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	<updated>2026-04-17T17:03:34Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Custom_Maker%27s_Marks_(new)&amp;diff=655685</id>
		<title>Custom Maker&#039;s Marks (new)</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Custom_Maker%27s_Marks_(new)&amp;diff=655685"/>
		<updated>2024-11-18T21:37:58Z</updated>

		<summary type="html">&lt;p&gt;ASHBOMB: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}&lt;br /&gt;
These [[Maker mark]]s are more {{sloot|i|complex steel stamp|complex designs}} to the basic version of the stamp.  The function and use will remain the same as the basic marks. The basic guidelines for these designs are:&lt;br /&gt;
:* You must provide your own basic stamp. Work cannot be performed on someone else&#039;s stamp.&lt;br /&gt;
:* Design can be no more than 150 characters in length, and will be automatically prefixed with &#039;&#039;is the image of&#039;&#039; (not counted in character count limit).&lt;br /&gt;
:* This is an actual, physical marking. The design cannot be animated or magical, nor can it shimmer or shine. There is no guarantee of complete uniqueness — some elements may be shared with other stamps. &lt;br /&gt;
&lt;br /&gt;
These designs are unique and were given during the following [[Alteration#Maker.27s_Marks|Alteration sessions]]:&lt;br /&gt;
* [[Halvon]] during [[Hollow Eve Festival 432]] (2019), [[Hollow Eve Festival 436]] (2020), [[Guildfest 438]] (2021) and [[Hollow Eve Festival 439]] (2021).&lt;br /&gt;
* [[Svedwel]] during the [[Hollow Eve Festival 443]] (2022) &amp;amp; [[Hollow Eve Festival 447]] (2023).&lt;br /&gt;
&lt;br /&gt;
The stamps created during the alteration sessions will be a medium carbon steel base.  With a Fun-day Friday release&amp;lt;ref&amp;gt;[[Post:Fun-Day Fridays - 8 - Complex Maker Mark instructions - 10/04/2024 - 12:17]]&amp;lt;/ref&amp;gt; in October 2024, players who own one can obtain free instructions for making a new one with any base material by giving their custom stamp to an attendant in the Crossing Forging Society. The original stamp is not lost so these instructions may be obtained as many times as desired. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note: the new stamps created from the instructions can be altered by a non-maker&#039;s mark merchant assuming they are willing to, but only the TAP, the mark made by the stamp itself will not be changed&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
For marks created during the [[Forging (old)|old Forging system]], see the [[Custom Maker&#039;s Marks (legacy)]] page.&lt;br /&gt;
==Custom Maker&#039;s Mark Designs==&lt;br /&gt;
&lt;br /&gt;
All marks start with &#039;&#039;&#039;the image of &#039;&#039;&#039; and end with &#039;&#039;&#039;impressed into the material&#039;s surface&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Prime===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Smith!!Mark (Impressed into the metal)!!Created In&lt;br /&gt;
|-&lt;br /&gt;
|[[Agalea]]||a skull-shaped anvil carved with the initials &amp;quot;A. A.&amp;quot;||438&lt;br /&gt;
|-&lt;br /&gt;
|[[Anuind]]||a laurel wreath centered with a stylized bull&#039;s head and crowned with the initials &amp;quot;A. S.&amp;quot;||432&lt;br /&gt;
|-&lt;br /&gt;
|[[Arixin]]||a slumbering phoenix nestled beside a heated anvil||432&lt;br /&gt;
|-&lt;br /&gt;
|[[Ayliana]]||four moons surrounding a bat-winged skull with the letter &amp;quot;A&amp;quot; in one socket and &amp;quot;C&amp;quot; in the other||438&lt;br /&gt;
|-&lt;br /&gt;
|[[Bardolf]]||a rakishly handsome Rakash lad with a jaunty grin that cleverly contains the illusion of a Bard in moonskin when viewed upside down||439&lt;br /&gt;
|-&lt;br /&gt;
|[[Binu]]||a leopard emerging from the flames of a mighty forge marked &amp;quot;Binu&amp;quot; upon which a smoky owl is perched||447&lt;br /&gt;
|-&lt;br /&gt;
|[[Boam]]||the word &amp;quot;Boom&amp;quot; superimposed over a small sprocket bearing a rabbit, a beaver, and a gremlin||443&lt;br /&gt;
|-&lt;br /&gt;
|[[Broichan]]||the initials &amp;quot;B.L.&amp;quot; stylized as cracks in ice beneath a fierce rimewolf||438&lt;br /&gt;
|-&lt;br /&gt;
|[[Chyral]]||a tower shield crested with a fire-breathing dragon encircling crossed battle axes, one etched with a &amp;quot;C&amp;quot; and the other with a &amp;quot;D&amp;quot;||439&lt;br /&gt;
|-&lt;br /&gt;
|[[Corgar]]||an armored boar charging at an anvil, the initals &amp;quot;C. U.&amp;quot; hidden in the tracks||438&lt;br /&gt;
|-&lt;br /&gt;
|[[Dhalinar]]||a flaming anvil piled high with various blades over an arc of elegant script which reads, &amp;quot;Metal Matters&amp;quot; in stylized letters||432&lt;br /&gt;
|-&lt;br /&gt;
|[[Dreamheart]]||a mirrored double D initials with a tiny wren perched inside the reversed letter over flowing script which reads, &amp;quot;Bardess of Dreams&amp;quot; in a graceful arc||432&lt;br /&gt;
|-&lt;br /&gt;
|[[Dytt]]||a woman wearing an eyepatch and a wolf&#039;s faces in opposing profile, separated by a ribbon that reads &amp;quot;Jo Dzirta.&amp;quot;  A second ribbon reads &amp;quot;Dytt&amp;quot; below.||436&lt;br /&gt;
|-&lt;br /&gt;
|[[Exoduss]]||a majestic lion standing proudly on a precipice and roaring defiantly over the land before it||439&lt;br /&gt;
|-&lt;br /&gt;
|[[Gimdrak]]||a stocky Dwarf hammering on an anvil in the shape of a stylized letter &amp;quot;G.&amp;quot;||438&lt;br /&gt;
|-&lt;br /&gt;
|[[Gwenddolyn]]||a rising sun and the words &#039;Light of the World&#039; overflown by a majestic-winged dragon curling its scaly tail around the initials &#039;G. M.&#039;||447&lt;br /&gt;
|-&lt;br /&gt;
|[[Hanryu]]||a bear rampant astride a slab serif H on a white ironwood tree||450&lt;br /&gt;
|-&lt;br /&gt;
|[[Hebion]]||a multi-rayed sunburst||436&lt;br /&gt;
|-&lt;br /&gt;
|[[Kerizon]]||a rampant dragon brandishing a wand and sword while exhaling bolts of lightning that cleverly form the initials &amp;quot;KJ&amp;quot;||436&lt;br /&gt;
|-&lt;br /&gt;
|[[Kiiryn]]||a striking kingfisher diving into the rapids of a turbulent river||447&lt;br /&gt;
|-&lt;br /&gt;
|[[Kurtus]]||an anvil stylized into the shape of a leaping fish with a thin stream of water from the mouth enclosing the design around the initials &amp;quot;K.R.&amp;quot; ||432&lt;br /&gt;
|-&lt;br /&gt;
|[[Kythryn]]||an elaborate mariner&#039;s compass centered around a stylized &amp;quot;K.S.&amp;quot; monogram||432&lt;br /&gt;
|-&lt;br /&gt;
|[[Lagu]]||a large &amp;quot;LK&amp;quot; ligature, stylized as a constellation, enclosed by a circle of the words &amp;quot;Mana, Mathematics, Mastery&amp;quot; in elegant copperplate||436&lt;br /&gt;
|-&lt;br /&gt;
|[[Muleie]]||a well-muscled Kaldar stands before a roaring forge, his strong hands bending a thick metal bar.  &amp;quot;Muleie Steelbender&amp;quot; is engraved below the image.||436&lt;br /&gt;
|-&lt;br /&gt;
|[[Naniaki]]||a stylized letter &amp;quot;N&amp;quot; separating a stack of ingots from a bag of gems and encircled by the name &amp;quot;Naniaki Felyran&amp;quot; ||432&lt;br /&gt;
|-&lt;br /&gt;
|[[Nawain]]||a flame-wreathed turinstil cradled in the branches of a gnarled apple tree carved with &amp;quot;Augtaire&amp;quot; ||447&lt;br /&gt;
|-&lt;br /&gt;
|[[Nazaruss]]||a lightning bolt at the center of a wolf and panther circling each other circumscribed by an ouroboros||443&lt;br /&gt;
|-&lt;br /&gt;
|[[Rairken]]||a silhouetted outline of a gryphon gliding above a battle scene depicting fallen orcs ringed by proud warriors at the base of the Gemfire Mountains||432&lt;br /&gt;
|-&lt;br /&gt;
|[[Rileos]]|| a well-endowed woman covered only by a sheer piece of loose cloth, her face caught in a winking smile while she hoists a bottle labeled &amp;quot;Shaw&amp;quot;||439&lt;br /&gt;
|-&lt;br /&gt;
|[[Scrounger]]||an Olvi perched cross-legged on an anvil, the smoke from his pipe forming the words &amp;quot;Scrounger Snow&amp;quot; above his head||443&lt;br /&gt;
|-&lt;br /&gt;
|[[Sekmeht]]||a roaring Gor&#039;Tog Barbarian raising a forging hammer high above his head, the word &amp;quot;Usho&amp;quot; set into the handle with stylized flame lettering ||432&lt;br /&gt;
|-&lt;br /&gt;
|[[Siendra]]||a prismatic snowflake with tiny tendrils of ice bursting from its core.  In the center, the impression of frosted letters form a fractured &amp;quot;S.V.A.&amp;quot;||439&lt;br /&gt;
|-&lt;br /&gt;
|[[Szoengi]]||a one-eyed kingsnake twisted into the symbol of a treble clef||432&lt;br /&gt;
|-&lt;br /&gt;
|[[Vaerek]]||a pattern of stars surrounding a divination bowl potted with a moon lily in full bloom||432&lt;br /&gt;
|-&lt;br /&gt;
|[[Vanxa]]||a black widow spider crawling up a telescope centered on the name &amp;quot;Vanxa&amp;quot; written gracefully in a field of stars||443&lt;br /&gt;
|-&lt;br /&gt;
|[[Xixist]]||a slender, sleepy-eyed salamander writhing about the inscription, &amp;quot;X marks the spot&amp;quot;||legacy &amp;lt;ref name=&amp;quot;Legacy&amp;quot; /&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Platinum===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Smith!!Mark (Impressed into the metal)!!Created In&lt;br /&gt;
|-&lt;br /&gt;
|[[Alireloa]]||a garland of kelpbells encircling a scroll embellished with intricate filigree pattern with a prominent &amp;quot;A&amp;quot; surrounded by illegible text||439&lt;br /&gt;
|-&lt;br /&gt;
|[[Ryken]]||a lute engraved with a stylized &amp;quot;R&amp;quot; which is encircled by a squirrel and nightingale locked in chase||439&lt;br /&gt;
|-&lt;br /&gt;
|[[Ulfsisk]]||a cracked skull inside a coiled dragon with the initials U M-D stamped between its broken teeth.||legacy &amp;lt;ref name=&amp;quot;Legacy&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[Uzmam]]||an abstraction of outward-facing triangles surrounding an almond shape.  Centered within, the inscription &amp;quot;Kauje Jundanhai&amp;quot; circles a sleeping figure||436&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;references&amp;gt;&lt;br /&gt;
&amp;lt;ref name=Legacy&amp;gt;&#039;&#039;Legacy&#039;&#039; denotes a stamp design that was converted from [[Custom Maker&#039;s Marks (legacy)|the previous system]].&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;/references&amp;gt;&lt;br /&gt;
{{RefAl}}&lt;/div&gt;</summary>
		<author><name>ASHBOMB</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Gale_drake&amp;diff=651976</id>
		<title>Gale drake</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Gale_drake&amp;diff=651976"/>
		<updated>2024-09-26T17:57:05Z</updated>

		<summary type="html">&lt;p&gt;ASHBOMB: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|new=Yes&lt;br /&gt;
|Critter Name=Gale Drake&lt;br /&gt;
|Image File=GaleDrake.jpg&lt;br /&gt;
|Province=Qi&#039;Reshalia&lt;br /&gt;
|City=Ratha&lt;br /&gt;
|MapList=*{{rmap|93|Reshalia Trade Road}}&lt;br /&gt;
|simulevel=160&lt;br /&gt;
|levelvariancedown=2&lt;br /&gt;
|levelvarianceup=2&lt;br /&gt;
|flex=No&lt;br /&gt;
|MinCap=1000&lt;br /&gt;
|MaxCap=1300&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Has Coins=no&lt;br /&gt;
|Has Gems=no&lt;br /&gt;
|Has Boxes=no&lt;br /&gt;
|Uses Weapons=no&lt;br /&gt;
|Special=yes&lt;br /&gt;
|Evil=no&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|Casts Spells=yes&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Defense=yes&lt;br /&gt;
|Premium=no&lt;br /&gt;
|Skinnable=yes&lt;br /&gt;
|hasskin=Yes&lt;br /&gt;
|Skin Name=storm scale&lt;br /&gt;
|haspart=No&lt;br /&gt;
|hasbone=No&lt;br /&gt;
|RequiredRanks=1100&lt;br /&gt;
|MaxVal=2650&lt;br /&gt;
|MaxArrangedVal=3000&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
Introduced in [[Tuesday_Tidings#March_2022|Tuesday Tidings 106]].&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Small but thick scaled plates cover the drake from head to claws while thicker, angular plates descend along the creature&#039;s back.  His tail swishes from side to side, leaving flickering sparks of electricity in its wake.  With a mouth full of razor-sharp teeth and quill-like barbs protruding menacingly from the tip of his tail, the drake is built for survival -- either by overpowering his foes or enduring and outlasting their attacks.&lt;br /&gt;
&lt;br /&gt;
==Recall==&lt;br /&gt;
Long feared by sailors that ply the eastern oceans, the crackling hiss and yowl of the gale drake&#039;s flight means certain death for all but the most prepared or evasive of seafarers.  These creatures of the sky are ferocious predators, and rumors of ever larger marine life being carried away in their claws remains one of the few agreed upon, not exaggerated observations claimed by seafarers.&lt;br /&gt;
&lt;br /&gt;
Charged with wind and lightning and willing to fight for any meal or infringement of their territory, the drakes are thought to be distant relatives of mountain-dwelling wyverns.  They spend much of their time aloft, coasting on thermals and soaring within and between the clouds.  Migrating with the seasonal monsoons, the drakes have been observed dancing and diving around waterspouts and the edges of typhoons.&lt;br /&gt;
&lt;br /&gt;
Though recently settling on the Pivilho volcano, the drakes have largely left the islanders alone, seemingly preferring to hunt over water.  However, repeatedly corroborated claims of seeing drakes flying while carrying fully grown oxen suggest that they are more than able to hunt terrestrial prey.&lt;br /&gt;
&lt;br /&gt;
The gale drakes are known to cast the [[Swirling Winds]], [[Vertigo]], [[Mark of Arhat]], [[Lightning Bolt]], and [[Chain Lightning]] spells.&lt;br /&gt;
&lt;br /&gt;
They are not known to carry loot in locked boxes.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
* Will cast [[Chain Lightning]] when two or more people are in the room, else casts [[Lightning Bolt]].&lt;br /&gt;
&lt;br /&gt;
===Equipment/Loot===&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
==Messaging==&lt;br /&gt;
*Spawn:     &#039;&#039;The gale drake crashes down from above, arresting his descent with a powerful flap of his wings which he quickly furls to his sides.&lt;br /&gt;
*Entrance:  &#039;&#039;The gale drake swiftly bounds in, energy crackling along her tail.&lt;br /&gt;
*Exit:      &#039;&#039;&lt;br /&gt;
*Death1:    &#039;&#039;The powerful currents swirling about the gale drake cease as his lifeforce fades.&lt;br /&gt;
*Death2:    &#039;&#039;The arcing electricity along the gale drake&#039;s tail ceases.&lt;br /&gt;
*Decay:     &#039;&#039;A gentle breeze cradles the gale drake a moment before it decays and fades from view.&lt;br /&gt;
*Searching: &#039;&#039;The gale drake searches around for a moment.&lt;br /&gt;
*Random     &#039;&#039;Grimacing suddenly, the gale drake begins to retch, and with a dramatic hork, coughs up a half-digested leg of some hooved creature.  Licking her chops with her forked tongue, the gale drake considers the leg a moment before scooping it up and swallowing it again.&lt;br /&gt;
*Random     &#039;&#039;The gale drake inhales sharply, her throat expanding and her scales crackling with electricity, and she lets out a series of agressive hoots and trills!&lt;br /&gt;
*Random     &#039;&#039;The gale drake spots something nearby, and with a short hop, she pounces!  Carefully opening her clawed paws, the gale drake studies her catch, momentarily surprised to discover nothing was captured.  The gale drake glances around as if embarrassed.&lt;br /&gt;
{{RefAl}}&lt;/div&gt;</summary>
		<author><name>ASHBOMB</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Nazzarus/language_slots_earned&amp;diff=651491</id>
		<title>Nazzarus/language slots earned</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Nazzarus/language_slots_earned&amp;diff=651491"/>
		<updated>2024-09-21T02:09:58Z</updated>

		<summary type="html">&lt;p&gt;ASHBOMB: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
Primary Lore - 3 Slots Max&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Guild&lt;br /&gt;
!Scholarship&lt;br /&gt;
!Intel&lt;br /&gt;
!Slots&lt;br /&gt;
|-&lt;br /&gt;
|Empath&lt;br /&gt;
|1750&lt;br /&gt;
|160&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Bard&lt;br /&gt;
|1227&lt;br /&gt;
|120&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Empath&lt;br /&gt;
|998&lt;br /&gt;
|80&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Empath&lt;br /&gt;
|976&lt;br /&gt;
|100&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Trader&lt;br /&gt;
|712&lt;br /&gt;
|100&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Trader&lt;br /&gt;
|637&lt;br /&gt;
|30&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Trader&lt;br /&gt;
|237&lt;br /&gt;
|26&lt;br /&gt;
|0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Secondary Lore - 2 Slots Max&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Guild&lt;br /&gt;
!Scholarship&lt;br /&gt;
!Intel&lt;br /&gt;
!Slots&lt;br /&gt;
|-&lt;br /&gt;
|Warrior Mage&lt;br /&gt;
|1585&lt;br /&gt;
|175&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Warrior Mage&lt;br /&gt;
|697&lt;br /&gt;
|86&lt;br /&gt;
|0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tert Lore - 1 Slot Max&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Guild&lt;br /&gt;
!Scholarship&lt;br /&gt;
!Intel&lt;br /&gt;
!Slots&lt;br /&gt;
|-&lt;br /&gt;
|Barbarian&lt;br /&gt;
|1750&lt;br /&gt;
|110&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Ranger&lt;br /&gt;
|1697&lt;br /&gt;
|146&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Barbarian&lt;br /&gt;
|1069&lt;br /&gt;
|100&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Ranger&lt;br /&gt;
|727&lt;br /&gt;
|100&lt;br /&gt;
|0&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>ASHBOMB</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Nazzarus/language_slots_earned&amp;diff=651490</id>
		<title>Nazzarus/language slots earned</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Nazzarus/language_slots_earned&amp;diff=651490"/>
		<updated>2024-09-21T02:08:11Z</updated>

		<summary type="html">&lt;p&gt;ASHBOMB: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
Primary Lore - 3 Slots Max&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Guild&lt;br /&gt;
!Scholarship&lt;br /&gt;
!Intel&lt;br /&gt;
!Slots&lt;br /&gt;
|-&lt;br /&gt;
|Empath&lt;br /&gt;
|1750&lt;br /&gt;
|160&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Bard&lt;br /&gt;
|1227&lt;br /&gt;
|120&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Empath&lt;br /&gt;
|998&lt;br /&gt;
|80&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Empath&lt;br /&gt;
|976&lt;br /&gt;
|100&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Trader&lt;br /&gt;
|712&lt;br /&gt;
|100&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Trader&lt;br /&gt;
|637&lt;br /&gt;
|30&lt;br /&gt;
|1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Secondary Lore - 2 Slots Max&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Guild&lt;br /&gt;
!Scholarship&lt;br /&gt;
!Intel&lt;br /&gt;
!Slots&lt;br /&gt;
|-&lt;br /&gt;
|Warrior Mage&lt;br /&gt;
|1585&lt;br /&gt;
|175&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Warrior Mage&lt;br /&gt;
|697&lt;br /&gt;
|86&lt;br /&gt;
|0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tert Lore - 1 Slot Max&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Guild&lt;br /&gt;
!Scholarship&lt;br /&gt;
!Intel&lt;br /&gt;
!Slots&lt;br /&gt;
|-&lt;br /&gt;
|Barbarian&lt;br /&gt;
|1750&lt;br /&gt;
|110&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Ranger&lt;br /&gt;
|1697&lt;br /&gt;
|146&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Barbarian&lt;br /&gt;
|1069&lt;br /&gt;
|100&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Ranger&lt;br /&gt;
|727&lt;br /&gt;
|100&lt;br /&gt;
|0&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>ASHBOMB</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Nazzarus/language_slots_earned&amp;diff=651489</id>
		<title>Nazzarus/language slots earned</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Nazzarus/language_slots_earned&amp;diff=651489"/>
		<updated>2024-09-21T02:07:14Z</updated>

		<summary type="html">&lt;p&gt;ASHBOMB: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
Primary Lore - 3 Slots Max&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Guild&lt;br /&gt;
!Scholarship&lt;br /&gt;
!Intel&lt;br /&gt;
!Slots&lt;br /&gt;
|-&lt;br /&gt;
|Empath&lt;br /&gt;
|1750&lt;br /&gt;
|160&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Bard&lt;br /&gt;
|1227&lt;br /&gt;
|120&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Empath&lt;br /&gt;
|998&lt;br /&gt;
|80&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Trader&lt;br /&gt;
|712&lt;br /&gt;
|100&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Trader&lt;br /&gt;
|637&lt;br /&gt;
|30&lt;br /&gt;
|1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Secondary Lore - 2 Slots Max&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Guild&lt;br /&gt;
!Scholarship&lt;br /&gt;
!Intel&lt;br /&gt;
!Slots&lt;br /&gt;
|-&lt;br /&gt;
|Warrior Mage&lt;br /&gt;
|1585&lt;br /&gt;
|175&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Warrior Mage&lt;br /&gt;
|697&lt;br /&gt;
|86&lt;br /&gt;
|0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tert Lore - 1 Slot Max&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Guild&lt;br /&gt;
!Scholarship&lt;br /&gt;
!Intel&lt;br /&gt;
!Slots&lt;br /&gt;
|-&lt;br /&gt;
|Barbarian&lt;br /&gt;
|1750&lt;br /&gt;
|110&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Ranger&lt;br /&gt;
|1697&lt;br /&gt;
|146&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Barbarian&lt;br /&gt;
|1069&lt;br /&gt;
|100&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Ranger&lt;br /&gt;
|727&lt;br /&gt;
|100&lt;br /&gt;
|0&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>ASHBOMB</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Nazzarus/language_slots_earned&amp;diff=651488</id>
		<title>Nazzarus/language slots earned</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Nazzarus/language_slots_earned&amp;diff=651488"/>
		<updated>2024-09-21T02:05:47Z</updated>

		<summary type="html">&lt;p&gt;ASHBOMB: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
Primary Lore - 3 Slots Max&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Guild&lt;br /&gt;
!Scholarship&lt;br /&gt;
!Intel&lt;br /&gt;
!Slots&lt;br /&gt;
|-&lt;br /&gt;
|Empath&lt;br /&gt;
|1750&lt;br /&gt;
|160&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Bard&lt;br /&gt;
|1227&lt;br /&gt;
|120&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Trader&lt;br /&gt;
|712&lt;br /&gt;
|100&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Trader&lt;br /&gt;
|637&lt;br /&gt;
|30&lt;br /&gt;
|1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Secondary Lore - 2 Slots Max&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Guild&lt;br /&gt;
!Scholarship&lt;br /&gt;
!Intel&lt;br /&gt;
!Slots&lt;br /&gt;
|-&lt;br /&gt;
|Warrior Mage&lt;br /&gt;
|1585&lt;br /&gt;
|175&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Warrior Mage&lt;br /&gt;
|697&lt;br /&gt;
|86&lt;br /&gt;
|0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tert Lore - 1 Slot Max&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Guild&lt;br /&gt;
!Scholarship&lt;br /&gt;
!Intel&lt;br /&gt;
!Slots&lt;br /&gt;
|-&lt;br /&gt;
|Barbarian&lt;br /&gt;
|1750&lt;br /&gt;
|110&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Hunter&lt;br /&gt;
|1697&lt;br /&gt;
|146&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Barbarian&lt;br /&gt;
|1069&lt;br /&gt;
|100&lt;br /&gt;
|1&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>ASHBOMB</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Nazzarus/language_slots_earned&amp;diff=651487</id>
		<title>Nazzarus/language slots earned</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Nazzarus/language_slots_earned&amp;diff=651487"/>
		<updated>2024-09-21T02:04:59Z</updated>

		<summary type="html">&lt;p&gt;ASHBOMB: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Please provide in format &amp;lt; Guild - Scholarship - Intel - Slots &amp;gt; &lt;br /&gt;
Primary Lore - 3 Slots Max&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Guild&lt;br /&gt;
!Scholarship&lt;br /&gt;
!Intel&lt;br /&gt;
!Slots&lt;br /&gt;
|-&lt;br /&gt;
|Empath&lt;br /&gt;
|1750&lt;br /&gt;
|160&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Bard&lt;br /&gt;
|1227&lt;br /&gt;
|120&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Trader&lt;br /&gt;
|712&lt;br /&gt;
|100&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Trader&lt;br /&gt;
|637&lt;br /&gt;
|30&lt;br /&gt;
|1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Secondary Lore - 2 Slots Max&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Guild&lt;br /&gt;
!Scholarship&lt;br /&gt;
!Intel&lt;br /&gt;
!Slots&lt;br /&gt;
|-&lt;br /&gt;
|Warrior Mage&lt;br /&gt;
|1585&lt;br /&gt;
|175&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Warrior Mage&lt;br /&gt;
|697&lt;br /&gt;
|86&lt;br /&gt;
|0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tert Lore - 1 Slot Max&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Guild&lt;br /&gt;
!Scholarship&lt;br /&gt;
!Intel&lt;br /&gt;
!Slots&lt;br /&gt;
|-&lt;br /&gt;
|Barbarian&lt;br /&gt;
|1750&lt;br /&gt;
|110&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Hunter&lt;br /&gt;
|1697&lt;br /&gt;
|146&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Barbarian&lt;br /&gt;
|1069&lt;br /&gt;
|100&lt;br /&gt;
|1&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>ASHBOMB</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Nazzarus/language_slots_earned&amp;diff=651486</id>
		<title>Nazzarus/language slots earned</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Nazzarus/language_slots_earned&amp;diff=651486"/>
		<updated>2024-09-21T02:03:36Z</updated>

		<summary type="html">&lt;p&gt;ASHBOMB: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Please provide in format &amp;lt; Guild - Scholarship - Intel - Slots &amp;gt; &lt;br /&gt;
Primary Lore - 3 Slots Max&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Guild&lt;br /&gt;
!Scholarship&lt;br /&gt;
!Intel&lt;br /&gt;
!Slots&lt;br /&gt;
|-&lt;br /&gt;
|Empath&lt;br /&gt;
|1750&lt;br /&gt;
|160&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
|Bard&lt;br /&gt;
|1227&lt;br /&gt;
|120&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Trader&lt;br /&gt;
|712&lt;br /&gt;
|100&lt;br /&gt;
|1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Secondary Lore - 2 Slots Max&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Guild&lt;br /&gt;
!Scholarship&lt;br /&gt;
!Intel&lt;br /&gt;
!Slots&lt;br /&gt;
|-&lt;br /&gt;
|Warrior Mage&lt;br /&gt;
|1585&lt;br /&gt;
|175&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Warrior Mage&lt;br /&gt;
|697&lt;br /&gt;
|86&lt;br /&gt;
|0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tert Lore - 1 Slot Max&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Guild&lt;br /&gt;
!Scholarship&lt;br /&gt;
!Intel&lt;br /&gt;
!Slots&lt;br /&gt;
|-&lt;br /&gt;
|Barbarian&lt;br /&gt;
|1750&lt;br /&gt;
|110&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Hunter&lt;br /&gt;
|1697&lt;br /&gt;
|146&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Barbarian&lt;br /&gt;
|1069&lt;br /&gt;
|100&lt;br /&gt;
|1&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>ASHBOMB</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Nazzarus/language_slots_earned&amp;diff=651484</id>
		<title>Nazzarus/language slots earned</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Nazzarus/language_slots_earned&amp;diff=651484"/>
		<updated>2024-09-21T01:58:19Z</updated>

		<summary type="html">&lt;p&gt;ASHBOMB: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Please provide in format &amp;lt; Guild - Scholarship - Intel - Slots &amp;gt; &lt;br /&gt;
Primary Lore - 3 Slots Max&lt;br /&gt;
&lt;br /&gt;
Empath - 1750 - 160 - 3&lt;br /&gt;
&lt;br /&gt;
Bard - 1227 - 120 - 2&lt;br /&gt;
&lt;br /&gt;
Trader - 712 - 100 - 1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Secondary Lore - 2 Slots Max&lt;br /&gt;
&lt;br /&gt;
Warrior Mage - 1585 - 175 - 2&lt;br /&gt;
&lt;br /&gt;
Warrior Mage - 697 - 86 - 0&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tert Lore - 1 Slot Max&lt;br /&gt;
&lt;br /&gt;
Barb - 1750 - 110 - 1&lt;br /&gt;
&lt;br /&gt;
Hunter - 1697 - 146 - 1&lt;br /&gt;
&lt;br /&gt;
Barb - 1069 - 100 - 1&lt;/div&gt;</summary>
		<author><name>ASHBOMB</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Nazzarus/language_slots_earned&amp;diff=651483</id>
		<title>Nazzarus/language slots earned</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Nazzarus/language_slots_earned&amp;diff=651483"/>
		<updated>2024-09-21T01:57:28Z</updated>

		<summary type="html">&lt;p&gt;ASHBOMB: notepad for new release skill ranges of learning languages.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Please provide in format &amp;lt; Guild - Scholarship - Intel - Slots &amp;gt; &lt;br /&gt;
Primary Lore - 3 Slots Max&lt;br /&gt;
&lt;br /&gt;
Empath - 1750 - 160 - 3&lt;br /&gt;
Bard - 1227 - 120 - 2&lt;br /&gt;
Trader - 712 - 100 - 1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Secondary Lore - 2 Slots Max&lt;br /&gt;
Warrior Mage - 1585 - 175 - 2&lt;br /&gt;
Warrior Mage - 697 - 86 - 0&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tert Lore - 1 Slot Max&lt;br /&gt;
Barb - 1750 - 110 - 1&lt;br /&gt;
Hunter - 1697 - 146 - 1&lt;br /&gt;
Barb - 1069 - 100 - 1&lt;/div&gt;</summary>
		<author><name>ASHBOMB</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Guardians&amp;diff=650976</id>
		<title>Guardians</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Guardians&amp;diff=650976"/>
		<updated>2024-09-12T00:41:27Z</updated>

		<summary type="html">&lt;p&gt;ASHBOMB: Removed redirect to Heralds&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Guardians, or Guardian Dragons, are not Heralds, despite longstanding information that they are. &lt;br /&gt;
&lt;br /&gt;
A direct quote from Lyneya from Discord, involving the events around Wild Magic. &lt;br /&gt;
&amp;lt;blockquote&amp;gt;So, I believe some of the people&#039;s frustration may stem from the fact that they don&#039;t know what their characters should know about the Heralds as it becomes increasingly clear that they might be our villains. The public information on them is sparse and misleading.&lt;br /&gt;
&lt;br /&gt;
Your characters would know the myths and rumors:&lt;br /&gt;
Heralds are uber powerful and do not often bestir themselves to meddle in the ways of life on Elanthia.  Their existence is believed to go back to the dawn of time.  They&#039;ve been known to step in and govern the use of magic, but no one has ever figured out why.  Even the Immortals bow down to them and their might.&lt;br /&gt;
&lt;br /&gt;
Adventurers have met three Heralds: Elide, Issendar, and Kirmhara. The information I can see on Elanthipedia about these three aligns with what I have for staff documentation and what former staff members have been able to tell me.&lt;br /&gt;
&lt;br /&gt;
To clear up a suspected point of confusion:  The words &amp;quot;Guardian&amp;quot; and &amp;quot;Herald&amp;quot; are not interchangeable.  The three Guardian Dragons on Elanthipedia are not Heralds.  They are something else.  This is also confirmed by the original writers and former staff I&#039;ve spoken with.&amp;lt;/blockquote&amp;gt;&lt;/div&gt;</summary>
		<author><name>ASHBOMB</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Elite_Adan%27f_spirit_dancer&amp;diff=649759</id>
		<title>Elite Adan&#039;f spirit dancer</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Elite_Adan%27f_spirit_dancer&amp;diff=649759"/>
		<updated>2024-08-15T11:35:23Z</updated>

		<summary type="html">&lt;p&gt;ASHBOMB: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|new=No&lt;br /&gt;
|Image File=spiritdancer.jpg&lt;br /&gt;
|Province=Ilithi&lt;br /&gt;
|City=Shard&lt;br /&gt;
|MapList=*{{rmap|69a|Ice Caves (69a)}}&lt;br /&gt;
|flex=No&lt;br /&gt;
|MaxCap=660&lt;br /&gt;
|BodyType=biped&lt;br /&gt;
|BodyType2=creatural&lt;br /&gt;
|BodySize=medium&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Has Coins=yes&lt;br /&gt;
|Has Gems=yes&lt;br /&gt;
|Has Boxes=yes&lt;br /&gt;
|Has Other=no&lt;br /&gt;
|Uses Weapons=yes&lt;br /&gt;
|Special=yes&lt;br /&gt;
|Evil=cursed&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|Casts Spells=yes&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Defense=no&lt;br /&gt;
|Premium=no&lt;br /&gt;
|Skinnable=yes&lt;br /&gt;
|hasskin=No&lt;br /&gt;
|haspart=Yes&lt;br /&gt;
|Part Name=a deep blue scale&lt;br /&gt;
|Part Weight=4&lt;br /&gt;
|hasbone=No&lt;br /&gt;
|Manipulated=no&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Like all of the Adan&#039;f race, the spirit dancer vaguely resembles a large lizard, complete with blue-black scales and forked tongue. Slitted silver eyes are set deeply into its triangular skull, over triple rows of gleaming pointed teeth. A long, sinuous neck leads down to a graceful body, rippled with muscle. The spirit dancer&#039;s powerful legs give it great strength and speed, and its long curved tail lends it incredible balance.&lt;br /&gt;
&lt;br /&gt;
===From {{ilink|i|Adan&#039;f anatomy chart|Anatomy Chart}}===&lt;br /&gt;
The spirit dancer resembles a large bipedal lizard with blue-black scales and a forked tongue. Slitted silver eyes are set deeply into its triangular skull over triple rows of gleaming pointed teeth. A long, sinuous neck leads down to a graceful body, rippled with muscle. The spirit dancer&#039;s powerful legs imply great strength and speed, while its long curved tail indicates incredible balance. Spidery writing in one corner notes that the spirit dancers are known to practice necromancy and sorcery, often poisoning their foes with crippling magical poisons.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
When a shadow mage or blood warrior is killed in front of a spirit dancer, the spirit dancer will automatically drag the killed creature away to be raised.&lt;br /&gt;
&lt;br /&gt;
Small chance of spawning as elite version.&lt;br /&gt;
&lt;br /&gt;
===Spells and Special Attacks===&lt;br /&gt;
They have a special kick ability, which uses standard creature special attack mechs. It can be evaded, shield blocked, or armor can deflect it; it cannot be parried.&lt;br /&gt;
&lt;br /&gt;
An Adan&#039;f spirit dancer casts the [[casts spell::Air Lash]] and [[casts spell::Sure Footing]] spells.&lt;br /&gt;
&lt;br /&gt;
Spirit dancers are highly resilient to stuns. &amp;quot;The spirit dancer shakes off the stun.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
They will also maneuver out of being knocked down and return from prone to standing instantly. &amp;quot;The spirit dancer falls to the ground, tucks itself into a ball and quickly rolls back to its feet!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Equipment/Loot===&lt;br /&gt;
It is wearing a {{cloot|a|heavy black-steel hauberk with a large silver dragon upon the chest}}.&amp;lt;br /&amp;gt;&lt;br /&gt;
It is carrying an {{cloot|w|iron-banded obsidian war mattock}}.&amp;lt;br /&amp;gt;&lt;br /&gt;
It is carrying a {{cloot|w|s&#039;rnhhl bow}}.&lt;br /&gt;
&lt;br /&gt;
[[Category:Adan&#039;f]]&lt;/div&gt;</summary>
		<author><name>ASHBOMB</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Elite_Adan%27f_spirit_dancer&amp;diff=649758</id>
		<title>Elite Adan&#039;f spirit dancer</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Elite_Adan%27f_spirit_dancer&amp;diff=649758"/>
		<updated>2024-08-15T11:34:23Z</updated>

		<summary type="html">&lt;p&gt;ASHBOMB: added maxcap per discord:Dalkin&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|new=No&lt;br /&gt;
|Image File=spiritdancer.jpg&lt;br /&gt;
|Province=Ilithi&lt;br /&gt;
|City=Shard&lt;br /&gt;
|MapList=*{{rmap|69a|Ice Caves (69a)}}&lt;br /&gt;
|simulevel=&lt;br /&gt;
|levelvariancedown=&lt;br /&gt;
|levelvarianceup=&lt;br /&gt;
|naturallevel=&lt;br /&gt;
|weaponlevel=&lt;br /&gt;
|defenselevel=&lt;br /&gt;
|level=&lt;br /&gt;
|flex=No&lt;br /&gt;
|MinCap=&lt;br /&gt;
|MaxCap=660&lt;br /&gt;
|BodyType2=creatural&lt;br /&gt;
|BodySize=medium&lt;br /&gt;
|Has Coins=yes&lt;br /&gt;
|Has Gems=yes&lt;br /&gt;
|Has Boxes=yes&lt;br /&gt;
|Special=yes&lt;br /&gt;
|Evil=cursed&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|Casts Spells=yes&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Skinnable=yes&lt;br /&gt;
|hasskin=No&lt;br /&gt;
|haspart=Yes&lt;br /&gt;
|Part Name=a deep blue scale&lt;br /&gt;
|Part Weight=4&lt;br /&gt;
|hasbone=No&lt;br /&gt;
|RequiredRanks=&lt;br /&gt;
|Manipulated=no&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Like all of the Adan&#039;f race, the spirit dancer vaguely resembles a large lizard, complete with blue-black scales and forked tongue. Slitted silver eyes are set deeply into its triangular skull, over triple rows of gleaming pointed teeth. A long, sinuous neck leads down to a graceful body, rippled with muscle. The spirit dancer&#039;s powerful legs give it great strength and speed, and its long curved tail lends it incredible balance.&lt;br /&gt;
&lt;br /&gt;
===From {{ilink|i|Adan&#039;f anatomy chart|Anatomy Chart}}===&lt;br /&gt;
The spirit dancer resembles a large bipedal lizard with blue-black scales and a forked tongue. Slitted silver eyes are set deeply into its triangular skull over triple rows of gleaming pointed teeth. A long, sinuous neck leads down to a graceful body, rippled with muscle. The spirit dancer&#039;s powerful legs imply great strength and speed, while its long curved tail indicates incredible balance. Spidery writing in one corner notes that the spirit dancers are known to practice necromancy and sorcery, often poisoning their foes with crippling magical poisons.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
When a shadow mage or blood warrior is killed in front of a spirit dancer, the spirit dancer will automatically drag the killed creature away to be raised.&lt;br /&gt;
&lt;br /&gt;
Small chance of spawning as elite version.&lt;br /&gt;
&lt;br /&gt;
===Spells and Special Attacks===&lt;br /&gt;
They have a special kick ability, which uses standard creature special attack mechs. It can be evaded, shield blocked, or armor can deflect it; it cannot be parried.&lt;br /&gt;
&lt;br /&gt;
An Adan&#039;f spirit dancer casts the [[casts spell::Air Lash]] and [[casts spell::Sure Footing]] spells.&lt;br /&gt;
&lt;br /&gt;
Spirit dancers are highly resilient to stuns. &amp;quot;The spirit dancer shakes off the stun.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
They will also maneuver out of being knocked down and return from prone to standing instantly. &amp;quot;The spirit dancer falls to the ground, tucks itself into a ball and quickly rolls back to its feet!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Equipment/Loot===&lt;br /&gt;
It is wearing a {{cloot|a|heavy black-steel hauberk with a large silver dragon upon the chest}}.&amp;lt;br /&amp;gt;&lt;br /&gt;
It is carrying an {{cloot|w|iron-banded obsidian war mattock}}.&amp;lt;br /&amp;gt;&lt;br /&gt;
It is carrying a {{cloot|w|s&#039;rnhhl bow}}.&lt;br /&gt;
&lt;br /&gt;
[[Category:Adan&#039;f]]&lt;/div&gt;</summary>
		<author><name>ASHBOMB</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=SimuCon&amp;diff=649612</id>
		<title>SimuCon</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=SimuCon&amp;diff=649612"/>
		<updated>2024-08-13T12:50:06Z</updated>

		<summary type="html">&lt;p&gt;ASHBOMB: /* Prime Players */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}[[rare source::true| ]]&lt;br /&gt;
SimuCon is the annual Simutronics convention held in St. Louis, Missouri.&lt;br /&gt;
&lt;br /&gt;
The first SimuCon was in 1990, several years prior to DragonRealms&#039; creation, and it was actually called GemCon (for Simutronics biggest game of the time [[GemStone]]).&lt;br /&gt;
&lt;br /&gt;
The next SimuCon was in 1997 and was called SimuCon II.  After that all SimuCons were named by the year they were held from SimuCon &#039;98 through SimuCon 2007, though no SimuCon was held in 2006.&lt;br /&gt;
&lt;br /&gt;
In 1999 a large number of players, led by GameMaster [[Treveri]], started a player-run DragonRealms convention in Las Vegas called VegasCon.  The first VegasCon was coincidentally scheduled the same weekend as a similar GemStone meeting in Las Vegas.  After 1999 all VegasCons have been planned with both DragonRealms and GemStone at the same location.&lt;br /&gt;
&lt;br /&gt;
==Learn More==&lt;br /&gt;
{{Special:Prefixindex|prefix={{FULLPAGENAME}}/|hideredirects=1|stripprefix=1}}&lt;br /&gt;
&lt;br /&gt;
==SimuCon 2024==&lt;br /&gt;
===Location===&lt;br /&gt;
&#039;&#039;&#039;Sheraton Westport Plaza&#039;&#039;&#039;&amp;lt;br/&amp;gt;&lt;br /&gt;
900 Westport Plaza&amp;lt;br/&amp;gt;&lt;br /&gt;
St. Louis, MO 63146&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;(314) 878-1500&#039;&#039; - Main&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;(314) 212-2100&#039;&#039; - Sales&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;(314) 212-2133&#039;&#039; - Office&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dates:&#039;&#039;&#039; Wednesday, August 7, to Sunday, August 11, 2024&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Group Block Name:&#039;&#039;&#039;  SIMUCON 2024&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Group Rate:&#039;&#039;&#039;  $155-$159 USD per night, plus tax&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Room Options:&#039;&#039;&#039; 1 king bed or 2 double beds&lt;br /&gt;
&lt;br /&gt;
===How To Book===&lt;br /&gt;
====Options for booking====&lt;br /&gt;
#Use the Hotel Booking link: [[https://www.marriott.com/event-reservations/reservation-link.mi?id=1712267208646&amp;amp;key=GRP&amp;amp;app=resvlink Hotel Booking]]&lt;br /&gt;
#Call the Sheraton via one of the phone numbers listed above and request to book with the Group Block Name listed above.&lt;br /&gt;
#Call Marriot directly at &#039;&#039;1 (800) 627-7468&#039;&#039; and request to book with the Group Block Name.&lt;br /&gt;
&lt;br /&gt;
====Group Rate Applicable Dates====&lt;br /&gt;
&#039;&#039;&#039;Start Date:&#039;&#039;&#039; Tuesday, August 6, 2024&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;End Date:&#039;&#039;&#039; Monday, August 13, 2024&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Last Day to Book:&#039;&#039;&#039; July 16, 2024&lt;br /&gt;
&lt;br /&gt;
===2024 Schedule===&lt;br /&gt;
SimuCon 2024 Schedule. All times CST (CENTRAL TIME)&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! Day&lt;br /&gt;
! Time&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Activity&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center;font-weight:bold; vertical-align:top;&amp;quot; | Wednesday&amp;lt;br /&amp;gt;August 7th&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 3:00 PM&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;text-align: center;background-color: #F2DDDC;&amp;quot; | Lend a hand with setup and hang out (Check-in starts on Thursday)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;15&amp;quot; style=&amp;quot;text-align: center;font-weight:bold; vertical-align:top;&amp;quot; | Thursday&amp;lt;br /&amp;gt;August 8th&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | All Day &amp;lt;br&amp;gt; 9:00 AM&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;text-align: center;background-color: #FFFFFF;&amp;quot; | Check-in and Socialize &amp;lt;br&amp;gt; Coffee, Tea, and Water&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 12:00 PM&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;text-align: center;background-color: #FFFFFF;&amp;quot; | Lunch break (on your own)&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 1:00 PM&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align: center;background-color: #D6F3FF;&amp;quot; | Builders Faire - Player Submission Event&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 2:00 PM&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align: center;background-color: #FFFFFF;&amp;quot; |&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center;background-color: #FFFED6;&amp;quot; | Monster Mayhem - a Card Game&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 3:00 PM&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align: center;background-color: #FFFFFF;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 4:00 PM&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;background-color:#FFE6CC;&amp;quot; | Live Alteration Sessions *&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center;background-color: #FFFED6;&amp;quot; | D&amp;amp;D Session 0	**&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 5:00 PM&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;background-color:#FFE6CC;&amp;quot; | Live Alteration Sessions *&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 6:00 PM&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;text-align: center;background-color: #FFFFFF;&amp;quot; | Dinner break (on your own)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 7:00 PM&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; rowspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center;background-color: #FFE6CC;&amp;quot; | Droughtman&#039;s Challenge *&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center;background-color: #FFFED6; color: red;&amp;quot; | D&amp;amp;D One-Shot **&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 8:00 PM&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 9:00 PM&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;background-color: #FFFED6; color: blue;&amp;quot; | Sip &amp;amp; Paint - Miniatures&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 10:00 PM&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;background-color: #D6F3FF;&amp;quot; | Builders Faire - Player Submission Event - Recap&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;background-color: #D6FFE7;&amp;quot; | Reviewing Suggestions Forum&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center;background-color: #FFFED6; color: #BF40BF;&amp;quot; | D&amp;amp;D One-Shot **&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 11:00 PM&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 1:00 AM&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;text-align: center;background-color: #F2DDDC;&amp;quot; | Quiet Hours - Volume down, liquor bottles away &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| rowspan=&amp;quot;18&amp;quot; style=&amp;quot;text-align: center;font-weight:bold; vertical-align:top;&amp;quot; | Friday&amp;lt;br /&amp;gt;August 9th&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | All Day &amp;lt;br&amp;gt; 9:00 AM&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;text-align: center;background-color: #FFFFFF;&amp;quot; | Check-in and Socialize &amp;lt;br&amp;gt; Coffee, Tea, and Water&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 10:00 AM&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: left;background-color: #D6F3FF;&amp;quot; | Builders Faire&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;background-color:#FFE6CC;&amp;quot; | Live Alteration Sessions *&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center;background-color: #FFFED6; color: blue;&amp;quot; | D&amp;amp;D One-Shot **&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 11:00 AM&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;background-color:#FFE6CC;&amp;quot; | Live Alteration Sessions *&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center;background-color: #FFFED6; color: red;&amp;quot; | Blood on the Clocktower&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 12:00 PM&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align: center;background-color: #FFFFFF;&amp;quot; | Lunch break (on your own)&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center;background-color: #FFFED6;&amp;quot; | Lunch with Staff (perk)&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center&amp;quot; | 1:00 PM&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;background-color: #D6F3FF; color: red;&amp;quot; | Gemstone&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;background-color: #D6FFE7; color: #BF40BF;&amp;quot; | Dragon Realms&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 2:00 PM&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: left;background-color: #D6F3FF; color: red;&amp;quot; |Adventure!&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: left;background-color: #D6FFE7; color: #BF40BF;&amp;quot; |PANEL: Tangibly furthering your roleplay&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 3:00 PM&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: left;background-color: #D6F3FF; color: red;&amp;quot; |Premium Character Customizations&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: left;background-color: #D6FFE7; color: #BF40BF;&amp;quot; | Informal Q&amp;amp;A, Announcements&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 4:00 PM&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: left;background-color: #D6F3FF; color: red;&amp;quot; | Creature Feature - Data &amp;amp; Design&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 5:00 PM&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: left;background-color: #D6F3FF; color: red;&amp;quot; | Crafter&#039;s Corner&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: left;background-color: #D6FFE7; color: #BF40BF;&amp;quot; |PANEL: Player run - PvP and You&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 6:00 PM&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center;background-color: #FFFFFF;&amp;quot; | Dinner break (on your own) &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 7:00 PM&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 8:00 PM&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;background-color: #FFE6CC;&amp;quot; | Raffle Prizes&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center;background-color: #FFFED6; color: blue;&amp;quot; | D&amp;amp;D One-Shot **&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 9:00 PM&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;background-color: #FFE6CC;&amp;quot; | Droughtman&#039;s Championship *&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 10:00 PM&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center;background-color: #D6F3FF;&amp;quot; | Blind-folded Duskruin Endless Arena Run *&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center;background-color: #D6FFE7;&amp;quot; | Blind-folded PVP *&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center;background-color: #FFFED6; color: red;&amp;quot; | Jackbox Games&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center;background-color: #FFFED6; color: red;&amp;quot; | Crafts&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 11:00 PM&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 1:00 AM&lt;br /&gt;
| colspan=65&amp;quot; style=&amp;quot;text-align: center;background-color: #F2DDDC;&amp;quot; | Quiet Hours - Volume down, liquor bottles away &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| rowspan=&amp;quot;19&amp;quot; style=&amp;quot;text-align: center;font-weight:bold; vertical-align:top;&amp;quot; | Saturday&amp;lt;br /&amp;gt;August 10th&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | All Day &amp;lt;br&amp;gt; 9:00 AM&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;text-align: center;background-color: #FFFFFF;&amp;quot; | Check-in and Socialize &amp;lt;br&amp;gt; Coffee, Tea, and Water&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 10:00 AM&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;background-color:#FFE6CC;&amp;quot; | Live Alteration Sessions *&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center;background-color: #D6FFE7;&amp;quot; | [[Siegery]] Tournament *&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center;background-color: #FFFED6; color: #BF40BF;&amp;quot; | D&amp;amp;D One-Shot	**&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;background-color: #FFFED6; color: blue;&amp;quot; | Munchkins Tournament&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 11:00 AM&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;background-color:#FFE6CC;&amp;quot; | Live Alteration Sessions *&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center;background-color: #FFFED6; color: red;&amp;quot; | Blood on the Clocktower&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 12:00 PM&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center;background-color: #FFFFFF;&amp;quot; | Lunch break (on your own)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 1:00 PM&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;background-color: #D6F3FF; color: red;&amp;quot; | Gemstone&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;background-color: #D6FFE7; color: #BF40BF;&amp;quot; | Dragon Realms&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 2:00 PM&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: left;background-color: #D6F3FF; color: red;&amp;quot; | Bug or Assist? Squish or Persist?&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: left;background-color: #D6FFE7; color: #BF40BF;&amp;quot; | Live Dev &amp;amp; Raffles&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 3:00 PM&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: left;background-color: #D6F3FF; color: red;&amp;quot; | Gemstones!&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 4:00 PM&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: left;background-color: #D6F3FF; color: red;&amp;quot; | New Area! New Lore! Wait, what is this list? (Associated w. Builders Faire) &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: left;background-color: #D6FFE7; color: #BF40BF;&amp;quot; | PANEL: Player run - Advanced PvP&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 5:00 PM&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: left;background-color: #D6F3FF; color: red;&amp;quot; | GSWiki and You!&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: left;background-color: #D6FFE7; color: #BF40BF;&amp;quot; |PANEL: Player run - Crafting&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 6:00 PM&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center;background-color: #FFFFFF;&amp;quot; | Dinner break (on your own) &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 7:00 PM&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 8:00 PM&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align: center;background-color: #FFE6CC;&amp;quot; | Costume Party / 80s Night&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;background-color: #FFE6CC;&amp;quot; | 80s General &amp;amp; Movie Trivia&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center;background-color: #FFFED6; color: #BF40BF;&amp;quot; | D&amp;amp;D One-Shot **&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 9:00 PM&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;background-color: #FFE6CC;&amp;quot; | 80s Music Trivia (Name That Rune)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 10:00 PM&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center;background-color: #FFE6CC;&amp;quot; | Karaoke&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;background-color: #FFE6CC;&amp;quot; | PHOTO SCAVENGER HUNT DEADLINE&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center;background-color: #FFFED6; color: red;&amp;quot; | Jackbox Games&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center;background-color: #FFFED6; color: red;&amp;quot; | Crafts&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 11:00 PM&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | 1:00 AM&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;text-align: center;background-color: #F2DDDC;&amp;quot; | Quiet Hours - Volume down, liquor bottles away &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center;font-weight:bold; vertical-align:top;&amp;quot; | Sunday&amp;lt;br /&amp;gt;August 11th&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | All Day &amp;lt;br&amp;gt; 2:00 PM &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;text-align: center;background-color: #F2DDDC;&amp;quot; | Socialize/Clean up! &amp;lt;br&amp;gt; Rooms Close - Con Ends! &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
For the Live Alteration Sessions:&amp;lt;br&amp;gt;&lt;br /&gt;
- First come, first served!  There are several sessions scheduled, and everyone is allowed to claim one alteration but they MUST make it to one of these sessions.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;This event requires a laptop or use of one of the workstations provided in the main conference room to access the game.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt;D&amp;amp;D One Shots: You must pre-register for a session in the Box Office. It is strongly recommended to attend Session 0.&lt;br /&gt;
&lt;br /&gt;
Event Color Coding:&amp;lt;br&amp;gt;&lt;br /&gt;
This event is in the main conference room.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;This event is in Breakout 1.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#BF40BF&amp;quot;&amp;gt;This event is in Breakout 2.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;This event is in Breakout 3.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;background-color: #D6F3FF;&amp;quot;&amp;gt;This event is for GS players.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;background-color: #D6FFE7&amp;quot;&amp;gt;This event is for DR players.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;background-color: #FFE6CC;&amp;quot;&amp;gt;This event is for all players.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;background-color: #FFFED6;&amp;quot;&amp;gt;This event is a side quest and open to anyone, but may require signup.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Panel Schedule===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! Day&lt;br /&gt;
! Time&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Panel&lt;br /&gt;
! Panelists&lt;br /&gt;
! Stream&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;1&amp;quot; style=&amp;quot;font-weight:bold; vertical-align:top;&amp;quot; | Friday&amp;lt;br /&amp;gt; August 9&lt;br /&gt;
| 0:00 PM&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Unknown&lt;br /&gt;
| Name&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;1&amp;quot; style=&amp;quot;font-weight:bold; vertical-align:top;&amp;quot; | Saturday&amp;lt;br /&amp;gt; August 10&lt;br /&gt;
| 0:00 PM&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Unknown&lt;br /&gt;
| Name&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Main Events &amp;amp; Side Quest Announcement===&lt;br /&gt;
&lt;br /&gt;
====SimuCon Main Events: Live Alterations====&lt;br /&gt;
Back again this year, there will be two sessions per day on Thursday, Friday, and Saturday where you will be able to sit with a GameMaster and get an alteration done.  Look for posted GM names when our schedule is solidified!&lt;br /&gt;
&lt;br /&gt;
====Siegery Tournament====&lt;br /&gt;
On Saturday morning there will be a [[siegery]] tournament, with a siegery set prize for the winner:&lt;br /&gt;
* {{sloot|i|cryptic reliquary}}&lt;br /&gt;
** {{sloot|i|miniature necromancer&#039;s tower}}&lt;br /&gt;
** {{sloot|i|miniature cursed ballista}}&lt;br /&gt;
** {{sloot|i|miniature phantasmal catapult}}&lt;br /&gt;
** {{sloot|i|miniature Sorrow Ravenblades}}&lt;br /&gt;
** {{sloot|i|miniature Sidhlot SilverVeil}}&lt;br /&gt;
&lt;br /&gt;
===Ticketing===&lt;br /&gt;
Ticketing is currently handled through the play.net [https://www.play.net/dr/quests/ Box Office] page. &lt;br /&gt;
&lt;br /&gt;
====Non-Attendee====&lt;br /&gt;
&lt;br /&gt;
====Attendee====&lt;br /&gt;
&lt;br /&gt;
===Attendee List===&lt;br /&gt;
You may edit this page to add your character to the list.&lt;br /&gt;
&lt;br /&gt;
====Prime Players====&lt;br /&gt;
{{columns-list|3|&lt;br /&gt;
* [[Aaiyaah]]&lt;br /&gt;
* [[Allye]]&lt;br /&gt;
* [[Atanamir]]&lt;br /&gt;
* [[Ayrell]]&lt;br /&gt;
* [[Briaen]]&lt;br /&gt;
* [[Chyral]]/[[Puuka]]&lt;br /&gt;
* [[Dantia]]&lt;br /&gt;
* [[Grenhart]]&lt;br /&gt;
* [[Hanryu]]&lt;br /&gt;
* [[Kiashandra]]&lt;br /&gt;
* [[Madigan]]&lt;br /&gt;
* [[Miskton]]&lt;br /&gt;
* [[Navesi]]&lt;br /&gt;
* [[Nazzarus]]&lt;br /&gt;
* [[Saragos]]&lt;br /&gt;
* [[Serlenth]]&lt;br /&gt;
* [[Shavay]]&lt;br /&gt;
* [[Spookei]]&lt;br /&gt;
* [[Telodia]]&lt;br /&gt;
* [[Vaddon]]&lt;br /&gt;
* [[Vaerek]]&lt;br /&gt;
* [[Valynn]]}}&lt;br /&gt;
&lt;br /&gt;
====Platinum Players====&lt;br /&gt;
{{columns-list|3|&lt;br /&gt;
* Pending&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====TF Players====&lt;br /&gt;
{{columns-list|3|&lt;br /&gt;
* Pending&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Game Staff====&lt;br /&gt;
{{columns-list|3|&lt;br /&gt;
* [[Lyneya]]&lt;br /&gt;
* [[Irenos]]&lt;br /&gt;
* [[Evike]]&lt;br /&gt;
* Ganainm&lt;br /&gt;
* Skippy&lt;br /&gt;
* Chris in Billing&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[https://discord.com/channels/619301383451181075/619364127407734785 SimuCon channel on DragonRealm&#039;s official Discord server]&lt;br /&gt;
*[https://discord.gg/tZGPPyU Unofficial SimuCon Server]&lt;br /&gt;
*[https://gswiki.play.net/SimuCon_2024 GemstoneIV Wiki&#039;s SimuCon Page]&lt;/div&gt;</summary>
		<author><name>ASHBOMB</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Jhustis&amp;diff=649270</id>
		<title>Jhustis</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Jhustis&amp;diff=649270"/>
		<updated>2024-08-03T17:01:01Z</updated>

		<summary type="html">&lt;p&gt;ASHBOMB: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Staff        | &lt;br /&gt;
      name   = Jhustis | &lt;br /&gt;
      rank   = ASGM | &lt;br /&gt;
      type   = DEV | &lt;br /&gt;
      tenure = LOA | &lt;br /&gt;
}}&lt;br /&gt;
{{RTOC}}&lt;br /&gt;
Announced 8/16/2010&lt;br /&gt;
&lt;br /&gt;
==Positions &amp;amp; Contributions==&lt;br /&gt;
* [[Premium]] Team.&lt;br /&gt;
* [[Muspar&#039;i]] and [[Velaka Desert]] guru.&lt;br /&gt;
* [[S&#039;Kra Mur]] champion.&lt;br /&gt;
* [[Official_Orders|Orders]] guru.&lt;br /&gt;
* [[P4]] Guru&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
You notice an odd, almost godly aura about Jhustis.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
You see GameMaster &#039;&#039;&#039;Jhustis&#039;&#039;&#039;, Divine Slaughtermaster of the Realms, a Human Paladin.&amp;lt;br /&amp;gt;&lt;br /&gt;
Jhustis has crystal blue eyes.  Her golden hair is very long and curly, and is worn pulled back by thin strands of platinum chain and allowed to flow over the shoulders.  She has deeply tanned skin.&amp;lt;br /&amp;gt;&lt;br /&gt;
She has transcended time.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
She is wearing a glaes visored helm crested with trailing black horsehair, a knight&#039;s chain set with a central soulstone, a toy hafwa, a diamond-encrusted animite badge that reads &amp;quot;OMGSTFU!&amp;quot;, an awesome jhustisilk pack, a malevolent thunder cloud that hangs overhead, a regal gold-banded raven, a polished leather morawen with a Paladin slaughtersword and a T&#039;Kashi chain blade secured to it, a worked leather staff harness adorned with the teeth of assistees, a frickin&#039; awesome backpack of silvery awesomesilk, a bad-ass suit of polished glaes armor acid-etched with the scales of justice upon the chestpiece, a Captain&#039;s ring, a wide damite band inset with an golden intaglio Ironstar diamond, a golden ring engraved with the viper of Ushnish, a deep ebony raven ring inset with golden eyes, a thin chainmail belt set with glistening dragon&#039;s blood crystals that spell out the words &amp;quot;Poetic Jhustis&amp;quot;, some binding rope, a black leather bota covered with golden mystical symbols, some binding rope, a thick leather thigh pouch and some knee-high black leather boots with pearl inlaid heels.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You see GameMaster &#039;&#039;&#039;Jhustis&#039;&#039;&#039;, a Kaldaran Warrior Mage.&amp;lt;br /&amp;gt;&lt;br /&gt;
Jhustis has delicate high cheekbones, pouting downturned lips and gold-flecked sapphire eyes.  Her golden-streaked raven-black hair is very long and thick, and is worn tied back.  She has deeply tanned skin.&amp;lt;br /&amp;gt;&lt;br /&gt;
She is very tall for a Kaldar.&amp;lt;br /&amp;gt;&lt;br /&gt;
She has transcended time.&amp;lt;br /&amp;gt;&lt;br /&gt;
She is in good shape.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
She is wearing some black leather boots with platinum spurs, a thick leather thigh pouch tooled with the image of roaring lion, some black pants, a black leather bota covered with golden mystical symbols, a finely braided leather belt evenly studded with glittering black diamonds, a golden ring engraved with the viper of Ushnish, a kertig ring set with a massive cloud ruby, some polished glaes gauntlets with cascading black ribbons at the cuff, a small steel shield adorned around the rim with platinum filigree, a spiraled platinum armband cradling a phantom sapphire, a bad-ass suit of polished glaes armor acid-etched with the scales of justice upon the chestpiece, a ruffled black silk shirt with pearlized buttons, a polished silver badge etched with the phrase &amp;quot;I shall cast the first stone!&amp;quot;, a frickin&#039; awesome backpack of silvery awesomesilk, a worked leather staff harness adorned with the teeth of assistees, a polished leather morawen with a T&#039;Kashi mirror axe and a bastard sword secured to it, a silk-strung hirdu bow, a regal gold-banded raven, an awesome jhustisilk pack embroidered with a furled banner over twin crossed halberds, a diamond-encrusted animite badge labeled &amp;quot;Poetic Jhustis&amp;quot;, a sleek white gold mongoose, some animite cufflinks inset with faceted emeralds, a spooky picture pendant and a glaes visored helm crested with trailing black horsehair.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You notice an odd, almost godly aura about Jhustis.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
You see GameMaster Jhustis, Divine Slaughtermaster of the Realms, a S&#039;Kra Mur Warrior Mage.&amp;lt;br /&amp;gt;&lt;br /&gt;
Jhustis has a sharp-featured face, slitted sparkling amber eyes and a striped snout, red-gold scales, a slender tail and an alluringly-toned figure.&amp;lt;br /&amp;gt;&lt;br /&gt;
She is short for a S&#039;Kra Mur.&amp;lt;br /&amp;gt;&lt;br /&gt;
She has transcended time.&amp;lt;br /&amp;gt;&lt;br /&gt;
She is in good shape.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
She is wearing a glaes visored helm crested with trailing black horsehair, a bright red button painted with the words &amp;quot;The last thing I want to do is hurt you....but it&#039;s still on my list!&amp;quot;, an awesome jhustisilk pack, a diamond-encrusted animite badge that reads &amp;quot;OMGSTFU!&amp;quot;, a malevolent thunder cloud that hangs overhead, a glistening amber rose, a toy hafwa, a worked leather staff harness adorned with the teeth of assistees, a polished leather morawen with a T&#039;Kashi chain blade and a warrior&#039;s slaughtersword secured to it, a frickin&#039; awesome backpack of silvery awesomesilk, a tasteful suit, a bad-ass suit of polished glaes armor acid-etched with the scales of justice upon the chestpiece, a midnight blue bandolier embroidered in black with the stalking panther of Damaris, a steel shield embossed around the rim with tarnished skulls, a heavy skeletal wrist cuff, some polished glaes gauntlets with cascading black ribbons at the cuff, a wide damite band inset with an golden intaglio Ironstar diamond, a gleaming platinum Grey Raven guard&#039;s ring, a thin chainmail belt set with glistening dragon&#039;s blood crystals that spell out the words &amp;quot;Poetic Jhustis&amp;quot;, some binding rope, some binding rope, a triple-ring tailband linked with sweeping gold chains, a thick leather thigh pouch and some knee-high black leather boots with pearl inlaid heels.&lt;/div&gt;</summary>
		<author><name>ASHBOMB</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Talk:Crafting&amp;diff=648786</id>
		<title>Talk:Crafting</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Talk:Crafting&amp;diff=648786"/>
		<updated>2024-07-16T22:28:20Z</updated>

		<summary type="html">&lt;p&gt;ASHBOMB: /* Test Instance Crafting improvement suggestions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Techniques==&lt;br /&gt;
So with some experimenting and asking around and I think the Tech gain is something like&lt;br /&gt;
&lt;br /&gt;
This is just an estimate based off my experiences so please feel free to comment here if you are outside of this progression.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;unsortable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tech number !! Earned at rank&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 50&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 75&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 100&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 150&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 200&lt;br /&gt;
|-&lt;br /&gt;
| 7 || 250&lt;br /&gt;
|-&lt;br /&gt;
| 8 || 300&lt;br /&gt;
|-&lt;br /&gt;
| 9 || 400&lt;br /&gt;
|-&lt;br /&gt;
| 10 || 500&lt;br /&gt;
|-&lt;br /&gt;
| 11 || 700&lt;br /&gt;
|-&lt;br /&gt;
| 12 || 900&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
--[[User:Callahaan|Callahaan]] 17:25, 9 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I can confirm that no new techniques are learned between 301 and 375 mech lore. --[[User:Hithrael|Hithrael]]&lt;br /&gt;
&lt;br /&gt;
Would a table like this be more helpful? I don&#039;t think I have the numbers right, but something along these lines maybe?&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Rank !! 25 !! 50 !! 75 !! 100 !! 150 !! 200 !! 250 !! 300 !! 400 !! 500 !! 700 !! 900 !! 1200 !! Total&lt;br /&gt;
|-&lt;br /&gt;
| Career || 2 || 2 || 2 || 2 || 2 || 2 || 2 || 2 || 2 || 2 || 2 || 2 || 2 || 26&lt;br /&gt;
|-&lt;br /&gt;
| Hobby || 2 || 1 || 2 || 1 || 2 || 1 || 2 || 1 || 2 || 1 || 2 || 1 || 2 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Basic || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 13&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
--[[User:Seggering|seggering]]&lt;br /&gt;
:I was actually looking at this a few weeks ago and thinking about updating it to something along those lines because it&#039;s not entirely clear right now. Gimme a bit to put something up with correct numbers... --[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 12:52, 25 September 2014 (CDT)&lt;br /&gt;
:Done. --[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 13:12, 25 September 2014 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Difficulty levels==&lt;br /&gt;
&lt;br /&gt;
Taking some notes based on my mech lore (~340 ranks), techniques, metal quality, and metal workability. --[[User:Hithrael|Hithrael]] 16:04, 7 August 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
From the armorsmithing crafting discipline you have been trained in Accessory Chain Armor Design, Extremity Chain Armor Design, Torso Chain Armor Design, Complete Chain Armor Design, Accessory Brigandine Armor Design, Extremity Brigandine Armor Design, Torso Brigandine Armor Design, Complete Brigandine Armor Design, Accessory Plate Armor Design, Armorcraft Metallurgy, Armorcraft Theory, Armorcraft Acumen, Metal Armor Tempering, Rare-Metal Armor Tempering, Metal Armor Lightening, and Metal Armor Reinforcing.&lt;br /&gt;
&lt;br /&gt;
Difficulty is not constant across all patterns of a same difficulty (e.g. differences between first item under that difficulty and last item).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*From the armorsmithing crafting discipline you have been trained in Accessory Chain Armor Design, Extremity Chain Armor Design, Torso Chain Armor Design, Complete Chain Armor Design, Simple Shield Design, Armorcraft Metallurgy, Armorcraft Theory, and Armorcraft Acumen. &lt;br /&gt;
With 127 ML, 20 Agi, I can craft all simple patterns but none of the basic patterns when I do not have a corresponding tech. I can craft all basic patterns but no somewhat challenging patterns when I do have a corresponding tech. When trying to study a pattern to difficult I get &#039;comprehend all but several minor details in the text&#039; on the patterns I can make and &#039;quickly realize the design is far beyond your abilities&#039; on the ones I can&#039;t. --[[User:Khelek|Khelek]] 00:52, 18 September 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
After reaching 150 mech, I can make Somewhat Challenging designs (tier 6) if I have the corresponding tech. --[[User:Khelek|Khelek]] 01:19, 9 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
With 300 forging, armorsmithing career and the relevant techs I am getting hard work orders in the challenging tier.  I am able to achieve mastercrafted for these with workability 60 ingots &amp;amp; master-crafted, repaired, tools --[[User:Kamlio|Kamlio]] 04/2013&lt;br /&gt;
&lt;br /&gt;
401 forging unlocks &amp;quot;complicated&amp;quot; level hard WOs --[[User:TEVESHSZAT|TEVESHSZAT]] 05:38, 5 July 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
With 125 engineering, shaping career, and all relavent techs, I can masterfully craft level 5 items with a workability of 70.  The list on the other page indicates it should take upwards of 200 ranks... --[[User:Trimack|Trimack]] 09:45, 3 July 2016 (EST)&lt;br /&gt;
&lt;br /&gt;
===The List===&lt;br /&gt;
No techniques in that particular area, careered&lt;br /&gt;
*Challenging (low-mid) -- Steel Mid C (50 work, 98 qual) made w/ mastercrafted handles -- exceptional&lt;br /&gt;
*Challenging (low-mid) -- Bronze (70 work, 98 qual) made w/ mastercrafted handles -- mastercrafted&lt;br /&gt;
Techniques, careered&lt;br /&gt;
*Complicated (low-mid) -- Steel Mid C (50 work, 98 qual) -- mastercrafted&lt;br /&gt;
*Complicated (low-mid)-- Steel High C (35 work, 98 qual) -- outstanding&lt;br /&gt;
*Complicated (high)  -- Steel High C (35 work, 98 qual) -- dismal&lt;br /&gt;
No techniques, hobbied&lt;br /&gt;
*--&lt;br /&gt;
No techniques&lt;br /&gt;
*--&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Group crafting Post==&lt;br /&gt;
SIMU-LYNEYA&lt;br /&gt;
&lt;br /&gt;
Email Author&lt;br /&gt;
News from SimuCon! 08/16/2018 11:19 AM CDT&lt;br /&gt;
Thank you to everyone who participated in this year&#039;s State of Elanthia! In case you missed it, here are some key items of note:&lt;br /&gt;
&lt;br /&gt;
While there are a lot of exciting new projects on the horizon, currently our number one priority is creating a stronger sense of community among our players. There are many new group mechanic updates underway which will promote group cooperation and encourage players to work together. Note that Free to Play (F2P) players will not be able to contribute to most of these group dynamics, but in some cases may benefit from them. New releases coming soon include:&lt;br /&gt;
&lt;br /&gt;
New group crafting mechanics from GM Kodius! Groups of crafters will have the ability to team up together to share their skills, which will in turn provide benefits to crafting! Players with greater skill will provide greater benefits to the group, but all players (excluding F2P) will have the ability to contribute. This will be especially useful when crafting items which might otherwise be out of your skill range.&lt;br /&gt;
&lt;br /&gt;
Also from GM Kodius, new combat updates which will change the way experience is gained from boss or champion kills. Now, experience will be gained by all players who contribute to defeating the champion, whether this is accomplished through debilitation, debuffs or attacks! More updates to follow!&lt;br /&gt;
&lt;br /&gt;
From GM Grejuva, a new system will be introduced which will increase the group skill buff bonus cap to 30%! Under the current system, the current maximum bonus to a skill is set at 20%. Soon, players will be able to surpass that cap to up to a 30% skill bonus when a buff is received from another player.&lt;br /&gt;
&lt;br /&gt;
GM Grejuva is also developing group cooperation benefits to the magic system. The magical feats Team Player and Group Supporter feats will be removed, and instead their intended benefits will be worked directly into the magic system.&lt;br /&gt;
&lt;br /&gt;
The PvP &#039;Normalization System&#039; which was been active in the DR Test instance is still being improved upon before being introduced to the live instance. Current plans involve working this system into events such as the Wyvern Trials, however more feedback is needed from players! New systems in development such as these require a lot of testing prior to release, so please help the development process by logging into DR Test and providing much needed feedback! Reporting bugs will earn you RPAs which can be used in the live instance, so get in there and become a part of the development process!&lt;br /&gt;
&lt;br /&gt;
More updates from GM Grejuva to come!&lt;br /&gt;
&lt;br /&gt;
Current projects in the works from GM Armifer include the expansion of the Nexus system! Included in these updates will be the ability for players to choose which locations will be eligible as a Nexus point. Armifer asks for your suggestions and feedback to help improve and expand this system!&lt;br /&gt;
&lt;br /&gt;
Also from GM Armifer is a cooperative casting system which will allow players to share skills in an effort to alleviate the strain of successfully casting those hard-to-cast spells, or capping a spell which might not otherwise be possible based on a single player&#039;s skills alone. This system will work in a similar way as the updates to group crafting mechanics, as mentioned above.&lt;br /&gt;
&lt;br /&gt;
Other exciting systems on the horizon include new guild abilities, or buffs, which will be very beneficial to players and groups alike! Players will have the ability to share these buffs with other players, regardless of guild. Armifer is looking for suggestions as to what these special guild abilities should be, so please post your ideas to the forum!&lt;br /&gt;
&lt;br /&gt;
GM Javac also has some exciting upcoming releases! After the recent release of the Death Location Toggle, his focus has shifted to the Breaking and Entering (B&amp;amp;E) system! We know that players are very excited about the new B&amp;amp;E system, as are we! Players will soon have the ability to break into NPC homes and loot them! This system will also be part of the new group cooperation focus; different primary skill sets (i.e. lore, magic, survival) will unlock new areas, items, and other benefits to the group! Ideas and suggestions for the B&amp;amp;E system are also welcome!&lt;br /&gt;
&lt;br /&gt;
Also in the works from GM Javac is a new analagous spell which, if currently active, will allow any moon mage to easily shift a beam to a fallen player, as long as the fallen player had the spell active before they fell. Stay tuned!&lt;br /&gt;
&lt;br /&gt;
A general note to our players: We are working hard to bring you these customer experience updates and to develop policy changes, but these cannot be implemented until the DragonRealms staff has the support we need. For this reason, hiring and training new GameMasters has been a primary focus of ours over the past few months. We sincerely appreciate your patience during this time, and we look forward to being able to provide the best game experience possible to you, our players.&lt;br /&gt;
&lt;br /&gt;
Interested in joining the team to promote a better Elanthia for all? If so, please apply at https://www.play.net/dr/apply/apply.asp -- I&#039;m going to begin reviewing applications the weekend of September 1, so you have time if you&#039;re interested! If you have already applied and are still waiting, please return to your application and update the main application AS WELL AS the test for the position you are most interested in. The system is sorted by most recently updated tests, so I won&#039;t see older ones.&lt;br /&gt;
&lt;br /&gt;
We hope you are looking forward to these new developments as much as we are, and please post all ideas and suggestions to the forums!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
~ L&lt;br /&gt;
&lt;br /&gt;
==Test Instance Crafting improvement suggestions==&lt;br /&gt;
* Add other material types as possible, including sigil-scrolls for enchanting.&lt;br /&gt;
* Add consumables - Max quality and Max speed varieties.&lt;br /&gt;
** Forging - oil, flux, wire brush&lt;br /&gt;
** Engineering - polish, bleaching solution, wood glue, wood stain, sandpaper&lt;br /&gt;
** Outfitting - pins, tanning lotion, sealing wax&lt;br /&gt;
** Enchanting - Sigils&lt;br /&gt;
* Reduce all crafting related roundtimes significantly.&lt;br /&gt;
** For this one I had an idea that might be easier to implement than other options.  Use the mechanics from that elemental cube that gives a 5 minute reduction to crafting RTs, just increase the duration and strength of it, and then add it to a TEST command.  Something like TEST CRAFTHASTE.&lt;/div&gt;</summary>
		<author><name>ASHBOMB</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Ashbomb/sandbox/crafting_appraisals&amp;diff=648669</id>
		<title>Ashbomb/sandbox/crafting appraisals</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Ashbomb/sandbox/crafting_appraisals&amp;diff=648669"/>
		<updated>2024-07-09T23:42:44Z</updated>

		<summary type="html">&lt;p&gt;ASHBOMB: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
Throwing Hammer&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Metal 1&lt;br /&gt;
! Metal 2&lt;br /&gt;
! Mods&lt;br /&gt;
! Weight&lt;br /&gt;
! Pierce&lt;br /&gt;
! Slice&lt;br /&gt;
! Impact&lt;br /&gt;
! Force&lt;br /&gt;
! Balance&lt;br /&gt;
! Suitability&lt;br /&gt;
! Construction&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Haralun 100%&lt;br /&gt;
| &lt;br /&gt;
| T&lt;br /&gt;
| 80&lt;br /&gt;
| 00&lt;br /&gt;
| 05&lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
| 02&lt;br /&gt;
| 10&lt;br /&gt;
| 13&lt;br /&gt;
|-&lt;br /&gt;
| Haralun 100%&lt;br /&gt;
| &lt;br /&gt;
| T B&lt;br /&gt;
| 80&lt;br /&gt;
| 00&lt;br /&gt;
| 05&lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
| 03&lt;br /&gt;
| 09&lt;br /&gt;
| 13&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>ASHBOMB</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Ashbomb/sandbox/crafting_appraisals&amp;diff=648668</id>
		<title>Ashbomb/sandbox/crafting appraisals</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Ashbomb/sandbox/crafting_appraisals&amp;diff=648668"/>
		<updated>2024-07-09T23:34:15Z</updated>

		<summary type="html">&lt;p&gt;ASHBOMB: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
Throwing Hammer&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Metal 1&lt;br /&gt;
! Metal 2&lt;br /&gt;
! Mods&lt;br /&gt;
! Weight&lt;br /&gt;
! Pierce&lt;br /&gt;
! Slice&lt;br /&gt;
! Impact&lt;br /&gt;
! Force&lt;br /&gt;
! Balance&lt;br /&gt;
! Suitability&lt;br /&gt;
! Construction&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Haralun 100%&lt;br /&gt;
| &lt;br /&gt;
| T&lt;br /&gt;
| 80&lt;br /&gt;
| 00&lt;br /&gt;
| 05&lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
| 02&lt;br /&gt;
| 10&lt;br /&gt;
| 13&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>ASHBOMB</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Ashbomb/sandbox/crafting_appraisals&amp;diff=648667</id>
		<title>Ashbomb/sandbox/crafting appraisals</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Ashbomb/sandbox/crafting_appraisals&amp;diff=648667"/>
		<updated>2024-07-09T23:33:43Z</updated>

		<summary type="html">&lt;p&gt;ASHBOMB: Created page with &amp;quot;&amp;lt;style&amp;gt; .right-align-column td {     text-align: right; } &amp;lt;/style&amp;gt;  Throwing Hammer {| class=&amp;quot;wikitable&amp;quot; ! Metal 1 ! Metal 2 ! Mods ! Weight ! class=&amp;quot;right-align&amp;quot; | Pierce ! class=&amp;quot;right-align&amp;quot; | Slice ! class=&amp;quot;right-align&amp;quot; | Impact ! class=&amp;quot;right-align&amp;quot; | Force ! Balance ! Suitability ! Construction  |- | Haralun 100% |  | T | 80 | 00 | 05 | 15 | 11 | 02 | 10 | 13 |}&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;style&amp;gt;&lt;br /&gt;
.right-align-column td {&lt;br /&gt;
    text-align: right;&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/style&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Throwing Hammer&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Metal 1&lt;br /&gt;
! Metal 2&lt;br /&gt;
! Mods&lt;br /&gt;
! Weight&lt;br /&gt;
! class=&amp;quot;right-align&amp;quot; | Pierce&lt;br /&gt;
! class=&amp;quot;right-align&amp;quot; | Slice&lt;br /&gt;
! class=&amp;quot;right-align&amp;quot; | Impact&lt;br /&gt;
! class=&amp;quot;right-align&amp;quot; | Force&lt;br /&gt;
! Balance&lt;br /&gt;
! Suitability&lt;br /&gt;
! Construction&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Haralun 100%&lt;br /&gt;
| &lt;br /&gt;
| T&lt;br /&gt;
| 80&lt;br /&gt;
| 00&lt;br /&gt;
| 05&lt;br /&gt;
| 15&lt;br /&gt;
| 11&lt;br /&gt;
| 02&lt;br /&gt;
| 10&lt;br /&gt;
| 13&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>ASHBOMB</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Weapon:Hhr%27ata_(crafted)&amp;diff=648666</id>
		<title>Weapon:Hhr&#039;ata (crafted)</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Weapon:Hhr%27ata_(crafted)&amp;diff=648666"/>
		<updated>2024-07-09T23:12:47Z</updated>

		<summary type="html">&lt;p&gt;ASHBOMB: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CraftTemplate|itype=hhr&#039;ata|range=melee|type=weapon|style=hb,ht|mat=metal|dif=7|vol=10|tech=Expert Blunt Weapon Design|6|2|1|note=throwable|book=Journeyman|const=s}}&lt;br /&gt;
&lt;br /&gt;
The crafted {{ilink|w|hurlable war hammer (crafted)|hurlable war hammer}}s, {{ilink|w|throwing hammer (crafted)|throwing hammer}}s, and {{ilink|w|throwing mallet (crafted)|throwing mallet}}s are also identical in performance to this template.&lt;br /&gt;
&lt;br /&gt;
==Standard==&lt;br /&gt;
{{CraftHead|mw}}&lt;br /&gt;
{{CraftM|t=w|80|80| 00|02|11 | 08|04|07 |17|50|st=y}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Variations==&lt;br /&gt;
{{WeaponKey}}&lt;br /&gt;
&lt;br /&gt;
===Common Metals===&lt;br /&gt;
{{CraftHead|mw|c=n|co=n}}&lt;br /&gt;
{{CraftM|t=w|43|-| 00|02|12 | 10|05|07 |-|43     |   |    }}&lt;br /&gt;
{{CraftM|t=w|69|-| 00|03|11 | 08|02|07 |-|65     |   |    }}&lt;br /&gt;
{{CraftM|t=w|80|-| 00|02|11 | 08|04|07 |-|50     |   |    }}&lt;br /&gt;
{{CraftM|t=w|80|-| 00|03|12 | 09|03|08 |-|65     |   |    }}&lt;br /&gt;
{{CraftM|t=w|80|-| 00|03|12 |   |02|08 |-|67     |e=y|    }}&lt;br /&gt;
{{CraftM|t=w|85|-| 00|01|10 |   |05|06 |-|37     |e=y|    }}&lt;br /&gt;
{{CraftM|t=w|85|-| 00|02|12 |   |04|07 |-|50     |   |    }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===HC Steel===&lt;br /&gt;
{{CraftHead|mw|c=n|co=n}}&lt;br /&gt;
{{CraftM|t=w|90|-| 00|01|11 | 09|05|06 |-|36-37  |   |    }}&lt;br /&gt;
{{CraftM|t=w|90|-| 00|01|11 | 09|05|06 |-|38-40  |e=y|    }}&lt;br /&gt;
{{CraftM|t=w|90|-| 00|02|11 | 09|05|07 |-|41     |e=y|b=04,08}}&lt;br /&gt;
{{CraftM|t=w|90|-| 00|02|12 | 09|05|07 |-|42-46  |   |b=05}}&lt;br /&gt;
{{CraftM|t=w|90|-| 00|02|12 | 09|04|07 |-|47-49  |e=y|b=07}}&lt;br /&gt;
{{CraftM|t=w|90|-| 00|02|12 | 09|04|07 |-|50     |   |    }}&lt;br /&gt;
{{CraftM|t=w|90|-| 00|02|13 | 09|04|07 |-|51     |e=y|b=05}}&lt;br /&gt;
{{CraftM|t=w|90|-| 00|03|13 | 09|04|08 |-|52     |   |b=04}}&lt;br /&gt;
{{CraftM|t=w|90|-| 00|03|13 |   |04|08 |-|53-54  |   |    }}&lt;br /&gt;
{{CraftM|t=w|90|-| 00|03|13 | 10|04|08 |-|55     |   |    }}&lt;br /&gt;
{{CraftM|t=w|90|-| 00|03|13 | 10|04|08 |-|56-57  |e=y|    }}&lt;br /&gt;
{{CraftM|t=w|90|-| 00|03|13 |   |03|08 |-|58     |e=y|b=07}}&lt;br /&gt;
{{CraftM|t=w|90|-| 00|03|13 | 10|03|08 |-|59     |   |    }}&lt;br /&gt;
{{CraftM|t=w|90|-| 00|03|13 | 10|03|08 |-|60-62  |e=y|    }}&lt;br /&gt;
{{CraftM|t=w|90|-| 00|03|14 | 10|03|09 |-|63     |   |b=05,09}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Rare Metal===&lt;br /&gt;
{{CraftHead|mw|c=n|co=n}}&lt;br /&gt;
{{CraftM|t=w|92|-| 00|05|15 | 11|02|10 |-|75     |   |    }}&lt;br /&gt;
{{CraftM|t=w|95|-| 00|00|11 | 09|06|06 |-|30-31  |   |    }}&lt;br /&gt;
{{CraftM|t=w|95|-| 00|00|12 | 09|06|06 |-|35-36  |   |    }}&lt;br /&gt;
{{CraftM|t=w|95|-| 00|01|12 | 09|05|07 |-|39     |e=y|    }}&lt;br /&gt;
{{CraftM|t=w|95|-| 00|01|12 | 09|05|07 |-|40     |   |    }}&lt;br /&gt;
{{CraftM|t=w|95|-| 00|02|13 | 10|04|08 |-|51     |   |    }}&lt;br /&gt;
{{CraftM|t=w|95|-| 00|03|13 | 10|04|08 |-|52-54  |   |b=04}}&lt;br /&gt;
{{CraftM|t=w|95|-| 00|03|14 | 10|04|08 |-|55-58  |   |b=05}}&lt;br /&gt;
{{CraftM|t=w|95|-| 00|03|14 | 10|03|09 |-|59-60  |   |b=07,08}}&lt;br /&gt;
{{CraftM|t=w|95|-| 00|04|14 | 10|03|09 |-|63-65  |   |    }}&lt;br /&gt;
{{CraftM|t=w|95|-| 00|04|15 |   |03|09 |-|66-68  |e=y|b=05}}&lt;br /&gt;
{{CraftM|t=w|95|-| 00|04|15 | 11|02|10 |-|71     |   |    }}&lt;br /&gt;
{{CraftM|t=w|95|-| 00|05|15 | 11|02|10 |-|73-75  |   |    }}&lt;br /&gt;
{{CraftM|t=w|96|-| 00|04|14 | 10|03|09 |-|62     |   |    }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Tyrium===&lt;br /&gt;
{{CraftHead|mw|c=n|co=n}}&lt;br /&gt;
{{CraftM|t=w|99|-| 00|02|13 |   |05|08 |-|45     |e=y|    }}&lt;br /&gt;
{{CraftM|t=w|99|-| 00|03|14 | 10|04|08 |-|51     |e=y|    }}&lt;br /&gt;
{{CraftM|t=w|99|-| 00|03|14 |   |05|07 |-|54     |e=y|    }}&lt;br /&gt;
{{CraftM|t=w|99|-| 00|04|15 | 11|04|09 |-|60     |   |    }}&lt;br /&gt;
{{CraftM|t=w|99|-| 00|04|15 |   |03|10 |-|68     |e=y|    }}&lt;br /&gt;
{{CraftM|t=w|99|-| 00|05|15 | 11|03|10 |-|69     | |b=04}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Telothian===&lt;br /&gt;
{{CraftHead|mw|c=n|co=n}}&lt;br /&gt;
{{CraftM|t=w|104|-| 00|05|16|12|02|10|-|72     ||    }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{RefAl|a=y}}&lt;br /&gt;
* [[hhr&#039;ata]]&lt;br /&gt;
{{Cat|Weapons}}&lt;/div&gt;</summary>
		<author><name>ASHBOMB</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Weapon:Hhr%27ata_(crafted)&amp;diff=648665</id>
		<title>Weapon:Hhr&#039;ata (crafted)</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Weapon:Hhr%27ata_(crafted)&amp;diff=648665"/>
		<updated>2024-07-09T23:12:24Z</updated>

		<summary type="html">&lt;p&gt;ASHBOMB: /* HC Steel */ fixing what I broke&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CraftTemplate|itype=hhr&#039;ata|range=melee|type=weapon|style=hb,ht|mat=metal|dif=7|vol=10|tech=Expert Blunt Weapon Design|6|2|1|note=throwable|book=Journeyman|const=s}}&lt;br /&gt;
&lt;br /&gt;
The crafted {{ilink|w|hurlable war hammer (crafted)|hurlable war hammer}}s, {{ilink|w|throwing hammer (crafted)|throwing hammer}}s, and {{ilink|w|throwing mallet (crafted)|throwing mallet}}s are also identical in performance to this template.&lt;br /&gt;
&lt;br /&gt;
==Standard==&lt;br /&gt;
{{CraftHead|mw}}&lt;br /&gt;
{{CraftM|t=w||80|80| 00|02|11 | 08|04|07 |17|50|st=y}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Variations==&lt;br /&gt;
{{WeaponKey}}&lt;br /&gt;
&lt;br /&gt;
===Common Metals===&lt;br /&gt;
{{CraftHead|mw|c=n|co=n}}&lt;br /&gt;
{{CraftM|t=w|43|-| 00|02|12 | 10|05|07 |-|43     |   |    }}&lt;br /&gt;
{{CraftM|t=w|69|-| 00|03|11 | 08|02|07 |-|65     |   |    }}&lt;br /&gt;
{{CraftM|t=w|80|-| 00|02|11 | 08|04|07 |-|50     |   |    }}&lt;br /&gt;
{{CraftM|t=w|80|-| 00|03|12 | 09|03|08 |-|65     |   |    }}&lt;br /&gt;
{{CraftM|t=w|80|-| 00|03|12 |   |02|08 |-|67     |e=y|    }}&lt;br /&gt;
{{CraftM|t=w|85|-| 00|01|10 |   |05|06 |-|37     |e=y|    }}&lt;br /&gt;
{{CraftM|t=w|85|-| 00|02|12 |   |04|07 |-|50     |   |    }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===HC Steel===&lt;br /&gt;
{{CraftHead|mw|c=n|co=n}}&lt;br /&gt;
{{CraftM|t=w|90|-| 00|01|11 | 09|05|06 |-|36-37  |   |    }}&lt;br /&gt;
{{CraftM|t=w|90|-| 00|01|11 | 09|05|06 |-|38-40  |e=y|    }}&lt;br /&gt;
{{CraftM|t=w|90|-| 00|02|11 | 09|05|07 |-|41     |e=y|b=04,08}}&lt;br /&gt;
{{CraftM|t=w|90|-| 00|02|12 | 09|05|07 |-|42-46  |   |b=05}}&lt;br /&gt;
{{CraftM|t=w|90|-| 00|02|12 | 09|04|07 |-|47-49  |e=y|b=07}}&lt;br /&gt;
{{CraftM|t=w|90|-| 00|02|12 | 09|04|07 |-|50     |   |    }}&lt;br /&gt;
{{CraftM|t=w|90|-| 00|02|13 | 09|04|07 |-|51     |e=y|b=05}}&lt;br /&gt;
{{CraftM|t=w|90|-| 00|03|13 | 09|04|08 |-|52     |   |b=04}}&lt;br /&gt;
{{CraftM|t=w|90|-| 00|03|13 |   |04|08 |-|53-54  |   |    }}&lt;br /&gt;
{{CraftM|t=w|90|-| 00|03|13 | 10|04|08 |-|55     |   |    }}&lt;br /&gt;
{{CraftM|t=w|90|-| 00|03|13 | 10|04|08 |-|56-57  |e=y|    }}&lt;br /&gt;
{{CraftM|t=w|90|-| 00|03|13 |   |03|08 |-|58     |e=y|b=07}}&lt;br /&gt;
{{CraftM|t=w|90|-| 00|03|13 | 10|03|08 |-|59     |   |    }}&lt;br /&gt;
{{CraftM|t=w|90|-| 00|03|13 | 10|03|08 |-|60-62  |e=y|    }}&lt;br /&gt;
{{CraftM|t=w|90|-| 00|03|14 | 10|03|09 |-|63     |   |b=05,09}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Rare Metal===&lt;br /&gt;
{{CraftHead|mw|c=n|co=n}}&lt;br /&gt;
{{CraftM|t=w|92|-| 00|05|15 | 11|02|10 |-|75     |   |    }}&lt;br /&gt;
{{CraftM|t=w|95|-| 00|00|11 | 09|06|06 |-|30-31  |   |    }}&lt;br /&gt;
{{CraftM|t=w|95|-| 00|00|12 | 09|06|06 |-|35-36  |   |    }}&lt;br /&gt;
{{CraftM|t=w|95|-| 00|01|12 | 09|05|07 |-|39     |e=y|    }}&lt;br /&gt;
{{CraftM|t=w|95|-| 00|01|12 | 09|05|07 |-|40     |   |    }}&lt;br /&gt;
{{CraftM|t=w|95|-| 00|02|13 | 10|04|08 |-|51     |   |    }}&lt;br /&gt;
{{CraftM|t=w|95|-| 00|03|13 | 10|04|08 |-|52-54  |   |b=04}}&lt;br /&gt;
{{CraftM|t=w|95|-| 00|03|14 | 10|04|08 |-|55-58  |   |b=05}}&lt;br /&gt;
{{CraftM|t=w|95|-| 00|03|14 | 10|03|09 |-|59-60  |   |b=07,08}}&lt;br /&gt;
{{CraftM|t=w|95|-| 00|04|14 | 10|03|09 |-|63-65  |   |    }}&lt;br /&gt;
{{CraftM|t=w|95|-| 00|04|15 |   |03|09 |-|66-68  |e=y|b=05}}&lt;br /&gt;
{{CraftM|t=w|95|-| 00|04|15 | 11|02|10 |-|71     |   |    }}&lt;br /&gt;
{{CraftM|t=w|95|-| 00|05|15 | 11|02|10 |-|73-75  |   |    }}&lt;br /&gt;
{{CraftM|t=w|96|-| 00|04|14 | 10|03|09 |-|62     |   |    }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Tyrium===&lt;br /&gt;
{{CraftHead|mw|c=n|co=n}}&lt;br /&gt;
{{CraftM|t=w|99|-| 00|02|13 |   |05|08 |-|45     |e=y|    }}&lt;br /&gt;
{{CraftM|t=w|99|-| 00|03|14 | 10|04|08 |-|51     |e=y|    }}&lt;br /&gt;
{{CraftM|t=w|99|-| 00|03|14 |   |05|07 |-|54     |e=y|    }}&lt;br /&gt;
{{CraftM|t=w|99|-| 00|04|15 | 11|04|09 |-|60     |   |    }}&lt;br /&gt;
{{CraftM|t=w|99|-| 00|04|15 |   |03|10 |-|68     |e=y|    }}&lt;br /&gt;
{{CraftM|t=w|99|-| 00|05|15 | 11|03|10 |-|69     | |b=04}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Telothian===&lt;br /&gt;
{{CraftHead|mw|c=n|co=n}}&lt;br /&gt;
{{CraftM|t=w|104|-| 00|05|16|12|02|10|-|72     ||    }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{RefAl|a=y}}&lt;br /&gt;
* [[hhr&#039;ata]]&lt;br /&gt;
{{Cat|Weapons}}&lt;/div&gt;</summary>
		<author><name>ASHBOMB</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Weapon:Hhr%27ata_(crafted)&amp;diff=648663</id>
		<title>Weapon:Hhr&#039;ata (crafted)</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Weapon:Hhr%27ata_(crafted)&amp;diff=648663"/>
		<updated>2024-07-09T22:01:57Z</updated>

		<summary type="html">&lt;p&gt;ASHBOMB: Undo revision 648658 by ASHBOMB (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CraftTemplate|itype=hhr&#039;ata|range=melee|type=weapon|style=hb,ht|mat=metal|dif=7|vol=10|tech=Expert Blunt Weapon Design|6|2|1|note=throwable|book=Journeyman|const=s}}&lt;br /&gt;
&lt;br /&gt;
The crafted {{ilink|w|hurlable war hammer (crafted)|hurlable war hammer}}s, {{ilink|w|throwing hammer (crafted)|throwing hammer}}s, and {{ilink|w|throwing mallet (crafted)|throwing mallet}}s are also identical in performance to this template.&lt;br /&gt;
&lt;br /&gt;
==Standard==&lt;br /&gt;
{{CraftHead|mw}}&lt;br /&gt;
{{CraftM|t=w||80|80| 00|02|11 | 08|04|07 |17|50|st=y}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Variations==&lt;br /&gt;
{{WeaponKey}}&lt;br /&gt;
&lt;br /&gt;
===Common Metals===&lt;br /&gt;
{{CraftHead|mw|c=n|co=n}}&lt;br /&gt;
{{CraftM|t=w|43|-| 00|02|12 | 10|05|07 |-|43     |   |    }}&lt;br /&gt;
{{CraftM|t=w|69|-| 00|03|11 | 08|02|07 |-|65     |   |    }}&lt;br /&gt;
{{CraftM|t=w|80|-| 00|02|11 | 08|04|07 |-|50     |   |    }}&lt;br /&gt;
{{CraftM|t=w|80|-| 00|03|12 | 09|03|08 |-|65     |   |    }}&lt;br /&gt;
{{CraftM|t=w|80|-| 00|03|12 |   |02|08 |-|67     |e=y|    }}&lt;br /&gt;
{{CraftM|t=w|85|-| 00|01|10 |   |05|06 |-|37     |e=y|    }}&lt;br /&gt;
{{CraftM|t=w|85|-| 00|02|12 |   |04|07 |-|50     |   |    }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===HC Steel===&lt;br /&gt;
{{CraftHead|mw|c=n|co=n}}&lt;br /&gt;
{{CraftM|t=w||90|-| 00|01|11 | 09|05|06 |-|36-37  |   |    }}&lt;br /&gt;
{{CraftM|t=w||90|-| 00|01|11 | 09|05|06 |-|38-40  |e=y|    }}&lt;br /&gt;
{{CraftM|t=w||90|-| 00|02|11 | 09|05|07 |-|41     |e=y|b=04,08}}&lt;br /&gt;
{{CraftM|t=w||90|-| 00|02|12 | 09|05|07 |-|42-46  |   |b=05}}&lt;br /&gt;
{{CraftM|t=w||90|-| 00|02|12 | 09|04|07 |-|47-49  |e=y|b=07}}&lt;br /&gt;
{{CraftM|t=w||90|-| 00|02|12 | 09|04|07 |-|50     |   |    }}&lt;br /&gt;
{{CraftM|t=w||90|-| 00|02|13 | 09|04|07 |-|51     |e=y|b=05}}&lt;br /&gt;
{{CraftM|t=w||90|-| 00|03|13 | 09|04|08 |-|52     |   |b=04}}&lt;br /&gt;
{{CraftM|t=w||90|-| 00|03|13 |   |04|08 |-|53-54  |   |    }}&lt;br /&gt;
{{CraftM|t=w||90|-| 00|03|13 | 10|04|08 |-|55     |   |    }}&lt;br /&gt;
{{CraftM|t=w||90|-| 00|03|13 | 10|04|08 |-|56-57  |e=y|    }}&lt;br /&gt;
{{CraftM|t=w||90|-| 00|03|13 |   |03|08 |-|58     |e=y|b=07}}&lt;br /&gt;
{{CraftM|t=w||90|-| 00|03|13 | 10|03|08 |-|59     |   |    }}&lt;br /&gt;
{{CraftM|t=w||90|-| 00|03|13 | 10|03|08 |-|60-62  |e=y|    }}&lt;br /&gt;
{{CraftM|t=w||90|-| 00|03|14 | 10|03|09 |-|63     |   |b=05,09}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Rare Metal===&lt;br /&gt;
{{CraftHead|mw|c=n|co=n}}&lt;br /&gt;
{{CraftM|t=w|92|-| 00|05|15 | 11|02|10 |-|75     |   |    }}&lt;br /&gt;
{{CraftM|t=w|95|-| 00|00|11 | 09|06|06 |-|30-31  |   |    }}&lt;br /&gt;
{{CraftM|t=w|95|-| 00|00|12 | 09|06|06 |-|35-36  |   |    }}&lt;br /&gt;
{{CraftM|t=w|95|-| 00|01|12 | 09|05|07 |-|39     |e=y|    }}&lt;br /&gt;
{{CraftM|t=w|95|-| 00|01|12 | 09|05|07 |-|40     |   |    }}&lt;br /&gt;
{{CraftM|t=w|95|-| 00|02|13 | 10|04|08 |-|51     |   |    }}&lt;br /&gt;
{{CraftM|t=w|95|-| 00|03|13 | 10|04|08 |-|52-54  |   |b=04}}&lt;br /&gt;
{{CraftM|t=w|95|-| 00|03|14 | 10|04|08 |-|55-58  |   |b=05}}&lt;br /&gt;
{{CraftM|t=w|95|-| 00|03|14 | 10|03|09 |-|59-60  |   |b=07,08}}&lt;br /&gt;
{{CraftM|t=w|95|-| 00|04|14 | 10|03|09 |-|63-65  |   |    }}&lt;br /&gt;
{{CraftM|t=w|95|-| 00|04|15 |   |03|09 |-|66-68  |e=y|b=05}}&lt;br /&gt;
{{CraftM|t=w|95|-| 00|04|15 | 11|02|10 |-|71     |   |    }}&lt;br /&gt;
{{CraftM|t=w|95|-| 00|05|15 | 11|02|10 |-|73-75  |   |    }}&lt;br /&gt;
{{CraftM|t=w|96|-| 00|04|14 | 10|03|09 |-|62     |   |    }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Tyrium===&lt;br /&gt;
{{CraftHead|mw|c=n|co=n}}&lt;br /&gt;
{{CraftM|t=w|99|-| 00|02|13 |   |05|08 |-|45     |e=y|    }}&lt;br /&gt;
{{CraftM|t=w|99|-| 00|03|14 | 10|04|08 |-|51     |e=y|    }}&lt;br /&gt;
{{CraftM|t=w|99|-| 00|03|14 |   |05|07 |-|54     |e=y|    }}&lt;br /&gt;
{{CraftM|t=w|99|-| 00|04|15 | 11|04|09 |-|60     |   |    }}&lt;br /&gt;
{{CraftM|t=w|99|-| 00|04|15 |   |03|10 |-|68     |e=y|    }}&lt;br /&gt;
{{CraftM|t=w|99|-| 00|05|15 | 11|03|10 |-|69     | |b=04}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Telothian===&lt;br /&gt;
{{CraftHead|mw|c=n|co=n}}&lt;br /&gt;
{{CraftM|t=w|104|-| 00|05|16|12|02|10|-|72     ||    }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{RefAl|a=y}}&lt;br /&gt;
* [[hhr&#039;ata]]&lt;br /&gt;
{{Cat|Weapons}}&lt;/div&gt;</summary>
		<author><name>ASHBOMB</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Template:CraftHead&amp;diff=648662</id>
		<title>Template:CraftHead</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Template:CraftHead&amp;diff=648662"/>
		<updated>2024-07-09T22:01:43Z</updated>

		<summary type="html">&lt;p&gt;ASHBOMB: Undo revision 641941 by ASHBOMB (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{#switch:{{{1}}}&lt;br /&gt;
|enchantment|en={{{!}} border=&amp;quot;1&amp;quot; class=&amp;quot;sortable {{#switch:{{{co}}}|y=mw-collapsible mw-collapsed|}}&amp;quot;&lt;br /&gt;
! Capacity&lt;br /&gt;
! Sigil Precision&lt;br /&gt;
! Potency&lt;br /&gt;
! Complexity&lt;br /&gt;
! Precision&lt;br /&gt;
{{#if:{{{h|}}}|&lt;br /&gt;
{{!}}+ &amp;lt;big&amp;gt;&#039;&#039;&#039;{{{h}}}&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
{{!}}-}}&lt;br /&gt;
&lt;br /&gt;
|shortmetalarmor|sma={{{!}} border=&amp;quot;1&amp;quot; class=&amp;quot;sortable {{#switch:{{{co}}}|y=mw-collapsible mw-collapsed|}}&amp;quot;&lt;br /&gt;
! [[Property:Crafting physical resistance is|Physical&amp;lt;br /&amp;gt;Resist]]&lt;br /&gt;
! Mod&lt;br /&gt;
! [[Property:Hindrance is|Maneuver&amp;lt;br /&amp;gt;Hindrance]]&lt;br /&gt;
! [[Property:Stealth hindrance is|Stealth&amp;lt;br /&amp;gt;Hinderance]]&lt;br /&gt;
! [[Property:Crafting density is|Density]]&lt;br /&gt;
! [[Property:Weight of|WT]]{{#switch:{{{co}}}|y=!! &amp;amp;nbsp;}}&lt;br /&gt;
{{#if:{{{h|}}}|&lt;br /&gt;
{{!}}+ &amp;lt;big&amp;gt;&#039;&#039;&#039;{{{h}}}&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|shortleatherarmor|sla|sca|sba={{{!}} border=&amp;quot;1&amp;quot; class=&amp;quot;sortable {{#switch:{{{co}}}|y=mw-collapsible mw-collapsed|}}&amp;quot;&lt;br /&gt;
! Material&lt;br /&gt;
! Mod&lt;br /&gt;
! [[Property:Hindrance is|Maneuver&amp;lt;br /&amp;gt;Hindrance]]&lt;br /&gt;
! [[Property:Stealth hindrance is|Stealth&amp;lt;br /&amp;gt;Hinderance]]{{#switch:{{{c|}}}|n|no|-=|!! Construction}}&lt;br /&gt;
! [[Property:Weight of|WT]]{{#switch:{{{co}}}|y=!! &amp;amp;nbsp;}}&lt;br /&gt;
{{#if:{{{h|}}}|&lt;br /&gt;
{{!}}+ &amp;lt;big&amp;gt;&#039;&#039;&#039;{{{h}}}&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|longmetalarmor|lma={{{!}} border=&amp;quot;1&amp;quot; class=&amp;quot;sortable {{#switch:{{{co}}}|y=mw-collapsible mw-collapsed|}}&amp;quot;&lt;br /&gt;
! [[Property:Crafting physical resistance is|Physical&amp;lt;br /&amp;gt;Resist]]{{#switch:{{{d|}}}|-=|{{#switch:{{{c|}}}|n|no|-=|!! Dur}}}}&lt;br /&gt;
! Mod&lt;br /&gt;
! [[Property:Puncture protection is|Punct&amp;lt;br /&amp;gt;Prot]]&lt;br /&gt;
! [[Property:Puncture absorption is|Punct&amp;lt;br /&amp;gt;Abs]]&lt;br /&gt;
! [[Property:Slice protection is|Slice&amp;lt;br /&amp;gt;Prot]]&lt;br /&gt;
! [[Property:Slice absorption is|Slice&amp;lt;br /&amp;gt;Abs]]&lt;br /&gt;
! [[Property:Impact protection is|Impact&amp;lt;br /&amp;gt;Prot]]&lt;br /&gt;
! [[Property:Impact absorption is|Impact&amp;lt;br /&amp;gt;Abs]]&lt;br /&gt;
! [[Property:Fire protection is|Fire&amp;lt;br /&amp;gt;Prot]]&lt;br /&gt;
! [[Property:Fire absorption is|Fire&amp;lt;br /&amp;gt;Abs]]&lt;br /&gt;
! [[Property:Cold protection is|Cold&amp;lt;br /&amp;gt;Prot]]&lt;br /&gt;
! [[Property:Cold absorption is|Cold&amp;lt;br /&amp;gt;Abs]]&lt;br /&gt;
! [[Property:Electric protection is|Elect&amp;lt;br /&amp;gt;Prot]]&lt;br /&gt;
! [[Property:Electric absorption is|Elect&amp;lt;br /&amp;gt;Abs]]{{#switch:{{{c|}}}|n|no|-=|!! [[Property:Construction is|Construction]]}}&lt;br /&gt;
! [[Property:Crafting density is|Density]]{{#switch:{{{co}}}|y=!! &amp;amp;nbsp;}}&lt;br /&gt;
{{#if:{{{h|}}}|&lt;br /&gt;
{{!}}+ &amp;lt;big&amp;gt;&#039;&#039;&#039;{{{h}}}&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|longleatherarmor|lla|lca|lba={{{!}} border=&amp;quot;1&amp;quot; class=&amp;quot;sortable {{#switch:{{{co}}}|y=mw-collapsible mw-collapsed|}}&amp;quot;&lt;br /&gt;
! Material&lt;br /&gt;
! Mod&lt;br /&gt;
! [[Property:Hindrance is|Maneuver&amp;lt;br /&amp;gt;Hindrance]]&lt;br /&gt;
! [[Property:Stealth hindrance is|Stealth&amp;lt;br /&amp;gt;Hinderance]]&lt;br /&gt;
! [[Property:Puncture protection is|Punct&amp;lt;br /&amp;gt;Prot]]&lt;br /&gt;
! [[Property:Puncture absorption is|Punct&amp;lt;br /&amp;gt;Abs]]&lt;br /&gt;
! [[Property:Slice protection is|Slice&amp;lt;br /&amp;gt;Prot]]&lt;br /&gt;
! [[Property:Slice absorption is|Slice&amp;lt;br /&amp;gt;Abs]]&lt;br /&gt;
! [[Property:Impact protection is|Impact&amp;lt;br /&amp;gt;Prot]]&lt;br /&gt;
! [[Property:Impact absorption is|Impact&amp;lt;br /&amp;gt;Abs]]&lt;br /&gt;
! [[Property:Fire protection is|Fire&amp;lt;br /&amp;gt;Prot]]&lt;br /&gt;
! [[Property:Fire absorption is|Fire&amp;lt;br /&amp;gt;Abs]]&lt;br /&gt;
! [[Property:Cold protection is|Cold&amp;lt;br /&amp;gt;Prot]]&lt;br /&gt;
! [[Property:Cold absorption is|Cold&amp;lt;br /&amp;gt;Abs]]&lt;br /&gt;
! [[Property:Electric protection is|Elect&amp;lt;br /&amp;gt;Prot]]&lt;br /&gt;
! [[Property:Electric absorption is|Elect&amp;lt;br /&amp;gt;Abs]]{{#switch:{{{c|}}}|n|no|-=|!! [[Property:Construction is|Construction]]}}&lt;br /&gt;
! [[Property:Weight of|Weight]]{{#switch:{{{co}}}|y=!! &amp;amp;nbsp;}}&lt;br /&gt;
{{#if:{{{h|}}}|&lt;br /&gt;
{{!}}+ &amp;lt;big&amp;gt;&#039;&#039;&#039;{{{h}}}&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|longleathershield|lls={{{!}} border=&amp;quot;1&amp;quot; class=&amp;quot;sortable {{#switch:{{{co}}}|y=mw-collapsible mw-collapsed|}}&amp;quot;&lt;br /&gt;
! Material&lt;br /&gt;
! Mod&lt;br /&gt;
! [[Property:Hindrance is|Hindrance]]&lt;br /&gt;
! [[Property:Min protection is|Held&amp;lt;br /&amp;gt;Basic]]&lt;br /&gt;
! [[Property:Max protection is|Held&amp;lt;br /&amp;gt;Full]]&lt;br /&gt;
! Worn&amp;lt;br /&amp;gt;Basic&lt;br /&gt;
! Worn&amp;lt;br /&amp;gt;Full&lt;br /&gt;
! [[Property:Puncture damage is|Pierce]]&lt;br /&gt;
! [[Property:Slice damage is|Slice]]&lt;br /&gt;
! [[Property:Impact damage is|Impact]]&lt;br /&gt;
! [[Property:FOI is|FOI]]&lt;br /&gt;
! [[Property:Balance is|Bal]]&lt;br /&gt;
! [[Property:Suitedness is|Suit]]{{#switch:{{{c|}}}|n|no|-=|!! [[Property:Construction is|Const]]}}&lt;br /&gt;
! [[Property:Weight of|WT]]{{#switch:{{{co}}}|y=!! &amp;amp;nbsp;}}&lt;br /&gt;
{{#if:{{{h|}}}|&lt;br /&gt;
{{!}}+ &amp;lt;big&amp;gt;&#039;&#039;&#039;{{{h}}}&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|longmetalshield|lms={{{!}} border=&amp;quot;1&amp;quot; class=&amp;quot;sortable {{#switch:{{{co}}}|y=mw-collapsible mw-collapsed|}}&amp;quot;&lt;br /&gt;
! [[Property:Crafting physical resistance is|Physical&amp;lt;br /&amp;gt;Resist]]{{#switch:{{{d|}}}|-=|{{#switch:{{{c|}}}|n|no|-=|!! Dur}}}}&lt;br /&gt;
! Mod&lt;br /&gt;
! [[Property:Hindrance is|Hindrance]]&lt;br /&gt;
! [[Property:Min protection is|Held&amp;lt;br /&amp;gt;Basic]]&lt;br /&gt;
! [[Property:Max protection is|Held&amp;lt;br /&amp;gt;Full]]&lt;br /&gt;
! Worn&amp;lt;br /&amp;gt;Basic&lt;br /&gt;
! Worn&amp;lt;br /&amp;gt;Full&lt;br /&gt;
! [[Property:Puncture damage is|Pierce]]&lt;br /&gt;
! [[Property:Slice damage is|Slice]]&lt;br /&gt;
! [[Property:Impact damage is|Impact]]&lt;br /&gt;
! [[Property:Balance is|Bal]]&lt;br /&gt;
! [[Property:Suitedness is|Suit]]{{#switch:{{{c|}}}|n|no|-=|!! [[Property:Construction is|Const]]}}&lt;br /&gt;
! [[Property:Crafting density is|Density]]&lt;br /&gt;
! [[Property:Weight of|WT]]{{#switch:{{{co}}}|y=!! &amp;amp;nbsp;}}&lt;br /&gt;
{{#if:{{{h|}}}|&lt;br /&gt;
{{!}}+ &amp;lt;big&amp;gt;&#039;&#039;&#039;{{{h}}}&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|carvedweapon|cw={{{!}} border=&amp;quot;1&amp;quot; class=&amp;quot;sortable {{#switch:{{{co}}}|y=mw-collapsible mw-collapsed|}}&amp;quot;&lt;br /&gt;
! Material&lt;br /&gt;
! [[Property:Crafting hardness is|Hard]]{{#switch:{{{d|}}}|-=|{{#switch:{{{c|}}}|n|no|-=|!! Dur}}}}&lt;br /&gt;
! Mod&lt;br /&gt;
! [[Property:Puncture damage is|Pierce]]&lt;br /&gt;
! [[Property:Slice damage is|Slice]]&lt;br /&gt;
! [[Property:Impact damage is|Impact]]&lt;br /&gt;
! [[Property:FOI is|FOI]]&lt;br /&gt;
! [[Property:Balance is|Balance]]&lt;br /&gt;
! [[Property:Suitedness is|Suit]]{{#switch:{{{c|}}}|n|no|-=|!! [[Property:Construction is|Const]]}}&lt;br /&gt;
! [[Property:Weight of|WT]]{{#switch:{{{co}}}|y=!! &amp;amp;nbsp;}}&lt;br /&gt;
{{#if:{{{h|}}}|&lt;br /&gt;
{{!}}+ &amp;lt;big&amp;gt;&#039;&#039;&#039;{{{h}}}&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|metalweapon|mw={{{!}} border=&amp;quot;1&amp;quot; class=&amp;quot;sortable {{#switch:{{{co}}}|y=mw-collapsible mw-collapsed|}}&amp;quot;&lt;br /&gt;
! Hard{{#switch:{{{d|}}}|-=|{{#switch:{{{c|}}}|n|no|-=|!! Dur}}}}&lt;br /&gt;
! Mod&lt;br /&gt;
! Pierce&lt;br /&gt;
! Slice&lt;br /&gt;
! Impact&lt;br /&gt;
! FOI&lt;br /&gt;
! Balance&lt;br /&gt;
! Suit{{#switch:{{{c|}}}|n|no|-=|!! Construction}}&lt;br /&gt;
! WT{{#switch:{{{co}}}|y=!! &amp;amp;nbsp;}}&lt;br /&gt;
{{#if:{{{h|}}}|&lt;br /&gt;
{{!}}+ &amp;lt;big&amp;gt;&#039;&#039;&#039;{{{h}}}&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
{{!}}-}}&lt;br /&gt;
&lt;br /&gt;
|swappablemetalweapon|mws={{{!}} border=&amp;quot;1&amp;quot; class=&amp;quot;sortable {{#switch:{{{co}}}|y=mw-collapsible mw-collapsed|}}&amp;quot;&lt;br /&gt;
! Hard{{#switch:{{{d|}}}|-=|{{#switch:{{{c|}}}|n|no|-=|!! Dur}}}}&lt;br /&gt;
! Mod&lt;br /&gt;
! Mode&lt;br /&gt;
! Pierce&lt;br /&gt;
! Slice&lt;br /&gt;
! Impact&lt;br /&gt;
! FOI&lt;br /&gt;
! Balance&lt;br /&gt;
! Suit{{#switch:{{{c|}}}|n|no|-=|!! Construction}}&lt;br /&gt;
! WT{{#switch:{{{co}}}|y=!! &amp;amp;nbsp;}}&lt;br /&gt;
{{#if:{{{h|}}}|&lt;br /&gt;
{{!}}+ &amp;lt;big&amp;gt;&#039;&#039;&#039;{{{h}}}&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|tool|t=! Speed Cap Speed&lt;br /&gt;
! Speed Cap Construction&lt;br /&gt;
! Durability Cap Speed&lt;br /&gt;
! Durability Cap Construction&lt;br /&gt;
! Vol{{#switch:{{{co}}}|y=!! &amp;amp;nbsp;}}&lt;br /&gt;
{{#if:{{{h|}}}|&lt;br /&gt;
{{!}}+ &amp;lt;big&amp;gt;&#039;&#039;&#039;{{{h}}}&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|shortcrossbow|scb={{{!}} border=&amp;quot;1&amp;quot; class=&amp;quot;sortable {{#switch:{{{co}}}|y=mw-collapsible mw-collapsed|}}&amp;quot;&lt;br /&gt;
! Wood&lt;br /&gt;
! Affinity{{#switch:{{{d|}}}|-=|{{#switch:{{{c|}}}|n|no|-=|!! Dur}}}}&lt;br /&gt;
! Mod&lt;br /&gt;
! [[Property:FOI is|FOI]]&lt;br /&gt;
! [[Property:Balance is|Balance]]&lt;br /&gt;
! [[Property:Suitedness is|Suit]]{{#switch:{{{c|}}}|n|no|-=|!! [[Property:Construction is|Const]]}}&lt;br /&gt;
! RT&lt;br /&gt;
! [[Property:Weight of|WT]]{{#switch:{{{co}}}|y=!! &amp;amp;nbsp;}}&lt;br /&gt;
{{#if:{{{h|}}}|&lt;br /&gt;
{{!}}+ &amp;lt;big&amp;gt;&#039;&#039;&#039;{{{h}}}&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|longcrossbow|lcb={{{!}} border=&amp;quot;1&amp;quot; class=&amp;quot;sortable {{#switch:{{{co}}}|y=mw-collapsible mw-collapsed|}}&amp;quot;&lt;br /&gt;
! Wood&lt;br /&gt;
! Affinity{{#switch:{{{d|}}}|-=|{{#switch:{{{c|}}}|n|no|-=|!! Dur}}}}&lt;br /&gt;
! Mod&lt;br /&gt;
! [[Property:Ductility is|Ductility]]&lt;br /&gt;
! [[Property:FOI is|FOI]]&lt;br /&gt;
! [[Property:Balance is|Balance]]&lt;br /&gt;
! [[Property:Suitedness is|Suit]]{{#switch:{{{c|}}}|n|no|-=|!! [[Property:Construction is|Const]]}}&lt;br /&gt;
! RT&lt;br /&gt;
! [[Property:Weight of|WT]]{{#switch:{{{co}}}|y=!! &amp;amp;nbsp;}}&lt;br /&gt;
{{#if:{{{h|}}}|&lt;br /&gt;
{{!}}+ &amp;lt;big&amp;gt;&#039;&#039;&#039;{{{h}}}&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|stool|st={{{!}} border=&amp;quot;1&amp;quot; class=&amp;quot;sortable {{#switch:{{{co}}}|y=mw-collapsible mw-collapsed|}}&amp;quot;&lt;br /&gt;
! {{#if:{{{trait|}}}|{{{trait}}}|Speed&amp;lt;br /&amp;gt;Trait}}&lt;br /&gt;
! Material&amp;lt;br /&amp;gt;Durability&lt;br /&gt;
! Speed&lt;br /&gt;
! Construction&lt;br /&gt;
! Tempered&amp;lt;br /&amp;gt;Construction&lt;br /&gt;
{{#switch:{{lc:{{{w}}}}}|y|yes|t|true=&lt;br /&gt;
! Weight}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
|shapedbow|sb={{{!}} border=&amp;quot;1&amp;quot; class=&amp;quot;sortable {{#switch:{{{co}}}|y=mw-collapsible mw-collapsed|}}&amp;quot;&lt;br /&gt;
! Wood&lt;br /&gt;
! Affinity{{#switch:{{{d|}}}|-=|{{#switch:{{{c|}}}|n|no|-=|!! Dur}}}}&lt;br /&gt;
! Mod&lt;br /&gt;
! [[Property:Drawstrength is|Draw]]&lt;br /&gt;
! [[Property:Adjustable draw|Adj.Draw]]&lt;br /&gt;
! [[Property:FOI is|FOI]]&lt;br /&gt;
! [[Property:Balance is|Balance]]&lt;br /&gt;
! [[Property:Suitedness is|Suit]]{{#switch:{{{c|}}}|n|no|-=|!! [[Property:Construction is|Const]]}}&lt;br /&gt;
! RT&lt;br /&gt;
! [[Property:Weight of|WT]]{{#switch:{{{co}}}|y=!! &amp;amp;nbsp;}}&lt;br /&gt;
{{#if:{{{h|}}}|&lt;br /&gt;
{{!}}+ &amp;lt;big&amp;gt;&#039;&#039;&#039;{{{h}}}&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|shapedweapon|sw={{{!}} border=&amp;quot;1&amp;quot; class=&amp;quot;sortable {{#switch:{{{co}}}|y=mw-collapsible mw-collapsed|}}&amp;quot;&lt;br /&gt;
! Wood&lt;br /&gt;
! Hard{{#switch:{{{d|}}}|-=|{{#switch:{{{c|}}}|n|no|-=|!! Dur}}}}&lt;br /&gt;
! Mod&lt;br /&gt;
! Pierce&lt;br /&gt;
! Slice&lt;br /&gt;
! Impact&lt;br /&gt;
! FOI&lt;br /&gt;
! Balance&lt;br /&gt;
! Suit{{#switch:{{{c|}}}|n|no|-=|!! Construction}}&lt;br /&gt;
! WT{{#switch:{{{co}}}|y=!! &amp;amp;nbsp;}}&lt;br /&gt;
{{#if:{{{h|}}}|&lt;br /&gt;
{{!}}+ &amp;lt;big&amp;gt;&#039;&#039;&#039;{{{h}}}&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
{{!}}-}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|carvedammo|ca|shapedammo|sa={{{!}} border=&amp;quot;1&amp;quot; class=&amp;quot;sortable {{#switch:{{{co}}}|y=mw-collapsible mw-collapsed|}}&amp;quot;&lt;br /&gt;
! Material&lt;br /&gt;
! [[Property:Crafting hardness is|Hard]]{{#switch:{{{d|}}}|-=|{{#switch:{{{c|}}}|n|no|-=|!! Dur}}}}&lt;br /&gt;
! Mod&lt;br /&gt;
! [[Property:Puncture damage is|Pierce]]&lt;br /&gt;
! [[Property:Slice damage is|Slice]]&lt;br /&gt;
! [[Property:Impact damage is|Impact]]&lt;br /&gt;
! [[Property:FOI is|FOI]]&lt;br /&gt;
! [[Property:Construction is|Construction]]&lt;br /&gt;
! [[Property:Weight of|WT]]{{#switch:{{{co}}}|y=!! &amp;amp;nbsp;}}&lt;br /&gt;
{{#if:{{{h|}}}|&lt;br /&gt;
{{!}}+ &amp;lt;big&amp;gt;&#039;&#039;&#039;{{{h}}}&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;A template for setting up crafting template tables.&lt;br /&gt;
&lt;br /&gt;
The first variable determines which it&#039;s set up for.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| sma=&amp;lt;br /&amp;gt;lma= || metal armor, short form&amp;lt;br /&amp;gt;metal armor, long form&lt;br /&gt;
|-&lt;br /&gt;
| sla=&amp;lt;br /&amp;gt;lla= || leather, bone, or stone armor, short form&amp;lt;br /&amp;gt;leather, bone, or stone armor, long form&lt;br /&gt;
|-&lt;br /&gt;
| sls=&amp;lt;br /&amp;gt;lls= || leather shield, short form&amp;lt;br /&amp;gt;leather shield, long form&lt;br /&gt;
|-&lt;br /&gt;
| sms=&amp;lt;br /&amp;gt;lms= || metal shield, short form&amp;lt;br /&amp;gt;metal shield, long form&lt;br /&gt;
|-&lt;br /&gt;
| cw=&amp;lt;br /&amp;gt;ca= || bone or stone weapons&amp;lt;br /&amp;gt;stone or bone ammo&lt;br /&gt;
|-&lt;br /&gt;
| scb=&amp;lt;br /&amp;gt;lcb= || wood crossbows, short form (no ductility)&amp;lt;br/&amp;gt;wood crossbows, long form&lt;br /&gt;
|-&lt;br /&gt;
| sb=&amp;lt;br /&amp;gt;sa= || wood bows&amp;lt;br /&amp;gt;wood ammo&lt;br /&gt;
|-&lt;br /&gt;
| mw=&amp;lt;br /&amp;gt;mws= || metal weapons&amp;lt;br /&amp;gt;swappable metal weapons&lt;br /&gt;
|-&lt;br /&gt;
| t&amp;lt;br /&amp;gt;st= || tools&amp;lt;br /&amp;gt;short tool display&lt;br /&gt;
|}&lt;br /&gt;
Variable &amp;quot;h&amp;quot; determines if there is a table title and what it is. Note that for unknown reasons, adding a title will disable sorting.&lt;br /&gt;
&lt;br /&gt;
Variable &amp;quot;co&amp;quot; determines if the table is collapsible.&lt;br /&gt;
&lt;br /&gt;
Variable &amp;quot;d&amp;quot; determines if durability is shown, with &amp;quot;-&amp;quot; disabling.&lt;br /&gt;
&lt;br /&gt;
Variable &amp;quot;c&amp;quot; determines if construction and durability are shown, with &amp;quot;-&amp;quot; disabling.{{Cat|Templates}}&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>ASHBOMB</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Template:CraftHead&amp;diff=648661</id>
		<title>Template:CraftHead</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Template:CraftHead&amp;diff=648661"/>
		<updated>2024-07-09T22:01:25Z</updated>

		<summary type="html">&lt;p&gt;ASHBOMB: Undo revision 648657 by ASHBOMB (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{#switch:{{{1}}}&lt;br /&gt;
|enchantment|en={{{!}} border=&amp;quot;1&amp;quot; class=&amp;quot;sortable {{#switch:{{{co}}}|y=mw-collapsible mw-collapsed|}}&amp;quot;&lt;br /&gt;
! Capacity&lt;br /&gt;
! Sigil Precision&lt;br /&gt;
! Potency&lt;br /&gt;
! Complexity&lt;br /&gt;
! Precision&lt;br /&gt;
{{#if:{{{h|}}}|&lt;br /&gt;
{{!}}+ &amp;lt;big&amp;gt;&#039;&#039;&#039;{{{h}}}&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
{{!}}-}}&lt;br /&gt;
&lt;br /&gt;
|shortmetalarmor|sma={{{!}} border=&amp;quot;1&amp;quot; class=&amp;quot;sortable {{#switch:{{{co}}}|y=mw-collapsible mw-collapsed|}}&amp;quot;&lt;br /&gt;
! [[Property:Crafting physical resistance is|Physical&amp;lt;br /&amp;gt;Resist]]&lt;br /&gt;
! Mod&lt;br /&gt;
! [[Property:Hindrance is|Maneuver&amp;lt;br /&amp;gt;Hindrance]]&lt;br /&gt;
! [[Property:Stealth hindrance is|Stealth&amp;lt;br /&amp;gt;Hinderance]]&lt;br /&gt;
! [[Property:Crafting density is|Density]]&lt;br /&gt;
! [[Property:Weight of|WT]]{{#switch:{{{co}}}|y=!! &amp;amp;nbsp;}}&lt;br /&gt;
{{#if:{{{h|}}}|&lt;br /&gt;
{{!}}+ &amp;lt;big&amp;gt;&#039;&#039;&#039;{{{h}}}&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|shortleatherarmor|sla|sca|sba={{{!}} border=&amp;quot;1&amp;quot; class=&amp;quot;sortable {{#switch:{{{co}}}|y=mw-collapsible mw-collapsed|}}&amp;quot;&lt;br /&gt;
! Material&lt;br /&gt;
! Mod&lt;br /&gt;
! [[Property:Hindrance is|Maneuver&amp;lt;br /&amp;gt;Hindrance]]&lt;br /&gt;
! [[Property:Stealth hindrance is|Stealth&amp;lt;br /&amp;gt;Hinderance]]{{#switch:{{{c|}}}|n|no|-=|!! Construction}}&lt;br /&gt;
! [[Property:Weight of|WT]]{{#switch:{{{co}}}|y=!! &amp;amp;nbsp;}}&lt;br /&gt;
{{#if:{{{h|}}}|&lt;br /&gt;
{{!}}+ &amp;lt;big&amp;gt;&#039;&#039;&#039;{{{h}}}&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|longmetalarmor|lma={{{!}} border=&amp;quot;1&amp;quot; class=&amp;quot;sortable {{#switch:{{{co}}}|y=mw-collapsible mw-collapsed|}}&amp;quot;&lt;br /&gt;
! [[Property:Crafting physical resistance is|Physical&amp;lt;br /&amp;gt;Resist]]{{#switch:{{{d|}}}|-=|{{#switch:{{{c|}}}|n|no|-=|!! Dur}}}}&lt;br /&gt;
! Mod&lt;br /&gt;
! [[Property:Puncture protection is|Punct&amp;lt;br /&amp;gt;Prot]]&lt;br /&gt;
! [[Property:Puncture absorption is|Punct&amp;lt;br /&amp;gt;Abs]]&lt;br /&gt;
! [[Property:Slice protection is|Slice&amp;lt;br /&amp;gt;Prot]]&lt;br /&gt;
! [[Property:Slice absorption is|Slice&amp;lt;br /&amp;gt;Abs]]&lt;br /&gt;
! [[Property:Impact protection is|Impact&amp;lt;br /&amp;gt;Prot]]&lt;br /&gt;
! [[Property:Impact absorption is|Impact&amp;lt;br /&amp;gt;Abs]]&lt;br /&gt;
! [[Property:Fire protection is|Fire&amp;lt;br /&amp;gt;Prot]]&lt;br /&gt;
! [[Property:Fire absorption is|Fire&amp;lt;br /&amp;gt;Abs]]&lt;br /&gt;
! [[Property:Cold protection is|Cold&amp;lt;br /&amp;gt;Prot]]&lt;br /&gt;
! [[Property:Cold absorption is|Cold&amp;lt;br /&amp;gt;Abs]]&lt;br /&gt;
! [[Property:Electric protection is|Elect&amp;lt;br /&amp;gt;Prot]]&lt;br /&gt;
! [[Property:Electric absorption is|Elect&amp;lt;br /&amp;gt;Abs]]{{#switch:{{{c|}}}|n|no|-=|!! [[Property:Construction is|Construction]]}}&lt;br /&gt;
! [[Property:Crafting density is|Density]]{{#switch:{{{co}}}|y=!! &amp;amp;nbsp;}}&lt;br /&gt;
{{#if:{{{h|}}}|&lt;br /&gt;
{{!}}+ &amp;lt;big&amp;gt;&#039;&#039;&#039;{{{h}}}&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|longleatherarmor|lla|lca|lba={{{!}} border=&amp;quot;1&amp;quot; class=&amp;quot;sortable {{#switch:{{{co}}}|y=mw-collapsible mw-collapsed|}}&amp;quot;&lt;br /&gt;
! Material&lt;br /&gt;
! Mod&lt;br /&gt;
! [[Property:Hindrance is|Maneuver&amp;lt;br /&amp;gt;Hindrance]]&lt;br /&gt;
! [[Property:Stealth hindrance is|Stealth&amp;lt;br /&amp;gt;Hinderance]]&lt;br /&gt;
! [[Property:Puncture protection is|Punct&amp;lt;br /&amp;gt;Prot]]&lt;br /&gt;
! [[Property:Puncture absorption is|Punct&amp;lt;br /&amp;gt;Abs]]&lt;br /&gt;
! [[Property:Slice protection is|Slice&amp;lt;br /&amp;gt;Prot]]&lt;br /&gt;
! [[Property:Slice absorption is|Slice&amp;lt;br /&amp;gt;Abs]]&lt;br /&gt;
! [[Property:Impact protection is|Impact&amp;lt;br /&amp;gt;Prot]]&lt;br /&gt;
! [[Property:Impact absorption is|Impact&amp;lt;br /&amp;gt;Abs]]&lt;br /&gt;
! [[Property:Fire protection is|Fire&amp;lt;br /&amp;gt;Prot]]&lt;br /&gt;
! [[Property:Fire absorption is|Fire&amp;lt;br /&amp;gt;Abs]]&lt;br /&gt;
! [[Property:Cold protection is|Cold&amp;lt;br /&amp;gt;Prot]]&lt;br /&gt;
! [[Property:Cold absorption is|Cold&amp;lt;br /&amp;gt;Abs]]&lt;br /&gt;
! [[Property:Electric protection is|Elect&amp;lt;br /&amp;gt;Prot]]&lt;br /&gt;
! [[Property:Electric absorption is|Elect&amp;lt;br /&amp;gt;Abs]]{{#switch:{{{c|}}}|n|no|-=|!! [[Property:Construction is|Construction]]}}&lt;br /&gt;
! [[Property:Weight of|Weight]]{{#switch:{{{co}}}|y=!! &amp;amp;nbsp;}}&lt;br /&gt;
{{#if:{{{h|}}}|&lt;br /&gt;
{{!}}+ &amp;lt;big&amp;gt;&#039;&#039;&#039;{{{h}}}&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|longleathershield|lls={{{!}} border=&amp;quot;1&amp;quot; class=&amp;quot;sortable {{#switch:{{{co}}}|y=mw-collapsible mw-collapsed|}}&amp;quot;&lt;br /&gt;
! Material&lt;br /&gt;
! Mod&lt;br /&gt;
! [[Property:Hindrance is|Hindrance]]&lt;br /&gt;
! [[Property:Min protection is|Held&amp;lt;br /&amp;gt;Basic]]&lt;br /&gt;
! [[Property:Max protection is|Held&amp;lt;br /&amp;gt;Full]]&lt;br /&gt;
! Worn&amp;lt;br /&amp;gt;Basic&lt;br /&gt;
! Worn&amp;lt;br /&amp;gt;Full&lt;br /&gt;
! [[Property:Puncture damage is|Pierce]]&lt;br /&gt;
! [[Property:Slice damage is|Slice]]&lt;br /&gt;
! [[Property:Impact damage is|Impact]]&lt;br /&gt;
! [[Property:FOI is|FOI]]&lt;br /&gt;
! [[Property:Balance is|Bal]]&lt;br /&gt;
! [[Property:Suitedness is|Suit]]{{#switch:{{{c|}}}|n|no|-=|!! [[Property:Construction is|Const]]}}&lt;br /&gt;
! [[Property:Weight of|WT]]{{#switch:{{{co}}}|y=!! &amp;amp;nbsp;}}&lt;br /&gt;
{{#if:{{{h|}}}|&lt;br /&gt;
{{!}}+ &amp;lt;big&amp;gt;&#039;&#039;&#039;{{{h}}}&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|longmetalshield|lms={{{!}} border=&amp;quot;1&amp;quot; class=&amp;quot;sortable {{#switch:{{{co}}}|y=mw-collapsible mw-collapsed|}}&amp;quot;&lt;br /&gt;
! [[Property:Crafting physical resistance is|Physical&amp;lt;br /&amp;gt;Resist]]{{#switch:{{{d|}}}|-=|{{#switch:{{{c|}}}|n|no|-=|!! Dur}}}}&lt;br /&gt;
! Mod&lt;br /&gt;
! [[Property:Hindrance is|Hindrance]]&lt;br /&gt;
! [[Property:Min protection is|Held&amp;lt;br /&amp;gt;Basic]]&lt;br /&gt;
! [[Property:Max protection is|Held&amp;lt;br /&amp;gt;Full]]&lt;br /&gt;
! Worn&amp;lt;br /&amp;gt;Basic&lt;br /&gt;
! Worn&amp;lt;br /&amp;gt;Full&lt;br /&gt;
! [[Property:Puncture damage is|Pierce]]&lt;br /&gt;
! [[Property:Slice damage is|Slice]]&lt;br /&gt;
! [[Property:Impact damage is|Impact]]&lt;br /&gt;
! [[Property:Balance is|Bal]]&lt;br /&gt;
! [[Property:Suitedness is|Suit]]{{#switch:{{{c|}}}|n|no|-=|!! [[Property:Construction is|Const]]}}&lt;br /&gt;
! [[Property:Crafting density is|Density]]&lt;br /&gt;
! [[Property:Weight of|WT]]{{#switch:{{{co}}}|y=!! &amp;amp;nbsp;}}&lt;br /&gt;
{{#if:{{{h|}}}|&lt;br /&gt;
{{!}}+ &amp;lt;big&amp;gt;&#039;&#039;&#039;{{{h}}}&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|carvedweapon|cw={{{!}} border=&amp;quot;1&amp;quot; class=&amp;quot;sortable {{#switch:{{{co}}}|y=mw-collapsible mw-collapsed|}}&amp;quot;&lt;br /&gt;
! Material&lt;br /&gt;
! [[Property:Crafting hardness is|Hard]]{{#switch:{{{d|}}}|-=|{{#switch:{{{c|}}}|n|no|-=|!! Dur}}}}&lt;br /&gt;
! Mod&lt;br /&gt;
! [[Property:Puncture damage is|Pierce]]&lt;br /&gt;
! [[Property:Slice damage is|Slice]]&lt;br /&gt;
! [[Property:Impact damage is|Impact]]&lt;br /&gt;
! [[Property:FOI is|FOI]]&lt;br /&gt;
! [[Property:Balance is|Balance]]&lt;br /&gt;
! [[Property:Suitedness is|Suit]]{{#switch:{{{c|}}}|n|no|-=|!! [[Property:Construction is|Const]]}}&lt;br /&gt;
! [[Property:Weight of|WT]]{{#switch:{{{co}}}|y=!! &amp;amp;nbsp;}}&lt;br /&gt;
{{#if:{{{h|}}}|&lt;br /&gt;
{{!}}+ &amp;lt;big&amp;gt;&#039;&#039;&#039;{{{h}}}&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|metalweapon|mw={{{!}} border=&amp;quot;1&amp;quot; class=&amp;quot;sortable {{#switch:{{{co}}}|y=mw-collapsible mw-collapsed|}}&amp;quot;&lt;br /&gt;
! Hard{{#switch:{{{d|}}}|-=|{{#switch:{{{c|}}}|n|no|-=|!! Dur}}}}&lt;br /&gt;
! Mod&lt;br /&gt;
! Pierce&lt;br /&gt;
! Slice&lt;br /&gt;
! Impact&lt;br /&gt;
! FOI&lt;br /&gt;
! Balance&lt;br /&gt;
! Suit{{#switch:{{{c|}}}|n|no|-=|!! Construction}}&lt;br /&gt;
! WT{{#switch:{{{co}}}|y=!! &amp;amp;nbsp;}}&lt;br /&gt;
{{#if:{{{h|}}}|&lt;br /&gt;
{{!}}+ &amp;lt;big&amp;gt;&#039;&#039;&#039;{{{h}}}&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
{{!}}-}}&lt;br /&gt;
&lt;br /&gt;
|swappablemetalweapon|mws={{{!}} border=&amp;quot;1&amp;quot; class=&amp;quot;sortable {{#switch:{{{co}}}|y=mw-collapsible mw-collapsed|}}&amp;quot;&lt;br /&gt;
! Hard{{#switch:{{{d|}}}|-=|{{#switch:{{{c|}}}|n|no|-=|!! Dur}}}}&lt;br /&gt;
! Mod&lt;br /&gt;
! Mode&lt;br /&gt;
! Pierce&lt;br /&gt;
! Slice&lt;br /&gt;
! Impact&lt;br /&gt;
! FOI&lt;br /&gt;
! Balance&lt;br /&gt;
! Suit{{#switch:{{{c|}}}|n|no|-=|!! Construction}}&lt;br /&gt;
! WT{{#switch:{{{co}}}|y=!! &amp;amp;nbsp;}}&lt;br /&gt;
{{#if:{{{h|}}}|&lt;br /&gt;
{{!}}+ &amp;lt;big&amp;gt;&#039;&#039;&#039;{{{h}}}&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
{{!}}-}}&lt;br /&gt;
&lt;br /&gt;
|tool|t=! Speed Cap Speed&lt;br /&gt;
! Speed Cap Construction&lt;br /&gt;
! Durability Cap Speed&lt;br /&gt;
! Durability Cap Construction&lt;br /&gt;
! Vol{{#switch:{{{co}}}|y=!! &amp;amp;nbsp;}}&lt;br /&gt;
{{#if:{{{h|}}}|&lt;br /&gt;
{{!}}+ &amp;lt;big&amp;gt;&#039;&#039;&#039;{{{h}}}&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|shortcrossbow|scb={{{!}} border=&amp;quot;1&amp;quot; class=&amp;quot;sortable {{#switch:{{{co}}}|y=mw-collapsible mw-collapsed|}}&amp;quot;&lt;br /&gt;
! Wood&lt;br /&gt;
! Affinity{{#switch:{{{d|}}}|-=|{{#switch:{{{c|}}}|n|no|-=|!! Dur}}}}&lt;br /&gt;
! Mod&lt;br /&gt;
! [[Property:FOI is|FOI]]&lt;br /&gt;
! [[Property:Balance is|Balance]]&lt;br /&gt;
! [[Property:Suitedness is|Suit]]{{#switch:{{{c|}}}|n|no|-=|!! [[Property:Construction is|Const]]}}&lt;br /&gt;
! RT&lt;br /&gt;
! [[Property:Weight of|WT]]{{#switch:{{{co}}}|y=!! &amp;amp;nbsp;}}&lt;br /&gt;
{{#if:{{{h|}}}|&lt;br /&gt;
{{!}}+ &amp;lt;big&amp;gt;&#039;&#039;&#039;{{{h}}}&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|longcrossbow|lcb={{{!}} border=&amp;quot;1&amp;quot; class=&amp;quot;sortable {{#switch:{{{co}}}|y=mw-collapsible mw-collapsed|}}&amp;quot;&lt;br /&gt;
! Wood&lt;br /&gt;
! Affinity{{#switch:{{{d|}}}|-=|{{#switch:{{{c|}}}|n|no|-=|!! Dur}}}}&lt;br /&gt;
! Mod&lt;br /&gt;
! [[Property:Ductility is|Ductility]]&lt;br /&gt;
! [[Property:FOI is|FOI]]&lt;br /&gt;
! [[Property:Balance is|Balance]]&lt;br /&gt;
! [[Property:Suitedness is|Suit]]{{#switch:{{{c|}}}|n|no|-=|!! [[Property:Construction is|Const]]}}&lt;br /&gt;
! RT&lt;br /&gt;
! [[Property:Weight of|WT]]{{#switch:{{{co}}}|y=!! &amp;amp;nbsp;}}&lt;br /&gt;
{{#if:{{{h|}}}|&lt;br /&gt;
{{!}}+ &amp;lt;big&amp;gt;&#039;&#039;&#039;{{{h}}}&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|stool|st={{{!}} border=&amp;quot;1&amp;quot; class=&amp;quot;sortable {{#switch:{{{co}}}|y=mw-collapsible mw-collapsed|}}&amp;quot;&lt;br /&gt;
! {{#if:{{{trait|}}}|{{{trait}}}|Speed&amp;lt;br /&amp;gt;Trait}}&lt;br /&gt;
! Material&amp;lt;br /&amp;gt;Durability&lt;br /&gt;
! Speed&lt;br /&gt;
! Construction&lt;br /&gt;
! Tempered&amp;lt;br /&amp;gt;Construction&lt;br /&gt;
{{#switch:{{lc:{{{w}}}}}|y|yes|t|true=&lt;br /&gt;
! Weight}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
|shapedbow|sb={{{!}} border=&amp;quot;1&amp;quot; class=&amp;quot;sortable {{#switch:{{{co}}}|y=mw-collapsible mw-collapsed|}}&amp;quot;&lt;br /&gt;
! Wood&lt;br /&gt;
! Affinity{{#switch:{{{d|}}}|-=|{{#switch:{{{c|}}}|n|no|-=|!! Dur}}}}&lt;br /&gt;
! Mod&lt;br /&gt;
! [[Property:Drawstrength is|Draw]]&lt;br /&gt;
! [[Property:Adjustable draw|Adj.Draw]]&lt;br /&gt;
! [[Property:FOI is|FOI]]&lt;br /&gt;
! [[Property:Balance is|Balance]]&lt;br /&gt;
! [[Property:Suitedness is|Suit]]{{#switch:{{{c|}}}|n|no|-=|!! [[Property:Construction is|Const]]}}&lt;br /&gt;
! RT&lt;br /&gt;
! [[Property:Weight of|WT]]{{#switch:{{{co}}}|y=!! &amp;amp;nbsp;}}&lt;br /&gt;
{{#if:{{{h|}}}|&lt;br /&gt;
{{!}}+ &amp;lt;big&amp;gt;&#039;&#039;&#039;{{{h}}}&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|shapedweapon|sw={{{!}} border=&amp;quot;1&amp;quot; class=&amp;quot;sortable {{#switch:{{{co}}}|y=mw-collapsible mw-collapsed|}}&amp;quot;&lt;br /&gt;
! Wood&lt;br /&gt;
! Hard{{#switch:{{{d|}}}|-=|{{#switch:{{{c|}}}|n|no|-=|!! Dur}}}}&lt;br /&gt;
! Mod&lt;br /&gt;
! Pierce&lt;br /&gt;
! Slice&lt;br /&gt;
! Impact&lt;br /&gt;
! FOI&lt;br /&gt;
! Balance&lt;br /&gt;
! Suit{{#switch:{{{c|}}}|n|no|-=|!! Construction}}&lt;br /&gt;
! WT{{#switch:{{{co}}}|y=!! &amp;amp;nbsp;}}&lt;br /&gt;
{{#if:{{{h|}}}|&lt;br /&gt;
{{!}}+ &amp;lt;big&amp;gt;&#039;&#039;&#039;{{{h}}}&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
{{!}}-}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|carvedammo|ca|shapedammo|sa={{{!}} border=&amp;quot;1&amp;quot; class=&amp;quot;sortable {{#switch:{{{co}}}|y=mw-collapsible mw-collapsed|}}&amp;quot;&lt;br /&gt;
! Material&lt;br /&gt;
! [[Property:Crafting hardness is|Hard]]{{#switch:{{{d|}}}|-=|{{#switch:{{{c|}}}|n|no|-=|!! Dur}}}}&lt;br /&gt;
! Mod&lt;br /&gt;
! [[Property:Puncture damage is|Pierce]]&lt;br /&gt;
! [[Property:Slice damage is|Slice]]&lt;br /&gt;
! [[Property:Impact damage is|Impact]]&lt;br /&gt;
! [[Property:FOI is|FOI]]&lt;br /&gt;
! [[Property:Construction is|Construction]]&lt;br /&gt;
! [[Property:Weight of|WT]]{{#switch:{{{co}}}|y=!! &amp;amp;nbsp;}}&lt;br /&gt;
{{#if:{{{h|}}}|&lt;br /&gt;
{{!}}+ &amp;lt;big&amp;gt;&#039;&#039;&#039;{{{h}}}&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;A template for setting up crafting template tables.&lt;br /&gt;
&lt;br /&gt;
The first variable determines which it&#039;s set up for.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| sma=&amp;lt;br /&amp;gt;lma= || metal armor, short form&amp;lt;br /&amp;gt;metal armor, long form&lt;br /&gt;
|-&lt;br /&gt;
| sla=&amp;lt;br /&amp;gt;lla= || leather, bone, or stone armor, short form&amp;lt;br /&amp;gt;leather, bone, or stone armor, long form&lt;br /&gt;
|-&lt;br /&gt;
| sls=&amp;lt;br /&amp;gt;lls= || leather shield, short form&amp;lt;br /&amp;gt;leather shield, long form&lt;br /&gt;
|-&lt;br /&gt;
| sms=&amp;lt;br /&amp;gt;lms= || metal shield, short form&amp;lt;br /&amp;gt;metal shield, long form&lt;br /&gt;
|-&lt;br /&gt;
| cw=&amp;lt;br /&amp;gt;ca= || bone or stone weapons&amp;lt;br /&amp;gt;stone or bone ammo&lt;br /&gt;
|-&lt;br /&gt;
| scb=&amp;lt;br /&amp;gt;lcb= || wood crossbows, short form (no ductility)&amp;lt;br/&amp;gt;wood crossbows, long form&lt;br /&gt;
|-&lt;br /&gt;
| sb=&amp;lt;br /&amp;gt;sa= || wood bows&amp;lt;br /&amp;gt;wood ammo&lt;br /&gt;
|-&lt;br /&gt;
| mw=&amp;lt;br /&amp;gt;mws= || metal weapons&amp;lt;br /&amp;gt;swappable metal weapons&lt;br /&gt;
|-&lt;br /&gt;
| t&amp;lt;br /&amp;gt;st= || tools&amp;lt;br /&amp;gt;short tool display&lt;br /&gt;
|}&lt;br /&gt;
Variable &amp;quot;h&amp;quot; determines if there is a table title and what it is. Note that for unknown reasons, adding a title will disable sorting.&lt;br /&gt;
&lt;br /&gt;
Variable &amp;quot;co&amp;quot; determines if the table is collapsible.&lt;br /&gt;
&lt;br /&gt;
Variable &amp;quot;d&amp;quot; determines if durability is shown, with &amp;quot;-&amp;quot; disabling.&lt;br /&gt;
&lt;br /&gt;
Variable &amp;quot;c&amp;quot; determines if construction and durability are shown, with &amp;quot;-&amp;quot; disabling.{{Cat|Templates}}&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>ASHBOMB</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Weapon:Hhr%27ata_(crafted)&amp;diff=648660</id>
		<title>Weapon:Hhr&#039;ata (crafted)</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Weapon:Hhr%27ata_(crafted)&amp;diff=648660"/>
		<updated>2024-07-09T21:59:18Z</updated>

		<summary type="html">&lt;p&gt;ASHBOMB: /* Standard */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CraftTemplate|itype=hhr&#039;ata|range=melee|type=weapon|style=hb,ht|mat=metal|dif=7|vol=10|tech=Expert Blunt Weapon Design|6|2|1|note=throwable|book=Journeyman|const=s}}&lt;br /&gt;
&lt;br /&gt;
The crafted {{ilink|w|hurlable war hammer (crafted)|hurlable war hammer}}s, {{ilink|w|throwing hammer (crafted)|throwing hammer}}s, and {{ilink|w|throwing mallet (crafted)|throwing mallet}}s are also identical in performance to this template.&lt;br /&gt;
&lt;br /&gt;
==Standard==&lt;br /&gt;
{{CraftHead|mw}}&lt;br /&gt;
{{CraftM|t=w||80|80| 00|02|11 | 08|04|07 |17|50|st=y}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Variations==&lt;br /&gt;
{{WeaponKey}}&lt;br /&gt;
&lt;br /&gt;
===Common Metals===&lt;br /&gt;
{{CraftHead|mw|c=n|co=n}}&lt;br /&gt;
{{CraftM|t=w||43|-| 00|02|12 | 10|05|07 |-|43     |   |    }}&lt;br /&gt;
{{CraftM|t=w||69|-| 00|03|11 | 08|02|07 |-|65     |   |    }}&lt;br /&gt;
{{CraftM|t=w||80|-| 00|02|11 | 08|04|07 |-|50     |   |    }}&lt;br /&gt;
{{CraftM|t=w||80|-| 00|03|12 | 09|03|08 |-|65     |   |    }}&lt;br /&gt;
{{CraftM|t=w||80|-| 00|03|12 |   |02|08 |-|67     |e=y|    }}&lt;br /&gt;
{{CraftM|t=w||85|-| 00|01|10 |   |05|06 |-|37     |e=y|    }}&lt;br /&gt;
{{CraftM|t=w||85|-| 00|02|12 |   |04|07 |-|50     |   |    }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===HC Steel===&lt;br /&gt;
{{CraftHead|mw|c=n|co=n}}&lt;br /&gt;
{{CraftM|t=w||90|-| 00|01|11 | 09|05|06 |-|36-37  |   |    }}&lt;br /&gt;
{{CraftM|t=w||90|-| 00|01|11 | 09|05|06 |-|38-40  |e=y|    }}&lt;br /&gt;
{{CraftM|t=w||90|-| 00|02|11 | 09|05|07 |-|41     |e=y|b=04,08}}&lt;br /&gt;
{{CraftM|t=w||90|-| 00|02|12 | 09|05|07 |-|42-46  |   |b=05}}&lt;br /&gt;
{{CraftM|t=w||90|-| 00|02|12 | 09|04|07 |-|47-49  |e=y|b=07}}&lt;br /&gt;
{{CraftM|t=w||90|-| 00|02|12 | 09|04|07 |-|50     |   |    }}&lt;br /&gt;
{{CraftM|t=w||90|-| 00|02|13 | 09|04|07 |-|51     |e=y|b=05}}&lt;br /&gt;
{{CraftM|t=w||90|-| 00|03|13 | 09|04|08 |-|52     |   |b=04}}&lt;br /&gt;
{{CraftM|t=w||90|-| 00|03|13 |   |04|08 |-|53-54  |   |    }}&lt;br /&gt;
{{CraftM|t=w||90|-| 00|03|13 | 10|04|08 |-|55     |   |    }}&lt;br /&gt;
{{CraftM|t=w||90|-| 00|03|13 | 10|04|08 |-|56-57  |e=y|    }}&lt;br /&gt;
{{CraftM|t=w||90|-| 00|03|13 |   |03|08 |-|58     |e=y|b=07}}&lt;br /&gt;
{{CraftM|t=w||90|-| 00|03|13 | 10|03|08 |-|59     |   |    }}&lt;br /&gt;
{{CraftM|t=w||90|-| 00|03|13 | 10|03|08 |-|60-62  |e=y|    }}&lt;br /&gt;
{{CraftM|t=w||90|-| 00|03|14 | 10|03|09 |-|63     |   |b=05,09}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Rare Metal===&lt;br /&gt;
{{CraftHead|mw|c=n|co=n}}&lt;br /&gt;
{{CraftM|t=w|92|-| 00|05|15 | 11|02|10 |-|75     |   |    }}&lt;br /&gt;
{{CraftM|t=w|95|-| 00|00|11 | 09|06|06 |-|30-31  |   |    }}&lt;br /&gt;
{{CraftM|t=w|95|-| 00|00|12 | 09|06|06 |-|35-36  |   |    }}&lt;br /&gt;
{{CraftM|t=w|95|-| 00|01|12 | 09|05|07 |-|39     |e=y|    }}&lt;br /&gt;
{{CraftM|t=w|95|-| 00|01|12 | 09|05|07 |-|40     |   |    }}&lt;br /&gt;
{{CraftM|t=w|95|-| 00|02|13 | 10|04|08 |-|51     |   |    }}&lt;br /&gt;
{{CraftM|t=w|95|-| 00|03|13 | 10|04|08 |-|52-54  |   |b=04}}&lt;br /&gt;
{{CraftM|t=w|95|-| 00|03|14 | 10|04|08 |-|55-58  |   |b=05}}&lt;br /&gt;
{{CraftM|t=w|95|-| 00|03|14 | 10|03|09 |-|59-60  |   |b=07,08}}&lt;br /&gt;
{{CraftM|t=w|95|-| 00|04|14 | 10|03|09 |-|63-65  |   |    }}&lt;br /&gt;
{{CraftM|t=w|95|-| 00|04|15 |   |03|09 |-|66-68  |e=y|b=05}}&lt;br /&gt;
{{CraftM|t=w|95|-| 00|04|15 | 11|02|10 |-|71     |   |    }}&lt;br /&gt;
{{CraftM|t=w|95|-| 00|05|15 | 11|02|10 |-|73-75  |   |    }}&lt;br /&gt;
{{CraftM|t=w|96|-| 00|04|14 | 10|03|09 |-|62     |   |    }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Tyrium===&lt;br /&gt;
{{CraftHead|mw|c=n|co=n}}&lt;br /&gt;
{{CraftM|t=w|99|-| 00|02|13 |   |05|08 |-|45     |e=y|    }}&lt;br /&gt;
{{CraftM|t=w|99|-| 00|03|14 | 10|04|08 |-|51     |e=y|    }}&lt;br /&gt;
{{CraftM|t=w|99|-| 00|03|14 |   |05|07 |-|54     |e=y|    }}&lt;br /&gt;
{{CraftM|t=w|99|-| 00|04|15 | 11|04|09 |-|60     |   |    }}&lt;br /&gt;
{{CraftM|t=w|99|-| 00|04|15 |   |03|10 |-|68     |e=y|    }}&lt;br /&gt;
{{CraftM|t=w|99|-| 00|05|15 | 11|03|10 |-|69     | |b=04}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Telothian===&lt;br /&gt;
{{CraftHead|mw|c=n|co=n}}&lt;br /&gt;
{{CraftM|t=w|104|-| 00|05|16|12|02|10|-|72     ||    }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{RefAl|a=y}}&lt;br /&gt;
* [[hhr&#039;ata]]&lt;br /&gt;
{{Cat|Weapons}}&lt;/div&gt;</summary>
		<author><name>ASHBOMB</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Weapon:Hhr%27ata_(crafted)&amp;diff=648659</id>
		<title>Weapon:Hhr&#039;ata (crafted)</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Weapon:Hhr%27ata_(crafted)&amp;diff=648659"/>
		<updated>2024-07-09T21:58:44Z</updated>

		<summary type="html">&lt;p&gt;ASHBOMB: /* HC Steel */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CraftTemplate|itype=hhr&#039;ata|range=melee|type=weapon|style=hb,ht|mat=metal|dif=7|vol=10|tech=Expert Blunt Weapon Design|6|2|1|note=throwable|book=Journeyman|const=s}}&lt;br /&gt;
&lt;br /&gt;
The crafted {{ilink|w|hurlable war hammer (crafted)|hurlable war hammer}}s, {{ilink|w|throwing hammer (crafted)|throwing hammer}}s, and {{ilink|w|throwing mallet (crafted)|throwing mallet}}s are also identical in performance to this template.&lt;br /&gt;
&lt;br /&gt;
==Standard==&lt;br /&gt;
{{CraftHead|mw}}&lt;br /&gt;
{{CraftM|t=w|80|80| 00|02|11 | 08|04|07 |17|50|st=y}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Variations==&lt;br /&gt;
{{WeaponKey}}&lt;br /&gt;
&lt;br /&gt;
===Common Metals===&lt;br /&gt;
{{CraftHead|mw|c=n|co=n}}&lt;br /&gt;
{{CraftM|t=w||43|-| 00|02|12 | 10|05|07 |-|43     |   |    }}&lt;br /&gt;
{{CraftM|t=w||69|-| 00|03|11 | 08|02|07 |-|65     |   |    }}&lt;br /&gt;
{{CraftM|t=w||80|-| 00|02|11 | 08|04|07 |-|50     |   |    }}&lt;br /&gt;
{{CraftM|t=w||80|-| 00|03|12 | 09|03|08 |-|65     |   |    }}&lt;br /&gt;
{{CraftM|t=w||80|-| 00|03|12 |   |02|08 |-|67     |e=y|    }}&lt;br /&gt;
{{CraftM|t=w||85|-| 00|01|10 |   |05|06 |-|37     |e=y|    }}&lt;br /&gt;
{{CraftM|t=w||85|-| 00|02|12 |   |04|07 |-|50     |   |    }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===HC Steel===&lt;br /&gt;
{{CraftHead|mw|c=n|co=n}}&lt;br /&gt;
{{CraftM|t=w||90|-| 00|01|11 | 09|05|06 |-|36-37  |   |    }}&lt;br /&gt;
{{CraftM|t=w||90|-| 00|01|11 | 09|05|06 |-|38-40  |e=y|    }}&lt;br /&gt;
{{CraftM|t=w||90|-| 00|02|11 | 09|05|07 |-|41     |e=y|b=04,08}}&lt;br /&gt;
{{CraftM|t=w||90|-| 00|02|12 | 09|05|07 |-|42-46  |   |b=05}}&lt;br /&gt;
{{CraftM|t=w||90|-| 00|02|12 | 09|04|07 |-|47-49  |e=y|b=07}}&lt;br /&gt;
{{CraftM|t=w||90|-| 00|02|12 | 09|04|07 |-|50     |   |    }}&lt;br /&gt;
{{CraftM|t=w||90|-| 00|02|13 | 09|04|07 |-|51     |e=y|b=05}}&lt;br /&gt;
{{CraftM|t=w||90|-| 00|03|13 | 09|04|08 |-|52     |   |b=04}}&lt;br /&gt;
{{CraftM|t=w||90|-| 00|03|13 |   |04|08 |-|53-54  |   |    }}&lt;br /&gt;
{{CraftM|t=w||90|-| 00|03|13 | 10|04|08 |-|55     |   |    }}&lt;br /&gt;
{{CraftM|t=w||90|-| 00|03|13 | 10|04|08 |-|56-57  |e=y|    }}&lt;br /&gt;
{{CraftM|t=w||90|-| 00|03|13 |   |03|08 |-|58     |e=y|b=07}}&lt;br /&gt;
{{CraftM|t=w||90|-| 00|03|13 | 10|03|08 |-|59     |   |    }}&lt;br /&gt;
{{CraftM|t=w||90|-| 00|03|13 | 10|03|08 |-|60-62  |e=y|    }}&lt;br /&gt;
{{CraftM|t=w||90|-| 00|03|14 | 10|03|09 |-|63     |   |b=05,09}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Rare Metal===&lt;br /&gt;
{{CraftHead|mw|c=n|co=n}}&lt;br /&gt;
{{CraftM|t=w|92|-| 00|05|15 | 11|02|10 |-|75     |   |    }}&lt;br /&gt;
{{CraftM|t=w|95|-| 00|00|11 | 09|06|06 |-|30-31  |   |    }}&lt;br /&gt;
{{CraftM|t=w|95|-| 00|00|12 | 09|06|06 |-|35-36  |   |    }}&lt;br /&gt;
{{CraftM|t=w|95|-| 00|01|12 | 09|05|07 |-|39     |e=y|    }}&lt;br /&gt;
{{CraftM|t=w|95|-| 00|01|12 | 09|05|07 |-|40     |   |    }}&lt;br /&gt;
{{CraftM|t=w|95|-| 00|02|13 | 10|04|08 |-|51     |   |    }}&lt;br /&gt;
{{CraftM|t=w|95|-| 00|03|13 | 10|04|08 |-|52-54  |   |b=04}}&lt;br /&gt;
{{CraftM|t=w|95|-| 00|03|14 | 10|04|08 |-|55-58  |   |b=05}}&lt;br /&gt;
{{CraftM|t=w|95|-| 00|03|14 | 10|03|09 |-|59-60  |   |b=07,08}}&lt;br /&gt;
{{CraftM|t=w|95|-| 00|04|14 | 10|03|09 |-|63-65  |   |    }}&lt;br /&gt;
{{CraftM|t=w|95|-| 00|04|15 |   |03|09 |-|66-68  |e=y|b=05}}&lt;br /&gt;
{{CraftM|t=w|95|-| 00|04|15 | 11|02|10 |-|71     |   |    }}&lt;br /&gt;
{{CraftM|t=w|95|-| 00|05|15 | 11|02|10 |-|73-75  |   |    }}&lt;br /&gt;
{{CraftM|t=w|96|-| 00|04|14 | 10|03|09 |-|62     |   |    }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Tyrium===&lt;br /&gt;
{{CraftHead|mw|c=n|co=n}}&lt;br /&gt;
{{CraftM|t=w|99|-| 00|02|13 |   |05|08 |-|45     |e=y|    }}&lt;br /&gt;
{{CraftM|t=w|99|-| 00|03|14 | 10|04|08 |-|51     |e=y|    }}&lt;br /&gt;
{{CraftM|t=w|99|-| 00|03|14 |   |05|07 |-|54     |e=y|    }}&lt;br /&gt;
{{CraftM|t=w|99|-| 00|04|15 | 11|04|09 |-|60     |   |    }}&lt;br /&gt;
{{CraftM|t=w|99|-| 00|04|15 |   |03|10 |-|68     |e=y|    }}&lt;br /&gt;
{{CraftM|t=w|99|-| 00|05|15 | 11|03|10 |-|69     | |b=04}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Telothian===&lt;br /&gt;
{{CraftHead|mw|c=n|co=n}}&lt;br /&gt;
{{CraftM|t=w|104|-| 00|05|16|12|02|10|-|72     ||    }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{RefAl|a=y}}&lt;br /&gt;
* [[hhr&#039;ata]]&lt;br /&gt;
{{Cat|Weapons}}&lt;/div&gt;</summary>
		<author><name>ASHBOMB</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Weapon:Hhr%27ata_(crafted)&amp;diff=648658</id>
		<title>Weapon:Hhr&#039;ata (crafted)</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Weapon:Hhr%27ata_(crafted)&amp;diff=648658"/>
		<updated>2024-07-09T21:58:07Z</updated>

		<summary type="html">&lt;p&gt;ASHBOMB: /* Common Metals */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CraftTemplate|itype=hhr&#039;ata|range=melee|type=weapon|style=hb,ht|mat=metal|dif=7|vol=10|tech=Expert Blunt Weapon Design|6|2|1|note=throwable|book=Journeyman|const=s}}&lt;br /&gt;
&lt;br /&gt;
The crafted {{ilink|w|hurlable war hammer (crafted)|hurlable war hammer}}s, {{ilink|w|throwing hammer (crafted)|throwing hammer}}s, and {{ilink|w|throwing mallet (crafted)|throwing mallet}}s are also identical in performance to this template.&lt;br /&gt;
&lt;br /&gt;
==Standard==&lt;br /&gt;
{{CraftHead|mw}}&lt;br /&gt;
{{CraftM|t=w|80|80| 00|02|11 | 08|04|07 |17|50|st=y}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Variations==&lt;br /&gt;
{{WeaponKey}}&lt;br /&gt;
&lt;br /&gt;
===Common Metals===&lt;br /&gt;
{{CraftHead|mw|c=n|co=n}}&lt;br /&gt;
{{CraftM|t=w||43|-| 00|02|12 | 10|05|07 |-|43     |   |    }}&lt;br /&gt;
{{CraftM|t=w||69|-| 00|03|11 | 08|02|07 |-|65     |   |    }}&lt;br /&gt;
{{CraftM|t=w||80|-| 00|02|11 | 08|04|07 |-|50     |   |    }}&lt;br /&gt;
{{CraftM|t=w||80|-| 00|03|12 | 09|03|08 |-|65     |   |    }}&lt;br /&gt;
{{CraftM|t=w||80|-| 00|03|12 |   |02|08 |-|67     |e=y|    }}&lt;br /&gt;
{{CraftM|t=w||85|-| 00|01|10 |   |05|06 |-|37     |e=y|    }}&lt;br /&gt;
{{CraftM|t=w||85|-| 00|02|12 |   |04|07 |-|50     |   |    }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===HC Steel===&lt;br /&gt;
{{CraftHead|mw|c=n|co=n}}&lt;br /&gt;
{{CraftM|t=w|90|-| 00|01|11 | 09|05|06 |-|36-37  |   |    }}&lt;br /&gt;
{{CraftM|t=w|90|-| 00|01|11 | 09|05|06 |-|38-40  |e=y|    }}&lt;br /&gt;
{{CraftM|t=w|90|-| 00|02|11 | 09|05|07 |-|41     |e=y|b=04,08}}&lt;br /&gt;
{{CraftM|t=w|90|-| 00|02|12 | 09|05|07 |-|42-46  |   |b=05}}&lt;br /&gt;
{{CraftM|t=w|90|-| 00|02|12 | 09|04|07 |-|47-49  |e=y|b=07}}&lt;br /&gt;
{{CraftM|t=w|90|-| 00|02|12 | 09|04|07 |-|50     |   |    }}&lt;br /&gt;
{{CraftM|t=w|90|-| 00|02|13 | 09|04|07 |-|51     |e=y|b=05}}&lt;br /&gt;
{{CraftM|t=w|90|-| 00|03|13 | 09|04|08 |-|52     |   |b=04}}&lt;br /&gt;
{{CraftM|t=w|90|-| 00|03|13 |   |04|08 |-|53-54  |   |    }}&lt;br /&gt;
{{CraftM|t=w|90|-| 00|03|13 | 10|04|08 |-|55     |   |    }}&lt;br /&gt;
{{CraftM|t=w|90|-| 00|03|13 | 10|04|08 |-|56-57  |e=y|    }}&lt;br /&gt;
{{CraftM|t=w|90|-| 00|03|13 |   |03|08 |-|58     |e=y|b=07}}&lt;br /&gt;
{{CraftM|t=w|90|-| 00|03|13 | 10|03|08 |-|59     |   |    }}&lt;br /&gt;
{{CraftM|t=w|90|-| 00|03|13 | 10|03|08 |-|60-62  |e=y|    }}&lt;br /&gt;
{{CraftM|t=w|90|-| 00|03|14 | 10|03|09 |-|63     |   |b=05,09}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Rare Metal===&lt;br /&gt;
{{CraftHead|mw|c=n|co=n}}&lt;br /&gt;
{{CraftM|t=w|92|-| 00|05|15 | 11|02|10 |-|75     |   |    }}&lt;br /&gt;
{{CraftM|t=w|95|-| 00|00|11 | 09|06|06 |-|30-31  |   |    }}&lt;br /&gt;
{{CraftM|t=w|95|-| 00|00|12 | 09|06|06 |-|35-36  |   |    }}&lt;br /&gt;
{{CraftM|t=w|95|-| 00|01|12 | 09|05|07 |-|39     |e=y|    }}&lt;br /&gt;
{{CraftM|t=w|95|-| 00|01|12 | 09|05|07 |-|40     |   |    }}&lt;br /&gt;
{{CraftM|t=w|95|-| 00|02|13 | 10|04|08 |-|51     |   |    }}&lt;br /&gt;
{{CraftM|t=w|95|-| 00|03|13 | 10|04|08 |-|52-54  |   |b=04}}&lt;br /&gt;
{{CraftM|t=w|95|-| 00|03|14 | 10|04|08 |-|55-58  |   |b=05}}&lt;br /&gt;
{{CraftM|t=w|95|-| 00|03|14 | 10|03|09 |-|59-60  |   |b=07,08}}&lt;br /&gt;
{{CraftM|t=w|95|-| 00|04|14 | 10|03|09 |-|63-65  |   |    }}&lt;br /&gt;
{{CraftM|t=w|95|-| 00|04|15 |   |03|09 |-|66-68  |e=y|b=05}}&lt;br /&gt;
{{CraftM|t=w|95|-| 00|04|15 | 11|02|10 |-|71     |   |    }}&lt;br /&gt;
{{CraftM|t=w|95|-| 00|05|15 | 11|02|10 |-|73-75  |   |    }}&lt;br /&gt;
{{CraftM|t=w|96|-| 00|04|14 | 10|03|09 |-|62     |   |    }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Tyrium===&lt;br /&gt;
{{CraftHead|mw|c=n|co=n}}&lt;br /&gt;
{{CraftM|t=w|99|-| 00|02|13 |   |05|08 |-|45     |e=y|    }}&lt;br /&gt;
{{CraftM|t=w|99|-| 00|03|14 | 10|04|08 |-|51     |e=y|    }}&lt;br /&gt;
{{CraftM|t=w|99|-| 00|03|14 |   |05|07 |-|54     |e=y|    }}&lt;br /&gt;
{{CraftM|t=w|99|-| 00|04|15 | 11|04|09 |-|60     |   |    }}&lt;br /&gt;
{{CraftM|t=w|99|-| 00|04|15 |   |03|10 |-|68     |e=y|    }}&lt;br /&gt;
{{CraftM|t=w|99|-| 00|05|15 | 11|03|10 |-|69     | |b=04}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Telothian===&lt;br /&gt;
{{CraftHead|mw|c=n|co=n}}&lt;br /&gt;
{{CraftM|t=w|104|-| 00|05|16|12|02|10|-|72     ||    }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{RefAl|a=y}}&lt;br /&gt;
* [[hhr&#039;ata]]&lt;br /&gt;
{{Cat|Weapons}}&lt;/div&gt;</summary>
		<author><name>ASHBOMB</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Template:CraftHead&amp;diff=648657</id>
		<title>Template:CraftHead</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Template:CraftHead&amp;diff=648657"/>
		<updated>2024-07-09T21:49:04Z</updated>

		<summary type="html">&lt;p&gt;ASHBOMB: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{#switch:{{{1}}}&lt;br /&gt;
|enchantment|en={{{!}} border=&amp;quot;1&amp;quot; class=&amp;quot;sortable {{#switch:{{{co}}}|y=mw-collapsible mw-collapsed|}}&amp;quot;&lt;br /&gt;
! Capacity&lt;br /&gt;
! Sigil Precision&lt;br /&gt;
! Potency&lt;br /&gt;
! Complexity&lt;br /&gt;
! Precision&lt;br /&gt;
{{#if:{{{h|}}}|&lt;br /&gt;
{{!}}+ &amp;lt;big&amp;gt;&#039;&#039;&#039;{{{h}}}&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
{{!}}-}}&lt;br /&gt;
&lt;br /&gt;
|shortmetalarmor|sma={{{!}} border=&amp;quot;1&amp;quot; class=&amp;quot;sortable {{#switch:{{{co}}}|y=mw-collapsible mw-collapsed|}}&amp;quot;&lt;br /&gt;
! [[Property:Crafting physical resistance is|Physical&amp;lt;br /&amp;gt;Resist]]&lt;br /&gt;
! Mod&lt;br /&gt;
! [[Property:Hindrance is|Maneuver&amp;lt;br /&amp;gt;Hindrance]]&lt;br /&gt;
! [[Property:Stealth hindrance is|Stealth&amp;lt;br /&amp;gt;Hinderance]]&lt;br /&gt;
! [[Property:Crafting density is|Density]]&lt;br /&gt;
! [[Property:Weight of|WT]]{{#switch:{{{co}}}|y=!! &amp;amp;nbsp;}}&lt;br /&gt;
{{#if:{{{h|}}}|&lt;br /&gt;
{{!}}+ &amp;lt;big&amp;gt;&#039;&#039;&#039;{{{h}}}&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|shortleatherarmor|sla|sca|sba={{{!}} border=&amp;quot;1&amp;quot; class=&amp;quot;sortable {{#switch:{{{co}}}|y=mw-collapsible mw-collapsed|}}&amp;quot;&lt;br /&gt;
! Material&lt;br /&gt;
! Mod&lt;br /&gt;
! [[Property:Hindrance is|Maneuver&amp;lt;br /&amp;gt;Hindrance]]&lt;br /&gt;
! [[Property:Stealth hindrance is|Stealth&amp;lt;br /&amp;gt;Hinderance]]{{#switch:{{{c|}}}|n|no|-=|!! Construction}}&lt;br /&gt;
! [[Property:Weight of|WT]]{{#switch:{{{co}}}|y=!! &amp;amp;nbsp;}}&lt;br /&gt;
{{#if:{{{h|}}}|&lt;br /&gt;
{{!}}+ &amp;lt;big&amp;gt;&#039;&#039;&#039;{{{h}}}&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|longmetalarmor|lma={{{!}} border=&amp;quot;1&amp;quot; class=&amp;quot;sortable {{#switch:{{{co}}}|y=mw-collapsible mw-collapsed|}}&amp;quot;&lt;br /&gt;
! [[Property:Crafting physical resistance is|Physical&amp;lt;br /&amp;gt;Resist]]{{#switch:{{{d|}}}|-=|{{#switch:{{{c|}}}|n|no|-=|!! Dur}}}}&lt;br /&gt;
! Mod&lt;br /&gt;
! [[Property:Puncture protection is|Punct&amp;lt;br /&amp;gt;Prot]]&lt;br /&gt;
! [[Property:Puncture absorption is|Punct&amp;lt;br /&amp;gt;Abs]]&lt;br /&gt;
! [[Property:Slice protection is|Slice&amp;lt;br /&amp;gt;Prot]]&lt;br /&gt;
! [[Property:Slice absorption is|Slice&amp;lt;br /&amp;gt;Abs]]&lt;br /&gt;
! [[Property:Impact protection is|Impact&amp;lt;br /&amp;gt;Prot]]&lt;br /&gt;
! [[Property:Impact absorption is|Impact&amp;lt;br /&amp;gt;Abs]]&lt;br /&gt;
! [[Property:Fire protection is|Fire&amp;lt;br /&amp;gt;Prot]]&lt;br /&gt;
! [[Property:Fire absorption is|Fire&amp;lt;br /&amp;gt;Abs]]&lt;br /&gt;
! [[Property:Cold protection is|Cold&amp;lt;br /&amp;gt;Prot]]&lt;br /&gt;
! [[Property:Cold absorption is|Cold&amp;lt;br /&amp;gt;Abs]]&lt;br /&gt;
! [[Property:Electric protection is|Elect&amp;lt;br /&amp;gt;Prot]]&lt;br /&gt;
! [[Property:Electric absorption is|Elect&amp;lt;br /&amp;gt;Abs]]{{#switch:{{{c|}}}|n|no|-=|!! [[Property:Construction is|Construction]]}}&lt;br /&gt;
! [[Property:Crafting density is|Density]]{{#switch:{{{co}}}|y=!! &amp;amp;nbsp;}}&lt;br /&gt;
{{#if:{{{h|}}}|&lt;br /&gt;
{{!}}+ &amp;lt;big&amp;gt;&#039;&#039;&#039;{{{h}}}&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|longleatherarmor|lla|lca|lba={{{!}} border=&amp;quot;1&amp;quot; class=&amp;quot;sortable {{#switch:{{{co}}}|y=mw-collapsible mw-collapsed|}}&amp;quot;&lt;br /&gt;
! Material&lt;br /&gt;
! Mod&lt;br /&gt;
! [[Property:Hindrance is|Maneuver&amp;lt;br /&amp;gt;Hindrance]]&lt;br /&gt;
! [[Property:Stealth hindrance is|Stealth&amp;lt;br /&amp;gt;Hinderance]]&lt;br /&gt;
! [[Property:Puncture protection is|Punct&amp;lt;br /&amp;gt;Prot]]&lt;br /&gt;
! [[Property:Puncture absorption is|Punct&amp;lt;br /&amp;gt;Abs]]&lt;br /&gt;
! [[Property:Slice protection is|Slice&amp;lt;br /&amp;gt;Prot]]&lt;br /&gt;
! [[Property:Slice absorption is|Slice&amp;lt;br /&amp;gt;Abs]]&lt;br /&gt;
! [[Property:Impact protection is|Impact&amp;lt;br /&amp;gt;Prot]]&lt;br /&gt;
! [[Property:Impact absorption is|Impact&amp;lt;br /&amp;gt;Abs]]&lt;br /&gt;
! [[Property:Fire protection is|Fire&amp;lt;br /&amp;gt;Prot]]&lt;br /&gt;
! [[Property:Fire absorption is|Fire&amp;lt;br /&amp;gt;Abs]]&lt;br /&gt;
! [[Property:Cold protection is|Cold&amp;lt;br /&amp;gt;Prot]]&lt;br /&gt;
! [[Property:Cold absorption is|Cold&amp;lt;br /&amp;gt;Abs]]&lt;br /&gt;
! [[Property:Electric protection is|Elect&amp;lt;br /&amp;gt;Prot]]&lt;br /&gt;
! [[Property:Electric absorption is|Elect&amp;lt;br /&amp;gt;Abs]]{{#switch:{{{c|}}}|n|no|-=|!! [[Property:Construction is|Construction]]}}&lt;br /&gt;
! [[Property:Weight of|Weight]]{{#switch:{{{co}}}|y=!! &amp;amp;nbsp;}}&lt;br /&gt;
{{#if:{{{h|}}}|&lt;br /&gt;
{{!}}+ &amp;lt;big&amp;gt;&#039;&#039;&#039;{{{h}}}&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|longleathershield|lls={{{!}} border=&amp;quot;1&amp;quot; class=&amp;quot;sortable {{#switch:{{{co}}}|y=mw-collapsible mw-collapsed|}}&amp;quot;&lt;br /&gt;
! Material&lt;br /&gt;
! Mod&lt;br /&gt;
! [[Property:Hindrance is|Hindrance]]&lt;br /&gt;
! [[Property:Min protection is|Held&amp;lt;br /&amp;gt;Basic]]&lt;br /&gt;
! [[Property:Max protection is|Held&amp;lt;br /&amp;gt;Full]]&lt;br /&gt;
! Worn&amp;lt;br /&amp;gt;Basic&lt;br /&gt;
! Worn&amp;lt;br /&amp;gt;Full&lt;br /&gt;
! [[Property:Puncture damage is|Pierce]]&lt;br /&gt;
! [[Property:Slice damage is|Slice]]&lt;br /&gt;
! [[Property:Impact damage is|Impact]]&lt;br /&gt;
! [[Property:FOI is|FOI]]&lt;br /&gt;
! [[Property:Balance is|Bal]]&lt;br /&gt;
! [[Property:Suitedness is|Suit]]{{#switch:{{{c|}}}|n|no|-=|!! [[Property:Construction is|Const]]}}&lt;br /&gt;
! [[Property:Weight of|WT]]{{#switch:{{{co}}}|y=!! &amp;amp;nbsp;}}&lt;br /&gt;
{{#if:{{{h|}}}|&lt;br /&gt;
{{!}}+ &amp;lt;big&amp;gt;&#039;&#039;&#039;{{{h}}}&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|longmetalshield|lms={{{!}} border=&amp;quot;1&amp;quot; class=&amp;quot;sortable {{#switch:{{{co}}}|y=mw-collapsible mw-collapsed|}}&amp;quot;&lt;br /&gt;
! [[Property:Crafting physical resistance is|Physical&amp;lt;br /&amp;gt;Resist]]{{#switch:{{{d|}}}|-=|{{#switch:{{{c|}}}|n|no|-=|!! Dur}}}}&lt;br /&gt;
! Mod&lt;br /&gt;
! [[Property:Hindrance is|Hindrance]]&lt;br /&gt;
! [[Property:Min protection is|Held&amp;lt;br /&amp;gt;Basic]]&lt;br /&gt;
! [[Property:Max protection is|Held&amp;lt;br /&amp;gt;Full]]&lt;br /&gt;
! Worn&amp;lt;br /&amp;gt;Basic&lt;br /&gt;
! Worn&amp;lt;br /&amp;gt;Full&lt;br /&gt;
! [[Property:Puncture damage is|Pierce]]&lt;br /&gt;
! [[Property:Slice damage is|Slice]]&lt;br /&gt;
! [[Property:Impact damage is|Impact]]&lt;br /&gt;
! [[Property:Balance is|Bal]]&lt;br /&gt;
! [[Property:Suitedness is|Suit]]{{#switch:{{{c|}}}|n|no|-=|!! [[Property:Construction is|Const]]}}&lt;br /&gt;
! [[Property:Crafting density is|Density]]&lt;br /&gt;
! [[Property:Weight of|WT]]{{#switch:{{{co}}}|y=!! &amp;amp;nbsp;}}&lt;br /&gt;
{{#if:{{{h|}}}|&lt;br /&gt;
{{!}}+ &amp;lt;big&amp;gt;&#039;&#039;&#039;{{{h}}}&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|carvedweapon|cw={{{!}} border=&amp;quot;1&amp;quot; class=&amp;quot;sortable {{#switch:{{{co}}}|y=mw-collapsible mw-collapsed|}}&amp;quot;&lt;br /&gt;
! Material&lt;br /&gt;
! [[Property:Crafting hardness is|Hard]]{{#switch:{{{d|}}}|-=|{{#switch:{{{c|}}}|n|no|-=|!! Dur}}}}&lt;br /&gt;
! Mod&lt;br /&gt;
! [[Property:Puncture damage is|Pierce]]&lt;br /&gt;
! [[Property:Slice damage is|Slice]]&lt;br /&gt;
! [[Property:Impact damage is|Impact]]&lt;br /&gt;
! [[Property:FOI is|FOI]]&lt;br /&gt;
! [[Property:Balance is|Balance]]&lt;br /&gt;
! [[Property:Suitedness is|Suit]]{{#switch:{{{c|}}}|n|no|-=|!! [[Property:Construction is|Const]]}}&lt;br /&gt;
! [[Property:Weight of|WT]]{{#switch:{{{co}}}|y=!! &amp;amp;nbsp;}}&lt;br /&gt;
{{#if:{{{h|}}}|&lt;br /&gt;
{{!}}+ &amp;lt;big&amp;gt;&#039;&#039;&#039;{{{h}}}&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|metalweapon|mw={{{!}} border=&amp;quot;1&amp;quot; class=&amp;quot;sortable {{#switch:{{{co}}}|y=mw-collapsible mw-collapsed|}}&amp;quot;&lt;br /&gt;
! Metal&lt;br /&gt;
! Hard{{#switch:{{{d|}}}|-=|{{#switch:{{{c|}}}|n|no|-=|!! Dur}}}}&lt;br /&gt;
! Mod&lt;br /&gt;
! Pierce&lt;br /&gt;
! Slice&lt;br /&gt;
! Impact&lt;br /&gt;
! FOI&lt;br /&gt;
! Balance&lt;br /&gt;
! Suit{{#switch:{{{c|}}}|n|no|-=|!! Construction}}&lt;br /&gt;
! WT{{#switch:{{{co}}}|y=!! &amp;amp;nbsp;}}&lt;br /&gt;
{{#if:{{{h|}}}|&lt;br /&gt;
{{!}}+ &amp;lt;big&amp;gt;&#039;&#039;&#039;{{{h}}}&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
{{!}}-}}&lt;br /&gt;
&lt;br /&gt;
|swappablemetalweapon|mws={{{!}} border=&amp;quot;1&amp;quot; class=&amp;quot;sortable {{#switch:{{{co}}}|y=mw-collapsible mw-collapsed|}}&amp;quot;&lt;br /&gt;
! Metal&lt;br /&gt;
! Hard{{#switch:{{{d|}}}|-=|{{#switch:{{{c|}}}|n|no|-=|!! Dur}}}}&lt;br /&gt;
! Mod&lt;br /&gt;
! Mode&lt;br /&gt;
! Pierce&lt;br /&gt;
! Slice&lt;br /&gt;
! Impact&lt;br /&gt;
! FOI&lt;br /&gt;
! Balance&lt;br /&gt;
! Suit{{#switch:{{{c|}}}|n|no|-=|!! Construction}}&lt;br /&gt;
! WT{{#switch:{{{co}}}|y=!! &amp;amp;nbsp;}}&lt;br /&gt;
{{#if:{{{h|}}}|&lt;br /&gt;
{{!}}+ &amp;lt;big&amp;gt;&#039;&#039;&#039;{{{h}}}&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
{{!}}-}}&lt;br /&gt;
&lt;br /&gt;
|tool|t=! Speed Cap Speed&lt;br /&gt;
! Speed Cap Construction&lt;br /&gt;
! Durability Cap Speed&lt;br /&gt;
! Durability Cap Construction&lt;br /&gt;
! Vol{{#switch:{{{co}}}|y=!! &amp;amp;nbsp;}}&lt;br /&gt;
{{#if:{{{h|}}}|&lt;br /&gt;
{{!}}+ &amp;lt;big&amp;gt;&#039;&#039;&#039;{{{h}}}&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|shortcrossbow|scb={{{!}} border=&amp;quot;1&amp;quot; class=&amp;quot;sortable {{#switch:{{{co}}}|y=mw-collapsible mw-collapsed|}}&amp;quot;&lt;br /&gt;
! Wood&lt;br /&gt;
! Affinity{{#switch:{{{d|}}}|-=|{{#switch:{{{c|}}}|n|no|-=|!! Dur}}}}&lt;br /&gt;
! Mod&lt;br /&gt;
! [[Property:FOI is|FOI]]&lt;br /&gt;
! [[Property:Balance is|Balance]]&lt;br /&gt;
! [[Property:Suitedness is|Suit]]{{#switch:{{{c|}}}|n|no|-=|!! [[Property:Construction is|Const]]}}&lt;br /&gt;
! RT&lt;br /&gt;
! [[Property:Weight of|WT]]{{#switch:{{{co}}}|y=!! &amp;amp;nbsp;}}&lt;br /&gt;
{{#if:{{{h|}}}|&lt;br /&gt;
{{!}}+ &amp;lt;big&amp;gt;&#039;&#039;&#039;{{{h}}}&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|longcrossbow|lcb={{{!}} border=&amp;quot;1&amp;quot; class=&amp;quot;sortable {{#switch:{{{co}}}|y=mw-collapsible mw-collapsed|}}&amp;quot;&lt;br /&gt;
! Wood&lt;br /&gt;
! Affinity{{#switch:{{{d|}}}|-=|{{#switch:{{{c|}}}|n|no|-=|!! Dur}}}}&lt;br /&gt;
! Mod&lt;br /&gt;
! [[Property:Ductility is|Ductility]]&lt;br /&gt;
! [[Property:FOI is|FOI]]&lt;br /&gt;
! [[Property:Balance is|Balance]]&lt;br /&gt;
! [[Property:Suitedness is|Suit]]{{#switch:{{{c|}}}|n|no|-=|!! [[Property:Construction is|Const]]}}&lt;br /&gt;
! RT&lt;br /&gt;
! [[Property:Weight of|WT]]{{#switch:{{{co}}}|y=!! &amp;amp;nbsp;}}&lt;br /&gt;
{{#if:{{{h|}}}|&lt;br /&gt;
{{!}}+ &amp;lt;big&amp;gt;&#039;&#039;&#039;{{{h}}}&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|stool|st={{{!}} border=&amp;quot;1&amp;quot; class=&amp;quot;sortable {{#switch:{{{co}}}|y=mw-collapsible mw-collapsed|}}&amp;quot;&lt;br /&gt;
! {{#if:{{{trait|}}}|{{{trait}}}|Speed&amp;lt;br /&amp;gt;Trait}}&lt;br /&gt;
! Material&amp;lt;br /&amp;gt;Durability&lt;br /&gt;
! Speed&lt;br /&gt;
! Construction&lt;br /&gt;
! Tempered&amp;lt;br /&amp;gt;Construction&lt;br /&gt;
{{#switch:{{lc:{{{w}}}}}|y|yes|t|true=&lt;br /&gt;
! Weight}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
&lt;br /&gt;
|shapedbow|sb={{{!}} border=&amp;quot;1&amp;quot; class=&amp;quot;sortable {{#switch:{{{co}}}|y=mw-collapsible mw-collapsed|}}&amp;quot;&lt;br /&gt;
! Wood&lt;br /&gt;
! Affinity{{#switch:{{{d|}}}|-=|{{#switch:{{{c|}}}|n|no|-=|!! Dur}}}}&lt;br /&gt;
! Mod&lt;br /&gt;
! [[Property:Drawstrength is|Draw]]&lt;br /&gt;
! [[Property:Adjustable draw|Adj.Draw]]&lt;br /&gt;
! [[Property:FOI is|FOI]]&lt;br /&gt;
! [[Property:Balance is|Balance]]&lt;br /&gt;
! [[Property:Suitedness is|Suit]]{{#switch:{{{c|}}}|n|no|-=|!! [[Property:Construction is|Const]]}}&lt;br /&gt;
! RT&lt;br /&gt;
! [[Property:Weight of|WT]]{{#switch:{{{co}}}|y=!! &amp;amp;nbsp;}}&lt;br /&gt;
{{#if:{{{h|}}}|&lt;br /&gt;
{{!}}+ &amp;lt;big&amp;gt;&#039;&#039;&#039;{{{h}}}&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|shapedweapon|sw={{{!}} border=&amp;quot;1&amp;quot; class=&amp;quot;sortable {{#switch:{{{co}}}|y=mw-collapsible mw-collapsed|}}&amp;quot;&lt;br /&gt;
! Wood&lt;br /&gt;
! Hard{{#switch:{{{d|}}}|-=|{{#switch:{{{c|}}}|n|no|-=|!! Dur}}}}&lt;br /&gt;
! Mod&lt;br /&gt;
! Pierce&lt;br /&gt;
! Slice&lt;br /&gt;
! Impact&lt;br /&gt;
! FOI&lt;br /&gt;
! Balance&lt;br /&gt;
! Suit{{#switch:{{{c|}}}|n|no|-=|!! Construction}}&lt;br /&gt;
! WT{{#switch:{{{co}}}|y=!! &amp;amp;nbsp;}}&lt;br /&gt;
{{#if:{{{h|}}}|&lt;br /&gt;
{{!}}+ &amp;lt;big&amp;gt;&#039;&#039;&#039;{{{h}}}&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
{{!}}-}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|carvedammo|ca|shapedammo|sa={{{!}} border=&amp;quot;1&amp;quot; class=&amp;quot;sortable {{#switch:{{{co}}}|y=mw-collapsible mw-collapsed|}}&amp;quot;&lt;br /&gt;
! Material&lt;br /&gt;
! [[Property:Crafting hardness is|Hard]]{{#switch:{{{d|}}}|-=|{{#switch:{{{c|}}}|n|no|-=|!! Dur}}}}&lt;br /&gt;
! Mod&lt;br /&gt;
! [[Property:Puncture damage is|Pierce]]&lt;br /&gt;
! [[Property:Slice damage is|Slice]]&lt;br /&gt;
! [[Property:Impact damage is|Impact]]&lt;br /&gt;
! [[Property:FOI is|FOI]]&lt;br /&gt;
! [[Property:Construction is|Construction]]&lt;br /&gt;
! [[Property:Weight of|WT]]{{#switch:{{{co}}}|y=!! &amp;amp;nbsp;}}&lt;br /&gt;
{{#if:{{{h|}}}|&lt;br /&gt;
{{!}}+ &amp;lt;big&amp;gt;&#039;&#039;&#039;{{{h}}}&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
{{!}}-&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;A template for setting up crafting template tables.&lt;br /&gt;
&lt;br /&gt;
The first variable determines which it&#039;s set up for.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| sma=&amp;lt;br /&amp;gt;lma= || metal armor, short form&amp;lt;br /&amp;gt;metal armor, long form&lt;br /&gt;
|-&lt;br /&gt;
| sla=&amp;lt;br /&amp;gt;lla= || leather, bone, or stone armor, short form&amp;lt;br /&amp;gt;leather, bone, or stone armor, long form&lt;br /&gt;
|-&lt;br /&gt;
| sls=&amp;lt;br /&amp;gt;lls= || leather shield, short form&amp;lt;br /&amp;gt;leather shield, long form&lt;br /&gt;
|-&lt;br /&gt;
| sms=&amp;lt;br /&amp;gt;lms= || metal shield, short form&amp;lt;br /&amp;gt;metal shield, long form&lt;br /&gt;
|-&lt;br /&gt;
| cw=&amp;lt;br /&amp;gt;ca= || bone or stone weapons&amp;lt;br /&amp;gt;stone or bone ammo&lt;br /&gt;
|-&lt;br /&gt;
| scb=&amp;lt;br /&amp;gt;lcb= || wood crossbows, short form (no ductility)&amp;lt;br/&amp;gt;wood crossbows, long form&lt;br /&gt;
|-&lt;br /&gt;
| sb=&amp;lt;br /&amp;gt;sa= || wood bows&amp;lt;br /&amp;gt;wood ammo&lt;br /&gt;
|-&lt;br /&gt;
| mw=&amp;lt;br /&amp;gt;mws= || metal weapons&amp;lt;br /&amp;gt;swappable metal weapons&lt;br /&gt;
|-&lt;br /&gt;
| t&amp;lt;br /&amp;gt;st= || tools&amp;lt;br /&amp;gt;short tool display&lt;br /&gt;
|}&lt;br /&gt;
Variable &amp;quot;h&amp;quot; determines if there is a table title and what it is. Note that for unknown reasons, adding a title will disable sorting.&lt;br /&gt;
&lt;br /&gt;
Variable &amp;quot;co&amp;quot; determines if the table is collapsible.&lt;br /&gt;
&lt;br /&gt;
Variable &amp;quot;d&amp;quot; determines if durability is shown, with &amp;quot;-&amp;quot; disabling.&lt;br /&gt;
&lt;br /&gt;
Variable &amp;quot;c&amp;quot; determines if construction and durability are shown, with &amp;quot;-&amp;quot; disabling.{{Cat|Templates}}&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>ASHBOMB</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Ashbomb/sandbox/huntingladder&amp;diff=648604</id>
		<title>Ashbomb/sandbox/huntingladder</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Ashbomb/sandbox/huntingladder&amp;diff=648604"/>
		<updated>2024-07-08T15:31:55Z</updated>

		<summary type="html">&lt;p&gt;ASHBOMB: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{HuntingLadder}}&lt;br /&gt;
&lt;br /&gt;
{{#ask:[[Page type is::bestiary]][[Found in::Ilithi]][[rare source::false]][[premium:no]]&lt;br /&gt;
|?Overall relative creature level is=Creature&amp;lt;br&amp;gt;Level&lt;br /&gt;
|?Creature has spawn level variance#Level Varies,-=Level&amp;lt;br&amp;gt;Varies&lt;br /&gt;
|?MinSkillCap is=Min&amp;lt;br&amp;gt;Ranks&lt;br /&gt;
|?MaxSkillCap is=Max&amp;lt;br&amp;gt;Ranks&lt;br /&gt;
|?Creature is cursed#Cursed,-=Cursed&lt;br /&gt;
|?Creature is undead#[[Undead]],-=Undead&lt;br /&gt;
|?Creature is construct#[[Construct]],-=Construct&lt;br /&gt;
|?Creature has gems#Gems,-=Gem&lt;br /&gt;
|?Creature has coins#Coins,-=Coin&lt;br /&gt;
|?Creature has boxes#Boxes,-=Box&lt;br /&gt;
|?Creature is skinnable#Skinnable,-=Skin&lt;br /&gt;
|?Creature is corporeal#Corporeal,Incorporeal=Corporeal&lt;br /&gt;
|?Found on map=Map&lt;br /&gt;
|sort=Overall relative creature level is,MaxSkillCap is&lt;br /&gt;
|order=asc,asc&lt;br /&gt;
|limit=500&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>ASHBOMB</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Ashbomb/sandbox/huntingladder&amp;diff=648603</id>
		<title>Ashbomb/sandbox/huntingladder</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Ashbomb/sandbox/huntingladder&amp;diff=648603"/>
		<updated>2024-07-08T15:30:40Z</updated>

		<summary type="html">&lt;p&gt;ASHBOMB: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{#ask:[[Page type is::bestiary]][[Found in::Ilithi]][[rare source::false]][[premium:no]]&lt;br /&gt;
|?Overall relative creature level is=Creature&amp;lt;br&amp;gt;Level&lt;br /&gt;
|?Creature has spawn level variance#Level Varies,-=Level&amp;lt;br&amp;gt;Varies&lt;br /&gt;
|?MinSkillCap is=Min&amp;lt;br&amp;gt;Ranks&lt;br /&gt;
|?MaxSkillCap is=Max&amp;lt;br&amp;gt;Ranks&lt;br /&gt;
|?Creature is cursed#Cursed,-=Cursed&lt;br /&gt;
|?Creature is undead#[[Undead]],-=Undead&lt;br /&gt;
|?Creature is construct#[[Construct]],-=Construct&lt;br /&gt;
|?Creature has gems#Gems,-=Gem&lt;br /&gt;
|?Creature has coins#Coins,-=Coin&lt;br /&gt;
|?Creature has boxes#Boxes,-=Box&lt;br /&gt;
|?Creature is skinnable#Skinnable,-=Skin&lt;br /&gt;
|?Creature is corporeal#Corporeal,Incorporeal=Corporeal&lt;br /&gt;
|?Found on map=Map&lt;br /&gt;
|sort=Overall relative creature level is,MaxSkillCap is&lt;br /&gt;
|order=asc,asc&lt;br /&gt;
|limit=500&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>ASHBOMB</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=S%27rnhhl_bow&amp;diff=648107</id>
		<title>S&#039;rnhhl bow</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=S%27rnhhl_bow&amp;diff=648107"/>
		<updated>2024-07-04T17:03:07Z</updated>

		<summary type="html">&lt;p&gt;ASHBOMB: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon&lt;br /&gt;
|noun=bow&lt;br /&gt;
|newapp2=Yes&lt;br /&gt;
|MTag=-,&lt;br /&gt;
|range=ranged&lt;br /&gt;
|ammo=arrow&lt;br /&gt;
|ammocap=1&lt;br /&gt;
|rangedRT=5&lt;br /&gt;
|drawstrength=average&lt;br /&gt;
|adraw=No&lt;br /&gt;
|type=CB&lt;br /&gt;
|puncture=-&lt;br /&gt;
|foi=well&lt;br /&gt;
|balance=fairly&lt;br /&gt;
|suitedness=reasonably&lt;br /&gt;
|construction=appreciably susceptible&lt;br /&gt;
|metal=no&lt;br /&gt;
|verby=No&lt;br /&gt;
|pcrystal=No&lt;br /&gt;
|atmos=No&lt;br /&gt;
|istone=No&lt;br /&gt;
|wearloc=shoulder&lt;br /&gt;
|rtype=skra mur&lt;br /&gt;
|weight=40&lt;br /&gt;
|appcost=343&lt;br /&gt;
|lsize=14&lt;br /&gt;
|wsize=1&lt;br /&gt;
|hsize=1&lt;br /&gt;
|enchanted=No&lt;br /&gt;
|fname=No&lt;br /&gt;
|look=You see nothing unusual.}}&lt;br /&gt;
A &#039;&#039;&#039;s&#039;rnhhl bow&#039;&#039;&#039; [[page type is::definition|is]] a [[race association is::s&#039;kra mur|S&#039;kra Mur]] [[composite bow]] of unknown design.&lt;br /&gt;
&lt;br /&gt;
==Variations==&lt;br /&gt;
{{ISearch|s&#039;rnhhl bow}}&lt;br /&gt;
{{Cat|Weapons,Definitions}}&lt;/div&gt;</summary>
		<author><name>ASHBOMB</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Hospital&amp;diff=647934</id>
		<title>Hospital</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Hospital&amp;diff=647934"/>
		<updated>2024-06-30T18:39:02Z</updated>

		<summary type="html">&lt;p&gt;ASHBOMB: /* Locations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Hospitals&#039;&#039;&#039; are found in each of the provinces.  While associated with the [[Empath]] Guild, the distinction is that each hospital will be staffed with an [[NPC]] Empath available to heal at all times.  These Empaths will charge a fee for healing. If you do not have the coin on your person, a debt will be applied for the local province.  All the various Empaths will heal major trauma, however each healer may not heal all wounds.&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Use of [[Healing herbs|healing herbs]] or [[Remedies products|remedies]] to heal your wounds will cause NPC Empaths to ignore any remaining wounds or scars on body parts affected by those herbs and remedies. You&#039;ll need to either accrue visible wounds on top of those existing wounds ignored by the autopath and revisit the NPC Empath, or seek out a PC Empath or utilize remedies that will fully heal the remaining wounds or scars.&lt;br /&gt;
&lt;br /&gt;
Adventurers in [[Crossing]] and [[Riverhaven]] can use the {{com|DIR}} {{tt|hospital}} command for step by step directions to the nearest hospital.&lt;br /&gt;
&lt;br /&gt;
==Use==&lt;br /&gt;
With most of the hospitals, in order to activate the Empath&#039;s healing, LIE DOWN or FALL.  A few of the newer hospitals have a LIST you can JOIN.  You will then start receiving messages such as:&lt;br /&gt;
:Elys approaches you and touches you.&lt;br /&gt;
:Your nervous system tingles for a moment, then suddenly feels a bit better.  Elys looks a bit pale.&lt;br /&gt;
:[9 Dokoras are taken from you.]&lt;br /&gt;
:Roundtime:  1 seconds.&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Province!!City!!Name!!Notes&lt;br /&gt;
|-&lt;br /&gt;
|Forfedhdar||[[Hibarnhvidar]] ||[[Shalvard]] ||&lt;br /&gt;
|-&lt;br /&gt;
|Ilithi||[[Chyolvea Tayeu&#039;a]] ||[[Elys]] ||Heals all wounds.&lt;br /&gt;
|-&lt;br /&gt;
|Ilithi||[[Shard]] ||[[Quentin]] ||&lt;br /&gt;
|-&lt;br /&gt;
|Ilithi||[[Shard]] ||[[Atladene]] || Estate Holder only&lt;br /&gt;
|-&lt;br /&gt;
|Ilithi||[[Fang Cove]] ||[[Yrisa]] || Estate Holder only&lt;br /&gt;
|-&lt;br /&gt;
|Qi&#039;Reshalia||[[Aesry]] ||[[Tanalae]] || &lt;br /&gt;
|-&lt;br /&gt;
|Qi&#039;Reshalia||[[Ratha]] ||[[Onsuwayo]] || &lt;br /&gt;
|-&lt;br /&gt;
|Qi&#039;Reshalia||[[Mer&#039;Kresh]] ||[[Yolesi]] || &lt;br /&gt;
|-&lt;br /&gt;
|Qi&#039;Reshalia||M&#039;Riss, [[Penal Colony]] ||[[Amrillora]] || Must have been caught for a crime on [[Mer&#039;Kresh]]&lt;br /&gt;
|-&lt;br /&gt;
|Therengia||[[Therenborough]] ||[[Srela]] ||&lt;br /&gt;
|-&lt;br /&gt;
|Therengia||[[Riverhaven]] ||[[Fraethis]] || Won&#039;t heal eye wounds.&lt;br /&gt;
|-&lt;br /&gt;
|Therengia||[[Muspar&#039;i]] ||[[Gaktrhn]] ||&lt;br /&gt;
|-&lt;br /&gt;
|Zoluren||[[Knife Clan]] ||[[Dokt]] || Heals all wounds except numbness in arms and legs.&lt;br /&gt;
|-&lt;br /&gt;
|Zoluren||[[Leth Deriel]] ||[[Arthianna]] || Heals all wounds. Will not take poison.&lt;br /&gt;
|-&lt;br /&gt;
|Zoluren||[[Crossing]] ||[[Kaiva]] ||&lt;br /&gt;
|-&lt;br /&gt;
|Zoluren||[[Crossing]] ||[[Mirinn|Martyr Saedelthorp]] ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>ASHBOMB</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Young_wyvern&amp;diff=647580</id>
		<title>Young wyvern</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Young_wyvern&amp;diff=647580"/>
		<updated>2024-06-24T13:26:44Z</updated>

		<summary type="html">&lt;p&gt;ASHBOMB: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|new=Yes&lt;br /&gt;
|Critter Name=Young Wyvern&lt;br /&gt;
|Province=Ilithi&lt;br /&gt;
|City=Shard&lt;br /&gt;
|MapList=*{{rmap|70b|Wyvern Mountain}}&lt;br /&gt;
|simulevel=124&lt;br /&gt;
|naturallevel=124&lt;br /&gt;
|weaponlevel=124&lt;br /&gt;
|defenselevel=124&lt;br /&gt;
|level=124&lt;br /&gt;
|flex=No&lt;br /&gt;
|MinCap=600&lt;br /&gt;
|MaxCap=900&lt;br /&gt;
|BodyType2=creatural&lt;br /&gt;
|BodySize=large&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Has Coins=yes&lt;br /&gt;
|Has Gems=yes&lt;br /&gt;
|Has Boxes=no&lt;br /&gt;
|Special=yes&lt;br /&gt;
|Evil=no&lt;br /&gt;
|Construct=no&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Defense=no&lt;br /&gt;
|Premium=no&lt;br /&gt;
|Skinnable=yes&lt;br /&gt;
|hasskin=Yes&lt;br /&gt;
|Skin Name=wyvern claw&lt;br /&gt;
|Skin Weight=4&lt;br /&gt;
|haspart=No&lt;br /&gt;
|hasbone=No&lt;br /&gt;
|RequiredRanks=600&lt;br /&gt;
|Manipulated=yes&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Having newly been born into this world, the young wyvern is about six feet tall and resembles a miniature adult.  Hopping about on its two wobbly legs and raising its barbed tail aloft, the young wyvern soaks in its surroundings with the curious gaze of a child.  Needle-like fangs protrude from its oversized mouth, glistening with an uneven sheen.  Its thin arms are melded into its half-grown leathery-black wings that sit tightly against its curving back, incapable of carrying the immature creature aloft.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Recall==&lt;br /&gt;
Hatching from eggs, wyverns take a fairly long time to mature, and are usually born in clutches of eighteen to twenty eggs that can weigh nearly a hundred pounds each.  Young wyverns are somewhat vulnerable and cannot fly, so they usually stay near their nests until at least half the size of an adult.&lt;br /&gt;
&lt;br /&gt;
Though much weaker than an adult wyvern, young wyverns still have a potent sting that can cripple an unprepared adventurer.  In addition, they are closely watched by their parents, who may come to their aid.&lt;br /&gt;
&lt;br /&gt;
There are rumors that if taken before it hatches from its egg, a young wyvern can be tamed, but this is rarely tested as wyverns guard their eggs very jealously.&lt;br /&gt;
&lt;br /&gt;
They are not known to cast any recognized spells.&lt;br /&gt;
They are not known to carry loot in locked boxes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===In Depth===&lt;br /&gt;
HAS ABOUT 80 in all combat stats (strength, reflex, disc, stam, agil)&lt;br /&gt;
&lt;br /&gt;
Will take bites out of corpses upon death.&lt;br /&gt;
&lt;br /&gt;
Starts slowing down teaching around 850. Defenses less-so than debilitation, tm, and weapons. Can still lock but have to focus on specific skills more in order to move them.&lt;br /&gt;
&lt;br /&gt;
With 650 ranks of skinning and 85 Reflex, these are just barely skinnable. Still fail about 1 in 5 times.&amp;lt;br/&amp;gt;&lt;br /&gt;
Another skinning datapoint: able to successfully skin &amp;lt;5% of the time with 106 agility and 516 skinning.  This seems to be the bare minimum to have a prayer of getting the occasional success.&lt;br /&gt;
Could first start dissecting around 623 FA (02/20/2023).&lt;br /&gt;
&lt;br /&gt;
Dissect trains First Aid around 800 ranks.&lt;br /&gt;
&lt;br /&gt;
Although their poison is potent (every poison attack that lands begins as critical/dangerous), with 80 Stamina no appreciable damage is inflicted even after multiple hits to the same area.&lt;br /&gt;
&lt;br /&gt;
===Special Attacks===&lt;br /&gt;
Poisoned Tails&lt;br /&gt;
* A young wyvern lurches forward to stab its tail stinger at you!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Equipment/Loot===&lt;br /&gt;
Coins, Gems, Scrolls.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{RefAl}}&lt;/div&gt;</summary>
		<author><name>ASHBOMB</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=File:Empath_Spells.png&amp;diff=645782</id>
		<title>File:Empath Spells.png</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=File:Empath_Spells.png&amp;diff=645782"/>
		<updated>2024-06-19T21:23:23Z</updated>

		<summary type="html">&lt;p&gt;ASHBOMB: ASHBOMB uploaded a new version of File:Empath Spells.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Images]]&lt;/div&gt;</summary>
		<author><name>ASHBOMB</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Wild_magic_(concept)&amp;diff=645698</id>
		<title>Wild magic (concept)</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Wild_magic_(concept)&amp;diff=645698"/>
		<updated>2024-06-16T19:13:24Z</updated>

		<summary type="html">&lt;p&gt;ASHBOMB: /* Research */ added arcana requirement&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disambig2|Wild Magic}}&lt;br /&gt;
{{RTOC}}&lt;br /&gt;
On 449-05-184 (June 15, 2024), after briefly losing access to magic entirely, spellcasters were confronted with a new concept to deal with when casting spells: wild magic. See: [[Wild magic (event)]]&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
When casting a spell subject to wild magic, there is a chance of an unusual effect accompanying the casting. Possibilities include:&lt;br /&gt;
&lt;br /&gt;
===Increased TM accuracy===&lt;br /&gt;
An additional message after casting a [[Targeted Magic skill|targeted magic]] spell indicating a bonus to accuracy:&lt;br /&gt;
&amp;lt;pre&amp;gt;The spell surges with wild precision!&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Increased TM damage===&lt;br /&gt;
An additional message after casting a [[Targeted Magic skill|targeted magic]] spell indicating a bonus to potency:&lt;br /&gt;
&amp;lt;pre&amp;gt;The spell surges with wild potency!&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===1 Second Preparation===&lt;br /&gt;
The prep time for the spell is reduced to just one second.&lt;br /&gt;
&amp;lt;pre&amp;gt;Your spell pattern snaps into shape with little preparation!&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Fill Attunement Refill===&lt;br /&gt;
Your attunement pool is instantly refilled.&lt;br /&gt;
Messaging?&lt;br /&gt;
&lt;br /&gt;
===Anti Magic Room===&lt;br /&gt;
For a brief period of time (less than a minute) it becomes impossible to use magic in the room.&lt;br /&gt;
&amp;lt;pre&amp;gt;A crash of shattering glass echoes through the area.  You are overcome by a sense of wrongness.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Mana Surges===&lt;br /&gt;
A mana surge forms and moves about the area, moving around and potentially knocking people down and causing minor damage.&lt;br /&gt;
&amp;lt;pre&amp;gt;A swirling vortex of brilliant light spins across the area.&lt;br /&gt;
Raw energies rupture near Navesi, leaving her looking pale and drained.&lt;br /&gt;
A weak mana surge slowly makes its way to the north, leaving a path of destruction in its wake.&lt;br /&gt;
&lt;br /&gt;
&amp;gt; look surge&lt;br /&gt;
Roaring winds shot through with blinding rainbows spin and turn wildly within a weak mana surge as it tears a path of destruction through the area.  Chaotic manifestations caught in the rampaging vortex spiral violently within its terrible embrace.&lt;br /&gt;
&lt;br /&gt;
A weak mana surge slowly makes its way into the area, leaving a path of destruction in its wake.&lt;br /&gt;
&lt;br /&gt;
The howling wind pounds against you, making it very difficult to maintain your balance.&lt;br /&gt;
Pilot Sarahkyth staggers slightly as wind pummels it.&lt;br /&gt;
&lt;br /&gt;
A swirling vortex of brilliant light spins across the area.&lt;br /&gt;
Raw energies rupture near Thanataar, leaving him looking pale and drained.&lt;br /&gt;
&lt;br /&gt;
A swirling vortex of brilliant light spins across the area.&lt;br /&gt;
A wave of energy passes through, invisible except for the obscene ways the world stretches and pulls around you!  Though it seemed as though Elanthia was going to rip itself apart, the wave passes without causing bodily harm. &lt;br /&gt;
Dasheek collapses to the ground as the world seems to stretch and pull around him briefly.&lt;br /&gt;
Pilot Sarahkyth staggers slightly as the world seems to stretch and pull around it briefly.&lt;br /&gt;
&lt;br /&gt;
&amp;gt; peer forward&lt;br /&gt;
You peer forward and see ...&lt;br /&gt;
&lt;br /&gt;
[You are aboard a four-masted galleon with twelve sails and a fierce dragon figurehead named the Dragon&#039;s Slave which is afloat in Segoltha Bay facing south.]&lt;br /&gt;
[The Dragon&#039;s Slave, Aft Waist]&lt;br /&gt;
Here the silver-hinged gangway is ever ready to release and secure the heavy mistwood boarding plank.  The railings are carved with detailed scenes of dragons along their length, while overhead the vivid blue and white sails obscure the view to the top of the mizzen mast far above.  A honeysuckle vine grows from a banded barrel placed out of the way, the plant flourishing despite the harsh elements it encounters.&lt;br /&gt;
You also see a weak mana surge, some sufil sap, a piece of black flint, the crossjack, the mizzen lower topsail and the mizzen upper topsail.&lt;br /&gt;
Ship paths: forward, aft, down.&lt;br /&gt;
Nearby in the water you see: Arthe Bay (at horizon: east), the Boot (far: north), the north shore (at horizon: east), the south shore (rather far: south), the Segoltha estuary (far: south).&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can also TOUCH, and possibly HUG, KICK, SLAP, or KISS the mana surge. It will send a blast to the room, causing skin damage to people and knocking them prone.&lt;br /&gt;
&lt;br /&gt;
===Mana Burn===&lt;br /&gt;
People could also die from &amp;quot;mana burn.&amp;quot; Sometimes when casting you would feel: &amp;lt;pre&amp;gt;Excruciating pain sets your nervous system afire!  Something is wrong with your mana attunement and you must weaken it!&amp;lt;/pre&amp;gt; At this point you would begin dropping vitality (you receive that same message every time you experience a vitality hit). You have ~2 minutes to harness and release to lower your [[attunement]], to something like 20%. If not, you will die from vitality loss. For Empaths, [[Perseverance of Peri&#039;el]] mitigates the vitality loss until it becomes such that it drops POP completely.&lt;br /&gt;
&lt;br /&gt;
Your efforts to reduce your attunement may be stymied by mana regen items, if you are wearing sufficient enough. During this event, you may consider removing your mana regen items just to make the chance of death by mana burn a little less likely. Conversely, vitality regen items may help maintain your vitality until you can lower your attunement enough!&lt;br /&gt;
&lt;br /&gt;
The death window looked like:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;* &amp;lt;Name&amp;gt; was just struck down!&lt;br /&gt;
* &amp;lt;Name&amp;gt; was burned out!&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Research==&lt;br /&gt;
With the release of Wild Magic, a new Magical Research option was also made available: RESEARCH WILD. On successful completion, you have a 100% chance to lose any memorized scrolls. Depending on the number of spell scroll slots you then had, you would be granted up to 2 randomly selected spells, which would be temporarily memorized just like regular scroll spells. At this time, this was the only way to gain a NEW spell called [[Bonegrinder]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;&#039;&#039;&#039;RESEARCH WILD has an Arcana requirement in the range of 95-125.&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Breakthrough Messages===&lt;br /&gt;
There were various &amp;quot;Breakthrough&amp;quot; messages depending on your mana/Guild. These seem to give hints about what is occurring:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Breakthrough!&lt;br /&gt;
Lunar mana fizzes out of focus with unknowable, periodic perturbations from the planets in your range.  Oddly enough, it is the Negotiants&#039; unbidden tutelage that nudges you toward the research&#039;s endpoint and a wealth of knowledge relating to wild magic.  You are assured that the Contract is still inviolate and binding, and all prohibitions remain.  The Contract is all that matters.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;Breakthrough!&lt;br /&gt;
You have come to an alarming conclusion you attribute the changes in Holy mana&#039;s behavior to long-standing and widespread lopsided practices of magic.  An imbalance is shaking the Bulwark loose, which seems bafflingly vulnerable against this menace.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;Breakthrough!&lt;br /&gt;
You have come to an alarming conclusion you attribute the changes in Holy mana&#039;s behavior to an &#039;upward&#039; lurch in the flow.  Something is stymieing or etiolating the Font of Creation, and Divinity itself is suffering for &lt;br /&gt;
it!&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;Breakthrough!&lt;br /&gt;
Something is broken with the replenishment cycles of Elemental mana.  Even though you have not noticed a decrease in available power, it seems inevitable.  From what your research has evoked, you have the smallest understanding, the barest shape, of an eonic plan that stretches back to the dark histories -- gods and demons, mortals and monsters all helpless before it.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;Breakthrough!&lt;br /&gt;
Something is broken with the replenishment cycles of Elemental mana.  Even though you have not noticed a decrease in available power, it seems inevitable.  Lessons from long ago prickle at your mind concerning the lore of Sraan Mehath.  You cannot shake a feeling of deep dread.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;Breakthrough!&lt;br /&gt;
Life mana has buckled under vast pressures from what feel like above and below.  Although this instills a fear in you for the fate of the cycle of life, you do not think the repercussions will echo to the natural world just yet.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Spell Customizations===&lt;br /&gt;
You could also gain a spell customizer for a spell you already know, meaning you will only receive this IF you can use it. The following found so far have been:&lt;br /&gt;
&lt;br /&gt;
* [[Circle of Sympathy]] customization (a sky-blue sufil tree)&lt;br /&gt;
* [[Starcrash]] customization (crystal statue of TRADER NAME HERE)&lt;br /&gt;
* [[Shadowling]] customization (sabertooth)&lt;br /&gt;
* [[Osrel Meraud]] customization (sunbright orb)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Announcement==&lt;br /&gt;
&amp;lt;pre&amp;gt;Wild Magic is active!&lt;br /&gt;
There are a variety of effects.  So far people have discovered:&lt;br /&gt;
+ Increased TM accuracy&lt;br /&gt;
+ Increased TM damage&lt;br /&gt;
+ 1-second preparation&lt;br /&gt;
+ Full attunement refill&lt;br /&gt;
&lt;br /&gt;
- Chance to &amp;quot;break glass&amp;quot; and cause no magic in the room for a short period of time (less than 1 minute)&lt;br /&gt;
- Increased backlash chance&lt;br /&gt;
- &amp;quot;Mana burn&amp;quot; - weaken your attunement!  quickly!&lt;br /&gt;
- Chance to spawn a mini-mana storm&lt;br /&gt;
&lt;br /&gt;
There is a new RESEARCH option!  It could be dangerous!  This is on a lengthy global cooldown, but can be completed several times a day.&lt;br /&gt;
When you perform the new RESEARCH, several things happen.&lt;br /&gt;
1. You will lose your memorized spell scrolls.  You will gain some magic experience - sometimes more than other times.&lt;br /&gt;
2. If you have the Magic Theorist, you will gain new spell scrolls.  &lt;br /&gt;
3. There&#039;s a chance to learn a brand new spell (being previewed here before it finds its permanent home).&lt;br /&gt;
4. There&#039;s a chance to earn a spell customizer for certain spells, if you know them.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Magic]]&lt;br /&gt;
[[Category:Concepts]]&lt;/div&gt;</summary>
		<author><name>ASHBOMB</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=File:NecroSpells_v3.png&amp;diff=643874</id>
		<title>File:NecroSpells v3.png</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=File:NecroSpells_v3.png&amp;diff=643874"/>
		<updated>2024-04-18T17:30:30Z</updated>

		<summary type="html">&lt;p&gt;ASHBOMB: ASHBOMB uploaded a new version of File:NecroSpells v3.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>ASHBOMB</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Drathrok%27s_Duskruin_448/Incidental_loot&amp;diff=643054</id>
		<title>Drathrok&#039;s Duskruin 448/Incidental loot</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Drathrok%27s_Duskruin_448/Incidental_loot&amp;diff=643054"/>
		<updated>2024-03-24T14:06:53Z</updated>

		<summary type="html">&lt;p&gt;ASHBOMB: /* Weapons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}&lt;br /&gt;
*&#039;&#039;&#039;Bold&#039;&#039;&#039; items are &#039;&#039;&#039;new&#039;&#039;&#039;.&lt;br /&gt;
*{{ilink|i|Duskruin bloodscrip}} in varying amounts are also found as a prize from each game.&lt;br /&gt;
*You can also {{com|search}} for the {{sloot|i|puppy}} [[vanity pet]] in the Labyrinth.&lt;br /&gt;
&lt;br /&gt;
==General Pool==&lt;br /&gt;
These items that are found in the Arena, Labyrinth, and Vault are can be accepted by the [[Grizzled Dwarven veteran with a large pack|grizzled dwarven veteran]] for trade-ins.&lt;br /&gt;
&lt;br /&gt;
===Collection Pieces===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! {{ilink|i|moonsilver pendant|Moonsilver Pendant}}&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* {{sloot|i|platinum chain}}&lt;br /&gt;
* {{sloot|i|onyx chunk}}&lt;br /&gt;
* {{sloot|i|ruby chunk}}&lt;br /&gt;
* {{sloot|i|sapphire chunk}}&lt;br /&gt;
* {{sloot|i|unembellished ring}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! {{ilink|w|steel nodachi}} (2HE)&lt;br /&gt;
! {{ilink|w|steel tachi}} (HE)&lt;br /&gt;
! {{ilink|w|steel wakizashi}} (ME)&lt;br /&gt;
! {{ilink|w|steel tanto}} (SE)&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* {{sloot|i|heavy blade}}&lt;br /&gt;
* {{sloot|i|heavy handle}}&lt;br /&gt;
* {{sloot|i|heavy pommel}}&lt;br /&gt;
|&lt;br /&gt;
* {{sloot|i|long blade}}&lt;br /&gt;
* {{sloot|i|long handle}}&lt;br /&gt;
* {{sloot|i|long pommel}}&lt;br /&gt;
|&lt;br /&gt;
* {{sloot|i|curved blade}}&lt;br /&gt;
* {{sloot|i|curved handle}}&lt;br /&gt;
* {{sloot|i|curved pommel}}&lt;br /&gt;
|&lt;br /&gt;
* {{sloot|i|short blade}}&lt;br /&gt;
* {{sloot|i|short handle}}&lt;br /&gt;
* {{sloot|i|short pommel}}&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! {{ilink|s|spiked steel shalhliwa}} (LS)&lt;br /&gt;
! {{ilink|s|spiked steel bamarhliwa}} (MS)&lt;br /&gt;
! {{ilink|s|spiked steel velnhliwa}} (SS)&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* {{sloot|i|large cover}}&lt;br /&gt;
* {{sloot|i|large grip}}&lt;br /&gt;
* {{sloot|i|large rim}}&lt;br /&gt;
|&lt;br /&gt;
* {{sloot|i|medium cover}}&lt;br /&gt;
* {{sloot|i|medium grip}}&lt;br /&gt;
* {{sloot|i|medium rim}}&lt;br /&gt;
|&lt;br /&gt;
* {{sloot|i|small cover}}&lt;br /&gt;
* {{sloot|i|small grip}}&lt;br /&gt;
* {{sloot|i|small rim}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
{{columns-list|2|&lt;br /&gt;
* {{sloot|w|animite war hammer with a polished head}}&lt;br /&gt;
* {{sloot|w|badly rusted steel surgical saw with a simple oak haft}}&lt;br /&gt;
* {{sloot|w|blackwood latchbow with a steelsilk wrapped stock}}&lt;br /&gt;
* {{sloot|w|blowgun darts}}&lt;br /&gt;
* {{sloot|w|brass-inlaid mace with an ironwood haft}}&lt;br /&gt;
* {{sloot|w|broad-bladed Dwarven iron voulge with a stout hickory haft}}&lt;br /&gt;
* {{sloot|w|broad iron staff weighted with alternating panels of black and blue gold}}&lt;br /&gt;
* {{sloot|w|bronze nightstick with a series of notches crudely engraved along its length}}&lt;br /&gt;
* {{sloot|w|ceremonial iron greatsword enriched with Gorbesh iconography}}&lt;br /&gt;
* {{sloot|w|crimson glaes flamberge with a viperine hilt}}&lt;br /&gt;
* {{sloot|w|curved glaes mambeli with a wire-wrapped hilt}}&lt;br /&gt;
* {{sloot|w|dark steel throwing club with an eagle-shaped head}}&lt;br /&gt;
* {{sloot|w|darkstone longsword trailing wraith-bone ringlets from the pommel}}&lt;br /&gt;
* {{sloot|w|demonbone cudgel with a handle wrapped in crude strips}}&lt;br /&gt;
* {{sloot|w|dragon&#039;s tail flail with a firestained head of agonite}}&lt;br /&gt;
* {{sloot|w|ebony handled greathammer with a blackened steel head}}&lt;br /&gt;
* {{sloot|w|elegant spiritwood riste ringed with silversteel blades}}&lt;br /&gt;
* {{sloot|w|engraved steel war hammer with a spiraled golden handle}}&lt;br /&gt;
* {{sloot|w|forgeheart iron war hammer with a polished and engraved head}}&lt;br /&gt;
* {{sloot|w|grimwood cudgel with a scarlet-dyed leather-wrapped grip}}&lt;br /&gt;
* {{sloot|w|haon arbalest with a series of small notches cut into the stock}}&lt;br /&gt;
* {{sloot|w|heavy agonite throwing hammer with a smokewood haft}}&lt;br /&gt;
* {{sloot|w|heavy animite shackle engraved with intricate knotwork}}&lt;br /&gt;
* {{sloot|w|hefty iron battle axe with a sinuous bloodwood haft}}&lt;br /&gt;
* {{sloot|w|icesteel mace with a flanged head}}&lt;br /&gt;
* &#039;&#039;&#039;{{sloot|w|icethorn battle crossbow with a blood-red whipcord}}&#039;&#039;&#039;&lt;br /&gt;
* {{sloot|w|improvised parry stick made from assorted construction materials}}&lt;br /&gt;
* {{sloot|w|kertig dagesse fitted with a pattern welded hilt guard}}&lt;br /&gt;
* {{sloot|w|lacquered white ironwood nightstick wrought in the form of a vertebral column}}&lt;br /&gt;
* {{sloot|w|leather sling with a reinforced cup}}&lt;br /&gt;
* &#039;&#039;&#039;{{sloot|w|oak parry stick carved with an oravir-inlaid lightning pattern}}&#039;&#039;&#039;&lt;br /&gt;
* {{sloot|w|oversized kertig maul capped with a viciously sharp warklin impaler}}&lt;br /&gt;
* {{sloot|w|rat-fang arrow}}&lt;br /&gt;
* {{sloot|w|reinforced leather armguard with blackened steel riveting}}&lt;br /&gt;
* {{sloot|w|ring-pommeled throwing dagger with an oblong-shaped blade}}&lt;br /&gt;
* {{sloot|w|rockwood tanbo with polished darkstone tips}}&lt;br /&gt;
* {{sloot|w|rosewood spear with a viciously serrated head}}&lt;br /&gt;
* {{sloot|w|sanguine-hued recurve bow inlaid with intricate golden scrollwork}}&lt;br /&gt;
* {{sloot|w|savage flamewood riste embedded with jagged blades of agonite}}&lt;br /&gt;
* {{sloot|w|serrated war sword with a blade of forgeheart iron}}&lt;br /&gt;
* &#039;&#039;&#039;{{sloot|w|silversteel needle-tipped bolts with bloodwood shafts}}&#039;&#039;&#039;&lt;br /&gt;
* {{sloot|w|skeletal dire mace studded with bony knobs}}&lt;br /&gt;
* {{sloot|w|slender quarterstaff carved from smokewood and reinforced with audrualm tips}}&lt;br /&gt;
* {{sloot|w|smokewood pelletbow with tarts painted along the stock}}&lt;br /&gt;
* {{sloot|w|steel double-headed hammer engraved with flying bats}}&lt;br /&gt;
* {{sloot|w|steel hanger embellished with engraved sharks along the blade}}&lt;br /&gt;
* {{sloot|w|steel mace with a teak haft and icesteel inlay}}&lt;br /&gt;
* {{sloot|w|steel-tipped ngalio with an ebony hilt}}&lt;br /&gt;
* {{sloot|w|tarnished razaksel throwing hammer embellished with niello}}&lt;br /&gt;
* &#039;&#039;&#039;{{sloot|w|teak parry stick carved to resemble winding ivy}}&#039;&#039;&#039;&lt;br /&gt;
* {{sloot|w|tel&#039;athi elbow spikes bound with strips of Velakan linen}}&lt;br /&gt;
* {{sloot|w|tel&#039;athi knee spikes bound with strips of Velakan linen}}&lt;br /&gt;
* {{sloot|w|tel&#039;athi-spiked footwraps bound with strips of Velakan linen}}&lt;br /&gt;
* {{sloot|w|tel&#039;athi-spiked knuckles set with Heke&#039;mhhg lazuli gemstones}}&lt;br /&gt;
* {{sloot|w|tursa military fork}}&lt;br /&gt;
* {{sloot|w|vardite-inlaid mace with an adderwood haft}}&lt;br /&gt;
* {{sloot|w|weighted haralun throwing club}}&lt;br /&gt;
* {{sloot|w|windsteel halberd with a zingana haft}}&lt;br /&gt;
* {{sloot|w|yew shortbow with a rawhide grip}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Armor &amp;amp; Shields===&lt;br /&gt;
{{columns-list|2|&lt;br /&gt;
* {{sloot|a|coarse hiro bearskin leathers marked with dark crimson slashes}}&lt;br /&gt;
* {{sloot|a|crude coarse leathers fashioned from roughly stitched cave bear hides}}&lt;br /&gt;
* {{sloot|a|darkstone great helm patterned with the visage of a snarling wolf}}&lt;br /&gt;
* {{sloot|a|heavy fluted icesteel plate marked with dark crimson slashes}}&lt;br /&gt;
* {{sloot|a|heavy icesteel plate gauntlets interlaced with strips of ice-veined leather}}&lt;br /&gt;
* {{sloot|a|hiro bearskin gloves interlaced with strips of ice-veined leather}}&lt;br /&gt;
* {{sloot|a|icesteel great helm layered with dark crimson wool and ice-veined leather}}&lt;br /&gt;
* {{sloot|s|icesteel shield emblazoned in black with a rearing dragon}}&lt;br /&gt;
* &#039;&#039;&#039;{{sloot|s|iron shield painted with a fluffy cloud}}&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;{{sloot|s|lacquered wooden shield adorned with a brass hound&#039;s head}}&#039;&#039;&#039;&lt;br /&gt;
* {{sloot|s|polished agonite ceremonial shield embellished with eventide moonstone chips}}&lt;br /&gt;
* {{sloot|a|rusty chain balaclava lined with stained leather}}&lt;br /&gt;
* {{sloot|a|rusty chain gloves lined with stained leather}}&lt;br /&gt;
* {{sloot|a|rusty chain greaves with tattered leather ties}}&lt;br /&gt;
* {{sloot|a|rusty chain shirt backed with tattered and stained leather}}&lt;br /&gt;
* {{sloot|a|segmented bone gloves reinforced with gravecloth padding}}&lt;br /&gt;
* {{sloot|a|segmented bone helm fastened to a gravecloth hood}}&lt;br /&gt;
* {{sloot|a|segmented bone mask reinforced with a vardite bridge}}&lt;br /&gt;
* {{sloot|a|stained leather cowl with a braid of rat tails affixed to the back}}&lt;br /&gt;
* {{sloot|a|stained leather gloves lined in grey fur}}&lt;br /&gt;
* {{sloot|a|stained leather greaves embedded with rat teeth}}&lt;br /&gt;
* {{sloot|a|stained leather mask trimmed with grey fur}}&lt;br /&gt;
* {{sloot|a|steel half plate engraved with a trio of moons}}&lt;br /&gt;
* {{sloot|a|steel plate gauntlets etched with faint stars}}&lt;br /&gt;
* {{sloot|a|steel plate greaves etched with comets}}&lt;br /&gt;
* {{sloot|a|steel plate helm etched with a stylized sun}}&lt;br /&gt;
* {{sloot|a|striking kuwinite-plated dome helm embellished with baroque silverwork}}&lt;br /&gt;
* {{sloot|a|zeltfish bone hauberk painted with a full moon}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Clothing &amp;amp; Jewelry===&lt;br /&gt;
{{columns-list|2|&lt;br /&gt;
* {{sloot|i|black leather gladiator&#039;s tunic}}&lt;br /&gt;
* {{sloot|i|blue-grey knarn fur headband with a silver pin}}&lt;br /&gt;
* {{sloot|i|cloth of gold cloak with a violet-shaped enameled clasp}}&lt;br /&gt;
* &#039;&#039;&#039;{{sloot|i|cloud turquoise pendant suspended from a braided onyx-hide cord}}&#039;&#039;&#039;&lt;br /&gt;
* {{sloot|i|cowl-necked crimson gown of layered zenganne}}&lt;br /&gt;
* {{sloot|i|cream-colored flannel shirt with carved felwood buttons}}&lt;br /&gt;
* {{sloot|i|dark leather fighting pants fastened with ebony studs}}&lt;br /&gt;
* {{sloot|i|deeply-cowled black samite mantle with a tenebrous crimson velvet lining}}&lt;br /&gt;
* &#039;&#039;&#039;{{sloot|i|demonscale ice skates with diacan blades}}&#039;&#039;&#039;&lt;br /&gt;
* {{sloot|i|dewdrop diopside pendant}}&lt;br /&gt;
* {{sloot|i|duskbloom sapphire pendant}}&lt;br /&gt;
* {{sloot|i|dusky grey silk tabard embroidered with a series of frolicking rats}}&lt;br /&gt;
* {{sloot|i|ebony-dyed helei leather gloves trimmed with undyed knarn fur}}&lt;br /&gt;
* {{sloot|i|embossed combatant medal (2)|embossed combatant medal}}&lt;br /&gt;
* {{sloot|i|embossed goat medal}}&lt;br /&gt;
* {{sloot|i|embossed rat medal}}&lt;br /&gt;
* {{sloot|i|furred mask}}&lt;br /&gt;
* {{sloot|i|godsmarked turquoise pendant}}&lt;br /&gt;
* {{sloot|i|green striped vest-clad monkey costume with a long curved tail}}&lt;br /&gt;
* &#039;&#039;&#039;{{sloot|i|grey-brown armadillo costume}}&lt;br /&gt;
* {{sloot|i|heartname leather cloak trimmed in vibrantly colored feathers}}&lt;br /&gt;
* &#039;&#039;&#039;{{sloot|i|heavy cloak of layered animal furs with a gnarled grimwood clasp}}&#039;&#039;&#039;&lt;br /&gt;
* {{sloot|i|heavy woolen greatkilt bearing a silver-shot blue-on-grey tartan pattern}}&lt;br /&gt;
* &#039;&#039;&#039;{{sloot|i|kadepa nose stud}}&#039;&#039;&#039;&lt;br /&gt;
* {{sloot|i|leathery mask}}&lt;br /&gt;
* &#039;&#039;&#039;{{sloot|i|lustrous truegold ferroniere flaunting a faceted winter emerald}}&#039;&#039;&#039;&lt;br /&gt;
* {{sloot|i|nomlas-hued faesilk cravat with black polka dots}}&lt;br /&gt;
* {{sloot|i|onyx-hide gladiator&#039;s sandals}}&lt;br /&gt;
* {{sloot|i|pair of brown boots caked in dried mud}}&lt;br /&gt;
* {{sloot|i|pair of ruazin wool pantaloons tied with a scarlet silk cord}}&lt;br /&gt;
* {{sloot|i|pale grey steelsilk gown with a flower-embellished bodice}}&lt;br /&gt;
* {{sloot|i|pale grey wool skirt embroidered with black ravens along the hemline}}&lt;br /&gt;
* &#039;&#039;&#039;{{sloot|i|polished deep green muracite ring set with a fire agate carved like a tulip blossom}}&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;{{sloot|i|polished green gold signet ring suspended from a matching chain}}&#039;&#039;&#039;&lt;br /&gt;
* {{sloot|i|scrimshawed ivory hairbeads inlaid with blood rubies}}&lt;br /&gt;
* {{sloot|i|silversteel elongated teardrop bracelet strung with jet and ebony dangles}}&lt;br /&gt;
* {{sloot|i|silverweave gown trimmed with Albarian lace}}&lt;br /&gt;
* &#039;&#039;&#039;{{sloot|i|somber gravecloth kimono belted with a swathe of dusky grey nightsilk}}&#039;&#039;&#039;&lt;br /&gt;
* {{sloot|i|supple wyvern hide thigh boots side-laced through burnished palladium eyelets}}&lt;br /&gt;
* &#039;&#039;&#039;{{sloot|i|tall bitterweave top hat with various faces swirling across its surface}}&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;{{sloot|i|tawny-colored cotton shirt with carved lirisan buttons}}&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;{{sloot|i|thick earthen brown armband set with a trio of fire whirl rubies}}&#039;&#039;&#039;&lt;br /&gt;
* {{sloot|i|tiger lily carnelian pendant}}&lt;br /&gt;
* {{sloot|i|trio of purple gold anklets threaded with lightning amethysts}}&lt;br /&gt;
* {{sloot|i|velvety white spectral mask set with a godsmarked turquoise}}&lt;br /&gt;
* &#039;&#039;&#039;{{sloot|i|watery blue bitterweave robes spangled with crystalline teardrops}}&#039;&#039;&#039;&lt;br /&gt;
* {{sloot|i|zoetia worry beads carved into colorful flowers}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Containers===&lt;br /&gt;
{{columns-list|2|&lt;br /&gt;
* {{sloot|i|absinthe emerald-eyed seordmaor skull with electroweave straps}} - &#039;&#039;tail worn&#039;&#039;&lt;br /&gt;
* {{sloot|i|avia belt frog}}&lt;br /&gt;
* {{sloot|i|azure-scale sword belt with reinforced titanese stitching}} - &#039;&#039;verbed&#039;&#039;&lt;br /&gt;
* {{sloot|i|braided nightsilk harness with a black onyx clasp}}&lt;br /&gt;
* {{sloot|i|blackened steel axe harness}} - &#039;&#039;5 of any item&#039;&#039;&lt;br /&gt;
* {{sloot|i|dark purple farandine bag with a polished purple gold clasp}} - &#039;&#039;{{ilink|i|monkey}} home&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;{{sloot|i|elegantly pleated peony-shaped parcel of pale pink silk}}&#039;&#039;&#039;&lt;br /&gt;
* {{sloot|i|firesilk baldric clad in agonite plates}}&lt;br /&gt;
* {{sloot|i|gladiator&#039;s battle kit fabricated from dark leather and asini fittings}} - &#039;&#039;back worn; verbed&#039;&#039;&lt;br /&gt;
* {{sloot|i|gladiator&#039;s combat kit of hardened leather with carved dragonwood toggles}} - &#039;&#039;back worn, verbed&#039;&#039;&lt;br /&gt;
* {{sloot|i|green pouch embroidered with flowing grass}} - &#039;&#039;generates {{ilink|i|grass}}&#039;&#039;&lt;br /&gt;
* {{sloot|i|heavily scarred warrior&#039;s belt fit with a blackened silver buckle}} - &#039;&#039;5 of any item&#039;&#039;&lt;br /&gt;
* {{sloot|i|imbricated demonscale thigh quiver secured with a gryphon talon}}&lt;br /&gt;
* {{sloot|i|iron-bound dragon&#039;s blood crystal box shaped like an anatomical heart}}&lt;br /&gt;
* {{sloot|i|juvenile wyvern skull}}&lt;br /&gt;
* {{sloot|i|kau leather bota resembling a desiccated ghoul}}&lt;br /&gt;
* &#039;&#039;&#039;{{sloot|i|metallic foil scroll bundle bound in smoi leather straps}}&#039;&#039;&#039;&lt;br /&gt;
* {{sloot|i|rat-pelt gem pouch clasped with a yellowed fang}}&lt;br /&gt;
* {{sloot|i|serpentine-hide bota}}&lt;br /&gt;
* {{sloot|i|shimmering strip of faeweave dusted with sky opal faeries}}&lt;br /&gt;
* {{sloot|i|silver-chased scabbard with a skull-and-crossbones buckle}}&lt;br /&gt;
* &#039;&#039;&#039;{{sloot|i|small armure ankle pouch with a simple knotted drawstring}}&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;{{sloot|i|small pink faesilk package tied with a glittered purple bow}}&#039;&#039;&#039;&lt;br /&gt;
* {{sloot|i|warrior&#039;s duffel bag}} - &#039;&#039;shoulder worn; verbed&#039;&#039;&lt;br /&gt;
* {{sloot|i|white waterskin embroidered with a crashing wave}}&lt;br /&gt;
* {{sloot|i|yellow pouch embroidered with many ears of corn}} - &#039;&#039;generates {{ilink|i|wild corn}}&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Crafting &amp;amp; Instructions===&lt;br /&gt;
{{columns-list|2|&lt;br /&gt;
* {{sloot|i|agonite forging hammer firestained with knotwork ravens}}&lt;br /&gt;
* {{sloot|i|awl carved of burnished ebony}}&lt;br /&gt;
* {{sloot|i|bone saw with a blade edged in audrualm}}&lt;br /&gt;
* {{sloot|i|calfskin leather bellows with platinum accents}}&lt;br /&gt;
* {{sloot|i|curved wood shaper with an osage grip}}&lt;br /&gt;
* {{sloot|i|curving pickaxe edged in glaes}}&lt;br /&gt;
* {{sloot|i|demonbone blade mounted on a tentacle-shaped hilt}}&lt;br /&gt;
* {{sloot|i|design codex bound with grey sharkskin leather}}&lt;br /&gt;
* {{sloot|i|dwarven iron skinning knife with a mikkhalbamar hilt}}&lt;br /&gt;
* {{sloot|i|fine muracite knitting needles capped with blue sapphire dolphins}}&lt;br /&gt;
* {{sloot|i|forging hammer with platinum accents}}&lt;br /&gt;
* {{sloot|i|glaes-edged shovel with an azurelle grip}}&lt;br /&gt;
* {{sloot|i|glaes wrist blade etched with a triple-tined claw}}&lt;br /&gt;
* {{sloot|i|heavy cauldron with twisted Dwarven iron handles}}&lt;br /&gt;
* {{sloot|i|hide scraper of burnished ebony}}&lt;br /&gt;
* {{sloot|i|hooked pliers with calfskin grips}}&lt;br /&gt;
* {{sloot|i|icesteel wrist knife set into a slim hilt}}&lt;br /&gt;
* {{sloot|i|khor&#039;vela yardstick with notched rules}}&lt;br /&gt;
* {{sloot|i|large purpleheart bowl edged with ivory}}&lt;br /&gt;
* {{sloot|i|metal drawknife edged in glaes}}&lt;br /&gt;
* {{sloot|i|moonshine jug with five painted X&#039;s}}&lt;br /&gt;
* {{sloot|i|muracite clamps with Elven gold jaws}}&lt;br /&gt;
* {{sloot|i|muracite tongs with icesteel clamps}}&lt;br /&gt;
* {{sloot|i|neck strap for a crafting instruction book}}&lt;br /&gt;
* {{sloot|i|polished belzune stone mortar}}&lt;br /&gt;
* {{sloot|i|polished Sunderstone slickstone}}&lt;br /&gt;
* {{sloot|i|rasp with an azurelle grip}}&lt;br /&gt;
* {{sloot|i|rifflers with azurelle handles}}&lt;br /&gt;
* {{sloot|i|scissors with glaes cutting edges and decorative finger rings}}&lt;br /&gt;
* {{sloot|i|sewing needles inlaid with lustrous shell}}&lt;br /&gt;
* {{sloot|w|shadowy ka&#039;hurst carving knife with a midnight onyx hilt}}&lt;br /&gt;
* {{sloot|i|sharpened chisels with azurelle handles}}&lt;br /&gt;
* {{sloot|i|silversteel forging mallet adorned with fire opals}}&lt;br /&gt;
* {{sloot|i|smooth belzune pestle carved in relief with a howling wolf}}&lt;br /&gt;
* {{sloot|i|smooth tonfa instructions}}&lt;br /&gt;
* {{sloot|i|svidaw sis instructions}}&lt;br /&gt;
* {{sloot|i|white granite mortar shaped like an open-top monkey skull}}&lt;br /&gt;
* {{sloot|i|wirework sieve with polished marble handles}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Magic===&lt;br /&gt;
{{columns-list|2|&lt;br /&gt;
* {{sloot|i|chakrel fist hung from a thick rope}}&lt;br /&gt;
* {{sloot|i|chakrel goat hung from a length of red cord}}&lt;br /&gt;
* {{sloot|i|chakrel rat hung from a braided leather strap}}&lt;br /&gt;
* {{sloot|i|cambrinth tailband inlaid with jade}}&lt;br /&gt;
* &#039;&#039;&#039;{{sloot|i|engraved tablet}}&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;{{sloot|i|face-shaped tablet}}&#039;&#039;&#039;&lt;br /&gt;
* {{sloot|i|ferocious chakrel boar with sharp tusks}}&lt;br /&gt;
* {{sloot|i|glass octahedron}}&lt;br /&gt;
* {{sloot|i|mummified rock troll hand clutching a fire opal the size of its own palm}}&lt;br /&gt;
* {{sloot|i|red pouch embroidered with a pork chop}}-&#039;&#039;generates [[Ranger companion]] meat&#039;&#039;&lt;br /&gt;
* {{sloot|i|sanowret crystal set in a golden brooch}}&lt;br /&gt;
* {{sloot|i|sanowret crystal inset in a platinum brooch}}&lt;br /&gt;
* {{sloot|i|sanowret crystal inset in a silver brooch}}&lt;br /&gt;
* {{sloot|i|small featherstone painted with a blood-shot eyeball}}&lt;br /&gt;
* {{sloot|i|snarling wolverine carved from chakrel}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Pets===&lt;br /&gt;
{{columns-list|2|&lt;br /&gt;
* {{sloot|i|brilliant green jaspe sack embroidered with tiny rats}}&lt;br /&gt;
* {{sloot|i|dark purple farandine bag with a polished purple gold clasp}}&lt;br /&gt;
* {{sloot|i|felted wool skull stitched with a pair of thick black X&#039;s}}&lt;br /&gt;
* {{sloot|i|large blue-grey plush shark secured with a black leather strap}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Homes===&lt;br /&gt;
{{columns-list|2|&lt;br /&gt;
* &#039;&#039;&#039;{{sloot|i|miniature carnivorous plant in a glazed ceramic pot}}&#039;&#039;&#039;&lt;br /&gt;
* {{sloot|i|miniature ironwood log}}&lt;br /&gt;
* {{sloot|i|miniature wooden barricade of sharpened stakes}}&lt;br /&gt;
* {{sloot|i|pair of crossed swords}}&lt;br /&gt;
* {{sloot|i|pile of weapons and shields}}&lt;br /&gt;
* {{sloot|i|rusty swords and shields}}&lt;br /&gt;
* {{sloot|i|zeltfish-bone statuette of a kraken sundering a ship in twain}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
{{columns-list|2|&lt;br /&gt;
* &#039;&#039;&#039;{{sloot|i|abyssal black stampbook inked with a large sprawling kraken}}&#039;&#039;&#039;&lt;br /&gt;
* {{sloot|i|arena warrior&#039;s braided training cord}}&lt;br /&gt;
* {{sloot|i|black crystal ball}} - &#039;&#039;toy&#039;&#039;&lt;br /&gt;
* {{sloot|i|black leather textbook embossed with a white skull and crossbones}}&lt;br /&gt;
* {{sloot|i|braided nightsilk harness with a black onyx clasp}}&lt;br /&gt;
* {{sloot|i|ceramic jug of partially congealed blood-ale}} - &#039;&#039;[[Challenger&#039;s beverage]]&#039;&#039;&lt;br /&gt;
* {{sloot|i|collapsible fishing pole fashioned from juniper branches}}&lt;br /&gt;
* {{sloot|i|copper flagon of mead etched with scenes of glorious arena combat}}&lt;br /&gt;
* {{sloot|i|cracked mirror with a demonscale-wrapped handle}}&lt;br /&gt;
* {{sloot|i|dirty inkpot}}&lt;br /&gt;
* {{sloot|i|Dwarven iron fife with bands of luminous moonsilver knotwork}}&lt;br /&gt;
* {{sloot|i|fanciful rat puppet formed from rainbow-colored segments of ialalhe}}&lt;br /&gt;
* {{sloot|i|fiery paintstick}}&lt;br /&gt;
* {{sloot|i|floppy faeweave goat puppet dusted with colorful glitter}}&lt;br /&gt;
* {{sloot|i|glass sun filled with yellow liquid}}&lt;br /&gt;
* {{sloot|i|glittery red jar dappled with shimmery hearts}}&lt;br /&gt;
* {{sloot|i|glossy grey jar painted with a thick black stripe}}&lt;br /&gt;
* {{sloot|i|golden crystal ball}}&lt;br /&gt;
* {{sloot|i|goldweave phoenix with fire whirl ruby eyes}}&lt;br /&gt;
* {{sloot|i|heart-shaped ruby framed mirror with an oval haon handle}}&lt;br /&gt;
* {{sloot|i|heavily faceted blood ruby rose}}&lt;br /&gt;
* {{sloot|i|ialalhe silver-backed bear with dark blue honeycomb opal claws}}&lt;br /&gt;
* {{sloot|i|inanimate raven with a bent beak and missing eye}}&lt;br /&gt;
* {{sloot|i|kertig cowbell etched with an arena}}&lt;br /&gt;
* {{sloot|i|kertig mirror with a mikkhalbamar handle}}&lt;br /&gt;
* {{sloot|i|large glass bottle of Bobcat&#039;s blood rum}}&lt;br /&gt;
* &#039;&#039;&#039;{{sloot|i|mahogany puzzle box with cleverly carved joinery masking a simple looking lock}}&#039;&#039;&#039;&lt;br /&gt;
* {{sloot|i|miniature toy katana carved from e&#039;erdream}}&lt;br /&gt;
* {{sloot|i|miniature winged boggle wielding a tiny elder wood staff}}&lt;br /&gt;
* &#039;&#039;&#039;{{sloot|i|opalescent glass phoenix with red-tinged wings}}&#039;&#039;&#039;&lt;br /&gt;
* {{sloot|i|painted zingana prize wheel painted with various designs}}&lt;br /&gt;
* {{sloot|i|piece of striated foil}}&lt;br /&gt;
* {{sloot|i|sanguine paintstick}}&lt;br /&gt;
* {{sloot|i|seasoned goatherd&#039;s braided training cord}}&lt;br /&gt;
* {{sloot|i|shark-shaped glass eye}} - &#039;&#039;eye-shape changer&#039;&#039;&lt;br /&gt;
* {{sloot|i|small book bound in helei leather}}&lt;br /&gt;
* {{sloot|i|smoke-grey owl-shaped pinata with vibrant turquoise-ringed eyes}}&lt;br /&gt;
* {{sloot|i|smooth porcelain mask with artfully painted features}}&lt;br /&gt;
* {{sloot|i|soft brown leather book cover splotched with waterstains}} - &#039;&#039;vault book cover&#039;&#039;&lt;br /&gt;
* {{sloot|i|songsilk nightingale with cosmic zircon eyes}}&lt;br /&gt;
* {{sloot|i|steel salt shaker}} - &#039;&#039;holds {{ilink|i|coarse salt}}&#039;&#039;&lt;br /&gt;
* {{sloot|i|subterranean ratcatcher&#039;s braided training cord}}&lt;br /&gt;
* {{sloot|i|tiny pearlescent vial}}&lt;br /&gt;
* {{sloot|i|toy sword painted with blood-hued streaks along the blade}}&lt;br /&gt;
* {{sloot|i|vault prowler&#039;s braided training cord}}&lt;br /&gt;
* {{sloot|i|weapon strap of braided rat tails}}&lt;br /&gt;
* {{sloot|i|weathered textbook with a tattered cover}}&lt;br /&gt;
* {{sloot|i|winterweave snow hawk with frostflare opal eyes}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Gems===&lt;br /&gt;
Along with the unique gems below, which are usually required for [[alterations]], standard gems of various sizes, often being large or huge, can be found.&lt;br /&gt;
{{columns-list|4|&lt;br /&gt;
* {{sloot|n|bearclaw emerald}}&lt;br /&gt;
* {{sloot|n|bloodmist garnet}}&lt;br /&gt;
* {{sloot|n|blue hawkseye|cabochon-cut blue hawkseye}}&lt;br /&gt;
* {{sloot|n|forest fire jasper}}&lt;br /&gt;
* {{sloot|n|howlite|chunk of howlite}}&lt;br /&gt;
* {{sloot|n|dragon&#039;s scale sapphire}}&lt;br /&gt;
* {{sloot|n|drake&#039;s heart amber}}&lt;br /&gt;
* {{sloot|n|Gemfire ruby}}&lt;br /&gt;
*&#039;&#039;&#039; {{sloot|n|black opal|glossy black opal}}&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039; {{sloot|n|lilac diamond|large lilac diamond}}&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;{{sloot|n|eldring|light champagne eldring}}&#039;&#039;&#039;&lt;br /&gt;
* {{sloot|n|lightning amethyst}}&lt;br /&gt;
* &#039;&#039;&#039;{{sloot|n|idopun pearl|lustrous black idopun pearl}}&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;{{sloot|n|rose beryl|pale purple rose beryl}}&#039;&#039;&#039;&lt;br /&gt;
* {{sloot|n|rainbow sapphire}}&lt;br /&gt;
* {{sloot|n|scorpion diamond}}&lt;br /&gt;
* &#039;&#039;&#039;{{sloot|n|scoundrel&#039;s diamond}}&#039;&#039;&#039;&lt;br /&gt;
* {{sloot|n|spiderweb jasper}}&lt;br /&gt;
* &#039;&#039;&#039;{{sloot|n|amber|sun-spangled sphere of amber}}&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;{{sloot|n|twilight sapphire}}&#039;&#039;&#039;&lt;br /&gt;
* {{sloot|n|viperscale alexandrite}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Artifacts==&lt;br /&gt;
These are items only found in Vault runs.&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; This is a collective work in progress. If something listed here is also found in the arena or labyrinth, it should get moved from this list to the general loot list above.&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
{{columns-list|2|&lt;br /&gt;
* {{sloot|w|badly rusted steel surgical saw with a simple oak haft}}&lt;br /&gt;
* &#039;&#039;&#039;{{sloot|w|bloodwood nightstick shaped like a group of entwined snakes}}&#039;&#039;&#039;&lt;br /&gt;
* {{sloot|w|blackened steel war club topped with a stylized centaur&#039;s head}}&lt;br /&gt;
* {{sloot|w|blade-bone throwing club with a sandskin-wrapped grip}}&lt;br /&gt;
* &#039;&#039;&#039;{{sloot|w|blackened demonbone flatbow inlaid with a line of duskbloom sapphires}}&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;{{sloot|w|cherrywood-handled greathammer with a blackened steel head}}&#039;&#039;&#039;&lt;br /&gt;
* {{sloot|w|demonbone cudgel with a handle wrapped in crude strips of rawhide}}&lt;br /&gt;
* {{sloot|w|demonbone-handled steel spatha with a blood ruby inset in the pommel}}&lt;br /&gt;
* {{sloot|w|dragon-headed diacan mace with a birch handle dyed scarlet}}&lt;br /&gt;
* {{sloot|w|dragonwood cane with a polished steel knob}}&lt;br /&gt;
* {{sloot|w|Dwarven iron igorat axe tied with ornamental samite tassels}}&lt;br /&gt;
* {{sloot|w|forgeheart iron scimitar with a grimwood hilt}}&lt;br /&gt;
* &#039;&#039;&#039;{{sloot|w|haon latchbow with an engraved silver boltplate}}&#039;&#039;&#039;&lt;br /&gt;
* {{sloot|w|icesteel cutlass with an azurite hilt}}&lt;br /&gt;
* {{sloot|w|icesteel mambeli with a lapis lazuli hilt}}&lt;br /&gt;
* {{sloot|w|icesteel scimitar with a lapis lazuli hilt}}&lt;br /&gt;
* {{sloot|w|icesteel-tipped lance with an ebony shaft}}&lt;br /&gt;
* {{sloot|w|improvised parry stick made from patinaed pipe}}&lt;br /&gt;
* {{sloot|w|ironrot savannah bow with bleached skulls dangling from its grip}}&lt;br /&gt;
* {{sloot|w|lirisan parry stick engraved with a stylized maze pattern}}&lt;br /&gt;
* {{sloot|w|oak parry stick with various faces swirling across its surface}}&lt;br /&gt;
* {{sloot|w|steel greathammer with a dragonwood handle}}&lt;br /&gt;
* {{sloot|w|steel parry stick made to resemble the ulna and radius bones of the arm}}&lt;br /&gt;
* &#039;&#039;&#039;{{sloot|w|symmetrical double-headed hammer with a thorny icethorn handle}}&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Armor &amp;amp; Shields===&lt;br /&gt;
{{columns-list|2|&lt;br /&gt;
* {{sloot|s|blackened steel shield embossed with a stylized centaur&#039;s head}}&lt;br /&gt;
*{{sloot|s|dark steel sipar forged to resemble a stylized rat&#039;s head}}&lt;br /&gt;
*{{sloot|a|icesteel bar-mail hauberk marked with dark crimson slashes}}&lt;br /&gt;
*{{sloot|a|icesteel mail balaclava layered with dark crimson wool and ice-veined leather}}&lt;br /&gt;
*{{sloot|a|icesteel mail gloves interlaced with strips of ice-veined leather}}&lt;br /&gt;
* {{sloot|a|rusty chain shirt backed with tattered and stained leather}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Clothing &amp;amp; Jewelry===&lt;br /&gt;
{{columns-list|2|&lt;br /&gt;
*{{sloot|i|alabaster armure tunic emblazoned with a black ship}}&lt;br /&gt;
*{{sloot|i|bear-pelt leather mantle clasped with a jagged immola tooth}}&lt;br /&gt;
*{{sloot|i|cloth of gold cloak with a purple gold clasp}}&lt;br /&gt;
*{{sloot|i|firestained pilgrim&#039;s badge hammered into a flaming anvil}}&lt;br /&gt;
* {{sloot|i|glittering pair of rhinestone-spangled spectacles}}&lt;br /&gt;
* {{sloot|i|green gold necklace with a forest&#039;s heart garnet pendant}}&lt;br /&gt;
* {{sloot|i|ice-blue woolen scarf with a silver snowflake pattern}}&lt;br /&gt;
*{{sloot|i|indigo woolen scarf with a white snowflake pattern}}&lt;br /&gt;
* {{sloot|i|iron pilgrim&#039;s badge forged into a crossed spear and greatsword}}&lt;br /&gt;
* {{sloot|i|kor&#039;athi pilgrimage robe emblazoned across the back with a multi-hued dragon}}&lt;br /&gt;
* {{sloot|i|marbled silk dancing skirt embellished with temptress beryl charms}}&lt;br /&gt;
* {{sloot|i|oath ring of polished green jade that holds captive a tiny hourglass}}&lt;br /&gt;
* {{sloot|i|pair of spiraled windsteel nose rings}}&lt;br /&gt;
*{{sloot|i|pair of sword-shaped gold cufflinks hilted in black onyx}}&lt;br /&gt;
*{{sloot|i|palladium cage pendant featuring an onyx and indurium cinnabar moth}}&lt;br /&gt;
* {{sloot|i|sanguine glaes pilgrim&#039;s badge wrought into a burning torch}}&lt;br /&gt;
* {{sloot|i|sleek speed skates with firestained blades of icesteel}}&lt;br /&gt;
*{{sloot|i|stylish velvet riding hat adorned by a trio of frilly plumes}}&lt;br /&gt;
*{{sloot|i|temptress beryl pendant}}&lt;br /&gt;
*{{sloot|i|warm honey-mustard watered silk cloak}}&lt;br /&gt;
*{{sloot|i|weathered leather sandals with burnished brass buckles}}&lt;br /&gt;
*{{sloot|i|white silk surcoat with the crest of the Traders&#039; Guild on the front}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Containers===&lt;br /&gt;
{{columns-list|2|&lt;br /&gt;
* {{sloot|i|black leather belt studded with miniature silver forging tools}}&lt;br /&gt;
* {{sloot|i|elegant mahogany grooming kit with sturdy black leather straps}}&lt;br /&gt;
* {{sloot|i|heartname leather quiver secured by gleaming windsteel buckles}}&lt;br /&gt;
* {{sloot|i|helei leather sword belt}}&lt;br /&gt;
* {{sloot|i|jonquil yellow silk moneybelt embroidered with brightly colored slices of fruit}}&lt;br /&gt;
* {{sloot|i|midnight-blue drum pouch embossed with a pattern of demonscales}} - &#039;&#039;contains an {{ilink|i|ornamented demonbone drum with a demonscale drumhead}}, {{ilink|i|scraggly demonbone drum stick}}&#039;&#039;&lt;br /&gt;
* {{sloot|i|plain linen vanity case painted with a wide-eyed bunny}}&lt;br /&gt;
* {{sloot|i|soft white sailcloth woodwind pouch}} - &#039;&#039;contains an {{ilink|i|penguin egg ocarina}}&lt;br /&gt;
* {{sloot|i|twilight-pink lotusweave arm pouch dangling a wire-wrapped Syrin&#039;s heart}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Crafting &amp;amp; Instructions===&lt;br /&gt;
{{columns-list|2|&lt;br /&gt;
*{{sloot|i|e&#039;erdream register cover pressed with windsteel mechanisms}}&lt;br /&gt;
* {{sloot|i|glaes wrist blade with a wide hilt}}&lt;br /&gt;
*{{sloot|i|jadeleaf sigil booklet with pounded vilt reed pages}}&lt;br /&gt;
*{{sloot|i|large tome protected by a cover of fine seal pelt}}&lt;br /&gt;
*{{sloot|i|silver wrist blade with a wickedly sharp edge}}&lt;br /&gt;
*{{sloot|i|silversteel register cover inlaid with a Dwarven iron anvil}}&lt;br /&gt;
*{{sloot|i|steelsilk register cover stamped with an animite needle and spool}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Magic===&lt;br /&gt;
{{columns-list|2|&lt;br /&gt;
* {{sloot|i|illuminated scroll of pure white vellum}} - &#039;&#039;[[Aspects of the All-God]]&#039;&#039;&lt;br /&gt;
* {{sloot|i|rectangular vellum shaded a vivid purple}} - &#039;&#039;[[Sovereign Destiny]]&#039;&#039;&lt;br /&gt;
* {{sloot|i|ripped grey papyrus streaked with red}} - &#039;&#039;[[Icutu Zaharenela]]&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Pets===&lt;br /&gt;
{{columns-list|2|&lt;br /&gt;
* {{sloot|i|wine-colored bitterweave thigh pouch with an electrum clasp}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Homes===&lt;br /&gt;
{{columns-list|2|&lt;br /&gt;
* {{sloot|i|battlefield painting framed in blackened hickory}}&lt;br /&gt;
* {{sloot|i|door voucher}}&lt;br /&gt;
* {{sloot|i|glaes statuette of the Elothean Empress Surleerik}}&lt;br /&gt;
* {{sloot|i|heavy palladium statuette of Keogath clasping an alexandrite}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
{{columns-list|2|&lt;br /&gt;
* {{sloot|i|avia frostweyr bear with carved iceblink peridot claws}}&lt;br /&gt;
* {{sloot|i|dark navy book cover decorated with a pink-striped donkey}}&lt;br /&gt;
* {{sloot|i|dergatine shrike with temptress beryl eyes}}&lt;br /&gt;
* {{sloot|i|dreamweave dire bear with sharp duskbloom sapphire claws}}&lt;br /&gt;
* {{sloot|i|Elven silver piccolo with rose gold keys}}&lt;br /&gt;
* {{sloot|i|faeweave hiro bear with blunted winter emerald claws}} - &#039;&#039;wrist worn&#039;&#039;&lt;br /&gt;
* {{sloot|i|fortune cookie}}&lt;br /&gt;
* {{sloot|i|ialalhe silver-backed bear with dark blue honeycomb opal claws}}&lt;br /&gt;
* {{sloot|i|oak-based glass dome}}&lt;br /&gt;
* {{sloot|i|off-white bandages}}&lt;br /&gt;
* {{sloot|i|pair of sungold zills embossed with a solar motif}}&lt;br /&gt;
* {{sloot|i|plush felt scimitar with a sea-blue wooden hilt}}&lt;br /&gt;
* {{sloot|i|polished godsmarked turquoise cabochon pilgrim&#039;s badge}}&lt;br /&gt;
* {{sloot|i|ruby-crested mechanical penguin}}&lt;br /&gt;
* {{sloot|i|seasick mermaid statue}}&lt;br /&gt;
* {{sloot|i|shiny sungold cowbell etched with the face of a beaming bovine}}&lt;br /&gt;
* {{sloot|i|silver kaleidoscope engraved with climbing roses and grape vines}}&lt;br /&gt;
* {{sloot|i|sleek kirmiko vault book cover painted with the arched entrance of a catacomb}}&lt;br /&gt;
* {{sloot|i|small silversteel cowbell etched with daisy garlands along the rim}} &lt;br /&gt;
* {{sloot|i|spiny bloodfish with colorfully painted accents}}&lt;br /&gt;
* {{sloot|i|stuffed iridescent blue bird with patches of cobalt and black}}&lt;br /&gt;
* {{sloot|i|thin bank guard puppet}}&lt;br /&gt;
* {{sloot|i|tiny mechanical Haramorlam horse}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>ASHBOMB</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Granite_gargoyle&amp;diff=642199</id>
		<title>Granite gargoyle</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Granite_gargoyle&amp;diff=642199"/>
		<updated>2024-03-19T12:21:09Z</updated>

		<summary type="html">&lt;p&gt;ASHBOMB: added premium only to crossing link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Critter&lt;br /&gt;
|new=Yes&lt;br /&gt;
|Critter Name=Granite Gargoyle&lt;br /&gt;
|Image File=garg.jpg&lt;br /&gt;
|Province=Zoluren, Ilithi&lt;br /&gt;
|City=Shard, Crossing&lt;br /&gt;
|MapList=*{{rmap|6 | Crossing Monastery Field (6) (Premium Only)}}&lt;br /&gt;
|MapList2=*{{rmap|64 | Dragon Spine Mountains (64)}}&lt;br /&gt;
|simulevel=21&lt;br /&gt;
|naturallevel=20&lt;br /&gt;
|weaponlevel=0&lt;br /&gt;
|defenselevel=22&lt;br /&gt;
|level=19&lt;br /&gt;
|flex=No&lt;br /&gt;
|MinCap=95&lt;br /&gt;
|MaxCap=125&lt;br /&gt;
|BodyType=biped&lt;br /&gt;
|Attack Range=Melee&lt;br /&gt;
|Has Coins=yes&lt;br /&gt;
|Has Gems=yes&lt;br /&gt;
|Has Boxes=yes&lt;br /&gt;
|Has Other=no&lt;br /&gt;
|Uses Weapons=no&lt;br /&gt;
|Special=yes&lt;br /&gt;
|Evil=no&lt;br /&gt;
|Construct=yes&lt;br /&gt;
|Corporeal=yes&lt;br /&gt;
|Casts Spells=no&lt;br /&gt;
|Stealthy=no&lt;br /&gt;
|Defense=yes&lt;br /&gt;
|Premium=no&lt;br /&gt;
|Skinnable=yes&lt;br /&gt;
|hasskin=Yes&lt;br /&gt;
|Skin Name=a stone grey hide&lt;br /&gt;
|Skin Weight=7&lt;br /&gt;
|haspart=No&lt;br /&gt;
|hasbone=No&lt;br /&gt;
|RequiredRanks=60&lt;br /&gt;
|MaxVal=154 Dokoras&lt;br /&gt;
|MaxArrangedVal=169 Dokoras&lt;br /&gt;
|lskill1=60&lt;br /&gt;
|lskill2=150&lt;br /&gt;
|lcap=&amp;gt;300&lt;br /&gt;
|Manipulated=no&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Composed of rock, the [[gargoyle]] is a statue come to life at the hand of an ambitious mage.  Mostly irate at the world and grumbling to itself about anything from the state of the Elven nation to the weather, the gargoyle does not look so much inclined to fight as it is to curl up in a corner and look frightening.  Still, it knows its task as a protector of its creator&#039;s domain, and will do its best to keep invaders from treading on its turf.&lt;br /&gt;
&lt;br /&gt;
==In Depth==&lt;br /&gt;
&lt;br /&gt;
===Combat Skill Caps===&lt;br /&gt;
* Weapons: Still training well at 120. &amp;lt;br/&amp;gt;&lt;br /&gt;
* Defenses: skills around 95 are sufficient to handle 2, but not 3 or 4.  [[Parry Ability skill|Parry]], [[Shield Usage skill|shield]], and [[Evasion skill|evasion]] training very slowly at 128.  Armor, dabbling at 128; stops training at 132. &amp;lt;br/&amp;gt;&lt;br /&gt;
* [[Targeted Magic skill|TM]] &amp;amp; [[Debilitation skill|Debilitation]]: Won&#039;t move past dabbling at 133. &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Support Skill Caps===&lt;br /&gt;
* [[Stealth skill|Stealth]]: starts to slow down around 157, and hard caps at 182 ranks. &amp;lt;br/&amp;gt;&lt;br /&gt;
* [[Tactics]]: Hard cap at 162 with no soft cap - (34/34) at 161; (0/34) at 162. &amp;lt;br/&amp;gt;&lt;br /&gt;
* [[Locksmithing skill|Locksmithing]]:  Required skill to {{com|disarm}} / {{com|pick}} {{tt|careful}} 60, based on the following reports. &amp;lt;br/&amp;gt;&lt;br /&gt;
:* I am able to open boxes carefully with 60 ranks in lockpick and disarm.  Agility: 20.  Perception: 165 (Syllanthis). &amp;lt;br/&amp;gt;&lt;br /&gt;
:* Picking boxes relatively easily with 66 locksmithing, 30 agility, using [[Machinist&#039;s Touch]]. &amp;lt;br/&amp;gt;&lt;br /&gt;
:* Struggling to find traps with 80 disarm &amp;amp; perception, but able to disarm and pick once lucky enough to discover the trap. &amp;lt;br/&amp;gt;&lt;br /&gt;
: Using mainly {{tt|quick}} at 133 (Nov. 2014). Locking with full backpack (17 Boxes) using {{tt|analyze}} and {{tt|harvest}} for every trap at 145 locksmithing with 27 agility (Ramiyah). Required skill to {{com|disarm}} / {{com|pick}} {{tt|blind}} 150, based on &amp;quot;&#039;&#039;you could do it blindfolded!&#039;&#039;&amp;quot; {{com|disarm}} / {{com|pick}} {{tt|identify}} result at same skill. Mindlocks at 190 using {{tt|quick}} &amp;amp; {{tt|blind}} (05/18/2017).  Exclusively using {{tt|blind}} at 300, learning continues, reaching a (15/34) learning rate after 8 boxes (05/04/2021). See Equipment/Loot section below for further details. &amp;lt;br/&amp;gt;&lt;br /&gt;
* [[Skinning skill|Skinning]]:  Still locking at 197 ranks with a full {{com|arrange}}, take roughly 30 minutes to fill my backpack with boxes and I lock during this time.  Skinning (full arrange) still locking at 200 sterling pelt (not arranged) at 105 &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Special Attacks===&lt;br /&gt;
*Should you die while hunting them, they will immediately stomp your head into a pulpy mess. Just something to keep in mind! (see [[Talk:Granite_gargoyle|discussion]])&lt;br /&gt;
&lt;br /&gt;
===Special Defenses===&lt;br /&gt;
*{{com|appraise}} {{tt|CAREFUL}} info: &#039;&#039;The gargoyle appears immune to cold and fire.&lt;br /&gt;
Granite gargoyles ARE immune to [[spell::Ice Patch]]. &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Attributes]]===&lt;br /&gt;
*&#039;&#039;&#039;[[Strength (stat)|Strength]]&#039;&#039;&#039; - is about 20 &amp;lt;br /&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;[[Agility (stat)|Agility]]&#039;&#039;&#039; - is about 20 &amp;lt;br /&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;[[Discipline (stat)|Discipline]]&#039;&#039;&#039; - is somewhat less than 20 &amp;lt;br /&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;[[Reflex (stat)|Reflex]]&#039;&#039;&#039; - is about 20 &amp;lt;br /&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;[[Stamina (stat)|Stamina]]&#039;&#039;&#039; - is somewhat less than 20 &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Equipment/Loot===&lt;br /&gt;
*&#039;&#039;it is wearing nothing.&lt;br /&gt;
*&#039;&#039;it is carrying nothing.&lt;br /&gt;
{{com|disarm}} / {{com|pick}} {{tt|IDENTIFY}} [[Locksmithing skill#Trap and lock difficulty|difficulty]] ranges:&amp;lt;br/&amp;gt;&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
![[Locksmithing skill|Locksmithing]]!![[Perception skill|Perception]]!![[Agility (stat)|Agility]]!!Min!!Max&lt;br /&gt;
|-&lt;br /&gt;
|140||179||20||(3) &#039;&#039;trivially constructed&#039;&#039;||(5) &#039;&#039;should not take long&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|150||190||20||(2) &#039;&#039;laughable matter&#039;&#039;||(4) &#039;&#039;simple matter&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|160-200||220-305||20-30||(2) &#039;&#039;laughable matter&#039;&#039;||(3) &#039;&#039;trivially constructed&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|300||405||40||(1) &#039;&#039;grandmother could defeat&#039;&#039;||(2) &#039;&#039;laughable matter&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Body Parts===&lt;br /&gt;
*{{com|arrange}} {{tt|INFO}}: &#039;&#039;The gargoyle can be arranged to produce a {{ilink|i|stone grey hide|skin}}&lt;br /&gt;
&lt;br /&gt;
==Messaging==&lt;br /&gt;
*Spawn:     &#039;&#039;A loud stomping sound fills the air as a granite gargoyle comes clomping in.&lt;br /&gt;
*Entrance:  &#039;&#039;Muttering fills the air as a granite gargoyle stomps in.&lt;br /&gt;
*Exit:      &#039;&#039;A granite gargoyle stomps &amp;lt;direction&amp;gt;, muttering to itself.&lt;br /&gt;
*Death1:    &#039;&#039;A granite gargoyle grumbles and falls over with a *THUD*.&lt;br /&gt;
*Death2:    &#039;&#039;A granite gargoyle grumbles and goes still.&lt;br /&gt;
*Decay:     &#039;&#039;A granite gargoyle&#039;s statuesque form turns to dust and fades away.&lt;br /&gt;
&lt;br /&gt;
==[[Recall]] Knowledge==&lt;br /&gt;
&#039;&#039;Reflecting on the granite gargoyle, you recall that you once heard that creatures are the product of magical experiments to create non-living servants.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;They are not known to cast any recognized spells.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;They are known to carry loot in locked boxes.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* Shard area was avoided due to mixed spawn but this is no longer the case with [[Tuesday_Tidings/2021#September_2021|Tuesday Tiding 82]]&lt;br /&gt;
* No longer use a [[Talk:Granite_gargoyle#Special_Attacks|charging attack]] that could take them out of combat if missed.&lt;br /&gt;
&lt;br /&gt;
{{cat|Gargoyle}}&lt;/div&gt;</summary>
		<author><name>ASHBOMB</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Weapon:Bastard_sword_(crafted)testingTemplate&amp;diff=641962</id>
		<title>Weapon:Bastard sword (crafted)testingTemplate</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Weapon:Bastard_sword_(crafted)testingTemplate&amp;diff=641962"/>
		<updated>2024-03-06T07:41:19Z</updated>

		<summary type="html">&lt;p&gt;ASHBOMB: /* New Format */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CraftTemplate|itype=bastard sword|noun=sword|range=melee|type=weapon|style=he,2he|mat=metal|book=Master|tech=Advanced Swappable Weapon Design|swap=yes|dif=9|vol=9|10|1|1|const=s}}&lt;br /&gt;
&lt;br /&gt;
The crafted {{ilink|w|broadaxe (crafted)|broadaxe}}s are also identical in performance to this template.&lt;br /&gt;
&lt;br /&gt;
==Standard==&lt;br /&gt;
&#039;&#039;Used unweighted tempered low carbon steel for reference.&#039;&#039;&lt;br /&gt;
{{WeaponTableH|a}}&lt;br /&gt;
|-&lt;br /&gt;
|HE || 02- poor || 09- heavy || 05- fair || 03- poor || 05- fair || 06- decently || rowspan=&amp;quot;2&amp;quot; | 17- n.impervious || rowspan=&amp;quot;2&amp;quot; | 45&lt;br /&gt;
|-&lt;br /&gt;
|2HE || 03- low || 12- v.great || 06- s.mod || 03- poor || 05- fair || 06- decently&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{#ask:[[linking page is::{{FULLPAGENAME}}]][[is subpage::true]]|?is combat type|?Standard piercing damage is|?Standard slicing damage is|?Standard impact damage is|?Standard foi is|?Standard balance is|?Standard suitability is|?Standard construction is|?Standard weight is|format=template|template=WeaponTableA|limit=100|link=none|mainlabel=-}}--&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Variations==&lt;br /&gt;
===HE===&lt;br /&gt;
{{WeaponKey}}&lt;br /&gt;
====Common Metal====&lt;br /&gt;
====Old Format====&lt;br /&gt;
{{CraftHead|mw|c=n|co=y}}&lt;br /&gt;
{{CraftMN|t=w|25|-| 01|03|01 | 01|02|02 |-|27     |   |   }}&lt;br /&gt;
|}&lt;br /&gt;
====New Format====&lt;br /&gt;
{{CraftHead|mws|c=n|co=n}}&lt;br /&gt;
{{CraftMN|t=w|25|-|he| 01|03|01 | 01|02|02 |27}}&lt;br /&gt;
{{CraftMN|t=w|25|-|2he| 01|03|01 | 01|02|02 |27}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{RefAl|a=y}}&lt;br /&gt;
* [[bastard sword]]&lt;br /&gt;
&lt;br /&gt;
==Subpages==&lt;br /&gt;
* {{ilink|w|bastard sword (crafted)/HE|HE}}&lt;br /&gt;
* {{ilink|w|bastard sword (crafted)/2HE|2HE}}&lt;br /&gt;
{{Cat|Weapons}}&lt;/div&gt;</summary>
		<author><name>ASHBOMB</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Weapon:Bastard_sword_(crafted)testingTemplate&amp;diff=641961</id>
		<title>Weapon:Bastard sword (crafted)testingTemplate</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Weapon:Bastard_sword_(crafted)testingTemplate&amp;diff=641961"/>
		<updated>2024-03-06T07:38:21Z</updated>

		<summary type="html">&lt;p&gt;ASHBOMB: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CraftTemplate|itype=bastard sword|noun=sword|range=melee|type=weapon|style=he,2he|mat=metal|book=Master|tech=Advanced Swappable Weapon Design|swap=yes|dif=9|vol=9|10|1|1|const=s}}&lt;br /&gt;
&lt;br /&gt;
The crafted {{ilink|w|broadaxe (crafted)|broadaxe}}s are also identical in performance to this template.&lt;br /&gt;
&lt;br /&gt;
==Standard==&lt;br /&gt;
&#039;&#039;Used unweighted tempered low carbon steel for reference.&#039;&#039;&lt;br /&gt;
{{WeaponTableH|a}}&lt;br /&gt;
|-&lt;br /&gt;
|HE || 02- poor || 09- heavy || 05- fair || 03- poor || 05- fair || 06- decently || rowspan=&amp;quot;2&amp;quot; | 17- n.impervious || rowspan=&amp;quot;2&amp;quot; | 45&lt;br /&gt;
|-&lt;br /&gt;
|2HE || 03- low || 12- v.great || 06- s.mod || 03- poor || 05- fair || 06- decently&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{#ask:[[linking page is::{{FULLPAGENAME}}]][[is subpage::true]]|?is combat type|?Standard piercing damage is|?Standard slicing damage is|?Standard impact damage is|?Standard foi is|?Standard balance is|?Standard suitability is|?Standard construction is|?Standard weight is|format=template|template=WeaponTableA|limit=100|link=none|mainlabel=-}}--&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Variations==&lt;br /&gt;
===HE===&lt;br /&gt;
{{WeaponKey}}&lt;br /&gt;
====Common Metal====&lt;br /&gt;
====Old Format====&lt;br /&gt;
{{CraftHead|mw|c=n|co=y}}&lt;br /&gt;
{{CraftMN|t=w|25|-| 01|03|01 | 01|02|02 |-|27     |   |   }}&lt;br /&gt;
|}&lt;br /&gt;
====New Format====&lt;br /&gt;
{{CraftHead|mws|c=n|co=y}}&lt;br /&gt;
{{CraftMN|t=w|25|-| HE| 01|03|01 | 01|02|02 |-|27   |   |r=2}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{RefAl|a=y}}&lt;br /&gt;
* [[bastard sword]]&lt;br /&gt;
&lt;br /&gt;
==Subpages==&lt;br /&gt;
* {{ilink|w|bastard sword (crafted)/HE|HE}}&lt;br /&gt;
* {{ilink|w|bastard sword (crafted)/2HE|2HE}}&lt;br /&gt;
{{Cat|Weapons}}&lt;/div&gt;</summary>
		<author><name>ASHBOMB</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Template:CraftMN&amp;diff=641960</id>
		<title>Template:CraftMN</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Template:CraftMN&amp;diff=641960"/>
		<updated>2024-03-06T07:33:25Z</updated>

		<summary type="html">&lt;p&gt;ASHBOMB: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{#switch:{{{t|}}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|sa|s={{#switch:{{{standard|}}}{{{st|}}}|y|yes|t|true={{!}}- {{#switch:{{{e}}}|y|yes|t|true= style=&amp;quot;color: red&amp;quot;}}&lt;br /&gt;
{{!}} {{{1|?}}}&lt;br /&gt;
{{!}} align=&amp;quot;center&amp;quot; {{!}} {{{m|}}}&lt;br /&gt;
{{!}} {{#if:{{{2|}}}|[[standard hindrance is::{{GearProcess|{{{2}}}|hind}}|{{GearProcess|{{{2}}}|hind2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{3|}}}|[[standard stealth hindrance is::{{GearProcess|{{{3}}}|hind}}|{{GearProcess|{{{3}}}|hind2}}]]|?}}&lt;br /&gt;
{{!}} align=&amp;quot;right&amp;quot; {{!}} {{{4|?}}}&lt;br /&gt;
{{!}} align=&amp;quot;right&amp;quot; {{!}} {{{5|?}}}&lt;br /&gt;
|#default={{!}}- {{#switch:{{{e}}}|y|yes|t|true= style=&amp;quot;color: red&amp;quot;}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|01}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{{1|?}}}{{#if:{{#pos:{{{b|}}}|01}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} align=&amp;quot;center&amp;quot; {{!}} {{{m|}}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|02}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{2|?}}}|hind2}}{{#if:{{#pos:{{{b|}}}|02}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|03}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{3|?}}}|hind2}}{{#if:{{#pos:{{{b|}}}|03}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} align=&amp;quot;right&amp;quot; {{!}} {{#if:{{#pos:{{{b|}}}|04}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{{4|?}}}{{#if:{{#pos:{{{b|}}}|04}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} align=&amp;quot;right&amp;quot; {{!}} {{{5|?}}}}}&lt;br /&gt;
&lt;br /&gt;
|t|tool=&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} {{{1|?}}}&lt;br /&gt;
{{!}} {{{2|?}}}&lt;br /&gt;
{{!}} {{SpeedAdapter|{{{3|?}}}}}&lt;br /&gt;
{{!}} {{GearProcess|{{{4|?}}}|const2}}&lt;br /&gt;
{{!}} {{GearProcess|{{{5|?}}}|const2}}&lt;br /&gt;
{{#if:{{{w|}}}|&lt;br /&gt;
{{!}} {{{w}}}|}}&lt;br /&gt;
&lt;br /&gt;
|lsh|sh={{#switch:{{{standard|}}}{{{st|}}}&lt;br /&gt;
|y|yes|t|true=&lt;br /&gt;
{{!}}- {{#switch:{{{e}}}|y|yes|t|true= style=&amp;quot;color: red&amp;quot;}}&lt;br /&gt;
{{!}} {{{1|?}}}&lt;br /&gt;
{{!}} {{{2|?}}}&lt;br /&gt;
{{!}} align=&amp;quot;center&amp;quot; {{!}} {{{m|}}}&lt;br /&gt;
{{!}} {{#if:{{{3|}}}|[[standard hindrance is::{{ShieldAdapter|{{{3}}}|hind}}|{{ShieldAdapter|{{{3}}}|hind2}}]]|}}&lt;br /&gt;
{{!}} {{#if:{{{4|}}}|[[standard basic held protection is::{{GearProcess|{{{4}}}|sprot}}|{{GearProcess|{{{4}}}|sprot2}}]]|}}&lt;br /&gt;
{{!}} {{#if:{{{5|}}}|[[standard full held protection is::{{GearProcess|{{{5}}}|sprot}}|{{GearProcess|{{{5}}}|sprot2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{6|}}}|[[standard basic worn protection is::{{GearProcess|{{{6}}}|sprot}}|{{GearProcess|{{{6}}}|sprot2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{7|}}}|[[standard full worn protection is::{{GearProcess|{{{7}}}|sprot}}|{{GearProcess|{{{7}}}|sprot2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{8|}}}|[[standard piercing damage is::{{GearProcess|{{{8}}}|dam}}|{{GearProcess|{{{8}}}|dam2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{9|}}}|[[standard slicing damage is::{{GearProcess|{{{9}}}|dam}}|{{GearProcess|{{{9}}}|dam2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{10|}}}|[[standard impact damage is::{{GearProcess|{{{10}}}|dam}}|{{GearProcess|{{{10}}}|dam2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{11|}}}|[[standard balance is::{{GearProcess|{{{11}}}|bal}}|{{GearProcess|{{{11}}}|bal2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{12|}}}|[[standard suitability is::{{GearProcess|{{{12}}}|suit}}|{{GearProcess|{{{12}}}|suit2}}]]|?}}{{#switch:{{{13|}}}|-=|{{!}}{{!}} {{#if:{{{13|}}}|[[standard construction is::{{GearProcess|{{{13}}}|const}}|{{GearProcess|{{{13}}}|const2}}]]|?}}}}&lt;br /&gt;
{{!}} align=&amp;quot;right&amp;quot; {{!}} {{{14|?}}}&lt;br /&gt;
{{!}} align=&amp;quot;right&amp;quot; {{!}} {{{15|?}}}&lt;br /&gt;
|#default={{!}}- {{#switch:{{{e}}}|y|yes|t|true= style=&amp;quot;color: red&amp;quot;}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|01}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{{1|?}}}{{#if:{{#pos:{{{b|}}}|01}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}{{#switch:{{{2|}}}|n|no|-=|{{!}}{{!}} {{{2|?}}}}}&lt;br /&gt;
{{!}} align=&amp;quot;center&amp;quot; {{!}} {{{m|}}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|03}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{ShieldAdapter|{{{3|?}}}|hind2}}{{#if:{{#pos:{{{b|}}}|03}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|04}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{4|?}}}|sprot2}}{{#if:{{#pos:{{{b|}}}|04}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|05}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{5|?}}}|sprot2}}{{#if:{{#pos:{{{b|}}}|05}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|06}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{6|?}}}|sprot2}}{{#if:{{#pos:{{{b|}}}|06}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|07}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{7|?}}}|sprot2}}{{#if:{{#pos:{{{b|}}}|07}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|08}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{8|?}}}|dam2}}{{#if:{{#pos:{{{b|}}}|08}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|09}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{9|?}}}|dam2}}{{#if:{{#pos:{{{b|}}}|09}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|10}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{10|?}}}|dam2}}{{#if:{{#pos:{{{b|}}}|10}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|11}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{11|?}}}|bal2}}{{#if:{{#pos:{{{b|}}}|11}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} {{GearProcess|{{{12|?}}}|suit2}}{{#switch:{{{13|}}}|-=|{{!}}{{!}} {{GearProcess|{{{13|?}}}|const2}}}}&lt;br /&gt;
{{!}} align=&amp;quot;right&amp;quot; {{!}} {{{14|?}}}&lt;br /&gt;
{{!}} align=&amp;quot;right&amp;quot; {{!}} {{{15|?}}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|la={{#switch:{{{standard|}}}{{{st|}}}|y|yes|t|true={{!}}- {{#switch:{{{e}}}|y|yes|t|true= style=&amp;quot;color: red&amp;quot;}}&lt;br /&gt;
{{!}} {{{1|?}}}{{#switch:{{{2|}}}|n|no|-=|{{!}}{{!}} {{{2|?}}}}}&lt;br /&gt;
{{!}} align=&amp;quot;center&amp;quot; {{!}} {{{m|}}}&lt;br /&gt;
{{!}} {{#if:{{{3|}}}|[[standard puncture protection is::{{GearProcess|{{{3}}}|prot}}|{{GearProcess|{{{3}}}|prot2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{4|}}}|[[standard puncture absorption is::{{GearProcess|{{{4}}}|abs}}|{{GearProcess|{{{4}}}|abs2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{5|}}}|[[standard slice protection is::{{GearProcess|{{{5}}}|prot}}|{{GearProcess|{{{5}}}|prot2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{6|}}}|[[standard slice absorption is::{{GearProcess|{{{6}}}|abs}}|{{GearProcess|{{{6}}}|abs2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{7|}}}|[[standard impact protection is::{{GearProcess|{{{7}}}|prot}}|{{GearProcess|{{{7}}}|prot2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{8|}}}|[[standard impact absorption is::{{GearProcess|{{{8}}}|abs}}|{{GearProcess|{{{8}}}|abs2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{9|}}}|[[standard fire protection is::{{GearProcess|{{{9}}}|prot}}|{{GearProcess|{{{9}}}|prot2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{10|}}}|[[standard fire absorption is::{{GearProcess|{{{10}}}|abs}}|{{GearProcess|{{{10}}}|abs2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{11|}}}|[[standard cold protection is::{{GearProcess|{{{11}}}|prot}}|{{GearProcess|{{{11}}}|prot2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{12|}}}|[[standard cold absorption is::{{GearProcess|{{{12}}}|abs}}|{{GearProcess|{{{12}}}|abs2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{13|}}}|[[standard electrical protection is::{{GearProcess|{{{13}}}|prot}}|{{GearProcess|{{{13}}}|prot2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{14|}}}|[[standard electrical absorption is::{{GearProcess|{{{14}}}|abs}}|{{GearProcess|{{{14}}}|abs2}}]]|?}}{{#switch:{{{15|}}}|-=|{{!}}{{!}} {{#if:{{{15|}}}|[[standard construction is::{{GearProcess|{{{15}}}|const}}|{{GearProcess|{{{15}}}|const2}}]]|?}}}}&lt;br /&gt;
{{!}} {{{16|?}}}&lt;br /&gt;
|#default={{!}}- {{#switch:{{{e}}}|y|yes|t|true= style=&amp;quot;color: red&amp;quot;}}&lt;br /&gt;
{{!}} {{{1|?}}}{{#switch:{{{2|}}}|n|no|-=|{{!}}{{!}} {{{2|?}}}}}&lt;br /&gt;
{{!}} align=&amp;quot;center&amp;quot; {{!}} {{{m|}}}&lt;br /&gt;
{{!}} {{GearProcess|{{{3|?}}}|prot2}}&lt;br /&gt;
{{!}} {{GearProcess|{{{4|?}}}|abs2}}&lt;br /&gt;
{{!}} {{GearProcess|{{{5|?}}}|prot2}}&lt;br /&gt;
{{!}} {{GearProcess|{{{6|?}}}|abs2}}&lt;br /&gt;
{{!}} {{GearProcess|{{{7|?}}}|prot2}}&lt;br /&gt;
{{!}} {{GearProcess|{{{8|?}}}|abs2}}&lt;br /&gt;
{{!}} {{GearProcess|{{{9|?}}}|prot2}}&lt;br /&gt;
{{!}} {{GearProcess|{{{10|?}}}|abs2}}&lt;br /&gt;
{{!}} {{GearProcess|{{{11|?}}}|prot2}}&lt;br /&gt;
{{!}} {{GearProcess|{{{12|?}}}|abs2}}&lt;br /&gt;
{{!}} {{GearProcess|{{{13|?}}}|prot2}}&lt;br /&gt;
{{!}} {{GearProcess|{{{14|?}}}|abs2}}{{#switch:{{{15|}}}|-=|{{!}}{{!}} {{GearProcess|{{{15|?}}}|const2}}}}&lt;br /&gt;
{{!}} {{{16|?}}}}}&lt;br /&gt;
&lt;br /&gt;
|w={{#switch:{{{standard|}}}{{{st|}}}|y|yes|t|true={{!}}- {{#switch:{{{e}}}|y|yes|t|true= style=&amp;quot;color: red&amp;quot;}}&lt;br /&gt;
{{#if:{{{mode|}}}| {{!}} {{{mode}}}|}}&lt;br /&gt;
{{!}} {{{1|?}}}{{#switch:{{{2|}}}|n|no|-=|{{!}}{{!}} {{{2|?}}}}}&lt;br /&gt;
{{!}} align=&amp;quot;center&amp;quot; {{!}} {{{m|}}}&lt;br /&gt;
{{!}} {{#if:{{{3}}}|[[standard piercing damage is::{{GearProcess3|{{{3}}}|dam|n}}|{{GearProcess3|{{{3}}}|dam|s}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{4}}}|[[standard slicing damage is::{{GearProcess3|{{{4}}}|dam|n}}|{{GearProcess3|{{{4}}}|dam|s}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{5}}}|[[standard impact damage is::{{GearProcess3|{{{5}}}|dam|n}}|{{GearProcess3|{{{5}}}|dam|s}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{6}}}|[[standard foi is::{{GearProcess3|{{{6}}}|foi|n}}|{{GearProcess3|{{{6}}}|foi|s}}]]|?}}&lt;br /&gt;
{{!}} {{#switch:{{{7}}}|-=-|{{#if:{{{7}}}|[[standard balance is::{{GearProcess3|{{{7}}}|bal|n}}|{{GearProcess3|{{{7}}}|bal|s}}]]|?}}}}&lt;br /&gt;
{{!}} {{#switch:{{{8}}}|-=-|{{#if:{{{8}}}|[[standard suitability is::{{GearProcess3|{{{8}}}|suit|n}}|{{GearProcess3|{{{8}}}|suit|s}}]]|?}}}}{{#switch:{{{9|}}}|-=|{{!}}{{!}} {{#if:{{{9|}}}|[[standard construction is::{{GearProcess3|{{{9}}}|const|n}}|{{GearProcess3|{{{9}}}|const|s}}]]|?}}}}&lt;br /&gt;
{{!}} align=&amp;quot;right&amp;quot; {{!}} {{#if:{{{10|}}}|[[standard weight is::{{{10}}}]]|?}}&lt;br /&gt;
|#default={{!}}- {{#switch:{{{e}}}|y|yes|t|true= style=&amp;quot;color: red&amp;quot;}}&lt;br /&gt;
{{#if:{{{mode|}}}&lt;br /&gt;
 |{{#switch:{{{r|}}}&lt;br /&gt;
  |b=&lt;br /&gt;
  |#default={{!}} rowspan=&amp;quot;{{{r}}}&amp;quot; {{!}} {{{1|?}}}&lt;br /&gt;
 }}&lt;br /&gt;
 |{{!}} {{#if:{{#pos:{{{b|}}}|01}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{{1|?}}}{{#if:{{#pos:{{{b|}}}|01}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
}}{{#switch:{{{2|}}}&lt;br /&gt;
 |n&lt;br /&gt;
 |no&lt;br /&gt;
 |-=&lt;br /&gt;
 |#default={{#if:{{{mode|}}}&lt;br /&gt;
  |{{#switch:{{{r|}}}&lt;br /&gt;
   |b=&lt;br /&gt;
   |#default={{!}}{{!}} rowspan=&amp;quot;{{{r}}}&amp;quot; {{!}} {{{2|?}}}&lt;br /&gt;
  }}&lt;br /&gt;
  |{{!}}{{!}}{{{2|?}}}&lt;br /&gt;
 }}&lt;br /&gt;
}}{{#if:{{{mode|}}}&lt;br /&gt;
 |{{#switch:{{{r|}}}&lt;br /&gt;
  |b=&lt;br /&gt;
  |#default={{!}}{{!}} align=&amp;quot;center&amp;quot; rowspan=&amp;quot;{{{r}}}&amp;quot; {{!}} {{{m|{{+}}}}}&lt;br /&gt;
 }}&lt;br /&gt;
 |{{!}}{{!}} align=&amp;quot;center&amp;quot; {{!}}{{{m|{{+}}}}}&lt;br /&gt;
}}{{#if:{{{mode|}}}&lt;br /&gt;
 |{{!}}{{!}} {{{mode}}}&lt;br /&gt;
 |&lt;br /&gt;
}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|03}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{3|?}}}|dam2}}{{#if:{{#pos:{{{b|}}}|03}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|04}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{4|?}}}|dam2}}{{#if:{{#pos:{{{b|}}}|04}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|05}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{5|?}}}|dam2}}{{#if:{{#pos:{{{b|}}}|05}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|06}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{6|?}}}|foi2}}{{#if:{{#pos:{{{b|}}}|06}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} {{#switch:{{{7}}}|-=-|{{#if:{{#pos:{{{b|}}}|07}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{7|?}}}|bal2}}{{#if:{{#pos:{{{b|}}}|07}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}}}&lt;br /&gt;
{{!}} {{#switch:{{{8}}}|-=-|{{#if:{{#pos:{{{b|}}}|08}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{8|?}}}|suit2}}{{#if:{{#pos:{{{b|}}}|08}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}}}{{#switch:{{{9|}}}|-=|#default={{#if:{{{mode|}}}|{{#switch:{{{r|}}}|b=|#default={{!}}{{!}} rowspan=&amp;quot;{{{r}}}&amp;quot; {{!}} {{GearProcess|{{{9|?}}}|const2}}}}|{{!}}{{!}}{{GearProcess|{{{9|?}}}|const2}}}}}}{{#if:{{{mode|}}}|{{#switch:{{{r|}}}|b=|#default={{!}}{{!}} rowspan=&amp;quot;{{{r}}}&amp;quot; align=&amp;quot;right&amp;quot; {{!}} {{{10|?}}}}}|{{!}}{{!}} align=&amp;quot;right&amp;quot; {{!}} {{{10|?}}}}}}}&lt;br /&gt;
&lt;br /&gt;
|ws={{#switch:{{{standard|}}}{{{st|}}}|y|yes|t|true={{!}}- {{#switch:{{{e}}}|y|yes|t|true= style=&amp;quot;color: red&amp;quot;}}&lt;br /&gt;
{{!}}{{#if: {{{r|}}} | rowspan=&amp;quot;{{{r}}}&amp;quot; | }}&lt;br /&gt;
{{!}} {{{1|?}}}{{#switch:{{{2|}}}|n|no|-=|{{!}}{{!}} {{{2|?}}}}}&lt;br /&gt;
{{!}} align=&amp;quot;center&amp;quot; {{!}} {{{m|}}}&lt;br /&gt;
{{!}}{{#if:{{{3|}}}|{{{3}}}|Weapon Type goes here}}&lt;br /&gt;
{{!}}{{#if:{{{4|}}}|[[standard piercing damage is::{{GearProcess3|{{{4}}}|dam|n}}|{{GearProcess3|{{{4}}}|dam|s}}]]|?}}&lt;br /&gt;
{{!}}{{#if:{{{5|}}}|[[standard slicing damage is::{{GearProcess3|{{{5}}}|dam|n}}|{{GearProcess3|{{{5}}}|dam|s}}]]|?}}&lt;br /&gt;
{{!}}{{#if:{{{6|}}}|[[standard impact damage is::{{GearProcess3|{{{6}}}|dam|n}}|{{GearProcess3|{{{6}}}|dam|s}}]]|?}}&lt;br /&gt;
{{!}}{{#if:{{{7|}}}|[[standard foi is::{{GearProcess3|{{{7}}}|foi|n}}|{{GearProcess3|{{{7}}}|foi|s}}]]|?}}&lt;br /&gt;
{{!}}{{#switch:{{{8|}}}|-=-|{{!}}{{#if:{{{8|}}}|[[standard balance is::{{GearProcess3|{{{8}}}|bal|n}}|{{GearProcess3|{{{8}}}|bal|s}}]]|?}}}}&lt;br /&gt;
{{!}}{{#switch:{{{9|}}}|-=-|{{!}}{{#if:{{{9 |}}}|[[standard suitability is::{{GearProcess3|{{{9}}}|suit|n}}|{{GearProcess3|{{{9}}}|suit|s}}]]|?}}}}&lt;br /&gt;
{{#switch:{{{10|}}}|-=|{{!}}{{!}}{{#if:{{{10|}}}|[[standard construction is::{{GearProcess3|{{{10}}}|const|n}}|{{GearProcess3|{{{9}}}|const|s}}]]|?}}}}&lt;br /&gt;
{{!}} align=&amp;quot;right&amp;quot; {{!}}{{#if:{{{11|}}}|[[standard weight is::{{{11}}}]]|?}}&lt;br /&gt;
&amp;lt;!-- |#default={{!}}- {{#switch:{{{e}}}|y|yes|t|true= style=&amp;quot;color: red&amp;quot;}} --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}}}&lt;/div&gt;</summary>
		<author><name>ASHBOMB</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Template:CraftMN&amp;diff=641959</id>
		<title>Template:CraftMN</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Template:CraftMN&amp;diff=641959"/>
		<updated>2024-03-06T07:30:32Z</updated>

		<summary type="html">&lt;p&gt;ASHBOMB: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{#switch:{{{t|}}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|sa|s={{#switch:{{{standard|}}}{{{st|}}}|y|yes|t|true={{!}}- {{#switch:{{{e}}}|y|yes|t|true= style=&amp;quot;color: red&amp;quot;}}&lt;br /&gt;
{{!}} {{{1|?}}}&lt;br /&gt;
{{!}} align=&amp;quot;center&amp;quot; {{!}} {{{m|}}}&lt;br /&gt;
{{!}} {{#if:{{{2|}}}|[[standard hindrance is::{{GearProcess|{{{2}}}|hind}}|{{GearProcess|{{{2}}}|hind2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{3|}}}|[[standard stealth hindrance is::{{GearProcess|{{{3}}}|hind}}|{{GearProcess|{{{3}}}|hind2}}]]|?}}&lt;br /&gt;
{{!}} align=&amp;quot;right&amp;quot; {{!}} {{{4|?}}}&lt;br /&gt;
{{!}} align=&amp;quot;right&amp;quot; {{!}} {{{5|?}}}&lt;br /&gt;
|#default={{!}}- {{#switch:{{{e}}}|y|yes|t|true= style=&amp;quot;color: red&amp;quot;}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|01}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{{1|?}}}{{#if:{{#pos:{{{b|}}}|01}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} align=&amp;quot;center&amp;quot; {{!}} {{{m|}}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|02}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{2|?}}}|hind2}}{{#if:{{#pos:{{{b|}}}|02}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|03}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{3|?}}}|hind2}}{{#if:{{#pos:{{{b|}}}|03}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} align=&amp;quot;right&amp;quot; {{!}} {{#if:{{#pos:{{{b|}}}|04}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{{4|?}}}{{#if:{{#pos:{{{b|}}}|04}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} align=&amp;quot;right&amp;quot; {{!}} {{{5|?}}}}}&lt;br /&gt;
&lt;br /&gt;
|t|tool=&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} {{{1|?}}}&lt;br /&gt;
{{!}} {{{2|?}}}&lt;br /&gt;
{{!}} {{SpeedAdapter|{{{3|?}}}}}&lt;br /&gt;
{{!}} {{GearProcess|{{{4|?}}}|const2}}&lt;br /&gt;
{{!}} {{GearProcess|{{{5|?}}}|const2}}&lt;br /&gt;
{{#if:{{{w|}}}|&lt;br /&gt;
{{!}} {{{w}}}|}}&lt;br /&gt;
&lt;br /&gt;
|lsh|sh={{#switch:{{{standard|}}}{{{st|}}}&lt;br /&gt;
|y|yes|t|true=&lt;br /&gt;
{{!}}- {{#switch:{{{e}}}|y|yes|t|true= style=&amp;quot;color: red&amp;quot;}}&lt;br /&gt;
{{!}} {{{1|?}}}&lt;br /&gt;
{{!}} {{{2|?}}}&lt;br /&gt;
{{!}} align=&amp;quot;center&amp;quot; {{!}} {{{m|}}}&lt;br /&gt;
{{!}} {{#if:{{{3|}}}|[[standard hindrance is::{{ShieldAdapter|{{{3}}}|hind}}|{{ShieldAdapter|{{{3}}}|hind2}}]]|}}&lt;br /&gt;
{{!}} {{#if:{{{4|}}}|[[standard basic held protection is::{{GearProcess|{{{4}}}|sprot}}|{{GearProcess|{{{4}}}|sprot2}}]]|}}&lt;br /&gt;
{{!}} {{#if:{{{5|}}}|[[standard full held protection is::{{GearProcess|{{{5}}}|sprot}}|{{GearProcess|{{{5}}}|sprot2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{6|}}}|[[standard basic worn protection is::{{GearProcess|{{{6}}}|sprot}}|{{GearProcess|{{{6}}}|sprot2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{7|}}}|[[standard full worn protection is::{{GearProcess|{{{7}}}|sprot}}|{{GearProcess|{{{7}}}|sprot2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{8|}}}|[[standard piercing damage is::{{GearProcess|{{{8}}}|dam}}|{{GearProcess|{{{8}}}|dam2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{9|}}}|[[standard slicing damage is::{{GearProcess|{{{9}}}|dam}}|{{GearProcess|{{{9}}}|dam2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{10|}}}|[[standard impact damage is::{{GearProcess|{{{10}}}|dam}}|{{GearProcess|{{{10}}}|dam2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{11|}}}|[[standard balance is::{{GearProcess|{{{11}}}|bal}}|{{GearProcess|{{{11}}}|bal2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{12|}}}|[[standard suitability is::{{GearProcess|{{{12}}}|suit}}|{{GearProcess|{{{12}}}|suit2}}]]|?}}{{#switch:{{{13|}}}|-=|{{!}}{{!}} {{#if:{{{13|}}}|[[standard construction is::{{GearProcess|{{{13}}}|const}}|{{GearProcess|{{{13}}}|const2}}]]|?}}}}&lt;br /&gt;
{{!}} align=&amp;quot;right&amp;quot; {{!}} {{{14|?}}}&lt;br /&gt;
{{!}} align=&amp;quot;right&amp;quot; {{!}} {{{15|?}}}&lt;br /&gt;
|#default={{!}}- {{#switch:{{{e}}}|y|yes|t|true= style=&amp;quot;color: red&amp;quot;}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|01}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{{1|?}}}{{#if:{{#pos:{{{b|}}}|01}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}{{#switch:{{{2|}}}|n|no|-=|{{!}}{{!}} {{{2|?}}}}}&lt;br /&gt;
{{!}} align=&amp;quot;center&amp;quot; {{!}} {{{m|}}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|03}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{ShieldAdapter|{{{3|?}}}|hind2}}{{#if:{{#pos:{{{b|}}}|03}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|04}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{4|?}}}|sprot2}}{{#if:{{#pos:{{{b|}}}|04}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|05}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{5|?}}}|sprot2}}{{#if:{{#pos:{{{b|}}}|05}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|06}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{6|?}}}|sprot2}}{{#if:{{#pos:{{{b|}}}|06}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|07}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{7|?}}}|sprot2}}{{#if:{{#pos:{{{b|}}}|07}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|08}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{8|?}}}|dam2}}{{#if:{{#pos:{{{b|}}}|08}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|09}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{9|?}}}|dam2}}{{#if:{{#pos:{{{b|}}}|09}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|10}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{10|?}}}|dam2}}{{#if:{{#pos:{{{b|}}}|10}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|11}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{11|?}}}|bal2}}{{#if:{{#pos:{{{b|}}}|11}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} {{GearProcess|{{{12|?}}}|suit2}}{{#switch:{{{13|}}}|-=|{{!}}{{!}} {{GearProcess|{{{13|?}}}|const2}}}}&lt;br /&gt;
{{!}} align=&amp;quot;right&amp;quot; {{!}} {{{14|?}}}&lt;br /&gt;
{{!}} align=&amp;quot;right&amp;quot; {{!}} {{{15|?}}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|la={{#switch:{{{standard|}}}{{{st|}}}|y|yes|t|true={{!}}- {{#switch:{{{e}}}|y|yes|t|true= style=&amp;quot;color: red&amp;quot;}}&lt;br /&gt;
{{!}} {{{1|?}}}{{#switch:{{{2|}}}|n|no|-=|{{!}}{{!}} {{{2|?}}}}}&lt;br /&gt;
{{!}} align=&amp;quot;center&amp;quot; {{!}} {{{m|}}}&lt;br /&gt;
{{!}} {{#if:{{{3|}}}|[[standard puncture protection is::{{GearProcess|{{{3}}}|prot}}|{{GearProcess|{{{3}}}|prot2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{4|}}}|[[standard puncture absorption is::{{GearProcess|{{{4}}}|abs}}|{{GearProcess|{{{4}}}|abs2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{5|}}}|[[standard slice protection is::{{GearProcess|{{{5}}}|prot}}|{{GearProcess|{{{5}}}|prot2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{6|}}}|[[standard slice absorption is::{{GearProcess|{{{6}}}|abs}}|{{GearProcess|{{{6}}}|abs2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{7|}}}|[[standard impact protection is::{{GearProcess|{{{7}}}|prot}}|{{GearProcess|{{{7}}}|prot2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{8|}}}|[[standard impact absorption is::{{GearProcess|{{{8}}}|abs}}|{{GearProcess|{{{8}}}|abs2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{9|}}}|[[standard fire protection is::{{GearProcess|{{{9}}}|prot}}|{{GearProcess|{{{9}}}|prot2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{10|}}}|[[standard fire absorption is::{{GearProcess|{{{10}}}|abs}}|{{GearProcess|{{{10}}}|abs2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{11|}}}|[[standard cold protection is::{{GearProcess|{{{11}}}|prot}}|{{GearProcess|{{{11}}}|prot2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{12|}}}|[[standard cold absorption is::{{GearProcess|{{{12}}}|abs}}|{{GearProcess|{{{12}}}|abs2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{13|}}}|[[standard electrical protection is::{{GearProcess|{{{13}}}|prot}}|{{GearProcess|{{{13}}}|prot2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{14|}}}|[[standard electrical absorption is::{{GearProcess|{{{14}}}|abs}}|{{GearProcess|{{{14}}}|abs2}}]]|?}}{{#switch:{{{15|}}}|-=|{{!}}{{!}} {{#if:{{{15|}}}|[[standard construction is::{{GearProcess|{{{15}}}|const}}|{{GearProcess|{{{15}}}|const2}}]]|?}}}}&lt;br /&gt;
{{!}} {{{16|?}}}&lt;br /&gt;
|#default={{!}}- {{#switch:{{{e}}}|y|yes|t|true= style=&amp;quot;color: red&amp;quot;}}&lt;br /&gt;
{{!}} {{{1|?}}}{{#switch:{{{2|}}}|n|no|-=|{{!}}{{!}} {{{2|?}}}}}&lt;br /&gt;
{{!}} align=&amp;quot;center&amp;quot; {{!}} {{{m|}}}&lt;br /&gt;
{{!}} {{GearProcess|{{{3|?}}}|prot2}}&lt;br /&gt;
{{!}} {{GearProcess|{{{4|?}}}|abs2}}&lt;br /&gt;
{{!}} {{GearProcess|{{{5|?}}}|prot2}}&lt;br /&gt;
{{!}} {{GearProcess|{{{6|?}}}|abs2}}&lt;br /&gt;
{{!}} {{GearProcess|{{{7|?}}}|prot2}}&lt;br /&gt;
{{!}} {{GearProcess|{{{8|?}}}|abs2}}&lt;br /&gt;
{{!}} {{GearProcess|{{{9|?}}}|prot2}}&lt;br /&gt;
{{!}} {{GearProcess|{{{10|?}}}|abs2}}&lt;br /&gt;
{{!}} {{GearProcess|{{{11|?}}}|prot2}}&lt;br /&gt;
{{!}} {{GearProcess|{{{12|?}}}|abs2}}&lt;br /&gt;
{{!}} {{GearProcess|{{{13|?}}}|prot2}}&lt;br /&gt;
{{!}} {{GearProcess|{{{14|?}}}|abs2}}{{#switch:{{{15|}}}|-=|{{!}}{{!}} {{GearProcess|{{{15|?}}}|const2}}}}&lt;br /&gt;
{{!}} {{{16|?}}}}}&lt;br /&gt;
&lt;br /&gt;
|w={{#switch:{{{standard|}}}{{{st|}}}|y|yes|t|true={{!}}- {{#switch:{{{e}}}|y|yes|t|true= style=&amp;quot;color: red&amp;quot;}}&lt;br /&gt;
{{#if:{{{mode|}}}| {{!}} {{{mode}}}|}}&lt;br /&gt;
{{!}} {{{1|?}}}{{#switch:{{{2|}}}|n|no|-=|{{!}}{{!}} {{{2|?}}}}}&lt;br /&gt;
{{!}} align=&amp;quot;center&amp;quot; {{!}} {{{m|}}}&lt;br /&gt;
{{!}} {{#if:{{{3}}}|[[standard piercing damage is::{{GearProcess3|{{{3}}}|dam|n}}|{{GearProcess3|{{{3}}}|dam|s}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{4}}}|[[standard slicing damage is::{{GearProcess3|{{{4}}}|dam|n}}|{{GearProcess3|{{{4}}}|dam|s}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{5}}}|[[standard impact damage is::{{GearProcess3|{{{5}}}|dam|n}}|{{GearProcess3|{{{5}}}|dam|s}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{6}}}|[[standard foi is::{{GearProcess3|{{{6}}}|foi|n}}|{{GearProcess3|{{{6}}}|foi|s}}]]|?}}&lt;br /&gt;
{{!}} {{#switch:{{{7}}}|-=-|{{#if:{{{7}}}|[[standard balance is::{{GearProcess3|{{{7}}}|bal|n}}|{{GearProcess3|{{{7}}}|bal|s}}]]|?}}}}&lt;br /&gt;
{{!}} {{#switch:{{{8}}}|-=-|{{#if:{{{8}}}|[[standard suitability is::{{GearProcess3|{{{8}}}|suit|n}}|{{GearProcess3|{{{8}}}|suit|s}}]]|?}}}}{{#switch:{{{9|}}}|-=|{{!}}{{!}} {{#if:{{{9|}}}|[[standard construction is::{{GearProcess3|{{{9}}}|const|n}}|{{GearProcess3|{{{9}}}|const|s}}]]|?}}}}&lt;br /&gt;
{{!}} align=&amp;quot;right&amp;quot; {{!}} {{#if:{{{10|}}}|[[standard weight is::{{{10}}}]]|?}}&lt;br /&gt;
|#default={{!}}- {{#switch:{{{e}}}|y|yes|t|true= style=&amp;quot;color: red&amp;quot;}}&lt;br /&gt;
{{#if:{{{mode|}}}&lt;br /&gt;
 |{{#switch:{{{r|}}}&lt;br /&gt;
  |b=&lt;br /&gt;
  |#default={{!}} rowspan=&amp;quot;{{{r}}}&amp;quot; {{!}} {{{1|?}}}&lt;br /&gt;
 }}&lt;br /&gt;
 |{{!}} {{#if:{{#pos:{{{b|}}}|01}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{{1|?}}}{{#if:{{#pos:{{{b|}}}|01}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
}}{{#switch:{{{2|}}}&lt;br /&gt;
 |n&lt;br /&gt;
 |no&lt;br /&gt;
 |-=&lt;br /&gt;
 |#default={{#if:{{{mode|}}}&lt;br /&gt;
  |{{#switch:{{{r|}}}&lt;br /&gt;
   |b=&lt;br /&gt;
   |#default={{!}}{{!}} rowspan=&amp;quot;{{{r}}}&amp;quot; {{!}} {{{2|?}}}&lt;br /&gt;
  }}&lt;br /&gt;
  |{{!}}{{!}}{{{2|?}}}&lt;br /&gt;
 }}&lt;br /&gt;
}}{{#if:{{{mode|}}}&lt;br /&gt;
 |{{#switch:{{{r|}}}&lt;br /&gt;
  |b=&lt;br /&gt;
  |#default={{!}}{{!}} align=&amp;quot;center&amp;quot; rowspan=&amp;quot;{{{r}}}&amp;quot; {{!}} {{{m|{{+}}}}}&lt;br /&gt;
 }}&lt;br /&gt;
 |{{!}}{{!}} align=&amp;quot;center&amp;quot; {{!}}{{{m|{{+}}}}}&lt;br /&gt;
}}{{#if:{{{mode|}}}&lt;br /&gt;
 |{{!}}{{!}} {{{mode}}}&lt;br /&gt;
 |&lt;br /&gt;
}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|03}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{3|?}}}|dam2}}{{#if:{{#pos:{{{b|}}}|03}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|04}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{4|?}}}|dam2}}{{#if:{{#pos:{{{b|}}}|04}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|05}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{5|?}}}|dam2}}{{#if:{{#pos:{{{b|}}}|05}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|06}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{6|?}}}|foi2}}{{#if:{{#pos:{{{b|}}}|06}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} {{#switch:{{{7}}}|-=-|{{#if:{{#pos:{{{b|}}}|07}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{7|?}}}|bal2}}{{#if:{{#pos:{{{b|}}}|07}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}}}&lt;br /&gt;
{{!}} {{#switch:{{{8}}}|-=-|{{#if:{{#pos:{{{b|}}}|08}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{8|?}}}|suit2}}{{#if:{{#pos:{{{b|}}}|08}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}}}{{#switch:{{{9|}}}|-=|#default={{#if:{{{mode|}}}|{{#switch:{{{r|}}}|b=|#default={{!}}{{!}} rowspan=&amp;quot;{{{r}}}&amp;quot; {{!}} {{GearProcess|{{{9|?}}}|const2}}}}|{{!}}{{!}}{{GearProcess|{{{9|?}}}|const2}}}}}}{{#if:{{{mode|}}}|{{#switch:{{{r|}}}|b=|#default={{!}}{{!}} rowspan=&amp;quot;{{{r}}}&amp;quot; align=&amp;quot;right&amp;quot; {{!}} {{{10|?}}}}}|{{!}}{{!}} align=&amp;quot;right&amp;quot; {{!}} {{{10|?}}}}}}}&lt;br /&gt;
&lt;br /&gt;
|ws={{#switch:{{{standard|}}}{{{st|}}}|y|yes|t|true={{!}}- {{#switch:{{{e}}}|y|yes|t|true= style=&amp;quot;color: red&amp;quot;}}&lt;br /&gt;
{{!}}{{#if: {{{r|}}} | rowspan=&amp;quot;{{{r}}}&amp;quot; | }}&lt;br /&gt;
{{!}} {{{1|?}}}{{#switch:{{{2|}}}|n|no|-=|{{!}}{{!}} {{{2|?}}}}}&lt;br /&gt;
{{!}} align=&amp;quot;center&amp;quot; {{!}} {{{m|}}}&lt;br /&gt;
{{!}} align=&amp;quot;right&amp;quot; {{!}} {{{Mode|}}}&lt;br /&gt;
{{!}}{{#if:{{{4|}}}|[[standard piercing damage is::{{GearProcess3|{{{4}}}|dam|n}}|{{GearProcess3|{{{4}}}|dam|s}}]]|?}}&lt;br /&gt;
{{!}}{{#if:{{{5|}}}|[[standard slicing damage is::{{GearProcess3|{{{5}}}|dam|n}}|{{GearProcess3|{{{5}}}|dam|s}}]]|?}}&lt;br /&gt;
{{!}}{{#if:{{{6|}}}|[[standard impact damage is::{{GearProcess3|{{{6}}}|dam|n}}|{{GearProcess3|{{{6}}}|dam|s}}]]|?}}&lt;br /&gt;
{{!}}{{#if:{{{7|}}}|[[standard foi is::{{GearProcess3|{{{7}}}|foi|n}}|{{GearProcess3|{{{7}}}|foi|s}}]]|?}}&lt;br /&gt;
{{!}}{{#switch:{{{8|}}}|-=-|{{!}}{{#if:{{{8|}}}|[[standard balance is::{{GearProcess3|{{{8}}}|bal|n}}|{{GearProcess3|{{{8}}}|bal|s}}]]|?}}}}&lt;br /&gt;
{{!}}{{#switch:{{{9|}}}|-=-|{{!}}{{#if:{{{9|}}}|[[standard suitability is::{{GearProcess3|{{{9}}}|suit|n}}|{{GearProcess3|{{{9}}}|suit|s}}]]|?}}}}&lt;br /&gt;
{{#switch:{{{10|}}}|-=|{{!}}{{!}}{{#if:{{{10|}}}|[[standard construction is::{{GearProcess3|{{{10}}}|const|n}}|{{GearProcess3|{{{9}}}|const|s}}]]|?}}}}&lt;br /&gt;
{{!}} align=&amp;quot;right&amp;quot; {{!}}{{#if:{{{11|}}}|[[standard weight is::{{{11}}}]]|?}}&lt;br /&gt;
&amp;lt;!-- |#default={{!}}- {{#switch:{{{e}}}|y|yes|t|true= style=&amp;quot;color: red&amp;quot;}} --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}}}&lt;/div&gt;</summary>
		<author><name>ASHBOMB</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Template:CraftMN&amp;diff=641958</id>
		<title>Template:CraftMN</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Template:CraftMN&amp;diff=641958"/>
		<updated>2024-03-06T07:28:07Z</updated>

		<summary type="html">&lt;p&gt;ASHBOMB: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{#switch:{{{t|}}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|sa|s={{#switch:{{{standard|}}}{{{st|}}}|y|yes|t|true={{!}}- {{#switch:{{{e}}}|y|yes|t|true= style=&amp;quot;color: red&amp;quot;}}&lt;br /&gt;
{{!}} {{{1|?}}}&lt;br /&gt;
{{!}} align=&amp;quot;center&amp;quot; {{!}} {{{m|}}}&lt;br /&gt;
{{!}} {{#if:{{{2|}}}|[[standard hindrance is::{{GearProcess|{{{2}}}|hind}}|{{GearProcess|{{{2}}}|hind2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{3|}}}|[[standard stealth hindrance is::{{GearProcess|{{{3}}}|hind}}|{{GearProcess|{{{3}}}|hind2}}]]|?}}&lt;br /&gt;
{{!}} align=&amp;quot;right&amp;quot; {{!}} {{{4|?}}}&lt;br /&gt;
{{!}} align=&amp;quot;right&amp;quot; {{!}} {{{5|?}}}&lt;br /&gt;
|#default={{!}}- {{#switch:{{{e}}}|y|yes|t|true= style=&amp;quot;color: red&amp;quot;}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|01}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{{1|?}}}{{#if:{{#pos:{{{b|}}}|01}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} align=&amp;quot;center&amp;quot; {{!}} {{{m|}}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|02}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{2|?}}}|hind2}}{{#if:{{#pos:{{{b|}}}|02}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|03}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{3|?}}}|hind2}}{{#if:{{#pos:{{{b|}}}|03}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} align=&amp;quot;right&amp;quot; {{!}} {{#if:{{#pos:{{{b|}}}|04}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{{4|?}}}{{#if:{{#pos:{{{b|}}}|04}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} align=&amp;quot;right&amp;quot; {{!}} {{{5|?}}}}}&lt;br /&gt;
&lt;br /&gt;
|t|tool=&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} {{{1|?}}}&lt;br /&gt;
{{!}} {{{2|?}}}&lt;br /&gt;
{{!}} {{SpeedAdapter|{{{3|?}}}}}&lt;br /&gt;
{{!}} {{GearProcess|{{{4|?}}}|const2}}&lt;br /&gt;
{{!}} {{GearProcess|{{{5|?}}}|const2}}&lt;br /&gt;
{{#if:{{{w|}}}|&lt;br /&gt;
{{!}} {{{w}}}|}}&lt;br /&gt;
&lt;br /&gt;
|lsh|sh={{#switch:{{{standard|}}}{{{st|}}}&lt;br /&gt;
|y|yes|t|true=&lt;br /&gt;
{{!}}- {{#switch:{{{e}}}|y|yes|t|true= style=&amp;quot;color: red&amp;quot;}}&lt;br /&gt;
{{!}} {{{1|?}}}&lt;br /&gt;
{{!}} {{{2|?}}}&lt;br /&gt;
{{!}} align=&amp;quot;center&amp;quot; {{!}} {{{m|}}}&lt;br /&gt;
{{!}} {{#if:{{{3|}}}|[[standard hindrance is::{{ShieldAdapter|{{{3}}}|hind}}|{{ShieldAdapter|{{{3}}}|hind2}}]]|}}&lt;br /&gt;
{{!}} {{#if:{{{4|}}}|[[standard basic held protection is::{{GearProcess|{{{4}}}|sprot}}|{{GearProcess|{{{4}}}|sprot2}}]]|}}&lt;br /&gt;
{{!}} {{#if:{{{5|}}}|[[standard full held protection is::{{GearProcess|{{{5}}}|sprot}}|{{GearProcess|{{{5}}}|sprot2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{6|}}}|[[standard basic worn protection is::{{GearProcess|{{{6}}}|sprot}}|{{GearProcess|{{{6}}}|sprot2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{7|}}}|[[standard full worn protection is::{{GearProcess|{{{7}}}|sprot}}|{{GearProcess|{{{7}}}|sprot2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{8|}}}|[[standard piercing damage is::{{GearProcess|{{{8}}}|dam}}|{{GearProcess|{{{8}}}|dam2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{9|}}}|[[standard slicing damage is::{{GearProcess|{{{9}}}|dam}}|{{GearProcess|{{{9}}}|dam2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{10|}}}|[[standard impact damage is::{{GearProcess|{{{10}}}|dam}}|{{GearProcess|{{{10}}}|dam2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{11|}}}|[[standard balance is::{{GearProcess|{{{11}}}|bal}}|{{GearProcess|{{{11}}}|bal2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{12|}}}|[[standard suitability is::{{GearProcess|{{{12}}}|suit}}|{{GearProcess|{{{12}}}|suit2}}]]|?}}{{#switch:{{{13|}}}|-=|{{!}}{{!}} {{#if:{{{13|}}}|[[standard construction is::{{GearProcess|{{{13}}}|const}}|{{GearProcess|{{{13}}}|const2}}]]|?}}}}&lt;br /&gt;
{{!}} align=&amp;quot;right&amp;quot; {{!}} {{{14|?}}}&lt;br /&gt;
{{!}} align=&amp;quot;right&amp;quot; {{!}} {{{15|?}}}&lt;br /&gt;
|#default={{!}}- {{#switch:{{{e}}}|y|yes|t|true= style=&amp;quot;color: red&amp;quot;}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|01}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{{1|?}}}{{#if:{{#pos:{{{b|}}}|01}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}{{#switch:{{{2|}}}|n|no|-=|{{!}}{{!}} {{{2|?}}}}}&lt;br /&gt;
{{!}} align=&amp;quot;center&amp;quot; {{!}} {{{m|}}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|03}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{ShieldAdapter|{{{3|?}}}|hind2}}{{#if:{{#pos:{{{b|}}}|03}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|04}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{4|?}}}|sprot2}}{{#if:{{#pos:{{{b|}}}|04}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|05}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{5|?}}}|sprot2}}{{#if:{{#pos:{{{b|}}}|05}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|06}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{6|?}}}|sprot2}}{{#if:{{#pos:{{{b|}}}|06}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|07}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{7|?}}}|sprot2}}{{#if:{{#pos:{{{b|}}}|07}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|08}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{8|?}}}|dam2}}{{#if:{{#pos:{{{b|}}}|08}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|09}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{9|?}}}|dam2}}{{#if:{{#pos:{{{b|}}}|09}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|10}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{10|?}}}|dam2}}{{#if:{{#pos:{{{b|}}}|10}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|11}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{11|?}}}|bal2}}{{#if:{{#pos:{{{b|}}}|11}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} {{GearProcess|{{{12|?}}}|suit2}}{{#switch:{{{13|}}}|-=|{{!}}{{!}} {{GearProcess|{{{13|?}}}|const2}}}}&lt;br /&gt;
{{!}} align=&amp;quot;right&amp;quot; {{!}} {{{14|?}}}&lt;br /&gt;
{{!}} align=&amp;quot;right&amp;quot; {{!}} {{{15|?}}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|la={{#switch:{{{standard|}}}{{{st|}}}|y|yes|t|true={{!}}- {{#switch:{{{e}}}|y|yes|t|true= style=&amp;quot;color: red&amp;quot;}}&lt;br /&gt;
{{!}} {{{1|?}}}{{#switch:{{{2|}}}|n|no|-=|{{!}}{{!}} {{{2|?}}}}}&lt;br /&gt;
{{!}} align=&amp;quot;center&amp;quot; {{!}} {{{m|}}}&lt;br /&gt;
{{!}} {{#if:{{{3|}}}|[[standard puncture protection is::{{GearProcess|{{{3}}}|prot}}|{{GearProcess|{{{3}}}|prot2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{4|}}}|[[standard puncture absorption is::{{GearProcess|{{{4}}}|abs}}|{{GearProcess|{{{4}}}|abs2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{5|}}}|[[standard slice protection is::{{GearProcess|{{{5}}}|prot}}|{{GearProcess|{{{5}}}|prot2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{6|}}}|[[standard slice absorption is::{{GearProcess|{{{6}}}|abs}}|{{GearProcess|{{{6}}}|abs2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{7|}}}|[[standard impact protection is::{{GearProcess|{{{7}}}|prot}}|{{GearProcess|{{{7}}}|prot2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{8|}}}|[[standard impact absorption is::{{GearProcess|{{{8}}}|abs}}|{{GearProcess|{{{8}}}|abs2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{9|}}}|[[standard fire protection is::{{GearProcess|{{{9}}}|prot}}|{{GearProcess|{{{9}}}|prot2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{10|}}}|[[standard fire absorption is::{{GearProcess|{{{10}}}|abs}}|{{GearProcess|{{{10}}}|abs2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{11|}}}|[[standard cold protection is::{{GearProcess|{{{11}}}|prot}}|{{GearProcess|{{{11}}}|prot2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{12|}}}|[[standard cold absorption is::{{GearProcess|{{{12}}}|abs}}|{{GearProcess|{{{12}}}|abs2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{13|}}}|[[standard electrical protection is::{{GearProcess|{{{13}}}|prot}}|{{GearProcess|{{{13}}}|prot2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{14|}}}|[[standard electrical absorption is::{{GearProcess|{{{14}}}|abs}}|{{GearProcess|{{{14}}}|abs2}}]]|?}}{{#switch:{{{15|}}}|-=|{{!}}{{!}} {{#if:{{{15|}}}|[[standard construction is::{{GearProcess|{{{15}}}|const}}|{{GearProcess|{{{15}}}|const2}}]]|?}}}}&lt;br /&gt;
{{!}} {{{16|?}}}&lt;br /&gt;
|#default={{!}}- {{#switch:{{{e}}}|y|yes|t|true= style=&amp;quot;color: red&amp;quot;}}&lt;br /&gt;
{{!}} {{{1|?}}}{{#switch:{{{2|}}}|n|no|-=|{{!}}{{!}} {{{2|?}}}}}&lt;br /&gt;
{{!}} align=&amp;quot;center&amp;quot; {{!}} {{{m|}}}&lt;br /&gt;
{{!}} {{GearProcess|{{{3|?}}}|prot2}}&lt;br /&gt;
{{!}} {{GearProcess|{{{4|?}}}|abs2}}&lt;br /&gt;
{{!}} {{GearProcess|{{{5|?}}}|prot2}}&lt;br /&gt;
{{!}} {{GearProcess|{{{6|?}}}|abs2}}&lt;br /&gt;
{{!}} {{GearProcess|{{{7|?}}}|prot2}}&lt;br /&gt;
{{!}} {{GearProcess|{{{8|?}}}|abs2}}&lt;br /&gt;
{{!}} {{GearProcess|{{{9|?}}}|prot2}}&lt;br /&gt;
{{!}} {{GearProcess|{{{10|?}}}|abs2}}&lt;br /&gt;
{{!}} {{GearProcess|{{{11|?}}}|prot2}}&lt;br /&gt;
{{!}} {{GearProcess|{{{12|?}}}|abs2}}&lt;br /&gt;
{{!}} {{GearProcess|{{{13|?}}}|prot2}}&lt;br /&gt;
{{!}} {{GearProcess|{{{14|?}}}|abs2}}{{#switch:{{{15|}}}|-=|{{!}}{{!}} {{GearProcess|{{{15|?}}}|const2}}}}&lt;br /&gt;
{{!}} {{{16|?}}}}}&lt;br /&gt;
&lt;br /&gt;
|w={{#switch:{{{standard|}}}{{{st|}}}|y|yes|t|true={{!}}- {{#switch:{{{e}}}|y|yes|t|true= style=&amp;quot;color: red&amp;quot;}}&lt;br /&gt;
{{#if:{{{mode|}}}| {{!}} {{{mode}}}|}}&lt;br /&gt;
{{!}} {{{1|?}}}{{#switch:{{{2|}}}|n|no|-=|{{!}}{{!}} {{{2|?}}}}}&lt;br /&gt;
{{!}} align=&amp;quot;center&amp;quot; {{!}} {{{m|}}}&lt;br /&gt;
{{!}} {{#if:{{{3}}}|[[standard piercing damage is::{{GearProcess3|{{{3}}}|dam|n}}|{{GearProcess3|{{{3}}}|dam|s}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{4}}}|[[standard slicing damage is::{{GearProcess3|{{{4}}}|dam|n}}|{{GearProcess3|{{{4}}}|dam|s}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{5}}}|[[standard impact damage is::{{GearProcess3|{{{5}}}|dam|n}}|{{GearProcess3|{{{5}}}|dam|s}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{6}}}|[[standard foi is::{{GearProcess3|{{{6}}}|foi|n}}|{{GearProcess3|{{{6}}}|foi|s}}]]|?}}&lt;br /&gt;
{{!}} {{#switch:{{{7}}}|-=-|{{#if:{{{7}}}|[[standard balance is::{{GearProcess3|{{{7}}}|bal|n}}|{{GearProcess3|{{{7}}}|bal|s}}]]|?}}}}&lt;br /&gt;
{{!}} {{#switch:{{{8}}}|-=-|{{#if:{{{8}}}|[[standard suitability is::{{GearProcess3|{{{8}}}|suit|n}}|{{GearProcess3|{{{8}}}|suit|s}}]]|?}}}}{{#switch:{{{9|}}}|-=|{{!}}{{!}} {{#if:{{{9|}}}|[[standard construction is::{{GearProcess3|{{{9}}}|const|n}}|{{GearProcess3|{{{9}}}|const|s}}]]|?}}}}&lt;br /&gt;
{{!}} align=&amp;quot;right&amp;quot; {{!}} {{#if:{{{10|}}}|[[standard weight is::{{{10}}}]]|?}}&lt;br /&gt;
|#default={{!}}- {{#switch:{{{e}}}|y|yes|t|true= style=&amp;quot;color: red&amp;quot;}}&lt;br /&gt;
{{#if:{{{mode|}}}&lt;br /&gt;
 |{{#switch:{{{r|}}}&lt;br /&gt;
  |b=&lt;br /&gt;
  |#default={{!}} rowspan=&amp;quot;{{{r}}}&amp;quot; {{!}} {{{1|?}}}&lt;br /&gt;
 }}&lt;br /&gt;
 |{{!}} {{#if:{{#pos:{{{b|}}}|01}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{{1|?}}}{{#if:{{#pos:{{{b|}}}|01}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
}}{{#switch:{{{2|}}}&lt;br /&gt;
 |n&lt;br /&gt;
 |no&lt;br /&gt;
 |-=&lt;br /&gt;
 |#default={{#if:{{{mode|}}}&lt;br /&gt;
  |{{#switch:{{{r|}}}&lt;br /&gt;
   |b=&lt;br /&gt;
   |#default={{!}}{{!}} rowspan=&amp;quot;{{{r}}}&amp;quot; {{!}} {{{2|?}}}&lt;br /&gt;
  }}&lt;br /&gt;
  |{{!}}{{!}}{{{2|?}}}&lt;br /&gt;
 }}&lt;br /&gt;
}}{{#if:{{{mode|}}}&lt;br /&gt;
 |{{#switch:{{{r|}}}&lt;br /&gt;
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  |#default={{!}}{{!}} align=&amp;quot;center&amp;quot; rowspan=&amp;quot;{{{r}}}&amp;quot; {{!}} {{{m|{{+}}}}}&lt;br /&gt;
 }}&lt;br /&gt;
 |{{!}}{{!}} align=&amp;quot;center&amp;quot; {{!}}{{{m|{{+}}}}}&lt;br /&gt;
}}{{#if:{{{mode|}}}&lt;br /&gt;
 |{{!}}{{!}} {{{mode}}}&lt;br /&gt;
 |&lt;br /&gt;
}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|03}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{3|?}}}|dam2}}{{#if:{{#pos:{{{b|}}}|03}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|04}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{4|?}}}|dam2}}{{#if:{{#pos:{{{b|}}}|04}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|05}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{5|?}}}|dam2}}{{#if:{{#pos:{{{b|}}}|05}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|06}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{6|?}}}|foi2}}{{#if:{{#pos:{{{b|}}}|06}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} {{#switch:{{{7}}}|-=-|{{#if:{{#pos:{{{b|}}}|07}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{7|?}}}|bal2}}{{#if:{{#pos:{{{b|}}}|07}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}}}&lt;br /&gt;
{{!}} {{#switch:{{{8}}}|-=-|{{#if:{{#pos:{{{b|}}}|08}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{8|?}}}|suit2}}{{#if:{{#pos:{{{b|}}}|08}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}}}{{#switch:{{{9|}}}|-=|#default={{#if:{{{mode|}}}|{{#switch:{{{r|}}}|b=|#default={{!}}{{!}} rowspan=&amp;quot;{{{r}}}&amp;quot; {{!}} {{GearProcess|{{{9|?}}}|const2}}}}|{{!}}{{!}}{{GearProcess|{{{9|?}}}|const2}}}}}}{{#if:{{{mode|}}}|{{#switch:{{{r|}}}|b=|#default={{!}}{{!}} rowspan=&amp;quot;{{{r}}}&amp;quot; align=&amp;quot;right&amp;quot; {{!}} {{{10|?}}}}}|{{!}}{{!}} align=&amp;quot;right&amp;quot; {{!}} {{{10|?}}}}}}}&lt;br /&gt;
&lt;br /&gt;
|ws={{#switch:{{{standard|}}}{{{st|}}}|y|yes|t|true={{!}}- {{#switch:{{{e}}}|y|yes|t|true= style=&amp;quot;color: red&amp;quot;}}&lt;br /&gt;
{{!}}{{#if: {{{r|}}} | rowspan=&amp;quot;{{{r}}}&amp;quot; | }}&lt;br /&gt;
{{!}} {{{1|?}}}{{#switch:{{{2|}}}|n|no|-=|{{!}}{{!}} {{{2|?}}}}}&lt;br /&gt;
{{!}} align=&amp;quot;center&amp;quot; {{!}} {{{m|}}}&lt;br /&gt;
{{!}} align=&amp;quot;right&amp;quot; {{!}} {{{mode|}}}&lt;br /&gt;
{{!}}{{#if:{{{4|}}}|[[standard piercing damage is::{{GearProcess3|{{{4}}}|dam|n}}|{{GearProcess3|{{{4}}}|dam|s}}]]|?}}&lt;br /&gt;
{{!}}{{#if:{{{5|}}}|[[standard slicing damage is::{{GearProcess3|{{{5}}}|dam|n}}|{{GearProcess3|{{{5}}}|dam|s}}]]|?}}&lt;br /&gt;
{{!}}{{#if:{{{6|}}}|[[standard impact damage is::{{GearProcess3|{{{6}}}|dam|n}}|{{GearProcess3|{{{6}}}|dam|s}}]]|?}}&lt;br /&gt;
{{!}}{{#if:{{{7|}}}|[[standard foi is::{{GearProcess3|{{{7}}}|foi|n}}|{{GearProcess3|{{{7}}}|foi|s}}]]|?}}&lt;br /&gt;
{{!}}{{#switch:{{{8|}}}|-=-|{{!}}{{#if:{{{8|}}}|[[standard balance is::{{GearProcess3|{{{8}}}|bal|n}}|{{GearProcess3|{{{8}}}|bal|s}}]]|?}}}}&lt;br /&gt;
{{!}}{{#switch:{{{9|}}}|-=-|{{!}}{{#if:{{{9|}}}|[[standard suitability is::{{GearProcess3|{{{9}}}|suit|n}}|{{GearProcess3|{{{9}}}|suit|s}}]]|?}}}}&lt;br /&gt;
{{#switch:{{{10|}}}|-=|{{!}}{{!}}{{#if:{{{10|}}}|[[standard construction is::{{GearProcess3|{{{10}}}|const|n}}|{{GearProcess3|{{{9}}}|const|s}}]]|?}}}}&lt;br /&gt;
{{!}} align=&amp;quot;right&amp;quot; {{!}}{{#if:{{{11|}}}|[[standard weight is::{{{11}}}]]|?}}&lt;br /&gt;
&amp;lt;!-- |#default={{!}}- {{#switch:{{{e}}}|y|yes|t|true= style=&amp;quot;color: red&amp;quot;}} --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}}}&lt;/div&gt;</summary>
		<author><name>ASHBOMB</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Template:CraftMN&amp;diff=641957</id>
		<title>Template:CraftMN</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Template:CraftMN&amp;diff=641957"/>
		<updated>2024-03-06T07:27:44Z</updated>

		<summary type="html">&lt;p&gt;ASHBOMB: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{#switch:{{{t|}}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|sa|s={{#switch:{{{standard|}}}{{{st|}}}|y|yes|t|true={{!}}- {{#switch:{{{e}}}|y|yes|t|true= style=&amp;quot;color: red&amp;quot;}}&lt;br /&gt;
{{!}} {{{1|?}}}&lt;br /&gt;
{{!}} align=&amp;quot;center&amp;quot; {{!}} {{{m|}}}&lt;br /&gt;
{{!}} {{#if:{{{2|}}}|[[standard hindrance is::{{GearProcess|{{{2}}}|hind}}|{{GearProcess|{{{2}}}|hind2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{3|}}}|[[standard stealth hindrance is::{{GearProcess|{{{3}}}|hind}}|{{GearProcess|{{{3}}}|hind2}}]]|?}}&lt;br /&gt;
{{!}} align=&amp;quot;right&amp;quot; {{!}} {{{4|?}}}&lt;br /&gt;
{{!}} align=&amp;quot;right&amp;quot; {{!}} {{{5|?}}}&lt;br /&gt;
|#default={{!}}- {{#switch:{{{e}}}|y|yes|t|true= style=&amp;quot;color: red&amp;quot;}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|01}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{{1|?}}}{{#if:{{#pos:{{{b|}}}|01}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} align=&amp;quot;center&amp;quot; {{!}} {{{m|}}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|02}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{2|?}}}|hind2}}{{#if:{{#pos:{{{b|}}}|02}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|03}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{3|?}}}|hind2}}{{#if:{{#pos:{{{b|}}}|03}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} align=&amp;quot;right&amp;quot; {{!}} {{#if:{{#pos:{{{b|}}}|04}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{{4|?}}}{{#if:{{#pos:{{{b|}}}|04}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} align=&amp;quot;right&amp;quot; {{!}} {{{5|?}}}}}&lt;br /&gt;
&lt;br /&gt;
|t|tool=&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} {{{1|?}}}&lt;br /&gt;
{{!}} {{{2|?}}}&lt;br /&gt;
{{!}} {{SpeedAdapter|{{{3|?}}}}}&lt;br /&gt;
{{!}} {{GearProcess|{{{4|?}}}|const2}}&lt;br /&gt;
{{!}} {{GearProcess|{{{5|?}}}|const2}}&lt;br /&gt;
{{#if:{{{w|}}}|&lt;br /&gt;
{{!}} {{{w}}}|}}&lt;br /&gt;
&lt;br /&gt;
|lsh|sh={{#switch:{{{standard|}}}{{{st|}}}&lt;br /&gt;
|y|yes|t|true=&lt;br /&gt;
{{!}}- {{#switch:{{{e}}}|y|yes|t|true= style=&amp;quot;color: red&amp;quot;}}&lt;br /&gt;
{{!}} {{{1|?}}}&lt;br /&gt;
{{!}} {{{2|?}}}&lt;br /&gt;
{{!}} align=&amp;quot;center&amp;quot; {{!}} {{{m|}}}&lt;br /&gt;
{{!}} {{#if:{{{3|}}}|[[standard hindrance is::{{ShieldAdapter|{{{3}}}|hind}}|{{ShieldAdapter|{{{3}}}|hind2}}]]|}}&lt;br /&gt;
{{!}} {{#if:{{{4|}}}|[[standard basic held protection is::{{GearProcess|{{{4}}}|sprot}}|{{GearProcess|{{{4}}}|sprot2}}]]|}}&lt;br /&gt;
{{!}} {{#if:{{{5|}}}|[[standard full held protection is::{{GearProcess|{{{5}}}|sprot}}|{{GearProcess|{{{5}}}|sprot2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{6|}}}|[[standard basic worn protection is::{{GearProcess|{{{6}}}|sprot}}|{{GearProcess|{{{6}}}|sprot2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{7|}}}|[[standard full worn protection is::{{GearProcess|{{{7}}}|sprot}}|{{GearProcess|{{{7}}}|sprot2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{8|}}}|[[standard piercing damage is::{{GearProcess|{{{8}}}|dam}}|{{GearProcess|{{{8}}}|dam2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{9|}}}|[[standard slicing damage is::{{GearProcess|{{{9}}}|dam}}|{{GearProcess|{{{9}}}|dam2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{10|}}}|[[standard impact damage is::{{GearProcess|{{{10}}}|dam}}|{{GearProcess|{{{10}}}|dam2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{11|}}}|[[standard balance is::{{GearProcess|{{{11}}}|bal}}|{{GearProcess|{{{11}}}|bal2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{12|}}}|[[standard suitability is::{{GearProcess|{{{12}}}|suit}}|{{GearProcess|{{{12}}}|suit2}}]]|?}}{{#switch:{{{13|}}}|-=|{{!}}{{!}} {{#if:{{{13|}}}|[[standard construction is::{{GearProcess|{{{13}}}|const}}|{{GearProcess|{{{13}}}|const2}}]]|?}}}}&lt;br /&gt;
{{!}} align=&amp;quot;right&amp;quot; {{!}} {{{14|?}}}&lt;br /&gt;
{{!}} align=&amp;quot;right&amp;quot; {{!}} {{{15|?}}}&lt;br /&gt;
|#default={{!}}- {{#switch:{{{e}}}|y|yes|t|true= style=&amp;quot;color: red&amp;quot;}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|01}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{{1|?}}}{{#if:{{#pos:{{{b|}}}|01}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}{{#switch:{{{2|}}}|n|no|-=|{{!}}{{!}} {{{2|?}}}}}&lt;br /&gt;
{{!}} align=&amp;quot;center&amp;quot; {{!}} {{{m|}}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|03}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{ShieldAdapter|{{{3|?}}}|hind2}}{{#if:{{#pos:{{{b|}}}|03}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|04}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{4|?}}}|sprot2}}{{#if:{{#pos:{{{b|}}}|04}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|05}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{5|?}}}|sprot2}}{{#if:{{#pos:{{{b|}}}|05}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|06}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{6|?}}}|sprot2}}{{#if:{{#pos:{{{b|}}}|06}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|07}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{7|?}}}|sprot2}}{{#if:{{#pos:{{{b|}}}|07}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|08}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{8|?}}}|dam2}}{{#if:{{#pos:{{{b|}}}|08}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|09}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{9|?}}}|dam2}}{{#if:{{#pos:{{{b|}}}|09}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|10}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{10|?}}}|dam2}}{{#if:{{#pos:{{{b|}}}|10}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|11}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{11|?}}}|bal2}}{{#if:{{#pos:{{{b|}}}|11}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} {{GearProcess|{{{12|?}}}|suit2}}{{#switch:{{{13|}}}|-=|{{!}}{{!}} {{GearProcess|{{{13|?}}}|const2}}}}&lt;br /&gt;
{{!}} align=&amp;quot;right&amp;quot; {{!}} {{{14|?}}}&lt;br /&gt;
{{!}} align=&amp;quot;right&amp;quot; {{!}} {{{15|?}}}&lt;br /&gt;
}}&lt;br /&gt;
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|la={{#switch:{{{standard|}}}{{{st|}}}|y|yes|t|true={{!}}- {{#switch:{{{e}}}|y|yes|t|true= style=&amp;quot;color: red&amp;quot;}}&lt;br /&gt;
{{!}} {{{1|?}}}{{#switch:{{{2|}}}|n|no|-=|{{!}}{{!}} {{{2|?}}}}}&lt;br /&gt;
{{!}} align=&amp;quot;center&amp;quot; {{!}} {{{m|}}}&lt;br /&gt;
{{!}} {{#if:{{{3|}}}|[[standard puncture protection is::{{GearProcess|{{{3}}}|prot}}|{{GearProcess|{{{3}}}|prot2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{4|}}}|[[standard puncture absorption is::{{GearProcess|{{{4}}}|abs}}|{{GearProcess|{{{4}}}|abs2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{5|}}}|[[standard slice protection is::{{GearProcess|{{{5}}}|prot}}|{{GearProcess|{{{5}}}|prot2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{6|}}}|[[standard slice absorption is::{{GearProcess|{{{6}}}|abs}}|{{GearProcess|{{{6}}}|abs2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{7|}}}|[[standard impact protection is::{{GearProcess|{{{7}}}|prot}}|{{GearProcess|{{{7}}}|prot2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{8|}}}|[[standard impact absorption is::{{GearProcess|{{{8}}}|abs}}|{{GearProcess|{{{8}}}|abs2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{9|}}}|[[standard fire protection is::{{GearProcess|{{{9}}}|prot}}|{{GearProcess|{{{9}}}|prot2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{10|}}}|[[standard fire absorption is::{{GearProcess|{{{10}}}|abs}}|{{GearProcess|{{{10}}}|abs2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{11|}}}|[[standard cold protection is::{{GearProcess|{{{11}}}|prot}}|{{GearProcess|{{{11}}}|prot2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{12|}}}|[[standard cold absorption is::{{GearProcess|{{{12}}}|abs}}|{{GearProcess|{{{12}}}|abs2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{13|}}}|[[standard electrical protection is::{{GearProcess|{{{13}}}|prot}}|{{GearProcess|{{{13}}}|prot2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{14|}}}|[[standard electrical absorption is::{{GearProcess|{{{14}}}|abs}}|{{GearProcess|{{{14}}}|abs2}}]]|?}}{{#switch:{{{15|}}}|-=|{{!}}{{!}} {{#if:{{{15|}}}|[[standard construction is::{{GearProcess|{{{15}}}|const}}|{{GearProcess|{{{15}}}|const2}}]]|?}}}}&lt;br /&gt;
{{!}} {{{16|?}}}&lt;br /&gt;
|#default={{!}}- {{#switch:{{{e}}}|y|yes|t|true= style=&amp;quot;color: red&amp;quot;}}&lt;br /&gt;
{{!}} {{{1|?}}}{{#switch:{{{2|}}}|n|no|-=|{{!}}{{!}} {{{2|?}}}}}&lt;br /&gt;
{{!}} align=&amp;quot;center&amp;quot; {{!}} {{{m|}}}&lt;br /&gt;
{{!}} {{GearProcess|{{{3|?}}}|prot2}}&lt;br /&gt;
{{!}} {{GearProcess|{{{4|?}}}|abs2}}&lt;br /&gt;
{{!}} {{GearProcess|{{{5|?}}}|prot2}}&lt;br /&gt;
{{!}} {{GearProcess|{{{6|?}}}|abs2}}&lt;br /&gt;
{{!}} {{GearProcess|{{{7|?}}}|prot2}}&lt;br /&gt;
{{!}} {{GearProcess|{{{8|?}}}|abs2}}&lt;br /&gt;
{{!}} {{GearProcess|{{{9|?}}}|prot2}}&lt;br /&gt;
{{!}} {{GearProcess|{{{10|?}}}|abs2}}&lt;br /&gt;
{{!}} {{GearProcess|{{{11|?}}}|prot2}}&lt;br /&gt;
{{!}} {{GearProcess|{{{12|?}}}|abs2}}&lt;br /&gt;
{{!}} {{GearProcess|{{{13|?}}}|prot2}}&lt;br /&gt;
{{!}} {{GearProcess|{{{14|?}}}|abs2}}{{#switch:{{{15|}}}|-=|{{!}}{{!}} {{GearProcess|{{{15|?}}}|const2}}}}&lt;br /&gt;
{{!}} {{{16|?}}}}}&lt;br /&gt;
&lt;br /&gt;
|w={{#switch:{{{standard|}}}{{{st|}}}|y|yes|t|true={{!}}- {{#switch:{{{e}}}|y|yes|t|true= style=&amp;quot;color: red&amp;quot;}}&lt;br /&gt;
{{#if:{{{mode|}}}| {{!}} {{{mode}}}|}}&lt;br /&gt;
{{!}} {{{1|?}}}{{#switch:{{{2|}}}|n|no|-=|{{!}}{{!}} {{{2|?}}}}}&lt;br /&gt;
{{!}} align=&amp;quot;center&amp;quot; {{!}} {{{m|}}}&lt;br /&gt;
{{!}} {{#if:{{{3}}}|[[standard piercing damage is::{{GearProcess3|{{{3}}}|dam|n}}|{{GearProcess3|{{{3}}}|dam|s}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{4}}}|[[standard slicing damage is::{{GearProcess3|{{{4}}}|dam|n}}|{{GearProcess3|{{{4}}}|dam|s}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{5}}}|[[standard impact damage is::{{GearProcess3|{{{5}}}|dam|n}}|{{GearProcess3|{{{5}}}|dam|s}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{6}}}|[[standard foi is::{{GearProcess3|{{{6}}}|foi|n}}|{{GearProcess3|{{{6}}}|foi|s}}]]|?}}&lt;br /&gt;
{{!}} {{#switch:{{{7}}}|-=-|{{#if:{{{7}}}|[[standard balance is::{{GearProcess3|{{{7}}}|bal|n}}|{{GearProcess3|{{{7}}}|bal|s}}]]|?}}}}&lt;br /&gt;
{{!}} {{#switch:{{{8}}}|-=-|{{#if:{{{8}}}|[[standard suitability is::{{GearProcess3|{{{8}}}|suit|n}}|{{GearProcess3|{{{8}}}|suit|s}}]]|?}}}}{{#switch:{{{9|}}}|-=|{{!}}{{!}} {{#if:{{{9|}}}|[[standard construction is::{{GearProcess3|{{{9}}}|const|n}}|{{GearProcess3|{{{9}}}|const|s}}]]|?}}}}&lt;br /&gt;
{{!}} align=&amp;quot;right&amp;quot; {{!}} {{#if:{{{10|}}}|[[standard weight is::{{{10}}}]]|?}}&lt;br /&gt;
|#default={{!}}- {{#switch:{{{e}}}|y|yes|t|true= style=&amp;quot;color: red&amp;quot;}}&lt;br /&gt;
{{#if:{{{mode|}}}&lt;br /&gt;
 |{{#switch:{{{r|}}}&lt;br /&gt;
  |b=&lt;br /&gt;
  |#default={{!}} rowspan=&amp;quot;{{{r}}}&amp;quot; {{!}} {{{1|?}}}&lt;br /&gt;
 }}&lt;br /&gt;
 |{{!}} {{#if:{{#pos:{{{b|}}}|01}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{{1|?}}}{{#if:{{#pos:{{{b|}}}|01}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
}}{{#switch:{{{2|}}}&lt;br /&gt;
 |n&lt;br /&gt;
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   |#default={{!}}{{!}} rowspan=&amp;quot;{{{r}}}&amp;quot; {{!}} {{{2|?}}}&lt;br /&gt;
  }}&lt;br /&gt;
  |{{!}}{{!}}{{{2|?}}}&lt;br /&gt;
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  |#default={{!}}{{!}} align=&amp;quot;center&amp;quot; rowspan=&amp;quot;{{{r}}}&amp;quot; {{!}} {{{m|{{+}}}}}&lt;br /&gt;
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 |{{!}}{{!}} align=&amp;quot;center&amp;quot; {{!}}{{{m|{{+}}}}}&lt;br /&gt;
}}{{#if:{{{mode|}}}&lt;br /&gt;
 |{{!}}{{!}} {{{mode}}}&lt;br /&gt;
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}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|03}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{3|?}}}|dam2}}{{#if:{{#pos:{{{b|}}}|03}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|04}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{4|?}}}|dam2}}{{#if:{{#pos:{{{b|}}}|04}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|05}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{5|?}}}|dam2}}{{#if:{{#pos:{{{b|}}}|05}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|06}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{6|?}}}|foi2}}{{#if:{{#pos:{{{b|}}}|06}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} {{#switch:{{{7}}}|-=-|{{#if:{{#pos:{{{b|}}}|07}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{7|?}}}|bal2}}{{#if:{{#pos:{{{b|}}}|07}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}}}&lt;br /&gt;
{{!}} {{#switch:{{{8}}}|-=-|{{#if:{{#pos:{{{b|}}}|08}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{8|?}}}|suit2}}{{#if:{{#pos:{{{b|}}}|08}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}}}{{#switch:{{{9|}}}|-=|#default={{#if:{{{mode|}}}|{{#switch:{{{r|}}}|b=|#default={{!}}{{!}} rowspan=&amp;quot;{{{r}}}&amp;quot; {{!}} {{GearProcess|{{{9|?}}}|const2}}}}|{{!}}{{!}}{{GearProcess|{{{9|?}}}|const2}}}}}}{{#if:{{{mode|}}}|{{#switch:{{{r|}}}|b=|#default={{!}}{{!}} rowspan=&amp;quot;{{{r}}}&amp;quot; align=&amp;quot;right&amp;quot; {{!}} {{{10|?}}}}}|{{!}}{{!}} align=&amp;quot;right&amp;quot; {{!}} {{{10|?}}}}}}}&lt;br /&gt;
&lt;br /&gt;
|ws={{#switch:{{{standard|}}}{{{st|}}}|y|yes|t|true={{!}}- {{#switch:{{{e}}}|y|yes|t|true= style=&amp;quot;color: red&amp;quot;}}&lt;br /&gt;
{{!}}{{#if: {{{r|}}} | rowspan=&amp;quot;{{{r}}}&amp;quot; | }}&lt;br /&gt;
{{!}} {{{1|?}}}{{#switch:{{{2|}}}|n|no|-=|{{!}}{{!}} {{{2|?}}}}}&lt;br /&gt;
{{!}} align=&amp;quot;center&amp;quot; {{!}} {{{m|}}}&lt;br /&gt;
{{!}} align=&amp;quot;right&amp;quot; {{!}} {{{mode|}}}&lt;br /&gt;
{{!}}{{#if:{{{4|}}}|[[standard piercing damage is::{{GearProcess3|{{{4}}}|dam|n}}|{{GearProcess3|{{{4}}}|dam|s}}]]|?}}&lt;br /&gt;
{{!}}{{#if:{{{5|}}}|[[standard slicing damage is::{{GearProcess3|{{{5}}}|dam|n}}|{{GearProcess3|{{{5}}}|dam|s}}]]|?}}&lt;br /&gt;
{{!}}{{#if:{{{6|}}}|[[standard impact damage is::{{GearProcess3|{{{6}}}|dam|n}}|{{GearProcess3|{{{6}}}|dam|s}}]]|?}}&lt;br /&gt;
{{!}}{{#if:{{{7|}}}|[[standard foi is::{{GearProcess3|{{{7}}}|foi|n}}|{{GearProcess3|{{{7}}}|foi|s}}]]|?}}&lt;br /&gt;
{{!}}{{#switch:{{{8|}}}|-=-|{{!}}{{#if:{{{8|}}}|[[standard balance is::{{GearProcess3|{{{8}}}|bal|n}}|{{GearProcess3|{{{8}}}|bal|s}}]]|?}}}}&lt;br /&gt;
{{!}}{{#switch:{{{9|}}}|-=-|{{!}}{{#if:{{{9|}}}|[[standard suitability is::{{GearProcess3|{{{9}}}|suit|n}}|{{GearProcess3|{{{9}}}|suit|s}}]]|?}}}}&lt;br /&gt;
{{#switch:{{{10|}}}|-=|{{!}}{{!}}{{#if:{{{10|}}}|[[standard construction is::{{GearProcess3|{{{10}}}|const|n}}|{{GearProcess3|{{{9}}}|const|s}}]]|?}}}}&lt;br /&gt;
{{!}} align=&amp;quot;right&amp;quot; {{!}}{{#if:{{{11|}}}|[[standard weight is::{{{11}}}]]|?}}&lt;br /&gt;
&amp;lt;!-- |#default={{!}}- {{#switch:{{{e}}}|y|yes|t|true= style=&amp;quot;color: red&amp;quot;}} --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{#if:{{{mode|}}}&lt;br /&gt;
 |{{#switch:{{{r|}}} &lt;br /&gt;
  |b=&lt;br /&gt;
  |#default={{!}} rowspan=&amp;quot;{{{r}}}&amp;quot; {{!}} {{{1|?}}}&lt;br /&gt;
 }}&lt;br /&gt;
 |{{!}} {{#if:{{#pos:{{{b|}}}|01}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{{1|?}}}{{#if:{{#pos:{{{b|}}}|01}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}}}&lt;/div&gt;</summary>
		<author><name>ASHBOMB</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Template:CraftMN&amp;diff=641956</id>
		<title>Template:CraftMN</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Template:CraftMN&amp;diff=641956"/>
		<updated>2024-03-06T07:27:11Z</updated>

		<summary type="html">&lt;p&gt;ASHBOMB: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{#switch:{{{t|}}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|sa|s={{#switch:{{{standard|}}}{{{st|}}}|y|yes|t|true={{!}}- {{#switch:{{{e}}}|y|yes|t|true= style=&amp;quot;color: red&amp;quot;}}&lt;br /&gt;
{{!}} {{{1|?}}}&lt;br /&gt;
{{!}} align=&amp;quot;center&amp;quot; {{!}} {{{m|}}}&lt;br /&gt;
{{!}} {{#if:{{{2|}}}|[[standard hindrance is::{{GearProcess|{{{2}}}|hind}}|{{GearProcess|{{{2}}}|hind2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{3|}}}|[[standard stealth hindrance is::{{GearProcess|{{{3}}}|hind}}|{{GearProcess|{{{3}}}|hind2}}]]|?}}&lt;br /&gt;
{{!}} align=&amp;quot;right&amp;quot; {{!}} {{{4|?}}}&lt;br /&gt;
{{!}} align=&amp;quot;right&amp;quot; {{!}} {{{5|?}}}&lt;br /&gt;
|#default={{!}}- {{#switch:{{{e}}}|y|yes|t|true= style=&amp;quot;color: red&amp;quot;}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|01}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{{1|?}}}{{#if:{{#pos:{{{b|}}}|01}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} align=&amp;quot;center&amp;quot; {{!}} {{{m|}}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|02}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{2|?}}}|hind2}}{{#if:{{#pos:{{{b|}}}|02}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|03}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{3|?}}}|hind2}}{{#if:{{#pos:{{{b|}}}|03}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} align=&amp;quot;right&amp;quot; {{!}} {{#if:{{#pos:{{{b|}}}|04}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{{4|?}}}{{#if:{{#pos:{{{b|}}}|04}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} align=&amp;quot;right&amp;quot; {{!}} {{{5|?}}}}}&lt;br /&gt;
&lt;br /&gt;
|t|tool=&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} {{{1|?}}}&lt;br /&gt;
{{!}} {{{2|?}}}&lt;br /&gt;
{{!}} {{SpeedAdapter|{{{3|?}}}}}&lt;br /&gt;
{{!}} {{GearProcess|{{{4|?}}}|const2}}&lt;br /&gt;
{{!}} {{GearProcess|{{{5|?}}}|const2}}&lt;br /&gt;
{{#if:{{{w|}}}|&lt;br /&gt;
{{!}} {{{w}}}|}}&lt;br /&gt;
&lt;br /&gt;
|lsh|sh={{#switch:{{{standard|}}}{{{st|}}}&lt;br /&gt;
|y|yes|t|true=&lt;br /&gt;
{{!}}- {{#switch:{{{e}}}|y|yes|t|true= style=&amp;quot;color: red&amp;quot;}}&lt;br /&gt;
{{!}} {{{1|?}}}&lt;br /&gt;
{{!}} {{{2|?}}}&lt;br /&gt;
{{!}} align=&amp;quot;center&amp;quot; {{!}} {{{m|}}}&lt;br /&gt;
{{!}} {{#if:{{{3|}}}|[[standard hindrance is::{{ShieldAdapter|{{{3}}}|hind}}|{{ShieldAdapter|{{{3}}}|hind2}}]]|}}&lt;br /&gt;
{{!}} {{#if:{{{4|}}}|[[standard basic held protection is::{{GearProcess|{{{4}}}|sprot}}|{{GearProcess|{{{4}}}|sprot2}}]]|}}&lt;br /&gt;
{{!}} {{#if:{{{5|}}}|[[standard full held protection is::{{GearProcess|{{{5}}}|sprot}}|{{GearProcess|{{{5}}}|sprot2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{6|}}}|[[standard basic worn protection is::{{GearProcess|{{{6}}}|sprot}}|{{GearProcess|{{{6}}}|sprot2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{7|}}}|[[standard full worn protection is::{{GearProcess|{{{7}}}|sprot}}|{{GearProcess|{{{7}}}|sprot2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{8|}}}|[[standard piercing damage is::{{GearProcess|{{{8}}}|dam}}|{{GearProcess|{{{8}}}|dam2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{9|}}}|[[standard slicing damage is::{{GearProcess|{{{9}}}|dam}}|{{GearProcess|{{{9}}}|dam2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{10|}}}|[[standard impact damage is::{{GearProcess|{{{10}}}|dam}}|{{GearProcess|{{{10}}}|dam2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{11|}}}|[[standard balance is::{{GearProcess|{{{11}}}|bal}}|{{GearProcess|{{{11}}}|bal2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{12|}}}|[[standard suitability is::{{GearProcess|{{{12}}}|suit}}|{{GearProcess|{{{12}}}|suit2}}]]|?}}{{#switch:{{{13|}}}|-=|{{!}}{{!}} {{#if:{{{13|}}}|[[standard construction is::{{GearProcess|{{{13}}}|const}}|{{GearProcess|{{{13}}}|const2}}]]|?}}}}&lt;br /&gt;
{{!}} align=&amp;quot;right&amp;quot; {{!}} {{{14|?}}}&lt;br /&gt;
{{!}} align=&amp;quot;right&amp;quot; {{!}} {{{15|?}}}&lt;br /&gt;
|#default={{!}}- {{#switch:{{{e}}}|y|yes|t|true= style=&amp;quot;color: red&amp;quot;}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|01}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{{1|?}}}{{#if:{{#pos:{{{b|}}}|01}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}{{#switch:{{{2|}}}|n|no|-=|{{!}}{{!}} {{{2|?}}}}}&lt;br /&gt;
{{!}} align=&amp;quot;center&amp;quot; {{!}} {{{m|}}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|03}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{ShieldAdapter|{{{3|?}}}|hind2}}{{#if:{{#pos:{{{b|}}}|03}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|04}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{4|?}}}|sprot2}}{{#if:{{#pos:{{{b|}}}|04}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|05}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{5|?}}}|sprot2}}{{#if:{{#pos:{{{b|}}}|05}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|06}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{6|?}}}|sprot2}}{{#if:{{#pos:{{{b|}}}|06}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|07}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{7|?}}}|sprot2}}{{#if:{{#pos:{{{b|}}}|07}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|08}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{8|?}}}|dam2}}{{#if:{{#pos:{{{b|}}}|08}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|09}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{9|?}}}|dam2}}{{#if:{{#pos:{{{b|}}}|09}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|10}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{10|?}}}|dam2}}{{#if:{{#pos:{{{b|}}}|10}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|11}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{11|?}}}|bal2}}{{#if:{{#pos:{{{b|}}}|11}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} {{GearProcess|{{{12|?}}}|suit2}}{{#switch:{{{13|}}}|-=|{{!}}{{!}} {{GearProcess|{{{13|?}}}|const2}}}}&lt;br /&gt;
{{!}} align=&amp;quot;right&amp;quot; {{!}} {{{14|?}}}&lt;br /&gt;
{{!}} align=&amp;quot;right&amp;quot; {{!}} {{{15|?}}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|la={{#switch:{{{standard|}}}{{{st|}}}|y|yes|t|true={{!}}- {{#switch:{{{e}}}|y|yes|t|true= style=&amp;quot;color: red&amp;quot;}}&lt;br /&gt;
{{!}} {{{1|?}}}{{#switch:{{{2|}}}|n|no|-=|{{!}}{{!}} {{{2|?}}}}}&lt;br /&gt;
{{!}} align=&amp;quot;center&amp;quot; {{!}} {{{m|}}}&lt;br /&gt;
{{!}} {{#if:{{{3|}}}|[[standard puncture protection is::{{GearProcess|{{{3}}}|prot}}|{{GearProcess|{{{3}}}|prot2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{4|}}}|[[standard puncture absorption is::{{GearProcess|{{{4}}}|abs}}|{{GearProcess|{{{4}}}|abs2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{5|}}}|[[standard slice protection is::{{GearProcess|{{{5}}}|prot}}|{{GearProcess|{{{5}}}|prot2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{6|}}}|[[standard slice absorption is::{{GearProcess|{{{6}}}|abs}}|{{GearProcess|{{{6}}}|abs2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{7|}}}|[[standard impact protection is::{{GearProcess|{{{7}}}|prot}}|{{GearProcess|{{{7}}}|prot2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{8|}}}|[[standard impact absorption is::{{GearProcess|{{{8}}}|abs}}|{{GearProcess|{{{8}}}|abs2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{9|}}}|[[standard fire protection is::{{GearProcess|{{{9}}}|prot}}|{{GearProcess|{{{9}}}|prot2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{10|}}}|[[standard fire absorption is::{{GearProcess|{{{10}}}|abs}}|{{GearProcess|{{{10}}}|abs2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{11|}}}|[[standard cold protection is::{{GearProcess|{{{11}}}|prot}}|{{GearProcess|{{{11}}}|prot2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{12|}}}|[[standard cold absorption is::{{GearProcess|{{{12}}}|abs}}|{{GearProcess|{{{12}}}|abs2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{13|}}}|[[standard electrical protection is::{{GearProcess|{{{13}}}|prot}}|{{GearProcess|{{{13}}}|prot2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{14|}}}|[[standard electrical absorption is::{{GearProcess|{{{14}}}|abs}}|{{GearProcess|{{{14}}}|abs2}}]]|?}}{{#switch:{{{15|}}}|-=|{{!}}{{!}} {{#if:{{{15|}}}|[[standard construction is::{{GearProcess|{{{15}}}|const}}|{{GearProcess|{{{15}}}|const2}}]]|?}}}}&lt;br /&gt;
{{!}} {{{16|?}}}&lt;br /&gt;
|#default={{!}}- {{#switch:{{{e}}}|y|yes|t|true= style=&amp;quot;color: red&amp;quot;}}&lt;br /&gt;
{{!}} {{{1|?}}}{{#switch:{{{2|}}}|n|no|-=|{{!}}{{!}} {{{2|?}}}}}&lt;br /&gt;
{{!}} align=&amp;quot;center&amp;quot; {{!}} {{{m|}}}&lt;br /&gt;
{{!}} {{GearProcess|{{{3|?}}}|prot2}}&lt;br /&gt;
{{!}} {{GearProcess|{{{4|?}}}|abs2}}&lt;br /&gt;
{{!}} {{GearProcess|{{{5|?}}}|prot2}}&lt;br /&gt;
{{!}} {{GearProcess|{{{6|?}}}|abs2}}&lt;br /&gt;
{{!}} {{GearProcess|{{{7|?}}}|prot2}}&lt;br /&gt;
{{!}} {{GearProcess|{{{8|?}}}|abs2}}&lt;br /&gt;
{{!}} {{GearProcess|{{{9|?}}}|prot2}}&lt;br /&gt;
{{!}} {{GearProcess|{{{10|?}}}|abs2}}&lt;br /&gt;
{{!}} {{GearProcess|{{{11|?}}}|prot2}}&lt;br /&gt;
{{!}} {{GearProcess|{{{12|?}}}|abs2}}&lt;br /&gt;
{{!}} {{GearProcess|{{{13|?}}}|prot2}}&lt;br /&gt;
{{!}} {{GearProcess|{{{14|?}}}|abs2}}{{#switch:{{{15|}}}|-=|{{!}}{{!}} {{GearProcess|{{{15|?}}}|const2}}}}&lt;br /&gt;
{{!}} {{{16|?}}}}}&lt;br /&gt;
&lt;br /&gt;
|w={{#switch:{{{standard|}}}{{{st|}}}|y|yes|t|true={{!}}- {{#switch:{{{e}}}|y|yes|t|true= style=&amp;quot;color: red&amp;quot;}}&lt;br /&gt;
{{#if:{{{mode|}}}| {{!}} {{{mode}}}|}}&lt;br /&gt;
{{!}} {{{1|?}}}{{#switch:{{{2|}}}|n|no|-=|{{!}}{{!}} {{{2|?}}}}}&lt;br /&gt;
{{!}} align=&amp;quot;center&amp;quot; {{!}} {{{m|}}}&lt;br /&gt;
{{!}} {{#if:{{{3}}}|[[standard piercing damage is::{{GearProcess3|{{{3}}}|dam|n}}|{{GearProcess3|{{{3}}}|dam|s}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{4}}}|[[standard slicing damage is::{{GearProcess3|{{{4}}}|dam|n}}|{{GearProcess3|{{{4}}}|dam|s}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{5}}}|[[standard impact damage is::{{GearProcess3|{{{5}}}|dam|n}}|{{GearProcess3|{{{5}}}|dam|s}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{6}}}|[[standard foi is::{{GearProcess3|{{{6}}}|foi|n}}|{{GearProcess3|{{{6}}}|foi|s}}]]|?}}&lt;br /&gt;
{{!}} {{#switch:{{{7}}}|-=-|{{#if:{{{7}}}|[[standard balance is::{{GearProcess3|{{{7}}}|bal|n}}|{{GearProcess3|{{{7}}}|bal|s}}]]|?}}}}&lt;br /&gt;
{{!}} {{#switch:{{{8}}}|-=-|{{#if:{{{8}}}|[[standard suitability is::{{GearProcess3|{{{8}}}|suit|n}}|{{GearProcess3|{{{8}}}|suit|s}}]]|?}}}}{{#switch:{{{9|}}}|-=|{{!}}{{!}} {{#if:{{{9|}}}|[[standard construction is::{{GearProcess3|{{{9}}}|const|n}}|{{GearProcess3|{{{9}}}|const|s}}]]|?}}}}&lt;br /&gt;
{{!}} align=&amp;quot;right&amp;quot; {{!}} {{#if:{{{10|}}}|[[standard weight is::{{{10}}}]]|?}}&lt;br /&gt;
|#default={{!}}- {{#switch:{{{e}}}|y|yes|t|true= style=&amp;quot;color: red&amp;quot;}}&lt;br /&gt;
{{#if:{{{mode|}}}&lt;br /&gt;
 |{{#switch:{{{r|}}}&lt;br /&gt;
  |b=&lt;br /&gt;
  |#default={{!}} rowspan=&amp;quot;{{{r}}}&amp;quot; {{!}} {{{1|?}}}&lt;br /&gt;
 }}&lt;br /&gt;
 |{{!}} {{#if:{{#pos:{{{b|}}}|01}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{{1|?}}}{{#if:{{#pos:{{{b|}}}|01}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
}}{{#switch:{{{2|}}}&lt;br /&gt;
 |n&lt;br /&gt;
 |no&lt;br /&gt;
 |-=&lt;br /&gt;
 |#default={{#if:{{{mode|}}}&lt;br /&gt;
  |{{#switch:{{{r|}}}&lt;br /&gt;
   |b=&lt;br /&gt;
   |#default={{!}}{{!}} rowspan=&amp;quot;{{{r}}}&amp;quot; {{!}} {{{2|?}}}&lt;br /&gt;
  }}&lt;br /&gt;
  |{{!}}{{!}}{{{2|?}}}&lt;br /&gt;
 }}&lt;br /&gt;
}}{{#if:{{{mode|}}}&lt;br /&gt;
 |{{#switch:{{{r|}}}&lt;br /&gt;
  |b=&lt;br /&gt;
  |#default={{!}}{{!}} align=&amp;quot;center&amp;quot; rowspan=&amp;quot;{{{r}}}&amp;quot; {{!}} {{{m|{{+}}}}}&lt;br /&gt;
 }}&lt;br /&gt;
 |{{!}}{{!}} align=&amp;quot;center&amp;quot; {{!}}{{{m|{{+}}}}}&lt;br /&gt;
}}{{#if:{{{mode|}}}&lt;br /&gt;
 |{{!}}{{!}} {{{mode}}}&lt;br /&gt;
 |&lt;br /&gt;
}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|03}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{3|?}}}|dam2}}{{#if:{{#pos:{{{b|}}}|03}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|04}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{4|?}}}|dam2}}{{#if:{{#pos:{{{b|}}}|04}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|05}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{5|?}}}|dam2}}{{#if:{{#pos:{{{b|}}}|05}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|06}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{6|?}}}|foi2}}{{#if:{{#pos:{{{b|}}}|06}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} {{#switch:{{{7}}}|-=-|{{#if:{{#pos:{{{b|}}}|07}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{7|?}}}|bal2}}{{#if:{{#pos:{{{b|}}}|07}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}}}&lt;br /&gt;
{{!}} {{#switch:{{{8}}}|-=-|{{#if:{{#pos:{{{b|}}}|08}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{8|?}}}|suit2}}{{#if:{{#pos:{{{b|}}}|08}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}}}{{#switch:{{{9|}}}|-=|#default={{#if:{{{mode|}}}|{{#switch:{{{r|}}}|b=|#default={{!}}{{!}} rowspan=&amp;quot;{{{r}}}&amp;quot; {{!}} {{GearProcess|{{{9|?}}}|const2}}}}|{{!}}{{!}}{{GearProcess|{{{9|?}}}|const2}}}}}}{{#if:{{{mode|}}}|{{#switch:{{{r|}}}|b=|#default={{!}}{{!}} rowspan=&amp;quot;{{{r}}}&amp;quot; align=&amp;quot;right&amp;quot; {{!}} {{{10|?}}}}}|{{!}}{{!}} align=&amp;quot;right&amp;quot; {{!}} {{{10|?}}}}}}}&lt;br /&gt;
&lt;br /&gt;
|ws={{#switch:{{{standard|}}}{{{st|}}}|y|yes|t|true={{!}}- {{#switch:{{{e}}}|y|yes|t|true= style=&amp;quot;color: red&amp;quot;}}&lt;br /&gt;
{{!}}{{#if: {{{r|}}} | rowspan=&amp;quot;{{{r}}}&amp;quot; | }}&lt;br /&gt;
{{!}} {{{1|?}}}{{#switch:{{{2|}}}|n|no|-=|{{!}}{{!}} {{{2|?}}}}}&lt;br /&gt;
{{!}} align=&amp;quot;center&amp;quot; {{!}} {{{m|}}}&lt;br /&gt;
{{!}} align=&amp;quot;right&amp;quot; {{!}} {{{mode|}}}&lt;br /&gt;
{{!}}{{#if:{{{4|}}}|[[standard piercing damage is::{{GearProcess3|{{{4}}}|dam|n}}|{{GearProcess3|{{{4}}}|dam|s}}]]|?}}&lt;br /&gt;
{{!}}{{#if:{{{5|}}}|[[standard slicing damage is::{{GearProcess3|{{{5}}}|dam|n}}|{{GearProcess3|{{{5}}}|dam|s}}]]|?}}&lt;br /&gt;
{{!}}{{#if:{{{6|}}}|[[standard impact damage is::{{GearProcess3|{{{6}}}|dam|n}}|{{GearProcess3|{{{6}}}|dam|s}}]]|?}}&lt;br /&gt;
{{!}}{{#if:{{{7|}}}|[[standard foi is::{{GearProcess3|{{{7}}}|foi|n}}|{{GearProcess3|{{{7}}}|foi|s}}]]|?}}&lt;br /&gt;
{{!}}{{#switch:{{{8|}}}|-=-|{{!}}{{#if:{{{8|}}}|[[standard balance is::{{GearProcess3|{{{8}}}|bal|n}}|{{GearProcess3|{{{8}}}|bal|s}}]]|?}}}}&lt;br /&gt;
{{!}}{{#switch:{{{9|}}}|-=-|{{!}}{{#if:{{{9|}}}|[[standard suitability is::{{GearProcess3|{{{9}}}|suit|n}}|{{GearProcess3|{{{9}}}|suit|s}}]]|?}}}}&lt;br /&gt;
{{#switch:{{{10|}}}|-=|{{!}}{{!}}{{#if:{{{10|}}}|[[standard construction is::{{GearProcess3|{{{10}}}|const|n}}|{{GearProcess3|{{{9}}}|const|s}}]]|?}}}}&lt;br /&gt;
{{!}} align=&amp;quot;right&amp;quot; {{!}}{{#if:{{{11|}}}|[[standard weight is::{{{11}}}]]|?}}&lt;br /&gt;
&amp;lt;!-- |#default={{!}}- {{#switch:{{{e}}}|y|yes|t|true= style=&amp;quot;color: red&amp;quot;}} --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{#if:{{{mode|}}}&lt;br /&gt;
 |{{#switch:{{{r|}}} &lt;br /&gt;
  |b=&lt;br /&gt;
  |#default={{!}} rowspan=&amp;quot;{{{r}}}&amp;quot; {{!}} {{{1|?}}}&lt;br /&gt;
 }}&lt;br /&gt;
 |{{!}} {{#if:{{#pos:{{{b|}}}|01}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{{1|?}}}{{#if:{{#pos:{{{b|}}}|01}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
}}&lt;br /&gt;
{{#switch:{{{2|}}}&lt;br /&gt;
 |n&lt;br /&gt;
 |no&lt;br /&gt;
 |-=&lt;br /&gt;
 |#default={{#if:{{{mode|}}}&lt;br /&gt;
  |{{#switch:{{{r|}}}&lt;br /&gt;
   |b=&lt;br /&gt;
   |#default={{!}}{{!}} rowspan=&amp;quot;{{{r}}}&amp;quot; {{!}} &lt;br /&gt;
  }}&lt;br /&gt;
  |{{!}}{{!}}&lt;br /&gt;
 }}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}}}&lt;/div&gt;</summary>
		<author><name>ASHBOMB</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Template:CraftMN&amp;diff=641955</id>
		<title>Template:CraftMN</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Template:CraftMN&amp;diff=641955"/>
		<updated>2024-03-06T07:26:29Z</updated>

		<summary type="html">&lt;p&gt;ASHBOMB: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{#switch:{{{t|}}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|sa|s={{#switch:{{{standard|}}}{{{st|}}}|y|yes|t|true={{!}}- {{#switch:{{{e}}}|y|yes|t|true= style=&amp;quot;color: red&amp;quot;}}&lt;br /&gt;
{{!}} {{{1|?}}}&lt;br /&gt;
{{!}} align=&amp;quot;center&amp;quot; {{!}} {{{m|}}}&lt;br /&gt;
{{!}} {{#if:{{{2|}}}|[[standard hindrance is::{{GearProcess|{{{2}}}|hind}}|{{GearProcess|{{{2}}}|hind2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{3|}}}|[[standard stealth hindrance is::{{GearProcess|{{{3}}}|hind}}|{{GearProcess|{{{3}}}|hind2}}]]|?}}&lt;br /&gt;
{{!}} align=&amp;quot;right&amp;quot; {{!}} {{{4|?}}}&lt;br /&gt;
{{!}} align=&amp;quot;right&amp;quot; {{!}} {{{5|?}}}&lt;br /&gt;
|#default={{!}}- {{#switch:{{{e}}}|y|yes|t|true= style=&amp;quot;color: red&amp;quot;}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|01}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{{1|?}}}{{#if:{{#pos:{{{b|}}}|01}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} align=&amp;quot;center&amp;quot; {{!}} {{{m|}}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|02}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{2|?}}}|hind2}}{{#if:{{#pos:{{{b|}}}|02}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|03}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{3|?}}}|hind2}}{{#if:{{#pos:{{{b|}}}|03}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} align=&amp;quot;right&amp;quot; {{!}} {{#if:{{#pos:{{{b|}}}|04}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{{4|?}}}{{#if:{{#pos:{{{b|}}}|04}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} align=&amp;quot;right&amp;quot; {{!}} {{{5|?}}}}}&lt;br /&gt;
&lt;br /&gt;
|t|tool=&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} {{{1|?}}}&lt;br /&gt;
{{!}} {{{2|?}}}&lt;br /&gt;
{{!}} {{SpeedAdapter|{{{3|?}}}}}&lt;br /&gt;
{{!}} {{GearProcess|{{{4|?}}}|const2}}&lt;br /&gt;
{{!}} {{GearProcess|{{{5|?}}}|const2}}&lt;br /&gt;
{{#if:{{{w|}}}|&lt;br /&gt;
{{!}} {{{w}}}|}}&lt;br /&gt;
&lt;br /&gt;
|lsh|sh={{#switch:{{{standard|}}}{{{st|}}}&lt;br /&gt;
|y|yes|t|true=&lt;br /&gt;
{{!}}- {{#switch:{{{e}}}|y|yes|t|true= style=&amp;quot;color: red&amp;quot;}}&lt;br /&gt;
{{!}} {{{1|?}}}&lt;br /&gt;
{{!}} {{{2|?}}}&lt;br /&gt;
{{!}} align=&amp;quot;center&amp;quot; {{!}} {{{m|}}}&lt;br /&gt;
{{!}} {{#if:{{{3|}}}|[[standard hindrance is::{{ShieldAdapter|{{{3}}}|hind}}|{{ShieldAdapter|{{{3}}}|hind2}}]]|}}&lt;br /&gt;
{{!}} {{#if:{{{4|}}}|[[standard basic held protection is::{{GearProcess|{{{4}}}|sprot}}|{{GearProcess|{{{4}}}|sprot2}}]]|}}&lt;br /&gt;
{{!}} {{#if:{{{5|}}}|[[standard full held protection is::{{GearProcess|{{{5}}}|sprot}}|{{GearProcess|{{{5}}}|sprot2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{6|}}}|[[standard basic worn protection is::{{GearProcess|{{{6}}}|sprot}}|{{GearProcess|{{{6}}}|sprot2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{7|}}}|[[standard full worn protection is::{{GearProcess|{{{7}}}|sprot}}|{{GearProcess|{{{7}}}|sprot2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{8|}}}|[[standard piercing damage is::{{GearProcess|{{{8}}}|dam}}|{{GearProcess|{{{8}}}|dam2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{9|}}}|[[standard slicing damage is::{{GearProcess|{{{9}}}|dam}}|{{GearProcess|{{{9}}}|dam2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{10|}}}|[[standard impact damage is::{{GearProcess|{{{10}}}|dam}}|{{GearProcess|{{{10}}}|dam2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{11|}}}|[[standard balance is::{{GearProcess|{{{11}}}|bal}}|{{GearProcess|{{{11}}}|bal2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{12|}}}|[[standard suitability is::{{GearProcess|{{{12}}}|suit}}|{{GearProcess|{{{12}}}|suit2}}]]|?}}{{#switch:{{{13|}}}|-=|{{!}}{{!}} {{#if:{{{13|}}}|[[standard construction is::{{GearProcess|{{{13}}}|const}}|{{GearProcess|{{{13}}}|const2}}]]|?}}}}&lt;br /&gt;
{{!}} align=&amp;quot;right&amp;quot; {{!}} {{{14|?}}}&lt;br /&gt;
{{!}} align=&amp;quot;right&amp;quot; {{!}} {{{15|?}}}&lt;br /&gt;
|#default={{!}}- {{#switch:{{{e}}}|y|yes|t|true= style=&amp;quot;color: red&amp;quot;}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|01}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{{1|?}}}{{#if:{{#pos:{{{b|}}}|01}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}{{#switch:{{{2|}}}|n|no|-=|{{!}}{{!}} {{{2|?}}}}}&lt;br /&gt;
{{!}} align=&amp;quot;center&amp;quot; {{!}} {{{m|}}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|03}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{ShieldAdapter|{{{3|?}}}|hind2}}{{#if:{{#pos:{{{b|}}}|03}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|04}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{4|?}}}|sprot2}}{{#if:{{#pos:{{{b|}}}|04}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|05}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{5|?}}}|sprot2}}{{#if:{{#pos:{{{b|}}}|05}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|06}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{6|?}}}|sprot2}}{{#if:{{#pos:{{{b|}}}|06}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|07}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{7|?}}}|sprot2}}{{#if:{{#pos:{{{b|}}}|07}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|08}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{8|?}}}|dam2}}{{#if:{{#pos:{{{b|}}}|08}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|09}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{9|?}}}|dam2}}{{#if:{{#pos:{{{b|}}}|09}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|10}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{10|?}}}|dam2}}{{#if:{{#pos:{{{b|}}}|10}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|11}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{11|?}}}|bal2}}{{#if:{{#pos:{{{b|}}}|11}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} {{GearProcess|{{{12|?}}}|suit2}}{{#switch:{{{13|}}}|-=|{{!}}{{!}} {{GearProcess|{{{13|?}}}|const2}}}}&lt;br /&gt;
{{!}} align=&amp;quot;right&amp;quot; {{!}} {{{14|?}}}&lt;br /&gt;
{{!}} align=&amp;quot;right&amp;quot; {{!}} {{{15|?}}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|la={{#switch:{{{standard|}}}{{{st|}}}|y|yes|t|true={{!}}- {{#switch:{{{e}}}|y|yes|t|true= style=&amp;quot;color: red&amp;quot;}}&lt;br /&gt;
{{!}} {{{1|?}}}{{#switch:{{{2|}}}|n|no|-=|{{!}}{{!}} {{{2|?}}}}}&lt;br /&gt;
{{!}} align=&amp;quot;center&amp;quot; {{!}} {{{m|}}}&lt;br /&gt;
{{!}} {{#if:{{{3|}}}|[[standard puncture protection is::{{GearProcess|{{{3}}}|prot}}|{{GearProcess|{{{3}}}|prot2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{4|}}}|[[standard puncture absorption is::{{GearProcess|{{{4}}}|abs}}|{{GearProcess|{{{4}}}|abs2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{5|}}}|[[standard slice protection is::{{GearProcess|{{{5}}}|prot}}|{{GearProcess|{{{5}}}|prot2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{6|}}}|[[standard slice absorption is::{{GearProcess|{{{6}}}|abs}}|{{GearProcess|{{{6}}}|abs2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{7|}}}|[[standard impact protection is::{{GearProcess|{{{7}}}|prot}}|{{GearProcess|{{{7}}}|prot2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{8|}}}|[[standard impact absorption is::{{GearProcess|{{{8}}}|abs}}|{{GearProcess|{{{8}}}|abs2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{9|}}}|[[standard fire protection is::{{GearProcess|{{{9}}}|prot}}|{{GearProcess|{{{9}}}|prot2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{10|}}}|[[standard fire absorption is::{{GearProcess|{{{10}}}|abs}}|{{GearProcess|{{{10}}}|abs2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{11|}}}|[[standard cold protection is::{{GearProcess|{{{11}}}|prot}}|{{GearProcess|{{{11}}}|prot2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{12|}}}|[[standard cold absorption is::{{GearProcess|{{{12}}}|abs}}|{{GearProcess|{{{12}}}|abs2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{13|}}}|[[standard electrical protection is::{{GearProcess|{{{13}}}|prot}}|{{GearProcess|{{{13}}}|prot2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{14|}}}|[[standard electrical absorption is::{{GearProcess|{{{14}}}|abs}}|{{GearProcess|{{{14}}}|abs2}}]]|?}}{{#switch:{{{15|}}}|-=|{{!}}{{!}} {{#if:{{{15|}}}|[[standard construction is::{{GearProcess|{{{15}}}|const}}|{{GearProcess|{{{15}}}|const2}}]]|?}}}}&lt;br /&gt;
{{!}} {{{16|?}}}&lt;br /&gt;
|#default={{!}}- {{#switch:{{{e}}}|y|yes|t|true= style=&amp;quot;color: red&amp;quot;}}&lt;br /&gt;
{{!}} {{{1|?}}}{{#switch:{{{2|}}}|n|no|-=|{{!}}{{!}} {{{2|?}}}}}&lt;br /&gt;
{{!}} align=&amp;quot;center&amp;quot; {{!}} {{{m|}}}&lt;br /&gt;
{{!}} {{GearProcess|{{{3|?}}}|prot2}}&lt;br /&gt;
{{!}} {{GearProcess|{{{4|?}}}|abs2}}&lt;br /&gt;
{{!}} {{GearProcess|{{{5|?}}}|prot2}}&lt;br /&gt;
{{!}} {{GearProcess|{{{6|?}}}|abs2}}&lt;br /&gt;
{{!}} {{GearProcess|{{{7|?}}}|prot2}}&lt;br /&gt;
{{!}} {{GearProcess|{{{8|?}}}|abs2}}&lt;br /&gt;
{{!}} {{GearProcess|{{{9|?}}}|prot2}}&lt;br /&gt;
{{!}} {{GearProcess|{{{10|?}}}|abs2}}&lt;br /&gt;
{{!}} {{GearProcess|{{{11|?}}}|prot2}}&lt;br /&gt;
{{!}} {{GearProcess|{{{12|?}}}|abs2}}&lt;br /&gt;
{{!}} {{GearProcess|{{{13|?}}}|prot2}}&lt;br /&gt;
{{!}} {{GearProcess|{{{14|?}}}|abs2}}{{#switch:{{{15|}}}|-=|{{!}}{{!}} {{GearProcess|{{{15|?}}}|const2}}}}&lt;br /&gt;
{{!}} {{{16|?}}}}}&lt;br /&gt;
&lt;br /&gt;
|w={{#switch:{{{standard|}}}{{{st|}}}|y|yes|t|true={{!}}- {{#switch:{{{e}}}|y|yes|t|true= style=&amp;quot;color: red&amp;quot;}}&lt;br /&gt;
{{#if:{{{mode|}}}| {{!}} {{{mode}}}|}}&lt;br /&gt;
{{!}} {{{1|?}}}{{#switch:{{{2|}}}|n|no|-=|{{!}}{{!}} {{{2|?}}}}}&lt;br /&gt;
{{!}} align=&amp;quot;center&amp;quot; {{!}} {{{m|}}}&lt;br /&gt;
{{!}} {{#if:{{{3}}}|[[standard piercing damage is::{{GearProcess3|{{{3}}}|dam|n}}|{{GearProcess3|{{{3}}}|dam|s}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{4}}}|[[standard slicing damage is::{{GearProcess3|{{{4}}}|dam|n}}|{{GearProcess3|{{{4}}}|dam|s}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{5}}}|[[standard impact damage is::{{GearProcess3|{{{5}}}|dam|n}}|{{GearProcess3|{{{5}}}|dam|s}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{6}}}|[[standard foi is::{{GearProcess3|{{{6}}}|foi|n}}|{{GearProcess3|{{{6}}}|foi|s}}]]|?}}&lt;br /&gt;
{{!}} {{#switch:{{{7}}}|-=-|{{#if:{{{7}}}|[[standard balance is::{{GearProcess3|{{{7}}}|bal|n}}|{{GearProcess3|{{{7}}}|bal|s}}]]|?}}}}&lt;br /&gt;
{{!}} {{#switch:{{{8}}}|-=-|{{#if:{{{8}}}|[[standard suitability is::{{GearProcess3|{{{8}}}|suit|n}}|{{GearProcess3|{{{8}}}|suit|s}}]]|?}}}}{{#switch:{{{9|}}}|-=|{{!}}{{!}} {{#if:{{{9|}}}|[[standard construction is::{{GearProcess3|{{{9}}}|const|n}}|{{GearProcess3|{{{9}}}|const|s}}]]|?}}}}&lt;br /&gt;
{{!}} align=&amp;quot;right&amp;quot; {{!}} {{#if:{{{10|}}}|[[standard weight is::{{{10}}}]]|?}}&lt;br /&gt;
|#default={{!}}- {{#switch:{{{e}}}|y|yes|t|true= style=&amp;quot;color: red&amp;quot;}}&lt;br /&gt;
{{#if:{{{mode|}}}&lt;br /&gt;
 |{{#switch:{{{r|}}}&lt;br /&gt;
  |b=&lt;br /&gt;
  |#default={{!}} rowspan=&amp;quot;{{{r}}}&amp;quot; {{!}} {{{1|?}}}&lt;br /&gt;
 }}&lt;br /&gt;
 |{{!}} {{#if:{{#pos:{{{b|}}}|01}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{{1|?}}}{{#if:{{#pos:{{{b|}}}|01}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
}}{{#switch:{{{2|}}}&lt;br /&gt;
 |n&lt;br /&gt;
 |no&lt;br /&gt;
 |-=&lt;br /&gt;
 |#default={{#if:{{{mode|}}}&lt;br /&gt;
  |{{#switch:{{{r|}}}&lt;br /&gt;
   |b=&lt;br /&gt;
   |#default={{!}}{{!}} rowspan=&amp;quot;{{{r}}}&amp;quot; {{!}} {{{2|?}}}&lt;br /&gt;
  }}&lt;br /&gt;
  |{{!}}{{!}}{{{2|?}}}&lt;br /&gt;
 }}&lt;br /&gt;
}}{{#if:{{{mode|}}}&lt;br /&gt;
 |{{#switch:{{{r|}}}&lt;br /&gt;
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  |#default={{!}}{{!}} align=&amp;quot;center&amp;quot; rowspan=&amp;quot;{{{r}}}&amp;quot; {{!}} {{{m|{{+}}}}}&lt;br /&gt;
 }}&lt;br /&gt;
 |{{!}}{{!}} align=&amp;quot;center&amp;quot; {{!}}{{{m|{{+}}}}}&lt;br /&gt;
}}{{#if:{{{mode|}}}&lt;br /&gt;
 |{{!}}{{!}} {{{mode}}}&lt;br /&gt;
 |&lt;br /&gt;
}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|03}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{3|?}}}|dam2}}{{#if:{{#pos:{{{b|}}}|03}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|04}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{4|?}}}|dam2}}{{#if:{{#pos:{{{b|}}}|04}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|05}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{5|?}}}|dam2}}{{#if:{{#pos:{{{b|}}}|05}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|06}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{6|?}}}|foi2}}{{#if:{{#pos:{{{b|}}}|06}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} {{#switch:{{{7}}}|-=-|{{#if:{{#pos:{{{b|}}}|07}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{7|?}}}|bal2}}{{#if:{{#pos:{{{b|}}}|07}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}}}&lt;br /&gt;
{{!}} {{#switch:{{{8}}}|-=-|{{#if:{{#pos:{{{b|}}}|08}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{8|?}}}|suit2}}{{#if:{{#pos:{{{b|}}}|08}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}}}{{#switch:{{{9|}}}|-=|#default={{#if:{{{mode|}}}|{{#switch:{{{r|}}}|b=|#default={{!}}{{!}} rowspan=&amp;quot;{{{r}}}&amp;quot; {{!}} {{GearProcess|{{{9|?}}}|const2}}}}|{{!}}{{!}}{{GearProcess|{{{9|?}}}|const2}}}}}}{{#if:{{{mode|}}}|{{#switch:{{{r|}}}|b=|#default={{!}}{{!}} rowspan=&amp;quot;{{{r}}}&amp;quot; align=&amp;quot;right&amp;quot; {{!}} {{{10|?}}}}}|{{!}}{{!}} align=&amp;quot;right&amp;quot; {{!}} {{{10|?}}}}}}}&lt;br /&gt;
&lt;br /&gt;
|ws={{#switch:{{{standard|}}}{{{st|}}}|y|yes|t|true={{!}}- {{#switch:{{{e}}}|y|yes|t|true= style=&amp;quot;color: red&amp;quot;}}&lt;br /&gt;
{{!}}{{#if: {{{r|}}} | rowspan=&amp;quot;{{{r}}}&amp;quot; | }}&lt;br /&gt;
{{!}} {{{1|?}}}{{#switch:{{{2|}}}|n|no|-=|{{!}}{{!}} {{{2|?}}}}}&lt;br /&gt;
{{!}} align=&amp;quot;center&amp;quot; {{!}} {{{m|}}}&lt;br /&gt;
{{!}} align=&amp;quot;right&amp;quot; {{!}} {{{mode|}}}&lt;br /&gt;
{{!}}{{#if:{{{4|}}}|[[standard piercing damage is::{{GearProcess3|{{{4}}}|dam|n}}|{{GearProcess3|{{{4}}}|dam|s}}]]|?}}&lt;br /&gt;
{{!}}{{#if:{{{5|}}}|[[standard slicing damage is::{{GearProcess3|{{{5}}}|dam|n}}|{{GearProcess3|{{{5}}}|dam|s}}]]|?}}&lt;br /&gt;
{{!}}{{#if:{{{6|}}}|[[standard impact damage is::{{GearProcess3|{{{6}}}|dam|n}}|{{GearProcess3|{{{6}}}|dam|s}}]]|?}}&lt;br /&gt;
{{!}}{{#if:{{{7|}}}|[[standard foi is::{{GearProcess3|{{{7}}}|foi|n}}|{{GearProcess3|{{{7}}}|foi|s}}]]|?}}&lt;br /&gt;
{{!}}{{#switch:{{{8|}}}|-=-|{{!}}{{#if:{{{8|}}}|[[standard balance is::{{GearProcess3|{{{8}}}|bal|n}}|{{GearProcess3|{{{8}}}|bal|s}}]]|?}}}}&lt;br /&gt;
{{!}}{{#switch:{{{9|}}}|-=-|{{!}}{{#if:{{{9|}}}|[[standard suitability is::{{GearProcess3|{{{9}}}|suit|n}}|{{GearProcess3|{{{9}}}|suit|s}}]]|?}}}}&lt;br /&gt;
{{#switch:{{{10|}}}|-=|{{!}}{{!}}{{#if:{{{10|}}}|[[standard construction is::{{GearProcess3|{{{10}}}|const|n}}|{{GearProcess3|{{{9}}}|const|s}}]]|?}}}}&lt;br /&gt;
{{!}} align=&amp;quot;right&amp;quot; {{!}}{{#if:{{{11|}}}|[[standard weight is::{{{11}}}]]|?}}&lt;br /&gt;
&amp;lt;!-- |#default={{!}}- {{#switch:{{{e}}}|y|yes|t|true= style=&amp;quot;color: red&amp;quot;}} --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{#if:{{{mode|}}}&lt;br /&gt;
 |{{#switch:{{{r|}}} &lt;br /&gt;
  |b=&lt;br /&gt;
  |#default={{!}} rowspan=&amp;quot;{{{r}}}&amp;quot; {{!}} {{{1|?}}}&lt;br /&gt;
 }}&lt;br /&gt;
 |{{!}} {{#if:{{#pos:{{{b|}}}|01}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{{1|?}}}{{#if:{{#pos:{{{b|}}}|01}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
}}&lt;br /&gt;
{{#switch:{{{2|}}}&lt;br /&gt;
 |n&lt;br /&gt;
 |no&lt;br /&gt;
 |-=&lt;br /&gt;
 |#default={{#if:{{{mode|}}}&lt;br /&gt;
  |{{#switch:{{{r|}}}&lt;br /&gt;
   |b=&lt;br /&gt;
   |#default={{!}}{{!}} rowspan=&amp;quot;{{{r}}}&amp;quot; {{!}} &lt;br /&gt;
  }}&lt;br /&gt;
  |{{!}}{{!}}&lt;br /&gt;
 }}&lt;br /&gt;
}}&lt;br /&gt;
{{#if:{{{mode|}}}&lt;br /&gt;
 |{{#switch:{{{r|}}}&lt;br /&gt;
  |b=&lt;br /&gt;
  |#default={{!}}{{!}} align=&amp;quot;center&amp;quot; rowspan=&amp;quot;{{{r}}}&amp;quot; {{!}} {{{m|{{+}}}}}&lt;br /&gt;
 }}&lt;br /&gt;
 |{{!}}{{!}} align=&amp;quot;center&amp;quot; {{!}}{{{m|{{+}}}}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}}}&lt;/div&gt;</summary>
		<author><name>ASHBOMB</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Template:CraftMN&amp;diff=641954</id>
		<title>Template:CraftMN</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Template:CraftMN&amp;diff=641954"/>
		<updated>2024-03-06T07:25:54Z</updated>

		<summary type="html">&lt;p&gt;ASHBOMB: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{#switch:{{{t|}}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|sa|s={{#switch:{{{standard|}}}{{{st|}}}|y|yes|t|true={{!}}- {{#switch:{{{e}}}|y|yes|t|true= style=&amp;quot;color: red&amp;quot;}}&lt;br /&gt;
{{!}} {{{1|?}}}&lt;br /&gt;
{{!}} align=&amp;quot;center&amp;quot; {{!}} {{{m|}}}&lt;br /&gt;
{{!}} {{#if:{{{2|}}}|[[standard hindrance is::{{GearProcess|{{{2}}}|hind}}|{{GearProcess|{{{2}}}|hind2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{3|}}}|[[standard stealth hindrance is::{{GearProcess|{{{3}}}|hind}}|{{GearProcess|{{{3}}}|hind2}}]]|?}}&lt;br /&gt;
{{!}} align=&amp;quot;right&amp;quot; {{!}} {{{4|?}}}&lt;br /&gt;
{{!}} align=&amp;quot;right&amp;quot; {{!}} {{{5|?}}}&lt;br /&gt;
|#default={{!}}- {{#switch:{{{e}}}|y|yes|t|true= style=&amp;quot;color: red&amp;quot;}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|01}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{{1|?}}}{{#if:{{#pos:{{{b|}}}|01}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} align=&amp;quot;center&amp;quot; {{!}} {{{m|}}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|02}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{2|?}}}|hind2}}{{#if:{{#pos:{{{b|}}}|02}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|03}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{3|?}}}|hind2}}{{#if:{{#pos:{{{b|}}}|03}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} align=&amp;quot;right&amp;quot; {{!}} {{#if:{{#pos:{{{b|}}}|04}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{{4|?}}}{{#if:{{#pos:{{{b|}}}|04}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} align=&amp;quot;right&amp;quot; {{!}} {{{5|?}}}}}&lt;br /&gt;
&lt;br /&gt;
|t|tool=&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} {{{1|?}}}&lt;br /&gt;
{{!}} {{{2|?}}}&lt;br /&gt;
{{!}} {{SpeedAdapter|{{{3|?}}}}}&lt;br /&gt;
{{!}} {{GearProcess|{{{4|?}}}|const2}}&lt;br /&gt;
{{!}} {{GearProcess|{{{5|?}}}|const2}}&lt;br /&gt;
{{#if:{{{w|}}}|&lt;br /&gt;
{{!}} {{{w}}}|}}&lt;br /&gt;
&lt;br /&gt;
|lsh|sh={{#switch:{{{standard|}}}{{{st|}}}&lt;br /&gt;
|y|yes|t|true=&lt;br /&gt;
{{!}}- {{#switch:{{{e}}}|y|yes|t|true= style=&amp;quot;color: red&amp;quot;}}&lt;br /&gt;
{{!}} {{{1|?}}}&lt;br /&gt;
{{!}} {{{2|?}}}&lt;br /&gt;
{{!}} align=&amp;quot;center&amp;quot; {{!}} {{{m|}}}&lt;br /&gt;
{{!}} {{#if:{{{3|}}}|[[standard hindrance is::{{ShieldAdapter|{{{3}}}|hind}}|{{ShieldAdapter|{{{3}}}|hind2}}]]|}}&lt;br /&gt;
{{!}} {{#if:{{{4|}}}|[[standard basic held protection is::{{GearProcess|{{{4}}}|sprot}}|{{GearProcess|{{{4}}}|sprot2}}]]|}}&lt;br /&gt;
{{!}} {{#if:{{{5|}}}|[[standard full held protection is::{{GearProcess|{{{5}}}|sprot}}|{{GearProcess|{{{5}}}|sprot2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{6|}}}|[[standard basic worn protection is::{{GearProcess|{{{6}}}|sprot}}|{{GearProcess|{{{6}}}|sprot2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{7|}}}|[[standard full worn protection is::{{GearProcess|{{{7}}}|sprot}}|{{GearProcess|{{{7}}}|sprot2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{8|}}}|[[standard piercing damage is::{{GearProcess|{{{8}}}|dam}}|{{GearProcess|{{{8}}}|dam2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{9|}}}|[[standard slicing damage is::{{GearProcess|{{{9}}}|dam}}|{{GearProcess|{{{9}}}|dam2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{10|}}}|[[standard impact damage is::{{GearProcess|{{{10}}}|dam}}|{{GearProcess|{{{10}}}|dam2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{11|}}}|[[standard balance is::{{GearProcess|{{{11}}}|bal}}|{{GearProcess|{{{11}}}|bal2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{12|}}}|[[standard suitability is::{{GearProcess|{{{12}}}|suit}}|{{GearProcess|{{{12}}}|suit2}}]]|?}}{{#switch:{{{13|}}}|-=|{{!}}{{!}} {{#if:{{{13|}}}|[[standard construction is::{{GearProcess|{{{13}}}|const}}|{{GearProcess|{{{13}}}|const2}}]]|?}}}}&lt;br /&gt;
{{!}} align=&amp;quot;right&amp;quot; {{!}} {{{14|?}}}&lt;br /&gt;
{{!}} align=&amp;quot;right&amp;quot; {{!}} {{{15|?}}}&lt;br /&gt;
|#default={{!}}- {{#switch:{{{e}}}|y|yes|t|true= style=&amp;quot;color: red&amp;quot;}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|01}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{{1|?}}}{{#if:{{#pos:{{{b|}}}|01}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}{{#switch:{{{2|}}}|n|no|-=|{{!}}{{!}} {{{2|?}}}}}&lt;br /&gt;
{{!}} align=&amp;quot;center&amp;quot; {{!}} {{{m|}}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|03}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{ShieldAdapter|{{{3|?}}}|hind2}}{{#if:{{#pos:{{{b|}}}|03}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|04}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{4|?}}}|sprot2}}{{#if:{{#pos:{{{b|}}}|04}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|05}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{5|?}}}|sprot2}}{{#if:{{#pos:{{{b|}}}|05}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|06}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{6|?}}}|sprot2}}{{#if:{{#pos:{{{b|}}}|06}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|07}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{7|?}}}|sprot2}}{{#if:{{#pos:{{{b|}}}|07}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|08}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{8|?}}}|dam2}}{{#if:{{#pos:{{{b|}}}|08}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|09}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{9|?}}}|dam2}}{{#if:{{#pos:{{{b|}}}|09}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|10}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{10|?}}}|dam2}}{{#if:{{#pos:{{{b|}}}|10}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|11}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{11|?}}}|bal2}}{{#if:{{#pos:{{{b|}}}|11}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} {{GearProcess|{{{12|?}}}|suit2}}{{#switch:{{{13|}}}|-=|{{!}}{{!}} {{GearProcess|{{{13|?}}}|const2}}}}&lt;br /&gt;
{{!}} align=&amp;quot;right&amp;quot; {{!}} {{{14|?}}}&lt;br /&gt;
{{!}} align=&amp;quot;right&amp;quot; {{!}} {{{15|?}}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|la={{#switch:{{{standard|}}}{{{st|}}}|y|yes|t|true={{!}}- {{#switch:{{{e}}}|y|yes|t|true= style=&amp;quot;color: red&amp;quot;}}&lt;br /&gt;
{{!}} {{{1|?}}}{{#switch:{{{2|}}}|n|no|-=|{{!}}{{!}} {{{2|?}}}}}&lt;br /&gt;
{{!}} align=&amp;quot;center&amp;quot; {{!}} {{{m|}}}&lt;br /&gt;
{{!}} {{#if:{{{3|}}}|[[standard puncture protection is::{{GearProcess|{{{3}}}|prot}}|{{GearProcess|{{{3}}}|prot2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{4|}}}|[[standard puncture absorption is::{{GearProcess|{{{4}}}|abs}}|{{GearProcess|{{{4}}}|abs2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{5|}}}|[[standard slice protection is::{{GearProcess|{{{5}}}|prot}}|{{GearProcess|{{{5}}}|prot2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{6|}}}|[[standard slice absorption is::{{GearProcess|{{{6}}}|abs}}|{{GearProcess|{{{6}}}|abs2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{7|}}}|[[standard impact protection is::{{GearProcess|{{{7}}}|prot}}|{{GearProcess|{{{7}}}|prot2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{8|}}}|[[standard impact absorption is::{{GearProcess|{{{8}}}|abs}}|{{GearProcess|{{{8}}}|abs2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{9|}}}|[[standard fire protection is::{{GearProcess|{{{9}}}|prot}}|{{GearProcess|{{{9}}}|prot2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{10|}}}|[[standard fire absorption is::{{GearProcess|{{{10}}}|abs}}|{{GearProcess|{{{10}}}|abs2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{11|}}}|[[standard cold protection is::{{GearProcess|{{{11}}}|prot}}|{{GearProcess|{{{11}}}|prot2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{12|}}}|[[standard cold absorption is::{{GearProcess|{{{12}}}|abs}}|{{GearProcess|{{{12}}}|abs2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{13|}}}|[[standard electrical protection is::{{GearProcess|{{{13}}}|prot}}|{{GearProcess|{{{13}}}|prot2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{14|}}}|[[standard electrical absorption is::{{GearProcess|{{{14}}}|abs}}|{{GearProcess|{{{14}}}|abs2}}]]|?}}{{#switch:{{{15|}}}|-=|{{!}}{{!}} {{#if:{{{15|}}}|[[standard construction is::{{GearProcess|{{{15}}}|const}}|{{GearProcess|{{{15}}}|const2}}]]|?}}}}&lt;br /&gt;
{{!}} {{{16|?}}}&lt;br /&gt;
|#default={{!}}- {{#switch:{{{e}}}|y|yes|t|true= style=&amp;quot;color: red&amp;quot;}}&lt;br /&gt;
{{!}} {{{1|?}}}{{#switch:{{{2|}}}|n|no|-=|{{!}}{{!}} {{{2|?}}}}}&lt;br /&gt;
{{!}} align=&amp;quot;center&amp;quot; {{!}} {{{m|}}}&lt;br /&gt;
{{!}} {{GearProcess|{{{3|?}}}|prot2}}&lt;br /&gt;
{{!}} {{GearProcess|{{{4|?}}}|abs2}}&lt;br /&gt;
{{!}} {{GearProcess|{{{5|?}}}|prot2}}&lt;br /&gt;
{{!}} {{GearProcess|{{{6|?}}}|abs2}}&lt;br /&gt;
{{!}} {{GearProcess|{{{7|?}}}|prot2}}&lt;br /&gt;
{{!}} {{GearProcess|{{{8|?}}}|abs2}}&lt;br /&gt;
{{!}} {{GearProcess|{{{9|?}}}|prot2}}&lt;br /&gt;
{{!}} {{GearProcess|{{{10|?}}}|abs2}}&lt;br /&gt;
{{!}} {{GearProcess|{{{11|?}}}|prot2}}&lt;br /&gt;
{{!}} {{GearProcess|{{{12|?}}}|abs2}}&lt;br /&gt;
{{!}} {{GearProcess|{{{13|?}}}|prot2}}&lt;br /&gt;
{{!}} {{GearProcess|{{{14|?}}}|abs2}}{{#switch:{{{15|}}}|-=|{{!}}{{!}} {{GearProcess|{{{15|?}}}|const2}}}}&lt;br /&gt;
{{!}} {{{16|?}}}}}&lt;br /&gt;
&lt;br /&gt;
|w={{#switch:{{{standard|}}}{{{st|}}}|y|yes|t|true={{!}}- {{#switch:{{{e}}}|y|yes|t|true= style=&amp;quot;color: red&amp;quot;}}&lt;br /&gt;
{{#if:{{{mode|}}}| {{!}} {{{mode}}}|}}&lt;br /&gt;
{{!}} {{{1|?}}}{{#switch:{{{2|}}}|n|no|-=|{{!}}{{!}} {{{2|?}}}}}&lt;br /&gt;
{{!}} align=&amp;quot;center&amp;quot; {{!}} {{{m|}}}&lt;br /&gt;
{{!}} {{#if:{{{3}}}|[[standard piercing damage is::{{GearProcess3|{{{3}}}|dam|n}}|{{GearProcess3|{{{3}}}|dam|s}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{4}}}|[[standard slicing damage is::{{GearProcess3|{{{4}}}|dam|n}}|{{GearProcess3|{{{4}}}|dam|s}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{5}}}|[[standard impact damage is::{{GearProcess3|{{{5}}}|dam|n}}|{{GearProcess3|{{{5}}}|dam|s}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{6}}}|[[standard foi is::{{GearProcess3|{{{6}}}|foi|n}}|{{GearProcess3|{{{6}}}|foi|s}}]]|?}}&lt;br /&gt;
{{!}} {{#switch:{{{7}}}|-=-|{{#if:{{{7}}}|[[standard balance is::{{GearProcess3|{{{7}}}|bal|n}}|{{GearProcess3|{{{7}}}|bal|s}}]]|?}}}}&lt;br /&gt;
{{!}} {{#switch:{{{8}}}|-=-|{{#if:{{{8}}}|[[standard suitability is::{{GearProcess3|{{{8}}}|suit|n}}|{{GearProcess3|{{{8}}}|suit|s}}]]|?}}}}{{#switch:{{{9|}}}|-=|{{!}}{{!}} {{#if:{{{9|}}}|[[standard construction is::{{GearProcess3|{{{9}}}|const|n}}|{{GearProcess3|{{{9}}}|const|s}}]]|?}}}}&lt;br /&gt;
{{!}} align=&amp;quot;right&amp;quot; {{!}} {{#if:{{{10|}}}|[[standard weight is::{{{10}}}]]|?}}&lt;br /&gt;
|#default={{!}}- {{#switch:{{{e}}}|y|yes|t|true= style=&amp;quot;color: red&amp;quot;}}&lt;br /&gt;
{{#if:{{{mode|}}}&lt;br /&gt;
 |{{#switch:{{{r|}}}&lt;br /&gt;
  |b=&lt;br /&gt;
  |#default={{!}} rowspan=&amp;quot;{{{r}}}&amp;quot; {{!}} {{{1|?}}}&lt;br /&gt;
 }}&lt;br /&gt;
 |{{!}} {{#if:{{#pos:{{{b|}}}|01}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{{1|?}}}{{#if:{{#pos:{{{b|}}}|01}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
}}{{#switch:{{{2|}}}&lt;br /&gt;
 |n&lt;br /&gt;
 |no&lt;br /&gt;
 |-=&lt;br /&gt;
 |#default={{#if:{{{mode|}}}&lt;br /&gt;
  |{{#switch:{{{r|}}}&lt;br /&gt;
   |b=&lt;br /&gt;
   |#default={{!}}{{!}} rowspan=&amp;quot;{{{r}}}&amp;quot; {{!}} {{{2|?}}}&lt;br /&gt;
  }}&lt;br /&gt;
  |{{!}}{{!}}{{{2|?}}}&lt;br /&gt;
 }}&lt;br /&gt;
}}{{#if:{{{mode|}}}&lt;br /&gt;
 |{{#switch:{{{r|}}}&lt;br /&gt;
  |b=&lt;br /&gt;
  |#default={{!}}{{!}} align=&amp;quot;center&amp;quot; rowspan=&amp;quot;{{{r}}}&amp;quot; {{!}} {{{m|{{+}}}}}&lt;br /&gt;
 }}&lt;br /&gt;
 |{{!}}{{!}} align=&amp;quot;center&amp;quot; {{!}}{{{m|{{+}}}}}&lt;br /&gt;
}}{{#if:{{{mode|}}}&lt;br /&gt;
 |{{!}}{{!}} {{{mode}}}&lt;br /&gt;
 |&lt;br /&gt;
}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|03}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{3|?}}}|dam2}}{{#if:{{#pos:{{{b|}}}|03}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|04}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{4|?}}}|dam2}}{{#if:{{#pos:{{{b|}}}|04}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|05}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{5|?}}}|dam2}}{{#if:{{#pos:{{{b|}}}|05}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|06}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{6|?}}}|foi2}}{{#if:{{#pos:{{{b|}}}|06}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} {{#switch:{{{7}}}|-=-|{{#if:{{#pos:{{{b|}}}|07}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{7|?}}}|bal2}}{{#if:{{#pos:{{{b|}}}|07}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}}}&lt;br /&gt;
{{!}} {{#switch:{{{8}}}|-=-|{{#if:{{#pos:{{{b|}}}|08}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{8|?}}}|suit2}}{{#if:{{#pos:{{{b|}}}|08}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}}}{{#switch:{{{9|}}}|-=|#default={{#if:{{{mode|}}}|{{#switch:{{{r|}}}|b=|#default={{!}}{{!}} rowspan=&amp;quot;{{{r}}}&amp;quot; {{!}} {{GearProcess|{{{9|?}}}|const2}}}}|{{!}}{{!}}{{GearProcess|{{{9|?}}}|const2}}}}}}{{#if:{{{mode|}}}|{{#switch:{{{r|}}}|b=|#default={{!}}{{!}} rowspan=&amp;quot;{{{r}}}&amp;quot; align=&amp;quot;right&amp;quot; {{!}} {{{10|?}}}}}|{{!}}{{!}} align=&amp;quot;right&amp;quot; {{!}} {{{10|?}}}}}}}&lt;br /&gt;
&lt;br /&gt;
|ws={{#switch:{{{standard|}}}{{{st|}}}|y|yes|t|true={{!}}- {{#switch:{{{e}}}|y|yes|t|true= style=&amp;quot;color: red&amp;quot;}}&lt;br /&gt;
{{!}}{{#if: {{{r|}}} | rowspan=&amp;quot;{{{r}}}&amp;quot; | }}&lt;br /&gt;
{{!}} {{{1|?}}}{{#switch:{{{2|}}}|n|no|-=|{{!}}{{!}} {{{2|?}}}}}&lt;br /&gt;
{{!}} align=&amp;quot;center&amp;quot; {{!}} {{{m|}}}&lt;br /&gt;
{{!}} align=&amp;quot;right&amp;quot; {{!}} {{{mode|}}}&lt;br /&gt;
{{!}}{{#if:{{{4|}}}|[[standard piercing damage is::{{GearProcess3|{{{4}}}|dam|n}}|{{GearProcess3|{{{4}}}|dam|s}}]]|?}}&lt;br /&gt;
{{!}}{{#if:{{{5|}}}|[[standard slicing damage is::{{GearProcess3|{{{5}}}|dam|n}}|{{GearProcess3|{{{5}}}|dam|s}}]]|?}}&lt;br /&gt;
{{!}}{{#if:{{{6|}}}|[[standard impact damage is::{{GearProcess3|{{{6}}}|dam|n}}|{{GearProcess3|{{{6}}}|dam|s}}]]|?}}&lt;br /&gt;
{{!}}{{#if:{{{7|}}}|[[standard foi is::{{GearProcess3|{{{7}}}|foi|n}}|{{GearProcess3|{{{7}}}|foi|s}}]]|?}}&lt;br /&gt;
{{!}}{{#switch:{{{8|}}}|-=-|{{!}}{{#if:{{{8|}}}|[[standard balance is::{{GearProcess3|{{{8}}}|bal|n}}|{{GearProcess3|{{{8}}}|bal|s}}]]|?}}}}&lt;br /&gt;
{{!}}{{#switch:{{{9|}}}|-=-|{{!}}{{#if:{{{9|}}}|[[standard suitability is::{{GearProcess3|{{{9}}}|suit|n}}|{{GearProcess3|{{{9}}}|suit|s}}]]|?}}}}&lt;br /&gt;
{{#switch:{{{10|}}}|-=|{{!}}{{!}}{{#if:{{{10|}}}|[[standard construction is::{{GearProcess3|{{{10}}}|const|n}}|{{GearProcess3|{{{9}}}|const|s}}]]|?}}}}&lt;br /&gt;
{{!}} align=&amp;quot;right&amp;quot; {{!}}{{#if:{{{11|}}}|[[standard weight is::{{{11}}}]]|?}}&lt;br /&gt;
&amp;lt;!-- |#default={{!}}- {{#switch:{{{e}}}|y|yes|t|true= style=&amp;quot;color: red&amp;quot;}} --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{#if:{{{mode|}}}&lt;br /&gt;
 |{{#switch:{{{r|}}} &lt;br /&gt;
  |b=&lt;br /&gt;
  |#default={{!}} rowspan=&amp;quot;{{{r}}}&amp;quot; {{!}} {{{1|?}}}&lt;br /&gt;
 }}&lt;br /&gt;
 |{{!}} {{#if:{{#pos:{{{b|}}}|01}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{{1|?}}}{{#if:{{#pos:{{{b|}}}|01}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
}}&lt;br /&gt;
{{#switch:{{{2|}}}&lt;br /&gt;
 |n&lt;br /&gt;
 |no&lt;br /&gt;
 |-=&lt;br /&gt;
 |#default={{#if:{{{mode|}}}&lt;br /&gt;
  |{{#switch:{{{r|}}}&lt;br /&gt;
   |b=&lt;br /&gt;
   |#default={{!}}{{!}} rowspan=&amp;quot;{{{r}}}&amp;quot; {{!}} &lt;br /&gt;
  }}&lt;br /&gt;
  |{{!}}{{!}}&lt;br /&gt;
 }}&lt;br /&gt;
}}&lt;br /&gt;
{{#if:{{{mode|}}}&lt;br /&gt;
 |{{#switch:{{{r|}}}&lt;br /&gt;
  |b=&lt;br /&gt;
  |#default={{!}}{{!}} align=&amp;quot;center&amp;quot; rowspan=&amp;quot;{{{r}}}&amp;quot; {{!}} {{{m|{{+}}}}}&lt;br /&gt;
 }}&lt;br /&gt;
 |{{!}}{{!}} align=&amp;quot;center&amp;quot; {{!}}{{{m|{{+}}}}}&lt;br /&gt;
}}&lt;br /&gt;
{{#if:{{{mode|}}} |{{!}}{{!}} {{{mode|}}}&lt;br /&gt;
 |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}}}&lt;/div&gt;</summary>
		<author><name>ASHBOMB</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Template:CraftMN&amp;diff=641953</id>
		<title>Template:CraftMN</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Template:CraftMN&amp;diff=641953"/>
		<updated>2024-03-06T07:23:44Z</updated>

		<summary type="html">&lt;p&gt;ASHBOMB: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{#switch:{{{t|}}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|sa|s={{#switch:{{{standard|}}}{{{st|}}}|y|yes|t|true={{!}}- {{#switch:{{{e}}}|y|yes|t|true= style=&amp;quot;color: red&amp;quot;}}&lt;br /&gt;
{{!}} {{{1|?}}}&lt;br /&gt;
{{!}} align=&amp;quot;center&amp;quot; {{!}} {{{m|}}}&lt;br /&gt;
{{!}} {{#if:{{{2|}}}|[[standard hindrance is::{{GearProcess|{{{2}}}|hind}}|{{GearProcess|{{{2}}}|hind2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{3|}}}|[[standard stealth hindrance is::{{GearProcess|{{{3}}}|hind}}|{{GearProcess|{{{3}}}|hind2}}]]|?}}&lt;br /&gt;
{{!}} align=&amp;quot;right&amp;quot; {{!}} {{{4|?}}}&lt;br /&gt;
{{!}} align=&amp;quot;right&amp;quot; {{!}} {{{5|?}}}&lt;br /&gt;
|#default={{!}}- {{#switch:{{{e}}}|y|yes|t|true= style=&amp;quot;color: red&amp;quot;}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|01}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{{1|?}}}{{#if:{{#pos:{{{b|}}}|01}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} align=&amp;quot;center&amp;quot; {{!}} {{{m|}}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|02}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{2|?}}}|hind2}}{{#if:{{#pos:{{{b|}}}|02}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|03}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{3|?}}}|hind2}}{{#if:{{#pos:{{{b|}}}|03}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} align=&amp;quot;right&amp;quot; {{!}} {{#if:{{#pos:{{{b|}}}|04}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{{4|?}}}{{#if:{{#pos:{{{b|}}}|04}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} align=&amp;quot;right&amp;quot; {{!}} {{{5|?}}}}}&lt;br /&gt;
&lt;br /&gt;
|t|tool=&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} {{{1|?}}}&lt;br /&gt;
{{!}} {{{2|?}}}&lt;br /&gt;
{{!}} {{SpeedAdapter|{{{3|?}}}}}&lt;br /&gt;
{{!}} {{GearProcess|{{{4|?}}}|const2}}&lt;br /&gt;
{{!}} {{GearProcess|{{{5|?}}}|const2}}&lt;br /&gt;
{{#if:{{{w|}}}|&lt;br /&gt;
{{!}} {{{w}}}|}}&lt;br /&gt;
&lt;br /&gt;
|lsh|sh={{#switch:{{{standard|}}}{{{st|}}}&lt;br /&gt;
|y|yes|t|true=&lt;br /&gt;
{{!}}- {{#switch:{{{e}}}|y|yes|t|true= style=&amp;quot;color: red&amp;quot;}}&lt;br /&gt;
{{!}} {{{1|?}}}&lt;br /&gt;
{{!}} {{{2|?}}}&lt;br /&gt;
{{!}} align=&amp;quot;center&amp;quot; {{!}} {{{m|}}}&lt;br /&gt;
{{!}} {{#if:{{{3|}}}|[[standard hindrance is::{{ShieldAdapter|{{{3}}}|hind}}|{{ShieldAdapter|{{{3}}}|hind2}}]]|}}&lt;br /&gt;
{{!}} {{#if:{{{4|}}}|[[standard basic held protection is::{{GearProcess|{{{4}}}|sprot}}|{{GearProcess|{{{4}}}|sprot2}}]]|}}&lt;br /&gt;
{{!}} {{#if:{{{5|}}}|[[standard full held protection is::{{GearProcess|{{{5}}}|sprot}}|{{GearProcess|{{{5}}}|sprot2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{6|}}}|[[standard basic worn protection is::{{GearProcess|{{{6}}}|sprot}}|{{GearProcess|{{{6}}}|sprot2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{7|}}}|[[standard full worn protection is::{{GearProcess|{{{7}}}|sprot}}|{{GearProcess|{{{7}}}|sprot2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{8|}}}|[[standard piercing damage is::{{GearProcess|{{{8}}}|dam}}|{{GearProcess|{{{8}}}|dam2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{9|}}}|[[standard slicing damage is::{{GearProcess|{{{9}}}|dam}}|{{GearProcess|{{{9}}}|dam2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{10|}}}|[[standard impact damage is::{{GearProcess|{{{10}}}|dam}}|{{GearProcess|{{{10}}}|dam2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{11|}}}|[[standard balance is::{{GearProcess|{{{11}}}|bal}}|{{GearProcess|{{{11}}}|bal2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{12|}}}|[[standard suitability is::{{GearProcess|{{{12}}}|suit}}|{{GearProcess|{{{12}}}|suit2}}]]|?}}{{#switch:{{{13|}}}|-=|{{!}}{{!}} {{#if:{{{13|}}}|[[standard construction is::{{GearProcess|{{{13}}}|const}}|{{GearProcess|{{{13}}}|const2}}]]|?}}}}&lt;br /&gt;
{{!}} align=&amp;quot;right&amp;quot; {{!}} {{{14|?}}}&lt;br /&gt;
{{!}} align=&amp;quot;right&amp;quot; {{!}} {{{15|?}}}&lt;br /&gt;
|#default={{!}}- {{#switch:{{{e}}}|y|yes|t|true= style=&amp;quot;color: red&amp;quot;}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|01}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{{1|?}}}{{#if:{{#pos:{{{b|}}}|01}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}{{#switch:{{{2|}}}|n|no|-=|{{!}}{{!}} {{{2|?}}}}}&lt;br /&gt;
{{!}} align=&amp;quot;center&amp;quot; {{!}} {{{m|}}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|03}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{ShieldAdapter|{{{3|?}}}|hind2}}{{#if:{{#pos:{{{b|}}}|03}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|04}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{4|?}}}|sprot2}}{{#if:{{#pos:{{{b|}}}|04}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|05}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{5|?}}}|sprot2}}{{#if:{{#pos:{{{b|}}}|05}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|06}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{6|?}}}|sprot2}}{{#if:{{#pos:{{{b|}}}|06}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|07}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{7|?}}}|sprot2}}{{#if:{{#pos:{{{b|}}}|07}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|08}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{8|?}}}|dam2}}{{#if:{{#pos:{{{b|}}}|08}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|09}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{9|?}}}|dam2}}{{#if:{{#pos:{{{b|}}}|09}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|10}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{10|?}}}|dam2}}{{#if:{{#pos:{{{b|}}}|10}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|11}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{11|?}}}|bal2}}{{#if:{{#pos:{{{b|}}}|11}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} {{GearProcess|{{{12|?}}}|suit2}}{{#switch:{{{13|}}}|-=|{{!}}{{!}} {{GearProcess|{{{13|?}}}|const2}}}}&lt;br /&gt;
{{!}} align=&amp;quot;right&amp;quot; {{!}} {{{14|?}}}&lt;br /&gt;
{{!}} align=&amp;quot;right&amp;quot; {{!}} {{{15|?}}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|la={{#switch:{{{standard|}}}{{{st|}}}|y|yes|t|true={{!}}- {{#switch:{{{e}}}|y|yes|t|true= style=&amp;quot;color: red&amp;quot;}}&lt;br /&gt;
{{!}} {{{1|?}}}{{#switch:{{{2|}}}|n|no|-=|{{!}}{{!}} {{{2|?}}}}}&lt;br /&gt;
{{!}} align=&amp;quot;center&amp;quot; {{!}} {{{m|}}}&lt;br /&gt;
{{!}} {{#if:{{{3|}}}|[[standard puncture protection is::{{GearProcess|{{{3}}}|prot}}|{{GearProcess|{{{3}}}|prot2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{4|}}}|[[standard puncture absorption is::{{GearProcess|{{{4}}}|abs}}|{{GearProcess|{{{4}}}|abs2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{5|}}}|[[standard slice protection is::{{GearProcess|{{{5}}}|prot}}|{{GearProcess|{{{5}}}|prot2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{6|}}}|[[standard slice absorption is::{{GearProcess|{{{6}}}|abs}}|{{GearProcess|{{{6}}}|abs2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{7|}}}|[[standard impact protection is::{{GearProcess|{{{7}}}|prot}}|{{GearProcess|{{{7}}}|prot2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{8|}}}|[[standard impact absorption is::{{GearProcess|{{{8}}}|abs}}|{{GearProcess|{{{8}}}|abs2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{9|}}}|[[standard fire protection is::{{GearProcess|{{{9}}}|prot}}|{{GearProcess|{{{9}}}|prot2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{10|}}}|[[standard fire absorption is::{{GearProcess|{{{10}}}|abs}}|{{GearProcess|{{{10}}}|abs2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{11|}}}|[[standard cold protection is::{{GearProcess|{{{11}}}|prot}}|{{GearProcess|{{{11}}}|prot2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{12|}}}|[[standard cold absorption is::{{GearProcess|{{{12}}}|abs}}|{{GearProcess|{{{12}}}|abs2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{13|}}}|[[standard electrical protection is::{{GearProcess|{{{13}}}|prot}}|{{GearProcess|{{{13}}}|prot2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{14|}}}|[[standard electrical absorption is::{{GearProcess|{{{14}}}|abs}}|{{GearProcess|{{{14}}}|abs2}}]]|?}}{{#switch:{{{15|}}}|-=|{{!}}{{!}} {{#if:{{{15|}}}|[[standard construction is::{{GearProcess|{{{15}}}|const}}|{{GearProcess|{{{15}}}|const2}}]]|?}}}}&lt;br /&gt;
{{!}} {{{16|?}}}&lt;br /&gt;
|#default={{!}}- {{#switch:{{{e}}}|y|yes|t|true= style=&amp;quot;color: red&amp;quot;}}&lt;br /&gt;
{{!}} {{{1|?}}}{{#switch:{{{2|}}}|n|no|-=|{{!}}{{!}} {{{2|?}}}}}&lt;br /&gt;
{{!}} align=&amp;quot;center&amp;quot; {{!}} {{{m|}}}&lt;br /&gt;
{{!}} {{GearProcess|{{{3|?}}}|prot2}}&lt;br /&gt;
{{!}} {{GearProcess|{{{4|?}}}|abs2}}&lt;br /&gt;
{{!}} {{GearProcess|{{{5|?}}}|prot2}}&lt;br /&gt;
{{!}} {{GearProcess|{{{6|?}}}|abs2}}&lt;br /&gt;
{{!}} {{GearProcess|{{{7|?}}}|prot2}}&lt;br /&gt;
{{!}} {{GearProcess|{{{8|?}}}|abs2}}&lt;br /&gt;
{{!}} {{GearProcess|{{{9|?}}}|prot2}}&lt;br /&gt;
{{!}} {{GearProcess|{{{10|?}}}|abs2}}&lt;br /&gt;
{{!}} {{GearProcess|{{{11|?}}}|prot2}}&lt;br /&gt;
{{!}} {{GearProcess|{{{12|?}}}|abs2}}&lt;br /&gt;
{{!}} {{GearProcess|{{{13|?}}}|prot2}}&lt;br /&gt;
{{!}} {{GearProcess|{{{14|?}}}|abs2}}{{#switch:{{{15|}}}|-=|{{!}}{{!}} {{GearProcess|{{{15|?}}}|const2}}}}&lt;br /&gt;
{{!}} {{{16|?}}}}}&lt;br /&gt;
&lt;br /&gt;
|w={{#switch:{{{standard|}}}{{{st|}}}|y|yes|t|true={{!}}- {{#switch:{{{e}}}|y|yes|t|true= style=&amp;quot;color: red&amp;quot;}}&lt;br /&gt;
{{#if:{{{mode|}}}| {{!}} {{{mode}}}|}}&lt;br /&gt;
{{!}} {{{1|?}}}{{#switch:{{{2|}}}|n|no|-=|{{!}}{{!}} {{{2|?}}}}}&lt;br /&gt;
{{!}} align=&amp;quot;center&amp;quot; {{!}} {{{m|}}}&lt;br /&gt;
{{!}} {{#if:{{{3}}}|[[standard piercing damage is::{{GearProcess3|{{{3}}}|dam|n}}|{{GearProcess3|{{{3}}}|dam|s}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{4}}}|[[standard slicing damage is::{{GearProcess3|{{{4}}}|dam|n}}|{{GearProcess3|{{{4}}}|dam|s}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{5}}}|[[standard impact damage is::{{GearProcess3|{{{5}}}|dam|n}}|{{GearProcess3|{{{5}}}|dam|s}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{6}}}|[[standard foi is::{{GearProcess3|{{{6}}}|foi|n}}|{{GearProcess3|{{{6}}}|foi|s}}]]|?}}&lt;br /&gt;
{{!}} {{#switch:{{{7}}}|-=-|{{#if:{{{7}}}|[[standard balance is::{{GearProcess3|{{{7}}}|bal|n}}|{{GearProcess3|{{{7}}}|bal|s}}]]|?}}}}&lt;br /&gt;
{{!}} {{#switch:{{{8}}}|-=-|{{#if:{{{8}}}|[[standard suitability is::{{GearProcess3|{{{8}}}|suit|n}}|{{GearProcess3|{{{8}}}|suit|s}}]]|?}}}}{{#switch:{{{9|}}}|-=|{{!}}{{!}} {{#if:{{{9|}}}|[[standard construction is::{{GearProcess3|{{{9}}}|const|n}}|{{GearProcess3|{{{9}}}|const|s}}]]|?}}}}&lt;br /&gt;
{{!}} align=&amp;quot;right&amp;quot; {{!}} {{#if:{{{10|}}}|[[standard weight is::{{{10}}}]]|?}}&lt;br /&gt;
|#default={{!}}- {{#switch:{{{e}}}|y|yes|t|true= style=&amp;quot;color: red&amp;quot;}}&lt;br /&gt;
{{#if:{{{mode|}}}&lt;br /&gt;
 |{{#switch:{{{r|}}}&lt;br /&gt;
  |b=&lt;br /&gt;
  |#default={{!}} rowspan=&amp;quot;{{{r}}}&amp;quot; {{!}} {{{1|?}}}&lt;br /&gt;
 }}&lt;br /&gt;
 |{{!}} {{#if:{{#pos:{{{b|}}}|01}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{{1|?}}}{{#if:{{#pos:{{{b|}}}|01}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
}}{{#switch:{{{2|}}}&lt;br /&gt;
 |n&lt;br /&gt;
 |no&lt;br /&gt;
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 |#default={{#if:{{{mode|}}}&lt;br /&gt;
  |{{#switch:{{{r|}}}&lt;br /&gt;
   |b=&lt;br /&gt;
   |#default={{!}}{{!}} rowspan=&amp;quot;{{{r}}}&amp;quot; {{!}} {{{2|?}}}&lt;br /&gt;
  }}&lt;br /&gt;
  |{{!}}{{!}}{{{2|?}}}&lt;br /&gt;
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}}{{#if:{{{mode|}}}&lt;br /&gt;
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  |#default={{!}}{{!}} align=&amp;quot;center&amp;quot; rowspan=&amp;quot;{{{r}}}&amp;quot; {{!}} {{{m|{{+}}}}}&lt;br /&gt;
 }}&lt;br /&gt;
 |{{!}}{{!}} align=&amp;quot;center&amp;quot; {{!}}{{{m|{{+}}}}}&lt;br /&gt;
}}{{#if:{{{mode|}}}&lt;br /&gt;
 |{{!}}{{!}} {{{mode}}}&lt;br /&gt;
 |&lt;br /&gt;
}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|03}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{3|?}}}|dam2}}{{#if:{{#pos:{{{b|}}}|03}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|04}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{4|?}}}|dam2}}{{#if:{{#pos:{{{b|}}}|04}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|05}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{5|?}}}|dam2}}{{#if:{{#pos:{{{b|}}}|05}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|06}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{6|?}}}|foi2}}{{#if:{{#pos:{{{b|}}}|06}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} {{#switch:{{{7}}}|-=-|{{#if:{{#pos:{{{b|}}}|07}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{7|?}}}|bal2}}{{#if:{{#pos:{{{b|}}}|07}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}}}&lt;br /&gt;
{{!}} {{#switch:{{{8}}}|-=-|{{#if:{{#pos:{{{b|}}}|08}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{8|?}}}|suit2}}{{#if:{{#pos:{{{b|}}}|08}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}}}{{#switch:{{{9|}}}|-=|#default={{#if:{{{mode|}}}|{{#switch:{{{r|}}}|b=|#default={{!}}{{!}} rowspan=&amp;quot;{{{r}}}&amp;quot; {{!}} {{GearProcess|{{{9|?}}}|const2}}}}|{{!}}{{!}}{{GearProcess|{{{9|?}}}|const2}}}}}}{{#if:{{{mode|}}}|{{#switch:{{{r|}}}|b=|#default={{!}}{{!}} rowspan=&amp;quot;{{{r}}}&amp;quot; align=&amp;quot;right&amp;quot; {{!}} {{{10|?}}}}}|{{!}}{{!}} align=&amp;quot;right&amp;quot; {{!}} {{{10|?}}}}}}}&lt;br /&gt;
&lt;br /&gt;
|ws={{#switch:{{{standard|}}}{{{st|}}}|y|yes|t|true={{!}}- {{#switch:{{{e}}}|y|yes|t|true= style=&amp;quot;color: red&amp;quot;}}&lt;br /&gt;
{{!}}{{#if: {{{r|}}} | rowspan=&amp;quot;{{{r}}}&amp;quot; | }}&lt;br /&gt;
{{!}} {{{1|?}}}{{#switch:{{{2|}}}|n|no|-=|{{!}}{{!}} {{{2|?}}}}}&lt;br /&gt;
{{!}} align=&amp;quot;center&amp;quot; {{!}} {{{m|}}}&lt;br /&gt;
{{!}} align=&amp;quot;right&amp;quot; {{!}} {{{mode|}}}&lt;br /&gt;
{{!}}{{#if:{{{4|}}}|[[standard piercing damage is::{{GearProcess3|{{{4}}}|dam|n}}|{{GearProcess3|{{{4}}}|dam|s}}]]|?}}&lt;br /&gt;
{{!}}{{#if:{{{5|}}}|[[standard slicing damage is::{{GearProcess3|{{{5}}}|dam|n}}|{{GearProcess3|{{{5}}}|dam|s}}]]|?}}&lt;br /&gt;
{{!}}{{#if:{{{6|}}}|[[standard impact damage is::{{GearProcess3|{{{6}}}|dam|n}}|{{GearProcess3|{{{6}}}|dam|s}}]]|?}}&lt;br /&gt;
{{!}}{{#if:{{{7|}}}|[[standard foi is::{{GearProcess3|{{{7}}}|foi|n}}|{{GearProcess3|{{{7}}}|foi|s}}]]|?}}&lt;br /&gt;
{{!}}{{#switch:{{{8|}}}|-=-|{{!}}{{#if:{{{8|}}}|[[standard balance is::{{GearProcess3|{{{8}}}|bal|n}}|{{GearProcess3|{{{8}}}|bal|s}}]]|?}}}}&lt;br /&gt;
{{!}}{{#switch:{{{9|}}}|-=-|{{!}}{{#if:{{{9|}}}|[[standard suitability is::{{GearProcess3|{{{9}}}|suit|n}}|{{GearProcess3|{{{9}}}|suit|s}}]]|?}}}}&lt;br /&gt;
{{#switch:{{{10|}}}|-=|{{!}}{{!}}{{#if:{{{10|}}}|[[standard construction is::{{GearProcess3|{{{10}}}|const|n}}|{{GearProcess3|{{{9}}}|const|s}}]]|?}}}}&lt;br /&gt;
{{!}} align=&amp;quot;right&amp;quot; {{!}}{{#if:{{{11|}}}|[[standard weight is::{{{11}}}]]|?}}&lt;br /&gt;
&amp;lt;!-- |#default={{!}}- {{#switch:{{{e}}}|y|yes|t|true= style=&amp;quot;color: red&amp;quot;}} --&amp;gt;&lt;br /&gt;
{{#if:{{{mode|}}}&lt;br /&gt;
 |{{#switch:{{{r|}}} &lt;br /&gt;
  |b=&lt;br /&gt;
  |#default={{!}} rowspan=&amp;quot;{{{r}}}&amp;quot; {{!}} {{{1|?}}}&lt;br /&gt;
 }}&lt;br /&gt;
 |{{!}} {{#if:{{#pos:{{{b|}}}|01}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{{1|?}}}{{#if:{{#pos:{{{b|}}}|01}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
}}{{#switch:{{{2|}}}&lt;br /&gt;
 |n&lt;br /&gt;
 |no&lt;br /&gt;
 |-=&lt;br /&gt;
 |#default={{#if:{{{mode|}}}&lt;br /&gt;
  |{{#switch:{{{r|}}}&lt;br /&gt;
   |b=&lt;br /&gt;
   |#default={{!}}{{!}} rowspan=&amp;quot;{{{r}}}&amp;quot; {{!}} &lt;br /&gt;
  }}&lt;br /&gt;
  |{{!}}{{!}}&lt;br /&gt;
 }}&lt;br /&gt;
}}{{#if:{{{mode|}}}&lt;br /&gt;
 |{{#switch:{{{r|}}}&lt;br /&gt;
  |b=&lt;br /&gt;
  |#default={{!}}{{!}} align=&amp;quot;center&amp;quot; rowspan=&amp;quot;{{{r}}}&amp;quot; {{!}} {{{m|{{+}}}}}&lt;br /&gt;
 }}&lt;br /&gt;
 |{{!}}{{!}} align=&amp;quot;center&amp;quot; {{!}}{{{m|{{+}}}}}&lt;br /&gt;
}}&lt;br /&gt;
{{#if:{{{mode|}}} |{{!}}{{!}} {{{mode|}}}&lt;br /&gt;
 |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}}}&lt;/div&gt;</summary>
		<author><name>ASHBOMB</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Template:CraftMN&amp;diff=641952</id>
		<title>Template:CraftMN</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Template:CraftMN&amp;diff=641952"/>
		<updated>2024-03-06T07:22:58Z</updated>

		<summary type="html">&lt;p&gt;ASHBOMB: Undo revision 641951 by ASHBOMB (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{#switch:{{{t|}}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|sa|s={{#switch:{{{standard|}}}{{{st|}}}|y|yes|t|true={{!}}- {{#switch:{{{e}}}|y|yes|t|true= style=&amp;quot;color: red&amp;quot;}}&lt;br /&gt;
{{!}} {{{1|?}}}&lt;br /&gt;
{{!}} align=&amp;quot;center&amp;quot; {{!}} {{{m|}}}&lt;br /&gt;
{{!}} {{#if:{{{2|}}}|[[standard hindrance is::{{GearProcess|{{{2}}}|hind}}|{{GearProcess|{{{2}}}|hind2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{3|}}}|[[standard stealth hindrance is::{{GearProcess|{{{3}}}|hind}}|{{GearProcess|{{{3}}}|hind2}}]]|?}}&lt;br /&gt;
{{!}} align=&amp;quot;right&amp;quot; {{!}} {{{4|?}}}&lt;br /&gt;
{{!}} align=&amp;quot;right&amp;quot; {{!}} {{{5|?}}}&lt;br /&gt;
|#default={{!}}- {{#switch:{{{e}}}|y|yes|t|true= style=&amp;quot;color: red&amp;quot;}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|01}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{{1|?}}}{{#if:{{#pos:{{{b|}}}|01}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} align=&amp;quot;center&amp;quot; {{!}} {{{m|}}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|02}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{2|?}}}|hind2}}{{#if:{{#pos:{{{b|}}}|02}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|03}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{3|?}}}|hind2}}{{#if:{{#pos:{{{b|}}}|03}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} align=&amp;quot;right&amp;quot; {{!}} {{#if:{{#pos:{{{b|}}}|04}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{{4|?}}}{{#if:{{#pos:{{{b|}}}|04}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} align=&amp;quot;right&amp;quot; {{!}} {{{5|?}}}}}&lt;br /&gt;
&lt;br /&gt;
|t|tool=&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} {{{1|?}}}&lt;br /&gt;
{{!}} {{{2|?}}}&lt;br /&gt;
{{!}} {{SpeedAdapter|{{{3|?}}}}}&lt;br /&gt;
{{!}} {{GearProcess|{{{4|?}}}|const2}}&lt;br /&gt;
{{!}} {{GearProcess|{{{5|?}}}|const2}}&lt;br /&gt;
{{#if:{{{w|}}}|&lt;br /&gt;
{{!}} {{{w}}}|}}&lt;br /&gt;
&lt;br /&gt;
|lsh|sh={{#switch:{{{standard|}}}{{{st|}}}&lt;br /&gt;
|y|yes|t|true=&lt;br /&gt;
{{!}}- {{#switch:{{{e}}}|y|yes|t|true= style=&amp;quot;color: red&amp;quot;}}&lt;br /&gt;
{{!}} {{{1|?}}}&lt;br /&gt;
{{!}} {{{2|?}}}&lt;br /&gt;
{{!}} align=&amp;quot;center&amp;quot; {{!}} {{{m|}}}&lt;br /&gt;
{{!}} {{#if:{{{3|}}}|[[standard hindrance is::{{ShieldAdapter|{{{3}}}|hind}}|{{ShieldAdapter|{{{3}}}|hind2}}]]|}}&lt;br /&gt;
{{!}} {{#if:{{{4|}}}|[[standard basic held protection is::{{GearProcess|{{{4}}}|sprot}}|{{GearProcess|{{{4}}}|sprot2}}]]|}}&lt;br /&gt;
{{!}} {{#if:{{{5|}}}|[[standard full held protection is::{{GearProcess|{{{5}}}|sprot}}|{{GearProcess|{{{5}}}|sprot2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{6|}}}|[[standard basic worn protection is::{{GearProcess|{{{6}}}|sprot}}|{{GearProcess|{{{6}}}|sprot2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{7|}}}|[[standard full worn protection is::{{GearProcess|{{{7}}}|sprot}}|{{GearProcess|{{{7}}}|sprot2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{8|}}}|[[standard piercing damage is::{{GearProcess|{{{8}}}|dam}}|{{GearProcess|{{{8}}}|dam2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{9|}}}|[[standard slicing damage is::{{GearProcess|{{{9}}}|dam}}|{{GearProcess|{{{9}}}|dam2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{10|}}}|[[standard impact damage is::{{GearProcess|{{{10}}}|dam}}|{{GearProcess|{{{10}}}|dam2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{11|}}}|[[standard balance is::{{GearProcess|{{{11}}}|bal}}|{{GearProcess|{{{11}}}|bal2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{12|}}}|[[standard suitability is::{{GearProcess|{{{12}}}|suit}}|{{GearProcess|{{{12}}}|suit2}}]]|?}}{{#switch:{{{13|}}}|-=|{{!}}{{!}} {{#if:{{{13|}}}|[[standard construction is::{{GearProcess|{{{13}}}|const}}|{{GearProcess|{{{13}}}|const2}}]]|?}}}}&lt;br /&gt;
{{!}} align=&amp;quot;right&amp;quot; {{!}} {{{14|?}}}&lt;br /&gt;
{{!}} align=&amp;quot;right&amp;quot; {{!}} {{{15|?}}}&lt;br /&gt;
|#default={{!}}- {{#switch:{{{e}}}|y|yes|t|true= style=&amp;quot;color: red&amp;quot;}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|01}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{{1|?}}}{{#if:{{#pos:{{{b|}}}|01}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}{{#switch:{{{2|}}}|n|no|-=|{{!}}{{!}} {{{2|?}}}}}&lt;br /&gt;
{{!}} align=&amp;quot;center&amp;quot; {{!}} {{{m|}}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|03}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{ShieldAdapter|{{{3|?}}}|hind2}}{{#if:{{#pos:{{{b|}}}|03}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|04}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{4|?}}}|sprot2}}{{#if:{{#pos:{{{b|}}}|04}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|05}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{5|?}}}|sprot2}}{{#if:{{#pos:{{{b|}}}|05}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|06}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{6|?}}}|sprot2}}{{#if:{{#pos:{{{b|}}}|06}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|07}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{7|?}}}|sprot2}}{{#if:{{#pos:{{{b|}}}|07}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|08}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{8|?}}}|dam2}}{{#if:{{#pos:{{{b|}}}|08}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|09}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{9|?}}}|dam2}}{{#if:{{#pos:{{{b|}}}|09}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|10}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{10|?}}}|dam2}}{{#if:{{#pos:{{{b|}}}|10}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|11}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{11|?}}}|bal2}}{{#if:{{#pos:{{{b|}}}|11}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} {{GearProcess|{{{12|?}}}|suit2}}{{#switch:{{{13|}}}|-=|{{!}}{{!}} {{GearProcess|{{{13|?}}}|const2}}}}&lt;br /&gt;
{{!}} align=&amp;quot;right&amp;quot; {{!}} {{{14|?}}}&lt;br /&gt;
{{!}} align=&amp;quot;right&amp;quot; {{!}} {{{15|?}}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|la={{#switch:{{{standard|}}}{{{st|}}}|y|yes|t|true={{!}}- {{#switch:{{{e}}}|y|yes|t|true= style=&amp;quot;color: red&amp;quot;}}&lt;br /&gt;
{{!}} {{{1|?}}}{{#switch:{{{2|}}}|n|no|-=|{{!}}{{!}} {{{2|?}}}}}&lt;br /&gt;
{{!}} align=&amp;quot;center&amp;quot; {{!}} {{{m|}}}&lt;br /&gt;
{{!}} {{#if:{{{3|}}}|[[standard puncture protection is::{{GearProcess|{{{3}}}|prot}}|{{GearProcess|{{{3}}}|prot2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{4|}}}|[[standard puncture absorption is::{{GearProcess|{{{4}}}|abs}}|{{GearProcess|{{{4}}}|abs2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{5|}}}|[[standard slice protection is::{{GearProcess|{{{5}}}|prot}}|{{GearProcess|{{{5}}}|prot2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{6|}}}|[[standard slice absorption is::{{GearProcess|{{{6}}}|abs}}|{{GearProcess|{{{6}}}|abs2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{7|}}}|[[standard impact protection is::{{GearProcess|{{{7}}}|prot}}|{{GearProcess|{{{7}}}|prot2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{8|}}}|[[standard impact absorption is::{{GearProcess|{{{8}}}|abs}}|{{GearProcess|{{{8}}}|abs2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{9|}}}|[[standard fire protection is::{{GearProcess|{{{9}}}|prot}}|{{GearProcess|{{{9}}}|prot2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{10|}}}|[[standard fire absorption is::{{GearProcess|{{{10}}}|abs}}|{{GearProcess|{{{10}}}|abs2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{11|}}}|[[standard cold protection is::{{GearProcess|{{{11}}}|prot}}|{{GearProcess|{{{11}}}|prot2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{12|}}}|[[standard cold absorption is::{{GearProcess|{{{12}}}|abs}}|{{GearProcess|{{{12}}}|abs2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{13|}}}|[[standard electrical protection is::{{GearProcess|{{{13}}}|prot}}|{{GearProcess|{{{13}}}|prot2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{14|}}}|[[standard electrical absorption is::{{GearProcess|{{{14}}}|abs}}|{{GearProcess|{{{14}}}|abs2}}]]|?}}{{#switch:{{{15|}}}|-=|{{!}}{{!}} {{#if:{{{15|}}}|[[standard construction is::{{GearProcess|{{{15}}}|const}}|{{GearProcess|{{{15}}}|const2}}]]|?}}}}&lt;br /&gt;
{{!}} {{{16|?}}}&lt;br /&gt;
|#default={{!}}- {{#switch:{{{e}}}|y|yes|t|true= style=&amp;quot;color: red&amp;quot;}}&lt;br /&gt;
{{!}} {{{1|?}}}{{#switch:{{{2|}}}|n|no|-=|{{!}}{{!}} {{{2|?}}}}}&lt;br /&gt;
{{!}} align=&amp;quot;center&amp;quot; {{!}} {{{m|}}}&lt;br /&gt;
{{!}} {{GearProcess|{{{3|?}}}|prot2}}&lt;br /&gt;
{{!}} {{GearProcess|{{{4|?}}}|abs2}}&lt;br /&gt;
{{!}} {{GearProcess|{{{5|?}}}|prot2}}&lt;br /&gt;
{{!}} {{GearProcess|{{{6|?}}}|abs2}}&lt;br /&gt;
{{!}} {{GearProcess|{{{7|?}}}|prot2}}&lt;br /&gt;
{{!}} {{GearProcess|{{{8|?}}}|abs2}}&lt;br /&gt;
{{!}} {{GearProcess|{{{9|?}}}|prot2}}&lt;br /&gt;
{{!}} {{GearProcess|{{{10|?}}}|abs2}}&lt;br /&gt;
{{!}} {{GearProcess|{{{11|?}}}|prot2}}&lt;br /&gt;
{{!}} {{GearProcess|{{{12|?}}}|abs2}}&lt;br /&gt;
{{!}} {{GearProcess|{{{13|?}}}|prot2}}&lt;br /&gt;
{{!}} {{GearProcess|{{{14|?}}}|abs2}}{{#switch:{{{15|}}}|-=|{{!}}{{!}} {{GearProcess|{{{15|?}}}|const2}}}}&lt;br /&gt;
{{!}} {{{16|?}}}}}&lt;br /&gt;
&lt;br /&gt;
|w={{#switch:{{{standard|}}}{{{st|}}}|y|yes|t|true={{!}}- {{#switch:{{{e}}}|y|yes|t|true= style=&amp;quot;color: red&amp;quot;}}&lt;br /&gt;
{{#if:{{{mode|}}}| {{!}} {{{mode}}}|}}&lt;br /&gt;
{{!}} {{{1|?}}}{{#switch:{{{2|}}}|n|no|-=|{{!}}{{!}} {{{2|?}}}}}&lt;br /&gt;
{{!}} align=&amp;quot;center&amp;quot; {{!}} {{{m|}}}&lt;br /&gt;
{{!}} {{#if:{{{3}}}|[[standard piercing damage is::{{GearProcess3|{{{3}}}|dam|n}}|{{GearProcess3|{{{3}}}|dam|s}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{4}}}|[[standard slicing damage is::{{GearProcess3|{{{4}}}|dam|n}}|{{GearProcess3|{{{4}}}|dam|s}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{5}}}|[[standard impact damage is::{{GearProcess3|{{{5}}}|dam|n}}|{{GearProcess3|{{{5}}}|dam|s}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{6}}}|[[standard foi is::{{GearProcess3|{{{6}}}|foi|n}}|{{GearProcess3|{{{6}}}|foi|s}}]]|?}}&lt;br /&gt;
{{!}} {{#switch:{{{7}}}|-=-|{{#if:{{{7}}}|[[standard balance is::{{GearProcess3|{{{7}}}|bal|n}}|{{GearProcess3|{{{7}}}|bal|s}}]]|?}}}}&lt;br /&gt;
{{!}} {{#switch:{{{8}}}|-=-|{{#if:{{{8}}}|[[standard suitability is::{{GearProcess3|{{{8}}}|suit|n}}|{{GearProcess3|{{{8}}}|suit|s}}]]|?}}}}{{#switch:{{{9|}}}|-=|{{!}}{{!}} {{#if:{{{9|}}}|[[standard construction is::{{GearProcess3|{{{9}}}|const|n}}|{{GearProcess3|{{{9}}}|const|s}}]]|?}}}}&lt;br /&gt;
{{!}} align=&amp;quot;right&amp;quot; {{!}} {{#if:{{{10|}}}|[[standard weight is::{{{10}}}]]|?}}&lt;br /&gt;
|#default={{!}}- {{#switch:{{{e}}}|y|yes|t|true= style=&amp;quot;color: red&amp;quot;}}&lt;br /&gt;
{{#if:{{{mode|}}}&lt;br /&gt;
 |{{#switch:{{{r|}}}&lt;br /&gt;
  |b=&lt;br /&gt;
  |#default={{!}} rowspan=&amp;quot;{{{r}}}&amp;quot; {{!}} {{{1|?}}}&lt;br /&gt;
 }}&lt;br /&gt;
 |{{!}} {{#if:{{#pos:{{{b|}}}|01}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{{1|?}}}{{#if:{{#pos:{{{b|}}}|01}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
}}{{#switch:{{{2|}}}&lt;br /&gt;
 |n&lt;br /&gt;
 |no&lt;br /&gt;
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 |#default={{#if:{{{mode|}}}&lt;br /&gt;
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   |#default={{!}}{{!}} rowspan=&amp;quot;{{{r}}}&amp;quot; {{!}} {{{2|?}}}&lt;br /&gt;
  }}&lt;br /&gt;
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  |#default={{!}}{{!}} align=&amp;quot;center&amp;quot; rowspan=&amp;quot;{{{r}}}&amp;quot; {{!}} {{{m|{{+}}}}}&lt;br /&gt;
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 |{{!}}{{!}} align=&amp;quot;center&amp;quot; {{!}}{{{m|{{+}}}}}&lt;br /&gt;
}}{{#if:{{{mode|}}}&lt;br /&gt;
 |{{!}}{{!}} {{{mode}}}&lt;br /&gt;
 |&lt;br /&gt;
}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|03}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{3|?}}}|dam2}}{{#if:{{#pos:{{{b|}}}|03}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|04}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{4|?}}}|dam2}}{{#if:{{#pos:{{{b|}}}|04}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|05}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{5|?}}}|dam2}}{{#if:{{#pos:{{{b|}}}|05}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} {{#if:{{#pos:{{{b|}}}|06}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{6|?}}}|foi2}}{{#if:{{#pos:{{{b|}}}|06}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
{{!}} {{#switch:{{{7}}}|-=-|{{#if:{{#pos:{{{b|}}}|07}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{7|?}}}|bal2}}{{#if:{{#pos:{{{b|}}}|07}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}}}&lt;br /&gt;
{{!}} {{#switch:{{{8}}}|-=-|{{#if:{{#pos:{{{b|}}}|08}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{GearProcess|{{{8|?}}}|suit2}}{{#if:{{#pos:{{{b|}}}|08}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}}}{{#switch:{{{9|}}}|-=|#default={{#if:{{{mode|}}}|{{#switch:{{{r|}}}|b=|#default={{!}}{{!}} rowspan=&amp;quot;{{{r}}}&amp;quot; {{!}} {{GearProcess|{{{9|?}}}|const2}}}}|{{!}}{{!}}{{GearProcess|{{{9|?}}}|const2}}}}}}{{#if:{{{mode|}}}|{{#switch:{{{r|}}}|b=|#default={{!}}{{!}} rowspan=&amp;quot;{{{r}}}&amp;quot; align=&amp;quot;right&amp;quot; {{!}} {{{10|?}}}}}|{{!}}{{!}} align=&amp;quot;right&amp;quot; {{!}} {{{10|?}}}}}}}&lt;br /&gt;
&lt;br /&gt;
|ws={{#switch:{{{standard|}}}{{{st|}}}|y|yes|t|true={{!}}- {{#switch:{{{e}}}|y|yes|t|true= style=&amp;quot;color: red&amp;quot;}}&lt;br /&gt;
{{!}}{{#if: {{{r|}}} | rowspan=&amp;quot;{{{r}}}&amp;quot; | }}&lt;br /&gt;
{{!}} {{{1|?}}}{{#switch:{{{2|}}}|n|no|-=|{{!}}{{!}} {{{2|?}}}}}&lt;br /&gt;
{{!}} align=&amp;quot;center&amp;quot; {{!}} {{{m|}}}&lt;br /&gt;
{{!}} align=&amp;quot;right&amp;quot; {{!}} {{{mode|}}}&lt;br /&gt;
{{!}}{{#if:{{{4|}}}|[[standard piercing damage is::{{GearProcess3|{{{4}}}|dam|n}}|{{GearProcess3|{{{4}}}|dam|s}}]]|?}}&lt;br /&gt;
{{!}}{{#if:{{{5|}}}|[[standard slicing damage is::{{GearProcess3|{{{5}}}|dam|n}}|{{GearProcess3|{{{5}}}|dam|s}}]]|?}}&lt;br /&gt;
{{!}}{{#if:{{{6|}}}|[[standard impact damage is::{{GearProcess3|{{{6}}}|dam|n}}|{{GearProcess3|{{{6}}}|dam|s}}]]|?}}&lt;br /&gt;
{{!}}{{#if:{{{7|}}}|[[standard foi is::{{GearProcess3|{{{7}}}|foi|n}}|{{GearProcess3|{{{7}}}|foi|s}}]]|?}}&lt;br /&gt;
{{!}}{{#switch:{{{8|}}}|-=-|{{!}}{{#if:{{{8|}}}|[[standard balance is::{{GearProcess3|{{{8}}}|bal|n}}|{{GearProcess3|{{{8}}}|bal|s}}]]|?}}}}&lt;br /&gt;
{{!}}{{#switch:{{{9|}}}|-=-|{{!}}{{#if:{{{9|}}}|[[standard suitability is::{{GearProcess3|{{{9}}}|suit|n}}|{{GearProcess3|{{{9}}}|suit|s}}]]|?}}}}&lt;br /&gt;
{{#switch:{{{10|}}}|-=|{{!}}{{!}}{{#if:{{{10|}}}|[[standard construction is::{{GearProcess3|{{{10}}}|const|n}}|{{GearProcess3|{{{9}}}|const|s}}]]|?}}}}&lt;br /&gt;
{{!}} align=&amp;quot;right&amp;quot; {{!}}{{#if:{{{11|}}}|[[standard weight is::{{{11}}}]]|?}}&lt;br /&gt;
&amp;lt;!-- |#default={{!}}- {{#switch:{{{e}}}|y|yes|t|true= style=&amp;quot;color: red&amp;quot;}} --&amp;gt;&lt;br /&gt;
{{#if:{{{mode|}}}&lt;br /&gt;
 |{{#switch:{{{r|}}} &lt;br /&gt;
  |b=&lt;br /&gt;
  |#default={{!}} rowspan=&amp;quot;{{{r}}}&amp;quot; {{!}} {{{1|?}}}&lt;br /&gt;
 }}&lt;br /&gt;
 |{{!}} {{#if:{{#pos:{{{b|}}}|01}}|&amp;lt;u&amp;gt;&#039;&#039;&#039;}}{{{1|?}}}{{#if:{{#pos:{{{b|}}}|01}}|&#039;&#039;&#039;&amp;lt;/u&amp;gt;}}&lt;br /&gt;
}}{{#switch:{{{2|}}}&lt;br /&gt;
 |n&lt;br /&gt;
 |no&lt;br /&gt;
 |-=&lt;br /&gt;
 |#default={{#if:{{{mode|}}}&lt;br /&gt;
  |{{#switch:{{{r|}}}&lt;br /&gt;
   |b=&lt;br /&gt;
   |#default={{!}}{{!}} rowspan=&amp;quot;{{{r}}}&amp;quot; {{!}} &lt;br /&gt;
  }}&lt;br /&gt;
  |{{!}}{{!}}&lt;br /&gt;
 }}&lt;br /&gt;
}}{{#if:{{{mode|}}}&lt;br /&gt;
 |{{#switch:{{{r|}}}&lt;br /&gt;
  |b=&lt;br /&gt;
  |#default={{!}}{{!}} align=&amp;quot;center&amp;quot; rowspan=&amp;quot;{{{r}}}&amp;quot; {{!}} {{{m|{{+}}}}}&lt;br /&gt;
 }}&lt;br /&gt;
 |{{!}}{{!}} align=&amp;quot;center&amp;quot; {{!}}{{{m|{{+}}}}}&lt;br /&gt;
}}&lt;br /&gt;
{{#if:{{{mode|}}} |{{!}}{{!}} {{{mode|}}}&lt;br /&gt;
 |&lt;br /&gt;
}}&lt;br /&gt;
{{#if:{{{mode|}}}|{{#switch:{{{r|}}}|b=|#default={{!}}{{!}} rowspan=&amp;quot;{{{r}}}&amp;quot; align=&amp;quot;right&amp;quot; {{!}} {{{10|?}}}}}|{{!}}{{!}} align=&amp;quot;right&amp;quot; {{!}} {{{10|?}}}}}&lt;br /&gt;
}}}}&lt;/div&gt;</summary>
		<author><name>ASHBOMB</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Template:CraftMN&amp;diff=641951</id>
		<title>Template:CraftMN</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Template:CraftMN&amp;diff=641951"/>
		<updated>2024-03-06T07:22:22Z</updated>

		<summary type="html">&lt;p&gt;ASHBOMB: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{#switch:{{{t|}}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|sa|s={{#switch:{{{standard|}}}{{{st|}}}|y|yes|t|true={{!}}- {{#switch:{{{e}}}|y|yes|t|true= style=&amp;quot;color: red&amp;quot;}}&lt;br /&gt;
{{!}} {{{1|?}}}&lt;br /&gt;
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{{!}} align=&amp;quot;right&amp;quot; {{!}} {{{4|?}}}&lt;br /&gt;
{{!}} align=&amp;quot;right&amp;quot; {{!}} {{{5|?}}}&lt;br /&gt;
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{{!}} {{GearProcess|{{{4|?}}}|const2}}&lt;br /&gt;
{{!}} {{GearProcess|{{{5|?}}}|const2}}&lt;br /&gt;
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{{!}} {{#if:{{{5|}}}|[[standard full held protection is::{{GearProcess|{{{5}}}|sprot}}|{{GearProcess|{{{5}}}|sprot2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{6|}}}|[[standard basic worn protection is::{{GearProcess|{{{6}}}|sprot}}|{{GearProcess|{{{6}}}|sprot2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{7|}}}|[[standard full worn protection is::{{GearProcess|{{{7}}}|sprot}}|{{GearProcess|{{{7}}}|sprot2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{8|}}}|[[standard piercing damage is::{{GearProcess|{{{8}}}|dam}}|{{GearProcess|{{{8}}}|dam2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{9|}}}|[[standard slicing damage is::{{GearProcess|{{{9}}}|dam}}|{{GearProcess|{{{9}}}|dam2}}]]|?}}&lt;br /&gt;
{{!}} {{#if:{{{10|}}}|[[standard impact damage is::{{GearProcess|{{{10}}}|dam}}|{{GearProcess|{{{10}}}|dam2}}]]|?}}&lt;br /&gt;
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{{!}} align=&amp;quot;right&amp;quot; {{!}} {{{14|?}}}&lt;br /&gt;
{{!}} align=&amp;quot;right&amp;quot; {{!}} {{{15|?}}}&lt;br /&gt;
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{{!}} {{GearProcess|{{{12|?}}}|suit2}}{{#switch:{{{13|}}}|-=|{{!}}{{!}} {{GearProcess|{{{13|?}}}|const2}}}}&lt;br /&gt;
{{!}} align=&amp;quot;right&amp;quot; {{!}} {{{14|?}}}&lt;br /&gt;
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{{!}} {{#if:{{{5|}}}|[[standard slice protection is::{{GearProcess|{{{5}}}|prot}}|{{GearProcess|{{{5}}}|prot2}}]]|?}}&lt;br /&gt;
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{{!}} {{#if:{{{11|}}}|[[standard cold protection is::{{GearProcess|{{{11}}}|prot}}|{{GearProcess|{{{11}}}|prot2}}]]|?}}&lt;br /&gt;
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{{!}} {{{16|?}}}&lt;br /&gt;
|#default={{!}}- {{#switch:{{{e}}}|y|yes|t|true= style=&amp;quot;color: red&amp;quot;}}&lt;br /&gt;
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{{!}} align=&amp;quot;center&amp;quot; {{!}} {{{m|}}}&lt;br /&gt;
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{{!}} {{GearProcess|{{{5|?}}}|prot2}}&lt;br /&gt;
{{!}} {{GearProcess|{{{6|?}}}|abs2}}&lt;br /&gt;
{{!}} {{GearProcess|{{{7|?}}}|prot2}}&lt;br /&gt;
{{!}} {{GearProcess|{{{8|?}}}|abs2}}&lt;br /&gt;
{{!}} {{GearProcess|{{{9|?}}}|prot2}}&lt;br /&gt;
{{!}} {{GearProcess|{{{10|?}}}|abs2}}&lt;br /&gt;
{{!}} {{GearProcess|{{{11|?}}}|prot2}}&lt;br /&gt;
{{!}} {{GearProcess|{{{12|?}}}|abs2}}&lt;br /&gt;
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{{!}} {{GearProcess|{{{14|?}}}|abs2}}{{#switch:{{{15|}}}|-=|{{!}}{{!}} {{GearProcess|{{{15|?}}}|const2}}}}&lt;br /&gt;
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{{!}} {{#if:{{{5}}}|[[standard impact damage is::{{GearProcess3|{{{5}}}|dam|n}}|{{GearProcess3|{{{5}}}|dam|s}}]]|?}}&lt;br /&gt;
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 |&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>ASHBOMB</name></author>
	</entry>
</feed>