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		<title>Crafting</title>
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		<updated>2025-02-23T02:58:00Z</updated>

		<summary type="html">&lt;p&gt;ASHWORTHIIIF: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}&lt;br /&gt;
&#039;&#039;&#039;Crafting&#039;&#039;&#039; is the catch-all term for a series of new creation systems that were introduced into [[DragonRealms]] as part of the [[Mechanical Lore skill|Mechanical Lore]] [[Skills 3.0#Mech Split|split]].  There are now five new crafting-specific [[Lore]] skills, each of which control three creation disciplines.  While all five skills have been released, not every discipline has been released.&lt;br /&gt;
&lt;br /&gt;
The {{com|craft}} command can be used to display a range of information related to crafting, both general and specific to your character.&lt;br /&gt;
&lt;br /&gt;
==General Notes==&lt;br /&gt;
Not all the disciplines have been released.  Currently, the following are available:&lt;br /&gt;
* [[Alchemy]]&lt;br /&gt;
**[[Remedies]]&lt;br /&gt;
* [[Engineering]]&lt;br /&gt;
**[[Carving]]&lt;br /&gt;
**[[Shaping]]&lt;br /&gt;
**[[Tinkering]]&lt;br /&gt;
* [[Forging]]&lt;br /&gt;
**[[Armorsmithing]]&lt;br /&gt;
**[[Blacksmithing discipline|Blacksmithing]]&lt;br /&gt;
**[[Weaponsmithing]]&lt;br /&gt;
* [[Outfitting]]&lt;br /&gt;
**[[Tailoring]]&lt;br /&gt;
* [[Enchanting]]&lt;br /&gt;
**[[Artificing]]&lt;br /&gt;
&lt;br /&gt;
Additional notes:&lt;br /&gt;
*Currently, only stage 1 of furniture making is released, which is limited to tables.&lt;br /&gt;
*Identifying who crafted an item that hasn&#039;t been marked with a [[maker mark|maker&#039;s mark]] can only be done by the crafter of that item, who gets the message &amp;quot;You recognize this work as your own.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Timeline==&lt;br /&gt;
*July 2010 - [[Carving]] discipline released&lt;br /&gt;
*January 2011 - [[Blacksmithing]] discipline released&lt;br /&gt;
*July 2011 - [[Weaponsmithing]] and [[Armorsmithing]] disciplines released&lt;br /&gt;
*January 2012 - [[Tailoring]] discipline released&lt;br /&gt;
*July 2013 - [[Remedies]] discipline released&lt;br /&gt;
*June 2015 - [[Shaping]] discipline released&lt;br /&gt;
*May 2016 - [[Tinkering]] discipline released&lt;br /&gt;
*June 2019 [[Artificing]] discipline released&lt;br /&gt;
*TBD [[Reactants]] discipline released&lt;br /&gt;
*TBD [[Cooking]] discipline released&lt;br /&gt;
*TBD [[Artistry]] discipline released&lt;br /&gt;
*TBD [[Jewelry Making]] discipline released&lt;br /&gt;
*TBD [[Binding]] discipline released&lt;br /&gt;
*TBD [[Invoking]] discipline released&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Guides==&lt;br /&gt;
The crafting skills all work on the same fundamental concepts, though each have their own quirks and mechanics. The following [[Crafting Player Guides|crafting player guide]]s are available:&lt;br /&gt;
* [[Artificing]] - [[Enchanting Guide]]&lt;br /&gt;
* [[Carving]] - [[Post:Stonecarving_Guide_-_11/26/2010_-_20:20:57|Guide to Stonecarving]] and [http://wrensnesttavern.com/the-no-nonsense-guide-to-carving/ The No-Nonsense Guide to Carving]&lt;br /&gt;
* [[Forging]] - [[Forging guide]]&lt;br /&gt;
* [[Remedies]] - [[Remedies_Player_Guide|Remedies Player Guide]]&lt;br /&gt;
* [[Shaping]] - [[Shaping guide]]&lt;br /&gt;
* [[Tailoring]] - [[Tailoring player guide]]&lt;br /&gt;
* [[Tinkering]] - [[Tinkering guide]]&lt;br /&gt;
===Requirements for starting a craft===&lt;br /&gt;
{{com|analyze}} can be used on an in progress item to determine the next step, but there is no way to know in game what the syntax to start a craft is, so the following table is a quick reference for the first step of each type of craft after studying the crafting instructions. Full details of all crafting steps can be found in the guides above.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Craft	!! Material !! Tools !! Initial Steps&lt;br /&gt;
|-&lt;br /&gt;
| Forging || ingot || anvil&amp;lt;br /&amp;gt;hammer/mallet + tongs || put ingot on anvil&amp;lt;br /&amp;gt;pound ingot on anvil with my hammer/mallet&lt;br /&gt;
|-&lt;br /&gt;
| Carving || pebble/stone/rock/boulder || chisel || carve &amp;lt;pebble/stone/rock/boulder&amp;gt; with my chisel&lt;br /&gt;
|-&lt;br /&gt;
| Carving || bone stack || bone saw || carve stack with my saw&lt;br /&gt;
|-&lt;br /&gt;
| Shaping || lumber || drawknife || scrape lumber with my drawknife&lt;br /&gt;
|-&lt;br /&gt;
| Fletching || lumber/animal part/shaft || shaper || shape lumber into &amp;lt;arrow/bolt&amp;gt; shaft&amp;lt;br /&amp;gt;shape &amp;lt;part&amp;gt; into arrowhead&amp;lt;br /&amp;gt;shape shaft into &amp;lt;arrow/bolt&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Tinkering || lumber || drawknife || scrape lumber with my drawknife&lt;br /&gt;
|-&lt;br /&gt;
| Tailoring || cloth/leather || scissors || cut cloth/leather with my scissors&lt;br /&gt;
|-&lt;br /&gt;
| Knitting || yarn || knitting needles || knit yarn with my needles&lt;br /&gt;
|-&lt;br /&gt;
| Remedies || dried herb (external) || mortar&amp;lt;br /&amp;gt;mortar + pestle || put &amp;lt;dried herb&amp;gt; in mortar&amp;lt;br /&amp;gt;crush &amp;lt;dried herb&amp;gt; in mortar with my pestle&lt;br /&gt;
|-&lt;br /&gt;
| Remedies || crushed herb (internal) || bowl/jar/cauldron&amp;lt;br /&amp;gt;bowl/jar/cauldron + mixing stick || put &amp;lt;crushed herb&amp;gt; in bowl/jar/cauldron&amp;lt;br /&amp;gt;mix bowl/jar/cauldron with my mixing stick&lt;br /&gt;
|-&lt;br /&gt;
| Artificing || enchantable item || brazier&amp;lt;br /&amp;gt; || put &amp;lt;item&amp;gt; on brazier (x2)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Feedback and Bugs==&lt;br /&gt;
A list of crafting bugs is being maintained on the [[Crafting/Feedback|crafting feedback]] page, to assist GMs in tracking them.&lt;br /&gt;
&lt;br /&gt;
As with all DR bugs, the first thing to do is {{com|assist}} or use {{com|bug}} in-game, and/or post on the appropriate DR message board.  After doing that, please use the [[crafting feedback]] page to record the bug.&lt;br /&gt;
&lt;br /&gt;
==Materials==&lt;br /&gt;
:&#039;&#039;For a detailed list of crafting materials and their properties, [[Crafting Materials|see here]]&#039;&#039;&lt;br /&gt;
* There are [[mining]] locations near [[Stone Clan]], [[Dirge]], [[RanikMap32a|Riverhaven]], [[Therenborough]], [[Shard]], north of Raven&#039;s Point in [[Forfedhdar]], [[Ain Ghazal]], and [[Fang Cove]].&lt;br /&gt;
* There are [[logging]] locations near [[Riverhaven]], [[Ker&#039;Leor]], [[RanikMap64|Dragon&#039;s Spine]], [[Mistwood Forest]], [[Wyvern Forest]] and the [[Darkling Wood]].&lt;br /&gt;
*See [[Crafting Tools]] for an in depth discussion of them.&lt;br /&gt;
&lt;br /&gt;
==Product Quality==&lt;br /&gt;
The final quality of an item is determined by [[#Difficulty|difficulty]] modified by workability, with bonuses from having [[#Careers/Hobbies|career/hobby]], using high quality material, using high quality tools, and knowing the appropriate [[#Techniques|tech]].&lt;br /&gt;
*Weapons receive a bonus to durability from being masterfully-crafted.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Quality Levels from High to Low&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! Range !! Name !! Ordinal&lt;br /&gt;
|-&lt;br /&gt;
| 99 || masterfully-crafted || 12&lt;br /&gt;
|-&lt;br /&gt;
| 98-95 || outstanding || 11&lt;br /&gt;
|-&lt;br /&gt;
| 94-90 || exceptional || 10&lt;br /&gt;
|-&lt;br /&gt;
| 89-85 || superior || 9&lt;br /&gt;
|-&lt;br /&gt;
| 84-80 || finely-crafted || 8&lt;br /&gt;
|-&lt;br /&gt;
| 79-70 || well-crafted || 7&lt;br /&gt;
|-&lt;br /&gt;
| 69-60 || above-average || 6&lt;br /&gt;
|-&lt;br /&gt;
| 59-50 || about average || 5&lt;br /&gt;
|-&lt;br /&gt;
| 49-40 || mediocre || 4&lt;br /&gt;
|-&lt;br /&gt;
| 39-30 || below-average || 3&lt;br /&gt;
|-&lt;br /&gt;
| &amp;gt;29 || poorly-crafted || 2&lt;br /&gt;
|-&lt;br /&gt;
|  || dismal || 1&lt;br /&gt;
|-&lt;br /&gt;
| 0 || practically worthless || 0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Tool Crafting Speed==&lt;br /&gt;
On tools used during the crafting process, there is also a scale for how quickly the given tool will perform the task directed.  Further information on crafting tool speed can be found on the [[:Category:Crafting_tools#Speed|Crafting Tools]] page.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Speed Levels from High to Low&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Ordinal&lt;br /&gt;
|-&lt;br /&gt;
| tremendously effective || 11&lt;br /&gt;
|-&lt;br /&gt;
| extremely effective || 10&lt;br /&gt;
|-&lt;br /&gt;
| exceptionally effective || 9&lt;br /&gt;
|-&lt;br /&gt;
| very effective || 8&lt;br /&gt;
|-&lt;br /&gt;
| rather effective || 7&lt;br /&gt;
|-&lt;br /&gt;
| sort of effective || 6&lt;br /&gt;
|-&lt;br /&gt;
| not very effective || 5&lt;br /&gt;
|-&lt;br /&gt;
| very ineffective || 4&lt;br /&gt;
|-&lt;br /&gt;
| extremely ineffective || 3&lt;br /&gt;
|-&lt;br /&gt;
| tremendously ineffective || 2&lt;br /&gt;
|-&lt;br /&gt;
| completely ineffective || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Skills, Disciplines and Techniques==&lt;br /&gt;
*There will be 5 skills, each broken down into 3 disciplines, each with approximately 25 [[:Category:Techniques|techniques]].&lt;br /&gt;
&lt;br /&gt;
:{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Skill&#039;&#039;&#039;||&#039;&#039;&#039;Discipline&#039;&#039;&#039;||&#039;&#039;&#039;Techniques&#039;&#039;&#039;||&#039;&#039;&#039;Products&#039;&#039;&#039;||&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Forging}}||[[Blacksmithing discipline]]||[[Blacksmithing techniques]]||[[Blacksmithing products]]||[[Crafting Tools|crafting tools]], [[Smelting#Smelting|smelting]], metal containers, metal sundries&lt;br /&gt;
|-&lt;br /&gt;
|||[[Armorsmithing discipline]]||[[Armorsmithing techniques]]||[[Armorsmithing products]]||metal armor (including shields)&lt;br /&gt;
|-&lt;br /&gt;
|||[[Weaponsmithing discipline]]||[[Weaponsmithing techniques]]||[[Weaponsmithing products]]||metal weapons&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Engineering}}||[[Tinkering discipline]]||[[Tinkering techniques]]||[[Tinkering products]]||caravans, crossbows and bolts, instruments, lockpicks, siege engines, toys, traps and locks/keys, metal imagery, metal assemblies (orlogs, sextants, wind chimes, etc.)&lt;br /&gt;
|-&lt;br /&gt;
|||[[Shaping discipline]]||[[Shaping techniques]]||[[Shaping products]]||&#039;&#039;&#039;wood&#039;&#039;&#039;: bows and arrows, decorative wear, furniture and containers, imagery, weapons and shields&amp;lt;br&amp;gt;&#039;&#039;&#039;clay&#039;&#039;&#039;: containers and accessories, decorative wear, imagery&lt;br /&gt;
|-&lt;br /&gt;
|||[[Carving discipline]]||[[Carving techniques]]||[[Carving products]]||&#039;&#039;&#039;bone and stone&#039;&#039;&#039;: armor and shields, tools, containers, decorative wear, furniture, imagery, weapons&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Outfitting}}||[[Jewelry Making discipline]]|| || ||jewelry&lt;br /&gt;
|-&lt;br /&gt;
|||[[Tailoring discipline]]||[[Tailoring techniques]]||[[Tailoring products]]||tanning, leather and cloth armor and items&lt;br /&gt;
|-&lt;br /&gt;
|||[[Artistry discipline]]|| || ||embellishment, alterations, and possibly applying barbarian [[warpaint]]&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Alchemy}}||[[Remedies discipline]]||[[Remedies techniques]]||[[Remedies products]]||healing potions, salves, tinctures&lt;br /&gt;
|-&lt;br /&gt;
|||[[Reactants discipline]]|| || ||Poisons and other substances&lt;br /&gt;
|-&lt;br /&gt;
|||[[Cooking discipline]]|| || ||food and drink, stat buffs&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Enchanting}}||[[Artificing discipline]]||[[Artificing techniques]]||[[Artificing products]]||founts, foci, runestones, wands, and other tools (devices that require both arcana skill and mana to use); analogous to blacksmithing&#039;s role in forging&lt;br /&gt;
|-&lt;br /&gt;
|||[[Binding discipline]]|| || ||Constellation Jewelry.  Devices that require arcana skill to use, but not mana.&lt;br /&gt;
|-&lt;br /&gt;
|||[[Invoking discipline]]|| || ||Devices that work automatically with no use involvement.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*All guilds receive 3 bonus technique slots in areas selected by their guild (&#039;&#039;Note: These are currently subject to change&#039;&#039;):&lt;br /&gt;
:{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Guild&#039;&#039;&#039;||&#039;&#039;&#039;Bonus #1&#039;&#039;&#039;||&#039;&#039;&#039;Bonus #2&#039;&#039;&#039;||&#039;&#039;&#039;Bonus #3&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]||Weaponsmithing||Weaponsmithing||Weaponsmithing&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]||Tinkering||Shaping||Carving&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]||Artificing||Binding||Invoking&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]||Remedies||Remedies||Cooking&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]||Artificing||Binding||Invoking&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]||Reactants||Reactants||Carving&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]||Armorsmithing||Armorsmithing||Armorsmithing&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]||Carving||Tailoring||Tailoring&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]||Carving||Carving||Reactants&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]||Blacksmithing||Blacksmithing||Artistry&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]||Artificing||Binding||Invoking&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Careers/Hobbies==&lt;br /&gt;
Players can specialize in a discipline by choosing careers and hobbies. To choose a career or hobby, go to the appropriate crafting society, and {{tt|ASK &amp;lt;master&amp;gt; ABOUT CHOOSING CAREER/HOBBY &amp;lt;discipline&amp;gt;}}.&lt;br /&gt;
&lt;br /&gt;
Careers and hobbies [[Post:Tuesday Tidings - 140 - Careers and Hobbies - 10/25/2022 - 16:01|can now be reset once per calendar year]], but are otherwise meant to be permanent choices. As long as your character isn&#039;t under the effects of a recent warning, you can visit your local crafting trainer and {{com|ASK}} them {{tt|ABOUT RESET}}. For 100 platinum Kronars, they&#039;ll take care of the paperwork necessary to wipe out all [[career]], [[hobby]] and [[:Category:Techniques|technique]] choices in one go.&lt;br /&gt;
&lt;br /&gt;
A career or a hobby is NOT required to be successful at crafting. You can train any of the skills just fine without choosing a career or hobby. It is highly recommended to try out the various crafts to see if it is something you would enjoy specializing in before choosing a career or hobby.&lt;br /&gt;
&lt;br /&gt;
When you choose a Career, you will automatically receive a number of technique slots equal to the number you have already gained from skill up to 12. From then on, each technique slot you earn from skill will grant you one extra technique slot up to 12. You also get a small bonus to creating items in that discipline.&lt;br /&gt;
&lt;br /&gt;
When you choose a Hobby, you will receive technique slots in the same manner as if you had chosen a career except that it caps at 6 slots. You also get a tiny bonus to creating items in that discipline.&lt;br /&gt;
&lt;br /&gt;
Technique slots are recalculated whenever you learn or forget a crafting technique. When you choose a hobby or career; hobby/career awarded technique slots are used first, potentially freeing up general skill awarded technique slots.&lt;br /&gt;
&lt;br /&gt;
Career and Hobby Slots:&lt;br /&gt;
*Lore Primaries get 2 careers and 1 hobby&lt;br /&gt;
*Lore Secondaries get 1 career and 2 hobbies&lt;br /&gt;
*Lore Tertiaries get 1 career and 1 hobby.&lt;br /&gt;
&lt;br /&gt;
At any time, you can check what careers &amp;amp; hobbies you have chosen, how many techniques you have available, etc. with the {{com|CRAFT}} command.&lt;br /&gt;
&lt;br /&gt;
NOTE: You can never re-choose a hobby or career, [[Post:Tuesday Tidings - 140 - Careers and Hobbies - 10/25/2022 - 16:01|short of the yearly reset]], but can forget a technique by talking to a crafting instructor.  It currently costs &amp;lt;s&amp;gt;10&amp;lt;/s&amp;gt; &amp;lt;s&amp;gt;25&amp;lt;/s&amp;gt; 50 platinum lirums, but is temporary while the system is getting set up - eventually it will be on some sort of timer like forgetting spells.&lt;br /&gt;
&lt;br /&gt;
==Techniques==&lt;br /&gt;
With rare exception (like [[Maker Mark|stamps]]), and unless specifically stated, techniques are not required to perform a task, but instead give a skill bonus to it.  However, enhancements (tempering, reinforcing, lightening, ect.) require techniques to perform.&lt;br /&gt;
===Technique Slots===&lt;br /&gt;
*Up to 13 general technique slots per crafting skill are earned based on skill. These can be spent on any discipline within their respective skill.&lt;br /&gt;
*Careers and hobbies provide up to 12 and 6 bonus technique slots respectively and are also earned based on skill. These can only be spent within their specific discipline.&lt;br /&gt;
*Guilds provide 3 bonus technique slots, up to 3 within a single discipline depending on your guild, and are also earned based on skill. These too can only be spent within their specific disciplines.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! rowspan=2 | Rank || colspan=4 | Technique Slots&lt;br /&gt;
|-&lt;br /&gt;
! General || Career || Hobby || Guild Bonus&lt;br /&gt;
|-&lt;br /&gt;
| 25 || 1 || 1 || 1 || 1 &lt;br /&gt;
|-&lt;br /&gt;
| 50 || 2 || 2 || 2 || 2 (if applicable)&lt;br /&gt;
|-&lt;br /&gt;
| 75 || 3 || 3 || 3 || 3 (if applicable)&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 4 || 4 || 4 ||&lt;br /&gt;
|-&lt;br /&gt;
| 150 || 5 || 5 || 5 ||&lt;br /&gt;
|-&lt;br /&gt;
| 200 || 6 || 6 || 6 ||&lt;br /&gt;
|-&lt;br /&gt;
| 250 || 7 || 7 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 300 || 8 || 8 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 400 || 9 || 9 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 500 || 10 || 10 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 700 || 11 || 11 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 900 || 12 || 12 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 1200 || 13 || || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Syntax Help ===&lt;br /&gt;
Players can {{tt|STUDY}} crafting society masters for help. &lt;br /&gt;
:[You can ASK &amp;lt;NPC&amp;gt; ABOUT &amp;lt;discipline&amp;gt; to learn more about that crafting Discipline]&lt;br /&gt;
:[You can ASK &amp;lt;NPC&amp;gt; ABOUT &amp;lt;career/hobby&amp;gt; to learn more about those]&lt;br /&gt;
:[You can ASK &amp;lt;NPC&amp;gt; ABOUT CHOOSING &amp;lt;career/hobby&amp;gt; &amp;lt;discipline&amp;gt; to pick that as your own]&lt;br /&gt;
:[You can ASK &amp;lt;NPC&amp;gt; ABOUT LEARNING &amp;lt;technique&amp;gt; to learn that technique]&lt;br /&gt;
:[You can ASK &amp;lt;NPC&amp;gt; ABOUT FORGETTING &amp;lt;technique&amp;gt; to forget that technique]&lt;br /&gt;
:[You can ASK &amp;lt;NPC&amp;gt; ABOUT TECHNIQUE &amp;lt;technique name&amp;gt; to learn more about that technique]&lt;br /&gt;
:[You can ASK &amp;lt;NPC&amp;gt; FOR &amp;lt;difficulty&amp;gt; &amp;lt;discipline&amp;gt; WORK while holding a logbook]&lt;br /&gt;
:[You can ASK &amp;lt;NPC&amp;gt; ABOUT MINING for instructions on how to do that]&lt;br /&gt;
&lt;br /&gt;
==Difficulty==&lt;br /&gt;
&lt;br /&gt;
See the [[Work order]] page for more information on them and their relative difficulty.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;25&amp;quot; |Workability Difficulty Calculations&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |Workability Difficulty Multipliers&lt;br /&gt;
|300%&lt;br /&gt;
|280%&lt;br /&gt;
|260%&lt;br /&gt;
|240%&lt;br /&gt;
|220%&lt;br /&gt;
|200%&lt;br /&gt;
|180%&lt;br /&gt;
|160%&lt;br /&gt;
|140%&lt;br /&gt;
|120%&lt;br /&gt;
|100%&lt;br /&gt;
|94%&lt;br /&gt;
|88%&lt;br /&gt;
|82%&lt;br /&gt;
|76%&lt;br /&gt;
|70%&lt;br /&gt;
|64%&lt;br /&gt;
|58%&lt;br /&gt;
|52%&lt;br /&gt;
|46%&lt;br /&gt;
|40%&lt;br /&gt;
|-&lt;br /&gt;
| || Instruction Difficulty&amp;lt;ref&amp;gt;[[Post:Stonecarving_Guide_-_11/26/2010_-_20:20:57]]&amp;lt;/ref&amp;gt;|| Base Ranks* || With Techs*&lt;br /&gt;
|0&lt;br /&gt;
|5&lt;br /&gt;
|10&lt;br /&gt;
|15&lt;br /&gt;
|20&lt;br /&gt;
|25&lt;br /&gt;
|30&lt;br /&gt;
|35&lt;br /&gt;
|40&lt;br /&gt;
|45&lt;br /&gt;
|50&lt;br /&gt;
|55&lt;br /&gt;
|60&lt;br /&gt;
|65&lt;br /&gt;
|70&lt;br /&gt;
|75&lt;br /&gt;
|80&lt;br /&gt;
|85&lt;br /&gt;
|90&lt;br /&gt;
|95&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
| Tier 1 || Extremely Easy || 25 || ~18 &lt;br /&gt;
|75 / ~54&lt;br /&gt;
|70 / ~51&lt;br /&gt;
|&lt;br /&gt;
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|35 / ~26&lt;br /&gt;
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|25 / ~18&lt;br /&gt;
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|-&lt;br /&gt;
| Tier 2 || Very Easy || 50 || ~36&lt;br /&gt;
|150 / ~108&lt;br /&gt;
|140 / ~101&lt;br /&gt;
|&lt;br /&gt;
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|70 / ~51&lt;br /&gt;
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|50 / ~36&lt;br /&gt;
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|-&lt;br /&gt;
| Tier 3 || Easy || 100 || ~71&lt;br /&gt;
|300 / ~213&lt;br /&gt;
|280 / ~199&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
|&lt;br /&gt;
|140 / ~100&lt;br /&gt;
|&lt;br /&gt;
|100 / ~71&lt;br /&gt;
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|-&lt;br /&gt;
| Tier 4 || Simple || 200 || ~143 &lt;br /&gt;
|600 / ~429&lt;br /&gt;
|560 / ~401&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
|&lt;br /&gt;
|280 / ~201&lt;br /&gt;
|&lt;br /&gt;
|200 / ~143&lt;br /&gt;
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|-&lt;br /&gt;
| Tier 5 || Basic || 300 || ~214 &lt;br /&gt;
|900 / ~642&lt;br /&gt;
|840 / ~600&lt;br /&gt;
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|&lt;br /&gt;
|420 / ~300&lt;br /&gt;
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|300 / ~214&lt;br /&gt;
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|-&lt;br /&gt;
| Tier 6 || Somewhat Challenging || 425 || ~304 &lt;br /&gt;
|1275 / ~912&lt;br /&gt;
|1190 / ~852&lt;br /&gt;
|&lt;br /&gt;
|610 / ???&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
|&lt;br /&gt;
|595 / ~426&lt;br /&gt;
|&lt;br /&gt;
|425 / ~304&lt;br /&gt;
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|-&lt;br /&gt;
| Tier 7 || Challenging || 550 || ~368&lt;br /&gt;
|1650 / ~1104&lt;br /&gt;
|1540 / ~1031&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
|&lt;br /&gt;
|770 / ~516&lt;br /&gt;
|&lt;br /&gt;
|550 / ~368&lt;br /&gt;
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|-&lt;br /&gt;
| Tier 8 || Complicated || 700 || ~500&lt;br /&gt;
|2100 / ~1500&lt;br /&gt;
|1960 / ~1400&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|980 / ~700&lt;br /&gt;
|&lt;br /&gt;
|700 / ~500&lt;br /&gt;
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|-&lt;br /&gt;
| Tier 9 || Intricate || ? || ~601&lt;br /&gt;
|? / ~1803&lt;br /&gt;
|? / ~1683&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|? / ~842&lt;br /&gt;
|&lt;br /&gt;
|___ / ~601&lt;br /&gt;
|&lt;br /&gt;
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|-&lt;br /&gt;
| Tier 10 || Difficult || ? || ~839&lt;br /&gt;
|? / ~2517&lt;br /&gt;
|? / ~ 2350&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|? / ~1175&lt;br /&gt;
|&lt;br /&gt;
|___ / ~839&lt;br /&gt;
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|-&lt;br /&gt;
| Tier 11 || Very Difficult || ? || ?&lt;br /&gt;
|? / ?&lt;br /&gt;
|? / ?&lt;br /&gt;
|&lt;br /&gt;
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|? / ?&lt;br /&gt;
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| Tier 12 || Extremely Difficult || N/A || ?&lt;br /&gt;
|? / ?&lt;br /&gt;
|? / ?&lt;br /&gt;
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|? / ?&lt;br /&gt;
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|}*&amp;lt;small&amp;gt;These ranks are for achieving mastercrafted items using average materials with approximate workability 35-40, for example [[Steel_(HCS)|High carbon steel]] or [[granite]].&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* NOTE: It is currently impossible to mastercraft a T12 recipe with materials below 40 workability. Even with 2100 effective forging ranks, the corresponding techniques, 99 quality tools and materials, you will fail. Kodius declined to comment further.&lt;br /&gt;
&lt;br /&gt;
===Workability Difficulty Multiplier===&lt;br /&gt;
&lt;br /&gt;
Workability works as a difficulty multiplier for the template you are attempting to craft. At 0 workability, the difficulty is increased to 200%. At 100 workability, the difficulty is reduced to 40%. The difficulty described by {{com|study}}ing a crafting book assumes a 70 quality, 50 workability material per Kodius&#039; posts. The formula for the difficulty modifier applied to the template by workability has been reverse engineered as follows:&lt;br /&gt;
&lt;br /&gt;
When workability is &amp;lt; 50&lt;br /&gt;
&lt;br /&gt;
Multiplier = 100 + ((100 - workability) - 50) * 4)&lt;br /&gt;
&lt;br /&gt;
When workability is &amp;gt;= 50&lt;br /&gt;
&lt;br /&gt;
Multiplier = (((100 - workability) * 120 / 100) + 40)&lt;br /&gt;
&lt;br /&gt;
Please see the following link for a visualization of this formula.&lt;br /&gt;
https://www.desmos.com/calculator/hhrd0umcat&lt;br /&gt;
&lt;br /&gt;
===Instruction Understanding===&lt;br /&gt;
Your understanding of the instructions shows how well you are capable of crafting an item based on your skill, technique, and career/hobby bonuses.&lt;br /&gt;
&lt;br /&gt;
Barring poor tool condition and crafting errors, once you &#039;&#039;&amp;quot;completely understand all facets of design&amp;quot;&#039;&#039; you should be able to create masterfully-crafted items using 70 quality / 50 workability materials and well-crafted (store bought) tools.  (This is not true as of 8-2-2020.  70 quality/80 workability materials and masterfully-crafted tools consistently got 11/12 results.)&lt;br /&gt;
&lt;br /&gt;
When you can &#039;&#039;&amp;quot;comprehend all but several minor details&amp;quot;&#039;&#039; you can generally create masterfully-crafted items using 99 quality / 50 workability materials and masterfully-crafted tools.&lt;br /&gt;
&lt;br /&gt;
Below is a listing of potential messages when you {{com|study}} an instruction book:&lt;br /&gt;
&lt;br /&gt;
* You &amp;lt;scan/review/peruse&amp;gt; the X instructions &amp;lt;with a glance&amp;gt; and &#039;&#039;completely understand all facets of the design&#039;&#039;.&lt;br /&gt;
* You &amp;lt;scan/review/peruse&amp;gt; the X instructions &amp;lt;with a glance&amp;gt; and &#039;&#039;comprehend all but several minor details in the text&#039;&#039;.&lt;br /&gt;
* You &amp;lt;scan/review/peruse&amp;gt; the X instructions &amp;lt;with a glance&amp;gt; and &#039;&#039;confidently discern most of the design&#039;s minutiae&#039;&#039;.&lt;br /&gt;
* You &amp;lt;scan/review/peruse&amp;gt; the X instructions &amp;lt;with a glance&amp;gt; and &#039;&#039;interpret many of the design&#039;s finer points&#039;&#039;.&lt;br /&gt;
* You &amp;lt;scan/review/peruse&amp;gt; the X instructions &amp;lt;with a glance&amp;gt; and &#039;&#039;absorb a handful of the design&#039;s finer points&#039;&#039;.&lt;br /&gt;
* You &amp;lt;scan/review/peruse&amp;gt; the X instructions &amp;lt;with a glance&amp;gt; and &#039;&#039;fail to grasp all but the simplest diagrams on the page&#039;&#039;.&lt;br /&gt;
* You &amp;lt;scan/review/peruse&amp;gt; the X instructions &amp;lt;with a glance&amp;gt; and &#039;&#039;quickly realize the design is far beyond your abilities&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Group Assistance==&lt;br /&gt;
Another way to improve your success is to receive assistance from people in your group.  {{tt|craft assist}} will enable a small boost to the player performing the crafting actions.  Up to 3 characters may assist the primary crafter.  {{tt|craft assist help}} will give an overview of the syntax to use the system.&lt;br /&gt;
: &#039;&#039;note that this section needs further information on amount of skill bonused, duration, etc.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==[[Work order|Work Orders]]==&lt;br /&gt;
Each Society Master within the crafting halls can help you determine what items are at your skill level through the issue of a [[work order]].&lt;br /&gt;
&lt;br /&gt;
===[[Prestige]]===&lt;br /&gt;
Completing work orders will increase your [[prestige]] within that crafting discipline.  Gaining sufficient prestige enables you to earn a [[maker mark]].&lt;br /&gt;
&lt;br /&gt;
{{RefAl|r=y|a=y}}&lt;br /&gt;
*[[Crafting Materials]]&lt;br /&gt;
*[[Mining]]&lt;br /&gt;
*[[:Category:Player Crafters|Player crafter listings]]&lt;br /&gt;
*[[:Crafting Player Guides]]&lt;br /&gt;
&lt;br /&gt;
[[page type is::concept| ]]&lt;br /&gt;
{{Cat|Creation systems}}&lt;/div&gt;</summary>
		<author><name>ASHWORTHIIIF</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Crafting&amp;diff=660653</id>
		<title>Crafting</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Crafting&amp;diff=660653"/>
		<updated>2025-02-18T06:59:31Z</updated>

		<summary type="html">&lt;p&gt;ASHWORTHIIIF: /* Difficulty */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}&lt;br /&gt;
&#039;&#039;&#039;Crafting&#039;&#039;&#039; is the catch-all term for a series of new creation systems that were introduced into [[DragonRealms]] as part of the [[Mechanical Lore skill|Mechanical Lore]] [[Skills 3.0#Mech Split|split]].  There are now five new crafting-specific [[Lore]] skills, each of which control three creation disciplines.  While all five skills have been released, not every discipline has been released.&lt;br /&gt;
&lt;br /&gt;
The {{com|craft}} command can be used to display a range of information related to crafting, both general and specific to your character.&lt;br /&gt;
&lt;br /&gt;
==General Notes==&lt;br /&gt;
Not all the disciplines have been released.  Currently, the following are available:&lt;br /&gt;
* [[Alchemy]]&lt;br /&gt;
**[[Remedies]]&lt;br /&gt;
* [[Engineering]]&lt;br /&gt;
**[[Carving]]&lt;br /&gt;
**[[Shaping]]&lt;br /&gt;
**[[Tinkering]]&lt;br /&gt;
* [[Forging]]&lt;br /&gt;
**[[Armorsmithing]]&lt;br /&gt;
**[[Blacksmithing discipline|Blacksmithing]]&lt;br /&gt;
**[[Weaponsmithing]]&lt;br /&gt;
* [[Outfitting]]&lt;br /&gt;
**[[Tailoring]]&lt;br /&gt;
* [[Enchanting]]&lt;br /&gt;
**[[Artificing]]&lt;br /&gt;
&lt;br /&gt;
Additional notes:&lt;br /&gt;
*Currently, only stage 1 of furniture making is released, which is limited to tables.&lt;br /&gt;
*Identifying who crafted an item that hasn&#039;t been marked with a [[maker mark|maker&#039;s mark]] can only be done by the crafter of that item, who gets the message &amp;quot;You recognize this work as your own.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Timeline==&lt;br /&gt;
*July 2010 - [[Carving]] discipline released&lt;br /&gt;
*January 2011 - [[Blacksmithing]] discipline released&lt;br /&gt;
*July 2011 - [[Weaponsmithing]] and [[Armorsmithing]] disciplines released&lt;br /&gt;
*January 2012 - [[Tailoring]] discipline released&lt;br /&gt;
*July 2013 - [[Remedies]] discipline released&lt;br /&gt;
*June 2015 - [[Shaping]] discipline released&lt;br /&gt;
*May 2016 - [[Tinkering]] discipline released&lt;br /&gt;
*June 2019 [[Artificing]] discipline released&lt;br /&gt;
*TBD [[Reactants]] discipline released&lt;br /&gt;
*TBD [[Cooking]] discipline released&lt;br /&gt;
*TBD [[Artistry]] discipline released&lt;br /&gt;
*TBD [[Jewelry Making]] discipline released&lt;br /&gt;
*TBD [[Binding]] discipline released&lt;br /&gt;
*TBD [[Invoking]] discipline released&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Guides==&lt;br /&gt;
The crafting skills all work on the same fundamental concepts, though each have their own quirks and mechanics. The following [[Crafting Player Guides|crafting player guide]]s are available:&lt;br /&gt;
* [[Artificing]] - [[Enchanting Guide]]&lt;br /&gt;
* [[Carving]] - [[Post:Stonecarving_Guide_-_11/26/2010_-_20:20:57|Guide to Stonecarving]] and [http://wrensnesttavern.com/the-no-nonsense-guide-to-carving/ The No-Nonsense Guide to Carving]&lt;br /&gt;
* [[Forging]] - [[Forging guide]]&lt;br /&gt;
* [[Remedies]] - [[Remedies_Player_Guide|Remedies Player Guide]]&lt;br /&gt;
* [[Shaping]] - [[Shaping guide]]&lt;br /&gt;
* [[Tailoring]] - [[Tailoring player guide]]&lt;br /&gt;
* [[Tinkering]] - [[Tinkering guide]]&lt;br /&gt;
===Requirements for starting a craft===&lt;br /&gt;
{{com|analyze}} can be used on an in progress item to determine the next step, but there is no way to know in game what the syntax to start a craft is, so the following table is a quick reference for the first step of each type of craft after studying the crafting instructions. Full details of all crafting steps can be found in the guides above.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Craft	!! Material !! Tools !! Initial Steps&lt;br /&gt;
|-&lt;br /&gt;
| Forging || ingot || anvil&amp;lt;br /&amp;gt;hammer/mallet + tongs || put ingot on anvil&amp;lt;br /&amp;gt;pound ingot on anvil with my hammer/mallet&lt;br /&gt;
|-&lt;br /&gt;
| Carving || pebble/stone/rock/boulder || chisel || carve &amp;lt;pebble/stone/rock/boulder&amp;gt; with my chisel&lt;br /&gt;
|-&lt;br /&gt;
| Carving || bone stack || bone saw || carve stack with my saw&lt;br /&gt;
|-&lt;br /&gt;
| Shaping || lumber || drawknife || scrape lumber with my drawknife&lt;br /&gt;
|-&lt;br /&gt;
| Fletching || lumber/animal part/shaft || shaper || shape lumber into &amp;lt;arrow/bolt&amp;gt; shaft&amp;lt;br /&amp;gt;shape &amp;lt;part&amp;gt; into arrowhead&amp;lt;br /&amp;gt;shape shaft into &amp;lt;arrow/bolt&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Tinkering || lumber || drawknife || scrape lumber with my drawknife&lt;br /&gt;
|-&lt;br /&gt;
| Tailoring || cloth/leather || scissors || cut cloth/leather with my scissors&lt;br /&gt;
|-&lt;br /&gt;
| Knitting || yarn || knitting needles || knit yarn with my needles&lt;br /&gt;
|-&lt;br /&gt;
| Remedies || dried herb (external) || mortar&amp;lt;br /&amp;gt;mortar + pestle || put &amp;lt;dried herb&amp;gt; in mortar&amp;lt;br /&amp;gt;crush &amp;lt;dried herb&amp;gt; in mortar with my pestle&lt;br /&gt;
|-&lt;br /&gt;
| Remedies || crushed herb (internal) || bowl/jar/cauldron&amp;lt;br /&amp;gt;bowl/jar/cauldron + mixing stick || put &amp;lt;crushed herb&amp;gt; in bowl/jar/cauldron&amp;lt;br /&amp;gt;mix bowl/jar/cauldron with my mixing stick&lt;br /&gt;
|-&lt;br /&gt;
| Artificing || enchantable item || brazier&amp;lt;br /&amp;gt; || put &amp;lt;item&amp;gt; on brazier (x2)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Feedback and Bugs==&lt;br /&gt;
A list of crafting bugs is being maintained on the [[Crafting/Feedback|crafting feedback]] page, to assist GMs in tracking them.&lt;br /&gt;
&lt;br /&gt;
As with all DR bugs, the first thing to do is {{com|assist}} or use {{com|bug}} in-game, and/or post on the appropriate DR message board.  After doing that, please use the [[crafting feedback]] page to record the bug.&lt;br /&gt;
&lt;br /&gt;
==Materials==&lt;br /&gt;
:&#039;&#039;For a detailed list of crafting materials and their properties, [[Crafting Materials|see here]]&#039;&#039;&lt;br /&gt;
* There are [[mining]] locations near [[Stone Clan]], [[Dirge]], [[RanikMap32a|Riverhaven]], [[Therenborough]], [[Shard]], north of Raven&#039;s Point in [[Forfedhdar]], [[Ain Ghazal]], and [[Fang Cove]].&lt;br /&gt;
* There are [[logging]] locations near [[Riverhaven]], [[Ker&#039;Leor]], [[RanikMap64|Dragon&#039;s Spine]], [[Mistwood Forest]], [[Wyvern Forest]] and the [[Darkling Wood]].&lt;br /&gt;
*See [[Crafting Tools]] for an in depth discussion of them.&lt;br /&gt;
&lt;br /&gt;
==Product Quality==&lt;br /&gt;
The final quality of an item is determined by [[#Difficulty|difficulty]] modified by workability, with bonuses from having [[#Careers/Hobbies|career/hobby]], using high quality material, using high quality tools, and knowing the appropriate [[#Techniques|tech]].&lt;br /&gt;
*Weapons receive a bonus to durability from being masterfully-crafted.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Quality Levels from High to Low&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! Range !! Name !! Ordinal&lt;br /&gt;
|-&lt;br /&gt;
| 99 || masterfully-crafted || 12&lt;br /&gt;
|-&lt;br /&gt;
| 98-95 || outstanding || 11&lt;br /&gt;
|-&lt;br /&gt;
| 94-90 || exceptional || 10&lt;br /&gt;
|-&lt;br /&gt;
| 89-85 || superior || 9&lt;br /&gt;
|-&lt;br /&gt;
| 84-80 || finely-crafted || 8&lt;br /&gt;
|-&lt;br /&gt;
| 79-70 || well-crafted || 7&lt;br /&gt;
|-&lt;br /&gt;
| 69-60 || above-average || 6&lt;br /&gt;
|-&lt;br /&gt;
| 59-50 || about average || 5&lt;br /&gt;
|-&lt;br /&gt;
| 49-40 || mediocre || 4&lt;br /&gt;
|-&lt;br /&gt;
| 39-30 || below-average || 3&lt;br /&gt;
|-&lt;br /&gt;
| &amp;gt;29 || poorly-crafted || 2&lt;br /&gt;
|-&lt;br /&gt;
|  || dismal || 1&lt;br /&gt;
|-&lt;br /&gt;
| 0 || practically worthless || 0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Tool Crafting Speed==&lt;br /&gt;
On tools used during the crafting process, there is also a scale for how quickly the given tool will perform the task directed.  Further information on crafting tool speed can be found on the [[:Category:Crafting_tools#Speed|Crafting Tools]] page.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Speed Levels from High to Low&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Ordinal&lt;br /&gt;
|-&lt;br /&gt;
| tremendously effective || 11&lt;br /&gt;
|-&lt;br /&gt;
| extremely effective || 10&lt;br /&gt;
|-&lt;br /&gt;
| exceptionally effective || 9&lt;br /&gt;
|-&lt;br /&gt;
| very effective || 8&lt;br /&gt;
|-&lt;br /&gt;
| rather effective || 7&lt;br /&gt;
|-&lt;br /&gt;
| sort of effective || 6&lt;br /&gt;
|-&lt;br /&gt;
| not very effective || 5&lt;br /&gt;
|-&lt;br /&gt;
| very ineffective || 4&lt;br /&gt;
|-&lt;br /&gt;
| extremely ineffective || 3&lt;br /&gt;
|-&lt;br /&gt;
| tremendously ineffective || 2&lt;br /&gt;
|-&lt;br /&gt;
| completely ineffective || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Skills, Disciplines and Techniques==&lt;br /&gt;
*There will be 5 skills, each broken down into 3 disciplines, each with approximately 25 [[:Category:Techniques|techniques]].&lt;br /&gt;
&lt;br /&gt;
:{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Skill&#039;&#039;&#039;||&#039;&#039;&#039;Discipline&#039;&#039;&#039;||&#039;&#039;&#039;Techniques&#039;&#039;&#039;||&#039;&#039;&#039;Products&#039;&#039;&#039;||&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Forging}}||[[Blacksmithing discipline]]||[[Blacksmithing techniques]]||[[Blacksmithing products]]||[[Crafting Tools|crafting tools]], [[Smelting#Smelting|smelting]], metal containers, metal sundries&lt;br /&gt;
|-&lt;br /&gt;
|||[[Armorsmithing discipline]]||[[Armorsmithing techniques]]||[[Armorsmithing products]]||metal armor (including shields)&lt;br /&gt;
|-&lt;br /&gt;
|||[[Weaponsmithing discipline]]||[[Weaponsmithing techniques]]||[[Weaponsmithing products]]||metal weapons&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Engineering}}||[[Tinkering discipline]]||[[Tinkering techniques]]||[[Tinkering products]]||caravans, crossbows and bolts, instruments, lockpicks, siege engines, toys, traps and locks/keys, metal imagery, metal assemblies (orlogs, sextants, wind chimes, etc.)&lt;br /&gt;
|-&lt;br /&gt;
|||[[Shaping discipline]]||[[Shaping techniques]]||[[Shaping products]]||&#039;&#039;&#039;wood&#039;&#039;&#039;: bows and arrows, decorative wear, furniture and containers, imagery, weapons and shields&amp;lt;br&amp;gt;&#039;&#039;&#039;clay&#039;&#039;&#039;: containers and accessories, decorative wear, imagery&lt;br /&gt;
|-&lt;br /&gt;
|||[[Carving discipline]]||[[Carving techniques]]||[[Carving products]]||&#039;&#039;&#039;bone and stone&#039;&#039;&#039;: armor and shields, tools, containers, decorative wear, furniture, imagery, weapons&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Outfitting}}||[[Jewelry Making discipline]]|| || ||jewelry&lt;br /&gt;
|-&lt;br /&gt;
|||[[Tailoring discipline]]||[[Tailoring techniques]]||[[Tailoring products]]||tanning, leather and cloth armor and items&lt;br /&gt;
|-&lt;br /&gt;
|||[[Artistry discipline]]|| || ||embellishment, alterations, and possibly applying barbarian [[warpaint]]&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Alchemy}}||[[Remedies discipline]]||[[Remedies techniques]]||[[Remedies products]]||healing potions, salves, tinctures&lt;br /&gt;
|-&lt;br /&gt;
|||[[Reactants discipline]]|| || ||Poisons and other substances&lt;br /&gt;
|-&lt;br /&gt;
|||[[Cooking discipline]]|| || ||food and drink, stat buffs&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Enchanting}}||[[Artificing discipline]]||[[Artificing techniques]]||[[Artificing products]]||founts, foci, runestones, wands, and other tools (devices that require both arcana skill and mana to use); analogous to blacksmithing&#039;s role in forging&lt;br /&gt;
|-&lt;br /&gt;
|||[[Binding discipline]]|| || ||Constellation Jewelry.  Devices that require arcana skill to use, but not mana.&lt;br /&gt;
|-&lt;br /&gt;
|||[[Invoking discipline]]|| || ||Devices that work automatically with no use involvement.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*All guilds receive 3 bonus technique slots in areas selected by their guild (&#039;&#039;Note: These are currently subject to change&#039;&#039;):&lt;br /&gt;
:{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Guild&#039;&#039;&#039;||&#039;&#039;&#039;Bonus #1&#039;&#039;&#039;||&#039;&#039;&#039;Bonus #2&#039;&#039;&#039;||&#039;&#039;&#039;Bonus #3&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]||Weaponsmithing||Weaponsmithing||Weaponsmithing&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]||Tinkering||Shaping||Carving&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]||Artificing||Binding||Invoking&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]||Remedies||Remedies||Cooking&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]||Artificing||Binding||Invoking&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]||Reactants||Reactants||Carving&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]||Armorsmithing||Armorsmithing||Armorsmithing&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]||Carving||Tailoring||Tailoring&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]||Carving||Carving||Reactants&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]||Blacksmithing||Blacksmithing||Artistry&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]||Artificing||Binding||Invoking&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Careers/Hobbies==&lt;br /&gt;
Players can specialize in a discipline by choosing careers and hobbies. To choose a career or hobby, go to the appropriate crafting society, and {{tt|ASK &amp;lt;master&amp;gt; ABOUT CHOOSING CAREER/HOBBY &amp;lt;discipline&amp;gt;}}.&lt;br /&gt;
&lt;br /&gt;
Careers and hobbies [[Post:Tuesday Tidings - 140 - Careers and Hobbies - 10/25/2022 - 16:01|can now be reset once per calendar year]], but are otherwise meant to be permanent choices. As long as your character isn&#039;t under the effects of a recent warning, you can visit your local crafting trainer and {{com|ASK}} them {{tt|ABOUT RESET}}. For 100 platinum Kronars, they&#039;ll take care of the paperwork necessary to wipe out all [[career]], [[hobby]] and [[:Category:Techniques|technique]] choices in one go.&lt;br /&gt;
&lt;br /&gt;
A career or a hobby is NOT required to be successful at crafting. You can train any of the skills just fine without choosing a career or hobby. It is highly recommended to try out the various crafts to see if it is something you would enjoy specializing in before choosing a career or hobby.&lt;br /&gt;
&lt;br /&gt;
When you choose a Career, you will automatically receive a number of technique slots equal to the number you have already gained from skill up to 12. From then on, each technique slot you earn from skill will grant you one extra technique slot up to 12. You also get a small bonus to creating items in that discipline.&lt;br /&gt;
&lt;br /&gt;
When you choose a Hobby, you will receive technique slots in the same manner as if you had chosen a career except that it caps at 6 slots. You also get a tiny bonus to creating items in that discipline.&lt;br /&gt;
&lt;br /&gt;
Technique slots are recalculated whenever you learn or forget a crafting technique. When you choose a hobby or career; hobby/career awarded technique slots are used first, potentially freeing up general skill awarded technique slots.&lt;br /&gt;
&lt;br /&gt;
Career and Hobby Slots:&lt;br /&gt;
*Lore Primaries get 2 careers and 1 hobby&lt;br /&gt;
*Lore Secondaries get 1 career and 2 hobbies&lt;br /&gt;
*Lore Tertiaries get 1 career and 1 hobby.&lt;br /&gt;
&lt;br /&gt;
At any time, you can check what careers &amp;amp; hobbies you have chosen, how many techniques you have available, etc. with the {{com|CRAFT}} command.&lt;br /&gt;
&lt;br /&gt;
NOTE: You can never re-choose a hobby or career, [[Post:Tuesday Tidings - 140 - Careers and Hobbies - 10/25/2022 - 16:01|short of the yearly reset]], but can forget a technique by talking to a crafting instructor.  It currently costs &amp;lt;s&amp;gt;10&amp;lt;/s&amp;gt; &amp;lt;s&amp;gt;25&amp;lt;/s&amp;gt; 50 platinum lirums, but is temporary while the system is getting set up - eventually it will be on some sort of timer like forgetting spells.&lt;br /&gt;
&lt;br /&gt;
==Techniques==&lt;br /&gt;
With rare exception (like [[Maker Mark|stamps]]), and unless specifically stated, techniques are not required to perform a task, but instead give a skill bonus to it.  However, enhancements (tempering, reinforcing, lightening, ect.) require techniques to perform.&lt;br /&gt;
===Technique Slots===&lt;br /&gt;
*Up to 13 general technique slots per crafting skill are earned based on skill. These can be spent on any discipline within their respective skill.&lt;br /&gt;
*Careers and hobbies provide up to 12 and 6 bonus technique slots respectively and are also earned based on skill. These can only be spent within their specific discipline.&lt;br /&gt;
*Guilds provide 3 bonus technique slots, up to 3 within a single discipline depending on your guild, and are also earned based on skill. These too can only be spent within their specific disciplines.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! rowspan=2 | Rank || colspan=4 | Technique Slots&lt;br /&gt;
|-&lt;br /&gt;
! General || Career || Hobby || Guild Bonus&lt;br /&gt;
|-&lt;br /&gt;
| 25 || 1 || 1 || 1 || 1 &lt;br /&gt;
|-&lt;br /&gt;
| 50 || 2 || 2 || 2 || 2 (if applicable)&lt;br /&gt;
|-&lt;br /&gt;
| 75 || 3 || 3 || 3 || 3 (if applicable)&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 4 || 4 || 4 ||&lt;br /&gt;
|-&lt;br /&gt;
| 150 || 5 || 5 || 5 ||&lt;br /&gt;
|-&lt;br /&gt;
| 200 || 6 || 6 || 6 ||&lt;br /&gt;
|-&lt;br /&gt;
| 250 || 7 || 7 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 300 || 8 || 8 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 400 || 9 || 9 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 500 || 10 || 10 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 700 || 11 || 11 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 900 || 12 || 12 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 1200 || 13 || || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Syntax Help ===&lt;br /&gt;
Players can {{tt|STUDY}} crafting society masters for help. &lt;br /&gt;
:[You can ASK &amp;lt;NPC&amp;gt; ABOUT &amp;lt;discipline&amp;gt; to learn more about that crafting Discipline]&lt;br /&gt;
:[You can ASK &amp;lt;NPC&amp;gt; ABOUT &amp;lt;career/hobby&amp;gt; to learn more about those]&lt;br /&gt;
:[You can ASK &amp;lt;NPC&amp;gt; ABOUT CHOOSING &amp;lt;career/hobby&amp;gt; &amp;lt;discipline&amp;gt; to pick that as your own]&lt;br /&gt;
:[You can ASK &amp;lt;NPC&amp;gt; ABOUT LEARNING &amp;lt;technique&amp;gt; to learn that technique]&lt;br /&gt;
:[You can ASK &amp;lt;NPC&amp;gt; ABOUT FORGETTING &amp;lt;technique&amp;gt; to forget that technique]&lt;br /&gt;
:[You can ASK &amp;lt;NPC&amp;gt; ABOUT TECHNIQUE &amp;lt;technique name&amp;gt; to learn more about that technique]&lt;br /&gt;
:[You can ASK &amp;lt;NPC&amp;gt; FOR &amp;lt;difficulty&amp;gt; &amp;lt;discipline&amp;gt; WORK while holding a logbook]&lt;br /&gt;
:[You can ASK &amp;lt;NPC&amp;gt; ABOUT MINING for instructions on how to do that]&lt;br /&gt;
&lt;br /&gt;
==Difficulty==&lt;br /&gt;
&lt;br /&gt;
See the [[Work order]] page for more information on them and their relative difficulty.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| colspan=&amp;quot;21&amp;quot; |Workability Difficulty Calculations&lt;br /&gt;
|-&lt;br /&gt;
| || Instructions Difficulty&amp;lt;ref&amp;gt;[[Post:Stonecarving_Guide_-_11/26/2010_-_20:20:57]]&amp;lt;/ref&amp;gt;|| Base Ranks* || With Techs*&lt;br /&gt;
|0&lt;br /&gt;
|5&lt;br /&gt;
|10&lt;br /&gt;
|15&lt;br /&gt;
|20&lt;br /&gt;
|25&lt;br /&gt;
|30&lt;br /&gt;
|35&lt;br /&gt;
|40&lt;br /&gt;
|45&lt;br /&gt;
|50&lt;br /&gt;
|55&lt;br /&gt;
|60&lt;br /&gt;
|65&lt;br /&gt;
|70&lt;br /&gt;
|75&lt;br /&gt;
|80&lt;br /&gt;
|85&lt;br /&gt;
|90&lt;br /&gt;
|95&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
| Tier 1 || Extremely Easy || 25 || ~18 &lt;br /&gt;
|75 / ~54&lt;br /&gt;
|70 / ~51&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
|&lt;br /&gt;
|35 / ~26&lt;br /&gt;
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|-&lt;br /&gt;
| Tier 2 || Very Easy || 50 || ~36&lt;br /&gt;
|150 / ~108&lt;br /&gt;
|140 / ~101&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
|&lt;br /&gt;
|70 / ~51&lt;br /&gt;
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|&lt;br /&gt;
|-&lt;br /&gt;
| Tier 3 || Easy || 100 || ~71&lt;br /&gt;
|300 / ~213&lt;br /&gt;
|280 / ~199&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|140 / ~100&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Tier 4 || Simple || 200 || ~143 &lt;br /&gt;
|600 / ~429&lt;br /&gt;
|560 / ~401&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|280 / ~201&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
|-&lt;br /&gt;
| Tier 5 || Basic || 300 || ~214 &lt;br /&gt;
|900 / ~642&lt;br /&gt;
|840 / ~600&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
|&lt;br /&gt;
|420 / ~300&lt;br /&gt;
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|&lt;br /&gt;
|-&lt;br /&gt;
| Tier 6 || Somewhat Challenging || 425 || ~304 &lt;br /&gt;
|1275 / ~912&lt;br /&gt;
|1190 / ~852&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
|595 / ~426&lt;br /&gt;
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|&lt;br /&gt;
|-&lt;br /&gt;
| Tier 7 || Challenging || 550 || ~368&lt;br /&gt;
|1650 / ~1104&lt;br /&gt;
|1540 / ~1031&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
|&lt;br /&gt;
|770 / ~516&lt;br /&gt;
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|-&lt;br /&gt;
| Tier 8 || Complicated || 700 || ~500&lt;br /&gt;
|2100 / ~1500&lt;br /&gt;
|1960 / ~1400&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|980 / ~700&lt;br /&gt;
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|-&lt;br /&gt;
| Tier 9 || Intricate || ? || ~601&lt;br /&gt;
|? / ~1803&lt;br /&gt;
|? / ~1683&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|? / ~842&lt;br /&gt;
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|&lt;br /&gt;
|-&lt;br /&gt;
| Tier 10 || Difficult || ? || ~839&lt;br /&gt;
|? / ~2517&lt;br /&gt;
|? / ~ 2350&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|? / ~1175&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
|-&lt;br /&gt;
| Tier 11 || Very Difficult || ? || ?&lt;br /&gt;
|? / ?&lt;br /&gt;
|? / ?&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
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|? / ?&lt;br /&gt;
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|&lt;br /&gt;
|-&lt;br /&gt;
| Tier 12 || Extremely Difficult || N/A || ?&lt;br /&gt;
|? / ?&lt;br /&gt;
|? / ?&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
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|? / ?&lt;br /&gt;
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|&lt;br /&gt;
|}*&amp;lt;small&amp;gt;These ranks are for achieving mastercrafted items using average materials with approximate workability 35-40, for example [[Steel_(HCS)|High carbon steel]] or [[granite]].&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* NOTE: It is currently impossible to mastercraft a T12 recipe with materials below 40 workability. Even with 2100 effective forging ranks, the corresponding techniques, 99 quality tools and materials, you will fail. Kodius declined to comment further.&lt;br /&gt;
&lt;br /&gt;
===Workability Difficulty Multiplier===&lt;br /&gt;
&lt;br /&gt;
Workability works as a difficulty multiplier for the template you are attempting to craft. At 0 workability, the difficulty is increased to 200%. At 100 workability, the difficulty is reduced to 40%. The difficulty described by {{com|study}}ing a crafting book assumes a 70 quality, 50 workability material per Kodius&#039; posts. The formula for the difficulty modifier applied to the template by workability has been reverse engineered as follows:&lt;br /&gt;
&lt;br /&gt;
When workability is &amp;lt; 50&lt;br /&gt;
&lt;br /&gt;
Multiplier = 100 + ((100 - workability) - 50) * 4)&lt;br /&gt;
&lt;br /&gt;
When workability is &amp;gt;= 50&lt;br /&gt;
&lt;br /&gt;
Multiplier = (((100 - workability) * 120 / 100) + 40)&lt;br /&gt;
&lt;br /&gt;
Please see the following link for a visualization of this formula.&lt;br /&gt;
https://www.desmos.com/calculator/hhrd0umcat&lt;br /&gt;
&lt;br /&gt;
===Instruction Understanding===&lt;br /&gt;
Your understanding of the instructions shows how well you are capable of crafting an item based on your skill, technique, and career/hobby bonuses.&lt;br /&gt;
&lt;br /&gt;
Barring poor tool condition and crafting errors, once you &#039;&#039;&amp;quot;completely understand all facets of design&amp;quot;&#039;&#039; you should be able to create masterfully-crafted items using 70 quality / 50 workability materials and well-crafted (store bought) tools.  (This is not true as of 8-2-2020.  70 quality/80 workability materials and masterfully-crafted tools consistently got 11/12 results.)&lt;br /&gt;
&lt;br /&gt;
When you can &#039;&#039;&amp;quot;comprehend all but several minor details&amp;quot;&#039;&#039; you can generally create masterfully-crafted items using 99 quality / 50 workability materials and masterfully-crafted tools.&lt;br /&gt;
&lt;br /&gt;
Below is a listing of potential messages when you {{com|study}} an instruction book:&lt;br /&gt;
&lt;br /&gt;
* You &amp;lt;scan/review/peruse&amp;gt; the X instructions &amp;lt;with a glance&amp;gt; and &#039;&#039;completely understand all facets of the design&#039;&#039;.&lt;br /&gt;
* You &amp;lt;scan/review/peruse&amp;gt; the X instructions &amp;lt;with a glance&amp;gt; and &#039;&#039;comprehend all but several minor details in the text&#039;&#039;.&lt;br /&gt;
* You &amp;lt;scan/review/peruse&amp;gt; the X instructions &amp;lt;with a glance&amp;gt; and &#039;&#039;confidently discern most of the design&#039;s minutiae&#039;&#039;.&lt;br /&gt;
* You &amp;lt;scan/review/peruse&amp;gt; the X instructions &amp;lt;with a glance&amp;gt; and &#039;&#039;interpret many of the design&#039;s finer points&#039;&#039;.&lt;br /&gt;
* You &amp;lt;scan/review/peruse&amp;gt; the X instructions &amp;lt;with a glance&amp;gt; and &#039;&#039;absorb a handful of the design&#039;s finer points&#039;&#039;.&lt;br /&gt;
* You &amp;lt;scan/review/peruse&amp;gt; the X instructions &amp;lt;with a glance&amp;gt; and &#039;&#039;fail to grasp all but the simplest diagrams on the page&#039;&#039;.&lt;br /&gt;
* You &amp;lt;scan/review/peruse&amp;gt; the X instructions &amp;lt;with a glance&amp;gt; and &#039;&#039;quickly realize the design is far beyond your abilities&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Group Assistance==&lt;br /&gt;
Another way to improve your success is to receive assistance from people in your group.  {{tt|craft assist}} will enable a small boost to the player performing the crafting actions.  Up to 3 characters may assist the primary crafter.  {{tt|craft assist help}} will give an overview of the syntax to use the system.&lt;br /&gt;
: &#039;&#039;note that this section needs further information on amount of skill bonused, duration, etc.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==[[Work order|Work Orders]]==&lt;br /&gt;
Each Society Master within the crafting halls can help you determine what items are at your skill level through the issue of a [[work order]].&lt;br /&gt;
&lt;br /&gt;
===[[Prestige]]===&lt;br /&gt;
Completing work orders will increase your [[prestige]] within that crafting discipline.  Gaining sufficient prestige enables you to earn a [[maker mark]].&lt;br /&gt;
&lt;br /&gt;
{{RefAl|r=y|a=y}}&lt;br /&gt;
*[[Crafting Materials]]&lt;br /&gt;
*[[Mining]]&lt;br /&gt;
*[[:Category:Player Crafters|Player crafter listings]]&lt;br /&gt;
*[[:Crafting Player Guides]]&lt;br /&gt;
&lt;br /&gt;
[[page type is::concept| ]]&lt;br /&gt;
{{Cat|Creation systems}}&lt;/div&gt;</summary>
		<author><name>ASHWORTHIIIF</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Olive-green_segmented_thigh_pouch_with_golden_clasps&amp;diff=658706</id>
		<title>Item:Olive-green segmented thigh pouch with golden clasps</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Olive-green_segmented_thigh_pouch_with_golden_clasps&amp;diff=658706"/>
		<updated>2024-12-25T21:14:25Z</updated>

		<summary type="html">&lt;p&gt;ASHWORTHIIIF: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=thigh pouch&lt;br /&gt;
|look=Bands of fabric divide the pouch&#039;s interior into several compartments, and each is secured with a golden clasp.&lt;br /&gt;
|ptype=container&lt;br /&gt;
|verby=No&lt;br /&gt;
|pcrystal=No&lt;br /&gt;
|atmos=No&lt;br /&gt;
|istone=No&lt;br /&gt;
|wearloc=thigh&lt;br /&gt;
|type=smoking, stacking&lt;br /&gt;
|metal=no&lt;br /&gt;
|enchanted=No&lt;br /&gt;
|feature-change=No&lt;br /&gt;
|generator=No&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;br /&gt;
Only tobacco in an unrolled form is allowed within the pouch.&lt;br /&gt;
&lt;br /&gt;
STUDY&lt;br /&gt;
&lt;br /&gt;
The thigh pouch can be used to store 4 types of tobacco.  There&#039;s enough space within each compartment for 180 uses of that type.  You can TURN TO a compartment to PULL some tobacco from it, and you can PUT tobacco into the first available compartment if some of that type isn&#039;t already present.  Expertly balanced through careful engineering, the thigh pouch will offset some of the stored tobacco&#039;s weight.&lt;br /&gt;
&lt;br /&gt;
Contents:&lt;br /&gt;
       Nothing&lt;/div&gt;</summary>
		<author><name>ASHWORTHIIIF</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Olive-green_segmented_thigh_pouch_with_golden_clasps&amp;diff=658705</id>
		<title>Item:Olive-green segmented thigh pouch with golden clasps</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Olive-green_segmented_thigh_pouch_with_golden_clasps&amp;diff=658705"/>
		<updated>2024-12-25T21:13:23Z</updated>

		<summary type="html">&lt;p&gt;ASHWORTHIIIF: Created page with &amp;quot;{{Item |noun=thigh pouch |look=Bands of fabric divide the pouch&amp;#039;s interior into several compartments, and each is secured with a golden clasp. |ptype=container |verby=No |pcrystal=No |atmos=No |istone=No |wearloc=thigh |type=smoking, stacking |metal=no |enchanted=No |feature-change=No |generator=No |sourcetype=- |fname=No }} Only tobacco in an unrolled form is allowed within the pouch.    &amp;gt; study my thi pouch  The thigh pouch can be used to store 4 types of tobacco.  The...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=thigh pouch&lt;br /&gt;
|look=Bands of fabric divide the pouch&#039;s interior into several compartments, and each is secured with a golden clasp.&lt;br /&gt;
|ptype=container&lt;br /&gt;
|verby=No&lt;br /&gt;
|pcrystal=No&lt;br /&gt;
|atmos=No&lt;br /&gt;
|istone=No&lt;br /&gt;
|wearloc=thigh&lt;br /&gt;
|type=smoking, stacking&lt;br /&gt;
|metal=no&lt;br /&gt;
|enchanted=No&lt;br /&gt;
|feature-change=No&lt;br /&gt;
|generator=No&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;br /&gt;
Only tobacco in an unrolled form is allowed within the pouch.&lt;br /&gt;
&lt;br /&gt;
&amp;gt; study my thi pouch&lt;br /&gt;
The thigh pouch can be used to store 4 types of tobacco.  There&#039;s enough space within each compartment for 180 uses of that type.  You can TURN TO a compartment to PULL some tobacco from it, and you can PUT tobacco into the first available compartment if some of that type isn&#039;t already present.  Expertly balanced through careful engineering, the thigh pouch will offset some of the stored tobacco&#039;s weight.&lt;br /&gt;
&lt;br /&gt;
Contents:&lt;br /&gt;
       Nothing&lt;/div&gt;</summary>
		<author><name>ASHWORTHIIIF</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Crafting&amp;diff=657986</id>
		<title>Crafting</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Crafting&amp;diff=657986"/>
		<updated>2024-12-08T20:42:27Z</updated>

		<summary type="html">&lt;p&gt;ASHWORTHIIIF: /* Difficulty */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}&lt;br /&gt;
&#039;&#039;&#039;Crafting&#039;&#039;&#039; is the catch-all term for a series of new creation systems that were introduced into [[DragonRealms]] as part of the [[Mechanical Lore skill|Mechanical Lore]] [[Skills 3.0#Mech Split|split]].  There are now five new crafting-specific [[Lore]] skills, each of which control three creation disciplines.  While all five skills have been released, not every discipline has been released.&lt;br /&gt;
&lt;br /&gt;
The {{com|craft}} command can be used to display a range of information related to crafting, both general and specific to your character.&lt;br /&gt;
&lt;br /&gt;
==General Notes==&lt;br /&gt;
Not all the disciplines have been released.  Currently, the following are available:&lt;br /&gt;
* [[Alchemy]]&lt;br /&gt;
**[[Remedies]]&lt;br /&gt;
* [[Engineering]]&lt;br /&gt;
**[[Carving]]&lt;br /&gt;
**[[Shaping]]&lt;br /&gt;
**[[Tinkering]]&lt;br /&gt;
* [[Forging]]&lt;br /&gt;
**[[Armorsmithing]]&lt;br /&gt;
**[[Blacksmithing discipline|Blacksmithing]]&lt;br /&gt;
**[[Weaponsmithing]]&lt;br /&gt;
* [[Outfitting]]&lt;br /&gt;
**[[Tailoring]]&lt;br /&gt;
* [[Enchanting]]&lt;br /&gt;
**[[Artificing]]&lt;br /&gt;
&lt;br /&gt;
Additional notes:&lt;br /&gt;
*Currently, only stage 1 of furniture making is released, which is limited to tables.&lt;br /&gt;
*Identifying who crafted an item that hasn&#039;t been marked with a [[maker mark|maker&#039;s mark]] can only be done by the crafter of that item, who gets the message &amp;quot;You recognize this work as your own.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Timeline==&lt;br /&gt;
*July 2010 - [[Carving]] discipline released&lt;br /&gt;
*January 2011 - [[Blacksmithing]] discipline released&lt;br /&gt;
*July 2011 - [[Weaponsmithing]] and [[Armorsmithing]] disciplines released&lt;br /&gt;
*January 2012 - [[Tailoring]] discipline released&lt;br /&gt;
*July 2013 - [[Remedies]] discipline released&lt;br /&gt;
*June 2015 - [[Shaping]] discipline released&lt;br /&gt;
*May 2016 - [[Tinkering]] discipline released&lt;br /&gt;
*June 2019 [[Artificing]] discipline released&lt;br /&gt;
*TBD [[Reactants]] discipline released&lt;br /&gt;
*TBD [[Cooking]] discipline released&lt;br /&gt;
*TBD [[Artistry]] discipline released&lt;br /&gt;
*TBD [[Jewelry Making]] discipline released&lt;br /&gt;
*TBD [[Binding]] discipline released&lt;br /&gt;
*TBD [[Invoking]] discipline released&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Guides==&lt;br /&gt;
The crafting skills all work on the same fundamental concepts, though each have their own quirks and mechanics. The following [[Crafting Player Guides|crafting player guide]]s are available:&lt;br /&gt;
* [[Artificing]] - [[Enchanting Guide]]&lt;br /&gt;
* [[Carving]] - [[Post:Stonecarving_Guide_-_11/26/2010_-_20:20:57|Guide to Stonecarving]] and [http://wrensnesttavern.com/the-no-nonsense-guide-to-carving/ The No-Nonsense Guide to Carving]&lt;br /&gt;
* [[Forging]] - [[Forging guide]]&lt;br /&gt;
* [[Remedies]] - [[Remedies_Player_Guide|Remedies Player Guide]]&lt;br /&gt;
* [[Shaping]] - [[Shaping guide]]&lt;br /&gt;
* [[Tailoring]] - [[Tailoring player guide]]&lt;br /&gt;
* [[Tinkering]] - [[Tinkering guide]]&lt;br /&gt;
===Requirements for starting a craft===&lt;br /&gt;
{{com|analyze}} can be used on an in progress item to determine the next step, but there is no way to know in game what the syntax to start a craft is, so the following table is a quick reference for the first step of each type of craft after studying the crafting instructions. Full details of all crafting steps can be found in the guides above.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Craft	!! Material !! Tools !! Initial Steps&lt;br /&gt;
|-&lt;br /&gt;
| Forging || ingot || anvil&amp;lt;br /&amp;gt;hammer/mallet + tongs || put ingot on anvil&amp;lt;br /&amp;gt;pound ingot on anvil with my hammer/mallet&lt;br /&gt;
|-&lt;br /&gt;
| Carving || pebble/stone/rock/boulder || chisel || carve &amp;lt;pebble/stone/rock/boulder&amp;gt; with my chisel&lt;br /&gt;
|-&lt;br /&gt;
| Carving || bone stack || bone saw || carve stack with my saw&lt;br /&gt;
|-&lt;br /&gt;
| Shaping || lumber || drawknife || scrape lumber with my drawknife&lt;br /&gt;
|-&lt;br /&gt;
| Fletching || lumber/animal part/shaft || shaper || shape lumber into &amp;lt;arrow/bolt&amp;gt; shaft&amp;lt;br /&amp;gt;shape &amp;lt;part&amp;gt; into arrowhead&amp;lt;br /&amp;gt;shape shaft into &amp;lt;arrow/bolt&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Tinkering || lumber || drawknife || scrape lumber with my drawknife&lt;br /&gt;
|-&lt;br /&gt;
| Tailoring || cloth/leather || scissors || cut cloth/leather with my scissors&lt;br /&gt;
|-&lt;br /&gt;
| Knitting || yarn || knitting needles || knit yarn with my needles&lt;br /&gt;
|-&lt;br /&gt;
| Remedies || dried herb (external) || mortar&amp;lt;br /&amp;gt;mortar + pestle || put &amp;lt;dried herb&amp;gt; in mortar&amp;lt;br /&amp;gt;crush &amp;lt;dried herb&amp;gt; in mortar with my pestle&lt;br /&gt;
|-&lt;br /&gt;
| Remedies || crushed herb (internal) || bowl/jar/cauldron&amp;lt;br /&amp;gt;bowl/jar/cauldron + mixing stick || put &amp;lt;crushed herb&amp;gt; in bowl/jar/cauldron&amp;lt;br /&amp;gt;mix bowl/jar/cauldron with my mixing stick&lt;br /&gt;
|-&lt;br /&gt;
| Artificing || enchantable item || brazier&amp;lt;br /&amp;gt; || put &amp;lt;item&amp;gt; on brazier (x2)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Feedback and Bugs==&lt;br /&gt;
A list of crafting bugs is being maintained on the [[Crafting/Feedback|crafting feedback]] page, to assist GMs in tracking them.&lt;br /&gt;
&lt;br /&gt;
As with all DR bugs, the first thing to do is {{com|assist}} or use {{com|bug}} in-game, and/or post on the appropriate DR message board.  After doing that, please use the [[crafting feedback]] page to record the bug.&lt;br /&gt;
&lt;br /&gt;
==Materials==&lt;br /&gt;
:&#039;&#039;For a detailed list of crafting materials and their properties, [[Crafting Materials|see here]]&#039;&#039;&lt;br /&gt;
* There are [[mining]] locations near [[Stone Clan]], [[Dirge]], [[RanikMap32a|Riverhaven]], [[Therenborough]], [[Shard]], north of Raven&#039;s Point in [[Forfedhdar]], [[Ain Ghazal]], and [[Fang Cove]].&lt;br /&gt;
* There are [[logging]] locations near [[Riverhaven]], [[Ker&#039;Leor]], [[RanikMap64|Dragon&#039;s Spine]], [[Mistwood Forest]], [[Wyvern Forest]] and the [[Darkling Wood]].&lt;br /&gt;
*See [[Crafting Tools]] for an in depth discussion of them.&lt;br /&gt;
&lt;br /&gt;
==Product Quality==&lt;br /&gt;
The final quality of an item is determined by [[#Difficulty|difficulty]] modified by workability, with bonuses from having [[#Careers/Hobbies|career/hobby]], using high quality material, using high quality tools, and knowing the appropriate [[#Techniques|tech]].&lt;br /&gt;
*Weapons receive a bonus to durability from being masterfully-crafted.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Quality Levels from High to Low&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! Range !! Name !! Ordinal&lt;br /&gt;
|-&lt;br /&gt;
| 99 || masterfully-crafted || 12&lt;br /&gt;
|-&lt;br /&gt;
| 98-95 || outstanding || 11&lt;br /&gt;
|-&lt;br /&gt;
| 94-90 || exceptional || 10&lt;br /&gt;
|-&lt;br /&gt;
| 89-85 || superior || 9&lt;br /&gt;
|-&lt;br /&gt;
| 84-80 || finely-crafted || 8&lt;br /&gt;
|-&lt;br /&gt;
| 79-70 || well-crafted || 7&lt;br /&gt;
|-&lt;br /&gt;
| 69-60 || above-average || 6&lt;br /&gt;
|-&lt;br /&gt;
| 59-50 || about average || 5&lt;br /&gt;
|-&lt;br /&gt;
| 49-40 || mediocre || 4&lt;br /&gt;
|-&lt;br /&gt;
| 39-30 || below-average || 3&lt;br /&gt;
|-&lt;br /&gt;
| &amp;gt;29 || poorly-crafted || 2&lt;br /&gt;
|-&lt;br /&gt;
|  || dismal || 1&lt;br /&gt;
|-&lt;br /&gt;
| 0 || practically worthless || 0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Tool Crafting Speed==&lt;br /&gt;
On tools used during the crafting process, there is also a scale for how quickly the given tool will perform the task directed.  Further information on crafting tool speed can be found on the [[:Category:Crafting_tools#Speed|Crafting Tools]] page.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Speed Levels from High to Low&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Ordinal&lt;br /&gt;
|-&lt;br /&gt;
| tremendously effective || 11&lt;br /&gt;
|-&lt;br /&gt;
| extremely effective || 10&lt;br /&gt;
|-&lt;br /&gt;
| exceptionally effective || 9&lt;br /&gt;
|-&lt;br /&gt;
| very effective || 8&lt;br /&gt;
|-&lt;br /&gt;
| rather effective || 7&lt;br /&gt;
|-&lt;br /&gt;
| sort of effective || 6&lt;br /&gt;
|-&lt;br /&gt;
| not very effective || 5&lt;br /&gt;
|-&lt;br /&gt;
| very ineffective || 4&lt;br /&gt;
|-&lt;br /&gt;
| extremely ineffective || 3&lt;br /&gt;
|-&lt;br /&gt;
| tremendously ineffective || 2&lt;br /&gt;
|-&lt;br /&gt;
| completely ineffective || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Skills, Disciplines and Techniques==&lt;br /&gt;
*There will be 5 skills, each broken down into 3 disciplines, each with approximately 25 [[:Category:Techniques|techniques]].&lt;br /&gt;
&lt;br /&gt;
:{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Skill&#039;&#039;&#039;||&#039;&#039;&#039;Discipline&#039;&#039;&#039;||&#039;&#039;&#039;Techniques&#039;&#039;&#039;||&#039;&#039;&#039;Products&#039;&#039;&#039;||&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Forging}}||[[Blacksmithing discipline]]||[[Blacksmithing techniques]]||[[Blacksmithing products]]||[[Crafting Tools|crafting tools]], [[Smelting#Smelting|smelting]], metal containers, metal sundries&lt;br /&gt;
|-&lt;br /&gt;
|||[[Armorsmithing discipline]]||[[Armorsmithing techniques]]||[[Armorsmithing products]]||metal armor (including shields)&lt;br /&gt;
|-&lt;br /&gt;
|||[[Weaponsmithing discipline]]||[[Weaponsmithing techniques]]||[[Weaponsmithing products]]||metal weapons&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Engineering}}||[[Tinkering discipline]]||[[Tinkering techniques]]||[[Tinkering products]]||caravans, crossbows and bolts, instruments, lockpicks, siege engines, toys, traps and locks/keys, metal imagery, metal assemblies (orlogs, sextants, wind chimes, etc.)&lt;br /&gt;
|-&lt;br /&gt;
|||[[Shaping discipline]]||[[Shaping techniques]]||[[Shaping products]]||&#039;&#039;&#039;wood&#039;&#039;&#039;: bows and arrows, decorative wear, furniture and containers, imagery, weapons and shields&amp;lt;br&amp;gt;&#039;&#039;&#039;clay&#039;&#039;&#039;: containers and accessories, decorative wear, imagery&lt;br /&gt;
|-&lt;br /&gt;
|||[[Carving discipline]]||[[Carving techniques]]||[[Carving products]]||&#039;&#039;&#039;bone and stone&#039;&#039;&#039;: armor and shields, tools, containers, decorative wear, furniture, imagery, weapons&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Outfitting}}||[[Jewelry Making discipline]]|| || ||jewelry&lt;br /&gt;
|-&lt;br /&gt;
|||[[Tailoring discipline]]||[[Tailoring techniques]]||[[Tailoring products]]||tanning, leather and cloth armor and items&lt;br /&gt;
|-&lt;br /&gt;
|||[[Artistry discipline]]|| || ||embellishment, alterations, and possibly applying barbarian [[warpaint]]&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Alchemy}}||[[Remedies discipline]]||[[Remedies techniques]]||[[Remedies products]]||healing potions, salves, tinctures&lt;br /&gt;
|-&lt;br /&gt;
|||[[Reactants discipline]]|| || ||Poisons and other substances&lt;br /&gt;
|-&lt;br /&gt;
|||[[Cooking discipline]]|| || ||food and drink, stat buffs&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Enchanting}}||[[Artificing discipline]]||[[Artificing techniques]]||[[Artificing products]]||founts, foci, runestones, wands, and other tools (devices that require both arcana skill and mana to use); analogous to blacksmithing&#039;s role in forging&lt;br /&gt;
|-&lt;br /&gt;
|||[[Binding discipline]]|| || ||Constellation Jewelry.  Devices that require arcana skill to use, but not mana.&lt;br /&gt;
|-&lt;br /&gt;
|||[[Invoking discipline]]|| || ||Devices that work automatically with no use involvement.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*All guilds receive 3 bonus technique slots in areas selected by their guild (&#039;&#039;Note: These are currently subject to change&#039;&#039;):&lt;br /&gt;
:{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Guild&#039;&#039;&#039;||&#039;&#039;&#039;Bonus #1&#039;&#039;&#039;||&#039;&#039;&#039;Bonus #2&#039;&#039;&#039;||&#039;&#039;&#039;Bonus #3&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]||Weaponsmithing||Weaponsmithing||Weaponsmithing&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]||Tinkering||Shaping||Carving&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]||Artificing||Binding||Invoking&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]||Remedies||Remedies||Cooking&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]||Artificing||Binding||Invoking&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]||Reactants||Reactants||Carving&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]||Armorsmithing||Armorsmithing||Armorsmithing&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]||Carving||Tailoring||Tailoring&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]||Carving||Carving||Reactants&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]||Blacksmithing||Blacksmithing||Artistry&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]||Artificing||Binding||Invoking&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Careers/Hobbies==&lt;br /&gt;
Players can specialize in a discipline by choosing careers and hobbies. To choose a career or hobby, go to the appropriate crafting society, and {{tt|ASK &amp;lt;master&amp;gt; ABOUT CHOOSING CAREER/HOBBY &amp;lt;discipline&amp;gt;}}.&lt;br /&gt;
&lt;br /&gt;
Careers and hobbies [[Post:Tuesday Tidings - 140 - Careers and Hobbies - 10/25/2022 - 16:01|can now be reset once per calendar year]], but are otherwise meant to be permanent choices. As long as your character isn&#039;t under the effects of a recent warning, you can visit your local crafting trainer and {{com|ASK}} them {{tt|ABOUT RESET}}. For 100 platinum Kronars, they&#039;ll take care of the paperwork necessary to wipe out all [[career]], [[hobby]] and [[:Category:Techniques|technique]] choices in one go.&lt;br /&gt;
&lt;br /&gt;
A career or a hobby is NOT required to be successful at crafting. You can train any of the skills just fine without choosing a career or hobby. It is highly recommended to try out the various crafts to see if it is something you would enjoy specializing in before choosing a career or hobby.&lt;br /&gt;
&lt;br /&gt;
When you choose a Career, you will automatically receive a number of technique slots equal to the number you have already gained from skill up to 12. From then on, each technique slot you earn from skill will grant you one extra technique slot up to 12. You also get a small bonus to creating items in that discipline.&lt;br /&gt;
&lt;br /&gt;
When you choose a Hobby, you will receive technique slots in the same manner as if you had chosen a career except that it caps at 6 slots. You also get a tiny bonus to creating items in that discipline.&lt;br /&gt;
&lt;br /&gt;
Technique slots are recalculated whenever you learn or forget a crafting technique. When you choose a hobby or career; hobby/career awarded technique slots are used first, potentially freeing up general skill awarded technique slots.&lt;br /&gt;
&lt;br /&gt;
Career and Hobby Slots:&lt;br /&gt;
*Lore Primaries get 2 careers and 1 hobby&lt;br /&gt;
*Lore Secondaries get 1 career and 2 hobbies&lt;br /&gt;
*Lore Tertiaries get 1 career and 1 hobby.&lt;br /&gt;
&lt;br /&gt;
At any time, you can check what careers &amp;amp; hobbies you have chosen, how many techniques you have available, etc. with the {{com|CRAFT}} command.&lt;br /&gt;
&lt;br /&gt;
NOTE: You can never re-choose a hobby or career, [[Post:Tuesday Tidings - 140 - Careers and Hobbies - 10/25/2022 - 16:01|short of the yearly reset]], but can forget a technique by talking to a crafting instructor.  It currently costs &amp;lt;s&amp;gt;10&amp;lt;/s&amp;gt; &amp;lt;s&amp;gt;25&amp;lt;/s&amp;gt; 50 platinum lirums, but is temporary while the system is getting set up - eventually it will be on some sort of timer like forgetting spells.&lt;br /&gt;
&lt;br /&gt;
==Techniques==&lt;br /&gt;
With rare exception (like [[Maker Mark|stamps]]), and unless specifically stated, techniques are not required to perform a task, but instead give a skill bonus to it.  However, enhancements (tempering, reinforcing, lightening, ect.) require techniques to perform.&lt;br /&gt;
===Technique Slots===&lt;br /&gt;
*Up to 13 general technique slots per crafting skill are earned based on skill. These can be spent on any discipline within their respective skill.&lt;br /&gt;
*Careers and hobbies provide up to 12 and 6 bonus technique slots respectively and are also earned based on skill. These can only be spent within their specific discipline.&lt;br /&gt;
*Guilds provide 3 bonus technique slots, up to 3 within a single discipline depending on your guild, and are also earned based on skill. These too can only be spent within their specific disciplines.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! rowspan=2 | Rank || colspan=4 | Technique Slots&lt;br /&gt;
|-&lt;br /&gt;
! General || Career || Hobby || Guild Bonus&lt;br /&gt;
|-&lt;br /&gt;
| 25 || 1 || 1 || 1 || 1 &lt;br /&gt;
|-&lt;br /&gt;
| 50 || 2 || 2 || 2 || 2 (if applicable)&lt;br /&gt;
|-&lt;br /&gt;
| 75 || 3 || 3 || 3 || 3 (if applicable)&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 4 || 4 || 4 ||&lt;br /&gt;
|-&lt;br /&gt;
| 150 || 5 || 5 || 5 ||&lt;br /&gt;
|-&lt;br /&gt;
| 200 || 6 || 6 || 6 ||&lt;br /&gt;
|-&lt;br /&gt;
| 250 || 7 || 7 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 300 || 8 || 8 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 400 || 9 || 9 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 500 || 10 || 10 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 700 || 11 || 11 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 900 || 12 || 12 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 1200 || 13 || || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Syntax Help ===&lt;br /&gt;
Players can {{tt|STUDY}} crafting society masters for help. &lt;br /&gt;
:[You can ASK &amp;lt;NPC&amp;gt; ABOUT &amp;lt;discipline&amp;gt; to learn more about that crafting Discipline]&lt;br /&gt;
:[You can ASK &amp;lt;NPC&amp;gt; ABOUT &amp;lt;career/hobby&amp;gt; to learn more about those]&lt;br /&gt;
:[You can ASK &amp;lt;NPC&amp;gt; ABOUT CHOOSING &amp;lt;career/hobby&amp;gt; &amp;lt;discipline&amp;gt; to pick that as your own]&lt;br /&gt;
:[You can ASK &amp;lt;NPC&amp;gt; ABOUT LEARNING &amp;lt;technique&amp;gt; to learn that technique]&lt;br /&gt;
:[You can ASK &amp;lt;NPC&amp;gt; ABOUT FORGETTING &amp;lt;technique&amp;gt; to forget that technique]&lt;br /&gt;
:[You can ASK &amp;lt;NPC&amp;gt; ABOUT TECHNIQUE &amp;lt;technique name&amp;gt; to learn more about that technique]&lt;br /&gt;
:[You can ASK &amp;lt;NPC&amp;gt; FOR &amp;lt;difficulty&amp;gt; &amp;lt;discipline&amp;gt; WORK while holding a logbook]&lt;br /&gt;
:[You can ASK &amp;lt;NPC&amp;gt; ABOUT MINING for instructions on how to do that]&lt;br /&gt;
&lt;br /&gt;
==Difficulty==&lt;br /&gt;
&lt;br /&gt;
See the [[Work order]] page for more information on them and their relative difficulty.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| colspan=&amp;quot;21&amp;quot; |Workability Difficulty Calculations&lt;br /&gt;
|-&lt;br /&gt;
| || Instructions Difficulty&amp;lt;ref&amp;gt;[[Post:Stonecarving_Guide_-_11/26/2010_-_20:20:57]]&amp;lt;/ref&amp;gt;|| Base Ranks* || With Techs*&lt;br /&gt;
|0&lt;br /&gt;
|5&lt;br /&gt;
|10&lt;br /&gt;
|15&lt;br /&gt;
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|35&lt;br /&gt;
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|100&lt;br /&gt;
|-&lt;br /&gt;
| Tier 1 || Extremely Easy || 25 || ~18 &lt;br /&gt;
|75 / ~54&lt;br /&gt;
|70 / ~51&lt;br /&gt;
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| Tier 2 || Very Easy || 50 || ~36&lt;br /&gt;
|150 / ~108&lt;br /&gt;
|140 / ~101&lt;br /&gt;
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| Tier 3 || Easy || 100 || ~71&lt;br /&gt;
|300 / ~213&lt;br /&gt;
|280 / ~199&lt;br /&gt;
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| Tier 4 || Simple || 200 || ~143 &lt;br /&gt;
|600 / ~429&lt;br /&gt;
|560 / ~401&lt;br /&gt;
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| Tier 5 || Basic || 300 || ~214 &lt;br /&gt;
|900 / ~642&lt;br /&gt;
|840 / ~600&lt;br /&gt;
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| Tier 6 || Somewhat Challenging || 425 || ~304 &lt;br /&gt;
|1275 / ~912&lt;br /&gt;
|1190 / ~852&lt;br /&gt;
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| Tier 7 || Challenging || 550 || ~368&lt;br /&gt;
|1650 / ~1104&lt;br /&gt;
|1540 / ~1031&lt;br /&gt;
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| Tier 8 || Complicated || 700 || ~500&lt;br /&gt;
|2100 / ~1500&lt;br /&gt;
|1960 / ~1400&lt;br /&gt;
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| Tier 9 || Intricate || ? || ~601&lt;br /&gt;
|? / ~1803&lt;br /&gt;
|? / ~1683&lt;br /&gt;
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| Tier 10 || Difficult || ? || ~839&lt;br /&gt;
|? / ~2517&lt;br /&gt;
|? / ~ 2350&lt;br /&gt;
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| Tier 11 || Very Difficult || ? || ?&lt;br /&gt;
|? / ?&lt;br /&gt;
|? / ?&lt;br /&gt;
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| Tier 12 || Extremely Difficult || N/A || ?&lt;br /&gt;
|? / ?&lt;br /&gt;
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|}*&amp;lt;small&amp;gt;These ranks are for achieving mastercrafted items using average materials with approximate workability 35-40, for example [[Steel_(HCS)|High carbon steel]] or [[granite]].&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* NOTE: It is currently impossible to mastercraft a T12 recipe with materials below 40 workability. Even with 2100 effective forging ranks, the corresponding techniques, 99 quality tools and materials, you will fail. Kodius declined to comment further.&lt;br /&gt;
&lt;br /&gt;
===Workability Difficulty Multiplier===&lt;br /&gt;
&lt;br /&gt;
Workability works as a difficulty multiplier for the template you are attempting to craft. At 0 workability, the difficulty is increased to 200%. At 100 workability, the difficulty is reduced to 40%. The difficulty described by {{com|study}}ing a crafting book assumes a 70 quality, 50 workability material per Kodius&#039; posts. The formula for the difficulty modifier applied to the template by workability has been reverse engineered as follows:&lt;br /&gt;
&lt;br /&gt;
When workability is &amp;lt; 50&lt;br /&gt;
&lt;br /&gt;
Multiplier = 100 + ((100 - workability) - 50) * 4)&lt;br /&gt;
&lt;br /&gt;
When workability is &amp;gt;= 50&lt;br /&gt;
&lt;br /&gt;
Multiplier = (((100 - workability) * 120 / 100) + 40)&lt;br /&gt;
&lt;br /&gt;
Please see the following link for a visualization of this formula.&lt;br /&gt;
https://www.desmos.com/calculator/hhrd0umcat&lt;br /&gt;
&lt;br /&gt;
===Instruction Understanding===&lt;br /&gt;
Your understanding of the instructions shows how well you are capable of crafting an item based on your skill, technique, and career/hobby bonuses.&lt;br /&gt;
&lt;br /&gt;
Barring poor tool condition and crafting errors, once you &#039;&#039;&amp;quot;completely understand all facets of design&amp;quot;&#039;&#039; you should be able to create masterfully-crafted items using 70 quality / 50 workability materials and well-crafted (store bought) tools.  (This is not true as of 8-2-2020.  70 quality/80 workability materials and masterfully-crafted tools consistently got 11/12 results.)&lt;br /&gt;
&lt;br /&gt;
When you can &#039;&#039;&amp;quot;comprehend all but several minor details&amp;quot;&#039;&#039; you can generally create masterfully-crafted items using 99 quality / 50 workability materials and masterfully-crafted tools.&lt;br /&gt;
&lt;br /&gt;
Below is a listing of potential messages when you {{com|study}} an instruction book:&lt;br /&gt;
&lt;br /&gt;
* You &amp;lt;scan/review/peruse&amp;gt; the X instructions &amp;lt;with a glance&amp;gt; and &#039;&#039;completely understand all facets of the design&#039;&#039;.&lt;br /&gt;
* You &amp;lt;scan/review/peruse&amp;gt; the X instructions &amp;lt;with a glance&amp;gt; and &#039;&#039;comprehend all but several minor details in the text&#039;&#039;.&lt;br /&gt;
* You &amp;lt;scan/review/peruse&amp;gt; the X instructions &amp;lt;with a glance&amp;gt; and &#039;&#039;confidently discern most of the design&#039;s minutiae&#039;&#039;.&lt;br /&gt;
* You &amp;lt;scan/review/peruse&amp;gt; the X instructions &amp;lt;with a glance&amp;gt; and &#039;&#039;interpret many of the design&#039;s finer points&#039;&#039;.&lt;br /&gt;
* You &amp;lt;scan/review/peruse&amp;gt; the X instructions &amp;lt;with a glance&amp;gt; and &#039;&#039;absorb a handful of the design&#039;s finer points&#039;&#039;.&lt;br /&gt;
* You &amp;lt;scan/review/peruse&amp;gt; the X instructions &amp;lt;with a glance&amp;gt; and &#039;&#039;fail to grasp all but the simplest diagrams on the page&#039;&#039;.&lt;br /&gt;
* You &amp;lt;scan/review/peruse&amp;gt; the X instructions &amp;lt;with a glance&amp;gt; and &#039;&#039;quickly realize the design is far beyond your abilities&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Group Assistance==&lt;br /&gt;
Another way to improve your success is to receive assistance from people in your group.  {{tt|craft assist}} will enable a small boost to the player performing the crafting actions.  Up to 3 characters may assist the primary crafter.  {{tt|craft assist help}} will give an overview of the syntax to use the system.&lt;br /&gt;
: &#039;&#039;note that this section needs further information on amount of skill bonused, duration, etc.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==[[Work order|Work Orders]]==&lt;br /&gt;
Each Society Master within the crafting halls can help you determine what items are at your skill level through the issue of a [[work order]].&lt;br /&gt;
&lt;br /&gt;
===[[Prestige]]===&lt;br /&gt;
Completing work orders will increase your [[prestige]] within that crafting discipline.  Gaining sufficient prestige enables you to earn a [[maker mark]].&lt;br /&gt;
&lt;br /&gt;
{{RefAl|r=y|a=y}}&lt;br /&gt;
*[[Crafting Materials]]&lt;br /&gt;
*[[Mining]]&lt;br /&gt;
*[[:Category:Player Crafters|Player crafter listings]]&lt;br /&gt;
*[[:Crafting Player Guides]]&lt;br /&gt;
&lt;br /&gt;
[[page type is::concept| ]]&lt;br /&gt;
{{Cat|Creation systems}}&lt;/div&gt;</summary>
		<author><name>ASHWORTHIIIF</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Crafting&amp;diff=657985</id>
		<title>Crafting</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Crafting&amp;diff=657985"/>
		<updated>2024-12-08T20:37:38Z</updated>

		<summary type="html">&lt;p&gt;ASHWORTHIIIF: /* Difficulty */  Added workability difficulty calculations to Difficulty table&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}&lt;br /&gt;
&#039;&#039;&#039;Crafting&#039;&#039;&#039; is the catch-all term for a series of new creation systems that were introduced into [[DragonRealms]] as part of the [[Mechanical Lore skill|Mechanical Lore]] [[Skills 3.0#Mech Split|split]].  There are now five new crafting-specific [[Lore]] skills, each of which control three creation disciplines.  While all five skills have been released, not every discipline has been released.&lt;br /&gt;
&lt;br /&gt;
The {{com|craft}} command can be used to display a range of information related to crafting, both general and specific to your character.&lt;br /&gt;
&lt;br /&gt;
==General Notes==&lt;br /&gt;
Not all the disciplines have been released.  Currently, the following are available:&lt;br /&gt;
* [[Alchemy]]&lt;br /&gt;
**[[Remedies]]&lt;br /&gt;
* [[Engineering]]&lt;br /&gt;
**[[Carving]]&lt;br /&gt;
**[[Shaping]]&lt;br /&gt;
**[[Tinkering]]&lt;br /&gt;
* [[Forging]]&lt;br /&gt;
**[[Armorsmithing]]&lt;br /&gt;
**[[Blacksmithing discipline|Blacksmithing]]&lt;br /&gt;
**[[Weaponsmithing]]&lt;br /&gt;
* [[Outfitting]]&lt;br /&gt;
**[[Tailoring]]&lt;br /&gt;
* [[Enchanting]]&lt;br /&gt;
**[[Artificing]]&lt;br /&gt;
&lt;br /&gt;
Additional notes:&lt;br /&gt;
*Currently, only stage 1 of furniture making is released, which is limited to tables.&lt;br /&gt;
*Identifying who crafted an item that hasn&#039;t been marked with a [[maker mark|maker&#039;s mark]] can only be done by the crafter of that item, who gets the message &amp;quot;You recognize this work as your own.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Timeline==&lt;br /&gt;
*July 2010 - [[Carving]] discipline released&lt;br /&gt;
*January 2011 - [[Blacksmithing]] discipline released&lt;br /&gt;
*July 2011 - [[Weaponsmithing]] and [[Armorsmithing]] disciplines released&lt;br /&gt;
*January 2012 - [[Tailoring]] discipline released&lt;br /&gt;
*July 2013 - [[Remedies]] discipline released&lt;br /&gt;
*June 2015 - [[Shaping]] discipline released&lt;br /&gt;
*May 2016 - [[Tinkering]] discipline released&lt;br /&gt;
*June 2019 [[Artificing]] discipline released&lt;br /&gt;
*TBD [[Reactants]] discipline released&lt;br /&gt;
*TBD [[Cooking]] discipline released&lt;br /&gt;
*TBD [[Artistry]] discipline released&lt;br /&gt;
*TBD [[Jewelry Making]] discipline released&lt;br /&gt;
*TBD [[Binding]] discipline released&lt;br /&gt;
*TBD [[Invoking]] discipline released&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Guides==&lt;br /&gt;
The crafting skills all work on the same fundamental concepts, though each have their own quirks and mechanics. The following [[Crafting Player Guides|crafting player guide]]s are available:&lt;br /&gt;
* [[Artificing]] - [[Enchanting Guide]]&lt;br /&gt;
* [[Carving]] - [[Post:Stonecarving_Guide_-_11/26/2010_-_20:20:57|Guide to Stonecarving]] and [http://wrensnesttavern.com/the-no-nonsense-guide-to-carving/ The No-Nonsense Guide to Carving]&lt;br /&gt;
* [[Forging]] - [[Forging guide]]&lt;br /&gt;
* [[Remedies]] - [[Remedies_Player_Guide|Remedies Player Guide]]&lt;br /&gt;
* [[Shaping]] - [[Shaping guide]]&lt;br /&gt;
* [[Tailoring]] - [[Tailoring player guide]]&lt;br /&gt;
* [[Tinkering]] - [[Tinkering guide]]&lt;br /&gt;
===Requirements for starting a craft===&lt;br /&gt;
{{com|analyze}} can be used on an in progress item to determine the next step, but there is no way to know in game what the syntax to start a craft is, so the following table is a quick reference for the first step of each type of craft after studying the crafting instructions. Full details of all crafting steps can be found in the guides above.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Craft	!! Material !! Tools !! Initial Steps&lt;br /&gt;
|-&lt;br /&gt;
| Forging || ingot || anvil&amp;lt;br /&amp;gt;hammer/mallet + tongs || put ingot on anvil&amp;lt;br /&amp;gt;pound ingot on anvil with my hammer/mallet&lt;br /&gt;
|-&lt;br /&gt;
| Carving || pebble/stone/rock/boulder || chisel || carve &amp;lt;pebble/stone/rock/boulder&amp;gt; with my chisel&lt;br /&gt;
|-&lt;br /&gt;
| Carving || bone stack || bone saw || carve stack with my saw&lt;br /&gt;
|-&lt;br /&gt;
| Shaping || lumber || drawknife || scrape lumber with my drawknife&lt;br /&gt;
|-&lt;br /&gt;
| Fletching || lumber/animal part/shaft || shaper || shape lumber into &amp;lt;arrow/bolt&amp;gt; shaft&amp;lt;br /&amp;gt;shape &amp;lt;part&amp;gt; into arrowhead&amp;lt;br /&amp;gt;shape shaft into &amp;lt;arrow/bolt&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Tinkering || lumber || drawknife || scrape lumber with my drawknife&lt;br /&gt;
|-&lt;br /&gt;
| Tailoring || cloth/leather || scissors || cut cloth/leather with my scissors&lt;br /&gt;
|-&lt;br /&gt;
| Knitting || yarn || knitting needles || knit yarn with my needles&lt;br /&gt;
|-&lt;br /&gt;
| Remedies || dried herb (external) || mortar&amp;lt;br /&amp;gt;mortar + pestle || put &amp;lt;dried herb&amp;gt; in mortar&amp;lt;br /&amp;gt;crush &amp;lt;dried herb&amp;gt; in mortar with my pestle&lt;br /&gt;
|-&lt;br /&gt;
| Remedies || crushed herb (internal) || bowl/jar/cauldron&amp;lt;br /&amp;gt;bowl/jar/cauldron + mixing stick || put &amp;lt;crushed herb&amp;gt; in bowl/jar/cauldron&amp;lt;br /&amp;gt;mix bowl/jar/cauldron with my mixing stick&lt;br /&gt;
|-&lt;br /&gt;
| Artificing || enchantable item || brazier&amp;lt;br /&amp;gt; || put &amp;lt;item&amp;gt; on brazier (x2)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Feedback and Bugs==&lt;br /&gt;
A list of crafting bugs is being maintained on the [[Crafting/Feedback|crafting feedback]] page, to assist GMs in tracking them.&lt;br /&gt;
&lt;br /&gt;
As with all DR bugs, the first thing to do is {{com|assist}} or use {{com|bug}} in-game, and/or post on the appropriate DR message board.  After doing that, please use the [[crafting feedback]] page to record the bug.&lt;br /&gt;
&lt;br /&gt;
==Materials==&lt;br /&gt;
:&#039;&#039;For a detailed list of crafting materials and their properties, [[Crafting Materials|see here]]&#039;&#039;&lt;br /&gt;
* There are [[mining]] locations near [[Stone Clan]], [[Dirge]], [[RanikMap32a|Riverhaven]], [[Therenborough]], [[Shard]], north of Raven&#039;s Point in [[Forfedhdar]], [[Ain Ghazal]], and [[Fang Cove]].&lt;br /&gt;
* There are [[logging]] locations near [[Riverhaven]], [[Ker&#039;Leor]], [[RanikMap64|Dragon&#039;s Spine]], [[Mistwood Forest]], [[Wyvern Forest]] and the [[Darkling Wood]].&lt;br /&gt;
*See [[Crafting Tools]] for an in depth discussion of them.&lt;br /&gt;
&lt;br /&gt;
==Product Quality==&lt;br /&gt;
The final quality of an item is determined by [[#Difficulty|difficulty]] modified by workability, with bonuses from having [[#Careers/Hobbies|career/hobby]], using high quality material, using high quality tools, and knowing the appropriate [[#Techniques|tech]].&lt;br /&gt;
*Weapons receive a bonus to durability from being masterfully-crafted.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Quality Levels from High to Low&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! Range !! Name !! Ordinal&lt;br /&gt;
|-&lt;br /&gt;
| 99 || masterfully-crafted || 12&lt;br /&gt;
|-&lt;br /&gt;
| 98-95 || outstanding || 11&lt;br /&gt;
|-&lt;br /&gt;
| 94-90 || exceptional || 10&lt;br /&gt;
|-&lt;br /&gt;
| 89-85 || superior || 9&lt;br /&gt;
|-&lt;br /&gt;
| 84-80 || finely-crafted || 8&lt;br /&gt;
|-&lt;br /&gt;
| 79-70 || well-crafted || 7&lt;br /&gt;
|-&lt;br /&gt;
| 69-60 || above-average || 6&lt;br /&gt;
|-&lt;br /&gt;
| 59-50 || about average || 5&lt;br /&gt;
|-&lt;br /&gt;
| 49-40 || mediocre || 4&lt;br /&gt;
|-&lt;br /&gt;
| 39-30 || below-average || 3&lt;br /&gt;
|-&lt;br /&gt;
| &amp;gt;29 || poorly-crafted || 2&lt;br /&gt;
|-&lt;br /&gt;
|  || dismal || 1&lt;br /&gt;
|-&lt;br /&gt;
| 0 || practically worthless || 0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Tool Crafting Speed==&lt;br /&gt;
On tools used during the crafting process, there is also a scale for how quickly the given tool will perform the task directed.  Further information on crafting tool speed can be found on the [[:Category:Crafting_tools#Speed|Crafting Tools]] page.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Speed Levels from High to Low&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Ordinal&lt;br /&gt;
|-&lt;br /&gt;
| tremendously effective || 11&lt;br /&gt;
|-&lt;br /&gt;
| extremely effective || 10&lt;br /&gt;
|-&lt;br /&gt;
| exceptionally effective || 9&lt;br /&gt;
|-&lt;br /&gt;
| very effective || 8&lt;br /&gt;
|-&lt;br /&gt;
| rather effective || 7&lt;br /&gt;
|-&lt;br /&gt;
| sort of effective || 6&lt;br /&gt;
|-&lt;br /&gt;
| not very effective || 5&lt;br /&gt;
|-&lt;br /&gt;
| very ineffective || 4&lt;br /&gt;
|-&lt;br /&gt;
| extremely ineffective || 3&lt;br /&gt;
|-&lt;br /&gt;
| tremendously ineffective || 2&lt;br /&gt;
|-&lt;br /&gt;
| completely ineffective || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Skills, Disciplines and Techniques==&lt;br /&gt;
*There will be 5 skills, each broken down into 3 disciplines, each with approximately 25 [[:Category:Techniques|techniques]].&lt;br /&gt;
&lt;br /&gt;
:{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Skill&#039;&#039;&#039;||&#039;&#039;&#039;Discipline&#039;&#039;&#039;||&#039;&#039;&#039;Techniques&#039;&#039;&#039;||&#039;&#039;&#039;Products&#039;&#039;&#039;||&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Forging}}||[[Blacksmithing discipline]]||[[Blacksmithing techniques]]||[[Blacksmithing products]]||[[Crafting Tools|crafting tools]], [[Smelting#Smelting|smelting]], metal containers, metal sundries&lt;br /&gt;
|-&lt;br /&gt;
|||[[Armorsmithing discipline]]||[[Armorsmithing techniques]]||[[Armorsmithing products]]||metal armor (including shields)&lt;br /&gt;
|-&lt;br /&gt;
|||[[Weaponsmithing discipline]]||[[Weaponsmithing techniques]]||[[Weaponsmithing products]]||metal weapons&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Engineering}}||[[Tinkering discipline]]||[[Tinkering techniques]]||[[Tinkering products]]||caravans, crossbows and bolts, instruments, lockpicks, siege engines, toys, traps and locks/keys, metal imagery, metal assemblies (orlogs, sextants, wind chimes, etc.)&lt;br /&gt;
|-&lt;br /&gt;
|||[[Shaping discipline]]||[[Shaping techniques]]||[[Shaping products]]||&#039;&#039;&#039;wood&#039;&#039;&#039;: bows and arrows, decorative wear, furniture and containers, imagery, weapons and shields&amp;lt;br&amp;gt;&#039;&#039;&#039;clay&#039;&#039;&#039;: containers and accessories, decorative wear, imagery&lt;br /&gt;
|-&lt;br /&gt;
|||[[Carving discipline]]||[[Carving techniques]]||[[Carving products]]||&#039;&#039;&#039;bone and stone&#039;&#039;&#039;: armor and shields, tools, containers, decorative wear, furniture, imagery, weapons&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Outfitting}}||[[Jewelry Making discipline]]|| || ||jewelry&lt;br /&gt;
|-&lt;br /&gt;
|||[[Tailoring discipline]]||[[Tailoring techniques]]||[[Tailoring products]]||tanning, leather and cloth armor and items&lt;br /&gt;
|-&lt;br /&gt;
|||[[Artistry discipline]]|| || ||embellishment, alterations, and possibly applying barbarian [[warpaint]]&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Alchemy}}||[[Remedies discipline]]||[[Remedies techniques]]||[[Remedies products]]||healing potions, salves, tinctures&lt;br /&gt;
|-&lt;br /&gt;
|||[[Reactants discipline]]|| || ||Poisons and other substances&lt;br /&gt;
|-&lt;br /&gt;
|||[[Cooking discipline]]|| || ||food and drink, stat buffs&lt;br /&gt;
|-&lt;br /&gt;
|{{skill|Enchanting}}||[[Artificing discipline]]||[[Artificing techniques]]||[[Artificing products]]||founts, foci, runestones, wands, and other tools (devices that require both arcana skill and mana to use); analogous to blacksmithing&#039;s role in forging&lt;br /&gt;
|-&lt;br /&gt;
|||[[Binding discipline]]|| || ||Constellation Jewelry.  Devices that require arcana skill to use, but not mana.&lt;br /&gt;
|-&lt;br /&gt;
|||[[Invoking discipline]]|| || ||Devices that work automatically with no use involvement.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*All guilds receive 3 bonus technique slots in areas selected by their guild (&#039;&#039;Note: These are currently subject to change&#039;&#039;):&lt;br /&gt;
:{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Guild&#039;&#039;&#039;||&#039;&#039;&#039;Bonus #1&#039;&#039;&#039;||&#039;&#039;&#039;Bonus #2&#039;&#039;&#039;||&#039;&#039;&#039;Bonus #3&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Barbarian]]||Weaponsmithing||Weaponsmithing||Weaponsmithing&lt;br /&gt;
|-&lt;br /&gt;
|[[Bard]]||Tinkering||Shaping||Carving&lt;br /&gt;
|-&lt;br /&gt;
|[[Cleric]]||Artificing||Binding||Invoking&lt;br /&gt;
|-&lt;br /&gt;
|[[Empath]]||Remedies||Remedies||Cooking&lt;br /&gt;
|-&lt;br /&gt;
|[[Moon Mage]]||Artificing||Binding||Invoking&lt;br /&gt;
|-&lt;br /&gt;
|[[Necromancer]]||Reactants||Reactants||Carving&lt;br /&gt;
|-&lt;br /&gt;
|[[Paladin]]||Armorsmithing||Armorsmithing||Armorsmithing&lt;br /&gt;
|-&lt;br /&gt;
|[[Ranger]]||Carving||Tailoring||Tailoring&lt;br /&gt;
|-&lt;br /&gt;
|[[Thief]]||Carving||Carving||Reactants&lt;br /&gt;
|-&lt;br /&gt;
|[[Trader]]||Blacksmithing||Blacksmithing||Artistry&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Mage]]||Artificing||Binding||Invoking&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Careers/Hobbies==&lt;br /&gt;
Players can specialize in a discipline by choosing careers and hobbies. To choose a career or hobby, go to the appropriate crafting society, and {{tt|ASK &amp;lt;master&amp;gt; ABOUT CHOOSING CAREER/HOBBY &amp;lt;discipline&amp;gt;}}.&lt;br /&gt;
&lt;br /&gt;
Careers and hobbies [[Post:Tuesday Tidings - 140 - Careers and Hobbies - 10/25/2022 - 16:01|can now be reset once per calendar year]], but are otherwise meant to be permanent choices. As long as your character isn&#039;t under the effects of a recent warning, you can visit your local crafting trainer and {{com|ASK}} them {{tt|ABOUT RESET}}. For 100 platinum Kronars, they&#039;ll take care of the paperwork necessary to wipe out all [[career]], [[hobby]] and [[:Category:Techniques|technique]] choices in one go.&lt;br /&gt;
&lt;br /&gt;
A career or a hobby is NOT required to be successful at crafting. You can train any of the skills just fine without choosing a career or hobby. It is highly recommended to try out the various crafts to see if it is something you would enjoy specializing in before choosing a career or hobby.&lt;br /&gt;
&lt;br /&gt;
When you choose a Career, you will automatically receive a number of technique slots equal to the number you have already gained from skill up to 12. From then on, each technique slot you earn from skill will grant you one extra technique slot up to 12. You also get a small bonus to creating items in that discipline.&lt;br /&gt;
&lt;br /&gt;
When you choose a Hobby, you will receive technique slots in the same manner as if you had chosen a career except that it caps at 6 slots. You also get a tiny bonus to creating items in that discipline.&lt;br /&gt;
&lt;br /&gt;
Technique slots are recalculated whenever you learn or forget a crafting technique. When you choose a hobby or career; hobby/career awarded technique slots are used first, potentially freeing up general skill awarded technique slots.&lt;br /&gt;
&lt;br /&gt;
Career and Hobby Slots:&lt;br /&gt;
*Lore Primaries get 2 careers and 1 hobby&lt;br /&gt;
*Lore Secondaries get 1 career and 2 hobbies&lt;br /&gt;
*Lore Tertiaries get 1 career and 1 hobby.&lt;br /&gt;
&lt;br /&gt;
At any time, you can check what careers &amp;amp; hobbies you have chosen, how many techniques you have available, etc. with the {{com|CRAFT}} command.&lt;br /&gt;
&lt;br /&gt;
NOTE: You can never re-choose a hobby or career, [[Post:Tuesday Tidings - 140 - Careers and Hobbies - 10/25/2022 - 16:01|short of the yearly reset]], but can forget a technique by talking to a crafting instructor.  It currently costs &amp;lt;s&amp;gt;10&amp;lt;/s&amp;gt; &amp;lt;s&amp;gt;25&amp;lt;/s&amp;gt; 50 platinum lirums, but is temporary while the system is getting set up - eventually it will be on some sort of timer like forgetting spells.&lt;br /&gt;
&lt;br /&gt;
==Techniques==&lt;br /&gt;
With rare exception (like [[Maker Mark|stamps]]), and unless specifically stated, techniques are not required to perform a task, but instead give a skill bonus to it.  However, enhancements (tempering, reinforcing, lightening, ect.) require techniques to perform.&lt;br /&gt;
===Technique Slots===&lt;br /&gt;
*Up to 13 general technique slots per crafting skill are earned based on skill. These can be spent on any discipline within their respective skill.&lt;br /&gt;
*Careers and hobbies provide up to 12 and 6 bonus technique slots respectively and are also earned based on skill. These can only be spent within their specific discipline.&lt;br /&gt;
*Guilds provide 3 bonus technique slots, up to 3 within a single discipline depending on your guild, and are also earned based on skill. These too can only be spent within their specific disciplines.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! rowspan=2 | Rank || colspan=4 | Technique Slots&lt;br /&gt;
|-&lt;br /&gt;
! General || Career || Hobby || Guild Bonus&lt;br /&gt;
|-&lt;br /&gt;
| 25 || 1 || 1 || 1 || 1 &lt;br /&gt;
|-&lt;br /&gt;
| 50 || 2 || 2 || 2 || 2 (if applicable)&lt;br /&gt;
|-&lt;br /&gt;
| 75 || 3 || 3 || 3 || 3 (if applicable)&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 4 || 4 || 4 ||&lt;br /&gt;
|-&lt;br /&gt;
| 150 || 5 || 5 || 5 ||&lt;br /&gt;
|-&lt;br /&gt;
| 200 || 6 || 6 || 6 ||&lt;br /&gt;
|-&lt;br /&gt;
| 250 || 7 || 7 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 300 || 8 || 8 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 400 || 9 || 9 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 500 || 10 || 10 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 700 || 11 || 11 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 900 || 12 || 12 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 1200 || 13 || || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Syntax Help ===&lt;br /&gt;
Players can {{tt|STUDY}} crafting society masters for help. &lt;br /&gt;
:[You can ASK &amp;lt;NPC&amp;gt; ABOUT &amp;lt;discipline&amp;gt; to learn more about that crafting Discipline]&lt;br /&gt;
:[You can ASK &amp;lt;NPC&amp;gt; ABOUT &amp;lt;career/hobby&amp;gt; to learn more about those]&lt;br /&gt;
:[You can ASK &amp;lt;NPC&amp;gt; ABOUT CHOOSING &amp;lt;career/hobby&amp;gt; &amp;lt;discipline&amp;gt; to pick that as your own]&lt;br /&gt;
:[You can ASK &amp;lt;NPC&amp;gt; ABOUT LEARNING &amp;lt;technique&amp;gt; to learn that technique]&lt;br /&gt;
:[You can ASK &amp;lt;NPC&amp;gt; ABOUT FORGETTING &amp;lt;technique&amp;gt; to forget that technique]&lt;br /&gt;
:[You can ASK &amp;lt;NPC&amp;gt; ABOUT TECHNIQUE &amp;lt;technique name&amp;gt; to learn more about that technique]&lt;br /&gt;
:[You can ASK &amp;lt;NPC&amp;gt; FOR &amp;lt;difficulty&amp;gt; &amp;lt;discipline&amp;gt; WORK while holding a logbook]&lt;br /&gt;
:[You can ASK &amp;lt;NPC&amp;gt; ABOUT MINING for instructions on how to do that]&lt;br /&gt;
&lt;br /&gt;
==Difficulty==&lt;br /&gt;
&lt;br /&gt;
See the [[Work order]] page for more information on them and their relative difficulty.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| colspan=&amp;quot;21&amp;quot; |Workability Difficulty Calculations&lt;br /&gt;
|-&lt;br /&gt;
| || Instructions Difficulty&amp;lt;ref&amp;gt;[[Post:Stonecarving_Guide_-_11/26/2010_-_20:20:57]]&amp;lt;/ref&amp;gt;|| Base Ranks* || With Techs*&lt;br /&gt;
|0&lt;br /&gt;
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|100&lt;br /&gt;
|-&lt;br /&gt;
| Tier 1 || Extremely Easy || 25 || ~18 &lt;br /&gt;
|&lt;br /&gt;
|70 / ~51&lt;br /&gt;
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|-&lt;br /&gt;
| Tier 2 || Very Easy || 50 || ~36&lt;br /&gt;
|&lt;br /&gt;
|140 / ~101&lt;br /&gt;
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|-&lt;br /&gt;
| Tier 3 || Easy || 100 || ~71&lt;br /&gt;
|&lt;br /&gt;
|280 / ~199&lt;br /&gt;
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|-&lt;br /&gt;
| Tier 4 || Simple || 200 || ~143 &lt;br /&gt;
|&lt;br /&gt;
|560 / ~401&lt;br /&gt;
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|-&lt;br /&gt;
| Tier 5 || Basic || 300 || ~214 &lt;br /&gt;
|&lt;br /&gt;
|840 / ~600&lt;br /&gt;
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|-&lt;br /&gt;
| Tier 6 || Somewhat Challenging || 425 || ~304 &lt;br /&gt;
|&lt;br /&gt;
|1190 / ~852&lt;br /&gt;
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|-&lt;br /&gt;
| Tier 7 || Challenging || 550 || ~368&lt;br /&gt;
|&lt;br /&gt;
|1540 / ~1031&lt;br /&gt;
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|-&lt;br /&gt;
| Tier 8 || Complicated || 700 || ~500&lt;br /&gt;
|&lt;br /&gt;
|1960 / ~1400&lt;br /&gt;
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|-&lt;br /&gt;
| Tier 9 || Intricate || ? || ~601&lt;br /&gt;
|&lt;br /&gt;
|? / ~1683&lt;br /&gt;
|&lt;br /&gt;
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|-&lt;br /&gt;
| Tier 10 || Difficult || ? || ~839&lt;br /&gt;
|&lt;br /&gt;
|? / ~ 2350&lt;br /&gt;
|&lt;br /&gt;
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|-&lt;br /&gt;
| Tier 11 || Very Difficult || ? || ?&lt;br /&gt;
|&lt;br /&gt;
|? / ?&lt;br /&gt;
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|-&lt;br /&gt;
| Tier 12 || Extremely Difficult || N/A || ?&lt;br /&gt;
|&lt;br /&gt;
|? / ?&lt;br /&gt;
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|}*&amp;lt;small&amp;gt;These ranks are for achieving mastercrafted items using average materials with approximate workability 35-40, for example [[Steel_(HCS)|High carbon steel]] or [[granite]].&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* NOTE: It is currently impossible to mastercraft a T12 recipe with materials below 40 workability. Even with 2100 effective forging ranks, the corresponding techniques, 99 quality tools and materials, you will fail. Kodius declined to comment further.&lt;br /&gt;
&lt;br /&gt;
===Workability Difficulty Multiplier===&lt;br /&gt;
&lt;br /&gt;
Workability works as a difficulty multiplier for the template you are attempting to craft. At 0 workability, the difficulty is increased to 200%. At 100 workability, the difficulty is reduced to 40%. The difficulty described by {{com|study}}ing a crafting book assumes a 70 quality, 50 workability material per Kodius&#039; posts. The formula for the difficulty modifier applied to the template by workability has been reverse engineered as follows:&lt;br /&gt;
&lt;br /&gt;
When workability is &amp;lt; 50&lt;br /&gt;
&lt;br /&gt;
Multiplier = 100 + ((100 - workability) - 50) * 4)&lt;br /&gt;
&lt;br /&gt;
When workability is &amp;gt;= 50&lt;br /&gt;
&lt;br /&gt;
Multiplier = (((100 - workability) * 120 / 100) + 40)&lt;br /&gt;
&lt;br /&gt;
Please see the following link for a visualization of this formula.&lt;br /&gt;
https://www.desmos.com/calculator/hhrd0umcat&lt;br /&gt;
&lt;br /&gt;
===Instruction Understanding===&lt;br /&gt;
Your understanding of the instructions shows how well you are capable of crafting an item based on your skill, technique, and career/hobby bonuses.&lt;br /&gt;
&lt;br /&gt;
Barring poor tool condition and crafting errors, once you &#039;&#039;&amp;quot;completely understand all facets of design&amp;quot;&#039;&#039; you should be able to create masterfully-crafted items using 70 quality / 50 workability materials and well-crafted (store bought) tools.  (This is not true as of 8-2-2020.  70 quality/80 workability materials and masterfully-crafted tools consistently got 11/12 results.)&lt;br /&gt;
&lt;br /&gt;
When you can &#039;&#039;&amp;quot;comprehend all but several minor details&amp;quot;&#039;&#039; you can generally create masterfully-crafted items using 99 quality / 50 workability materials and masterfully-crafted tools.&lt;br /&gt;
&lt;br /&gt;
Below is a listing of potential messages when you {{com|study}} an instruction book:&lt;br /&gt;
&lt;br /&gt;
* You &amp;lt;scan/review/peruse&amp;gt; the X instructions &amp;lt;with a glance&amp;gt; and &#039;&#039;completely understand all facets of the design&#039;&#039;.&lt;br /&gt;
* You &amp;lt;scan/review/peruse&amp;gt; the X instructions &amp;lt;with a glance&amp;gt; and &#039;&#039;comprehend all but several minor details in the text&#039;&#039;.&lt;br /&gt;
* You &amp;lt;scan/review/peruse&amp;gt; the X instructions &amp;lt;with a glance&amp;gt; and &#039;&#039;confidently discern most of the design&#039;s minutiae&#039;&#039;.&lt;br /&gt;
* You &amp;lt;scan/review/peruse&amp;gt; the X instructions &amp;lt;with a glance&amp;gt; and &#039;&#039;interpret many of the design&#039;s finer points&#039;&#039;.&lt;br /&gt;
* You &amp;lt;scan/review/peruse&amp;gt; the X instructions &amp;lt;with a glance&amp;gt; and &#039;&#039;absorb a handful of the design&#039;s finer points&#039;&#039;.&lt;br /&gt;
* You &amp;lt;scan/review/peruse&amp;gt; the X instructions &amp;lt;with a glance&amp;gt; and &#039;&#039;fail to grasp all but the simplest diagrams on the page&#039;&#039;.&lt;br /&gt;
* You &amp;lt;scan/review/peruse&amp;gt; the X instructions &amp;lt;with a glance&amp;gt; and &#039;&#039;quickly realize the design is far beyond your abilities&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Group Assistance==&lt;br /&gt;
Another way to improve your success is to receive assistance from people in your group.  {{tt|craft assist}} will enable a small boost to the player performing the crafting actions.  Up to 3 characters may assist the primary crafter.  {{tt|craft assist help}} will give an overview of the syntax to use the system.&lt;br /&gt;
: &#039;&#039;note that this section needs further information on amount of skill bonused, duration, etc.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==[[Work order|Work Orders]]==&lt;br /&gt;
Each Society Master within the crafting halls can help you determine what items are at your skill level through the issue of a [[work order]].&lt;br /&gt;
&lt;br /&gt;
===[[Prestige]]===&lt;br /&gt;
Completing work orders will increase your [[prestige]] within that crafting discipline.  Gaining sufficient prestige enables you to earn a [[maker mark]].&lt;br /&gt;
&lt;br /&gt;
{{RefAl|r=y|a=y}}&lt;br /&gt;
*[[Crafting Materials]]&lt;br /&gt;
*[[Mining]]&lt;br /&gt;
*[[:Category:Player Crafters|Player crafter listings]]&lt;br /&gt;
*[[:Crafting Player Guides]]&lt;br /&gt;
&lt;br /&gt;
[[page type is::concept| ]]&lt;br /&gt;
{{Cat|Creation systems}}&lt;/div&gt;</summary>
		<author><name>ASHWORTHIIIF</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Pair_of_weathered_storm-scale_leather_weapon_straps_riveted_with_audrualm_skulls&amp;diff=656458</id>
		<title>Item:Pair of weathered storm-scale leather weapon straps riveted with audrualm skulls</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Pair_of_weathered_storm-scale_leather_weapon_straps_riveted_with_audrualm_skulls&amp;diff=656458"/>
		<updated>2024-11-26T22:06:44Z</updated>

		<summary type="html">&lt;p&gt;ASHWORTHIIIF: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=weapon straps&lt;br /&gt;
|look=The supple leather is worn from excessive use, and the bluish-grey skulls are chipped and scratched from combat.  Reinforced weapon loops are double-stitched with braided sinew and backed with rawhide to ensure weapons are secured, but close inspection reveals each loop is shredded and incapable of holding anything.&lt;br /&gt;
|MTag=None&lt;br /&gt;
|CTag=None&lt;br /&gt;
|STag=None&lt;br /&gt;
|ptype=clothing&lt;br /&gt;
|verby=Yes&lt;br /&gt;
|pcrystal=No&lt;br /&gt;
|atmos=No&lt;br /&gt;
|istone=No&lt;br /&gt;
|wearloc=shirt (with armor)&lt;br /&gt;
|weight=5&lt;br /&gt;
|appcost=2343750&lt;br /&gt;
|lsize=9&lt;br /&gt;
|wsize=1&lt;br /&gt;
|hsize=1&lt;br /&gt;
|enchanted=No&lt;br /&gt;
|feature-change=Yes&lt;br /&gt;
|affects_feature=body type&lt;br /&gt;
|feature_decoration=&amp;quot;... and a pair of weathered storm-scale leather weapon straps riveted with audrualm skulls crisscrossing&amp;quot; ... &amp;lt;build&amp;gt;&lt;br /&gt;
|generator=No&lt;br /&gt;
|source=https://elanthipedia.play.net/Limited_Treasures_(7)&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;br /&gt;
You study the weapon straps closely.  It looks like it can be worn to accent the appearance of your torso.  You&#039;re pretty sure you can WEAR, REMOVE, PUSH, and PULL it.&lt;br /&gt;
&lt;br /&gt;
WEAR: You carefully arrange a pair of weathered storm-scale leather weapon straps riveted with audrualm skulls on your torso so that it accents your features.&lt;br /&gt;
&lt;br /&gt;
REMOVE: You carefully remove your weapon straps from your torso.&lt;br /&gt;
&lt;br /&gt;
PUSH (only while worn): You carefully arrange a pair of weathered storm-scale leather weapon straps riveted with audrualm skulls so that it shows up in your inventory normally, instead of accenting your features.&lt;br /&gt;
&lt;br /&gt;
PULL (only while worn): You carefully arrange a pair of weathered storm-scale leather weapon straps riveted with audrualm skulls on your torso so that it accents your features.&lt;/div&gt;</summary>
		<author><name>ASHWORTHIIIF</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Pair_of_weathered_storm-scale_leather_weapon_straps_riveted_with_audrualm_skulls&amp;diff=656457</id>
		<title>Item:Pair of weathered storm-scale leather weapon straps riveted with audrualm skulls</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Pair_of_weathered_storm-scale_leather_weapon_straps_riveted_with_audrualm_skulls&amp;diff=656457"/>
		<updated>2024-11-26T22:06:00Z</updated>

		<summary type="html">&lt;p&gt;ASHWORTHIIIF: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=weapon straps&lt;br /&gt;
|look=The supple leather is worn from excessive use, and the bluish-grey skulls are chipped and scratched from combat.  Reinforced weapon loops are double-stitched with braided sinew and backed with rawhide to ensure weapons are secured, but close inspection reveals each loop is shredded and incapable of holding anything.&lt;br /&gt;
|ptype=clothing&lt;br /&gt;
|verby=Yes&lt;br /&gt;
|pcrystal=No&lt;br /&gt;
|atmos=No&lt;br /&gt;
|istone=No&lt;br /&gt;
|wearloc=shirt (with armor)&lt;br /&gt;
|weight=5&lt;br /&gt;
|appcost=2343750&lt;br /&gt;
|lsize=9&lt;br /&gt;
|wsize=1&lt;br /&gt;
|hsize=1&lt;br /&gt;
|enchanted=No&lt;br /&gt;
|feature-change=Yes&lt;br /&gt;
|affects_feature=body type&lt;br /&gt;
|feature_decoration=&amp;quot;... and a pair of weathered storm-scale leather weapon straps riveted with audrualm skulls crisscrossing&amp;quot; ... &amp;lt;build&amp;gt;&lt;br /&gt;
|generator=No&lt;br /&gt;
|source=https://elanthipedia.play.net/Limited_Treasures_(7)&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;br /&gt;
You study the weapon straps closely.  It looks like it can be worn to accent the appearance of your torso.  You&#039;re pretty sure you can WEAR, REMOVE, PUSH, and PULL it.&lt;br /&gt;
&lt;br /&gt;
WEAR: You carefully arrange a pair of weathered storm-scale leather weapon straps riveted with audrualm skulls on your torso so that it accents your features.&lt;br /&gt;
&lt;br /&gt;
REMOVE: You carefully remove your weapon straps from your torso.&lt;br /&gt;
&lt;br /&gt;
PUSH (only while worn): You carefully arrange a pair of weathered storm-scale leather weapon straps riveted with audrualm skulls so that it shows up in your inventory normally, instead of accenting your features.&lt;br /&gt;
&lt;br /&gt;
PULL (only while worn): You carefully arrange a pair of weathered storm-scale leather weapon straps riveted with audrualm skulls on your torso so that it accents your features.&lt;/div&gt;</summary>
		<author><name>ASHWORTHIIIF</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Pair_of_weathered_storm-scale_leather_weapon_straps_riveted_with_audrualm_skulls&amp;diff=656456</id>
		<title>Item:Pair of weathered storm-scale leather weapon straps riveted with audrualm skulls</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Pair_of_weathered_storm-scale_leather_weapon_straps_riveted_with_audrualm_skulls&amp;diff=656456"/>
		<updated>2024-11-26T22:04:51Z</updated>

		<summary type="html">&lt;p&gt;ASHWORTHIIIF: Created page with &amp;quot;{{Item |noun=weapon straps |look=The supple leather is worn from excessive use, and the bluish-grey skulls are chipped and scratched from combat.  Reinforced weapon loops are double-stitched with braided sinew and backed with rawhide to ensure weapons are secured, but close inspection reveals each loop is shredded and incapable of holding anything. |ptype=clothing |verby=Yes |pcrystal=No |atmos=No |istone=No |wearloc=shirt (with armor) |weight=5 |appcost=2343750 |lsize=9...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=weapon straps&lt;br /&gt;
|look=The supple leather is worn from excessive use, and the bluish-grey skulls are chipped and scratched from combat.  Reinforced weapon loops are double-stitched with braided sinew and backed with rawhide to ensure weapons are secured, but close inspection reveals each loop is shredded and incapable of holding anything.&lt;br /&gt;
|ptype=clothing&lt;br /&gt;
|verby=Yes&lt;br /&gt;
|pcrystal=No&lt;br /&gt;
|atmos=No&lt;br /&gt;
|istone=No&lt;br /&gt;
|wearloc=shirt (with armor)&lt;br /&gt;
|weight=5&lt;br /&gt;
|appcost=2343750&lt;br /&gt;
|lsize=9&lt;br /&gt;
|wsize=1&lt;br /&gt;
|hsize=1&lt;br /&gt;
|enchanted=No&lt;br /&gt;
|feature-change=Yes&lt;br /&gt;
|affects_feature=body type&lt;br /&gt;
|feature_decoration=Adds &amp;quot;... and a pair of weathered sstorm-scale leather weapon straps riveted with audrualm skulls crisscrossing&amp;quot; ... &amp;lt;build&amp;gt;&lt;br /&gt;
|generator=No&lt;br /&gt;
|source=https://elanthipedia.play.net/Limited_Treasures_(7)&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;br /&gt;
You study the weapon straps closely.  It looks like it can be worn to accent the appearance of your torso.  You&#039;re pretty sure you can WEAR, REMOVE, PUSH, and PULL it.&lt;br /&gt;
&lt;br /&gt;
WEAR: You carefully arrange a pair of weathered storm-scale leather weapon straps riveted with audrualm skulls on your torso so that it accents your features.&lt;br /&gt;
&lt;br /&gt;
REMOVE: You carefully remove your weapon straps from your torso.&lt;br /&gt;
&lt;br /&gt;
PUSH (only while worn): You carefully arrange a pair of weathered storm-scale leather weapon straps riveted with audrualm skulls so that it shows up in your inventory normally, instead of accenting your features.&lt;br /&gt;
&lt;br /&gt;
PULL (only while worn): You carefully arrange a pair of weathered storm-scale leather weapon straps riveted with audrualm skulls on your torso so that it accents your features.&lt;/div&gt;</summary>
		<author><name>ASHWORTHIIIF</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Cloudbark_pick_limned_in_ephemeral_goldfyre&amp;diff=652259</id>
		<title>Item:Cloudbark pick limned in ephemeral goldfyre</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Cloudbark_pick_limned_in_ephemeral_goldfyre&amp;diff=652259"/>
		<updated>2024-09-30T17:14:22Z</updated>

		<summary type="html">&lt;p&gt;ASHWORTHIIIF: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=pick / cloudbark pick&lt;br /&gt;
|look=Like the blazing sun reflecting off of dreamy white clouds, the gold-flecked grain pattern of the silvery grey wood shimmers among its wispy, cloud-like whorls.  The metallic tracing of gold imbued with the essence of aether displays energetic violet pulses that create an effect like an active aurora.&lt;br /&gt;
|MTag=wood&lt;br /&gt;
|CTag=gold, goldfyre&lt;br /&gt;
|ptype=other&lt;br /&gt;
|verby=No&lt;br /&gt;
|pcrystal=No&lt;br /&gt;
|atmos=Yes&lt;br /&gt;
|istone=No&lt;br /&gt;
|gtype=bard&lt;br /&gt;
|metal=no&lt;br /&gt;
|weight=1&lt;br /&gt;
|lsize=1&lt;br /&gt;
|wsize=1&lt;br /&gt;
|hsize=1&lt;br /&gt;
|enchanted=No&lt;br /&gt;
|feature-change=No&lt;br /&gt;
|generator=No&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;br /&gt;
Summons a flying mount.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;study my pick&lt;br /&gt;
To start using your cloud, RUB the pick.&lt;br /&gt;
To remove yourself from the cloud, STRETCH the cloud.&lt;br /&gt;
&lt;br /&gt;
Understanding the pick as you do, you&#039;re confident you could do the following:&lt;br /&gt;
PINCH&lt;br /&gt;
&lt;br /&gt;
&amp;gt;pinch my pick&lt;br /&gt;
You pinch at the ephemeral goldfyre tracing your cloudbark pick, pulling forth a vaporous aetheric tendril that quickly drifts away on an errant breeze.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;rub pick&lt;br /&gt;
You gently buff the ephemeral goldfyre tracing your cloudbark pick, causing a harmonic aether cloud encircled by sinuous hiromin nagas to manifest from it and lift you into the air!&lt;br /&gt;
&lt;br /&gt;
&amp;gt;look&lt;br /&gt;
[The Crossing, Via Iltesh]&lt;br /&gt;
This small lane off of Clanthew Boulevard narrows to the south and grows wider as it leads north into the main road, giving it a shape reminiscent of the blade of a huge greatsword. Due south you can see the verdant border of the Town Green and the shops of the Weaponsmith and Armorer. To the northeast is the dome of the Champions&#039; Arena and to the west, the three-story colonnades of the Academy dominate the skyline. You also see a harmonic aether cloud encircled by sinuous hiromin nagas that is flying around.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;pull cloud&lt;br /&gt;
You tug at a harmonic aether cloud encircled by sinuous hiromin nagas, compelling it to drift a bit higher into the air.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;push cloud&lt;br /&gt;
You push at a harmonic aether cloud encircled by sinuous hiromin nagas, compelling it to drift a bit lower in the air.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;lean cloud&lt;br /&gt;
You fold your arms and lean your head slightly to one side, silently willing a harmonic aether cloud encircled by sinuous hiromin nagas to expand two times in size as you gaze down toward the ground below.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;punish cloud&lt;br /&gt;
You clap your hands, prompting a harmonic aether cloud encircled by sinuous hiromin nagas to release a thunderous crash that rattles ominously throughout the area.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;bounce cloud&lt;br /&gt;
Grounding yourself in a secure position, you will a harmonic aether cloud encircled by sinuous hiromin nagas to perform a series of dramatic rises, falls, and spins in a skillful display of airborne mastery.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;exhale cloud&lt;br /&gt;
Settling yourself in a comfortable stance, you allow your eyes to close briefly as a harmonic aether cloud encircled by sinuous hiromin nagas emits a deep, resonant thrum while gently hovering along a repeated path midair.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;stretch cloud&lt;br /&gt;
With a gesture, a harmonic aether cloud encircled by sinuous hiromin nagas lowers to the ground and condenses to a singular point confined once more within the ephemeral goldfyre tracing your cloudbark pick.&lt;br /&gt;
&lt;br /&gt;
Atmospherics:&lt;br /&gt;
     Vaporous tendrils drift toward the ground from the underside of a harmonic aether cloud encircled by sinuous hiromin nagas.&lt;br /&gt;
&lt;br /&gt;
     A low rumbling suddenly reverberates from a harmonic aether cloud encircled by sinuous hiromin nagas, as if it were reacting in protest.&lt;br /&gt;
&lt;br /&gt;
     A harmonic aether cloud encircled by sinuous hiromin nagas drifts about the area with unnatural intent.&lt;/div&gt;</summary>
		<author><name>ASHWORTHIIIF</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Cloudbark_pick_limned_in_ephemeral_goldfyre&amp;diff=652258</id>
		<title>Item:Cloudbark pick limned in ephemeral goldfyre</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Cloudbark_pick_limned_in_ephemeral_goldfyre&amp;diff=652258"/>
		<updated>2024-09-30T17:10:12Z</updated>

		<summary type="html">&lt;p&gt;ASHWORTHIIIF: Created page with &amp;quot;{{Item |noun=pick / cloudbark pick |look=Like the blazing sun reflecting off of dreamy white clouds, the gold-flecked grain pattern of the silvery grey wood shimmers among its wispy, cloud-like whorls.  The metallic tracing of gold imbued with the essence of aether displays energetic violet pulses that create an effect like an active aurora. |MTag=wood |CTag=gold, goldfyre |ptype=other |verby=No |pcrystal=No |atmos=No |istone=No |gtype=bard |metal=no |weight=1 |enchanted...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=pick / cloudbark pick&lt;br /&gt;
|look=Like the blazing sun reflecting off of dreamy white clouds, the gold-flecked grain pattern of the silvery grey wood shimmers among its wispy, cloud-like whorls.  The metallic tracing of gold imbued with the essence of aether displays energetic violet pulses that create an effect like an active aurora.&lt;br /&gt;
|MTag=wood&lt;br /&gt;
|CTag=gold, goldfyre&lt;br /&gt;
|ptype=other&lt;br /&gt;
|verby=No&lt;br /&gt;
|pcrystal=No&lt;br /&gt;
|atmos=No&lt;br /&gt;
|istone=No&lt;br /&gt;
|gtype=bard&lt;br /&gt;
|metal=no&lt;br /&gt;
|weight=1&lt;br /&gt;
|enchanted=No&lt;br /&gt;
|feature-change=No&lt;br /&gt;
|generator=No&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>ASHWORTHIIIF</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Ephemeral_goldfyre_mandolin_with_a_cambrinth-plated_faelight_leather_strap&amp;diff=652257</id>
		<title>Item:Ephemeral goldfyre mandolin with a cambrinth-plated faelight leather strap</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Ephemeral_goldfyre_mandolin_with_a_cambrinth-plated_faelight_leather_strap&amp;diff=652257"/>
		<updated>2024-09-30T17:06:23Z</updated>

		<summary type="html">&lt;p&gt;ASHWORTHIIIF: Created page with &amp;quot;{{Item |noun=mandolin / goldfyre mandolin |look=Designed to mirror the sinuous form of a naga, the instrument&amp;#039;s body and curving neck are formed of gold imbued with the essence of aether that pulses with an energetic effect like an active aurora.  Its rich, supple leather shoulder sling glimmers faintly with a wavy pattern of crystalline undulations visible beneath between the thick, silvery black plating with reddish highlights, and allows the performer to easily transi...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=mandolin / goldfyre mandolin&lt;br /&gt;
|look=Designed to mirror the sinuous form of a naga, the instrument&#039;s body and curving neck are formed of gold imbued with the essence of aether that pulses with an energetic effect like an active aurora.  Its rich, supple leather shoulder sling glimmers faintly with a wavy pattern of crystalline undulations visible beneath between the thick, silvery black plating with reddish highlights, and allows the performer to easily transition from a playing position in the front to easy carrying on the back.&lt;br /&gt;
|MTag=metal&lt;br /&gt;
|CTag=gold, goldfyre&lt;br /&gt;
|STag=naga&lt;br /&gt;
|ptype=instrument&lt;br /&gt;
|verby=Yes&lt;br /&gt;
|pcrystal=No&lt;br /&gt;
|atmos=No&lt;br /&gt;
|istone=No&lt;br /&gt;
|wearloc=shoulder&lt;br /&gt;
|gtype=bard&lt;br /&gt;
|metal=yes&lt;br /&gt;
|weight=15&lt;br /&gt;
|rarity=auction&lt;br /&gt;
|lsize=5&lt;br /&gt;
|wsize=3&lt;br /&gt;
|hsize=1&lt;br /&gt;
|maxcharge=300&lt;br /&gt;
|enchanted=No&lt;br /&gt;
|feature-change=No&lt;br /&gt;
|insttype=string&lt;br /&gt;
|instquality=Faenella herself&lt;br /&gt;
|generator=No&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;br /&gt;
Can be played while worn&lt;/div&gt;</summary>
		<author><name>ASHWORTHIIIF</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Enormous_sharkskin_and_skull_glistening_with_veins_of_inky_black_asharsh%27dai&amp;diff=652256</id>
		<title>Item:Enormous sharkskin and skull glistening with veins of inky black asharsh&#039;dai</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Enormous_sharkskin_and_skull_glistening_with_veins_of_inky_black_asharsh%27dai&amp;diff=652256"/>
		<updated>2024-09-30T16:50:59Z</updated>

		<summary type="html">&lt;p&gt;ASHWORTHIIIF: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=sharkskin / enormous sharkskin&lt;br /&gt;
|look=The wearer&#039;s head will rest between rows of jagged teeth while a liquid-like network of black metal flows across the exposed bone and down the back of the monstrous garment like black currents upon turbulent, storm-churned seas.&lt;br /&gt;
|MTag=cloth, metal&lt;br /&gt;
|CTag=black, bone&lt;br /&gt;
|ptype=clothing&lt;br /&gt;
|verby=Yes&lt;br /&gt;
|pcrystal=No&lt;br /&gt;
|atmos=No&lt;br /&gt;
|istone=No&lt;br /&gt;
|wearloc=shoulders&lt;br /&gt;
|type=pockets&lt;br /&gt;
|gtype=-&lt;br /&gt;
|weight=20&lt;br /&gt;
|rarity=auction&lt;br /&gt;
|lsize=12&lt;br /&gt;
|wsize=8&lt;br /&gt;
|hsize=1&lt;br /&gt;
|ilsize=3&lt;br /&gt;
|iwsize=3&lt;br /&gt;
|ihsize=3&lt;br /&gt;
|csize=200&lt;br /&gt;
|enchanted=No&lt;br /&gt;
|feature-change=No&lt;br /&gt;
|generator=No&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;br /&gt;
Maximum fear resist cloak&lt;br /&gt;
&lt;br /&gt;
&amp;gt;study my sharkskin&lt;br /&gt;
You can PULL on the enormous sharkskin.&lt;br /&gt;
You may also be able to TURN the enormous sharkskin.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;wear my sharkskin&lt;br /&gt;
You drape an enormous sharkskin and skull glistening with veins of inky black asharsh&#039;dai around your shoulders.&lt;br /&gt;
&lt;br /&gt;
&amp;gt; turn sharkskin&lt;br /&gt;
You reverse your enormous sharkskin.&lt;br /&gt;
&lt;br /&gt;
&amp;gt; wear sharkskin&lt;br /&gt;
You drape an enormous sharkskin and skull covered in a layer of asharsh&#039;dai plated scales around your shoulders.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;pull my sharkskin&lt;br /&gt;
You pull up your enormous sharkskin basking in the power of the animal. You feel fearless.&lt;/div&gt;</summary>
		<author><name>ASHWORTHIIIF</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Enormous_sharkskin_and_skull_glistening_with_veins_of_inky_black_asharsh%27dai&amp;diff=652255</id>
		<title>Item:Enormous sharkskin and skull glistening with veins of inky black asharsh&#039;dai</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Enormous_sharkskin_and_skull_glistening_with_veins_of_inky_black_asharsh%27dai&amp;diff=652255"/>
		<updated>2024-09-30T16:49:18Z</updated>

		<summary type="html">&lt;p&gt;ASHWORTHIIIF: Created page with &amp;quot;{{Item |noun=sharkskin / enormous sharkskin |look=The wearer&amp;#039;s head will rest between rows of jagged teeth while a liquid-like network of black metal flows across the exposed bone and down the back of the monstrous garment like black currents upon turbulent, storm-churned seas. |MTag=cloth, metal |CTag=black, bone |ptype=clothing |verby=Yes |pcrystal=No |atmos=No |istone=No |wearloc=shoulders |gtype=- |weight=20 |rarity=auction |lsize=12 |wsize=8 |hsize=1 |ilsize=3 |iwsi...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=sharkskin / enormous sharkskin&lt;br /&gt;
|look=The wearer&#039;s head will rest between rows of jagged teeth while a liquid-like network of black metal flows across the exposed bone and down the back of the monstrous garment like black currents upon turbulent, storm-churned seas.&lt;br /&gt;
|MTag=cloth, metal&lt;br /&gt;
|CTag=black, bone&lt;br /&gt;
|ptype=clothing&lt;br /&gt;
|verby=Yes&lt;br /&gt;
|pcrystal=No&lt;br /&gt;
|atmos=No&lt;br /&gt;
|istone=No&lt;br /&gt;
|wearloc=shoulders&lt;br /&gt;
|gtype=-&lt;br /&gt;
|weight=20&lt;br /&gt;
|rarity=auction&lt;br /&gt;
|lsize=12&lt;br /&gt;
|wsize=8&lt;br /&gt;
|hsize=1&lt;br /&gt;
|ilsize=3&lt;br /&gt;
|iwsize=3&lt;br /&gt;
|ihsize=3&lt;br /&gt;
|csize=200&lt;br /&gt;
|enchanted=No&lt;br /&gt;
|feature-change=No&lt;br /&gt;
|generator=No&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;br /&gt;
Maximum fear resist cloak&lt;br /&gt;
&lt;br /&gt;
&amp;gt;study my sharkskin&lt;br /&gt;
You can PULL on the enormous sharkskin.&lt;br /&gt;
You may also be able to TURN the enormous sharkskin.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;wear my sharkskin&lt;br /&gt;
You drape an enormous sharkskin and skull glistening with veins of inky black asharsh&#039;dai around your shoulders.&lt;br /&gt;
&lt;br /&gt;
&amp;gt; turn sharkskin&lt;br /&gt;
You reverse your enormous sharkskin.&lt;br /&gt;
&lt;br /&gt;
&amp;gt; wear sharkskin&lt;br /&gt;
You drape an enormous sharkskin and skull covered in a layer of asharsh&#039;dai plated scales around your shoulders.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;pull my sharkskin&lt;br /&gt;
You pull up your enormous sharkskin basking in the power of the animal. You feel fearless.&lt;/div&gt;</summary>
		<author><name>ASHWORTHIIIF</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Weapon:Wickedly-honed_abyssium_trident_with_shifting_whorls_of_circling_Saendalen_sharks&amp;diff=652254</id>
		<title>Weapon:Wickedly-honed abyssium trident with shifting whorls of circling Saendalen sharks</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Weapon:Wickedly-honed_abyssium_trident_with_shifting_whorls_of_circling_Saendalen_sharks&amp;diff=652254"/>
		<updated>2024-09-30T16:33:22Z</updated>

		<summary type="html">&lt;p&gt;ASHWORTHIIIF: Created page with &amp;quot;{{Weapon |noun=trident / abyssium trident |newapp2=Yes |look=Displaying no hint of shine or luster, the matte surface of the dark black metal is marked with morphing thin grey lines that occasionally form images of oceanic predators.  The menacing creatures traverse the weapon&amp;#039;s long haft and triple tines as if navigating underwater currents. |MTag=Metal, Abyssium |CTag=Black, Dark Black |STag=Shark , Saendalen Shark |range=pole |adraw=No |type=PI |puncture=overwhelming...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon&lt;br /&gt;
|noun=trident / abyssium trident&lt;br /&gt;
|newapp2=Yes&lt;br /&gt;
|look=Displaying no hint of shine or luster, the matte surface of the dark black metal is marked with morphing thin grey lines that occasionally form images of oceanic predators.  The menacing creatures traverse the weapon&#039;s long haft and triple tines as if navigating underwater currents.&lt;br /&gt;
|MTag=Metal, Abyssium&lt;br /&gt;
|CTag=Black, Dark Black&lt;br /&gt;
|STag=Shark , Saendalen Shark&lt;br /&gt;
|range=pole&lt;br /&gt;
|adraw=No&lt;br /&gt;
|type=PI&lt;br /&gt;
|puncture=overwhelming&lt;br /&gt;
|slice=somewhat fair&lt;br /&gt;
|impact=great&lt;br /&gt;
|fire=no&lt;br /&gt;
|cold=no&lt;br /&gt;
|electric=no&lt;br /&gt;
|foi=decently&lt;br /&gt;
|balance=poorly&lt;br /&gt;
|suitedness=superbly&lt;br /&gt;
|construction=practically invulnerable&lt;br /&gt;
|metal=yes&lt;br /&gt;
|verby=No&lt;br /&gt;
|pcrystal=No&lt;br /&gt;
|atmos=No&lt;br /&gt;
|istone=No&lt;br /&gt;
|weight=105&lt;br /&gt;
|rarity=auction&lt;br /&gt;
|lsize=20&lt;br /&gt;
|wsize=3&lt;br /&gt;
|hsize=2&lt;br /&gt;
|enchanted=No&lt;br /&gt;
|potency=terrible&lt;br /&gt;
|complexity=central&lt;br /&gt;
|precision=abstract&lt;br /&gt;
|grade=Greater&lt;br /&gt;
|ebonus=proc chance&lt;br /&gt;
|flare=Electric&lt;br /&gt;
|fdecoration=storm-grey&lt;br /&gt;
|generator=No&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;br /&gt;
Returning enchantment&lt;br /&gt;
&lt;br /&gt;
&amp;gt;throw&lt;br /&gt;
Driving in like a master combatant, you throw a wickedly-honed abyssium trident with shifting whorls of circling Saendalen sharks at a champion veteran peccary. A champion veteran peccary fails to dodge, failing miserably. The trident flares storm-grey, zapping with wicked lightning and lands an apocalyptic strike (So that&#039;s what it felt like when Grazhir shattered!) to the peccary&#039;s left arm.&lt;br /&gt;
&lt;br /&gt;
The abyssium trident spins back towards you, returning safely to your outstretched hand.&lt;/div&gt;</summary>
		<author><name>ASHWORTHIIIF</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Taisidon_Mystery_450/Raffle&amp;diff=652240</id>
		<title>Taisidon Mystery 450/Raffle</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Taisidon_Mystery_450/Raffle&amp;diff=652240"/>
		<updated>2024-09-29T23:44:05Z</updated>

		<summary type="html">&lt;p&gt;ASHWORTHIIIF: /* Raffles and Winners */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}&lt;br /&gt;
{{DispenserRules}}&lt;br /&gt;
&lt;br /&gt;
===Raffle Dispensers===&lt;br /&gt;
{{ShopHeader|title=bear dispenser (Hazy Daze Set)}}&lt;br /&gt;
{{ShopItem|t=i|origami bear|note={{sloot|i|faelight leather backpack pinned with a malevolent onyx er&#039;qutrite bear}} which contained: &lt;br /&gt;
* {{sloot|w|telothian-banded shadowleaf teddy bear with void-black maelstone eyes}}&lt;br /&gt;
* {{sloot|i|shadowleaf tobacco connoisseur&#039;s pouch}}&lt;br /&gt;
* {{sloot|i|etched shadowbark pipe with a black assassin&#039;s diamond mouthpiece}}|100}}&lt;br /&gt;
{{ShopFootnote|&amp;quot;A note on the dispenser reads: &amp;quot;At the end of Taisidon Mystery, the highest ticket total and a single weighted random draw will determine two winners for a [Hazy Daze Set] of themed prizes.  All others win a memory orb which will gain 25% drain per ticket purchased across all dispensers.  The orb can be set to any given skill one time after delivery and then remains set to that skill.  You can read the ledger on this dispenser to see current ticket totals. [OOC: See https://tinyurl.com/5cxbpuux for details.]&amp;quot;&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{ShopHeader|title=lily dispenser (Blood Lily Set)}}&lt;br /&gt;
{{ShopItem|t=i|origami lily|note={{sloot|i|faelight leather bag pinned with a crimson yavasite lily}} which contained: &lt;br /&gt;
* {{sloot|a|night-black sanguinai gown with outlines of blood lilies embroidered along the front}}&lt;br /&gt;
* {{sloot|i|carved bloodmarrow lily with midnight diamond inlay}}&lt;br /&gt;
* {{sloot|i|midnight-black sanguinai thigh boots with asharsh&#039;dai and blood ruby heels}}|100}}&lt;br /&gt;
{{ShopFootnote|&amp;quot;A note on the dispenser reads: &amp;quot;At the end of Taisidon Mystery, the highest ticket total and a single weighted random draw will determine two winners for a [Blood Lily Set] of themed prizes.  All others win a memory orb which will gain 25% drain per ticket purchased across all dispensers.  The orb can be set to any given skill one time after delivery and then remains set to that skill.  You can read the ledger on this dispenser to see current ticket totals. [OOC: See https://tinyurl.com/5cxbpuux for details.]&amp;quot;&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{ShopHeader|title=shark dispenser (Tidal Predator Set)}}&lt;br /&gt;
{{ShopItem|t=i|origami shark|note={{sloot|i|faelight leather pack pinned with a listless deep blue merewaldite shark}} which contained: &lt;br /&gt;
* {{sloot|i|Drogor&#039;s Wrath sapphire inkpot}}&lt;br /&gt;
* {{sloot|i|enormous sharkskin and skull glistening with veins of inky black asharsh&#039;dai}}&lt;br /&gt;
* {{sloot|w|wickedly-honed abyssium trident with shifting whorls of circling Saendalen sharks}}|100}}&lt;br /&gt;
{{ShopFootnote|&amp;quot;A note on the dispenser reads: &amp;quot;At the end of Taisidon Mystery, the highest ticket total and a single weighted random draw will determine two winners for a [Tidal Predator Set] of themed prizes.  All others win a memory orb which will gain 25% drain per ticket purchased across all dispensers.  The orb can be set to any given skill one time after delivery and then remains set to that skill.  You can read the ledger on this dispenser to see current ticket totals. [OOC: See https://tinyurl.com/5cxbpuux for details.]&amp;quot;&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{ShopHeader|title=unicorn dispenser (Hodierna&#039;s Valkyrie Set)}}&lt;br /&gt;
{{ShopItem|t=i|origami unicorn|note={{sloot|i|faelight leather satchel pinned with a dour goldenrod ismenite unicorn}} which contained: &lt;br /&gt;
* {{sloot|i|dawnfire steel bracer set with a unicorn spinel traced in glowing truegold}}&lt;br /&gt;
* {{sloot|s|wing-flared dawnfire steel shield symbolically enwreathed in unicorn spinels}}&lt;br /&gt;
* {{sloot|w|gleaming dawnfire steel broadsword}}|100}}&lt;br /&gt;
{{ShopFootnote|&amp;quot;A note on the dispenser reads: &amp;quot;At the end of Taisidon Mystery, the highest ticket total and a single weighted random draw will determine two winners for a [Hodierna&#039;s Valkyrie Set] of themed prizes.  All others win a memory orb which will gain 25% drain per ticket purchased across all dispensers.  The orb can be set to any given skill one time after delivery and then remains set to that skill.  You can read the ledger on this dispenser to see current ticket totals. [OOC: See https://tinyurl.com/5cxbpuux for details.]&amp;quot;&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{ShopHeader|title=mandolin dispenser (Aether Song Set)}}&lt;br /&gt;
{{ShopItem|t=i|origami mandolin|note={{sloot|i|faelight leather rucksack pinned with a sky blue elanthite mandolin}} which contained: &lt;br /&gt;
* {{sloot|w|hiromin double axe forged as a twin-headed mandolin gilded in ephemeral goldfyre}}&lt;br /&gt;
* {{sloot|i|cloudbark pick limned in ephemeral goldfyre}}&lt;br /&gt;
* {{sloot|i|ephemeral goldfyre mandolin with a cambrinth-plated faelight leather strap}}|100}}&lt;br /&gt;
{{ShopFootnote|&amp;quot;A note on the dispenser reads: &amp;quot;At the end of Taisidon Mystery, the highest ticket total and a single weighted random draw will determine two winners for a [Aether Song Set] of themed prizes.  All others win a memory orb which will gain 25% drain per ticket purchased across all dispensers.  The orb can be set to any given skill one time after delivery and then remains set to that skill.  You can read the ledger on this dispenser to see current ticket totals. [OOC: See https://tinyurl.com/5cxbpuux for details.]&amp;quot;&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Raffles and Winners====&lt;br /&gt;
The live drawing will occur at approximately 8:30pm (Prime), 8:45pm (Plat), and 9pm (TF) ET on Sunday, September 29th.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! width=40% | Prize&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Prime&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Platinum&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | The Fallen&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; width=&amp;quot;10%&amp;quot; | Highest&amp;lt;br&amp;gt;Total&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; width=&amp;quot;10%&amp;quot; | Random&amp;lt;br&amp;gt;Draw&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; width=&amp;quot;10%&amp;quot; | Highest&amp;lt;br&amp;gt;Total&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; width=&amp;quot;10%&amp;quot; | Random&amp;lt;br&amp;gt;Draw&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; width=&amp;quot;10%&amp;quot; | Highest&amp;lt;br&amp;gt;Total&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; width=&amp;quot;10%&amp;quot; | Random&amp;lt;br&amp;gt;Draw&lt;br /&gt;
|-&lt;br /&gt;
! scope=row style=&amp;quot;text-align:left;&amp;quot; | Hazy Daze Set&lt;br /&gt;
| [[Zynell]] (522)&lt;br /&gt;
| &amp;lt;!-- Prime Random--&amp;gt;&lt;br /&gt;
| [[Kayki]] (10)&lt;br /&gt;
| &amp;lt;!-- Platinum Random--&amp;gt;&lt;br /&gt;
| &amp;lt;!-- Fallen Highest--&amp;gt;&lt;br /&gt;
| &amp;lt;!-- Fallen Random--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=row style=&amp;quot;text-align:left;&amp;quot; | Blood Lily Set&lt;br /&gt;
| [[Aristrona]] (140)&lt;br /&gt;
| &amp;lt;!-- Prime Random--&amp;gt;&lt;br /&gt;
| [[Kayki]] (10)&lt;br /&gt;
| &amp;lt;!-- Platinum Random--&amp;gt;&lt;br /&gt;
| [[Morvetan]] (1)&lt;br /&gt;
| &amp;lt;!-- Fallen Random--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=row style=&amp;quot;text-align:left;&amp;quot; | Tidal Predator Set&lt;br /&gt;
| [[Ragrak]] (893)&lt;br /&gt;
| &amp;lt;!-- Prime Random--&amp;gt;&lt;br /&gt;
| [[Hok]] (40)&lt;br /&gt;
| &amp;lt;!-- Platinum Random--&amp;gt;&lt;br /&gt;
| [[Bozmelk]] (4)&lt;br /&gt;
| &amp;lt;!-- Fallen Random--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=row style=&amp;quot;text-align:left;&amp;quot; | Hodierna&#039;s Valkyrie Set&lt;br /&gt;
| [[Rhainn]] (108)&lt;br /&gt;
| &amp;lt;!-- Prime Random--&amp;gt;&lt;br /&gt;
| [[Kayki]] (10)&lt;br /&gt;
| &amp;lt;!-- Platinum Random--&amp;gt;&lt;br /&gt;
| [[Warneck]] (3)&lt;br /&gt;
| &amp;lt;!-- Fallen Random--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=row style=&amp;quot;text-align:left;&amp;quot; | Aether Song Set&lt;br /&gt;
| [[Salubrie]] (132)&lt;br /&gt;
| &amp;lt;!-- Prime Random--&amp;gt;&lt;br /&gt;
| [[Iyolo]] (20)&lt;br /&gt;
| &amp;lt;!-- Platinum Random--&amp;gt;&lt;br /&gt;
| [[Warneck]] (3)&lt;br /&gt;
| &amp;lt;!-- Fallen Random--&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Raffle Dispenser Syntax====&lt;br /&gt;
* {{com|Buy}} {{tt|&amp;lt;PrizeName&amp;gt;}}: Purchases a single raffle ticket to the specified item&#039;s drawing.&lt;br /&gt;
&lt;br /&gt;
::A nearby clerk snatches back the origami &amp;lt;PrizeName&amp;gt; and says, &amp;quot;Oh, no need to hang on to that.  We&#039;ll handle all the paperwork.  See here?&amp;quot;  He holds up a ledger for you to see and points at a line with your name.  &amp;quot;We&#039;ve got you covered.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
::You decide to purchase the &amp;lt;PrizeName&amp;gt;, and pay the sales clerk 5 indicia.&lt;br /&gt;
::The clerk hands you your ticket. &lt;br /&gt;
* {{com|study}} {{tt|ledger}} {{tt|on &amp;lt;PrizeName&amp;gt; dispenser}}:&lt;br /&gt;
::You can {{tt|TURN LEDGER}} to see additional pages.  As a matter of manners for others, you&#039;ll automatically turn back to the beginning upon {{com|READ}}ing the last page with information.&lt;br /&gt;
* {{com|read}} {{tt|ledger}} {{tt|on &amp;lt;PrizeName&amp;gt; dispenser}}:&lt;br /&gt;
::Reads the total raffle ticket purchase history for the specified raffle dispenser.&lt;br /&gt;
* {{com|read}} {{tt|&amp;lt;PrizeName&amp;gt;}} {{tt|dispenser}}:&lt;br /&gt;
::For raffle prize and {{sloot|i|memory orb}} information related below:&lt;br /&gt;
&lt;br /&gt;
To claim your raffle consolation prize memory orb(s):&lt;br /&gt;
*{{com|Claim}} {{tt|Memoryorb}}&lt;br /&gt;
{{RefAl|a=y}}&lt;/div&gt;</summary>
		<author><name>ASHWORTHIIIF</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Meditate_command&amp;diff=648883</id>
		<title>Meditate command</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Meditate_command&amp;diff=648883"/>
		<updated>2024-07-22T20:10:55Z</updated>

		<summary type="html">&lt;p&gt;ASHWORTHIIIF: /* Destroyed Items Messaging */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete|Needs more info on Inner Fire effect}}&lt;br /&gt;
&lt;br /&gt;
{{Command&lt;br /&gt;
|rp=Yes&lt;br /&gt;
|combat=No&lt;br /&gt;
|magic=No&lt;br /&gt;
|guild=Barbarian&lt;br /&gt;
|settings=No&lt;br /&gt;
|desc=This command is used by Barbarians to access special abilities.&lt;br /&gt;
|messaging=&#039;&#039;&#039;MEDITATE&#039;&#039;&#039; - Non-Barbarian&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You attempt to meditate, but have trouble concentrating. &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Person&amp;gt; closes &amp;lt;his/her&amp;gt; eyes and begins repeating a silly nonsense word, then shakes &amp;lt;his/her&amp;gt; head and sighs in frustration. &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Results==&lt;br /&gt;
* You sense a loss in your level of inner fire.&lt;br /&gt;
* You sense a decrease in your level of inner fire.&lt;br /&gt;
* A vision of a fire in an open pit flashes in your mind.  You see yourself hurling logs into the fire, which roars with each addition.  The fire vanishes and you feel refreshed.&lt;br /&gt;
&lt;br /&gt;
==Syntax==&lt;br /&gt;
===Barbarian Syntax===&lt;br /&gt;
{|&lt;br /&gt;
|Usage: || {{tt|MEDITATE}} &amp;amp;lt;{{tt|OBJECT}}&amp;amp;gt; || &amp;amp;nbsp; || to meditate on a flame.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;amp;nbsp; || {{tt|MEDITATE}} &amp;amp;lt;{{tt|OBJECT}}&amp;amp;gt; || {{tt|CRUSH}} &amp;amp;#124; {{tt|BASH}} &amp;amp;#124; {{tt|SMASH}} &amp;amp;#124; || to destroy a magical item.&lt;br /&gt;
|}&lt;br /&gt;
* {{tt|MEDITATE RUNESTONE CRUSH}}&lt;br /&gt;
# You scowl at a &amp;amp;lt;RUNESTONE TYPE&amp;amp;gt; [[runestones|runestone]] and toss it over your shoulder, lost forever.&lt;br /&gt;
# You close your fingers about the &amp;amp;lt;RUNESTONE TYPE&amp;amp;gt; runestone as you fuel your grip with your inner strength.  Your knuckles crack as you squeeze tighter and tighter, just when you think you can squeeze no more, you feel the runestone begin to give.  Clenching your teeth you tighten your fist even more, forcing the runestone to finally crumble beneath your strength with a satisfying ***POP***.  As you open your hand, the dust that remains drifts away, leaving nothing behind.&lt;br /&gt;
# Smirking, you center your inner fire on a &amp;amp;lt;RUNESTONE TYPE&amp;amp;gt; runestone and bring your palms together around it. Slowly, you push your palms together, enjoying the groans and squeeks of the &amp;amp;lt;RUNESTONE TYPE&amp;amp;gt; runestone as it tries to resist your strength.  Suddenly, the runestone gives way to the pressure of your palms, with a brillant flash of light nothing but sparkling dust is left on your hands.  You casually rub the remains from your hands.&lt;br /&gt;
* {{tt|MEDITATE RUNESTONE BASH}} (without weapon in hand)&lt;br /&gt;
: For a moment you stare at the &amp;amp;lt;RUNESTONE TYPE&amp;amp;gt; runestone that lies helpless in your hand.  Then, summoning your inner strength, you drive your other fist into the runestone, pulverizing it into fine dust.  You cannot help a slight smile as you grind your knuckles into your palm to remove the remaining dust.&lt;br /&gt;
* {{tt|MEDITATE RUNESTONE BASH}} (with weapon in hand)&lt;br /&gt;
: You spread your arms wide and clench your grip on your &amp;amp;lt;WEAPON&amp;amp;gt; before slamming the head of your &amp;amp;lt;WEAPON&amp;amp;gt; into your palm, crushing the helpless &amp;amp;lt;RUNESTONE TYPE&amp;amp;gt; runestone into a fine sparkling dust.&lt;br /&gt;
* {{tt|MEDITATE RUNESTONE SMASH}}&lt;br /&gt;
: A smile crosses your face as you gaze at the runestone.  In a display of speed and strength that would make [[Everild]] proud, you smash the runestone against your forehead.  A blinding flash of light followed by a small explosion catches you slightly off-guard as the runestone erupts in a final display of futile magic.&lt;br /&gt;
&lt;br /&gt;
====Easter Egg Barbarian Syntax====&lt;br /&gt;
[[Meditate_command/Secrets|Click to Read]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{cat|Commands}}[[page type is::command| ]][[guild association is::barbarian| ]]&lt;br /&gt;
&lt;br /&gt;
== Destroyed Items Messaging ==&lt;br /&gt;
There are 17 tiers of magical item destruction which Barbarians can see using the Meditate Flame ability.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Tier&lt;br /&gt;
!Message&lt;br /&gt;
!Tiered&lt;br /&gt;
Item Count&lt;br /&gt;
!Total&lt;br /&gt;
Item Count&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|The shattered remains of several magical items lie scattered on the ground.&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|The shattered remains of a few magical items lie scattered on the ground.&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|The shattered remains of many magical items lie strewn about.&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|The shattered remains of magical items form little piles on the ground.&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|The shattered remains of magical items gather in small stacks on the ground.&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|Mounds of smashed magical items dot the ground.&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|Large humps of ruined magical rise up from the ground.&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|Squat domes of ravaged magical items cover the area.&lt;br /&gt;
|&lt;br /&gt;
|~2k*&lt;br /&gt;
|-&lt;br /&gt;
|9&lt;br /&gt;
|An expanse of wrecked magical items covers the land.&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|10&lt;br /&gt;
|A lake of disintegrated magical items envelops the land below.&lt;br /&gt;
|1,663&lt;br /&gt;
|~5k*&lt;br /&gt;
|-&lt;br /&gt;
|11&lt;br /&gt;
|A sea of eradicated magical items churns below.&lt;br /&gt;
|&lt;br /&gt;
|6k - 7k*&lt;br /&gt;
|-&lt;br /&gt;
|12&lt;br /&gt;
|An ocean of blasted magical items roils below.&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|13&lt;br /&gt;
|A mesa of blasted magical items rises from the ground.  Streams of the abolished artifacts pour down from the mesa&#039;s steep sides.&lt;br /&gt;
|&lt;br /&gt;
|50k*&lt;br /&gt;
|-&lt;br /&gt;
|14&lt;br /&gt;
|Mighty peaks formed of pulverized magical items rise up in the distance.  A lake of the shattered artifacts lies nestled within their grasp.&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|15&lt;br /&gt;
|Sheer crags formed of obliterated magical items rise up in the distance.  Between the menacing peaks flows a sea of the shattered artifacts.&lt;br /&gt;
|&lt;br /&gt;
|90 - 100k*&lt;br /&gt;
|-&lt;br /&gt;
|16&lt;br /&gt;
|Countless pillars of decimated magical items rise to the skies from within a tumultuous ocean of the shattered artifacts.&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|17&lt;br /&gt;
|Gigantic mountains of annihilated magical items tower above you, reaching towards the clouds.  An ocean of the shattered artifacts crash against their grandiose peaks.&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
Destroyed item counts provided by Hok and Golameth.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;  Data provided by Golameth, originally posted [[Templar|here]].&lt;br /&gt;
&lt;br /&gt;
Note: Tiers and messaging information was provided by GM Javac on 12/20/21&amp;lt;ref&amp;gt;https://discord.com/channels/619301383451181075/619330237418831917/922756706440712234&amp;lt;/ref&amp;gt; but, the specific item count for each tier remains to be PAFO.&lt;/div&gt;</summary>
		<author><name>ASHWORTHIIIF</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=DragonRealms_Platinum&amp;diff=648882</id>
		<title>DragonRealms Platinum</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=DragonRealms_Platinum&amp;diff=648882"/>
		<updated>2024-07-22T19:12:57Z</updated>

		<summary type="html">&lt;p&gt;ASHWORTHIIIF: /* Helpful Resources */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}&lt;br /&gt;
:&#039;&#039;This article is about the DragonRealms Platinum instance and the Platinum subscription package. For information about the currency denomination, see [[Currency]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DragonRealms Platinum&#039;&#039;&#039; is a separate [[instance]] of the game that requires an additional $10 fee over the cost of [[Premium]] services to access. It is focused primarily on roleplay and a small community. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Instance Code:&#039;&#039;&#039; || DRX&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Perks==&lt;br /&gt;
Along with all [[Premium]] benefits, Platinum players also get:&lt;br /&gt;
&lt;br /&gt;
===All-Instance Benefits===&lt;br /&gt;
* 100 extra [[Long Term Benefits|long term benefit]] points a month.&lt;br /&gt;
* Free [[Fallen]] account&lt;br /&gt;
&lt;br /&gt;
===Plat Instance-Specific Benefits===&lt;br /&gt;
* [[Jumpy Jewelry|Personal teleportation jewelry]] available at [[Baravor&#039;s Wagon]] in [[Throne City]]&lt;br /&gt;
* Free custom title&lt;br /&gt;
* Free vaults and vault transfers&lt;br /&gt;
**Bigger initial vault size: all vaults start with a 250 item capacity&lt;br /&gt;
* 28 character slots&lt;br /&gt;
* Early access to most new releases before [[premium]]&lt;br /&gt;
* Single-use Jadeite and Kyanite [[gwethdesuan]]s can drop from critters that drop general loot.&lt;br /&gt;
** Gweth reach is worldwide: hear anyone, anytime.&lt;br /&gt;
* Global OOC [[Chatter_command|chatter]] channel.&lt;br /&gt;
* Large capacity [[Donation Racks|donation baskets]] in each province.&lt;br /&gt;
* Fang Cove portal always open.&lt;br /&gt;
** Some Estate Holder teleportation rings to [[Fang Cove]] start out unlocked - no need for a GMNPC merchant!&lt;br /&gt;
* After 6 months of cumulative subscription time, you also get access to special portals that take you to any major city, any time you want!&lt;br /&gt;
* [[Hollow Eve Festival]] festival admit all tickets for 3500 [[SimuCoins]]&lt;br /&gt;
* 25% discount in most coin and [[Tickets_command#Types_of_Alternative_Currency|alternative currency]] shops&lt;br /&gt;
&lt;br /&gt;
===Temporarily Unavailable, Possibly Retired Benefits===&lt;br /&gt;
* 50% off the cost of all box-office [[quests]]&lt;br /&gt;
::Box-office quests are no longer offered.&lt;br /&gt;
* Free runs of older quests like [[Dunshade: Echo of Tears|Dunshade]] and [[Morum Melgorehn|Gnome]].&lt;br /&gt;
::Box-office quests are no longer offered.&lt;br /&gt;
&lt;br /&gt;
===Additional Benefits===&lt;br /&gt;
* Tease Phez about his name any time, all the time!&lt;br /&gt;
* Automatically a member of the Cult of Zaer.  No need to fill out a lengthy application!&lt;br /&gt;
* Making fun of Yan.&lt;br /&gt;
* Like eye-eating seagulls?  Plat has them all!&lt;br /&gt;
* Reminisce about the old AOL days using the CHATTER verb&lt;br /&gt;
&lt;br /&gt;
==Roleplay in Platinum==&lt;br /&gt;
These guidelines are taken (and edited/modernized) from [[DragonRealms Platinum#External Links|older Platinum sites]].&lt;br /&gt;
* Except for Chatter or Out of Character (OOC) whispers, all forms of conversation in Plat are considered In Character (IC).&lt;br /&gt;
* Just because you “see” a characters name on the screen doesn’t mean your character automatically knows their name. You just see an elvish male, or a Tog female.  Introduce yourself (or not) to people, but be careful to not assume anything.&lt;br /&gt;
* Separate OOC knowledge from IC knowledge whenever possible. You might know someone is a Thief based on what they chattered, but your character might not know that.&lt;br /&gt;
* During character creation it is a good idea to contemplate a character history. You might be stopped right after arriving in town and get whisked up in some event, and a back story can go a long way to making it more enjoyable. Picking a nick name should also happen now so there is no confusion later on. For example, a thief might take a name other than what the guild refers to him as.&lt;br /&gt;
* Decide upon a reason for feeling the death of characters. We all get the So and So was just struck down! Messages, but how DO we know? It could be you feel the changes of fate as a moon mage, a ripple in the aether streams as a warrior mage, perhaps your god just tapped you on the shoulder, or maybe the animals are speaking of the fallen.&lt;br /&gt;
* Carrying herbs or learning the location of the autohealers is a must in Plat. Our dedicated Empaths work very hard to keep us moving, but they have lives too.  Sometimes they can’t be around and so we have to learn how to fend for ourselves.&lt;br /&gt;
* Keep mindful of others. Roleplay can take many forms, and some find it fun to play the bad guy. In Plat you’ll find the majority of people reluctant to REPORT if something goes wrong. Instead try to handle it using IC methods. Sometimes there was a misunderstanding, and we are tolerant of mistakes made by beginners.  Explaining your intentions in OOC whispers with someone is safest bet – ESPECIALLY if you aren’t sure they want to be involved. Finally we have the WARN verb that can be used to further ensure nobody is left upset.&lt;br /&gt;
* Plat people are generous. Don’t abuse that generosity, but keep in mind that even new players can easily find coin, supplies and a bit of advice from the local populace.&lt;br /&gt;
* With the smaller numbers of people playing Plat, we tend to gather in several key locations. One of these is the Northeast Gate of [[Crossings]] or north of the portal at [[Fang Cove]].&lt;br /&gt;
* Equipment. Good places to scrounge for starting equipment are the [[Donation Racks|donation racks]] and Platinum-specific baskets near most major towns. Feel free to take what you need from any of these spots, all that is asked is that when you get more settled, you help keep stuff on them for other newcomers.&lt;br /&gt;
* Dead people don’t talk.  While talking as a ghost is mechanically possible, its generally frowned upon to talk while dead.  This doesn’t include OOC whispers that might be necessary to ensure weapons are not lost.&lt;br /&gt;
&lt;br /&gt;
==Advice==&lt;br /&gt;
* You can try Plat free for 30 days (on a paid account not F2P) by emailing billing (billing@simutronics.com) from your account email, provide them with your account name and ask for the free 30 days trial!&lt;br /&gt;
* Make sure you turn &amp;quot;chatter /on&amp;quot; when you get in game. This will add you to the worldwide chat channel, where players can talk to each other [[OOC]].&lt;br /&gt;
* Platinum characters take knowing each other seriously! Be sure to introduce yourself and get to know other character&#039;s names before actually knowing who they are.&lt;br /&gt;
* Many Platinum players create character profiles on Elanthipedia for both other players and GMs to get a general OOC understanding of who the character is, in order to better accommodate that character&#039;s interests into certain events.&lt;br /&gt;
&lt;br /&gt;
==Helpful Resources==&lt;br /&gt;
* The [[Platinum Calendar]] shows when players are generally online.&lt;br /&gt;
* The [[Platinum NG|Platinum Need/Greed list]] shows what incidental loot quest items are available.&lt;br /&gt;
* The [[:Category:Platinum_crafters|Platinum crafters list]] list shows craftsmen available.&lt;br /&gt;
* The [[The Great Library of Shard (Platinum)]] provides a listing of spell scrolls which people have collected and are available, for free, to any characters in need.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[DragonRealms Prime]]&lt;br /&gt;
*[[DragonRealms: The Fallen]]&lt;br /&gt;
*[[Test Instance|DragonRealms Test]]&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
[http://www.play.net/dr/platinum/ Play.net official Platinum page]&lt;br /&gt;
{{RefAl}}&lt;br /&gt;
{{Cat|Definitions}}&lt;/div&gt;</summary>
		<author><name>ASHWORTHIIIF</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Meditate_command&amp;diff=648868</id>
		<title>Meditate command</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Meditate_command&amp;diff=648868"/>
		<updated>2024-07-21T04:53:09Z</updated>

		<summary type="html">&lt;p&gt;ASHWORTHIIIF: /* Destroyed Items Messaging */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete|Needs more info on Inner Fire effect}}&lt;br /&gt;
&lt;br /&gt;
{{Command&lt;br /&gt;
|rp=Yes&lt;br /&gt;
|combat=No&lt;br /&gt;
|magic=No&lt;br /&gt;
|guild=Barbarian&lt;br /&gt;
|settings=No&lt;br /&gt;
|desc=This command is used by Barbarians to access special abilities.&lt;br /&gt;
|messaging=&#039;&#039;&#039;MEDITATE&#039;&#039;&#039; - Non-Barbarian&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You attempt to meditate, but have trouble concentrating. &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Person&amp;gt; closes &amp;lt;his/her&amp;gt; eyes and begins repeating a silly nonsense word, then shakes &amp;lt;his/her&amp;gt; head and sighs in frustration. &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Results==&lt;br /&gt;
* You sense a loss in your level of inner fire.&lt;br /&gt;
* You sense a decrease in your level of inner fire.&lt;br /&gt;
* A vision of a fire in an open pit flashes in your mind.  You see yourself hurling logs into the fire, which roars with each addition.  The fire vanishes and you feel refreshed.&lt;br /&gt;
&lt;br /&gt;
==Syntax==&lt;br /&gt;
===Barbarian Syntax===&lt;br /&gt;
{|&lt;br /&gt;
|Usage: || {{tt|MEDITATE}} &amp;amp;lt;{{tt|OBJECT}}&amp;amp;gt; || &amp;amp;nbsp; || to meditate on a flame.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;amp;nbsp; || {{tt|MEDITATE}} &amp;amp;lt;{{tt|OBJECT}}&amp;amp;gt; || {{tt|CRUSH}} &amp;amp;#124; {{tt|BASH}} &amp;amp;#124; {{tt|SMASH}} &amp;amp;#124; || to destroy a magical item.&lt;br /&gt;
|}&lt;br /&gt;
* {{tt|MEDITATE RUNESTONE CRUSH}}&lt;br /&gt;
# You scowl at a &amp;amp;lt;RUNESTONE TYPE&amp;amp;gt; [[runestones|runestone]] and toss it over your shoulder, lost forever.&lt;br /&gt;
# You close your fingers about the &amp;amp;lt;RUNESTONE TYPE&amp;amp;gt; runestone as you fuel your grip with your inner strength.  Your knuckles crack as you squeeze tighter and tighter, just when you think you can squeeze no more, you feel the runestone begin to give.  Clenching your teeth you tighten your fist even more, forcing the runestone to finally crumble beneath your strength with a satisfying ***POP***.  As you open your hand, the dust that remains drifts away, leaving nothing behind.&lt;br /&gt;
# Smirking, you center your inner fire on a &amp;amp;lt;RUNESTONE TYPE&amp;amp;gt; runestone and bring your palms together around it. Slowly, you push your palms together, enjoying the groans and squeeks of the &amp;amp;lt;RUNESTONE TYPE&amp;amp;gt; runestone as it tries to resist your strength.  Suddenly, the runestone gives way to the pressure of your palms, with a brillant flash of light nothing but sparkling dust is left on your hands.  You casually rub the remains from your hands.&lt;br /&gt;
* {{tt|MEDITATE RUNESTONE BASH}} (without weapon in hand)&lt;br /&gt;
: For a moment you stare at the &amp;amp;lt;RUNESTONE TYPE&amp;amp;gt; runestone that lies helpless in your hand.  Then, summoning your inner strength, you drive your other fist into the runestone, pulverizing it into fine dust.  You cannot help a slight smile as you grind your knuckles into your palm to remove the remaining dust.&lt;br /&gt;
* {{tt|MEDITATE RUNESTONE BASH}} (with weapon in hand)&lt;br /&gt;
: You spread your arms wide and clench your grip on your &amp;amp;lt;WEAPON&amp;amp;gt; before slamming the head of your &amp;amp;lt;WEAPON&amp;amp;gt; into your palm, crushing the helpless &amp;amp;lt;RUNESTONE TYPE&amp;amp;gt; runestone into a fine sparkling dust.&lt;br /&gt;
* {{tt|MEDITATE RUNESTONE SMASH}}&lt;br /&gt;
: A smile crosses your face as you gaze at the runestone.  In a display of speed and strength that would make [[Everild]] proud, you smash the runestone against your forehead.  A blinding flash of light followed by a small explosion catches you slightly off-guard as the runestone erupts in a final display of futile magic.&lt;br /&gt;
&lt;br /&gt;
====Easter Egg Barbarian Syntax====&lt;br /&gt;
[[Meditate_command/Secrets|Click to Read]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{cat|Commands}}[[page type is::command| ]][[guild association is::barbarian| ]]&lt;br /&gt;
&lt;br /&gt;
== Destroyed Items Messaging ==&lt;br /&gt;
There are 17 tiers of magical item destruction which Barbarians can see using the Meditate Flame ability.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Tier&lt;br /&gt;
!Message&lt;br /&gt;
!Item Count&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|The shattered remains of several magical items lie scattered on the ground.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|The shattered remains of a few magical items lie scattered on the ground.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|The shattered remains of many magical items lie strewn about.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|The shattered remains of magical items form little piles on the ground.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|The shattered remains of magical items gather in small stacks on the ground.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|Mounds of smashed magical items dot the ground.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|Large humps of ruined magical rise up from the ground.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|Squat domes of ravaged magical items cover the area.&lt;br /&gt;
|~2k*&lt;br /&gt;
|-&lt;br /&gt;
|9&lt;br /&gt;
|An expanse of wrecked magical items covers the land.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|10&lt;br /&gt;
|A lake of disintegrated magical items envelops the land below.&lt;br /&gt;
|1,663 (~5k*)&lt;br /&gt;
|-&lt;br /&gt;
|11&lt;br /&gt;
|A sea of eradicated magical items churns below.&lt;br /&gt;
|6k-7k*&lt;br /&gt;
|-&lt;br /&gt;
|12&lt;br /&gt;
|An ocean of blasted magical items roils below.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|13&lt;br /&gt;
|A mesa of blasted magical items rises from the ground.  Streams of the abolished artifacts pour down from the mesa&#039;s steep sides.&lt;br /&gt;
|50k*&lt;br /&gt;
|-&lt;br /&gt;
|14&lt;br /&gt;
|Mighty peaks formed of pulverized magical items rise up in the distance.  A lake of the shattered artifacts lies nestled within their grasp.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|15&lt;br /&gt;
|Sheer crags formed of obliterated magical items rise up in the distance.  Between the menacing peaks flows a sea of the shattered artifacts.&lt;br /&gt;
|90-100k*&lt;br /&gt;
|-&lt;br /&gt;
|16&lt;br /&gt;
|Countless pillars of decimated magical items rise to the skies from within a tumultuous ocean of the shattered artifacts.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|17&lt;br /&gt;
|Gigantic mountains of annihilated magical items tower above you, reaching towards the clouds.  An ocean of the shattered artifacts crash against their grandiose peaks.&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
Destroyed item counts provided by Hok and Golameth.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;  Data provided by Golameth, originally posted [[Templar|here]].&lt;br /&gt;
&lt;br /&gt;
Note: Tiers and messaging information was provided by GM Javac on 12/20/21&amp;lt;ref&amp;gt;https://discord.com/channels/619301383451181075/619330237418831917/922756706440712234&amp;lt;/ref&amp;gt; but, the specific item count for each tier remains to be PAFO.&lt;/div&gt;</summary>
		<author><name>ASHWORTHIIIF</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Meditate_command&amp;diff=648863</id>
		<title>Meditate command</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Meditate_command&amp;diff=648863"/>
		<updated>2024-07-21T04:28:22Z</updated>

		<summary type="html">&lt;p&gt;ASHWORTHIIIF: /* Destroyed Items Messaging */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete|Needs more info on Inner Fire effect}}&lt;br /&gt;
&lt;br /&gt;
{{Command&lt;br /&gt;
|rp=Yes&lt;br /&gt;
|combat=No&lt;br /&gt;
|magic=No&lt;br /&gt;
|guild=Barbarian&lt;br /&gt;
|settings=No&lt;br /&gt;
|desc=This command is used by Barbarians to access special abilities.&lt;br /&gt;
|messaging=&#039;&#039;&#039;MEDITATE&#039;&#039;&#039; - Non-Barbarian&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You attempt to meditate, but have trouble concentrating. &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Person&amp;gt; closes &amp;lt;his/her&amp;gt; eyes and begins repeating a silly nonsense word, then shakes &amp;lt;his/her&amp;gt; head and sighs in frustration. &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Results==&lt;br /&gt;
* You sense a loss in your level of inner fire.&lt;br /&gt;
* You sense a decrease in your level of inner fire.&lt;br /&gt;
* A vision of a fire in an open pit flashes in your mind.  You see yourself hurling logs into the fire, which roars with each addition.  The fire vanishes and you feel refreshed.&lt;br /&gt;
&lt;br /&gt;
==Syntax==&lt;br /&gt;
===Barbarian Syntax===&lt;br /&gt;
{|&lt;br /&gt;
|Usage: || {{tt|MEDITATE}} &amp;amp;lt;{{tt|OBJECT}}&amp;amp;gt; || &amp;amp;nbsp; || to meditate on a flame.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;amp;nbsp; || {{tt|MEDITATE}} &amp;amp;lt;{{tt|OBJECT}}&amp;amp;gt; || {{tt|CRUSH}} &amp;amp;#124; {{tt|BASH}} &amp;amp;#124; {{tt|SMASH}} &amp;amp;#124; || to destroy a magical item.&lt;br /&gt;
|}&lt;br /&gt;
* {{tt|MEDITATE RUNESTONE CRUSH}}&lt;br /&gt;
# You scowl at a &amp;amp;lt;RUNESTONE TYPE&amp;amp;gt; [[runestones|runestone]] and toss it over your shoulder, lost forever.&lt;br /&gt;
# You close your fingers about the &amp;amp;lt;RUNESTONE TYPE&amp;amp;gt; runestone as you fuel your grip with your inner strength.  Your knuckles crack as you squeeze tighter and tighter, just when you think you can squeeze no more, you feel the runestone begin to give.  Clenching your teeth you tighten your fist even more, forcing the runestone to finally crumble beneath your strength with a satisfying ***POP***.  As you open your hand, the dust that remains drifts away, leaving nothing behind.&lt;br /&gt;
# Smirking, you center your inner fire on a &amp;amp;lt;RUNESTONE TYPE&amp;amp;gt; runestone and bring your palms together around it. Slowly, you push your palms together, enjoying the groans and squeeks of the &amp;amp;lt;RUNESTONE TYPE&amp;amp;gt; runestone as it tries to resist your strength.  Suddenly, the runestone gives way to the pressure of your palms, with a brillant flash of light nothing but sparkling dust is left on your hands.  You casually rub the remains from your hands.&lt;br /&gt;
* {{tt|MEDITATE RUNESTONE BASH}} (without weapon in hand)&lt;br /&gt;
: For a moment you stare at the &amp;amp;lt;RUNESTONE TYPE&amp;amp;gt; runestone that lies helpless in your hand.  Then, summoning your inner strength, you drive your other fist into the runestone, pulverizing it into fine dust.  You cannot help a slight smile as you grind your knuckles into your palm to remove the remaining dust.&lt;br /&gt;
* {{tt|MEDITATE RUNESTONE BASH}} (with weapon in hand)&lt;br /&gt;
: You spread your arms wide and clench your grip on your &amp;amp;lt;WEAPON&amp;amp;gt; before slamming the head of your &amp;amp;lt;WEAPON&amp;amp;gt; into your palm, crushing the helpless &amp;amp;lt;RUNESTONE TYPE&amp;amp;gt; runestone into a fine sparkling dust.&lt;br /&gt;
* {{tt|MEDITATE RUNESTONE SMASH}}&lt;br /&gt;
: A smile crosses your face as you gaze at the runestone.  In a display of speed and strength that would make [[Everild]] proud, you smash the runestone against your forehead.  A blinding flash of light followed by a small explosion catches you slightly off-guard as the runestone erupts in a final display of futile magic.&lt;br /&gt;
&lt;br /&gt;
====Easter Egg Barbarian Syntax====&lt;br /&gt;
[[Meditate_command/Secrets|Click to Read]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{cat|Commands}}[[page type is::command| ]][[guild association is::barbarian| ]]&lt;br /&gt;
&lt;br /&gt;
== Destroyed Items Messaging ==&lt;br /&gt;
There are 17 tiers of magical item destruction which Barbarians can see using the Meditate Flame ability.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Tier&lt;br /&gt;
!Message&lt;br /&gt;
!Item Count&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|The shattered remains of several magical items lie scattered on the ground.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|The shattered remains of a few magical items lie scattered on the ground.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|The shattered remains of many magical items lie strewn about.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|The shattered remains of magical items form little piles on the ground.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|The shattered remains of magical items gather in small stacks on the ground.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|Mounds of smashed magical items dot the ground.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|Large humps of ruined magical rise up from the ground.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|Squat domes of ravaged magical items cover the area.&lt;br /&gt;
|~2k*&lt;br /&gt;
|-&lt;br /&gt;
|9&lt;br /&gt;
|An expanse of wrecked magical items covers the land.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|10&lt;br /&gt;
|A lake of disintegrated magical items envelops the land below.&lt;br /&gt;
|1,663&lt;br /&gt;
|-&lt;br /&gt;
|11&lt;br /&gt;
|A sea of eradicated magical items churns below.&lt;br /&gt;
|6k-7k*&lt;br /&gt;
|-&lt;br /&gt;
|12&lt;br /&gt;
|An ocean of blasted magical items roils below.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|13&lt;br /&gt;
|A mesa of blasted magical items rises from the ground.  Streams of the abolished artifacts pour down from the mesa&#039;s steep sides.&lt;br /&gt;
|50k*&lt;br /&gt;
|-&lt;br /&gt;
|14&lt;br /&gt;
|Mighty peaks formed of pulverized magical items rise up in the distance.  A lake of the shattered artifacts lies nestled within their grasp.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|15&lt;br /&gt;
|Sheer crags formed of obliterated magical items rise up in the distance.  Between the menacing peaks flows a sea of the shattered artifacts.&lt;br /&gt;
|90-100k*&lt;br /&gt;
|-&lt;br /&gt;
|16&lt;br /&gt;
|Countless pillars of decimated magical items rise to the skies from within a tumultuous ocean of the shattered artifacts.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|17&lt;br /&gt;
|Gigantic mountains of annihilated magical items tower above you, reaching towards the clouds.  An ocean of the shattered artifacts crash against their grandiose peaks.&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
Destroyed item counts provided by Hok and Golameth.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;  Data provided by Golameth, originally posted [[Templar|here]].&lt;br /&gt;
&lt;br /&gt;
Note: Tiers and messaging information was provided by GM Javac on 12/20/21&amp;lt;ref&amp;gt;https://discord.com/channels/619301383451181075/619330237418831917/922756706440712234&amp;lt;/ref&amp;gt; but, the specific item count for each tier remains to be PAFO.&lt;/div&gt;</summary>
		<author><name>ASHWORTHIIIF</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Iyolo&amp;diff=648854</id>
		<title>Iyolo</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Iyolo&amp;diff=648854"/>
		<updated>2024-07-20T20:06:34Z</updated>

		<summary type="html">&lt;p&gt;ASHWORTHIIIF: Added key inventory items&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC&lt;br /&gt;
|name=Iyolo&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Human&lt;br /&gt;
|gender=Male&lt;br /&gt;
|guild=Bard&lt;br /&gt;
|instance=Platinum&lt;br /&gt;
|toc=y&lt;br /&gt;
}}&lt;br /&gt;
Iyolo has a slightly angular face with a wine-colored birthmark in the shape of a star on the left cheekbone, slightly pointed ears, sparkling gold-flecked crystal green eyes, a perfectly proportioned, straight nose and a shallowly dimpled chin.  His golden brown hair is shoulder length and loosely wavy, and is worn pulled back in a ponytail.  He has a light growth of golden-brown stubble outlining a full mustache and beard that defines a strong jaw.  He has tanned skin and a lean, muscular build.&lt;br /&gt;
&lt;br /&gt;
Iyolo is a bit over average height for a Human.&lt;br /&gt;
&lt;br /&gt;
You are wearing a wide-brimmed bardic blue cavalier hat with a huge white feather plume, a nightsilk scarf with various faces swirling across its surface, a silk cloak with a brightly dyed sunburst on the back, a dashing shirt of bardic blue whirlpool crepe, a dawnfire steel neithrel band adorned with tablature turquoise stones, a rich azure pick carved with the crest of Zoluren and set with a Syrin&#039;s heart, some stylish black dueling pants with bardic blue piping and some dashing firecat-skin winged boots with cuffs embedded with dragon fire opals.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Items:&lt;br /&gt;
&lt;br /&gt;
Wide-brimmed bardic blue cavalier hat with a huge white feather plume:  Composed of stiff dergatine felt, the dashing hat holds its shape even in the most inclement weather. One side of the hat brim is pulled up against the crown and secured with braided silversteel tied into a bardic knot. A huge white-feathered plume completes the design, adding a touch of flamboyance to the dapper design.&lt;br /&gt;
&lt;br /&gt;
BOW COURTEOUS:  You sweep a wide-brimmed bardic blue cavalier hat with a huge white feather plume off your head and in front of you in a large arc, fluidly stepping backward and bowing at the same time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dashing shirt of bardic blue whirlpool crepe:  The slim-fitting shirt features an open v-neck laced with black leather, allowing one to easily loosen or tighten the neckline.  Billowy sleeves are gathered at the wrist with firestained silver buttons stamped with the image of a heron and a nightingale.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Rich azure pick carved with the crest of Zoluren and set with a Syrin&#039;s heart:  The wooden pick is painted a deep shade of blue, offering a proper background for the crest engraved in one side which depicts a repeating pattern of brilliant white gladiola on an azure field.  On the opposite side, the color offers a background setting like a darkening nighttime sky which is graced by a faceted Syrin&#039;s heart, flickering with brilliant silver and blue refractions of light akin to a prominent guiding star.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Stylish black dueling pants with bardic blue piping:  Exquisitely tailored, these fashionable pants are composed of supple leather designed to protect from the elements while allowing ease of movement.  The bright blue stitches down the outer seam of each leg give a pop of color to the otherwise austere arrangement.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dashing firecat-skin winged boots with cuffs embedded with dragon fire opals:  Designed to come to the top of the calves when worn, each deep black leather boot features a wide turned-down cuff that is split in the front to reveal a large dragon fire opal.  The deep flame-red gemstones sparkle wildly with flashes of orange and gold as the light plays over their faceted edges.  Wide straps wrap around the stiffened leather, creating a secure fit for the supportive and flighty footwear.&lt;br /&gt;
&lt;br /&gt;
{{PCSkills&lt;br /&gt;
|Collapse=Yes&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>ASHWORTHIIIF</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Iyolo&amp;diff=648853</id>
		<title>Iyolo</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Iyolo&amp;diff=648853"/>
		<updated>2024-07-20T19:48:05Z</updated>

		<summary type="html">&lt;p&gt;ASHWORTHIIIF: Created page with &amp;quot;{{PC |name=Iyolo |status=a |race=Human |gender=Male |guild=Bard |instance=Platinum |toc=y }} Iyolo has a slightly angular face with a wine-colored birthmark in the shape of a star on the left cheekbone, slightly pointed ears, sparkling gold-flecked crystal green eyes, a perfectly proportioned, straight nose and a shallowly dimpled chin.  His golden brown hair is shoulder length and loosely wavy, and is worn pulled back in a ponytail.  He has a light growth of golden-brow...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC&lt;br /&gt;
|name=Iyolo&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Human&lt;br /&gt;
|gender=Male&lt;br /&gt;
|guild=Bard&lt;br /&gt;
|instance=Platinum&lt;br /&gt;
|toc=y&lt;br /&gt;
}}&lt;br /&gt;
Iyolo has a slightly angular face with a wine-colored birthmark in the shape of a star on the left cheekbone, slightly pointed ears, sparkling gold-flecked crystal green eyes, a perfectly proportioned, straight nose and a shallowly dimpled chin.  His golden brown hair is shoulder length and loosely wavy, and is worn pulled back in a ponytail.  He has a light growth of golden-brown stubble outlining a full mustache and beard that defines a strong jaw.  He has tanned skin and a lean, muscular build.&lt;br /&gt;
&lt;br /&gt;
Iyolo is a bit over average height for a Human.&lt;br /&gt;
&lt;br /&gt;
You are wearing a wide-brimmed bardic blue cavalier hat with a huge white feather plume, a nightsilk scarf with various faces swirling across its surface, a silk cloak with a brightly dyed sunburst on the back, a dashing shirt of bardic blue whirlpool crepe, a dawnfire steel neithrel band adorned with tablature turquoise stones, a rich azure pick carved with the crest of Zoluren and set with a Syrin&#039;s heart, some stylish black dueling pants with bardic blue piping and some dashing firecat-skin winged boots with cuffs embedded with dragon fire opals.&lt;br /&gt;
&lt;br /&gt;
{{PCSkills&lt;br /&gt;
|Collapse=Yes&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>ASHWORTHIIIF</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Hok&amp;diff=644155</id>
		<title>Hok</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Hok&amp;diff=644155"/>
		<updated>2024-04-30T14:13:44Z</updated>

		<summary type="html">&lt;p&gt;ASHWORTHIIIF: /* Profile */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Legendary Weapon Master Hok, Favored of Rutilor&#039;&#039;&#039;{{PC&lt;br /&gt;
|name=Hok&lt;br /&gt;
|race=Human&lt;br /&gt;
|gender=Male&lt;br /&gt;
|guild=Barbarian&lt;br /&gt;
|instance=Platinum&lt;br /&gt;
|status=Active}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Hok has an angular face, slightly pointed ears, a deep scar that starts just above the right eye and extends to the front of the jaw, mismatched eyes, one milky white and the other blue grey, and a bent and misaligned nose.  His honey hair is shoulder length and thick, and is worn arranged in tight dreadlocks.  He has numerous old scars crisscrossing over tanned skin and an athletic build.&lt;br /&gt;
&lt;br /&gt;
He is very tall for a Human.&lt;br /&gt;
&lt;br /&gt;
You have a light growth of honey blonde stubble.  Near the front of the jaw, the hairs turn greyish white along the ridge of a thick scar.&lt;br /&gt;
&lt;br /&gt;
You have a tattoo of black intertwining bands that begin at the neck with a couple sharp points on the left side of the throat and behind the left ear.  The bands thicken at the collarbone before continuing in a series of intricate twists along the upper torso, spawning a series of barbed lines in a labyrinth over the top quarter of the back, crossing under the left arm to fully cover the ribcage.  Smaller bands twist to encircle the arm to end in three points between the knuckles on your hand.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You are wearing a braided leather headband, a simple white cotton shirt, a chakrel fire-rose framed by a tangle of thorns and vines, a thorn-embedded thick leather wristcuff , a twining Urrem&#039;tier bloodvine bracer wrought of shimmering verdant moonsilver, a hammered tyrium oath ring encircled by a mistglass inscription, a wide steelsilk sash dyed in a pattern of ashen grey hues surrounding a maroon yavasite clasp, a sable feyweave sporran bound with ties of golden firesilk, a deep midnight-blue demonscale scabbard wrapped in blackened moonsilver threads, a tartan great kilt woven from thick wool and some brown suede moccasins laced tight up the front.&lt;br /&gt;
&lt;br /&gt;
== Profile Information ==&lt;br /&gt;
Race: Human&lt;br /&gt;
&lt;br /&gt;
Spouse: Single&lt;br /&gt;
&lt;br /&gt;
Citizenship: Zoluren&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Roleplay Stance: Heavy&lt;br /&gt;
&lt;br /&gt;
PvP Stance: Open&lt;br /&gt;
&lt;br /&gt;
Quote: &amp;quot;May Rutilor&#039;s wisdom and justice guide my dealings with others, keeping me honorable and true to myself.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Special Items ==&lt;/div&gt;</summary>
		<author><name>ASHWORTHIIIF</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Hok&amp;diff=644154</id>
		<title>Hok</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Hok&amp;diff=644154"/>
		<updated>2024-04-30T14:03:22Z</updated>

		<summary type="html">&lt;p&gt;ASHWORTHIIIF: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Legendary Weapon Master Hok, Favored of Rutilor&#039;&#039;&#039;{{PC&lt;br /&gt;
|name=Hok&lt;br /&gt;
|race=Human&lt;br /&gt;
|gender=Male&lt;br /&gt;
|guild=Barbarian&lt;br /&gt;
|instance=Platinum&lt;br /&gt;
|status=Active}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Hok has an angular face, slightly pointed ears, a deep scar that starts just above the right eye and extends to the front of the jaw, mismatched eyes, one milky white and the other blue grey, and a bent and misaligned nose.  His honey hair is shoulder length and thick, and is worn arranged in tight dreadlocks.  He has numerous old scars crisscrossing over tanned skin and an athletic build.&lt;br /&gt;
&lt;br /&gt;
He is very tall for a Human.&lt;br /&gt;
&lt;br /&gt;
You have a light growth of honey blonde stubble.  Near the front of the jaw, the hairs turn greyish white along the ridge of a thick scar.&lt;br /&gt;
&lt;br /&gt;
You have a tattoo of black intertwining bands that begin at the neck with a couple sharp points on the left side of the throat and behind the left ear.  The bands thicken at the collarbone before continuing in a series of intricate twists along the upper torso, spawning a series of barbed lines in a labyrinth over the top quarter of the back, crossing under the left arm to fully cover the ribcage.  Smaller bands twist to encircle the arm to end in three points between the knuckles on your hand.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You are wearing a braided leather headband, a simple white cotton shirt, a chakrel fire-rose framed by a tangle of thorns and vines, a thorn-embedded thick leather wristcuff , a twining Urrem&#039;tier bloodvine bracer wrought of shimmering verdant moonsilver, a hammered tyrium oath ring encircled by a mistglass inscription, a wide steelsilk sash dyed in a pattern of ashen grey hues surrounding a maroon yavasite clasp, a sable feyweave sporran bound with ties of golden firesilk, a deep midnight-blue demonscale scabbard wrapped in blackened moonsilver threads, a tartan great kilt woven from thick wool and some brown suede moccasins laced tight up the front.&lt;br /&gt;
&lt;br /&gt;
== Profile ==&lt;br /&gt;
Race: Human&lt;br /&gt;
&lt;br /&gt;
Spouse: Single&lt;br /&gt;
&lt;br /&gt;
Citizenship: Zoluren&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Roleplay Stance: Heavy&lt;br /&gt;
&lt;br /&gt;
PvP Stance: Open&lt;br /&gt;
&lt;br /&gt;
Quote: &amp;quot;May Rutilor&#039;s wisdom and justice guide my dealings with others, keeping me honorable and true to myself.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Special Items ==&lt;/div&gt;</summary>
		<author><name>ASHWORTHIIIF</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Hok&amp;diff=644153</id>
		<title>Hok</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Hok&amp;diff=644153"/>
		<updated>2024-04-30T14:02:26Z</updated>

		<summary type="html">&lt;p&gt;ASHWORTHIIIF: Updates to page format. Updates to character description.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Legendary Weapon Master Hok, Favored of Rutilor&#039;&#039;&#039;{{PC&lt;br /&gt;
|name=Hok&lt;br /&gt;
|race=Human&lt;br /&gt;
|gender=Male&lt;br /&gt;
|guild=Barbarian&lt;br /&gt;
|instance=Platinum&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Hok has an angular face, slightly pointed ears, a deep scar that starts just above the right eye and extends to the front of the jaw, mismatched eyes, one milky white and the other blue grey, and a bent and misaligned nose.  His honey hair is shoulder length and thick, and is worn arranged in tight dreadlocks.  He has numerous old scars crisscrossing over tanned skin and an athletic build.&lt;br /&gt;
&lt;br /&gt;
He is very tall for a Human.&lt;br /&gt;
&lt;br /&gt;
You have a light growth of honey blonde stubble.  Near the front of the jaw, the hairs turn greyish white along the ridge of a thick scar.&lt;br /&gt;
&lt;br /&gt;
You have a tattoo of black intertwining bands that begin at the neck with a couple sharp points on the left side of the throat and behind the left ear.  The bands thicken at the collarbone before continuing in a series of intricate twists along the upper torso, spawning a series of barbed lines in a labyrinth over the top quarter of the back, crossing under the left arm to fully cover the ribcage.  Smaller bands twist to encircle the arm to end in three points between the knuckles on your hand.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You are wearing a braided leather headband, a simple white cotton shirt, a chakrel fire-rose framed by a tangle of thorns and vines, a thorn-embedded thick leather wristcuff , a twining Urrem&#039;tier bloodvine bracer wrought of shimmering verdant moonsilver, a hammered tyrium oath ring encircled by a mistglass inscription, a wide steelsilk sash dyed in a pattern of ashen grey hues surrounding a maroon yavasite clasp, a sable feyweave sporran bound with ties of golden firesilk, a deep midnight-blue demonscale scabbard wrapped in blackened moonsilver threads, a tartan great kilt woven from thick wool and some brown suede moccasins laced tight up the front.&lt;br /&gt;
&lt;br /&gt;
== Profile ==&lt;br /&gt;
Race: Human&lt;br /&gt;
&lt;br /&gt;
Spouse: Single&lt;br /&gt;
&lt;br /&gt;
Citizenship: Zoluren&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Roleplay Stance: Heavy&lt;br /&gt;
&lt;br /&gt;
PvP Stance: Open&lt;br /&gt;
&lt;br /&gt;
Quote: &amp;quot;May Rutilor&#039;s wisdom and justice guide my dealings with others, keeping me honorable and true to myself.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Special Items ==&lt;/div&gt;</summary>
		<author><name>ASHWORTHIIIF</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Elder_Adan%27f_blademaster&amp;diff=644124</id>
		<title>Elder Adan&#039;f blademaster</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Elder_Adan%27f_blademaster&amp;diff=644124"/>
		<updated>2024-04-28T02:04:45Z</updated>

		<summary type="html">&lt;p&gt;ASHWORTHIIIF: /* Messaging */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|new=Yes&lt;br /&gt;
|Critter Name=Elder Adan&#039;f blademaster&lt;br /&gt;
|Province=Ilithi&lt;br /&gt;
|City=Shard&lt;br /&gt;
|MapList=*{{rmap|69 | Whistling Woods (69)}}&lt;br /&gt;
|simulevel=190&lt;br /&gt;
|levelvariancedown=2&lt;br /&gt;
|levelvarianceup=2&lt;br /&gt;
|naturallevel=190&lt;br /&gt;
|weaponlevel=190&lt;br /&gt;
|defenselevel=190&lt;br /&gt;
|level=190&lt;br /&gt;
|flex=No&lt;br /&gt;
|MinCap=1500&lt;br /&gt;
|MaxCap=1750&lt;br /&gt;
|BodyType=biped&lt;br /&gt;
|Has Coins=yes&lt;br /&gt;
|Has Gems=yes&lt;br /&gt;
|Has Boxes=yes&lt;br /&gt;
|Special=yes&lt;br /&gt;
|Evil=cursed&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=yes&lt;br /&gt;
|Premium=no&lt;br /&gt;
|Skinnable=yes&lt;br /&gt;
|hasskin=No&lt;br /&gt;
|haspart=Yes&lt;br /&gt;
|Part Name=an adan&#039;f tail barb&lt;br /&gt;
|hasbone=No&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Introduced in [[Tuesday_Tidings#April_2020|Tuesday Tidings 9]].&lt;br /&gt;
&lt;br /&gt;
Spawn with a random weapon and have learned some new tricks to keep you off balance while being better at keeping their own.&lt;br /&gt;
&lt;br /&gt;
==Recall==&lt;br /&gt;
Though reptilian like the S&#039;Kra Mur, the Adan&#039;f were created and uplifted as a slave race by the Dragon Priestess Dzree to bolster their ranks during the conquest of the realms that established the Dragon Priest Empire.  With the collapse of the Empire and the passage of time, the reclusive Adan&#039;f are autonomous in the modern era.  They are known to inhabit the Whistling Woods of Ilithi, and their influence extends throughout Shard&#039;s southern border and the Dark Hand.&lt;br /&gt;
&lt;br /&gt;
The blademasters are the elite warriors of the Adan&#039;f.  Having survived years of skirmishes with local authorities and traveling adventure seekers alike, their skills with a wide variety of weapons have been finely honed.&lt;br /&gt;
&lt;br /&gt;
They are not known to cast any recognized spells.&lt;br /&gt;
&lt;br /&gt;
They are known to carry loot in locked boxes.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
When another Adan&#039;f dies, they will stab their weapon into its chest in a ritual.&amp;lt;br&amp;gt;&lt;br /&gt;
When they die, their armor and shield are destroyed.&amp;lt;br&amp;gt;&lt;br /&gt;
Uses stealth.&lt;br /&gt;
&lt;br /&gt;
===Equipment/Loot===&lt;br /&gt;
&lt;br /&gt;
* {{cloot|a|dented visored helm}}&amp;lt;br/&amp;gt;&lt;br /&gt;
* {{cloot|a|rusted plate armor}}&amp;lt;br/&amp;gt;&lt;br /&gt;
* {{cloot|s|battered oval shield}}&lt;br /&gt;
* {{cloot|w|aged hand axe}}&amp;lt;br/&amp;gt;&lt;br /&gt;
* {{cloot|w|aged komno}}&amp;lt;br/&amp;gt;&lt;br /&gt;
* {{cloot|w|aged telek}}&amp;lt;br/&amp;gt;&lt;br /&gt;
* {{cloot|w|beaten spiked hara}}&amp;lt;br/&amp;gt;&lt;br /&gt;
* {{cloot|w|bloodied bludgeon}}&amp;lt;br/&amp;gt;&lt;br /&gt;
* {{cloot|w|bloodied hanger}}&amp;lt;br/&amp;gt;&lt;br /&gt;
* {{cloot|w|bloodied telek}}&amp;lt;br/&amp;gt;&lt;br /&gt;
* {{cloot|w|notched komno}}&amp;lt;br/&amp;gt;&lt;br /&gt;
* {{cloot|w|notched ball and chain}}&amp;lt;br/&amp;gt;&lt;br /&gt;
* {{cloot|w|well-used cudgel}}&amp;lt;br/&amp;gt;&lt;br /&gt;
* {{cloot|w|well-used oben}}&amp;lt;br/&amp;gt;&lt;br /&gt;
* {{cloot|w|well-used rapier}}&amp;lt;br/&amp;gt;&lt;br /&gt;
* {{cloot|w|well-used telek}}&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
And more!&lt;br /&gt;
Adan&#039;f blademaster weapons are of superior quality compared to ordinary creature weapons.  They can appear as aged, beaten, bloodied, notched, or well-used; the descriptor does not affect the quality.&lt;br /&gt;
&lt;br /&gt;
==Messaging==&lt;br /&gt;
*Spawn:     &#039;&#039;The nearby shadows swell before an elder adan&#039;f blademaster strides confidently out of them.&#039;&#039;&lt;br /&gt;
*Entrance:  &#039;&#039;TBD&lt;br /&gt;
*Entrance:  &#039;&#039;TBD&lt;br /&gt;
*Exit:          &#039;&#039;An elder Adan&#039;f blademaster hisses quietly to itself and slinks &amp;lt;DIRECTION&amp;gt;, weapon held ready.&#039;&#039;&lt;br /&gt;
*Death:     &#039;&#039;TBD&lt;br /&gt;
*Decay:     &#039;&#039;TBD&lt;br /&gt;
*Other:     &#039;&#039;Whirlwind-like attack:&#039;&#039;    An elder Adan&#039;f blademaster explodes from the shadows in a dizzying dance of sharp claws and sweeping tail as it lashes out at the nearby shadows!  Attack success:    TBD&lt;br /&gt;
&#039;&#039;Attack fail:    You scramble away from the scaled fury just in time, avoiding its barbed tail!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The furious dance ends, and the Adan&#039;f blademaster settles into a defensive stance.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;An elder Adan&#039;f blademaster scans the branches above warily.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;An elder Adan&#039;f blademaster lashes its tail in the air, the barbs gleaming wickedly in the light.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Adan&#039;f blademaster roars in challenge, &amp;quot;Adan&#039;f lusss!  Adan&#039;f lusss!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;An elder Adan&#039;f blademaster tastes the air with its tongue as it warily scans the shadows.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;Detailed Information and Stats&#039;&#039; ==&lt;br /&gt;
Appraise careful, circle 184 Barbarian, base ranks listed.&lt;br /&gt;
&lt;br /&gt;
* You are certain that it is not quite (-2) as strong as you are. (@120 strength)&lt;br /&gt;
* You are certain that it is not quite (-2) as agile as you are. (@120 Agility)&lt;br /&gt;
* You are certain that it is about (-1) as disciplined as you are. (@110 Discipline)&lt;br /&gt;
* You are certain that it is about (-1) as quick to react as you are. (@105 Reflex)&lt;br /&gt;
* You are certain that it is about (0) as conditioned as you are. (@100 Stamina)&lt;br /&gt;
* Taking stock of its offensive abilities, and defending with a &amp;lt;SHIELD&amp;gt; and &amp;lt;MELEE WEAPON&amp;gt;, you are certain that the Adan&#039;f blademaster is a difficult opponent (0). (@1480 Shield @1410 Parry)&lt;br /&gt;
* Taking stock of its defensive abilities, and attacking with a &amp;lt;MELEE WEAPON&amp;gt;, you are certain that the Adan&#039;f blademaster is a simple opponent (-3). (@1376 weapon @1672 Mastery)&lt;br /&gt;
* If you attacked with a &amp;lt;MELEE WEAPON&amp;gt;, you are certain that the enemy would train rather well (5/7). (@1376 weapon @1672 Mastery)&lt;br /&gt;
* If you threw the &amp;lt;MELEE WEAPON&amp;gt; at the enemy you are certain that it would train rather well (5/7). (@1376 Heavy Thrown @1665 Mastery)&lt;br /&gt;
* If you defended by parrying attacks, you are certain that the enemy would train rather well (5/7). (@1410 Parry)&lt;br /&gt;
* If you defended by evading attacks, you are certain that the enemy would train rather well (5/7). (@1474 Evasion)&lt;br /&gt;
* If you defended by blocking attacks, you are certain that the enemy would train rather well (5/7). (@1480 Shield)&lt;br /&gt;
* If you attempted to beguile the enemy with tactics, you are certain that it would train very well, provided you can affect it (6/7). (6/7) (@1194 Tactics)&lt;br /&gt;
* If you attempted to debilitate the enemy, you are certain that it would train rather well (5/7). (@1289 Debilitation)  &#039;&#039;{{cat|Adan&#039;f}}&#039;&#039;&lt;/div&gt;</summary>
		<author><name>ASHWORTHIIIF</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Meditate_command&amp;diff=643860</id>
		<title>Meditate command</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Meditate_command&amp;diff=643860"/>
		<updated>2024-04-17T19:41:13Z</updated>

		<summary type="html">&lt;p&gt;ASHWORTHIIIF: Added data from Golameth&amp;#039;s posting on the Templar (mastery) page.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete|Needs more info on Inner Fire effect}}&lt;br /&gt;
&lt;br /&gt;
{{Command&lt;br /&gt;
|rp=Yes&lt;br /&gt;
|combat=No&lt;br /&gt;
|magic=No&lt;br /&gt;
|guild=Barbarian&lt;br /&gt;
|settings=No&lt;br /&gt;
|desc=This command is used by Barbarians to access special abilities.&lt;br /&gt;
|messaging=&#039;&#039;&#039;MEDITATE&#039;&#039;&#039; - Non-Barbarian&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You attempt to meditate, but have trouble concentrating. &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Person&amp;gt; closes &amp;lt;his/her&amp;gt; eyes and begins repeating a silly nonsense word, then shakes &amp;lt;his/her&amp;gt; head and sighs in frustration. &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Results==&lt;br /&gt;
* You sense a loss in your level of inner fire.&lt;br /&gt;
* You sense a decrease in your level of inner fire.&lt;br /&gt;
* A vision of a fire in an open pit flashes in your mind.  You see yourself hurling logs into the fire, which roars with each addition.  The fire vanishes and you feel refreshed.&lt;br /&gt;
&lt;br /&gt;
==Syntax==&lt;br /&gt;
===Barbarian Syntax===&lt;br /&gt;
{|&lt;br /&gt;
|Usage: || {{tt|MEDITATE}} &amp;amp;lt;{{tt|OBJECT}}&amp;amp;gt; || &amp;amp;nbsp; || to meditate on a flame.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;amp;nbsp; || {{tt|MEDITATE}} &amp;amp;lt;{{tt|OBJECT}}&amp;amp;gt; || {{tt|CRUSH}} &amp;amp;#124; {{tt|BASH}} &amp;amp;#124; {{tt|SMASH}} &amp;amp;#124; || to destroy a magical item.&lt;br /&gt;
|}&lt;br /&gt;
* {{tt|MEDITATE RUNESTONE CRUSH}}&lt;br /&gt;
# You scowl at a &amp;amp;lt;RUNESTONE TYPE&amp;amp;gt; [[runestones|runestone]] and toss it over your shoulder, lost forever.&lt;br /&gt;
# You close your fingers about the &amp;amp;lt;RUNESTONE TYPE&amp;amp;gt; runestone as you fuel your grip with your inner strength.  Your knuckles crack as you squeeze tighter and tighter, just when you think you can squeeze no more, you feel the runestone begin to give.  Clenching your teeth you tighten your fist even more, forcing the runestone to finally crumble beneath your strength with a satisfying ***POP***.  As you open your hand, the dust that remains drifts away, leaving nothing behind.&lt;br /&gt;
# Smirking, you center your inner fire on a &amp;amp;lt;RUNESTONE TYPE&amp;amp;gt; runestone and bring your palms together around it. Slowly, you push your palms together, enjoying the groans and squeeks of the &amp;amp;lt;RUNESTONE TYPE&amp;amp;gt; runestone as it tries to resist your strength.  Suddenly, the runestone gives way to the pressure of your palms, with a brillant flash of light nothing but sparkling dust is left on your hands.  You casually rub the remains from your hands.&lt;br /&gt;
* {{tt|MEDITATE RUNESTONE BASH}} (without weapon in hand)&lt;br /&gt;
: For a moment you stare at the &amp;amp;lt;RUNESTONE TYPE&amp;amp;gt; runestone that lies helpless in your hand.  Then, summoning your inner strength, you drive your other fist into the runestone, pulverizing it into fine dust.  You cannot help a slight smile as you grind your knuckles into your palm to remove the remaining dust.&lt;br /&gt;
* {{tt|MEDITATE RUNESTONE BASH}} (with weapon in hand)&lt;br /&gt;
: You spread your arms wide and clench your grip on your &amp;amp;lt;WEAPON&amp;amp;gt; before slamming the head of your &amp;amp;lt;WEAPON&amp;amp;gt; into your palm, crushing the helpless &amp;amp;lt;RUNESTONE TYPE&amp;amp;gt; runestone into a fine sparkling dust.&lt;br /&gt;
* {{tt|MEDITATE RUNESTONE SMASH}}&lt;br /&gt;
: A smile crosses your face as you gaze at the runestone.  In a display of speed and strength that would make [[Everild]] proud, you smash the runestone against your forehead.  A blinding flash of light followed by a small explosion catches you slightly off-guard as the runestone erupts in a final display of futile magic.&lt;br /&gt;
&lt;br /&gt;
====Easter Egg Barbarian Syntax====&lt;br /&gt;
[[Meditate_command/Secrets|Click to Read]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{cat|Commands}}[[page type is::command| ]][[guild association is::barbarian| ]]&lt;br /&gt;
&lt;br /&gt;
== Destroyed Items Messaging ==&lt;br /&gt;
There are 17 tiers of magical item destruction which Barbarians can see using the Meditate Flame ability.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Tier&lt;br /&gt;
!Message&lt;br /&gt;
!Item Count&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|The shattered remains of several magical items lie scattered on the ground.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|The shattered remains of a few magical items lie scattered on the ground.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|The shattered remains of many magical items lie strewn about.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|The shattered remains of magical items form little piles on the ground.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|The shattered remains of magical items gather in small stacks on the ground.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|Mounds of smashed magical items dot the ground.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|Large humps of ruined magical rise up from the ground.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|Squat domes of ravaged magical items cover the area.&lt;br /&gt;
|~2k*&lt;br /&gt;
|-&lt;br /&gt;
|9&lt;br /&gt;
|An expanse of wrecked magical items covers the land.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|10&lt;br /&gt;
|A lake of disintegrated magical items envelops the land below.&lt;br /&gt;
|~5k*&lt;br /&gt;
|-&lt;br /&gt;
|11&lt;br /&gt;
|A sea of eradicated magical items churns below.&lt;br /&gt;
|6k-7k*&lt;br /&gt;
|-&lt;br /&gt;
|12&lt;br /&gt;
|An ocean of blasted magical items roils below.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|13&lt;br /&gt;
|A mesa of blasted magical items rises from the ground.  Streams of the abolished artifacts pour down from the mesa&#039;s steep sides.&lt;br /&gt;
|50k*&lt;br /&gt;
|-&lt;br /&gt;
|14&lt;br /&gt;
|Mighty peaks formed of pulverized magical items rise up in the distance.  A lake of the shattered artifacts lies nestled within their grasp.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|15&lt;br /&gt;
|Sheer crags formed of obliterated magical items rise up in the distance.  Between the menacing peaks flows a sea of the shattered artifacts.&lt;br /&gt;
|90-100k*&lt;br /&gt;
|-&lt;br /&gt;
|16&lt;br /&gt;
|Countless pillars of decimated magical items rise to the skies from within a tumultuous ocean of the shattered artifacts.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|17&lt;br /&gt;
|Gigantic mountains of annihilated magical items tower above you, reaching towards the clouds.  An ocean of the shattered artifacts crash against their grandiose peaks.&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;  Data provided by Golameth, originally posted [[Templar|here]].&lt;br /&gt;
&lt;br /&gt;
Note: Tiers and messaging information was provided by GM Javac on 12/20/21&amp;lt;ref&amp;gt;https://discord.com/channels/619301383451181075/619330237418831917/922756706440712234&amp;lt;/ref&amp;gt; but, the specific item count for each tier remains to be PAFO.&lt;/div&gt;</summary>
		<author><name>ASHWORTHIIIF</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Meditate_command&amp;diff=643859</id>
		<title>Meditate command</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Meditate_command&amp;diff=643859"/>
		<updated>2024-04-17T18:42:06Z</updated>

		<summary type="html">&lt;p&gt;ASHWORTHIIIF: Added table with information on magical item destruction. Other minor edits.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete|Needs more info on Inner Fire effect}}&lt;br /&gt;
&lt;br /&gt;
{{Command&lt;br /&gt;
|rp=Yes&lt;br /&gt;
|combat=No&lt;br /&gt;
|magic=No&lt;br /&gt;
|guild=Barbarian&lt;br /&gt;
|settings=No&lt;br /&gt;
|desc=This command is used by Barbarians to access special abilities.&lt;br /&gt;
|messaging=&#039;&#039;&#039;MEDITATE&#039;&#039;&#039; - Non-Barbarian&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;You see&#039;&#039;: You attempt to meditate, but have trouble concentrating. &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Others see&#039;&#039;: &amp;lt;Person&amp;gt; closes &amp;lt;his/her&amp;gt; eyes and begins repeating a silly nonsense word, then shakes &amp;lt;his/her&amp;gt; head and sighs in frustration. &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Results==&lt;br /&gt;
* You sense a loss in your level of inner fire.&lt;br /&gt;
* You sense a decrease in your level of inner fire.&lt;br /&gt;
* A vision of a fire in an open pit flashes in your mind.  You see yourself hurling logs into the fire, which roars with each addition.  The fire vanishes and you feel refreshed.&lt;br /&gt;
&lt;br /&gt;
==Syntax==&lt;br /&gt;
===Barbarian Syntax===&lt;br /&gt;
{|&lt;br /&gt;
|Usage: || {{tt|MEDITATE}} &amp;amp;lt;{{tt|OBJECT}}&amp;amp;gt; || &amp;amp;nbsp; || to meditate on a flame.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;amp;nbsp; || {{tt|MEDITATE}} &amp;amp;lt;{{tt|OBJECT}}&amp;amp;gt; || {{tt|CRUSH}} &amp;amp;#124; {{tt|BASH}} &amp;amp;#124; {{tt|SMASH}} &amp;amp;#124; || to destroy a magical item.&lt;br /&gt;
|}&lt;br /&gt;
* {{tt|MEDITATE RUNESTONE CRUSH}}&lt;br /&gt;
# You scowl at a &amp;amp;lt;RUNESTONE TYPE&amp;amp;gt; [[runestones|runestone]] and toss it over your shoulder, lost forever.&lt;br /&gt;
# You close your fingers about the &amp;amp;lt;RUNESTONE TYPE&amp;amp;gt; runestone as you fuel your grip with your inner strength.  Your knuckles crack as you squeeze tighter and tighter, just when you think you can squeeze no more, you feel the runestone begin to give.  Clenching your teeth you tighten your fist even more, forcing the runestone to finally crumble beneath your strength with a satisfying ***POP***.  As you open your hand, the dust that remains drifts away, leaving nothing behind.&lt;br /&gt;
# Smirking, you center your inner fire on a &amp;amp;lt;RUNESTONE TYPE&amp;amp;gt; runestone and bring your palms together around it. Slowly, you push your palms together, enjoying the groans and squeeks of the &amp;amp;lt;RUNESTONE TYPE&amp;amp;gt; runestone as it tries to resist your strength.  Suddenly, the runestone gives way to the pressure of your palms, with a brillant flash of light nothing but sparkling dust is left on your hands.  You casually rub the remains from your hands.&lt;br /&gt;
* {{tt|MEDITATE RUNESTONE BASH}} (without weapon in hand)&lt;br /&gt;
: For a moment you stare at the &amp;amp;lt;RUNESTONE TYPE&amp;amp;gt; runestone that lies helpless in your hand.  Then, summoning your inner strength, you drive your other fist into the runestone, pulverizing it into fine dust.  You cannot help a slight smile as you grind your knuckles into your palm to remove the remaining dust.&lt;br /&gt;
* {{tt|MEDITATE RUNESTONE BASH}} (with weapon in hand)&lt;br /&gt;
: You spread your arms wide and clench your grip on your &amp;amp;lt;WEAPON&amp;amp;gt; before slamming the head of your &amp;amp;lt;WEAPON&amp;amp;gt; into your palm, crushing the helpless &amp;amp;lt;RUNESTONE TYPE&amp;amp;gt; runestone into a fine sparkling dust.&lt;br /&gt;
* {{tt|MEDITATE RUNESTONE SMASH}}&lt;br /&gt;
: A smile crosses your face as you gaze at the runestone.  In a display of speed and strength that would make [[Everild]] proud, you smash the runestone against your forehead.  A blinding flash of light followed by a small explosion catches you slightly off-guard as the runestone erupts in a final display of futile magic.&lt;br /&gt;
&lt;br /&gt;
====Easter Egg Barbarian Syntax====&lt;br /&gt;
[[Meditate_command/Secrets|Click to Read]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{cat|Commands}}[[page type is::command| ]][[guild association is::barbarian| ]]&lt;br /&gt;
&lt;br /&gt;
== Destroyed Items Messaging ==&lt;br /&gt;
There are 17 tiers of magical item destruction which Barbarians can see using the Meditate Flame ability.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Tier&lt;br /&gt;
!Message&lt;br /&gt;
!Item Count&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|The shattered remains of several magical items lie scattered on the ground.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|The shattered remains of a few magical items lie scattered on the ground.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|The shattered remains of many magical items lie strewn about.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|The shattered remains of magical items form little piles on the ground.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|The shattered remains of magical items gather in small stacks on the ground.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|Mounds of smashed magical items dot the ground.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|Large humps of ruined magical rise up from the ground.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|Squat domes of ravaged magical items cover the area.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|9&lt;br /&gt;
|An expanse of wrecked magical items covers the land.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|10&lt;br /&gt;
|A lake of disintegrated magical items envelops the land below.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|11&lt;br /&gt;
|A sea of eradicated magical items churns below.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|12&lt;br /&gt;
|An ocean of blasted magical items roils below.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|13&lt;br /&gt;
|A mesa of blasted magical items rises from the ground.  Streams of the abolished artifacts pour down from the mesa&#039;s steep sides.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|14&lt;br /&gt;
|Mighty peaks formed of pulverized magical items rise up in the distance.  A lake of the shattered artifacts lies nestled within their grasp.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|15&lt;br /&gt;
|Sheer crags formed of obliterated magical items rise up in the distance.  Between the menacing peaks flows a sea of the shattered artifacts.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|16&lt;br /&gt;
|Countless pillars of decimated magical items rise to the skies from within a tumultuous ocean of the shattered artifacts.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|17&lt;br /&gt;
|Gigantic mountains of annihilated magical items tower above you, reaching towards the clouds.  An ocean of the shattered artifacts crash against their grandiose peaks.&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
Note: Tiers and messaging information was provided by GM Javac on 12/20/21&amp;lt;ref&amp;gt;https://discord.com/channels/619301383451181075/619330237418831917/922756706440712234&amp;lt;/ref&amp;gt; but, the specific item count for each tier remains to be PAFO.&lt;/div&gt;</summary>
		<author><name>ASHWORTHIIIF</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Platinum_Calendar&amp;diff=532341</id>
		<title>Platinum Calendar</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Platinum_Calendar&amp;diff=532341"/>
		<updated>2020-10-28T02:56:13Z</updated>

		<summary type="html">&lt;p&gt;ASHWORTHIIIF: /* Player Availability */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Player Availability==&lt;br /&gt;
This table shows when players are generally online and available for roleplay events. Times are in EST.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; If you play multiple characters, please just list one.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Character || Morning (8am-12pm) || Afternoon (12pm-6pm) || Night (6pm-10pm) || Late Night (10pm-2am) || Early Morning (2am-8am) || Comments&lt;br /&gt;
|-&lt;br /&gt;
| [[Hok]] || Weekend-Only || Weekend-Only || Weeknights 8pm-10pm, Weekend - X || X || X ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Uzmam ]] ||   || Weekend-Only || 8pm-10pm || X ||   || Prefers knowing of events in advance&lt;br /&gt;
|-&lt;br /&gt;
| [[Rhas]] || Weekend-Only  || 5pm-6pm || 6pm-9pm || Weekend-Only || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Ryken]] || X || X || X ||  ||6am-8am || Sporadic on weekends at best. &lt;br /&gt;
|-&lt;br /&gt;
| [[Amythyste]] || Weekend-Only || Weekend-Only || X || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Divult]] || Weekend-Only || Weekend-Only || X || X || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Tharqtus]] || X || X || Weekend-Only || Weekend-Only || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Articus]] || Weekend-Only || Weekend-Only || X || Weekend-Only ||inactive || inactive&lt;br /&gt;
|-&lt;br /&gt;
| [[Damian]] || Weekend-Only || Weekend-Only || X || Weekend-Only || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Struther]] || Weekend-Only || Weekend-Only || X || Weekend-Only || 7am-8am || &lt;br /&gt;
|-&lt;br /&gt;
| [[Vakroth]] || X || X || Weekend-Only ||  || 7am-8am || Changes constantly but can schedule times&lt;br /&gt;
|-&lt;br /&gt;
| [[Reenni]]  || || || || || || Can vary; most evenings after 9:00 PM EST&lt;br /&gt;
|-&lt;br /&gt;
| [[Drush]] || Sunday, Tuesday || Sunday, Tuesday || X || X || Never ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Phez/Zaer]] || Weekdays || Off and On || X || X || Rarely || Can make myself available with even short notice&lt;br /&gt;
|-&lt;br /&gt;
| [[Beronica]] || Weekend-Only || Weekend-Only || Open || Nope || Nope || Can play until 11PM EST most nights.&lt;br /&gt;
|-&lt;br /&gt;
| [[Rhoran]] || Varies, usually Weekend-Only || Varies, usually Weekend-Only || Open except Tues./Wed. || Varies, usually Weekend-Only || Rarely || Availability varies due to work projects/travel. Can usually pre-schedule.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pohodu]] || Usually the last hour || Weekend-Only || Not usually, except Weekends || Usually, daily || Not usually || I just came back so it&#039;s all new and shiny so I&#039;m on a lot&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Event Calendar==&lt;br /&gt;
[https://calendar.google.com/calendar/embed?src=susi9phqq7cck88t0rf2opc7n4%40group.calendar.google.com Platinum Event Calendar]&lt;/div&gt;</summary>
		<author><name>ASHWORTHIIIF</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Heavy_treatise_chased_with_navigational_coordinates_upon_its_quelium_spine&amp;diff=529206</id>
		<title>Item:Heavy treatise chased with navigational coordinates upon its quelium spine</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Heavy_treatise_chased_with_navigational_coordinates_upon_its_quelium_spine&amp;diff=529206"/>
		<updated>2020-09-20T05:19:25Z</updated>

		<summary type="html">&lt;p&gt;ASHWORTHIIIF: Created page with &amp;quot;{{Item |noun=treatise |look=Appearing either highly esoteric or completely nonsensical, the engraved directions seem to suggest their destination is some place beyond the know...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=treatise&lt;br /&gt;
|look=Appearing either highly esoteric or completely nonsensical, the engraved directions seem to suggest their destination is some place beyond the known world.&lt;br /&gt;
|type=trainer&lt;br /&gt;
|wearloc=-&lt;br /&gt;
|weight=5&lt;br /&gt;
|appcost=1793812&lt;br /&gt;
|lsize=1&lt;br /&gt;
|wsize=1&lt;br /&gt;
|hsize=1&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;br /&gt;
Lore Almanac: Trains a random lore skill to scrutinizing (17/34). Usable every 10 minutes.&lt;/div&gt;</summary>
		<author><name>ASHWORTHIIIF</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Opulent_Taisidon_silkcress-bound_almanac_with_diacan_edged_pages&amp;diff=529205</id>
		<title>Item:Opulent Taisidon silkcress-bound almanac with diacan edged pages</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Opulent_Taisidon_silkcress-bound_almanac_with_diacan_edged_pages&amp;diff=529205"/>
		<updated>2020-09-20T05:14:34Z</updated>

		<summary type="html">&lt;p&gt;ASHWORTHIIIF: Created page with &amp;quot;{{Item |noun=almanac |look=Small leafy clusters gathered randomly within the weave enhance the luxurious nature of the almanacs covering.  Its high sheen mirrors the glossy ch...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=almanac&lt;br /&gt;
|look=Small leafy clusters gathered randomly within the weave enhance the luxurious nature of the almanacs covering.  Its high sheen mirrors the glossy characteristic of the inky black metal bordering each page.&lt;br /&gt;
|type=trainer&lt;br /&gt;
|wearloc=-&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;br /&gt;
Lore almanac: Trains a random lore skill to (17/34). Usable every 10 minutes.&lt;/div&gt;</summary>
		<author><name>ASHWORTHIIIF</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Austere_scholar%27s_tome&amp;diff=529204</id>
		<title>Item:Austere scholar&#039;s tome</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Austere_scholar%27s_tome&amp;diff=529204"/>
		<updated>2020-09-20T05:11:05Z</updated>

		<summary type="html">&lt;p&gt;ASHWORTHIIIF: Created page with &amp;quot;{{Item |noun=tome |look=This comprehensive text is free of any outward decoration or superfluous adornment. |type=trainer |wearloc=- |sourcetype=- |fname=No }} Lore Almanac: T...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=tome&lt;br /&gt;
|look=This comprehensive text is free of any outward decoration or superfluous adornment.&lt;br /&gt;
|type=trainer&lt;br /&gt;
|wearloc=-&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;br /&gt;
Lore Almanac: Trains a random Lore skill to (17/34)&lt;/div&gt;</summary>
		<author><name>ASHWORTHIIIF</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Armor:Lightweight_void-black_sallet_chased_in_quelium_flames&amp;diff=529029</id>
		<title>Armor:Lightweight void-black sallet chased in quelium flames</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Armor:Lightweight_void-black_sallet_chased_in_quelium_flames&amp;diff=529029"/>
		<updated>2020-09-19T06:10:48Z</updated>

		<summary type="html">&lt;p&gt;ASHWORTHIIIF: Created page with &amp;quot;{{Armor |newarmorapp=No |noun=sallet |look=Brilliant metallic green flames roil up the back of the sallet like an otherworldly inferno raging through a forest of pure night. |...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Armor&lt;br /&gt;
|newarmorapp=No&lt;br /&gt;
|noun=sallet&lt;br /&gt;
|look=Brilliant metallic green flames roil up the back of the sallet like an otherworldly inferno raging through a forest of pure night.&lt;br /&gt;
|area=eyes, head, neck&lt;br /&gt;
|hindrance=fair&lt;br /&gt;
|stealth=fair&lt;br /&gt;
|puncture=very high&lt;br /&gt;
|punctureab=extreme&lt;br /&gt;
|slice=great&lt;br /&gt;
|sliceab=extreme&lt;br /&gt;
|impact=very good&lt;br /&gt;
|impactab=extreme&lt;br /&gt;
|fire=good&lt;br /&gt;
|fireab=very good&lt;br /&gt;
|cold=good&lt;br /&gt;
|coldab=very good&lt;br /&gt;
|electric=fair&lt;br /&gt;
|electricab=moderate&lt;br /&gt;
|weight=122&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>ASHWORTHIIIF</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Armor:Storm-grey_sallet_set_with_deep_blue_flecked_tidal_bloodstones&amp;diff=529026</id>
		<title>Armor:Storm-grey sallet set with deep blue flecked tidal bloodstones</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Armor:Storm-grey_sallet_set_with_deep_blue_flecked_tidal_bloodstones&amp;diff=529026"/>
		<updated>2020-09-19T06:06:58Z</updated>

		<summary type="html">&lt;p&gt;ASHWORTHIIIF: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Armor&lt;br /&gt;
|newarmorapp=No&lt;br /&gt;
|noun=sallet&lt;br /&gt;
|look=A natural complement to the masterfully dyed armor, the stormy grey gemstones cluster at the back of the head to create the impression of a watery ocean surrounded by imposing skies.&lt;br /&gt;
|type=plate armor&lt;br /&gt;
|area=eyes, head, neck&lt;br /&gt;
|hindrance=light&lt;br /&gt;
|stealth=light&lt;br /&gt;
|puncture=great&lt;br /&gt;
|punctureab=amazing&lt;br /&gt;
|slice=very great&lt;br /&gt;
|sliceab=amazing&lt;br /&gt;
|impact=high&lt;br /&gt;
|impactab=amazing&lt;br /&gt;
|fire=very good&lt;br /&gt;
|fireab=very high&lt;br /&gt;
|cold=very good&lt;br /&gt;
|coldab=very high&lt;br /&gt;
|electric=fair&lt;br /&gt;
|electricab=good&lt;br /&gt;
|construction=extremely resistant&lt;br /&gt;
|weight=262&lt;br /&gt;
|appcost=1050&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>ASHWORTHIIIF</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Armor:Storm-grey_sallet_set_with_deep_blue_flecked_tidal_bloodstones&amp;diff=529024</id>
		<title>Armor:Storm-grey sallet set with deep blue flecked tidal bloodstones</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Armor:Storm-grey_sallet_set_with_deep_blue_flecked_tidal_bloodstones&amp;diff=529024"/>
		<updated>2020-09-19T06:05:05Z</updated>

		<summary type="html">&lt;p&gt;ASHWORTHIIIF: Created page with &amp;quot;{{Armor |newarmorapp=No |noun=sallet |look=A natural complement to the masterfully dyed armor, the stormy grey gemstones cluster at the back of the head to create the impressi...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Armor&lt;br /&gt;
|newarmorapp=No&lt;br /&gt;
|noun=sallet&lt;br /&gt;
|look=A natural complement to the masterfully dyed armor, the stormy grey gemstones cluster at the back of the head to create the impression of a watery ocean surrounded by imposing skies.&lt;br /&gt;
|type=plate armor&lt;br /&gt;
|area=eyes, head, neck&lt;br /&gt;
|hindrance=light&lt;br /&gt;
|stealth=light&lt;br /&gt;
|absorbance=amazing&lt;br /&gt;
|puncture=great&lt;br /&gt;
|punctureab=amazing&lt;br /&gt;
|slice=very great&lt;br /&gt;
|sliceab=amazing&lt;br /&gt;
|impact=high&lt;br /&gt;
|impactab=very high&lt;br /&gt;
|fire=very good&lt;br /&gt;
|fireab=very high&lt;br /&gt;
|cold=very good&lt;br /&gt;
|coldab=good&lt;br /&gt;
|electric=fair&lt;br /&gt;
|construction=extremely resistant&lt;br /&gt;
|weight=262&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>ASHWORTHIIIF</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Weathered_sheath_with_brass_banding&amp;diff=529020</id>
		<title>Item:Weathered sheath with brass banding</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Weathered_sheath_with_brass_banding&amp;diff=529020"/>
		<updated>2020-09-19T05:56:15Z</updated>

		<summary type="html">&lt;p&gt;ASHWORTHIIIF: Created page with &amp;quot;{{Item |noun=sheath |look=The sheath shows some wear and tear and the leather is cracked along one side.  Several brass bands along the length help keep it intact despite its...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=sheath&lt;br /&gt;
|look=The sheath shows some wear and tear and the leather is cracked along one side.  Several brass bands along the length help keep it intact despite its condition.&lt;br /&gt;
|wearloc=waist&lt;br /&gt;
|lsize=10&lt;br /&gt;
|wsize=2&lt;br /&gt;
|hsize=1&lt;br /&gt;
|csize=80&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>ASHWORTHIIIF</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Covellite-lined_sheath_with_a_purple_gold_bat-shaped_buckle&amp;diff=529018</id>
		<title>Item:Covellite-lined sheath with a purple gold bat-shaped buckle</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Covellite-lined_sheath_with_a_purple_gold_bat-shaped_buckle&amp;diff=529018"/>
		<updated>2020-09-19T05:53:10Z</updated>

		<summary type="html">&lt;p&gt;ASHWORTHIIIF: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=sheath&lt;br /&gt;
|look=A braided leather belt allows the sheath to be fastened to the wearer&#039;s waist.&lt;br /&gt;
|lsize=10&lt;br /&gt;
|wsize=2&lt;br /&gt;
|hsize=2&lt;br /&gt;
|ilsize=10&lt;br /&gt;
|iwsize=2&lt;br /&gt;
|ihsize=2&lt;br /&gt;
|csize=50&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>ASHWORTHIIIF</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Covellite-lined_sheath_with_a_purple_gold_bat-shaped_buckle&amp;diff=529016</id>
		<title>Item:Covellite-lined sheath with a purple gold bat-shaped buckle</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Covellite-lined_sheath_with_a_purple_gold_bat-shaped_buckle&amp;diff=529016"/>
		<updated>2020-09-19T05:51:00Z</updated>

		<summary type="html">&lt;p&gt;ASHWORTHIIIF: Created page with &amp;quot;{{Item |noun=sheath |look=A braided leather belt allows the sheath to be fastened to the wearer&amp;#039;s waist. |ilsize=10 |iwsize=2 |ihsize=2 |csize=50 |sourcetype=- |fname=No }}&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=sheath&lt;br /&gt;
|look=A braided leather belt allows the sheath to be fastened to the wearer&#039;s waist.&lt;br /&gt;
|ilsize=10&lt;br /&gt;
|iwsize=2&lt;br /&gt;
|ihsize=2&lt;br /&gt;
|csize=50&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>ASHWORTHIIIF</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Hok&amp;diff=473777</id>
		<title>Hok</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Hok&amp;diff=473777"/>
		<updated>2017-08-06T04:47:15Z</updated>

		<summary type="html">&lt;p&gt;ASHWORTHIIIF: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC&lt;br /&gt;
|name=Hok&lt;br /&gt;
|status=A&lt;br /&gt;
|race=Human&lt;br /&gt;
|gender=Male&lt;br /&gt;
|guild=Barbarian&lt;br /&gt;
|instance=Platinum&lt;br /&gt;
|relat=None&lt;br /&gt;
}}&lt;br /&gt;
You see Hok, Favored of Rutilor, a Human.&lt;br /&gt;
He has an angular face, slightly pointed ears, a deep scar that starts just above the right eye and extends to the front of the jaw, mismatched eyes, one milky white and the other blue grey, and a bent and misaligned nose.  His honey hair is shoulder length and thick, and is worn arranged in tight dreadlocks.  He has numerous old scars crisscrossing over tanned skin and an athletic build.&lt;br /&gt;
He is very tall for a Human.&lt;br /&gt;
&lt;br /&gt;
He has a light growth of honey blonde stubble.  Near the front of the jaw, the hairs turn greyish white along the ridge of a thick scar.&lt;br /&gt;
He has a tattoo of black intertwining bands that begin at the neck with a couple sharp points on the left side of the throat and behind the left ear.  The bands thicken at the collarbone before continuing in a series of intricate twists along the upper torso, spawning a series of barbed lines in a labyrinth over the top quarter of the back, crossing under the left arm to fully cover the ribcage.  Smaller bands twist to encircle the arm to end in three points between the knuckles on your hand.&lt;br /&gt;
&lt;br /&gt;
{{PCSkills&lt;br /&gt;
|Collapse=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>ASHWORTHIIIF</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Silver-limned_chakrel_gladiolus&amp;diff=473471</id>
		<title>Item:Silver-limned chakrel gladiolus</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Silver-limned_chakrel_gladiolus&amp;diff=473471"/>
		<updated>2017-07-30T20:45:30Z</updated>

		<summary type="html">&lt;p&gt;ASHWORTHIIIF: Created page with &amp;quot;{{Item |noun=gladiolus |look=The carefully shaped reddish-orange stone contains slender black streaks and a perfect white flame-shaped inclusion centered between the flower&amp;#039;s...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=gladiolus&lt;br /&gt;
|look=The carefully shaped reddish-orange stone contains slender black streaks and a perfect white flame-shaped inclusion centered between the flower&#039;s petals.&lt;br /&gt;
|type=chakrel, barbarian style&lt;br /&gt;
|wearloc=generic&lt;br /&gt;
|appcost=500000&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>ASHWORTHIIIF</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Sleek_chakrel_shark&amp;diff=473470</id>
		<title>Item:Sleek chakrel shark</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Sleek_chakrel_shark&amp;diff=473470"/>
		<updated>2017-07-30T20:44:14Z</updated>

		<summary type="html">&lt;p&gt;ASHWORTHIIIF: Created page with &amp;quot;{{Item |noun=shark |look=The carefully shaped reddish-orange stone contains slender black streaks and a perfect white flame-shaped inclusion centered on the belly of the ocean...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=shark&lt;br /&gt;
|look=The carefully shaped reddish-orange stone contains slender black streaks and a perfect white flame-shaped inclusion centered on the belly of the oceanic beast.&lt;br /&gt;
|type=chakrel, barbarian style&lt;br /&gt;
|wearloc=generic&lt;br /&gt;
|appcost=500000&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>ASHWORTHIIIF</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Happy_chakrel_otter&amp;diff=473469</id>
		<title>Item:Happy chakrel otter</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Happy_chakrel_otter&amp;diff=473469"/>
		<updated>2017-07-30T20:43:22Z</updated>

		<summary type="html">&lt;p&gt;ASHWORTHIIIF: Created page with &amp;quot;{{Item |noun=otter |look=The carefully shaped reddish-orange stone contains slender black streaks and a perfect white flame-shaped inclusion centered on the belly of the grinn...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=otter&lt;br /&gt;
|look=The carefully shaped reddish-orange stone contains slender black streaks and a perfect white flame-shaped inclusion centered on the belly of the grinning beast.&lt;br /&gt;
|type=chakrel, barbarian style&lt;br /&gt;
|wearloc=generic&lt;br /&gt;
|appcost=500000&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>ASHWORTHIIIF</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Fierce_chakrel_bear&amp;diff=473468</id>
		<title>Item:Fierce chakrel bear</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Fierce_chakrel_bear&amp;diff=473468"/>
		<updated>2017-07-30T20:42:33Z</updated>

		<summary type="html">&lt;p&gt;ASHWORTHIIIF: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=Bear&lt;br /&gt;
|look=The carefully shaped reddish-orange stone contains slender black streaks and a perfect white flame-shaped inclusion centered on the belly of the powerful beast.&lt;br /&gt;
|MTag=Chakrel&lt;br /&gt;
|type=chakrel, barbarian style&lt;br /&gt;
|wearloc=generic&lt;br /&gt;
|appcost=500000&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>ASHWORTHIIIF</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Rampant_chakrel_dragon&amp;diff=473467</id>
		<title>Item:Rampant chakrel dragon</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Rampant_chakrel_dragon&amp;diff=473467"/>
		<updated>2017-07-30T20:41:52Z</updated>

		<summary type="html">&lt;p&gt;ASHWORTHIIIF: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=Dragon&lt;br /&gt;
|look=The carefully shaped reddish-orange stone contains slender black streaks and a perfect white flame-shaped inclusion centered on the belly of the powerful beast.&lt;br /&gt;
|type=chakrel, barbarian style&lt;br /&gt;
|wearloc=generic&lt;br /&gt;
|appcost=500000&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>ASHWORTHIIIF</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Rampant_chakrel_dragon&amp;diff=473466</id>
		<title>Item:Rampant chakrel dragon</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Rampant_chakrel_dragon&amp;diff=473466"/>
		<updated>2017-07-30T20:41:18Z</updated>

		<summary type="html">&lt;p&gt;ASHWORTHIIIF: Created page with &amp;quot;{{Item |noun=Dragon |look=The carefully shaped reddish-orange stone contains slender black streaks and a perfect white flame-shaped inclusion centered on the belly of the powe...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=Dragon&lt;br /&gt;
|look=The carefully shaped reddish-orange stone contains slender black streaks and a perfect white flame-shaped inclusion centered on the belly of the powerful beast.&lt;br /&gt;
|type=chakrel, barbarian style&lt;br /&gt;
|wearloc=generic&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>ASHWORTHIIIF</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Fierce_chakrel_bear&amp;diff=473465</id>
		<title>Item:Fierce chakrel bear</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Fierce_chakrel_bear&amp;diff=473465"/>
		<updated>2017-07-30T20:40:11Z</updated>

		<summary type="html">&lt;p&gt;ASHWORTHIIIF: Created page with &amp;quot;{{Item |noun=Bear |look=The carefully shaped reddish-orange stone contains slender black streaks and a perfect white flame-shaped inclusion centered on the belly of the powerf...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=Bear&lt;br /&gt;
|look=The carefully shaped reddish-orange stone contains slender black streaks and a perfect white flame-shaped inclusion centered on the belly of the powerful beast.&lt;br /&gt;
|MTag=Chakrel&lt;br /&gt;
|type=chakrel, barbarian style&lt;br /&gt;
|wearloc=generic&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>ASHWORTHIIIF</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Battered_leather_battle_cloak_painted_with_the_crest_of_the_Barbarians%27_Guild&amp;diff=428009</id>
		<title>Item:Battered leather battle cloak painted with the crest of the Barbarians&#039; Guild</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Battered_leather_battle_cloak_painted_with_the_crest_of_the_Barbarians%27_Guild&amp;diff=428009"/>
		<updated>2015-11-09T00:05:24Z</updated>

		<summary type="html">&lt;p&gt;ASHWORTHIIIF: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|rev=2&lt;br /&gt;
|noun=cloak&lt;br /&gt;
|look=Matching toggles are stitched at either shoulder, designed to allow the front corners of the garment to be fastened well out of the way to keep the limbs free for either defense or advance.  The neatly stitched hem is cut to fall well above ground, keeping the fabric free from the blood and gore of the battlefield.&lt;br /&gt;
|MTag=leather&lt;br /&gt;
|STag=crest of the Barbarians&#039; Guild&lt;br /&gt;
|type=clothing, container, verby, barbarian style&lt;br /&gt;
|wearloc=shoulders&lt;br /&gt;
|weight=50&lt;br /&gt;
|appcost=12,425&lt;br /&gt;
|lsize=1&lt;br /&gt;
|wsize=1&lt;br /&gt;
|hsize=1&lt;br /&gt;
|ilsize=3&lt;br /&gt;
|iwsize=3&lt;br /&gt;
|ihsize=3&lt;br /&gt;
|csize=200&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|itype=battle cloak&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;br /&gt;
WEAR: You carefully place your battle cloak on your shoulders, letting the fabric settle around your body.&lt;br /&gt;
&lt;br /&gt;
STUDY: Thinking about the cloak, you wonder if you might not be able to ADJUST, ARRANGE, BITE, CLEAN, CLUTCH, FIDGET, FLIP, KICK, PAT, PINCH, ROLL, RUB, SHAKE, STRUT, TIE, WAVE, and YANK it.&lt;br /&gt;
&lt;br /&gt;
ADJUST: You carefully adjust your battle cloak, settling it so that it hangs perfectly from your shoulders.&lt;br /&gt;
ARRANGE: You reach up and rearrange the folds of your battle cloak on your shoulders, taking care to make them even.&lt;br /&gt;
BITE: You grab an edge of your battle cloak, bringing it up to bite it.  Yuck! You need to wash it, it tastes awful!&lt;br /&gt;
CLEAN: You pick stray strings and dust specks off of your battle cloak, endeavoring to make sure the fabric is spotless.&lt;br /&gt;
CLUTCH: You pull your battle cloak tightly around you.&lt;br /&gt;
FIDGET: You fidget nervously with your battle cloak, rolling the fabric between your fingers.&lt;br /&gt;
FLIP: You casually flip the edge of your battle cloak.&lt;br /&gt;
KICK: Carefully kicking the back of your battle cloak out of the way, you bow deeply from the waist.&lt;br /&gt;
PAT: You pat the fabric of your battle cloak fondly.&lt;br /&gt;
PINCH: You hold the front edges of your battle cloak and settle into a deep curtsy.&lt;br /&gt;
ROLL: You strike a commanding pose, throwing your battle cloak back and staring off into the distance.&lt;br /&gt;
RUB: You gently stroke your battle cloak.&lt;br /&gt;
SHAKE: You shake the folds of your battle cloak violently, throwing up a small cloud of dust.&lt;br /&gt;
STRUT: Throwing the sides of your battle cloak back, you stride proudly around.&lt;br /&gt;
TIE: You fiddle with the fastenings on your battle cloak.&lt;br /&gt;
WAVE: Grabbing the edge of your battle cloak, you rapidly fan it back and forth, attempting to cool off.&lt;br /&gt;
YANK: Tugging on one side of your battle cloak, you straighten the cloak on your shoulders.&lt;/div&gt;</summary>
		<author><name>ASHWORTHIIIF</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Undyed_linen_shirt_with_rolled_cuffs_held_by_leather_tabs&amp;diff=427998</id>
		<title>Item:Undyed linen shirt with rolled cuffs held by leather tabs</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Undyed_linen_shirt_with_rolled_cuffs_held_by_leather_tabs&amp;diff=427998"/>
		<updated>2015-11-08T23:39:52Z</updated>

		<summary type="html">&lt;p&gt;ASHWORTHIIIF: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=shirt&lt;br /&gt;
|look=Loosely laced with a rough jute cord, the unfastened collar reveals a glimpse of the upper chest when worn.  In conjunction with a relaxed fit about the torso, the short sleeves help provide a casual, care-free style to the garment.&lt;br /&gt;
|MTag=linen,leather,jute&lt;br /&gt;
|type=clothing, container, verby&lt;br /&gt;
|wearloc=shirt (with armor)&lt;br /&gt;
|weight=5&lt;br /&gt;
|appcost=3,125&lt;br /&gt;
|lsize=-&lt;br /&gt;
|ilsize=3&lt;br /&gt;
|iwsize=1&lt;br /&gt;
|ihsize=1&lt;br /&gt;
|csize=10&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;br /&gt;
Can only be worn by males.&lt;br /&gt;
&lt;br /&gt;
You study your shirt closely, and are pretty sure you could do the following things to it:  PULL, POKE, SHAKE, RUB, and PAT.&lt;br /&gt;
PULL: You tug on your shirt, trying to adjust it to a more comfortable fit.&lt;br /&gt;
POKE: You scratch your armpit vigorously.  That feels great!&lt;br /&gt;
SHAKE: With a nonchalant flick of the finger you remove an errant insect from your shirt.&lt;br /&gt;
RUB: Putting on superior airs, you run your fingers along your shirt.&lt;br /&gt;
PAT: Achieving the nigh impossible, you pat your tummy and rub your head simultaneously.  Perfection!&lt;/div&gt;</summary>
		<author><name>ASHWORTHIIIF</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Carved_bone_button&amp;diff=411051</id>
		<title>Item:Carved bone button</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Carved_bone_button&amp;diff=411051"/>
		<updated>2015-06-03T03:52:42Z</updated>

		<summary type="html">&lt;p&gt;ASHWORTHIIIF: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|name=Carved bone button&lt;br /&gt;
|noun=button&lt;br /&gt;
|look=Shaped into an oval, the button is stamped with black lettering.&lt;br /&gt;
There appears to be something written on it.&lt;br /&gt;
|MTag=bone&lt;br /&gt;
|type=atmo, magic&lt;br /&gt;
|wearloc=generic&lt;br /&gt;
|weight=5&lt;br /&gt;
|appcost=343750&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;br /&gt;
A carved bone button reads:&lt;br /&gt;
&amp;quot;What doesn&#039;t kill you really hurts!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Heals a static amount of vitality when it pulses. Use ATMOSPHERE to turn it off and on.&lt;br /&gt;
Pulses every 20-60 seconds and will replenish a small amount of vitality.&lt;/div&gt;</summary>
		<author><name>ASHWORTHIIIF</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Carved_bone_button&amp;diff=411050</id>
		<title>Item:Carved bone button</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Carved_bone_button&amp;diff=411050"/>
		<updated>2015-06-03T03:49:04Z</updated>

		<summary type="html">&lt;p&gt;ASHWORTHIIIF: Created page with &amp;quot;{{Item |name=Carved bone button |noun=button |look=Shaped into an oval, the button is stamped with black lettering. There appears to be something written on it. |MTag=bone |t...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|name=Carved bone button&lt;br /&gt;
|noun=button&lt;br /&gt;
|look=Shaped into an oval, the button is stamped with black lettering.&lt;br /&gt;
There appears to be something written on it.&lt;br /&gt;
|MTag=bone&lt;br /&gt;
|type=atmo, magic&lt;br /&gt;
|wearloc=generic&lt;br /&gt;
|weight=5&lt;br /&gt;
|appcost=343750&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;br /&gt;
A carved bone button reads:&lt;br /&gt;
&amp;quot;What doesn&#039;t kill you really hurts!&amp;quot;&lt;/div&gt;</summary>
		<author><name>ASHWORTHIIIF</name></author>
	</entry>
</feed>