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	<updated>2026-05-05T23:32:59Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Samarah&amp;diff=424473</id>
		<title>Samarah</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Samarah&amp;diff=424473"/>
		<updated>2015-10-15T02:42:00Z</updated>

		<summary type="html">&lt;p&gt;ANLORAAEV: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}&lt;br /&gt;
{{PC&lt;br /&gt;
|name=Samarah Riverhawk&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Elf&lt;br /&gt;
|gender=Female&lt;br /&gt;
|guild=Ranger&lt;br /&gt;
|instance=Prime&lt;br /&gt;
|relat=Aspasia, Kristala&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Elf]]&lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
[[Category:Player Forest Elf]]&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt; &#039;&#039;&#039;Samarah Riverhawk&#039;&#039;&#039; is an Elven [[Ranger]] and a citizen of [[Therengia]] who owns a home near [[Therenborough]].&amp;lt;/div&amp;gt;  &lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
* Served as Recruit Officer of the [[Order of the Theren Guard]].  &lt;br /&gt;
* Served as Vice Speaker of the [[Order of the Theren Guard]] and while in that role worked as an [[Elanthics]] team member . &lt;br /&gt;
* Was accepted as a member of the [[Order of the Theren Guard]] and later honored to join Council as Recruit Officer.  &lt;br /&gt;
* Was Recruiting Director prior to resigning from the [[Order of the White Rose]]. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Ancestry ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
┌───────────────┐&lt;br /&gt;
│   Lavaeron    │─┐                                   ┌─────────────────────┐ &lt;br /&gt;
│ Undojen&#039;pelci │ │   ┌────────────────────────┐    ┌─│ Aespaesha (Aspasia) │&lt;br /&gt;
└───────────────┘ │───│   Allanae Aldahrien    │─┐  │ └─────────────────────┘&lt;br /&gt;
┌───────────────┐ │   │Undojen&#039;pelci(DarkBrook)│ │  │ ┌─────────────────────┐       &lt;br /&gt;
│Lessiara Orviel│─┘   └────────────────────────┘ │  │─│     Kristala        │        &lt;br /&gt;
└───────────────┘                                │──│ └─────────────────────┘   &lt;br /&gt;
┌─────────────────┐                              │  │ ┌─────────────────────┐                               &lt;br /&gt;
│    Valandil     │─┐ ┌────────────────────────┐ │  └─│     Samarah         │&lt;br /&gt;
│   Ilayaagins    │ │ │   Astarielle Dreori    │ │    └─────────────────────┘   &lt;br /&gt;
└─────────────────┘ │─│  Ilayaagins(Riverhawk) │─┘                 &lt;br /&gt;
┌─────────────────┐ │ └────────────────────────┘&lt;br /&gt;
│ Tannarlea Aldael│─┘&lt;br /&gt;
└─────────────────┘ &lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
Born in Throne City on the 3rd day of the 3rd month of Lirisa the Archer in the year of the Iron Toad, 368 years after the victory of [[Lanival]] the Redeemer.  Third daughter of Astarielle Dreori Ilayaagins (Riverhawk) of [[Leth Deriel]] and Allanae Aldahrien Undojen&#039;pelci (Darkbrook) of [[Throne City]]. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; To be continued...&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
She is slightly under average height for an Elf, and has fair skin, elegant arched eyebrows, delicate pointed ears and crystal blue eyes.  The blue-black hair that frames her face and flows down her back is very long and straight. A starry twilight sapphire is worn on her forehead, just above her eyes.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Attire==&lt;br /&gt;
&lt;br /&gt;
A dark grey spidersilk cloak with small silver symbols embroidered on the inside edges, an antiqued filigree clasp overlaid with a crimson shield bearing the embossed gold image of a rearing silvery gryphon, a storm grey harness, an intricate moonstone lily dangling from a fragile silver chain, a soft-black velvet peasant blouse that swathes delicately off the shoulders, a fitted silk bodice beaded with golden lyrandia vines, a wide leather arm cuff branded with the crest of the Ranger guild, a silver bracelet with an eagle charm dangling from the clasp, a small animite ring, an albredine crystal ring, a white owl feather charm, a sinuous silver hip-chain set with emerald ivy leaves, a snug knee-length leather skirt slit up the side, some loosely knitted black knee socks with small crimson velvet bows accenting the back seam, an Elven silver anklet and some calf-high black suede boots with silver clasps&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Companions&#039;&#039;&#039;&lt;br /&gt;
*Cichisdogan (Little Brother), a baby raccoon.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Samarah enjoys conversation but also enjoys being quiet and just listening at times. She chooses her words carefully when saying what she believes is necessary, and is good humored, polite and respectful. She can be playfully mischievous at times.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Likes:&#039;&#039;&#039;&lt;br /&gt;
* Being of service to others, meeting people and making friends.&lt;br /&gt;
* Any challenge that tests her knowledge, experience and abilities, and that provides her with the means to learn something new.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Favorite Sayings:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;quot;The only thing that always stays the same is that nothing ever does.&amp;quot;&#039;&#039;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;quot;I&#039;ve never seen a wild thing feel sorry for itself.&amp;quot;&#039;&#039;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;quot;There are many ways to say the same thing.&amp;quot;&#039;&#039;&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
[http://www.play.net/dr/ DragonRealms Home Page]&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://TherenGuard.org/ Order of the Theren Guard]&lt;br /&gt;
{{PCSkills}}&lt;/div&gt;</summary>
		<author><name>ANLORAAEV</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Samarah&amp;diff=424472</id>
		<title>Samarah</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Samarah&amp;diff=424472"/>
		<updated>2015-10-15T02:38:40Z</updated>

		<summary type="html">&lt;p&gt;ANLORAAEV: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}&lt;br /&gt;
{{PC&lt;br /&gt;
|name=Samarah Riverhawk&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Elf&lt;br /&gt;
|gender=Female&lt;br /&gt;
|guild=Ranger&lt;br /&gt;
|instance=Prime&lt;br /&gt;
|relat=Aspasia, Kristala&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Elf]]&lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
[[Category:Player Forest Elf]]&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt; &#039;&#039;&#039;Samarah Riverhawk&#039;&#039;&#039; is an Elven [[Ranger]] and a citizen of [[Therengia]] who owns a home near [[Therenborough]].&amp;lt;/div&amp;gt;  &lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
* Served as Recruit Officer of the [[Order of the Theren Guard]].  &lt;br /&gt;
* Served as Vice Speaker of the [[Order of the Theren Guard]] and while in that role worked as an [[Elanthics]] team member . &lt;br /&gt;
* Was accepted as a member of the [[Order of the Theren Guard]] and later honored to join Council as Recruit Officer.  &lt;br /&gt;
* Was Recruiting Director prior to resigning from the [[Order of the White Rose]]. &lt;br /&gt;
&lt;br /&gt;
==Ancestry ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
┌───────────────┐&lt;br /&gt;
│   Lavaeron    │─┐                                   ┌─────────────────────┐ &lt;br /&gt;
│ Undojen&#039;pelci │ │   ┌────────────────────────┐    ┌─│ Aespaesha (Aspasia) │&lt;br /&gt;
└───────────────┘ │───│   Allanae Aldahrien    │─┐  │ └─────────────────────┘&lt;br /&gt;
┌───────────────┐ │   │Undojen&#039;pelci(DarkBrook)│ │  │ ┌─────────────────────┐       &lt;br /&gt;
│Lessiara Orviel│─┘   └────────────────────────┘ │  │─│     Kristala        │        &lt;br /&gt;
└───────────────┘                                │──│ └─────────────────────┘   &lt;br /&gt;
┌─────────────────┐                              │  │ ┌─────────────────────┐                               &lt;br /&gt;
│    Valandil     │─┐ ┌────────────────────────┐ │  └─│     Samarah         │&lt;br /&gt;
│   Ilayaagins    │ │ │   Astarielle Dreori    │ │    └─────────────────────┘   &lt;br /&gt;
└─────────────────┘ │─│  Ilayaagins(Riverhawk) │─┘                 &lt;br /&gt;
┌─────────────────┐ │ └────────────────────────┘&lt;br /&gt;
│ Tannarlea Aldael│─┘&lt;br /&gt;
└─────────────────┘ &lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
Born in Throne City on the 3rd day of the 3rd month of Lirisa the Archer in the year of the Iron Toad, 368 years after the victory of [[Lanival]] the Redeemer.  Third daughter of Astarielle Dreori Ilayaagins (Riverhawk) of [[Leth Deriel]] and Allanae Aldahrien Undojen&#039;pelci (Darkbrook) of [[Throne City]]. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; To be continued...&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
She is slightly under average height for an Elf, and has fair skin, elegant arched eyebrows, delicate pointed ears and crystal blue eyes.  The blue-black hair that frames her face and flows down her back is very long and straight. A starry twilight sapphire is worn on her forehead, just above her eyes.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Attire==&lt;br /&gt;
&lt;br /&gt;
A dark grey spidersilk cloak with small silver symbols embroidered on the inside edges, an antiqued filigree clasp overlaid with a crimson shield bearing the embossed gold image of a rearing silvery gryphon, a storm grey harness, an intricate moonstone lily dangling from a fragile silver chain, a soft-black velvet peasant blouse that swathes delicately off the shoulders, a fitted silk bodice beaded with golden lyrandia vines, a wide leather arm cuff branded with the crest of the Ranger guild, a silver bracelet with an eagle charm dangling from the clasp, a small animite ring, an albredine crystal ring, a white owl feather charm, a sinuous silver hip-chain set with emerald ivy leaves, a snug knee-length leather skirt slit up the side, some loosely knitted black knee socks with small crimson velvet bows accenting the back seam, an Elven silver anklet and some calf-high black suede boots with silver clasps&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Companions&#039;&#039;&#039;&lt;br /&gt;
*Cichisdogan (Little Brother), a baby raccoon.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Samarah enjoys conversation but also enjoys being quiet and just listening at times. She chooses her words carefully when saying what she believes is necessary, and is good humored, polite and respectful. She can be playfully mischievous at times.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Likes:&#039;&#039;&#039;&lt;br /&gt;
* Being of service to others, meeting people and making friends.&lt;br /&gt;
* Any challenge that tests her knowledge, experience and abilities, and that provides her with the means to learn something new.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Favorite Sayings:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;quot;The only thing that always stays the same is that nothing ever does.&amp;quot;&#039;&#039;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;quot;I&#039;ve never seen a wild thing feel sorry for itself.&amp;quot;&#039;&#039;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;quot;There are many ways to say the same thing.&amp;quot;&#039;&#039;&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
[http://www.play.net/dr/ DragonRealms Home Page]&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://TherenGuard.org/ Order of the Theren Guard]&lt;br /&gt;
{{PCSkills}}&lt;/div&gt;</summary>
		<author><name>ANLORAAEV</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Somniumvisum&amp;diff=424471</id>
		<title>Somniumvisum</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Somniumvisum&amp;diff=424471"/>
		<updated>2015-10-15T02:35:14Z</updated>

		<summary type="html">&lt;p&gt;ANLORAAEV: removed link to image not found&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}&lt;br /&gt;
&lt;br /&gt;
{{Player character | &lt;br /&gt;
      Player Name = Somniumvisum LeoRudo |&lt;br /&gt;
      Race        = Human |&lt;br /&gt;
      Gender      = Male |&lt;br /&gt;
      Guild       = Warrior Mage |&lt;br /&gt;
      Instance    = Prime |&lt;br /&gt;
      Relative    = Azareal |&lt;br /&gt;
      Status      = a |&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Player Warrior Mage]]&lt;br /&gt;
[[Category:Player Human]]&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt; &#039;&#039;&#039;Somniumvisum LeoRudo &#039;&#039;&#039; ~ Brother of the Lions ~&amp;lt;br /&amp;gt;  A human [[Warrior Mage]] residing in [[Therengia]].&amp;lt;/div&amp;gt;  &lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
Somniumvisum has crystal blue eyes.  His red-gold-streaked black hair is short and straight, and is worn in a simple, loose style.  He has smooth skin and an athletic build.  He is tall for a Human.  He appears to be middle-aged.&lt;br /&gt;
He has a tattoo of a roaring lion with its claws seeming to rip through the skin on his leg.&lt;br /&gt;
&lt;br /&gt;
He is wearing a black leather war belt riveted with blued-steel studs, an albredine crystal ring, a sweeping dark red silk cloak embroidered with a trio of lions and some singed amber firesilk robes clasped at the neck by an enameled pin.&lt;br /&gt;
&lt;br /&gt;
==Family==&lt;br /&gt;
&lt;br /&gt;
Daughter: [[Azareal]]&lt;br /&gt;
&lt;br /&gt;
==Affiliations History==&lt;br /&gt;
*In the month of Lirisa the Archer, 415AV, Somniumvisum once more took on the role and responsibilities of Speaker of the Order of the Theren Guard. &lt;br /&gt;
*In the 1st month of Akroeg, 405AV, Somniumvisum retired from the role and responsibilities of Speaker and with the confirmation of the Council of the [[Order of the Theren Guard]], with the blessing of His Grace the Baron, [[Gyfford]]; and in the presence of His Grace’s representative’s Lady [[Valkri]] and Lord Valkhran; his replacement was appointed.  Somniumvisum continues to participate as an active member of the Guard.&lt;br /&gt;
*In the 1st month of Akroeg, 400AV, was nominated General of the [[Order of the Theren Guard]] having served as Vice-Speaker under Sir Aaiyaah Kenman. Somniumvisum continued the tradition of past Speakers by focusing on the vision, culture and service that are the cornerstones of this Order.  &#039;&#039;(During his time in this role, the creation, organizing and hosting of the First [[Elanthics]] Games for Official and Unofficial Groups was completed and met with tremendous success.  In addition, the Theren Guards Order house design was finished.  The plans and full payment were delivered to the construction engineer.)&#039;&#039;&lt;br /&gt;
*Previously Vice-Speaker of the Order of the White Rose.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;/div&gt;</summary>
		<author><name>ANLORAAEV</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Samarah&amp;diff=424470</id>
		<title>Samarah</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Samarah&amp;diff=424470"/>
		<updated>2015-10-15T02:32:36Z</updated>

		<summary type="html">&lt;p&gt;ANLORAAEV: removed dead link to image not found&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}&lt;br /&gt;
{{PC&lt;br /&gt;
|name=Samarah Riverhawk&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Elf&lt;br /&gt;
|gender=Female&lt;br /&gt;
|guild=Ranger&lt;br /&gt;
|instance=Prime&lt;br /&gt;
|relat=Aspasia, Kristala&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Elf]]&lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
[[Category:Player Forest Elf]]&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Samarah Riverhawk&#039;&#039;&#039; is an Elven [[Ranger]] and a citizen of the lovely Province of [[Therengia]] who owns a home near [[Therenborough]].&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
* Currently serving as Recruit Officer of the [[Order of the Theren Guard]].  &lt;br /&gt;
* Served as Vice Speaker of the [[Order of the Theren Guard]] and while in that role worked as an [[Elanthics]] team member . &lt;br /&gt;
* Was accepted as a member of the [[Order of the Theren Guard]] and later honored to join Council as Recruit Officer.  &lt;br /&gt;
* Was Recruiting Director prior to resigning from the [[Order of the White Rose]]. &lt;br /&gt;
&lt;br /&gt;
==Ancestry ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
┌───────────────┐&lt;br /&gt;
│   Lavaeron    │─┐                                   ┌─────────────────────┐ &lt;br /&gt;
│ Undojen&#039;pelci │ │   ┌────────────────────────┐    ┌─│ Aespaesha (Aspasia) │&lt;br /&gt;
└───────────────┘ │───│   Allanae Aldahrien    │─┐  │ └─────────────────────┘&lt;br /&gt;
┌───────────────┐ │   │Undojen&#039;pelci(DarkBrook)│ │  │ ┌─────────────────────┐       &lt;br /&gt;
│Lessiara Orviel│─┘   └────────────────────────┘ │  │─│     Kristala        │        &lt;br /&gt;
└───────────────┘                                │──│ └─────────────────────┘   &lt;br /&gt;
┌─────────────────┐                              │  │ ┌─────────────────────┐                               &lt;br /&gt;
│    Valandil     │─┐ ┌────────────────────────┐ │  └─│     Samarah         │&lt;br /&gt;
│   Ilayaagins    │ │ │   Astarielle Dreori    │ │    └─────────────────────┘   &lt;br /&gt;
└─────────────────┘ │─│  Ilayaagins(Riverhawk) │─┘                 &lt;br /&gt;
┌─────────────────┐ │ └────────────────────────┘&lt;br /&gt;
│ Tannarlea Aldael│─┘&lt;br /&gt;
└─────────────────┘ &lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
Born in Throne City on the 3rd day of the 3rd month of Lirisa the Archer in the year of the Iron Toad, 368 years after the victory of [[Lanival]] the Redeemer.  Third daughter of Astarielle Dreori Ilayaagins (Riverhawk) of [[Leth Deriel]] and Allanae Aldahrien Undojen&#039;pelci (Darkbrook) of [[Throne City]]. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; To be continued...&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
She is slightly under average height for an Elf, and has fair skin, elegant arched eyebrows, delicate pointed ears and crystal blue eyes.  The blue-black hair that frames her face and flows down her back is very long and straight. A starry twilight sapphire is worn on her forehead, just above her eyes.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Attire==&lt;br /&gt;
&lt;br /&gt;
A dark grey spidersilk cloak with small silver symbols embroidered on the inside edges, an antiqued filigree clasp overlaid with a crimson shield bearing the embossed gold image of a rearing silvery gryphon, a storm grey harness, an intricate moonstone lily dangling from a fragile silver chain, a soft-black velvet peasant blouse that swathes delicately off the shoulders, a fitted silk bodice beaded with golden lyrandia vines, a wide leather arm cuff branded with the crest of the Ranger guild, a silver bracelet with an eagle charm dangling from the clasp, a small animite ring, an albredine crystal ring, a white owl feather charm, a sinuous silver hip-chain set with emerald ivy leaves, a snug knee-length leather skirt slit up the side, some loosely knitted black knee socks with small crimson velvet bows accenting the back seam, an Elven silver anklet and some calf-high black suede boots with silver clasps&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Companions&#039;&#039;&#039;&lt;br /&gt;
*Cichisdogan (Little Brother), a baby raccoon.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Samarah enjoys conversation but also enjoys being quiet and just listening at times. She chooses her words carefully when saying what she believes is necessary, and is good humored, polite and respectful. She can be playfully mischievous at times.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Likes:&#039;&#039;&#039;&lt;br /&gt;
* Being of service to others, meeting people and making friends.&lt;br /&gt;
* Any challenge that tests her knowledge, experience and abilities, and that provides her with the means to learn something new.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Favorite Sayings:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;quot;The only thing that always stays the same is that nothing ever does.&amp;quot;&#039;&#039;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;quot;I&#039;ve never seen a wild thing feel sorry for itself.&amp;quot;&#039;&#039;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;quot;There are many ways to say the same thing.&amp;quot;&#039;&#039;&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
[http://www.play.net/dr/ DragonRealms Home Page]&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://TherenGuard.org/ Order of the Theren Guard]&lt;br /&gt;
{{PCSkills}}&lt;/div&gt;</summary>
		<author><name>ANLORAAEV</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Elanthics&amp;diff=397250</id>
		<title>Elanthics</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Elanthics&amp;diff=397250"/>
		<updated>2015-02-14T03:03:23Z</updated>

		<summary type="html">&lt;p&gt;ANLORAAEV: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}&lt;br /&gt;
&lt;br /&gt;
==What Is Elanthics?==&lt;br /&gt;
&lt;br /&gt;
The Elanthics are biennial player-run games specifically created to test competitors from [[Official Orders]] and Unofficial Groups in certain abilities and skills.  The Order or Group whose chosen team members and champion had obtained the most points during the games would win the Peeku Cup. Thus earning the prestige of being renowned as the best, of the best in the lands, and receiving the honor of hosting the next Elanthics.&lt;br /&gt;
&lt;br /&gt;
The Elanthics games were originally conceptualized in the month of Uthmor the Giant, 397 AV by three individuals, namely [[Mahone]], [[Somniumvisum]] and [[Peeku]]. The idea was revived many years later by Mahone and Somniumvisum.  The contests were organized and hosted by the [[Order of the Theren Guard]], and were held in the month of Skullcleaver the Dwarven Axe 401 AV.  &lt;br /&gt;
&lt;br /&gt;
Contestants where limited to Official Orders and Unofficial Groups whose members give of their time to be of service to the people of Elanthia. The five days of competition culminated with the presentation of first, second and third place medal winners, and of the Peeku Cup to the grand victors. A few games where then followed by an auction.&lt;br /&gt;
&lt;br /&gt;
===Organization Team===&lt;br /&gt;
&lt;br /&gt;
The Theren Guard members who worked on organizing as well as hosting and helping with each of the scheduled competitions included; &lt;br /&gt;
&#039;&#039;Team Lead:&#039;&#039; [[Somniumvisum]], &#039;&#039;Team members:&#039;&#039; [[Achkilles]], [[Andorell]], [[Aspasia]], [[Evro]], [[Felicini]], [[Gags]], [[Jerde]], [[Kamaela]], [[Klurn]], [[Meadbh]], [[Remcinsh]], [[Samarah]], [[Schreck]], [[Sereena]], [[Sliyder]], [[Tolena]], [[Whitbuffalo]], and [[Zynara]].  A special mention goes to Advisor [[Valkri]] for her assistance towards hosting as Question Mistress in the Death Trivia competition.&lt;br /&gt;
&lt;br /&gt;
===Elanthics Competitors===&lt;br /&gt;
&lt;br /&gt;
The Orders and Groups that were represented in the events were; &amp;lt;br /&amp;gt;The [[Order of the Iron Circle]], The [[Northern Watch Brigade]], The [[Lotus Battalion]] (Ilithian Infantry) aka Team Ilithi, The [[Fervid Shade]], [[Theren Theatre]] Players, The [[Order of the Dragon Shield]], The [[Baron&#039;s Own Militia]], The [[Therengia Cavalry]], The [[Order of the Theren Guard]], and The [[Order of the Apostles]].  Each Group had provided the names of the members who would represent them as a team of five, and of their chosen Champion.&lt;br /&gt;
&lt;br /&gt;
==Competitions Overview==&lt;br /&gt;
&lt;br /&gt;
The Elanthics involved a total of ten games, with each one testing different abilities. Order and Group members would compete to gain points for their team, with the overall aim being to have the most points for their group.  And thus to ultimately be crowned the champions.&lt;br /&gt;
&lt;br /&gt;
The Games included; Archery, Melee Contest, Riddle Run, Joust, Arm Wrestling, Survival Challenge, Cane Fight, Death Trivia, TM Quick Draw, and Tactical War.&lt;br /&gt;
&lt;br /&gt;
===Teams And Champions - Rules===&lt;br /&gt;
&lt;br /&gt;
Eight of the ten games were individual events where one member or Champion would be the chosen representative. A different Champion would have to be chosen to participate in all eight games.  A chosen Champion could only participate in one of the eight games.&lt;br /&gt;
&lt;br /&gt;
Two of the events were team events of five members where the team could include any or all Champion(s) who had participated in the individual events. This rule enabled the games to be enjoyed by more people, and were a test of strength of the group, rather than just one member.&lt;br /&gt;
&lt;br /&gt;
===Points System - Rules===&lt;br /&gt;
&lt;br /&gt;
Winning a game provided a score of five points, second place provided a score of three points, and third place would provide one point.&lt;br /&gt;
Finishing outside of the top three resulted in zero points.&lt;br /&gt;
If a nominated member did not attend on time, he/she/they would be disqualified and receive zero points.&lt;br /&gt;
&lt;br /&gt;
===Competitions Descriptions===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Archery&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Each contestant adds their name to the signup list. Names are drawn at random and the competitors then faced each other in a straight knockout style event or blow for blow challenge.&lt;br /&gt;
Contestants make their own choice of type of bow or crossbow. The targets are also the contestants.&lt;br /&gt;
&lt;br /&gt;
Contestants issue a pain challenge and face each other, holding their bow and one arrow or bolt. When the host says GO, the contestants load, aim, and fire at their opposition, but only once each, and in their own time.&lt;br /&gt;
Once both have fired their weapon, the host will say stop, and ask both targets/contestants to ready themselves for the next round. They will both get another arrow or bolt, and wait for the host to say GO. This will continue until one person collapses and the challenge is won.&lt;br /&gt;
If in any round, neither contestant lands a hit, stances will be lowered by BOTH contestants by 10%. If both or one land a hit, stances will remain as they are.  Hiding, buffs, roars, and any other special abilities are not permitted in this event.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Melee Contest&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Two contestants issue a pain challenge, and when the host says GO they hack at each other using their best melee weapon, until one of them falls.  This is a straight knockout/toe to toe straight hacking event. Hiding, buffs, special abilities, roars, and the likes, are not permitted. No throws, no ranged, no grappling are permitted, but brawling punches, kicks and shield bash are.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Riddle Run&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This event is a team game. Groups will be asked to enter five members to represent them. Each team will meet at the Gate to Therenborough, where a riddle will be given. The answer to this riddle will be a place, or a name relating to a place. Groups will need to work out the answer to this riddle, then run to that place, where another person will be waiting, with another riddle. The riddles cover a lot of Therengia. Teams will need to think quick, and run quicker, as moongates, ranger trails, and other forms of fast transportation are not permitted.  The first team to attend each location, and get back to the finish line, wins. If a team wishes to have three members, that is their choice, five is the limit. All members must stay together as a team. We have a set person setting these riddles, so the Guards do not have an advantage.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Joust&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Contestants will join the signup list, and be randomly drawn to face each other in a straight knockout competition of not getting smashed off of their horse. Buffs are not allowed.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Arm Wrestling&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This is a straight knockout, using the signup list to randomly draw contestants against each other. Again, there are no brackets to these games, its just the best of the best.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Survival Challenge&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This event will take place at the Greater Fist. Each contestant will travel up to the top of the fist, and ride down in the carts. They will do this five times each, risking death each time. Any successful trips, and that contestant will be awarded one point. The person with the most points after 5 rounds, wins. If first, second, or third places are tied at this point, we will go to sudden death heads up.&lt;br /&gt;
Those tied for positions will go again to the top of the fist, and ride again, until the ties are broken.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Cane Fight&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Canes that are provided must be used for this event.&lt;br /&gt;
The signup list will be used, and it will be a straight knockout competition. Contestants are drawn to face each other, and must issue a challenge. Our host will then say GO, and contestants proceed to beat each other with canes. After 20 seconds, if nobody has won, the host will call stop, and ask contestants to retreat. Stances will then be lowered to 50% of their original setting. The host will then say GO again, and contestants can again beat each other with their cane for another 20 seconds, or until someone has won. If we still don&#039;t have a winner, the host will call stop, retreat, and stances will be set to ZERO. The final round then has no time limit, the only way it ends is when one person is smashed down to the floor, and the challenge is completed.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Death Trivia&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This is an event of knowledge and death. Contestants will line up, and lower their stances to ZERO. This is important to make the deaths more fun.  Our guest question master will ask questions. Contestants must raise their hand if they know the answer. With a lack of a buzzer, we will go with the first person to raise their hand. That contestant will then be asked to answer, and will have roughly five seconds to give their answer. If they get it right, they are through to the next round... if they get it wrong.. they are out, and killed for their lack of knowledge. Each round, one contestant will be eliminated, either by getting the answer wrong, or by being the last person left to get an answer correct.  If we start with ten, round two will have nine people, round three will have eight, and so on, until we have a winner. Either way, nine people are going to die.  We have a couple of plans regarding the killing, as we want this to be fun, well, as much fun as dying can be, so that will be a bit of a surprise on the night.  The questions asked will be all based around Elanthia in general, people, places, happenings, history, wars, and probably much more.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;TM Quick Draw&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This event will take the layout of the archery contest, in being a straight knockout, and contestants being given one shot each per round.&lt;br /&gt;
The challenge will be set, and the host will say GO. Contestants can then prep ANY TM spell they wish, target, and cast, in their own time.&lt;br /&gt;
Again they need to remember, although a fully targeted spell can hurt a lot more, there will be a spell coming at them too, so timing is everything. Buffs will not be allowed, the only spell casting will be the TM spells the contestants choose.  If neither contestant lands a hit, stances will be lowered by 10%. The contest will continue until we have a winner.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Tactical War&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This is a team event, so each group will enter five members to represent them.  We have located a quiet place in Lang, near the Rakash village, and have asked for aid on making sure people are not limited to how many people they can kill in that time. Each team leader will add their name to the signup list, and teams will be randomly drawn to face each other. The two teams drawn will go into the selected area, and pick a starting place. They are given 30 seconds from the time of entering, to get ready to start. The host will then use the gweth to say GO, and the aim is, to kill ALL five members of the opposition. Once all five members of a team are dead, we will collect the bodies, and the team with at least one member left standing, will qualify to the next round. Again this is straight knockout, and will continue until we have a winning team. There is only one rule for this contest, you may not leave the tournament area. A map will be provided before hand, to allow you to see where this will be held. Once you are in that arena, and the host says GO, there are no limits. Use whatever tactics your team finds works best, any spells, any way to help, its just about winning. We will have triage for all the events. There will be no option of raising while each game is running, but afterwards, we will have a triage ready for the bodies, as with all events, and will heal and raise everyone. The tactical war game takes place in a large area, so you are free to move around, as best suited to your group. Once all five members of a team is dead, we will have runners collecting the bodies, and heal and raise them, so those who are dead shouldn&#039;t be laying on the floor to long. The reason this is done after each round is that people running around collecting bodies while the game is running could result in a new collection of dead bodies.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Daily Results, Final Tally And Grand Champion==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A. Daily Competitions - Group and Individual Place Results&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align:centre;&amp;quot;| Day One&lt;br /&gt;
! Day Two&lt;br /&gt;
! Day Three&lt;br /&gt;
! Day Four&lt;br /&gt;
! Day Five&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;1. Archery Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;1. Riddle Run Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;1. Arm Wrestling Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;1. Cane Fight Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;1. TM Quick Draw Results&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|First-[[Joshuan]] - Fervid Shade&amp;lt;br /&amp;gt;Second-[[Traim]] - Team Ilithi&amp;lt;br /&amp;gt;Third-[[Shankey]] - Iron Circle&lt;br /&gt;
|First-[[Order of the Theren Guard|Theren Guard]]&amp;lt;br /&amp;gt;Second-[[Order of the Iron Circle|Iron Circle]]&amp;lt;br /&amp;gt;Third-Team Ilithi&amp;lt;br /&amp;gt;	&lt;br /&gt;
|First-[[Tormosk]] - Fervid Shade&amp;lt;br /&amp;gt;Second-[[Felicini]] - Theren Guard&amp;lt;br /&amp;gt;Third-[[Hammerfist]] - Dragon Shield&amp;lt;br /&amp;gt;&lt;br /&gt;
|First-[[Yamcer]] - Team Ilithi&amp;lt;br /&amp;gt;Second-[[Somniumvisum]] - Theren Guard&amp;lt;br /&amp;gt;Third-[[Cerval]] - Theren Theatre Players&amp;lt;br /&amp;gt;&lt;br /&gt;
|First-[[Tropicalo]] - Fervid Shade&amp;lt;br /&amp;gt;Second-[[Andorell]] - Theren Guard&amp;lt;br /&amp;gt;Third-[[Devoria]] - Team Ilithi&amp;lt;br /&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;2. Melee Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;2. Joust Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;2. Survival Challenge Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;2. Death Trivia Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;2. War Results&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|First-[[Squanto]] - Team Ilithi&amp;lt;br /&amp;gt;Second-[[Meganlique]] - Fervid Shade&amp;lt;br /&amp;gt;Third-[[Segmere]] - Baron&#039;s Own &lt;br /&gt;
|First-[[Hanryu]] - Team Ilithi&amp;lt;br /&amp;gt;Second-[[Grymmlen]] - Theren Calvary&amp;lt;br /&amp;gt;Third-[[Ederick]] - Iron Circle&amp;lt;br /&amp;gt;&lt;br /&gt;
|First-[[Edgee]] - Fervid Shade&amp;lt;br /&amp;gt;Second-[[Fayenangel]] - Iron Circle&amp;lt;br /&amp;gt;Third-[[Jerde]] - Theren Guard&amp;lt;br /&amp;gt;&lt;br /&gt;
|First-[[Teminesca]] - Team Ilithi&amp;lt;br /&amp;gt;Second-[[Gazan]] - Iron Circle&amp;lt;br /&amp;gt;Third-[[Evro]]/[[Sliyder]] - Theren Guard&amp;lt;br /&amp;gt;&lt;br /&gt;
|First-Team Ilithi&amp;lt;br /&amp;gt;Second - Theren Guard&amp;lt;br /&amp;gt;Third-Fervid Shade&amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Individual competitors who placed, were presented with gold, silver or bronze medals.  First place winners of the two team challenges were presented with a trophy.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;B. Final Tally Elanthics Games&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!style=&amp;quot;text-align:centre;&amp;quot;| Team Ilithi &lt;br /&gt;
!Fervid Shade&lt;br /&gt;
!Theren Guard &lt;br /&gt;
!Iron Circle&lt;br /&gt;
!Theren Calvary&lt;br /&gt;
!Baron&#039;s Own&lt;br /&gt;
!ODS &lt;br /&gt;
!Theren Theatre Players&lt;br /&gt;
!Northern Watch &lt;br /&gt;
!Apostles &lt;br /&gt;
|-&lt;br /&gt;
|30 points&lt;br /&gt;
|24 points&lt;br /&gt;
|19 points&lt;br /&gt;
|11 points&lt;br /&gt;
|3 points&lt;br /&gt;
|1 point&lt;br /&gt;
|1 point&lt;br /&gt;
|1 point&lt;br /&gt;
|0 points&lt;br /&gt;
|0 points&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;C. Official Grand Champion&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The winning Group for the Games held in 401 AV, was &#039;&#039;&#039;Team Ilithi&#039;&#039;&#039;. They were given the prestigious Peeku Cup and with it, the honor of organizing and hosting another Elanthics, two years hence.&lt;br /&gt;
&lt;br /&gt;
==Closing Ceremony, Party And Auction==&lt;br /&gt;
&lt;br /&gt;
We organized a celebration, the highlight of which was to announce the winning group, and present them with the Elanthics Peeku Cup.  The Cup was accepted by [[Taleek]] who gave an acceptance speech.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039; Taleek says, &amp;quot;On behalf of the Lotus Batallion, Obsidian Watch and Ilithi Court, I&#039;d like to thank the Theren Guard and all the others that made these games possible. They were well planned, perfectly executed and wonderful to be a part of. I&#039;d also like to thank my Teamates. Because of you, we will be taking this home to Her Grace. And to all the teams that participated, you were truly fierce competitors.  You all deserve a huge round of applause.&amp;quot; &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The closing ceremony and party was held in the Riverhaven Trader Guild Hall. And was set to begin in the evening so as to give everyone the chance to dress up, enjoy the company, share in some fun, and congratulate the winners. At the party, an &#039;&#039;impromptu singing contest&#039;&#039; and &#039;&#039;a riddle for a prize&#039;&#039; contests were hosted.  First prize went to [[Jerde]] for his Trader Song, Second prize went to [[Heucuva]] for his Togball song.  [[Yarrius]] and [[Vyllia]] won with correct answers to the three riddles. We also held an auction of thirty or so items. Some of the items were rather rare.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Place Medals, Trophies and The Peeku Cup==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Outstanding medals of gold (1st place), silver (2nd place) and bronze (3rd place), the Tactical War Challenge and the Riddle Run trophies, and the elegant Peeku Cup were meticulously crafted by Jhustis for the Elanthics.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A. Medals&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Archery Competition Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a quiver of arrows over twin-crossed bows adorns the center.  The words &amp;quot;First Place -- Archery Competition -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Melee Challenge Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a victorious warrior holding a sword and shield adorns the center.  The words &amp;quot;First Place -- Melee Challenge -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Jousting Competition Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a mounted knight holding a raised lance adorns the center.  The words &amp;quot;First Place -- Jousting Competition -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Armwrestling Challenge Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while two figures locked in a fierce battle of armwrestling adorns the center.  The words &amp;quot;First Place -- Armwrestling Challenge -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Survival Competition Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a billowing volcano surrounded by tiny mining carts adorns the center.  The words &amp;quot;First Place -- Survival Competition -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Cane Fight Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a triumphant warrior holding a cane overhead adorns the center.  The words &amp;quot;First Place -- Cane Fight -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Death Trivia Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a hooded scholar holding a large tome adorns the center.  The words &amp;quot;First Place -- Death Trivia -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Magic Quick Draw Competition Medal&lt;br /&gt;
Intricate engraving along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a mage appearing to call forth a crackling ball of lightning overhead adorns the center.  The words &amp;quot;First Place -- Magic Quick Draw Competition -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;B. Trophies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Topping the golden trophy is a statuette of a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion.  Resting on a circular mistwood base, the spherical award is intricately etched with detailed images of warriors locked in combat.  The words &amp;quot;First Place -- Tactical War Challenge -- Therengia, 401 AV&amp;quot; are elegantly inscribed around the center.&lt;br /&gt;
&lt;br /&gt;
*Topping the golden trophy is a statuette of a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion.  Resting on a circular mistwood base, the spherical award is intricately etched with detailed mappings of the five provinces. The words &amp;quot;First Place -- Riddle Run Challenge -- Therengia, 401 AV&amp;quot; are elegantly inscribed around the center.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;C. The Elanthics Peeku Cup&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Crafted from the purest gold and silver, this four-foot-tall trophy rests on a rich mistwood base and is polished to a gleaming finish.  Magnificently detailed scrollwork adorns the piece from its golden rim and ornate handles to the finely wrought stem and footing.  Atop the broad lid, twin rampant lions support a sweeping banner emblazoned with &amp;quot;Elanthics Peeku Cup&amp;quot; while the front of the piece is elegantly etched with a bold, flowing script.&lt;br /&gt;
There seems to be something written on it.&lt;br /&gt;
&lt;br /&gt;
A tall golden Elanthics Peeku Cup reads:&lt;br /&gt;
&amp;lt;blockquote&amp;gt;~Grand Champions~&amp;lt;br /&amp;gt; Therengia, 401 AV&amp;lt;/blockquote&amp;gt;&lt;/div&gt;</summary>
		<author><name>ANLORAAEV</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Somniumvisum&amp;diff=397050</id>
		<title>Somniumvisum</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Somniumvisum&amp;diff=397050"/>
		<updated>2015-02-12T19:20:25Z</updated>

		<summary type="html">&lt;p&gt;ANLORAAEV: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}&lt;br /&gt;
&lt;br /&gt;
{{Player character | &lt;br /&gt;
      Player Name = Somniumvisum LeoRudo |&lt;br /&gt;
      Race        = Human |&lt;br /&gt;
      Gender      = Male |&lt;br /&gt;
      Guild       = Warrior Mage |&lt;br /&gt;
      Instance    = Prime |&lt;br /&gt;
      Relative    = Azareal |&lt;br /&gt;
      Status      = a |&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Player Warrior Mage]]&lt;br /&gt;
[[Category:Player Human]]&lt;br /&gt;
[[File:lionfacepawthumb.jpg|left|Lion Face Paw]]  &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt; &#039;&#039;&#039;Somniumvisum LeoRudo &#039;&#039;&#039; ~ Brother of the Lions ~&amp;lt;br /&amp;gt;  A human [[Warrior Mage]] residing in [[Therengia]].&amp;lt;/div&amp;gt;  &lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
Somniumvisum has crystal blue eyes.  His red-gold-streaked black hair is short and straight, and is worn in a simple, loose style.  He has smooth skin and an athletic build.  He is tall for a Human.  He appears to be middle-aged.&lt;br /&gt;
He has a tattoo of a roaring lion with its claws seeming to rip through the skin on his leg.&lt;br /&gt;
&lt;br /&gt;
He is wearing a black leather war belt riveted with blued-steel studs, an albredine crystal ring, a sweeping dark red silk cloak embroidered with a trio of lions and some singed amber firesilk robes clasped at the neck by an enameled pin.&lt;br /&gt;
&lt;br /&gt;
==Family==&lt;br /&gt;
&lt;br /&gt;
Daughter: [[Azareal]]&lt;br /&gt;
&lt;br /&gt;
==Affiliations History==&lt;br /&gt;
*In the month of Lirisa the Archer, 415AV, Somniumvisum once more took on the role and responsibilities of Speaker of the Order of the Theren Guard. &lt;br /&gt;
*In the 1st month of Akroeg, 405AV, Somniumvisum retired from the role and responsibilities of Speaker and with the confirmation of the Council of the [[Order of the Theren Guard]], with the blessing of His Grace the Baron, [[Gyfford]]; and in the presence of His Grace’s representative’s Lady [[Valkri]] and Lord Valkhran; his replacement was appointed.  Somniumvisum continues to participate as an active member of the Guard.&lt;br /&gt;
*In the 1st month of Akroeg, 400AV, was nominated General of the [[Order of the Theren Guard]] having served as Vice-Speaker under Sir Aaiyaah Kenman. Somniumvisum continued the tradition of past Speakers by focusing on the vision, culture and service that are the cornerstones of this Order.  &#039;&#039;(During his time in this role, the creation, organizing and hosting of the First [[Elanthics]] Games for Official and Unofficial Groups was completed and met with tremendous success.  In addition, the Theren Guards Order house design was finished.  The plans and full payment were delivered to the construction engineer.)&#039;&#039;&lt;br /&gt;
*Previously Vice-Speaker of the Order of the White Rose.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;/div&gt;</summary>
		<author><name>ANLORAAEV</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Aspasia&amp;diff=397048</id>
		<title>Aspasia</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Aspasia&amp;diff=397048"/>
		<updated>2015-02-12T18:13:36Z</updated>

		<summary type="html">&lt;p&gt;ANLORAAEV: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{PC&lt;br /&gt;
|name     = Aspasia Undojen&#039;pelci&lt;br /&gt;
|status   = r &lt;br /&gt;
|race     = Elven&lt;br /&gt;
|gender   = Female&lt;br /&gt;
|guild    = Paladin&lt;br /&gt;
|instance = Prime&lt;br /&gt;
|relat    = Samarah, Kristala&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Aspasia has elegant arched eyebrows, pointed ears, deep-set violet eyes and a freckled nose.  Her amber-streaked auburn hair is long and wavy, and is worn braided in an elegant wreath held in place by a stylized Elven silver starburst haircomb set with tiny diamond chips.  She has fair skin and a svelte figure. She is slightly under average height for an Elf. A set of reflective&lt;br /&gt;
stars float lazily around her right forearm, glowing with a lustrous sheen against her skin. She appears to be an adult. &lt;br /&gt;
She has a tattoo of a pair of wings with iridescent feathers on her back.&lt;br /&gt;
&lt;br /&gt;
==Attire==&lt;br /&gt;
She is wearing some jet black gauntlets, a belted leather baldric, an antiqued filigree clasp overlaid with a crimson shield bearing the embossed gold image of a rearing silvery gryphon, a polished steel locket, a delicate silver chain circlet adorned with a large brilliant fire opal, a black classical Elven greatcloak embroidered with silver thread, a black leather split-strap sword belt with silver inlays, a silver-edged helm, a jet black aventail, a silver and gold battle shield masterfully engraved with a falcon in flight, an enameled sheath with inlaid panels of silver trimmed in polished ovals of jet, a black spidersilk tabard embroidered with a crest and trimmed in silver thread, a braided leather belt pack with a large cambrinth buckle stamped &amp;quot;Defender of Justice&amp;quot;, a platinum ring bearing the crest of the Paladin Guild, an albredine crystal ring, a braided silver and gold ring set with a sleeping cambrinth lioness, a cambrinth armband curled into the shape of a sleek mongoose, a silver jadeite gwethdesuan, an antiqued ornate silver cloak pin trimmed in gold leaf, a tower-shaped badge displaying the insignia of the Northern Watch of Therengia, a polished steel ribbon bar etched with the crest of the Order of the Theren Guard, a purple gem pouch, a shield-shaped silver ring bearing the crest of the Paladins&#039; Guild, some close-fitting black tweed britches, a bright silver mongoose amulet suspended from a heavy chain, a pair of tall black leather cavalry boots with golden spurs and a set of silver and jet Illithian battle plate.&lt;br /&gt;
&lt;br /&gt;
==Affiliations and Facts==&lt;br /&gt;
*Eldest sister of [[Samarah]], and [[Kristala]].&lt;br /&gt;
*Was Council member and Recruiting Officer of the [[Theren Guard]].&lt;br /&gt;
*Team member helping to organize the Therengian [[Elanthics]] of 401 AV.&lt;br /&gt;
*Was member of the [[Northern Watch Brigade]] of Therengia.&lt;/div&gt;</summary>
		<author><name>ANLORAAEV</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Aspasia&amp;diff=397047</id>
		<title>Aspasia</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Aspasia&amp;diff=397047"/>
		<updated>2015-02-12T18:12:58Z</updated>

		<summary type="html">&lt;p&gt;ANLORAAEV: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{PC&lt;br /&gt;
|name     = Aspasia Undojen&#039;pelci&lt;br /&gt;
|status   = r &lt;br /&gt;
|race     = Elven&lt;br /&gt;
|gender   = Female&lt;br /&gt;
|guild    = Paladin&lt;br /&gt;
|instance = Prime&lt;br /&gt;
|relat    = Samarah, Kristala&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Aspasia has elegant arched eyebrows, pointed ears, deep-set violet eyes and a freckled nose.  Her amber-streaked auburn hair is long and wavy, and is worn braided in an elegant wreath held in place by a stylized Elven silver starburst haircomb set with tiny diamond chips.  She has fair skin and a svelte figure. She is slightly under average height for an Elf. A set of reflective&lt;br /&gt;
stars float lazily around her right forearm, glowing with a lustrous sheen against her skin. She appears to be an adult. &lt;br /&gt;
She has a tattoo of a pair of wings with iridescent feathers on her back.&lt;br /&gt;
&lt;br /&gt;
==Attire==&lt;br /&gt;
She is wearing some jet black gauntlets, a belted leather baldric, an antiqued filigree clasp overlaid with a crimson shield bearing the embossed gold image of a rearing silvery gryphon, a polished steel locket, a delicate silver chain circlet adorned with a large brilliant fire opal, a black classical Elven greatcloak embroidered with silver thread, a black leather split-strap sword belt with silver inlays, a silver-edged helm, a jet black aventail, a silver and gold battle shield masterfully engraved with a falcon in flight, an enameled sheath with inlaid panels of silver trimmed in polished ovals of jet, a black spidersilk tabard embroidered with a crest and trimmed in silver thread, a braided leather belt pack with a large cambrinth buckle stamped &amp;quot;Defender of Justice&amp;quot;, a platinum ring bearing the crest of the Paladin Guild, an albredine crystal ring, a braided silver and gold ring set with a sleeping cambrinth lioness, a cambrinth armband curled into the shape of a sleek mongoose, a silver jadeite gwethdesuan, an antiqued ornate silver cloak pin trimmed in gold leaf, a tower-shaped badge displaying the insignia of the Northern Watch of Therengia, a polished steel ribbon bar etched with the crest of the Order of the Theren Guard, a purple gem pouch, a shield-shaped silver ring bearing the crest of the Paladins&#039; Guild, some close-fitting black tweed britches, a bright silver mongoose amulet suspended from a heavy chain, a pair of tall black leather cavalry boots with golden spurs and a set of silver and jet Illithian battle plate.&lt;br /&gt;
&lt;br /&gt;
==Affiliations and Facts==&lt;br /&gt;
*Eldest sister of [[Samarah]], and [[Kristala]].&lt;br /&gt;
*Was Council member and Recruiting Officer of the [[Theren Guard]].&lt;br /&gt;
*Team member helping to organize the Therengian [[Elanthics]] of 401 AV.&lt;br /&gt;
*Was member of the [[Northern Watch]] of Therengia.&lt;/div&gt;</summary>
		<author><name>ANLORAAEV</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Samarah&amp;diff=397046</id>
		<title>Samarah</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Samarah&amp;diff=397046"/>
		<updated>2015-02-12T18:12:18Z</updated>

		<summary type="html">&lt;p&gt;ANLORAAEV: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}&lt;br /&gt;
{{PC&lt;br /&gt;
|name=Samarah Riverhawk&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Elf&lt;br /&gt;
|gender=Female&lt;br /&gt;
|guild=Ranger&lt;br /&gt;
|instance=Prime&lt;br /&gt;
|relat=Aspasia, Kristala&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[File:Samarah Riverhawk.png|left|Samarah]] &lt;br /&gt;
&lt;br /&gt;
[[Category:Player Elf]]&lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
[[Category:Player Forest Elf]]&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Samarah Riverhawk&#039;&#039;&#039; is an Elven [[Ranger]] and a citizen of the lovely Province of [[Therengia]] who owns a home near [[Therenborough]].&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
* Currently serving as Recruit Officer of the [[Order of the Theren Guard]].  &lt;br /&gt;
* Served as Vice Speaker of the [[Order of the Theren Guard]] and while in that role worked as an [[Elanthics]] team member . &lt;br /&gt;
* Was accepted as a member of the [[Order of the Theren Guard]] and later honored to join Council as Recruit Officer.  &lt;br /&gt;
* Was Recruiting Director prior to resigning from the [[Order of the White Rose]]. &lt;br /&gt;
&lt;br /&gt;
==Ancestry ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
┌───────────────┐&lt;br /&gt;
│   Lavaeron    │─┐                                   ┌─────────────────────┐ &lt;br /&gt;
│ Undojen&#039;pelci │ │   ┌────────────────────────┐    ┌─│ Aespaesha (Aspasia) │&lt;br /&gt;
└───────────────┘ │───│   Allanae Aldahrien    │─┐  │ └─────────────────────┘&lt;br /&gt;
┌───────────────┐ │   │Undojen&#039;pelci(DarkBrook)│ │  │ ┌─────────────────────┐       &lt;br /&gt;
│Lessiara Orviel│─┘   └────────────────────────┘ │  │─│     Kristala        │        &lt;br /&gt;
└───────────────┘                                │──│ └─────────────────────┘   &lt;br /&gt;
┌─────────────────┐                              │  │ ┌─────────────────────┐                               &lt;br /&gt;
│    Valandil     │─┐ ┌────────────────────────┐ │  └─│     Samarah         │&lt;br /&gt;
│   Ilayaagins    │ │ │   Astarielle Dreori    │ │    └─────────────────────┘   &lt;br /&gt;
└─────────────────┘ │─│  Ilayaagins(Riverhawk) │─┘                 &lt;br /&gt;
┌─────────────────┐ │ └────────────────────────┘&lt;br /&gt;
│ Tannarlea Aldael│─┘&lt;br /&gt;
└─────────────────┘ &lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
Born in Throne City on the 3rd day of the 3rd month of Lirisa the Archer in the year of the Iron Toad, 368 years after the victory of [[Lanival]] the Redeemer.  Third daughter of Astarielle Dreori Ilayaagins (Riverhawk) of [[Leth Deriel]] and Allanae Aldahrien Undojen&#039;pelci (Darkbrook) of [[Throne City]]. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; To be continued...&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
She is slightly under average height for an Elf, and has fair skin, elegant arched eyebrows, delicate pointed ears and crystal blue eyes.  The blue-black hair that frames her face and flows down her back is very long and straight. A starry twilight sapphire is worn on her forehead, just above her eyes.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Attire==&lt;br /&gt;
&lt;br /&gt;
A dark grey spidersilk cloak with small silver symbols embroidered on the inside edges, an antiqued filigree clasp overlaid with a crimson shield bearing the embossed gold image of a rearing silvery gryphon, a storm grey harness, an intricate moonstone lily dangling from a fragile silver chain, a soft-black velvet peasant blouse that swathes delicately off the shoulders, a fitted silk bodice beaded with golden lyrandia vines, a wide leather arm cuff branded with the crest of the Ranger guild, a silver bracelet with an eagle charm dangling from the clasp, a small animite ring, an albredine crystal ring, a white owl feather charm, a sinuous silver hip-chain set with emerald ivy leaves, a snug knee-length leather skirt slit up the side, some loosely knitted black knee socks with small crimson velvet bows accenting the back seam, an Elven silver anklet and some calf-high black suede boots with silver clasps&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Companions&#039;&#039;&#039;&lt;br /&gt;
*Cichisdogan (Little Brother), a baby raccoon.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Samarah enjoys conversation but also enjoys being quiet and just listening at times. She chooses her words carefully when saying what she believes is necessary, and is good humored, polite and respectful. She can be playfully mischievous at times.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Likes:&#039;&#039;&#039;&lt;br /&gt;
* Being of service to others, meeting people and making friends.&lt;br /&gt;
* Any challenge that tests her knowledge, experience and abilities, and that provides her with the means to learn something new.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Favorite Sayings:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;quot;The only thing that always stays the same is that nothing ever does.&amp;quot;&#039;&#039;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;quot;I&#039;ve never seen a wild thing feel sorry for itself.&amp;quot;&#039;&#039;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;quot;There are many ways to say the same thing.&amp;quot;&#039;&#039;&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
[http://www.play.net/dr/ DragonRealms Home Page]&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://TherenGuard.org/ Order of the Theren Guard]&lt;br /&gt;
{{PCSkills}}&lt;/div&gt;</summary>
		<author><name>ANLORAAEV</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Aspasia&amp;diff=397045</id>
		<title>Aspasia</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Aspasia&amp;diff=397045"/>
		<updated>2015-02-12T18:11:43Z</updated>

		<summary type="html">&lt;p&gt;ANLORAAEV: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{PC&lt;br /&gt;
|name     = Aspasia Undojen&#039;pelci&lt;br /&gt;
|status   = r &lt;br /&gt;
|race     = Elven&lt;br /&gt;
|gender   = Female&lt;br /&gt;
|guild    = Paladin&lt;br /&gt;
|instance = Prime&lt;br /&gt;
|relat    = Samarah, Kitala&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Aspasia has elegant arched eyebrows, pointed ears, deep-set violet eyes and a freckled nose.  Her amber-streaked auburn hair is long and wavy, and is worn braided in an elegant wreath held in place by a stylized Elven silver starburst haircomb set with tiny diamond chips.  She has fair skin and a svelte figure. She is slightly under average height for an Elf. A set of reflective&lt;br /&gt;
stars float lazily around her right forearm, glowing with a lustrous sheen against her skin. She appears to be an adult. &lt;br /&gt;
She has a tattoo of a pair of wings with iridescent feathers on her back.&lt;br /&gt;
&lt;br /&gt;
==Attire==&lt;br /&gt;
She is wearing some jet black gauntlets, a belted leather baldric, an antiqued filigree clasp overlaid with a crimson shield bearing the embossed gold image of a rearing silvery gryphon, a polished steel locket, a delicate silver chain circlet adorned with a large brilliant fire opal, a black classical Elven greatcloak embroidered with silver thread, a black leather split-strap sword belt with silver inlays, a silver-edged helm, a jet black aventail, a silver and gold battle shield masterfully engraved with a falcon in flight, an enameled sheath with inlaid panels of silver trimmed in polished ovals of jet, a black spidersilk tabard embroidered with a crest and trimmed in silver thread, a braided leather belt pack with a large cambrinth buckle stamped &amp;quot;Defender of Justice&amp;quot;, a platinum ring bearing the crest of the Paladin Guild, an albredine crystal ring, a braided silver and gold ring set with a sleeping cambrinth lioness, a cambrinth armband curled into the shape of a sleek mongoose, a silver jadeite gwethdesuan, an antiqued ornate silver cloak pin trimmed in gold leaf, a tower-shaped badge displaying the insignia of the Northern Watch of Therengia, a polished steel ribbon bar etched with the crest of the Order of the Theren Guard, a purple gem pouch, a shield-shaped silver ring bearing the crest of the Paladins&#039; Guild, some close-fitting black tweed britches, a bright silver mongoose amulet suspended from a heavy chain, a pair of tall black leather cavalry boots with golden spurs and a set of silver and jet Illithian battle plate.&lt;br /&gt;
&lt;br /&gt;
==Affiliations and Facts==&lt;br /&gt;
*Eldest sister of [[Samarah]], and [[Kitala]].&lt;br /&gt;
*Was Council member and Recruiting Officer of the [[Theren Guard]].&lt;br /&gt;
*Team member helping to organize the Therengian [[Elanthics]] of 401 AV.&lt;br /&gt;
*Was member of the [[Northern Watch]] of Therengia.&lt;/div&gt;</summary>
		<author><name>ANLORAAEV</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Mahone&amp;diff=397044</id>
		<title>Mahone</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Mahone&amp;diff=397044"/>
		<updated>2015-02-12T18:08:16Z</updated>

		<summary type="html">&lt;p&gt;ANLORAAEV: Created page with &amp;quot;{{PC |name     = Mahone Rale&amp;#039;Vayato |status   = r  |race     = Prydean |gender   = Male |guild    =  |instance = Prime |relat    =  }}  ==Appearance== Mahone has pointed ears ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC&lt;br /&gt;
|name     = Mahone Rale&#039;Vayato&lt;br /&gt;
|status   = r &lt;br /&gt;
|race     = Prydean&lt;br /&gt;
|gender   = Male&lt;br /&gt;
|guild    = &lt;br /&gt;
|instance = Prime&lt;br /&gt;
|relat    = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Mahone has pointed ears and cat-slitted sparkling crystal green eyes.  His blue-black mane is very long and wavy, and is worn loose.  He has black fur with silver points, a slender tail and an athletic build. He appears to be young. His shoulder has a tattoo of three full moons rising above the horizon at sunset against a field of faint stars.He is in good shape.&lt;br /&gt;
&lt;br /&gt;
==Attire==&lt;br /&gt;
He is wearing a black leather highwayman&#039;s hat with a braided band, a duffel bag, a red gem pouch, a gold whorled albredine ring, some heavy black leather boots with a line of brass buckles up the sides, a diamondique lockpick ring, a scuffed leather poacher&#039;s game-bag with a broken arrow clasp, a grey leather thigh quiver tooled with a soaring eagle, a belted kidskin baldric tooled with sinuous maiden&#039;s tress vines, a shadowy spider anklet with the image of a blank charger shrouded by a concealing veil etched into its abdomen, a soft black leather lootsack clasped by a tiny golden padlock, a silver star-shaped wedding ring set with an eventide moonstone, a sturdy backpack, a pitch black hooded cloak with a panther emblazoned on the back, a jadeite gwethdesuan, a kyanite gwethdesuan, a leather weapons belt with cast bronze medallions depicting a single Barbarian defeating an army, an antiqued filigree clasp overlaid with a crimson shield bearing the embossed gold image of a rearing silvery gryphon, a high-collared white silk shirt, some cuffed black trousers with a brass chain hanging at the waist, a twisted wire necklace, a gleaming animite key, a dark grey keyblank pocket, a silver Lieutenant&#039;s badge, a silver filigree charm band adorned with the crest of the Order of the Theren Guard and a polished steel ribbon bar etched with the crest of the Order of the Theren Guard.&lt;br /&gt;
&lt;br /&gt;
==Affiliations and Facts==&lt;br /&gt;
*Was Guard Lt of the [[Theren Guard]] then later served as Speaker.&lt;br /&gt;
*Team member of the [[Elanthics]] Games of 401AV.&lt;br /&gt;
*One of the three who originally conceptualized [[Elanthics]], in the month of Uthmor the Giant, 397 AV. &lt;br /&gt;
*Was member of the [[Order of the White Rose]]&lt;/div&gt;</summary>
		<author><name>ANLORAAEV</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Felicini&amp;diff=397043</id>
		<title>Felicini</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Felicini&amp;diff=397043"/>
		<updated>2015-02-12T17:52:15Z</updated>

		<summary type="html">&lt;p&gt;ANLORAAEV: /* Affiliations and Facts */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC&lt;br /&gt;
|name     = Felicini Makdasi&lt;br /&gt;
|status   = r &lt;br /&gt;
|race     = Gortog&lt;br /&gt;
|gender   = Female&lt;br /&gt;
|guild    =&lt;br /&gt;
|instance = Prime&lt;br /&gt;
|relat    = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Felicini has sparkling crystal blue eyes and a freckled nose.  She has smooth skin and a slender figure.&lt;br /&gt;
She is tiny for a Gor&#039;Tog.  A square-cut glacier emerald is positioned between her eyes, glowing with a lustrous sheen against her skin.&lt;br /&gt;
She appears to be in her prime. She has a tattoo of an iridescent winged butterfly on her ankle.&lt;br /&gt;
&lt;br /&gt;
==Attire==&lt;br /&gt;
She is wearing a clockwork spider, a gold-plated parry stick set with shimmering white diamonds, a sable velvet tabard flame-stitched with a majestic lion and lioness standing side by side under crossed golden lances, an origami-paper envelope, a giant black scarab carapace streaked with fading bands of emerald green, some storm-grey gull-winged boots, some steelsilk footwraps, a tiny pale violet pouch with bright white embroidery, an elegant steel belt knife etched with an enraged dragon, a polished belt frog with a steel scimitar hanging from it, an interlocking silver belt with a soulstone centerpiece, a pale kidskin belt branded with the crest of the Order of the Theren Guard, a polished animite ring set with a heart-shaped sapphire, a blazing fire opal engagement ring, some steelsilk handwraps, an elegant animite hand wristlet accented with golden chains, a dark leather handbag strung with bead-tipped suede cording, a braided bronze epaulet set with a cambrinth crest of the Paladin Guild, a wide cambrinth armband adorned with the crest of the Order of the Theren Guard, a well-made spidersilk backpack clasped with a silver diamond-studded teardrop, a canvas sack, a tiny pale azure pouch with dark violet embroidery, a pair of platinum-hued silk wings accented with bloodgem and onyx roses, an Elanthic silver medal for Armwrestling, a foraging apron, a glob of translucent slime, a striped campaign ribbon, an antiqued filigree clasp overlaid with a crimson shield bearing the embossed gold image of a rearing silvery gryphon, a pale lavender satin badge stitched with &amp;quot;Bow down to the Beauty Queen!&amp;quot;, a oravir brooch inlaid with aquamarines in the pattern of a happy face, a diminutive star charm with trailing strands of silvery silk, a pristine white greatcloak trimmed with tufted snowbeast fur and emblazoned with a rampant golden lion, an elaborate platinum necklace dangling a silver dagger-shaped pendant, a heart-shaped golden locket, a pair of diamond dusted star earrings, a gold whorled albredine ring, a partisan with a broad woodgrain-steel blade, a visored chain helm, some silver-edged gauntlets, a pearlescent black jumping spider washed with an ocean-blue iridescence, some damite full plate embellished with gold leaf around the edges, a scuffed leather traveler&#039;s haversack and a pilgrim&#039;s badge.&lt;br /&gt;
&lt;br /&gt;
==Affiliations and Facts==&lt;br /&gt;
*Was Council member of the [[Theren Guard]]&lt;br /&gt;
*Team Member of the [[Elanthics|Elanthic]] Games 401 AV&lt;/div&gt;</summary>
		<author><name>ANLORAAEV</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Felicini&amp;diff=397042</id>
		<title>Felicini</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Felicini&amp;diff=397042"/>
		<updated>2015-02-12T17:51:47Z</updated>

		<summary type="html">&lt;p&gt;ANLORAAEV: /* Affiliations and Facts */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC&lt;br /&gt;
|name     = Felicini Makdasi&lt;br /&gt;
|status   = r &lt;br /&gt;
|race     = Gortog&lt;br /&gt;
|gender   = Female&lt;br /&gt;
|guild    =&lt;br /&gt;
|instance = Prime&lt;br /&gt;
|relat    = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Felicini has sparkling crystal blue eyes and a freckled nose.  She has smooth skin and a slender figure.&lt;br /&gt;
She is tiny for a Gor&#039;Tog.  A square-cut glacier emerald is positioned between her eyes, glowing with a lustrous sheen against her skin.&lt;br /&gt;
She appears to be in her prime. She has a tattoo of an iridescent winged butterfly on her ankle.&lt;br /&gt;
&lt;br /&gt;
==Attire==&lt;br /&gt;
She is wearing a clockwork spider, a gold-plated parry stick set with shimmering white diamonds, a sable velvet tabard flame-stitched with a majestic lion and lioness standing side by side under crossed golden lances, an origami-paper envelope, a giant black scarab carapace streaked with fading bands of emerald green, some storm-grey gull-winged boots, some steelsilk footwraps, a tiny pale violet pouch with bright white embroidery, an elegant steel belt knife etched with an enraged dragon, a polished belt frog with a steel scimitar hanging from it, an interlocking silver belt with a soulstone centerpiece, a pale kidskin belt branded with the crest of the Order of the Theren Guard, a polished animite ring set with a heart-shaped sapphire, a blazing fire opal engagement ring, some steelsilk handwraps, an elegant animite hand wristlet accented with golden chains, a dark leather handbag strung with bead-tipped suede cording, a braided bronze epaulet set with a cambrinth crest of the Paladin Guild, a wide cambrinth armband adorned with the crest of the Order of the Theren Guard, a well-made spidersilk backpack clasped with a silver diamond-studded teardrop, a canvas sack, a tiny pale azure pouch with dark violet embroidery, a pair of platinum-hued silk wings accented with bloodgem and onyx roses, an Elanthic silver medal for Armwrestling, a foraging apron, a glob of translucent slime, a striped campaign ribbon, an antiqued filigree clasp overlaid with a crimson shield bearing the embossed gold image of a rearing silvery gryphon, a pale lavender satin badge stitched with &amp;quot;Bow down to the Beauty Queen!&amp;quot;, a oravir brooch inlaid with aquamarines in the pattern of a happy face, a diminutive star charm with trailing strands of silvery silk, a pristine white greatcloak trimmed with tufted snowbeast fur and emblazoned with a rampant golden lion, an elaborate platinum necklace dangling a silver dagger-shaped pendant, a heart-shaped golden locket, a pair of diamond dusted star earrings, a gold whorled albredine ring, a partisan with a broad woodgrain-steel blade, a visored chain helm, some silver-edged gauntlets, a pearlescent black jumping spider washed with an ocean-blue iridescence, some damite full plate embellished with gold leaf around the edges, a scuffed leather traveler&#039;s haversack and a pilgrim&#039;s badge.&lt;br /&gt;
&lt;br /&gt;
==Affiliations and Facts==&lt;br /&gt;
*Was Council member of the [[Theren Guard]]&lt;br /&gt;
*Team Member of the [[Elanthic|Elanthics]] Games 401 AV&lt;/div&gt;</summary>
		<author><name>ANLORAAEV</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Elanthics&amp;diff=397041</id>
		<title>Elanthics</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Elanthics&amp;diff=397041"/>
		<updated>2015-02-12T17:45:57Z</updated>

		<summary type="html">&lt;p&gt;ANLORAAEV: /* Daily Results, Final Tally And Grand Champion */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}&lt;br /&gt;
&lt;br /&gt;
==What Is Elanthics?==&lt;br /&gt;
&lt;br /&gt;
The Elanthics are biennial player-run games specifically created to test competitors from [[Official Orders]] and Unofficial Groups in certain abilities and skills.  The Order or Group whose chosen team members and champion had obtained the most points during the games would win the Peeku Cup. Thus earning the prestige of being renowned as the best, of the best in the lands, and receiving the honor of hosting the next Elanthics. &amp;lt;br /&amp;gt; &amp;lt;br /&amp;gt;  The Elanthics games were originally conceptualized in the month of Uthmor the Giant, 397 AV by three individuals, namely [[Mahone]], [[Somniumvisum]] and [[Peeku]]. The idea was revived many years later by Mahone and Somniumvisum.  The contests were organized and hosted by the [[Order of the Theren Guard]], and were held in the month of Skullcleaver the Dwarven Axe 401 AV.  Contestants where limited to Official Orders and Unofficial Groups whose members give of their time to be of service to the people of Elanthia. The activities where culminated with an auction and presentation ceremony of the Peeku Cup to the victorious Group, along with First Place honors.&lt;br /&gt;
===Organization Team===&lt;br /&gt;
&lt;br /&gt;
The Theren Guard members who worked on organizing as well as hosting and helping with each of the scheduled competitions included; &lt;br /&gt;
&#039;&#039;Team Lead:&#039;&#039; [[Somniumvisum]], &#039;&#039;Team members:&#039;&#039; [[Achkilles]], [[Andorell]], [[Aspasia]], [[Evro]], [[Felicini]], [[Gags]], [[Jerde]], [[Kamaela]], [[Klurn]], [[Meadbh]], [[Remcinsh]], [[Samarah]], [[Schreck]], [[Sereena]], [[Sliyder]], [[Tolena]], [[Whitbuffalo]], and [[Zynara]].  A special mention goes to Advisor [[Valkri]] for her assistance towards hosting as Question Mistress in the Death Trivia competition.&lt;br /&gt;
&lt;br /&gt;
===Elanthics Competitors===&lt;br /&gt;
&lt;br /&gt;
The Orders and Groups that were represented in the events were; &amp;lt;br /&amp;gt;The [[Order of the Iron Circle]], The [[Northern Watch Brigade]], The [[Lotus Battalion]] (Ilithian Infantry) aka Team Ilithi, The [[Fervid Shade]], [[Theren Theatre]] Players, The [[Order of the Dragon Shield]], The [[Baron&#039;s Own Militia]], The [[Therengia Cavalry]], The [[Order of the Theren Guard]], and The [[Order of the Apostles]].  Each Group had provided the names of the members who would represent them as a team of five, and of their chosen Champion.&lt;br /&gt;
&lt;br /&gt;
==Competitions Overview==&lt;br /&gt;
&lt;br /&gt;
The Elanthics involved a total of ten games, with each one testing different abilities. Order and Group members would compete to gain points for their team, with the overall aim being to have the most points for their group.  And thus to ultimately be crowned the champions.&lt;br /&gt;
&lt;br /&gt;
The Games included; Archery, Melee Contest, Riddle Run, Joust, Arm Wrestling, Survival Challenge, Cane Fight, Death Trivia, TM Quick Draw, and Tactical War.&lt;br /&gt;
&lt;br /&gt;
===Teams And Champions - Rules===&lt;br /&gt;
&lt;br /&gt;
Eight of the ten games were individual events where one member or Champion would be the chosen representative. A different Champion would have to be chosen to participate in all eight games.  A chosen Champion could only participate in one of the eight games.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Two of the events were team events of five members where the team could include any or all Champion(s) who had participated in the individual events. This rule enabled the games to be enjoyed by more people, and were a test of strength of the group, rather than just one member.&lt;br /&gt;
&lt;br /&gt;
===Points System - Rules===&lt;br /&gt;
&lt;br /&gt;
Winning a game provided a score of five points, second place provided a score of three points, and third place would provide one point.&lt;br /&gt;
Finishing outside of the top three resulted in zero points.&lt;br /&gt;
If a nominated member did not attend on time, he/she/they would be disqualified and receive zero points.&lt;br /&gt;
&lt;br /&gt;
===Competitions Descriptions===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Archery&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Each contestant adds their name to the signup list. Names are drawn at random and the competitors then faced each other in a straight knockout style event or blow for blow challenge.&lt;br /&gt;
Contestants make their own choice of type of bow or crossbow. The targets are also the contestants.&lt;br /&gt;
&lt;br /&gt;
Contestants issue a pain challenge and face each other, holding their bow and one arrow or bolt. When the host says GO, the contestants load, aim, and fire at their opposition, but only once each, and in their own time.&lt;br /&gt;
Once both have fired their weapon, the host will say stop, and ask both targets/contestants to ready themselves for the next round. They will both get another arrow or bolt, and wait for the host to say GO. This will continue until one person collapses and the challenge is won.&lt;br /&gt;
If in any round, neither contestant lands a hit, stances will be lowered by BOTH contestants by 10%. If both or one land a hit, stances will remain as they are.  Hiding, buffs, roars, and any other special abilities are not permitted in this event.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Melee Contest&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Two contestants issue a pain challenge, and when the host says GO they hack at each other using their best melee weapon, until one of them falls.  This is a straight knockout/toe to toe straight hacking event. Hiding, buffs, special abilities, roars, and the likes, are not permitted. No throws, no ranged, no grappling are permitted, but brawling punches, kicks and shield bash are.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Riddle Run&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This event is a team game. Groups will be asked to enter five members to represent them. Each team will meet at the Gate to Therenborough, where a riddle will be given. The answer to this riddle will be a place, or a name relating to a place. Groups will need to work out the answer to this riddle, then run to that place, where another person will be waiting, with another riddle. The riddles cover a lot of Therengia. Teams will need to think quick, and run quicker, as moongates, ranger trails, and other forms of fast transportation are not permitted.  The first team to attend each location, and get back to the finish line, wins. If a team wishes to have three members, that is their choice, five is the limit. All members must stay together as a team. We have a set person setting these riddles, so the Guards do not have an advantage.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Joust&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Contestants will join the signup list, and be randomly drawn to face each other in a straight knockout competition of not getting smashed off of their horse. Buffs are not allowed.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Arm Wrestling&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This is a straight knockout, using the signup list to randomly draw contestants against each other. Again, there are no brackets to these games, its just the best of the best.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Survival Challenge&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This event will take place at the Greater Fist. Each contestant will travel up to the top of the fist, and ride down in the carts. They will do this five times each, risking death each time. Any successful trips, and that contestant will be awarded one point. The person with the most points after 5 rounds, wins. If first, second, or third places are tied at this point, we will go to sudden death heads up.&lt;br /&gt;
Those tied for positions will go again to the top of the fist, and ride again, until the ties are broken.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Cane Fight&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Canes that are provided must be used for this event.&lt;br /&gt;
The signup list will be used, and it will be a straight knockout competition. Contestants are drawn to face each other, and must issue a challenge. Our host will then say GO, and contestants proceed to beat each other with canes. After 20 seconds, if nobody has won, the host will call stop, and ask contestants to retreat. Stances will then be lowered to 50% of their original setting. The host will then say GO again, and contestants can again beat each other with their cane for another 20 seconds, or until someone has won. If we still don&#039;t have a winner, the host will call stop, retreat, and stances will be set to ZERO. The final round then has no time limit, the only way it ends is when one person is smashed down to the floor, and the challenge is completed.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Death Trivia&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This is an event of knowledge and death. Contestants will line up, and lower their stances to ZERO. This is important to make the deaths more fun.  Our guest question master will ask questions. Contestants must raise their hand if they know the answer. With a lack of a buzzer, we will go with the first person to raise their hand. That contestant will then be asked to answer, and will have roughly five seconds to give their answer. If they get it right, they are through to the next round... if they get it wrong.. they are out, and killed for their lack of knowledge. Each round, one contestant will be eliminated, either by getting the answer wrong, or by being the last person left to get an answer correct.  If we start with ten, round two will have nine people, round three will have eight, and so on, until we have a winner. Either way, nine people are going to die.  We have a couple of plans regarding the killing, as we want this to be fun, well, as much fun as dying can be, so that will be a bit of a surprise on the night.  The questions asked will be all based around Elanthia in general, people, places, happenings, history, wars, and probably much more.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;TM Quick Draw&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This event will take the layout of the archery contest, in being a straight knockout, and contestants being given one shot each per round.&lt;br /&gt;
The challenge will be set, and the host will say GO. Contestants can then prep ANY TM spell they wish, target, and cast, in their own time.&lt;br /&gt;
Again they need to remember, although a fully targeted spell can hurt a lot more, there will be a spell coming at them too, so timing is everything. Buffs will not be allowed, the only spell casting will be the TM spells the contestants choose.  If neither contestant lands a hit, stances will be lowered by 10%. The contest will continue until we have a winner.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Tactical War&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This is a team event, so each group will enter five members to represent them.  We have located a quiet place in Lang, near the Rakash village, and have asked for aid on making sure people are not limited to how many people they can kill in that time. Each team leader will add their name to the signup list, and teams will be randomly drawn to face each other. The two teams drawn will go into the selected area, and pick a starting place. They are given 30 seconds from the time of entering, to get ready to start. The host will then use the gweth to say GO, and the aim is, to kill ALL five members of the opposition. Once all five members of a team are dead, we will collect the bodies, and the team with at least one member left standing, will qualify to the next round. Again this is straight knockout, and will continue until we have a winning team. There is only one rule for this contest, you may not leave the tournament area. A map will be provided before hand, to allow you to see where this will be held. Once you are in that arena, and the host says GO, there are no limits. Use whatever tactics your team finds works best, any spells, any way to help, its just about winning. We will have triage for all the events. There will be no option of raising while each game is running, but afterwards, we will have a triage ready for the bodies, as with all events, and will heal and raise everyone. The tactical war game takes place in a large area, so you are free to move around, as best suited to your group. Once all five members of a team is dead, we will have runners collecting the bodies, and heal and raise them, so those who are dead shouldn&#039;t be laying on the floor to long. The reason this is done after each round is that people running around collecting bodies while the game is running could result in a new collection of dead bodies.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Daily Results, Final Tally And Grand Champion==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A. Daily Competitions - Group and Individual Place Results&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align:centre;&amp;quot;| Day One&lt;br /&gt;
! Day Two&lt;br /&gt;
! Day Three&lt;br /&gt;
! Day Four&lt;br /&gt;
! Day Five&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;1. Archery Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;1. Riddle Run Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;1. Arm Wrestling Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;1. Cane Fight Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;1. TM Quick Draw Results&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|First-[[Joshuan]] - Fervid Shade&amp;lt;br /&amp;gt;Second-[[Traim]] - Team Ilithi&amp;lt;br /&amp;gt;Third-[[Shankey]] - Iron Circle&lt;br /&gt;
|First-[[Order of the Theren Guard|Theren Guard]]&amp;lt;br /&amp;gt;Second-[[Order of the Iron Circle|Iron Circle]]&amp;lt;br /&amp;gt;Third-Team Ilithi&amp;lt;br /&amp;gt;	&lt;br /&gt;
|First-[[Tormosk]] - Fervid Shade&amp;lt;br /&amp;gt;Second-[[Felicini]] - Theren Guard&amp;lt;br /&amp;gt;Third-[[Hammerfist]] - Dragon Shield&amp;lt;br /&amp;gt;&lt;br /&gt;
|First-[[Yamcer]] - Team Ilithi&amp;lt;br /&amp;gt;Second-[[Somniumvisum]] - Theren Guard&amp;lt;br /&amp;gt;Third-[[Cerval]] - Theren Theatre Players&amp;lt;br /&amp;gt;&lt;br /&gt;
|First-[[Tropicalo]] - Fervid Shade&amp;lt;br /&amp;gt;Second-[[Andorell]] - Theren Guard&amp;lt;br /&amp;gt;Third-[[Devoria]] - Team Ilithi&amp;lt;br /&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;2. Melee Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;2. Joust Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;2. Survival Challenge Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;2. Death Trivia Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;2. War Results&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|First-[[Squanto]] - Team Ilithi&amp;lt;br /&amp;gt;Second-[[Meganlique]] - Fervid Shade&amp;lt;br /&amp;gt;Third-[[Segmere]] - Baron&#039;s Own &lt;br /&gt;
|First-[[Hanryu]] - Team Ilithi&amp;lt;br /&amp;gt;Second-[[Grymmlen]] - Theren Calvary&amp;lt;br /&amp;gt;Third-[[Ederick]] - Iron Circle&amp;lt;br /&amp;gt;&lt;br /&gt;
|First-[[Edgee]] - Fervid Shade&amp;lt;br /&amp;gt;Second-[[Fayenangel]] - Iron Circle&amp;lt;br /&amp;gt;Third-[[Jerde]] - Theren Guard&amp;lt;br /&amp;gt;&lt;br /&gt;
|First-[[Teminesca]] - Team Ilithi&amp;lt;br /&amp;gt;Second-[[Gazan]] - Iron Circle&amp;lt;br /&amp;gt;Third-[[Evro]]/[[Sliyder]] - Theren Guard&amp;lt;br /&amp;gt;&lt;br /&gt;
|First-Team Ilithi&amp;lt;br /&amp;gt;Second - Theren Guard&amp;lt;br /&amp;gt;Third-Fervid Shade&amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Individual competitors who placed, were presented with gold, silver or bronze medals.  First place winners of the two team challenges were presented with a trophy.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;B. Final Tally Elanthics Games&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!style=&amp;quot;text-align:centre;&amp;quot;| Team Ilithi &lt;br /&gt;
!Fervid Shade&lt;br /&gt;
!Theren Guard &lt;br /&gt;
!Iron Circle&lt;br /&gt;
!Theren Calvary&lt;br /&gt;
!Baron&#039;s Own&lt;br /&gt;
!ODS &lt;br /&gt;
!Theren Theatre Players&lt;br /&gt;
!Northern Watch &lt;br /&gt;
!Apostles &lt;br /&gt;
|-&lt;br /&gt;
|30 points&lt;br /&gt;
|24 points&lt;br /&gt;
|19 points&lt;br /&gt;
|11 points&lt;br /&gt;
|3 points&lt;br /&gt;
|1 point&lt;br /&gt;
|1 point&lt;br /&gt;
|1 point&lt;br /&gt;
|0 points&lt;br /&gt;
|0 points&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;C. Official Grand Champion&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The winning Group for the Games held in 401 AV, was &#039;&#039;&#039;Team Ilithi&#039;&#039;&#039;. They were given the prestigious Peeku Cup and with it, the honor of organizing and hosting another Elanthics, two years hence.&lt;br /&gt;
&lt;br /&gt;
==Closing Ceremony, Party And Auction==&lt;br /&gt;
&lt;br /&gt;
We organized a celebration, the highlight of which was to announce the winning group, and present them with the Elanthics Peeku Cup.  The Cup was accepted by [[Taleek]] who gave an acceptance speech.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039; Taleek says, &amp;quot;On behalf of the Lotus Batallion, Obsidian Watch and Ilithi Court, I&#039;d like to thank the Theren Guard and all the others that made these games possible. They were well planned, perfectly executed and wonderful to be a part of. I&#039;d also like to thank my Teamates. Because of you, we will be taking this home to Her Grace. And to all the teams that participated, you were truly fierce competitors.  You all deserve a huge round of applause.&amp;quot; &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The closing ceremony and party was held in the Riverhaven Trader Guild Hall. And was set to begin in the evening so as to give everyone the chance to dress up, enjoy the company, share in some fun, and congratulate the winners. At the party, an &#039;&#039;impromptu singing contest&#039;&#039; and &#039;&#039;a riddle for a prize&#039;&#039; contests were hosted.  First prize went to [[Jerde]] for his Trader Song, Second prize went to [[Heucuva]] for his Togball song.  [[Yarrius]] and [[Vyllia]] won with correct answers to the three riddles. We also held an auction of thirty or so items. Some of the items were rather rare.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Place Medals, Trophies and The Peeku Cup==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Outstanding medals of gold (1st place), silver (2nd place) and bronze (3rd place), the Tactical War Challenge and the Riddle Run trophies, and the elegant Peeku Cup were meticulously crafted by Jhustis for the Elanthics.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A. Medals&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Archery Competition Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a quiver of arrows over twin-crossed bows adorns the center.  The words &amp;quot;First Place -- Archery Competition -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Melee Challenge Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a victorious warrior holding a sword and shield adorns the center.  The words &amp;quot;First Place -- Melee Challenge -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Jousting Competition Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a mounted knight holding a raised lance adorns the center.  The words &amp;quot;First Place -- Jousting Competition -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Armwrestling Challenge Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while two figures locked in a fierce battle of armwrestling adorns the center.  The words &amp;quot;First Place -- Armwrestling Challenge -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Survival Competition Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a billowing volcano surrounded by tiny mining carts adorns the center.  The words &amp;quot;First Place -- Survival Competition -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Cane Fight Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a triumphant warrior holding a cane overhead adorns the center.  The words &amp;quot;First Place -- Cane Fight -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Death Trivia Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a hooded scholar holding a large tome adorns the center.  The words &amp;quot;First Place -- Death Trivia -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Magic Quick Draw Competition Medal&lt;br /&gt;
Intricate engraving along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a mage appearing to call forth a crackling ball of lightning overhead adorns the center.  The words &amp;quot;First Place -- Magic Quick Draw Competition -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;B. Trophies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Topping the golden trophy is a statuette of a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion.  Resting on a circular mistwood base, the spherical award is intricately etched with detailed images of warriors locked in combat.  The words &amp;quot;First Place -- Tactical War Challenge -- Therengia, 401 AV&amp;quot; are elegantly inscribed around the center.&lt;br /&gt;
&lt;br /&gt;
*Topping the golden trophy is a statuette of a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion.  Resting on a circular mistwood base, the spherical award is intricately etched with detailed mappings of the five provinces. The words &amp;quot;First Place -- Riddle Run Challenge -- Therengia, 401 AV&amp;quot; are elegantly inscribed around the center.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;C. The Elanthics Peeku Cup&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Crafted from the purest gold and silver, this four-foot-tall trophy rests on a rich mistwood base and is polished to a gleaming finish.  Magnificently detailed scrollwork adorns the piece from its golden rim and ornate handles to the finely wrought stem and footing.  Atop the broad lid, twin rampant lions support a sweeping banner emblazoned with &amp;quot;Elanthics Peeku Cup&amp;quot; while the front of the piece is elegantly etched with a bold, flowing script.&lt;br /&gt;
There seems to be something written on it.&lt;br /&gt;
&lt;br /&gt;
A tall golden Elanthics Peeku Cup reads:&lt;br /&gt;
&amp;lt;blockquote&amp;gt;~Grand Champions~&amp;lt;br /&amp;gt; Therengia, 401 AV&amp;lt;/blockquote&amp;gt;&lt;/div&gt;</summary>
		<author><name>ANLORAAEV</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Elanthics&amp;diff=397040</id>
		<title>Elanthics</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Elanthics&amp;diff=397040"/>
		<updated>2015-02-12T17:39:55Z</updated>

		<summary type="html">&lt;p&gt;ANLORAAEV: /* What Is Elanthics? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}&lt;br /&gt;
&lt;br /&gt;
==What Is Elanthics?==&lt;br /&gt;
&lt;br /&gt;
The Elanthics are biennial player-run games specifically created to test competitors from [[Official Orders]] and Unofficial Groups in certain abilities and skills.  The Order or Group whose chosen team members and champion had obtained the most points during the games would win the Peeku Cup. Thus earning the prestige of being renowned as the best, of the best in the lands, and receiving the honor of hosting the next Elanthics. &amp;lt;br /&amp;gt; &amp;lt;br /&amp;gt;  The Elanthics games were originally conceptualized in the month of Uthmor the Giant, 397 AV by three individuals, namely [[Mahone]], [[Somniumvisum]] and [[Peeku]]. The idea was revived many years later by Mahone and Somniumvisum.  The contests were organized and hosted by the [[Order of the Theren Guard]], and were held in the month of Skullcleaver the Dwarven Axe 401 AV.  Contestants where limited to Official Orders and Unofficial Groups whose members give of their time to be of service to the people of Elanthia. The activities where culminated with an auction and presentation ceremony of the Peeku Cup to the victorious Group, along with First Place honors.&lt;br /&gt;
===Organization Team===&lt;br /&gt;
&lt;br /&gt;
The Theren Guard members who worked on organizing as well as hosting and helping with each of the scheduled competitions included; &lt;br /&gt;
&#039;&#039;Team Lead:&#039;&#039; [[Somniumvisum]], &#039;&#039;Team members:&#039;&#039; [[Achkilles]], [[Andorell]], [[Aspasia]], [[Evro]], [[Felicini]], [[Gags]], [[Jerde]], [[Kamaela]], [[Klurn]], [[Meadbh]], [[Remcinsh]], [[Samarah]], [[Schreck]], [[Sereena]], [[Sliyder]], [[Tolena]], [[Whitbuffalo]], and [[Zynara]].  A special mention goes to Advisor [[Valkri]] for her assistance towards hosting as Question Mistress in the Death Trivia competition.&lt;br /&gt;
&lt;br /&gt;
===Elanthics Competitors===&lt;br /&gt;
&lt;br /&gt;
The Orders and Groups that were represented in the events were; &amp;lt;br /&amp;gt;The [[Order of the Iron Circle]], The [[Northern Watch Brigade]], The [[Lotus Battalion]] (Ilithian Infantry) aka Team Ilithi, The [[Fervid Shade]], [[Theren Theatre]] Players, The [[Order of the Dragon Shield]], The [[Baron&#039;s Own Militia]], The [[Therengia Cavalry]], The [[Order of the Theren Guard]], and The [[Order of the Apostles]].  Each Group had provided the names of the members who would represent them as a team of five, and of their chosen Champion.&lt;br /&gt;
&lt;br /&gt;
==Competitions Overview==&lt;br /&gt;
&lt;br /&gt;
The Elanthics involved a total of ten games, with each one testing different abilities. Order and Group members would compete to gain points for their team, with the overall aim being to have the most points for their group.  And thus to ultimately be crowned the champions.&lt;br /&gt;
&lt;br /&gt;
The Games included; Archery, Melee Contest, Riddle Run, Joust, Arm Wrestling, Survival Challenge, Cane Fight, Death Trivia, TM Quick Draw, and Tactical War.&lt;br /&gt;
&lt;br /&gt;
===Teams And Champions - Rules===&lt;br /&gt;
&lt;br /&gt;
Eight of the ten games were individual events where one member or Champion would be the chosen representative. A different Champion would have to be chosen to participate in all eight games.  A chosen Champion could only participate in one of the eight games.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Two of the events were team events of five members where the team could include any or all Champion(s) who had participated in the individual events. This rule enabled the games to be enjoyed by more people, and were a test of strength of the group, rather than just one member.&lt;br /&gt;
&lt;br /&gt;
===Points System - Rules===&lt;br /&gt;
&lt;br /&gt;
Winning a game provided a score of five points, second place provided a score of three points, and third place would provide one point.&lt;br /&gt;
Finishing outside of the top three resulted in zero points.&lt;br /&gt;
If a nominated member did not attend on time, he/she/they would be disqualified and receive zero points.&lt;br /&gt;
&lt;br /&gt;
===Competitions Descriptions===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Archery&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Each contestant adds their name to the signup list. Names are drawn at random and the competitors then faced each other in a straight knockout style event or blow for blow challenge.&lt;br /&gt;
Contestants make their own choice of type of bow or crossbow. The targets are also the contestants.&lt;br /&gt;
&lt;br /&gt;
Contestants issue a pain challenge and face each other, holding their bow and one arrow or bolt. When the host says GO, the contestants load, aim, and fire at their opposition, but only once each, and in their own time.&lt;br /&gt;
Once both have fired their weapon, the host will say stop, and ask both targets/contestants to ready themselves for the next round. They will both get another arrow or bolt, and wait for the host to say GO. This will continue until one person collapses and the challenge is won.&lt;br /&gt;
If in any round, neither contestant lands a hit, stances will be lowered by BOTH contestants by 10%. If both or one land a hit, stances will remain as they are.  Hiding, buffs, roars, and any other special abilities are not permitted in this event.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Melee Contest&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Two contestants issue a pain challenge, and when the host says GO they hack at each other using their best melee weapon, until one of them falls.  This is a straight knockout/toe to toe straight hacking event. Hiding, buffs, special abilities, roars, and the likes, are not permitted. No throws, no ranged, no grappling are permitted, but brawling punches, kicks and shield bash are.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Riddle Run&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This event is a team game. Groups will be asked to enter five members to represent them. Each team will meet at the Gate to Therenborough, where a riddle will be given. The answer to this riddle will be a place, or a name relating to a place. Groups will need to work out the answer to this riddle, then run to that place, where another person will be waiting, with another riddle. The riddles cover a lot of Therengia. Teams will need to think quick, and run quicker, as moongates, ranger trails, and other forms of fast transportation are not permitted.  The first team to attend each location, and get back to the finish line, wins. If a team wishes to have three members, that is their choice, five is the limit. All members must stay together as a team. We have a set person setting these riddles, so the Guards do not have an advantage.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Joust&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Contestants will join the signup list, and be randomly drawn to face each other in a straight knockout competition of not getting smashed off of their horse. Buffs are not allowed.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Arm Wrestling&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This is a straight knockout, using the signup list to randomly draw contestants against each other. Again, there are no brackets to these games, its just the best of the best.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Survival Challenge&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This event will take place at the Greater Fist. Each contestant will travel up to the top of the fist, and ride down in the carts. They will do this five times each, risking death each time. Any successful trips, and that contestant will be awarded one point. The person with the most points after 5 rounds, wins. If first, second, or third places are tied at this point, we will go to sudden death heads up.&lt;br /&gt;
Those tied for positions will go again to the top of the fist, and ride again, until the ties are broken.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Cane Fight&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Canes that are provided must be used for this event.&lt;br /&gt;
The signup list will be used, and it will be a straight knockout competition. Contestants are drawn to face each other, and must issue a challenge. Our host will then say GO, and contestants proceed to beat each other with canes. After 20 seconds, if nobody has won, the host will call stop, and ask contestants to retreat. Stances will then be lowered to 50% of their original setting. The host will then say GO again, and contestants can again beat each other with their cane for another 20 seconds, or until someone has won. If we still don&#039;t have a winner, the host will call stop, retreat, and stances will be set to ZERO. The final round then has no time limit, the only way it ends is when one person is smashed down to the floor, and the challenge is completed.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Death Trivia&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This is an event of knowledge and death. Contestants will line up, and lower their stances to ZERO. This is important to make the deaths more fun.  Our guest question master will ask questions. Contestants must raise their hand if they know the answer. With a lack of a buzzer, we will go with the first person to raise their hand. That contestant will then be asked to answer, and will have roughly five seconds to give their answer. If they get it right, they are through to the next round... if they get it wrong.. they are out, and killed for their lack of knowledge. Each round, one contestant will be eliminated, either by getting the answer wrong, or by being the last person left to get an answer correct.  If we start with ten, round two will have nine people, round three will have eight, and so on, until we have a winner. Either way, nine people are going to die.  We have a couple of plans regarding the killing, as we want this to be fun, well, as much fun as dying can be, so that will be a bit of a surprise on the night.  The questions asked will be all based around Elanthia in general, people, places, happenings, history, wars, and probably much more.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;TM Quick Draw&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This event will take the layout of the archery contest, in being a straight knockout, and contestants being given one shot each per round.&lt;br /&gt;
The challenge will be set, and the host will say GO. Contestants can then prep ANY TM spell they wish, target, and cast, in their own time.&lt;br /&gt;
Again they need to remember, although a fully targeted spell can hurt a lot more, there will be a spell coming at them too, so timing is everything. Buffs will not be allowed, the only spell casting will be the TM spells the contestants choose.  If neither contestant lands a hit, stances will be lowered by 10%. The contest will continue until we have a winner.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Tactical War&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This is a team event, so each group will enter five members to represent them.  We have located a quiet place in Lang, near the Rakash village, and have asked for aid on making sure people are not limited to how many people they can kill in that time. Each team leader will add their name to the signup list, and teams will be randomly drawn to face each other. The two teams drawn will go into the selected area, and pick a starting place. They are given 30 seconds from the time of entering, to get ready to start. The host will then use the gweth to say GO, and the aim is, to kill ALL five members of the opposition. Once all five members of a team are dead, we will collect the bodies, and the team with at least one member left standing, will qualify to the next round. Again this is straight knockout, and will continue until we have a winning team. There is only one rule for this contest, you may not leave the tournament area. A map will be provided before hand, to allow you to see where this will be held. Once you are in that arena, and the host says GO, there are no limits. Use whatever tactics your team finds works best, any spells, any way to help, its just about winning. We will have triage for all the events. There will be no option of raising while each game is running, but afterwards, we will have a triage ready for the bodies, as with all events, and will heal and raise everyone. The tactical war game takes place in a large area, so you are free to move around, as best suited to your group. Once all five members of a team is dead, we will have runners collecting the bodies, and heal and raise them, so those who are dead shouldn&#039;t be laying on the floor to long. The reason this is done after each round is that people running around collecting bodies while the game is running could result in a new collection of dead bodies.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Daily Results, Final Tally And Grand Champion==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A. Daily Competitions - Group and Individual Place Results&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align:centre;&amp;quot;| Day One&lt;br /&gt;
! Day Two&lt;br /&gt;
! Day Three&lt;br /&gt;
! Day Four&lt;br /&gt;
! Day Five&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;1. Archery Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;1. Riddle Run Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;1. Arm Wrestling Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;1. Cane Fight Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;1. TM Quick Draw Results&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|First - [[Joshuan]] - Fervid Shade&amp;lt;br /&amp;gt;Second - [[Traim]] - Team Ilithi&amp;lt;br /&amp;gt;Third - [[Shankey]] - Iron Circle&lt;br /&gt;
|First - [[Order of the Theren Guard|Theren Guard]]&amp;lt;br /&amp;gt;Second - [[Order of the Iron Circle|Iron Circle]]&amp;lt;br /&amp;gt;Third - Team Ilithi&amp;lt;br /&amp;gt;	&lt;br /&gt;
|First - [[Tormosk]] - Fervid Shade&amp;lt;br /&amp;gt;Second - [[Felicini]] - Theren Guard&amp;lt;br /&amp;gt;Third - [[Hammerfist]] - Dragon Shield&amp;lt;br /&amp;gt;&lt;br /&gt;
|First - [[Yamcer]] - Team Ilithi&amp;lt;br /&amp;gt;Second - [[Somniumvisum]] - Theren Guard&amp;lt;br /&amp;gt;Third - [[Cerval]] - Theren Theatre Players&amp;lt;br /&amp;gt;&lt;br /&gt;
|First - [[Tropicalo]] - Fervid Shade&amp;lt;br /&amp;gt;Second - [[Andorell]] - Theren Guard&amp;lt;br /&amp;gt;Third - [[Devoria]] - Team Ilithi&amp;lt;br /&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;2. Melee Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;2. Joust Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;2. Survival Challenge Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;2. Death Trivia Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;2. War Results&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|First - [[Squanto]] - Team Ilithi&amp;lt;br /&amp;gt;Second - [[Meganlique]] - Fervid Shade&amp;lt;br /&amp;gt;Third - [[Segmere]] - Baron&#039;s Own &lt;br /&gt;
|First - [[Hanryu]] - Team Ilithi&amp;lt;br /&amp;gt;Second - [[Grymmlen]] - Theren Calvary&amp;lt;br /&amp;gt;Third place - [[Ederick]] - Iron Circle&amp;lt;br /&amp;gt;&lt;br /&gt;
|First - [[Edgee]] - Fervid Shade&amp;lt;br /&amp;gt;Second - [[Fayenangel]] - Iron Circle&amp;lt;br /&amp;gt;Third - [[Jerde]] - Theren Guard&amp;lt;br /&amp;gt;&lt;br /&gt;
|First - [[Teminesca]] - Team Ilithi&amp;lt;br /&amp;gt;Second - [[Gazan]] - Iron Circle&amp;lt;br /&amp;gt;Third - [[Evro]]/[[Sliyder]] - Theren Guard&amp;lt;br /&amp;gt;&lt;br /&gt;
|First - Team Ilithi&amp;lt;br /&amp;gt;Second - Theren Guard&amp;lt;br /&amp;gt;Third - Fervid Shade&amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Individual competitors who placed, were presented with gold, silver or bronze medals.  First place winners of the two team challenges were presented with a trophy.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;B. Final Tally Elanthics Games&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!style=&amp;quot;text-align:centre;&amp;quot;| Team Ilithi &lt;br /&gt;
!Fervid Shade&lt;br /&gt;
!Theren Guard &lt;br /&gt;
!Iron Circle&lt;br /&gt;
!Theren Calvary&lt;br /&gt;
!Baron&#039;s Own&lt;br /&gt;
!ODS &lt;br /&gt;
!Theren Theatre Players&lt;br /&gt;
!Northern Watch &lt;br /&gt;
!Apostles &lt;br /&gt;
|-&lt;br /&gt;
|30 points&lt;br /&gt;
|24 points&lt;br /&gt;
|19 points&lt;br /&gt;
|11 points&lt;br /&gt;
|3 points&lt;br /&gt;
|1 point&lt;br /&gt;
|1 point&lt;br /&gt;
|1 point&lt;br /&gt;
|0 points&lt;br /&gt;
|0 points&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;C. Official Grand Champion&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The winning Group for the Games held in 401 AV, was &#039;&#039;&#039;Team Ilithi&#039;&#039;&#039;. They were given the prestigious Peeku Cup and with it, the honor of organizing and hosting another Elanthics, two years hence.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Closing Ceremony, Party And Auction==&lt;br /&gt;
&lt;br /&gt;
We organized a celebration, the highlight of which was to announce the winning group, and present them with the Elanthics Peeku Cup.  The Cup was accepted by [[Taleek]] who gave an acceptance speech.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039; Taleek says, &amp;quot;On behalf of the Lotus Batallion, Obsidian Watch and Ilithi Court, I&#039;d like to thank the Theren Guard and all the others that made these games possible. They were well planned, perfectly executed and wonderful to be a part of. I&#039;d also like to thank my Teamates. Because of you, we will be taking this home to Her Grace. And to all the teams that participated, you were truly fierce competitors.  You all deserve a huge round of applause.&amp;quot; &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The closing ceremony and party was held in the Riverhaven Trader Guild Hall. And was set to begin in the evening so as to give everyone the chance to dress up, enjoy the company, share in some fun, and congratulate the winners. At the party, an &#039;&#039;impromptu singing contest&#039;&#039; and &#039;&#039;a riddle for a prize&#039;&#039; contests were hosted.  First prize went to [[Jerde]] for his Trader Song, Second prize went to [[Heucuva]] for his Togball song.  [[Yarrius]] and [[Vyllia]] won with correct answers to the three riddles. We also held an auction of thirty or so items. Some of the items were rather rare.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Place Medals, Trophies and The Peeku Cup==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Outstanding medals of gold (1st place), silver (2nd place) and bronze (3rd place), the Tactical War Challenge and the Riddle Run trophies, and the elegant Peeku Cup were meticulously crafted by Jhustis for the Elanthics.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A. Medals&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Archery Competition Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a quiver of arrows over twin-crossed bows adorns the center.  The words &amp;quot;First Place -- Archery Competition -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Melee Challenge Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a victorious warrior holding a sword and shield adorns the center.  The words &amp;quot;First Place -- Melee Challenge -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Jousting Competition Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a mounted knight holding a raised lance adorns the center.  The words &amp;quot;First Place -- Jousting Competition -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Armwrestling Challenge Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while two figures locked in a fierce battle of armwrestling adorns the center.  The words &amp;quot;First Place -- Armwrestling Challenge -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Survival Competition Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a billowing volcano surrounded by tiny mining carts adorns the center.  The words &amp;quot;First Place -- Survival Competition -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Cane Fight Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a triumphant warrior holding a cane overhead adorns the center.  The words &amp;quot;First Place -- Cane Fight -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Death Trivia Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a hooded scholar holding a large tome adorns the center.  The words &amp;quot;First Place -- Death Trivia -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Magic Quick Draw Competition Medal&lt;br /&gt;
Intricate engraving along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a mage appearing to call forth a crackling ball of lightning overhead adorns the center.  The words &amp;quot;First Place -- Magic Quick Draw Competition -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;B. Trophies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Topping the golden trophy is a statuette of a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion.  Resting on a circular mistwood base, the spherical award is intricately etched with detailed images of warriors locked in combat.  The words &amp;quot;First Place -- Tactical War Challenge -- Therengia, 401 AV&amp;quot; are elegantly inscribed around the center.&lt;br /&gt;
&lt;br /&gt;
*Topping the golden trophy is a statuette of a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion.  Resting on a circular mistwood base, the spherical award is intricately etched with detailed mappings of the five provinces. The words &amp;quot;First Place -- Riddle Run Challenge -- Therengia, 401 AV&amp;quot; are elegantly inscribed around the center.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;C. The Elanthics Peeku Cup&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Crafted from the purest gold and silver, this four-foot-tall trophy rests on a rich mistwood base and is polished to a gleaming finish.  Magnificently detailed scrollwork adorns the piece from its golden rim and ornate handles to the finely wrought stem and footing.  Atop the broad lid, twin rampant lions support a sweeping banner emblazoned with &amp;quot;Elanthics Peeku Cup&amp;quot; while the front of the piece is elegantly etched with a bold, flowing script.&lt;br /&gt;
There seems to be something written on it.&lt;br /&gt;
&lt;br /&gt;
A tall golden Elanthics Peeku Cup reads:&lt;br /&gt;
&amp;lt;blockquote&amp;gt;~Grand Champions~&amp;lt;br /&amp;gt; Therengia, 401 AV&amp;lt;/blockquote&amp;gt;&lt;/div&gt;</summary>
		<author><name>ANLORAAEV</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Gags&amp;diff=397039</id>
		<title>Gags</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Gags&amp;diff=397039"/>
		<updated>2015-02-12T17:32:37Z</updated>

		<summary type="html">&lt;p&gt;ANLORAAEV: Created page with &amp;quot;{{PC |name     = Gags |status   = r  |race     = Human |gender   = Male |guild    = Warrior Mage |instance = Prime |relat    =  }}  ==Appearance== Gags has sullenly glowing co...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC&lt;br /&gt;
|name     = Gags&lt;br /&gt;
|status   = r &lt;br /&gt;
|race     = Human&lt;br /&gt;
|gender   = Male&lt;br /&gt;
|guild    = Warrior Mage&lt;br /&gt;
|instance = Prime&lt;br /&gt;
|relat    = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Gags has sullenly glowing cobalt eyes.  His dark brown hair is short and wavy, and is worn loose.  He has fair skin and an athletic build. He appears to be an adult.&lt;br /&gt;
&lt;br /&gt;
==Attire==&lt;br /&gt;
He is wearing a crocodile-skin buckler, a set of silvery chain gloves with ivory spidersilk intertwined through the links, a chain balaclava edged in silver-gilt links, a paisley gem pouch, a gold whorled albredine ring, a lumpy bundle, a black walnut gut-stringed crossbow with an engraved cambrinth-inlaid stock, a silver kyanite gwethdesuan, an augmented hauberk, a platinum and sapphire ring, a lockpick ring, a silver-trimmed midnight blue robe embroidered with a shimmering storm of silver lightning bolts, a silver belt knife with a polished mahogany hilt, a tarnished silver armband inlaid with black cambrinth scorpions, a pale kidskin belt branded with the crest of the Order of the Theren Guard, some faded pants, an embossed quiver, a matte black bison-hide wrist sheath, a flame red weapons belt with a Warrior Mage Guild crest buckle, a cambrinth-clasped leather backpack stitched with the crest of the Warrior Mage guild in silver thread, an antiqued filigree clasp overlaid with a crimson shield bearing the embossed gold image of a rearing silvery gryphon and a silver jadeite gwethdesuan.&lt;br /&gt;
&lt;br /&gt;
==Affiliations and Facts==&lt;br /&gt;
*Was Guard of the [[Theren Guard]].&lt;br /&gt;
*Team member of the Therengian [[Elanthics]] of 401AV.&lt;/div&gt;</summary>
		<author><name>ANLORAAEV</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Elanthics&amp;diff=397038</id>
		<title>Elanthics</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Elanthics&amp;diff=397038"/>
		<updated>2015-02-12T17:28:21Z</updated>

		<summary type="html">&lt;p&gt;ANLORAAEV: /* Organization Team */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}&lt;br /&gt;
&lt;br /&gt;
==What Is Elanthics?==&lt;br /&gt;
&lt;br /&gt;
The Elanthics are biennial player-run games specifically created to test competitors from [[Official Orders]] and Unofficial Groups in certain abilities and skills.  The Order or Group whose chosen team members and champion had obtained the most points during the games would win the Peeku Cup. Thus earning the prestige of being renowned as the best, of the best in the lands, and receiving the honor of hosting the next Elanthics. &amp;lt;br /&amp;gt; &amp;lt;br /&amp;gt;  The Elanthic games were originally conceptualized in the month of Uthmor the Giant, 397 AV by three individuals, namely [[Mahone]], [[Somniumvisum]] and [[Peeku]]. The idea was revived many years later by Mahone and Somniumvisum.  The contests were organized and hosted by the [[Order of the Theren Guard]], and were held in the month of Skullcleaver the Dwarven Axe 401 AV.  Contestants where limited to Official Orders and Unofficial Groups whose members give of their time to be of service to the people of Elanthia. The activities where culminated with an auction and presentation ceremony of the Peeku Cup to the victorious Group, along with First Place honors.&lt;br /&gt;
===Organization Team===&lt;br /&gt;
&lt;br /&gt;
The Theren Guard members who worked on organizing as well as hosting and helping with each of the scheduled competitions included; &lt;br /&gt;
&#039;&#039;Team Lead:&#039;&#039; [[Somniumvisum]], &#039;&#039;Team members:&#039;&#039; [[Achkilles]], [[Andorell]], [[Aspasia]], [[Evro]], [[Felicini]], [[Gags]], [[Jerde]], [[Kamaela]], [[Klurn]], [[Meadbh]], [[Remcinsh]], [[Samarah]], [[Schreck]], [[Sereena]], [[Sliyder]], [[Tolena]], [[Whitbuffalo]], and [[Zynara]].  A special mention goes to Advisor [[Valkri]] for her assistance towards hosting as Question Mistress in the Death Trivia competition.&lt;br /&gt;
&lt;br /&gt;
===Elanthics Competitors===&lt;br /&gt;
&lt;br /&gt;
The Orders and Groups that were represented in the events were; &amp;lt;br /&amp;gt;The [[Order of the Iron Circle]], The [[Northern Watch Brigade]], The [[Lotus Battalion]] (Ilithian Infantry) aka Team Ilithi, The [[Fervid Shade]], [[Theren Theatre]] Players, The [[Order of the Dragon Shield]], The [[Baron&#039;s Own Militia]], The [[Therengia Cavalry]], The [[Order of the Theren Guard]], and The [[Order of the Apostles]].  Each Group had provided the names of the members who would represent them as a team of five, and of their chosen Champion.&lt;br /&gt;
&lt;br /&gt;
==Competitions Overview==&lt;br /&gt;
&lt;br /&gt;
The Elanthics involved a total of ten games, with each one testing different abilities. Order and Group members would compete to gain points for their team, with the overall aim being to have the most points for their group.  And thus to ultimately be crowned the champions.&lt;br /&gt;
&lt;br /&gt;
The Games included; Archery, Melee Contest, Riddle Run, Joust, Arm Wrestling, Survival Challenge, Cane Fight, Death Trivia, TM Quick Draw, and Tactical War.&lt;br /&gt;
&lt;br /&gt;
===Teams And Champions - Rules===&lt;br /&gt;
&lt;br /&gt;
Eight of the ten games were individual events where one member or Champion would be the chosen representative. A different Champion would have to be chosen to participate in all eight games.  A chosen Champion could only participate in one of the eight games.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Two of the events were team events of five members where the team could include any or all Champion(s) who had participated in the individual events. This rule enabled the games to be enjoyed by more people, and were a test of strength of the group, rather than just one member.&lt;br /&gt;
&lt;br /&gt;
===Points System - Rules===&lt;br /&gt;
&lt;br /&gt;
Winning a game provided a score of five points, second place provided a score of three points, and third place would provide one point.&lt;br /&gt;
Finishing outside of the top three resulted in zero points.&lt;br /&gt;
If a nominated member did not attend on time, he/she/they would be disqualified and receive zero points.&lt;br /&gt;
&lt;br /&gt;
===Competitions Descriptions===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Archery&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Each contestant adds their name to the signup list. Names are drawn at random and the competitors then faced each other in a straight knockout style event or blow for blow challenge.&lt;br /&gt;
Contestants make their own choice of type of bow or crossbow. The targets are also the contestants.&lt;br /&gt;
&lt;br /&gt;
Contestants issue a pain challenge and face each other, holding their bow and one arrow or bolt. When the host says GO, the contestants load, aim, and fire at their opposition, but only once each, and in their own time.&lt;br /&gt;
Once both have fired their weapon, the host will say stop, and ask both targets/contestants to ready themselves for the next round. They will both get another arrow or bolt, and wait for the host to say GO. This will continue until one person collapses and the challenge is won.&lt;br /&gt;
If in any round, neither contestant lands a hit, stances will be lowered by BOTH contestants by 10%. If both or one land a hit, stances will remain as they are.  Hiding, buffs, roars, and any other special abilities are not permitted in this event.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Melee Contest&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Two contestants issue a pain challenge, and when the host says GO they hack at each other using their best melee weapon, until one of them falls.  This is a straight knockout/toe to toe straight hacking event. Hiding, buffs, special abilities, roars, and the likes, are not permitted. No throws, no ranged, no grappling are permitted, but brawling punches, kicks and shield bash are.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Riddle Run&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This event is a team game. Groups will be asked to enter five members to represent them. Each team will meet at the Gate to Therenborough, where a riddle will be given. The answer to this riddle will be a place, or a name relating to a place. Groups will need to work out the answer to this riddle, then run to that place, where another person will be waiting, with another riddle. The riddles cover a lot of Therengia. Teams will need to think quick, and run quicker, as moongates, ranger trails, and other forms of fast transportation are not permitted.  The first team to attend each location, and get back to the finish line, wins. If a team wishes to have three members, that is their choice, five is the limit. All members must stay together as a team. We have a set person setting these riddles, so the Guards do not have an advantage.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Joust&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Contestants will join the signup list, and be randomly drawn to face each other in a straight knockout competition of not getting smashed off of their horse. Buffs are not allowed.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Arm Wrestling&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This is a straight knockout, using the signup list to randomly draw contestants against each other. Again, there are no brackets to these games, its just the best of the best.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Survival Challenge&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This event will take place at the Greater Fist. Each contestant will travel up to the top of the fist, and ride down in the carts. They will do this five times each, risking death each time. Any successful trips, and that contestant will be awarded one point. The person with the most points after 5 rounds, wins. If first, second, or third places are tied at this point, we will go to sudden death heads up.&lt;br /&gt;
Those tied for positions will go again to the top of the fist, and ride again, until the ties are broken.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Cane Fight&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Canes that are provided must be used for this event.&lt;br /&gt;
The signup list will be used, and it will be a straight knockout competition. Contestants are drawn to face each other, and must issue a challenge. Our host will then say GO, and contestants proceed to beat each other with canes. After 20 seconds, if nobody has won, the host will call stop, and ask contestants to retreat. Stances will then be lowered to 50% of their original setting. The host will then say GO again, and contestants can again beat each other with their cane for another 20 seconds, or until someone has won. If we still don&#039;t have a winner, the host will call stop, retreat, and stances will be set to ZERO. The final round then has no time limit, the only way it ends is when one person is smashed down to the floor, and the challenge is completed.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Death Trivia&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This is an event of knowledge and death. Contestants will line up, and lower their stances to ZERO. This is important to make the deaths more fun.  Our guest question master will ask questions. Contestants must raise their hand if they know the answer. With a lack of a buzzer, we will go with the first person to raise their hand. That contestant will then be asked to answer, and will have roughly five seconds to give their answer. If they get it right, they are through to the next round... if they get it wrong.. they are out, and killed for their lack of knowledge. Each round, one contestant will be eliminated, either by getting the answer wrong, or by being the last person left to get an answer correct.  If we start with ten, round two will have nine people, round three will have eight, and so on, until we have a winner. Either way, nine people are going to die.  We have a couple of plans regarding the killing, as we want this to be fun, well, as much fun as dying can be, so that will be a bit of a surprise on the night.  The questions asked will be all based around Elanthia in general, people, places, happenings, history, wars, and probably much more.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;TM Quick Draw&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This event will take the layout of the archery contest, in being a straight knockout, and contestants being given one shot each per round.&lt;br /&gt;
The challenge will be set, and the host will say GO. Contestants can then prep ANY TM spell they wish, target, and cast, in their own time.&lt;br /&gt;
Again they need to remember, although a fully targeted spell can hurt a lot more, there will be a spell coming at them too, so timing is everything. Buffs will not be allowed, the only spell casting will be the TM spells the contestants choose.  If neither contestant lands a hit, stances will be lowered by 10%. The contest will continue until we have a winner.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Tactical War&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This is a team event, so each group will enter five members to represent them.  We have located a quiet place in Lang, near the Rakash village, and have asked for aid on making sure people are not limited to how many people they can kill in that time. Each team leader will add their name to the signup list, and teams will be randomly drawn to face each other. The two teams drawn will go into the selected area, and pick a starting place. They are given 30 seconds from the time of entering, to get ready to start. The host will then use the gweth to say GO, and the aim is, to kill ALL five members of the opposition. Once all five members of a team are dead, we will collect the bodies, and the team with at least one member left standing, will qualify to the next round. Again this is straight knockout, and will continue until we have a winning team. There is only one rule for this contest, you may not leave the tournament area. A map will be provided before hand, to allow you to see where this will be held. Once you are in that arena, and the host says GO, there are no limits. Use whatever tactics your team finds works best, any spells, any way to help, its just about winning. We will have triage for all the events. There will be no option of raising while each game is running, but afterwards, we will have a triage ready for the bodies, as with all events, and will heal and raise everyone. The tactical war game takes place in a large area, so you are free to move around, as best suited to your group. Once all five members of a team is dead, we will have runners collecting the bodies, and heal and raise them, so those who are dead shouldn&#039;t be laying on the floor to long. The reason this is done after each round is that people running around collecting bodies while the game is running could result in a new collection of dead bodies.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Daily Results, Final Tally And Grand Champion==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A. Daily Competitions - Group and Individual Place Results&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align:centre;&amp;quot;| Day One&lt;br /&gt;
! Day Two&lt;br /&gt;
! Day Three&lt;br /&gt;
! Day Four&lt;br /&gt;
! Day Five&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;1. Archery Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;1. Riddle Run Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;1. Arm Wrestling Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;1. Cane Fight Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;1. TM Quick Draw Results&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|First - [[Joshuan]] - Fervid Shade&amp;lt;br /&amp;gt;Second - [[Traim]] - Team Ilithi&amp;lt;br /&amp;gt;Third - [[Shankey]] - Iron Circle&lt;br /&gt;
|First - [[Order of the Theren Guard|Theren Guard]]&amp;lt;br /&amp;gt;Second - [[Order of the Iron Circle|Iron Circle]]&amp;lt;br /&amp;gt;Third - Team Ilithi&amp;lt;br /&amp;gt;	&lt;br /&gt;
|First - [[Tormosk]] - Fervid Shade&amp;lt;br /&amp;gt;Second - [[Felicini]] - Theren Guard&amp;lt;br /&amp;gt;Third - [[Hammerfist]] - Dragon Shield&amp;lt;br /&amp;gt;&lt;br /&gt;
|First - [[Yamcer]] - Team Ilithi&amp;lt;br /&amp;gt;Second - [[Somniumvisum]] - Theren Guard&amp;lt;br /&amp;gt;Third - [[Cerval]] - Theren Theatre Players&amp;lt;br /&amp;gt;&lt;br /&gt;
|First - [[Tropicalo]] - Fervid Shade&amp;lt;br /&amp;gt;Second - [[Andorell]] - Theren Guard&amp;lt;br /&amp;gt;Third - [[Devoria]] - Team Ilithi&amp;lt;br /&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;2. Melee Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;2. Joust Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;2. Survival Challenge Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;2. Death Trivia Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;2. War Results&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|First - [[Squanto]] - Team Ilithi&amp;lt;br /&amp;gt;Second - [[Meganlique]] - Fervid Shade&amp;lt;br /&amp;gt;Third - [[Segmere]] - Baron&#039;s Own &lt;br /&gt;
|First - [[Hanryu]] - Team Ilithi&amp;lt;br /&amp;gt;Second - [[Grymmlen]] - Theren Calvary&amp;lt;br /&amp;gt;Third place - [[Ederick]] - Iron Circle&amp;lt;br /&amp;gt;&lt;br /&gt;
|First - [[Edgee]] - Fervid Shade&amp;lt;br /&amp;gt;Second - [[Fayenangel]] - Iron Circle&amp;lt;br /&amp;gt;Third - [[Jerde]] - Theren Guard&amp;lt;br /&amp;gt;&lt;br /&gt;
|First - [[Teminesca]] - Team Ilithi&amp;lt;br /&amp;gt;Second - [[Gazan]] - Iron Circle&amp;lt;br /&amp;gt;Third - [[Evro]]/[[Sliyder]] - Theren Guard&amp;lt;br /&amp;gt;&lt;br /&gt;
|First - Team Ilithi&amp;lt;br /&amp;gt;Second - Theren Guard&amp;lt;br /&amp;gt;Third - Fervid Shade&amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Individual competitors who placed, were presented with gold, silver or bronze medals.  First place winners of the two team challenges were presented with a trophy.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;B. Final Tally Elanthics Games&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!style=&amp;quot;text-align:centre;&amp;quot;| Team Ilithi &lt;br /&gt;
!Fervid Shade&lt;br /&gt;
!Theren Guard &lt;br /&gt;
!Iron Circle&lt;br /&gt;
!Theren Calvary&lt;br /&gt;
!Baron&#039;s Own&lt;br /&gt;
!ODS &lt;br /&gt;
!Theren Theatre Players&lt;br /&gt;
!Northern Watch &lt;br /&gt;
!Apostles &lt;br /&gt;
|-&lt;br /&gt;
|30 points&lt;br /&gt;
|24 points&lt;br /&gt;
|19 points&lt;br /&gt;
|11 points&lt;br /&gt;
|3 points&lt;br /&gt;
|1 point&lt;br /&gt;
|1 point&lt;br /&gt;
|1 point&lt;br /&gt;
|0 points&lt;br /&gt;
|0 points&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;C. Official Grand Champion&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The winning Group for the Games held in 401 AV, was &#039;&#039;&#039;Team Ilithi&#039;&#039;&#039;. They were given the prestigious Peeku Cup and with it, the honor of organizing and hosting another Elanthics, two years hence.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Closing Ceremony, Party And Auction==&lt;br /&gt;
&lt;br /&gt;
We organized a celebration, the highlight of which was to announce the winning group, and present them with the Elanthics Peeku Cup.  The Cup was accepted by [[Taleek]] who gave an acceptance speech.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039; Taleek says, &amp;quot;On behalf of the Lotus Batallion, Obsidian Watch and Ilithi Court, I&#039;d like to thank the Theren Guard and all the others that made these games possible. They were well planned, perfectly executed and wonderful to be a part of. I&#039;d also like to thank my Teamates. Because of you, we will be taking this home to Her Grace. And to all the teams that participated, you were truly fierce competitors.  You all deserve a huge round of applause.&amp;quot; &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The closing ceremony and party was held in the Riverhaven Trader Guild Hall. And was set to begin in the evening so as to give everyone the chance to dress up, enjoy the company, share in some fun, and congratulate the winners. At the party, an &#039;&#039;impromptu singing contest&#039;&#039; and &#039;&#039;a riddle for a prize&#039;&#039; contests were hosted.  First prize went to [[Jerde]] for his Trader Song, Second prize went to [[Heucuva]] for his Togball song.  [[Yarrius]] and [[Vyllia]] won with correct answers to the three riddles. We also held an auction of thirty or so items. Some of the items were rather rare.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Place Medals, Trophies and The Peeku Cup==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Outstanding medals of gold (1st place), silver (2nd place) and bronze (3rd place), the Tactical War Challenge and the Riddle Run trophies, and the elegant Peeku Cup were meticulously crafted by Jhustis for the Elanthics.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A. Medals&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Archery Competition Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a quiver of arrows over twin-crossed bows adorns the center.  The words &amp;quot;First Place -- Archery Competition -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Melee Challenge Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a victorious warrior holding a sword and shield adorns the center.  The words &amp;quot;First Place -- Melee Challenge -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Jousting Competition Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a mounted knight holding a raised lance adorns the center.  The words &amp;quot;First Place -- Jousting Competition -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Armwrestling Challenge Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while two figures locked in a fierce battle of armwrestling adorns the center.  The words &amp;quot;First Place -- Armwrestling Challenge -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Survival Competition Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a billowing volcano surrounded by tiny mining carts adorns the center.  The words &amp;quot;First Place -- Survival Competition -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Cane Fight Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a triumphant warrior holding a cane overhead adorns the center.  The words &amp;quot;First Place -- Cane Fight -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Death Trivia Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a hooded scholar holding a large tome adorns the center.  The words &amp;quot;First Place -- Death Trivia -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Magic Quick Draw Competition Medal&lt;br /&gt;
Intricate engraving along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a mage appearing to call forth a crackling ball of lightning overhead adorns the center.  The words &amp;quot;First Place -- Magic Quick Draw Competition -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;B. Trophies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Topping the golden trophy is a statuette of a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion.  Resting on a circular mistwood base, the spherical award is intricately etched with detailed images of warriors locked in combat.  The words &amp;quot;First Place -- Tactical War Challenge -- Therengia, 401 AV&amp;quot; are elegantly inscribed around the center.&lt;br /&gt;
&lt;br /&gt;
*Topping the golden trophy is a statuette of a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion.  Resting on a circular mistwood base, the spherical award is intricately etched with detailed mappings of the five provinces. The words &amp;quot;First Place -- Riddle Run Challenge -- Therengia, 401 AV&amp;quot; are elegantly inscribed around the center.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;C. The Elanthics Peeku Cup&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Crafted from the purest gold and silver, this four-foot-tall trophy rests on a rich mistwood base and is polished to a gleaming finish.  Magnificently detailed scrollwork adorns the piece from its golden rim and ornate handles to the finely wrought stem and footing.  Atop the broad lid, twin rampant lions support a sweeping banner emblazoned with &amp;quot;Elanthics Peeku Cup&amp;quot; while the front of the piece is elegantly etched with a bold, flowing script.&lt;br /&gt;
There seems to be something written on it.&lt;br /&gt;
&lt;br /&gt;
A tall golden Elanthics Peeku Cup reads:&lt;br /&gt;
&amp;lt;blockquote&amp;gt;~Grand Champions~&amp;lt;br /&amp;gt; Therengia, 401 AV&amp;lt;/blockquote&amp;gt;&lt;/div&gt;</summary>
		<author><name>ANLORAAEV</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Sliyder&amp;diff=397037</id>
		<title>Sliyder</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Sliyder&amp;diff=397037"/>
		<updated>2015-02-12T17:27:00Z</updated>

		<summary type="html">&lt;p&gt;ANLORAAEV: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Player character &lt;br /&gt;
|Player Name = Sliyder Rokk&lt;br /&gt;
|Race        = Human&lt;br /&gt;
|Gender      = Male&lt;br /&gt;
|Guild       =&lt;br /&gt;
|Instance    = Prime&lt;br /&gt;
|Relative    = Addisyn,Healfdene&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Sliyder has sullenly glowing blood-hued eyes.  His black hair is short and straight, and is worn teased.  He has tanned skin.&lt;br /&gt;
He appears to be an adult. He has a scruffy growth of stubble on his face.&lt;br /&gt;
&lt;br /&gt;
==Attire==&lt;br /&gt;
He is wearing a black leather weapon harness with bright silver fittings, a scarred leather craftsman&#039;s belt, a Nisha short bow, a lumpy bundle, a perfect gargoyle-hide cowl, some perfect gargoyle-hide gloves, a black gem pouch, a platinum and ruby ring, a fine silver chain, some perfect serpent-skin leathers, a wicked silver belt knife, a fraying cloth bag, a sturdy backpack, a dark woolen cloak, a large cambrinth shark, a silver jadeite gwethdesuan, a silver kyanite gwethdesuan, an albredine crystal ring and a simple charcoal silk shift.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Affiliations and Facts==&lt;br /&gt;
*Son to [[Healfdene]] and [[Addisyn]] Rokk.&lt;br /&gt;
*Was a Guard of the [[Theren Guard]]&lt;br /&gt;
*Participated in and won Third Place in the Death Trivia Competition of the [[Elanthics]] held in 401AV.&lt;/div&gt;</summary>
		<author><name>ANLORAAEV</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Aspasia&amp;diff=397036</id>
		<title>Aspasia</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Aspasia&amp;diff=397036"/>
		<updated>2015-02-12T17:13:50Z</updated>

		<summary type="html">&lt;p&gt;ANLORAAEV: Created page with &amp;quot; {{PC |name     = Aspasia Undojen&amp;#039;pelci |status   = r  |race     = Elven |gender   = Female |guild    = Paladin |instance = Prime |relat    = Samarah, Kristala }}  ==Appearanc...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{PC&lt;br /&gt;
|name     = Aspasia Undojen&#039;pelci&lt;br /&gt;
|status   = r &lt;br /&gt;
|race     = Elven&lt;br /&gt;
|gender   = Female&lt;br /&gt;
|guild    = Paladin&lt;br /&gt;
|instance = Prime&lt;br /&gt;
|relat    = Samarah, Kristala&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Aspasia has elegant arched eyebrows, pointed ears, deep-set violet eyes and a freckled nose.  Her amber-streaked auburn hair is long and wavy, and is worn braided in an elegant wreath held in place by a stylized Elven silver starburst haircomb set with tiny diamond chips.  She has fair skin and a svelte figure. She is slightly under average height for an Elf. A set of reflective&lt;br /&gt;
stars float lazily around her right forearm, glowing with a lustrous sheen against her skin. She appears to be an adult. &lt;br /&gt;
She has a tattoo of a pair of wings with iridescent feathers on her back.&lt;br /&gt;
&lt;br /&gt;
==Attire==&lt;br /&gt;
She is wearing some jet black gauntlets, a belted leather baldric, an antiqued filigree clasp overlaid with a crimson shield bearing the embossed gold image of a rearing silvery gryphon, a polished steel locket, a delicate silver chain circlet adorned with a large brilliant fire opal, a black classical Elven greatcloak embroidered with silver thread, a black leather split-strap sword belt with silver inlays, a silver-edged helm, a jet black aventail, a silver and gold battle shield masterfully engraved with a falcon in flight, an enameled sheath with inlaid panels of silver trimmed in polished ovals of jet, a black spidersilk tabard embroidered with a crest and trimmed in silver thread, a braided leather belt pack with a large cambrinth buckle stamped &amp;quot;Defender of Justice&amp;quot;, a platinum ring bearing the crest of the Paladin Guild, an albredine crystal ring, a braided silver and gold ring set with a sleeping cambrinth lioness, a cambrinth armband curled into the shape of a sleek mongoose, a silver jadeite gwethdesuan, an antiqued ornate silver cloak pin trimmed in gold leaf, a tower-shaped badge displaying the insignia of the Northern Watch of Therengia, a polished steel ribbon bar etched with the crest of the Order of the Theren Guard, a purple gem pouch, a shield-shaped silver ring bearing the crest of the Paladins&#039; Guild, some close-fitting black tweed britches, a bright silver mongoose amulet suspended from a heavy chain, a pair of tall black leather cavalry boots with golden spurs and a set of silver and jet Illithian battle plate.&lt;br /&gt;
&lt;br /&gt;
==Affiliations and Facts==&lt;br /&gt;
*Eldest sister of [[Samarah]], and [[Kristala]].&lt;br /&gt;
*Was Council member and Recruiting Officer of the [[Theren Guard]].&lt;br /&gt;
*Team member helping to organize the Therengian [[Elanthics]] of 401 AV.&lt;br /&gt;
*Was member of the [[Northern Watch]] of Therengia.&lt;/div&gt;</summary>
		<author><name>ANLORAAEV</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Tolena&amp;diff=397035</id>
		<title>Tolena</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Tolena&amp;diff=397035"/>
		<updated>2015-02-12T17:04:43Z</updated>

		<summary type="html">&lt;p&gt;ANLORAAEV: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC&lt;br /&gt;
|name     = Tolena Blasenr&lt;br /&gt;
|status   = r &lt;br /&gt;
|race     = Human&lt;br /&gt;
|gender   = Female&lt;br /&gt;
|guild    = Empath&lt;br /&gt;
|instance = Prime&lt;br /&gt;
|relat    = Remcinsh&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Tolena has a heart-shaped face, sparkling sapphire eyes and a small nose.  Her deep blue-streaked snow-white hair is shoulder length and wavy, and is worn in a tousled mass of locks that tumbles over her shoulders.  She has tanned skin and a slender figure.&lt;br /&gt;
She is tiny for a Human. Some gleaming Katamba&#039;s Spire unicorns accented with diamonds float lazily around her left forearm, glowing with a lustrous sheen against her skin. She appears to be middle-aged. She has a tattoo of a wounded Elven man kneeling in a snowdrift.  An ethereal white unicorn bends over his stooped frame, her coal-black horn raised to ward off danger.  Beside the creature, a woman in blood spattered robes reaches towards the man with a soft smile.  A soaring phoenix cloaks the figures in its billowing plumage, and a garland of luminous healing heart orchids dusted with sapphire hues frames the scene on her back.&lt;br /&gt;
&lt;br /&gt;
==Attire==&lt;br /&gt;
She is wearing a lumium mail balaclava trimmed with beads of white grazhite with hairline fractures, an intricate circlet of diamond-trimmed platinum roses with a dangling moon pearl, a small platinum hoop earring with a dangling diamond-capped moon pearl, a twilight-hued gown of soft watersilk draped over black damask, a flowing cloak of lustrous starlight velvet clasped with a moon pearl unicorn, a starlight velvet Empath&#039;s pouch clasped with a night diamond unicorn, a polished kertig scythe, a large nightsilk duffel bag embroidered with a fiery soaring phoenix, a snowy-white spidersilk backpack embroidered with a peaceful unicorn sprinkled with diamond dust, some steel elbow spikes, a blue-scale buckler, some lumium lamellar gloves, a gold whorled albredine ring, an animite wedding ring cradling a heartstone against tiny dark gold katambites, a blue-white mistglass engagement ring inlaid with a haze sapphire gear, an albredine crystal ring, a gold and diamond hip-chain dangling a ravishing moon pearl, a tiny silvery-blue pouch with burgundy embroidery, some steel knee spikes, a blue-white mistglass anklet encrusted with chunks of dour saffron ismenite, some germish&#039;din hide footwraps, some etched brass toe bells, some high-heeled starlight velvet slippers graced with a healing heart orchid on each toe and a gleaming animite parry stick studded with rubies.&lt;br /&gt;
&lt;br /&gt;
==Wedding Attire==&lt;br /&gt;
Tolena is holding a charming bouquet of cascading healing heart orchids twined with white ribbons in her left hand.&lt;br /&gt;
She is wearing an opulent tiara of finely wrought tyrium cradling mermaid&#039;s tear sapphires, a silver jadeite gwethdesuan, a silver kyanite gwethdesuan, an eyebrow ring carved from inky black katambite, a small platinum hoop earring with a dangling diamond-capped moon pearl, a snake charm, a thin platinum choker decorated in sprays of sapphires that enhance its moon pearl clasp, a flowing cloak of lustrous starlight velvet clasped with a moon pearl unicorn, a polished gloomwood badge carved with the Blasenr family crest, a shimmering sapphire-blue shawl overlaid in a lacey leaf pattern with a banded watersilk hem, a smokewood brooch encrusted with sapphires in the pattern of the city of Therengia, a witch ball, an antiqued filigree clasp overlaid with a crimson shield bearing the embossed gold image of a rearing silvery gryphon, a thirteen-point orichalcum brooch set with beads of silver xibarite amid a sea of colorful gemstones, a sheer gossamer veil trimmed with faceted sapphire roses, a scarlet duffel bag embroidered with a jadice flower, a ventilated togball case, a blue canvas sack, a sumptuous golden silk robe studded with red yavasite beads, a pale oceanmist satin gown swept into voluminous trailing skirts, a silver bracelet, a braided gold and animite lover&#039;s band encircled with iolites and black diamonds, an albredine crystal ring, a gold whorled albredine ring, a gold and diamond hip-chain dangling a ravishing moon pearl, a silver belt knife with a polished mahogany hilt, a silver-inlaid willow spellbook case, an olive green gem pouch stained with blood, a leather thigh bag heavily-beaded in cambrinth with the image of a majestic unicorn, a lacy oceanmist satin garter dangling a sapphire rose charm, a blue-white mistglass anklet encrusted with chunks of cheery goldenrod ismenite and a pair of soft oceanmist satin slippers with intertwining ankle laces.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Affiliations and Facts==&lt;br /&gt;
*Member of the Strategic Strike Force of the [[Theren Guard]].&lt;br /&gt;
*Team Member and participant of the [[Elanthics]] of 401AV.&lt;br /&gt;
*Bonded to [[Remcinsh]] during an assisted wedding.&lt;/div&gt;</summary>
		<author><name>ANLORAAEV</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Remcinsh&amp;diff=397034</id>
		<title>Remcinsh</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Remcinsh&amp;diff=397034"/>
		<updated>2015-02-12T17:00:48Z</updated>

		<summary type="html">&lt;p&gt;ANLORAAEV: Created page with &amp;quot;{{PC |name     = Remcinsh Blasenr |status   = r  |race     = Elven |gender   = Male |guild    = Cleric |instance = Prime |relat    = Tolena }}  ==Appearance== Remcinsh has poi...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC&lt;br /&gt;
|name     = Remcinsh Blasenr&lt;br /&gt;
|status   = r &lt;br /&gt;
|race     = Elven&lt;br /&gt;
|gender   = Male&lt;br /&gt;
|guild    = Cleric&lt;br /&gt;
|instance = Prime&lt;br /&gt;
|relat    = Tolena&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Remcinsh has pointed ears and mismatched eyes, one black and the other milky white.  His ash-blonde hair is short and straight, and is worn loose.  He has fair skin and an athletic build. He appears to be young. He has a tattoo of a wren perched upon a fisted gauntlet over a lute of gold on his wrist. A shadowy orb rippling with silver arcs of light hovers like a will-o-wisp, following him diligently.&lt;br /&gt;
&lt;br /&gt;
==Wedding Attire==&lt;br /&gt;
He is wearing a sumptuous lava samite scarf stitched with intricate flames along the ends, a dashing boutonniere of fiery red roses accented by a gold medallion, a tawny brown wren prayer-feather, a flame-polished gold phoenix amulet suspended from a heavy chain, a garnet phoenix charm tied on a scarlet silk chain, an enveloping white shadesatin cloak embroidered with a spectral phoenix, a flamewood pilgrim&#039;s badge carved to resemble a hatching phoenix, an anloral phoenix pin, a gleaming animite badge carved with the Blasenr family crest, a cloth-of-gold jacket embroidered with a multicolored phoenix, a gleaming red and gold feather, a black silk vest with embroidered roundels of blossoms encircled by crimson and gold phoenix, an amber phoenix charm, a twisted gold prayer bead chain interspersed with faceted black amber beads, a braided gold and animite lover&#039;s band encircled with iolites and black diamonds, a serpentine-link copper hip chain dangling with tiny cambrinth phoenixes, a pair of tailored black silk pants secured with carved buttons and some crimson silk sandals dangling tiny golden phoenixes.&lt;br /&gt;
&lt;br /&gt;
==Affiliations and Facts==&lt;br /&gt;
*Member of Triage of the [[Theren Guard]]&lt;br /&gt;
*Bonded with [[Tolena]] during an assisted wedding.&lt;br /&gt;
*Team Member and Host of a competition during the [[Elanthics]] of 401AV&lt;/div&gt;</summary>
		<author><name>ANLORAAEV</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Tolena&amp;diff=397033</id>
		<title>Tolena</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Tolena&amp;diff=397033"/>
		<updated>2015-02-12T16:48:10Z</updated>

		<summary type="html">&lt;p&gt;ANLORAAEV: Created page with &amp;quot;{{PC |name     = Tolena Blasenr |status   = r  |race     = Human |gender   = Female |guild    = Empath |instance = Prime |relat    = Remcinsh }}  ==Appearance== Tolena has a h...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC&lt;br /&gt;
|name     = Tolena Blasenr&lt;br /&gt;
|status   = r &lt;br /&gt;
|race     = Human&lt;br /&gt;
|gender   = Female&lt;br /&gt;
|guild    = Empath&lt;br /&gt;
|instance = Prime&lt;br /&gt;
|relat    = Remcinsh&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Tolena has a heart-shaped face, sparkling sapphire eyes and a small nose.  Her deep blue-streaked snow-white hair is shoulder length and wavy, and is worn in a tousled mass of locks that tumbles over her shoulders.  She has tanned skin and a slender figure.&lt;br /&gt;
She is tiny for a Human. Some gleaming Katamba&#039;s Spire unicorns accented with diamonds float lazily around her left forearm, glowing with a lustrous sheen against her skin. She appears to be middle-aged. She has a tattoo of a wounded Elven man kneeling in a snowdrift.  An ethereal white unicorn bends over his stooped frame, her coal-black horn raised to ward off danger.  Beside the creature, a woman in blood spattered robes reaches towards the man with a soft smile.  A soaring phoenix cloaks the figures in its billowing plumage, and a garland of luminous healing heart orchids dusted with sapphire hues frames the scene on her back.&lt;br /&gt;
&lt;br /&gt;
==Attire==&lt;br /&gt;
She is wearing a lumium mail balaclava trimmed with beads of white grazhite with hairline fractures, an intricate circlet of diamond-trimmed platinum roses with a dangling moon pearl, a small platinum hoop earring with a dangling diamond-capped moon pearl, a twilight-hued gown of soft watersilk draped over black damask, a flowing cloak of lustrous starlight velvet clasped with a moon pearl unicorn, a starlight velvet Empath&#039;s pouch clasped with a night diamond unicorn, a polished kertig scythe, a large nightsilk duffel bag embroidered with a fiery soaring phoenix, a snowy-white spidersilk backpack embroidered with a peaceful unicorn sprinkled with diamond dust, some steel elbow spikes, a blue-scale buckler, some lumium lamellar gloves, a gold whorled albredine ring, an animite wedding ring cradling a heartstone against tiny dark gold katambites, a blue-white mistglass engagement ring inlaid with a haze sapphire gear, an albredine crystal ring, a gold and diamond hip-chain dangling a ravishing moon pearl, a tiny silvery-blue pouch with burgundy embroidery, some steel knee spikes, a blue-white mistglass anklet encrusted with chunks of dour saffron ismenite, some germish&#039;din hide footwraps, some etched brass toe bells, some high-heeled starlight velvet slippers graced with a healing heart orchid on each toe and a gleaming animite parry stick studded with rubies.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Affiliations and Facts==&lt;br /&gt;
*Member of the Strategic Strike Force of the [[Theren Guard]]&lt;br /&gt;
*Team Member and participant of the [[Elanthics]] of 401AV&lt;br /&gt;
*Bonded to [[Remcinsh]]&lt;/div&gt;</summary>
		<author><name>ANLORAAEV</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Meadbh&amp;diff=397032</id>
		<title>Meadbh</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Meadbh&amp;diff=397032"/>
		<updated>2015-02-12T16:39:35Z</updated>

		<summary type="html">&lt;p&gt;ANLORAAEV: Created page with &amp;quot;{{PC |name     = Meadbh Dragon&amp;#039;claws |status   = r  |race     = Elothian |gender   = Female |guild    = Empath |instance = Prime |relat    =  }}  ==Appearance== Meadbh has spa...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC&lt;br /&gt;
|name     = Meadbh Dragon&#039;claws&lt;br /&gt;
|status   = r &lt;br /&gt;
|race     = Elothian&lt;br /&gt;
|gender   = Female&lt;br /&gt;
|guild    = Empath&lt;br /&gt;
|instance = Prime&lt;br /&gt;
|relat    = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Meadbh has sparkling sapphire eyes.  Her golden brown hair is very long and straight, and is worn coiled atop her head in a regal braided coronet.  She has fair skin and a slender figure. She appears to be an adult.&lt;br /&gt;
&lt;br /&gt;
==Attire==&lt;br /&gt;
She is wearing a delicate ankle bracelet hung with healing herb charms carved from cambrinth, an elegant mistwood cane capped with an engraved golden knob, some silver-toed footwraps with Musparan silk straps, some brushed silver elbow spikes, some brushed silver knee spikes, some brushed silver spiked knuckles, a silver-hued parry stick with reinforced silken straps, a leather-covered targe with dark blue sapphires outlining a jadice flower, a perfect firecat-skin cowl, some perfect firecat-skin gloves, some perfect firecat-skin leathers, some elegant snowbeast-pelt boots, a sophisticated marquise-shaped sapphire engagement ring, a wide platinum anniversary ring embellished with a pair of summer&#039;s heart sapphires, an albredine crystal ring, a white gold wedding ring set with twin star sapphires, a jadeite gwethdesuan, a kyanite gwethdesuan, an antiqued filigree clasp overlaid with a crimson shield bearing the embossed gold image of a rearing silvery gryphon, a brushed suede traveler&#039;s pack with sapphire-tipped fringes, a sapphire-blue robe embroidered with the crest of the Empaths&#039; Guild, a threadbare oilcloth rucksack with worn leather straps, a duffel bag, a belted kidskin baldric tooled with sinuous maiden&#039;s tress vines, a silver belt knife with a polished mahogany hilt, a brushed suede gem pouch with sapphire-tipped fringes, a thigh pouch, a superb snowbeast-pelt pouch, a sapphire-blue drawstring herb pouch with healing herbs embroidered along the bottom, an elegant snowbeast fur hooded cloak lined with sapphire silk and a fine snowbeast-pelt belt.&lt;br /&gt;
&lt;br /&gt;
==Affiliations and Facts==&lt;br /&gt;
*Was Council member and Triage LT of the [[Theren Guard]]&lt;br /&gt;
*Helped organize and host the [[Elanthics]] of 401AV&lt;/div&gt;</summary>
		<author><name>ANLORAAEV</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Andorell&amp;diff=397031</id>
		<title>Andorell</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Andorell&amp;diff=397031"/>
		<updated>2015-02-12T16:32:35Z</updated>

		<summary type="html">&lt;p&gt;ANLORAAEV: Created page with &amp;quot;{{PC |name     = Andorell Threkkona |status   = r  |race     = Human |gender   = Female |guild    = Warrior Mage |instance = Prime |relat    =  }}  ==Appearance== Andorell has...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC&lt;br /&gt;
|name     = Andorell Threkkona&lt;br /&gt;
|status   = r &lt;br /&gt;
|race     = Human&lt;br /&gt;
|gender   = Female&lt;br /&gt;
|guild    = Warrior Mage&lt;br /&gt;
|instance = Prime&lt;br /&gt;
|relat    = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Andorell has almond-shaped blue eyes, a pinched nose and dimples.  Her dark brown hair is short and straight, and is worn loose.  She has fair skin and a lithe figure. She is tall for a Human. She appears to be an adult. She has a tattoo of a roaring lion over a set of scales weighing a sword and an olive laurel on her leg.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Attire==&lt;br /&gt;
She is wearing an iron-banded parry stick with brown leather straps, some knee-high black leather boots with thick cuffs, a black leather thigh quiver banded with thick dragonwood strips, a brass-buckled black leather garter adorned with bronze studs, some low-riding black leather pants laced up the sides with Elven silk ribbons, a claymore sheath, a courier&#039;s scroll case of polished mistwood inlaid with ivory, a fine spidersilk hip pouch set with a small flame-shaped clasp, a black leather war belt riveted with blued-steel studs, a gold whorled albredine ring, an albredine crystal ring, some perfect gargoyle-hide gloves, a deep woven-reed apothecary&#039;s basket lined with grey twill, a crocodile-skin buckler, some perfect storm-bull leathers, a black leather longcoat with carved bone buttons, a clinging black Elven silk blouse cut to drape softly off one shoulder, a heavy leather hiking pack embossed with twin crossed spears, a pitch-black longbow, a magnificent purple heart and osage Elothean battle bow fitted with an onyx arrow plate, a lochaber axe, a lumpy bundle, a skeleton pin, a zombie-shaped charm, a pumpkin pin, an antiqued filigree clasp overlaid with a crimson shield bearing the embossed gold image of a rearing silvery gryphon, a fitted black leather corset side-laced with silvery silk cord, a striped campaign ribbon, a blackened steel badge labeled &amp;quot;Beware the Hag!&amp;quot;, a sapphire nose stud carved in the shape of a teardrop, a dark steel earcuff hung with an arrowhead-shaped scarlet jade, a perfect bison-hide cowl and a silver belt knife with a polished mahogany hilt.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Affiliations and Facts==&lt;br /&gt;
*Was a member of the [[Theren Guard]]&lt;br /&gt;
*Team member participating in the [[Elanthics]] Games of 401AV&lt;/div&gt;</summary>
		<author><name>ANLORAAEV</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Felicini&amp;diff=397030</id>
		<title>Felicini</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Felicini&amp;diff=397030"/>
		<updated>2015-02-12T16:22:28Z</updated>

		<summary type="html">&lt;p&gt;ANLORAAEV: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC&lt;br /&gt;
|name     = Felicini Makdasi&lt;br /&gt;
|status   = r &lt;br /&gt;
|race     = Gortog&lt;br /&gt;
|gender   = Female&lt;br /&gt;
|guild    =&lt;br /&gt;
|instance = Prime&lt;br /&gt;
|relat    = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
Felicini has sparkling crystal blue eyes and a freckled nose.  She has smooth skin and a slender figure.&lt;br /&gt;
She is tiny for a Gor&#039;Tog.  A square-cut glacier emerald is positioned between her eyes, glowing with a lustrous sheen against her skin.&lt;br /&gt;
She appears to be in her prime. She has a tattoo of an iridescent winged butterfly on her ankle.&lt;br /&gt;
&lt;br /&gt;
==Attire==&lt;br /&gt;
She is wearing a clockwork spider, a gold-plated parry stick set with shimmering white diamonds, a sable velvet tabard flame-stitched with a majestic lion and lioness standing side by side under crossed golden lances, an origami-paper envelope, a giant black scarab carapace streaked with fading bands of emerald green, some storm-grey gull-winged boots, some steelsilk footwraps, a tiny pale violet pouch with bright white embroidery, an elegant steel belt knife etched with an enraged dragon, a polished belt frog with a steel scimitar hanging from it, an interlocking silver belt with a soulstone centerpiece, a pale kidskin belt branded with the crest of the Order of the Theren Guard, a polished animite ring set with a heart-shaped sapphire, a blazing fire opal engagement ring, some steelsilk handwraps, an elegant animite hand wristlet accented with golden chains, a dark leather handbag strung with bead-tipped suede cording, a braided bronze epaulet set with a cambrinth crest of the Paladin Guild, a wide cambrinth armband adorned with the crest of the Order of the Theren Guard, a well-made spidersilk backpack clasped with a silver diamond-studded teardrop, a canvas sack, a tiny pale azure pouch with dark violet embroidery, a pair of platinum-hued silk wings accented with bloodgem and onyx roses, an Elanthic silver medal for Armwrestling, a foraging apron, a glob of translucent slime, a striped campaign ribbon, an antiqued filigree clasp overlaid with a crimson shield bearing the embossed gold image of a rearing silvery gryphon, a pale lavender satin badge stitched with &amp;quot;Bow down to the Beauty Queen!&amp;quot;, a oravir brooch inlaid with aquamarines in the pattern of a happy face, a diminutive star charm with trailing strands of silvery silk, a pristine white greatcloak trimmed with tufted snowbeast fur and emblazoned with a rampant golden lion, an elaborate platinum necklace dangling a silver dagger-shaped pendant, a heart-shaped golden locket, a pair of diamond dusted star earrings, a gold whorled albredine ring, a partisan with a broad woodgrain-steel blade, a visored chain helm, some silver-edged gauntlets, a pearlescent black jumping spider washed with an ocean-blue iridescence, some damite full plate embellished with gold leaf around the edges, a scuffed leather traveler&#039;s haversack and a pilgrim&#039;s badge.&lt;br /&gt;
&lt;br /&gt;
==Affiliations and Facts==&lt;br /&gt;
*Was Council member of the [[Theren Guard]]&lt;br /&gt;
*Team Member of the [[Elanthics]] Games 401 AV&lt;/div&gt;</summary>
		<author><name>ANLORAAEV</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Elanthics&amp;diff=397029</id>
		<title>Elanthics</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Elanthics&amp;diff=397029"/>
		<updated>2015-02-12T15:39:31Z</updated>

		<summary type="html">&lt;p&gt;ANLORAAEV: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}&lt;br /&gt;
&lt;br /&gt;
==What Is Elanthics?==&lt;br /&gt;
&lt;br /&gt;
The Elanthics are biennial player-run games specifically created to test competitors from [[Official Orders]] and Unofficial Groups in certain abilities and skills.  The Order or Group whose chosen team members and champion had obtained the most points during the games would win the Peeku Cup. Thus earning the prestige of being renowned as the best, of the best in the lands, and receiving the honor of hosting the next Elanthics. &amp;lt;br /&amp;gt; &amp;lt;br /&amp;gt;  The Elanthic games were originally conceptualized in the month of Uthmor the Giant, 397 AV by three individuals, namely [[Mahone]], [[Somniumvisum]] and [[Peeku]]. The idea was revived many years later by Mahone and Somniumvisum.  The contests were organized and hosted by the [[Order of the Theren Guard]], and were held in the month of Skullcleaver the Dwarven Axe 401 AV.  Contestants where limited to Official Orders and Unofficial Groups whose members give of their time to be of service to the people of Elanthia. The activities where culminated with an auction and presentation ceremony of the Peeku Cup to the victorious Group, along with First Place honors.&lt;br /&gt;
===Organization Team===&lt;br /&gt;
&lt;br /&gt;
The Theren Guard members who worked on organizing as well as hosting and helping with each of the scheduled competitions included; &lt;br /&gt;
&#039;&#039;Team Lead:&#039;&#039; [[Somniumvisum]], &#039;&#039;Team members:&#039;&#039; [[Achkilles]], [[Andorell]], [[Aspasia]], [[Evro]], [[Felicini]], [[Gags]], [[Jerde]], [[Kamaela]], [[Klurn]], [[Meadbh]], [[Remcinsh]], [[Samarah]], [[Schreck]], [[Sereena]], [[Tolena]], [[Whitbuffalo]], and [[Zynara]].  A special mention goes to Advisor [[Valkri]] for her assistance towards hosting as Question Mistress in the Death Trivia competition.&lt;br /&gt;
&lt;br /&gt;
===Elanthics Competitors===&lt;br /&gt;
&lt;br /&gt;
The Orders and Groups that were represented in the events were; &amp;lt;br /&amp;gt;The [[Order of the Iron Circle]], The [[Northern Watch Brigade]], The [[Lotus Battalion]] (Ilithian Infantry) aka Team Ilithi, The [[Fervid Shade]], [[Theren Theatre]] Players, The [[Order of the Dragon Shield]], The [[Baron&#039;s Own Militia]], The [[Therengia Cavalry]], The [[Order of the Theren Guard]], and The [[Order of the Apostles]].  Each Group had provided the names of the members who would represent them as a team of five, and of their chosen Champion.&lt;br /&gt;
&lt;br /&gt;
==Competitions Overview==&lt;br /&gt;
&lt;br /&gt;
The Elanthics involved a total of ten games, with each one testing different abilities. Order and Group members would compete to gain points for their team, with the overall aim being to have the most points for their group.  And thus to ultimately be crowned the champions.&lt;br /&gt;
&lt;br /&gt;
The Games included; Archery, Melee Contest, Riddle Run, Joust, Arm Wrestling, Survival Challenge, Cane Fight, Death Trivia, TM Quick Draw, and Tactical War.&lt;br /&gt;
&lt;br /&gt;
===Teams And Champions - Rules===&lt;br /&gt;
&lt;br /&gt;
Eight of the ten games were individual events where one member or Champion would be the chosen representative. A different Champion would have to be chosen to participate in all eight games.  A chosen Champion could only participate in one of the eight games.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Two of the events were team events of five members where the team could include any or all Champion(s) who had participated in the individual events. This rule enabled the games to be enjoyed by more people, and were a test of strength of the group, rather than just one member.&lt;br /&gt;
&lt;br /&gt;
===Points System - Rules===&lt;br /&gt;
&lt;br /&gt;
Winning a game provided a score of five points, second place provided a score of three points, and third place would provide one point.&lt;br /&gt;
Finishing outside of the top three resulted in zero points.&lt;br /&gt;
If a nominated member did not attend on time, he/she/they would be disqualified and receive zero points.&lt;br /&gt;
&lt;br /&gt;
===Competitions Descriptions===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Archery&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Each contestant adds their name to the signup list. Names are drawn at random and the competitors then faced each other in a straight knockout style event or blow for blow challenge.&lt;br /&gt;
Contestants make their own choice of type of bow or crossbow. The targets are also the contestants.&lt;br /&gt;
&lt;br /&gt;
Contestants issue a pain challenge and face each other, holding their bow and one arrow or bolt. When the host says GO, the contestants load, aim, and fire at their opposition, but only once each, and in their own time.&lt;br /&gt;
Once both have fired their weapon, the host will say stop, and ask both targets/contestants to ready themselves for the next round. They will both get another arrow or bolt, and wait for the host to say GO. This will continue until one person collapses and the challenge is won.&lt;br /&gt;
If in any round, neither contestant lands a hit, stances will be lowered by BOTH contestants by 10%. If both or one land a hit, stances will remain as they are.  Hiding, buffs, roars, and any other special abilities are not permitted in this event.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Melee Contest&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Two contestants issue a pain challenge, and when the host says GO they hack at each other using their best melee weapon, until one of them falls.  This is a straight knockout/toe to toe straight hacking event. Hiding, buffs, special abilities, roars, and the likes, are not permitted. No throws, no ranged, no grappling are permitted, but brawling punches, kicks and shield bash are.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Riddle Run&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This event is a team game. Groups will be asked to enter five members to represent them. Each team will meet at the Gate to Therenborough, where a riddle will be given. The answer to this riddle will be a place, or a name relating to a place. Groups will need to work out the answer to this riddle, then run to that place, where another person will be waiting, with another riddle. The riddles cover a lot of Therengia. Teams will need to think quick, and run quicker, as moongates, ranger trails, and other forms of fast transportation are not permitted.  The first team to attend each location, and get back to the finish line, wins. If a team wishes to have three members, that is their choice, five is the limit. All members must stay together as a team. We have a set person setting these riddles, so the Guards do not have an advantage.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Joust&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Contestants will join the signup list, and be randomly drawn to face each other in a straight knockout competition of not getting smashed off of their horse. Buffs are not allowed.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Arm Wrestling&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This is a straight knockout, using the signup list to randomly draw contestants against each other. Again, there are no brackets to these games, its just the best of the best.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Survival Challenge&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This event will take place at the Greater Fist. Each contestant will travel up to the top of the fist, and ride down in the carts. They will do this five times each, risking death each time. Any successful trips, and that contestant will be awarded one point. The person with the most points after 5 rounds, wins. If first, second, or third places are tied at this point, we will go to sudden death heads up.&lt;br /&gt;
Those tied for positions will go again to the top of the fist, and ride again, until the ties are broken.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Cane Fight&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Canes that are provided must be used for this event.&lt;br /&gt;
The signup list will be used, and it will be a straight knockout competition. Contestants are drawn to face each other, and must issue a challenge. Our host will then say GO, and contestants proceed to beat each other with canes. After 20 seconds, if nobody has won, the host will call stop, and ask contestants to retreat. Stances will then be lowered to 50% of their original setting. The host will then say GO again, and contestants can again beat each other with their cane for another 20 seconds, or until someone has won. If we still don&#039;t have a winner, the host will call stop, retreat, and stances will be set to ZERO. The final round then has no time limit, the only way it ends is when one person is smashed down to the floor, and the challenge is completed.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Death Trivia&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This is an event of knowledge and death. Contestants will line up, and lower their stances to ZERO. This is important to make the deaths more fun.  Our guest question master will ask questions. Contestants must raise their hand if they know the answer. With a lack of a buzzer, we will go with the first person to raise their hand. That contestant will then be asked to answer, and will have roughly five seconds to give their answer. If they get it right, they are through to the next round... if they get it wrong.. they are out, and killed for their lack of knowledge. Each round, one contestant will be eliminated, either by getting the answer wrong, or by being the last person left to get an answer correct.  If we start with ten, round two will have nine people, round three will have eight, and so on, until we have a winner. Either way, nine people are going to die.  We have a couple of plans regarding the killing, as we want this to be fun, well, as much fun as dying can be, so that will be a bit of a surprise on the night.  The questions asked will be all based around Elanthia in general, people, places, happenings, history, wars, and probably much more.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;TM Quick Draw&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This event will take the layout of the archery contest, in being a straight knockout, and contestants being given one shot each per round.&lt;br /&gt;
The challenge will be set, and the host will say GO. Contestants can then prep ANY TM spell they wish, target, and cast, in their own time.&lt;br /&gt;
Again they need to remember, although a fully targeted spell can hurt a lot more, there will be a spell coming at them too, so timing is everything. Buffs will not be allowed, the only spell casting will be the TM spells the contestants choose.  If neither contestant lands a hit, stances will be lowered by 10%. The contest will continue until we have a winner.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Tactical War&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This is a team event, so each group will enter five members to represent them.  We have located a quiet place in Lang, near the Rakash village, and have asked for aid on making sure people are not limited to how many people they can kill in that time. Each team leader will add their name to the signup list, and teams will be randomly drawn to face each other. The two teams drawn will go into the selected area, and pick a starting place. They are given 30 seconds from the time of entering, to get ready to start. The host will then use the gweth to say GO, and the aim is, to kill ALL five members of the opposition. Once all five members of a team are dead, we will collect the bodies, and the team with at least one member left standing, will qualify to the next round. Again this is straight knockout, and will continue until we have a winning team. There is only one rule for this contest, you may not leave the tournament area. A map will be provided before hand, to allow you to see where this will be held. Once you are in that arena, and the host says GO, there are no limits. Use whatever tactics your team finds works best, any spells, any way to help, its just about winning. We will have triage for all the events. There will be no option of raising while each game is running, but afterwards, we will have a triage ready for the bodies, as with all events, and will heal and raise everyone. The tactical war game takes place in a large area, so you are free to move around, as best suited to your group. Once all five members of a team is dead, we will have runners collecting the bodies, and heal and raise them, so those who are dead shouldn&#039;t be laying on the floor to long. The reason this is done after each round is that people running around collecting bodies while the game is running could result in a new collection of dead bodies.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Daily Results, Final Tally And Grand Champion==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A. Daily Competitions - Group and Individual Place Results&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align:centre;&amp;quot;| Day One&lt;br /&gt;
! Day Two&lt;br /&gt;
! Day Three&lt;br /&gt;
! Day Four&lt;br /&gt;
! Day Five&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;1. Archery Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;1. Riddle Run Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;1. Arm Wrestling Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;1. Cane Fight Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;1. TM Quick Draw Results&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|First - [[Joshuan]] - Fervid Shade&amp;lt;br /&amp;gt;Second - [[Traim]] - Team Ilithi&amp;lt;br /&amp;gt;Third - [[Shankey]] - Iron Circle&lt;br /&gt;
|First - [[Order of the Theren Guard|Theren Guard]]&amp;lt;br /&amp;gt;Second - [[Order of the Iron Circle|Iron Circle]]&amp;lt;br /&amp;gt;Third - Team Ilithi&amp;lt;br /&amp;gt;	&lt;br /&gt;
|First - [[Tormosk]] - Fervid Shade&amp;lt;br /&amp;gt;Second - [[Felicini]] - Theren Guard&amp;lt;br /&amp;gt;Third - [[Hammerfist]] - Dragon Shield&amp;lt;br /&amp;gt;&lt;br /&gt;
|First - [[Yamcer]] - Team Ilithi&amp;lt;br /&amp;gt;Second - [[Somniumvisum]] - Theren Guard&amp;lt;br /&amp;gt;Third - [[Cerval]] - Theren Theatre Players&amp;lt;br /&amp;gt;&lt;br /&gt;
|First - [[Tropicalo]] - Fervid Shade&amp;lt;br /&amp;gt;Second - [[Andorell]] - Theren Guard&amp;lt;br /&amp;gt;Third - [[Devoria]] - Team Ilithi&amp;lt;br /&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;2. Melee Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;2. Joust Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;2. Survival Challenge Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;2. Death Trivia Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;2. War Results&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|First - [[Squanto]] - Team Ilithi&amp;lt;br /&amp;gt;Second - [[Meganlique]] - Fervid Shade&amp;lt;br /&amp;gt;Third - [[Segmere]] - Baron&#039;s Own &lt;br /&gt;
|First - [[Hanryu]] - Team Ilithi&amp;lt;br /&amp;gt;Second - [[Grymmlen]] - Theren Calvary&amp;lt;br /&amp;gt;Third place - [[Ederick]] - Iron Circle&amp;lt;br /&amp;gt;&lt;br /&gt;
|First - [[Edgee]] - Fervid Shade&amp;lt;br /&amp;gt;Second - [[Fayenangel]] - Iron Circle&amp;lt;br /&amp;gt;Third - [[Jerde]] - Theren Guard&amp;lt;br /&amp;gt;&lt;br /&gt;
|First - [[Teminesca]] - Team Ilithi&amp;lt;br /&amp;gt;Second - [[Gazan]] - Iron Circle&amp;lt;br /&amp;gt;Third - [[Evro]]/[[Sliyder]] - Theren Guard&amp;lt;br /&amp;gt;&lt;br /&gt;
|First - Team Ilithi&amp;lt;br /&amp;gt;Second - Theren Guard&amp;lt;br /&amp;gt;Third - Fervid Shade&amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Individual competitors who placed, were presented with gold, silver or bronze medals.  First place winners of the two team challenges were presented with a trophy.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;B. Final Tally Elanthics Games&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!style=&amp;quot;text-align:centre;&amp;quot;| Team Ilithi &lt;br /&gt;
!Fervid Shade&lt;br /&gt;
!Theren Guard &lt;br /&gt;
!Iron Circle&lt;br /&gt;
!Theren Calvary&lt;br /&gt;
!Baron&#039;s Own&lt;br /&gt;
!ODS &lt;br /&gt;
!Theren Theatre Players&lt;br /&gt;
!Northern Watch &lt;br /&gt;
!Apostles &lt;br /&gt;
|-&lt;br /&gt;
|30 points&lt;br /&gt;
|24 points&lt;br /&gt;
|19 points&lt;br /&gt;
|11 points&lt;br /&gt;
|3 points&lt;br /&gt;
|1 point&lt;br /&gt;
|1 point&lt;br /&gt;
|1 point&lt;br /&gt;
|0 points&lt;br /&gt;
|0 points&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;C. Official Grand Champion&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The winning Group for the Games held in 401 AV, was &#039;&#039;&#039;Team Ilithi&#039;&#039;&#039;. They were given the prestigious Peeku Cup and with it, the honor of organizing and hosting another Elanthics, two years hence.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Closing Ceremony, Party And Auction==&lt;br /&gt;
&lt;br /&gt;
We organized a celebration, the highlight of which was to announce the winning group, and present them with the Elanthics Peeku Cup.  The Cup was accepted by [[Taleek]] who gave an acceptance speech.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039; Taleek says, &amp;quot;On behalf of the Lotus Batallion, Obsidian Watch and Ilithi Court, I&#039;d like to thank the Theren Guard and all the others that made these games possible. They were well planned, perfectly executed and wonderful to be a part of. I&#039;d also like to thank my Teamates. Because of you, we will be taking this home to Her Grace. And to all the teams that participated, you were truly fierce competitors.  You all deserve a huge round of applause.&amp;quot; &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The closing ceremony and party was held in the Riverhaven Trader Guild Hall. And was set to begin in the evening so as to give everyone the chance to dress up, enjoy the company, share in some fun, and congratulate the winners. At the party, an &#039;&#039;impromptu singing contest&#039;&#039; and &#039;&#039;a riddle for a prize&#039;&#039; contests were hosted.  First prize went to [[Jerde]] for his Trader Song, Second prize went to [[Heucuva]] for his Togball song.  [[Yarrius]] and [[Vyllia]] won with correct answers to the three riddles. We also held an auction of thirty or so items. Some of the items were rather rare.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Place Medals, Trophies and The Peeku Cup==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Outstanding medals of gold (1st place), silver (2nd place) and bronze (3rd place), the Tactical War Challenge and the Riddle Run trophies, and the elegant Peeku Cup were meticulously crafted by Jhustis for the Elanthics.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A. Medals&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Archery Competition Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a quiver of arrows over twin-crossed bows adorns the center.  The words &amp;quot;First Place -- Archery Competition -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Melee Challenge Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a victorious warrior holding a sword and shield adorns the center.  The words &amp;quot;First Place -- Melee Challenge -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Jousting Competition Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a mounted knight holding a raised lance adorns the center.  The words &amp;quot;First Place -- Jousting Competition -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Armwrestling Challenge Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while two figures locked in a fierce battle of armwrestling adorns the center.  The words &amp;quot;First Place -- Armwrestling Challenge -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Survival Competition Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a billowing volcano surrounded by tiny mining carts adorns the center.  The words &amp;quot;First Place -- Survival Competition -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Cane Fight Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a triumphant warrior holding a cane overhead adorns the center.  The words &amp;quot;First Place -- Cane Fight -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Death Trivia Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a hooded scholar holding a large tome adorns the center.  The words &amp;quot;First Place -- Death Trivia -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Magic Quick Draw Competition Medal&lt;br /&gt;
Intricate engraving along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a mage appearing to call forth a crackling ball of lightning overhead adorns the center.  The words &amp;quot;First Place -- Magic Quick Draw Competition -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;B. Trophies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Topping the golden trophy is a statuette of a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion.  Resting on a circular mistwood base, the spherical award is intricately etched with detailed images of warriors locked in combat.  The words &amp;quot;First Place -- Tactical War Challenge -- Therengia, 401 AV&amp;quot; are elegantly inscribed around the center.&lt;br /&gt;
&lt;br /&gt;
*Topping the golden trophy is a statuette of a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion.  Resting on a circular mistwood base, the spherical award is intricately etched with detailed mappings of the five provinces. The words &amp;quot;First Place -- Riddle Run Challenge -- Therengia, 401 AV&amp;quot; are elegantly inscribed around the center.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;C. The Elanthics Peeku Cup&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Crafted from the purest gold and silver, this four-foot-tall trophy rests on a rich mistwood base and is polished to a gleaming finish.  Magnificently detailed scrollwork adorns the piece from its golden rim and ornate handles to the finely wrought stem and footing.  Atop the broad lid, twin rampant lions support a sweeping banner emblazoned with &amp;quot;Elanthics Peeku Cup&amp;quot; while the front of the piece is elegantly etched with a bold, flowing script.&lt;br /&gt;
There seems to be something written on it.&lt;br /&gt;
&lt;br /&gt;
A tall golden Elanthics Peeku Cup reads:&lt;br /&gt;
&amp;lt;blockquote&amp;gt;~Grand Champions~&amp;lt;br /&amp;gt; Therengia, 401 AV&amp;lt;/blockquote&amp;gt;&lt;/div&gt;</summary>
		<author><name>ANLORAAEV</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Order_of_the_Theren_Guard&amp;diff=397028</id>
		<title>Order of the Theren Guard</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Order_of_the_Theren_Guard&amp;diff=397028"/>
		<updated>2015-02-12T15:36:19Z</updated>

		<summary type="html">&lt;p&gt;ANLORAAEV: /* Insignia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PCOrg}}&lt;br /&gt;
{{Order&lt;br /&gt;
|ordername=Order of the Theren Guard&lt;br /&gt;
|province=[[Therengia]]&lt;br /&gt;
|city=[[Therenborough]]&lt;br /&gt;
|activemembers=16&lt;br /&gt;
|website=http://www.therenguard.org&lt;br /&gt;
|speaker=[[Aaiyaah]]&lt;br /&gt;
|vicespeaker=[[Aysta]]&lt;br /&gt;
|treasurer=[[Whitbuffalo]]&lt;br /&gt;
|official=yes&lt;br /&gt;
|council={{Mem|Azareal,Kenamer,Samarah,Somniumvisum}}&lt;br /&gt;
|members={{Mem|Catamina,Heartsfyre,Jaesyn,Kammae,Kintryn,Moraxis,Silverwulf,Tornenj,Vesblasion}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[File:TherenGuardWiki.png|right]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Flyer==&lt;br /&gt;
&lt;br /&gt;
:~~ Order of the Theren Guard ~~&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Sanctioning Province: [[Therengia]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The Order of the Theren Guard provides and promotes fellowship amongst members and citizens, defends the province of Therengia in times of need, teaches Therengian history and aids in assistance of the citizens.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The Order holds weekly events for members and guests in an effort to improve and heighten morale, increase involvement both in the community and the Order, and to promote fellowship with one another.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Sponsorship Required&#039;&#039;&#039;: Yes&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Minimum Circle Requirement to Join&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Guilds Welcome&#039;&#039;&#039;: All&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Races Welcome&#039;&#039;&#039;: All&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speaker of the Order&#039;&#039;&#039;: [[Aaiyaah]] Kenman&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Vice Speaker&#039;&#039;&#039;: [[Aysta]] Konitzko&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Treasurer&#039;&#039;&#039;: [[Whitbuffalo]] Buffont&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Council Members&#039;&#039;&#039;: [[Somniumvisum]] LeoRudo, [[Samarah]] Riverhawke, [[Azareal]] Vakeho&#039;leyiye, [[Kenamer]] Maylan&lt;br /&gt;
&lt;br /&gt;
==Charter==&lt;br /&gt;
&lt;br /&gt;
You can read the Order of the Theren Guard&#039;s charter [http://www.therenguard.com/Charter.pdf here].&lt;br /&gt;
&lt;br /&gt;
==Founding==&lt;br /&gt;
A long time ago,Lord Torsten ruled House Hedeon. A lord of lesser nobility,he ruled his house with a cruel hand and an iron fist. He had one son and heir,Valkrin. As time passed Torsten began to worry that his only son was not following the path that he wished him to travel. In Torsten&#039;s eyes Valkrin was weak and much too friendly with the common class. Torsten,having no wife for many years decided it was time to change his son&#039;s path to one more suiting to his station. He had Valkrin taken from the public he loved and began strong teachings in hopes of making his son more like him.&lt;br /&gt;
&lt;br /&gt;
Torsten acted too late,for Valkrin had fallen in love with a commoner. Lilea was her name,an Elothean of a House in the southern lands. With the help of his cousin,the Lady Galya,Valkrin escaped his would be prison and asked for Lilea&#039;s hand in marriage. The guard was sent to retrieve the rogue son of the Lord of Hedeon. Valkrin was retaken by his father but not before securing Lilea&#039;s safety with her friends. Lord Torsten demanded to know the name of the woman that had bewitched his son and turned Valkrin against his father. Valkrin would not surrender her name and claimed he would have her as his wife. Torsten flared and had his guard take Valkrin under house arrest.&lt;br /&gt;
&lt;br /&gt;
As Valkrin lay isolated from his friends and his newfound love,he had decided that the only way his father could not stop him from marrying the woman he loved would be to denounce his inheritance. He decided then and there he would do just that. Meanwhile,Torsten had signed an agreement with another lesser noble and an arranged marriage was made between his son and the other noble&#039;s daughter. They were to marry within the week. Upon learning of what his father had done Valkrin became enraged,knowing full well this was not something he could fight outright. He denounced his claim to Hedeon and demanded he be set free. Torsten laughed at his claim and told the empaths to give Valkrin something for his mind as he was in a state of shock,and nothing more,and the plans for the wedding proceeded. Valkrin&#039;s cousin,the Lady Galya,found out about Valkrin&#039;s plight. Knowing what it was to be promised to someone you could never love,she called for help from the people of the town and they moved in and rescued Valkrin from his holding. After the effects of the drugs wore off they escaped to the islands.&lt;br /&gt;
&lt;br /&gt;
Time passed and after securing the blessing of Galya&#039;s own father,Lord Marlin of Hedeon,Eldest brother and true Lord of Hedeon. They returned to confront Lord Torsten as to his claim on the House and on the young lordling&#039;s heart. However,upon arriving they discovered that Lord Torsten had looted the House funds,destroyed the family manor,took whoever would follow him and his guard and left Theren into hiding. Patrols were dispatched to find him,but no trace was ever found. Lord Marlin surrendered,what was left of the House,to Lord Valkrin and gave his blessing for his union to Lilea.&lt;br /&gt;
&lt;br /&gt;
Valkrin decided that the first thing he must do is to rebuild the House. He sent out pages far and wide that all those with good heart should come and rally to the cause of protection of Therengia,the Barony and the House Hedeon. Many came,some were turned away,some were taken in and the new guard was formed. They became known to all as The Theren Guard.&lt;br /&gt;
&lt;br /&gt;
Valkrin and Lilea were married and after time had a daughter,Hanah. Hanah was Valkrin&#039;s heir,but she has since moved from Therenborough to continue her life and her own guard in the Province of Ilithi with the blessing of her father. Since that day Valkrin has chosen an Heir Designate to compensate for the departure of his only child.&lt;br /&gt;
&lt;br /&gt;
==Insignia==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Badge&#039;&#039;&#039;: an antiqued filigree clasp overlaid with a crimson shield bearing the embossed gold image of a rearing silvery gryphon&amp;lt;br /&amp;gt;&lt;br /&gt;
:A regal gryphon segreant,upon a crimson field,holds a white rose in one talon and clenches a gold and crimson streamer in the other. Meticulously etched across the streamer is a flowing inscription.&lt;br /&gt;
::A filigree clasp reads: &amp;quot;Justice not Law,Deeds not Words.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Official Description&#039;&#039;&#039;: The Guard&#039;s crest shows a rearing golden gryphon holding a white rose in one talon,and clenching a gold and crimson streamer in the other,on a crimson background. The Guard chose the Gryphon to represent our founder,Valkrin. The rose represents our honor toward our duties. The streamer represents each of our members as they strive to overcome the struggles,as represented by the crimson background,faced by the Guard.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Motto&#039;&#039;&#039;: &amp;quot;Justice not Law, Deeds not Words.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Blazon&#039;&#039;&#039;: Gules, a gryphon segreant holding a rose argent. Motto: Justice not Law, Deeds not Words.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Order House&#039;&#039;&#039;: Order House Grand Opening 38 Arhat 411 AV -- February 1,2014.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Elanthics&#039;&#039;&#039;: Organized and hosted the first [[Elanthics]] Games in the month of Skullcleaver the Dwarven Axe 401 AV.&lt;br /&gt;
&lt;br /&gt;
{{cat|Martial organizations,Therengia organizations,Active organizations}}&lt;/div&gt;</summary>
		<author><name>ANLORAAEV</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Elanthics&amp;diff=397027</id>
		<title>Elanthics</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Elanthics&amp;diff=397027"/>
		<updated>2015-02-12T15:32:22Z</updated>

		<summary type="html">&lt;p&gt;ANLORAAEV: Added a few names originally missed and a bit of info on the two contests held during the party.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}&lt;br /&gt;
&lt;br /&gt;
==What Is Elanthics?==&lt;br /&gt;
&lt;br /&gt;
The Elanthics are biennial player-run games specifically created to test competitors from [[Official Orders]] and Unofficial Groups in certain abilities and skills.  The Order or Group whose chosen team members and champion had obtained the most points during the games would win the Peeku Cup. Thus earning the prestige of being renowned as the best, of the best in the lands, and receiving the honor of hosting the next Elanthics. &amp;lt;br /&amp;gt; &amp;lt;br /&amp;gt;  The Elanthic games were originally conceptualized in the month of Uthmor the Giant, 397 AV by three individuals, namely [[Mahone]], [[Somniumvisum]] and [[Peeku]]. The idea was revived many years later by Mahone and Somniumvisum.  The contests were organized and hosted by the [[Order of the Theren Guard]], and were held in the month of Skullcleaver the Dwarven Axe 401 AV.  Contestants where limited to Official Orders and Unofficial Groups whose members give of their time to be of service to the people of Elanthia. The activities where culminated with an auction and presentation ceremony of the Peeku Cup to the victorious Group, along with First Place honors.&lt;br /&gt;
===Organization Team===&lt;br /&gt;
&lt;br /&gt;
The Theren Guard members who worked on organizing as well as hosting and helping with each of the scheduled competitions included; &lt;br /&gt;
&#039;&#039;Team Lead:&#039;&#039; [[Somniumvisum]], &#039;&#039;Team members:&#039;&#039; [[Achilles]], [[Andorell]], [[Aspasia]], [[Evro]], [[Felicini]], [[Gags]], [[Jerde]], [[Kamaela]], [[Klurn]], [[Meadbh]], [[Remcinsh]], [[Samarah]], [[Schreck]], [[Sereena]], [[Tolena]], [[Whitbuffalo]], and [[Zynara]].  A special mention goes to Advisor [[Valkri]] for her assistance towards hosting as Question Mistress in the Death Trivia competition.&lt;br /&gt;
&lt;br /&gt;
===Elanthics Competitors===&lt;br /&gt;
&lt;br /&gt;
The Orders and Groups that were represented in the events were; &amp;lt;br /&amp;gt;The [[Order of the Iron Circle]], The [[Northern Watch Brigade]], The [[Lotus Battalion]] (Ilithian Infantry) aka Team Ilithi, The [[Fervid Shade]], [[Theren Theatre]] Players, The [[Order of the Dragon Shield]], The [[Baron&#039;s Own Militia]], The [[Therengia Cavalry]], The [[Order of the Theren Guard]], and The [[Order of the Apostles]].  Each Group had provided the names of the members who would represent them as a team of five, and of their chosen Champion.&lt;br /&gt;
&lt;br /&gt;
==Competitions Overview==&lt;br /&gt;
&lt;br /&gt;
The Elanthics involved a total of ten games, with each one testing different abilities. Order and Group members would compete to gain points for their team, with the overall aim being to have the most points for their group.  And thus to ultimately be crowned the champions.&lt;br /&gt;
&lt;br /&gt;
The Games included; Archery, Melee Contest, Riddle Run, Joust, Arm Wrestling, Survival Challenge, Cane Fight, Death Trivia, TM Quick Draw, and Tactical War.&lt;br /&gt;
&lt;br /&gt;
===Teams And Champions - Rules===&lt;br /&gt;
&lt;br /&gt;
Eight of the ten games were individual events where one member or Champion would be the chosen representative. A different Champion would have to be chosen to participate in all eight games.  A chosen Champion could only participate in one of the eight games.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Two of the events were team events of five members where the team could include any or all Champion(s) who had participated in the individual events. This rule enabled the games to be enjoyed by more people, and were a test of strength of the group, rather than just one member.&lt;br /&gt;
&lt;br /&gt;
===Points System - Rules===&lt;br /&gt;
&lt;br /&gt;
Winning a game provided a score of five points, second place provided a score of three points, and third place would provide one point.&lt;br /&gt;
Finishing outside of the top three resulted in zero points.&lt;br /&gt;
If a nominated member did not attend on time, he/she/they would be disqualified and receive zero points.&lt;br /&gt;
&lt;br /&gt;
===Competitions Descriptions===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Archery&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Each contestant adds their name to the signup list. Names are drawn at random and the competitors then faced each other in a straight knockout style event or blow for blow challenge.&lt;br /&gt;
Contestants make their own choice of type of bow or crossbow. The targets are also the contestants.&lt;br /&gt;
&lt;br /&gt;
Contestants issue a pain challenge and face each other, holding their bow and one arrow or bolt. When the host says GO, the contestants load, aim, and fire at their opposition, but only once each, and in their own time.&lt;br /&gt;
Once both have fired their weapon, the host will say stop, and ask both targets/contestants to ready themselves for the next round. They will both get another arrow or bolt, and wait for the host to say GO. This will continue until one person collapses and the challenge is won.&lt;br /&gt;
If in any round, neither contestant lands a hit, stances will be lowered by BOTH contestants by 10%. If both or one land a hit, stances will remain as they are.  Hiding, buffs, roars, and any other special abilities are not permitted in this event.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Melee Contest&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Two contestants issue a pain challenge, and when the host says GO they hack at each other using their best melee weapon, until one of them falls.  This is a straight knockout/toe to toe straight hacking event. Hiding, buffs, special abilities, roars, and the likes, are not permitted. No throws, no ranged, no grappling are permitted, but brawling punches, kicks and shield bash are.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Riddle Run&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This event is a team game. Groups will be asked to enter five members to represent them. Each team will meet at the Gate to Therenborough, where a riddle will be given. The answer to this riddle will be a place, or a name relating to a place. Groups will need to work out the answer to this riddle, then run to that place, where another person will be waiting, with another riddle. The riddles cover a lot of Therengia. Teams will need to think quick, and run quicker, as moongates, ranger trails, and other forms of fast transportation are not permitted.  The first team to attend each location, and get back to the finish line, wins. If a team wishes to have three members, that is their choice, five is the limit. All members must stay together as a team. We have a set person setting these riddles, so the Guards do not have an advantage.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Joust&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Contestants will join the signup list, and be randomly drawn to face each other in a straight knockout competition of not getting smashed off of their horse. Buffs are not allowed.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Arm Wrestling&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This is a straight knockout, using the signup list to randomly draw contestants against each other. Again, there are no brackets to these games, its just the best of the best.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Survival Challenge&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This event will take place at the Greater Fist. Each contestant will travel up to the top of the fist, and ride down in the carts. They will do this five times each, risking death each time. Any successful trips, and that contestant will be awarded one point. The person with the most points after 5 rounds, wins. If first, second, or third places are tied at this point, we will go to sudden death heads up.&lt;br /&gt;
Those tied for positions will go again to the top of the fist, and ride again, until the ties are broken.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Cane Fight&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Canes that are provided must be used for this event.&lt;br /&gt;
The signup list will be used, and it will be a straight knockout competition. Contestants are drawn to face each other, and must issue a challenge. Our host will then say GO, and contestants proceed to beat each other with canes. After 20 seconds, if nobody has won, the host will call stop, and ask contestants to retreat. Stances will then be lowered to 50% of their original setting. The host will then say GO again, and contestants can again beat each other with their cane for another 20 seconds, or until someone has won. If we still don&#039;t have a winner, the host will call stop, retreat, and stances will be set to ZERO. The final round then has no time limit, the only way it ends is when one person is smashed down to the floor, and the challenge is completed.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Death Trivia&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This is an event of knowledge and death. Contestants will line up, and lower their stances to ZERO. This is important to make the deaths more fun.  Our guest question master will ask questions. Contestants must raise their hand if they know the answer. With a lack of a buzzer, we will go with the first person to raise their hand. That contestant will then be asked to answer, and will have roughly five seconds to give their answer. If they get it right, they are through to the next round... if they get it wrong.. they are out, and killed for their lack of knowledge. Each round, one contestant will be eliminated, either by getting the answer wrong, or by being the last person left to get an answer correct.  If we start with ten, round two will have nine people, round three will have eight, and so on, until we have a winner. Either way, nine people are going to die.  We have a couple of plans regarding the killing, as we want this to be fun, well, as much fun as dying can be, so that will be a bit of a surprise on the night.  The questions asked will be all based around Elanthia in general, people, places, happenings, history, wars, and probably much more.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;TM Quick Draw&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This event will take the layout of the archery contest, in being a straight knockout, and contestants being given one shot each per round.&lt;br /&gt;
The challenge will be set, and the host will say GO. Contestants can then prep ANY TM spell they wish, target, and cast, in their own time.&lt;br /&gt;
Again they need to remember, although a fully targeted spell can hurt a lot more, there will be a spell coming at them too, so timing is everything. Buffs will not be allowed, the only spell casting will be the TM spells the contestants choose.  If neither contestant lands a hit, stances will be lowered by 10%. The contest will continue until we have a winner.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Tactical War&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This is a team event, so each group will enter five members to represent them.  We have located a quiet place in Lang, near the Rakash village, and have asked for aid on making sure people are not limited to how many people they can kill in that time. Each team leader will add their name to the signup list, and teams will be randomly drawn to face each other. The two teams drawn will go into the selected area, and pick a starting place. They are given 30 seconds from the time of entering, to get ready to start. The host will then use the gweth to say GO, and the aim is, to kill ALL five members of the opposition. Once all five members of a team are dead, we will collect the bodies, and the team with at least one member left standing, will qualify to the next round. Again this is straight knockout, and will continue until we have a winning team. There is only one rule for this contest, you may not leave the tournament area. A map will be provided before hand, to allow you to see where this will be held. Once you are in that arena, and the host says GO, there are no limits. Use whatever tactics your team finds works best, any spells, any way to help, its just about winning. We will have triage for all the events. There will be no option of raising while each game is running, but afterwards, we will have a triage ready for the bodies, as with all events, and will heal and raise everyone. The tactical war game takes place in a large area, so you are free to move around, as best suited to your group. Once all five members of a team is dead, we will have runners collecting the bodies, and heal and raise them, so those who are dead shouldn&#039;t be laying on the floor to long. The reason this is done after each round is that people running around collecting bodies while the game is running could result in a new collection of dead bodies.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Daily Results, Final Tally And Grand Champion==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A. Daily Competitions - Group and Individual Place Results&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align:centre;&amp;quot;| Day One&lt;br /&gt;
! Day Two&lt;br /&gt;
! Day Three&lt;br /&gt;
! Day Four&lt;br /&gt;
! Day Five&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;1. Archery Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;1. Riddle Run Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;1. Arm Wrestling Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;1. Cane Fight Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;1. TM Quick Draw Results&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|First - [[Joshuan]] - Fervid Shade&amp;lt;br /&amp;gt;Second - [[Traim]] - Team Ilithi&amp;lt;br /&amp;gt;Third - [[Shankey]] - Iron Circle&lt;br /&gt;
|First - [[Order of the Theren Guard|Theren Guard]]&amp;lt;br /&amp;gt;Second - [[Order of the Iron Circle|Iron Circle]]&amp;lt;br /&amp;gt;Third - Team Ilithi&amp;lt;br /&amp;gt;	&lt;br /&gt;
|First - [[Tormosk]] - Fervid Shade&amp;lt;br /&amp;gt;Second - [[Felicini]] - Theren Guard&amp;lt;br /&amp;gt;Third - [[Hammerfist]] - Dragon Shield&amp;lt;br /&amp;gt;&lt;br /&gt;
|First - [[Yamcer]] - Team Ilithi&amp;lt;br /&amp;gt;Second - [[Somniumvisum]] - Theren Guard&amp;lt;br /&amp;gt;Third - [[Cerval]] - Theren Theatre Players&amp;lt;br /&amp;gt;&lt;br /&gt;
|First - [[Tropicalo]] - Fervid Shade&amp;lt;br /&amp;gt;Second - [[Andorell]] - Theren Guard&amp;lt;br /&amp;gt;Third - [[Devoria]] - Team Ilithi&amp;lt;br /&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;2. Melee Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;2. Joust Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;2. Survival Challenge Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;2. Death Trivia Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;2. War Results&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|First - [[Squanto]] - Team Ilithi&amp;lt;br /&amp;gt;Second - [[Meganlique]] - Fervid Shade&amp;lt;br /&amp;gt;Third - [[Segmere]] - Baron&#039;s Own &lt;br /&gt;
|First - [[Hanryu]] - Team Ilithi&amp;lt;br /&amp;gt;Second - [[Grymmlen]] - Theren Calvary&amp;lt;br /&amp;gt;Third place - [[Ederick]] - Iron Circle&amp;lt;br /&amp;gt;&lt;br /&gt;
|First - [[Edgee]] - Fervid Shade&amp;lt;br /&amp;gt;Second - [[Fayenangel]] - Iron Circle&amp;lt;br /&amp;gt;Third - [[Jerde]] - Theren Guard&amp;lt;br /&amp;gt;&lt;br /&gt;
|First - [[Teminesca]] - Team Ilithi&amp;lt;br /&amp;gt;Second - [[Gazan]] - Iron Circle&amp;lt;br /&amp;gt;Third - [[Evro]]/[[Sliyder]] - Theren Guard&amp;lt;br /&amp;gt;&lt;br /&gt;
|First - Team Ilithi&amp;lt;br /&amp;gt;Second - Theren Guard&amp;lt;br /&amp;gt;Third - Fervid Shade&amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Individual competitors who placed, were presented with gold, silver or bronze medals.  First place winners of the two team challenges were presented with a trophy.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;B. Final Tally Elanthics Games&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!style=&amp;quot;text-align:centre;&amp;quot;| Team Ilithi &lt;br /&gt;
!Fervid Shade&lt;br /&gt;
!Theren Guard &lt;br /&gt;
!Iron Circle&lt;br /&gt;
!Theren Calvary&lt;br /&gt;
!Baron&#039;s Own&lt;br /&gt;
!ODS &lt;br /&gt;
!Theren Theatre Players&lt;br /&gt;
!Northern Watch &lt;br /&gt;
!Apostles &lt;br /&gt;
|-&lt;br /&gt;
|30 points&lt;br /&gt;
|24 points&lt;br /&gt;
|19 points&lt;br /&gt;
|11 points&lt;br /&gt;
|3 points&lt;br /&gt;
|1 point&lt;br /&gt;
|1 point&lt;br /&gt;
|1 point&lt;br /&gt;
|0 points&lt;br /&gt;
|0 points&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;C. Official Grand Champion&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The winning Group for the Games held in 401 AV, was &#039;&#039;&#039;Team Ilithi&#039;&#039;&#039;. They were given the prestigious Peeku Cup and with it, the honor of organizing and hosting another Elanthics, two years hence.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Closing Ceremony, Party And Auction==&lt;br /&gt;
&lt;br /&gt;
We organized a celebration, the highlight of which was to announce the winning group, and present them with the Elanthics Peeku Cup.  The Cup was accepted by [[Taleek]] who gave an acceptance speech.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039; Taleek says, &amp;quot;On behalf of the Lotus Batallion, Obsidian Watch and Ilithi Court, I&#039;d like to thank the Theren Guard and all the others that made these games possible. They were well planned, perfectly executed and wonderful to be a part of. I&#039;d also like to thank my Teamates. Because of you, we will be taking this home to Her Grace. And to all the teams that participated, you were truly fierce competitors.  You all deserve a huge round of applause.&amp;quot; &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The closing ceremony and party was held in the Riverhaven Trader Guild Hall. And was set to begin in the evening so as to give everyone the chance to dress up, enjoy the company, share in some fun, and congratulate the winners. At the party, an &#039;&#039;impromptu singing contest&#039;&#039; and &#039;&#039;a riddle for a prize&#039;&#039; contests were hosted.  First prize went to [[Jerde]] for his Trader Song, Second prize went to [[Heucuva]] for his Togball song.  [[Yarrius]] and [[Vyllia]] won with correct answers to the three riddles. We also held an auction of thirty or so items. Some of the items were rather rare.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Place Medals, Trophies and The Peeku Cup==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Outstanding medals of gold (1st place), silver (2nd place) and bronze (3rd place), the Tactical War Challenge and the Riddle Run trophies, and the elegant Peeku Cup were meticulously crafted by Jhustis for the Elanthics.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A. Medals&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Archery Competition Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a quiver of arrows over twin-crossed bows adorns the center.  The words &amp;quot;First Place -- Archery Competition -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Melee Challenge Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a victorious warrior holding a sword and shield adorns the center.  The words &amp;quot;First Place -- Melee Challenge -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Jousting Competition Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a mounted knight holding a raised lance adorns the center.  The words &amp;quot;First Place -- Jousting Competition -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Armwrestling Challenge Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while two figures locked in a fierce battle of armwrestling adorns the center.  The words &amp;quot;First Place -- Armwrestling Challenge -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Survival Competition Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a billowing volcano surrounded by tiny mining carts adorns the center.  The words &amp;quot;First Place -- Survival Competition -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Cane Fight Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a triumphant warrior holding a cane overhead adorns the center.  The words &amp;quot;First Place -- Cane Fight -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Death Trivia Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a hooded scholar holding a large tome adorns the center.  The words &amp;quot;First Place -- Death Trivia -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Magic Quick Draw Competition Medal&lt;br /&gt;
Intricate engraving along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a mage appearing to call forth a crackling ball of lightning overhead adorns the center.  The words &amp;quot;First Place -- Magic Quick Draw Competition -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;B. Trophies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Topping the golden trophy is a statuette of a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion.  Resting on a circular mistwood base, the spherical award is intricately etched with detailed images of warriors locked in combat.  The words &amp;quot;First Place -- Tactical War Challenge -- Therengia, 401 AV&amp;quot; are elegantly inscribed around the center.&lt;br /&gt;
&lt;br /&gt;
*Topping the golden trophy is a statuette of a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion.  Resting on a circular mistwood base, the spherical award is intricately etched with detailed mappings of the five provinces. The words &amp;quot;First Place -- Riddle Run Challenge -- Therengia, 401 AV&amp;quot; are elegantly inscribed around the center.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;C. The Elanthics Peeku Cup&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Crafted from the purest gold and silver, this four-foot-tall trophy rests on a rich mistwood base and is polished to a gleaming finish.  Magnificently detailed scrollwork adorns the piece from its golden rim and ornate handles to the finely wrought stem and footing.  Atop the broad lid, twin rampant lions support a sweeping banner emblazoned with &amp;quot;Elanthics Peeku Cup&amp;quot; while the front of the piece is elegantly etched with a bold, flowing script.&lt;br /&gt;
There seems to be something written on it.&lt;br /&gt;
&lt;br /&gt;
A tall golden Elanthics Peeku Cup reads:&lt;br /&gt;
&amp;lt;blockquote&amp;gt;~Grand Champions~&amp;lt;br /&amp;gt; Therengia, 401 AV&amp;lt;/blockquote&amp;gt;&lt;/div&gt;</summary>
		<author><name>ANLORAAEV</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Elanthics&amp;diff=396877</id>
		<title>Elanthics</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Elanthics&amp;diff=396877"/>
		<updated>2015-02-12T05:52:43Z</updated>

		<summary type="html">&lt;p&gt;ANLORAAEV: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}&lt;br /&gt;
&lt;br /&gt;
==What Is Elanthics?==&lt;br /&gt;
&lt;br /&gt;
The Elanthics are biennial player-run games specifically created to test competitors from [[Official Orders]] and Unofficial Groups in certain abilities and skills.  The Order or Group whose chosen team members and champion had obtained the most points during the games would win the Peeku Cup. Thus earning the prestige of being renowned as the best, of the best in the lands, and receiving the honor of hosting the next Elanthics. &amp;lt;br /&amp;gt; &amp;lt;br /&amp;gt;  The Elanthic games were originally conceptualized in the month of Uthmor the Giant, 397 AV by three individuals, namely [[Mahone]], [[Somniumvisum]] and [[Peeku]]. The idea was revived many years later by Mahone and Somniumvisum.  The contests were organized and hosted by the [[Order of the Theren Guard]], and were held in the month of Skullcleaver the Dwarven Axe 401 AV.  Contestants where limited to Official Orders and Unofficial Groups whose members give of their time to be of service to the people of Elanthia. The activities where culminated with an auction and presentation ceremony of the Peeku Cup to the victorious Group, along with First Place honors.&lt;br /&gt;
===Organization Team===&lt;br /&gt;
&lt;br /&gt;
The Theren Guard members who worked on organizing as well as hosting and helping with each of the scheduled competitions included; &lt;br /&gt;
&#039;&#039;Team Lead:&#039;&#039; [[Somniumvisum]], &#039;&#039;Team members:&#039;&#039; [[Gags]], [[Jerde]], [[Kamaela]], [[Meadbh]], [[Remcinsh]], [[Samarah]], [[Schreck]], [[Tolena]], and [[Whitbuffalo]].&lt;br /&gt;
&lt;br /&gt;
===Elanthics Competitors===&lt;br /&gt;
&lt;br /&gt;
The Orders and Groups that were represented in the events were; &amp;lt;br /&amp;gt;The [[Order of the Iron Circle]], The [[Northern Watch Brigade]], The [[Lotus Battalion]] (Ilithian Infantry) aka Team Ilithi, The [[Fervid Shade]], [[Theren Theatre]] Players, The [[Order of the Dragon Shield]], The [[Baron&#039;s Own Militia]], The [[Therengia Cavalry]], The [[Order of the Theren Guard]], and The [[Order of the Apostles]].  Each Group had provided the names of the members who would represent them as a team of five, and of their chosen Champion.&lt;br /&gt;
&lt;br /&gt;
==Competitions Overview==&lt;br /&gt;
&lt;br /&gt;
The Elanthics involved a total of ten games, with each one testing different abilities. Order and Group members would compete to gain points for their team, with the overall aim being to have the most points for their group.  And thus to ultimately be crowned the champions.&lt;br /&gt;
&lt;br /&gt;
The Games included; Archery, Melee Contest, Riddle Run, Joust, Arm Wrestling, Survival Challenge, Cane Fight, Death Trivia, TM Quick Draw, and Tactical War.&lt;br /&gt;
&lt;br /&gt;
===Teams And Champions - Rules===&lt;br /&gt;
&lt;br /&gt;
Eight of the ten games were individual events where one member or Champion would be the chosen representative. A different Champion would have to be chosen to participate in all eight games.  A chosen Champion could only participate in one of the eight games.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Two of the events were team events of five members where the team could include any or all Champion(s) who had participated in the individual events. This rule enabled the games to be enjoyed by more people, and were a test of strength of the group, rather than just one member.&lt;br /&gt;
&lt;br /&gt;
===Points System - Rules===&lt;br /&gt;
&lt;br /&gt;
Winning a game provided a score of five points, second place provided a score of three points, and third place would provide one point.&lt;br /&gt;
Finishing outside of the top three resulted in zero points.&lt;br /&gt;
If a nominated member did not attend on time, he/she/they would be disqualified and receive zero points.&lt;br /&gt;
&lt;br /&gt;
===Competitions Descriptions===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Archery&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Each contestant adds their name to the signup list. Names are drawn at random and the competitors then faced each other in a straight knockout style event or blow for blow challenge.&lt;br /&gt;
Contestants make their own choice of type of bow or crossbow. The targets are also the contestants.&lt;br /&gt;
&lt;br /&gt;
Contestants issue a pain challenge and face each other, holding their bow and one arrow or bolt. When the host says GO, the contestants load, aim, and fire at their opposition, but only once each, and in their own time.&lt;br /&gt;
Once both have fired their weapon, the host will say stop, and ask both targets/contestants to ready themselves for the next round. They will both get another arrow or bolt, and wait for the host to say GO. This will continue until one person collapses and the challenge is won.&lt;br /&gt;
If in any round, neither contestant lands a hit, stances will be lowered by BOTH contestants by 10%. If both or one land a hit, stances will remain as they are.  Hiding, buffs, roars, and any other special abilities are not permitted in this event.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Melee Contest&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Two contestants issue a pain challenge, and when the host says GO they hack at each other using their best melee weapon, until one of them falls.  This is a straight knockout/toe to toe straight hacking event. Hiding, buffs, special abilities, roars, and the likes, are not permitted. No throws, no ranged, no grappling are permitted, but brawling punches, kicks and shield bash are.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Riddle Run&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This event is a team game. Groups will be asked to enter five members to represent them. Each team will meet at the Gate to Therenborough, where a riddle will be given. The answer to this riddle will be a place, or a name relating to a place. Groups will need to work out the answer to this riddle, then run to that place, where another person will be waiting, with another riddle. The riddles cover a lot of Therengia. Teams will need to think quick, and run quicker, as moongates, ranger trails, and other forms of fast transportation are not permitted.  The first team to attend each location, and get back to the finish line, wins. If a team wishes to have three members, that is their choice, five is the limit. All members must stay together as a team. We have a set person setting these riddles, so the Guards do not have an advantage.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Joust&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Contestants will join the signup list, and be randomly drawn to face each other in a straight knockout competition of not getting smashed off of their horse. Buffs are not allowed.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Arm Wrestling&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This is a straight knockout, using the signup list to randomly draw contestants against each other. Again, there are no brackets to these games, its just the best of the best.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Survival Challenge&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This event will take place at the Greater Fist. Each contestant will travel up to the top of the fist, and ride down in the carts. They will do this five times each, risking death each time. Any successful trips, and that contestant will be awarded one point. The person with the most points after 5 rounds, wins. If first, second, or third places are tied at this point, we will go to sudden death heads up.&lt;br /&gt;
Those tied for positions will go again to the top of the fist, and ride again, until the ties are broken.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Cane Fight&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Canes that are provided must be used for this event.&lt;br /&gt;
The signup list will be used, and it will be a straight knockout competition. Contestants are drawn to face each other, and must issue a challenge. Our host will then say GO, and contestants proceed to beat each other with canes. After 20 seconds, if nobody has won, the host will call stop, and ask contestants to retreat. Stances will then be lowered to 50% of their original setting. The host will then say GO again, and contestants can again beat each other with their cane for another 20 seconds, or until someone has won. If we still don&#039;t have a winner, the host will call stop, retreat, and stances will be set to ZERO. The final round then has no time limit, the only way it ends is when one person is smashed down to the floor, and the challenge is completed.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Death Trivia&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This is an event of knowledge and death. Contestants will line up, and lower their stances to ZERO. This is important to make the deaths more fun.  Our guest question master will ask questions. Contestants must raise their hand if they know the answer. With a lack of a buzzer, we will go with the first person to raise their hand. That contestant will then be asked to answer, and will have roughly five seconds to give their answer. If they get it right, they are through to the next round... if they get it wrong.. they are out, and killed for their lack of knowledge. Each round, one contestant will be eliminated, either by getting the answer wrong, or by being the last person left to get an answer correct.  If we start with ten, round two will have nine people, round three will have eight, and so on, until we have a winner. Either way, nine people are going to die.  We have a couple of plans regarding the killing, as we want this to be fun, well, as much fun as dying can be, so that will be a bit of a surprise on the night.  The questions asked will be all based around Elanthia in general, people, places, happenings, history, wars, and probably much more.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;TM Quick Draw&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This event will take the layout of the archery contest, in being a straight knockout, and contestants being given one shot each per round.&lt;br /&gt;
The challenge will be set, and the host will say GO. Contestants can then prep ANY TM spell they wish, target, and cast, in their own time.&lt;br /&gt;
Again they need to remember, although a fully targeted spell can hurt a lot more, there will be a spell coming at them too, so timing is everything. Buffs will not be allowed, the only spell casting will be the TM spells the contestants choose.  If neither contestant lands a hit, stances will be lowered by 10%. The contest will continue until we have a winner.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Tactical War&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This is a team event, so each group will enter five members to represent them.  We have located a quiet place in Lang, near the Rakash village, and have asked for aid on making sure people are not limited to how many people they can kill in that time. Each team leader will add their name to the signup list, and teams will be randomly drawn to face each other. The two teams drawn will go into the selected area, and pick a starting place. They are given 30 seconds from the time of entering, to get ready to start. The host will then use the gweth to say GO, and the aim is, to kill ALL five members of the opposition. Once all five members of a team are dead, we will collect the bodies, and the team with at least one member left standing, will qualify to the next round. Again this is straight knockout, and will continue until we have a winning team. There is only one rule for this contest, you may not leave the tournament area. A map will be provided before hand, to allow you to see where this will be held. Once you are in that arena, and the host says GO, there are no limits. Use whatever tactics your team finds works best, any spells, any way to help, its just about winning. We will have triage for all the events. There will be no option of raising while each game is running, but afterwards, we will have a triage ready for the bodies, as with all events, and will heal and raise everyone. The tactical war game takes place in a large area, so you are free to move around, as best suited to your group. Once all five members of a team is dead, we will have runners collecting the bodies, and heal and raise them, so those who are dead shouldn&#039;t be laying on the floor to long. The reason this is done after each round is that people running around collecting bodies while the game is running could result in a new collection of dead bodies.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Daily Results, Final Tally And Grand Champion==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A. Daily Competitions - Group and Individual Place Results&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align:centre;&amp;quot;| Day One&lt;br /&gt;
! Day Two&lt;br /&gt;
! Day Three&lt;br /&gt;
! Day Four&lt;br /&gt;
! Day Five&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;1. Archery Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;1. Riddle Run Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;1. Arm Wrestling Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;1. Cane Fight Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;1. TM Quick Draw Results&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|First - [[Joshuan]] - Fervid Shade&amp;lt;br /&amp;gt;Second - [[Traim]] - Team Ilithi&amp;lt;br /&amp;gt;Third - [[Shankey]] - Iron Circle&lt;br /&gt;
|First - [[Order of the Theren Guard|Theren Guard]]&amp;lt;br /&amp;gt;Second - [[Order of the Iron Circle|Iron Circle]]&amp;lt;br /&amp;gt;Third - Team Ilithi&amp;lt;br /&amp;gt;	&lt;br /&gt;
|First - [[Tormosk]] - Fervid Shade&amp;lt;br /&amp;gt;Second - [[Felicini]] - Theren Guard&amp;lt;br /&amp;gt;Third - [[Hammerfist]] - Dragon Shield&amp;lt;br /&amp;gt;&lt;br /&gt;
|First - [[Yamcer]] - Team Ilithi&amp;lt;br /&amp;gt;Second - [[Somniumvisum]] - Theren Guard&amp;lt;br /&amp;gt;Third - [[Cerval]] - Theren Theatre Players&amp;lt;br /&amp;gt;&lt;br /&gt;
|First - [[Tropicalo]] - Fervid Shade&amp;lt;br /&amp;gt;Second - [[Andorell]] - Theren Guard&amp;lt;br /&amp;gt;Third - [[Devoria]] - Team Ilithi&amp;lt;br /&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;2. Melee Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;2. Joust Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;2. Survival Challenge Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;2. Death Trivia Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;2. War Results&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|First - [[Squanto]] - Team Ilithi&amp;lt;br /&amp;gt;Second - [[Meganlique]] - Fervid Shade&amp;lt;br /&amp;gt;Third - [[Segmere]] - Baron&#039;s Own &lt;br /&gt;
|First - [[Hanryu]] - Team Ilithi&amp;lt;br /&amp;gt;Second - [[Grymmlen]] - Theren Calvary&amp;lt;br /&amp;gt;Third place - [[Ederick]] - Iron Circle&amp;lt;br /&amp;gt;&lt;br /&gt;
|First - [[Edgee]] - Fervid Shade&amp;lt;br /&amp;gt;Second - [[Fayenangel]] - Iron Circle&amp;lt;br /&amp;gt;Third - [[Jerde]] - Theren Guard&amp;lt;br /&amp;gt;&lt;br /&gt;
|First - [[Teminesca]] - Team Ilithi&amp;lt;br /&amp;gt;Second - [[Gazan]] - Iron Circle&amp;lt;br /&amp;gt;Third - [[Evro]]/[[Sliyder]] - Theren Guard&amp;lt;br /&amp;gt;&lt;br /&gt;
|First - Team Ilithi&amp;lt;br /&amp;gt;Second - Theren Guard&amp;lt;br /&amp;gt;Third - Fervid Shade&amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Individual competitors who placed, were presented with gold, silver or bronze medals.  First place winners of the two team challenges were presented with a trophy.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;B. Final Tally Elanthics Games&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!style=&amp;quot;text-align:centre;&amp;quot;| Team Ilithi &lt;br /&gt;
!Fervid Shade&lt;br /&gt;
!Theren Guard &lt;br /&gt;
!Iron Circle&lt;br /&gt;
!Theren Calvary&lt;br /&gt;
!Baron&#039;s Own&lt;br /&gt;
!ODS &lt;br /&gt;
!Theren Theatre Players&lt;br /&gt;
!Northern Watch &lt;br /&gt;
!Apostles &lt;br /&gt;
|-&lt;br /&gt;
|30 points&lt;br /&gt;
|24 points&lt;br /&gt;
|19 points&lt;br /&gt;
|11 points&lt;br /&gt;
|3 points&lt;br /&gt;
|1 point&lt;br /&gt;
|1 point&lt;br /&gt;
|1 point&lt;br /&gt;
|0 points&lt;br /&gt;
|0 points&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;C. Official Grand Champion&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The winning Group for the Games held in 401 AV, was &#039;&#039;&#039;Team Ilithi&#039;&#039;&#039;. They were given the prestigious Peeku Cup and with it, the honor of organizing and hosting another Elanthics, two years hence.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Closing Ceremony, Party And Auction==&lt;br /&gt;
&lt;br /&gt;
We organized a celebration, the highlight of which was to announce the winning group, and present them with the Elanthics Peeku Cup.  The Cup was accepted by [[Taleek]] who gave an acceptance speech.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039; Taleek says, &amp;quot;On behalf of the Lotus Batallion, Obsidian Watch and Ilithi Court, I&#039;d like to thank the Theren Guard and all the others that made these games possible. They were well planned, perfectly executed and wonderful to be a part of. I&#039;d also like to thank my Teamates. Because of you, we will be taking this home to Her Grace. And to all the teams that participated, you were truly fierce competitors.  You all deserve a huge round of applause.&amp;quot; &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The closing ceremony and party was held in the Riverhaven Trader Guild Hall. And was set to begin in the evening so as to give everyone the chance to dress up, enjoy the company, share in some fun, and congratulate the winners. We also held an auction of thirty or so items. Some of the items were rather rare.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Place Medals, Trophies and The Peeku Cup==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Outstanding medals of gold (1st place), silver (2nd place) and bronze (3rd place), the Tactical War Challenge and the Riddle Run trophies, and the elegant Peeku Cup were meticulously crafted by Jhustis for the Elanthics.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A. Medals&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Archery Competition Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a quiver of arrows over twin-crossed bows adorns the center.  The words &amp;quot;First Place -- Archery Competition -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Melee Challenge Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a victorious warrior holding a sword and shield adorns the center.  The words &amp;quot;First Place -- Melee Challenge -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Jousting Competition Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a mounted knight holding a raised lance adorns the center.  The words &amp;quot;First Place -- Jousting Competition -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Armwrestling Challenge Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while two figures locked in a fierce battle of armwrestling adorns the center.  The words &amp;quot;First Place -- Armwrestling Challenge -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Survival Competition Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a billowing volcano surrounded by tiny mining carts adorns the center.  The words &amp;quot;First Place -- Survival Competition -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Cane Fight Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a triumphant warrior holding a cane overhead adorns the center.  The words &amp;quot;First Place -- Cane Fight -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Death Trivia Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a hooded scholar holding a large tome adorns the center.  The words &amp;quot;First Place -- Death Trivia -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Magic Quick Draw Competition Medal&lt;br /&gt;
Intricate engraving along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a mage appearing to call forth a crackling ball of lightning overhead adorns the center.  The words &amp;quot;First Place -- Magic Quick Draw Competition -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;B. Trophies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Topping the golden trophy is a statuette of a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion.  Resting on a circular mistwood base, the spherical award is intricately etched with detailed images of warriors locked in combat.  The words &amp;quot;First Place -- Tactical War Challenge -- Therengia, 401 AV&amp;quot; are elegantly inscribed around the center.&lt;br /&gt;
&lt;br /&gt;
*Topping the golden trophy is a statuette of a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion.  Resting on a circular mistwood base, the spherical award is intricately etched with detailed mappings of the five provinces. The words &amp;quot;First Place -- Riddle Run Challenge -- Therengia, 401 AV&amp;quot; are elegantly inscribed around the center.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;C. The Elanthics Peeku Cup&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Crafted from the purest gold and silver, this four-foot-tall trophy rests on a rich mistwood base and is polished to a gleaming finish.  Magnificently detailed scrollwork adorns the piece from its golden rim and ornate handles to the finely wrought stem and footing.  Atop the broad lid, twin rampant lions support a sweeping banner emblazoned with &amp;quot;Elanthics Peeku Cup&amp;quot; while the front of the piece is elegantly etched with a bold, flowing script.&lt;br /&gt;
There seems to be something written on it.&lt;br /&gt;
&lt;br /&gt;
A tall golden Elanthics Peeku Cup reads:&lt;br /&gt;
&amp;lt;blockquote&amp;gt;~Grand Champions~&amp;lt;br /&amp;gt; Therengia, 401 AV&amp;lt;/blockquote&amp;gt;&lt;/div&gt;</summary>
		<author><name>ANLORAAEV</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Elanthics&amp;diff=396868</id>
		<title>Elanthics</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Elanthics&amp;diff=396868"/>
		<updated>2015-02-12T05:38:26Z</updated>

		<summary type="html">&lt;p&gt;ANLORAAEV: /* Place Medals and The Peeku Cup */  Added trophy, mention of gold, silver and bronze place medals.  Corrected error in Peeku cup description&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}&lt;br /&gt;
&lt;br /&gt;
==What Is Elanthics?==&lt;br /&gt;
&lt;br /&gt;
The Elanthics are biennial player-run games specifically created to test competitors from [[Official Orders]] and Unofficial Groups in certain abilities and skills.  The Order or Group whose chosen team members and champion had obtained the most points during the games would win the Peeku Cup. Thus earning the prestige of being renowned as the best, of the best in the lands, and receiving the honor of hosting the next Elanthics. &amp;lt;br /&amp;gt; &amp;lt;br /&amp;gt;  The Elanthic games were originally conceptualized in the month of Uthmor the Giant, 397 AV by three individuals, namely [[Mahone]], [[Somniumvisum]] and [[Peeku]]. The idea was revived many years later by Mahone and Somniumvisum.  The contests were organized and hosted by the [[Order of the Theren Guard]], and were held in the month of Skullcleaver the Dwarven Axe 401 AV.  Contestants where limited to Official Orders and Unofficial Groups whose members give of their time to be of service to the people of Elanthia. The activities where culminated with an auction and presentation ceremony of the Peeku Cup to the victorious Group, along with First Place honors.&lt;br /&gt;
===Organization Team===&lt;br /&gt;
&lt;br /&gt;
The Theren Guard members who worked on organizing as well as hosting and helping with each of the scheduled competitions included; &lt;br /&gt;
&#039;&#039;Team Lead:&#039;&#039; [[Somniumvisum]], &#039;&#039;Team members:&#039;&#039; [[Gags]], [[Jerde]], [[Kamaela]], [[Meadbh]], [[Remcinsh]], [[Samarah]], [[Schreck]], [[Tolena]], and [[Whitbuffalo]].&lt;br /&gt;
&lt;br /&gt;
===Elanthics Competitors===&lt;br /&gt;
&lt;br /&gt;
The Orders and Groups that were represented in the events were; &amp;lt;br /&amp;gt;The [[Order of the Iron Circle]], The [[Northern Watch Brigade]], The [[Lotus Battalion]] (Ilithian Infantry) aka Team Ilithi, The [[Fervid Shade]], [[Theren Theatre]] Players, The [[Order of the Dragon Shield]], The [[Baron&#039;s Own Militia]], The [[Therengia Cavalry]], The [[Order of the Theren Guard]], and The [[Order of the Apostles]].  Each Group had provided the names of the members who would represent them as a team of five, and of their chosen Champion.&lt;br /&gt;
&lt;br /&gt;
==Competitions Overview==&lt;br /&gt;
&lt;br /&gt;
The Elanthics involved a total of ten games, with each one testing different abilities. Order and Group members would compete to gain points for their team, with the overall aim being to have the most points for their group.  And thus to ultimately be crowned the champions.&lt;br /&gt;
&lt;br /&gt;
The Games included; Archery, Melee Contest, Riddle Run, Joust, Arm Wrestling, Survival Challenge, Cane Fight, Death Trivia, TM Quick Draw, and Tactical War.&lt;br /&gt;
&lt;br /&gt;
===Teams And Champions - Rules===&lt;br /&gt;
&lt;br /&gt;
Eight of the ten games were individual events where one member or Champion would be the chosen representative. A different Champion would have to be chosen to participate in all eight games.  A chosen Champion could only participate in one of the eight games.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Two of the events were team events of five members where the team could include any or all Champion(s) who had participated in the individual events. This rule enabled the games to be enjoyed by more people, and were a test of strength of the group, rather than just one member.&lt;br /&gt;
&lt;br /&gt;
===Points System - Rules===&lt;br /&gt;
&lt;br /&gt;
Winning a game provided a score of five points, second place provided a score of three points, and third place would provide one point.&lt;br /&gt;
Finishing outside of the top three resulted in zero points.&lt;br /&gt;
If a nominated member did not attend on time, he/she/they would be disqualified and receive zero points.&lt;br /&gt;
&lt;br /&gt;
===Competitions Descriptions===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Archery&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Each contestant adds their name to the signup list. Names are drawn at random and the competitors then faced each other in a straight knockout style event or blow for blow challenge.&lt;br /&gt;
Contestants make their own choice of type of bow or crossbow. The targets are also the contestants.&lt;br /&gt;
&lt;br /&gt;
Contestants issue a pain challenge and face each other, holding their bow and one arrow or bolt. When the host says GO, the contestants load, aim, and fire at their opposition, but only once each, and in their own time.&lt;br /&gt;
Once both have fired their weapon, the host will say stop, and ask both targets/contestants to ready themselves for the next round. They will both get another arrow or bolt, and wait for the host to say GO. This will continue until one person collapses and the challenge is won.&lt;br /&gt;
If in any round, neither contestant lands a hit, stances will be lowered by BOTH contestants by 10%. If both or one land a hit, stances will remain as they are.  Hiding, buffs, roars, and any other special abilities are not permitted in this event.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Melee Contest&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Two contestants issue a pain challenge, and when the host says GO they hack at each other using their best melee weapon, until one of them falls.  This is a straight knockout/toe to toe straight hacking event. Hiding, buffs, special abilities, roars, and the likes, are not permitted. No throws, no ranged, no grappling are permitted, but brawling punches, kicks and shield bash are.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Riddle Run&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This event is a team game. Groups will be asked to enter five members to represent them. Each team will meet at the Gate to Therenborough, where a riddle will be given. The answer to this riddle will be a place, or a name relating to a place. Groups will need to work out the answer to this riddle, then run to that place, where another person will be waiting, with another riddle. The riddles cover a lot of Therengia. Teams will need to think quick, and run quicker, as moongates, ranger trails, and other forms of fast transportation are not permitted.  The first team to attend each location, and get back to the finish line, wins. If a team wishes to have three members, that is their choice, five is the limit. All members must stay together as a team. We have a set person setting these riddles, so the Guards do not have an advantage.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Joust&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Contestants will join the signup list, and be randomly drawn to face each other in a straight knockout competition of not getting smashed off of their horse. Buffs are not allowed.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Arm Wrestling&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This is a straight knockout, using the signup list to randomly draw contestants against each other. Again, there are no brackets to these games, its just the best of the best.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Survival Challenge&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This event will take place at the Greater Fist. Each contestant will travel up to the top of the fist, and ride down in the carts. They will do this five times each, risking death each time. Any successful trips, and that contestant will be awarded one point. The person with the most points after 5 rounds, wins. If first, second, or third places are tied at this point, we will go to sudden death heads up.&lt;br /&gt;
Those tied for positions will go again to the top of the fist, and ride again, until the ties are broken.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Cane Fight&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Canes that are provided must be used for this event.&lt;br /&gt;
The signup list will be used, and it will be a straight knockout competition. Contestants are drawn to face each other, and must issue a challenge. Our host will then say GO, and contestants proceed to beat each other with canes. After 20 seconds, if nobody has won, the host will call stop, and ask contestants to retreat. Stances will then be lowered to 50% of their original setting. The host will then say GO again, and contestants can again beat each other with their cane for another 20 seconds, or until someone has won. If we still don&#039;t have a winner, the host will call stop, retreat, and stances will be set to ZERO. The final round then has no time limit, the only way it ends is when one person is smashed down to the floor, and the challenge is completed.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Death Trivia&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This is an event of knowledge and death. Contestants will line up, and lower their stances to ZERO. This is important to make the deaths more fun.  Our guest question master will ask questions. Contestants must raise their hand if they know the answer. With a lack of a buzzer, we will go with the first person to raise their hand. That contestant will then be asked to answer, and will have roughly five seconds to give their answer. If they get it right, they are through to the next round... if they get it wrong.. they are out, and killed for their lack of knowledge. Each round, one contestant will be eliminated, either by getting the answer wrong, or by being the last person left to get an answer correct.  If we start with ten, round two will have nine people, round three will have eight, and so on, until we have a winner. Either way, nine people are going to die.  We have a couple of plans regarding the killing, as we want this to be fun, well, as much fun as dying can be, so that will be a bit of a surprise on the night.  The questions asked will be all based around Elanthia in general, people, places, happenings, history, wars, and probably much more.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;TM Quick Draw&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This event will take the layout of the archery contest, in being a straight knockout, and contestants being given one shot each per round.&lt;br /&gt;
The challenge will be set, and the host will say GO. Contestants can then prep ANY TM spell they wish, target, and cast, in their own time.&lt;br /&gt;
Again they need to remember, although a fully targeted spell can hurt a lot more, there will be a spell coming at them too, so timing is everything. Buffs will not be allowed, the only spell casting will be the TM spells the contestants choose.  If neither contestant lands a hit, stances will be lowered by 10%. The contest will continue until we have a winner.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Tactical War&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This is a team event, so each group will enter five members to represent them.  We have located a quiet place in Lang, near the Rakash village, and have asked for aid on making sure people are not limited to how many people they can kill in that time. Each team leader will add their name to the signup list, and teams will be randomly drawn to face each other. The two teams drawn will go into the selected area, and pick a starting place. They are given 30 seconds from the time of entering, to get ready to start. The host will then use the gweth to say GO, and the aim is, to kill ALL five members of the opposition. Once all five members of a team are dead, we will collect the bodies, and the team with at least one member left standing, will qualify to the next round. Again this is straight knockout, and will continue until we have a winning team. There is only one rule for this contest, you may not leave the tournament area. A map will be provided before hand, to allow you to see where this will be held. Once you are in that arena, and the host says GO, there are no limits. Use whatever tactics your team finds works best, any spells, any way to help, its just about winning. We will have triage for all the events. There will be no option of raising while each game is running, but afterwards, we will have a triage ready for the bodies, as with all events, and will heal and raise everyone. The tactical war game takes place in a large area, so you are free to move around, as best suited to your group. Once all five members of a team is dead, we will have runners collecting the bodies, and heal and raise them, so those who are dead shouldn&#039;t be laying on the floor to long. The reason this is done after each round is that people running around collecting bodies while the game is running could result in a new collection of dead bodies.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Daily Results, Final Tally And Grand Champion==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A. Daily Competitions - Group and Individual Place Results&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align:centre;&amp;quot;| Day One&lt;br /&gt;
! Day Two&lt;br /&gt;
! Day Three&lt;br /&gt;
! Day Four&lt;br /&gt;
! Day Five&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;1. Archery Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;1. Riddle Run Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;1. Arm Wrestling Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;1. Cane Fight Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;1. TM Quick Draw Results&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|First - [[Joshuan]] - Fervid Shade&amp;lt;br /&amp;gt;Second - [[Traim]] - Team Ilithi&amp;lt;br /&amp;gt;Third - [[Shankey]] - Iron Circle&lt;br /&gt;
|First - [[Order of the Theren Guard|Theren Guard]]&amp;lt;br /&amp;gt;Second - [[Order of the Iron Circle|Iron Circle]]&amp;lt;br /&amp;gt;Third - Team Ilithi&amp;lt;br /&amp;gt;	&lt;br /&gt;
|First - [[Tormosk]] - Fervid Shade&amp;lt;br /&amp;gt;Second - [[Felicini]] - Theren Guard&amp;lt;br /&amp;gt;Third - [[Hammerfist]] - Dragon Shield&amp;lt;br /&amp;gt;&lt;br /&gt;
|First - [[Yamcer]] - Team Ilithi&amp;lt;br /&amp;gt;Second - [[Somniumvisum]] - Theren Guard&amp;lt;br /&amp;gt;Third - [[Cerval]] - Theren Theatre Players&amp;lt;br /&amp;gt;&lt;br /&gt;
|First - [[Tropicalo]] - Fervid Shade&amp;lt;br /&amp;gt;Second - [[Andorell]] - Theren Guard&amp;lt;br /&amp;gt;Third - [[Devoria]] - Team Ilithi&amp;lt;br /&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;2. Melee Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;2. Joust Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;2. Survival Challenge Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;2. Death Trivia Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;2. War Results&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|First - [[Squanto]] - Team Ilithi&amp;lt;br /&amp;gt;Second - [[Meganlique]] - Fervid Shade&amp;lt;br /&amp;gt;Third - [[Segmere]] - Baron&#039;s Own &lt;br /&gt;
|First - [[Hanryu]] - Team Ilithi&amp;lt;br /&amp;gt;Second - [[Grymmlen]] - Theren Calvary&amp;lt;br /&amp;gt;Third place - [[Ederick]] - Iron Circle&amp;lt;br /&amp;gt;&lt;br /&gt;
|First - [[Edgee]] - Fervid Shade&amp;lt;br /&amp;gt;Second - [[Fayenangel]] - Iron Circle&amp;lt;br /&amp;gt;Third - [[Jerde]] - Theren Guard&amp;lt;br /&amp;gt;&lt;br /&gt;
|First - [[Teminesca]] - Team Ilithi&amp;lt;br /&amp;gt;Second - [[Gazan]] - Iron Circle&amp;lt;br /&amp;gt;Third - [[Evro]]/[[Sliyder]] - Theren Guard&amp;lt;br /&amp;gt;&lt;br /&gt;
|First - Team Ilithi&amp;lt;br /&amp;gt;Second - Theren Guard&amp;lt;br /&amp;gt;Third - Fervid Shade&amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;B. Final Tally Elanthics Games&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!style=&amp;quot;text-align:centre;&amp;quot;| Team Ilithi &lt;br /&gt;
!Fervid Shade&lt;br /&gt;
!Theren Guard &lt;br /&gt;
!Iron Circle&lt;br /&gt;
!Theren Calvary&lt;br /&gt;
!Baron&#039;s Own&lt;br /&gt;
!ODS &lt;br /&gt;
!Theren Theatre Players&lt;br /&gt;
!Northern Watch &lt;br /&gt;
!Apostles &lt;br /&gt;
|-&lt;br /&gt;
|30 points&lt;br /&gt;
|24 points&lt;br /&gt;
|19 points&lt;br /&gt;
|11 points&lt;br /&gt;
|3 points&lt;br /&gt;
|1 point&lt;br /&gt;
|1 point&lt;br /&gt;
|1 point&lt;br /&gt;
|0 points&lt;br /&gt;
|0 points&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;C. Official Grand Champion&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The winning Group for the Games held in 401 AV, was &#039;&#039;&#039;Team Ilithi&#039;&#039;&#039;. They were given the prestigious Peeku Cup and with it, the honor of organizing and hosting another Elanthics, two years hence.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Closing Ceremony, Party And Auction==&lt;br /&gt;
&lt;br /&gt;
We organized a celebration, the highlight of which was to announce the winning group, and present them with the Elanthics Peeku Cup.  The Cup was accepted by [[Taleek]] who gave an acceptance speech.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039; Taleek says, &amp;quot;On behalf of the Lotus Batallion, Obsidian Watch and Ilithi Court, I&#039;d like to thank the Theren Guard and all the others that made these games possible. They were well planned, perfectly executed and wonderful to be a part of. I&#039;d also like to thank my Teamates. Because of you, we will be taking this home to Her Grace. And to all the teams that participated, you were truly fierce competitors.  You all deserve a huge round of applause.&amp;quot; &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The closing ceremony and party was held in the Riverhaven Trader Guild Hall. And was set to begin in the evening so as to give everyone the chance to dress up, enjoy the company, share in some fun, and congratulate the winners. We also held an auction of thirty or so items. Some of the items were rather rare.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Place Medals, Trophy and The Peeku Cup==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Outstanding medals of gold (1st place), silver (2nd place) and bronze (3rd place), the Tactical War Challenge trophy, and the elegant Peeku Cup were meticulously crafted by Jhustis for the Elanthics.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A. Medals&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Archery Competition Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a quiver of arrows over twin-crossed bows adorns the center.  The words &amp;quot;First Place -- Archery Competition -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Melee Challenge Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a victorious warrior holding a sword and shield adorns the center.  The words &amp;quot;First Place -- Melee Challenge -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Jousting Competition Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a mounted knight holding a raised lance adorns the center.  The words &amp;quot;First Place -- Jousting Competition -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Armwrestling Challenge Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while two figures locked in a fierce battle of armwrestling adorns the center.  The words &amp;quot;First Place -- Armwrestling Challenge -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Survival Competition Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a billowing volcano surrounded by tiny mining carts adorns the center.  The words &amp;quot;First Place -- Survival Competition -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Cane Fight Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a triumphant warrior holding a cane overhead adorns the center.  The words &amp;quot;First Place -- Cane Fight -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Death Trivia Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a hooded scholar holding a large tome adorns the center.  The words &amp;quot;First Place -- Death Trivia -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Magic Quick Draw Competition Medal&lt;br /&gt;
Intricate engraving along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a mage appearing to call forth a crackling ball of lightning overhead adorns the center.  The words &amp;quot;First Place -- Magic Quick Draw Competition -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;B. Trophy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Topping the golden trophy is a statuette of a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion.  Resting on a circular mistwood base, the spherical award is intricately etched with detailed images of warriors locked in combat.  The words &amp;quot;First Place -- Tactical War Challenge -- Therengia, 401 AV&amp;quot; are elegantly inscribed around the center.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;C. The Elanthics Peeku Cup&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Crafted from the purest gold and silver, this four-foot-tall trophy rests on a rich mistwood base and is polished to a gleaming finish.  Magnificently detailed scrollwork adorns the piece from its golden rim and ornate handles to the finely wrought stem and footing.  Atop the broad lid, twin rampant lions support a sweeping banner emblazoned with &amp;quot;Elanthics Peeku Cup&amp;quot; while the front of the piece is elegantly etched with a bold, flowing script.&lt;br /&gt;
There seems to be something written on it.&lt;br /&gt;
&lt;br /&gt;
A tall golden Elanthics Peeku Cup reads:&lt;br /&gt;
&amp;lt;blockquote&amp;gt;~Grand Champions~&amp;lt;br /&amp;gt; Therengia, 401 AV&amp;lt;/blockquote&amp;gt;&lt;/div&gt;</summary>
		<author><name>ANLORAAEV</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Elanthics&amp;diff=396861</id>
		<title>Elanthics</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Elanthics&amp;diff=396861"/>
		<updated>2015-02-12T05:22:22Z</updated>

		<summary type="html">&lt;p&gt;ANLORAAEV: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}&lt;br /&gt;
&lt;br /&gt;
==What Is Elanthics?==&lt;br /&gt;
&lt;br /&gt;
The Elanthics are biennial player-run games specifically created to test competitors from [[Official Orders]] and Unofficial Groups in certain abilities and skills.  The Order or Group whose chosen team members and champion had obtained the most points during the games would win the Peeku Cup. Thus earning the prestige of being renowned as the best, of the best in the lands, and receiving the honor of hosting the next Elanthics. &amp;lt;br /&amp;gt; &amp;lt;br /&amp;gt;  The Elanthic games were originally conceptualized in the month of Uthmor the Giant, 397 AV by three individuals, namely [[Mahone]], [[Somniumvisum]] and [[Peeku]]. The idea was revived many years later by Mahone and Somniumvisum.  The contests were organized and hosted by the [[Order of the Theren Guard]], and were held in the month of Skullcleaver the Dwarven Axe 401 AV.  Contestants where limited to Official Orders and Unofficial Groups whose members give of their time to be of service to the people of Elanthia. The activities where culminated with an auction and presentation ceremony of the Peeku Cup to the victorious Group, along with First Place honors.&lt;br /&gt;
===Organization Team===&lt;br /&gt;
&lt;br /&gt;
The Theren Guard members who worked on organizing as well as hosting and helping with each of the scheduled competitions included; &lt;br /&gt;
&#039;&#039;Team Lead:&#039;&#039; [[Somniumvisum]], &#039;&#039;Team members:&#039;&#039; [[Gags]], [[Jerde]], [[Kamaela]], [[Meadbh]], [[Remcinsh]], [[Samarah]], [[Schreck]], [[Tolena]], and [[Whitbuffalo]].&lt;br /&gt;
&lt;br /&gt;
===Elanthics Competitors===&lt;br /&gt;
&lt;br /&gt;
The Orders and Groups that were represented in the events were; &amp;lt;br /&amp;gt;The [[Order of the Iron Circle]], The [[Northern Watch Brigade]], The [[Lotus Battalion]] (Ilithian Infantry) aka Team Ilithi, The [[Fervid Shade]], [[Theren Theatre]] Players, The [[Order of the Dragon Shield]], The [[Baron&#039;s Own Militia]], The [[Therengia Cavalry]], The [[Order of the Theren Guard]], and The [[Order of the Apostles]].  Each Group had provided the names of the members who would represent them as a team of five, and of their chosen Champion.&lt;br /&gt;
&lt;br /&gt;
==Competitions Overview==&lt;br /&gt;
&lt;br /&gt;
The Elanthics involved a total of ten games, with each one testing different abilities. Order and Group members would compete to gain points for their team, with the overall aim being to have the most points for their group.  And thus to ultimately be crowned the champions.&lt;br /&gt;
&lt;br /&gt;
The Games included; Archery, Melee Contest, Riddle Run, Joust, Arm Wrestling, Survival Challenge, Cane Fight, Death Trivia, TM Quick Draw, and Tactical War.&lt;br /&gt;
&lt;br /&gt;
===Teams And Champions - Rules===&lt;br /&gt;
&lt;br /&gt;
Eight of the ten games were individual events where one member or Champion would be the chosen representative. A different Champion would have to be chosen to participate in all eight games.  A chosen Champion could only participate in one of the eight games.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Two of the events were team events of five members where the team could include any or all Champion(s) who had participated in the individual events. This rule enabled the games to be enjoyed by more people, and were a test of strength of the group, rather than just one member.&lt;br /&gt;
&lt;br /&gt;
===Points System - Rules===&lt;br /&gt;
&lt;br /&gt;
Winning a game provided a score of five points, second place provided a score of three points, and third place would provide one point.&lt;br /&gt;
Finishing outside of the top three resulted in zero points.&lt;br /&gt;
If a nominated member did not attend on time, he/she/they would be disqualified and receive zero points.&lt;br /&gt;
&lt;br /&gt;
===Competitions Descriptions===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Archery&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Each contestant adds their name to the signup list. Names are drawn at random and the competitors then faced each other in a straight knockout style event or blow for blow challenge.&lt;br /&gt;
Contestants make their own choice of type of bow or crossbow. The targets are also the contestants.&lt;br /&gt;
&lt;br /&gt;
Contestants issue a pain challenge and face each other, holding their bow and one arrow or bolt. When the host says GO, the contestants load, aim, and fire at their opposition, but only once each, and in their own time.&lt;br /&gt;
Once both have fired their weapon, the host will say stop, and ask both targets/contestants to ready themselves for the next round. They will both get another arrow or bolt, and wait for the host to say GO. This will continue until one person collapses and the challenge is won.&lt;br /&gt;
If in any round, neither contestant lands a hit, stances will be lowered by BOTH contestants by 10%. If both or one land a hit, stances will remain as they are.  Hiding, buffs, roars, and any other special abilities are not permitted in this event.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Melee Contest&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Two contestants issue a pain challenge, and when the host says GO they hack at each other using their best melee weapon, until one of them falls.  This is a straight knockout/toe to toe straight hacking event. Hiding, buffs, special abilities, roars, and the likes, are not permitted. No throws, no ranged, no grappling are permitted, but brawling punches, kicks and shield bash are.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Riddle Run&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This event is a team game. Groups will be asked to enter five members to represent them. Each team will meet at the Gate to Therenborough, where a riddle will be given. The answer to this riddle will be a place, or a name relating to a place. Groups will need to work out the answer to this riddle, then run to that place, where another person will be waiting, with another riddle. The riddles cover a lot of Therengia. Teams will need to think quick, and run quicker, as moongates, ranger trails, and other forms of fast transportation are not permitted.  The first team to attend each location, and get back to the finish line, wins. If a team wishes to have three members, that is their choice, five is the limit. All members must stay together as a team. We have a set person setting these riddles, so the Guards do not have an advantage.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Joust&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Contestants will join the signup list, and be randomly drawn to face each other in a straight knockout competition of not getting smashed off of their horse. Buffs are not allowed.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Arm Wrestling&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This is a straight knockout, using the signup list to randomly draw contestants against each other. Again, there are no brackets to these games, its just the best of the best.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Survival Challenge&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This event will take place at the Greater Fist. Each contestant will travel up to the top of the fist, and ride down in the carts. They will do this five times each, risking death each time. Any successful trips, and that contestant will be awarded one point. The person with the most points after 5 rounds, wins. If first, second, or third places are tied at this point, we will go to sudden death heads up.&lt;br /&gt;
Those tied for positions will go again to the top of the fist, and ride again, until the ties are broken.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Cane Fight&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Canes that are provided must be used for this event.&lt;br /&gt;
The signup list will be used, and it will be a straight knockout competition. Contestants are drawn to face each other, and must issue a challenge. Our host will then say GO, and contestants proceed to beat each other with canes. After 20 seconds, if nobody has won, the host will call stop, and ask contestants to retreat. Stances will then be lowered to 50% of their original setting. The host will then say GO again, and contestants can again beat each other with their cane for another 20 seconds, or until someone has won. If we still don&#039;t have a winner, the host will call stop, retreat, and stances will be set to ZERO. The final round then has no time limit, the only way it ends is when one person is smashed down to the floor, and the challenge is completed.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Death Trivia&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This is an event of knowledge and death. Contestants will line up, and lower their stances to ZERO. This is important to make the deaths more fun.  Our guest question master will ask questions. Contestants must raise their hand if they know the answer. With a lack of a buzzer, we will go with the first person to raise their hand. That contestant will then be asked to answer, and will have roughly five seconds to give their answer. If they get it right, they are through to the next round... if they get it wrong.. they are out, and killed for their lack of knowledge. Each round, one contestant will be eliminated, either by getting the answer wrong, or by being the last person left to get an answer correct.  If we start with ten, round two will have nine people, round three will have eight, and so on, until we have a winner. Either way, nine people are going to die.  We have a couple of plans regarding the killing, as we want this to be fun, well, as much fun as dying can be, so that will be a bit of a surprise on the night.  The questions asked will be all based around Elanthia in general, people, places, happenings, history, wars, and probably much more.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;TM Quick Draw&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This event will take the layout of the archery contest, in being a straight knockout, and contestants being given one shot each per round.&lt;br /&gt;
The challenge will be set, and the host will say GO. Contestants can then prep ANY TM spell they wish, target, and cast, in their own time.&lt;br /&gt;
Again they need to remember, although a fully targeted spell can hurt a lot more, there will be a spell coming at them too, so timing is everything. Buffs will not be allowed, the only spell casting will be the TM spells the contestants choose.  If neither contestant lands a hit, stances will be lowered by 10%. The contest will continue until we have a winner.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Tactical War&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This is a team event, so each group will enter five members to represent them.  We have located a quiet place in Lang, near the Rakash village, and have asked for aid on making sure people are not limited to how many people they can kill in that time. Each team leader will add their name to the signup list, and teams will be randomly drawn to face each other. The two teams drawn will go into the selected area, and pick a starting place. They are given 30 seconds from the time of entering, to get ready to start. The host will then use the gweth to say GO, and the aim is, to kill ALL five members of the opposition. Once all five members of a team are dead, we will collect the bodies, and the team with at least one member left standing, will qualify to the next round. Again this is straight knockout, and will continue until we have a winning team. There is only one rule for this contest, you may not leave the tournament area. A map will be provided before hand, to allow you to see where this will be held. Once you are in that arena, and the host says GO, there are no limits. Use whatever tactics your team finds works best, any spells, any way to help, its just about winning. We will have triage for all the events. There will be no option of raising while each game is running, but afterwards, we will have a triage ready for the bodies, as with all events, and will heal and raise everyone. The tactical war game takes place in a large area, so you are free to move around, as best suited to your group. Once all five members of a team is dead, we will have runners collecting the bodies, and heal and raise them, so those who are dead shouldn&#039;t be laying on the floor to long. The reason this is done after each round is that people running around collecting bodies while the game is running could result in a new collection of dead bodies.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Daily Results, Final Tally And Grand Champion==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A. Daily Competitions - Group and Individual Place Results&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align:centre;&amp;quot;| Day One&lt;br /&gt;
! Day Two&lt;br /&gt;
! Day Three&lt;br /&gt;
! Day Four&lt;br /&gt;
! Day Five&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;1. Archery Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;1. Riddle Run Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;1. Arm Wrestling Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;1. Cane Fight Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;1. TM Quick Draw Results&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|First - [[Joshuan]] - Fervid Shade&amp;lt;br /&amp;gt;Second - [[Traim]] - Team Ilithi&amp;lt;br /&amp;gt;Third - [[Shankey]] - Iron Circle&lt;br /&gt;
|First - [[Order of the Theren Guard|Theren Guard]]&amp;lt;br /&amp;gt;Second - [[Order of the Iron Circle|Iron Circle]]&amp;lt;br /&amp;gt;Third - Team Ilithi&amp;lt;br /&amp;gt;	&lt;br /&gt;
|First - [[Tormosk]] - Fervid Shade&amp;lt;br /&amp;gt;Second - [[Felicini]] - Theren Guard&amp;lt;br /&amp;gt;Third - [[Hammerfist]] - Dragon Shield&amp;lt;br /&amp;gt;&lt;br /&gt;
|First - [[Yamcer]] - Team Ilithi&amp;lt;br /&amp;gt;Second - [[Somniumvisum]] - Theren Guard&amp;lt;br /&amp;gt;Third - [[Cerval]] - Theren Theatre Players&amp;lt;br /&amp;gt;&lt;br /&gt;
|First - [[Tropicalo]] - Fervid Shade&amp;lt;br /&amp;gt;Second - [[Andorell]] - Theren Guard&amp;lt;br /&amp;gt;Third - [[Devoria]] - Team Ilithi&amp;lt;br /&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;2. Melee Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;2. Joust Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;2. Survival Challenge Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;2. Death Trivia Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;2. War Results&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|First - [[Squanto]] - Team Ilithi&amp;lt;br /&amp;gt;Second - [[Meganlique]] - Fervid Shade&amp;lt;br /&amp;gt;Third - [[Segmere]] - Baron&#039;s Own &lt;br /&gt;
|First - [[Hanryu]] - Team Ilithi&amp;lt;br /&amp;gt;Second - [[Grymmlen]] - Theren Calvary&amp;lt;br /&amp;gt;Third place - [[Ederick]] - Iron Circle&amp;lt;br /&amp;gt;&lt;br /&gt;
|First - [[Edgee]] - Fervid Shade&amp;lt;br /&amp;gt;Second - [[Fayenangel]] - Iron Circle&amp;lt;br /&amp;gt;Third - [[Jerde]] - Theren Guard&amp;lt;br /&amp;gt;&lt;br /&gt;
|First - [[Teminesca]] - Team Ilithi&amp;lt;br /&amp;gt;Second - [[Gazan]] - Iron Circle&amp;lt;br /&amp;gt;Third - [[Evro]]/[[Sliyder]] - Theren Guard&amp;lt;br /&amp;gt;&lt;br /&gt;
|First - Team Ilithi&amp;lt;br /&amp;gt;Second - Theren Guard&amp;lt;br /&amp;gt;Third - Fervid Shade&amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;B. Final Tally Elanthics Games&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!style=&amp;quot;text-align:centre;&amp;quot;| Team Ilithi &lt;br /&gt;
!Fervid Shade&lt;br /&gt;
!Theren Guard &lt;br /&gt;
!Iron Circle&lt;br /&gt;
!Theren Calvary&lt;br /&gt;
!Baron&#039;s Own&lt;br /&gt;
!ODS &lt;br /&gt;
!Theren Theatre Players&lt;br /&gt;
!Northern Watch &lt;br /&gt;
!Apostles &lt;br /&gt;
|-&lt;br /&gt;
|30 points&lt;br /&gt;
|24 points&lt;br /&gt;
|19 points&lt;br /&gt;
|11 points&lt;br /&gt;
|3 points&lt;br /&gt;
|1 point&lt;br /&gt;
|1 point&lt;br /&gt;
|1 point&lt;br /&gt;
|0 points&lt;br /&gt;
|0 points&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;C. Official Grand Champion&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The winning Group for the Games held in 401 AV, was &#039;&#039;&#039;Team Ilithi&#039;&#039;&#039;. They were given the prestigious Peeku Cup and with it, the honor of organizing and hosting another Elanthics, two years hence.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Closing Ceremony, Party And Auction==&lt;br /&gt;
&lt;br /&gt;
We organized a celebration, the highlight of which was to announce the winning group, and present them with the Elanthics Peeku Cup.  The Cup was accepted by [[Taleek]] who gave an acceptance speech.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039; Taleek says, &amp;quot;On behalf of the Lotus Batallion, Obsidian Watch and Ilithi Court, I&#039;d like to thank the Theren Guard and all the others that made these games possible. They were well planned, perfectly executed and wonderful to be a part of. I&#039;d also like to thank my Teamates. Because of you, we will be taking this home to Her Grace. And to all the teams that participated, you were truly fierce competitors.  You all deserve a huge round of applause.&amp;quot; &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The closing ceremony and party was held in the Riverhaven Trader Guild Hall. And was set to begin in the evening so as to give everyone the chance to dress up, enjoy the company, share in some fun, and congratulate the winners. We also held an auction of thirty or so items. Some of the items were rather rare.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Place Medals and The Peeku Cup==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Outstanding medals of gold(1st place), silver(2nd place) and bronze(3rd place), and the elegant Peeku Cup were meticulously crafted by Jhustis for the Elanthics.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A. Medals&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Archery Competition Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a quiver of arrows over twin-crossed bows adorns the center.  The words &amp;quot;First Place -- Archery Competition -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Melee Challenge Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a victorious warrior holding a sword and shield adorns the center.  The words &amp;quot;First Place -- Melee Challenge -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Jousting Competition Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a mounted knight holding a raised lance adorns the center.  The words &amp;quot;First Place -- Jousting Competition -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Armwrestling Challenge Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while two figures locked in a fierce battle of armwrestling adorns the center.  The words &amp;quot;First Place -- Armwrestling Challenge -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Survival Competition Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a billowing volcano surrounded by tiny mining carts adorns the center.  The words &amp;quot;First Place -- Survival Competition -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Cane Fight Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a triumphant warrior holding a cane overhead adorns the center.  The words &amp;quot;First Place -- Cane Fight -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Death Trivia Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a hooded scholar holding a large tome adorns the center.  The words &amp;quot;First Place -- Death Trivia -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Magic Quick Draw Competition Medal&lt;br /&gt;
Intricate engraving along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a mage appearing to call forth a crackling ball of lightning overhead adorns the center.  The words &amp;quot;First Place -- Magic Quick Draw Competition -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;B. The Elanthics Peeku Cup&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Crafted from the purest gold and silver, this four-foot-tall trophy rests on a rich mistwood base and is polished to a gleaming finish.  Magnificently detailed scrollwork adorns the piece from its golden rim and ornate handles to the finely wrought stem and footing.  Atop the broad lid, twin rampant lions support a sweeping banner emblazoned with &amp;quot;Elanthics Peeku Cup&amp;quot; while the front of the piece is elegantly etched with a bold, flowing script.&lt;br /&gt;
There seems to be something written on it.&lt;br /&gt;
&lt;br /&gt;
A tall golden Elanthic Peeku Cup reads:&lt;br /&gt;
&amp;lt;blockquote&amp;gt;~Grand Champions~&amp;lt;br /&amp;gt; Therengia, 401 AV&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Topping the golden trophy is a statuette of a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion.  Resting on a circular mistwood base, the spherical award is intricately etched with detailed images of warriors locked in combat.  The words &amp;quot;First Place -- Tactical War Challenge -- Therengia, 401 AV&amp;quot; are elegantly inscribed around the center.&lt;/div&gt;</summary>
		<author><name>ANLORAAEV</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Elanthics&amp;diff=396860</id>
		<title>Elanthics</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Elanthics&amp;diff=396860"/>
		<updated>2015-02-12T05:20:22Z</updated>

		<summary type="html">&lt;p&gt;ANLORAAEV: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}&lt;br /&gt;
&lt;br /&gt;
==What Is Elanthics?==&lt;br /&gt;
&lt;br /&gt;
The Elanthics are biennial player-run games specifically created to test competitors from [[Official Orders]] and Unofficial Groups in certain abilities and skills.  The Order or Group whose chosen team members and champion had obtained the most points during the games would win the Peeku Cup. Thus earning the prestige of being renowned as the best, of the best in the lands, and receiving the honor of hosting the next Elanthics. &amp;lt;br /&amp;gt; &amp;lt;br /&amp;gt;  The Elanthic games were originally conceptualized in the month of Uthmor the Giant, 397 AV by three individuals, namely [[Mahone]], [[Somniumvisum]] and [[Peeku]]. The idea was revived many years later by Mahone and Somniumvisum.  The contests were organized and hosted by the [[Order of the Theren Guard]], and were held in the month of Skullcleaver the Dwarven Axe 401 AV.  Contestants where limited to Official Orders and Unofficial Groups whose members give of their time to be of service to the people of Elanthia. The activities where culminated with an auction and presentation ceremony of the Peeku Cup to the victorious Group, along with First Place honors.&lt;br /&gt;
===Organization Team===&lt;br /&gt;
&lt;br /&gt;
The Theren Guard members who worked on organizing as well as hosting and helping with each of the scheduled competitions included; &lt;br /&gt;
&#039;&#039;Team Lead:&#039;&#039; [[Somniumvisum]], &#039;&#039;Team members:&#039;&#039; [[Gags]], [[Jerde]], [[Kamaela]], [[Meadbh]], [[Remcinsh]], [[Samarah]], [[Schreck]], [[Tolena]], and [[Whitbuffalo]].&lt;br /&gt;
&lt;br /&gt;
===Elanthics Competitors===&lt;br /&gt;
&lt;br /&gt;
The Orders and Groups that were represented in the events were; &amp;lt;br /&amp;gt;The [[Order of the Iron Circle]], The [[Northern Watch Brigade]], The [[Lotus Battalion]] (Ilithian Infantry) aka Team Ilithi, The [[Fervid Shade]], [[Theren Theatre]] Players, The [[Order of the Dragon Shield]], The [[Baron&#039;s Own Militia]], The [[Therengia Cavalry]], The [[Order of the Theren Guard]], and The [[Order of the Apostles]].  Each Group had provided the names of the members who would represent them as a team of five, and of their chosen Champion.&lt;br /&gt;
&lt;br /&gt;
==Competitions Overview==&lt;br /&gt;
&lt;br /&gt;
The Elanthics involved a total of ten games, with each one testing different abilities. Order and Group members would compete to gain points for their team, with the overall aim being to have the most points for their group.  And thus to ultimately be crowned the champions.&lt;br /&gt;
&lt;br /&gt;
The Games included; Archery, Melee Contest, Riddle Run, Joust, Arm Wrestling, Survival Challenge, Cane Fight, Death Trivia, TM Quick Draw, and Tactical War.&lt;br /&gt;
&lt;br /&gt;
===Teams And Champions - Rules===&lt;br /&gt;
&lt;br /&gt;
Eight of the ten games were individual events where one member or Champion would be the chosen representative. A different Champion would have to be chosen to participate in all eight games.  A chosen Champion could only participate in one of the eight games.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Two of the events were team events of five members where the team could include any or all Champion(s) who had participated in the individual events. This rule enabled the games to be enjoyed by more people, and were a test of strength of the group, rather than just one member.&lt;br /&gt;
&lt;br /&gt;
===Points System - Rules===&lt;br /&gt;
&lt;br /&gt;
Winning a game provided a score of five points, second place provided a score of three points, and third place would provide one point.&lt;br /&gt;
Finishing outside of the top three resulted in zero points.&lt;br /&gt;
If a nominated member did not attend on time, he/she/they would be disqualified and receive zero points.&lt;br /&gt;
&lt;br /&gt;
===Competitions Descriptions===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Archery&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Each contestant adds their name to the signup list. Names are drawn at random and the competitors then faced each other in a straight knockout style event or blow for blow challenge.&lt;br /&gt;
Contestants make their own choice of type of bow or crossbow. The targets are also the contestants.&lt;br /&gt;
&lt;br /&gt;
Contestants issue a pain challenge and face each other, holding their bow and one arrow or bolt. When the host says GO, the contestants load, aim, and fire at their opposition, but only once each, and in their own time.&lt;br /&gt;
Once both have fired their weapon, the host will say stop, and ask both targets/contestants to ready themselves for the next round. They will both get another arrow or bolt, and wait for the host to say GO. This will continue until one person collapses and the challenge is won.&lt;br /&gt;
If in any round, neither contestant lands a hit, stances will be lowered by BOTH contestants by 10%. If both or one land a hit, stances will remain as they are.  Hiding, buffs, roars, and any other special abilities are not permitted in this event.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Melee Contest&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Two contestants issue a pain challenge, and when the host says GO they hack at each other using their best melee weapon, until one of them falls.  This is a straight knockout/toe to toe straight hacking event. Hiding, buffs, special abilities, roars, and the likes, are not permitted. No throws, no ranged, no grappling are permitted, but brawling punches, kicks and shield bash are.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Riddle Run&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This event is a team game. Groups will be asked to enter five members to represent them. Each team will meet at the Gate to Therenborough, where a riddle will be given. The answer to this riddle will be a place, or a name relating to a place. Groups will need to work out the answer to this riddle, then run to that place, where another person will be waiting, with another riddle. The riddles cover a lot of Therengia. Teams will need to think quick, and run quicker, as moongates, ranger trails, and other forms of fast transportation are not permitted.  The first team to attend each location, and get back to the finish line, wins. If a team wishes to have three members, that is their choice, five is the limit. All members must stay together as a team. We have a set person setting these riddles, so the Guards do not have an advantage.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Joust&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Contestants will join the signup list, and be randomly drawn to face each other in a straight knockout competition of not getting smashed off of their horse. Buffs are not allowed.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Arm Wrestling&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This is a straight knockout, using the signup list to randomly draw contestants against each other. Again, there are no brackets to these games, its just the best of the best.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Survival Challenge&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This event will take place at the Greater Fist. Each contestant will travel up to the top of the fist, and ride down in the carts. They will do this five times each, risking death each time. Any successful trips, and that contestant will be awarded one point. The person with the most points after 5 rounds, wins. If first, second, or third places are tied at this point, we will go to sudden death heads up.&lt;br /&gt;
Those tied for positions will go again to the top of the fist, and ride again, until the ties are broken.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Cane Fight&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Canes that are provided must be used for this event.&lt;br /&gt;
The signup list will be used, and it will be a straight knockout competition. Contestants are drawn to face each other, and must issue a challenge. Our host will then say GO, and contestants proceed to beat each other with canes. After 20 seconds, if nobody has won, the host will call stop, and ask contestants to retreat. Stances will then be lowered to 50% of their original setting. The host will then say GO again, and contestants can again beat each other with their cane for another 20 seconds, or until someone has won. If we still don&#039;t have a winner, the host will call stop, retreat, and stances will be set to ZERO. The final round then has no time limit, the only way it ends is when one person is smashed down to the floor, and the challenge is completed.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Death Trivia&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This is an event of knowledge and death. Contestants will line up, and lower their stances to ZERO. This is important to make the deaths more fun.  Our guest question master will ask questions. Contestants must raise their hand if they know the answer. With a lack of a buzzer, we will go with the first person to raise their hand. That contestant will then be asked to answer, and will have roughly five seconds to give their answer. If they get it right, they are through to the next round... if they get it wrong.. they are out, and killed for their lack of knowledge. Each round, one contestant will be eliminated, either by getting the answer wrong, or by being the last person left to get an answer correct.  If we start with ten, round two will have nine people, round three will have eight, and so on, until we have a winner. Either way, nine people are going to die.  We have a couple of plans regarding the killing, as we want this to be fun, well, as much fun as dying can be, so that will be a bit of a surprise on the night.  The questions asked will be all based around Elanthia in general, people, places, happenings, history, wars, and probably much more.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;TM Quick Draw&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This event will take the layout of the archery contest, in being a straight knockout, and contestants being given one shot each per round.&lt;br /&gt;
The challenge will be set, and the host will say GO. Contestants can then prep ANY TM spell they wish, target, and cast, in their own time.&lt;br /&gt;
Again they need to remember, although a fully targeted spell can hurt a lot more, there will be a spell coming at them too, so timing is everything. Buffs will not be allowed, the only spell casting will be the TM spells the contestants choose.  If neither contestant lands a hit, stances will be lowered by 10%. The contest will continue until we have a winner.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Tactical War&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This is a team event, so each group will enter five members to represent them.  We have located a quiet place in Lang, near the Rakash village, and have asked for aid on making sure people are not limited to how many people they can kill in that time. Each team leader will add their name to the signup list, and teams will be randomly drawn to face each other. The two teams drawn will go into the selected area, and pick a starting place. They are given 30 seconds from the time of entering, to get ready to start. The host will then use the gweth to say GO, and the aim is, to kill ALL five members of the opposition. Once all five members of a team are dead, we will collect the bodies, and the team with at least one member left standing, will qualify to the next round. Again this is straight knockout, and will continue until we have a winning team. There is only one rule for this contest, you may not leave the tournament area. A map will be provided before hand, to allow you to see where this will be held. Once you are in that arena, and the host says GO, there are no limits. Use whatever tactics your team finds works best, any spells, any way to help, its just about winning. We will have triage for all the events. There will be no option of raising while each game is running, but afterwards, we will have a triage ready for the bodies, as with all events, and will heal and raise everyone. The tactical war game takes place in a large area, so you are free to move around, as best suited to your group. Once all five members of a team is dead, we will have runners collecting the bodies, and heal and raise them, so those who are dead shouldn&#039;t be laying on the floor to long. The reason this is done after each round is that people running around collecting bodies while the game is running could result in a new collection of dead bodies.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Daily Results, Final Tally And Grand Champion==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A. Daily Competitions - Group and Individual Place Results&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align:centre;&amp;quot;| Day One&lt;br /&gt;
! Day Two&lt;br /&gt;
! Day Three&lt;br /&gt;
! Day Four&lt;br /&gt;
! Day Five&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;1. Archery Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;1. Riddle Run Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;1. Arm Wrestling Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;1. Cane Fight Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;1. TM Quick Draw Results&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|First - [[Joshuan]] - Fervid Shade&amp;lt;br /&amp;gt;Second - [[Traim]] - Team Ilithi&amp;lt;br /&amp;gt;Third - [[Shankey]] - Iron Circle&lt;br /&gt;
|First - [[Order of the Theren Guard|Theren Guard]]&amp;lt;br /&amp;gt;Second - [[Order of the Iron Circle|Iron Circle]]&amp;lt;br /&amp;gt;Third - Team Ilithi&amp;lt;br /&amp;gt;	&lt;br /&gt;
|First - [[Tormosk]] - Fervid Shade&amp;lt;br /&amp;gt;Second - [[Felicini]] - Theren Guard&amp;lt;br /&amp;gt;Third - [[Hammerfist]] - Dragon Shield&amp;lt;br /&amp;gt;&lt;br /&gt;
|First - [[Yamcer]] - Team Ilithi&amp;lt;br /&amp;gt;Second - [[Somniumvisum]] - Theren Guard&amp;lt;br /&amp;gt;Third - [[Cerval]] - Theren Theatre Players&amp;lt;br /&amp;gt;&lt;br /&gt;
|First - [[Tropicalo]] - Fervid Shade&amp;lt;br /&amp;gt;Second - [[Andorell]] - Theren Guard&amp;lt;br /&amp;gt;Third - [[Devoria]] - Team Ilithi&amp;lt;br /&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;2. Melee Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;2. Joust Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;2. Survival Challenge Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;2. Death Trivia Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;2. War Results&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|First - [[Squanto]] - Team Ilithi&amp;lt;br /&amp;gt;Second - [[Meganlique]] - Fervid Shade&amp;lt;br /&amp;gt;Third - [[Segmere]] - Baron&#039;s Own &lt;br /&gt;
|First - [[Hanryu]] - Team Ilithi&amp;lt;br /&amp;gt;Second - [[Grymmlen]] - Theren Calvary&amp;lt;br /&amp;gt;Third place - [[Ederick]] - Iron Circle&amp;lt;br /&amp;gt;&lt;br /&gt;
|First - [[Edgee]] - Fervid Shade&amp;lt;br /&amp;gt;Second - [[Fayenangel]] - Iron Circle&amp;lt;br /&amp;gt;Third - [[Jerde]] - Theren Guard&amp;lt;br /&amp;gt;&lt;br /&gt;
|First - [[Teminesca]] - Team Ilithi&amp;lt;br /&amp;gt;Second - [[Gazan]] - Iron Circle&amp;lt;br /&amp;gt;Third - [[Evro]]/[[Sliyder]] - Theren Guard&amp;lt;br /&amp;gt;&lt;br /&gt;
|First - Team Ilithi&amp;lt;br /&amp;gt;Second - Theren Guard&amp;lt;br /&amp;gt;Third - Fervid Shade&amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;B. Final Tally Elanthics Games&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!style=&amp;quot;text-align:centre;&amp;quot;| Team Ilithi &lt;br /&gt;
!Fervid Shade&lt;br /&gt;
!Theren Guard &lt;br /&gt;
!Iron Circle&lt;br /&gt;
!Theren Calvary&lt;br /&gt;
!Baron&#039;s Own&lt;br /&gt;
!ODS &lt;br /&gt;
!Theren Theatre Players&lt;br /&gt;
!Northern Watch &lt;br /&gt;
!Apostles &lt;br /&gt;
|-&lt;br /&gt;
|30 points&lt;br /&gt;
|24 points&lt;br /&gt;
|19 points&lt;br /&gt;
|11 points&lt;br /&gt;
|3 points&lt;br /&gt;
|1 point&lt;br /&gt;
|1 point&lt;br /&gt;
|1 point&lt;br /&gt;
|0 points&lt;br /&gt;
|0 points&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;C. Official Grand Champion&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The winning Group for the Games held in 401 AV, was &#039;&#039;&#039;Team Ilithi&#039;&#039;&#039;. They were given the prestigious Peeku Cup and with it, the honor of organizing and hosting another Elanthics, two years hence.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Closing Ceremony, Party And Auction==&lt;br /&gt;
&lt;br /&gt;
We organized a celebration, the highlight of which was to announce the winning group, and present them with the Elanthics Peeku Cup.  The Cup was accepted by [[Taleek]] who gave an acceptance speech.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039; Taleek says, &amp;quot;On behalf of the Lotus Batallion, Obsidian Watch and Ilithi Court, I&#039;d like to thank the Theren Guard and all the others that made these games possible. They were well planned, perfectly executed and wonderful to be a part of. I&#039;d also like to thank my Teamates. Because of you, we will be taking this home to Her Grace. And to all the teams that participated, you were truly fierce competitors.  You all deserve a huge round of applause.&amp;quot; &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The closing ceremony and party was held in the Riverhaven Trader Guild Hall. And was set to begin in the evening so as to give everyone the chance to dress up, enjoy the company, share in some fun, and congratulate the winners. We also held an auction of thirty or so items. Some of the items were rather rare.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==First, Second and Third Place Medals, and The Peeku Cup==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Outstanding medals of gold, silver and bronze, and the elegant Peeku Cup were meticulously crafted by Jhustis for the Elanthics.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A. Medals&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Archery Competition Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a quiver of arrows over twin-crossed bows adorns the center.  The words &amp;quot;First Place -- Archery Competition -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Melee Challenge Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a victorious warrior holding a sword and shield adorns the center.  The words &amp;quot;First Place -- Melee Challenge -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Jousting Competition Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a mounted knight holding a raised lance adorns the center.  The words &amp;quot;First Place -- Jousting Competition -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Armwrestling Challenge Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while two figures locked in a fierce battle of armwrestling adorns the center.  The words &amp;quot;First Place -- Armwrestling Challenge -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Survival Competition Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a billowing volcano surrounded by tiny mining carts adorns the center.  The words &amp;quot;First Place -- Survival Competition -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Cane Fight Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a triumphant warrior holding a cane overhead adorns the center.  The words &amp;quot;First Place -- Cane Fight -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Death Trivia Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a hooded scholar holding a large tome adorns the center.  The words &amp;quot;First Place -- Death Trivia -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Magic Quick Draw Competition Medal&lt;br /&gt;
Intricate engraving along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a mage appearing to call forth a crackling ball of lightning overhead adorns the center.  The words &amp;quot;First Place -- Magic Quick Draw Competition -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;B. The Elanthics Peeku Cup&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Crafted from the purest gold and silver, this four-foot-tall trophy rests on a rich mistwood base and is polished to a gleaming finish.  Magnificently detailed scrollwork adorns the piece from its golden rim and ornate handles to the finely wrought stem and footing.  Atop the broad lid, twin rampant lions support a sweeping banner emblazoned with &amp;quot;Elanthics Peeku Cup&amp;quot; while the front of the piece is elegantly etched with a bold, flowing script.&lt;br /&gt;
There seems to be something written on it.&lt;br /&gt;
&lt;br /&gt;
A tall golden Elanthic Peeku Cup reads:&lt;br /&gt;
&amp;lt;blockquote&amp;gt;~Grand Champions~&amp;lt;br /&amp;gt; Therengia, 401 AV&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Topping the golden trophy is a statuette of a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion.  Resting on a circular mistwood base, the spherical award is intricately etched with detailed images of warriors locked in combat.  The words &amp;quot;First Place -- Tactical War Challenge -- Therengia, 401 AV&amp;quot; are elegantly inscribed around the center.&lt;/div&gt;</summary>
		<author><name>ANLORAAEV</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Elanthics&amp;diff=396859</id>
		<title>Elanthics</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Elanthics&amp;diff=396859"/>
		<updated>2015-02-12T05:19:15Z</updated>

		<summary type="html">&lt;p&gt;ANLORAAEV: /* First Place Medals And The Peeku Cup */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}&lt;br /&gt;
&lt;br /&gt;
==What Is Elanthics?==&lt;br /&gt;
&lt;br /&gt;
The Elanthics are biennial player-run games specifically created to test competitors from [[Official Orders]] and Unofficial Groups in certain abilities and skills.  The Order or Group whose chosen team members and champion had obtained the most points during the games would win the Peeku Cup. Thus earning the prestige of being renowned as the best, of the best in the lands, and receiving the honor of hosting the next Elanthics. &amp;lt;br /&amp;gt; &amp;lt;br /&amp;gt;  The Elanthic games were originally conceptualized in the month of Uthmor the Giant, 397 AV by three individuals, namely [[Mahone]], [[Somniumvisum]] and [[Peeku]]. The idea was revived many years later by Mahone and Somniumvisum.  The contests were organized and hosted by the [[Order of the Theren Guard]], and were held in the month of Skullcleaver the Dwarven Axe 401 AV.  Contestants where limited to Official Orders and Unofficial Groups whose members give of their time to be of service to the people of Elanthia. The activities where culminated with an auction and presentation ceremony of the Peeku Cup to the victorious Group, along with First Place honors.&lt;br /&gt;
===Organization Team===&lt;br /&gt;
&lt;br /&gt;
The Theren Guard members who worked on organizing as well as hosting and helping with each of the scheduled competitions included; &lt;br /&gt;
&#039;&#039;Team Lead:&#039;&#039; [[Somniumvisum]], &#039;&#039;Team members:&#039;&#039; [[Gags]], [[Jerde]], [[Kamaela]], [[Meadbh]], [[Remcinsh]], [[Samarah]], [[Schreck]], [[Tolena]], and [[Whitbuffalo]].&lt;br /&gt;
&lt;br /&gt;
===Elanthics Competitors===&lt;br /&gt;
&lt;br /&gt;
The Orders and Groups that were represented in the events were; &amp;lt;br /&amp;gt;The [[Order of the Iron Circle]], The [[Northern Watch Brigade]], The [[Lotus Battalion]] (Ilithian Infantry) aka Team Ilithi, The [[Fervid Shade]], [[Theren Theatre]] Players, The [[Order of the Dragon Shield]], The [[Baron&#039;s Own Militia]], The [[Therengia Cavalry]], The [[Order of the Theren Guard]], and The [[Order of the Apostles]].  Each Group had provided the names of the members who would represent them as a team of five, and of their chosen Champion.&lt;br /&gt;
&lt;br /&gt;
==Competitions Overview==&lt;br /&gt;
&lt;br /&gt;
The Elanthics involved a total of ten games, with each one testing different abilities. Order and Group members would compete to gain points for their team, with the overall aim being to have the most points for their group.  And thus to ultimately be crowned the champions.&lt;br /&gt;
&lt;br /&gt;
The Games included; Archery, Melee Contest, Riddle Run, Joust, Arm Wrestling, Survival Challenge, Cane Fight, Death Trivia, TM Quick Draw, and Tactical War.&lt;br /&gt;
&lt;br /&gt;
===Teams And Champions - Rules===&lt;br /&gt;
&lt;br /&gt;
Eight of the ten games were individual events where one member or Champion would be the chosen representative. A different Champion would have to be chosen to participate in all eight games.  A chosen Champion could only participate in one of the eight games.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Two of the events were team events of five members where the team could include any or all Champion(s) who had participated in the individual events. This rule enabled the games to be enjoyed by more people, and were a test of strength of the group, rather than just one member.&lt;br /&gt;
&lt;br /&gt;
===Points System - Rules===&lt;br /&gt;
&lt;br /&gt;
Winning a game provided a score of five points, second place provided a score of three points, and third place would provide one point.&lt;br /&gt;
Finishing outside of the top three resulted in zero points.&lt;br /&gt;
If a nominated member did not attend on time, he/she/they would be disqualified and receive zero points.&lt;br /&gt;
&lt;br /&gt;
===Competitions Descriptions===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Archery&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Each contestant adds their name to the signup list. Names are drawn at random and the competitors then faced each other in a straight knockout style event or blow for blow challenge.&lt;br /&gt;
Contestants make their own choice of type of bow or crossbow. The targets are also the contestants.&lt;br /&gt;
&lt;br /&gt;
Contestants issue a pain challenge and face each other, holding their bow and one arrow or bolt. When the host says GO, the contestants load, aim, and fire at their opposition, but only once each, and in their own time.&lt;br /&gt;
Once both have fired their weapon, the host will say stop, and ask both targets/contestants to ready themselves for the next round. They will both get another arrow or bolt, and wait for the host to say GO. This will continue until one person collapses and the challenge is won.&lt;br /&gt;
If in any round, neither contestant lands a hit, stances will be lowered by BOTH contestants by 10%. If both or one land a hit, stances will remain as they are.  Hiding, buffs, roars, and any other special abilities are not permitted in this event.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Melee Contest&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Two contestants issue a pain challenge, and when the host says GO they hack at each other using their best melee weapon, until one of them falls.  This is a straight knockout/toe to toe straight hacking event. Hiding, buffs, special abilities, roars, and the likes, are not permitted. No throws, no ranged, no grappling are permitted, but brawling punches, kicks and shield bash are.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Riddle Run&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This event is a team game. Groups will be asked to enter five members to represent them. Each team will meet at the Gate to Therenborough, where a riddle will be given. The answer to this riddle will be a place, or a name relating to a place. Groups will need to work out the answer to this riddle, then run to that place, where another person will be waiting, with another riddle. The riddles cover a lot of Therengia. Teams will need to think quick, and run quicker, as moongates, ranger trails, and other forms of fast transportation are not permitted.  The first team to attend each location, and get back to the finish line, wins. If a team wishes to have three members, that is their choice, five is the limit. All members must stay together as a team. We have a set person setting these riddles, so the Guards do not have an advantage.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Joust&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Contestants will join the signup list, and be randomly drawn to face each other in a straight knockout competition of not getting smashed off of their horse. Buffs are not allowed.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Arm Wrestling&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This is a straight knockout, using the signup list to randomly draw contestants against each other. Again, there are no brackets to these games, its just the best of the best.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Survival Challenge&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This event will take place at the Greater Fist. Each contestant will travel up to the top of the fist, and ride down in the carts. They will do this five times each, risking death each time. Any successful trips, and that contestant will be awarded one point. The person with the most points after 5 rounds, wins. If first, second, or third places are tied at this point, we will go to sudden death heads up.&lt;br /&gt;
Those tied for positions will go again to the top of the fist, and ride again, until the ties are broken.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Cane Fight&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Canes that are provided must be used for this event.&lt;br /&gt;
The signup list will be used, and it will be a straight knockout competition. Contestants are drawn to face each other, and must issue a challenge. Our host will then say GO, and contestants proceed to beat each other with canes. After 20 seconds, if nobody has won, the host will call stop, and ask contestants to retreat. Stances will then be lowered to 50% of their original setting. The host will then say GO again, and contestants can again beat each other with their cane for another 20 seconds, or until someone has won. If we still don&#039;t have a winner, the host will call stop, retreat, and stances will be set to ZERO. The final round then has no time limit, the only way it ends is when one person is smashed down to the floor, and the challenge is completed.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Death Trivia&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This is an event of knowledge and death. Contestants will line up, and lower their stances to ZERO. This is important to make the deaths more fun.  Our guest question master will ask questions. Contestants must raise their hand if they know the answer. With a lack of a buzzer, we will go with the first person to raise their hand. That contestant will then be asked to answer, and will have roughly five seconds to give their answer. If they get it right, they are through to the next round... if they get it wrong.. they are out, and killed for their lack of knowledge. Each round, one contestant will be eliminated, either by getting the answer wrong, or by being the last person left to get an answer correct.  If we start with ten, round two will have nine people, round three will have eight, and so on, until we have a winner. Either way, nine people are going to die.  We have a couple of plans regarding the killing, as we want this to be fun, well, as much fun as dying can be, so that will be a bit of a surprise on the night.  The questions asked will be all based around Elanthia in general, people, places, happenings, history, wars, and probably much more.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;TM Quick Draw&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This event will take the layout of the archery contest, in being a straight knockout, and contestants being given one shot each per round.&lt;br /&gt;
The challenge will be set, and the host will say GO. Contestants can then prep ANY TM spell they wish, target, and cast, in their own time.&lt;br /&gt;
Again they need to remember, although a fully targeted spell can hurt a lot more, there will be a spell coming at them too, so timing is everything. Buffs will not be allowed, the only spell casting will be the TM spells the contestants choose.  If neither contestant lands a hit, stances will be lowered by 10%. The contest will continue until we have a winner.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Tactical War&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This is a team event, so each group will enter five members to represent them.  We have located a quiet place in Lang, near the Rakash village, and have asked for aid on making sure people are not limited to how many people they can kill in that time. Each team leader will add their name to the signup list, and teams will be randomly drawn to face each other. The two teams drawn will go into the selected area, and pick a starting place. They are given 30 seconds from the time of entering, to get ready to start. The host will then use the gweth to say GO, and the aim is, to kill ALL five members of the opposition. Once all five members of a team are dead, we will collect the bodies, and the team with at least one member left standing, will qualify to the next round. Again this is straight knockout, and will continue until we have a winning team. There is only one rule for this contest, you may not leave the tournament area. A map will be provided before hand, to allow you to see where this will be held. Once you are in that arena, and the host says GO, there are no limits. Use whatever tactics your team finds works best, any spells, any way to help, its just about winning. We will have triage for all the events. There will be no option of raising while each game is running, but afterwards, we will have a triage ready for the bodies, as with all events, and will heal and raise everyone. The tactical war game takes place in a large area, so you are free to move around, as best suited to your group. Once all five members of a team is dead, we will have runners collecting the bodies, and heal and raise them, so those who are dead shouldn&#039;t be laying on the floor to long. The reason this is done after each round is that people running around collecting bodies while the game is running could result in a new collection of dead bodies.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Daily Results, Final Tally And Grand Champion==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A. Daily Competitions - Group and Individual Place Results&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align:centre;&amp;quot;| Day One&lt;br /&gt;
! Day Two&lt;br /&gt;
! Day Three&lt;br /&gt;
! Day Four&lt;br /&gt;
! Day Five&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;1. Archery Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;1. Riddle Run Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;1. Arm Wrestling Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;1. Cane Fight Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;1. TM Quick Draw Results&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|First - [[Joshuan]] - Fervid Shade&amp;lt;br /&amp;gt;Second - [[Traim]] - Team Ilithi&amp;lt;br /&amp;gt;Third - [[Shankey]] - Iron Circle&lt;br /&gt;
|First - [[Order of the Theren Guard|Theren Guard]]&amp;lt;br /&amp;gt;Second - [[Order of the Iron Circle|Iron Circle]]&amp;lt;br /&amp;gt;Third - Team Ilithi&amp;lt;br /&amp;gt;	&lt;br /&gt;
|First - [[Tormosk]] - Fervid Shade&amp;lt;br /&amp;gt;Second - [[Felicini]] - Theren Guard&amp;lt;br /&amp;gt;Third - [[Hammerfist]] - Dragon Shield&amp;lt;br /&amp;gt;&lt;br /&gt;
|First - [[Yamcer]] - Team Ilithi&amp;lt;br /&amp;gt;Second - [[Somniumvisum]] - Theren Guard&amp;lt;br /&amp;gt;Third - [[Cerval]] - Theren Theatre Players&amp;lt;br /&amp;gt;&lt;br /&gt;
|First - [[Tropicalo]] - Fervid Shade&amp;lt;br /&amp;gt;Second - [[Andorell]] - Theren Guard&amp;lt;br /&amp;gt;Third - [[Devoria]] - Team Ilithi&amp;lt;br /&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;2. Melee Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;2. Joust Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;2. Survival Challenge Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;2. Death Trivia Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;2. War Results&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|First - [[Squanto]] - Team Ilithi&amp;lt;br /&amp;gt;Second - [[Meganlique]] - Fervid Shade&amp;lt;br /&amp;gt;Third - [[Segmere]] - Baron&#039;s Own &lt;br /&gt;
|First - [[Hanryu]] - Team Ilithi&amp;lt;br /&amp;gt;Second - [[Grymmlen]] - Theren Calvary&amp;lt;br /&amp;gt;Third place - [[Ederick]] - Iron Circle&amp;lt;br /&amp;gt;&lt;br /&gt;
|First - [[Edgee]] - Fervid Shade&amp;lt;br /&amp;gt;Second - [[Fayenangel]] - Iron Circle&amp;lt;br /&amp;gt;Third - [[Jerde]] - Theren Guard&amp;lt;br /&amp;gt;&lt;br /&gt;
|First - [[Teminesca]] - Team Ilithi&amp;lt;br /&amp;gt;Second - [[Gazan]] - Iron Circle&amp;lt;br /&amp;gt;Third - [[Evro]]/[[Sliyder]] - Theren Guard&amp;lt;br /&amp;gt;&lt;br /&gt;
|First - Team Ilithi&amp;lt;br /&amp;gt;Second - Theren Guard&amp;lt;br /&amp;gt;Third - Fervid Shade&amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;B. Final Tally Elanthics Games&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!style=&amp;quot;text-align:centre;&amp;quot;| Team Ilithi &lt;br /&gt;
!Fervid Shade&lt;br /&gt;
!Theren Guard &lt;br /&gt;
!Iron Circle&lt;br /&gt;
!Theren Calvary&lt;br /&gt;
!Baron&#039;s Own&lt;br /&gt;
!ODS &lt;br /&gt;
!Theren Theatre Players&lt;br /&gt;
!Northern Watch &lt;br /&gt;
!Apostles &lt;br /&gt;
|-&lt;br /&gt;
|30 points&lt;br /&gt;
|24 points&lt;br /&gt;
|19 points&lt;br /&gt;
|11 points&lt;br /&gt;
|3 points&lt;br /&gt;
|1 point&lt;br /&gt;
|1 point&lt;br /&gt;
|1 point&lt;br /&gt;
|0 points&lt;br /&gt;
|0 points&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;C. Official Grand Champion&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The winning Group for the Games held in 401 AV, was &#039;&#039;&#039;Team Ilithi&#039;&#039;&#039;. They were given the prestigious Peeku Cup and with it, the honor of organizing and hosting another Elanthics, two years hence.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Closing Ceremony, Party And Auction==&lt;br /&gt;
&lt;br /&gt;
We organized a celebration, the highlight of which was to announce the winning group, and present them with the Elanthics Peeku Cup.  The Cup was accepted by [[Taleek]] who gave an acceptance speech.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039; Taleek says, &amp;quot;On behalf of the Lotus Batallion, Obsidian Watch and Ilithi Court, I&#039;d like to thank the Theren Guard and all the others that made these games possible. They were well planned, perfectly executed and wonderful to be a part of. I&#039;d also like to thank my Teamates. Because of you, we will be taking this home to Her Grace. And to all the teams that participated, you were truly fierce competitors.  You all deserve a huge round of applause.&amp;quot; &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The closing ceremony and party was held in the Riverhaven Trader Guild Hall. And was set to begin in the evening so as to give everyone the chance to dress up, enjoy the company, share in some fun, and congratulate the winners. We also held an auction of thirty or so items. Some of the items were rather rare.&lt;br /&gt;
&lt;br /&gt;
==First, Second and Third Place Medals, and The Peeku Cup==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Outstanding medals of gold, silver and bronze, and the elegant Peeku Cup were meticulously crafted by Jhustis for the Elanthics.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A. Medals&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Archery Competition Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a quiver of arrows over twin-crossed bows adorns the center.  The words &amp;quot;First Place -- Archery Competition -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Melee Challenge Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a victorious warrior holding a sword and shield adorns the center.  The words &amp;quot;First Place -- Melee Challenge -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Jousting Competition Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a mounted knight holding a raised lance adorns the center.  The words &amp;quot;First Place -- Jousting Competition -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Armwrestling Challenge Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while two figures locked in a fierce battle of armwrestling adorns the center.  The words &amp;quot;First Place -- Armwrestling Challenge -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Survival Competition Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a billowing volcano surrounded by tiny mining carts adorns the center.  The words &amp;quot;First Place -- Survival Competition -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Cane Fight Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a triumphant warrior holding a cane overhead adorns the center.  The words &amp;quot;First Place -- Cane Fight -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Death Trivia Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a hooded scholar holding a large tome adorns the center.  The words &amp;quot;First Place -- Death Trivia -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Magic Quick Draw Competition Medal&lt;br /&gt;
Intricate engraving along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a mage appearing to call forth a crackling ball of lightning overhead adorns the center.  The words &amp;quot;First Place -- Magic Quick Draw Competition -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;B. The Elanthics Peeku Cup&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Crafted from the purest gold and silver, this four-foot-tall trophy rests on a rich mistwood base and is polished to a gleaming finish.  Magnificently detailed scrollwork adorns the piece from its golden rim and ornate handles to the finely wrought stem and footing.  Atop the broad lid, twin rampant lions support a sweeping banner emblazoned with &amp;quot;Elanthics Peeku Cup&amp;quot; while the front of the piece is elegantly etched with a bold, flowing script.&lt;br /&gt;
There seems to be something written on it.&lt;br /&gt;
&lt;br /&gt;
A tall golden Elanthic Peeku Cup reads:&lt;br /&gt;
&amp;lt;blockquote&amp;gt;~Grand Champions~&amp;lt;br /&amp;gt; Therengia, 401 AV&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Topping the golden trophy is a statuette of a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion.  Resting on a circular mistwood base, the spherical award is intricately etched with detailed images of warriors locked in combat.  The words &amp;quot;First Place -- Tactical War Challenge -- Therengia, 401 AV&amp;quot; are elegantly inscribed around the center.&lt;/div&gt;</summary>
		<author><name>ANLORAAEV</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Peeku&amp;diff=396852</id>
		<title>Peeku</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Peeku&amp;diff=396852"/>
		<updated>2015-02-12T00:33:42Z</updated>

		<summary type="html">&lt;p&gt;ANLORAAEV: /* Quick Facts */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Player Characters]]&lt;br /&gt;
{{Player character &lt;br /&gt;
|Player Name = Peeku StarStone&lt;br /&gt;
|Race        = Dwarf&lt;br /&gt;
|Gender      = Male&lt;br /&gt;
|Guild       = Warrior Mage&lt;br /&gt;
|Instance    = Prime&lt;br /&gt;
|Relative    = Jennaria, Marolsa&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Peeku StarStone ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
You are Rock Mage Peeku Starstone, Spellsword of Elanthia, a Dwarf.&lt;br /&gt;
You have a square-jawed face with heavy jowls, sullenly glowing flame-hued eyes, a bulbous nose and dimples.  Your dark brown-streaked auburn hair is very long and thick, and is worn arranged in tight dreadlocks.  You have tanned skin and a rotund build.&lt;br /&gt;
You are an adult.&lt;br /&gt;
You have a drooping, evenly trimmed full mustache on your upper lip and a thick beard twisted into three long braids.&lt;br /&gt;
You have a tattoo of a black dragon kneeling at the feet of a red-robed wizard on your face.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You are wearing some earth brown gauntlets, a polished leather harness with a stone mattock secured to it, a gold and fire opal ring, an albredine crystal ring, a steel-edged plaited hide backsheath with a wyvern clasp, a supple black leucro hide pack clasped with a gleaming silver fang, some well-worn leather miner&#039;s boots with steel toecaps, a wide dwarven mining belt of sturdy worn leather, some singed amber firesilk robes clasped at the neck by an enameled pin, a platinum ring bearing the crest of the Warrior Mage Guild, a visored Dwarven mining cap and a sleek skirmisher&#039;s shield crafted from dusky black ironwood.&lt;br /&gt;
&lt;br /&gt;
== Quick Facts ==&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
Affiliations: Formerly of the [[Order of the White Rose]] &lt;br /&gt;
&lt;br /&gt;
Relations: Jennaria StarStone (Adoptive Sister) Marosla StarStone (Niece)&lt;br /&gt;
&lt;br /&gt;
Religion: Peeku holds deep love of the earth feeling kinship to it and the heat and fire it creates as such gives his Devotion to Hav&#039;roth, even though he is a Dwarf.&lt;br /&gt;
&lt;br /&gt;
Close Friends: [[Samarah]] Riverhawk, [[Kenamer]] Maylan, and [[Somniumvisum]] LeoRudo&lt;br /&gt;
&lt;br /&gt;
Marital Status: Single&lt;br /&gt;
&lt;br /&gt;
Contributor: One of the three who originally conceptualized the idea that evolved many years later into the [[Elanthics]], what was organized and hosted by the [[Theren Guard]].&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
Peeku was born in a small dwarven mining camp, though due to a tragic cave in 6 months after his birth his father died and a few months after that his mother took her own life sick with grief. Peeku was taken in by the camp foreman and taught the ways of a miner as soon as he could hold a pick axe. Peeku showed great promise as a miner as it seemed he could speak with the very rock, he always found the best spots to dig and avoided dangerous hazards of the earth. He found his home in the mining camp he was born in, till one day the mine was depleted and the old Foreman was retiring. He had watched Peeku through the years and noticed something odd about the young dwarf, the boy had magic. Strong Earth magic he told the boy as the packed up the camp. The old Dwarf told Peeku he should set out and learn his magic, hone it and one day he would bring much honor to the StarStone clan.&lt;br /&gt;
&lt;br /&gt;
As He left the mine for the last time with a pack of food and an old pick axe slung over his shoulder he set out for a town called River Crossings. It was in the town the old Dwarf had told him, he would find a teacher that could show him how to harness his magic into a powerful force. As he neared the gates to the huge city some months later Peeku was in awe of the vastness of a large city and the diversity of people from all walks of life. Suddenly he felt a stabbing pain in his back and panicked as he felt his life&#039;s blood drain from the dagger wound a cut-purse had just given him. As his world went dark he saw a young prydaen Cleric rush to his side.&lt;br /&gt;
&lt;br /&gt;
When he awoke again he was lying in a strange place with holy men chanting and weaving strange energies around him. He sat up to see the same young cleric smiling at him. She welcomed him back to the land of the living.She Introduced herself as Jennaria and apologized that she was unable to retrieve his belongings and coin the filthy cut-purse had stolen. Jennaria offered to help him back on his feet and show him around the strange and dangerous city. Unable to replace his trusty pick axe, he purchased a nice broadsword and a set of Full plate armor with her help. He loved the feeling of sturdy metal mined from the the very earth and forged in the living flames wrapped around him. It gave him a sense of home and a feeling of comfort. She then led him to the Warrior Mage&#039;s guild once she had heard his tale. Once there he found teachers from all walks of life and plunged himself into his studies. His spells of choice where earth and fire which seemed to feel as familiar to him as breathing.&lt;br /&gt;
&lt;br /&gt;
After sometime and many lessons as well as adopting Jennaria into his clan the two met up one day to talk. She told him about an Evil Creature called Lyras who had breached a Great Barrier. she warned him to be careful as this Lyras commanded an army of Undead and sought only to burn the world and raise it as her person army. She told him of an Organization within the city where he might find fellowship and be of use to the city that had taken him in. Then she told him the heartbreaking news that she was going to set out on a pilgrimage and did not know when she would return, she kissed his brow and asked him to look after her daughter Marolsa, should she turn up again. Peeku promised and kissed his sister good bye bidding her a safe journey. Then Peeku set out to find and join this Order of the White Rose.&lt;br /&gt;
&lt;br /&gt;
Peeku fought many battles against Lyras&#039; Undead forces ending up in the triage more often than not. But he was a stubborn dwarf an would go back out looking for others that had fallen in the battle with no regards for his own safety. Sadly sometime after the Fall of Lyras he had a falling out with members of the rose and felt it best to leave their ranks. Once again he set out on his own. he said good bye to dear friends and set out on a journey to find his sister and maybe his place in the world. &lt;br /&gt;
&lt;br /&gt;
He chased rumors for months looking for her, with the help of his faithful Falcon Scarlet and hound Zaggar he caught her trail and found that she was planning to return to her family and friends soon. He made his way home to find his friends had found a home within Therenborough. He has set out to make his way to those he left behind and await his sisters return, all the while perfecting his magic for the day he should need to wield it against those that threaten the peace.&lt;br /&gt;
&lt;br /&gt;
He is known as a very opinionated Dwarf for has had a run in with the Inquisition for voicing an unwelcome opinion which has soured his opinion of the temple even more than before. he currently resides in a home he shares with his roommate [[Samarah]] Riverhawk a close friend of Jennaria and himself. He still fights to defend the crossings while learning more and more about his Earth Magics&lt;/div&gt;</summary>
		<author><name>ANLORAAEV</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Elanthics&amp;diff=396851</id>
		<title>Elanthics</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Elanthics&amp;diff=396851"/>
		<updated>2015-02-12T00:24:59Z</updated>

		<summary type="html">&lt;p&gt;ANLORAAEV: /* Closing Ceremony, Party And Auction */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}&lt;br /&gt;
&lt;br /&gt;
==What Is Elanthics?==&lt;br /&gt;
&lt;br /&gt;
The Elanthics are biennial player-run games specifically created to test competitors from [[Official Orders]] and Unofficial Groups in certain abilities and skills.  The Order or Group whose chosen team members and champion had obtained the most points during the games would win the Peeku Cup. Thus earning the prestige of being renowned as the best, of the best in the lands, and receiving the honor of hosting the next Elanthics. &amp;lt;br /&amp;gt; &amp;lt;br /&amp;gt;  The Elanthic games were originally conceptualized in the month of Uthmor the Giant, 397 AV by three individuals, namely [[Mahone]], [[Somniumvisum]] and [[Peeku]]. The idea was revived many years later by Mahone and Somniumvisum.  The contests were organized and hosted by the [[Order of the Theren Guard]], and were held in the month of Skullcleaver the Dwarven Axe 401 AV.  Contestants where limited to Official Orders and Unofficial Groups whose members give of their time to be of service to the people of Elanthia. The activities where culminated with an auction and presentation ceremony of the Peeku Cup to the victorious Group, along with First Place honors.&lt;br /&gt;
===Organization Team===&lt;br /&gt;
&lt;br /&gt;
The Theren Guard members who worked on organizing as well as hosting and helping with each of the scheduled competitions included; &lt;br /&gt;
&#039;&#039;Team Lead:&#039;&#039; [[Somniumvisum]], &#039;&#039;Team members:&#039;&#039; [[Gags]], [[Jerde]], [[Kamaela]], [[Meadbh]], [[Remcinsh]], [[Samarah]], [[Schreck]], [[Tolena]], and [[Whitbuffalo]].&lt;br /&gt;
&lt;br /&gt;
===Elanthics Competitors===&lt;br /&gt;
&lt;br /&gt;
The Orders and Groups that were represented in the events were; &amp;lt;br /&amp;gt;The [[Order of the Iron Circle]], The [[Northern Watch Brigade]], The [[Lotus Battalion]] (Ilithian Infantry) aka Team Ilithi, The [[Fervid Shade]], [[Theren Theatre]] Players, The [[Order of the Dragon Shield]], The [[Baron&#039;s Own Militia]], The [[Therengia Cavalry]], The [[Order of the Theren Guard]], and The [[Order of the Apostles]].  Each Group had provided the names of the members who would represent them as a team of five, and of their chosen Champion.&lt;br /&gt;
&lt;br /&gt;
==Competitions Overview==&lt;br /&gt;
&lt;br /&gt;
The Elanthics involved a total of ten games, with each one testing different abilities. Order and Group members would compete to gain points for their team, with the overall aim being to have the most points for their group.  And thus to ultimately be crowned the champions.&lt;br /&gt;
&lt;br /&gt;
The Games included; Archery, Melee Contest, Riddle Run, Joust, Arm Wrestling, Survival Challenge, Cane Fight, Death Trivia, TM Quick Draw, and Tactical War.&lt;br /&gt;
&lt;br /&gt;
===Teams And Champions - Rules===&lt;br /&gt;
&lt;br /&gt;
Eight of the ten games were individual events where one member or Champion would be the chosen representative. A different Champion would have to be chosen to participate in all eight games.  A chosen Champion could only participate in one of the eight games.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Two of the events were team events of five members where the team could include any or all Champion(s) who had participated in the individual events. This rule enabled the games to be enjoyed by more people, and were a test of strength of the group, rather than just one member.&lt;br /&gt;
&lt;br /&gt;
===Points System - Rules===&lt;br /&gt;
&lt;br /&gt;
Winning a game provided a score of five points, second place provided a score of three points, and third place would provide one point.&lt;br /&gt;
Finishing outside of the top three resulted in zero points.&lt;br /&gt;
If a nominated member did not attend on time, he/she/they would be disqualified and receive zero points.&lt;br /&gt;
&lt;br /&gt;
===Competitions Descriptions===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Archery&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Each contestant adds their name to the signup list. Names are drawn at random and the competitors then faced each other in a straight knockout style event or blow for blow challenge.&lt;br /&gt;
Contestants make their own choice of type of bow or crossbow. The targets are also the contestants.&lt;br /&gt;
&lt;br /&gt;
Contestants issue a pain challenge and face each other, holding their bow and one arrow or bolt. When the host says GO, the contestants load, aim, and fire at their opposition, but only once each, and in their own time.&lt;br /&gt;
Once both have fired their weapon, the host will say stop, and ask both targets/contestants to ready themselves for the next round. They will both get another arrow or bolt, and wait for the host to say GO. This will continue until one person collapses and the challenge is won.&lt;br /&gt;
If in any round, neither contestant lands a hit, stances will be lowered by BOTH contestants by 10%. If both or one land a hit, stances will remain as they are.  Hiding, buffs, roars, and any other special abilities are not permitted in this event.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Melee Contest&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Two contestants issue a pain challenge, and when the host says GO they hack at each other using their best melee weapon, until one of them falls.  This is a straight knockout/toe to toe straight hacking event. Hiding, buffs, special abilities, roars, and the likes, are not permitted. No throws, no ranged, no grappling are permitted, but brawling punches, kicks and shield bash are.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Riddle Run&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This event is a team game. Groups will be asked to enter five members to represent them. Each team will meet at the Gate to Therenborough, where a riddle will be given. The answer to this riddle will be a place, or a name relating to a place. Groups will need to work out the answer to this riddle, then run to that place, where another person will be waiting, with another riddle. The riddles cover a lot of Therengia. Teams will need to think quick, and run quicker, as moongates, ranger trails, and other forms of fast transportation are not permitted.  The first team to attend each location, and get back to the finish line, wins. If a team wishes to have three members, that is their choice, five is the limit. All members must stay together as a team. We have a set person setting these riddles, so the Guards do not have an advantage.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Joust&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Contestants will join the signup list, and be randomly drawn to face each other in a straight knockout competition of not getting smashed off of their horse. Buffs are not allowed.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Arm Wrestling&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This is a straight knockout, using the signup list to randomly draw contestants against each other. Again, there are no brackets to these games, its just the best of the best.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Survival Challenge&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This event will take place at the Greater Fist. Each contestant will travel up to the top of the fist, and ride down in the carts. They will do this five times each, risking death each time. Any successful trips, and that contestant will be awarded one point. The person with the most points after 5 rounds, wins. If first, second, or third places are tied at this point, we will go to sudden death heads up.&lt;br /&gt;
Those tied for positions will go again to the top of the fist, and ride again, until the ties are broken.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Cane Fight&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Canes that are provided must be used for this event.&lt;br /&gt;
The signup list will be used, and it will be a straight knockout competition. Contestants are drawn to face each other, and must issue a challenge. Our host will then say GO, and contestants proceed to beat each other with canes. After 20 seconds, if nobody has won, the host will call stop, and ask contestants to retreat. Stances will then be lowered to 50% of their original setting. The host will then say GO again, and contestants can again beat each other with their cane for another 20 seconds, or until someone has won. If we still don&#039;t have a winner, the host will call stop, retreat, and stances will be set to ZERO. The final round then has no time limit, the only way it ends is when one person is smashed down to the floor, and the challenge is completed.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Death Trivia&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This is an event of knowledge and death. Contestants will line up, and lower their stances to ZERO. This is important to make the deaths more fun.  Our guest question master will ask questions. Contestants must raise their hand if they know the answer. With a lack of a buzzer, we will go with the first person to raise their hand. That contestant will then be asked to answer, and will have roughly five seconds to give their answer. If they get it right, they are through to the next round... if they get it wrong.. they are out, and killed for their lack of knowledge. Each round, one contestant will be eliminated, either by getting the answer wrong, or by being the last person left to get an answer correct.  If we start with ten, round two will have nine people, round three will have eight, and so on, until we have a winner. Either way, nine people are going to die.  We have a couple of plans regarding the killing, as we want this to be fun, well, as much fun as dying can be, so that will be a bit of a surprise on the night.  The questions asked will be all based around Elanthia in general, people, places, happenings, history, wars, and probably much more.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;TM Quick Draw&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This event will take the layout of the archery contest, in being a straight knockout, and contestants being given one shot each per round.&lt;br /&gt;
The challenge will be set, and the host will say GO. Contestants can then prep ANY TM spell they wish, target, and cast, in their own time.&lt;br /&gt;
Again they need to remember, although a fully targeted spell can hurt a lot more, there will be a spell coming at them too, so timing is everything. Buffs will not be allowed, the only spell casting will be the TM spells the contestants choose.  If neither contestant lands a hit, stances will be lowered by 10%. The contest will continue until we have a winner.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Tactical War&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This is a team event, so each group will enter five members to represent them.  We have located a quiet place in Lang, near the Rakash village, and have asked for aid on making sure people are not limited to how many people they can kill in that time. Each team leader will add their name to the signup list, and teams will be randomly drawn to face each other. The two teams drawn will go into the selected area, and pick a starting place. They are given 30 seconds from the time of entering, to get ready to start. The host will then use the gweth to say GO, and the aim is, to kill ALL five members of the opposition. Once all five members of a team are dead, we will collect the bodies, and the team with at least one member left standing, will qualify to the next round. Again this is straight knockout, and will continue until we have a winning team. There is only one rule for this contest, you may not leave the tournament area. A map will be provided before hand, to allow you to see where this will be held. Once you are in that arena, and the host says GO, there are no limits. Use whatever tactics your team finds works best, any spells, any way to help, its just about winning. We will have triage for all the events. There will be no option of raising while each game is running, but afterwards, we will have a triage ready for the bodies, as with all events, and will heal and raise everyone. The tactical war game takes place in a large area, so you are free to move around, as best suited to your group. Once all five members of a team is dead, we will have runners collecting the bodies, and heal and raise them, so those who are dead shouldn&#039;t be laying on the floor to long. The reason this is done after each round is that people running around collecting bodies while the game is running could result in a new collection of dead bodies.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Daily Results, Final Tally And Grand Champion==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A. Daily Competitions - Group and Individual Place Results&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align:centre;&amp;quot;| Day One&lt;br /&gt;
! Day Two&lt;br /&gt;
! Day Three&lt;br /&gt;
! Day Four&lt;br /&gt;
! Day Five&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;1. Archery Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;1. Riddle Run Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;1. Arm Wrestling Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;1. Cane Fight Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;1. TM Quick Draw Results&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|First - [[Joshuan]] - Fervid Shade&amp;lt;br /&amp;gt;Second - [[Traim]] - Team Ilithi&amp;lt;br /&amp;gt;Third - [[Shankey]] - Iron Circle&lt;br /&gt;
|First - [[Order of the Theren Guard|Theren Guard]]&amp;lt;br /&amp;gt;Second - [[Order of the Iron Circle|Iron Circle]]&amp;lt;br /&amp;gt;Third - Team Ilithi&amp;lt;br /&amp;gt;	&lt;br /&gt;
|First - [[Tormosk]] - Fervid Shade&amp;lt;br /&amp;gt;Second - [[Felicini]] - Theren Guard&amp;lt;br /&amp;gt;Third - [[Hammerfist]] - Dragon Shield&amp;lt;br /&amp;gt;&lt;br /&gt;
|First - [[Yamcer]] - Team Ilithi&amp;lt;br /&amp;gt;Second - [[Somniumvisum]] - Theren Guard&amp;lt;br /&amp;gt;Third - [[Cerval]] - Theren Theatre Players&amp;lt;br /&amp;gt;&lt;br /&gt;
|First - [[Tropicalo]] - Fervid Shade&amp;lt;br /&amp;gt;Second - [[Andorell]] - Theren Guard&amp;lt;br /&amp;gt;Third - [[Devoria]] - Team Ilithi&amp;lt;br /&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;2. Melee Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;2. Joust Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;2. Survival Challenge Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;2. Death Trivia Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;2. War Results&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|First - [[Squanto]] - Team Ilithi&amp;lt;br /&amp;gt;Second - [[Meganlique]] - Fervid Shade&amp;lt;br /&amp;gt;Third - [[Segmere]] - Baron&#039;s Own &lt;br /&gt;
|First - [[Hanryu]] - Team Ilithi&amp;lt;br /&amp;gt;Second - [[Grymmlen]] - Theren Calvary&amp;lt;br /&amp;gt;Third place - [[Ederick]] - Iron Circle&amp;lt;br /&amp;gt;&lt;br /&gt;
|First - [[Edgee]] - Fervid Shade&amp;lt;br /&amp;gt;Second - [[Fayenangel]] - Iron Circle&amp;lt;br /&amp;gt;Third - [[Jerde]] - Theren Guard&amp;lt;br /&amp;gt;&lt;br /&gt;
|First - [[Teminesca]] - Team Ilithi&amp;lt;br /&amp;gt;Second - [[Gazan]] - Iron Circle&amp;lt;br /&amp;gt;Third - [[Evro]]/[[Sliyder]] - Theren Guard&amp;lt;br /&amp;gt;&lt;br /&gt;
|First - Team Ilithi&amp;lt;br /&amp;gt;Second - Theren Guard&amp;lt;br /&amp;gt;Third - Fervid Shade&amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;B. Final Tally Elanthics Games&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!style=&amp;quot;text-align:centre;&amp;quot;| Team Ilithi &lt;br /&gt;
!Fervid Shade&lt;br /&gt;
!Theren Guard &lt;br /&gt;
!Iron Circle&lt;br /&gt;
!Theren Calvary&lt;br /&gt;
!Baron&#039;s Own&lt;br /&gt;
!ODS &lt;br /&gt;
!Theren Theatre Players&lt;br /&gt;
!Northern Watch &lt;br /&gt;
!Apostles &lt;br /&gt;
|-&lt;br /&gt;
|30 points&lt;br /&gt;
|24 points&lt;br /&gt;
|19 points&lt;br /&gt;
|11 points&lt;br /&gt;
|3 points&lt;br /&gt;
|1 point&lt;br /&gt;
|1 point&lt;br /&gt;
|1 point&lt;br /&gt;
|0 points&lt;br /&gt;
|0 points&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;C. Official Grand Champion&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The winning Group for the Games held in 401 AV, was &#039;&#039;&#039;Team Ilithi&#039;&#039;&#039;. They were given the prestigious Peeku Cup and with it, the honor of organizing and hosting another Elanthics, two years hence.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Closing Ceremony, Party And Auction==&lt;br /&gt;
&lt;br /&gt;
We organized a celebration, the highlight of which was to announce the winning group, and present them with the Elanthics Peeku Cup.  The Cup was accepted by [[Taleek]] who gave an acceptance speech.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039; Taleek says, &amp;quot;On behalf of the Lotus Batallion, Obsidian Watch and Ilithi Court, I&#039;d like to thank the Theren Guard and all the others that made these games possible. They were well planned, perfectly executed and wonderful to be a part of. I&#039;d also like to thank my Teamates. Because of you, we will be taking this home to Her Grace. And to all the teams that participated, you were truly fierce competitors.  You all deserve a huge round of applause.&amp;quot; &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The closing ceremony and party was held in the Riverhaven Trader Guild Hall. And was set to begin in the evening so as to give everyone the chance to dress up, enjoy the company, share in some fun, and congratulate the winners. We also held an auction of thirty or so items. Some of the items were rather rare.&lt;br /&gt;
&lt;br /&gt;
==First Place Medals And The Peeku Cup==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Outstanding First Place medals and the elegant Peeku Cup were meticulously crafted by Jhustis for the Elanthics.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A. Medals&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Archery Competition Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a quiver of arrows over twin-crossed bows adorns the center.  The words &amp;quot;First Place -- Archery Competition -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Melee Challenge Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a victorious warrior holding a sword and shield adorns the center.  The words &amp;quot;First Place -- Melee Challenge -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Jousting Competition Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a mounted knight holding a raised lance adorns the center.  The words &amp;quot;First Place -- Jousting Competition -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Armwrestling Challenge Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while two figures locked in a fierce battle of armwrestling adorns the center.  The words &amp;quot;First Place -- Armwrestling Challenge -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Survival Competition Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a billowing volcano surrounded by tiny mining carts adorns the center.  The words &amp;quot;First Place -- Survival Competition -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Cane Fight Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a triumphant warrior holding a cane overhead adorns the center.  The words &amp;quot;First Place -- Cane Fight -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Death Trivia Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a hooded scholar holding a large tome adorns the center.  The words &amp;quot;First Place -- Death Trivia -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Magic Quick Draw Competition Medal&lt;br /&gt;
Intricate engraving along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a mage appearing to call forth a crackling ball of lightning overhead adorns the center.  The words &amp;quot;First Place -- Magic Quick Draw Competition -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;B. The Elanthics Peeku Cup&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Crafted from the purest gold and silver, this four-foot-tall trophy rests on a rich mistwood base and is polished to a gleaming finish.  Magnificently detailed scrollwork adorns the piece from its golden rim and ornate handles to the finely wrought stem and footing.  Atop the broad lid, twin rampant lions support a sweeping banner emblazoned with &amp;quot;Elanthics Peeku Cup&amp;quot; while the front of the piece is elegantly etched with a bold, flowing script.&lt;br /&gt;
There seems to be something written on it.&lt;br /&gt;
&lt;br /&gt;
A tall golden Elanthic Peeku Cup reads:&lt;br /&gt;
&amp;lt;blockquote&amp;gt;~Grand Champions~&amp;lt;br /&amp;gt; Therengia, 401 AV&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Topping the golden trophy is a statuette of a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion.  Resting on a circular mistwood base, the spherical award is intricately etched with detailed images of warriors locked in combat.  The words &amp;quot;First Place -- Tactical War Challenge -- Therengia, 401 AV&amp;quot; are elegantly inscribed around the center.&lt;/div&gt;</summary>
		<author><name>ANLORAAEV</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Order_of_the_Theren_Guard&amp;diff=396849</id>
		<title>Order of the Theren Guard</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Order_of_the_Theren_Guard&amp;diff=396849"/>
		<updated>2015-02-12T00:18:20Z</updated>

		<summary type="html">&lt;p&gt;ANLORAAEV: /* Insignia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PCOrg}}&lt;br /&gt;
{{Order&lt;br /&gt;
|ordername=Order of the Theren Guard&lt;br /&gt;
|province=[[Therengia]]&lt;br /&gt;
|city=[[Therenborough]]&lt;br /&gt;
|activemembers=16&lt;br /&gt;
|website=http://www.therenguard.org&lt;br /&gt;
|speaker=[[Aaiyaah]]&lt;br /&gt;
|vicespeaker=[[Aysta]]&lt;br /&gt;
|treasurer=[[Whitbuffalo]]&lt;br /&gt;
|official=yes&lt;br /&gt;
|council={{Mem|Azareal,Kenamer,Samarah,Somniumvisum}}&lt;br /&gt;
|members={{Mem|Catamina,Heartsfyre,Jaesyn,Kammae,Kintryn,Moraxis,Silverwulf,Tornenj,Vesblasion}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[File:TherenGuardWiki.png|right]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Flyer==&lt;br /&gt;
&lt;br /&gt;
:~~ Order of the Theren Guard ~~&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Sanctioning Province: [[Therengia]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The Order of the Theren Guard provides and promotes fellowship amongst members and citizens, defends the province of Therengia in times of need, teaches Therengian history and aids in assistance of the citizens.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The Order holds weekly events for members and guests in an effort to improve and heighten morale, increase involvement both in the community and the Order, and to promote fellowship with one another.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Sponsorship Required&#039;&#039;&#039;: Yes&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Minimum Circle Requirement to Join&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Guilds Welcome&#039;&#039;&#039;: All&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Races Welcome&#039;&#039;&#039;: All&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speaker of the Order&#039;&#039;&#039;: [[Aaiyaah]] Kenman&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Vice Speaker&#039;&#039;&#039;: [[Aysta]] Konitzko&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Treasurer&#039;&#039;&#039;: [[Whitbuffalo]] Buffont&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Council Members&#039;&#039;&#039;: [[Somniumvisum]] LeoRudo, [[Samarah]] Riverhawke, [[Azareal]] Vakeho&#039;leyiye, [[Kenamer]] Maylan&lt;br /&gt;
&lt;br /&gt;
==Charter==&lt;br /&gt;
&lt;br /&gt;
You can read the Order of the Theren Guard&#039;s charter [http://www.therenguard.com/Charter.pdf here].&lt;br /&gt;
&lt;br /&gt;
==Founding==&lt;br /&gt;
A long time ago,Lord Torsten ruled House Hedeon. A lord of lesser nobility,he ruled his house with a cruel hand and an iron fist. He had one son and heir,Valkrin. As time passed Torsten began to worry that his only son was not following the path that he wished him to travel. In Torsten&#039;s eyes Valkrin was weak and much too friendly with the common class. Torsten,having no wife for many years decided it was time to change his son&#039;s path to one more suiting to his station. He had Valkrin taken from the public he loved and began strong teachings in hopes of making his son more like him.&lt;br /&gt;
&lt;br /&gt;
Torsten acted too late,for Valkrin had fallen in love with a commoner. Lilea was her name,an Elothean of a House in the southern lands. With the help of his cousin,the Lady Galya,Valkrin escaped his would be prison and asked for Lilea&#039;s hand in marriage. The guard was sent to retrieve the rogue son of the Lord of Hedeon. Valkrin was retaken by his father but not before securing Lilea&#039;s safety with her friends. Lord Torsten demanded to know the name of the woman that had bewitched his son and turned Valkrin against his father. Valkrin would not surrender her name and claimed he would have her as his wife. Torsten flared and had his guard take Valkrin under house arrest.&lt;br /&gt;
&lt;br /&gt;
As Valkrin lay isolated from his friends and his newfound love,he had decided that the only way his father could not stop him from marrying the woman he loved would be to denounce his inheritance. He decided then and there he would do just that. Meanwhile,Torsten had signed an agreement with another lesser noble and an arranged marriage was made between his son and the other noble&#039;s daughter. They were to marry within the week. Upon learning of what his father had done Valkrin became enraged,knowing full well this was not something he could fight outright. He denounced his claim to Hedeon and demanded he be set free. Torsten laughed at his claim and told the empaths to give Valkrin something for his mind as he was in a state of shock,and nothing more,and the plans for the wedding proceeded. Valkrin&#039;s cousin,the Lady Galya,found out about Valkrin&#039;s plight. Knowing what it was to be promised to someone you could never love,she called for help from the people of the town and they moved in and rescued Valkrin from his holding. After the effects of the drugs wore off they escaped to the islands.&lt;br /&gt;
&lt;br /&gt;
Time passed and after securing the blessing of Galya&#039;s own father,Lord Marlin of Hedeon,Eldest brother and true Lord of Hedeon. They returned to confront Lord Torsten as to his claim on the House and on the young lordling&#039;s heart. However,upon arriving they discovered that Lord Torsten had looted the House funds,destroyed the family manor,took whoever would follow him and his guard and left Theren into hiding. Patrols were dispatched to find him,but no trace was ever found. Lord Marlin surrendered,what was left of the House,to Lord Valkrin and gave his blessing for his union to Lilea.&lt;br /&gt;
&lt;br /&gt;
Valkrin decided that the first thing he must do is to rebuild the House. He sent out pages far and wide that all those with good heart should come and rally to the cause of protection of Therengia,the Barony and the House Hedeon. Many came,some were turned away,some were taken in and the new guard was formed. They became known to all as The Theren Guard.&lt;br /&gt;
&lt;br /&gt;
Valkrin and Lilea were married and after time had a daughter,Hanah. Hanah was Valkrin&#039;s heir,but she has since moved from Therenborough to continue her life and her own guard in the Province of Ilithi with the blessing of her father. Since that day Valkrin has chosen an Heir Designate to compensate for the departure of his only child.&lt;br /&gt;
&lt;br /&gt;
==Insignia==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Badge&#039;&#039;&#039;: an antiqued filigree clasp overlaid with a crimson shield bearing the embossed gold image of a rearing silvery gryphon&amp;lt;br /&amp;gt;&lt;br /&gt;
:A regal gryphon segreant,upon a crimson field,holds a white rose in one talon and clenches a gold and crimson streamer in the other. Meticulously etched across the streamer is a flowing inscription.&lt;br /&gt;
::A filigree clasp reads: &amp;quot;Justice not Law,Deeds not Words.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Official Description&#039;&#039;&#039;: The Guard&#039;s crest shows a rearing golden gryphon holding a white rose in one talon,and clenching a gold and crimson streamer in the other,on a crimson background. The Guard chose the Gryphon to represent our founder,Valkrin. The rose represents our honor toward our duties. The streamer represents each of our members as they strive to overcome the struggles,as represented by the crimson background,faced by the Guard.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Motto&#039;&#039;&#039;: &amp;quot;Justice not Law, Deeds not Words.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Blazon&#039;&#039;&#039;: Gules, a gryphon segreant holding a rose argent. Motto: Justice not Law, Deeds not Words.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Order House&#039;&#039;&#039;: Order House Grand Opening 38 Arhat 411 AV -- February 1,2014.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[Elanthics]]&#039;&#039;&#039;: Organized and hosted the first [[Elanthics]] Games in the month of Skullcleaver the Dwarven Axe 401 AV.&lt;br /&gt;
&lt;br /&gt;
{{cat|Martial organizations,Therengia organizations,Active organizations}}&lt;/div&gt;</summary>
		<author><name>ANLORAAEV</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Order_of_the_Theren_Guard&amp;diff=396848</id>
		<title>Order of the Theren Guard</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Order_of_the_Theren_Guard&amp;diff=396848"/>
		<updated>2015-02-12T00:16:31Z</updated>

		<summary type="html">&lt;p&gt;ANLORAAEV: /* Insignia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PCOrg}}&lt;br /&gt;
{{Order&lt;br /&gt;
|ordername=Order of the Theren Guard&lt;br /&gt;
|province=[[Therengia]]&lt;br /&gt;
|city=[[Therenborough]]&lt;br /&gt;
|activemembers=16&lt;br /&gt;
|website=http://www.therenguard.org&lt;br /&gt;
|speaker=[[Aaiyaah]]&lt;br /&gt;
|vicespeaker=[[Aysta]]&lt;br /&gt;
|treasurer=[[Whitbuffalo]]&lt;br /&gt;
|official=yes&lt;br /&gt;
|council={{Mem|Azareal,Kenamer,Samarah,Somniumvisum}}&lt;br /&gt;
|members={{Mem|Catamina,Heartsfyre,Jaesyn,Kammae,Kintryn,Moraxis,Silverwulf,Tornenj,Vesblasion}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[File:TherenGuardWiki.png|right]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Flyer==&lt;br /&gt;
&lt;br /&gt;
:~~ Order of the Theren Guard ~~&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Sanctioning Province: [[Therengia]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The Order of the Theren Guard provides and promotes fellowship amongst members and citizens, defends the province of Therengia in times of need, teaches Therengian history and aids in assistance of the citizens.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The Order holds weekly events for members and guests in an effort to improve and heighten morale, increase involvement both in the community and the Order, and to promote fellowship with one another.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Sponsorship Required&#039;&#039;&#039;: Yes&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Minimum Circle Requirement to Join&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Guilds Welcome&#039;&#039;&#039;: All&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Races Welcome&#039;&#039;&#039;: All&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speaker of the Order&#039;&#039;&#039;: [[Aaiyaah]] Kenman&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Vice Speaker&#039;&#039;&#039;: [[Aysta]] Konitzko&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Treasurer&#039;&#039;&#039;: [[Whitbuffalo]] Buffont&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Council Members&#039;&#039;&#039;: [[Somniumvisum]] LeoRudo, [[Samarah]] Riverhawke, [[Azareal]] Vakeho&#039;leyiye, [[Kenamer]] Maylan&lt;br /&gt;
&lt;br /&gt;
==Charter==&lt;br /&gt;
&lt;br /&gt;
You can read the Order of the Theren Guard&#039;s charter [http://www.therenguard.com/Charter.pdf here].&lt;br /&gt;
&lt;br /&gt;
==Founding==&lt;br /&gt;
A long time ago,Lord Torsten ruled House Hedeon. A lord of lesser nobility,he ruled his house with a cruel hand and an iron fist. He had one son and heir,Valkrin. As time passed Torsten began to worry that his only son was not following the path that he wished him to travel. In Torsten&#039;s eyes Valkrin was weak and much too friendly with the common class. Torsten,having no wife for many years decided it was time to change his son&#039;s path to one more suiting to his station. He had Valkrin taken from the public he loved and began strong teachings in hopes of making his son more like him.&lt;br /&gt;
&lt;br /&gt;
Torsten acted too late,for Valkrin had fallen in love with a commoner. Lilea was her name,an Elothean of a House in the southern lands. With the help of his cousin,the Lady Galya,Valkrin escaped his would be prison and asked for Lilea&#039;s hand in marriage. The guard was sent to retrieve the rogue son of the Lord of Hedeon. Valkrin was retaken by his father but not before securing Lilea&#039;s safety with her friends. Lord Torsten demanded to know the name of the woman that had bewitched his son and turned Valkrin against his father. Valkrin would not surrender her name and claimed he would have her as his wife. Torsten flared and had his guard take Valkrin under house arrest.&lt;br /&gt;
&lt;br /&gt;
As Valkrin lay isolated from his friends and his newfound love,he had decided that the only way his father could not stop him from marrying the woman he loved would be to denounce his inheritance. He decided then and there he would do just that. Meanwhile,Torsten had signed an agreement with another lesser noble and an arranged marriage was made between his son and the other noble&#039;s daughter. They were to marry within the week. Upon learning of what his father had done Valkrin became enraged,knowing full well this was not something he could fight outright. He denounced his claim to Hedeon and demanded he be set free. Torsten laughed at his claim and told the empaths to give Valkrin something for his mind as he was in a state of shock,and nothing more,and the plans for the wedding proceeded. Valkrin&#039;s cousin,the Lady Galya,found out about Valkrin&#039;s plight. Knowing what it was to be promised to someone you could never love,she called for help from the people of the town and they moved in and rescued Valkrin from his holding. After the effects of the drugs wore off they escaped to the islands.&lt;br /&gt;
&lt;br /&gt;
Time passed and after securing the blessing of Galya&#039;s own father,Lord Marlin of Hedeon,Eldest brother and true Lord of Hedeon. They returned to confront Lord Torsten as to his claim on the House and on the young lordling&#039;s heart. However,upon arriving they discovered that Lord Torsten had looted the House funds,destroyed the family manor,took whoever would follow him and his guard and left Theren into hiding. Patrols were dispatched to find him,but no trace was ever found. Lord Marlin surrendered,what was left of the House,to Lord Valkrin and gave his blessing for his union to Lilea.&lt;br /&gt;
&lt;br /&gt;
Valkrin decided that the first thing he must do is to rebuild the House. He sent out pages far and wide that all those with good heart should come and rally to the cause of protection of Therengia,the Barony and the House Hedeon. Many came,some were turned away,some were taken in and the new guard was formed. They became known to all as The Theren Guard.&lt;br /&gt;
&lt;br /&gt;
Valkrin and Lilea were married and after time had a daughter,Hanah. Hanah was Valkrin&#039;s heir,but she has since moved from Therenborough to continue her life and her own guard in the Province of Ilithi with the blessing of her father. Since that day Valkrin has chosen an Heir Designate to compensate for the departure of his only child.&lt;br /&gt;
&lt;br /&gt;
==Insignia==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Badge&#039;&#039;&#039;: an antiqued filigree clasp overlaid with a crimson shield bearing the embossed gold image of a rearing silvery gryphon&amp;lt;br /&amp;gt;&lt;br /&gt;
:A regal gryphon segreant,upon a crimson field,holds a white rose in one talon and clenches a gold and crimson streamer in the other. Meticulously etched across the streamer is a flowing inscription.&lt;br /&gt;
::A filigree clasp reads: &amp;quot;Justice not Law,Deeds not Words.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Official Description&#039;&#039;&#039;: The Guard&#039;s crest shows a rearing golden gryphon holding a white rose in one talon,and clenching a gold and crimson streamer in the other,on a crimson background. The Guard chose the Gryphon to represent our founder,Valkrin. The rose represents our honor toward our duties. The streamer represents each of our members as they strive to overcome the struggles,as represented by the crimson background,faced by the Guard.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Motto&#039;&#039;&#039;: &amp;quot;Justice not Law, Deeds not Words.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Blazon&#039;&#039;&#039;: Gules, a gryphon segreant holding a rose argent. Motto: Justice not Law, Deeds not Words.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Order House&#039;&#039;&#039;: Order House Grand Opening 38 Arhat 411 AV -- February 1,2014.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elanthics&#039;&#039;&#039;: Organized and hosted the first [[Elanthics]] Games in the month of Skullcleaver the Dwarven Axe 401 AV.&lt;br /&gt;
&lt;br /&gt;
{{cat|Martial organizations,Therengia organizations,Active organizations}}&lt;/div&gt;</summary>
		<author><name>ANLORAAEV</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Elanthics&amp;diff=396822</id>
		<title>Elanthics</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Elanthics&amp;diff=396822"/>
		<updated>2015-02-11T16:41:23Z</updated>

		<summary type="html">&lt;p&gt;ANLORAAEV: /* Closing Ceremony, Party And Auction */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}&lt;br /&gt;
&lt;br /&gt;
==What Is Elanthics?==&lt;br /&gt;
&lt;br /&gt;
The Elanthics are biennial player-run games specifically created to test competitors from [[Official Orders]] and Unofficial Groups in certain abilities and skills.  The Order or Group whose chosen team members and champion had obtained the most points during the games would win the Peeku Cup. Thus earning the prestige of being renowned as the best, of the best in the lands, and receiving the honor of hosting the next Elanthics. &amp;lt;br /&amp;gt; &amp;lt;br /&amp;gt;  The Elanthic games were originally conceptualized in the month of Uthmor the Giant, 397 AV by three individuals, namely [[Mahone]], [[Somniumvisum]] and [[Peeku]]. The idea was revived many years later by Mahone and Somniumvisum.  The contests were organized and hosted by the [[Order of the Theren Guard]], and were held in the month of Skullcleaver the Dwarven Axe 401 AV.  Contestants where limited to Official Orders and Unofficial Groups whose members give of their time to be of service to the people of Elanthia. The activities where culminated with an auction and presentation ceremony of the Peeku Cup to the victorious Group, along with First Place honors.&lt;br /&gt;
===Organization Team===&lt;br /&gt;
&lt;br /&gt;
The Theren Guard members who worked on organizing as well as hosting and helping with each of the scheduled competitions included; &lt;br /&gt;
&#039;&#039;Team Lead:&#039;&#039; [[Somniumvisum]], &#039;&#039;Team members:&#039;&#039; [[Gags]], [[Jerde]], [[Kamaela]], [[Meadbh]], [[Remcinsh]], [[Samarah]], [[Schreck]], [[Tolena]], and [[Whitbuffalo]].&lt;br /&gt;
&lt;br /&gt;
===Elanthics Competitors===&lt;br /&gt;
&lt;br /&gt;
The Orders and Groups that were represented in the events were; &amp;lt;br /&amp;gt;The [[Order of the Iron Circle]], The [[Northern Watch Brigade]], The [[Lotus Battalion]] (Ilithian Infantry) aka Team Ilithi, The [[Fervid Shade]], [[Theren Theatre]] Players, The [[Order of the Dragon Shield]], The [[Baron&#039;s Own Militia]], The [[Therengia Cavalry]], The [[Order of the Theren Guard]], and The [[Order of the Apostles]].  Each Group had provided the names of the members who would represent them as a team of five, and of their chosen Champion.&lt;br /&gt;
&lt;br /&gt;
==Competitions Overview==&lt;br /&gt;
&lt;br /&gt;
The Elanthics involved a total of ten games, with each one testing different abilities. Order and Group members would compete to gain points for their team, with the overall aim being to have the most points for their group.  And thus to ultimately be crowned the champions.&lt;br /&gt;
&lt;br /&gt;
The Games included; Archery, Melee Contest, Riddle Run, Joust, Arm Wrestling, Survival Challenge, Cane Fight, Death Trivia, TM Quick Draw, and Tactical War.&lt;br /&gt;
&lt;br /&gt;
===Teams And Champions - Rules===&lt;br /&gt;
&lt;br /&gt;
Eight of the ten games were individual events where one member or Champion would be the chosen representative. A different Champion would have to be chosen to participate in all eight games.  A chosen Champion could only participate in one of the eight games.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Two of the events were team events of five members where the team could include any or all Champion(s) who had participated in the individual events. This rule enabled the games to be enjoyed by more people, and were a test of strength of the group, rather than just one member.&lt;br /&gt;
&lt;br /&gt;
===Points System - Rules===&lt;br /&gt;
&lt;br /&gt;
Winning a game provided a score of five points, second place provided a score of three points, and third place would provide one point.&lt;br /&gt;
Finishing outside of the top three resulted in zero points.&lt;br /&gt;
If a nominated member did not attend on time, he/she/they would be disqualified and receive zero points.&lt;br /&gt;
&lt;br /&gt;
===Competitions Descriptions===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Archery&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Each contestant adds their name to the signup list. Names are drawn at random and the competitors then faced each other in a straight knockout style event or blow for blow challenge.&lt;br /&gt;
Contestants make their own choice of type of bow or crossbow. The targets are also the contestants.&lt;br /&gt;
&lt;br /&gt;
Contestants issue a pain challenge and face each other, holding their bow and one arrow or bolt. When the host says GO, the contestants load, aim, and fire at their opposition, but only once each, and in their own time.&lt;br /&gt;
Once both have fired their weapon, the host will say stop, and ask both targets/contestants to ready themselves for the next round. They will both get another arrow or bolt, and wait for the host to say GO. This will continue until one person collapses and the challenge is won.&lt;br /&gt;
If in any round, neither contestant lands a hit, stances will be lowered by BOTH contestants by 10%. If both or one land a hit, stances will remain as they are.  Hiding, buffs, roars, and any other special abilities are not permitted in this event.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Melee Contest&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Two contestants issue a pain challenge, and when the host says GO they hack at each other using their best melee weapon, until one of them falls.  This is a straight knockout/toe to toe straight hacking event. Hiding, buffs, special abilities, roars, and the likes, are not permitted. No throws, no ranged, no grappling are permitted, but brawling punches, kicks and shield bash are.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Riddle Run&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This event is a team game. Groups will be asked to enter five members to represent them. Each team will meet at the Gate to Therenborough, where a riddle will be given. The answer to this riddle will be a place, or a name relating to a place. Groups will need to work out the answer to this riddle, then run to that place, where another person will be waiting, with another riddle. The riddles cover a lot of Therengia. Teams will need to think quick, and run quicker, as moongates, ranger trails, and other forms of fast transportation are not permitted.  The first team to attend each location, and get back to the finish line, wins. If a team wishes to have three members, that is their choice, five is the limit. All members must stay together as a team. We have a set person setting these riddles, so the Guards do not have an advantage.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Joust&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Contestants will join the signup list, and be randomly drawn to face each other in a straight knockout competition of not getting smashed off of their horse. Buffs are not allowed.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Arm Wrestling&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This is a straight knockout, using the signup list to randomly draw contestants against each other. Again, there are no brackets to these games, its just the best of the best.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Survival Challenge&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This event will take place at the Greater Fist. Each contestant will travel up to the top of the fist, and ride down in the carts. They will do this five times each, risking death each time. Any successful trips, and that contestant will be awarded one point. The person with the most points after 5 rounds, wins. If first, second, or third places are tied at this point, we will go to sudden death heads up.&lt;br /&gt;
Those tied for positions will go again to the top of the fist, and ride again, until the ties are broken.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Cane Fight&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Canes that are provided must be used for this event.&lt;br /&gt;
The signup list will be used, and it will be a straight knockout competition. Contestants are drawn to face each other, and must issue a challenge. Our host will then say GO, and contestants proceed to beat each other with canes. After 20 seconds, if nobody has won, the host will call stop, and ask contestants to retreat. Stances will then be lowered to 50% of their original setting. The host will then say GO again, and contestants can again beat each other with their cane for another 20 seconds, or until someone has won. If we still don&#039;t have a winner, the host will call stop, retreat, and stances will be set to ZERO. The final round then has no time limit, the only way it ends is when one person is smashed down to the floor, and the challenge is completed.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Death Trivia&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This is an event of knowledge and death. Contestants will line up, and lower their stances to ZERO. This is important to make the deaths more fun.  Our guest question master will ask questions. Contestants must raise their hand if they know the answer. With a lack of a buzzer, we will go with the first person to raise their hand. That contestant will then be asked to answer, and will have roughly five seconds to give their answer. If they get it right, they are through to the next round... if they get it wrong.. they are out, and killed for their lack of knowledge. Each round, one contestant will be eliminated, either by getting the answer wrong, or by being the last person left to get an answer correct.  If we start with ten, round two will have nine people, round three will have eight, and so on, until we have a winner. Either way, nine people are going to die.  We have a couple of plans regarding the killing, as we want this to be fun, well, as much fun as dying can be, so that will be a bit of a surprise on the night.  The questions asked will be all based around Elanthia in general, people, places, happenings, history, wars, and probably much more.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;TM Quick Draw&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This event will take the layout of the archery contest, in being a straight knockout, and contestants being given one shot each per round.&lt;br /&gt;
The challenge will be set, and the host will say GO. Contestants can then prep ANY TM spell they wish, target, and cast, in their own time.&lt;br /&gt;
Again they need to remember, although a fully targeted spell can hurt a lot more, there will be a spell coming at them too, so timing is everything. Buffs will not be allowed, the only spell casting will be the TM spells the contestants choose.  If neither contestant lands a hit, stances will be lowered by 10%. The contest will continue until we have a winner.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Tactical War&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This is a team event, so each group will enter five members to represent them.  We have located a quiet place in Lang, near the Rakash village, and have asked for aid on making sure people are not limited to how many people they can kill in that time. Each team leader will add their name to the signup list, and teams will be randomly drawn to face each other. The two teams drawn will go into the selected area, and pick a starting place. They are given 30 seconds from the time of entering, to get ready to start. The host will then use the gweth to say GO, and the aim is, to kill ALL five members of the opposition. Once all five members of a team are dead, we will collect the bodies, and the team with at least one member left standing, will qualify to the next round. Again this is straight knockout, and will continue until we have a winning team. There is only one rule for this contest, you may not leave the tournament area. A map will be provided before hand, to allow you to see where this will be held. Once you are in that arena, and the host says GO, there are no limits. Use whatever tactics your team finds works best, any spells, any way to help, its just about winning. We will have triage for all the events. There will be no option of raising while each game is running, but afterwards, we will have a triage ready for the bodies, as with all events, and will heal and raise everyone. The tactical war game takes place in a large area, so you are free to move around, as best suited to your group. Once all five members of a team is dead, we will have runners collecting the bodies, and heal and raise them, so those who are dead shouldn&#039;t be laying on the floor to long. The reason this is done after each round is that people running around collecting bodies while the game is running could result in a new collection of dead bodies.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Daily Results, Final Tally And Grand Champion==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A. Daily Competitions - Group and Individual Place Results&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align:centre;&amp;quot;| Day One&lt;br /&gt;
! Day Two&lt;br /&gt;
! Day Three&lt;br /&gt;
! Day Four&lt;br /&gt;
! Day Five&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;1. Archery Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;1. Riddle Run Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;1. Arm Wrestling Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;1. Cane Fight Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;1. TM Quick Draw Results&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|First - [[Joshuan]] - Fervid Shade&amp;lt;br /&amp;gt;Second - [[Traim]] - Team Ilithi&amp;lt;br /&amp;gt;Third - [[Shankey]] - Iron Circle&lt;br /&gt;
|First - [[Order of the Theren Guard|Theren Guard]]&amp;lt;br /&amp;gt;Second - [[Order of the Iron Circle|Iron Circle]]&amp;lt;br /&amp;gt;Third - Team Ilithi&amp;lt;br /&amp;gt;	&lt;br /&gt;
|First - [[Tormosk]] - Fervid Shade&amp;lt;br /&amp;gt;Second - [[Felicini]] - Theren Guard&amp;lt;br /&amp;gt;Third - [[Hammerfist]] - Dragon Shield&amp;lt;br /&amp;gt;&lt;br /&gt;
|First - [[Yamcer]] - Team Ilithi&amp;lt;br /&amp;gt;Second - [[Somniumvisum]] - Theren Guard&amp;lt;br /&amp;gt;Third - [[Cerval]] - Theren Theatre Players&amp;lt;br /&amp;gt;&lt;br /&gt;
|First - [[Tropicalo]] - Fervid Shade&amp;lt;br /&amp;gt;Second - [[Andorell]] - Theren Guard&amp;lt;br /&amp;gt;Third - [[Devoria]] - Team Ilithi&amp;lt;br /&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;2. Melee Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;2. Joust Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;2. Survival Challenge Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;2. Death Trivia Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;2. War Results&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|First - [[Squanto]] - Team Ilithi&amp;lt;br /&amp;gt;Second - [[Meganlique]] - Fervid Shade&amp;lt;br /&amp;gt;Third - [[Segmere]] - Baron&#039;s Own &lt;br /&gt;
|First - [[Hanryu]] - Team Ilithi&amp;lt;br /&amp;gt;Second - [[Grymmlen]] - Theren Calvary&amp;lt;br /&amp;gt;Third place - [[Ederick]] - Iron Circle&amp;lt;br /&amp;gt;&lt;br /&gt;
|First - [[Edgee]] - Fervid Shade&amp;lt;br /&amp;gt;Second - [[Fayenangel]] - Iron Circle&amp;lt;br /&amp;gt;Third - [[Jerde]] - Theren Guard&amp;lt;br /&amp;gt;&lt;br /&gt;
|First - [[Teminesca]] - Team Ilithi&amp;lt;br /&amp;gt;Second - [[Gazan]] - Iron Circle&amp;lt;br /&amp;gt;Third - [[Evro]]/[[Sliyder]] - Theren Guard&amp;lt;br /&amp;gt;&lt;br /&gt;
|First - Team Ilithi&amp;lt;br /&amp;gt;Second - Theren Guard&amp;lt;br /&amp;gt;Third - Fervid Shade&amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;B. Final Tally Elanthics Games&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!style=&amp;quot;text-align:centre;&amp;quot;| Team Ilithi &lt;br /&gt;
!Fervid Shade&lt;br /&gt;
!Theren Guard &lt;br /&gt;
!Iron Circle&lt;br /&gt;
!Theren Calvary&lt;br /&gt;
!Baron&#039;s Own&lt;br /&gt;
!ODS &lt;br /&gt;
!Theren Theatre Players&lt;br /&gt;
!Northern Watch &lt;br /&gt;
!Apostles &lt;br /&gt;
|-&lt;br /&gt;
|30 points&lt;br /&gt;
|24 points&lt;br /&gt;
|19 points&lt;br /&gt;
|11 points&lt;br /&gt;
|3 points&lt;br /&gt;
|1 point&lt;br /&gt;
|1 point&lt;br /&gt;
|1 point&lt;br /&gt;
|0 points&lt;br /&gt;
|0 points&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;C. Official Grand Champion&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The winning Group for the Games held in 401 AV, was &#039;&#039;&#039;Team Ilithi&#039;&#039;&#039;. They were given the prestigious Peeku Cup and with it, the honor of organizing and hosting another Elanthics, two years hence.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Closing Ceremony, Party And Auction==&lt;br /&gt;
&lt;br /&gt;
We organized a celebration, the highlight of which was to announce the winning group, and present them with the Elanthics Peeku Cup.&lt;br /&gt;
 &lt;br /&gt;
The Cup was accepted by [[Taleek]] who gave an acceptance speech, &#039;Taleek says, &amp;quot;On behalf of the Lotus Batallion, Obsidian Watch and Ilithi Court, I&#039;d like to thank the Theren Guard and all the others that made these games possible. They were well planned, perfectly executed and wonderful to be a part of. I&#039;d also like to thank my Teamates. Because of you, we will be taking this home to Her Grace. And to all the teams that participated, you were truly fierce competitors.  You all deserve a huge round of applause.&#039;&lt;br /&gt;
&lt;br /&gt;
The party was held in the Riverhaven Trader Guild Hall. And was set to begin in the evening so as to give everyone the chance to dress up, enjoy the company, share in some fun, and congratulate the winners. We also held an auction of thirty or so items. Some of the items were rather rare.&lt;br /&gt;
&lt;br /&gt;
==First Place Medals And The Peeku Cup==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Outstanding First Place medals and the elegant Peeku Cup were meticulously crafted by Jhustis for the Elanthics.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A. Medals&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Archery Competition Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a quiver of arrows over twin-crossed bows adorns the center.  The words &amp;quot;First Place -- Archery Competition -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Melee Challenge Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a victorious warrior holding a sword and shield adorns the center.  The words &amp;quot;First Place -- Melee Challenge -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Jousting Competition Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a mounted knight holding a raised lance adorns the center.  The words &amp;quot;First Place -- Jousting Competition -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Armwrestling Challenge Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while two figures locked in a fierce battle of armwrestling adorns the center.  The words &amp;quot;First Place -- Armwrestling Challenge -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Survival Competition Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a billowing volcano surrounded by tiny mining carts adorns the center.  The words &amp;quot;First Place -- Survival Competition -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Cane Fight Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a triumphant warrior holding a cane overhead adorns the center.  The words &amp;quot;First Place -- Cane Fight -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Death Trivia Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a hooded scholar holding a large tome adorns the center.  The words &amp;quot;First Place -- Death Trivia -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Magic Quick Draw Competition Medal&lt;br /&gt;
Intricate engraving along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a mage appearing to call forth a crackling ball of lightning overhead adorns the center.  The words &amp;quot;First Place -- Magic Quick Draw Competition -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;B. The Elanthics Peeku Cup&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Crafted from the purest gold and silver, this four-foot-tall trophy rests on a rich mistwood base and is polished to a gleaming finish.  Magnificently detailed scrollwork adorns the piece from its golden rim and ornate handles to the finely wrought stem and footing.  Atop the broad lid, twin rampant lions support a sweeping banner emblazoned with &amp;quot;Elanthics Peeku Cup&amp;quot; while the front of the piece is elegantly etched with a bold, flowing script.&lt;br /&gt;
There seems to be something written on it.&lt;br /&gt;
&lt;br /&gt;
A tall golden Elanthic Peeku Cup reads:&lt;br /&gt;
&amp;lt;blockquote&amp;gt;~Grand Champions~&amp;lt;br /&amp;gt; Therengia, 401 AV&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Topping the golden trophy is a statuette of a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion.  Resting on a circular mistwood base, the spherical award is intricately etched with detailed images of warriors locked in combat.  The words &amp;quot;First Place -- Tactical War Challenge -- Therengia, 401 AV&amp;quot; are elegantly inscribed around the center.&lt;/div&gt;</summary>
		<author><name>ANLORAAEV</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Squanto&amp;diff=396776</id>
		<title>Squanto</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Squanto&amp;diff=396776"/>
		<updated>2015-02-11T13:54:54Z</updated>

		<summary type="html">&lt;p&gt;ANLORAAEV: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Player character&lt;br /&gt;
|Player Name=Squanto&lt;br /&gt;
|Race=Kaldar&lt;br /&gt;
|Gender=Male&lt;br /&gt;
|Guild=Barbarian&lt;br /&gt;
|Instance=Prime&lt;br /&gt;
|Relative=Tekumseh, Saquejewea, Hayowentha, Ahiga, Sequoyah, Thallie, Tisquantum, Telutci&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
==Description==&lt;br /&gt;
You see War Monger Squanto Longstalk, Scourge of Elanthia, a Kaldaran Barbarian.&amp;lt;br /&amp;gt;&lt;br /&gt;
Squanto has crystal blue eyes.  His platinum hair is shoulder length and thick, and is worn arranged in a mohawk.  He has copper skin and a burly build.&amp;lt;br /&amp;gt;&lt;br /&gt;
He is a bit over average height for a Kaldar.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
He is  wearing a bright pink balaclava, a verdant enameled hairstick in the shape of an outstretched dragon, a barbarian&#039;s black eyepatch covered in vulture feathers to simulate a bird of prey, a barbarian&#039;s earring carved from kertig to resemble a tiny forge, a long pair of sunrise-pink diamond earrings, a platinum clenched fist pendant clutching a carved ivory sword, a somber chakrel headstone amulet hung from an oiled leather strand, a Barbarian Guild boutonniere displaying a Crimson Massacre carnation, a dried yellow slug, a petrified corpse grub, a tiny oval-shaped crystal embedded with a miniature ruby dragon, a ruby nose-stud carved to resemble a drop of blood, a silver keg-shaped badge stamped &amp;quot;Neck Snapper&amp;quot;, a hex lily boutonniere inked with the word &amp;quot;Minion&amp;quot; on one flaring pink petal, a steel Soldier&#039;s badge, an [[Elanthics]] gold medal for Melee, some fuzzy pink pajamas with feet, a pastel pink velvet robe, a hammered silver epaulet chased with the crest of the Barbarian&#039;s Guild, a barbarian&#039;s wristlet made of cured kelpie leather and interlaced goblin bones, a blackened silver ru&#039;at bracelet inset with blue-white diamonds, some steel hand claws tipped with sharpened golden katambite, a platinum ring set with the Barbarians&#039; Guild crest, a gold ring bearing the crest of the Barbarian&#039;s Guild, a rugged leather weapons belt with a Barbarians&#039; Guild crest buckle, a bright pink sling, a blood red linen hip pouch woven in black with dancing barbarians, some sleek snakeskin fighting pants with a wide leather waistband, some black socks studded with bone fragments forming a skull and crossbones, a pair of supple black leather boots embossed with fierce dragons and a TON of other stuff (good thing he is HUGE).&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Image:Squanto_final.jpg|right]]&lt;br /&gt;
&lt;br /&gt;
==Things Every Adventurer Should Know About Squanto==&lt;br /&gt;
&#039;&#039;&#039;-&#039;&#039;&#039;  Squanto does not live in Elanthia, Elanthia lives around him. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-&#039;&#039;&#039;  Clanthew Boulevard used to be called Squanto Boulevard, but it was changed because no one crosses Squanto and lives.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-&#039;&#039;&#039;  The World Dragon isn’t sleeping, it is hiding from Squanto’s Dragon Dance. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-&#039;&#039;&#039;  Squanto doesn&#039;t ride the gondola, Ilithi and Zoluren move closer together when he glares at them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-&#039;&#039;&#039;  Ghosts sit around the campfire and tell Squanto stories.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-&#039;&#039;&#039;  Squanto was once bitten by a giant thicket viper.  After three days of agonizing pain... the viper died.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-&#039;&#039;&#039;  Every time Squanto looks into a mirror, it shatters.  Even a mirror is not stupid enough to get between Squanto and Squanto.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-&#039;&#039;&#039;  Squanto does not play on a togball team, he is the togball team.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-&#039;&#039;&#039;  When life gave Squanto lemons, he made lemonade, a bone-crushing slice scimitar, a playpen for his 12 baby mammoths, and an Incinerate rune that he ate for a snack.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-&#039;&#039;&#039;  Squanto doesn’t swim, the water just parts to let him through. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-&#039;&#039;&#039;  On the Ice Road, Squanto does not get frostbite.  Squanto bites frost.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-&#039;&#039;&#039;  Squanto does not chew gum, he chews iron.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-&#039;&#039;&#039;  Squanto does not put sugar in his tea, he uses naphtha.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-&#039;&#039;&#039;  Squanto tried to get a haircut once.  His hair grabbed the scissors and stabbed the barber in the eye.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-&#039;&#039;&#039;  Squanto can punch a gelv cyclops between the eye.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-&#039;&#039;&#039;  Squanto never retreats, he just attacks in the opposite direction. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-&#039;&#039;&#039;  Squanto once got in a knife fight.  The knife lost.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-&#039;&#039;&#039;  Squanto was not born, he was created when one of Hodierna&#039;s tears fell into a vat of molten kertig.&lt;br /&gt;
&lt;br /&gt;
== [[ Squanto&#039;s rare metal weapons]] == &lt;br /&gt;
&lt;br /&gt;
You know that you are intrigued!  You know that you want MORE SQUANTO!  It is okay,  we would not have it any other way.  SO!! Pop on over to [[Squanto&#039;s rare metal weapons]] and learn all you ever wanted to know and more about the awesome that can only be forged at the hands of a true master!  Squanto did not learn to forge... forging began with him!&lt;br /&gt;
&lt;br /&gt;
==Disclaimer==&lt;br /&gt;
This profile has been brought to you by (the players of) Synamon and Allye!  The content has not really been reviewed, approved or in any way endorsed by Squanto, except for when we showed it to him that one time and he was like, &amp;quot;OMG.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
This just in!  A quote from the Kaldar himself! &amp;quot;I am Squanto [Longstalk], and I approve this message.&amp;quot;  (He is so awesome!)&lt;br /&gt;
&lt;br /&gt;
{{cat|Player Weaponsmiths}}&lt;br /&gt;
{{PCSkills}}&lt;/div&gt;</summary>
		<author><name>ANLORAAEV</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Samarah&amp;diff=396766</id>
		<title>Samarah</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Samarah&amp;diff=396766"/>
		<updated>2015-02-11T13:40:59Z</updated>

		<summary type="html">&lt;p&gt;ANLORAAEV: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}&lt;br /&gt;
{{PC&lt;br /&gt;
|name=Samarah Riverhawk&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Elf&lt;br /&gt;
|gender=Female&lt;br /&gt;
|guild=Ranger&lt;br /&gt;
|instance=Prime&lt;br /&gt;
|relat=Aspasia, Kitala&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[File:Samarah Riverhawk.png|left|Samarah]] &lt;br /&gt;
&lt;br /&gt;
[[Category:Player Elf]]&lt;br /&gt;
[[Category:Player Characters]]&lt;br /&gt;
[[Category:Player Forest Elf]]&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Samarah Riverhawk&#039;&#039;&#039; is an Elven [[Ranger]] and a citizen of the lovely Province of [[Therengia]] who owns a home near [[Therenborough]].&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
==Affiliations==&lt;br /&gt;
&lt;br /&gt;
* Currently serving as Recruit Officer of the [[Order of the Theren Guard]].  &lt;br /&gt;
* Served as Vice Speaker of the [[Order of the Theren Guard]] and while in that role worked as an [[Elanthics]] team member . &lt;br /&gt;
* Was accepted as a member of the [[Order of the Theren Guard]] and later honored to join Council as Recruit Officer.  &lt;br /&gt;
* Was Recruiting Director prior to resigning from the [[Order of the White Rose]]. &lt;br /&gt;
&lt;br /&gt;
==Ancestry ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
┌───────────────┐&lt;br /&gt;
│   Lavaeron    │─┐                                   ┌─────────────────────┐ &lt;br /&gt;
│ Undojen&#039;pelci │ │   ┌────────────────────────┐    ┌─│ Aespaesha (Aspasia) │&lt;br /&gt;
└───────────────┘ │───│   Allanae Aldahrien    │─┐  │ └─────────────────────┘&lt;br /&gt;
┌───────────────┐ │   │Undojen&#039;pelci(DarkBrook)│ │  │ ┌─────────────────────┐       &lt;br /&gt;
│Lessiara Orviel│─┘   └────────────────────────┘ │  │─│     Kristala        │        &lt;br /&gt;
└───────────────┘                                │──│ └─────────────────────┘   &lt;br /&gt;
┌─────────────────┐                              │  │ ┌─────────────────────┐                               &lt;br /&gt;
│    Valandil     │─┐ ┌────────────────────────┐ │  └─│     Samarah         │&lt;br /&gt;
│   Ilayaagins    │ │ │   Astarielle Dreori    │ │    └─────────────────────┘   &lt;br /&gt;
└─────────────────┘ │─│  Ilayaagins(Riverhawk) │─┘                 &lt;br /&gt;
┌─────────────────┐ │ └────────────────────────┘&lt;br /&gt;
│ Tannarlea Aldael│─┘&lt;br /&gt;
└─────────────────┘ &lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
Born in Throne City on the 3rd day of the 3rd month of Lirisa the Archer in the year of the Iron Toad, 368 years after the victory of [[Lanival]] the Redeemer.  Third daughter of Astarielle Dreori Ilayaagins (Riverhawk) of [[Leth Deriel]] and Allanae Aldahrien Undojen&#039;pelci (Darkbrook) of [[Throne City]]. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; To be continued...&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
She is slightly under average height for an Elf, and has fair skin, elegant arched eyebrows, delicate pointed ears and crystal blue eyes.  The blue-black hair that frames her face and flows down her back is very long and straight. A starry twilight sapphire is worn on her forehead, just above her eyes.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Attire==&lt;br /&gt;
&lt;br /&gt;
A dark grey spidersilk cloak with small silver symbols embroidered on the inside edges, an antiqued filigree clasp overlaid with a crimson shield bearing the embossed gold image of a rearing silvery gryphon, a storm grey harness, an intricate moonstone lily dangling from a fragile silver chain, a soft-black velvet peasant blouse that swathes delicately off the shoulders, a fitted silk bodice beaded with golden lyrandia vines, a wide leather arm cuff branded with the crest of the Ranger guild, a silver bracelet with an eagle charm dangling from the clasp, a small animite ring, an albredine crystal ring, a white owl feather charm, a sinuous silver hip-chain set with emerald ivy leaves, a snug knee-length leather skirt slit up the side, some loosely knitted black knee socks with small crimson velvet bows accenting the back seam, an Elven silver anklet and some calf-high black suede boots with silver clasps&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Companions&#039;&#039;&#039;&lt;br /&gt;
*Cichisdogan (Little Brother), a baby raccoon.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Samarah enjoys conversation but also enjoys being quiet and just listening at times. She chooses her words carefully when saying what she believes is necessary, and is good humored, polite and respectful. She can be playfully mischievous at times.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Likes:&#039;&#039;&#039;&lt;br /&gt;
* Being of service to others, meeting people and making friends.&lt;br /&gt;
* Any challenge that tests her knowledge, experience and abilities, and that provides her with the means to learn something new.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Favorite Sayings:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;quot;The only thing that always stays the same is that nothing ever does.&amp;quot;&#039;&#039;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;quot;I&#039;ve never seen a wild thing feel sorry for itself.&amp;quot;&#039;&#039;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;quot;There are many ways to say the same thing.&amp;quot;&#039;&#039;&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
[http://www.play.net/dr/ DragonRealms Home Page]&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://TherenGuard.org/ Order of the Theren Guard]&lt;br /&gt;
{{PCSkills}}&lt;/div&gt;</summary>
		<author><name>ANLORAAEV</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Elanthics&amp;diff=396761</id>
		<title>Elanthics</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Elanthics&amp;diff=396761"/>
		<updated>2015-02-11T13:35:08Z</updated>

		<summary type="html">&lt;p&gt;ANLORAAEV: /* What Is Elanthics? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}&lt;br /&gt;
&lt;br /&gt;
==What Is Elanthics?==&lt;br /&gt;
&lt;br /&gt;
The Elanthics are biennial player-run games specifically created to test competitors from [[Official Orders]] and Unofficial Groups in certain abilities and skills.  The Order or Group whose chosen team members and champion had obtained the most points during the games would win the Peeku Cup. Thus earning the prestige of being renowned as the best, of the best in the lands, and receiving the honor of hosting the next Elanthics. &amp;lt;br /&amp;gt; &amp;lt;br /&amp;gt;  The Elanthic games were originally conceptualized in the month of Uthmor the Giant, 397 AV by three individuals, namely [[Mahone]], [[Somniumvisum]] and [[Peeku]]. The idea was revived many years later by Mahone and Somniumvisum.  The contests were organized and hosted by the [[Order of the Theren Guard]], and were held in the month of Skullcleaver the Dwarven Axe 401 AV.  Contestants where limited to Official Orders and Unofficial Groups whose members give of their time to be of service to the people of Elanthia. The activities where culminated with an auction and presentation ceremony of the Peeku Cup to the victorious Group, along with First Place honors.&lt;br /&gt;
===Organization Team===&lt;br /&gt;
&lt;br /&gt;
The Theren Guard members who worked on organizing as well as hosting and helping with each of the scheduled competitions included; &lt;br /&gt;
&#039;&#039;Team Lead:&#039;&#039; [[Somniumvisum]], &#039;&#039;Team members:&#039;&#039; [[Gags]], [[Jerde]], [[Kamaela]], [[Meadbh]], [[Remcinsh]], [[Samarah]], [[Schreck]], [[Tolena]], and [[Whitbuffalo]].&lt;br /&gt;
&lt;br /&gt;
===Elanthics Competitors===&lt;br /&gt;
&lt;br /&gt;
The Orders and Groups that were represented in the events were; &amp;lt;br /&amp;gt;The [[Order of the Iron Circle]], The [[Northern Watch Brigade]], The [[Lotus Battalion]] (Ilithian Infantry) aka Team Ilithi, The [[Fervid Shade]], [[Theren Theatre]] Players, The [[Order of the Dragon Shield]], The [[Baron&#039;s Own Militia]], The [[Therengia Cavalry]], The [[Order of the Theren Guard]], and The [[Order of the Apostles]].  Each Group had provided the names of the members who would represent them as a team of five, and of their chosen Champion.&lt;br /&gt;
&lt;br /&gt;
==Competitions Overview==&lt;br /&gt;
&lt;br /&gt;
The Elanthics involved a total of ten games, with each one testing different abilities. Order and Group members would compete to gain points for their team, with the overall aim being to have the most points for their group.  And thus to ultimately be crowned the champions.&lt;br /&gt;
&lt;br /&gt;
The Games included; Archery, Melee Contest, Riddle Run, Joust, Arm Wrestling, Survival Challenge, Cane Fight, Death Trivia, TM Quick Draw, and Tactical War.&lt;br /&gt;
&lt;br /&gt;
===Teams And Champions - Rules===&lt;br /&gt;
&lt;br /&gt;
Eight of the ten games were individual events where one member or Champion would be the chosen representative. A different Champion would have to be chosen to participate in all eight games.  A chosen Champion could only participate in one of the eight games.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Two of the events were team events of five members where the team could include any or all Champion(s) who had participated in the individual events. This rule enabled the games to be enjoyed by more people, and were a test of strength of the group, rather than just one member.&lt;br /&gt;
&lt;br /&gt;
===Points System - Rules===&lt;br /&gt;
&lt;br /&gt;
Winning a game provided a score of five points, second place provided a score of three points, and third place would provide one point.&lt;br /&gt;
Finishing outside of the top three resulted in zero points.&lt;br /&gt;
If a nominated member did not attend on time, he/she/they would be disqualified and receive zero points.&lt;br /&gt;
&lt;br /&gt;
===Competitions Descriptions===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Archery&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Each contestant adds their name to the signup list. Names are drawn at random and the competitors then faced each other in a straight knockout style event or blow for blow challenge.&lt;br /&gt;
Contestants make their own choice of type of bow or crossbow. The targets are also the contestants.&lt;br /&gt;
&lt;br /&gt;
Contestants issue a pain challenge and face each other, holding their bow and one arrow or bolt. When the host says GO, the contestants load, aim, and fire at their opposition, but only once each, and in their own time.&lt;br /&gt;
Once both have fired their weapon, the host will say stop, and ask both targets/contestants to ready themselves for the next round. They will both get another arrow or bolt, and wait for the host to say GO. This will continue until one person collapses and the challenge is won.&lt;br /&gt;
If in any round, neither contestant lands a hit, stances will be lowered by BOTH contestants by 10%. If both or one land a hit, stances will remain as they are.  Hiding, buffs, roars, and any other special abilities are not permitted in this event.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Melee Contest&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Two contestants issue a pain challenge, and when the host says GO they hack at each other using their best melee weapon, until one of them falls.  This is a straight knockout/toe to toe straight hacking event. Hiding, buffs, special abilities, roars, and the likes, are not permitted. No throws, no ranged, no grappling are permitted, but brawling punches, kicks and shield bash are.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Riddle Run&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This event is a team game. Groups will be asked to enter five members to represent them. Each team will meet at the Gate to Therenborough, where a riddle will be given. The answer to this riddle will be a place, or a name relating to a place. Groups will need to work out the answer to this riddle, then run to that place, where another person will be waiting, with another riddle. The riddles cover a lot of Therengia. Teams will need to think quick, and run quicker, as moongates, ranger trails, and other forms of fast transportation are not permitted.  The first team to attend each location, and get back to the finish line, wins. If a team wishes to have three members, that is their choice, five is the limit. All members must stay together as a team. We have a set person setting these riddles, so the Guards do not have an advantage.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Joust&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Contestants will join the signup list, and be randomly drawn to face each other in a straight knockout competition of not getting smashed off of their horse. Buffs are not allowed.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Arm Wrestling&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This is a straight knockout, using the signup list to randomly draw contestants against each other. Again, there are no brackets to these games, its just the best of the best.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Survival Challenge&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This event will take place at the Greater Fist. Each contestant will travel up to the top of the fist, and ride down in the carts. They will do this five times each, risking death each time. Any successful trips, and that contestant will be awarded one point. The person with the most points after 5 rounds, wins. If first, second, or third places are tied at this point, we will go to sudden death heads up.&lt;br /&gt;
Those tied for positions will go again to the top of the fist, and ride again, until the ties are broken.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Cane Fight&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Canes that are provided must be used for this event.&lt;br /&gt;
The signup list will be used, and it will be a straight knockout competition. Contestants are drawn to face each other, and must issue a challenge. Our host will then say GO, and contestants proceed to beat each other with canes. After 20 seconds, if nobody has won, the host will call stop, and ask contestants to retreat. Stances will then be lowered to 50% of their original setting. The host will then say GO again, and contestants can again beat each other with their cane for another 20 seconds, or until someone has won. If we still don&#039;t have a winner, the host will call stop, retreat, and stances will be set to ZERO. The final round then has no time limit, the only way it ends is when one person is smashed down to the floor, and the challenge is completed.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Death Trivia&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This is an event of knowledge and death. Contestants will line up, and lower their stances to ZERO. This is important to make the deaths more fun.  Our guest question master will ask questions. Contestants must raise their hand if they know the answer. With a lack of a buzzer, we will go with the first person to raise their hand. That contestant will then be asked to answer, and will have roughly five seconds to give their answer. If they get it right, they are through to the next round... if they get it wrong.. they are out, and killed for their lack of knowledge. Each round, one contestant will be eliminated, either by getting the answer wrong, or by being the last person left to get an answer correct.  If we start with ten, round two will have nine people, round three will have eight, and so on, until we have a winner. Either way, nine people are going to die.  We have a couple of plans regarding the killing, as we want this to be fun, well, as much fun as dying can be, so that will be a bit of a surprise on the night.  The questions asked will be all based around Elanthia in general, people, places, happenings, history, wars, and probably much more.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;TM Quick Draw&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This event will take the layout of the archery contest, in being a straight knockout, and contestants being given one shot each per round.&lt;br /&gt;
The challenge will be set, and the host will say GO. Contestants can then prep ANY TM spell they wish, target, and cast, in their own time.&lt;br /&gt;
Again they need to remember, although a fully targeted spell can hurt a lot more, there will be a spell coming at them too, so timing is everything. Buffs will not be allowed, the only spell casting will be the TM spells the contestants choose.  If neither contestant lands a hit, stances will be lowered by 10%. The contest will continue until we have a winner.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Tactical War&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This is a team event, so each group will enter five members to represent them.  We have located a quiet place in Lang, near the Rakash village, and have asked for aid on making sure people are not limited to how many people they can kill in that time. Each team leader will add their name to the signup list, and teams will be randomly drawn to face each other. The two teams drawn will go into the selected area, and pick a starting place. They are given 30 seconds from the time of entering, to get ready to start. The host will then use the gweth to say GO, and the aim is, to kill ALL five members of the opposition. Once all five members of a team are dead, we will collect the bodies, and the team with at least one member left standing, will qualify to the next round. Again this is straight knockout, and will continue until we have a winning team. There is only one rule for this contest, you may not leave the tournament area. A map will be provided before hand, to allow you to see where this will be held. Once you are in that arena, and the host says GO, there are no limits. Use whatever tactics your team finds works best, any spells, any way to help, its just about winning. We will have triage for all the events. There will be no option of raising while each game is running, but afterwards, we will have a triage ready for the bodies, as with all events, and will heal and raise everyone. The tactical war game takes place in a large area, so you are free to move around, as best suited to your group. Once all five members of a team is dead, we will have runners collecting the bodies, and heal and raise them, so those who are dead shouldn&#039;t be laying on the floor to long. The reason this is done after each round is that people running around collecting bodies while the game is running could result in a new collection of dead bodies.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Daily Results, Final Tally And Grand Champion==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A. Daily Competitions - Group and Individual Place Results&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align:centre;&amp;quot;| Day One&lt;br /&gt;
! Day Two&lt;br /&gt;
! Day Three&lt;br /&gt;
! Day Four&lt;br /&gt;
! Day Five&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;1. Archery Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;1. Riddle Run Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;1. Arm Wrestling Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;1. Cane Fight Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;1. TM Quick Draw Results&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|First - [[Joshuan]] - Fervid Shade&amp;lt;br /&amp;gt;Second - [[Traim]] - Team Ilithi&amp;lt;br /&amp;gt;Third - [[Shankey]] - Iron Circle&lt;br /&gt;
|First - [[Order of the Theren Guard|Theren Guard]]&amp;lt;br /&amp;gt;Second - [[Order of the Iron Circle|Iron Circle]]&amp;lt;br /&amp;gt;Third - Team Ilithi&amp;lt;br /&amp;gt;	&lt;br /&gt;
|First - [[Tormosk]] - Fervid Shade&amp;lt;br /&amp;gt;Second - [[Felicini]] - Theren Guard&amp;lt;br /&amp;gt;Third - [[Hammerfist]] - Dragon Shield&amp;lt;br /&amp;gt;&lt;br /&gt;
|First - [[Yamcer]] - Team Ilithi&amp;lt;br /&amp;gt;Second - [[Somniumvisum]] - Theren Guard&amp;lt;br /&amp;gt;Third - [[Cerval]] - Theren Theatre Players&amp;lt;br /&amp;gt;&lt;br /&gt;
|First - [[Tropicalo]] - Fervid Shade&amp;lt;br /&amp;gt;Second - [[Andorell]] - Theren Guard&amp;lt;br /&amp;gt;Third - [[Devoria]] - Team Ilithi&amp;lt;br /&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;2. Melee Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;2. Joust Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;2. Survival Challenge Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;2. Death Trivia Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;2. War Results&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|First - [[Squanto]] - Team Ilithi&amp;lt;br /&amp;gt;Second - [[Meganlique]] - Fervid Shade&amp;lt;br /&amp;gt;Third - [[Segmere]] - Baron&#039;s Own &lt;br /&gt;
|First - [[Hanryu]] - Team Ilithi&amp;lt;br /&amp;gt;Second - [[Grymmlen]] - Theren Calvary&amp;lt;br /&amp;gt;Third place - [[Ederick]] - Iron Circle&amp;lt;br /&amp;gt;&lt;br /&gt;
|First - [[Edgee]] - Fervid Shade&amp;lt;br /&amp;gt;Second - [[Fayenangel]] - Iron Circle&amp;lt;br /&amp;gt;Third - [[Jerde]] - Theren Guard&amp;lt;br /&amp;gt;&lt;br /&gt;
|First - [[Teminesca]] - Team Ilithi&amp;lt;br /&amp;gt;Second - [[Gazan]] - Iron Circle&amp;lt;br /&amp;gt;Third - [[Evro]]/[[Sliyder]] - Theren Guard&amp;lt;br /&amp;gt;&lt;br /&gt;
|First - Team Ilithi&amp;lt;br /&amp;gt;Second - Theren Guard&amp;lt;br /&amp;gt;Third - Fervid Shade&amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;B. Final Tally Elanthics Games&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!style=&amp;quot;text-align:centre;&amp;quot;| Team Ilithi &lt;br /&gt;
!Fervid Shade&lt;br /&gt;
!Theren Guard &lt;br /&gt;
!Iron Circle&lt;br /&gt;
!Theren Calvary&lt;br /&gt;
!Baron&#039;s Own&lt;br /&gt;
!ODS &lt;br /&gt;
!Theren Theatre Players&lt;br /&gt;
!Northern Watch &lt;br /&gt;
!Apostles &lt;br /&gt;
|-&lt;br /&gt;
|30 points&lt;br /&gt;
|24 points&lt;br /&gt;
|19 points&lt;br /&gt;
|11 points&lt;br /&gt;
|3 points&lt;br /&gt;
|1 point&lt;br /&gt;
|1 point&lt;br /&gt;
|1 point&lt;br /&gt;
|0 points&lt;br /&gt;
|0 points&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;C. Official Grand Champion&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The winning Group for the Games held in 401 AV, was &#039;&#039;&#039;Team Ilithi&#039;&#039;&#039;. They were given the prestigious Peeku Cup and with it, the honor of organizing and hosting another Elanthics, two years hence.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Closing Ceremony, Party And Auction==&lt;br /&gt;
&lt;br /&gt;
We organized a celebration, the highlight of which was to announce the winning group, and present them with the Elanthics Peeku Cup. The party was held in the Riverhaven Trader Guild Hall. The party was set to begin in the evening so as to give everyone the chance to dress up, enjoy the company, and congratulate the winners. We also held an auction of thirty or so items. Some of the items were rather rare.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==First Place Medals And The Peeku Cup==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Outstanding First Place medals and the elegant Peeku Cup were meticulously crafted by Jhustis for the Elanthics.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A. Medals&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Archery Competition Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a quiver of arrows over twin-crossed bows adorns the center.  The words &amp;quot;First Place -- Archery Competition -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Melee Challenge Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a victorious warrior holding a sword and shield adorns the center.  The words &amp;quot;First Place -- Melee Challenge -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Jousting Competition Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a mounted knight holding a raised lance adorns the center.  The words &amp;quot;First Place -- Jousting Competition -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Armwrestling Challenge Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while two figures locked in a fierce battle of armwrestling adorns the center.  The words &amp;quot;First Place -- Armwrestling Challenge -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Survival Competition Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a billowing volcano surrounded by tiny mining carts adorns the center.  The words &amp;quot;First Place -- Survival Competition -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Cane Fight Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a triumphant warrior holding a cane overhead adorns the center.  The words &amp;quot;First Place -- Cane Fight -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Death Trivia Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a hooded scholar holding a large tome adorns the center.  The words &amp;quot;First Place -- Death Trivia -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Magic Quick Draw Competition Medal&lt;br /&gt;
Intricate engraving along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a mage appearing to call forth a crackling ball of lightning overhead adorns the center.  The words &amp;quot;First Place -- Magic Quick Draw Competition -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;B. The Elanthics Peeku Cup&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Crafted from the purest gold and silver, this four-foot-tall trophy rests on a rich mistwood base and is polished to a gleaming finish.  Magnificently detailed scrollwork adorns the piece from its golden rim and ornate handles to the finely wrought stem and footing.  Atop the broad lid, twin rampant lions support a sweeping banner emblazoned with &amp;quot;Elanthics Peeku Cup&amp;quot; while the front of the piece is elegantly etched with a bold, flowing script.&lt;br /&gt;
There seems to be something written on it.&lt;br /&gt;
&lt;br /&gt;
A tall golden Elanthic Peeku Cup reads:&lt;br /&gt;
&amp;lt;blockquote&amp;gt;~Grand Champions~&amp;lt;br /&amp;gt; Therengia, 401 AV&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Topping the golden trophy is a statuette of a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion.  Resting on a circular mistwood base, the spherical award is intricately etched with detailed images of warriors locked in combat.  The words &amp;quot;First Place -- Tactical War Challenge -- Therengia, 401 AV&amp;quot; are elegantly inscribed around the center.&lt;/div&gt;</summary>
		<author><name>ANLORAAEV</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Elanthics&amp;diff=396758</id>
		<title>Elanthics</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Elanthics&amp;diff=396758"/>
		<updated>2015-02-11T13:33:02Z</updated>

		<summary type="html">&lt;p&gt;ANLORAAEV: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}&lt;br /&gt;
&lt;br /&gt;
==What Is Elanthics?==&lt;br /&gt;
&lt;br /&gt;
The Elanthics are biennial player-run games specifically created to test competitors from [[Official Orders]] and Unofficial Groups in certain abilities and skills.  The Order or Group whose chosen team members and champion had obtained the most points during the games would win the Peeku Cup. Thus earning the prestige of being renowned as the best, of the best in the lands, and receiving the honor of hosting the next Elanthics. &amp;lt;br /&amp;gt; &amp;lt;br /&amp;gt;  The Elanthic games were originally conceptualized in the month of Uthmor the Giant, 397 AV by three individuals, namely [[Mahone]], [[Somniumvisum]] and [[Peeku]]. The idea was revived many years later by Mahone and Somniumvisum.  The contests were organized and hosted by the [[Order of the Theren Guard]], and were held in the month of Skullcleaver the Dwarven Axe 401 AV.  Contestants where limited to Official Orders and Unofficial Groups whose members give of their time to be of service to the people of Elanthia. The activities where culminated with an auction and presentation ceremony of the Peeku Cup to the victorious Group, along with First Place honors.&lt;br /&gt;
===Organization Team===&lt;br /&gt;
&lt;br /&gt;
The Theren Guard members who worked on organizing as well as hosting and helping with each of the scheduled competitions included; &lt;br /&gt;
&#039;&#039;Team Lead:&#039;&#039; Somniumvisum, &#039;&#039;Team members:&#039;&#039; Gags, Jerde, Kamaela, Meadbh, Remcinsh, Samarah, Schreck, Tolena, and Whitbuffalo.&lt;br /&gt;
&lt;br /&gt;
===Elanthics Competitors===&lt;br /&gt;
&lt;br /&gt;
The Orders and Groups that were represented in the events were; &amp;lt;br /&amp;gt;The [[Order of the Iron Circle]], The [[Northern Watch Brigade]], The [[Lotus Battalion]] (Ilithian Infantry) aka Team Ilithi, The [[Fervid Shade]], [[Theren Theatre]] Players, The [[Order of the Dragon Shield]], The [[Baron&#039;s Own Militia]], The [[Therengia Cavalry]], The [[Order of the Theren Guard]], and The [[Order of the Apostles]].  Each Group had provided the names of the members who would represent them as a team of five, and of their chosen Champion.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Competitions Overview==&lt;br /&gt;
&lt;br /&gt;
The Elanthics involved a total of ten games, with each one testing different abilities. Order and Group members would compete to gain points for their team, with the overall aim being to have the most points for their group.  And thus to ultimately be crowned the champions.&lt;br /&gt;
&lt;br /&gt;
The Games included; Archery, Melee Contest, Riddle Run, Joust, Arm Wrestling, Survival Challenge, Cane Fight, Death Trivia, TM Quick Draw, and Tactical War.&lt;br /&gt;
&lt;br /&gt;
===Teams And Champions - Rules===&lt;br /&gt;
&lt;br /&gt;
Eight of the ten games were individual events where one member or Champion would be the chosen representative. A different Champion would have to be chosen to participate in all eight games.  A chosen Champion could only participate in one of the eight games.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Two of the events were team events of five members where the team could include any or all Champion(s) who had participated in the individual events. This rule enabled the games to be enjoyed by more people, and were a test of strength of the group, rather than just one member.&lt;br /&gt;
&lt;br /&gt;
===Points System - Rules===&lt;br /&gt;
&lt;br /&gt;
Winning a game provided a score of five points, second place provided a score of three points, and third place would provide one point.&lt;br /&gt;
Finishing outside of the top three resulted in zero points.&lt;br /&gt;
If a nominated member did not attend on time, he/she/they would be disqualified and receive zero points.&lt;br /&gt;
&lt;br /&gt;
===Competitions Descriptions===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Archery&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Each contestant adds their name to the signup list. Names are drawn at random and the competitors then faced each other in a straight knockout style event or blow for blow challenge.&lt;br /&gt;
Contestants make their own choice of type of bow or crossbow. The targets are also the contestants.&lt;br /&gt;
&lt;br /&gt;
Contestants issue a pain challenge and face each other, holding their bow and one arrow or bolt. When the host says GO, the contestants load, aim, and fire at their opposition, but only once each, and in their own time.&lt;br /&gt;
Once both have fired their weapon, the host will say stop, and ask both targets/contestants to ready themselves for the next round. They will both get another arrow or bolt, and wait for the host to say GO. This will continue until one person collapses and the challenge is won.&lt;br /&gt;
If in any round, neither contestant lands a hit, stances will be lowered by BOTH contestants by 10%. If both or one land a hit, stances will remain as they are.  Hiding, buffs, roars, and any other special abilities are not permitted in this event.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Melee Contest&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Two contestants issue a pain challenge, and when the host says GO they hack at each other using their best melee weapon, until one of them falls.  This is a straight knockout/toe to toe straight hacking event. Hiding, buffs, special abilities, roars, and the likes, are not permitted. No throws, no ranged, no grappling are permitted, but brawling punches, kicks and shield bash are.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Riddle Run&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This event is a team game. Groups will be asked to enter five members to represent them. Each team will meet at the Gate to Therenborough, where a riddle will be given. The answer to this riddle will be a place, or a name relating to a place. Groups will need to work out the answer to this riddle, then run to that place, where another person will be waiting, with another riddle. The riddles cover a lot of Therengia. Teams will need to think quick, and run quicker, as moongates, ranger trails, and other forms of fast transportation are not permitted.  The first team to attend each location, and get back to the finish line, wins. If a team wishes to have three members, that is their choice, five is the limit. All members must stay together as a team. We have a set person setting these riddles, so the Guards do not have an advantage.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Joust&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Contestants will join the signup list, and be randomly drawn to face each other in a straight knockout competition of not getting smashed off of their horse. Buffs are not allowed.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Arm Wrestling&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This is a straight knockout, using the signup list to randomly draw contestants against each other. Again, there are no brackets to these games, its just the best of the best.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Survival Challenge&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This event will take place at the Greater Fist. Each contestant will travel up to the top of the fist, and ride down in the carts. They will do this five times each, risking death each time. Any successful trips, and that contestant will be awarded one point. The person with the most points after 5 rounds, wins. If first, second, or third places are tied at this point, we will go to sudden death heads up.&lt;br /&gt;
Those tied for positions will go again to the top of the fist, and ride again, until the ties are broken.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Cane Fight&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Canes that are provided must be used for this event.&lt;br /&gt;
The signup list will be used, and it will be a straight knockout competition. Contestants are drawn to face each other, and must issue a challenge. Our host will then say GO, and contestants proceed to beat each other with canes. After 20 seconds, if nobody has won, the host will call stop, and ask contestants to retreat. Stances will then be lowered to 50% of their original setting. The host will then say GO again, and contestants can again beat each other with their cane for another 20 seconds, or until someone has won. If we still don&#039;t have a winner, the host will call stop, retreat, and stances will be set to ZERO. The final round then has no time limit, the only way it ends is when one person is smashed down to the floor, and the challenge is completed.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Death Trivia&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This is an event of knowledge and death. Contestants will line up, and lower their stances to ZERO. This is important to make the deaths more fun.  Our guest question master will ask questions. Contestants must raise their hand if they know the answer. With a lack of a buzzer, we will go with the first person to raise their hand. That contestant will then be asked to answer, and will have roughly five seconds to give their answer. If they get it right, they are through to the next round... if they get it wrong.. they are out, and killed for their lack of knowledge. Each round, one contestant will be eliminated, either by getting the answer wrong, or by being the last person left to get an answer correct.  If we start with ten, round two will have nine people, round three will have eight, and so on, until we have a winner. Either way, nine people are going to die.  We have a couple of plans regarding the killing, as we want this to be fun, well, as much fun as dying can be, so that will be a bit of a surprise on the night.  The questions asked will be all based around Elanthia in general, people, places, happenings, history, wars, and probably much more.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;TM Quick Draw&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This event will take the layout of the archery contest, in being a straight knockout, and contestants being given one shot each per round.&lt;br /&gt;
The challenge will be set, and the host will say GO. Contestants can then prep ANY TM spell they wish, target, and cast, in their own time.&lt;br /&gt;
Again they need to remember, although a fully targeted spell can hurt a lot more, there will be a spell coming at them too, so timing is everything. Buffs will not be allowed, the only spell casting will be the TM spells the contestants choose.  If neither contestant lands a hit, stances will be lowered by 10%. The contest will continue until we have a winner.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Tactical War&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This is a team event, so each group will enter five members to represent them.  We have located a quiet place in Lang, near the Rakash village, and have asked for aid on making sure people are not limited to how many people they can kill in that time. Each team leader will add their name to the signup list, and teams will be randomly drawn to face each other. The two teams drawn will go into the selected area, and pick a starting place. They are given 30 seconds from the time of entering, to get ready to start. The host will then use the gweth to say GO, and the aim is, to kill ALL five members of the opposition. Once all five members of a team are dead, we will collect the bodies, and the team with at least one member left standing, will qualify to the next round. Again this is straight knockout, and will continue until we have a winning team. There is only one rule for this contest, you may not leave the tournament area. A map will be provided before hand, to allow you to see where this will be held. Once you are in that arena, and the host says GO, there are no limits. Use whatever tactics your team finds works best, any spells, any way to help, its just about winning. We will have triage for all the events. There will be no option of raising while each game is running, but afterwards, we will have a triage ready for the bodies, as with all events, and will heal and raise everyone. The tactical war game takes place in a large area, so you are free to move around, as best suited to your group. Once all five members of a team is dead, we will have runners collecting the bodies, and heal and raise them, so those who are dead shouldn&#039;t be laying on the floor to long. The reason this is done after each round is that people running around collecting bodies while the game is running could result in a new collection of dead bodies.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Daily Results, Final Tally And Grand Champion==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A. Daily Competitions - Group and Individual Place Results&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align:centre;&amp;quot;| Day One&lt;br /&gt;
! Day Two&lt;br /&gt;
! Day Three&lt;br /&gt;
! Day Four&lt;br /&gt;
! Day Five&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;1. Archery Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;1. Riddle Run Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;1. Arm Wrestling Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;1. Cane Fight Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;1. TM Quick Draw Results&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|First - [[Joshuan]] - Fervid Shade&amp;lt;br /&amp;gt;Second - [[Traim]] - Team Ilithi&amp;lt;br /&amp;gt;Third - [[Shankey]] - Iron Circle&lt;br /&gt;
|First - [[Order of the Theren Guard|Theren Guard]]&amp;lt;br /&amp;gt;Second - [[Order of the Iron Circle|Iron Circle]]&amp;lt;br /&amp;gt;Third - Team Ilithi&amp;lt;br /&amp;gt;	&lt;br /&gt;
|First - [[Tormosk]] - Fervid Shade&amp;lt;br /&amp;gt;Second - [[Felicini]] - Theren Guard&amp;lt;br /&amp;gt;Third - [[Hammerfist]] - Dragon Shield&amp;lt;br /&amp;gt;&lt;br /&gt;
|First - [[Yamcer]] - Team Ilithi&amp;lt;br /&amp;gt;Second - [[Somniumvisum]] - Theren Guard&amp;lt;br /&amp;gt;Third - [[Cerval]] - Theren Theatre Players&amp;lt;br /&amp;gt;&lt;br /&gt;
|First - [[Tropicalo]] - Fervid Shade&amp;lt;br /&amp;gt;Second - [[Andorell]] - Theren Guard&amp;lt;br /&amp;gt;Third - [[Devoria]] - Team Ilithi&amp;lt;br /&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;2. Melee Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;2. Joust Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;2. Survival Challenge Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;2. Death Trivia Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;2. War Results&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|First - [[Squanto]] - Team Ilithi&amp;lt;br /&amp;gt;Second - [[Meganlique]] - Fervid Shade&amp;lt;br /&amp;gt;Third - [[Segmere]] - Baron&#039;s Own &lt;br /&gt;
|First - [[Hanryu]] - Team Ilithi&amp;lt;br /&amp;gt;Second - [[Grymmlen]] - Theren Calvary&amp;lt;br /&amp;gt;Third place - [[Ederick]] - Iron Circle&amp;lt;br /&amp;gt;&lt;br /&gt;
|First - [[Edgee]] - Fervid Shade&amp;lt;br /&amp;gt;Second - [[Fayenangel]] - Iron Circle&amp;lt;br /&amp;gt;Third - [[Jerde]] - Theren Guard&amp;lt;br /&amp;gt;&lt;br /&gt;
|First - [[Teminesca]] - Team Ilithi&amp;lt;br /&amp;gt;Second - [[Gazan]] - Iron Circle&amp;lt;br /&amp;gt;Third - [[Evro]]/[[Sliyder]] - Theren Guard&amp;lt;br /&amp;gt;&lt;br /&gt;
|First - Team Ilithi&amp;lt;br /&amp;gt;Second - Theren Guard&amp;lt;br /&amp;gt;Third - Fervid Shade&amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;B. Final Tally Elanthics Games&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!style=&amp;quot;text-align:centre;&amp;quot;| Team Ilithi &lt;br /&gt;
!Fervid Shade&lt;br /&gt;
!Theren Guard &lt;br /&gt;
!Iron Circle&lt;br /&gt;
!Theren Calvary&lt;br /&gt;
!Baron&#039;s Own&lt;br /&gt;
!ODS &lt;br /&gt;
!Theren Theatre Players&lt;br /&gt;
!Northern Watch &lt;br /&gt;
!Apostles &lt;br /&gt;
|-&lt;br /&gt;
|30 points&lt;br /&gt;
|24 points&lt;br /&gt;
|19 points&lt;br /&gt;
|11 points&lt;br /&gt;
|3 points&lt;br /&gt;
|1 point&lt;br /&gt;
|1 point&lt;br /&gt;
|1 point&lt;br /&gt;
|0 points&lt;br /&gt;
|0 points&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;C. Official Grand Champion&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The winning Group for the Games held in 401 AV, was &#039;&#039;&#039;Team Ilithi&#039;&#039;&#039;. They were given the prestigious Peeku Cup and with it, the honor of organizing and hosting another Elanthics, two years hence.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Closing Ceremony, Party And Auction==&lt;br /&gt;
&lt;br /&gt;
We organized a celebration, the highlight of which was to announce the winning group, and present them with the Elanthics Peeku Cup. The party was held in the Riverhaven Trader Guild Hall. The party was set to begin in the evening so as to give everyone the chance to dress up, enjoy the company, and congratulate the winners. We also held an auction of thirty or so items. Some of the items were rather rare.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==First Place Medals And The Peeku Cup==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Outstanding First Place medals and the elegant Peeku Cup were meticulously crafted by Jhustis for the Elanthics.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A. Medals&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Archery Competition Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a quiver of arrows over twin-crossed bows adorns the center.  The words &amp;quot;First Place -- Archery Competition -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Melee Challenge Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a victorious warrior holding a sword and shield adorns the center.  The words &amp;quot;First Place -- Melee Challenge -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Jousting Competition Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a mounted knight holding a raised lance adorns the center.  The words &amp;quot;First Place -- Jousting Competition -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Armwrestling Challenge Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while two figures locked in a fierce battle of armwrestling adorns the center.  The words &amp;quot;First Place -- Armwrestling Challenge -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Survival Competition Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a billowing volcano surrounded by tiny mining carts adorns the center.  The words &amp;quot;First Place -- Survival Competition -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Cane Fight Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a triumphant warrior holding a cane overhead adorns the center.  The words &amp;quot;First Place -- Cane Fight -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Death Trivia Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a hooded scholar holding a large tome adorns the center.  The words &amp;quot;First Place -- Death Trivia -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Magic Quick Draw Competition Medal&lt;br /&gt;
Intricate engraving along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a mage appearing to call forth a crackling ball of lightning overhead adorns the center.  The words &amp;quot;First Place -- Magic Quick Draw Competition -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;B. The Elanthics Peeku Cup&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Crafted from the purest gold and silver, this four-foot-tall trophy rests on a rich mistwood base and is polished to a gleaming finish.  Magnificently detailed scrollwork adorns the piece from its golden rim and ornate handles to the finely wrought stem and footing.  Atop the broad lid, twin rampant lions support a sweeping banner emblazoned with &amp;quot;Elanthics Peeku Cup&amp;quot; while the front of the piece is elegantly etched with a bold, flowing script.&lt;br /&gt;
There seems to be something written on it.&lt;br /&gt;
&lt;br /&gt;
A tall golden Elanthic Peeku Cup reads:&lt;br /&gt;
&amp;lt;blockquote&amp;gt;~Grand Champions~&amp;lt;br /&amp;gt; Therengia, 401 AV&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Topping the golden trophy is a statuette of a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion.  Resting on a circular mistwood base, the spherical award is intricately etched with detailed images of warriors locked in combat.  The words &amp;quot;First Place -- Tactical War Challenge -- Therengia, 401 AV&amp;quot; are elegantly inscribed around the center.&lt;/div&gt;</summary>
		<author><name>ANLORAAEV</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Elanthics&amp;diff=396756</id>
		<title>Elanthics</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Elanthics&amp;diff=396756"/>
		<updated>2015-02-11T13:28:11Z</updated>

		<summary type="html">&lt;p&gt;ANLORAAEV: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}&lt;br /&gt;
&lt;br /&gt;
==What Is Elanthics?==&lt;br /&gt;
&lt;br /&gt;
The Elanthics are biennial player-run games specifically created to test competitors from [[Official Orders]] and Unofficial Groups in certain abilities and skills.  The Order or Group whose chosen team members and champion had obtained the most points during the games would win the Peeku Cup. Thus earning the prestige of being renowned as the best, of the best in the lands, and receiving the honor of hosting the next Elanthics. &amp;lt;br /&amp;gt; &amp;lt;br /&amp;gt;  The Elanthic games were originally conceptualized in the month of Uthmor the Giant, 397 AV by three individuals, namely [[Mahone]], [[Somniumvisum]] and [[Peeku]]. The idea was revived many years later by Mahone and Somniumvisum.  The contests were organized and hosted by the [[Order of the Theren Guard]], and were held in the month of Skullcleaver the Dwarven Axe 401 AV.  Contestants where limited to Official Orders and Unofficial Groups whose members give of their time to be of service to the people of Elanthia. The activities where culminated with an auction and presentation ceremony of the Peeku Cup to the victorious Group, along with First Place honors.&lt;br /&gt;
===Organization Team===&lt;br /&gt;
&lt;br /&gt;
The Theren Guard members who worked on organizing as well as hosting and helping with each of the scheduled competitions included; &lt;br /&gt;
&#039;&#039;Team Lead:&#039;&#039; Somniumvisum, &#039;&#039;Team members:&#039;&#039; Gags, Jerde, Kamaela, Meadbh, Remcinsh, Samarah, Schreck, Tolena, and Whitbuffalo.&lt;br /&gt;
&lt;br /&gt;
===Elanthics Competitors===&lt;br /&gt;
&lt;br /&gt;
The Orders and Groups that were represented in the events were; &amp;lt;br /&amp;gt;The [[Order of the Iron Circle]], The [[Northern Watch Brigade]], The [[Lotus Battalion]] (Ilithian Infantry) aka Team Ilithi, The [[Fervid Shade]], [[Theren Theatre]] Players, The [[Order of the Dragon Shield]], The [[Baron&#039;s Own Militia]], The [[Therengia Cavalry]], The [[Order of the Theren Guard]], and The [[Order of the Apostles]].  Each Group had provided the names of the members who would represent them as a team of five, and of their chosen Champion.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Competitions Overview==&lt;br /&gt;
&lt;br /&gt;
The Elanthics involved a total of ten games, with each one testing different abilities. Order and Group members would compete to gain points for their team, with the overall aim being to have the most points for their group.  And thus to ultimately be crowned the champions.&lt;br /&gt;
&lt;br /&gt;
The Games included; Archery, Melee Contest, Riddle Run, Joust, Arm Wrestling, Survival Challenge, Cane Fight, Death Trivia, TM Quick Draw, and Tactical War.&lt;br /&gt;
&lt;br /&gt;
===Teams And Champions - Rules===&lt;br /&gt;
&lt;br /&gt;
Eight of the ten games were individual events where one member or Champion would be the chosen representative. A different Champion would have to be chosen to participate in all eight games.  A chosen Champion could only participate in one of the eight games.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Two of the events were team events of five members where the team could include any or all Champion(s) who had participated in the individual events. This rule enabled the games to be enjoyed by more people, and were a test of strength of the group, rather than just one member.&lt;br /&gt;
&lt;br /&gt;
===Points System - Rules===&lt;br /&gt;
&lt;br /&gt;
Winning a game provided a score of five points, second place provided a score of three points, and third place would provide one point.&lt;br /&gt;
Finishing outside of the top three resulted in zero points.&lt;br /&gt;
If a nominated member did not attend on time, he/she/they would be disqualified and receive zero points.&lt;br /&gt;
&lt;br /&gt;
===Competitions Descriptions===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Archery&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Each contestant adds their name to the signup list. Names are drawn at random and the competitors then faced each other in a straight knockout style event or blow for blow challenge.&lt;br /&gt;
Contestants make their own choice of type of bow or crossbow. The targets are also the contestants.&lt;br /&gt;
&lt;br /&gt;
Contestants issue a pain challenge and face each other, holding their bow and one arrow or bolt. When the host says GO, the contestants load, aim, and fire at their opposition, but only once each, and in their own time.&lt;br /&gt;
Once both have fired their weapon, the host will say stop, and ask both targets/contestants to ready themselves for the next round. They will both get another arrow or bolt, and wait for the host to say GO. This will continue until one person collapses and the challenge is won.&lt;br /&gt;
If in any round, neither contestant lands a hit, stances will be lowered by BOTH contestants by 10%. If both or one land a hit, stances will remain as they are.  Hiding, buffs, roars, and any other special abilities are not permitted in this event.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Melee Contest&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Two contestants issue a pain challenge, and when the host says GO they hack at each other using their best melee weapon, until one of them falls.  This is a straight knockout/toe to toe straight hacking event. Hiding, buffs, special abilities, roars, and the likes, are not permitted. No throws, no ranged, no grappling are permitted, but brawling punches, kicks and shield bash are.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Riddle Run&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This event is a team game. Groups will be asked to enter five members to represent them. Each team will meet at the Gate to Therenborough, where a riddle will be given. The answer to this riddle will be a place, or a name relating to a place. Groups will need to work out the answer to this riddle, then run to that place, where another person will be waiting, with another riddle. The riddles cover a lot of Therengia. Teams will need to think quick, and run quicker, as moongates, ranger trails, and other forms of fast transportation are not permitted.  The first team to attend each location, and get back to the finish line, wins. If a team wishes to have three members, that is their choice, five is the limit. All members must stay together as a team. We have a set person setting these riddles, so the Guards do not have an advantage.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Joust&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Contestants will join the signup list, and be randomly drawn to face each other in a straight knockout competition of not getting smashed off of their horse. Buffs are not allowed.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Arm Wrestling&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This is a straight knockout, using the signup list to randomly draw contestants against each other. Again, there are no brackets to these games, its just the best of the best.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Survival Challenge&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This event will take place at the Greater Fist. Each contestant will travel up to the top of the fist, and ride down in the carts. They will do this five times each, risking death each time. Any successful trips, and that contestant will be awarded one point. The person with the most points after 5 rounds, wins. If first, second, or third places are tied at this point, we will go to sudden death heads up.&lt;br /&gt;
Those tied for positions will go again to the top of the fist, and ride again, until the ties are broken.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Cane Fight&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Canes that are provided must be used for this event.&lt;br /&gt;
The signup list will be used, and it will be a straight knockout competition. Contestants are drawn to face each other, and must issue a challenge. Our host will then say GO, and contestants proceed to beat each other with canes. After 20 seconds, if nobody has won, the host will call stop, and ask contestants to retreat. Stances will then be lowered to 50% of their original setting. The host will then say GO again, and contestants can again beat each other with their cane for another 20 seconds, or until someone has won. If we still don&#039;t have a winner, the host will call stop, retreat, and stances will be set to ZERO. The final round then has no time limit, the only way it ends is when one person is smashed down to the floor, and the challenge is completed.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Death Trivia&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This is an event of knowledge and death. Contestants will line up, and lower their stances to ZERO. This is important to make the deaths more fun.  Our guest question master will ask questions. Contestants must raise their hand if they know the answer. With a lack of a buzzer, we will go with the first person to raise their hand. That contestant will then be asked to answer, and will have roughly five seconds to give their answer. If they get it right, they are through to the next round... if they get it wrong.. they are out, and killed for their lack of knowledge. Each round, one contestant will be eliminated, either by getting the answer wrong, or by being the last person left to get an answer correct.  If we start with ten, round two will have nine people, round three will have eight, and so on, until we have a winner. Either way, nine people are going to die.  We have a couple of plans regarding the killing, as we want this to be fun, well, as much fun as dying can be, so that will be a bit of a surprise on the night.  The questions asked will be all based around Elanthia in general, people, places, happenings, history, wars, and probably much more.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;TM Quick Draw&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This event will take the layout of the archery contest, in being a straight knockout, and contestants being given one shot each per round.&lt;br /&gt;
The challenge will be set, and the host will say GO. Contestants can then prep ANY TM spell they wish, target, and cast, in their own time.&lt;br /&gt;
Again they need to remember, although a fully targeted spell can hurt a lot more, there will be a spell coming at them too, so timing is everything. Buffs will not be allowed, the only spell casting will be the TM spells the contestants choose.  If neither contestant lands a hit, stances will be lowered by 10%. The contest will continue until we have a winner.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Tactical War&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This is a team event, so each group will enter five members to represent them.  We have located a quiet place in Lang, near the Rakash village, and have asked for aid on making sure people are not limited to how many people they can kill in that time. Each team leader will add their name to the signup list, and teams will be randomly drawn to face each other. The two teams drawn will go into the selected area, and pick a starting place. They are given 30 seconds from the time of entering, to get ready to start. The host will then use the gweth to say GO, and the aim is, to kill ALL five members of the opposition. Once all five members of a team are dead, we will collect the bodies, and the team with at least one member left standing, will qualify to the next round. Again this is straight knockout, and will continue until we have a winning team. There is only one rule for this contest, you may not leave the tournament area. A map will be provided before hand, to allow you to see where this will be held. Once you are in that arena, and the host says GO, there are no limits. Use whatever tactics your team finds works best, any spells, any way to help, its just about winning. We will have triage for all the events. There will be no option of raising while each game is running, but afterwards, we will have a triage ready for the bodies, as with all events, and will heal and raise everyone. The tactical war game takes place in a large area, so you are free to move around, as best suited to your group. Once all five members of a team is dead, we will have runners collecting the bodies, and heal and raise them, so those who are dead shouldn&#039;t be laying on the floor to long. The reason this is done after each round is that people running around collecting bodies while the game is running could result in a new collection of dead bodies.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Daily Results and Final Tally==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A. Daily Competitions - Group and Individual Place Results&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align:centre;&amp;quot;| Day One&lt;br /&gt;
! Day Two&lt;br /&gt;
! Day Three&lt;br /&gt;
! Day Four&lt;br /&gt;
! Day Five&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;1. Archery Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;1. Riddle Run Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;1. Arm Wrestling Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;1. Cane Fight Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;1. TM Quick Draw Results&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|First - [[Joshuan]] - Fervid Shade&amp;lt;br /&amp;gt;Second - [[Traim]] - Team Ilithi&amp;lt;br /&amp;gt;Third - [[Shankey]] - Iron Circle&lt;br /&gt;
|First - [[Order of the Theren Guard|Theren Guard]]&amp;lt;br /&amp;gt;Second - [[Order of the Iron Circle|Iron Circle]]&amp;lt;br /&amp;gt;Third - Team Ilithi&amp;lt;br /&amp;gt;	&lt;br /&gt;
|First - [[Tormosk]] - Fervid Shade&amp;lt;br /&amp;gt;Second - [[Felicini]] - Theren Guard&amp;lt;br /&amp;gt;Third - [[Hammerfist]] - Dragon Shield&amp;lt;br /&amp;gt;&lt;br /&gt;
|First - [[Yamcer]] - Team Ilithi&amp;lt;br /&amp;gt;Second - [[Somniumvisum]] - Theren Guard&amp;lt;br /&amp;gt;Third - [[Cerval]] - Theren Theatre Players&amp;lt;br /&amp;gt;&lt;br /&gt;
|First - [[Tropicalo]] - Fervid Shade&amp;lt;br /&amp;gt;Second - [[Andorell]] - Theren Guard&amp;lt;br /&amp;gt;Third - [[Devoria]] - Team Ilithi&amp;lt;br /&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;2. Melee Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;2. Joust Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;2. Survival Challenge Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;2. Death Trivia Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;2. War Results&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|First - [[Squanto]] - Team Ilithi&amp;lt;br /&amp;gt;Second - [[Meganlique]] - Fervid Shade&amp;lt;br /&amp;gt;Third - [[Segmere]] - Baron&#039;s Own &lt;br /&gt;
|First - [[Hanryu]] - Team Ilithi&amp;lt;br /&amp;gt;Second - [[Grymmlen]] - Theren Calvary&amp;lt;br /&amp;gt;Third place - [[Ederick]] - Iron Circle&amp;lt;br /&amp;gt;&lt;br /&gt;
|First - [[Edgee]] - Fervid Shade&amp;lt;br /&amp;gt;Second - [[Fayenangel]] - Iron Circle&amp;lt;br /&amp;gt;Third - [[Jerde]] - Theren Guard&amp;lt;br /&amp;gt;&lt;br /&gt;
|First - [[Teminesca]] - Team Ilithi&amp;lt;br /&amp;gt;Second - [[Gazan]] - Iron Circle&amp;lt;br /&amp;gt;Third - [[Evro]]/[[Sliyder]] - Theren Guard&amp;lt;br /&amp;gt;&lt;br /&gt;
|First - Team Ilithi&amp;lt;br /&amp;gt;Second - Theren Guard&amp;lt;br /&amp;gt;Third - Fervid Shade&amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;B. Final Tally Elanthics Games&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!style=&amp;quot;text-align:centre;&amp;quot;| Team Ilithi &lt;br /&gt;
!Fervid Shade&lt;br /&gt;
!Theren Guard &lt;br /&gt;
!Iron Circle&lt;br /&gt;
!Theren Calvary&lt;br /&gt;
!Baron&#039;s Own&lt;br /&gt;
!ODS &lt;br /&gt;
!Theren Theatre Players&lt;br /&gt;
!Northern Watch &lt;br /&gt;
!Apostles &lt;br /&gt;
|-&lt;br /&gt;
|30 points&lt;br /&gt;
|24 points&lt;br /&gt;
|19 points&lt;br /&gt;
|11 points&lt;br /&gt;
|3 points&lt;br /&gt;
|1 point&lt;br /&gt;
|1 point&lt;br /&gt;
|1 point&lt;br /&gt;
|0 points&lt;br /&gt;
|0 points&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Official Grand Champions==&lt;br /&gt;
&lt;br /&gt;
The winning Group for the Games held in 401 AV, was &#039;&#039;&#039;Team Ilithi&#039;&#039;&#039;. They were given the prestigious Peeku Cup and with it, the honor of organizing and hosting another Elanthics, two years hence.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Closing Ceremony, Party And Auction===&lt;br /&gt;
&lt;br /&gt;
We organized a celebration, the highlight of which was to announce the winning group, and present them with the Elanthics Peeku Cup. The party was held in the Riverhaven Trader Guild Hall. The party was set to begin in the evening so as to give everyone the chance to dress up, enjoy the company, and congratulate the winners. We also held an auction of thirty or so items. Some of the items were rather rare.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==First Place Medals And The Peeku Cup==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Outstanding First Place medals and the elegant Peeku Cup were meticulously crafted by Jhustis for the Elanthics.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A. Medals&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Archery Competition Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a quiver of arrows over twin-crossed bows adorns the center.  The words &amp;quot;First Place -- Archery Competition -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Melee Challenge Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a victorious warrior holding a sword and shield adorns the center.  The words &amp;quot;First Place -- Melee Challenge -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Jousting Competition Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a mounted knight holding a raised lance adorns the center.  The words &amp;quot;First Place -- Jousting Competition -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Armwrestling Challenge Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while two figures locked in a fierce battle of armwrestling adorns the center.  The words &amp;quot;First Place -- Armwrestling Challenge -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Survival Competition Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a billowing volcano surrounded by tiny mining carts adorns the center.  The words &amp;quot;First Place -- Survival Competition -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Cane Fight Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a triumphant warrior holding a cane overhead adorns the center.  The words &amp;quot;First Place -- Cane Fight -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Death Trivia Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a hooded scholar holding a large tome adorns the center.  The words &amp;quot;First Place -- Death Trivia -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Magic Quick Draw Competition Medal&lt;br /&gt;
Intricate engraving along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a mage appearing to call forth a crackling ball of lightning overhead adorns the center.  The words &amp;quot;First Place -- Magic Quick Draw Competition -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;B. The Elanthics Peeku Cup&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Crafted from the purest gold and silver, this four-foot-tall trophy rests on a rich mistwood base and is polished to a gleaming finish.  Magnificently detailed scrollwork adorns the piece from its golden rim and ornate handles to the finely wrought stem and footing.  Atop the broad lid, twin rampant lions support a sweeping banner emblazoned with &amp;quot;Elanthics Peeku Cup&amp;quot; while the front of the piece is elegantly etched with a bold, flowing script.&lt;br /&gt;
There seems to be something written on it.&lt;br /&gt;
&lt;br /&gt;
A tall golden Elanthic Peeku Cup reads:&lt;br /&gt;
&amp;lt;blockquote&amp;gt;~Grand Champions~&amp;lt;br /&amp;gt; Therengia, 401 AV&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Topping the golden trophy is a statuette of a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion.  Resting on a circular mistwood base, the spherical award is intricately etched with detailed images of warriors locked in combat.  The words &amp;quot;First Place -- Tactical War Challenge -- Therengia, 401 AV&amp;quot; are elegantly inscribed around the center.&lt;/div&gt;</summary>
		<author><name>ANLORAAEV</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Elanthics&amp;diff=396753</id>
		<title>Elanthics</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Elanthics&amp;diff=396753"/>
		<updated>2015-02-11T13:24:59Z</updated>

		<summary type="html">&lt;p&gt;ANLORAAEV: /* Elanthics Games of 401 AV Official Grand Champions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}&lt;br /&gt;
&lt;br /&gt;
==What Is Elanthics?==&lt;br /&gt;
&lt;br /&gt;
The Elanthics are biennial player-run games specifically created to test competitors from [[Official Orders]] and Unofficial Groups in certain abilities and skills.  The Order or Group whose chosen team members and champion had obtained the most points during the games would win the Peeku Cup. Thus earning the prestige of being renowned as the best, of the best in the lands, and receiving the honor of hosting the next Elanthics. &amp;lt;br /&amp;gt; &amp;lt;br /&amp;gt;  The Elanthic games were originally conceptualized in the month of Uthmor the Giant, 397 AV by three individuals, namely [[Mahone]], [[Somniumvisum]] and [[Peeku]]. The idea was revived many years later by Mahone and Somniumvisum.  The contests were organized and hosted by the [[Order of the Theren Guard]], and were held in the month of Skullcleaver the Dwarven Axe 401 AV.  Contestants where limited to Official Orders and Unofficial Groups whose members give of their time to be of service to the people of Elanthia. The activities where culminated with an auction and presentation ceremony of the Peeku Cup to the victorious Group, along with First Place honors.&lt;br /&gt;
===Organization Team===&lt;br /&gt;
&lt;br /&gt;
The Theren Guard members who worked on organizing as well as hosting and helping with each of the scheduled competitions included; &lt;br /&gt;
&#039;&#039;Team Lead:&#039;&#039; Somniumvisum, &#039;&#039;Team members:&#039;&#039; Gags, Jerde, Kamaela, Meadbh, Remcinsh, Samarah, Schreck, Tolena, and Whitbuffalo.&lt;br /&gt;
&lt;br /&gt;
===Elanthics Competitors===&lt;br /&gt;
&lt;br /&gt;
The Orders and Groups that were represented in the events were; &amp;lt;br /&amp;gt;The [[Order of the Iron Circle]], The [[Northern Watch Brigade]], The [[Lotus Battalion]] (Ilithian Infantry) aka Team Ilithi, The [[Fervid Shade]], [[Theren Theatre]] Players, The [[Order of the Dragon Shield]], The [[Baron&#039;s Own Militia]], The [[Therengia Cavalry]], The [[Order of the Theren Guard]], and The [[Order of the Apostles]].  Each Group had provided the names of the members who would represent them as a team of five, and of their chosen Champion.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Competitions Overview==&lt;br /&gt;
&lt;br /&gt;
The Elanthics involved a total of ten games, with each one testing different abilities. Order and Group members would compete to gain points for their team, with the overall aim being to have the most points for their group.  And thus to ultimately be crowned the champions.&lt;br /&gt;
&lt;br /&gt;
The Games included; Archery, Melee Contest, Riddle Run, Joust, Arm Wrestling, Survival Challenge, Cane Fight, Death Trivia, TM Quick Draw, and Tactical War.&lt;br /&gt;
&lt;br /&gt;
===Teams And Champions - Rules===&lt;br /&gt;
&lt;br /&gt;
Eight of the ten games were individual events where one member or Champion would be the chosen representative. A different Champion would have to be chosen to participate in all eight games.  A chosen Champion could only participate in one of the eight games.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Two of the events were team events of five members where the team could include any or all Champion(s) who had participated in the individual events. This rule enabled the games to be enjoyed by more people, and were a test of strength of the group, rather than just one member.&lt;br /&gt;
&lt;br /&gt;
===Points System - Rules===&lt;br /&gt;
&lt;br /&gt;
Winning a game provided a score of five points, second place provided a score of three points, and third place would provide one point.&lt;br /&gt;
Finishing outside of the top three resulted in zero points.&lt;br /&gt;
If a nominated member did not attend on time, he/she/they would be disqualified and receive zero points.&lt;br /&gt;
&lt;br /&gt;
===Competitions Descriptions===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Archery&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Each contestant adds their name to the signup list. Names are drawn at random and the competitors then faced each other in a straight knockout style event or blow for blow challenge.&lt;br /&gt;
Contestants make their own choice of type of bow or crossbow. The targets are also the contestants.&lt;br /&gt;
&lt;br /&gt;
Contestants issue a pain challenge and face each other, holding their bow and one arrow or bolt. When the host says GO, the contestants load, aim, and fire at their opposition, but only once each, and in their own time.&lt;br /&gt;
Once both have fired their weapon, the host will say stop, and ask both targets/contestants to ready themselves for the next round. They will both get another arrow or bolt, and wait for the host to say GO. This will continue until one person collapses and the challenge is won.&lt;br /&gt;
If in any round, neither contestant lands a hit, stances will be lowered by BOTH contestants by 10%. If both or one land a hit, stances will remain as they are.  Hiding, buffs, roars, and any other special abilities are not permitted in this event.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Melee Contest&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Two contestants issue a pain challenge, and when the host says GO they hack at each other using their best melee weapon, until one of them falls.  This is a straight knockout/toe to toe straight hacking event. Hiding, buffs, special abilities, roars, and the likes, are not permitted. No throws, no ranged, no grappling are permitted, but brawling punches, kicks and shield bash are.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Riddle Run&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This event is a team game. Groups will be asked to enter five members to represent them. Each team will meet at the Gate to Therenborough, where a riddle will be given. The answer to this riddle will be a place, or a name relating to a place. Groups will need to work out the answer to this riddle, then run to that place, where another person will be waiting, with another riddle. The riddles cover a lot of Therengia. Teams will need to think quick, and run quicker, as moongates, ranger trails, and other forms of fast transportation are not permitted.  The first team to attend each location, and get back to the finish line, wins. If a team wishes to have three members, that is their choice, five is the limit. All members must stay together as a team. We have a set person setting these riddles, so the Guards do not have an advantage.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Joust&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Contestants will join the signup list, and be randomly drawn to face each other in a straight knockout competition of not getting smashed off of their horse. Buffs are not allowed.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Arm Wrestling&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This is a straight knockout, using the signup list to randomly draw contestants against each other. Again, there are no brackets to these games, its just the best of the best.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Survival Challenge&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This event will take place at the Greater Fist. Each contestant will travel up to the top of the fist, and ride down in the carts. They will do this five times each, risking death each time. Any successful trips, and that contestant will be awarded one point. The person with the most points after 5 rounds, wins. If first, second, or third places are tied at this point, we will go to sudden death heads up.&lt;br /&gt;
Those tied for positions will go again to the top of the fist, and ride again, until the ties are broken.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Cane Fight&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Canes that are provided must be used for this event.&lt;br /&gt;
The signup list will be used, and it will be a straight knockout competition. Contestants are drawn to face each other, and must issue a challenge. Our host will then say GO, and contestants proceed to beat each other with canes. After 20 seconds, if nobody has won, the host will call stop, and ask contestants to retreat. Stances will then be lowered to 50% of their original setting. The host will then say GO again, and contestants can again beat each other with their cane for another 20 seconds, or until someone has won. If we still don&#039;t have a winner, the host will call stop, retreat, and stances will be set to ZERO. The final round then has no time limit, the only way it ends is when one person is smashed down to the floor, and the challenge is completed.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Death Trivia&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This is an event of knowledge and death. Contestants will line up, and lower their stances to ZERO. This is important to make the deaths more fun.  Our guest question master will ask questions. Contestants must raise their hand if they know the answer. With a lack of a buzzer, we will go with the first person to raise their hand. That contestant will then be asked to answer, and will have roughly five seconds to give their answer. If they get it right, they are through to the next round... if they get it wrong.. they are out, and killed for their lack of knowledge. Each round, one contestant will be eliminated, either by getting the answer wrong, or by being the last person left to get an answer correct.  If we start with ten, round two will have nine people, round three will have eight, and so on, until we have a winner. Either way, nine people are going to die.  We have a couple of plans regarding the killing, as we want this to be fun, well, as much fun as dying can be, so that will be a bit of a surprise on the night.  The questions asked will be all based around Elanthia in general, people, places, happenings, history, wars, and probably much more.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;TM Quick Draw&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This event will take the layout of the archery contest, in being a straight knockout, and contestants being given one shot each per round.&lt;br /&gt;
The challenge will be set, and the host will say GO. Contestants can then prep ANY TM spell they wish, target, and cast, in their own time.&lt;br /&gt;
Again they need to remember, although a fully targeted spell can hurt a lot more, there will be a spell coming at them too, so timing is everything. Buffs will not be allowed, the only spell casting will be the TM spells the contestants choose.  If neither contestant lands a hit, stances will be lowered by 10%. The contest will continue until we have a winner.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Tactical War&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This is a team event, so each group will enter five members to represent them.  We have located a quiet place in Lang, near the Rakash village, and have asked for aid on making sure people are not limited to how many people they can kill in that time. Each team leader will add their name to the signup list, and teams will be randomly drawn to face each other. The two teams drawn will go into the selected area, and pick a starting place. They are given 30 seconds from the time of entering, to get ready to start. The host will then use the gweth to say GO, and the aim is, to kill ALL five members of the opposition. Once all five members of a team are dead, we will collect the bodies, and the team with at least one member left standing, will qualify to the next round. Again this is straight knockout, and will continue until we have a winning team. There is only one rule for this contest, you may not leave the tournament area. A map will be provided before hand, to allow you to see where this will be held. Once you are in that arena, and the host says GO, there are no limits. Use whatever tactics your team finds works best, any spells, any way to help, its just about winning. We will have triage for all the events. There will be no option of raising while each game is running, but afterwards, we will have a triage ready for the bodies, as with all events, and will heal and raise everyone. The tactical war game takes place in a large area, so you are free to move around, as best suited to your group. Once all five members of a team is dead, we will have runners collecting the bodies, and heal and raise them, so those who are dead shouldn&#039;t be laying on the floor to long. The reason this is done after each round is that people running around collecting bodies while the game is running could result in a new collection of dead bodies.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Daily Results and Final Tally==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A. Daily Competitions - Group and Individual Place Results&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align:centre;&amp;quot;| Day One&lt;br /&gt;
! Day Two&lt;br /&gt;
! Day Three&lt;br /&gt;
! Day Four&lt;br /&gt;
! Day Five&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;1. Archery Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;1. Riddle Run Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;1. Arm Wrestling Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;1. Cane Fight Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;1. TM Quick Draw Results&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|First - [[Joshuan]] - Fervid Shade&amp;lt;br /&amp;gt;Second - [[Traim]] - Team Ilithi&amp;lt;br /&amp;gt;Third - [[Shankey]] - Iron Circle&lt;br /&gt;
|First - [[Order of the Theren Guard|Theren Guard]]&amp;lt;br /&amp;gt;Second - [[Order of the Iron Circle|Iron Circle]]&amp;lt;br /&amp;gt;Third - Team Ilithi&amp;lt;br /&amp;gt;	&lt;br /&gt;
|First - [[Tormosk]] - Fervid Shade&amp;lt;br /&amp;gt;Second - [[Felicini]] - Theren Guard&amp;lt;br /&amp;gt;Third - [[Hammerfist]] - Dragon Shield&amp;lt;br /&amp;gt;&lt;br /&gt;
|First - [[Yamcer]] - Team Ilithi&amp;lt;br /&amp;gt;Second - [[Somniumvisum]] - Theren Guard&amp;lt;br /&amp;gt;Third - [[Cerval]] - Theren Theatre Players&amp;lt;br /&amp;gt;&lt;br /&gt;
|First - [[Tropicalo]] - Fervid Shade&amp;lt;br /&amp;gt;Second - [[Andorell]] - Theren Guard&amp;lt;br /&amp;gt;Third - [[Devoria]] - Team Ilithi&amp;lt;br /&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;2. Melee Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;2. Joust Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;2. Survival Challenge Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;2. Death Trivia Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;2. War Results&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|First - [[Squanto]] - Team Ilithi&amp;lt;br /&amp;gt;Second - [[Meganlique]] - Fervid Shade&amp;lt;br /&amp;gt;Third - [[Segmere]] - Baron&#039;s Own &lt;br /&gt;
|First - [[Hanryu]] - Team Ilithi&amp;lt;br /&amp;gt;Second - [[Grymmlen]] - Theren Calvary&amp;lt;br /&amp;gt;Third place - [[Ederick]] - Iron Circle&amp;lt;br /&amp;gt;&lt;br /&gt;
|First - [[Edgee]] - Fervid Shade&amp;lt;br /&amp;gt;Second - [[Fayenangel]] - Iron Circle&amp;lt;br /&amp;gt;Third - [[Jerde]] - Theren Guard&amp;lt;br /&amp;gt;&lt;br /&gt;
|First - [[Teminesca]] - Team Ilithi&amp;lt;br /&amp;gt;Second - [[Gazan]] - Iron Circle&amp;lt;br /&amp;gt;Third - [[Evro]]/[[Sliyder]] - Theren Guard&amp;lt;br /&amp;gt;&lt;br /&gt;
|First - Team Ilithi&amp;lt;br /&amp;gt;Second - Theren Guard&amp;lt;br /&amp;gt;Third - Fervid Shade&amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;B. Final Tally Elanthics Games&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!style=&amp;quot;text-align:centre;&amp;quot;| Team Ilithi &lt;br /&gt;
!Fervid Shade&lt;br /&gt;
!Theren Guard &lt;br /&gt;
!Iron Circle&lt;br /&gt;
!Theren Calvary&lt;br /&gt;
!Baron&#039;s Own&lt;br /&gt;
!ODS &lt;br /&gt;
!Theren Theatre Players&lt;br /&gt;
!Northern Watch &lt;br /&gt;
!Apostles &lt;br /&gt;
|-&lt;br /&gt;
|30 points&lt;br /&gt;
|24 points&lt;br /&gt;
|19 points&lt;br /&gt;
|11 points&lt;br /&gt;
|3 points&lt;br /&gt;
|1 point&lt;br /&gt;
|1 point&lt;br /&gt;
|1 point&lt;br /&gt;
|0 points&lt;br /&gt;
|0 points&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Official Grand Champions==&lt;br /&gt;
The winning Group for the Games held in 401 AV, was &#039;&#039;&#039;Team Ilithi&#039;&#039;&#039;. They were given the prestigious Peeku Cup and with it, the honor of organizing and hosting another Elanthics, two years hence.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Closing Ceremony, Party And Auction===&lt;br /&gt;
&lt;br /&gt;
We organized a celebration, the highlight of which was to announce the winning group, and present them with the Elanthics Peeku Cup. The party was held in the Riverhaven Trader Guild Hall. The party was set to begin in the evening so as to give everyone the chance to dress up, enjoy the company, and congratulate the winners. We also held an auction of thirty or so items. Some of the items were rather rare.&lt;br /&gt;
&lt;br /&gt;
==First Place Medals And The Peeku Cup==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Outstanding First Place medals and the elegant Peeku Cup were meticulously crafted by Jhustis for the Elanthics.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A. Medals&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Archery Competition Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a quiver of arrows over twin-crossed bows adorns the center.  The words &amp;quot;First Place -- Archery Competition -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Melee Challenge Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a victorious warrior holding a sword and shield adorns the center.  The words &amp;quot;First Place -- Melee Challenge -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Jousting Competition Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a mounted knight holding a raised lance adorns the center.  The words &amp;quot;First Place -- Jousting Competition -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Armwrestling Challenge Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while two figures locked in a fierce battle of armwrestling adorns the center.  The words &amp;quot;First Place -- Armwrestling Challenge -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Survival Competition Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a billowing volcano surrounded by tiny mining carts adorns the center.  The words &amp;quot;First Place -- Survival Competition -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Cane Fight Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a triumphant warrior holding a cane overhead adorns the center.  The words &amp;quot;First Place -- Cane Fight -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Death Trivia Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a hooded scholar holding a large tome adorns the center.  The words &amp;quot;First Place -- Death Trivia -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Magic Quick Draw Competition Medal&lt;br /&gt;
Intricate engraving along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a mage appearing to call forth a crackling ball of lightning overhead adorns the center.  The words &amp;quot;First Place -- Magic Quick Draw Competition -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;B. The Elanthics Peeku Cup&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Crafted from the purest gold and silver, this four-foot-tall trophy rests on a rich mistwood base and is polished to a gleaming finish.  Magnificently detailed scrollwork adorns the piece from its golden rim and ornate handles to the finely wrought stem and footing.  Atop the broad lid, twin rampant lions support a sweeping banner emblazoned with &amp;quot;Elanthics Peeku Cup&amp;quot; while the front of the piece is elegantly etched with a bold, flowing script.&lt;br /&gt;
There seems to be something written on it.&lt;br /&gt;
&lt;br /&gt;
A tall golden Elanthic Peeku Cup reads:&lt;br /&gt;
&amp;lt;blockquote&amp;gt;~Grand Champions~&amp;lt;br /&amp;gt; Therengia, 401 AV&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Topping the golden trophy is a statuette of a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion.  Resting on a circular mistwood base, the spherical award is intricately etched with detailed images of warriors locked in combat.  The words &amp;quot;First Place -- Tactical War Challenge -- Therengia, 401 AV&amp;quot; are elegantly inscribed around the center.&lt;/div&gt;</summary>
		<author><name>ANLORAAEV</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Elanthics&amp;diff=396751</id>
		<title>Elanthics</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Elanthics&amp;diff=396751"/>
		<updated>2015-02-11T13:23:27Z</updated>

		<summary type="html">&lt;p&gt;ANLORAAEV: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}&lt;br /&gt;
&lt;br /&gt;
==What Is Elanthics?==&lt;br /&gt;
&lt;br /&gt;
The Elanthics are biennial player-run games specifically created to test competitors from [[Official Orders]] and Unofficial Groups in certain abilities and skills.  The Order or Group whose chosen team members and champion had obtained the most points during the games would win the Peeku Cup. Thus earning the prestige of being renowned as the best, of the best in the lands, and receiving the honor of hosting the next Elanthics. &amp;lt;br /&amp;gt; &amp;lt;br /&amp;gt;  The Elanthic games were originally conceptualized in the month of Uthmor the Giant, 397 AV by three individuals, namely [[Mahone]], [[Somniumvisum]] and [[Peeku]]. The idea was revived many years later by Mahone and Somniumvisum.  The contests were organized and hosted by the [[Order of the Theren Guard]], and were held in the month of Skullcleaver the Dwarven Axe 401 AV.  Contestants where limited to Official Orders and Unofficial Groups whose members give of their time to be of service to the people of Elanthia. The activities where culminated with an auction and presentation ceremony of the Peeku Cup to the victorious Group, along with First Place honors.&lt;br /&gt;
===Organization Team===&lt;br /&gt;
&lt;br /&gt;
The Theren Guard members who worked on organizing as well as hosting and helping with each of the scheduled competitions included; &lt;br /&gt;
&#039;&#039;Team Lead:&#039;&#039; Somniumvisum, &#039;&#039;Team members:&#039;&#039; Gags, Jerde, Kamaela, Meadbh, Remcinsh, Samarah, Schreck, Tolena, and Whitbuffalo.&lt;br /&gt;
&lt;br /&gt;
===Elanthics Competitors===&lt;br /&gt;
&lt;br /&gt;
The Orders and Groups that were represented in the events were; &amp;lt;br /&amp;gt;The [[Order of the Iron Circle]], The [[Northern Watch Brigade]], The [[Lotus Battalion]] (Ilithian Infantry) aka Team Ilithi, The [[Fervid Shade]], [[Theren Theatre]] Players, The [[Order of the Dragon Shield]], The [[Baron&#039;s Own Militia]], The [[Therengia Cavalry]], The [[Order of the Theren Guard]], and The [[Order of the Apostles]].  Each Group had provided the names of the members who would represent them as a team of five, and of their chosen Champion.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Competitions Overview==&lt;br /&gt;
&lt;br /&gt;
The Elanthics involved a total of ten games, with each one testing different abilities. Order and Group members would compete to gain points for their team, with the overall aim being to have the most points for their group.  And thus to ultimately be crowned the champions.&lt;br /&gt;
&lt;br /&gt;
The Games included; Archery, Melee Contest, Riddle Run, Joust, Arm Wrestling, Survival Challenge, Cane Fight, Death Trivia, TM Quick Draw, and Tactical War.&lt;br /&gt;
&lt;br /&gt;
===Teams And Champions - Rules===&lt;br /&gt;
&lt;br /&gt;
Eight of the ten games were individual events where one member or Champion would be the chosen representative. A different Champion would have to be chosen to participate in all eight games.  A chosen Champion could only participate in one of the eight games.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Two of the events were team events of five members where the team could include any or all Champion(s) who had participated in the individual events. This rule enabled the games to be enjoyed by more people, and were a test of strength of the group, rather than just one member.&lt;br /&gt;
&lt;br /&gt;
===Points System - Rules===&lt;br /&gt;
&lt;br /&gt;
Winning a game provided a score of five points, second place provided a score of three points, and third place would provide one point.&lt;br /&gt;
Finishing outside of the top three resulted in zero points.&lt;br /&gt;
If a nominated member did not attend on time, he/she/they would be disqualified and receive zero points.&lt;br /&gt;
&lt;br /&gt;
===Competitions Descriptions===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Archery&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Each contestant adds their name to the signup list. Names are drawn at random and the competitors then faced each other in a straight knockout style event or blow for blow challenge.&lt;br /&gt;
Contestants make their own choice of type of bow or crossbow. The targets are also the contestants.&lt;br /&gt;
&lt;br /&gt;
Contestants issue a pain challenge and face each other, holding their bow and one arrow or bolt. When the host says GO, the contestants load, aim, and fire at their opposition, but only once each, and in their own time.&lt;br /&gt;
Once both have fired their weapon, the host will say stop, and ask both targets/contestants to ready themselves for the next round. They will both get another arrow or bolt, and wait for the host to say GO. This will continue until one person collapses and the challenge is won.&lt;br /&gt;
If in any round, neither contestant lands a hit, stances will be lowered by BOTH contestants by 10%. If both or one land a hit, stances will remain as they are.  Hiding, buffs, roars, and any other special abilities are not permitted in this event.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Melee Contest&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Two contestants issue a pain challenge, and when the host says GO they hack at each other using their best melee weapon, until one of them falls.  This is a straight knockout/toe to toe straight hacking event. Hiding, buffs, special abilities, roars, and the likes, are not permitted. No throws, no ranged, no grappling are permitted, but brawling punches, kicks and shield bash are.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Riddle Run&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This event is a team game. Groups will be asked to enter five members to represent them. Each team will meet at the Gate to Therenborough, where a riddle will be given. The answer to this riddle will be a place, or a name relating to a place. Groups will need to work out the answer to this riddle, then run to that place, where another person will be waiting, with another riddle. The riddles cover a lot of Therengia. Teams will need to think quick, and run quicker, as moongates, ranger trails, and other forms of fast transportation are not permitted.  The first team to attend each location, and get back to the finish line, wins. If a team wishes to have three members, that is their choice, five is the limit. All members must stay together as a team. We have a set person setting these riddles, so the Guards do not have an advantage.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Joust&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Contestants will join the signup list, and be randomly drawn to face each other in a straight knockout competition of not getting smashed off of their horse. Buffs are not allowed.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Arm Wrestling&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This is a straight knockout, using the signup list to randomly draw contestants against each other. Again, there are no brackets to these games, its just the best of the best.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Survival Challenge&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This event will take place at the Greater Fist. Each contestant will travel up to the top of the fist, and ride down in the carts. They will do this five times each, risking death each time. Any successful trips, and that contestant will be awarded one point. The person with the most points after 5 rounds, wins. If first, second, or third places are tied at this point, we will go to sudden death heads up.&lt;br /&gt;
Those tied for positions will go again to the top of the fist, and ride again, until the ties are broken.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Cane Fight&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Canes that are provided must be used for this event.&lt;br /&gt;
The signup list will be used, and it will be a straight knockout competition. Contestants are drawn to face each other, and must issue a challenge. Our host will then say GO, and contestants proceed to beat each other with canes. After 20 seconds, if nobody has won, the host will call stop, and ask contestants to retreat. Stances will then be lowered to 50% of their original setting. The host will then say GO again, and contestants can again beat each other with their cane for another 20 seconds, or until someone has won. If we still don&#039;t have a winner, the host will call stop, retreat, and stances will be set to ZERO. The final round then has no time limit, the only way it ends is when one person is smashed down to the floor, and the challenge is completed.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Death Trivia&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This is an event of knowledge and death. Contestants will line up, and lower their stances to ZERO. This is important to make the deaths more fun.  Our guest question master will ask questions. Contestants must raise their hand if they know the answer. With a lack of a buzzer, we will go with the first person to raise their hand. That contestant will then be asked to answer, and will have roughly five seconds to give their answer. If they get it right, they are through to the next round... if they get it wrong.. they are out, and killed for their lack of knowledge. Each round, one contestant will be eliminated, either by getting the answer wrong, or by being the last person left to get an answer correct.  If we start with ten, round two will have nine people, round three will have eight, and so on, until we have a winner. Either way, nine people are going to die.  We have a couple of plans regarding the killing, as we want this to be fun, well, as much fun as dying can be, so that will be a bit of a surprise on the night.  The questions asked will be all based around Elanthia in general, people, places, happenings, history, wars, and probably much more.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;TM Quick Draw&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This event will take the layout of the archery contest, in being a straight knockout, and contestants being given one shot each per round.&lt;br /&gt;
The challenge will be set, and the host will say GO. Contestants can then prep ANY TM spell they wish, target, and cast, in their own time.&lt;br /&gt;
Again they need to remember, although a fully targeted spell can hurt a lot more, there will be a spell coming at them too, so timing is everything. Buffs will not be allowed, the only spell casting will be the TM spells the contestants choose.  If neither contestant lands a hit, stances will be lowered by 10%. The contest will continue until we have a winner.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Tactical War&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This is a team event, so each group will enter five members to represent them.  We have located a quiet place in Lang, near the Rakash village, and have asked for aid on making sure people are not limited to how many people they can kill in that time. Each team leader will add their name to the signup list, and teams will be randomly drawn to face each other. The two teams drawn will go into the selected area, and pick a starting place. They are given 30 seconds from the time of entering, to get ready to start. The host will then use the gweth to say GO, and the aim is, to kill ALL five members of the opposition. Once all five members of a team are dead, we will collect the bodies, and the team with at least one member left standing, will qualify to the next round. Again this is straight knockout, and will continue until we have a winning team. There is only one rule for this contest, you may not leave the tournament area. A map will be provided before hand, to allow you to see where this will be held. Once you are in that arena, and the host says GO, there are no limits. Use whatever tactics your team finds works best, any spells, any way to help, its just about winning. We will have triage for all the events. There will be no option of raising while each game is running, but afterwards, we will have a triage ready for the bodies, as with all events, and will heal and raise everyone. The tactical war game takes place in a large area, so you are free to move around, as best suited to your group. Once all five members of a team is dead, we will have runners collecting the bodies, and heal and raise them, so those who are dead shouldn&#039;t be laying on the floor to long. The reason this is done after each round is that people running around collecting bodies while the game is running could result in a new collection of dead bodies.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Daily Results and Final Tally==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A. Daily Competitions - Group and Individual Place Results&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align:centre;&amp;quot;| Day One&lt;br /&gt;
! Day Two&lt;br /&gt;
! Day Three&lt;br /&gt;
! Day Four&lt;br /&gt;
! Day Five&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;1. Archery Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;1. Riddle Run Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;1. Arm Wrestling Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;1. Cane Fight Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;1. TM Quick Draw Results&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|First - [[Joshuan]] - Fervid Shade&amp;lt;br /&amp;gt;Second - [[Traim]] - Team Ilithi&amp;lt;br /&amp;gt;Third - [[Shankey]] - Iron Circle&lt;br /&gt;
|First - [[Order of the Theren Guard|Theren Guard]]&amp;lt;br /&amp;gt;Second - [[Order of the Iron Circle|Iron Circle]]&amp;lt;br /&amp;gt;Third - Team Ilithi&amp;lt;br /&amp;gt;	&lt;br /&gt;
|First - [[Tormosk]] - Fervid Shade&amp;lt;br /&amp;gt;Second - [[Felicini]] - Theren Guard&amp;lt;br /&amp;gt;Third - [[Hammerfist]] - Dragon Shield&amp;lt;br /&amp;gt;&lt;br /&gt;
|First - [[Yamcer]] - Team Ilithi&amp;lt;br /&amp;gt;Second - [[Somniumvisum]] - Theren Guard&amp;lt;br /&amp;gt;Third - [[Cerval]] - Theren Theatre Players&amp;lt;br /&amp;gt;&lt;br /&gt;
|First - [[Tropicalo]] - Fervid Shade&amp;lt;br /&amp;gt;Second - [[Andorell]] - Theren Guard&amp;lt;br /&amp;gt;Third - [[Devoria]] - Team Ilithi&amp;lt;br /&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;2. Melee Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;2. Joust Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;2. Survival Challenge Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;2. Death Trivia Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;2. War Results&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|First - [[Squanto]] - Team Ilithi&amp;lt;br /&amp;gt;Second - [[Meganlique]] - Fervid Shade&amp;lt;br /&amp;gt;Third - [[Segmere]] - Baron&#039;s Own &lt;br /&gt;
|First - [[Hanryu]] - Team Ilithi&amp;lt;br /&amp;gt;Second - [[Grymmlen]] - Theren Calvary&amp;lt;br /&amp;gt;Third place - [[Ederick]] - Iron Circle&amp;lt;br /&amp;gt;&lt;br /&gt;
|First - [[Edgee]] - Fervid Shade&amp;lt;br /&amp;gt;Second - [[Fayenangel]] - Iron Circle&amp;lt;br /&amp;gt;Third - [[Jerde]] - Theren Guard&amp;lt;br /&amp;gt;&lt;br /&gt;
|First - [[Teminesca]] - Team Ilithi&amp;lt;br /&amp;gt;Second - [[Gazan]] - Iron Circle&amp;lt;br /&amp;gt;Third - [[Evro]]/[[Sliyder]] - Theren Guard&amp;lt;br /&amp;gt;&lt;br /&gt;
|First - Team Ilithi&amp;lt;br /&amp;gt;Second - Theren Guard&amp;lt;br /&amp;gt;Third - Fervid Shade&amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;B. Final Tally Elanthics Games&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!style=&amp;quot;text-align:centre;&amp;quot;| Team Ilithi &lt;br /&gt;
!Fervid Shade&lt;br /&gt;
!Theren Guard &lt;br /&gt;
!Iron Circle&lt;br /&gt;
!Theren Calvary&lt;br /&gt;
!Baron&#039;s Own&lt;br /&gt;
!ODS &lt;br /&gt;
!Theren Theatre Players&lt;br /&gt;
!Northern Watch &lt;br /&gt;
!Apostles &lt;br /&gt;
|-&lt;br /&gt;
|30 points&lt;br /&gt;
|24 points&lt;br /&gt;
|19 points&lt;br /&gt;
|11 points&lt;br /&gt;
|3 points&lt;br /&gt;
|1 point&lt;br /&gt;
|1 point&lt;br /&gt;
|1 point&lt;br /&gt;
|0 points&lt;br /&gt;
|0 points&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Elanthics Games of 401 AV Official Grand Champions==&lt;br /&gt;
&lt;br /&gt;
The winning Group for the Games held in 401 AV, was &#039;&#039;&#039;Team Ilithi&#039;&#039;&#039;. They were given the prestigious Peeku Cup and with it, the honor of organizing and hosting another Elanthics, two years hence.&lt;br /&gt;
&lt;br /&gt;
===Closing Ceremony, Party And Auction===&lt;br /&gt;
&lt;br /&gt;
We organized a celebration, the highlight of which was to announce the winning group, and present them with the Elanthics Peeku Cup. The party was held in the Riverhaven Trader Guild Hall. The party was set to begin in the evening so as to give everyone the chance to dress up, enjoy the company, and congratulate the winners. We also held an auction of thirty or so items. Some of the items were rather rare.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==First Place Medals And The Peeku Cup==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Outstanding First Place medals and the elegant Peeku Cup were meticulously crafted by Jhustis for the Elanthics.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A. Medals&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Archery Competition Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a quiver of arrows over twin-crossed bows adorns the center.  The words &amp;quot;First Place -- Archery Competition -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Melee Challenge Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a victorious warrior holding a sword and shield adorns the center.  The words &amp;quot;First Place -- Melee Challenge -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Jousting Competition Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a mounted knight holding a raised lance adorns the center.  The words &amp;quot;First Place -- Jousting Competition -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Armwrestling Challenge Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while two figures locked in a fierce battle of armwrestling adorns the center.  The words &amp;quot;First Place -- Armwrestling Challenge -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Survival Competition Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a billowing volcano surrounded by tiny mining carts adorns the center.  The words &amp;quot;First Place -- Survival Competition -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Cane Fight Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a triumphant warrior holding a cane overhead adorns the center.  The words &amp;quot;First Place -- Cane Fight -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Death Trivia Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a hooded scholar holding a large tome adorns the center.  The words &amp;quot;First Place -- Death Trivia -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Magic Quick Draw Competition Medal&lt;br /&gt;
Intricate engraving along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a mage appearing to call forth a crackling ball of lightning overhead adorns the center.  The words &amp;quot;First Place -- Magic Quick Draw Competition -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;B. The Elanthics Peeku Cup&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Crafted from the purest gold and silver, this four-foot-tall trophy rests on a rich mistwood base and is polished to a gleaming finish.  Magnificently detailed scrollwork adorns the piece from its golden rim and ornate handles to the finely wrought stem and footing.  Atop the broad lid, twin rampant lions support a sweeping banner emblazoned with &amp;quot;Elanthics Peeku Cup&amp;quot; while the front of the piece is elegantly etched with a bold, flowing script.&lt;br /&gt;
There seems to be something written on it.&lt;br /&gt;
&lt;br /&gt;
A tall golden Elanthic Peeku Cup reads:&lt;br /&gt;
&amp;lt;blockquote&amp;gt;~Grand Champions~&amp;lt;br /&amp;gt; Therengia, 401 AV&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Topping the golden trophy is a statuette of a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion.  Resting on a circular mistwood base, the spherical award is intricately etched with detailed images of warriors locked in combat.  The words &amp;quot;First Place -- Tactical War Challenge -- Therengia, 401 AV&amp;quot; are elegantly inscribed around the center.&lt;/div&gt;</summary>
		<author><name>ANLORAAEV</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Elanthics&amp;diff=396750</id>
		<title>Elanthics</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Elanthics&amp;diff=396750"/>
		<updated>2015-02-11T13:22:39Z</updated>

		<summary type="html">&lt;p&gt;ANLORAAEV: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}&lt;br /&gt;
&lt;br /&gt;
==What Is Elanthics?==&lt;br /&gt;
&lt;br /&gt;
The Elanthics are biennial player-run games specifically created to test competitors from [[Official Orders]] and Unofficial Groups in certain abilities and skills.  The Order or Group whose chosen team members and champion had obtained the most points during the games would win the Peeku Cup. Thus earning the prestige of being renowned as the best, of the best in the lands, and receiving the honor of hosting the next Elanthics. &amp;lt;br /&amp;gt; &amp;lt;br /&amp;gt;  The Elanthic games were originally conceptualized in the month of Uthmor the Giant, 397 AV by three individuals, namely [[Mahone]], [[Somniumvisum]] and [[Peeku]]. The idea was revived many years later by Mahone and Somniumvisum.  The contests were organized and hosted by the [[Order of the Theren Guard]], and were held in the month of Skullcleaver the Dwarven Axe 401 AV.  Contestants where limited to Official Orders and Unofficial Groups whose members give of their time to be of service to the people of Elanthia. The activities where culminated with an auction and presentation ceremony of the Peeku Cup to the victorious Group, along with First Place honors.&lt;br /&gt;
===Organization Team===&lt;br /&gt;
&lt;br /&gt;
The Theren Guard members who worked on organizing as well as hosting and helping with each of the scheduled competitions included; &lt;br /&gt;
&#039;&#039;Team Lead:&#039;&#039; Somniumvisum, &#039;&#039;Team members:&#039;&#039; Gags, Jerde, Kamaela, Meadbh, Remcinsh, Samarah, Schreck, Tolena, and Whitbuffalo.&lt;br /&gt;
&lt;br /&gt;
===Elanthics Competitors===&lt;br /&gt;
&lt;br /&gt;
The Orders and Groups that were represented in the events were; &amp;lt;br /&amp;gt;The [[Order of the Iron Circle]], The [[Northern Watch Brigade]], The [[Lotus Battalion]] (Ilithian Infantry) aka Team Ilithi, The [[Fervid Shade]], [[Theren Theatre]] Players, The [[Order of the Dragon Shield]], The [[Baron&#039;s Own Militia]], The [[Therengia Cavalry]], The [[Order of the Theren Guard]], and The [[Order of the Apostles]].  Each Group had provided the names of the members who would represent them as a team of five, and of their chosen Champion.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Competitions Overview==&lt;br /&gt;
&lt;br /&gt;
The Elanthics involved a total of ten games, with each one testing different abilities. Order and Group members would compete to gain points for their team, with the overall aim being to have the most points for their group.  And thus to ultimately be crowned the champions.&lt;br /&gt;
&lt;br /&gt;
The Games included; Archery, Melee Contest, Riddle Run, Joust, Arm Wrestling, Survival Challenge, Cane Fight, Death Trivia, TM Quick Draw, and Tactical War.&lt;br /&gt;
&lt;br /&gt;
===Teams And Champions - Rules===&lt;br /&gt;
&lt;br /&gt;
Eight of the ten games were individual events where one member or Champion would be the chosen representative. A different Champion would have to be chosen to participate in all eight games.  A chosen Champion could only participate in one of the eight games.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Two of the events were team events of five members where the team could include any or all Champion(s) who had participated in the individual events. This rule enabled the games to be enjoyed by more people, and were a test of strength of the group, rather than just one member.&lt;br /&gt;
&lt;br /&gt;
===Points System - Rules===&lt;br /&gt;
&lt;br /&gt;
Winning a game provided a score of five points, second place provided a score of three points, and third place would provide one point.&lt;br /&gt;
Finishing outside of the top three resulted in zero points.&lt;br /&gt;
If a nominated member did not attend on time, he/she/they would be disqualified and receive zero points.&lt;br /&gt;
&lt;br /&gt;
===Competitions Descriptions===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Archery&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Each contestant adds their name to the signup list. Names are drawn at random and the competitors then faced each other in a straight knockout style event or blow for blow challenge.&lt;br /&gt;
Contestants make their own choice of type of bow or crossbow. The targets are also the contestants.&lt;br /&gt;
&lt;br /&gt;
Contestants issue a pain challenge and face each other, holding their bow and one arrow or bolt. When the host says GO, the contestants load, aim, and fire at their opposition, but only once each, and in their own time.&lt;br /&gt;
Once both have fired their weapon, the host will say stop, and ask both targets/contestants to ready themselves for the next round. They will both get another arrow or bolt, and wait for the host to say GO. This will continue until one person collapses and the challenge is won.&lt;br /&gt;
If in any round, neither contestant lands a hit, stances will be lowered by BOTH contestants by 10%. If both or one land a hit, stances will remain as they are.  Hiding, buffs, roars, and any other special abilities are not permitted in this event.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Melee Contest&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Two contestants issue a pain challenge, and when the host says GO they hack at each other using their best melee weapon, until one of them falls.  This is a straight knockout/toe to toe straight hacking event. Hiding, buffs, special abilities, roars, and the likes, are not permitted. No throws, no ranged, no grappling are permitted, but brawling punches, kicks and shield bash are.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Riddle Run&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This event is a team game. Groups will be asked to enter five members to represent them. Each team will meet at the Gate to Therenborough, where a riddle will be given. The answer to this riddle will be a place, or a name relating to a place. Groups will need to work out the answer to this riddle, then run to that place, where another person will be waiting, with another riddle. The riddles cover a lot of Therengia. Teams will need to think quick, and run quicker, as moongates, ranger trails, and other forms of fast transportation are not permitted.  The first team to attend each location, and get back to the finish line, wins. If a team wishes to have three members, that is their choice, five is the limit. All members must stay together as a team. We have a set person setting these riddles, so the Guards do not have an advantage.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Joust&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Contestants will join the signup list, and be randomly drawn to face each other in a straight knockout competition of not getting smashed off of their horse. Buffs are not allowed.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Arm Wrestling&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This is a straight knockout, using the signup list to randomly draw contestants against each other. Again, there are no brackets to these games, its just the best of the best.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Survival Challenge&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This event will take place at the Greater Fist. Each contestant will travel up to the top of the fist, and ride down in the carts. They will do this five times each, risking death each time. Any successful trips, and that contestant will be awarded one point. The person with the most points after 5 rounds, wins. If first, second, or third places are tied at this point, we will go to sudden death heads up.&lt;br /&gt;
Those tied for positions will go again to the top of the fist, and ride again, until the ties are broken.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Cane Fight&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Canes that are provided must be used for this event.&lt;br /&gt;
The signup list will be used, and it will be a straight knockout competition. Contestants are drawn to face each other, and must issue a challenge. Our host will then say GO, and contestants proceed to beat each other with canes. After 20 seconds, if nobody has won, the host will call stop, and ask contestants to retreat. Stances will then be lowered to 50% of their original setting. The host will then say GO again, and contestants can again beat each other with their cane for another 20 seconds, or until someone has won. If we still don&#039;t have a winner, the host will call stop, retreat, and stances will be set to ZERO. The final round then has no time limit, the only way it ends is when one person is smashed down to the floor, and the challenge is completed.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Death Trivia&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This is an event of knowledge and death. Contestants will line up, and lower their stances to ZERO. This is important to make the deaths more fun.  Our guest question master will ask questions. Contestants must raise their hand if they know the answer. With a lack of a buzzer, we will go with the first person to raise their hand. That contestant will then be asked to answer, and will have roughly five seconds to give their answer. If they get it right, they are through to the next round... if they get it wrong.. they are out, and killed for their lack of knowledge. Each round, one contestant will be eliminated, either by getting the answer wrong, or by being the last person left to get an answer correct.  If we start with ten, round two will have nine people, round three will have eight, and so on, until we have a winner. Either way, nine people are going to die.  We have a couple of plans regarding the killing, as we want this to be fun, well, as much fun as dying can be, so that will be a bit of a surprise on the night.  The questions asked will be all based around Elanthia in general, people, places, happenings, history, wars, and probably much more.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;TM Quick Draw&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This event will take the layout of the archery contest, in being a straight knockout, and contestants being given one shot each per round.&lt;br /&gt;
The challenge will be set, and the host will say GO. Contestants can then prep ANY TM spell they wish, target, and cast, in their own time.&lt;br /&gt;
Again they need to remember, although a fully targeted spell can hurt a lot more, there will be a spell coming at them too, so timing is everything. Buffs will not be allowed, the only spell casting will be the TM spells the contestants choose.  If neither contestant lands a hit, stances will be lowered by 10%. The contest will continue until we have a winner.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Tactical War&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This is a team event, so each group will enter five members to represent them.  We have located a quiet place in Lang, near the Rakash village, and have asked for aid on making sure people are not limited to how many people they can kill in that time. Each team leader will add their name to the signup list, and teams will be randomly drawn to face each other. The two teams drawn will go into the selected area, and pick a starting place. They are given 30 seconds from the time of entering, to get ready to start. The host will then use the gweth to say GO, and the aim is, to kill ALL five members of the opposition. Once all five members of a team are dead, we will collect the bodies, and the team with at least one member left standing, will qualify to the next round. Again this is straight knockout, and will continue until we have a winning team. There is only one rule for this contest, you may not leave the tournament area. A map will be provided before hand, to allow you to see where this will be held. Once you are in that arena, and the host says GO, there are no limits. Use whatever tactics your team finds works best, any spells, any way to help, its just about winning. We will have triage for all the events. There will be no option of raising while each game is running, but afterwards, we will have a triage ready for the bodies, as with all events, and will heal and raise everyone. The tactical war game takes place in a large area, so you are free to move around, as best suited to your group. Once all five members of a team is dead, we will have runners collecting the bodies, and heal and raise them, so those who are dead shouldn&#039;t be laying on the floor to long. The reason this is done after each round is that people running around collecting bodies while the game is running could result in a new collection of dead bodies.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Daily Results and Final Tally Elanthics Games==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A. Daily Competitions - Group and Individual Place Results&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align:centre;&amp;quot;| Day One&lt;br /&gt;
! Day Two&lt;br /&gt;
! Day Three&lt;br /&gt;
! Day Four&lt;br /&gt;
! Day Five&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;1. Archery Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;1. Riddle Run Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;1. Arm Wrestling Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;1. Cane Fight Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;1. TM Quick Draw Results&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|First - [[Joshuan]] - Fervid Shade&amp;lt;br /&amp;gt;Second - [[Traim]] - Team Ilithi&amp;lt;br /&amp;gt;Third - [[Shankey]] - Iron Circle&lt;br /&gt;
|First - [[Order of the Theren Guard|Theren Guard]]&amp;lt;br /&amp;gt;Second - [[Order of the Iron Circle|Iron Circle]]&amp;lt;br /&amp;gt;Third - Team Ilithi&amp;lt;br /&amp;gt;	&lt;br /&gt;
|First - [[Tormosk]] - Fervid Shade&amp;lt;br /&amp;gt;Second - [[Felicini]] - Theren Guard&amp;lt;br /&amp;gt;Third - [[Hammerfist]] - Dragon Shield&amp;lt;br /&amp;gt;&lt;br /&gt;
|First - [[Yamcer]] - Team Ilithi&amp;lt;br /&amp;gt;Second - [[Somniumvisum]] - Theren Guard&amp;lt;br /&amp;gt;Third - [[Cerval]] - Theren Theatre Players&amp;lt;br /&amp;gt;&lt;br /&gt;
|First - [[Tropicalo]] - Fervid Shade&amp;lt;br /&amp;gt;Second - [[Andorell]] - Theren Guard&amp;lt;br /&amp;gt;Third - [[Devoria]] - Team Ilithi&amp;lt;br /&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;2. Melee Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;2. Joust Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;2. Survival Challenge Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;2. Death Trivia Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;2. War Results&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|First - [[Squanto]] - Team Ilithi&amp;lt;br /&amp;gt;Second - [[Meganlique]] - Fervid Shade&amp;lt;br /&amp;gt;Third - [[Segmere]] - Baron&#039;s Own &lt;br /&gt;
|First - [[Hanryu]] - Team Ilithi&amp;lt;br /&amp;gt;Second - [[Grymmlen]] - Theren Calvary&amp;lt;br /&amp;gt;Third place - [[Ederick]] - Iron Circle&amp;lt;br /&amp;gt;&lt;br /&gt;
|First - [[Edgee]] - Fervid Shade&amp;lt;br /&amp;gt;Second - [[Fayenangel]] - Iron Circle&amp;lt;br /&amp;gt;Third - [[Jerde]] - Theren Guard&amp;lt;br /&amp;gt;&lt;br /&gt;
|First - [[Teminesca]] - Team Ilithi&amp;lt;br /&amp;gt;Second - [[Gazan]] - Iron Circle&amp;lt;br /&amp;gt;Third - [[Evro]]/[[Sliyder]] - Theren Guard&amp;lt;br /&amp;gt;&lt;br /&gt;
|First - Team Ilithi&amp;lt;br /&amp;gt;Second - Theren Guard&amp;lt;br /&amp;gt;Third - Fervid Shade&amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;B. Final Tally Elanthics Games&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!style=&amp;quot;text-align:centre;&amp;quot;| Team Ilithi &lt;br /&gt;
!Fervid Shade&lt;br /&gt;
!Theren Guard &lt;br /&gt;
!Iron Circle&lt;br /&gt;
!Theren Calvary&lt;br /&gt;
!Baron&#039;s Own&lt;br /&gt;
!ODS &lt;br /&gt;
!Theren Theatre Players&lt;br /&gt;
!Northern Watch &lt;br /&gt;
!Apostles &lt;br /&gt;
|-&lt;br /&gt;
|30 points&lt;br /&gt;
|24 points&lt;br /&gt;
|19 points&lt;br /&gt;
|11 points&lt;br /&gt;
|3 points&lt;br /&gt;
|1 point&lt;br /&gt;
|1 point&lt;br /&gt;
|1 point&lt;br /&gt;
|0 points&lt;br /&gt;
|0 points&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Elanthics Games of 401 AV Official Grand Champions==&lt;br /&gt;
&lt;br /&gt;
The winning Group for the Games held in 401 AV, was &#039;&#039;&#039;Team Ilithi&#039;&#039;&#039;. They were given the prestigious Peeku Cup and with it, the honor of organizing and hosting another Elanthics, two years hence.&lt;br /&gt;
&lt;br /&gt;
===Closing Ceremony, Party And Auction===&lt;br /&gt;
&lt;br /&gt;
We organized a celebration, the highlight of which was to announce the winning group, and present them with the Elanthics Peeku Cup. The party was held in the Riverhaven Trader Guild Hall. The party was set to begin in the evening so as to give everyone the chance to dress up, enjoy the company, and congratulate the winners. We also held an auction of thirty or so items. Some of the items were rather rare.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==First Place Medals And The Peeku Cup==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Outstanding First Place medals and the elegant Peeku Cup were meticulously crafted by Jhustis for the Elanthics.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A. Medals&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Archery Competition Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a quiver of arrows over twin-crossed bows adorns the center.  The words &amp;quot;First Place -- Archery Competition -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Melee Challenge Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a victorious warrior holding a sword and shield adorns the center.  The words &amp;quot;First Place -- Melee Challenge -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Jousting Competition Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a mounted knight holding a raised lance adorns the center.  The words &amp;quot;First Place -- Jousting Competition -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Armwrestling Challenge Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while two figures locked in a fierce battle of armwrestling adorns the center.  The words &amp;quot;First Place -- Armwrestling Challenge -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Survival Competition Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a billowing volcano surrounded by tiny mining carts adorns the center.  The words &amp;quot;First Place -- Survival Competition -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Cane Fight Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a triumphant warrior holding a cane overhead adorns the center.  The words &amp;quot;First Place -- Cane Fight -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Death Trivia Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a hooded scholar holding a large tome adorns the center.  The words &amp;quot;First Place -- Death Trivia -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Magic Quick Draw Competition Medal&lt;br /&gt;
Intricate engraving along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a mage appearing to call forth a crackling ball of lightning overhead adorns the center.  The words &amp;quot;First Place -- Magic Quick Draw Competition -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;B. The Elanthics Peeku Cup&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Crafted from the purest gold and silver, this four-foot-tall trophy rests on a rich mistwood base and is polished to a gleaming finish.  Magnificently detailed scrollwork adorns the piece from its golden rim and ornate handles to the finely wrought stem and footing.  Atop the broad lid, twin rampant lions support a sweeping banner emblazoned with &amp;quot;Elanthics Peeku Cup&amp;quot; while the front of the piece is elegantly etched with a bold, flowing script.&lt;br /&gt;
There seems to be something written on it.&lt;br /&gt;
&lt;br /&gt;
A tall golden Elanthic Peeku Cup reads:&lt;br /&gt;
&amp;lt;blockquote&amp;gt;~Grand Champions~&amp;lt;br /&amp;gt; Therengia, 401 AV&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Topping the golden trophy is a statuette of a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion.  Resting on a circular mistwood base, the spherical award is intricately etched with detailed images of warriors locked in combat.  The words &amp;quot;First Place -- Tactical War Challenge -- Therengia, 401 AV&amp;quot; are elegantly inscribed around the center.&lt;/div&gt;</summary>
		<author><name>ANLORAAEV</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Elanthics&amp;diff=396747</id>
		<title>Elanthics</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Elanthics&amp;diff=396747"/>
		<updated>2015-02-11T13:20:11Z</updated>

		<summary type="html">&lt;p&gt;ANLORAAEV: More whitespace needed, fixed&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}&lt;br /&gt;
&lt;br /&gt;
==What Is Elanthics?==&lt;br /&gt;
&lt;br /&gt;
The Elanthics are biennial player-run games specifically created to test competitors from [[Official Orders]] and Unofficial Groups in certain abilities and skills.  The Order or Group whose chosen team members and champion had obtained the most points during the games would win the Peeku Cup. Thus earning the prestige of being renowned as the best, of the best in the lands, and receiving the honor of hosting the next Elanthics. &amp;lt;br /&amp;gt; &amp;lt;br /&amp;gt;  The Elanthic games were originally conceptualized in the month of Uthmor the Giant, 397 AV by three individuals, namely [[Mahone]], [[Somniumvisum]] and [[Peeku]]. The idea was revived many years later by Mahone and Somniumvisum.  The contests were organized and hosted by the [[Order of the Theren Guard]], and were held in the month of Skullcleaver the Dwarven Axe 401 AV.  Contestants where limited to Official Orders and Unofficial Groups whose members give of their time to be of service to the people of Elanthia. The activities where culminated with an auction and presentation ceremony of the Peeku Cup to the victorious Group, along with First Place honors.&lt;br /&gt;
===Organization Team===&lt;br /&gt;
&lt;br /&gt;
The Theren Guard members who worked on organizing as well as hosting and helping with each of the scheduled competitions included; &lt;br /&gt;
&#039;&#039;Team Lead:&#039;&#039; Somniumvisum, &#039;&#039;Team members:&#039;&#039; Gags, Jerde, Kamaela, Meadbh, Remcinsh, Samarah, Schreck, Tolena, and Whitbuffalo.&lt;br /&gt;
&lt;br /&gt;
===Elanthics Competitors===&lt;br /&gt;
&lt;br /&gt;
The Orders and Groups that were represented in the events were; &amp;lt;br /&amp;gt;The [[Order of the Iron Circle]], The [[Northern Watch Brigade]], The [[Lotus Battalion]] (Ilithian Infantry) aka Team Ilithi, The [[Fervid Shade]], [[Theren Theatre]] Players, The [[Order of the Dragon Shield]], The [[Baron&#039;s Own Militia]], The [[Therengia Cavalry]], The [[Order of the Theren Guard]], and The [[Order of the Apostles]].  Each Group had provided the names of the members who would represent them as a team of five, and of their chosen Champion.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Competitions Overview==&lt;br /&gt;
&lt;br /&gt;
The Elanthics involved a total of ten games, with each one testing different abilities. Order and Group members would compete to gain points for their team, with the overall aim being to have the most points for their group.  And thus to ultimately be crowned the champions.&lt;br /&gt;
&lt;br /&gt;
The Games included; Archery, Melee Contest, Riddle Run, Joust, Arm Wrestling, Survival Challenge, Cane Fight, Death Trivia, TM Quick Draw, and Tactical War.&lt;br /&gt;
&lt;br /&gt;
===Teams And Champions - Rules===&lt;br /&gt;
&lt;br /&gt;
Eight of the ten games were individual events where one member or Champion would be the chosen representative. A different Champion would have to be chosen to participate in all eight games.  A chosen Champion could only participate in one of the eight games.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Two of the events were team events of five members where the team could include any or all Champion(s) who had participated in the individual events. This rule enabled the games to be enjoyed by more people, and were a test of strength of the group, rather than just one member.&lt;br /&gt;
&lt;br /&gt;
===Points System - Rules===&lt;br /&gt;
&lt;br /&gt;
Winning a game provided a score of five points, second place provided a score of three points, and third place would provide one point.&lt;br /&gt;
Finishing outside of the top three resulted in zero points.&lt;br /&gt;
If a nominated member did not attend on time, he/she/they would be disqualified and receive zero points.&lt;br /&gt;
&lt;br /&gt;
===Competitions Descriptions===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Archery&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Each contestant adds their name to the signup list. Names are drawn at random and the competitors then faced each other in a straight knockout style event or blow for blow challenge.&lt;br /&gt;
Contestants make their own choice of type of bow or crossbow. The targets are also the contestants.&lt;br /&gt;
&lt;br /&gt;
Contestants issue a pain challenge and face each other, holding their bow and one arrow or bolt. When the host says GO, the contestants load, aim, and fire at their opposition, but only once each, and in their own time.&lt;br /&gt;
Once both have fired their weapon, the host will say stop, and ask both targets/contestants to ready themselves for the next round. They will both get another arrow or bolt, and wait for the host to say GO. This will continue until one person collapses and the challenge is won.&lt;br /&gt;
If in any round, neither contestant lands a hit, stances will be lowered by BOTH contestants by 10%. If both or one land a hit, stances will remain as they are.  Hiding, buffs, roars, and any other special abilities are not permitted in this event.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Melee Contest&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Two contestants issue a pain challenge, and when the host says GO they hack at each other using their best melee weapon, until one of them falls.  This is a straight knockout/toe to toe straight hacking event. Hiding, buffs, special abilities, roars, and the likes, are not permitted. No throws, no ranged, no grappling are permitted, but brawling punches, kicks and shield bash are.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Riddle Run&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This event is a team game. Groups will be asked to enter five members to represent them. Each team will meet at the Gate to Therenborough, where a riddle will be given. The answer to this riddle will be a place, or a name relating to a place. Groups will need to work out the answer to this riddle, then run to that place, where another person will be waiting, with another riddle. The riddles cover a lot of Therengia. Teams will need to think quick, and run quicker, as moongates, ranger trails, and other forms of fast transportation are not permitted.  The first team to attend each location, and get back to the finish line, wins. If a team wishes to have three members, that is their choice, five is the limit. All members must stay together as a team. We have a set person setting these riddles, so the Guards do not have an advantage.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Joust&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Contestants will join the signup list, and be randomly drawn to face each other in a straight knockout competition of not getting smashed off of their horse. Buffs are not allowed.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Arm Wrestling&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This is a straight knockout, using the signup list to randomly draw contestants against each other. Again, there are no brackets to these games, its just the best of the best.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Survival Challenge&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This event will take place at the Greater Fist. Each contestant will travel up to the top of the fist, and ride down in the carts. They will do this five times each, risking death each time. Any successful trips, and that contestant will be awarded one point. The person with the most points after 5 rounds, wins. If first, second, or third places are tied at this point, we will go to sudden death heads up.&lt;br /&gt;
Those tied for positions will go again to the top of the fist, and ride again, until the ties are broken.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Cane Fight&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Canes that are provided must be used for this event.&lt;br /&gt;
The signup list will be used, and it will be a straight knockout competition. Contestants are drawn to face each other, and must issue a challenge. Our host will then say GO, and contestants proceed to beat each other with canes. After 20 seconds, if nobody has won, the host will call stop, and ask contestants to retreat. Stances will then be lowered to 50% of their original setting. The host will then say GO again, and contestants can again beat each other with their cane for another 20 seconds, or until someone has won. If we still don&#039;t have a winner, the host will call stop, retreat, and stances will be set to ZERO. The final round then has no time limit, the only way it ends is when one person is smashed down to the floor, and the challenge is completed.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Death Trivia&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This is an event of knowledge and death. Contestants will line up, and lower their stances to ZERO. This is important to make the deaths more fun.  Our guest question master will ask questions. Contestants must raise their hand if they know the answer. With a lack of a buzzer, we will go with the first person to raise their hand. That contestant will then be asked to answer, and will have roughly five seconds to give their answer. If they get it right, they are through to the next round... if they get it wrong.. they are out, and killed for their lack of knowledge. Each round, one contestant will be eliminated, either by getting the answer wrong, or by being the last person left to get an answer correct.  If we start with ten, round two will have nine people, round three will have eight, and so on, until we have a winner. Either way, nine people are going to die.  We have a couple of plans regarding the killing, as we want this to be fun, well, as much fun as dying can be, so that will be a bit of a surprise on the night.  The questions asked will be all based around Elanthia in general, people, places, happenings, history, wars, and probably much more.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;TM Quick Draw&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This event will take the layout of the archery contest, in being a straight knockout, and contestants being given one shot each per round.&lt;br /&gt;
The challenge will be set, and the host will say GO. Contestants can then prep ANY TM spell they wish, target, and cast, in their own time.&lt;br /&gt;
Again they need to remember, although a fully targeted spell can hurt a lot more, there will be a spell coming at them too, so timing is everything. Buffs will not be allowed, the only spell casting will be the TM spells the contestants choose.  If neither contestant lands a hit, stances will be lowered by 10%. The contest will continue until we have a winner.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Tactical War&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This is a team event, so each group will enter five members to represent them.  We have located a quiet place in Lang, near the Rakash village, and have asked for aid on making sure people are not limited to how many people they can kill in that time. Each team leader will add their name to the signup list, and teams will be randomly drawn to face each other. The two teams drawn will go into the selected area, and pick a starting place. They are given 30 seconds from the time of entering, to get ready to start. The host will then use the gweth to say GO, and the aim is, to kill ALL five members of the opposition. Once all five members of a team are dead, we will collect the bodies, and the team with at least one member left standing, will qualify to the next round. Again this is straight knockout, and will continue until we have a winning team. There is only one rule for this contest, you may not leave the tournament area. A map will be provided before hand, to allow you to see where this will be held. Once you are in that arena, and the host says GO, there are no limits. Use whatever tactics your team finds works best, any spells, any way to help, its just about winning. We will have triage for all the events. There will be no option of raising while each game is running, but afterwards, we will have a triage ready for the bodies, as with all events, and will heal and raise everyone. The tactical war game takes place in a large area, so you are free to move around, as best suited to your group. Once all five members of a team is dead, we will have runners collecting the bodies, and heal and raise them, so those who are dead shouldn&#039;t be laying on the floor to long. The reason this is done after each round is that people running around collecting bodies while the game is running could result in a new collection of dead bodies.&lt;br /&gt;
&lt;br /&gt;
===Daily Results and Final Tally Elanthics Games===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A. Daily Competitions - Group and Individual Place Results&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align:centre;&amp;quot;| Day One&lt;br /&gt;
! Day Two&lt;br /&gt;
! Day Three&lt;br /&gt;
! Day Four&lt;br /&gt;
! Day Five&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;1. Archery Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;1. Riddle Run Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;1. Arm Wrestling Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;1. Cane Fight Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;1. TM Quick Draw Results&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|First - [[Joshuan]] - Fervid Shade&amp;lt;br /&amp;gt;Second - [[Traim]] - Team Ilithi&amp;lt;br /&amp;gt;Third - [[Shankey]] - Iron Circle&lt;br /&gt;
|First - [[Order of the Theren Guard|Theren Guard]]&amp;lt;br /&amp;gt;Second - [[Order of the Iron Circle|Iron Circle]]&amp;lt;br /&amp;gt;Third - Team Ilithi&amp;lt;br /&amp;gt;	&lt;br /&gt;
|First - [[Tormosk]] - Fervid Shade&amp;lt;br /&amp;gt;Second - [[Felicini]] - Theren Guard&amp;lt;br /&amp;gt;Third - [[Hammerfist]] - Dragon Shield&amp;lt;br /&amp;gt;&lt;br /&gt;
|First - [[Yamcer]] - Team Ilithi&amp;lt;br /&amp;gt;Second - [[Somniumvisum]] - Theren Guard&amp;lt;br /&amp;gt;Third - [[Cerval]] - Theren Theatre Players&amp;lt;br /&amp;gt;&lt;br /&gt;
|First - [[Tropicalo]] - Fervid Shade&amp;lt;br /&amp;gt;Second - [[Andorell]] - Theren Guard&amp;lt;br /&amp;gt;Third - [[Devoria]] - Team Ilithi&amp;lt;br /&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;2. Melee Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;2. Joust Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;2. Survival Challenge Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;2. Death Trivia Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;2. War Results&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|First - [[Squanto]] - Team Ilithi&amp;lt;br /&amp;gt;Second - [[Meganlique]] - Fervid Shade&amp;lt;br /&amp;gt;Third - [[Segmere]] - Baron&#039;s Own &lt;br /&gt;
|First - [[Hanryu]] - Team Ilithi&amp;lt;br /&amp;gt;Second - [[Grymmlen]] - Theren Calvary&amp;lt;br /&amp;gt;Third place - [[Ederick]] - Iron Circle&amp;lt;br /&amp;gt;&lt;br /&gt;
|First - [[Edgee]] - Fervid Shade&amp;lt;br /&amp;gt;Second - [[Fayenangel]] - Iron Circle&amp;lt;br /&amp;gt;Third - [[Jerde]] - Theren Guard&amp;lt;br /&amp;gt;&lt;br /&gt;
|First - [[Teminesca]] - Team Ilithi&amp;lt;br /&amp;gt;Second - [[Gazan]] - Iron Circle&amp;lt;br /&amp;gt;Third - [[Evro]]/[[Sliyder]] - Theren Guard&amp;lt;br /&amp;gt;&lt;br /&gt;
|First - Team Ilithi&amp;lt;br /&amp;gt;Second - Theren Guard&amp;lt;br /&amp;gt;Third - Fervid Shade&amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;B. Final Tally Elanthics Games&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!style=&amp;quot;text-align:centre;&amp;quot;| Team Ilithi &lt;br /&gt;
!Fervid Shade&lt;br /&gt;
!Theren Guard &lt;br /&gt;
!Iron Circle&lt;br /&gt;
!Theren Calvary&lt;br /&gt;
!Baron&#039;s Own&lt;br /&gt;
!ODS &lt;br /&gt;
!Theren Theatre Players&lt;br /&gt;
!Northern Watch &lt;br /&gt;
!Apostles &lt;br /&gt;
|-&lt;br /&gt;
|30 points&lt;br /&gt;
|24 points&lt;br /&gt;
|19 points&lt;br /&gt;
|11 points&lt;br /&gt;
|3 points&lt;br /&gt;
|1 point&lt;br /&gt;
|1 point&lt;br /&gt;
|1 point&lt;br /&gt;
|0 points&lt;br /&gt;
|0 points&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Elanthics Games of 401 AV Official Grand Champions==&lt;br /&gt;
&lt;br /&gt;
The winning Group for the Games held in 401 AV, was &#039;&#039;&#039;Team Ilithi&#039;&#039;&#039;. They were given the prestigious Peeku Cup and with it, the honor of organizing and hosting another Elanthics, two years hence.&lt;br /&gt;
&lt;br /&gt;
===Closing Ceremony, Party And Auction===&lt;br /&gt;
&lt;br /&gt;
We organized a celebration, the highlight of which was to announce the winning group, and present them with the Elanthics Peeku Cup. The party was held in the Riverhaven Trader Guild Hall. The party was set to begin in the evening so as to give everyone the chance to dress up, enjoy the company, and congratulate the winners. We also held an auction of thirty or so items. Some of the items were rather rare.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==First Place Medals And The Peeku Cup==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Outstanding First Place medals and the elegant Peeku Cup were meticulously crafted by Jhustis for the Elanthics.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A. Medals&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Archery Competition Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a quiver of arrows over twin-crossed bows adorns the center.  The words &amp;quot;First Place -- Archery Competition -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Melee Challenge Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a victorious warrior holding a sword and shield adorns the center.  The words &amp;quot;First Place -- Melee Challenge -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Jousting Competition Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a mounted knight holding a raised lance adorns the center.  The words &amp;quot;First Place -- Jousting Competition -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Armwrestling Challenge Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while two figures locked in a fierce battle of armwrestling adorns the center.  The words &amp;quot;First Place -- Armwrestling Challenge -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Survival Competition Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a billowing volcano surrounded by tiny mining carts adorns the center.  The words &amp;quot;First Place -- Survival Competition -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Cane Fight Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a triumphant warrior holding a cane overhead adorns the center.  The words &amp;quot;First Place -- Cane Fight -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Death Trivia Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a hooded scholar holding a large tome adorns the center.  The words &amp;quot;First Place -- Death Trivia -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Magic Quick Draw Competition Medal&lt;br /&gt;
Intricate engraving along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a mage appearing to call forth a crackling ball of lightning overhead adorns the center.  The words &amp;quot;First Place -- Magic Quick Draw Competition -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;B. The Elanthics Peeku Cup&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Crafted from the purest gold and silver, this four-foot-tall trophy rests on a rich mistwood base and is polished to a gleaming finish.  Magnificently detailed scrollwork adorns the piece from its golden rim and ornate handles to the finely wrought stem and footing.  Atop the broad lid, twin rampant lions support a sweeping banner emblazoned with &amp;quot;Elanthics Peeku Cup&amp;quot; while the front of the piece is elegantly etched with a bold, flowing script.&lt;br /&gt;
There seems to be something written on it.&lt;br /&gt;
&lt;br /&gt;
A tall golden Elanthic Peeku Cup reads:&lt;br /&gt;
&amp;lt;blockquote&amp;gt;~Grand Champions~&amp;lt;br /&amp;gt; Therengia, 401 AV&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Topping the golden trophy is a statuette of a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion.  Resting on a circular mistwood base, the spherical award is intricately etched with detailed images of warriors locked in combat.  The words &amp;quot;First Place -- Tactical War Challenge -- Therengia, 401 AV&amp;quot; are elegantly inscribed around the center.&lt;/div&gt;</summary>
		<author><name>ANLORAAEV</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Elanthics&amp;diff=396744</id>
		<title>Elanthics</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Elanthics&amp;diff=396744"/>
		<updated>2015-02-11T13:17:45Z</updated>

		<summary type="html">&lt;p&gt;ANLORAAEV: /* Daily Results and Final Tally Elanthics Games */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}&lt;br /&gt;
&lt;br /&gt;
==What Is Elanthics?==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Elanthics are biennial player-run games specifically created to test competitors from [[Official Orders]] and Unofficial Groups in certain abilities and skills.  The Order or Group whose chosen team members and champion had obtained the most points during the games would win the Peeku Cup. Thus earning the prestige of being renowned as the best, of the best in the lands, and receiving the honor of hosting the next Elanthics. &amp;lt;br /&amp;gt; &amp;lt;br /&amp;gt;  The Elanthic games were originally conceptualized in the month of Uthmor the Giant, 397 AV by three individuals, namely [[Mahone]], [[Somniumvisum]] and [[Peeku]]. The idea was revived many years later by Mahone and Somniumvisum.  The contests were organized and hosted by the [[Order of the Theren Guard]], and were held in the month of Skullcleaver the Dwarven Axe 401 AV.  Contestants where limited to Official Orders and Unofficial Groups whose members give of their time to be of service to the people of Elanthia. The activities where culminated with an auction and presentation ceremony of the Peeku Cup to the victorious Group, along with First Place honors.&lt;br /&gt;
===Organization Team===&lt;br /&gt;
&lt;br /&gt;
The Theren Guard members who worked on organizing as well as hosting and helping with each of the scheduled competitions included; &lt;br /&gt;
&#039;&#039;Team Lead:&#039;&#039; Somniumvisum, &#039;&#039;Team members:&#039;&#039; Gags, Jerde, Kamaela, Meadbh, Remcinsh, Samarah, Schreck, Tolena, and Whitbuffalo.&lt;br /&gt;
&lt;br /&gt;
===Elanthics Competitors===&lt;br /&gt;
&lt;br /&gt;
The Orders and Groups that were represented in the events were; &amp;lt;br /&amp;gt;The [[Order of the Iron Circle]], The [[Northern Watch Brigade]], The [[Lotus Battalion]] (Ilithian Infantry) aka Team Ilithi, The [[Fervid Shade]], [[Theren Theatre]] Players, The [[Order of the Dragon Shield]], The [[Baron&#039;s Own Militia]], The [[Therengia Cavalry]], The [[Order of the Theren Guard]], and The [[Order of the Apostles]].  Each Group had provided the names of the members who would represent them as a team of five, and of their chosen Champion.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Competitions Overview==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Elanthics involved a total of ten games, with each one testing different abilities. Order and Group members would compete to gain points for their team, with the overall aim being to have the most points for their group.  And thus to ultimately be crowned the champions.&lt;br /&gt;
&lt;br /&gt;
The Games included; Archery, Melee Contest, Riddle Run, Joust, Arm Wrestling, Survival Challenge, Cane Fight, Death Trivia, TM Quick Draw, and Tactical War.&lt;br /&gt;
&lt;br /&gt;
===Teams And Champions - Rules===&lt;br /&gt;
&lt;br /&gt;
Eight of the ten games were individual events where one member or Champion would be the chosen representative. A different Champion would have to be chosen to participate in all eight games.  A chosen Champion could only participate in one of the eight games.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Two of the events were team events of five members where the team could include any or all Champion(s) who had participated in the individual events. This rule enabled the games to be enjoyed by more people, and were a test of strength of the group, rather than just one member.&lt;br /&gt;
&lt;br /&gt;
===Points System - Rules===&lt;br /&gt;
&lt;br /&gt;
Winning a game provided a score of five points, second place provided a score of three points, and third place would provide one point.&lt;br /&gt;
Finishing outside of the top three resulted in zero points.&lt;br /&gt;
If a nominated member did not attend on time, he/she/they would be disqualified and receive zero points.&lt;br /&gt;
&lt;br /&gt;
===Competitions Descriptions===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Archery&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Each contestant adds their name to the signup list. Names are drawn at random and the competitors then faced each other in a straight knockout style event or blow for blow challenge.&lt;br /&gt;
Contestants make their own choice of type of bow or crossbow. The targets are also the contestants.&lt;br /&gt;
&lt;br /&gt;
Contestants issue a pain challenge and face each other, holding their bow and one arrow or bolt. When the host says GO, the contestants load, aim, and fire at their opposition, but only once each, and in their own time.&lt;br /&gt;
Once both have fired their weapon, the host will say stop, and ask both targets/contestants to ready themselves for the next round. They will both get another arrow or bolt, and wait for the host to say GO. This will continue until one person collapses and the challenge is won.&lt;br /&gt;
If in any round, neither contestant lands a hit, stances will be lowered by BOTH contestants by 10%. If both or one land a hit, stances will remain as they are.  Hiding, buffs, roars, and any other special abilities are not permitted in this event.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Melee Contest&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Two contestants issue a pain challenge, and when the host says GO they hack at each other using their best melee weapon, until one of them falls.  This is a straight knockout/toe to toe straight hacking event. Hiding, buffs, special abilities, roars, and the likes, are not permitted. No throws, no ranged, no grappling are permitted, but brawling punches, kicks and shield bash are.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Riddle Run&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This event is a team game. Groups will be asked to enter five members to represent them. Each team will meet at the Gate to Therenborough, where a riddle will be given. The answer to this riddle will be a place, or a name relating to a place. Groups will need to work out the answer to this riddle, then run to that place, where another person will be waiting, with another riddle. The riddles cover a lot of Therengia. Teams will need to think quick, and run quicker, as moongates, ranger trails, and other forms of fast transportation are not permitted.  The first team to attend each location, and get back to the finish line, wins. If a team wishes to have three members, that is their choice, five is the limit. All members must stay together as a team. We have a set person setting these riddles, so the Guards do not have an advantage.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Joust&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Contestants will join the signup list, and be randomly drawn to face each other in a straight knockout competition of not getting smashed off of their horse. Buffs are not allowed.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Arm Wrestling&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This is a straight knockout, using the signup list to randomly draw contestants against each other. Again, there are no brackets to these games, its just the best of the best.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Survival Challenge&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This event will take place at the Greater Fist. Each contestant will travel up to the top of the fist, and ride down in the carts. They will do this five times each, risking death each time. Any successful trips, and that contestant will be awarded one point. The person with the most points after 5 rounds, wins. If first, second, or third places are tied at this point, we will go to sudden death heads up.&lt;br /&gt;
Those tied for positions will go again to the top of the fist, and ride again, until the ties are broken.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Cane Fight&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Canes that are provided must be used for this event.&lt;br /&gt;
The signup list will be used, and it will be a straight knockout competition. Contestants are drawn to face each other, and must issue a challenge. Our host will then say GO, and contestants proceed to beat each other with canes. After 20 seconds, if nobody has won, the host will call stop, and ask contestants to retreat. Stances will then be lowered to 50% of their original setting. The host will then say GO again, and contestants can again beat each other with their cane for another 20 seconds, or until someone has won. If we still don&#039;t have a winner, the host will call stop, retreat, and stances will be set to ZERO. The final round then has no time limit, the only way it ends is when one person is smashed down to the floor, and the challenge is completed.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Death Trivia&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This is an event of knowledge and death. Contestants will line up, and lower their stances to ZERO. This is important to make the deaths more fun.  Our guest question master will ask questions. Contestants must raise their hand if they know the answer. With a lack of a buzzer, we will go with the first person to raise their hand. That contestant will then be asked to answer, and will have roughly five seconds to give their answer. If they get it right, they are through to the next round... if they get it wrong.. they are out, and killed for their lack of knowledge. Each round, one contestant will be eliminated, either by getting the answer wrong, or by being the last person left to get an answer correct.  If we start with ten, round two will have nine people, round three will have eight, and so on, until we have a winner. Either way, nine people are going to die.  We have a couple of plans regarding the killing, as we want this to be fun, well, as much fun as dying can be, so that will be a bit of a surprise on the night.  The questions asked will be all based around Elanthia in general, people, places, happenings, history, wars, and probably much more.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;TM Quick Draw&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This event will take the layout of the archery contest, in being a straight knockout, and contestants being given one shot each per round.&lt;br /&gt;
The challenge will be set, and the host will say GO. Contestants can then prep ANY TM spell they wish, target, and cast, in their own time.&lt;br /&gt;
Again they need to remember, although a fully targeted spell can hurt a lot more, there will be a spell coming at them too, so timing is everything. Buffs will not be allowed, the only spell casting will be the TM spells the contestants choose.  If neither contestant lands a hit, stances will be lowered by 10%. The contest will continue until we have a winner.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Tactical War&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This is a team event, so each group will enter five members to represent them.  We have located a quiet place in Lang, near the Rakash village, and have asked for aid on making sure people are not limited to how many people they can kill in that time. Each team leader will add their name to the signup list, and teams will be randomly drawn to face each other. The two teams drawn will go into the selected area, and pick a starting place. They are given 30 seconds from the time of entering, to get ready to start. The host will then use the gweth to say GO, and the aim is, to kill ALL five members of the opposition. Once all five members of a team are dead, we will collect the bodies, and the team with at least one member left standing, will qualify to the next round. Again this is straight knockout, and will continue until we have a winning team. There is only one rule for this contest, you may not leave the tournament area. A map will be provided before hand, to allow you to see where this will be held. Once you are in that arena, and the host says GO, there are no limits. Use whatever tactics your team finds works best, any spells, any way to help, its just about winning. We will have triage for all the events. There will be no option of raising while each game is running, but afterwards, we will have a triage ready for the bodies, as with all events, and will heal and raise everyone. The tactical war game takes place in a large area, so you are free to move around, as best suited to your group. Once all five members of a team is dead, we will have runners collecting the bodies, and heal and raise them, so those who are dead shouldn&#039;t be laying on the floor to long. The reason this is done after each round is that people running around collecting bodies while the game is running could result in a new collection of dead bodies.&lt;br /&gt;
&lt;br /&gt;
===Daily Results and Final Tally Elanthics Games===&lt;br /&gt;
&#039;&#039;&#039;A. Daily Competitions - Group and Individual Place Results&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align:centre;&amp;quot;| Day One&lt;br /&gt;
! Day Two&lt;br /&gt;
! Day Three&lt;br /&gt;
! Day Four&lt;br /&gt;
! Day Five&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;1. Archery Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;1. Riddle Run Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;1. Arm Wrestling Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;1. Cane Fight Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;1. TM Quick Draw Results&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|First - [[Joshuan]] - Fervid Shade&amp;lt;br /&amp;gt;Second - [[Traim]] - Team Ilithi&amp;lt;br /&amp;gt;Third - [[Shankey]] - Iron Circle&lt;br /&gt;
|First - [[Order of the Theren Guard|Theren Guard]]&amp;lt;br /&amp;gt;Second - [[Order of the Iron Circle|Iron Circle]]&amp;lt;br /&amp;gt;Third - Team Ilithi&amp;lt;br /&amp;gt;	&lt;br /&gt;
|First - [[Tormosk]] - Fervid Shade&amp;lt;br /&amp;gt;Second - [[Felicini]] - Theren Guard&amp;lt;br /&amp;gt;Third - [[Hammerfist]] - Dragon Shield&amp;lt;br /&amp;gt;&lt;br /&gt;
|First - [[Yamcer]] - Team Ilithi&amp;lt;br /&amp;gt;Second - [[Somniumvisum]] - Theren Guard&amp;lt;br /&amp;gt;Third - [[Cerval]] - Theren Theatre Players&amp;lt;br /&amp;gt;&lt;br /&gt;
|First - [[Tropicalo]] - Fervid Shade&amp;lt;br /&amp;gt;Second - [[Andorell]] - Theren Guard&amp;lt;br /&amp;gt;Third - [[Devoria]] - Team Ilithi&amp;lt;br /&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;2. Melee Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;2. Joust Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;2. Survival Challenge Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;2. Death Trivia Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;2. War Results&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|First - [[Squanto]] - Team Ilithi&amp;lt;br /&amp;gt;Second - [[Meganlique]] - Fervid Shade&amp;lt;br /&amp;gt;Third - [[Segmere]] - Baron&#039;s Own &lt;br /&gt;
|First - [[Hanryu]] - Team Ilithi&amp;lt;br /&amp;gt;Second - [[Grymmlen]] - Theren Calvary&amp;lt;br /&amp;gt;Third place - [[Ederick]] - Iron Circle&amp;lt;br /&amp;gt;&lt;br /&gt;
|First - [[Edgee]] - Fervid Shade&amp;lt;br /&amp;gt;Second - [[Fayenangel]] - Iron Circle&amp;lt;br /&amp;gt;Third - [[Jerde]] - Theren Guard&amp;lt;br /&amp;gt;&lt;br /&gt;
|First - [[Teminesca]] - Team Ilithi&amp;lt;br /&amp;gt;Second - [[Gazan]] - Iron Circle&amp;lt;br /&amp;gt;Third - [[Evro]]/[[Sliyder]] - Theren Guard&amp;lt;br /&amp;gt;&lt;br /&gt;
|First - Team Ilithi&amp;lt;br /&amp;gt;Second - Theren Guard&amp;lt;br /&amp;gt;Third - Fervid Shade&amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;B. Final Tally Elanthics Games&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!style=&amp;quot;text-align:centre;&amp;quot;| Team Ilithi &lt;br /&gt;
!Fervid Shade&lt;br /&gt;
!Theren Guard &lt;br /&gt;
!Iron Circle&lt;br /&gt;
!Theren Calvary&lt;br /&gt;
!Baron&#039;s Own&lt;br /&gt;
!ODS &lt;br /&gt;
!Theren Theatre Players&lt;br /&gt;
!Northern Watch &lt;br /&gt;
!Apostles &lt;br /&gt;
|-&lt;br /&gt;
|30 points&lt;br /&gt;
|24 points&lt;br /&gt;
|19 points&lt;br /&gt;
|11 points&lt;br /&gt;
|3 points&lt;br /&gt;
|1 point&lt;br /&gt;
|1 point&lt;br /&gt;
|1 point&lt;br /&gt;
|0 points&lt;br /&gt;
|0 points&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Elanthics Games of 401 AV Official Grand Champions==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The winning Group for the Games held in 401 AV, was &#039;&#039;&#039;Team Ilithi&#039;&#039;&#039;. They were given the prestigious Peeku Cup and with it, the honor of organizing and hosting another Elanthics, two years hence.&lt;br /&gt;
&lt;br /&gt;
===Closing Ceremony, Party And Auction===&lt;br /&gt;
&lt;br /&gt;
We organized a celebration, the highlight of which was to announce the winning group, and present them with the Elanthics Peeku Cup. The party was held in the Riverhaven Trader Guild Hall. The party was set to begin in the evening so as to give everyone the chance to dress up, enjoy the company, and congratulate the winners. We also held an auction of thirty or so items. Some of the items were rather rare.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==First Place Medals And The Peeku Cup==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Outstanding First Place medals and the elegant Peeku Cup were meticulously crafted by Jhustis for the Elanthics.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A. Medals&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Archery Competition Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a quiver of arrows over twin-crossed bows adorns the center.  The words &amp;quot;First Place -- Archery Competition -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Melee Challenge Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a victorious warrior holding a sword and shield adorns the center.  The words &amp;quot;First Place -- Melee Challenge -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Jousting Competition Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a mounted knight holding a raised lance adorns the center.  The words &amp;quot;First Place -- Jousting Competition -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Armwrestling Challenge Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while two figures locked in a fierce battle of armwrestling adorns the center.  The words &amp;quot;First Place -- Armwrestling Challenge -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Survival Competition Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a billowing volcano surrounded by tiny mining carts adorns the center.  The words &amp;quot;First Place -- Survival Competition -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Cane Fight Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a triumphant warrior holding a cane overhead adorns the center.  The words &amp;quot;First Place -- Cane Fight -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Death Trivia Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a hooded scholar holding a large tome adorns the center.  The words &amp;quot;First Place -- Death Trivia -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Magic Quick Draw Competition Medal&lt;br /&gt;
Intricate engraving along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a mage appearing to call forth a crackling ball of lightning overhead adorns the center.  The words &amp;quot;First Place -- Magic Quick Draw Competition -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;B. The Elanthics Peeku Cup&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Crafted from the purest gold and silver, this four-foot-tall trophy rests on a rich mistwood base and is polished to a gleaming finish.  Magnificently detailed scrollwork adorns the piece from its golden rim and ornate handles to the finely wrought stem and footing.  Atop the broad lid, twin rampant lions support a sweeping banner emblazoned with &amp;quot;Elanthics Peeku Cup&amp;quot; while the front of the piece is elegantly etched with a bold, flowing script.&lt;br /&gt;
There seems to be something written on it.&lt;br /&gt;
&lt;br /&gt;
A tall golden Elanthic Peeku Cup reads:&lt;br /&gt;
&amp;lt;blockquote&amp;gt;~Grand Champions~&amp;lt;br /&amp;gt; Therengia, 401 AV&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Topping the golden trophy is a statuette of a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion.  Resting on a circular mistwood base, the spherical award is intricately etched with detailed images of warriors locked in combat.  The words &amp;quot;First Place -- Tactical War Challenge -- Therengia, 401 AV&amp;quot; are elegantly inscribed around the center.&lt;/div&gt;</summary>
		<author><name>ANLORAAEV</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Elanthics&amp;diff=396743</id>
		<title>Elanthics</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Elanthics&amp;diff=396743"/>
		<updated>2015-02-11T13:16:19Z</updated>

		<summary type="html">&lt;p&gt;ANLORAAEV: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}&lt;br /&gt;
&lt;br /&gt;
==What Is Elanthics?==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Elanthics are biennial player-run games specifically created to test competitors from [[Official Orders]] and Unofficial Groups in certain abilities and skills.  The Order or Group whose chosen team members and champion had obtained the most points during the games would win the Peeku Cup. Thus earning the prestige of being renowned as the best, of the best in the lands, and receiving the honor of hosting the next Elanthics. &amp;lt;br /&amp;gt; &amp;lt;br /&amp;gt;  The Elanthic games were originally conceptualized in the month of Uthmor the Giant, 397 AV by three individuals, namely [[Mahone]], [[Somniumvisum]] and [[Peeku]]. The idea was revived many years later by Mahone and Somniumvisum.  The contests were organized and hosted by the [[Order of the Theren Guard]], and were held in the month of Skullcleaver the Dwarven Axe 401 AV.  Contestants where limited to Official Orders and Unofficial Groups whose members give of their time to be of service to the people of Elanthia. The activities where culminated with an auction and presentation ceremony of the Peeku Cup to the victorious Group, along with First Place honors.&lt;br /&gt;
===Organization Team===&lt;br /&gt;
&lt;br /&gt;
The Theren Guard members who worked on organizing as well as hosting and helping with each of the scheduled competitions included; &lt;br /&gt;
&#039;&#039;Team Lead:&#039;&#039; Somniumvisum, &#039;&#039;Team members:&#039;&#039; Gags, Jerde, Kamaela, Meadbh, Remcinsh, Samarah, Schreck, Tolena, and Whitbuffalo.&lt;br /&gt;
&lt;br /&gt;
===Elanthics Competitors===&lt;br /&gt;
&lt;br /&gt;
The Orders and Groups that were represented in the events were; &amp;lt;br /&amp;gt;The [[Order of the Iron Circle]], The [[Northern Watch Brigade]], The [[Lotus Battalion]] (Ilithian Infantry) aka Team Ilithi, The [[Fervid Shade]], [[Theren Theatre]] Players, The [[Order of the Dragon Shield]], The [[Baron&#039;s Own Militia]], The [[Therengia Cavalry]], The [[Order of the Theren Guard]], and The [[Order of the Apostles]].  Each Group had provided the names of the members who would represent them as a team of five, and of their chosen Champion.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Competitions Overview==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Elanthics involved a total of ten games, with each one testing different abilities. Order and Group members would compete to gain points for their team, with the overall aim being to have the most points for their group.  And thus to ultimately be crowned the champions.&lt;br /&gt;
&lt;br /&gt;
The Games included; Archery, Melee Contest, Riddle Run, Joust, Arm Wrestling, Survival Challenge, Cane Fight, Death Trivia, TM Quick Draw, and Tactical War.&lt;br /&gt;
&lt;br /&gt;
===Teams And Champions - Rules===&lt;br /&gt;
&lt;br /&gt;
Eight of the ten games were individual events where one member or Champion would be the chosen representative. A different Champion would have to be chosen to participate in all eight games.  A chosen Champion could only participate in one of the eight games.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Two of the events were team events of five members where the team could include any or all Champion(s) who had participated in the individual events. This rule enabled the games to be enjoyed by more people, and were a test of strength of the group, rather than just one member.&lt;br /&gt;
&lt;br /&gt;
===Points System - Rules===&lt;br /&gt;
&lt;br /&gt;
Winning a game provided a score of five points, second place provided a score of three points, and third place would provide one point.&lt;br /&gt;
Finishing outside of the top three resulted in zero points.&lt;br /&gt;
If a nominated member did not attend on time, he/she/they would be disqualified and receive zero points.&lt;br /&gt;
&lt;br /&gt;
===Competitions Descriptions===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Archery&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Each contestant adds their name to the signup list. Names are drawn at random and the competitors then faced each other in a straight knockout style event or blow for blow challenge.&lt;br /&gt;
Contestants make their own choice of type of bow or crossbow. The targets are also the contestants.&lt;br /&gt;
&lt;br /&gt;
Contestants issue a pain challenge and face each other, holding their bow and one arrow or bolt. When the host says GO, the contestants load, aim, and fire at their opposition, but only once each, and in their own time.&lt;br /&gt;
Once both have fired their weapon, the host will say stop, and ask both targets/contestants to ready themselves for the next round. They will both get another arrow or bolt, and wait for the host to say GO. This will continue until one person collapses and the challenge is won.&lt;br /&gt;
If in any round, neither contestant lands a hit, stances will be lowered by BOTH contestants by 10%. If both or one land a hit, stances will remain as they are.  Hiding, buffs, roars, and any other special abilities are not permitted in this event.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Melee Contest&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Two contestants issue a pain challenge, and when the host says GO they hack at each other using their best melee weapon, until one of them falls.  This is a straight knockout/toe to toe straight hacking event. Hiding, buffs, special abilities, roars, and the likes, are not permitted. No throws, no ranged, no grappling are permitted, but brawling punches, kicks and shield bash are.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Riddle Run&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This event is a team game. Groups will be asked to enter five members to represent them. Each team will meet at the Gate to Therenborough, where a riddle will be given. The answer to this riddle will be a place, or a name relating to a place. Groups will need to work out the answer to this riddle, then run to that place, where another person will be waiting, with another riddle. The riddles cover a lot of Therengia. Teams will need to think quick, and run quicker, as moongates, ranger trails, and other forms of fast transportation are not permitted.  The first team to attend each location, and get back to the finish line, wins. If a team wishes to have three members, that is their choice, five is the limit. All members must stay together as a team. We have a set person setting these riddles, so the Guards do not have an advantage.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Joust&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Contestants will join the signup list, and be randomly drawn to face each other in a straight knockout competition of not getting smashed off of their horse. Buffs are not allowed.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Arm Wrestling&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This is a straight knockout, using the signup list to randomly draw contestants against each other. Again, there are no brackets to these games, its just the best of the best.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Survival Challenge&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This event will take place at the Greater Fist. Each contestant will travel up to the top of the fist, and ride down in the carts. They will do this five times each, risking death each time. Any successful trips, and that contestant will be awarded one point. The person with the most points after 5 rounds, wins. If first, second, or third places are tied at this point, we will go to sudden death heads up.&lt;br /&gt;
Those tied for positions will go again to the top of the fist, and ride again, until the ties are broken.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Cane Fight&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Canes that are provided must be used for this event.&lt;br /&gt;
The signup list will be used, and it will be a straight knockout competition. Contestants are drawn to face each other, and must issue a challenge. Our host will then say GO, and contestants proceed to beat each other with canes. After 20 seconds, if nobody has won, the host will call stop, and ask contestants to retreat. Stances will then be lowered to 50% of their original setting. The host will then say GO again, and contestants can again beat each other with their cane for another 20 seconds, or until someone has won. If we still don&#039;t have a winner, the host will call stop, retreat, and stances will be set to ZERO. The final round then has no time limit, the only way it ends is when one person is smashed down to the floor, and the challenge is completed.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Death Trivia&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This is an event of knowledge and death. Contestants will line up, and lower their stances to ZERO. This is important to make the deaths more fun.  Our guest question master will ask questions. Contestants must raise their hand if they know the answer. With a lack of a buzzer, we will go with the first person to raise their hand. That contestant will then be asked to answer, and will have roughly five seconds to give their answer. If they get it right, they are through to the next round... if they get it wrong.. they are out, and killed for their lack of knowledge. Each round, one contestant will be eliminated, either by getting the answer wrong, or by being the last person left to get an answer correct.  If we start with ten, round two will have nine people, round three will have eight, and so on, until we have a winner. Either way, nine people are going to die.  We have a couple of plans regarding the killing, as we want this to be fun, well, as much fun as dying can be, so that will be a bit of a surprise on the night.  The questions asked will be all based around Elanthia in general, people, places, happenings, history, wars, and probably much more.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;TM Quick Draw&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This event will take the layout of the archery contest, in being a straight knockout, and contestants being given one shot each per round.&lt;br /&gt;
The challenge will be set, and the host will say GO. Contestants can then prep ANY TM spell they wish, target, and cast, in their own time.&lt;br /&gt;
Again they need to remember, although a fully targeted spell can hurt a lot more, there will be a spell coming at them too, so timing is everything. Buffs will not be allowed, the only spell casting will be the TM spells the contestants choose.  If neither contestant lands a hit, stances will be lowered by 10%. The contest will continue until we have a winner.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Tactical War&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This is a team event, so each group will enter five members to represent them.  We have located a quiet place in Lang, near the Rakash village, and have asked for aid on making sure people are not limited to how many people they can kill in that time. Each team leader will add their name to the signup list, and teams will be randomly drawn to face each other. The two teams drawn will go into the selected area, and pick a starting place. They are given 30 seconds from the time of entering, to get ready to start. The host will then use the gweth to say GO, and the aim is, to kill ALL five members of the opposition. Once all five members of a team are dead, we will collect the bodies, and the team with at least one member left standing, will qualify to the next round. Again this is straight knockout, and will continue until we have a winning team. There is only one rule for this contest, you may not leave the tournament area. A map will be provided before hand, to allow you to see where this will be held. Once you are in that arena, and the host says GO, there are no limits. Use whatever tactics your team finds works best, any spells, any way to help, its just about winning. We will have triage for all the events. There will be no option of raising while each game is running, but afterwards, we will have a triage ready for the bodies, as with all events, and will heal and raise everyone. The tactical war game takes place in a large area, so you are free to move around, as best suited to your group. Once all five members of a team is dead, we will have runners collecting the bodies, and heal and raise them, so those who are dead shouldn&#039;t be laying on the floor to long. The reason this is done after each round is that people running around collecting bodies while the game is running could result in a new collection of dead bodies.&lt;br /&gt;
&lt;br /&gt;
===Daily Results and Final Tally Elanthics Games===&lt;br /&gt;
&#039;&#039;&#039;A. Daily Competitions - Group and Individual Place Results&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align:centre;&amp;quot;| Day One&lt;br /&gt;
! Day Two&lt;br /&gt;
! Day Three&lt;br /&gt;
! Day Four&lt;br /&gt;
! Day Five&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;1. Archery Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;1. Riddle Run Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;1. Arm Wrestling Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;1. Cane Fight Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;1. TM Quick Draw Results&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|First - [[Joshuan]] - Fervid Shade&amp;lt;br /&amp;gt;Second - [[Traim]] - Team Ilithi&amp;lt;br /&amp;gt;Third - [[Shankey]] - Iron Circle&lt;br /&gt;
|First - [[Order of the Theren Guard|Theren Guard]]&amp;lt;br /&amp;gt;Second - [[Order of the Iron Circle|Iron Circle]]&amp;lt;br /&amp;gt;Third - Team Ilithi&amp;lt;br /&amp;gt;	&lt;br /&gt;
|First - [[Tormosk]] - Fervid Shade&amp;lt;br /&amp;gt;Second - [[Felicini]] - Theren Guard&amp;lt;br /&amp;gt;Third - [[Hammerfist]] - Dragon Shield&amp;lt;br /&amp;gt;&lt;br /&gt;
|First - [[Yamcer]] - Team Ilithi&amp;lt;br /&amp;gt;Second - [[Somniumvisum]] - Theren Guard&amp;lt;br /&amp;gt;Third - [[Cerval]] - Theren Theatre Players&amp;lt;br /&amp;gt;&lt;br /&gt;
|First - [[Tropicalo]] - Fervid Shade&amp;lt;br /&amp;gt;Second - [[Andorell]] - Theren Guard&amp;lt;br /&amp;gt;Third - [[Devoria]] - Team Ilithi&amp;lt;br /&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;2. Melee Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;2. Joust Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;2. Survival Challenge Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;2. Death Trivia Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;2. War Results&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|First - [[Squanto]] - Team Ilithi&amp;lt;br /&amp;gt;Second - [[Meganlique]] - Fervid Shade&amp;lt;br /&amp;gt;Third - [[Segmere]] - Baron&#039;s Own &lt;br /&gt;
|First - [[Hanryu]] - Team Ilithi&amp;lt;br /&amp;gt;Second - [[Grymmlen]] - Theren Calvary&amp;lt;br /&amp;gt;Third place - [[Ederick]] - Iron Circle&amp;lt;br /&amp;gt;&lt;br /&gt;
|First - [[Edgee]] - Fervid Shade&amp;lt;br /&amp;gt;Second - [[Fayenangel]] - Iron Circle&amp;lt;br /&amp;gt;Third - [[Jerde]] - Theren Guard&amp;lt;br /&amp;gt;&lt;br /&gt;
|First - [[Teminesca]] - Team Ilithi&amp;lt;br /&amp;gt;Second - [[Gazan]] - Iron Circle&amp;lt;br /&amp;gt;Third - [[Evro]]/[[Sliyder]] - Theren Guard&amp;lt;br /&amp;gt;&lt;br /&gt;
|First - Team Ilithi&amp;lt;br /&amp;gt;Second - Theren Guard&amp;lt;br /&amp;gt;Third - Fervid Shade&amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;B. Final Tally Elanthics Games&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!style=&amp;quot;text-align:centre;&amp;quot;| Team Ilithi &lt;br /&gt;
!Fervid Shade&lt;br /&gt;
!Theren Guard &lt;br /&gt;
!Iron Circle&lt;br /&gt;
!Theren Calvary&lt;br /&gt;
!Baron&#039;s Own&lt;br /&gt;
!ODS &lt;br /&gt;
!Theren Theatre Players&lt;br /&gt;
!Northern Watch &lt;br /&gt;
!Apostles &lt;br /&gt;
|-&lt;br /&gt;
|30 points&lt;br /&gt;
|24 points&lt;br /&gt;
|19 points&lt;br /&gt;
|11 points&lt;br /&gt;
|3 points&lt;br /&gt;
|1 point&lt;br /&gt;
|1 point&lt;br /&gt;
|1 point&lt;br /&gt;
|0 points&lt;br /&gt;
|0 points&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Elanthics Games of 401 AV Official Grand Champions==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The winning Group for the Games held in 401 AV, was &#039;&#039;&#039;Team Ilithi&#039;&#039;&#039;. They were given the prestigious Peeku Cup and with it, the honor of organizing and hosting another Elanthics, two years hence.&lt;br /&gt;
&lt;br /&gt;
===Closing Ceremony, Party And Auction===&lt;br /&gt;
&lt;br /&gt;
We organized a celebration, the highlight of which was to announce the winning group, and present them with the Elanthics Peeku Cup. The party was held in the Riverhaven Trader Guild Hall. The party was set to begin in the evening so as to give everyone the chance to dress up, enjoy the company, and congratulate the winners. We also held an auction of thirty or so items. Some of the items were rather rare.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==First Place Medals And The Peeku Cup==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Outstanding First Place medals and the elegant Peeku Cup were meticulously crafted by Jhustis for the Elanthics.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A. Medals&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Archery Competition Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a quiver of arrows over twin-crossed bows adorns the center.  The words &amp;quot;First Place -- Archery Competition -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Melee Challenge Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a victorious warrior holding a sword and shield adorns the center.  The words &amp;quot;First Place -- Melee Challenge -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Jousting Competition Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a mounted knight holding a raised lance adorns the center.  The words &amp;quot;First Place -- Jousting Competition -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Armwrestling Challenge Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while two figures locked in a fierce battle of armwrestling adorns the center.  The words &amp;quot;First Place -- Armwrestling Challenge -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Survival Competition Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a billowing volcano surrounded by tiny mining carts adorns the center.  The words &amp;quot;First Place -- Survival Competition -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Cane Fight Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a triumphant warrior holding a cane overhead adorns the center.  The words &amp;quot;First Place -- Cane Fight -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Death Trivia Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a hooded scholar holding a large tome adorns the center.  The words &amp;quot;First Place -- Death Trivia -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Magic Quick Draw Competition Medal&lt;br /&gt;
Intricate engraving along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a mage appearing to call forth a crackling ball of lightning overhead adorns the center.  The words &amp;quot;First Place -- Magic Quick Draw Competition -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;B. The Elanthics Peeku Cup&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Crafted from the purest gold and silver, this four-foot-tall trophy rests on a rich mistwood base and is polished to a gleaming finish.  Magnificently detailed scrollwork adorns the piece from its golden rim and ornate handles to the finely wrought stem and footing.  Atop the broad lid, twin rampant lions support a sweeping banner emblazoned with &amp;quot;Elanthics Peeku Cup&amp;quot; while the front of the piece is elegantly etched with a bold, flowing script.&lt;br /&gt;
There seems to be something written on it.&lt;br /&gt;
&lt;br /&gt;
A tall golden Elanthic Peeku Cup reads:&lt;br /&gt;
&amp;lt;blockquote&amp;gt;~Grand Champions~&amp;lt;br /&amp;gt; Therengia, 401 AV&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Topping the golden trophy is a statuette of a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion.  Resting on a circular mistwood base, the spherical award is intricately etched with detailed images of warriors locked in combat.  The words &amp;quot;First Place -- Tactical War Challenge -- Therengia, 401 AV&amp;quot; are elegantly inscribed around the center.&lt;/div&gt;</summary>
		<author><name>ANLORAAEV</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Elanthics&amp;diff=396740</id>
		<title>Elanthics</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Elanthics&amp;diff=396740"/>
		<updated>2015-02-11T13:14:43Z</updated>

		<summary type="html">&lt;p&gt;ANLORAAEV: /* Competitions Overview */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}&lt;br /&gt;
&lt;br /&gt;
==What Is Elanthics?==&lt;br /&gt;
&lt;br /&gt;
The Elanthics are biennial player-run games specifically created to test competitors from [[Official Orders]] and Unofficial Groups in certain abilities and skills.  The Order or Group whose chosen team members and champion had obtained the most points during the games would win the Peeku Cup. Thus earning the prestige of being renowned as the best, of the best in the lands, and receiving the honor of hosting the next Elanthics. &amp;lt;br /&amp;gt; &amp;lt;br /&amp;gt;  The Elanthic games were originally conceptualized in the month of Uthmor the Giant, 397 AV by three individuals, namely [[Mahone]], [[Somniumvisum]] and [[Peeku]]. The idea was revived many years later by Mahone and Somniumvisum.  The contests were organized and hosted by the [[Order of the Theren Guard]], and were held in the month of Skullcleaver the Dwarven Axe 401 AV.  Contestants where limited to Official Orders and Unofficial Groups whose members give of their time to be of service to the people of Elanthia. The activities where culminated with an auction and presentation ceremony of the Peeku Cup to the victorious Group, along with First Place honors.&lt;br /&gt;
===Organization Team===&lt;br /&gt;
&lt;br /&gt;
The Theren Guard members who worked on organizing as well as hosting and helping with each of the scheduled competitions included; &lt;br /&gt;
&#039;&#039;Team Lead:&#039;&#039; Somniumvisum, &#039;&#039;Team members:&#039;&#039; Gags, Jerde, Kamaela, Meadbh, Remcinsh, Samarah, Schreck, Tolena, and Whitbuffalo.&lt;br /&gt;
&lt;br /&gt;
===Elanthics Competitors===&lt;br /&gt;
&lt;br /&gt;
The Orders and Groups that were represented in the events were; &amp;lt;br /&amp;gt;The [[Order of the Iron Circle]], The [[Northern Watch Brigade]], The [[Lotus Battalion]] (Ilithian Infantry) aka Team Ilithi, The [[Fervid Shade]], [[Theren Theatre]] Players, The [[Order of the Dragon Shield]], The [[Baron&#039;s Own Militia]], The [[Therengia Cavalry]], The [[Order of the Theren Guard]], and The [[Order of the Apostles]].  Each Group had provided the names of the members who would represent them as a team of five, and of their chosen Champion.&lt;br /&gt;
&lt;br /&gt;
==Competitions Overview==&lt;br /&gt;
&lt;br /&gt;
The Elanthics involved a total of ten games, with each one testing different abilities. Order and Group members would compete to gain points for their team, with the overall aim being to have the most points for their group.  And thus to ultimately be crowned the champions.&lt;br /&gt;
&lt;br /&gt;
The Games included; Archery, Melee Contest, Riddle Run, Joust, Arm Wrestling, Survival Challenge, Cane Fight, Death Trivia, TM Quick Draw, and Tactical War.&lt;br /&gt;
&lt;br /&gt;
===Teams And Champions - Rules===&lt;br /&gt;
&lt;br /&gt;
Eight of the ten games were individual events where one member or Champion would be the chosen representative. A different Champion would have to be chosen to participate in all eight games.  A chosen Champion could only participate in one of the eight games.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Two of the events were team events of five members where the team could include any or all Champion(s) who had participated in the individual events. This rule enabled the games to be enjoyed by more people, and were a test of strength of the group, rather than just one member.&lt;br /&gt;
&lt;br /&gt;
===Points System - Rules===&lt;br /&gt;
&lt;br /&gt;
Winning a game provided a score of five points, second place provided a score of three points, and third place would provide one point.&lt;br /&gt;
Finishing outside of the top three resulted in zero points.&lt;br /&gt;
If a nominated member did not attend on time, he/she/they would be disqualified and receive zero points.&lt;br /&gt;
&lt;br /&gt;
===Competitions Descriptions===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Archery&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Each contestant adds their name to the signup list. Names are drawn at random and the competitors then faced each other in a straight knockout style event or blow for blow challenge.&lt;br /&gt;
Contestants make their own choice of type of bow or crossbow. The targets are also the contestants.&lt;br /&gt;
&lt;br /&gt;
Contestants issue a pain challenge and face each other, holding their bow and one arrow or bolt. When the host says GO, the contestants load, aim, and fire at their opposition, but only once each, and in their own time.&lt;br /&gt;
Once both have fired their weapon, the host will say stop, and ask both targets/contestants to ready themselves for the next round. They will both get another arrow or bolt, and wait for the host to say GO. This will continue until one person collapses and the challenge is won.&lt;br /&gt;
If in any round, neither contestant lands a hit, stances will be lowered by BOTH contestants by 10%. If both or one land a hit, stances will remain as they are.  Hiding, buffs, roars, and any other special abilities are not permitted in this event.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Melee Contest&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Two contestants issue a pain challenge, and when the host says GO they hack at each other using their best melee weapon, until one of them falls.  This is a straight knockout/toe to toe straight hacking event. Hiding, buffs, special abilities, roars, and the likes, are not permitted. No throws, no ranged, no grappling are permitted, but brawling punches, kicks and shield bash are.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Riddle Run&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This event is a team game. Groups will be asked to enter five members to represent them. Each team will meet at the Gate to Therenborough, where a riddle will be given. The answer to this riddle will be a place, or a name relating to a place. Groups will need to work out the answer to this riddle, then run to that place, where another person will be waiting, with another riddle. The riddles cover a lot of Therengia. Teams will need to think quick, and run quicker, as moongates, ranger trails, and other forms of fast transportation are not permitted.  The first team to attend each location, and get back to the finish line, wins. If a team wishes to have three members, that is their choice, five is the limit. All members must stay together as a team. We have a set person setting these riddles, so the Guards do not have an advantage.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Joust&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Contestants will join the signup list, and be randomly drawn to face each other in a straight knockout competition of not getting smashed off of their horse. Buffs are not allowed.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Arm Wrestling&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This is a straight knockout, using the signup list to randomly draw contestants against each other. Again, there are no brackets to these games, its just the best of the best.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Survival Challenge&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This event will take place at the Greater Fist. Each contestant will travel up to the top of the fist, and ride down in the carts. They will do this five times each, risking death each time. Any successful trips, and that contestant will be awarded one point. The person with the most points after 5 rounds, wins. If first, second, or third places are tied at this point, we will go to sudden death heads up.&lt;br /&gt;
Those tied for positions will go again to the top of the fist, and ride again, until the ties are broken.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Cane Fight&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Canes that are provided must be used for this event.&lt;br /&gt;
The signup list will be used, and it will be a straight knockout competition. Contestants are drawn to face each other, and must issue a challenge. Our host will then say GO, and contestants proceed to beat each other with canes. After 20 seconds, if nobody has won, the host will call stop, and ask contestants to retreat. Stances will then be lowered to 50% of their original setting. The host will then say GO again, and contestants can again beat each other with their cane for another 20 seconds, or until someone has won. If we still don&#039;t have a winner, the host will call stop, retreat, and stances will be set to ZERO. The final round then has no time limit, the only way it ends is when one person is smashed down to the floor, and the challenge is completed.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Death Trivia&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This is an event of knowledge and death. Contestants will line up, and lower their stances to ZERO. This is important to make the deaths more fun.  Our guest question master will ask questions. Contestants must raise their hand if they know the answer. With a lack of a buzzer, we will go with the first person to raise their hand. That contestant will then be asked to answer, and will have roughly five seconds to give their answer. If they get it right, they are through to the next round... if they get it wrong.. they are out, and killed for their lack of knowledge. Each round, one contestant will be eliminated, either by getting the answer wrong, or by being the last person left to get an answer correct.  If we start with ten, round two will have nine people, round three will have eight, and so on, until we have a winner. Either way, nine people are going to die.  We have a couple of plans regarding the killing, as we want this to be fun, well, as much fun as dying can be, so that will be a bit of a surprise on the night.  The questions asked will be all based around Elanthia in general, people, places, happenings, history, wars, and probably much more.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;TM Quick Draw&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This event will take the layout of the archery contest, in being a straight knockout, and contestants being given one shot each per round.&lt;br /&gt;
The challenge will be set, and the host will say GO. Contestants can then prep ANY TM spell they wish, target, and cast, in their own time.&lt;br /&gt;
Again they need to remember, although a fully targeted spell can hurt a lot more, there will be a spell coming at them too, so timing is everything. Buffs will not be allowed, the only spell casting will be the TM spells the contestants choose.  If neither contestant lands a hit, stances will be lowered by 10%. The contest will continue until we have a winner.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Tactical War&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
This is a team event, so each group will enter five members to represent them.  We have located a quiet place in Lang, near the Rakash village, and have asked for aid on making sure people are not limited to how many people they can kill in that time. Each team leader will add their name to the signup list, and teams will be randomly drawn to face each other. The two teams drawn will go into the selected area, and pick a starting place. They are given 30 seconds from the time of entering, to get ready to start. The host will then use the gweth to say GO, and the aim is, to kill ALL five members of the opposition. Once all five members of a team are dead, we will collect the bodies, and the team with at least one member left standing, will qualify to the next round. Again this is straight knockout, and will continue until we have a winning team. There is only one rule for this contest, you may not leave the tournament area. A map will be provided before hand, to allow you to see where this will be held. Once you are in that arena, and the host says GO, there are no limits. Use whatever tactics your team finds works best, any spells, any way to help, its just about winning. We will have triage for all the events. There will be no option of raising while each game is running, but afterwards, we will have a triage ready for the bodies, as with all events, and will heal and raise everyone. The tactical war game takes place in a large area, so you are free to move around, as best suited to your group. Once all five members of a team is dead, we will have runners collecting the bodies, and heal and raise them, so those who are dead shouldn&#039;t be laying on the floor to long. The reason this is done after each round is that people running around collecting bodies while the game is running could result in a new collection of dead bodies.&lt;br /&gt;
&lt;br /&gt;
===Daily Results and Final Tally Elanthics Games===&lt;br /&gt;
&#039;&#039;&#039;A. Daily Competitions - Group and Individual Place Results&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align:centre;&amp;quot;| Day One&lt;br /&gt;
! Day Two&lt;br /&gt;
! Day Three&lt;br /&gt;
! Day Four&lt;br /&gt;
! Day Five&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;1. Archery Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;1. Riddle Run Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;1. Arm Wrestling Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;1. Cane Fight Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;1. TM Quick Draw Results&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|First - [[Joshuan]] - Fervid Shade&amp;lt;br /&amp;gt;Second - [[Traim]] - Team Ilithi&amp;lt;br /&amp;gt;Third - [[Shankey]] - Iron Circle&lt;br /&gt;
|First - [[Order of the Theren Guard|Theren Guard]]&amp;lt;br /&amp;gt;Second - [[Order of the Iron Circle|Iron Circle]]&amp;lt;br /&amp;gt;Third - Team Ilithi&amp;lt;br /&amp;gt;	&lt;br /&gt;
|First - [[Tormosk]] - Fervid Shade&amp;lt;br /&amp;gt;Second - [[Felicini]] - Theren Guard&amp;lt;br /&amp;gt;Third - [[Hammerfist]] - Dragon Shield&amp;lt;br /&amp;gt;&lt;br /&gt;
|First - [[Yamcer]] - Team Ilithi&amp;lt;br /&amp;gt;Second - [[Somniumvisum]] - Theren Guard&amp;lt;br /&amp;gt;Third - [[Cerval]] - Theren Theatre Players&amp;lt;br /&amp;gt;&lt;br /&gt;
|First - [[Tropicalo]] - Fervid Shade&amp;lt;br /&amp;gt;Second - [[Andorell]] - Theren Guard&amp;lt;br /&amp;gt;Third - [[Devoria]] - Team Ilithi&amp;lt;br /&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;2. Melee Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;2. Joust Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;2. Survival Challenge Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;2. Death Trivia Results&#039;&#039;&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot; | &#039;&#039;2. War Results&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|First - [[Squanto]] - Team Ilithi&amp;lt;br /&amp;gt;Second - [[Meganlique]] - Fervid Shade&amp;lt;br /&amp;gt;Third - [[Segmere]] - Baron&#039;s Own &lt;br /&gt;
|First - [[Hanryu]] - Team Ilithi&amp;lt;br /&amp;gt;Second - [[Grymmlen]] - Theren Calvary&amp;lt;br /&amp;gt;Third place - [[Ederick]] - Iron Circle&amp;lt;br /&amp;gt;&lt;br /&gt;
|First - [[Edgee]] - Fervid Shade&amp;lt;br /&amp;gt;Second - [[Fayenangel]] - Iron Circle&amp;lt;br /&amp;gt;Third - [[Jerde]] - Theren Guard&amp;lt;br /&amp;gt;&lt;br /&gt;
|First - [[Teminesca]] - Team Ilithi&amp;lt;br /&amp;gt;Second - [[Gazan]] - Iron Circle&amp;lt;br /&amp;gt;Third - [[Evro]]/[[Sliyder]] - Theren Guard&amp;lt;br /&amp;gt;&lt;br /&gt;
|First - Team Ilithi&amp;lt;br /&amp;gt;Second - Theren Guard&amp;lt;br /&amp;gt;Third - Fervid Shade&amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;B. Final Tally Elanthics Games&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!style=&amp;quot;text-align:centre;&amp;quot;| Team Ilithi &lt;br /&gt;
!Fervid Shade&lt;br /&gt;
!Theren Guard &lt;br /&gt;
!Iron Circle&lt;br /&gt;
!Theren Calvary&lt;br /&gt;
!Baron&#039;s Own&lt;br /&gt;
!ODS &lt;br /&gt;
!Theren Theatre Players&lt;br /&gt;
!Northern Watch &lt;br /&gt;
!Apostles &lt;br /&gt;
|-&lt;br /&gt;
|30 points&lt;br /&gt;
|24 points&lt;br /&gt;
|19 points&lt;br /&gt;
|11 points&lt;br /&gt;
|3 points&lt;br /&gt;
|1 point&lt;br /&gt;
|1 point&lt;br /&gt;
|1 point&lt;br /&gt;
|0 points&lt;br /&gt;
|0 points&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Elanthics Games of 401 AV Official Grand Champions==&lt;br /&gt;
The winning Group for the Games held in 401 AV, was &#039;&#039;&#039;Team Ilithi&#039;&#039;&#039;. They were given the prestigious Peeku Cup and with it, the honor of organizing and hosting another Elanthics, two years hence.&lt;br /&gt;
&lt;br /&gt;
===Closing Ceremony, Party And Auction===&lt;br /&gt;
&lt;br /&gt;
We organized a celebration, the highlight of which was to announce the winning group, and present them with the Elanthics Peeku Cup. The party was held in the Riverhaven Trader Guild Hall. The party was set to begin in the evening so as to give everyone the chance to dress up, enjoy the company, and congratulate the winners. We also held an auction of thirty or so items. Some of the items were rather rare.&lt;br /&gt;
&lt;br /&gt;
==First Place Medals And The Peeku Cup==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Outstanding First Place medals and the elegant Peeku Cup were meticulously crafted by Jhustis for the Elanthics.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A. Medals&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Archery Competition Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a quiver of arrows over twin-crossed bows adorns the center.  The words &amp;quot;First Place -- Archery Competition -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Melee Challenge Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a victorious warrior holding a sword and shield adorns the center.  The words &amp;quot;First Place -- Melee Challenge -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Jousting Competition Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a mounted knight holding a raised lance adorns the center.  The words &amp;quot;First Place -- Jousting Competition -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Armwrestling Challenge Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while two figures locked in a fierce battle of armwrestling adorns the center.  The words &amp;quot;First Place -- Armwrestling Challenge -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Survival Competition Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a billowing volcano surrounded by tiny mining carts adorns the center.  The words &amp;quot;First Place -- Survival Competition -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Cane Fight Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a triumphant warrior holding a cane overhead adorns the center.  The words &amp;quot;First Place -- Cane Fight -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Death Trivia Medal&lt;br /&gt;
Intricate etching along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a hooded scholar holding a large tome adorns the center.  The words &amp;quot;First Place -- Death Trivia -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
*Magic Quick Draw Competition Medal&lt;br /&gt;
Intricate engraving along the upper edge of the medal depicts a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion, while a mage appearing to call forth a crackling ball of lightning overhead adorns the center.  The words &amp;quot;First Place -- Magic Quick Draw Competition -- Therengia, 401 AV&amp;quot; are elegantly inscribed along the lower edge.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;B. The Elanthics Peeku Cup&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Crafted from the purest gold and silver, this four-foot-tall trophy rests on a rich mistwood base and is polished to a gleaming finish.  Magnificently detailed scrollwork adorns the piece from its golden rim and ornate handles to the finely wrought stem and footing.  Atop the broad lid, twin rampant lions support a sweeping banner emblazoned with &amp;quot;Elanthics Peeku Cup&amp;quot; while the front of the piece is elegantly etched with a bold, flowing script.&lt;br /&gt;
There seems to be something written on it.&lt;br /&gt;
&lt;br /&gt;
A tall golden Elanthic Peeku Cup reads:&lt;br /&gt;
&amp;lt;blockquote&amp;gt;~Grand Champions~&amp;lt;br /&amp;gt; Therengia, 401 AV&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Topping the golden trophy is a statuette of a flowing banner emblazoned with &amp;quot;Elanthics&amp;quot; across a rampant lion.  Resting on a circular mistwood base, the spherical award is intricately etched with detailed images of warriors locked in combat.  The words &amp;quot;First Place -- Tactical War Challenge -- Therengia, 401 AV&amp;quot; are elegantly inscribed around the center.&lt;/div&gt;</summary>
		<author><name>ANLORAAEV</name></author>
	</entry>
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