders of sufficient skill can also finance gem shops.&lt;br /&gt;
:For more information see [[Trader Shop Financing]].&lt;br /&gt;
&lt;br /&gt;
===Fur Shops===&lt;br /&gt;
Traders are also able to sell bundles at a higher profit than the typical adventurer as with the gem pouches.  To facilitate this, [[item:fur packing crate|fur packing crates]] are available for purchase at the [[Stone Clan]] and [[Fayrin&#039;s Rest]] outposts and will hold 100 skinned items each.&lt;br /&gt;
&lt;br /&gt;
Traders of sufficient skill can also finance fur shops.&lt;br /&gt;
:For more information see [[Trader Shop Financing]].&lt;br /&gt;
&lt;br /&gt;
===Shardstar Shipping===&lt;br /&gt;
In order to promote trade between the islands and the mainland, [[Shardstar Shipping]] allows Traders to ship items from one of their locations to another for a small fee.  Currently, there are shipping locations in [[The Crossing]], [[Riverhaven]], [[Aesry Surlaenis&#039;a]] and [[Ratha]].&lt;br /&gt;
&lt;br /&gt;
===Speculate===&lt;br /&gt;
Traders have a series of [[Speculate_command|Speculate]] abilities that are taught by various guild leaders:&lt;br /&gt;
Syntax: ASK (GUILDLEADER) ABOUT SKILL&lt;br /&gt;
{| class=wikitable&lt;br /&gt;
|-&lt;br /&gt;
!Speculate!!Circle!!Guild!!Details&lt;br /&gt;
|-&lt;br /&gt;
|Coin||12||Muspar&#039;i||Allows you to throw a random coin you are carrying and possibly stun your target.  CAUTION - You lose the coin!&lt;br /&gt;
|-&lt;br /&gt;
|Chaffer||45||Ratha||Allows you to publicly announce the sale on an object.  The messaging differs based on the type of object as well as the target character.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Hirelings and Criers===&lt;br /&gt;
Hirelings are a new thing to the guild, you have to be in a town where their services are offered to hire one.  What hireling you get depends much on your circle, but there&#039;s still a random factor in for which one you&#039;ll get.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Syntax:&lt;br /&gt;
HIRE &amp;lt;TYPE&amp;gt; (where TYPE is one of the following)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
ATTENDANT&amp;lt;BR&amp;gt;&lt;br /&gt;
LOCATE (Attained at 8th Circle)&amp;lt;BR&amp;gt;&lt;br /&gt;
CRIER&amp;lt;BR&amp;gt;&lt;br /&gt;
MESSENGER&amp;lt;BR&amp;gt;&lt;br /&gt;
DELIVERY&lt;br /&gt;
&lt;br /&gt;
Here are the basic commands:&lt;br /&gt;
&lt;br /&gt;
ATTENDANT: groom, dry, perfume, cologne, rope, pouch, pack, goods, follow, stay, leave, dismiss, and cost.&lt;br /&gt;
&lt;br /&gt;
Please be aware some services incur a onetime cost for each use. For a list of prices for services, ask the hireling about cost.&lt;br /&gt;
&lt;br /&gt;
LOCATE: Ask the hireling about HELP and he or she will give you instructions and cost to find someone.&lt;br /&gt;
&lt;br /&gt;
CRIER: Criers can be used in order to let the city know that you have a shop open for business, you are holding an auction or you are available to offer gem/skin selling services.  There is a charge for this service though, the criers have two forms of usage.  First is they can alert all people in the city that your stall or table is open.  In order to do this you must HIRE CRIER TOWN CONFIRM.  This service will cost you 2500 kronars.  The second service they offer is to not only alert the town of your presence but to go into neighboring hunting areas and send out messages there to.  The actual range of this isnt yet confirmed, to use this feature just use HIRE CRIER HUNT CONFIRM, there is a charge of 5000 kronars for this service.&lt;br /&gt;
&lt;br /&gt;
MESSENGER: Ask the hireling about HELP and he or she will give you instructions and cost to send a message to someone (within city limits).&lt;br /&gt;
&lt;br /&gt;
DELIVERY:  A dapper servant steps forward and says, &amp;quot;I will use our guild&#039;s resources to deliver to a person of your choosing in any of the known provinces for only 3000 Kronars, less if you have recently located, messaged or delivered to your target.  First, you will need to hold the item you want delivered in your right hand.  Then ask me to weigh the item that you want delivered to make sure it doesn&#039;t exceed limitations.  If the item is acceptable, you will need to give me the name of the person you want the item delivered.&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
(To have an item weighed, put it in your right hand and type ASK servant FOR WEIGHT)&amp;lt;br /&amp;gt;&lt;br /&gt;
(To send the item, keep it in your right hand and type ASK servant for DELIVER &amp;lt;person&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
==Circle Requirements==&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Skillset!!Skill!!1-10!!11-30!!31-70!!71-100!!101-150!!151-200&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: #F2F2FF;&amp;quot; |armor||style=&amp;quot;background: #F2F2FF;&amp;quot; |1st Armor||style=&amp;quot;background: #F2F2FF;&amp;quot; |2||style=&amp;quot;background: #F2F2FF;&amp;quot; |3||style=&amp;quot;background: #F2F2FF;&amp;quot; |3||style=&amp;quot;background: #F2F2FF;&amp;quot; |3||style=&amp;quot;background: #F2F2FF;&amp;quot; |4||style=&amp;quot;background: #F2F2FF;&amp;quot; |10&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: #F2F2FF;&amp;quot; |armor||style=&amp;quot;background: #F2F2FF;&amp;quot; |2nd Armor||style=&amp;quot;background: #F2F2FF;&amp;quot; |1||style=&amp;quot;background: #F2F2FF;&amp;quot; |2||style=&amp;quot;background: #F2F2FF;&amp;quot; |2||style=&amp;quot;background: #F2F2FF;&amp;quot; |3||style=&amp;quot;background: #F2F2FF;&amp;quot; |3||style=&amp;quot;background: #F2F2FF;&amp;quot; |8&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: #FFF2F2;&amp;quot; |weapon||style=&amp;quot;background: #FFF2F2;&amp;quot; |1st Weapon||style=&amp;quot;background: #FFF2F2;&amp;quot; |1||style=&amp;quot;background: #FFF2F2;&amp;quot; |2||style=&amp;quot;background: #FFF2F2;&amp;quot; |2||style=&amp;quot;background: #FFF2F2;&amp;quot; |3||style=&amp;quot;background: #FFF2F2;&amp;quot; |3||style=&amp;quot;background: #FFF2F2;&amp;quot; |8&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: #FFFFF2;&amp;quot; |lore||style=&amp;quot;background: #FFFFF2;&amp;quot; |&#039;&#039;&#039;{{Skill|Trading|Trading}}&#039;&#039;&#039;||style=&amp;quot;background: #FFFFF2;&amp;quot; |4||style=&amp;quot;background: #FFFFF2;&amp;quot; |5||style=&amp;quot;background: #FFFFF2;&amp;quot; |6||style=&amp;quot;background: #FFFFF2;&amp;quot; |6||style=&amp;quot;background: #FFFFF2;&amp;quot; |7||style=&amp;quot;background: #FFFFF2;&amp;quot; |15&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: #FFFFF2;&amp;quot; |lore||style=&amp;quot;background: #FFFFF2;&amp;quot; |&#039;&#039;&#039;{{Skill|Appraisal|Appraisal}}&#039;&#039;&#039;||style=&amp;quot;background: #FFFFF2;&amp;quot; |3||style=&amp;quot;background: #FFFFF2;&amp;quot; |3||style=&amp;quot;background: #FFFFF2;&amp;quot; |4||style=&amp;quot;background: #FFFFF2;&amp;quot; |5||style=&amp;quot;background: #FFFFF2;&amp;quot; |6||style=&amp;quot;background: #FFFFF2;&amp;quot; |15&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: #FFFFF2;&amp;quot; |lore||style=&amp;quot;background: #FFFFF2;&amp;quot; |1st Lore||style=&amp;quot;background: #FFFFF2;&amp;quot; |3||style=&amp;quot;background: #FFFFF2;&amp;quot; |3||style=&amp;quot;background: #FFFFF2;&amp;quot; |4||style=&amp;quot;background: #FFFFF2;&amp;quot; |4||style=&amp;quot;background: #FFFFF2;&amp;quot; |5||style=&amp;quot;background: #FFFFF2;&amp;quot; |13&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: #FFFFF2;&amp;quot; |lore||style=&amp;quot;background: #FFFFF2;&amp;quot; |2nd Lore||style=&amp;quot;background: #FFFFF2;&amp;quot; |2||style=&amp;quot;background: #FFFFF2;&amp;quot; |3||style=&amp;quot;background: #FFFFF2;&amp;quot; |3||style=&amp;quot;background: #FFFFF2;&amp;quot; |4||style=&amp;quot;background: #FFFFF2;&amp;quot; |4||style=&amp;quot;background: #FFFFF2;&amp;quot; |10&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: #FFFFF2;&amp;quot; |lore||style=&amp;quot;background: #FFFFF2;&amp;quot; |3rd Lore||style=&amp;quot;background: #FFFFF2;&amp;quot; |2||style=&amp;quot;background: #FFFFF2;&amp;quot; |2||style=&amp;quot;background: #FFFFF2;&amp;quot; |3||style=&amp;quot;background: #FFFFF2;&amp;quot; |4||style=&amp;quot;background: #FFFFF2;&amp;quot; |4||style=&amp;quot;background: #FFFFF2;&amp;quot; |10&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: #F2FFF2;&amp;quot; |survival||style=&amp;quot;background: #F2FFF2;&amp;quot; |1st Survival||style=&amp;quot;background: #F2FFF2;&amp;quot; |3||style=&amp;quot;background: #F2FFF2;&amp;quot; |3||style=&amp;quot;background: #F2FFF2;&amp;quot; |4||style=&amp;quot;background: #F2FFF2;&amp;quot; |4||style=&amp;quot;background: #F2FFF2;&amp;quot; |5||style=&amp;quot;background: #F2FFF2;&amp;quot; |13&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: #F2FFF2;&amp;quot; |survival||style=&amp;quot;background: #F2FFF2;&amp;quot; |2nd Survival||style=&amp;quot;background: #F2FFF2;&amp;quot; |2||style=&amp;quot;background: #F2FFF2;&amp;quot; |3||style=&amp;quot;background: #F2FFF2;&amp;quot; |3||style=&amp;quot;background: #F2FFF2;&amp;quot; |4||style=&amp;quot;background: #F2FFF2;&amp;quot; |4||style=&amp;quot;background: #F2FFF2;&amp;quot; |10&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: #F2FFF2;&amp;quot; |survival||style=&amp;quot;background: #F2FFF2;&amp;quot; |3rd Survival||style=&amp;quot;background: #F2FFF2;&amp;quot; |2||style=&amp;quot;background: #F2FFF2;&amp;quot; |3||style=&amp;quot;background: #F2FFF2;&amp;quot; |3||style=&amp;quot;background: #F2FFF2;&amp;quot; |4||style=&amp;quot;background: #F2FFF2;&amp;quot; |4||style=&amp;quot;background: #F2FFF2;&amp;quot; |10&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: #F2FFF2;&amp;quot; |survival||style=&amp;quot;background: #F2FFF2;&amp;quot; |4th Survival||style=&amp;quot;background: #F2FFF2;&amp;quot; |1||style=&amp;quot;background: #F2FFF2;&amp;quot; |2||style=&amp;quot;background: #F2FFF2;&amp;quot; |2||style=&amp;quot;background: #F2FFF2;&amp;quot; |3||style=&amp;quot;background: #F2FFF2;&amp;quot; |4||style=&amp;quot;background: #F2FFF2;&amp;quot; |10&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: #F2FFF2;&amp;quot; |survival||style=&amp;quot;background: #F2FFF2;&amp;quot; |5th Survival||style=&amp;quot;background: #F2FFF2;&amp;quot; |1||style=&amp;quot;background: #F2FFF2;&amp;quot; |2||style=&amp;quot;background: #F2FFF2;&amp;quot; |2||style=&amp;quot;background: #F2FFF2;&amp;quot; |3||style=&amp;quot;background: #F2FFF2;&amp;quot; |3||style=&amp;quot;background: #F2FFF2;&amp;quot; |8&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: #F2FFF2;&amp;quot; |survival||style=&amp;quot;background: #F2FFF2;&amp;quot; |6th Survival||style=&amp;quot;background: #F2FFF2;&amp;quot; |1||style=&amp;quot;background: #F2FFF2;&amp;quot; |1||style=&amp;quot;background: #F2FFF2;&amp;quot; |1||style=&amp;quot;background: #F2FFF2;&amp;quot; |2||style=&amp;quot;background: #F2FFF2;&amp;quot; |2||style=&amp;quot;background: #F2FFF2;&amp;quot; |5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hard skill requirements&#039;&#039;&#039; (&#039;&#039;&#039;{{Skill|Trading|Trading}}&#039;&#039;&#039;, &#039;&#039;&#039;{{Skill|Appraisal|Appraisal}}&#039;&#039;&#039;) are listed in bold. These skills cannot count toward Nth skills, such as 1st or 2nd Lore.&lt;br /&gt;
&lt;br /&gt;
:Note: The following &amp;quot;mastery&amp;quot; skills never count toward Nth skill requirements, since they affect all or most of the skillset: {{Skill|Defending|Defending}}, {{Skill|Parry Ability|Parry Ability}}, {{Skill|Offhand Weapon|Offhand Weapon}}, {{Skill|Melee Mastery|Melee Mastery}}, and {{Skill|Missile Mastery|Missile Mastery}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Nth skill requirements&#039;&#039;&#039; are met with your top-ranked skills out of the following list of eligible skills:&lt;br /&gt;
*&#039;&#039;&#039;Armor&#039;&#039;&#039;: {{Skill|Shield Usage|Shield Usage}}, {{Skill|Light Armor|Light Armor}}, {{Skill|Chain Armor|Chain Armor}}, {{Skill|Brigandine|Brigandine}}, and {{Skill|Plate Armor|Plate Armor}}&lt;br /&gt;
*&#039;&#039;&#039;Weapon&#039;&#039;&#039;: {{Skill|Small Edged|Small Edged}}, {{Skill|Large Edged|Large Edged}}, {{Skill|Twohanded Edged|Twohanded Edged}}, {{Skill|Small Blunt|Small Blunt}}, {{Skill|Large Blunt|Large Blunt}}, {{Skill|Twohanded Blunt|Twohanded Blunt}}, {{Skill|Slings|Slings}}, {{Skill|Bow|Bow}}, {{Skill|Crossbow|Crossbow}}, {{Skill|Staves|Staves}}, {{Skill|Polearms|Polearms}}, {{Skill|Light Thrown|Light Thrown}}, {{Skill|Heavy Thrown|Heavy Thrown}}, and {{Skill|Brawling|Brawling}}&lt;br /&gt;
*&#039;&#039;&#039;Lore&#039;&#039;&#039;: {{Skill|Forging|Forging}}, {{Skill|Engineering|Engineering}}, {{Skill|Outfitting|Outfitting}}, {{Skill|Alchemy|Alchemy}}, {{Skill|Enchanting|Enchanting}}, {{Skill|Scholarship|Scholarship}}, {{Skill|Mechanical Lore|Mechanical Lore}}, {{Skill|Appraisal|Appraisal}}, {{Skill|Performance|Performance}}, and {{Skill|Tactics|Tactics}}&lt;br /&gt;
*&#039;&#039;&#039;Survival&#039;&#039;&#039;: {{Skill|Evasion|Evasion}}, {{Skill|Athletics|Athletics}}, {{Skill|Perception|Perception}}, {{Skill|Stealth|Stealth}}, {{Skill|Locksmithing|Locksmithing}}, {{Skill|First Aid|First Aid}}, {{Skill|Outdoorsmanship|Outdoorsmanship}}, and {{Skill|Skinning|Skinning}}&lt;br /&gt;
===Cumulative===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Skillset!!Skill!!10!!30!!70!!100!!150!!200&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: #F2F2FF;&amp;quot; |armor||style=&amp;quot;background: #F2F2FF;&amp;quot; |1st Armor||style=&amp;quot;background: #F2F2FF;&amp;quot; |20||style=&amp;quot;background: #F2F2FF;&amp;quot; |80||style=&amp;quot;background: #F2F2FF;&amp;quot; |200||style=&amp;quot;background: #F2F2FF;&amp;quot; |290||style=&amp;quot;background: #F2F2FF;&amp;quot; |490||style=&amp;quot;background: #F2F2FF;&amp;quot; |990&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: #F2F2FF;&amp;quot; |armor||style=&amp;quot;background: #F2F2FF;&amp;quot; |2nd Armor||style=&amp;quot;background: #F2F2FF;&amp;quot; |10||style=&amp;quot;background: #F2F2FF;&amp;quot; |50||style=&amp;quot;background: #F2F2FF;&amp;quot; |130||style=&amp;quot;background: #F2F2FF;&amp;quot; |250||style=&amp;quot;background: #F2F2FF;&amp;quot; |400||style=&amp;quot;background: #F2F2FF;&amp;quot; |800&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: #F2F2FF;&amp;quot; |&#039;&#039;&#039;armor&#039;&#039;&#039;||style=&amp;quot;background: #F2F2FF;&amp;quot; |&#039;&#039;&#039;Total Armor&#039;&#039;&#039;||style=&amp;quot;background: #F2F2FF;&amp;quot; |&#039;&#039;&#039;30&#039;&#039;&#039;||style=&amp;quot;background: #F2F2FF;&amp;quot; |&#039;&#039;&#039;130&#039;&#039;&#039;||style=&amp;quot;background: #F2F2FF;&amp;quot; |&#039;&#039;&#039;330&#039;&#039;&#039;||style=&amp;quot;background: #F2F2FF;&amp;quot; |&#039;&#039;&#039;540&#039;&#039;&#039;||style=&amp;quot;background: #F2F2FF;&amp;quot; |&#039;&#039;&#039;890&#039;&#039;&#039;||style=&amp;quot;background: #F2F2FF;&amp;quot; |&#039;&#039;&#039;1,790&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: #FFF2F2;&amp;quot; |weapon||style=&amp;quot;background: #FFF2F2;&amp;quot; |1st Weapon||style=&amp;quot;background: #FFF2F2;&amp;quot; |10||style=&amp;quot;background: #FFF2F2;&amp;quot; |50||style=&amp;quot;background: #FFF2F2;&amp;quot; |130||style=&amp;quot;background: #FFF2F2;&amp;quot; |220||style=&amp;quot;background: #FFF2F2;&amp;quot; |370||style=&amp;quot;background: #FFF2F2;&amp;quot; |770&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: #FFF2F2;&amp;quot; |&#039;&#039;&#039;weapon&#039;&#039;&#039;||style=&amp;quot;background: #FFF2F2;&amp;quot; |&#039;&#039;&#039;Total Weapon&#039;&#039;&#039;||style=&amp;quot;background: #FFF2F2;&amp;quot; |&#039;&#039;&#039;10&#039;&#039;&#039;||style=&amp;quot;background: #FFF2F2;&amp;quot; |&#039;&#039;&#039;50&#039;&#039;&#039;||style=&amp;quot;background: #FFF2F2;&amp;quot; |&#039;&#039;&#039;130&#039;&#039;&#039;||style=&amp;quot;background: #FFF2F2;&amp;quot; |&#039;&#039;&#039;220&#039;&#039;&#039;||style=&amp;quot;background: #FFF2F2;&amp;quot; |&#039;&#039;&#039;370&#039;&#039;&#039;||style=&amp;quot;background: #FFF2F2;&amp;quot; |&#039;&#039;&#039;770&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: #FFFFF2;&amp;quot; |lore||style=&amp;quot;background: #FFFFF2;&amp;quot; |&#039;&#039;&#039;{{Skill|Trading|Trading}}&#039;&#039;&#039;||style=&amp;quot;background: #FFFFF2;&amp;quot; |40||style=&amp;quot;background: #FFFFF2;&amp;quot; |140||style=&amp;quot;background: #FFFFF2;&amp;quot; |380||style=&amp;quot;background: #FFFFF2;&amp;quot; |560||style=&amp;quot;background: #FFFFF2;&amp;quot; |910||style=&amp;quot;background: #FFFFF2;&amp;quot; |1,660&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: #FFFFF2;&amp;quot; |lore||style=&amp;quot;background: #FFFFF2;&amp;quot; |&#039;&#039;&#039;{{Skill|Appraisal|Appraisal}}&#039;&#039;&#039;||style=&amp;quot;background: #FFFFF2;&amp;quot; |30||style=&amp;quot;background: #FFFFF2;&amp;quot; |90||style=&amp;quot;background: #FFFFF2;&amp;quot; |250||style=&amp;quot;background: #FFFFF2;&amp;quot; |400||style=&amp;quot;background: #FFFFF2;&amp;quot; |700||style=&amp;quot;background: #FFFFF2;&amp;quot; |1,450&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: #FFFFF2;&amp;quot; |lore||style=&amp;quot;background: #FFFFF2;&amp;quot; |1st Lore||style=&amp;quot;background: #FFFFF2;&amp;quot; |30||style=&amp;quot;background: #FFFFF2;&amp;quot; |90||style=&amp;quot;background: #FFFFF2;&amp;quot; |250||style=&amp;quot;background: #FFFFF2;&amp;quot; |370||style=&amp;quot;background: #FFFFF2;&amp;quot; |620||style=&amp;quot;background: #FFFFF2;&amp;quot; |1,270&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: #FFFFF2;&amp;quot; |lore||style=&amp;quot;background: #FFFFF2;&amp;quot; |2nd Lore||style=&amp;quot;background: #FFFFF2;&amp;quot; |20||style=&amp;quot;background: #FFFFF2;&amp;quot; |80||style=&amp;quot;background: #FFFFF2;&amp;quot; |200||style=&amp;quot;background: #FFFFF2;&amp;quot; |320||style=&amp;quot;background: #FFFFF2;&amp;quot; |520||style=&amp;quot;background: #FFFFF2;&amp;quot; |1,020&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: #FFFFF2;&amp;quot; |lore||style=&amp;quot;background: #FFFFF2;&amp;quot; |3rd Lore||style=&amp;quot;background: #FFFFF2;&amp;quot; |20||style=&amp;quot;background: #FFFFF2;&amp;quot; |60||style=&amp;quot;background: #FFFFF2;&amp;quot; |180||style=&amp;quot;background: #FFFFF2;&amp;quot; |300||style=&amp;quot;background: #FFFFF2;&amp;quot; |500||style=&amp;quot;background: #FFFFF2;&amp;quot; |1,000&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: #FFFFF2;&amp;quot; |&#039;&#039;&#039;lore&#039;&#039;&#039;||style=&amp;quot;background: #FFFFF2;&amp;quot; |&#039;&#039;&#039;Total Lore&#039;&#039;&#039;||style=&amp;quot;background: #FFFFF2;&amp;quot; |&#039;&#039;&#039;140&#039;&#039;&#039;||style=&amp;quot;background: #FFFFF2;&amp;quot; |&#039;&#039;&#039;460&#039;&#039;&#039;||style=&amp;quot;background: #FFFFF2;&amp;quot; |&#039;&#039;&#039;1,260&#039;&#039;&#039;||style=&amp;quot;background: #FFFFF2;&amp;quot; |&#039;&#039;&#039;1,950&#039;&#039;&#039;||style=&amp;quot;background: #FFFFF2;&amp;quot; |&#039;&#039;&#039;3,250&#039;&#039;&#039;||style=&amp;quot;background: #FFFFF2;&amp;quot; |&#039;&#039;&#039;6,400&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: #F2FFF2;&amp;quot; |survival||style=&amp;quot;background: #F2FFF2;&amp;quot; |1st Survival||style=&amp;quot;background: #F2FFF2;&amp;quot; |30||style=&amp;quot;background: #F2FFF2;&amp;quot; |90||style=&amp;quot;background: #F2FFF2;&amp;quot; |250||style=&amp;quot;background: #F2FFF2;&amp;quot; |370||style=&amp;quot;background: #F2FFF2;&amp;quot; |620||style=&amp;quot;background: #F2FFF2;&amp;quot; |1,270&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: #F2FFF2;&amp;quot; |survival||style=&amp;quot;background: #F2FFF2;&amp;quot; |2nd Survival||style=&amp;quot;background: #F2FFF2;&amp;quot; |20||style=&amp;quot;background: #F2FFF2;&amp;quot; |80||style=&amp;quot;background: #F2FFF2;&amp;quot; |200||style=&amp;quot;background: #F2FFF2;&amp;quot; |320||style=&amp;quot;background: #F2FFF2;&amp;quot; |520||style=&amp;quot;background: #F2FFF2;&amp;quot; |1,020&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: #F2FFF2;&amp;quot; |survival||style=&amp;quot;background: #F2FFF2;&amp;quot; |3rd Survival||style=&amp;quot;background: #F2FFF2;&amp;quot; |20||style=&amp;quot;background: #F2FFF2;&amp;quot; |80||style=&amp;quot;background: #F2FFF2;&amp;quot; |200||style=&amp;quot;background: #F2FFF2;&amp;quot; |320||style=&amp;quot;background: #F2FFF2;&amp;quot; |520||style=&amp;quot;background: #F2FFF2;&amp;quot; |1,020&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: #F2FFF2;&amp;quot; |survival||style=&amp;quot;background: #F2FFF2;&amp;quot; |4th Survival||style=&amp;quot;background: #F2FFF2;&amp;quot; |10||style=&amp;quot;background: #F2FFF2;&amp;quot; |50||style=&amp;quot;background: #F2FFF2;&amp;quot; |130||style=&amp;quot;background: #F2FFF2;&amp;quot; |220||style=&amp;quot;background: #F2FFF2;&amp;quot; |420||style=&amp;quot;background: #F2FFF2;&amp;quot; |920&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: #F2FFF2;&amp;quot; |survival||style=&amp;quot;background: #F2FFF2;&amp;quot; |5th Survival||style=&amp;quot;background: #F2FFF2;&amp;quot; |10||style=&amp;quot;background: #F2FFF2;&amp;quot; |50||style=&amp;quot;background: #F2FFF2;&amp;quot; |130||style=&amp;quot;background: #F2FFF2;&amp;quot; |220||style=&amp;quot;background: #F2FFF2;&amp;quot; |370||style=&amp;quot;background: #F2FFF2;&amp;quot; |770&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: #F2FFF2;&amp;quot; |survival||style=&amp;quot;background: #F2FFF2;&amp;quot; |6th Survival||style=&amp;quot;background: #F2FFF2;&amp;quot; |10||style=&amp;quot;background: #F2FFF2;&amp;quot; |30||style=&amp;quot;background: #F2FFF2;&amp;quot; |70||style=&amp;quot;background: #F2FFF2;&amp;quot; |130||style=&amp;quot;background: #F2FFF2;&amp;quot; |230||style=&amp;quot;background: #F2FFF2;&amp;quot; |480&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: #F2FFF2;&amp;quot; |&#039;&#039;&#039;survival&#039;&#039;&#039;||style=&amp;quot;background: #F2FFF2;&amp;quot; |&#039;&#039;&#039;Total Survival&#039;&#039;&#039;||style=&amp;quot;background: #F2FFF2;&amp;quot; |&#039;&#039;&#039;100&#039;&#039;&#039;||style=&amp;quot;background: #F2FFF2;&amp;quot; |&#039;&#039;&#039;380&#039;&#039;&#039;||style=&amp;quot;background: #F2FFF2;&amp;quot; |&#039;&#039;&#039;980&#039;&#039;&#039;||style=&amp;quot;background: #F2FFF2;&amp;quot; |&#039;&#039;&#039;1,580&#039;&#039;&#039;||style=&amp;quot;background: #F2FFF2;&amp;quot; |&#039;&#039;&#039;2,680&#039;&#039;&#039;||style=&amp;quot;background: #F2FFF2;&amp;quot; |&#039;&#039;&#039;5,480&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;all&#039;&#039;&#039;||&#039;&#039;&#039;Total&#039;&#039;&#039;||&#039;&#039;&#039;280&#039;&#039;&#039;||&#039;&#039;&#039;1,020&#039;&#039;&#039;||&#039;&#039;&#039;2,700&#039;&#039;&#039;||&#039;&#039;&#039;4,290&#039;&#039;&#039;||&#039;&#039;&#039;7,190&#039;&#039;&#039;||&#039;&#039;&#039;14,440&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Soft Requirements are not counted towards cumulative totals.&lt;br /&gt;
&lt;br /&gt;
==[[Rumor System]]==&lt;br /&gt;
The rumor system allows you to gossip with certain NPCs throughout the realms.  &amp;lt;tt&amp;gt;ASK (NPC) ABOUT/FOR RUMOR&amp;lt;/tt&amp;gt; and &amp;lt;tt&amp;gt;WHISPER (NPC) (your rumor)&amp;lt;/tt&amp;gt; to have your rumor reviewed by a [[GameMaster]] and possibly added to the system one day!&lt;br /&gt;
&lt;br /&gt;
==Tools of the Trade==&lt;br /&gt;
Traders have a number of role play and functional items in game available to them.&amp;lt;br /&amp;gt;&lt;br /&gt;
:*[[abacus|The Abacus]] - items that allow all Traders to quickly calculate the conversion between the 3 currencies.&amp;lt;br /&amp;gt;&lt;br /&gt;
:*[[handbill|Handbills]] - sold at [[Chispin&#039;s Handbills]] in [[RanikMap42|Therenborough]], these are pre-printed items to hand out to your customers.&amp;lt;br /&amp;gt;&lt;br /&gt;
:*[[ledger|Ledgers]] - a vital tool given to each Trader upon entering the guild, these work similar to [[spellbook|spellbooks]] with chapters and pages covering many facets of the Trader&#039;s business.  [[Read_command|Reading]] will provide the basic information on each page, and [[Study_command|studying]] each page will teach a very small amount of [[Scholarship_skill|scholarship]] and [[Appraisal_skill|appraisal]].&amp;lt;br /&amp;gt;&lt;br /&gt;
:*[[Embroidery]] - while open to all guilds, Traders receive a large bonus to the quality of the stitch, as well as the ability to use a number of Trader-only patterns.  See also [[:Category:Embroidery_Shops|Embroidery Shops]] for patterns and supplies.&amp;lt;br /&amp;gt;&lt;br /&gt;
:*[[Trader Jewelry]] - while wearable and usable by all guilds, when a Trader [[Appraise_command|appraises]] these uncommon pieces of jewelry and decorative items, they see a large amount of information on the gems, metals and craftsmanship of the components.  Due to the large amount of information given per piece, these items teach [[Appraisal_skill|appraisal]] higher than basic items.&amp;lt;br /&amp;gt;&lt;br /&gt;
:*[[Banquet Halls]] - while a Trader will get no experience for renting one, these locations can be rented by a Trader for parties, public gatherings, etc.  Banquet Halls also include a gambling room with a fully functional craps table.  Currently there is a Hall in the [[Riverhaven]] Trader Guild.&lt;br /&gt;
&lt;br /&gt;
==Joining Lecture==&lt;br /&gt;
The Guildleader Ansprahv nods curtly.  &amp;quot;So, you think you&#039;re a trader, eh?  Well, we&#039;ll soon see if you&#039;ve got what it takes, won&#039;t we?&amp;quot;&lt;br /&gt;
&amp;gt; &lt;br /&gt;
He continues, &amp;quot;Now that you&#039;ve joined us, you&#039;d best remember our location.  No trader worth his salt would forget where we are, and you don&#039;t look seasoned enough for my tastes.  But I digress.  You&#039;re in dire need of training,&amp;quot; the Guildleader Ansprahv chuckles menacingly.&lt;br /&gt;
&amp;gt; &lt;br /&gt;
&amp;quot;What we traders do best, pure and simple, is make money.  The glint of a fistful of coins is what makes our blood flow.  Make no mistake, we&#039;re after wealth and power.  If you&#039;re thinking more lofty and noble thoughts, you might be more suited to housekeeping,&amp;quot; he adds with a smirk.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You&#039;ll need to know where the important areas are here in the guild.  Downstairs you will find the commerce minister and the shipment clerk.  These two folks are going to be the most important people to you for some time.  Near the shipment clerk is the interprovince broker and the commodities pit.  It will be some time before you need them.&amp;quot;&lt;br /&gt;
&amp;quot;Also downstairs, at the entrance of the guild, is the Moot Room and the Auction Hall, as well as the guild library and banquet room.  Upstairs we have a gathering room for you social types, our very own Gold Key Club where you can find a drink or two and a conference room.  So you see we have quite a large facility here.  See to it that you don&#039;t get lost.&amp;quot;&lt;br /&gt;
&amp;gt; &lt;br /&gt;
&amp;quot;Let me give you some advice before you get started.  Zoluren is a good place if you want to dive right in to delivering contracts, as well as Riverhaven in Therengia.  Selling branches in Crossing or herbs in Riverhaven both will help you begin to learn the traders skill, as will pawning items you may find laying about.  Just make certain that those items do not belong to anyone else.  Hunters take a dim view of people who steal from them and some would not hesitate to take a life over it.  Be sure to stop by the Hall of Records to pick up a ledger.  Ledgers provide a great deal of information you will find valuable as well as giving you the means to work on your scholarship.&amp;quot;&lt;br /&gt;
[As you advance, you will be able to learn special abilities but not all the guildleaders will teach the same abilities.]&lt;br /&gt;
&amp;gt; &lt;br /&gt;
&amp;quot;Traders need to be literate in order to handle the various types of records and communications they use, so its best to start training it early.  Talk to other traders and try not to make many enemies.  And above all, try to be someone who will make this guild proud.  All right, that&#039;s about it for now.  You&#039;ve got a lot to do, a lot to learn, and judging from things at this point, the sooner you start the better.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Remember, the Guild is here to provide you with work based on your continuing progress in our profession.  It is entirely up to you how quickly you advance through our ranks.  But know this, a slothful trader will not go far in our business.  Be diligent, be responsible, be practical.  And always pay your debts on time.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
{{RefAl|a=y}}&lt;br /&gt;
*[[Trader Titles]]&lt;br /&gt;
*[[Trader Abilities Chart]]&lt;br /&gt;
*[[:Category:Trader_Shops|Trader-only Shops]]&lt;br /&gt;
*[[Traders of Renown]]&lt;br /&gt;
*[[Trader spells|Trader Spells]]&lt;br /&gt;
*(obsolete)[[Post:Trader_Magic_-_03/03/2014_-_22:52|Glimpse of Trader Magic]] &lt;br /&gt;
{{cat|Guilds}}&lt;/div&gt;</summary>
		<author><name>BCLAY</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Darkling_Wood_Stable&amp;diff=612608</id>
		<title>Darkling Wood Stable</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Darkling_Wood_Stable&amp;diff=612608"/>
		<updated>2023-05-18T21:12:46Z</updated>

		<summary type="html">&lt;p&gt;BCLAY: Created page with &amp;quot;{{Store At A Glance |Store Name       = Darkling Wood, Caravan Stable |Province         = Ilithi |Town             = Shard |Owner            = n |MapNumber        = 68a |NumRo...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Store At A Glance&lt;br /&gt;
|Store Name       = Darkling Wood, Caravan Stable&lt;br /&gt;
|Province         = Ilithi&lt;br /&gt;
|Town             = Shard&lt;br /&gt;
|Owner            = n&lt;br /&gt;
|MapNumber        = 68a&lt;br /&gt;
|NumRooms         = 1&lt;br /&gt;
|Store Type       = Trader&lt;br /&gt;
|Coin             = Dokoras&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| Lich Location||14635&lt;br /&gt;
|-&lt;br /&gt;
| Genie Location||Map 68, UNK&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{ShopDescription|roomname=Hvaral Trading Post, Caravan Stable&lt;br /&gt;
|desc=Drying hay lends sweetness to the thick scents of leather and cattle in the stable. The limed plaster and oak beam walls are studded with brightly polished brass hooks from which hang harnesses, saddles, and bridles of many shapes and sizes. An iron-strapped oak door leads into the office. You also see a square leather sign.&lt;br /&gt;
Obvious exits: out.}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~&lt;br /&gt;
                 Darkling Wood Stables&lt;br /&gt;
                       ~*~*~*~*&lt;br /&gt;
                   Fees for Stabling:&lt;br /&gt;
               Pack Animals - 200 Dokoras&lt;br /&gt;
                 Caravans - 400 Dokoras&lt;br /&gt;
                       ~*~*~*~*&lt;br /&gt;
                     Instructions&lt;br /&gt;
      To stable your animal or caravan simply type:&lt;br /&gt;
                  PAY &amp;lt;correct amount&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        To retrieve your animal or caravan type:&lt;br /&gt;
                    RETURN ANIMAL&lt;br /&gt;
                        - or -&lt;br /&gt;
                    RETURN CARAVAN&lt;br /&gt;
 &lt;br /&gt;
              *****IMPORTANT NOTICE*****&lt;br /&gt;
   Posted fees are for time periods of up to 4 andaen.&lt;br /&gt;
 Additional fees will be imposed for any extra time used.&lt;br /&gt;
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
{{cat|Caravan Stable shops}}&lt;/div&gt;</summary>
		<author><name>BCLAY</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Bards_of_renown&amp;diff=551145</id>
		<title>Bards of renown</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Bards_of_renown&amp;diff=551145"/>
		<updated>2021-04-04T21:55:39Z</updated>

		<summary type="html">&lt;p&gt;BCLAY: /* The Crossing */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==The Crossing==&lt;br /&gt;
{{ShopDescription&lt;br /&gt;
|roomname=Bards&#039; Guild, Commons&lt;br /&gt;
|desc=Always a flurry of activity, the guild commons is a place where bards young and old meet to trade tips, tales, and motifs. Thick, ruby-colored carpeting lines the floor while gold-laced red velvet curtains decorate the walls. Padded benches surround the area, a few already in use by travelling musicians resting their tired legs.&amp;lt;br&amp;gt;&lt;br /&gt;
You also see the Bard Leader [[Silvyrfrost]], a shining mirrorlike portal, a simple brass stand with a guild register on it, a sturdy maple display with a broken cutlass on it, a glittering silver wind chime and a &#039;&#039;&#039;renown scroll&#039;&#039;&#039;.&amp;lt;br&amp;gt;&lt;br /&gt;
Obvious exits: east, out.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Last updated:&#039;&#039;&#039; 10 Ka&#039;len 434 (4/4/2020)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Let it be known, the following have displayed excellence!&lt;br /&gt;
:Criteria: [[Circle]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Rank!!Name!!Race!!Circle&lt;br /&gt;
|-&lt;br /&gt;
|1||[[Seldaren]]||Elothean||200&lt;br /&gt;
|-&lt;br /&gt;
|2||[[Leilond]]||Elf||200&lt;br /&gt;
|-&lt;br /&gt;
|3||[[Natarian]]||S&#039;Kra Mur||200&lt;br /&gt;
|-&lt;br /&gt;
|4||[[Keldyn]]||Kaldar||197&lt;br /&gt;
|-&lt;br /&gt;
|5||[[Noopin]]||Gnome||196&lt;br /&gt;
|-&lt;br /&gt;
|6||[[Buluc]]||Elf||195&lt;br /&gt;
|-&lt;br /&gt;
|7||[[Chelinde]]||Elf||185&lt;br /&gt;
|-&lt;br /&gt;
|8||[[Jorenn]]||Human||178&lt;br /&gt;
|-&lt;br /&gt;
|9||[[Lilwea]]||Gnome||175&lt;br /&gt;
|-&lt;br /&gt;
|10||[[Milanie]]||Halfling||170&lt;br /&gt;
|-&lt;br /&gt;
|11||[[Nienn]]||Human||168&lt;br /&gt;
|-&lt;br /&gt;
|12||[[Maxwelinski]]||Rakash||165&lt;br /&gt;
|-&lt;br /&gt;
|13||[[Bethanna]]||Elf||165&lt;br /&gt;
|-&lt;br /&gt;
|14||[[Casari]]||Elf||165&lt;br /&gt;
|-&lt;br /&gt;
|15||[[Imerald]]||Kaldar||164&lt;br /&gt;
|-&lt;br /&gt;
|16||[[Raithren]]||Rakash||164&lt;br /&gt;
|-&lt;br /&gt;
|17||[[Berimeg]]||Dwarf||164&lt;br /&gt;
|-&lt;br /&gt;
|18||[[Navesi]]||Kaldar||163&lt;br /&gt;
|-&lt;br /&gt;
|19||[[Broichan]]||Elf||159&lt;br /&gt;
|-&lt;br /&gt;
|20||[[Ahneya]]||Human||158&lt;br /&gt;
|-&lt;br /&gt;
|21||[[Razzer]]||Prydaen||157&lt;br /&gt;
|-&lt;br /&gt;
|22||[[Derivan]]||Human||157&lt;br /&gt;
|-&lt;br /&gt;
|23||[[Jerodan]]||Human||156&lt;br /&gt;
|-&lt;br /&gt;
|24||[[Blackmuse]]||Human||156&lt;br /&gt;
|-&lt;br /&gt;
|25||[[Lindale]]||Elf||156&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Platinum===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Let it be known, the following have displayed excellence!&lt;br /&gt;
:Criteria: [[Circle]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Rank!!Name!!Race!!Circle&lt;br /&gt;
|-&lt;br /&gt;
|1||[[Ryken]]||Elf||154&lt;br /&gt;
|-&lt;br /&gt;
|2||[[Yacov]]||Dwarf||92&lt;br /&gt;
|-&lt;br /&gt;
|3||[[Turul]]||Kaldar||63&lt;br /&gt;
|-&lt;br /&gt;
|4||[[Tessaria]]||Human||30&lt;br /&gt;
|-&lt;br /&gt;
|5||[[Catillia]]||Prydaen||15&lt;br /&gt;
|-&lt;br /&gt;
|6||[[Rillin]]||Elf||13&lt;br /&gt;
|-&lt;br /&gt;
|7||[[Ziel]]||Elf||3&lt;br /&gt;
|-&lt;br /&gt;
|8||[[Benny]]||Halfling||1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Riverhaven==&lt;br /&gt;
{{ShopDescription&lt;br /&gt;
|roomname=Bards&#039; Guild, Guildmaster&#039;s Office&lt;br /&gt;
|desc=This niche off the Great Hall still shows signs of its original purpose as a storage area. Warm hooked rugs scattered on the floor and bright woven hangings on the wall can only soften the ragged scars in the stone where casks and crates were once stacked. Tucked rather awkwardly in the corner, a heavy desk vies for room with an iron pot-bellied stove.&amp;lt;br&amp;gt;&lt;br /&gt;
You also see the Guildleader [[Tasdrean]] and a &#039;&#039;&#039;renown scroll&#039;&#039;&#039;.&amp;lt;br&amp;gt;&lt;br /&gt;
Obvious exits: west.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Last updated:&#039;&#039;&#039; 10 Ka&#039;len 434 (4/4/2020)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Let it be known, the following have displayed excellence in the study and performance of all things musical.&lt;br /&gt;
:Criteria: {{skill|Bardic Lore}}, {{skill|Performance}}, {{skill|Scholarship}}&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Rank!!Name!!Race&lt;br /&gt;
|-&lt;br /&gt;
|1||[[Buluc]]||Elf&lt;br /&gt;
|-&lt;br /&gt;
|2||[[Seldaren]]||Elothean&lt;br /&gt;
|-&lt;br /&gt;
|3||[[Natarian]]||S&#039;Kra Mur&lt;br /&gt;
|-&lt;br /&gt;
|4||[[Jorenn]]||Human&lt;br /&gt;
|-&lt;br /&gt;
|5||[[Rezzian]]||Elf&lt;br /&gt;
|-&lt;br /&gt;
|6||[[Nienn]]||Human&lt;br /&gt;
|-&lt;br /&gt;
|7||[[Lilwea]]||Gnome&lt;br /&gt;
|-&lt;br /&gt;
|8||[[Navesi]]||Kaldar&lt;br /&gt;
|-&lt;br /&gt;
|9||[[Razzer]]||Prydaen&lt;br /&gt;
|-&lt;br /&gt;
|10||[[Blackmuse]]||Human&lt;br /&gt;
|-&lt;br /&gt;
|11||[[Johul]]||Elf&lt;br /&gt;
|-&lt;br /&gt;
|12||[[Chelinde]]||Elf&lt;br /&gt;
|-&lt;br /&gt;
|13||[[Maxwelinski]]||Rakash&lt;br /&gt;
|-&lt;br /&gt;
|14||[[Raithren]]||Rakash&lt;br /&gt;
|-&lt;br /&gt;
|15||[[Bethanna]]||Elf&lt;br /&gt;
|-&lt;br /&gt;
|16||[[Broichan]]||Kaldar&lt;br /&gt;
|-&lt;br /&gt;
|17||[[Ticrit]]||Rakash&lt;br /&gt;
|-&lt;br /&gt;
|18||[[Iumi]]||Gnome&lt;br /&gt;
|-&lt;br /&gt;
|19||[[Useff]]||Elf&lt;br /&gt;
|-&lt;br /&gt;
|20||[[Ianhanse]]||S&#039;Kra Mur&lt;br /&gt;
|-&lt;br /&gt;
|21||[[Katralyn]]||Human&lt;br /&gt;
|-&lt;br /&gt;
|22||[[Aashja]]||Elf&lt;br /&gt;
|-&lt;br /&gt;
|23||[[Stelling]]||Elf&lt;br /&gt;
|-&lt;br /&gt;
|24||[[Gelvit]]||Elothean&lt;br /&gt;
|-&lt;br /&gt;
|25||[[Jycanth]]||Elf&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Muspar&#039;i==&lt;br /&gt;
{{ShopDescription&lt;br /&gt;
|roomname=Bards&#039; Guild, Guildleader&#039;s Office&lt;br /&gt;
|desc=A large curved desk is positioned to face visitors entering the office of the Guildleader. Several worn benches and chairs line the walls for students to wait or assemble for an impromptu class. Just inside the doorway, a glass display rests on a scorched iron tripod.&amp;lt;br&amp;gt;&lt;br /&gt;
You also see an ornate walnut door, a &#039;&#039;&#039;renown scroll&#039;&#039;&#039; and the Bard Leader [[Selinthesa]].&amp;lt;br&amp;gt;&lt;br /&gt;
Obvious exits: none.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Last updated:&#039;&#039;&#039; 10 Ka&#039;len 434 (4/4/2020)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Let it be known, the following have displayed excellence in the mastery of a weapon.&lt;br /&gt;
:Criteria: Highest [[:Category:Weapon Skillset|weapon]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Rank!!Name!!Race&lt;br /&gt;
|-&lt;br /&gt;
|1||[[Seldaren]]||Elothean&lt;br /&gt;
|-&lt;br /&gt;
|2||[[Rezzian]]||Elf&lt;br /&gt;
|-&lt;br /&gt;
|3||[[Maxwelinski]]||Rakash&lt;br /&gt;
|-&lt;br /&gt;
|4||[[Navesi]]||Kaldar&lt;br /&gt;
|-&lt;br /&gt;
|5||[[Lilwea]]||Gnome&lt;br /&gt;
|-&lt;br /&gt;
|6||[[Ahneya]]||Elf&lt;br /&gt;
|-&lt;br /&gt;
|7||[[Noopin]]||Gnome&lt;br /&gt;
|-&lt;br /&gt;
|8||[[Broichan]]||Kaldar&lt;br /&gt;
|-&lt;br /&gt;
|9||[[Bethanna]]||Elf&lt;br /&gt;
|-&lt;br /&gt;
|10||[[Katralyn]]||Human&lt;br /&gt;
|-&lt;br /&gt;
|11||[[Useff]]||Elf&lt;br /&gt;
|-&lt;br /&gt;
|12||[[Aashja]]||Elf&lt;br /&gt;
|-&lt;br /&gt;
|13||[[Iumi]]||Gnome&lt;br /&gt;
|-&lt;br /&gt;
|14||[[Nuppin]]||Kaldar&lt;br /&gt;
|-&lt;br /&gt;
|15||[[Raithren]]||Rakash&lt;br /&gt;
|-&lt;br /&gt;
|16||[[Ebeneizer]]||Gor&#039;Tog&lt;br /&gt;
|-&lt;br /&gt;
|17||[[Jycanth]]||Elf&lt;br /&gt;
|-&lt;br /&gt;
|18||[[Emyrose]]||Human&lt;br /&gt;
|-&lt;br /&gt;
|19||[[Stelling]]||Elf&lt;br /&gt;
|-&lt;br /&gt;
|20||[[Vianae]]||Elf&lt;br /&gt;
|-&lt;br /&gt;
|21||[[Azkaban]]||Elf&lt;br /&gt;
|-&lt;br /&gt;
|22||[[Ticrit]]||Rakash&lt;br /&gt;
|-&lt;br /&gt;
|23||[[Linett]]||Elf&lt;br /&gt;
|-&lt;br /&gt;
|24||[[Grayaiche]]||Prydaen&lt;br /&gt;
|-&lt;br /&gt;
|25||[[Lupdels]]||Rakash&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Shard==&lt;br /&gt;
&lt;br /&gt;
{{ShopDescription&lt;br /&gt;
|roomname=Liani&#039;s Heaven, Private Table&lt;br /&gt;
|desc=A holdover from a time when wearing the symbol of the Bard&#039;s Guild was a death sentence and secrecy was necessary, this private table has now become a permanent fixture of the tavern as a reminder of those times. Scrolls are laid out on the table, the elegant mark of a skilled calligrapher across their surface.&amp;lt;br&amp;gt;&lt;br /&gt;
You also see a &#039;&#039;&#039;renown scroll&#039;&#039;&#039; and the Bard Leader [[Macfrae]].&amp;lt;br&amp;gt;&lt;br /&gt;
Obvious exits: out.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Last updated:&#039;&#039;&#039; 10 Ka&#039;len 434 (4/4/2020)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Let it be known, the following have displayed excellence in matching me drink for drink.&lt;br /&gt;
:Criteria: {{stat|Discipline}}, {{stat|Stamina}}&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Rank!!Name!!Race&lt;br /&gt;
|-&lt;br /&gt;
|1||[[Natarian]]||S&#039;Kra Mur&lt;br /&gt;
|-&lt;br /&gt;
|2||[[Buluc]]||Elf&lt;br /&gt;
|-&lt;br /&gt;
|3||[[Seldaren]]||Elothean&lt;br /&gt;
|-&lt;br /&gt;
|4||[[Jorenn]]||Human&lt;br /&gt;
|-&lt;br /&gt;
|5||[[Maxwelinski]]||Rakash&lt;br /&gt;
|-&lt;br /&gt;
|6||[[Lilwea]]||Gnome&lt;br /&gt;
|-&lt;br /&gt;
|7||[[Chelinde]]||Elf&lt;br /&gt;
|-&lt;br /&gt;
|8||[[Rezzian]]||Elf&lt;br /&gt;
|-&lt;br /&gt;
|9||[[Navesi]]||Kaldar&lt;br /&gt;
|-&lt;br /&gt;
|10||[[Blackmuse]]||Human&lt;br /&gt;
|-&lt;br /&gt;
|11||[[Raithren]]||Rakash&lt;br /&gt;
|-&lt;br /&gt;
|12||[[Abius]]||Dwarf&lt;br /&gt;
|-&lt;br /&gt;
|13||[[Broichan]]||Kaldar&lt;br /&gt;
|-&lt;br /&gt;
|14||[[Johul]]||Elf&lt;br /&gt;
|-&lt;br /&gt;
|15||[[Ahneya]]||Elf&lt;br /&gt;
|-&lt;br /&gt;
|16||[[Aashja]]||Elf&lt;br /&gt;
|-&lt;br /&gt;
|17||[[Razzer]]||Prydaen&lt;br /&gt;
|-&lt;br /&gt;
|18||[[Jerodan]]||Human&lt;br /&gt;
|-&lt;br /&gt;
|19||[[Bethanna]]||Elf&lt;br /&gt;
|-&lt;br /&gt;
|20||[[Useff]]||Elf&lt;br /&gt;
|-&lt;br /&gt;
|21||[[Milanie]]||Halfling&lt;br /&gt;
|-&lt;br /&gt;
|22||[[Katralyn]]||Human&lt;br /&gt;
|-&lt;br /&gt;
|23||[[Ebeneizer]]||Gor&#039;Tog&lt;br /&gt;
|-&lt;br /&gt;
|24||[[Jycanth]]||Elf&lt;br /&gt;
|-&lt;br /&gt;
|25||[[Iumi]]||Gnome&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Ratha==&lt;br /&gt;
{{ShopDescription&lt;br /&gt;
|roomname=Lileyew&#039;s Workshop, Office&lt;br /&gt;
|desc=A broom, its bristles frayed with use, leans crookedly against the corner of a battered pine desk. A handful of oil paintings vie for wall space with a curious array of antique instruments and an oddly-shaped carved wooden mask.&amp;lt;br&amp;gt;&lt;br /&gt;
You also see the Bard Guildleader [[Lileyew]] and a &#039;&#039;&#039;renown scroll&#039;&#039;&#039;.&amp;lt;br&amp;gt;&lt;br /&gt;
Obvious exits: west.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Last updated:&#039;&#039;&#039; 10 Ka&#039;len 434 (4/3/2020)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Let it be known, the following have displayed excellence in making me swoon - Lileyew&lt;br /&gt;
:Criteria: {{stat|Charisma}}&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Rank!!Name!!Race&lt;br /&gt;
|-&lt;br /&gt;
|1||[[Rezzian]]||Elf&lt;br /&gt;
|-&lt;br /&gt;
|2||[[Seldaren]]||Elothean&lt;br /&gt;
|-&lt;br /&gt;
|3||[[Lilwea]]||Gnome&lt;br /&gt;
|-&lt;br /&gt;
|4||[[Chelinde]]||Elf&lt;br /&gt;
|-&lt;br /&gt;
|5||[[Maxwelinski]]||Rakash&lt;br /&gt;
|-&lt;br /&gt;
|6||[[Navesi]]||Kaldar&lt;br /&gt;
|-&lt;br /&gt;
|7||[[Katralyn]]||Human&lt;br /&gt;
|-&lt;br /&gt;
|8||[[Stelling]]||Elf&lt;br /&gt;
|-&lt;br /&gt;
|9||[[Nuppin]]||Kaldar&lt;br /&gt;
|-&lt;br /&gt;
|10||[[Noopin]]||Gnome&lt;br /&gt;
|-&lt;br /&gt;
|11||[[Useff]]||Elf&lt;br /&gt;
|-&lt;br /&gt;
|12||[[Raithren]]||Rakash&lt;br /&gt;
|-&lt;br /&gt;
|13||[[Aashja]]||Elf&lt;br /&gt;
|-&lt;br /&gt;
|14||[[Baum]]||Prydaen&lt;br /&gt;
|-&lt;br /&gt;
|15||[[Jycanth]]||Elf&lt;br /&gt;
|-&lt;br /&gt;
|16||[[Milanie]]||Halfling&lt;br /&gt;
|-&lt;br /&gt;
|17||[[Ebeneizer]]||Gor&#039;Tog&lt;br /&gt;
|-&lt;br /&gt;
|18||[[Raziaar]]||Human&lt;br /&gt;
|-&lt;br /&gt;
|19||[[Azkaban]]||Elf&lt;br /&gt;
|-&lt;br /&gt;
|20||[[Grayaiche]]||Prydaen&lt;br /&gt;
|-&lt;br /&gt;
|21||[[Lupdels]]||Rakash&lt;br /&gt;
|-&lt;br /&gt;
|22||[[Shenney]]||Elf&lt;br /&gt;
|-&lt;br /&gt;
|23||[[Tolerate]]||Kaldar&lt;br /&gt;
|-&lt;br /&gt;
|24||[[Blaayd]]||Elf&lt;br /&gt;
|-&lt;br /&gt;
|25||[[Vianae]]||Elf&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Aesry Surlaenis&#039;a==&lt;br /&gt;
&lt;br /&gt;
:Criteria: [[:Category:Magic Skillset|All magics]] (Not player-accessible yet).&lt;br /&gt;
&lt;br /&gt;
==Hibarnhvidar==&lt;br /&gt;
&lt;br /&gt;
{{ShopDescription&lt;br /&gt;
|roomname=Bards&#039; Guild, Guildleader&#039;s Office&lt;br /&gt;
|desc=Although small, this office feels larger due to what appear to be windows. A second glance, however, reveals that they are actually landscapes, similar to those in the entry hall of the guild. A worktable holds some scrolls, but any guild records seem almost to be an afterthought, as the majority of the surface is covered in various containers of paintbrushes and paints. An easel in the corner displays another picture, of which the artist is either proud, or lacks wall space for display.&amp;lt;br&amp;gt;&lt;br /&gt;
You also see a &#039;&#039;&#039;renown scroll&#039;&#039;&#039; and the Bard Guildleader [[Yaziyi]].&amp;lt;br&amp;gt;&lt;br /&gt;
Obvious exits: out.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Last updated:&#039;&#039;&#039; 10 Ka&#039;len 434 (4/4/2020)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Let it be known, the following have displayed excellence in combat, both magical and mundane.&lt;br /&gt;
:Criteria: highest [[:Category:Weapon Skillset|weapon]], {{skill|Targeted Magic}}, {{skill|Parry Ability}}, {{skill|Shield Usage}}, highest [[:Category:Armor Skillset|armor]], {{skill|Evasion}}&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Rank!!Name!!Race&lt;br /&gt;
|-&lt;br /&gt;
|1||[[Natarian]]||S&#039;Kra Mur&lt;br /&gt;
|-&lt;br /&gt;
|2||[[Seldaren]]||Elothean&lt;br /&gt;
|-&lt;br /&gt;
|3||[[Rezzian]]||Elf&lt;br /&gt;
|-&lt;br /&gt;
|4||[[Lilwea]]||Gnome&lt;br /&gt;
|-&lt;br /&gt;
|5||[[Jorenn]]||Human&lt;br /&gt;
|-&lt;br /&gt;
|6||[[Nienn]]||Human&lt;br /&gt;
|-&lt;br /&gt;
|7||[[Maxwelinski]]||Rakash&lt;br /&gt;
|-&lt;br /&gt;
|8||[[Navesi]]||Kaldar&lt;br /&gt;
|-&lt;br /&gt;
|9||[[Blackmuse]]||Human&lt;br /&gt;
|-&lt;br /&gt;
|10||[[Keldyn]]||Kaldar&lt;br /&gt;
|-&lt;br /&gt;
|11||[[Noopin]]||Gnome&lt;br /&gt;
|-&lt;br /&gt;
|12||[[Raithren]]||Rakash&lt;br /&gt;
|-&lt;br /&gt;
|13||[[Milanie]]||Halfling&lt;br /&gt;
|-&lt;br /&gt;
|14||[[Taleesin]]||Elf&lt;br /&gt;
|-&lt;br /&gt;
|15||[[Broichan]]||Kaldar&lt;br /&gt;
|-&lt;br /&gt;
|16||[[Razzer]]||Prydaen&lt;br /&gt;
|-&lt;br /&gt;
|17||[[Ticrit]]||Rakash&lt;br /&gt;
|-&lt;br /&gt;
|18||[[Aashja]]||Elf&lt;br /&gt;
|-&lt;br /&gt;
|19||[[Bethanna]]||Elf&lt;br /&gt;
|-&lt;br /&gt;
|20||[[Johul]]||Elf&lt;br /&gt;
|-&lt;br /&gt;
|21||[[Katralyn]]||Human&lt;br /&gt;
|-&lt;br /&gt;
|22||[[Nuppin]]||Kaldar&lt;br /&gt;
|-&lt;br /&gt;
|23||[[Abius]]||Dwarf&lt;br /&gt;
|-&lt;br /&gt;
|24||[[Ebeneizer]]||Gor&#039;Tog&lt;br /&gt;
|-&lt;br /&gt;
|25||[[Imerald]]||Kaldar&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{RefAl|a=-}}&lt;br /&gt;
&lt;br /&gt;
{{cat|Renown scrolls,Bards}}&lt;/div&gt;</summary>
		<author><name>BCLAY</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Derivan&amp;diff=527571</id>
		<title>Derivan</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Derivan&amp;diff=527571"/>
		<updated>2020-08-20T02:57:13Z</updated>

		<summary type="html">&lt;p&gt;BCLAY: /* Affiliations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC&lt;br /&gt;
|name=Derivan Hartar&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Human&lt;br /&gt;
|gender=Male&lt;br /&gt;
|guild=Bard&lt;br /&gt;
|instance=Prime&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&amp;lt;sub&amp;gt;Currently (400AV)&amp;lt;/sub&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
You see &#039;&#039;&#039;Derivan Hariar&#039;&#039;&#039;, Student, a Human. &amp;lt;br&amp;gt;&lt;br /&gt;
He has crystal blue eyes and a classical nose.  His dark brown hair is short and straight, and is worn in a careless, windblown arrangement.  He has tanned skin. &amp;lt;br&amp;gt;&lt;br /&gt;
He has a tattoo of a buxom blonde mermaid kissing a bloated fish on his arm. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
He is wearing a dark steelsilk balaclava, a grey suede robe embroidered with the image of the White Sentinel down the right sleeve, a black hauberk with silver links forming the White Sentinel at one shoulder, some dark steelsilk gauntlets, a silver neithrel band embellished with sapphires, a dull silver ring hastily engraved with a pear-shaped man holding a cat, a dark grey canvas belt adorned with silver studs, a soft suede toolkit, some fitted leather pants, and a pair of steel-grey leather boots edged in black pard fur.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sub&amp;gt;Past&amp;lt;/sub&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
You see &#039;&#039;&#039;Derivan Hariar&#039;&#039;&#039;, Ale Taster of Forfedhdar, a Human. &amp;lt;br&amp;gt;&lt;br /&gt;
He has crystal blue eyes and a classical nose.  His dark brown hair is short and straight, and is worn shaggy.  He has tanned skin. &amp;lt;br&amp;gt;&lt;br /&gt;
He has a tattoo of a buxom blonde mermaid kissing a bloated fish on his arm. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
He is wearing a brown and green mottled Boar Clan jersey, a black tankard-shaped badge etched with the insignia of the Tavern Troupe, some fitted leather pants, a plain war belt crafted from dark brown leather, a soft suede toolkit, a heavy canvas carry-all, a worn wooden tip jar painted with a dancing Dwarf guzzling beer, a polished leather back harness with a stylus strapped to it, an azure-scaled poloh&#039;izh hide cloak, some sturdy firecat-skin leathers embossed with curling crimson flames, a small buttoned pouch of vivid sunny yellow embroidered with colorful scenes of Forfedhdar, and some leather boots.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Derivan was born in Lower [[Kaerna Village]]. His father Delver was a locally renowned instrument maker and his mother Madeliynn tended to the family home and sung occasionally at the Gilded Unicorn Inn. After growing up in the village and learning how to play the syrinx, Derivan ventured out with help from his father to Crossings where he joined the Bards&#039; Guild under Guild Leader Silvyrfrost.&lt;br /&gt;
&lt;br /&gt;
Shortly there after Derivan&#039;s parents were senselessly murdered by [[Dragon Priests]] during a raid in Kaerna. Filled with rage and grief, Derivan was struck by a strong desire to leave Crossings, find those responsible for killing his parents and see the world and did so for many of his early years. He traveled extensively around the islands within the provice of Qi and also visited all of the known Bardic guilds at the time. When his search turned up naught and his grief subsided Derivan returned to the Crossings and became a citizen of Zoluren, vowing however to forever fight the Dragon Priests and avenge his parents murders. To clear his mind he joined the Lorethew [[Mentor Society]] and served as a mentor for a few years.&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
While drinking with friends at the [[Half Pint Inn]], an idea was passed around to start a Troupe to rival that of the Four Winds. Derivan had always had a talent for a tune and would always sing to appease the local barkeeps and inn keepers who held his tabs. On that day Derivan became a founding member of the now famous [[Tavern Troupe]] Performing Order. He held various positions within&#039; the order including years as the Lead Councilor and Vice Speaker. Derivan left the Troupe shortly after the departure of the Troupe&#039;s first speaker Bubbinster Bladebender and whispers of the Dragon Priests return in the province of Ilithi.&lt;br /&gt;
&lt;br /&gt;
Renouncing his citizenship and leaving The Crossings, Derivan set out on the road to Shard and once there became aquainted with the local tavern and inn keepers. He had developed a love of ale during his younger days and was well versed in the subject. Well enough in fact to impress a local dwarf brewer who promised Derivan all the ale he could drink and a fair amount of coin in return for his services as a taste tester. With financing for his continuing fight against the Dragon Priests, Derivan moved with the brewer to the province of Forfedhar.&lt;br /&gt;
&lt;br /&gt;
After hearing news of the execution of former Haven Bard Guildleader [[Ezruh]] Matsham in 399AV Derivan quit his position in Forfedhar renounced his citizenship in order to train and study with former songsworn and new Riverhaven Guildleader [[Tasdraen]].&lt;br /&gt;
&lt;br /&gt;
In 434AV Derivan returned to The Crossings and took up residence in [[Taelbert&#039;s Inn]].&lt;br /&gt;
&lt;br /&gt;
==Personal Timeline==&lt;br /&gt;
357AV - Founding member of the [[Tavern Troupe]].&amp;lt;br&amp;gt;&lt;br /&gt;
360AV - Witnesses assasination of Prince Bellenderik at Prince Vorclaf’s and Bellenderick’s Costume Ball. Performs at the Memorial Service for Prince Bellenderick.&amp;lt;br&amp;gt;&lt;br /&gt;
363AV - Soldier in the Sorrow War.&amp;lt;br&amp;gt;&lt;br /&gt;
374AV - Leaves the [[Tavern Troupe]].&amp;lt;br&amp;gt;&lt;br /&gt;
379AV - Following the Outcast occupation moved to Forfedhar. &amp;lt;br&amp;gt;&lt;br /&gt;
399AV - Leaves Forfedhar after assasination of [[Ezruh]] Matsham. &amp;lt;br&amp;gt;&lt;br /&gt;
400AV - Married to [[Ysselt]] Ja&#039;Haadraan 400AV to 401AV. &amp;lt;br&amp;gt;&lt;br /&gt;
430AV - Rejoins the [[Tavern Troupe]].&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==OOC Info==&lt;br /&gt;
DISCORD: Derivan &amp;lt;br&amp;gt;&lt;br /&gt;
PVP Stance: Open &amp;lt;br&amp;gt;&lt;br /&gt;
{{PCSkills}}&lt;/div&gt;</summary>
		<author><name>BCLAY</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Derivan&amp;diff=527570</id>
		<title>Derivan</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Derivan&amp;diff=527570"/>
		<updated>2020-08-20T02:56:27Z</updated>

		<summary type="html">&lt;p&gt;BCLAY: /* Affiliations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC&lt;br /&gt;
|name=Derivan Hartar&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Human&lt;br /&gt;
|gender=Male&lt;br /&gt;
|guild=Bard&lt;br /&gt;
|instance=Prime&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&amp;lt;sub&amp;gt;Currently (400AV)&amp;lt;/sub&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
You see &#039;&#039;&#039;Derivan Hariar&#039;&#039;&#039;, Student, a Human. &amp;lt;br&amp;gt;&lt;br /&gt;
He has crystal blue eyes and a classical nose.  His dark brown hair is short and straight, and is worn in a careless, windblown arrangement.  He has tanned skin. &amp;lt;br&amp;gt;&lt;br /&gt;
He has a tattoo of a buxom blonde mermaid kissing a bloated fish on his arm. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
He is wearing a dark steelsilk balaclava, a grey suede robe embroidered with the image of the White Sentinel down the right sleeve, a black hauberk with silver links forming the White Sentinel at one shoulder, some dark steelsilk gauntlets, a silver neithrel band embellished with sapphires, a dull silver ring hastily engraved with a pear-shaped man holding a cat, a dark grey canvas belt adorned with silver studs, a soft suede toolkit, some fitted leather pants, and a pair of steel-grey leather boots edged in black pard fur.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sub&amp;gt;Past&amp;lt;/sub&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
You see &#039;&#039;&#039;Derivan Hariar&#039;&#039;&#039;, Ale Taster of Forfedhdar, a Human. &amp;lt;br&amp;gt;&lt;br /&gt;
He has crystal blue eyes and a classical nose.  His dark brown hair is short and straight, and is worn shaggy.  He has tanned skin. &amp;lt;br&amp;gt;&lt;br /&gt;
He has a tattoo of a buxom blonde mermaid kissing a bloated fish on his arm. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
He is wearing a brown and green mottled Boar Clan jersey, a black tankard-shaped badge etched with the insignia of the Tavern Troupe, some fitted leather pants, a plain war belt crafted from dark brown leather, a soft suede toolkit, a heavy canvas carry-all, a worn wooden tip jar painted with a dancing Dwarf guzzling beer, a polished leather back harness with a stylus strapped to it, an azure-scaled poloh&#039;izh hide cloak, some sturdy firecat-skin leathers embossed with curling crimson flames, a small buttoned pouch of vivid sunny yellow embroidered with colorful scenes of Forfedhdar, and some leather boots.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Derivan was born in Lower [[Kaerna Village]]. His father Delver was a locally renowned instrument maker and his mother Madeliynn tended to the family home and sung occasionally at the Gilded Unicorn Inn. After growing up in the village and learning how to play the syrinx, Derivan ventured out with help from his father to Crossings where he joined the Bards&#039; Guild under Guild Leader Silvyrfrost.&lt;br /&gt;
&lt;br /&gt;
Shortly there after Derivan&#039;s parents were senselessly murdered by [[Dragon Priests]] during a raid in Kaerna. Filled with rage and grief, Derivan was struck by a strong desire to leave Crossings, find those responsible for killing his parents and see the world and did so for many of his early years. He traveled extensively around the islands within the provice of Qi and also visited all of the known Bardic guilds at the time. When his search turned up naught and his grief subsided Derivan returned to the Crossings and became a citizen of Zoluren, vowing however to forever fight the Dragon Priests and avenge his parents murders. To clear his mind he joined the Lorethew [[Mentor Society]] and served as a mentor for a few years.&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
While drinking with friends at the [[Half Pint Inn]], an idea was passed around to start a Troupe to rival that of the Four Winds. Derivan had always had a talent for a tune and would always sing to appease the local barkeeps and inn keepers who held his tabs. On that day Derivan became a founding member of the now famous [[Tavern Troupe]] Performing Order. He held various posistions within&#039; the order including years as the Lead Councilor and Vice Speaker. Derivan left the Troupe shortly after the departure of the Troupe&#039;s first speaker Bubbinster Bladebender and whispers of the Dragon Priests return in the province of Ilithi.&lt;br /&gt;
&lt;br /&gt;
Renouncing his citizenship and leaving The Crossings, Derivan set out on the road to Shard and once there became aquainted with the local tavern and inn keepers. He had developed a love of ale during his younger days and was well versed in the subject. Well enough in fact to impress a local dwarf brewer who promised Derivan all the ale he could drink and a fair amount of coin in return for his services as a taste tester. With financing for his continuing fight against the Dragon Priests, Derivan moved with the brewer to the province of Forfedhar.&lt;br /&gt;
&lt;br /&gt;
After hearing news of the execution of former Haven Bard Guildleader [[Ezruh]] Matsham in 399AV Derivan quit his posistion in Forfedhar renounced his citizenship in order to train and study with former songsworn and new Riverhaven Guildleader [[Tasdraen]].&lt;br /&gt;
&lt;br /&gt;
In 434AV Derivan returned to The Crossings and took up residence in [[Taelbert&#039;s Inn]].&lt;br /&gt;
&lt;br /&gt;
==Personal Timeline==&lt;br /&gt;
357AV - Founding member of the [[Tavern Troupe]].&amp;lt;br&amp;gt;&lt;br /&gt;
360AV - Witnesses assasination of Prince Bellenderik at Prince Vorclaf’s and Bellenderick’s Costume Ball. Performs at the Memorial Service for Prince Bellenderick.&amp;lt;br&amp;gt;&lt;br /&gt;
363AV - Soldier in the Sorrow War.&amp;lt;br&amp;gt;&lt;br /&gt;
374AV - Leaves the [[Tavern Troupe]].&amp;lt;br&amp;gt;&lt;br /&gt;
379AV - Following the Outcast occupation moved to Forfedhar. &amp;lt;br&amp;gt;&lt;br /&gt;
399AV - Leaves Forfedhar after assasination of [[Ezruh]] Matsham. &amp;lt;br&amp;gt;&lt;br /&gt;
400AV - Married to [[Ysselt]] Ja&#039;Haadraan 400AV to 401AV. &amp;lt;br&amp;gt;&lt;br /&gt;
430AV - Rejoins the [[Tavern Troupe]].&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==OOC Info==&lt;br /&gt;
DISCORD: Derivan &amp;lt;br&amp;gt;&lt;br /&gt;
PVP Stance: Open &amp;lt;br&amp;gt;&lt;br /&gt;
{{PCSkills}}&lt;/div&gt;</summary>
		<author><name>BCLAY</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Derivan&amp;diff=527569</id>
		<title>Derivan</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Derivan&amp;diff=527569"/>
		<updated>2020-08-20T02:55:05Z</updated>

		<summary type="html">&lt;p&gt;BCLAY: /* Affiliations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC&lt;br /&gt;
|name=Derivan Hartar&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Human&lt;br /&gt;
|gender=Male&lt;br /&gt;
|guild=Bard&lt;br /&gt;
|instance=Prime&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&amp;lt;sub&amp;gt;Currently (400AV)&amp;lt;/sub&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
You see &#039;&#039;&#039;Derivan Hariar&#039;&#039;&#039;, Student, a Human. &amp;lt;br&amp;gt;&lt;br /&gt;
He has crystal blue eyes and a classical nose.  His dark brown hair is short and straight, and is worn in a careless, windblown arrangement.  He has tanned skin. &amp;lt;br&amp;gt;&lt;br /&gt;
He has a tattoo of a buxom blonde mermaid kissing a bloated fish on his arm. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
He is wearing a dark steelsilk balaclava, a grey suede robe embroidered with the image of the White Sentinel down the right sleeve, a black hauberk with silver links forming the White Sentinel at one shoulder, some dark steelsilk gauntlets, a silver neithrel band embellished with sapphires, a dull silver ring hastily engraved with a pear-shaped man holding a cat, a dark grey canvas belt adorned with silver studs, a soft suede toolkit, some fitted leather pants, and a pair of steel-grey leather boots edged in black pard fur.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sub&amp;gt;Past&amp;lt;/sub&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
You see &#039;&#039;&#039;Derivan Hariar&#039;&#039;&#039;, Ale Taster of Forfedhdar, a Human. &amp;lt;br&amp;gt;&lt;br /&gt;
He has crystal blue eyes and a classical nose.  His dark brown hair is short and straight, and is worn shaggy.  He has tanned skin. &amp;lt;br&amp;gt;&lt;br /&gt;
He has a tattoo of a buxom blonde mermaid kissing a bloated fish on his arm. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
He is wearing a brown and green mottled Boar Clan jersey, a black tankard-shaped badge etched with the insignia of the Tavern Troupe, some fitted leather pants, a plain war belt crafted from dark brown leather, a soft suede toolkit, a heavy canvas carry-all, a worn wooden tip jar painted with a dancing Dwarf guzzling beer, a polished leather back harness with a stylus strapped to it, an azure-scaled poloh&#039;izh hide cloak, some sturdy firecat-skin leathers embossed with curling crimson flames, a small buttoned pouch of vivid sunny yellow embroidered with colorful scenes of Forfedhdar, and some leather boots.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Derivan was born in Lower [[Kaerna Village]]. His father Delver was a locally renowned instrument maker and his mother Madeliynn tended to the family home and sung occasionally at the Gilded Unicorn Inn. After growing up in the village and learning how to play the syrinx, Derivan ventured out with help from his father to Crossings where he joined the Bards&#039; Guild under Guild Leader Silvyrfrost.&lt;br /&gt;
&lt;br /&gt;
Shortly there after Derivan&#039;s parents were senselessly murdered by [[Dragon Priests]] during a raid in Kaerna. Filled with rage and grief, Derivan was struck by a strong desire to leave Crossings, find those responsible for killing his parents and see the world and did so for many of his early years. He traveled extensively around the islands within the provice of Qi and also visited all of the known Bardic guilds at the time. When his search turned up naught and his grief subsided Derivan returned to the Crossings and became a citizen of Zoluren, vowing however to forever fight the Dragon Priests and avenge his parents murders. To clear his mind he joined the Lorethew [[Mentor Society]] and served as a mentor for a few years.&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
While drinking with friends at the [[Half Pint Inn]], an idea was passed around to start a Troupe to rival that of the Four Winds. Derivan had always had a talent for a tune and would always sing to appease the local barkeeps and inn keepers who held his tabs. On that day Derivan became a founding member of the now famous [[Tavern Troupe]] Performing Order. He held various posistions within&#039; the order including years as the Lead Councilor and Vice Speaker. Derivan left the Troupe shortly after the departure of the Troupe&#039;s first speaker Bubbinster Bladebender and whispers of the Dragon Priests return in the province of Ilithi.&lt;br /&gt;
&lt;br /&gt;
Renouncing his citizenship and leaving The Crossings, Derivan set out on the road to Shard and once there became aquainted with the local tavern and inn keepers. He had developed a love of ale during his younger days and was well versed in the subject. Well enough in fact to impress a local dwarf brewer who promised Derivan all the ale he could drink and a fair amount of coin in return for his services as a taste tester. With financing for his continuing fight against the Dragon Priests, Derivan moved with the brewer to the province of Forfedhar.&lt;br /&gt;
&lt;br /&gt;
After hearing news of the execution of former Haven Bard Guildleader [[Ezruh]] Matsham in 399AV Derivan quit his posistion in Forfedhar renounced his citizenship in order to train and study with former songsworn and new Riverhaven Guildleader [[Tasdraen]].&lt;br /&gt;
&lt;br /&gt;
In 434AV Derivan returned to The Crossings and took up residence in the Half Pint Inn.&lt;br /&gt;
&lt;br /&gt;
==Personal Timeline==&lt;br /&gt;
357AV - Founding member of the [[Tavern Troupe]].&amp;lt;br&amp;gt;&lt;br /&gt;
360AV - Witnesses assasination of Prince Bellenderik at Prince Vorclaf’s and Bellenderick’s Costume Ball. Performs at the Memorial Service for Prince Bellenderick.&amp;lt;br&amp;gt;&lt;br /&gt;
363AV - Soldier in the Sorrow War.&amp;lt;br&amp;gt;&lt;br /&gt;
374AV - Leaves the [[Tavern Troupe]].&amp;lt;br&amp;gt;&lt;br /&gt;
379AV - Following the Outcast occupation moved to Forfedhar. &amp;lt;br&amp;gt;&lt;br /&gt;
399AV - Leaves Forfedhar after assasination of [[Ezruh]] Matsham. &amp;lt;br&amp;gt;&lt;br /&gt;
400AV - Married to [[Ysselt]] Ja&#039;Haadraan 400AV to 401AV. &amp;lt;br&amp;gt;&lt;br /&gt;
430AV - Rejoins the [[Tavern Troupe]].&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==OOC Info==&lt;br /&gt;
DISCORD: Derivan &amp;lt;br&amp;gt;&lt;br /&gt;
PVP Stance: Open &amp;lt;br&amp;gt;&lt;br /&gt;
{{PCSkills}}&lt;/div&gt;</summary>
		<author><name>BCLAY</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Derivan&amp;diff=527568</id>
		<title>Derivan</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Derivan&amp;diff=527568"/>
		<updated>2020-08-20T02:53:05Z</updated>

		<summary type="html">&lt;p&gt;BCLAY: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC&lt;br /&gt;
|name=Derivan Hartar&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Human&lt;br /&gt;
|gender=Male&lt;br /&gt;
|guild=Bard&lt;br /&gt;
|instance=Prime&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&amp;lt;sub&amp;gt;Currently (400AV)&amp;lt;/sub&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
You see &#039;&#039;&#039;Derivan Hariar&#039;&#039;&#039;, Student, a Human. &amp;lt;br&amp;gt;&lt;br /&gt;
He has crystal blue eyes and a classical nose.  His dark brown hair is short and straight, and is worn in a careless, windblown arrangement.  He has tanned skin. &amp;lt;br&amp;gt;&lt;br /&gt;
He has a tattoo of a buxom blonde mermaid kissing a bloated fish on his arm. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
He is wearing a dark steelsilk balaclava, a grey suede robe embroidered with the image of the White Sentinel down the right sleeve, a black hauberk with silver links forming the White Sentinel at one shoulder, some dark steelsilk gauntlets, a silver neithrel band embellished with sapphires, a dull silver ring hastily engraved with a pear-shaped man holding a cat, a dark grey canvas belt adorned with silver studs, a soft suede toolkit, some fitted leather pants, and a pair of steel-grey leather boots edged in black pard fur.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sub&amp;gt;Past&amp;lt;/sub&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
You see &#039;&#039;&#039;Derivan Hariar&#039;&#039;&#039;, Ale Taster of Forfedhdar, a Human. &amp;lt;br&amp;gt;&lt;br /&gt;
He has crystal blue eyes and a classical nose.  His dark brown hair is short and straight, and is worn shaggy.  He has tanned skin. &amp;lt;br&amp;gt;&lt;br /&gt;
He has a tattoo of a buxom blonde mermaid kissing a bloated fish on his arm. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
He is wearing a brown and green mottled Boar Clan jersey, a black tankard-shaped badge etched with the insignia of the Tavern Troupe, some fitted leather pants, a plain war belt crafted from dark brown leather, a soft suede toolkit, a heavy canvas carry-all, a worn wooden tip jar painted with a dancing Dwarf guzzling beer, a polished leather back harness with a stylus strapped to it, an azure-scaled poloh&#039;izh hide cloak, some sturdy firecat-skin leathers embossed with curling crimson flames, a small buttoned pouch of vivid sunny yellow embroidered with colorful scenes of Forfedhdar, and some leather boots.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Derivan was born in Lower [[Kaerna Village]]. His father Delver was a locally renowned instrument maker and his mother Madeliynn tended to the family home and sung occasionally at the Gilded Unicorn Inn. After growing up in the village and learning how to play the syrinx, Derivan ventured out with help from his father to Crossings where he joined the Bards&#039; Guild under Guild Leader Silvyrfrost.&lt;br /&gt;
&lt;br /&gt;
Shortly there after Derivan&#039;s parents were senselessly murdered by [[Dragon Priests]] during a raid in Kaerna. Filled with rage and grief, Derivan was struck by a strong desire to leave Crossings, find those responsible for killing his parents and see the world and did so for many of his early years. He traveled extensively around the islands within the provice of Qi and also visited all of the known Bardic guilds at the time. When his search turned up naught and his grief subsided Derivan returned to the Crossings and became a citizen of Zoluren, vowing however to forever fight the Dragon Priests and avenge his parents murders. To clear his mind he joined the Lorethew [[Mentor Society]] and served as a mentor for a few years.&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
While drinking with friends at the [[Half Pint Inn]], an idea was passed around to start a Troupe to rival that of the Four Winds. Derivan had always had a talent for a tune and would always sing to appease the local barkeeps and inn keepers who held his tabs. On that day Derivan became a founding member of the now famous [[Tavern Troupe]] Performing Order. He held various posistions within&#039; the order including years as the Lead Councilor and Vice Speaker. Derivan left the Troupe shortly after the departure of the Troupe&#039;s first speaker Bubbinster Bladebender and whispers of the Dragon Priests return in the province of Ilithi.&lt;br /&gt;
&lt;br /&gt;
Renouncing his citizenship and leaving The Crossings, Derivan set out on the road to Shard and once there became aquainted with the local tavern and inn keepers. He had developed a love of ale during his younger days and was well versed in the subject. Well enough in fact to impress a local dwarf brewer who promised Derivan all the ale he could drink and a fair amount of coin in return for his services as a taste tester. With financing for his continuing fight against the Dragon Priests, Derivan moved with the brewer to the province of Forfedhar.&lt;br /&gt;
&lt;br /&gt;
After hearing news of the execution of former Haven Bard Guildleader [[Ezruh]] Matsham in 399AV Derivan quit his posistion in Forfedhar renounced his citizenship in order to train and study with former songsworn and new Riverhaven Guildleader [[Tasdraen]].&lt;br /&gt;
&lt;br /&gt;
==Personal Timeline==&lt;br /&gt;
357AV - Founding member of the [[Tavern Troupe]].&amp;lt;br&amp;gt;&lt;br /&gt;
360AV - Witnesses assasination of Prince Bellenderik at Prince Vorclaf’s and Bellenderick’s Costume Ball. Performs at the Memorial Service for Prince Bellenderick.&amp;lt;br&amp;gt;&lt;br /&gt;
363AV - Soldier in the Sorrow War.&amp;lt;br&amp;gt;&lt;br /&gt;
374AV - Leaves the [[Tavern Troupe]].&amp;lt;br&amp;gt;&lt;br /&gt;
379AV - Following the Outcast occupation moved to Forfedhar. &amp;lt;br&amp;gt;&lt;br /&gt;
399AV - Leaves Forfedhar after assasination of [[Ezruh]] Matsham. &amp;lt;br&amp;gt;&lt;br /&gt;
400AV - Married to [[Ysselt]] Ja&#039;Haadraan 400AV to 401AV. &amp;lt;br&amp;gt;&lt;br /&gt;
430AV - Rejoins the [[Tavern Troupe]].&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==OOC Info==&lt;br /&gt;
DISCORD: Derivan &amp;lt;br&amp;gt;&lt;br /&gt;
PVP Stance: Open &amp;lt;br&amp;gt;&lt;br /&gt;
{{PCSkills}}&lt;/div&gt;</summary>
		<author><name>BCLAY</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Derivan&amp;diff=527567</id>
		<title>Derivan</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Derivan&amp;diff=527567"/>
		<updated>2020-08-20T02:52:22Z</updated>

		<summary type="html">&lt;p&gt;BCLAY: /* OOC Info */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC&lt;br /&gt;
|name=Derivan Hartar&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Human&lt;br /&gt;
|gender=Male&lt;br /&gt;
|guild=Bard&lt;br /&gt;
|instance=Prime&lt;br /&gt;
}}&lt;br /&gt;
{{Player character | &lt;br /&gt;
      Player Name = Derivan Hariar |&lt;br /&gt;
      Race        = Human |&lt;br /&gt;
      Gender      = Male |&lt;br /&gt;
      Guild       = Bard |&lt;br /&gt;
      Instance    = Prime |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&amp;lt;sub&amp;gt;Currently (400AV)&amp;lt;/sub&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
You see &#039;&#039;&#039;Derivan Hariar&#039;&#039;&#039;, Student, a Human. &amp;lt;br&amp;gt;&lt;br /&gt;
He has crystal blue eyes and a classical nose.  His dark brown hair is short and straight, and is worn in a careless, windblown arrangement.  He has tanned skin. &amp;lt;br&amp;gt;&lt;br /&gt;
He has a tattoo of a buxom blonde mermaid kissing a bloated fish on his arm. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
He is wearing a dark steelsilk balaclava, a grey suede robe embroidered with the image of the White Sentinel down the right sleeve, a black hauberk with silver links forming the White Sentinel at one shoulder, some dark steelsilk gauntlets, a silver neithrel band embellished with sapphires, a dull silver ring hastily engraved with a pear-shaped man holding a cat, a dark grey canvas belt adorned with silver studs, a soft suede toolkit, some fitted leather pants, and a pair of steel-grey leather boots edged in black pard fur.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sub&amp;gt;Past&amp;lt;/sub&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
You see &#039;&#039;&#039;Derivan Hariar&#039;&#039;&#039;, Ale Taster of Forfedhdar, a Human. &amp;lt;br&amp;gt;&lt;br /&gt;
He has crystal blue eyes and a classical nose.  His dark brown hair is short and straight, and is worn shaggy.  He has tanned skin. &amp;lt;br&amp;gt;&lt;br /&gt;
He has a tattoo of a buxom blonde mermaid kissing a bloated fish on his arm. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
He is wearing a brown and green mottled Boar Clan jersey, a black tankard-shaped badge etched with the insignia of the Tavern Troupe, some fitted leather pants, a plain war belt crafted from dark brown leather, a soft suede toolkit, a heavy canvas carry-all, a worn wooden tip jar painted with a dancing Dwarf guzzling beer, a polished leather back harness with a stylus strapped to it, an azure-scaled poloh&#039;izh hide cloak, some sturdy firecat-skin leathers embossed with curling crimson flames, a small buttoned pouch of vivid sunny yellow embroidered with colorful scenes of Forfedhdar, and some leather boots.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Derivan was born in Lower [[Kaerna Village]]. His father Delver was a locally renowned instrument maker and his mother Madeliynn tended to the family home and sung occasionally at the Gilded Unicorn Inn. After growing up in the village and learning how to play the syrinx, Derivan ventured out with help from his father to Crossings where he joined the Bards&#039; Guild under Guild Leader Silvyrfrost.&lt;br /&gt;
&lt;br /&gt;
Shortly there after Derivan&#039;s parents were senselessly murdered by [[Dragon Priests]] during a raid in Kaerna. Filled with rage and grief, Derivan was struck by a strong desire to leave Crossings, find those responsible for killing his parents and see the world and did so for many of his early years. He traveled extensively around the islands within the provice of Qi and also visited all of the known Bardic guilds at the time. When his search turned up naught and his grief subsided Derivan returned to the Crossings and became a citizen of Zoluren, vowing however to forever fight the Dragon Priests and avenge his parents murders. To clear his mind he joined the Lorethew [[Mentor Society]] and served as a mentor for a few years.&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
While drinking with friends at the [[Half Pint Inn]], an idea was passed around to start a Troupe to rival that of the Four Winds. Derivan had always had a talent for a tune and would always sing to appease the local barkeeps and inn keepers who held his tabs. On that day Derivan became a founding member of the now famous [[Tavern Troupe]] Performing Order. He held various posistions within&#039; the order including years as the Lead Councilor and Vice Speaker. Derivan left the Troupe shortly after the departure of the Troupe&#039;s first speaker Bubbinster Bladebender and whispers of the Dragon Priests return in the province of Ilithi.&lt;br /&gt;
&lt;br /&gt;
Renouncing his citizenship and leaving The Crossings, Derivan set out on the road to Shard and once there became aquainted with the local tavern and inn keepers. He had developed a love of ale during his younger days and was well versed in the subject. Well enough in fact to impress a local dwarf brewer who promised Derivan all the ale he could drink and a fair amount of coin in return for his services as a taste tester. With financing for his continuing fight against the Dragon Priests, Derivan moved with the brewer to the province of Forfedhar.&lt;br /&gt;
&lt;br /&gt;
After hearing news of the execution of former Haven Bard Guildleader [[Ezruh]] Matsham in 399AV Derivan quit his posistion in Forfedhar renounced his citizenship in order to train and study with former songsworn and new Riverhaven Guildleader [[Tasdraen]].&lt;br /&gt;
&lt;br /&gt;
==Personal Timeline==&lt;br /&gt;
357AV - Founding member of the [[Tavern Troupe]].&amp;lt;br&amp;gt;&lt;br /&gt;
360AV - Witnesses assasination of Prince Bellenderik at Prince Vorclaf’s and Bellenderick’s Costume Ball. Performs at the Memorial Service for Prince Bellenderick.&amp;lt;br&amp;gt;&lt;br /&gt;
363AV - Soldier in the Sorrow War.&amp;lt;br&amp;gt;&lt;br /&gt;
374AV - Leaves the [[Tavern Troupe]].&amp;lt;br&amp;gt;&lt;br /&gt;
379AV - Following the Outcast occupation moved to Forfedhar. &amp;lt;br&amp;gt;&lt;br /&gt;
399AV - Leaves Forfedhar after assasination of [[Ezruh]] Matsham. &amp;lt;br&amp;gt;&lt;br /&gt;
400AV - Married to [[Ysselt]] Ja&#039;Haadraan 400AV to 401AV. &amp;lt;br&amp;gt;&lt;br /&gt;
430AV - Rejoins the [[Tavern Troupe]].&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==OOC Info==&lt;br /&gt;
DISCORD: Derivan &amp;lt;br&amp;gt;&lt;br /&gt;
PVP Stance: Open &amp;lt;br&amp;gt;&lt;br /&gt;
{{PCSkills}}&lt;/div&gt;</summary>
		<author><name>BCLAY</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Derivan&amp;diff=527566</id>
		<title>Derivan</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Derivan&amp;diff=527566"/>
		<updated>2020-08-20T02:52:15Z</updated>

		<summary type="html">&lt;p&gt;BCLAY: /* OOC Info */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC&lt;br /&gt;
|name=Derivan Hartar&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Human&lt;br /&gt;
|gender=Male&lt;br /&gt;
|guild=Bard&lt;br /&gt;
|instance=Prime&lt;br /&gt;
}}&lt;br /&gt;
{{Player character | &lt;br /&gt;
      Player Name = Derivan Hariar |&lt;br /&gt;
      Race        = Human |&lt;br /&gt;
      Gender      = Male |&lt;br /&gt;
      Guild       = Bard |&lt;br /&gt;
      Instance    = Prime |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&amp;lt;sub&amp;gt;Currently (400AV)&amp;lt;/sub&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
You see &#039;&#039;&#039;Derivan Hariar&#039;&#039;&#039;, Student, a Human. &amp;lt;br&amp;gt;&lt;br /&gt;
He has crystal blue eyes and a classical nose.  His dark brown hair is short and straight, and is worn in a careless, windblown arrangement.  He has tanned skin. &amp;lt;br&amp;gt;&lt;br /&gt;
He has a tattoo of a buxom blonde mermaid kissing a bloated fish on his arm. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
He is wearing a dark steelsilk balaclava, a grey suede robe embroidered with the image of the White Sentinel down the right sleeve, a black hauberk with silver links forming the White Sentinel at one shoulder, some dark steelsilk gauntlets, a silver neithrel band embellished with sapphires, a dull silver ring hastily engraved with a pear-shaped man holding a cat, a dark grey canvas belt adorned with silver studs, a soft suede toolkit, some fitted leather pants, and a pair of steel-grey leather boots edged in black pard fur.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sub&amp;gt;Past&amp;lt;/sub&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
You see &#039;&#039;&#039;Derivan Hariar&#039;&#039;&#039;, Ale Taster of Forfedhdar, a Human. &amp;lt;br&amp;gt;&lt;br /&gt;
He has crystal blue eyes and a classical nose.  His dark brown hair is short and straight, and is worn shaggy.  He has tanned skin. &amp;lt;br&amp;gt;&lt;br /&gt;
He has a tattoo of a buxom blonde mermaid kissing a bloated fish on his arm. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
He is wearing a brown and green mottled Boar Clan jersey, a black tankard-shaped badge etched with the insignia of the Tavern Troupe, some fitted leather pants, a plain war belt crafted from dark brown leather, a soft suede toolkit, a heavy canvas carry-all, a worn wooden tip jar painted with a dancing Dwarf guzzling beer, a polished leather back harness with a stylus strapped to it, an azure-scaled poloh&#039;izh hide cloak, some sturdy firecat-skin leathers embossed with curling crimson flames, a small buttoned pouch of vivid sunny yellow embroidered with colorful scenes of Forfedhdar, and some leather boots.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Derivan was born in Lower [[Kaerna Village]]. His father Delver was a locally renowned instrument maker and his mother Madeliynn tended to the family home and sung occasionally at the Gilded Unicorn Inn. After growing up in the village and learning how to play the syrinx, Derivan ventured out with help from his father to Crossings where he joined the Bards&#039; Guild under Guild Leader Silvyrfrost.&lt;br /&gt;
&lt;br /&gt;
Shortly there after Derivan&#039;s parents were senselessly murdered by [[Dragon Priests]] during a raid in Kaerna. Filled with rage and grief, Derivan was struck by a strong desire to leave Crossings, find those responsible for killing his parents and see the world and did so for many of his early years. He traveled extensively around the islands within the provice of Qi and also visited all of the known Bardic guilds at the time. When his search turned up naught and his grief subsided Derivan returned to the Crossings and became a citizen of Zoluren, vowing however to forever fight the Dragon Priests and avenge his parents murders. To clear his mind he joined the Lorethew [[Mentor Society]] and served as a mentor for a few years.&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
While drinking with friends at the [[Half Pint Inn]], an idea was passed around to start a Troupe to rival that of the Four Winds. Derivan had always had a talent for a tune and would always sing to appease the local barkeeps and inn keepers who held his tabs. On that day Derivan became a founding member of the now famous [[Tavern Troupe]] Performing Order. He held various posistions within&#039; the order including years as the Lead Councilor and Vice Speaker. Derivan left the Troupe shortly after the departure of the Troupe&#039;s first speaker Bubbinster Bladebender and whispers of the Dragon Priests return in the province of Ilithi.&lt;br /&gt;
&lt;br /&gt;
Renouncing his citizenship and leaving The Crossings, Derivan set out on the road to Shard and once there became aquainted with the local tavern and inn keepers. He had developed a love of ale during his younger days and was well versed in the subject. Well enough in fact to impress a local dwarf brewer who promised Derivan all the ale he could drink and a fair amount of coin in return for his services as a taste tester. With financing for his continuing fight against the Dragon Priests, Derivan moved with the brewer to the province of Forfedhar.&lt;br /&gt;
&lt;br /&gt;
After hearing news of the execution of former Haven Bard Guildleader [[Ezruh]] Matsham in 399AV Derivan quit his posistion in Forfedhar renounced his citizenship in order to train and study with former songsworn and new Riverhaven Guildleader [[Tasdraen]].&lt;br /&gt;
&lt;br /&gt;
==Personal Timeline==&lt;br /&gt;
357AV - Founding member of the [[Tavern Troupe]].&amp;lt;br&amp;gt;&lt;br /&gt;
360AV - Witnesses assasination of Prince Bellenderik at Prince Vorclaf’s and Bellenderick’s Costume Ball. Performs at the Memorial Service for Prince Bellenderick.&amp;lt;br&amp;gt;&lt;br /&gt;
363AV - Soldier in the Sorrow War.&amp;lt;br&amp;gt;&lt;br /&gt;
374AV - Leaves the [[Tavern Troupe]].&amp;lt;br&amp;gt;&lt;br /&gt;
379AV - Following the Outcast occupation moved to Forfedhar. &amp;lt;br&amp;gt;&lt;br /&gt;
399AV - Leaves Forfedhar after assasination of [[Ezruh]] Matsham. &amp;lt;br&amp;gt;&lt;br /&gt;
400AV - Married to [[Ysselt]] Ja&#039;Haadraan 400AV to 401AV. &amp;lt;br&amp;gt;&lt;br /&gt;
430AV - Rejoins the [[Tavern Troupe]].&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==OOC Info==&lt;br /&gt;
DISORD: Derivan &amp;lt;br&amp;gt;&lt;br /&gt;
PVP Stance: Open &amp;lt;br&amp;gt;&lt;br /&gt;
{{PCSkills}}&lt;/div&gt;</summary>
		<author><name>BCLAY</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Derivan&amp;diff=527565</id>
		<title>Derivan</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Derivan&amp;diff=527565"/>
		<updated>2020-08-20T02:51:55Z</updated>

		<summary type="html">&lt;p&gt;BCLAY: /* Personal Timeline */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC&lt;br /&gt;
|name=Derivan Hartar&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Human&lt;br /&gt;
|gender=Male&lt;br /&gt;
|guild=Bard&lt;br /&gt;
|instance=Prime&lt;br /&gt;
}}&lt;br /&gt;
{{Player character | &lt;br /&gt;
      Player Name = Derivan Hariar |&lt;br /&gt;
      Race        = Human |&lt;br /&gt;
      Gender      = Male |&lt;br /&gt;
      Guild       = Bard |&lt;br /&gt;
      Instance    = Prime |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&amp;lt;sub&amp;gt;Currently (400AV)&amp;lt;/sub&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
You see &#039;&#039;&#039;Derivan Hariar&#039;&#039;&#039;, Student, a Human. &amp;lt;br&amp;gt;&lt;br /&gt;
He has crystal blue eyes and a classical nose.  His dark brown hair is short and straight, and is worn in a careless, windblown arrangement.  He has tanned skin. &amp;lt;br&amp;gt;&lt;br /&gt;
He has a tattoo of a buxom blonde mermaid kissing a bloated fish on his arm. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
He is wearing a dark steelsilk balaclava, a grey suede robe embroidered with the image of the White Sentinel down the right sleeve, a black hauberk with silver links forming the White Sentinel at one shoulder, some dark steelsilk gauntlets, a silver neithrel band embellished with sapphires, a dull silver ring hastily engraved with a pear-shaped man holding a cat, a dark grey canvas belt adorned with silver studs, a soft suede toolkit, some fitted leather pants, and a pair of steel-grey leather boots edged in black pard fur.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sub&amp;gt;Past&amp;lt;/sub&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
You see &#039;&#039;&#039;Derivan Hariar&#039;&#039;&#039;, Ale Taster of Forfedhdar, a Human. &amp;lt;br&amp;gt;&lt;br /&gt;
He has crystal blue eyes and a classical nose.  His dark brown hair is short and straight, and is worn shaggy.  He has tanned skin. &amp;lt;br&amp;gt;&lt;br /&gt;
He has a tattoo of a buxom blonde mermaid kissing a bloated fish on his arm. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
He is wearing a brown and green mottled Boar Clan jersey, a black tankard-shaped badge etched with the insignia of the Tavern Troupe, some fitted leather pants, a plain war belt crafted from dark brown leather, a soft suede toolkit, a heavy canvas carry-all, a worn wooden tip jar painted with a dancing Dwarf guzzling beer, a polished leather back harness with a stylus strapped to it, an azure-scaled poloh&#039;izh hide cloak, some sturdy firecat-skin leathers embossed with curling crimson flames, a small buttoned pouch of vivid sunny yellow embroidered with colorful scenes of Forfedhdar, and some leather boots.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Derivan was born in Lower [[Kaerna Village]]. His father Delver was a locally renowned instrument maker and his mother Madeliynn tended to the family home and sung occasionally at the Gilded Unicorn Inn. After growing up in the village and learning how to play the syrinx, Derivan ventured out with help from his father to Crossings where he joined the Bards&#039; Guild under Guild Leader Silvyrfrost.&lt;br /&gt;
&lt;br /&gt;
Shortly there after Derivan&#039;s parents were senselessly murdered by [[Dragon Priests]] during a raid in Kaerna. Filled with rage and grief, Derivan was struck by a strong desire to leave Crossings, find those responsible for killing his parents and see the world and did so for many of his early years. He traveled extensively around the islands within the provice of Qi and also visited all of the known Bardic guilds at the time. When his search turned up naught and his grief subsided Derivan returned to the Crossings and became a citizen of Zoluren, vowing however to forever fight the Dragon Priests and avenge his parents murders. To clear his mind he joined the Lorethew [[Mentor Society]] and served as a mentor for a few years.&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
While drinking with friends at the [[Half Pint Inn]], an idea was passed around to start a Troupe to rival that of the Four Winds. Derivan had always had a talent for a tune and would always sing to appease the local barkeeps and inn keepers who held his tabs. On that day Derivan became a founding member of the now famous [[Tavern Troupe]] Performing Order. He held various posistions within&#039; the order including years as the Lead Councilor and Vice Speaker. Derivan left the Troupe shortly after the departure of the Troupe&#039;s first speaker Bubbinster Bladebender and whispers of the Dragon Priests return in the province of Ilithi.&lt;br /&gt;
&lt;br /&gt;
Renouncing his citizenship and leaving The Crossings, Derivan set out on the road to Shard and once there became aquainted with the local tavern and inn keepers. He had developed a love of ale during his younger days and was well versed in the subject. Well enough in fact to impress a local dwarf brewer who promised Derivan all the ale he could drink and a fair amount of coin in return for his services as a taste tester. With financing for his continuing fight against the Dragon Priests, Derivan moved with the brewer to the province of Forfedhar.&lt;br /&gt;
&lt;br /&gt;
After hearing news of the execution of former Haven Bard Guildleader [[Ezruh]] Matsham in 399AV Derivan quit his posistion in Forfedhar renounced his citizenship in order to train and study with former songsworn and new Riverhaven Guildleader [[Tasdraen]].&lt;br /&gt;
&lt;br /&gt;
==Personal Timeline==&lt;br /&gt;
357AV - Founding member of the [[Tavern Troupe]].&amp;lt;br&amp;gt;&lt;br /&gt;
360AV - Witnesses assasination of Prince Bellenderik at Prince Vorclaf’s and Bellenderick’s Costume Ball. Performs at the Memorial Service for Prince Bellenderick.&amp;lt;br&amp;gt;&lt;br /&gt;
363AV - Soldier in the Sorrow War.&amp;lt;br&amp;gt;&lt;br /&gt;
374AV - Leaves the [[Tavern Troupe]].&amp;lt;br&amp;gt;&lt;br /&gt;
379AV - Following the Outcast occupation moved to Forfedhar. &amp;lt;br&amp;gt;&lt;br /&gt;
399AV - Leaves Forfedhar after assasination of [[Ezruh]] Matsham. &amp;lt;br&amp;gt;&lt;br /&gt;
400AV - Married to [[Ysselt]] Ja&#039;Haadraan 400AV to 401AV. &amp;lt;br&amp;gt;&lt;br /&gt;
430AV - Rejoins the [[Tavern Troupe]].&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==OOC Info==&lt;br /&gt;
AIM: DerivanDR &amp;lt;br&amp;gt;&lt;br /&gt;
PVP Stance: Open &amp;lt;br&amp;gt;&lt;br /&gt;
{{PCSkills}}&lt;/div&gt;</summary>
		<author><name>BCLAY</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Derivan&amp;diff=527564</id>
		<title>Derivan</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Derivan&amp;diff=527564"/>
		<updated>2020-08-20T02:51:05Z</updated>

		<summary type="html">&lt;p&gt;BCLAY: /* Personal Timeline */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC&lt;br /&gt;
|name=Derivan Hartar&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Human&lt;br /&gt;
|gender=Male&lt;br /&gt;
|guild=Bard&lt;br /&gt;
|instance=Prime&lt;br /&gt;
}}&lt;br /&gt;
{{Player character | &lt;br /&gt;
      Player Name = Derivan Hariar |&lt;br /&gt;
      Race        = Human |&lt;br /&gt;
      Gender      = Male |&lt;br /&gt;
      Guild       = Bard |&lt;br /&gt;
      Instance    = Prime |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&amp;lt;sub&amp;gt;Currently (400AV)&amp;lt;/sub&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
You see &#039;&#039;&#039;Derivan Hariar&#039;&#039;&#039;, Student, a Human. &amp;lt;br&amp;gt;&lt;br /&gt;
He has crystal blue eyes and a classical nose.  His dark brown hair is short and straight, and is worn in a careless, windblown arrangement.  He has tanned skin. &amp;lt;br&amp;gt;&lt;br /&gt;
He has a tattoo of a buxom blonde mermaid kissing a bloated fish on his arm. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
He is wearing a dark steelsilk balaclava, a grey suede robe embroidered with the image of the White Sentinel down the right sleeve, a black hauberk with silver links forming the White Sentinel at one shoulder, some dark steelsilk gauntlets, a silver neithrel band embellished with sapphires, a dull silver ring hastily engraved with a pear-shaped man holding a cat, a dark grey canvas belt adorned with silver studs, a soft suede toolkit, some fitted leather pants, and a pair of steel-grey leather boots edged in black pard fur.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sub&amp;gt;Past&amp;lt;/sub&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
You see &#039;&#039;&#039;Derivan Hariar&#039;&#039;&#039;, Ale Taster of Forfedhdar, a Human. &amp;lt;br&amp;gt;&lt;br /&gt;
He has crystal blue eyes and a classical nose.  His dark brown hair is short and straight, and is worn shaggy.  He has tanned skin. &amp;lt;br&amp;gt;&lt;br /&gt;
He has a tattoo of a buxom blonde mermaid kissing a bloated fish on his arm. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
He is wearing a brown and green mottled Boar Clan jersey, a black tankard-shaped badge etched with the insignia of the Tavern Troupe, some fitted leather pants, a plain war belt crafted from dark brown leather, a soft suede toolkit, a heavy canvas carry-all, a worn wooden tip jar painted with a dancing Dwarf guzzling beer, a polished leather back harness with a stylus strapped to it, an azure-scaled poloh&#039;izh hide cloak, some sturdy firecat-skin leathers embossed with curling crimson flames, a small buttoned pouch of vivid sunny yellow embroidered with colorful scenes of Forfedhdar, and some leather boots.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Derivan was born in Lower [[Kaerna Village]]. His father Delver was a locally renowned instrument maker and his mother Madeliynn tended to the family home and sung occasionally at the Gilded Unicorn Inn. After growing up in the village and learning how to play the syrinx, Derivan ventured out with help from his father to Crossings where he joined the Bards&#039; Guild under Guild Leader Silvyrfrost.&lt;br /&gt;
&lt;br /&gt;
Shortly there after Derivan&#039;s parents were senselessly murdered by [[Dragon Priests]] during a raid in Kaerna. Filled with rage and grief, Derivan was struck by a strong desire to leave Crossings, find those responsible for killing his parents and see the world and did so for many of his early years. He traveled extensively around the islands within the provice of Qi and also visited all of the known Bardic guilds at the time. When his search turned up naught and his grief subsided Derivan returned to the Crossings and became a citizen of Zoluren, vowing however to forever fight the Dragon Priests and avenge his parents murders. To clear his mind he joined the Lorethew [[Mentor Society]] and served as a mentor for a few years.&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
While drinking with friends at the [[Half Pint Inn]], an idea was passed around to start a Troupe to rival that of the Four Winds. Derivan had always had a talent for a tune and would always sing to appease the local barkeeps and inn keepers who held his tabs. On that day Derivan became a founding member of the now famous [[Tavern Troupe]] Performing Order. He held various posistions within&#039; the order including years as the Lead Councilor and Vice Speaker. Derivan left the Troupe shortly after the departure of the Troupe&#039;s first speaker Bubbinster Bladebender and whispers of the Dragon Priests return in the province of Ilithi.&lt;br /&gt;
&lt;br /&gt;
Renouncing his citizenship and leaving The Crossings, Derivan set out on the road to Shard and once there became aquainted with the local tavern and inn keepers. He had developed a love of ale during his younger days and was well versed in the subject. Well enough in fact to impress a local dwarf brewer who promised Derivan all the ale he could drink and a fair amount of coin in return for his services as a taste tester. With financing for his continuing fight against the Dragon Priests, Derivan moved with the brewer to the province of Forfedhar.&lt;br /&gt;
&lt;br /&gt;
After hearing news of the execution of former Haven Bard Guildleader [[Ezruh]] Matsham in 399AV Derivan quit his posistion in Forfedhar renounced his citizenship in order to train and study with former songsworn and new Riverhaven Guildleader [[Tasdraen]].&lt;br /&gt;
&lt;br /&gt;
==Personal Timeline==&lt;br /&gt;
357AV - Founding member of the Tavern Troupe.&amp;lt;br&amp;gt;&lt;br /&gt;
360AV - Witnesses assasination of Prince Bellenderik at Prince Vorclaf’s and Bellenderick’s Costume Ball. Performs at the Memorial Service for Prince Bellenderick.&amp;lt;br&amp;gt;&lt;br /&gt;
363AV - Soldier in the Sorrow War.&amp;lt;br&amp;gt;&lt;br /&gt;
374AV - Leaves the Tavern Troupe.&amp;lt;br&amp;gt;&lt;br /&gt;
379AV - Following the Outcast occupation moved to Forfedhar. &amp;lt;br&amp;gt;&lt;br /&gt;
399AV - Leaves Forfedhar after assasination of [[Ezruh]] Matsham. &amp;lt;br&amp;gt;&lt;br /&gt;
400AV - Married to [[Ysselt]] Ja&#039;Haadraan 400AV to 401AV. &amp;lt;br&amp;gt;&lt;br /&gt;
430AV - Rejoins the Tavern Troupe.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==OOC Info==&lt;br /&gt;
AIM: DerivanDR &amp;lt;br&amp;gt;&lt;br /&gt;
PVP Stance: Open &amp;lt;br&amp;gt;&lt;br /&gt;
{{PCSkills}}&lt;/div&gt;</summary>
		<author><name>BCLAY</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Ysselt&amp;diff=527563</id>
		<title>Ysselt</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Ysselt&amp;diff=527563"/>
		<updated>2020-08-20T02:50:10Z</updated>

		<summary type="html">&lt;p&gt;BCLAY: /* Personality and Tidbits */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Ysselttoon.png|left]]&lt;br /&gt;
{{Player character&lt;br /&gt;
|Player Name=Ysselt Ja&#039;Haadraan&lt;br /&gt;
|Race=Elf&lt;br /&gt;
|Gender=Female&lt;br /&gt;
|Guild=Bard&lt;br /&gt;
|Instance=Prime&lt;br /&gt;
|Status=Mostly Retired&lt;br /&gt;
|Relative=Jaarant Haadraan, Yulianne Sora&#039;Zuhaich, Taleek Rippentropp, Laertas Daemondred&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
&amp;lt;sub&amp;gt;At the time of her wedding to Mazrian, 389AV. (1/5/08)&amp;lt;/sub&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ysselt Ja&#039;Haadraan&#039;&#039;&#039;, Lady-in-Waiting of Zoluren, an Elf.&amp;lt;br/&amp;gt;&lt;br /&gt;
She has almond-shaped pale jade eyes accentuated by dark arched eyebrows and opaline skin with a faint rosy blush on her high cheekbones.  She has thick, waist-length blue-black hair with red-gold streaks that is braided into a labyrinthine arrangement favored by the Forest Elves.&amp;lt;br/&amp;gt;&lt;br /&gt;
Her oval face is elongated somewhat by a long classical nose.&amp;lt;br/&amp;gt;&lt;br /&gt;
She is tiny for an Elf.&amp;lt;br/&amp;gt;&lt;br /&gt;
She has a tattoo of a king snake twining around her right forearm down to her wrist.  A labyrinthine pattern of tiny vela&#039;tohr blossoms forms the serpent&#039;s body, each band alternating between blue-black and silvery white.  The ink slithers across the skin before wending its way along the palm to the tip of the ring finger on her hand.&amp;lt;br/&amp;gt;&lt;br /&gt;
She is in good shape.&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
She is wearing a pair of small lazurite hoops, a necklace of five cabochon rubies strung together with black pearls, a full-skirted scarlet watersilk gown with a tightly laced bodice, a polished platinum ring bearing the Ja&#039;Haadraan family crest, a brushed platinum bracelet set with brilliant Imperial rubies and black pearls, a wide platinum Celestial Elf betrothal bracelet, a wide platinum wedding band bezel-set with a vivid cabochon Teiro&#039;s Hate ruby and a strappy pair of black sandals accented by a triple-tiered strand of onyx beads.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sub&amp;gt;Current Appearance -405AV&amp;lt;/sub&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
You see Ysselt Ja&#039;Haadraan of Ilithi, an Elf.&amp;lt;br&amp;gt;&lt;br /&gt;
Her features are hidden behind an expressionless Elven silver half-mask sculpted into a woman&#039;s countenance.&amp;lt;br&amp;gt;&lt;br /&gt;
She is in good shape.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
She is wearing a pair of small lazurite hoops, a twin ouroboros choker crafted from silversteel and inset with a chunk of unfinished Sunderstone, a corseted moonsilk bodice with mistsilk straps, a slender steel finger claw set with a cabochon royal Zoluren topaz, some ebony black silk trousers clasped with carved onyx buttons and a pair of highly polished boots with golden heels.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
&lt;br /&gt;
Born in [[Leth Deriel]] to a displaced [[Mountain Elf]] named Jaraant Haadraan and to a spoiled [[Forest Elf]], Yulianne Sora&#039;Zuhaich at the family home called Zuhaich Hall and fostered in Aesry under the Seamstress [[Miakoda]] to learn a practical trade, Ysselt was also given ample educational opportunities.&lt;br /&gt;
&lt;br /&gt;
Always a religious child, Ysselt considered joining clerical service, but found the guild not suited to her.  Instead, she happened on the recently re-opened bard guild and (to the dismay of her mother) joined the guild.  During this time she also met her half-brother, [[Taleek]] Ana-Kaidin (now [[Rippentropp]]), a product of one of her father&#039;s many dalliances.&lt;br /&gt;
&lt;br /&gt;
As time passed, Ysselt&#039;s mother began to look for a suitable husband for her daughter.  Yulianne objected to the man her daughter was keeping company with, [[Alzbar]] Raizonglin and feeling bound by duty, Ysselt succumbed to the pressure of her mother and married [[Mazrian]] Daemondred in 389AV.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Affiliations, past and present ==&lt;br /&gt;
While affiliated heavily in the past only with the Bard&#039;s Guild, Ysselt moved away from sole dependency on her guild and its members.  Her first major association was with the first incarnation [[The Sanguine Eye]].  Lured in by a promise of knowledge, she left the group when it became clear the group was turning into the necromantic oriented-group it is today.&lt;br /&gt;
&lt;br /&gt;
After leaving the group, Ysselt was on her own for a short time before she joined court life in Zoluren as Princess [[Arilana]]&#039;s lady-in-waiting.  Ysselt served in this capacity, most notably raising funds for the [[Zoluren Orphanage]] for almost four years, resigning her position shortly after her first marriage.&lt;br /&gt;
&lt;br /&gt;
After some time, Ysselt moved to Ilithi, where she was honoured to meet Queen [[Morganae]] who charged her with the care of [[Alrina]], a position she held until Alrina retired to the Chateau on [[Ain Ghazal]], the home of the Rose Sisters with Sister [[Vethine]].  This position was held concurrently with her tenure as [[Official_Positions|Emissary]] to the Mountain Court.  When all Ambassadorial positions were terminated by order of the Ferdahl in 397AV, Ysselt became unattached to the Ilithi Court.&lt;br /&gt;
&lt;br /&gt;
Currently, she has taken a somewhat more religious bent, and has been travelling around Kermoria spreading the blessings and love of Peri&#039;el.  She reappears occasionally at her own whim to revisit with family and friends.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Personality and Tidbits ==&lt;br /&gt;
Ysselt is a quiet woman with an obvious dislike of her mother and open adoration for her father. Owing to her father&#039;s lavish attentions, she is spoiled and sheltered despite being well-read. Her naivety is balanced by her willingness and ability to communicate well with the people around her, although she is extremely shy around strangers, and has bouts of stubbornness.&lt;br /&gt;
&lt;br /&gt;
* Venerates [[Peri&#039;el]].&lt;br /&gt;
&lt;br /&gt;
* Is a published artist, her piece entitled &amp;quot;The Ja&#039;Haadran-Daemondred Marriage&amp;quot; currently hangs in the [[Raven&#039;s Court]] Art Gallery.&lt;br /&gt;
&lt;br /&gt;
* Is a published author, her book, &amp;quot;[[Book:HyjZCW|The Zoluren Civil War]]&amp;quot; is located in the [[Academy of Learning]] Library in [[Riverhaven]] and the [[Asemath_Freshman_Library|Freshman Library]] in [[Asemath Academy]], in Zoluren.&lt;br /&gt;
&lt;br /&gt;
* Appointed Nursemaid to Lady [[Alrina]] by specific command of Queen [[Morganae]] in 393AV, position ended in late 394AV when Alrina was rendered into the care of Rose Sister Vethine and removed to Ain Ghazal.&lt;br /&gt;
&lt;br /&gt;
* Appointed [[Inactive_Official_Positions|Lady-in-Waiting]] to Princess [[Arilana]] of Zoluren in 385AV until her resignation upon her marriage to Mazrian in 389AV.&lt;br /&gt;
&lt;br /&gt;
* Appointed [[Inactive_Official_Positions|Emissary]] to the Mountain Court in 394AV until termination of the position by Ferdahl [[Aemmin]] in 397AV.&lt;br /&gt;
&lt;br /&gt;
* Married to Mazrian Daemondred 389AV to 395AV, they have one child, a son named Laertas who was born in 394AV on the 21st day of [[Akroeg]] the Ram, in the year of the Golden Panther.&lt;br /&gt;
&lt;br /&gt;
* Married to [[Pormithius]] Zengel in 395AV until 398AV.&lt;br /&gt;
&lt;br /&gt;
* Married to [[Derivan]] Hariar in 400AV until 401AV.&lt;br /&gt;
&lt;br /&gt;
* Half sister to [[Taleek]] (Ana-Kaiden) Rippentropp.&lt;br /&gt;
&lt;br /&gt;
* Collects [[User:Ysselt/Flowers|Flowers]] and [[User:Ysselt/Gems|Gems]]&lt;br /&gt;
&lt;br /&gt;
== OOC Information ==&lt;br /&gt;
&lt;br /&gt;
You may view a livejournal that is kept by the player of Ysselt for the purposes of information.  Please be very cautious about what information from the journal is taken in-game as hardly anything would be available to players, and anything that would be would be either directly told to them by Ysselt or a loose lipped confidante.   The journal is currently friends only, so you must have a livejournal account (free) to read it, and submit a friend request.  The journal is part of a larger community effort project, The Book of Tales.&lt;br /&gt;
&lt;br /&gt;
Ysselt&#039;s Journal [http://ysselt-dr.livejournal.com/]&amp;lt;br&amp;gt;&lt;br /&gt;
Book of Tales Community [http://community.livejournal.com/drbookoftales/]&amp;lt;br&amp;gt;&lt;br /&gt;
AIM: Ysselt&lt;br /&gt;
&lt;br /&gt;
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[[Category:Player Mountain Elf]]&lt;/div&gt;</summary>
		<author><name>BCLAY</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Derivan&amp;diff=438022</id>
		<title>Derivan</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Derivan&amp;diff=438022"/>
		<updated>2016-02-24T03:58:05Z</updated>

		<summary type="html">&lt;p&gt;BCLAY: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC&lt;br /&gt;
|name=Derivan Hartar&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Human&lt;br /&gt;
|gender=Male&lt;br /&gt;
|guild=Bard&lt;br /&gt;
|instance=Prime&lt;br /&gt;
}}&lt;br /&gt;
{{Player character | &lt;br /&gt;
      Player Name = Derivan Hariar |&lt;br /&gt;
      Race        = Human |&lt;br /&gt;
      Gender      = Male |&lt;br /&gt;
      Guild       = Bard |&lt;br /&gt;
      Instance    = Prime |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&amp;lt;sub&amp;gt;Currently (400AV)&amp;lt;/sub&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
You see &#039;&#039;&#039;Derivan Hariar&#039;&#039;&#039;, Student, a Human. &amp;lt;br&amp;gt;&lt;br /&gt;
He has crystal blue eyes and a classical nose.  His dark brown hair is short and straight, and is worn in a careless, windblown arrangement.  He has tanned skin. &amp;lt;br&amp;gt;&lt;br /&gt;
He has a tattoo of a buxom blonde mermaid kissing a bloated fish on his arm. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
He is wearing a dark steelsilk balaclava, a grey suede robe embroidered with the image of the White Sentinel down the right sleeve, a black hauberk with silver links forming the White Sentinel at one shoulder, some dark steelsilk gauntlets, a silver neithrel band embellished with sapphires, a dull silver ring hastily engraved with a pear-shaped man holding a cat, a dark grey canvas belt adorned with silver studs, a soft suede toolkit, some fitted leather pants, and a pair of steel-grey leather boots edged in black pard fur.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sub&amp;gt;Past&amp;lt;/sub&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
You see &#039;&#039;&#039;Derivan Hariar&#039;&#039;&#039;, Ale Taster of Forfedhdar, a Human. &amp;lt;br&amp;gt;&lt;br /&gt;
He has crystal blue eyes and a classical nose.  His dark brown hair is short and straight, and is worn shaggy.  He has tanned skin. &amp;lt;br&amp;gt;&lt;br /&gt;
He has a tattoo of a buxom blonde mermaid kissing a bloated fish on his arm. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
He is wearing a brown and green mottled Boar Clan jersey, a black tankard-shaped badge etched with the insignia of the Tavern Troupe, some fitted leather pants, a plain war belt crafted from dark brown leather, a soft suede toolkit, a heavy canvas carry-all, a worn wooden tip jar painted with a dancing Dwarf guzzling beer, a polished leather back harness with a stylus strapped to it, an azure-scaled poloh&#039;izh hide cloak, some sturdy firecat-skin leathers embossed with curling crimson flames, a small buttoned pouch of vivid sunny yellow embroidered with colorful scenes of Forfedhdar, and some leather boots.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Derivan was born in Lower [[Kaerna Village]]. His father Delver was a locally renowned instrument maker and his mother Madeliynn tended to the family home and sung occasionally at the Gilded Unicorn Inn. After growing up in the village and learning how to play the syrinx, Derivan ventured out with help from his father to Crossings where he joined the Bards&#039; Guild under Guild Leader Silvyrfrost.&lt;br /&gt;
&lt;br /&gt;
Shortly there after Derivan&#039;s parents were senselessly murdered by [[Dragon Priests]] during a raid in Kaerna. Filled with rage and grief, Derivan was struck by a strong desire to leave Crossings, find those responsible for killing his parents and see the world and did so for many of his early years. He traveled extensively around the islands within the provice of Qi and also visited all of the known Bardic guilds at the time. When his search turned up naught and his grief subsided Derivan returned to the Crossings and became a citizen of Zoluren, vowing however to forever fight the Dragon Priests and avenge his parents murders. To clear his mind he joined the Lorethew [[Mentor Society]] and served as a mentor for a few years.&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
While drinking with friends at the [[Half Pint Inn]], an idea was passed around to start a Troupe to rival that of the Four Winds. Derivan had always had a talent for a tune and would always sing to appease the local barkeeps and inn keepers who held his tabs. On that day Derivan became a founding member of the now famous [[Tavern Troupe]] Performing Order. He held various posistions within&#039; the order including years as the Lead Councilor and Vice Speaker. Derivan left the Troupe shortly after the departure of the Troupe&#039;s first speaker Bubbinster Bladebender and whispers of the Dragon Priests return in the province of Ilithi.&lt;br /&gt;
&lt;br /&gt;
Renouncing his citizenship and leaving The Crossings, Derivan set out on the road to Shard and once there became aquainted with the local tavern and inn keepers. He had developed a love of ale during his younger days and was well versed in the subject. Well enough in fact to impress a local dwarf brewer who promised Derivan all the ale he could drink and a fair amount of coin in return for his services as a taste tester. With financing for his continuing fight against the Dragon Priests, Derivan moved with the brewer to the province of Forfedhar.&lt;br /&gt;
&lt;br /&gt;
After hearing news of the execution of former Haven Bard Guildleader [[Ezruh]] Matsham in 399AV Derivan quit his posistion in Forfedhar renounced his citizenship in order to train and study with former songsworn and new Riverhaven Guildleader [[Tasdraen]].&lt;br /&gt;
&lt;br /&gt;
==Personal Timeline==&lt;br /&gt;
357AV - Founding member of the Tavern Troupe.&amp;lt;br&amp;gt;&lt;br /&gt;
360AV - Witnesses assasination of Prince Bellenderik at Prince Vorclaf’s and Bellenderick’s Costume Ball. Performs at the Memorial Service for Prince Bellenderick.&amp;lt;br&amp;gt;&lt;br /&gt;
363AV - Soldier in the Sorrow War.&amp;lt;br&amp;gt;&lt;br /&gt;
374AV - Leaves the Tavern Troupe.&amp;lt;br&amp;gt;&lt;br /&gt;
379AV - Following the Outcast occupation moved to Forfedhar. &amp;lt;br&amp;gt;&lt;br /&gt;
399AV - Leaves Forfedhar after assasination of [[Ezruh]] Matsham. &amp;lt;br&amp;gt;&lt;br /&gt;
400AV - Married to [[Ysselt]] Ja&#039;Haadraan. &amp;lt;br&amp;gt;&lt;br /&gt;
401AV - Divorced.&lt;br /&gt;
&lt;br /&gt;
==OOC Info==&lt;br /&gt;
AIM: DerivanDR &amp;lt;br&amp;gt;&lt;br /&gt;
PVP Stance: Open &amp;lt;br&amp;gt;&lt;br /&gt;
{{PCSkills}}&lt;/div&gt;</summary>
		<author><name>BCLAY</name></author>
	</entry>
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