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		<id>https://elanthipedia.play.net/index.php?title=Order_of_the_Theren_Guard&amp;diff=552239</id>
		<title>Order of the Theren Guard</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Order_of_the_Theren_Guard&amp;diff=552239"/>
		<updated>2021-04-19T19:04:23Z</updated>

		<summary type="html">&lt;p&gt;AMAZIAGRACE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PCOrg}}&lt;br /&gt;
{{Order&lt;br /&gt;
|ordername=Order of the Theren Guard&lt;br /&gt;
|province=[[Therengia]]&lt;br /&gt;
|city=[[Therenborough]]&lt;br /&gt;
|activemembers=19&lt;br /&gt;
|website=http://www.therenguard.org&lt;br /&gt;
|twitter=TherenGuard&lt;br /&gt;
|speaker=[[Aaiyaah]]&lt;br /&gt;
|vicespeaker=[[Karthor]]&lt;br /&gt;
|treasurer=[[Gneme]]&lt;br /&gt;
|official=yes&lt;br /&gt;
|council={{Mem|Angel, Aysta, Crystell, Falcrain, Felicini, Jertaug, Rairken, Stelling}}&lt;br /&gt;
|members={{Mem|Druidal, Grymmlen, Kealitai, Khohan, Kintryn, Jeruliath, Raggard, Wenwick}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[File:TherenGuardWiki.png|right]]&lt;br /&gt;
&lt;br /&gt;
==Flyer==&lt;br /&gt;
&lt;br /&gt;
:~~ Order of the Theren Guard ~~&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Sanctioning Province: [[Therengia]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
The Order of the Theren Guard provides and promotes fellowship amongst members and citizens, defends the province of [[Therengia]] in times of need, teaches [[Therengia]]n history and aids in assistance of the citizens.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
The Order holds weekly events for members and guests in an effort to improve and heighten morale, increase involvement both in the community and the Order, and to promote fellowship with one another.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Sponsorship Required&#039;&#039;&#039;: Yes&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Minimum Circle Requirement to Join&#039;&#039;&#039;: None&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Guilds Welcome&#039;&#039;&#039;: All with exception to those who follow the path of the Knife.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Races Welcome&#039;&#039;&#039;: All&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speaker of the Order&#039;&#039;&#039;: [[Aaiyaah]] Kenman &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Vice Speaker&#039;&#039;&#039;: [[Karthor]] Ashanfel&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Treasurer&#039;&#039;&#039;: [[Gneme]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Council&#039;&#039;&#039;: [[Angel]], [[Aysta]], [[Crystell]], [[Falcrain]], [[Felicini]], [[Jertaug]], [[Rairken]], [[Stelling]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Charter==&lt;br /&gt;
&lt;br /&gt;
You can read the Order of the Theren Guard&#039;s charter [http://www.therenguard.org/docs/Charter.pdf here].&lt;br /&gt;
&lt;br /&gt;
==Joining==&lt;br /&gt;
&lt;br /&gt;
You can speak to a member and they can help you with the application process or you can go [http://therenguard.org/index.php?page=join here].&lt;br /&gt;
&lt;br /&gt;
==Founding==&lt;br /&gt;
A long time ago, Lord Torsten ruled House Hedeon. A lord of lesser nobility, he ruled his house with a cruel hand and an iron fist. He had one son and heir, Valkrin. As time passed Torsten began to worry that his only son was not following the path that he wished him to travel. In Torsten&#039;s eyes Valkrin was weak and much too friendly with the common class. Torsten, having no wife for many years decided it was time to change his son&#039;s path to one more suiting to his station. He had Valkrin taken from the public he loved and began strong teachings in hopes of making his son more like him.&lt;br /&gt;
&lt;br /&gt;
Torsten acted too late, for Valkrin had fallen in love with a commoner. Lilea was her name, an Elothean of a House in the southern lands. With the help of his cousin, the Lady Galya, Valkrin escaped his would be prison and asked for Lilea&#039;s hand in marriage. The guard was sent to retrieve the rogue son of the Lord of Hedeon. Valkrin was retaken by his father but not before securing Lilea&#039;s safety with her friends. Lord Torsten demanded to know the name of the woman that had bewitched his son and turned Valkrin against his father. Valkrin would not surrender her name and claimed he would have her as his wife. Torsten flared and had his guard take Valkrin under house arrest.&lt;br /&gt;
&lt;br /&gt;
As Valkrin lay isolated from his friends and his newfound love, he had decided that the only way his father could not stop him from marrying the woman he loved would be to denounce his inheritance. He decided then and there he would do just that. Meanwhile, Torsten had signed an agreement with another lesser noble and an arranged marriage was made between his son and the other noble&#039;s daughter. They were to marry within the week. Upon learning of what his father had done Valkrin became enraged, knowing full well this was not something he could fight outright. He denounced his claim to Hedeon and demanded he be set free. Torsten laughed at his claim and told the empaths to give Valkrin something for his mind as he was in a state of shock, and nothing more, and the plans for the wedding proceeded. Valkrin&#039;s cousin, the Lady Galya, found out about Valkrin&#039;s plight. Knowing what it was to be promised to someone you could never love, she called for help from the people of the town and they moved in and rescued Valkrin from his holding. After the effects of the drugs wore off they escaped to the islands.&lt;br /&gt;
&lt;br /&gt;
Time passed and after securing the blessing of Galya&#039;s own father, Lord Marlin of Hedeon, Eldest brother and true Lord of Hedeon. They returned to confront Lord Torsten as to his claim on the House and on the young lordling&#039;s heart. However, upon arriving they discovered that Lord Torsten had looted the House funds, destroyed the family manor, took whoever would follow him and his guard and left Theren into hiding. Patrols were dispatched to find him, but no trace was ever found. Lord Marlin surrendered, what was left of the House, to Lord Valkrin and gave his blessing for his union to Lilea.&lt;br /&gt;
&lt;br /&gt;
Valkrin decided that the first thing he must do is to rebuild the House. He sent out pages far and wide that all those with good heart should come and rally to the cause of protection of Therengia, the Barony and the House Hedeon. Many came, some were turned away, some were taken in and the new guard was formed. They became known to all as The Theren Guard.&lt;br /&gt;
&lt;br /&gt;
Valkrin and Lilea were married and after time had a daughter, Hanah. Hanah was Valkrin&#039;s heir, but she has since moved from Therenborough to continue her life and her own guard in the Province of Ilithi with the blessing of her father. Since that day Valkrin has chosen an Heir Designate to compensate for the departure of his only child.&lt;br /&gt;
&lt;br /&gt;
==Insignia==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Badge&#039;&#039;&#039;: an antiqued filigree clasp overlaid with a crimson shield bearing the embossed gold image of a rearing silvery gryphon&amp;lt;br /&amp;gt;&lt;br /&gt;
:A regal gryphon sergeant, upon a crimson field, holds a white rose in one talon and clenches a gold and crimson streamer in the other. Meticulously etched across the streamer is a flowing inscription.&lt;br /&gt;
::A filigree clasp reads: &amp;quot;Justice not Law, Deeds not Words.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Official Description&#039;&#039;&#039;: The Guard&#039;s crest shows a rearing golden gryphon holding a white rose in one talon, and clenching a gold and crimson streamer in the other, on a crimson background. The Guard chose the Gryphon to represent our founder, Valkrin. The rose represents our honor toward our duties. The streamer represents each of our members as they strive to overcome the struggles, as represented by the crimson background, faced by the Guard.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Motto&#039;&#039;&#039;: &amp;quot;Justice not Law, Deeds not Words.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Blazon&#039;&#039;&#039;: Gules, a gryphon sergeant holding a rose argent. Motto: Justice not Law, Deeds not Words.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Order House&#039;&#039;&#039;: Order House Grand Opening 38 Arhat 411 AV -- February 1, 2014.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Elanthics&#039;&#039;&#039;: Organized and hosted the first [[Elanthics]] Games in the month of Skullcleaver the Dwarven Axe 401 AV.&lt;br /&gt;
&lt;br /&gt;
{{cat|Martial organizations, Therengia organizations, Active organizations,Order of the Theren Guard}}&lt;/div&gt;</summary>
		<author><name>AMAZIAGRACE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Order_of_the_Theren_Guard&amp;diff=552238</id>
		<title>Order of the Theren Guard</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Order_of_the_Theren_Guard&amp;diff=552238"/>
		<updated>2021-04-19T18:18:31Z</updated>

		<summary type="html">&lt;p&gt;AMAZIAGRACE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PCOrg}}&lt;br /&gt;
{{Order&lt;br /&gt;
|ordername=Order of the Theren Guard&lt;br /&gt;
|province=[[Therengia]]&lt;br /&gt;
|city=[[Therenborough]]&lt;br /&gt;
|activemembers=19&lt;br /&gt;
|website=http://www.therenguard.org&lt;br /&gt;
|twitter=TherenGuard&lt;br /&gt;
|speaker=[[Aaiyaah]]&lt;br /&gt;
|vicespeaker=[[Karthor]]&lt;br /&gt;
|treasurer=[[Gneme]]&lt;br /&gt;
|official=yes&lt;br /&gt;
|council={{Mem|Angel, Aysta, Crystell, Falcrain, Felicini, Jertaug, Rairken, Stelling}}&lt;br /&gt;
|members={{Mem|Druidal, Grymmlen, Kealitai, Khohan, Kintryn, Jeruliath, Raggard, Wenwick}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[File:TherenGuardWiki.png|right]]&lt;br /&gt;
&lt;br /&gt;
==Flyer==&lt;br /&gt;
&lt;br /&gt;
:~~ Order of the Theren Guard ~~&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Sanctioning Province: [[Therengia]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
The Order of the Theren Guard provides and promotes fellowship amongst members and citizens, defends the province of [[Therengia]] in times of need, teaches [[Therengia]]n history and aids in assistance of the citizens.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
The Order holds weekly events for members and guests in an effort to improve and heighten morale, increase involvement both in the community and the Order, and to promote fellowship with one another.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Sponsorship Required&#039;&#039;&#039;: Yes&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Minimum Circle Requirement to Join&#039;&#039;&#039;: None&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Guilds Welcome&#039;&#039;&#039;: All with exception to those who follow the path of the Knife.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Races Welcome&#039;&#039;&#039;: All&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speaker of the Order&#039;&#039;&#039;: [[Aaiyaah]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Vice Speaker&#039;&#039;&#039;: [[Karthor]] Ashanfel&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Treasurer&#039;&#039;&#039;: [[Gneme]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Council&#039;&#039;&#039;: [[Angel]] Sacredstorm, [[Aysta]], [[Crystell]], [[Falcrain]], [[Felicini]] Zanche, [[Jertaug]], [[Rairken]], [[Stelling]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Charter==&lt;br /&gt;
&lt;br /&gt;
You can read the Order of the Theren Guard&#039;s charter [http://www.therenguard.org/docs/Charter.pdf here].&lt;br /&gt;
&lt;br /&gt;
==Joining==&lt;br /&gt;
&lt;br /&gt;
You can speak to a member and they can help you with the application process or you can go [http://therenguard.org/index.php?page=join here].&lt;br /&gt;
&lt;br /&gt;
==Founding==&lt;br /&gt;
A long time ago, Lord Torsten ruled House Hedeon. A lord of lesser nobility, he ruled his house with a cruel hand and an iron fist. He had one son and heir, Valkrin. As time passed Torsten began to worry that his only son was not following the path that he wished him to travel. In Torsten&#039;s eyes Valkrin was weak and much too friendly with the common class. Torsten, having no wife for many years decided it was time to change his son&#039;s path to one more suiting to his station. He had Valkrin taken from the public he loved and began strong teachings in hopes of making his son more like him.&lt;br /&gt;
&lt;br /&gt;
Torsten acted too late, for Valkrin had fallen in love with a commoner. Lilea was her name, an Elothean of a House in the southern lands. With the help of his cousin, the Lady Galya, Valkrin escaped his would be prison and asked for Lilea&#039;s hand in marriage. The guard was sent to retrieve the rogue son of the Lord of Hedeon. Valkrin was retaken by his father but not before securing Lilea&#039;s safety with her friends. Lord Torsten demanded to know the name of the woman that had bewitched his son and turned Valkrin against his father. Valkrin would not surrender her name and claimed he would have her as his wife. Torsten flared and had his guard take Valkrin under house arrest.&lt;br /&gt;
&lt;br /&gt;
As Valkrin lay isolated from his friends and his newfound love, he had decided that the only way his father could not stop him from marrying the woman he loved would be to denounce his inheritance. He decided then and there he would do just that. Meanwhile, Torsten had signed an agreement with another lesser noble and an arranged marriage was made between his son and the other noble&#039;s daughter. They were to marry within the week. Upon learning of what his father had done Valkrin became enraged, knowing full well this was not something he could fight outright. He denounced his claim to Hedeon and demanded he be set free. Torsten laughed at his claim and told the empaths to give Valkrin something for his mind as he was in a state of shock, and nothing more, and the plans for the wedding proceeded. Valkrin&#039;s cousin, the Lady Galya, found out about Valkrin&#039;s plight. Knowing what it was to be promised to someone you could never love, she called for help from the people of the town and they moved in and rescued Valkrin from his holding. After the effects of the drugs wore off they escaped to the islands.&lt;br /&gt;
&lt;br /&gt;
Time passed and after securing the blessing of Galya&#039;s own father, Lord Marlin of Hedeon, Eldest brother and true Lord of Hedeon. They returned to confront Lord Torsten as to his claim on the House and on the young lordling&#039;s heart. However, upon arriving they discovered that Lord Torsten had looted the House funds, destroyed the family manor, took whoever would follow him and his guard and left Theren into hiding. Patrols were dispatched to find him, but no trace was ever found. Lord Marlin surrendered, what was left of the House, to Lord Valkrin and gave his blessing for his union to Lilea.&lt;br /&gt;
&lt;br /&gt;
Valkrin decided that the first thing he must do is to rebuild the House. He sent out pages far and wide that all those with good heart should come and rally to the cause of protection of Therengia, the Barony and the House Hedeon. Many came, some were turned away, some were taken in and the new guard was formed. They became known to all as The Theren Guard.&lt;br /&gt;
&lt;br /&gt;
Valkrin and Lilea were married and after time had a daughter, Hanah. Hanah was Valkrin&#039;s heir, but she has since moved from Therenborough to continue her life and her own guard in the Province of Ilithi with the blessing of her father. Since that day Valkrin has chosen an Heir Designate to compensate for the departure of his only child.&lt;br /&gt;
&lt;br /&gt;
==Insignia==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Badge&#039;&#039;&#039;: an antiqued filigree clasp overlaid with a crimson shield bearing the embossed gold image of a rearing silvery gryphon&amp;lt;br /&amp;gt;&lt;br /&gt;
:A regal gryphon sergeant, upon a crimson field, holds a white rose in one talon and clenches a gold and crimson streamer in the other. Meticulously etched across the streamer is a flowing inscription.&lt;br /&gt;
::A filigree clasp reads: &amp;quot;Justice not Law, Deeds not Words.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Official Description&#039;&#039;&#039;: The Guard&#039;s crest shows a rearing golden gryphon holding a white rose in one talon, and clenching a gold and crimson streamer in the other, on a crimson background. The Guard chose the Gryphon to represent our founder, Valkrin. The rose represents our honor toward our duties. The streamer represents each of our members as they strive to overcome the struggles, as represented by the crimson background, faced by the Guard.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Motto&#039;&#039;&#039;: &amp;quot;Justice not Law, Deeds not Words.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Blazon&#039;&#039;&#039;: Gules, a gryphon sergeant holding a rose argent. Motto: Justice not Law, Deeds not Words.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Order House&#039;&#039;&#039;: Order House Grand Opening 38 Arhat 411 AV -- February 1, 2014.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Elanthics&#039;&#039;&#039;: Organized and hosted the first [[Elanthics]] Games in the month of Skullcleaver the Dwarven Axe 401 AV.&lt;br /&gt;
&lt;br /&gt;
{{cat|Martial organizations, Therengia organizations, Active organizations,Order of the Theren Guard}}&lt;/div&gt;</summary>
		<author><name>AMAZIAGRACE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Order_of_the_Theren_Guard&amp;diff=552237</id>
		<title>Order of the Theren Guard</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Order_of_the_Theren_Guard&amp;diff=552237"/>
		<updated>2021-04-19T18:16:09Z</updated>

		<summary type="html">&lt;p&gt;AMAZIAGRACE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PCOrg}}&lt;br /&gt;
{{Order&lt;br /&gt;
|ordername=Order of the Theren Guard&lt;br /&gt;
|province=[[Therengia]]&lt;br /&gt;
|city=[[Therenborough]]&lt;br /&gt;
|activemembers=19&lt;br /&gt;
|website=http://www.therenguard.org&lt;br /&gt;
|twitter=TherenGuard&lt;br /&gt;
|speaker=[[Aaiyaah]]&lt;br /&gt;
|vicespeaker=[[Karthor]]&lt;br /&gt;
|treasurer=[[Gneme]]&lt;br /&gt;
|official=yes&lt;br /&gt;
|council={{Mem|Angel, Aysta, Crystell, Falcrain, Felicini, Jertaug, Rairken, Stelling}}&lt;br /&gt;
|members={{Mem|Druidal, Grymmlen, Kealitai, Khohan, Kintryn, Jeruliath, Raggard, Wenwick}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[File:TherenGuardWiki.png|right]]&lt;br /&gt;
&lt;br /&gt;
==Flyer==&lt;br /&gt;
&lt;br /&gt;
:~~ Order of the Theren Guard ~~&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Sanctioning Province: [[Therengia]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
The Order of the Theren Guard provides and promotes fellowship amongst members and citizens, defends the province of [[Therengia]] in times of need, teaches [[Therengia]]n history and aids in assistance of the citizens.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
The Order holds weekly events for members and guests in an effort to improve and heighten morale, increase involvement both in the community and the Order, and to promote fellowship with one another.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Sponsorship Required&#039;&#039;&#039;: Yes&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Minimum Circle Requirement to Join&#039;&#039;&#039;: None&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Guilds Welcome&#039;&#039;&#039;: All with exception to those who follow the path of the Knife.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Races Welcome&#039;&#039;&#039;: All&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speaker of the Order&#039;&#039;&#039;: [[Aysta]] Kenman&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Vice Speaker&#039;&#039;&#039;: [[Cristalyn]] deChartrain&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Treasurer&#039;&#039;&#039;: [[Raggard]] Ramblinman&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Council&#039;&#039;&#039;: [[Aaiyaah]] Kenman, [[Druidal]] Greybeard, [[Felicini]] Zanche, [[Karthor]] Ashanfel, [[Somniumvisum]] LeoRudo, [[Gneme]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Charter==&lt;br /&gt;
&lt;br /&gt;
You can read the Order of the Theren Guard&#039;s charter [http://www.therenguard.org/docs/Charter.pdf here].&lt;br /&gt;
&lt;br /&gt;
==Joining==&lt;br /&gt;
&lt;br /&gt;
You can speak to a member and they can help you with the application process or you can go [http://therenguard.org/index.php?page=join here].&lt;br /&gt;
&lt;br /&gt;
==Founding==&lt;br /&gt;
A long time ago, Lord Torsten ruled House Hedeon. A lord of lesser nobility, he ruled his house with a cruel hand and an iron fist. He had one son and heir, Valkrin. As time passed Torsten began to worry that his only son was not following the path that he wished him to travel. In Torsten&#039;s eyes Valkrin was weak and much too friendly with the common class. Torsten, having no wife for many years decided it was time to change his son&#039;s path to one more suiting to his station. He had Valkrin taken from the public he loved and began strong teachings in hopes of making his son more like him.&lt;br /&gt;
&lt;br /&gt;
Torsten acted too late, for Valkrin had fallen in love with a commoner. Lilea was her name, an Elothean of a House in the southern lands. With the help of his cousin, the Lady Galya, Valkrin escaped his would be prison and asked for Lilea&#039;s hand in marriage. The guard was sent to retrieve the rogue son of the Lord of Hedeon. Valkrin was retaken by his father but not before securing Lilea&#039;s safety with her friends. Lord Torsten demanded to know the name of the woman that had bewitched his son and turned Valkrin against his father. Valkrin would not surrender her name and claimed he would have her as his wife. Torsten flared and had his guard take Valkrin under house arrest.&lt;br /&gt;
&lt;br /&gt;
As Valkrin lay isolated from his friends and his newfound love, he had decided that the only way his father could not stop him from marrying the woman he loved would be to denounce his inheritance. He decided then and there he would do just that. Meanwhile, Torsten had signed an agreement with another lesser noble and an arranged marriage was made between his son and the other noble&#039;s daughter. They were to marry within the week. Upon learning of what his father had done Valkrin became enraged, knowing full well this was not something he could fight outright. He denounced his claim to Hedeon and demanded he be set free. Torsten laughed at his claim and told the empaths to give Valkrin something for his mind as he was in a state of shock, and nothing more, and the plans for the wedding proceeded. Valkrin&#039;s cousin, the Lady Galya, found out about Valkrin&#039;s plight. Knowing what it was to be promised to someone you could never love, she called for help from the people of the town and they moved in and rescued Valkrin from his holding. After the effects of the drugs wore off they escaped to the islands.&lt;br /&gt;
&lt;br /&gt;
Time passed and after securing the blessing of Galya&#039;s own father, Lord Marlin of Hedeon, Eldest brother and true Lord of Hedeon. They returned to confront Lord Torsten as to his claim on the House and on the young lordling&#039;s heart. However, upon arriving they discovered that Lord Torsten had looted the House funds, destroyed the family manor, took whoever would follow him and his guard and left Theren into hiding. Patrols were dispatched to find him, but no trace was ever found. Lord Marlin surrendered, what was left of the House, to Lord Valkrin and gave his blessing for his union to Lilea.&lt;br /&gt;
&lt;br /&gt;
Valkrin decided that the first thing he must do is to rebuild the House. He sent out pages far and wide that all those with good heart should come and rally to the cause of protection of Therengia, the Barony and the House Hedeon. Many came, some were turned away, some were taken in and the new guard was formed. They became known to all as The Theren Guard.&lt;br /&gt;
&lt;br /&gt;
Valkrin and Lilea were married and after time had a daughter, Hanah. Hanah was Valkrin&#039;s heir, but she has since moved from Therenborough to continue her life and her own guard in the Province of Ilithi with the blessing of her father. Since that day Valkrin has chosen an Heir Designate to compensate for the departure of his only child.&lt;br /&gt;
&lt;br /&gt;
==Insignia==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Badge&#039;&#039;&#039;: an antiqued filigree clasp overlaid with a crimson shield bearing the embossed gold image of a rearing silvery gryphon&amp;lt;br /&amp;gt;&lt;br /&gt;
:A regal gryphon sergeant, upon a crimson field, holds a white rose in one talon and clenches a gold and crimson streamer in the other. Meticulously etched across the streamer is a flowing inscription.&lt;br /&gt;
::A filigree clasp reads: &amp;quot;Justice not Law, Deeds not Words.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Official Description&#039;&#039;&#039;: The Guard&#039;s crest shows a rearing golden gryphon holding a white rose in one talon, and clenching a gold and crimson streamer in the other, on a crimson background. The Guard chose the Gryphon to represent our founder, Valkrin. The rose represents our honor toward our duties. The streamer represents each of our members as they strive to overcome the struggles, as represented by the crimson background, faced by the Guard.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Motto&#039;&#039;&#039;: &amp;quot;Justice not Law, Deeds not Words.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Blazon&#039;&#039;&#039;: Gules, a gryphon sergeant holding a rose argent. Motto: Justice not Law, Deeds not Words.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Order House&#039;&#039;&#039;: Order House Grand Opening 38 Arhat 411 AV -- February 1, 2014.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Elanthics&#039;&#039;&#039;: Organized and hosted the first [[Elanthics]] Games in the month of Skullcleaver the Dwarven Axe 401 AV.&lt;br /&gt;
&lt;br /&gt;
{{cat|Martial organizations, Therengia organizations, Active organizations,Order of the Theren Guard}}&lt;/div&gt;</summary>
		<author><name>AMAZIAGRACE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Order_of_the_Theren_Guard&amp;diff=552236</id>
		<title>Order of the Theren Guard</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Order_of_the_Theren_Guard&amp;diff=552236"/>
		<updated>2021-04-19T18:15:14Z</updated>

		<summary type="html">&lt;p&gt;AMAZIAGRACE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PCOrg}}&lt;br /&gt;
{{Order&lt;br /&gt;
|ordername=Order of the Theren Guard&lt;br /&gt;
|province=[[Therengia]]&lt;br /&gt;
|city=[[Therenborough]]&lt;br /&gt;
|activemembers=19&lt;br /&gt;
|website=http://www.therenguard.org&lt;br /&gt;
|twitter=TherenGuard&lt;br /&gt;
|speaker=[[Aaiyaah]]&lt;br /&gt;
|vicespeaker=[[Karthor]]&lt;br /&gt;
|treasurer=[[Gneme]]&lt;br /&gt;
|official=yes&lt;br /&gt;
|council={{Mem|Angel, Aysta, Crystell, Falcrain, Felicini, Jertaug, Rairken, Stelling}}&lt;br /&gt;
|members={{Mem|Druidal, Grymmlen, Kealitai, Khohan, Kintryn, Jeruliath, Wenwick}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[File:TherenGuardWiki.png|right]]&lt;br /&gt;
&lt;br /&gt;
==Flyer==&lt;br /&gt;
&lt;br /&gt;
:~~ Order of the Theren Guard ~~&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Sanctioning Province: [[Therengia]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
The Order of the Theren Guard provides and promotes fellowship amongst members and citizens, defends the province of [[Therengia]] in times of need, teaches [[Therengia]]n history and aids in assistance of the citizens.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
The Order holds weekly events for members and guests in an effort to improve and heighten morale, increase involvement both in the community and the Order, and to promote fellowship with one another.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Sponsorship Required&#039;&#039;&#039;: Yes&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Minimum Circle Requirement to Join&#039;&#039;&#039;: None&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Guilds Welcome&#039;&#039;&#039;: All with exception to those who follow the path of the Knife.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Races Welcome&#039;&#039;&#039;: All&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Speaker of the Order&#039;&#039;&#039;: [[Aysta]] Kenman&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Vice Speaker&#039;&#039;&#039;: [[Cristalyn]] deChartrain&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Treasurer&#039;&#039;&#039;: [[Raggard]] Ramblinman&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Council&#039;&#039;&#039;: [[Aaiyaah]] Kenman, [[Druidal]] Greybeard, [[Felicini]] Zanche, [[Karthor]] Ashanfel, [[Somniumvisum]] LeoRudo, [[Gneme]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Charter==&lt;br /&gt;
&lt;br /&gt;
You can read the Order of the Theren Guard&#039;s charter [http://www.therenguard.org/docs/Charter.pdf here].&lt;br /&gt;
&lt;br /&gt;
==Joining==&lt;br /&gt;
&lt;br /&gt;
You can speak to a member and they can help you with the application process or you can go [http://therenguard.org/index.php?page=join here].&lt;br /&gt;
&lt;br /&gt;
==Founding==&lt;br /&gt;
A long time ago, Lord Torsten ruled House Hedeon. A lord of lesser nobility, he ruled his house with a cruel hand and an iron fist. He had one son and heir, Valkrin. As time passed Torsten began to worry that his only son was not following the path that he wished him to travel. In Torsten&#039;s eyes Valkrin was weak and much too friendly with the common class. Torsten, having no wife for many years decided it was time to change his son&#039;s path to one more suiting to his station. He had Valkrin taken from the public he loved and began strong teachings in hopes of making his son more like him.&lt;br /&gt;
&lt;br /&gt;
Torsten acted too late, for Valkrin had fallen in love with a commoner. Lilea was her name, an Elothean of a House in the southern lands. With the help of his cousin, the Lady Galya, Valkrin escaped his would be prison and asked for Lilea&#039;s hand in marriage. The guard was sent to retrieve the rogue son of the Lord of Hedeon. Valkrin was retaken by his father but not before securing Lilea&#039;s safety with her friends. Lord Torsten demanded to know the name of the woman that had bewitched his son and turned Valkrin against his father. Valkrin would not surrender her name and claimed he would have her as his wife. Torsten flared and had his guard take Valkrin under house arrest.&lt;br /&gt;
&lt;br /&gt;
As Valkrin lay isolated from his friends and his newfound love, he had decided that the only way his father could not stop him from marrying the woman he loved would be to denounce his inheritance. He decided then and there he would do just that. Meanwhile, Torsten had signed an agreement with another lesser noble and an arranged marriage was made between his son and the other noble&#039;s daughter. They were to marry within the week. Upon learning of what his father had done Valkrin became enraged, knowing full well this was not something he could fight outright. He denounced his claim to Hedeon and demanded he be set free. Torsten laughed at his claim and told the empaths to give Valkrin something for his mind as he was in a state of shock, and nothing more, and the plans for the wedding proceeded. Valkrin&#039;s cousin, the Lady Galya, found out about Valkrin&#039;s plight. Knowing what it was to be promised to someone you could never love, she called for help from the people of the town and they moved in and rescued Valkrin from his holding. After the effects of the drugs wore off they escaped to the islands.&lt;br /&gt;
&lt;br /&gt;
Time passed and after securing the blessing of Galya&#039;s own father, Lord Marlin of Hedeon, Eldest brother and true Lord of Hedeon. They returned to confront Lord Torsten as to his claim on the House and on the young lordling&#039;s heart. However, upon arriving they discovered that Lord Torsten had looted the House funds, destroyed the family manor, took whoever would follow him and his guard and left Theren into hiding. Patrols were dispatched to find him, but no trace was ever found. Lord Marlin surrendered, what was left of the House, to Lord Valkrin and gave his blessing for his union to Lilea.&lt;br /&gt;
&lt;br /&gt;
Valkrin decided that the first thing he must do is to rebuild the House. He sent out pages far and wide that all those with good heart should come and rally to the cause of protection of Therengia, the Barony and the House Hedeon. Many came, some were turned away, some were taken in and the new guard was formed. They became known to all as The Theren Guard.&lt;br /&gt;
&lt;br /&gt;
Valkrin and Lilea were married and after time had a daughter, Hanah. Hanah was Valkrin&#039;s heir, but she has since moved from Therenborough to continue her life and her own guard in the Province of Ilithi with the blessing of her father. Since that day Valkrin has chosen an Heir Designate to compensate for the departure of his only child.&lt;br /&gt;
&lt;br /&gt;
==Insignia==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Badge&#039;&#039;&#039;: an antiqued filigree clasp overlaid with a crimson shield bearing the embossed gold image of a rearing silvery gryphon&amp;lt;br /&amp;gt;&lt;br /&gt;
:A regal gryphon sergeant, upon a crimson field, holds a white rose in one talon and clenches a gold and crimson streamer in the other. Meticulously etched across the streamer is a flowing inscription.&lt;br /&gt;
::A filigree clasp reads: &amp;quot;Justice not Law, Deeds not Words.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Official Description&#039;&#039;&#039;: The Guard&#039;s crest shows a rearing golden gryphon holding a white rose in one talon, and clenching a gold and crimson streamer in the other, on a crimson background. The Guard chose the Gryphon to represent our founder, Valkrin. The rose represents our honor toward our duties. The streamer represents each of our members as they strive to overcome the struggles, as represented by the crimson background, faced by the Guard.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Motto&#039;&#039;&#039;: &amp;quot;Justice not Law, Deeds not Words.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Blazon&#039;&#039;&#039;: Gules, a gryphon sergeant holding a rose argent. Motto: Justice not Law, Deeds not Words.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Order House&#039;&#039;&#039;: Order House Grand Opening 38 Arhat 411 AV -- February 1, 2014.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Elanthics&#039;&#039;&#039;: Organized and hosted the first [[Elanthics]] Games in the month of Skullcleaver the Dwarven Axe 401 AV.&lt;br /&gt;
&lt;br /&gt;
{{cat|Martial organizations, Therengia organizations, Active organizations,Order of the Theren Guard}}&lt;/div&gt;</summary>
		<author><name>AMAZIAGRACE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Moon_Mage_vision_list_2020&amp;diff=528496</id>
		<title>Moon Mage vision list 2020</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Moon_Mage_vision_list_2020&amp;diff=528496"/>
		<updated>2020-09-10T01:22:30Z</updated>

		<summary type="html">&lt;p&gt;AMAZIAGRACE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This list includes visions from the [[Moon mage]] [[Prediction#Other prediction types|event prediction]] ability experienced in 2020. &lt;br /&gt;
&lt;br /&gt;
Also included are spontaneous visions experienced without the use of the {{com|Predict}} command. These latter visions can be experienced by any moon mage as long as they&#039;re logged into the game environment when the vision is distributed. Generally these visions signal incipient invasions or immediate developments in an ongoing event or storyline.&lt;br /&gt;
&lt;br /&gt;
Moon mage visions stem directly from their prophetic link to the [[Plane of Probability]] and connection to Fate.&lt;br /&gt;
&lt;br /&gt;
==2020==&lt;br /&gt;
{{Visions|date=09/09/2020|vision=&lt;br /&gt;
Your nostrils fill with dry air and the scent of sesame and pine.  You find yourself wandering a wide chamber with plain, smooth stone walls and a single small oil lamp suspended high above, unflickering in the still air.  A simple catafalque bears a corpse wrapped in swaths of linen, the trailing ends spread wide, arrayed across the floor.  On closer inspection, you realize the strips of cloth are embroidered with fine green and gold lettering, a beautiful script stretching along both sides of the fabric.  You begin to read one of the strips, and make out, &amp;quot;Always, she stopped for sunsets and played in the ocean spray.  Once a master of the blade, she mastered the art of the lute.  Always, she sang to Xibar and chased the sun.  Always, her son sought her guidance.&amp;quot;&lt;br /&gt;
|sub=(oddly this was seen in Aug as &amp;quot;he&amp;quot;|rep=True}}&lt;br /&gt;
&lt;br /&gt;
==2020==&lt;br /&gt;
{{Visions|date=08/25/2020|vision=&lt;br /&gt;
A thin man sits before an easel, an unfinished painting long since dried.  Reluctantly, he picks up a brush and palette, mixing a brilliant purple pigment with a hint of gold, but does not touch paint to canvas.  With a sigh, the man puts down his tools and stares at the painting for a long while, but inspiration fails him.  After a long while, he begins to weep softly and reaches for a long, sharp knife.  Thumbing the blade to test its point, the man grimaces and gouges out first one, then the other eye.&lt;br /&gt;
&lt;br /&gt;
Shuddering in agony, blood pouring down his face, the man cries and screams but reaches for the brush and begins to paint.  As the image begins to take shape, a masterpiece is revealed, with incredible details and evocative colors, rich contrasts and sublime brushwork.  When the painting is finished, the man fumbles the canvas to a drying rack, and places a blank canvas on the easel, and continues to paint.  The vision fades.&lt;br /&gt;
&lt;br /&gt;
|sub=Prophets of G&#039;nar Peth|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=08/25/2020|vision=&lt;br /&gt;
You find yourself looking at the remains of a burnt room, a blackened chair and still smoking floorboards all that remain apparent amidst a pile of smoldering charcoal.  You kneel before the ruins and gently scrape at the wreckage, finding a large tome that crumbles at your touch.  Opening the book, the cover falls apart in your hands, and a few pages fall to the floor in fragments of charred paper.  You catch the words &amp;quot;They&amp;quot; and &amp;quot;Know&amp;quot; before the text disintegrates.  As you exhale, a page billows away in a plume of dust, and more words are revealed for a split second,&lt;br /&gt;
&lt;br /&gt;
They&amp;lt;br&amp;gt;&lt;br /&gt;
Loathe&amp;lt;br&amp;gt;&lt;br /&gt;
Us&lt;br /&gt;
&lt;br /&gt;
Blinking in confusion, your hands begin to shake and more words fall to the ground,&lt;br /&gt;
&lt;br /&gt;
You&amp;lt;br&amp;gt;&lt;br /&gt;
Do&amp;lt;br&amp;gt;&lt;br /&gt;
Not&amp;lt;br&amp;gt;&lt;br /&gt;
Have&amp;lt;br&amp;gt;&lt;br /&gt;
Permission&lt;br /&gt;
&lt;br /&gt;
The tome decays into ash, and the vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=08/25/2020|vision=&lt;br /&gt;
You see a small crowd gathered before you, laughing and cheering.  At the center of the gathering sits a small child who is hunched over a stack of exquisitely patterned origami paper, and you watch as he tiny hands move with rapid, exacting precision, creating exquisitely detailed animals and oddities in rapid succession.  As the child finishes each creation and places it on the ground, they begin to move and play, acting out dramatic sequences, some humorous, some deadly.  A lion devours a tornado.  A nested pinwheel slices a soldier to tatters, and an apple tree drops tiny fruits for a bounding rams.&lt;br /&gt;
&lt;br /&gt;
The child looks at you with a coy smile and asks, &amp;quot;Any requests?&amp;quot;  The vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=08/25/2020|vision=&lt;br /&gt;
Basking in the warm sun, you find yourself closing your eyes and tilting your head upward.  Birds sing, competing with the cacophonous drone of cicadas.  You inhale deeply of the summer air, petrichor surrounding you.  Suddenly everything goes silent, and opening your eyes, you watch as the ground splits and roils as a tiny sapling thrusts itself into the light and quickly grows into an enormous tree.  Thick blossoms unfurl in its foliage, and the air begins to fill with a heady scent.  You find yourself getting sleepy and lie against the trunk.  As your eyes begin to droop, you see a similar tree in the distance, the base of its trunk littered with skeletons entwined with root and vine.  You feel a thin creeper begin to inch across your neck, and the vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=08/25/2020|vision=&lt;br /&gt;
Your nostrils fill with dry air and the scent of sesame and pine.  You find yourself wandering a wide chamber with plain, smooth stone walls and a single small oil lamp suspended high above, unflickering in the still air.  A simple catafalque bears a corpse wrapped in swaths of linen, the trailing ends spread wide, arrayed across the floor.  On closer inspection, you realize the strips of cloth are embroidered with fine green and gold lettering, a beautiful script stretching along both sides of the fabric.  You begin to read one of the strips, and make out, &amp;quot;Always, he stopped for sunsets and played in the ocean spray.  Once a master of the blade, he mastered the art of the lute.  Always, he sang to Xibar and chased the sun.  Always, his son sought his guidance.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You set down the linen, and the lamp gently flickers into darkness, and the vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=08/25/2020|vision=&lt;br /&gt;
You see an inverted pyramid of cyclopean magnitude looming above a twisted landscape.  Lightning streaks through a blackened sky, illuminating the facets in the obsidian structure.  A seer in blue robes with cataract-clouded eyes stands before it, arms outstretched as if to embrace the pyramid.  In a moment, the lightning converges on it.  You feel the pyramid now within your own hands, a tiny polyhedron floating above your flesh.  The vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=08/02/2020|vision=&lt;br /&gt;
You feel the warm sun and hear the distant call of gulls swallowed by the hiss and churn of the ocean.  The scent of salt and kelp wash over you, and you walk down an endless beach, the horizon dotted with ships of the line and clippers, schooners and single mast sloops.  As you continue along the gentle curve of the sands, something catches your eye, broken crates and scattered straw pushed into tight lines by the waves, bright glimmers buried in the flotsam and jetsam.  You begin to dig, brushing aside the sands, and find a cache of assorted weapons, maces and staves, bows and blades, fresh and as yet unblemished by the ocean.  As you begin to take inventory, you cannot help but wonder for where these weapons were bound, and the vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=07/25/2020|vision=&lt;br /&gt;
You find yourself walking along the ramparts of a large wall, the dark night covering a trackless swampy forest of rot and twisted trees spanning to the south.  Periodic torches betray the presence of siege engines, thick timbered ballistae and trebuchets built into the stone, well provisioned with iron-tipped bolts half a dozen span in length and oiled clay boulders.  The sounds of wild animals can be heard in the distance until a chorus of hooting and growling is suddenly choked off.&lt;br /&gt;
&lt;br /&gt;
Beyond the marsh to the south, a series of fires flash to light and arc wildly upward, soaring into the sky in brilliant streaks, and screaming as they begin to drop towards you.  As they fly, they fragment and pummel the wall around you to little effect.  Looking down, you realize the flaming projectiles are the severed heads of woodland beasts, flesh burnt and peeled back around blackened teeth.  More fires light in the distance, and the vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=07/25/2020|vision=&lt;br /&gt;
Your mouth fills with the taste of copper, and massive bolts of lightning crackle ceaselessly nearby.  A tall figure obscured in conflicting light labors at a forge made of silvery-white oravir.  The forge glows a lurid green, and the figure reaches in with his bare hands and extracts a bolus of seething energy that sheds droplets and shafts of light.  Held between cupped palms, the bolus begins to float and distort, compressing in on itself into a tight disc.  The figure deftly curves and twists the form, and with a snap of outflung hands, he suddenly stretches it into a wide sheet.  Rotating his arms in a wide circle, the sheet begins to spin, spiraling energy pinwheeling ever faster.  The figure rears backwards and punches through the center of the sheet, eliciting a deafening explosion of noise as the sheet flares with brilliance, and the vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=07/25/2020|vision=&lt;br /&gt;
The hot sun blazes above in a muted desert sky, the dry air buzzing with an enveloping sandstorm.  Several soldiers clutch scarves to their faces and lean low as they cross between the dunes, communicating via hand signals.  One soldier climbs to the ridge and peeks over, gasping in surprise as he is jerked over the edge.  His screams are choked short in moments, and with a howl of whipping sand and hissing winds, the storm intensifies.&lt;br /&gt;
&lt;br /&gt;
The other soldiers form a line, each with hands on the shoulder of the ally before them as they continue forward, heads bowed against the onslaught.  Behind them, a gaunt alfar with scarred wrists and a faded blue strip of cloth tied to its bicep rises from the sands, a long black blade held at the ready.  The alfar grabs the last soldier in the column, muffling her cries and slitting her throat, and then instantly disappears into the storm.  The vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=07/25/2020|vision=&lt;br /&gt;
Everything flickers, the fabric of reality rent, and you see a massive tower of poured stone, riddled with openings, doorways, perches, and steel cables.  A fetid miasma wafts across the area, leaving rot and rust in its wake.  Countless gold plate-wearing figures emerge from the tower, peering into the distance as a warning horn reverberates.  From the midst of the choking smog, skittering forms with too many limbs undulate forward, and the faint outline of enormous, slow-moving behemoths can be seen steadily advancing in the distance.&lt;br /&gt;
&lt;br /&gt;
The figures slam their swords against massive tower shields in challenge and leap from the tower, bounding downward as they rush into battle.  Showing no fear, they swing radiant light and glow with brilliant luminescence as they practice their craft, carving arcs of chitin and hoarfrost.  The giant monstrosities resolve as they approach, screaming in splintered wood and bone.  The figures charge, and the vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=07/25/2020|vision=&lt;br /&gt;
A long hallway stretches before you, narrowing to a vanishing point at the horizon.  Countless wooden doors adorned with beautiful carvings span endlessly to the distance, a small stand next to each bearing a single lit candle, a notebook, and a key.  The smells of lavender and summer rain waft gently around you, though there is no breeze.  Nearby, a door opens, and an old woman steps through, dressed in a simple robe and humming softly to herself.  She closes the door behind her, but not before you catch a glimpse of what lies beyond the threshold: a swirling nebula and torn space, burning stars, and gas giants glowing with radiant, crackling auroras.&lt;br /&gt;
&lt;br /&gt;
The woman locks the door, writes something in the notebook, and sets the key on the stand.  She walks to the next door, checks its notebook, picks up its key, and slots it into the door.  She smiles slightly as she turns the key, and as the tumblers slide into position with a soft *click*, the vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=07/01/2020|vision=&lt;br /&gt;
You find yourself enveloped by the scent of rich vegetation and the sound of competing bird calls.  A thick jungle stretches around you, sunlight trickling through tiny gaps the dense canopy.  A gaunt alfar with scarred wrists and broken wings walks along a stream, wide eyes scanning the area.  The alfar spots something and leaps to a nearby tree, scampering up the trunk and silently leaping from branch to branch before crouching low.&lt;br /&gt;
&lt;br /&gt;
Observing a small encampment of soldiers as they clean their shields, spears, and crossbows, the alfar&#039;s eyes narrow in contempt.  Silently touching a faded blue strip of cloth tied above its bicep, the alfar draws a long black blade and leaps from the tree.  The sound of battle continues for some time, the screams pleading for mercy that the alfar callously withholds.  After some time, the alfar stands amidst the corpses of the camp, calm and impassive, and the vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=06/25/2020|vision=&lt;br /&gt;
You blink as a man approaches and smiles.  He begins patting his vest, looking for something, and says, &amp;quot;Wait, I know it was...  just a moment please&amp;quot;, and continues rummaging through his clothing.  As he shakes his cloak, you can hear the gentle tinkle of metal, and the man removes various keys, scrutinizing each before putting it into a different pocket and continuing his search.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Sorry, sorry, I swear I had it a moment ago,&amp;quot; he says, &amp;quot;Just, sorry, I know its here somewhere.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Crouching down, he pulls off a boot, and hopping awkwardly, upends it, pouring a shocking number of keys onto the ground.  The stream continues, until they form a tiny mound and the man replaces the boot, kneels, and begins sorting through the pile.  Grabbing one, he excitedly shouts with joy and turns to you, proffering the nondescript key.  Suddenly, he frowns and vanishes without a trace, and the vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=06/25/2020|vision=&lt;br /&gt;
You hear deafening waves, and the briny smell of sea spray fills your nostrils.  You find yourself standing on a long dock made of atramentous wood, dark green waters churning and frothing as the winds buffet white caps and scatter misty foam across the walkway.  At the end of the dock you see an enormous lighthouse, stretching high into the sky as it casts slowly spinning twin spears of radiant light into the distance.  As you walk down the dock, the storm intensifies, and torrents of water stream back and forth across your path.  Nearing the lighthouse, you see a thin door, and after a moment of struggling with the secure latch, you shove your way inside.&lt;br /&gt;
&lt;br /&gt;
The sounds of the raging waters and storm muffled through the thick stone walls of the lighthouse, you find yourself surrounded by gloom, panting as you wring saltwater from your clothes.  A voice calls out, &amp;quot;I knew you&#039;d make it here sooner or later.  We have so much to discuss.&amp;quot;, and the vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=06/25/2020|vision=&lt;br /&gt;
A region of space before you begins to roil and twist violently, casting bizarre reverse rainbows and delayed reflections in every direction.  The anomaly rips open with a loud rumble.  Your prophetic senses reel with a confusing panoply of mixed possibility, stretching not merely forward, but also sideways, the plucked web reverberating with a deep and resonant tone that suffuses you with overwhelming nausea.  You lose your balance.  Your grasp of tomorrow and what is to come mutates, filled with contextless whispers from stars that have seen what never was.&lt;br /&gt;
&lt;br /&gt;
You begin to press your hands into your eyes to block out the maddening visuals, screaming to drown out the babble.  Suddenly the anomaly shatters, the fragments evaporating, and the vision fades as you are left panting and unsteady.&lt;br /&gt;
|sub=Prediction|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=06/25/2020|vision=&lt;br /&gt;
A busy market unfolds around you, shouting merchants and laughing patrons jostling and negotiating.  Two women examine a bolt of fabric, discussing the weave and color, clearly impressed with the product.  One woman smiles at the other, and says &amp;quot;Thank you for your observations.  You have a good eye for quality.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
The other woman returns the smile, replying &amp;quot;My pleasure.  I&#039;m glad I was able to help you decide!&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
The first woman pays for the cloth and leaves the shop.  Her head suddenly jerks awkwardly, as if listening to something in the distance.  Carrying the bolt, she leaves the market, passing through the town gate and traveling down the trade road for some time.&lt;br /&gt;
 &lt;br /&gt;
Arriving at a darkened cave, the woman lays the bolt on a sturdy table and bows respectfully.  A figure emerges from the cave holding a strange looking fetish and looks over the cloth a moment before nodding a dismissal to the woman, as the vision fades.&lt;br /&gt;
|sub=Risen|rep=True}}&lt;br /&gt;
&lt;br /&gt;
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{{Visions|date=05/27/2020|vision=&lt;br /&gt;
Your mouth fills with the taste of copper, and you find yourself standing on a precipice overlooking a roaring ocean of tumultuous energy, written in a symbols and logic that you cannot comprehend.  Lightning endlessly crackles nearby, violently lashing the air and raking across the metallic structures jutting around you.  You are deafened with the deluge of noise, the charge in the air palpable.&lt;br /&gt;
&lt;br /&gt;
After a moment of blinking away the sensory overload, you realize you are standing next to a tall figure obscured in the conflicting light of this place, their head held high as they peer into the distance.  The figure gives a slight &amp;quot;tut&amp;quot; as they shake their head, and with a series of swift motions, begins weaving sparking runes into the air before them.  The vision fades.&lt;br /&gt;
|sub=Warrior Mage|rep=Unknown}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=05/27/2020|vision=&lt;br /&gt;
A windswept mountain steppe unfolds around you, the air chill and bone-dry.  A muscular alfar is chained to a rock face, bruised and battered, vestigial wings broken and mutilated.  Straining against the manacles and screaming obscenities at the sky, the alfar leans forward, and as the irons cut into the creature&#039;s wrists, its arms and shoulders ripple as it howls.  The piton securing the chain begins to flex.  Long cracks begin to stretch outward from where it was hammered into the stone wall, blood flowing across the alfar&#039;s fists.&lt;br /&gt;
&lt;br /&gt;
With a screech of tortured metal and the splintering of rock, the alfar lurches forward, racing to a prone figure nearby.  Tears streaming from its enormous eyes, the alfar turns over the body of an Elothean woman and gently cradles her in its bloodied arms.  Her eyes stare at the sky lifelessly, her face pale above a deep gouge that nearly severs her head from her body.  The alfar continues to scream, and the vision fades.&lt;br /&gt;
|sub=Empath|rep=Unknown}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=05/27/2020|vision=&lt;br /&gt;
You find yourself in a softly lit chapel, torches casting dancing shadows along the walls and the muted sounds of birds nesting in the rafters.  The door slowly swings open, rusty hinges protesting loudly, and a disfigured scholar strides in, limping slightly, though his held high.  He drops a severed cinderbeast head upon the chapel&#039;s altar, and with a grimace, falls to his knees and begins to pray.  The altar shifts imperceptibly and the offering erupts into blue flames which quickly consume it entirely, though the man does not appear to have received the answer he sought.&lt;br /&gt;
&lt;br /&gt;
Wincing, he rises to his feet and begins to clean the altar, humming softly to himself.  When finished, he looks at his knife a long moment, and shakes his head in disgust.  He turns to leave, and you notice a glassy pond outside the chapel, reflecting the sun.  The scholar closes the door behind him, and the vision fades.&lt;br /&gt;
|sub=Necromancers|rep=Unknown}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=05/27/2020|vision=&lt;br /&gt;
You find yourself staring at a barren tree, branches sagging with frost as it sways in the breeze, creaking as it stirs.  As you look closer, you notice a multitude of fist-sized crystalline cocoons strung along the branches, each occasionally twitching and shifting slightly.  An icy wind howls, and the cocoons begin to chirrup slightly, elongating and straining as something within pushes against the inside.  A long split appears on one of the cocoons, and a large moth crawls outward, spreading transparent wings that shimmer with glassy iridescence.  The moth fans the wings, stretching its proboscis and limbs, and as the wings take shape, the fluid within begins to freeze and crackle.&lt;br /&gt;
&lt;br /&gt;
The moth turns suddenly, noticing you, and flies forward at breathtaking speed, jagged forelimbs outstretched.  You shout in surprise, and the vision fades.&lt;br /&gt;
|sub=|rep=Unknown}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=05/27/2020|vision=&lt;br /&gt;
You feel the strong sun on your face, and smell the salt of the sea overlaid with the scent of rich vegetation and volcanic soil.  Wandering amidst the warm streets and brightly colored shops, you stop before a stall selling paper bags filled with candied almonds and dried cherries.  A rat cautiously creeps from a sewer grate and makes a dash for some fallen discards.  With a tiny *squeek!* of joy, the rat quickly stuffs a few almonds into its mouth as it scampers back to the sewer grate.&lt;br /&gt;
&lt;br /&gt;
You find yourself following the rat as it winds through tunnels and overflow piping, when suddenly, a clawed hand snatches it midleap, and a maw of yellowed, broken fangs tears the rat in half with a quick bite.  A lone almond falls to the muck below, and the crunching of bone echoes around the dripping dark.  The vision fades.&lt;br /&gt;
|sub=|rep=Unknown}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=05/03/2020|vision=&lt;br /&gt;
A windswept mountain steppe unfolds around you, the air chill and bone dry.  You see a double ring of soldiers -- shield wardens in the middle, crossbowmen on the outside -- their attention focused inward.  At the center of the ring kneels a thin Elothean woman with greying hair, bleeding heavily but surrounded by over a dozen unconscious soldiers.  An alfar warrior stands next to her brandishing a blade, turning to keep an eye on the encroaching ring, one hand protectively on her shoulder.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;We must flee,&amp;quot; the alfar hisses.  &amp;quot;The battle is lost.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The woman takes a long breath, and stands.  Her wounds knit, and she assumes a rigid pose.  A dozen crossbows sing, and her form blurs as she catches a bolt in mid air, dancing away from the rest, the alfar snapping the sword to parry the remainder.  Another volley flies, and several bolts bury themselves in the woman&#039;s chest and back.  The alfar shouts in rage, the woman sinks to her knees, and the vision fades.&lt;br /&gt;
|sub=Empath|rep=Unknown}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=04/29/2020|vision=&lt;br /&gt;
Your vision fades, revealing a large crystalline spire.  Howling winds accompany the call thousands of whispers, as formless fragments of starlight and shadow coalesce from emptiness, rippling in waves resembling states of consciousness.  Spirits assemble, speaking in incoherent tongues, slowly circling the object as it shatters.  Cracks reveal myriad shattered futures, rent from their point of origin and twisting outward into a web woven from waxing ethereal threads, branching outward to resemble a tree.  Two moons stand full, keeping watch above this newly-grown structure, as the din of whispers turns to silence, awaiting you to water its roots.  Slowly, your sight returns to normal.&lt;br /&gt;
|sub=Nomads of the Arid Steppe|rep=None, global vision}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=04/27/2020|vision=&lt;br /&gt;
You see yourself in an opulent hall, walls bedecked with ornamentation and splendor.  Two voices echo through the cavernous chamber.  The first resounds, &amp;quot;I argue that the Negotiants have acquiesced to the boundary lines contract rules and must now be estopped from arguing otherwise.  We have upheld the terms of the contract, and now we require more.&amp;quot;  The second is a detached atonal otherworldly hum, echoing in your mind -- &amp;quot;The terms remain.  It would be wise to not endeavor to renegotiate, lest we relinquish our gifts.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Undeterred, the first begins retorting, his voice elevating in frustration and demands, until it descends to match the same droning, lifeless pitch, finishing by muttering about bifurcated polynomial space.  The voice falls to silence, accompanied by a lifeless thud echoing throughout the halls, and your vision returns.&lt;br /&gt;
|sub=Negotiants|rep=Unknown}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=04/27/2020|vision=&lt;br /&gt;
You see a wide open plain, featureless save for a circle of hideously twisted warriors standing shoulder to shoulder.  Their carapace armor is cracked and slagged, though their bone shields and monstrously spiked weapons are still held firmly.  The land around them is raked with black burns, molten stone bubbling as it rapidly cools.  The yawning void in the midst screams in rage, and tentacles made of smoke and claw flail outward, latching onto the warriors backs and pulsating grotesquely.  The warriors shiver in delight and seem to grow, their armor mending and sprouting spines, their shields and weapons swirling with malevolent energies.  The horizon fills with rising points of brilliant golden light, and the warriors snarl in anticipation.  The vision fades.&lt;br /&gt;
|sub=|rep=Unknown}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=04/27/2020|vision=&lt;br /&gt;
Everything flickers, the fabric of reality rent, and a screaming wind scatters jagged shards of ice across your face.  A massive figure in golden plate steps in front of you and raises a tower shield, bracing her shoulder against the onslaught.  Icicles and hoarfrost accumulate on the edges of the shield, and she leans forward, grunting with effort.  Glancing around, you see hundreds of other figures in golden plate, leaning into tower shields against the winds, many guarding cowering and helpless people.&lt;br /&gt;
&lt;br /&gt;
The wind begins to intensify, and the figure roars in fury, her armored boots gouging deep tracks into the rocky ground.  You see other figures blown backwards, those they protected freezing solid and shattering into bloody crystal.  The figure slams her shield into the ground and a crackling mess of ice shatters against her bascinet, tearing the helm off.  Looking back at you, her smirks despite a broken nose, and the vision fades.&lt;br /&gt;
|sub=|rep=Unknown}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=04/27/2020|vision=&lt;br /&gt;
You see a wide bank along a mighty riverway and watch as a small bat lands on a nearby branch.  Hanging from its perch, the bat begins to chitter at you.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Most unwise, but they were warned,&amp;quot; the bat says.  &amp;quot;He did all he could do.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
A large eel uncoils from the river and rears above the water.  It seems to appraise the bat for a long moment before sliding back into the waters.  Nothing obvious happens for a long moment.  Suddenly the entire river erupts with electricity, bolts of green and blue jaggedly ripping across the surface of the waters, writhing along the riverbank, spooling into balls of spindly white lightning that spit violent sparks before bouncing around and dissipating.  In the distance, a generous laugh can be heard, and the bat, unharmed, flies away.  As the vision begins to fade, dead fish start to float to the surface of the river.&lt;br /&gt;
|sub=|rep=Unknown}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=04/27/2020|vision=&lt;br /&gt;
You see a disfigured scholar standing before the gates of Riverhaven, looking with his one remaining eye to the east.  He raises a blackened, withered fist to the heavens and offers a silent prayer, seeming to grow in strength and resolve.  Cupping his palm slightly, an orange light flickers around his head and begins to follow him.  A large wasp lands on his shoulder and begins grooming itself.  The scholar pauses and allows the insect to crawl onto his palm.  He watches the wasp scurrying over his hand and after a moment, slowly crushes it.  The wasp offers no resistance and seems to sigh in relief as it dies, and orange light flares with brilliance.  The scholar marches into the swamp, and the vision fades.&lt;br /&gt;
|sub=Redeemed|rep=Unknown}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=03/30/2020|vision=&lt;br /&gt;
You are surrounded by darkness, able to make out only a faint dripping and the scent of damp stone.  A light bobbles in the distance, and as it approaches, a voice shouts out, &amp;quot;Hey!  Over here!  This way!&amp;quot;.  You find yourself being led by strong calloused hands through an array of tunnels.  After some time, you enter a large open chamber, and the miner leads you to the far wall.  The rock is speckled with softly glowing crystal, flickering with light other than the miner&#039;s headlamp.  The miner nudges you to get your attention and flips a small rock into the wall, which is slowly absorbed and vanishes without a trace.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Yup.  Anything goes in, but nothing comes back,&amp;quot; the miner says.  &amp;quot;And here we wait.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The miner shrugs, though their eyes begin to glow softly, like the crystal in the wall, and the vision fades.&lt;br /&gt;
|sub=|rep=Unknown}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=03/30/2020|vision=&lt;br /&gt;
You find yourself encased in a crystalline cocoon, unharmed but restrained by glass-like tendrils that worm their way into your flesh.  You scan over your body and see nodes of brilliant light placed at various points beneath your flesh.  You look around, and squinting through the hazy diffraction of the walls of your cocoon, you make out an endless row of cocoons with various forms held within.  Whispered voices, scared and confused, begin to echo around you, and your visual sensorium begins to become overlaid with additional inputs -- those of other individuals similarly trapped within their own cocoons.  A thousand hands explore the walls of their prison, a chorus of anxious voices begins to clamor, and through it all, a complex series of manifolds rearranges itself, the continuous, homeomorphic deformation encompassing a derived spatial projective.  Suddenly, the cocoon begins to fracture, and your find yourself blinking in confusion as the vision fades.&lt;br /&gt;
|sub=|rep=Unknown}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=03/30/2020|vision=&lt;br /&gt;
You see a large man working before a hot oven.  Sliding a long paddle into the opening, he carefully removes a perfect loaf of bread.  Frowning as he investigates his handiwork, he juggles the still-hot loaf a moment before tapping the bottom a few times and listening carefully.  He smiles, places the bread on the counter, and peers into the oven a moment.  Standing tall, he wipes his hands on his apron, and takes a seat as he begins humming softly.  The vision fades.&lt;br /&gt;
|sub=|rep=Unknown}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=03/30/2020|vision=&lt;br /&gt;
You see a parched field, scattered with scrub and dried grass.  A few sparrows fruitlessly pick around the dirt, chirruping at one another occasionally.  As the sun soars overhead, the earth begins to crack, and a single point high in the sky begins to descend.  As it grows, it unfurls long green vines, and reaching for the ground, slowly drifts downward.  As the trailing vines touch the dried field, they burrow deeply and begin to thicken, pulling down a large sphere of foliage, which despite being tethered, continues to hover, bobbing softly in the breeze.  The sparrows begin to explore the strange plant, and the vision fades.&lt;br /&gt;
|sub=|rep=Unknown}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=03/30/2020|vision=&lt;br /&gt;
You hear the faint ringing of fine bells, and see an ephemeral woman made of silvery blue light floating in the distance.  Her face is rapturous, and she soars along at breathtaking speed, half a dozen orbs of similarly silver-blue light floating around her head.  She slows a moment and rears back, her fists held before her, and arching her head back she silently screams to the skies.  The orbs begin to grow in size and intensity, and as one, erupt into a multitude of brilliant golden beams of radiant energy.  The woman vanishes behind the blinding light, a second sun erupting far above as the beams begin to rake the land, and the vision fades.&lt;br /&gt;
|sub=|rep=Unknown}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=03/01/2020|vision=&lt;br /&gt;
You see a man unfurl a length of tapestry from a loom and pause to examine it.  He holds the fabric between his arms, scanning along its length, examining every inch of the complex weave.  As he progresses, the material begins to fade, losing coherency as it becomes transparent, ephemeral.  Before long, the man is holding nothing but air, and the vision fades.&lt;br /&gt;
|sub=|rep=Unknown}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=03/01/2020|vision=&lt;br /&gt;
You find yourself deep underground, surrounded by the oppressive weight of the chill air and echoing dripping of damp stone walls.  An enormous door of kertig and banded bronze is closing as giant gears churn, and astonishingly, a massive figure in golden plate braces in the mantle, holding the doors open, slowing their closure.  Beyond the doors cowers a family of weeping refugees, dirty and frail, and far behind them, skittering forms of tooth and claw race forward.  The massive figure shouts at the family, urging them to run faster, and her strength begins to waver as the doors begin to close.  As the monstrous forms draw near, the figure grits her teeth with the effort, and the vision fades.&lt;br /&gt;
|sub=|rep=Unknown}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=03/01/2020|vision=&lt;br /&gt;
You see a wide open plain, featureless save for a circle of warriors standing shoulder to shoulder.  Their forms are twisted, hideously contorted, and a dark miasma streams from their bodies, pouring from the gaps in their armor.  A yawning void pulsates and crackles in their midst, full of barely visible gaping maws and clawing horrors.  A loud series of explosions can be heard in the distance, and the horizon fills with rising points of brilliant golden light.  Soaring high into the sky, the sparkling lights hang for a moment and begin to coalesce.  The figures smirk, raising shields made of writhing carapace and twisted space, and the vision fades.&lt;br /&gt;
|sub=|rep=Unknown}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=03/01/2020|vision=&lt;br /&gt;
A windswept mountain steppe unfolds around you, the air chill and bone dry.  A thin Elothean woman stands atop a boulder, her graying hair and fading robes a sign of the time that has passed.  Her posture is unchanged -- rigid and impassive, she watches the distance.  At her side, a muscular alfar warrior sits cross-legged, casually sharpening a long black blade with a whetstone.  The woman leans forward and frowns, the wrinkles of her face -- evidence of the mountain air and sun having left their mark on her -- deepening as she squints and peers into the distance.  The warrior pauses and without looking up says, &amp;quot;Just some horses.  Come, lets get some tea?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The woman blinks a moment, shakes her head slightly, and stands tall again as the vision fades.&lt;br /&gt;
|sub=|rep=Unknown}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=03/01/2020|vision=&lt;br /&gt;
A tall woman leans forward and grabs your hand.  She smells of honey and fresh ginger, and the terror in her face is unmistakable.  She yanks a locket from around her neck, snapping the fine silver chain, and presses it into your palm.  The locket opens with a soft click, and blue motes of light begin to spiral outward.  The woman looks relieved for a moment, then erupts into flames, and the vision fades.&lt;br /&gt;
|sub=|rep=Unknown}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=02/22/2020|vision=&lt;br /&gt;
You feel a deep chill in the air as the world melts away around you and all you see is a massive dragon soaring high above the clouds, bits of ice and frost shedding from its body with every mighty wing stroke forward.  One of the errant shards begins to dance hypnotically through the air, spinning, twisting, and twirling upon a wild course as it falls toward the ground below.  You wince and shield your face just as the shard of frost is about to pierce your eye, and a feminine laughter rings in your ears!  You finally open your eyes to find that the vision has faded and the world returns to what it was before.&lt;br /&gt;
|sub=Dragon|rep=False}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=02/02/2020|vision=&lt;br /&gt;
You see a vast open vista, salt flats stretching to the horizon, reflecting the sun in a vast expanse of white glare beneath a cloudless pale blue sky.  Everything is still and silent, when suddenly a man and a woman sprint by, nearly nude save simple flowing wraps.  Both are barefoot, their calloused feet pounding into the salty ground leaving crackled footprints, a cloud of dust billowing in their wake.  Neither passes the other, and sweat pours from their flowing hair and long limbs.  They heave, their breaths in rhythm, and their hearts beat steadily, furiously.  Muscles strain, tendons creak, and still they pound forward, eyes wide and faces grim.  The man begins to falter and pulls a vial from his belt, and without missing stride, drinks it in full.  He grimaces, clenching his teeth as blood begins to stream from his nose, but he surges forward and matches the woman&#039;s pace.  They continue to run, and the sun burns overhead.  The vision fades.&lt;br /&gt;
|sub=|rep=Unknown}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=02/02/2020|vision=&lt;br /&gt;
A battle rages all around you, the clash of steel and magic tearing flesh and rending the sky.  Blood soaks the mud, and the screams of the wounded mix freely with the howls of the frenzied.  A phalanx of wardens standing shoulder to shoulder leans into their tower shields, grimacing against a river of fire and shadow that breaks against their barrier.  Initially deflected by the shield wall, glowing fragments of sparking metal trace flaming arcs in the air.  One by one, the wardens&#039; shields fail, and they are incinerated, flashes of outlined skeletons disintegrating to ash.  You crouch in their wake next to a crystalline globe filled with a murky fluid, wrapped in wire and connected to a series of conduits.  One of the wardens looks back at you, wide eyed, and screams &amp;quot;Now!  Do it now!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You realize you are holding a small, crackling piece of metal, which you slam into the globe.&lt;br /&gt;
&lt;br /&gt;
The globe erupts in uncoiling energies and no-color, and the vision fades.&lt;br /&gt;
|sub=|rep=Unknown}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=02/02/2020|vision=&lt;br /&gt;
A windswept mountain steppe unfolds around you, the air chill and bone dry.  Half a dozen soldiers lie on the ground, groaning as they rub bruised ribs or cradle dislocated shoulders, their weapons shattered around them and their armor torn from their bodies.  A thin Elothean woman stands rigidly next to a muscular alfar warrior, and together they look down at a tall man with a broad frame.  A bruise is slowly blossoming across his eye, and his pauldron bears the emblem of a captain.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Turn back.  There is nothing for you here,&amp;quot; the alfar warrior states.  &amp;quot;Do not return.  We will always guard these mountains.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The captain stands with a groan, turns to help his soldiers, and they begin limping back down the steppe.  The woman and the alfar warrior watch them go, and after a long while, the alfar begins to snicker as it playfully shoves at the woman.  She does not yield, though the corner of her mouth betrays the barest hint of a smile.  The vision fades.&lt;br /&gt;
|sub=|rep=Unknown}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=02/02/2020|vision=&lt;br /&gt;
A massive tree erupts from the ground, steel, stone, and fire wrapped into a triple-helix trunk that unfurls into an expansive canopy.  To the east, a crackling red storm swirls into an immense tornado, slamming into the ground and opening before you, a tunnel of chaos and lightning revealing a massive slab of iron.  To the north, an angled ziggurat towers into the sky, warring light and shadow rippling across its steps and altars.  To the west, an endless desert, featureless save for a single pinpoint of light in the distance.  A battered wasp lands on the tree&#039;s trunk and examines its surroundings before flying east.  The storm rages, and after a long moment, the screaming begins.  The vision fades.&lt;br /&gt;
|sub=|rep=Unknown}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=02/02/2020|vision=&lt;br /&gt;
Everything flickers, the fabric of reality rent, and a howling wind spatters hot, fetid blood across your face.  A towering wall appears before you and erupts into a mass of screaming multi-limbed bodies, skittering with wing and claw.  The tide of forms rushes forward in throes of rage, and a massive figure in golden plate shoves you back.  The wind plinks against her armor, sending sparks as rock and shard bounces off breastplate and helm.  The figure stands tall, fearless, focused, and you catch a glimpse of her face, eyes closed, a half smirk gracing scarred lips.&lt;br /&gt;
&lt;br /&gt;
As she turns to the onslaught, she slams her broadsword against her tower shield in challenge, roaring in fury.  Swinging a rainbowed arc of radiant light as she runs ahead, she shows no mercy as she practices her craft, carving a vicious arc of smoke and shattered glass.  As the figure dances behind shield and blade, she begins to glow with luminescent white light.  The vision fades.&lt;br /&gt;
|sub=|rep=Unknown}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=01/23/2020|vision=&lt;br /&gt;
You see a twisted, grotesque, vaguely feminine form with three arms spread wide in challenge.  Scars and burns mar her form, and her third arm terminates in a thin but razor-sharp bony claw.  Two pairs of small, translucent wings crisscrossed with veins and boney protrusions sprout from her back, occasionally twitching in agitation, and her black and cracked lips stretch over a wide maw, which she periodically unhinges to reveal three rows of needle-like teeth.&lt;br /&gt;
&lt;br /&gt;
Her five gleaming yellow eyes narrow and stare directly at you, and she begins to smile.  The vision fades.&lt;br /&gt;
|sub=|rep=Unknown}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=01/23/2020|vision=&lt;br /&gt;
You hear the sounds of a busy workshop, a team of craftsmen working on looms which methodically clack as the heddles shift back and forth and the beater pounds the fabric.  The warp appears threaded with fine metallic thread, while the shuttles appear wound in softly glowing fiber.  As the tapestry grows, a shifting mosaic pattern emerges, pulsing with chaotic and ominous geometries.  The craftsmen periodically pause and call out in alarm, pointing at a new form or remarking on a strange quirk of the piece.  As the finished product gathers onto rollers, you notice the edges crackling angrily, bending space and leaving jagged edges of reality.  The craftsmen continue their work, and the vision fades.&lt;br /&gt;
|sub=|rep=Unknown}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=01/23/2020|vision=&lt;br /&gt;
You blink, and before you crouches a strange creature with six muscular arms, embracing itself and wiping its face as it weeps.  Brilliant silver streams from the creatures face, glistening in flows along its muscular torso, down its legs, and pooling around its feet.  As the silver pool grows, strange ripples skitter across its surface, crisscrossing in complex interference patterns.&lt;br /&gt;
&lt;br /&gt;
The creature continues to weep, the pool grows and grows, and gradually, streams begin branching outward and carving a pattern across an unseen surface, illuminating the landscape.  The vision fades.&lt;br /&gt;
|sub=|rep=Unknown}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=01/23/2020|vision=&lt;br /&gt;
You see a disfigured scholar kneeling before an altar, the chapel dark save for a single torch providing flickering light.  The scholar&#039;s features are a mess of scars, a triple line raked across his brow and cheek, and a simple linen patch covers one eye.  His right hand is locked in a tight fist, gray skinned and streaked with black veins.  The scholar prays fervently, prostrating himself before the altar as he beseeches the Immortals for forgiveness.  The altar shifts imperceptibly, and the scholar gasps.  He draws a simple knife from his belt, and without hesitation, places it on the altar.  The pupil of his remaining eye dilates and he looks around in wonder, and the vision fades.&lt;br /&gt;
|sub=|rep=Unknown}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=01/04/2020|vision=&lt;br /&gt;
You find yourself looking up at a brilliant star scape, the three moons high in the sky.  The broad faces of Xibar and Yavash cast an almost blinding purple that competes with the dull shadowy haze of Katamba&#039;s face.  A meteor streaks across the sky, shattering as it etches a long arc above, the pieces further fragmenting as they spread, a celestial fractal etched across the sky.  Over the course of long moments, they slow to a gradual stop and hover in place, cooling from a sharp yellow through a dull red, and finally dimming, nearly invisible next to the blackness beyond.  Against the inky backdrop, dozens of points can be vaguely seen slowly descending, spiraling and darting back and forth.  The vision fades.&lt;br /&gt;
|sub=|rep=Unknown}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=01/04/2020|vision=&lt;br /&gt;
You see a broad dock and a riverboat captain presenting paperwork to a custom inspector.  The inspector peruses the list and shakes his head, and begins to argue with the captain about the bill of goods, claiming that inventory is not properly accounted for.  The captain calmly listens to the inspectors claims, and then she holds up a single hand to silence him.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I&#039;ve seen this routine before, inspector,&amp;quot; she says, &amp;quot;so let&#039;s skip it and you tell me how much you need to allow me to unload here.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The inspector snarls, produces a vial of naphtha, and as the captain goes wide-eyed, tosses the naphtha casually onto the deck of the vessel, causing it to explode with a flat *woomph*.  As the flames begin to consume the boat, the vision fades.&lt;br /&gt;
|sub=|rep=Unknown}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=01/04/2020|vision=&lt;br /&gt;
A cool wind caresses your face, carrying the scent of crisp autumn dry grass and hard earth.  An open field stretches before you, glistening with morning frost, and the bright sun burns in the pale blue sky.  To the distant west, a storm cloud gathers, and the air begins to smell of rain.  You reach down, and gather a fist full of dirt, letting it fall between your fingers and scatter in the breeze.  The vision fades.&lt;br /&gt;
|sub=|rep=Unknown}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=01/04/2020|vision=&lt;br /&gt;
You are surrounded by darkness, the musty scent of hewn rock and damp air filling your nostrils.  A flint is struck, and a torch flares with light, revealing a massive cave, the bare rock walls and ceiling disappearing beyond the small circle of illumination.  You are circled by robed figures, their faces obscured by masks made of bramble and clay, streaked with stark white paint.  The figure holding the torch steps forward, touches your forehead, and the ground begins to ripple like water.  Suddenly, you fall, submerged in gloom.  From the depths you flail, reaching upward for air, and you watch as the figures begin to one by one walk away from the light, until your lungs burn and only the torchbearer remains.  Tilting its head curiously, the figure snuffs the torch against the flowing ground, and there is only darkness.  Air suddenly fills your lungs and with a shuddering breath, the vision fades.&lt;br /&gt;
|sub=|rep=Unknown}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=01/04/2020|vision=&lt;br /&gt;
You find yourself in a broad tent, a ring of enormous warriors gathered around a low smoldering fire.  Adorned in blood red paints and animal pelts, crisscrossed with rippling scars and burns, each carries a weapon in their calloused hands.  They argue, shouting and swearing in foreign tongues, gesturing threats and spitting into the fire.  A heavy rain can be heard outside, the staccato hammering on the tent surging and ebbing like a heartbeat, though not loud enough to drown out the argument unfolding before you.&lt;br /&gt;
&lt;br /&gt;
A child walks in, wearing nothing but a hide loincloth, his thin body and bloodied knuckles seemingly out of place among these giants.  He holds up a hand and the warriors immediately fall silent.  The rain continues to thunder against the tent as the child softly begins to tell a tale, and the vision fades.&lt;br /&gt;
|sub=|rep=Unknown}}&lt;/div&gt;</summary>
		<author><name>AMAZIAGRACE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Angel&amp;diff=524551</id>
		<title>Angel</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Angel&amp;diff=524551"/>
		<updated>2020-07-15T19:21:10Z</updated>

		<summary type="html">&lt;p&gt;AMAZIAGRACE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Angel_&amp;amp;_moon.jpg ]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{PC&lt;br /&gt;
|name=Angel Sacredstorm&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Elothean&lt;br /&gt;
|gender=Female&lt;br /&gt;
|guild=Moon Mage&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
==Appearance and Introduction==&lt;br /&gt;
You see Ambassador Angel Sacredstorm, Celestial Sorceress of the House of the Grey Storm, an Elothean Moon Mage.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
She has elegant arched eyebrows and thick-lashed stormy grey eyes.  Her deep blue-streaked blonde hair is long and silky, and is worn in a deceptively careless-looking arrangement of upswept locks held in place by a midnight-hued Phelim&#039;s Bliss rose made of glittering starlight velvet.  She has dew-kissed skin and a scattering of silvery blue-sheened moonlight gardenias arrayed to elegantly emphasize a curvaceous figure&amp;lt;br&amp;gt;&lt;br /&gt;
She is average height for an Elothean.&amp;lt;br&amp;gt;&lt;br /&gt;
A crimson rose butterfly with soft velvet wings floats lazily around her left arm, glowing with a lustrous sheen against her skin.&amp;lt;br&amp;gt;&lt;br /&gt;
She is in her prime.&amp;lt;br&amp;gt;&lt;br /&gt;
Your left wrist has a tattoo of a series of intricate celestial symbols inked in shimmering crimsons, azures and ebony.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
She is wearing a thumb ring bearing the Sacredstorm crest inset with an alexandrite nightingale, a daring low-cut silver firesilk gown with a graceful train and some alluring high-heeled sandals fastened with spiraling black straps.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
A little about her:&amp;lt;br&amp;gt;&lt;br /&gt;
Angel is an Enchantress, a Scion of Xibar and the Ambassador to the Theren Guard. She has a heart for Theren, any injustice, the less fortunate, but especially children.  &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Her armor:&amp;lt;br&amp;gt;&lt;br /&gt;
an ice-white hauberk inlaid with a nightingale perched upon a panther&#039;s nose&amp;lt;br&amp;gt;&lt;br /&gt;
Designed to be form fitting, the hauberk has a steel disc inlaid over the wearer&#039;s heart.  Set into the disc is a panther carved from black onyx with a nightingale fashioned from a deep blue tourmaline on its nose.  An alexandrite carved in the likeness of a small child is nestled upon the panther&#039;s back.  Etched below the scene are the words, &amp;quot;Protect thy children, make promises unbroken and vengeance unspoken.&amp;quot;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Her belt:&amp;lt;br&amp;gt;&lt;br /&gt;
a low-riding sword belt with interlocking nightingale clasps&amp;lt;br&amp;gt;&lt;br /&gt;
Fitted to accentuate a woman&#039;s curves, the leather belt is crafted to hang low on the hips.  Cut from stunning blue diamonds, the two clasps are crafted into the form of Phelim&#039;s nightingales.  Petite diamonds are set as the eyes of the birds which twinkle like stars that were strewn into the heavens.  The phrase ~Protect Thy Treasure~ is impressed into the leather.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Her family==&amp;lt;br&amp;gt;&lt;br /&gt;
My father was a Warrior Mage and mother was a Moon Mage but both were killed when I was younger.  I was later adopted by [[Naul]] and [[Lys]], and has and adopted brother [[Klurn]] (RIP) a previous Speaker and Vice Speaker of the Theren Guard. &lt;br /&gt;
&lt;br /&gt;
==NOTE - The below are story lines from many years ago.  Current story lines will be added above this old table of contents==&lt;br /&gt;
&lt;br /&gt;
I ask that you do not edit my transcript.  I have worked hard on this research and have many people contributing, and have credited them.  There will be more information added to this, as links to those I mentioned on this page. &lt;br /&gt;
&lt;br /&gt;
Riece and Skilair have much to add to this, but are working on their pages to insert.  Please be sure to watch this article or check back.&lt;br /&gt;
&lt;br /&gt;
==Table of Contents (old storylines)==&lt;br /&gt;
#[[Research of the falling stars]]&lt;br /&gt;
#[[Fynes]]&lt;br /&gt;
#[[Urvkil]]&lt;br /&gt;
#Lady [[Adisla]]&lt;br /&gt;
#[[Throrom]]&lt;br /&gt;
#[[Kargoth]]&lt;br /&gt;
#[[Tungal]]&lt;br /&gt;
#[[Ealuik]]&lt;br /&gt;
#[[Vecuto]], the Cleric Guildleader&lt;br /&gt;
#[[Skilair]]&lt;br /&gt;
#[[Rience]]&lt;br /&gt;
#[[Primeval]], Founder of one of the original glowing fragments in Crossing&lt;br /&gt;
#[[Patre]], First cleric of record to study this fragment&lt;br /&gt;
#[[Cierzen]] A member of the Ferdahl Aemmin&#039;s staff&lt;br /&gt;
#[[Veyne]] Necromancer (GM)&lt;br /&gt;
#a glowing iron fragment from the meteor shower&lt;br /&gt;
#*Moon Mage study&lt;br /&gt;
#*Cleric study&lt;br /&gt;
#*testing&lt;br /&gt;
#Visions&lt;br /&gt;
&lt;br /&gt;
==Research regarding the falling stars==&lt;br /&gt;
The research below is a first draft, taken from my varied notes from many forums.  If you missed my Presentation in the Theren Keep recently, below I have detailed what I spoke about. It is a compilation of recent events from the end of year 391 and into the 392. It includes facts, witnessed accounts, conversations and theories.  I would love for you to contribute, we need more folks involved. &lt;br /&gt;
&lt;br /&gt;
==Possibly connected people==&lt;br /&gt;
Since some of you may not know backgrounds or history of things I will mention, I will give some information as I go to help it make sense and connections. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Fynes]] Moryson&#039;&#039;, is an Elven Cleric who recently visited Theren, and with a drop of his blood, as an offering is rumored to have started a Plague Wraith invasion. He offered anyone in Theren to come and speak with him.  A summary of his message:  Watch the stars, he has noticed one of them fading, and he feels that if the stars are fading the gods are growing weak.  He was stern about the fact that if the heavens are troubled, it could only be that the immortals are.  He also called Urvkil a blasphemer. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Urvkil]]&#039;&#039; is a Kaldaran Moon Mage who was banned is known for his predictions and was banished from the Kaldaran people long ago for consorting with Voidspawn. Of note, when I met him, he had no last name—which I believe when I speak of Tungal, it will shed some light to a connection. His message was: The Nightingale is what influences our lives; it protects us from the plans of the Weasel. The Nightingale is the true influence and he told us to study it to lend it strength. He also answered a question of someone in the group regarding visions and stated his reason for being here was not the two elves vision, the tome is not important, and the battle in the temple vision was actually a “contest”. &lt;br /&gt;
&lt;br /&gt;
When Urvkil awoke his first contact was Skilair.  They had a detailed conversation, I’ll let her explain and if she does not make it this evening, I’ll get the notes on it and give it at the end.  But one note I’d like to mention is that he referred to Lady Adisla, whom I will speak about next. When he visited he seemed to always leave with a rogue moongate summonsing shadow masters, voidspawn and tenebraelings. &lt;br /&gt;
&lt;br /&gt;
During one of his visits, in Shard, someone, and I will not mention who, assisted him by way of dropping pearls and creating devourers which congeal into shadow masters.  He then casted a rogue moongate. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lady [[Adisla]] Lothar&#039;&#039; is a Kaldaran bardess who visited Shard recently accompanied by her bodyguard [[Thororm]], also Kaldar.  She was accompanied by [[Kargoth]] on this visit.  The night prior to her arrival in Shard Kargoth was attacked.  And when her and her body guard arrived, there was an invasion.  They believe it was to kidnap her.  Her connection to Urvkil is that he was the advisor to her father years ago, but was banned due to his consorting with voidspawn.  When she was asked quietly if the man she spoke of was Urvkil, she got nervous and asked how [[Skilair]] knew that name.  She quickly quieted her bodyguard Thororm stating any information.  They retired shortly after that. They were not to speak of him and that it was too soon to give.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Tungal]]&#039;&#039; is a Dwarvan Moon Mage and a gifted ring crafter from Hib that we encountered.  He stated to us that he knew of an Urvkil from when he was young that was reputed to be the greatest prophet in the lands and among the Kaldar.  When describing Urvkil however, he mentioned he was well groomed, finely dressed and had a tattoo of a cute tenebraeling, and he also told us of how he was a royal advisor to the Kaldar. This is not the way Urvkil looked to us in recent visits and we told him that he had been banned from the Kaldar, so he questioned whether or not this one calling himself Urvkil was an imposter. &lt;br /&gt;
&lt;br /&gt;
He mentioned visions that bothered him: The Weasel stalking the Nightingale, the cheating men with the sword under the table and the shapeshifter.  Now for those of you who are curious, I have compiled notes on everything I am explaining tonight, so there will be a full detail of all the visions I mention this evening. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Ealuik]]&#039;&#039; is a Human Moon Mage who is a high-ranking member of the Children of Kalestraum and is third Scion in Command. He was also concerned of the stars and wanted to speak with Urvkil. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Cleric Guildleader [[Vecuto]]&#039;&#039; who resides in Forfedhdar, was approached by [[Skilair]] and [[Rience]] and they were told of a vision the leader was concerned with.  I will quote him.  Vecuto had a vision of a massive army marching into an unrecognizable city on a starless night.  He warned that if the stars fade, the swords won’t be of much good.  He went on to say he felt the gods were angry with us, and the void may be enveloping all that we know.”&lt;br /&gt;
&lt;br /&gt;
==a glowing fragment==&lt;br /&gt;
This glowing fragment was studied by a War Mage, Paladin, Ranger and Empath and they did not find what the Moon Mage or Cleric found. I will give you both of those findings.&lt;br /&gt;
&lt;br /&gt;
As you may know, glowing fragments dropped from our skies recently on several occasions during Meteor Showers.  Quick connection - Fynes is a Cleric and Urvkil is a Moon Mage.  The fragment when studied could only be discerned by Clerics and Moon Mages.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Immortals mentioned:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
First a quick blurb on the Immortals I’ll mention.. [[Tamsine]] is the goddess of home and hearth, [[Phelim]] strew the stars into the sky by gathering some of Tamsine’s tears and setting them into the heavens and [[Huldah]], a dark god of magic, is known as the trickster, and can cause terrible storms which are actually composed of magic. &lt;br /&gt;
&lt;br /&gt;
What I discerned with this fragment is resonant of a vision that I, along with others, have received upon predicting Events.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Summary of a Vision&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In this vision a cook sobs over a spilled pot, an artist wipes her tears with his brush, turns to his canvas and begins to paint.  A shadowed figure comes from behind the canvas, steals the sparkling bits and puts them into a pouch.  The figure sees you and throws one towards you and your face is seared with pain as the bit explodes ….  Much like when the fragments struck folks I imagine?  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Celestial Energy found in the fragment&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Celestial Energy in an unstructured form is highly unusual and bears detailed study.  When I researched this, I found that a possible reason for Grazhir’s demise was a catastrophic celestial event – such as a meteor strike, which caused the moon to explode.  “Because Grahzir no longer crossed the skies, it caused the obelisk to melt after a dramatic outburst of celestial energy, killing many people around it.”   &lt;br /&gt;
&lt;br /&gt;
This fragment that fell during the first meteor shower, which once held such massive celestial energy, it has in fact turned into an iron scrap with no magical pattern. &lt;br /&gt;
&lt;br /&gt;
== Moon Mage examination of the glowing fragment ==&lt;br /&gt;
When I focused the glowing fragment, I found these results:&lt;br /&gt;
&lt;br /&gt;
You feel an intense chill through your scale gauntlets.&lt;br /&gt;
&lt;br /&gt;
You focus your magical senses on a glowing iron fragment.&lt;br /&gt;
&lt;br /&gt;
You detect an enormous charge of celestial (space, heavenly) energy emanating from the fragment.&lt;br /&gt;
&lt;br /&gt;
The charge is inexorably dissipating but does not show any signs of stress yet.&lt;br /&gt;
&lt;br /&gt;
While lesser magicians may perceive it as Lunar energy, you note that this magic is drawn down from the planets and stars far removed from Elanthia. Celestial energy in an unstructured form is highly unusual and bears detailed study.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Interesting note:&#039;&#039; I found that Blue Star Celestial Energy was advanced healing from the stars emphasizing spiritual, planetary and galactic healing.&lt;br /&gt;
&lt;br /&gt;
Though the fragment is heavily charged with energy, you detect that there is no spell pattern or enchanting sigil behind it. Instead, it appears to be an exaggerated example of meteoric iron. A massive charge of celestial magic built up around the fragment during a time in the heavens, and now that it is on Elanthia that power is &amp;quot;winding down.&amp;quot; The bitterly cold light is a manifestation of the escaping energy, akin to the forces called down by the Starlight Sphere spell.&lt;br /&gt;
&lt;br /&gt;
While its composition suggests meteoric iron, this magic is evocative of an origin in the cold and distant stars. Astrologers have never managed to quantify the strength and distance of the stars, but that is because both are perceived to be larger than imagination. Someone who was examining the magical element out of context may leap to the conclusion that she is holding a star, but there&#039;s still enough Elanthia left intact to suggest that is not the case.&lt;br /&gt;
&lt;br /&gt;
Whether an exceptional piece of meteoric iron or an infinitesimally small stellar fragment, it is undeniably sympathetic to Stellar Magic. You could likely amplify the Starlight Sphere spell with its presence.&lt;br /&gt;
&lt;br /&gt;
Without armor your unprotected hand is engulfed by a painful burning sensation! You reflexively dart away from the fragment, but even the fleeting contact was enough to produce dangerous frostbite.&lt;br /&gt;
&lt;br /&gt;
== Cleric examination of the glowing fragment, contributed by [[Patre]]== &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Focus of the fragment:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You detect an enormous charge of Lunar energy emanating from the fragment.&lt;br /&gt;
&lt;br /&gt;
The charge is inexorably dissipating but does not show any signs of stress yet.&lt;br /&gt;
&lt;br /&gt;
Though it appears at first glance to be nothing but a Moon Mage&#039;s curio, you detect a trace of divine meaning hidden within the strange magic.&lt;br /&gt;
&lt;br /&gt;
Careful study and reflection of the fragment could reveal more.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Study of the fragment:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You feel an intense chill through your silvered gauntlets.&lt;br /&gt;
&lt;br /&gt;
Stilling your inner thoughts, you concentrate on feeling the quiet, divine emanations hidden within the fragment.&lt;br /&gt;
&lt;br /&gt;
Though the fragment has been heavily polluted with Lunar magic, you feel a thrill of divine meaning through your soul as you unravel its design. &lt;br /&gt;
&lt;br /&gt;
The influence of three gods converge within the fragment. You sense that the fragment is intimately connected to Tamsine and considered a holy relic by the grace of Phelim. Dark and destructive -- yet no less holy -- currents ripple through the fragment as well, connecting this piece of iron to the terrible will of Huldah.&lt;br /&gt;
&lt;br /&gt;
The connection between Tamsine and Phelim, along with the Lunar pollution suggests that this is a star fallen from the place where Phelim suspended it. Its appearance and physical composition are manifestations of Huldah&#039;s influence, capable of turning divine tears into something deadly and base. You intuit that if the star is left as it is now, Huldah&#039;s influence over it will continue to grow and finally become ascendant.&lt;br /&gt;
&lt;br /&gt;
Despite its fallen state, you conclude that it is still an important relic of Phelim. Outside of whatever purpose the gods have set for it, you could likely amplify the Phelim&#039;s Sanction spell with its presence.&lt;br /&gt;
&lt;br /&gt;
== Ferdahl [[Aemmin]]&#039;s staff speaks out ==&lt;br /&gt;
The following is a summary from a lass who was at the Shard Town Meeting: &lt;br /&gt;
&lt;br /&gt;
[[Cierzen]], a member of the Ferdahl Aemmin&#039;s staff spoke a bit about the recent meteor showers and his feelings regarding the strikes. He found it interesting since the vigils that Shard has been holding, there have been no strikes in town or in populated areas. Cierzen suggested if they continued doing the devotional vigils they would continue to be unharmed. Also, perhaps if a star is fading, the vigil should be held to those gods who are represented by those stars. Cierzen even eluded to the fact that after people came to Riverhaven to do vigils, and were made fun of and/or ignored, there were more strikes against Riverhaven.&lt;br /&gt;
&lt;br /&gt;
==Angel&#039;s assisted the following in denouncing [[Veyne]]==&lt;br /&gt;
[[Darkgaze]] requested the presence of Angel via gweth to be a witness as a member of the Therengian militia. She arrived with Delgram, another member, standing in for The Northern Watch Brigade. Darkgaze then dropped his ring, guarded it, and cast Ripple. After the ring vanished Angel engaged him in questions, where he renounced Veyne and any connections. He also swore to have no further contact with Veyne or any of his followers.&lt;br /&gt;
&lt;br /&gt;
[[Dametri]] called upon Angel to witness his returning of his ring. Despera and Dhimani were also there to witness. Angel gave Dametri&#039;s ring to a Commander of the Northern Watch, to give to the Baron. Angel sent Slyder to speak with Senior Commander Frodes. Shortly after their meeting, Commander Frodes gwethed that Dametri was not to be bothered while in Therengia. &lt;br /&gt;
&lt;br /&gt;
[[Slyder]] also asked Angel to come and accept Veyne&#039;s ring to hand over to the Baron. Although he wanted no part of the group, he did not denounce Veyne. He felt there was no need, that giving the ring back was sufficient. (Slyder is now played by a different player.)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
By my hand, a first draft&amp;lt;br&amp;gt;&lt;br /&gt;
~Angel&amp;lt;br&amp;gt;&lt;br /&gt;
(previously) Assistant to Court Advisor Wyndz for the Royal Court, Therengia&amp;lt;br&amp;gt;&lt;br /&gt;
Current - Ambassador to the Theren Guard&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{cat|Player House of the Grey Storm, Player Celestial Compact}}&lt;/div&gt;</summary>
		<author><name>AMAZIAGRACE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:God_totem&amp;diff=522731</id>
		<title>Item:God totem</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:God_totem&amp;diff=522731"/>
		<updated>2020-06-28T20:48:03Z</updated>

		<summary type="html">&lt;p&gt;AMAZIAGRACE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|name=&#039;&#039;&amp;lt;material&amp;gt; &amp;lt;animal&amp;gt;&#039;&#039; totem&lt;br /&gt;
|noun=totem&lt;br /&gt;
|look=&#039;&#039;&amp;lt;Varies based on totem&amp;gt;&#039;&#039;&lt;br /&gt;
|type=magic&lt;br /&gt;
|weight=5&lt;br /&gt;
|appcost=0&lt;br /&gt;
|lsize=1&lt;br /&gt;
|wsize=1&lt;br /&gt;
|hsize=1&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;br /&gt;
{{Template:idrive}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{RTOC}}&lt;br /&gt;
==Uses==&lt;br /&gt;
&lt;br /&gt;
===Unlocking===&lt;br /&gt;
{{com|raise}}: To increase the totem fragment count, RAISE it while holding a {{ilink|i|glowing iron fragment}} in your other hand. The fragment will be returned to the sky. This increases your totem&#039;s &amp;quot;fragment count&amp;quot; by 1.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The totem will evolve after returning 4, 10, 18, 28, and 40 fragments. Each time the totem evolves, it will become more elaborate, and a new bonus will be unlocked. At between 45-55 fragments, the totem will &amp;quot;&#039;&#039;throb and pulse in your hand with latent power yearning to be spent&#039;&#039;.&amp;quot; Additional fragments are needed when one wants to use the bonus RPA ability of the totem.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NOTE: Totems do not work for Forsaken [[Necromancer]]s, even if it was acquired and unlocked prior to becoming Forsaken.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Bonuses===&lt;br /&gt;
These verbs can be used, as soon as they are unlocked by sending the corresponding amount of glowing iron fragment to the sky. Invoking one of your totem&#039;s bonuses will consume some of the totem&#039;s charges. See Recharging below.&lt;br /&gt;
{| width=100% class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Bonuses&#039;&#039;&#039;&lt;br /&gt;
! width=10%|Bonus&lt;br /&gt;
! width=15%|Unlocked At&lt;br /&gt;
! width=10%|Verb&lt;br /&gt;
! width=10%|Charges Used&lt;br /&gt;
! width=55%|Description&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Light&lt;br /&gt;
| 4 fragments || [[push_command|&amp;lt;tt&amp;gt;PUSH&amp;lt;/tt&amp;gt;]] || 1 || Totem serves as light source.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Bless&lt;br /&gt;
| 10 fragments || [[wave_command|&amp;lt;tt&amp;gt;WAVE&amp;lt;/tt&amp;gt;]] || 2 || Adds 10-30 [[bless|blessed]] strikes to held weapon; also works on another person&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Stat Boost&lt;br /&gt;
| 18 fragments || [[point_command|&amp;lt;tt&amp;gt;POINT&amp;lt;/tt&amp;gt;]] || 3 || Boosts one of three stats by 6-10 points for roughly 14 minutes. The stat chosen depends on which totem you chose; also works on another person. See [[#God List]] for details.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Skill Boost&lt;br /&gt;
| 28 fragments || [[shake_command|&amp;lt;tt&amp;gt;SHAKE&amp;lt;/tt&amp;gt;]] || 5 || Boosts some of the wielder&#039;s skills. The nature of the boost depends on the whether your totem&#039;s deity is a primary (neutral), positive, or negative aspect. Positive aspects boost defensive abilities; negative aspects boost offensive abilities; primary aspects provide a more balanced bonus.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Favor&lt;br /&gt;
| 40 fragments || [[kiss_command|&amp;lt;tt&amp;gt;KISS&amp;lt;/tt&amp;gt;]] || 10 || Bestows a [[favor]] upon the wielder, so long as the wielder has fewer than 15 favors.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!RPA&lt;br /&gt;
| 40+ fragment Bonus || [[raise_command|&amp;lt;tt&amp;gt;RAISE&amp;lt;/tt&amp;gt;]] || All remaining charges. || Is used in conjunction with a glowing iron fragment. Has a 20% chance of bestowing a Level 1 [[RPA]]. When you feel the totem &amp;quot;throb with unused power&amp;quot; &amp;lt;tt&amp;gt;RAISE&amp;lt;/tt&amp;gt; the totem to activate the RPA. If you wait you will have to add more fragments.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Recharging===&lt;br /&gt;
Charges (used to invoke a bonus) can only be restored by cleaning a dirty totem. Only dirty totems can be cleaned, and the totem will become dirty after 1 week in real time. The result is that the totem can be recharged at the rate of 10 charges per week.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
In order to clean your totem, you must have an offering that matches what you would use for your god under the alternate favor system. See [[Immortals]] for a partial list of acceptable offerings. With your totem in your right hand and your offering in your left hand, {{tt|CLEAN MY TOTEM}}. This will consume your offering and give you a message indicating that your totem is now clean.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;As you wave your snail shell over the totem, the shell dissolves into tiny particles that drift downward slowly, covering the totem. After a few moments they vanish, absorbed into the totem and leaving it looking much brighter and cleaner than before.&#039;&#039;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
You may clean your totem anywhere. You do not have to be at an altar of your immortal to do it.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Using fragments on a capped totem will not recharge it. Doing so merely results in a chance of receiving the RPA bonus described above.&lt;br /&gt;
&lt;br /&gt;
==Example of Transformation==&lt;br /&gt;
===0 fragments===&lt;br /&gt;
Tap: &#039;&#039;a weatherbeaten lion totem&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Look: &#039;&#039;You see nothng unusual.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===4 fragments===&lt;br /&gt;
Tap: &#039;&#039;a gracefully carved flamewood lion totem&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Look: &#039;&#039;You see nothng unusual.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===10 fragments===&lt;br /&gt;
Tap: &#039;&#039;a gracefully carved flamewood lion totem&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Look: &#039;&#039;The lion&#039;s eyes are a pair of faceted forest-green emeralds, shining brightly with hidden wisdom.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===18 fragments===&lt;br /&gt;
Tap: &#039;&#039;a gracefully carved flamewood lion totem&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Look: &#039;&#039;The lion&#039;s eyes are a pair of faceted forest-green emeralds, shining brightly with hidden wisdom. A set of razorlike quartz teeth protrude from its jaw, seemingly ready to bite off any offending fingers that wander too close.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===28 fragments===&lt;br /&gt;
Evolution: &#039;&#039;The lion&#039;s tail flicks through the air with a barely perceptible movement.  Gradually, you become aware that small sharp crystal chips are growing from the surface of the totem, decorating it in a zig-zag pattern.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Tap: &#039;&#039;a gracefully carved flamewood lion totem&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Look: &#039;&#039;The lion&#039;s eyes are a pair of faceted forest-green emeralds, shining brightly with hidden wisdom.  A set of razorlike quartz teeth protrude from its jaw, seemingly ready to bite off any offending fingers that wander too close.  The tail is covered with sharp crystal chips in a zig-zag pattern that seems to shift subtly with every movement.&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===40 fragments===&lt;br /&gt;
&#039;&#039;&#039;Evolution:&#039;&#039;&#039; A golden glow surrounds the lion totem, growing in brightness until the totem is merely a sihouette.  Through the glare you notice the lion stretch langorously before freezing into a lifeless totem once more.&lt;br /&gt;
&lt;br /&gt;
Tap: &#039;&#039;a gracefully carved flamewood lion totem&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Look: &#039;&#039;The lion&#039;s eyes are a pair of faceted forest-green emeralds, shining brightly with hidden wisdom.  A set of razorlike quartz teeth protrude from its jaw, seemingly ready to bite off any offending fingers that wander too close.  The tail is covered with sharp crystal chips in a zig-zag pattern that seems to shift subtly with every movement.  The lion appears to be in the middle of a particularly good stretch.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===RPA bonus===&lt;br /&gt;
Evolution: &#039;&#039;You feel the lion totem throb and pulse in your hand with latent power yearning to be spent.&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;NOTE!!!  Do NOT add another fragment without activating the RPA or the RPA will be lost!&#039;&#039;&#039;&#039;&#039;&#039;&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Tap: &#039;&#039;a gracefully carved flamewood lion totem&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Look: &#039;&#039;You notice a soft glowing aura about the lion totem.&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Raise: Your vision goes white and a noiseless roar drowns out the ambient noise, leaving you in complete silence.  After what seems like an eternity, your hearing returns and the light recedes amidst purple spots.  Suddenly the world around you sharpens and your mind awakens with heightened clarity!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==God List==&lt;br /&gt;
{|width=100%&lt;br /&gt;
|width=33%|&lt;br /&gt;
{|align=center class=wikitable&lt;br /&gt;
! Neutral Aspects|| colspan=&amp;quot;3&amp;quot; | Random Stat Bonus Possibilities&lt;br /&gt;
|-&lt;br /&gt;
|[[Chadatru]]||{{stat|Discipline}} || ?? || ??&lt;br /&gt;
|-&lt;br /&gt;
|[[Damaris]]||{{stat|Intelligence}} ||{{stat|Discipline}} || {{stat|Agility}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Eluned]]||{{stat|Wisdom}} || {{stat|Charisma}} || {{stat|Stamina}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Everild]]||{{stat|Strength}} || {{stat|Reflex}} || {{stat|Wisdom}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Faenella]]||{{stat|Stamina}} || ?? || ??&lt;br /&gt;
|-&lt;br /&gt;
|[[Glythtide]]||{{stat|Agility}} || ?? || ??&lt;br /&gt;
|-&lt;br /&gt;
|[[Hav&#039;roth]]||{{stat|Reflex}} || {{stat|Intelligence}} || ??&lt;br /&gt;
|-&lt;br /&gt;
|[[Hodierna]]||{{stat|Reflex}} || ?? || ??&lt;br /&gt;
|-&lt;br /&gt;
|[[Kertigen]]||{{stat|Discipline}} || {{stat|Strength}} || {{stat|Reflex}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Meraud]]||{{stat|Strength}} || {{stat|Stamina}} || {{stat|Wisdom}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Tamsine]]||?? || ?? || ??&lt;br /&gt;
|-&lt;br /&gt;
|[[Truffenyi]]||{{stat|Stamina}} || {{stat|Strength}} || ??&lt;br /&gt;
|-&lt;br /&gt;
|[[Urrem&#039;tier]]||{{stat|Reflex}} || ?? || ??&lt;br /&gt;
|}&lt;br /&gt;
|width=33%|&lt;br /&gt;
{|align=center class=wikitable&lt;br /&gt;
! Light Aspects|| colspan=&amp;quot;3&amp;quot; | Random Stat Bonus Possibilities&lt;br /&gt;
|-&lt;br /&gt;
|[[Alamhif]]||?? || ?? || ??&lt;br /&gt;
|-&lt;br /&gt;
|[[Albreda]]||{{stat|Reflex}} || {{stat|Charisma}} || ??&lt;br /&gt;
|-&lt;br /&gt;
|[[Berengaria]]||??  || ?? || ??&lt;br /&gt;
|-&lt;br /&gt;
|[[Divyaush]]||{{stat|Discipline}} || {{stat|Agility}} || ??&lt;br /&gt;
|-&lt;br /&gt;
|[[Eylhaar]]||?? || ?? || ??&lt;br /&gt;
|-&lt;br /&gt;
|[[Firulf]]||{{stat|Strength}} || {{stat|Agility}} || {{stat|Stamina}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Kuniyo]]||{{stat|Charisma}} || {{stat|Stamina}} || ??&lt;br /&gt;
|-&lt;br /&gt;
|[[Lemicus]]||{{stat|Wisdom}} || {{stat|Stamina}} || ??&lt;br /&gt;
|-&lt;br /&gt;
|[[Murrula]]||{{stat|Strength}} || {{stat|Agility}} || {{stat|Stamina}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Peri&#039;el]]||{{stat|Reflex}} || {{stat|Charisma}} || {{stat|Intelligence}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Phelim]]||{{stat|Discipline}} ||{{stat|Intelligence}}||{{stat|Reflex}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Rutilor]]||{{stat|Reflex}}  || ?? || ??&lt;br /&gt;
|-&lt;br /&gt;
|[[Saemaus]]||?? || ?? || ??&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|width=33%|&lt;br /&gt;
{|align=center class=wikitable&lt;br /&gt;
! Dark Aspects|| colspan=&amp;quot;3&amp;quot; | Random Stat Bonus Possibilities&lt;br /&gt;
|-&lt;br /&gt;
|[[Aldauth]]||?? || ?? || ??&lt;br /&gt;
|-&lt;br /&gt;
|[[Asketi]]||{{stat|Stamina}} || ?? || ??&lt;br /&gt;
|-&lt;br /&gt;
|[[Be&#039;ort]]||{{stat|Intelligence}} || ?? || ??&lt;br /&gt;
|-&lt;br /&gt;
|[[Botolf]]||{{stat|Charisma}} ||{{stat|Reflex}} ||{{stat|Intelligence}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Dergati]]||{{stat|Reflex}} || {{stat|Charisma}} || {{stat|Intelligence}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Drogor]]||?? || ?? || ??&lt;br /&gt;
|-&lt;br /&gt;
|[[Harawep]]||?? || ?? || ??&lt;br /&gt;
|-&lt;br /&gt;
|[[Huldah]]||?? || ?? || ??&lt;br /&gt;
|-&lt;br /&gt;
|[[Idon]]||{{stat|Charisma}} || {{stat|Agility}} || ??&lt;br /&gt;
|-&lt;br /&gt;
|[[Kerenhappuch]]||?? || ?? || ??&lt;br /&gt;
|-&lt;br /&gt;
|[[Trothfang]]||?? || ?? || ??&lt;br /&gt;
|-&lt;br /&gt;
|[[Ushnish]]||{{stat|Reflex}} || {{stat|Wisdom}} || {{stat|Charisma}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Zachriedek]]||?? || ?? || ??&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|width=30% align=center class=wikitable&lt;br /&gt;
! Racial Gods|| colspan=&amp;quot;3&amp;quot; | Stat Bonus Possibilities&lt;br /&gt;
|-&lt;br /&gt;
|[[Coshivi]]||?? || ?? || ??&lt;br /&gt;
|-&lt;br /&gt;
|[[Demrris]]|| {{stat|Intelligence}} || ?? || ??&lt;br /&gt;
|-&lt;br /&gt;
|[[Enelne]]||{{stat|Strength}} || {{stat|Agility}} || ??&lt;br /&gt;
|-&lt;br /&gt;
|[[Eu]]||{{stat|Discipline}} || {{stat|Reflex}}|| {{stat|Intelligence}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Mrod]]|| {{stat|Agility}} || {{stat|Strength}} || ??&lt;br /&gt;
|-&lt;br /&gt;
|[[Tenemlor]]||{{stat|Reflex}} || ?? || ??&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{RefAl|p=y}}&lt;/div&gt;</summary>
		<author><name>AMAZIAGRACE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Angel&amp;diff=522146</id>
		<title>Angel</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Angel&amp;diff=522146"/>
		<updated>2020-06-25T03:45:11Z</updated>

		<summary type="html">&lt;p&gt;AMAZIAGRACE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Angel_&amp;amp;_moon.jpg ]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{PC&lt;br /&gt;
|name=Angel Sacredstorm&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Elothean&lt;br /&gt;
|gender=Female&lt;br /&gt;
|guild=Moon Mage&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
==Appearance and Introduction==&lt;br /&gt;
You see Ambassador Angel Sacredstorm, Celestial Sorceress of the House of the Grey Storm, an Elothean Moon Mage.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
She has elegant arched eyebrows and thick-lashed stormy grey eyes.  Her deep blue-streaked blonde hair is long and silky, and is worn in a deceptively careless-looking arrangement of upswept locks held in place by a midnight-hued Phelim&#039;s Bliss rose made of glittering starlight velvet.  She has dew-kissed skin and a scattering of silvery blue-sheened moonlight gardenias arrayed to elegantly emphasize a curvaceous figure&amp;lt;br&amp;gt;&lt;br /&gt;
She is average height for an Elothean.&amp;lt;br&amp;gt;&lt;br /&gt;
A crimson rose butterfly with soft velvet wings floats lazily around her left arm, glowing with a lustrous sheen against her skin.&amp;lt;br&amp;gt;&lt;br /&gt;
She is in her prime.&amp;lt;br&amp;gt;&lt;br /&gt;
Your left wrist has a tattoo of a series of intricate celestial symbols inked in shimmering crimsons, azures and ebony.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
She is wearing a thumb ring bearing the Sacredstorm crest inset with an alexandrite nightingale, a daring low-cut silver firesilk gown with a graceful train and some alluring high-heeled sandals fastened with spiraling black straps.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
A little about her:&amp;lt;br&amp;gt;&lt;br /&gt;
Angel is an Enchantress, a Scion of Xibar and the Ambassador to the Theren Guard. She has a heart for Theren, any injustice, the less fortunate, but especially children.  &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Her armor:&amp;lt;br&amp;gt;&lt;br /&gt;
an ice-white hauberk inlaid with a nightingale perched upon a panther&#039;s nose&amp;lt;br&amp;gt;&lt;br /&gt;
Designed to be form fitting, the hauberk has a steel disc inlaid over the wearer&#039;s heart.  Set into the disc is a panther carved from black onyx with a nightingale fashioned from a deep blue tourmaline on its nose.  An alexandrite carved in the likeness of a small child is nestled upon the panther&#039;s back.  Etched below the scene are the words, &amp;quot;Protect thy children, make promises unbroken and vengeance unspoken.&amp;quot;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Her belt:&amp;lt;br&amp;gt;&lt;br /&gt;
a low-riding sword belt with interlocking nightingale clasps&amp;lt;br&amp;gt;&lt;br /&gt;
Fitted to accentuate a woman&#039;s curves, the leather belt is crafted to hang low on the hips.  Cut from stunning blue diamonds, the two clasps are crafted into the form of Phelim&#039;s nightingales.  Petite diamonds are set as the eyes of the birds which twinkle like stars that were strewn into the heavens.  The phrase ~Protect Thy Treasure~ is impressed into the leather.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Her family==&amp;lt;br&amp;gt;&lt;br /&gt;
Angel was adopted by [[Naul]] and [[Lys]], and has and adopted brother [[Klurn]] (RIP) a previous Speaker and Vice Speaker of the Theren Guard.&lt;br /&gt;
&lt;br /&gt;
==NOTE - The below are story lines from many years ago.  Current story lines will be added above this old table of contents==&lt;br /&gt;
&lt;br /&gt;
I ask that you do not edit my transcript.  I have worked hard on this research and have many people contributing, and have credited them.  There will be more information added to this, as links to those I mentioned on this page. &lt;br /&gt;
&lt;br /&gt;
Riece and Skilair have much to add to this, but are working on their pages to insert.  Please be sure to watch this article or check back.&lt;br /&gt;
&lt;br /&gt;
==Table of Contents (old storylines)==&lt;br /&gt;
#[[Research of the falling stars]]&lt;br /&gt;
#[[Fynes]]&lt;br /&gt;
#[[Urvkil]]&lt;br /&gt;
#Lady [[Adisla]]&lt;br /&gt;
#[[Throrom]]&lt;br /&gt;
#[[Kargoth]]&lt;br /&gt;
#[[Tungal]]&lt;br /&gt;
#[[Ealuik]]&lt;br /&gt;
#[[Vecuto]], the Cleric Guildleader&lt;br /&gt;
#[[Skilair]]&lt;br /&gt;
#[[Rience]]&lt;br /&gt;
#[[Primeval]], Founder of one of the original glowing fragments in Crossing&lt;br /&gt;
#[[Patre]], First cleric of record to study this fragment&lt;br /&gt;
#[[Cierzen]] A member of the Ferdahl Aemmin&#039;s staff&lt;br /&gt;
#[[Veyne]] Necromancer (GM)&lt;br /&gt;
#a glowing iron fragment from the meteor shower&lt;br /&gt;
#*Moon Mage study&lt;br /&gt;
#*Cleric study&lt;br /&gt;
#*testing&lt;br /&gt;
#Visions&lt;br /&gt;
&lt;br /&gt;
==Research regarding the falling stars==&lt;br /&gt;
The research below is a first draft, taken from my varied notes from many forums.  If you missed my Presentation in the Theren Keep recently, below I have detailed what I spoke about. It is a compilation of recent events from the end of year 391 and into the 392. It includes facts, witnessed accounts, conversations and theories.  I would love for you to contribute, we need more folks involved. &lt;br /&gt;
&lt;br /&gt;
==Possibly connected people==&lt;br /&gt;
Since some of you may not know backgrounds or history of things I will mention, I will give some information as I go to help it make sense and connections. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Fynes]] Moryson&#039;&#039;, is an Elven Cleric who recently visited Theren, and with a drop of his blood, as an offering is rumored to have started a Plague Wraith invasion. He offered anyone in Theren to come and speak with him.  A summary of his message:  Watch the stars, he has noticed one of them fading, and he feels that if the stars are fading the gods are growing weak.  He was stern about the fact that if the heavens are troubled, it could only be that the immortals are.  He also called Urvkil a blasphemer. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Urvkil]]&#039;&#039; is a Kaldaran Moon Mage who was banned is known for his predictions and was banished from the Kaldaran people long ago for consorting with Voidspawn. Of note, when I met him, he had no last name—which I believe when I speak of Tungal, it will shed some light to a connection. His message was: The Nightingale is what influences our lives; it protects us from the plans of the Weasel. The Nightingale is the true influence and he told us to study it to lend it strength. He also answered a question of someone in the group regarding visions and stated his reason for being here was not the two elves vision, the tome is not important, and the battle in the temple vision was actually a “contest”. &lt;br /&gt;
&lt;br /&gt;
When Urvkil awoke his first contact was Skilair.  They had a detailed conversation, I’ll let her explain and if she does not make it this evening, I’ll get the notes on it and give it at the end.  But one note I’d like to mention is that he referred to Lady Adisla, whom I will speak about next. When he visited he seemed to always leave with a rogue moongate summonsing shadow masters, voidspawn and tenebraelings. &lt;br /&gt;
&lt;br /&gt;
During one of his visits, in Shard, someone, and I will not mention who, assisted him by way of dropping pearls and creating devourers which congeal into shadow masters.  He then casted a rogue moongate. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lady [[Adisla]] Lothar&#039;&#039; is a Kaldaran bardess who visited Shard recently accompanied by her bodyguard [[Thororm]], also Kaldar.  She was accompanied by [[Kargoth]] on this visit.  The night prior to her arrival in Shard Kargoth was attacked.  And when her and her body guard arrived, there was an invasion.  They believe it was to kidnap her.  Her connection to Urvkil is that he was the advisor to her father years ago, but was banned due to his consorting with voidspawn.  When she was asked quietly if the man she spoke of was Urvkil, she got nervous and asked how [[Skilair]] knew that name.  She quickly quieted her bodyguard Thororm stating any information.  They retired shortly after that. They were not to speak of him and that it was too soon to give.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Tungal]]&#039;&#039; is a Dwarvan Moon Mage and a gifted ring crafter from Hib that we encountered.  He stated to us that he knew of an Urvkil from when he was young that was reputed to be the greatest prophet in the lands and among the Kaldar.  When describing Urvkil however, he mentioned he was well groomed, finely dressed and had a tattoo of a cute tenebraeling, and he also told us of how he was a royal advisor to the Kaldar. This is not the way Urvkil looked to us in recent visits and we told him that he had been banned from the Kaldar, so he questioned whether or not this one calling himself Urvkil was an imposter. &lt;br /&gt;
&lt;br /&gt;
He mentioned visions that bothered him: The Weasel stalking the Nightingale, the cheating men with the sword under the table and the shapeshifter.  Now for those of you who are curious, I have compiled notes on everything I am explaining tonight, so there will be a full detail of all the visions I mention this evening. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Ealuik]]&#039;&#039; is a Human Moon Mage who is a high-ranking member of the Children of Kalestraum and is third Scion in Command. He was also concerned of the stars and wanted to speak with Urvkil. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Cleric Guildleader [[Vecuto]]&#039;&#039; who resides in Forfedhdar, was approached by [[Skilair]] and [[Rience]] and they were told of a vision the leader was concerned with.  I will quote him.  Vecuto had a vision of a massive army marching into an unrecognizable city on a starless night.  He warned that if the stars fade, the swords won’t be of much good.  He went on to say he felt the gods were angry with us, and the void may be enveloping all that we know.”&lt;br /&gt;
&lt;br /&gt;
==a glowing fragment==&lt;br /&gt;
This glowing fragment was studied by a War Mage, Paladin, Ranger and Empath and they did not find what the Moon Mage or Cleric found. I will give you both of those findings.&lt;br /&gt;
&lt;br /&gt;
As you may know, glowing fragments dropped from our skies recently on several occasions during Meteor Showers.  Quick connection - Fynes is a Cleric and Urvkil is a Moon Mage.  The fragment when studied could only be discerned by Clerics and Moon Mages.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Immortals mentioned:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
First a quick blurb on the Immortals I’ll mention.. [[Tamsine]] is the goddess of home and hearth, [[Phelim]] strew the stars into the sky by gathering some of Tamsine’s tears and setting them into the heavens and [[Huldah]], a dark god of magic, is known as the trickster, and can cause terrible storms which are actually composed of magic. &lt;br /&gt;
&lt;br /&gt;
What I discerned with this fragment is resonant of a vision that I, along with others, have received upon predicting Events.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Summary of a Vision&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In this vision a cook sobs over a spilled pot, an artist wipes her tears with his brush, turns to his canvas and begins to paint.  A shadowed figure comes from behind the canvas, steals the sparkling bits and puts them into a pouch.  The figure sees you and throws one towards you and your face is seared with pain as the bit explodes ….  Much like when the fragments struck folks I imagine?  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Celestial Energy found in the fragment&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Celestial Energy in an unstructured form is highly unusual and bears detailed study.  When I researched this, I found that a possible reason for Grazhir’s demise was a catastrophic celestial event – such as a meteor strike, which caused the moon to explode.  “Because Grahzir no longer crossed the skies, it caused the obelisk to melt after a dramatic outburst of celestial energy, killing many people around it.”   &lt;br /&gt;
&lt;br /&gt;
This fragment that fell during the first meteor shower, which once held such massive celestial energy, it has in fact turned into an iron scrap with no magical pattern. &lt;br /&gt;
&lt;br /&gt;
== Moon Mage examination of the glowing fragment ==&lt;br /&gt;
When I focused the glowing fragment, I found these results:&lt;br /&gt;
&lt;br /&gt;
You feel an intense chill through your scale gauntlets.&lt;br /&gt;
&lt;br /&gt;
You focus your magical senses on a glowing iron fragment.&lt;br /&gt;
&lt;br /&gt;
You detect an enormous charge of celestial (space, heavenly) energy emanating from the fragment.&lt;br /&gt;
&lt;br /&gt;
The charge is inexorably dissipating but does not show any signs of stress yet.&lt;br /&gt;
&lt;br /&gt;
While lesser magicians may perceive it as Lunar energy, you note that this magic is drawn down from the planets and stars far removed from Elanthia. Celestial energy in an unstructured form is highly unusual and bears detailed study.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Interesting note:&#039;&#039; I found that Blue Star Celestial Energy was advanced healing from the stars emphasizing spiritual, planetary and galactic healing.&lt;br /&gt;
&lt;br /&gt;
Though the fragment is heavily charged with energy, you detect that there is no spell pattern or enchanting sigil behind it. Instead, it appears to be an exaggerated example of meteoric iron. A massive charge of celestial magic built up around the fragment during a time in the heavens, and now that it is on Elanthia that power is &amp;quot;winding down.&amp;quot; The bitterly cold light is a manifestation of the escaping energy, akin to the forces called down by the Starlight Sphere spell.&lt;br /&gt;
&lt;br /&gt;
While its composition suggests meteoric iron, this magic is evocative of an origin in the cold and distant stars. Astrologers have never managed to quantify the strength and distance of the stars, but that is because both are perceived to be larger than imagination. Someone who was examining the magical element out of context may leap to the conclusion that she is holding a star, but there&#039;s still enough Elanthia left intact to suggest that is not the case.&lt;br /&gt;
&lt;br /&gt;
Whether an exceptional piece of meteoric iron or an infinitesimally small stellar fragment, it is undeniably sympathetic to Stellar Magic. You could likely amplify the Starlight Sphere spell with its presence.&lt;br /&gt;
&lt;br /&gt;
Without armor your unprotected hand is engulfed by a painful burning sensation! You reflexively dart away from the fragment, but even the fleeting contact was enough to produce dangerous frostbite.&lt;br /&gt;
&lt;br /&gt;
== Cleric examination of the glowing fragment, contributed by [[Patre]]== &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Focus of the fragment:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You detect an enormous charge of Lunar energy emanating from the fragment.&lt;br /&gt;
&lt;br /&gt;
The charge is inexorably dissipating but does not show any signs of stress yet.&lt;br /&gt;
&lt;br /&gt;
Though it appears at first glance to be nothing but a Moon Mage&#039;s curio, you detect a trace of divine meaning hidden within the strange magic.&lt;br /&gt;
&lt;br /&gt;
Careful study and reflection of the fragment could reveal more.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Study of the fragment:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You feel an intense chill through your silvered gauntlets.&lt;br /&gt;
&lt;br /&gt;
Stilling your inner thoughts, you concentrate on feeling the quiet, divine emanations hidden within the fragment.&lt;br /&gt;
&lt;br /&gt;
Though the fragment has been heavily polluted with Lunar magic, you feel a thrill of divine meaning through your soul as you unravel its design. &lt;br /&gt;
&lt;br /&gt;
The influence of three gods converge within the fragment. You sense that the fragment is intimately connected to Tamsine and considered a holy relic by the grace of Phelim. Dark and destructive -- yet no less holy -- currents ripple through the fragment as well, connecting this piece of iron to the terrible will of Huldah.&lt;br /&gt;
&lt;br /&gt;
The connection between Tamsine and Phelim, along with the Lunar pollution suggests that this is a star fallen from the place where Phelim suspended it. Its appearance and physical composition are manifestations of Huldah&#039;s influence, capable of turning divine tears into something deadly and base. You intuit that if the star is left as it is now, Huldah&#039;s influence over it will continue to grow and finally become ascendant.&lt;br /&gt;
&lt;br /&gt;
Despite its fallen state, you conclude that it is still an important relic of Phelim. Outside of whatever purpose the gods have set for it, you could likely amplify the Phelim&#039;s Sanction spell with its presence.&lt;br /&gt;
&lt;br /&gt;
== Ferdahl [[Aemmin]]&#039;s staff speaks out ==&lt;br /&gt;
The following is a summary from a lass who was at the Shard Town Meeting: &lt;br /&gt;
&lt;br /&gt;
[[Cierzen]], a member of the Ferdahl Aemmin&#039;s staff spoke a bit about the recent meteor showers and his feelings regarding the strikes. He found it interesting since the vigils that Shard has been holding, there have been no strikes in town or in populated areas. Cierzen suggested if they continued doing the devotional vigils they would continue to be unharmed. Also, perhaps if a star is fading, the vigil should be held to those gods who are represented by those stars. Cierzen even eluded to the fact that after people came to Riverhaven to do vigils, and were made fun of and/or ignored, there were more strikes against Riverhaven.&lt;br /&gt;
&lt;br /&gt;
==Angel&#039;s assisted the following in denouncing [[Veyne]]==&lt;br /&gt;
[[Darkgaze]] requested the presence of Angel via gweth to be a witness as a member of the Therengian militia. She arrived with Delgram, another member, standing in for The Northern Watch Brigade. Darkgaze then dropped his ring, guarded it, and cast Ripple. After the ring vanished Angel engaged him in questions, where he renounced Veyne and any connections. He also swore to have no further contact with Veyne or any of his followers.&lt;br /&gt;
&lt;br /&gt;
[[Dametri]] called upon Angel to witness his returning of his ring. Despera and Dhimani were also there to witness. Angel gave Dametri&#039;s ring to a Commander of the Northern Watch, to give to the Baron. Angel sent Slyder to speak with Senior Commander Frodes. Shortly after their meeting, Commander Frodes gwethed that Dametri was not to be bothered while in Therengia. &lt;br /&gt;
&lt;br /&gt;
[[Slyder]] also asked Angel to come and accept Veyne&#039;s ring to hand over to the Baron. Although he wanted no part of the group, he did not denounce Veyne. He felt there was no need, that giving the ring back was sufficient. (Slyder is now played by a different player.)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
By my hand, a first draft&amp;lt;br&amp;gt;&lt;br /&gt;
~Angel&amp;lt;br&amp;gt;&lt;br /&gt;
(previously) Assistant to Court Advisor Wyndz for the Royal Court, Therengia&amp;lt;br&amp;gt;&lt;br /&gt;
Current - Ambassador to the Theren Guard&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{cat|Player House of the Grey Storm, Player Celestial Compact}}&lt;/div&gt;</summary>
		<author><name>AMAZIAGRACE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Angel&amp;diff=522145</id>
		<title>Angel</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Angel&amp;diff=522145"/>
		<updated>2020-06-25T03:43:59Z</updated>

		<summary type="html">&lt;p&gt;AMAZIAGRACE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Angel_&amp;amp;_moon.jpg ]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{PC&lt;br /&gt;
|name=Angel Sacredstorm&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Elothean&lt;br /&gt;
|gender=Female&lt;br /&gt;
|guild=Moon Mage&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
==Appearance and Introduction==&lt;br /&gt;
You see Ambassador Angel Sacredstorm, Celestial Sorceress of the House of the Grey Storm, an Elothean Moon Mage.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
She has elegant arched eyebrows and thick-lashed stormy grey eyes.  Her deep blue-streaked blonde hair is long and silky, and is worn in a deceptively careless-looking arrangement of upswept locks held in place by a midnight-hued Phelim&#039;s Bliss rose made of glittering starlight velvet.  She has dew-kissed skin and a scattering of silvery blue-sheened moonlight gardenias arrayed to elegantly emphasize a curvaceous figure&amp;lt;br&amp;gt;&lt;br /&gt;
She is average height for an Elothean.&amp;lt;br&amp;gt;&lt;br /&gt;
A crimson rose butterfly with soft velvet wings floats lazily around her left arm, glowing with a lustrous sheen against her skin.&amp;lt;br&amp;gt;&lt;br /&gt;
She is in her prime.&amp;lt;br&amp;gt;&lt;br /&gt;
Your left wrist has a tattoo of a series of intricate celestial symbols inked in shimmering crimsons, azures and ebony.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
She is wearing a thumb ring bearing the Sacredstorm crest inset with an alexandrite nightingale, a daring low-cut silver firesilk gown with a graceful train and some alluring high-heeled sandals fastened with spiraling black straps.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
A little about her:&amp;lt;br&amp;gt;&lt;br /&gt;
Angel is an Enchantress, a Scion of Xibar and the Ambassador to the Theren Guard. She has a heart for Theren, any injustice, the less fortunate, but especially children.  &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Her armor:&amp;lt;br&amp;gt;&lt;br /&gt;
an ice-white hauberk inlaid with a nightingale perched upon a panther&#039;s nose&amp;lt;br&amp;gt;&lt;br /&gt;
Designed to be form fitting, the hauberk has a steel disc inlaid over the wearer&#039;s heart.  Set into the disc is a panther carved from black onyx with a nightingale fashioned from a deep blue tourmaline on its nose.  An alexandrite carved in the likeness of a small child is nestled upon the panther&#039;s back.  Etched below the scene are the words, &amp;quot;Protect thy children, make promises unbroken and vengeance unspoken.&amp;quot;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Her belt:&amp;lt;br&amp;gt;&lt;br /&gt;
a low-riding sword belt with interlocking nightingale clasps&amp;lt;br&amp;gt;&lt;br /&gt;
Fitted to accentuate a woman&#039;s curves, the leather belt is crafted to hang low on the hips.  Cut from stunning blue diamonds, the two clasps are crafted into the form of Phelim&#039;s nightingales.  Petite diamonds are set as the eyes of the birds which twinkle like stars that were strewn into the heavens.  The phrase ~Protect Thy Treasure~ is impressed into the leather.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Family&amp;lt;br&amp;gt;&lt;br /&gt;
Angel was adopted by [[Naul]] and [[Lys]], and has and adopted brother [[Klurn]] (RIP) a previous Speaker and Vice Speaker of the Theren Guard.&lt;br /&gt;
&lt;br /&gt;
==NOTE - The below are story lines from many years ago.  Current story lines will be added above this old table of contents==&lt;br /&gt;
&lt;br /&gt;
I ask that you do not edit my transcript.  I have worked hard on this research and have many people contributing, and have credited them.  There will be more information added to this, as links to those I mentioned on this page. &lt;br /&gt;
&lt;br /&gt;
Riece and Skilair have much to add to this, but are working on their pages to insert.  Please be sure to watch this article or check back.&lt;br /&gt;
&lt;br /&gt;
==Table of Contents (old storylines)==&lt;br /&gt;
#[[Research of the falling stars]]&lt;br /&gt;
#[[Fynes]]&lt;br /&gt;
#[[Urvkil]]&lt;br /&gt;
#Lady [[Adisla]]&lt;br /&gt;
#[[Throrom]]&lt;br /&gt;
#[[Kargoth]]&lt;br /&gt;
#[[Tungal]]&lt;br /&gt;
#[[Ealuik]]&lt;br /&gt;
#[[Vecuto]], the Cleric Guildleader&lt;br /&gt;
#[[Skilair]]&lt;br /&gt;
#[[Rience]]&lt;br /&gt;
#[[Primeval]], Founder of one of the original glowing fragments in Crossing&lt;br /&gt;
#[[Patre]], First cleric of record to study this fragment&lt;br /&gt;
#[[Cierzen]] A member of the Ferdahl Aemmin&#039;s staff&lt;br /&gt;
#[[Veyne]] Necromancer (GM)&lt;br /&gt;
#a glowing iron fragment from the meteor shower&lt;br /&gt;
#*Moon Mage study&lt;br /&gt;
#*Cleric study&lt;br /&gt;
#*testing&lt;br /&gt;
#Visions&lt;br /&gt;
&lt;br /&gt;
==Research regarding the falling stars==&lt;br /&gt;
The research below is a first draft, taken from my varied notes from many forums.  If you missed my Presentation in the Theren Keep recently, below I have detailed what I spoke about. It is a compilation of recent events from the end of year 391 and into the 392. It includes facts, witnessed accounts, conversations and theories.  I would love for you to contribute, we need more folks involved. &lt;br /&gt;
&lt;br /&gt;
==Possibly connected people==&lt;br /&gt;
Since some of you may not know backgrounds or history of things I will mention, I will give some information as I go to help it make sense and connections. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Fynes]] Moryson&#039;&#039;, is an Elven Cleric who recently visited Theren, and with a drop of his blood, as an offering is rumored to have started a Plague Wraith invasion. He offered anyone in Theren to come and speak with him.  A summary of his message:  Watch the stars, he has noticed one of them fading, and he feels that if the stars are fading the gods are growing weak.  He was stern about the fact that if the heavens are troubled, it could only be that the immortals are.  He also called Urvkil a blasphemer. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Urvkil]]&#039;&#039; is a Kaldaran Moon Mage who was banned is known for his predictions and was banished from the Kaldaran people long ago for consorting with Voidspawn. Of note, when I met him, he had no last name—which I believe when I speak of Tungal, it will shed some light to a connection. His message was: The Nightingale is what influences our lives; it protects us from the plans of the Weasel. The Nightingale is the true influence and he told us to study it to lend it strength. He also answered a question of someone in the group regarding visions and stated his reason for being here was not the two elves vision, the tome is not important, and the battle in the temple vision was actually a “contest”. &lt;br /&gt;
&lt;br /&gt;
When Urvkil awoke his first contact was Skilair.  They had a detailed conversation, I’ll let her explain and if she does not make it this evening, I’ll get the notes on it and give it at the end.  But one note I’d like to mention is that he referred to Lady Adisla, whom I will speak about next. When he visited he seemed to always leave with a rogue moongate summonsing shadow masters, voidspawn and tenebraelings. &lt;br /&gt;
&lt;br /&gt;
During one of his visits, in Shard, someone, and I will not mention who, assisted him by way of dropping pearls and creating devourers which congeal into shadow masters.  He then casted a rogue moongate. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lady [[Adisla]] Lothar&#039;&#039; is a Kaldaran bardess who visited Shard recently accompanied by her bodyguard [[Thororm]], also Kaldar.  She was accompanied by [[Kargoth]] on this visit.  The night prior to her arrival in Shard Kargoth was attacked.  And when her and her body guard arrived, there was an invasion.  They believe it was to kidnap her.  Her connection to Urvkil is that he was the advisor to her father years ago, but was banned due to his consorting with voidspawn.  When she was asked quietly if the man she spoke of was Urvkil, she got nervous and asked how [[Skilair]] knew that name.  She quickly quieted her bodyguard Thororm stating any information.  They retired shortly after that. They were not to speak of him and that it was too soon to give.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Tungal]]&#039;&#039; is a Dwarvan Moon Mage and a gifted ring crafter from Hib that we encountered.  He stated to us that he knew of an Urvkil from when he was young that was reputed to be the greatest prophet in the lands and among the Kaldar.  When describing Urvkil however, he mentioned he was well groomed, finely dressed and had a tattoo of a cute tenebraeling, and he also told us of how he was a royal advisor to the Kaldar. This is not the way Urvkil looked to us in recent visits and we told him that he had been banned from the Kaldar, so he questioned whether or not this one calling himself Urvkil was an imposter. &lt;br /&gt;
&lt;br /&gt;
He mentioned visions that bothered him: The Weasel stalking the Nightingale, the cheating men with the sword under the table and the shapeshifter.  Now for those of you who are curious, I have compiled notes on everything I am explaining tonight, so there will be a full detail of all the visions I mention this evening. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Ealuik]]&#039;&#039; is a Human Moon Mage who is a high-ranking member of the Children of Kalestraum and is third Scion in Command. He was also concerned of the stars and wanted to speak with Urvkil. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Cleric Guildleader [[Vecuto]]&#039;&#039; who resides in Forfedhdar, was approached by [[Skilair]] and [[Rience]] and they were told of a vision the leader was concerned with.  I will quote him.  Vecuto had a vision of a massive army marching into an unrecognizable city on a starless night.  He warned that if the stars fade, the swords won’t be of much good.  He went on to say he felt the gods were angry with us, and the void may be enveloping all that we know.”&lt;br /&gt;
&lt;br /&gt;
==a glowing fragment==&lt;br /&gt;
This glowing fragment was studied by a War Mage, Paladin, Ranger and Empath and they did not find what the Moon Mage or Cleric found. I will give you both of those findings.&lt;br /&gt;
&lt;br /&gt;
As you may know, glowing fragments dropped from our skies recently on several occasions during Meteor Showers.  Quick connection - Fynes is a Cleric and Urvkil is a Moon Mage.  The fragment when studied could only be discerned by Clerics and Moon Mages.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Immortals mentioned:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
First a quick blurb on the Immortals I’ll mention.. [[Tamsine]] is the goddess of home and hearth, [[Phelim]] strew the stars into the sky by gathering some of Tamsine’s tears and setting them into the heavens and [[Huldah]], a dark god of magic, is known as the trickster, and can cause terrible storms which are actually composed of magic. &lt;br /&gt;
&lt;br /&gt;
What I discerned with this fragment is resonant of a vision that I, along with others, have received upon predicting Events.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Summary of a Vision&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In this vision a cook sobs over a spilled pot, an artist wipes her tears with his brush, turns to his canvas and begins to paint.  A shadowed figure comes from behind the canvas, steals the sparkling bits and puts them into a pouch.  The figure sees you and throws one towards you and your face is seared with pain as the bit explodes ….  Much like when the fragments struck folks I imagine?  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Celestial Energy found in the fragment&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Celestial Energy in an unstructured form is highly unusual and bears detailed study.  When I researched this, I found that a possible reason for Grazhir’s demise was a catastrophic celestial event – such as a meteor strike, which caused the moon to explode.  “Because Grahzir no longer crossed the skies, it caused the obelisk to melt after a dramatic outburst of celestial energy, killing many people around it.”   &lt;br /&gt;
&lt;br /&gt;
This fragment that fell during the first meteor shower, which once held such massive celestial energy, it has in fact turned into an iron scrap with no magical pattern. &lt;br /&gt;
&lt;br /&gt;
== Moon Mage examination of the glowing fragment ==&lt;br /&gt;
When I focused the glowing fragment, I found these results:&lt;br /&gt;
&lt;br /&gt;
You feel an intense chill through your scale gauntlets.&lt;br /&gt;
&lt;br /&gt;
You focus your magical senses on a glowing iron fragment.&lt;br /&gt;
&lt;br /&gt;
You detect an enormous charge of celestial (space, heavenly) energy emanating from the fragment.&lt;br /&gt;
&lt;br /&gt;
The charge is inexorably dissipating but does not show any signs of stress yet.&lt;br /&gt;
&lt;br /&gt;
While lesser magicians may perceive it as Lunar energy, you note that this magic is drawn down from the planets and stars far removed from Elanthia. Celestial energy in an unstructured form is highly unusual and bears detailed study.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Interesting note:&#039;&#039; I found that Blue Star Celestial Energy was advanced healing from the stars emphasizing spiritual, planetary and galactic healing.&lt;br /&gt;
&lt;br /&gt;
Though the fragment is heavily charged with energy, you detect that there is no spell pattern or enchanting sigil behind it. Instead, it appears to be an exaggerated example of meteoric iron. A massive charge of celestial magic built up around the fragment during a time in the heavens, and now that it is on Elanthia that power is &amp;quot;winding down.&amp;quot; The bitterly cold light is a manifestation of the escaping energy, akin to the forces called down by the Starlight Sphere spell.&lt;br /&gt;
&lt;br /&gt;
While its composition suggests meteoric iron, this magic is evocative of an origin in the cold and distant stars. Astrologers have never managed to quantify the strength and distance of the stars, but that is because both are perceived to be larger than imagination. Someone who was examining the magical element out of context may leap to the conclusion that she is holding a star, but there&#039;s still enough Elanthia left intact to suggest that is not the case.&lt;br /&gt;
&lt;br /&gt;
Whether an exceptional piece of meteoric iron or an infinitesimally small stellar fragment, it is undeniably sympathetic to Stellar Magic. You could likely amplify the Starlight Sphere spell with its presence.&lt;br /&gt;
&lt;br /&gt;
Without armor your unprotected hand is engulfed by a painful burning sensation! You reflexively dart away from the fragment, but even the fleeting contact was enough to produce dangerous frostbite.&lt;br /&gt;
&lt;br /&gt;
== Cleric examination of the glowing fragment, contributed by [[Patre]]== &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Focus of the fragment:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You detect an enormous charge of Lunar energy emanating from the fragment.&lt;br /&gt;
&lt;br /&gt;
The charge is inexorably dissipating but does not show any signs of stress yet.&lt;br /&gt;
&lt;br /&gt;
Though it appears at first glance to be nothing but a Moon Mage&#039;s curio, you detect a trace of divine meaning hidden within the strange magic.&lt;br /&gt;
&lt;br /&gt;
Careful study and reflection of the fragment could reveal more.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Study of the fragment:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You feel an intense chill through your silvered gauntlets.&lt;br /&gt;
&lt;br /&gt;
Stilling your inner thoughts, you concentrate on feeling the quiet, divine emanations hidden within the fragment.&lt;br /&gt;
&lt;br /&gt;
Though the fragment has been heavily polluted with Lunar magic, you feel a thrill of divine meaning through your soul as you unravel its design. &lt;br /&gt;
&lt;br /&gt;
The influence of three gods converge within the fragment. You sense that the fragment is intimately connected to Tamsine and considered a holy relic by the grace of Phelim. Dark and destructive -- yet no less holy -- currents ripple through the fragment as well, connecting this piece of iron to the terrible will of Huldah.&lt;br /&gt;
&lt;br /&gt;
The connection between Tamsine and Phelim, along with the Lunar pollution suggests that this is a star fallen from the place where Phelim suspended it. Its appearance and physical composition are manifestations of Huldah&#039;s influence, capable of turning divine tears into something deadly and base. You intuit that if the star is left as it is now, Huldah&#039;s influence over it will continue to grow and finally become ascendant.&lt;br /&gt;
&lt;br /&gt;
Despite its fallen state, you conclude that it is still an important relic of Phelim. Outside of whatever purpose the gods have set for it, you could likely amplify the Phelim&#039;s Sanction spell with its presence.&lt;br /&gt;
&lt;br /&gt;
== Ferdahl [[Aemmin]]&#039;s staff speaks out ==&lt;br /&gt;
The following is a summary from a lass who was at the Shard Town Meeting: &lt;br /&gt;
&lt;br /&gt;
[[Cierzen]], a member of the Ferdahl Aemmin&#039;s staff spoke a bit about the recent meteor showers and his feelings regarding the strikes. He found it interesting since the vigils that Shard has been holding, there have been no strikes in town or in populated areas. Cierzen suggested if they continued doing the devotional vigils they would continue to be unharmed. Also, perhaps if a star is fading, the vigil should be held to those gods who are represented by those stars. Cierzen even eluded to the fact that after people came to Riverhaven to do vigils, and were made fun of and/or ignored, there were more strikes against Riverhaven.&lt;br /&gt;
&lt;br /&gt;
==Angel&#039;s assisted the following in denouncing [[Veyne]]==&lt;br /&gt;
[[Darkgaze]] requested the presence of Angel via gweth to be a witness as a member of the Therengian militia. She arrived with Delgram, another member, standing in for The Northern Watch Brigade. Darkgaze then dropped his ring, guarded it, and cast Ripple. After the ring vanished Angel engaged him in questions, where he renounced Veyne and any connections. He also swore to have no further contact with Veyne or any of his followers.&lt;br /&gt;
&lt;br /&gt;
[[Dametri]] called upon Angel to witness his returning of his ring. Despera and Dhimani were also there to witness. Angel gave Dametri&#039;s ring to a Commander of the Northern Watch, to give to the Baron. Angel sent Slyder to speak with Senior Commander Frodes. Shortly after their meeting, Commander Frodes gwethed that Dametri was not to be bothered while in Therengia. &lt;br /&gt;
&lt;br /&gt;
[[Slyder]] also asked Angel to come and accept Veyne&#039;s ring to hand over to the Baron. Although he wanted no part of the group, he did not denounce Veyne. He felt there was no need, that giving the ring back was sufficient. (Slyder is now played by a different player.)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
By my hand, a first draft&amp;lt;br&amp;gt;&lt;br /&gt;
~Angel&amp;lt;br&amp;gt;&lt;br /&gt;
(previously) Assistant to Court Advisor Wyndz for the Royal Court, Therengia&amp;lt;br&amp;gt;&lt;br /&gt;
Current - Ambassador to the Theren Guard&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{cat|Player House of the Grey Storm, Player Celestial Compact}}&lt;/div&gt;</summary>
		<author><name>AMAZIAGRACE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=User:AMAZIAGRACE&amp;diff=522144</id>
		<title>User:AMAZIAGRACE</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=User:AMAZIAGRACE&amp;diff=522144"/>
		<updated>2020-06-25T03:40:36Z</updated>

		<summary type="html">&lt;p&gt;AMAZIAGRACE: /* Contact */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>AMAZIAGRACE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Veyne%27s_Rings&amp;diff=520164</id>
		<title>Veyne&#039;s Rings</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Veyne%27s_Rings&amp;diff=520164"/>
		<updated>2020-06-05T00:17:33Z</updated>

		<summary type="html">&lt;p&gt;AMAZIAGRACE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The [[necromancer]] [[Veyne]] gave a number of adventurers special rings after extracting oaths of allegiance.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
:&#039;&#039;a polished black stone ring engraved with a worn crest&#039;&#039;&lt;br /&gt;
:&#039;&#039;A tangle of cryptic lettering has been carved into the black stone ring, surrounding the faint image of a screaming skull silhouetted against a pyre writhing flames.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Paladin Guild researcher [[Oane]] examined one of these rings and stated that the crest was similar or identical to crests that some Dragon Priests bear. One person reported getting messaging to the effect of a bitter chill racing through their veins as the ring seemed to tremble in their hand as if it was calling them. Therengia also came into possession of a ring.&lt;br /&gt;
&lt;br /&gt;
==Ring-Bearers:==&lt;br /&gt;
&#039;&#039;&#039;Note that the following lists are not necessarily accurate due to the inability to verify either inclusion or exclusion. Because these lists are maintained by players about players there is always the risk of addition due to malice or removal due to desire for anonymity. Thus the page will be patrolled and any alterations to the list MUST be fully explored in the discussion or risk removal.&#039;&#039;&#039; -[[User:Caraamon|Caraamon Strugr-Makdasi]]&amp;lt;sup&amp;gt;([[User talk:Caraamon|talk]])&amp;lt;/sup&amp;gt; 02:08, 9 June 2008 (CDT)&lt;br /&gt;
&lt;br /&gt;
===Current and Former Ring-Bearers:===&lt;br /&gt;
It may be difficult to identify everyone who has accepted one of Veyne&#039;s rings, because some choose not to wear them openly. According to [[Lukka]], one of Veyne&#039;s followers, most ring-bearers &amp;quot;find it sufficient to carry it and not bear the brunt of wearing it.&amp;quot; Some ring-bearers were given additional rings to issue to others under unknown terms.&lt;br /&gt;
&lt;br /&gt;
People that have accepted rings so far include but are not limited to:&lt;br /&gt;
&lt;br /&gt;
* [[Airasen]]&lt;br /&gt;
* [[Bedan]]&lt;br /&gt;
* [[Bluewither]]: still has as of January 2017, is the last of the ring bearers.&lt;br /&gt;
* [[Boomster]]&lt;br /&gt;
* [[Creast]]&lt;br /&gt;
* [[Dametri]]&lt;br /&gt;
* [[Darkgaze]]&lt;br /&gt;
* [[Dejoneira]]&lt;br /&gt;
* [[Devlwind]]&lt;br /&gt;
* [[Eladian]]&lt;br /&gt;
* [[Erlo]]&lt;br /&gt;
* [[Ilmileiras]]&lt;br /&gt;
* [[Lukka]]&lt;br /&gt;
* [[Manze]]&lt;br /&gt;
* [[Netherlich]]: still has as of January 24, 2010; claims to be the last ringbearer&lt;br /&gt;
* [[Relica]]&lt;br /&gt;
* [[Sabashtin]]&lt;br /&gt;
* [[Sasper]]&lt;br /&gt;
* [[Schimmelpeninck]]&lt;br /&gt;
* [[Sebastienne]]&lt;br /&gt;
* [[Shellwind]]&lt;br /&gt;
* [[Skilair]]&lt;br /&gt;
* [[Snelkant]]&lt;br /&gt;
* [[Stolas]]&lt;br /&gt;
* [[Stumorcc]]&lt;br /&gt;
* [[Thoumas]]&lt;br /&gt;
* [[Ungara]]&lt;br /&gt;
* [[Uris]]&lt;br /&gt;
* [[Vahlissa]]&lt;br /&gt;
* [[Zadia]]&lt;br /&gt;
&lt;br /&gt;
===Former Ring-Bearers===&lt;br /&gt;
&lt;br /&gt;
* [[Bedan]]: Walked from the realms. Publicly maintained loyalty to Veyne to the end.&lt;br /&gt;
* [[Cenedora]]: According to him, he has rerolled the character and is playing someone radically different from the previous incarnation.&lt;br /&gt;
* [[Creast]]: Has returned his ring according to accounts.&lt;br /&gt;
* [[Dametri]]: Has returned his ring and renounced according to accounts and witnesses.&lt;br /&gt;
* [[Darkgaze]]: Has returned his ring and renounced according to accounts and witnesses.&lt;br /&gt;
* [[Dejoneira]]: Has returned her ring according to accounts.&lt;br /&gt;
* [[Ilmileiras]]: Has destroyed his ring according to claims.  Acknowledged by the Ilithi Court to be acting as a spy against Veyne.&lt;br /&gt;
* [[Manze]]: Has returned his ring according to accounts.&lt;br /&gt;
* [[Shellwind]]: Has returned her ring and renounced according to accounts and witnesses.&lt;br /&gt;
* [[Skilair]]: Has been cleared in Shard. Her ring was witnessed being dropped into the hollow near Adan&#039;f.&lt;br /&gt;
* [[Slyder]]:  Is now played by a different player.&lt;br /&gt;
* [[Stumorcc]]: Has returned the ring and renounced according to accounts.&lt;br /&gt;
* [[Vahlissa]]: Has destroyed the ring by casting [[Imbue]] on it creating a piece of Constellation Jewelry ([[CJ]]) and then rubbed it until it shattered. She renounced Veyne publicly to [[Theren]].&lt;br /&gt;
&lt;br /&gt;
==Attempts to Return Veyne&#039;s Rings==&lt;br /&gt;
&lt;br /&gt;
[[Creast]] is the first known ring-bearer to willingly attempt to give his ring back and renounce [[Veyne]]; upon doing so, Veyne threatened him with a sacrificial dagger and removing a scale from his chest. Creast was then dismissed and died a short time later near [[Langenfirth]] due to multiple poisons and severe fleshrot. His wounds could not be explained by the experienced [[Empath]] who healed him.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[Darkgaze]] requested the presence of [[Angel]] via gweth to be a witness as a member of the Therengian militia. She arrived with [[Delgram]], another member, standing in for [[The Northern Watch Brigade]]. Darkgaze then dropped his ring, guarded it, and cast [[Ripple]]. After the ring vanished Angel engaged him in questions, where he renounced Veyne and any connections. He also swore to have no further contact with Veyne or any of his followers.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[Shellwind]] returned her ring, stating &amp;quot;she only requested a ring to to save her marriage with Jarreck.&amp;quot; She openly renounced any ties in the presence of [[Bluewither]] and [[Vahlissa]], who were there on behalf of Veyne. Shellwind stated that it was [[Angel]] who brought her to Shard and witnessed for her. She claims to have been sniped by [[Sebastienne]] while in [[Therengia]]. In fact, this was witnessed by her &amp;quot;then husband&amp;quot; [[Jarreck]], a noble [[Paladin]]. Sebastienne denies any involvement in the killing, accusing Shellwind of arranging her own assassination.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[Manze]] also wore a ring but returned it for unknown reasons. He was also murdered by Bluewither for publicly denying his acceptance.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[Dejoneira]] returned her ring for unknown reasons and is now allowed in Therengia.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[Dametri]] called upon [[Angel]] to witness his returning of his ring. [[Despera]] and [[Dhimani]] were also there to witness. Angel gave Dametri&#039;s ring to a Commander of the Northern Watch, to give to the Baron.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[Skilair]]&#039;s dropping of her ring was witnessed as she dropped it into the hollow near Adan&#039;f. Commander [[Leucius]], who is also now an Adviser, knew her position and she was cleared in [[Shard]].&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[Slyder]] also asked [[Angel]] to come and accept Veyne&#039;s ring to hand over to the Baron. Although he wanted no part of the group, he did not denounce Veyne. He felt there was no need, that giving the ring back was sufficient. Angel sent Slyder to speak with Senior Commander [[Frodes]]. Shortly after their meeting, Commander Frodes gwethed that Slyder was not to be bothered while in Therengia. (Slyder is now played by a different player.)&lt;/div&gt;</summary>
		<author><name>AMAZIAGRACE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Angel&amp;diff=518856</id>
		<title>Angel</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Angel&amp;diff=518856"/>
		<updated>2020-05-17T23:12:39Z</updated>

		<summary type="html">&lt;p&gt;AMAZIAGRACE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Angel_&amp;amp;_moon.jpg ]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{PC&lt;br /&gt;
|name=Angel Sacredstorm&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Elothean&lt;br /&gt;
|gender=Female&lt;br /&gt;
|guild=Moon Mage&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
==Appearance and Introduction==&lt;br /&gt;
You see Ambassador Angel Sacredstorm, Celestial Sorceress of the House of the Grey Storm, an Elothean Moon Mage.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
She has elegant arched eyebrows and thick-lashed stormy grey eyes.  Her deep blue-streaked blonde hair is long and silky, and is worn in a deceptively careless-looking arrangement of upswept locks held in place by a midnight-hued Phelim&#039;s Bliss rose made of glittering starlight velvet.  She has dew-kissed skin and a scattering of silvery blue-sheened moonlight gardenias arrayed to elegantly emphasize a curvaceous figure&amp;lt;br&amp;gt;&lt;br /&gt;
She is average height for an Elothean.&amp;lt;br&amp;gt;&lt;br /&gt;
A crimson rose butterfly with soft velvet wings floats lazily around her left arm, glowing with a lustrous sheen against her skin.&amp;lt;br&amp;gt;&lt;br /&gt;
She is in her prime.&amp;lt;br&amp;gt;&lt;br /&gt;
Your left wrist has a tattoo of a series of intricate celestial symbols inked in shimmering crimsons, azures and ebony.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
She is wearing a thumb ring bearing the Sacredstorm crest inset with an alexandrite nightingale, a daring low-cut silver firesilk gown with a graceful train and some alluring high-heeled sandals fastened with spiraling black straps.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
A little about her:&amp;lt;br&amp;gt;&lt;br /&gt;
Angel is an Enchantress, a Scion of Xibar and the Ambassador to the Theren Guard. She has a heart for Theren, any injustice, the less fortunate, but especially children.  &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Her armor:&amp;lt;br&amp;gt;&lt;br /&gt;
an ice-white hauberk inlaid with a nightingale perched upon a panther&#039;s nose&amp;lt;br&amp;gt;&lt;br /&gt;
Designed to be form fitting, the hauberk has a steel disc inlaid over the wearer&#039;s heart.  Set into the disc is a panther carved from black onyx with a nightingale fashioned from a deep blue tourmaline on its nose.  An alexandrite carved in the likeness of a small child is nestled upon the panther&#039;s back.  Etched below the scene are the words, &amp;quot;Protect thy children, make promises unbroken and vengeance unspoken.&amp;quot;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Her belt:&amp;lt;br&amp;gt;&lt;br /&gt;
a low-riding sword belt with interlocking nightingale clasps&amp;lt;br&amp;gt;&lt;br /&gt;
Fitted to accentuate a woman&#039;s curves, the leather belt is crafted to hang low on the hips.  Cut from stunning blue diamonds, the two clasps are crafted into the form of Phelim&#039;s nightingales.  Petite diamonds are set as the eyes of the birds which twinkle like stars that were strewn into the heavens.  The phrase ~Protect Thy Treasure~ is impressed into the leather.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==NOTE - The below are story lines from many years ago.  Current story lines will be added above this old table of contents==&lt;br /&gt;
&lt;br /&gt;
I ask that you do not edit my transcript.  I have worked hard on this research and have many people contributing, and have credited them.  There will be more information added to this, as links to those I mentioned on this page. &lt;br /&gt;
&lt;br /&gt;
Riece and Skilair have much to add to this, but are working on their pages to insert.  Please be sure to watch this article or check back.&lt;br /&gt;
&lt;br /&gt;
==Table of Contents (old storylines)==&lt;br /&gt;
#[[Research of the falling stars]]&lt;br /&gt;
#[[Fynes]]&lt;br /&gt;
#[[Urvkil]]&lt;br /&gt;
#Lady [[Adisla]]&lt;br /&gt;
#[[Throrom]]&lt;br /&gt;
#[[Kargoth]]&lt;br /&gt;
#[[Tungal]]&lt;br /&gt;
#[[Ealuik]]&lt;br /&gt;
#[[Vecuto]], the Cleric Guildleader&lt;br /&gt;
#[[Skilair]]&lt;br /&gt;
#[[Rience]]&lt;br /&gt;
#[[Primeval]], Founder of one of the original glowing fragments in Crossing&lt;br /&gt;
#[[Patre]], First cleric of record to study this fragment&lt;br /&gt;
#[[Cierzen]] A member of the Ferdahl Aemmin&#039;s staff&lt;br /&gt;
#[[Veyne]] Necromancer (GM)&lt;br /&gt;
#a glowing iron fragment from the meteor shower&lt;br /&gt;
#*Moon Mage study&lt;br /&gt;
#*Cleric study&lt;br /&gt;
#*testing&lt;br /&gt;
#Visions&lt;br /&gt;
&lt;br /&gt;
==Research regarding the falling stars==&lt;br /&gt;
The research below is a first draft, taken from my varied notes from many forums.  If you missed my Presentation in the Theren Keep recently, below I have detailed what I spoke about. It is a compilation of recent events from the end of year 391 and into the 392. It includes facts, witnessed accounts, conversations and theories.  I would love for you to contribute, we need more folks involved. &lt;br /&gt;
&lt;br /&gt;
==Possibly connected people==&lt;br /&gt;
Since some of you may not know backgrounds or history of things I will mention, I will give some information as I go to help it make sense and connections. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Fynes]] Moryson&#039;&#039;, is an Elven Cleric who recently visited Theren, and with a drop of his blood, as an offering is rumored to have started a Plague Wraith invasion. He offered anyone in Theren to come and speak with him.  A summary of his message:  Watch the stars, he has noticed one of them fading, and he feels that if the stars are fading the gods are growing weak.  He was stern about the fact that if the heavens are troubled, it could only be that the immortals are.  He also called Urvkil a blasphemer. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Urvkil]]&#039;&#039; is a Kaldaran Moon Mage who was banned is known for his predictions and was banished from the Kaldaran people long ago for consorting with Voidspawn. Of note, when I met him, he had no last name—which I believe when I speak of Tungal, it will shed some light to a connection. His message was: The Nightingale is what influences our lives; it protects us from the plans of the Weasel. The Nightingale is the true influence and he told us to study it to lend it strength. He also answered a question of someone in the group regarding visions and stated his reason for being here was not the two elves vision, the tome is not important, and the battle in the temple vision was actually a “contest”. &lt;br /&gt;
&lt;br /&gt;
When Urvkil awoke his first contact was Skilair.  They had a detailed conversation, I’ll let her explain and if she does not make it this evening, I’ll get the notes on it and give it at the end.  But one note I’d like to mention is that he referred to Lady Adisla, whom I will speak about next. When he visited he seemed to always leave with a rogue moongate summonsing shadow masters, voidspawn and tenebraelings. &lt;br /&gt;
&lt;br /&gt;
During one of his visits, in Shard, someone, and I will not mention who, assisted him by way of dropping pearls and creating devourers which congeal into shadow masters.  He then casted a rogue moongate. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lady [[Adisla]] Lothar&#039;&#039; is a Kaldaran bardess who visited Shard recently accompanied by her bodyguard [[Thororm]], also Kaldar.  She was accompanied by [[Kargoth]] on this visit.  The night prior to her arrival in Shard Kargoth was attacked.  And when her and her body guard arrived, there was an invasion.  They believe it was to kidnap her.  Her connection to Urvkil is that he was the advisor to her father years ago, but was banned due to his consorting with voidspawn.  When she was asked quietly if the man she spoke of was Urvkil, she got nervous and asked how [[Skilair]] knew that name.  She quickly quieted her bodyguard Thororm stating any information.  They retired shortly after that. They were not to speak of him and that it was too soon to give.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Tungal]]&#039;&#039; is a Dwarvan Moon Mage and a gifted ring crafter from Hib that we encountered.  He stated to us that he knew of an Urvkil from when he was young that was reputed to be the greatest prophet in the lands and among the Kaldar.  When describing Urvkil however, he mentioned he was well groomed, finely dressed and had a tattoo of a cute tenebraeling, and he also told us of how he was a royal advisor to the Kaldar. This is not the way Urvkil looked to us in recent visits and we told him that he had been banned from the Kaldar, so he questioned whether or not this one calling himself Urvkil was an imposter. &lt;br /&gt;
&lt;br /&gt;
He mentioned visions that bothered him: The Weasel stalking the Nightingale, the cheating men with the sword under the table and the shapeshifter.  Now for those of you who are curious, I have compiled notes on everything I am explaining tonight, so there will be a full detail of all the visions I mention this evening. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Ealuik]]&#039;&#039; is a Human Moon Mage who is a high-ranking member of the Children of Kalestraum and is third Scion in Command. He was also concerned of the stars and wanted to speak with Urvkil. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Cleric Guildleader [[Vecuto]]&#039;&#039; who resides in Forfedhdar, was approached by [[Skilair]] and [[Rience]] and they were told of a vision the leader was concerned with.  I will quote him.  Vecuto had a vision of a massive army marching into an unrecognizable city on a starless night.  He warned that if the stars fade, the swords won’t be of much good.  He went on to say he felt the gods were angry with us, and the void may be enveloping all that we know.”&lt;br /&gt;
&lt;br /&gt;
==a glowing fragment==&lt;br /&gt;
This glowing fragment was studied by a War Mage, Paladin, Ranger and Empath and they did not find what the Moon Mage or Cleric found. I will give you both of those findings.&lt;br /&gt;
&lt;br /&gt;
As you may know, glowing fragments dropped from our skies recently on several occasions during Meteor Showers.  Quick connection - Fynes is a Cleric and Urvkil is a Moon Mage.  The fragment when studied could only be discerned by Clerics and Moon Mages.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Immortals mentioned:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
First a quick blurb on the Immortals I’ll mention.. [[Tamsine]] is the goddess of home and hearth, [[Phelim]] strew the stars into the sky by gathering some of Tamsine’s tears and setting them into the heavens and [[Huldah]], a dark god of magic, is known as the trickster, and can cause terrible storms which are actually composed of magic. &lt;br /&gt;
&lt;br /&gt;
What I discerned with this fragment is resonant of a vision that I, along with others, have received upon predicting Events.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Summary of a Vision&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In this vision a cook sobs over a spilled pot, an artist wipes her tears with his brush, turns to his canvas and begins to paint.  A shadowed figure comes from behind the canvas, steals the sparkling bits and puts them into a pouch.  The figure sees you and throws one towards you and your face is seared with pain as the bit explodes ….  Much like when the fragments struck folks I imagine?  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Celestial Energy found in the fragment&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Celestial Energy in an unstructured form is highly unusual and bears detailed study.  When I researched this, I found that a possible reason for Grazhir’s demise was a catastrophic celestial event – such as a meteor strike, which caused the moon to explode.  “Because Grahzir no longer crossed the skies, it caused the obelisk to melt after a dramatic outburst of celestial energy, killing many people around it.”   &lt;br /&gt;
&lt;br /&gt;
This fragment that fell during the first meteor shower, which once held such massive celestial energy, it has in fact turned into an iron scrap with no magical pattern. &lt;br /&gt;
&lt;br /&gt;
== Moon Mage examination of the glowing fragment ==&lt;br /&gt;
When I focused the glowing fragment, I found these results:&lt;br /&gt;
&lt;br /&gt;
You feel an intense chill through your scale gauntlets.&lt;br /&gt;
&lt;br /&gt;
You focus your magical senses on a glowing iron fragment.&lt;br /&gt;
&lt;br /&gt;
You detect an enormous charge of celestial (space, heavenly) energy emanating from the fragment.&lt;br /&gt;
&lt;br /&gt;
The charge is inexorably dissipating but does not show any signs of stress yet.&lt;br /&gt;
&lt;br /&gt;
While lesser magicians may perceive it as Lunar energy, you note that this magic is drawn down from the planets and stars far removed from Elanthia. Celestial energy in an unstructured form is highly unusual and bears detailed study.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Interesting note:&#039;&#039; I found that Blue Star Celestial Energy was advanced healing from the stars emphasizing spiritual, planetary and galactic healing.&lt;br /&gt;
&lt;br /&gt;
Though the fragment is heavily charged with energy, you detect that there is no spell pattern or enchanting sigil behind it. Instead, it appears to be an exaggerated example of meteoric iron. A massive charge of celestial magic built up around the fragment during a time in the heavens, and now that it is on Elanthia that power is &amp;quot;winding down.&amp;quot; The bitterly cold light is a manifestation of the escaping energy, akin to the forces called down by the Starlight Sphere spell.&lt;br /&gt;
&lt;br /&gt;
While its composition suggests meteoric iron, this magic is evocative of an origin in the cold and distant stars. Astrologers have never managed to quantify the strength and distance of the stars, but that is because both are perceived to be larger than imagination. Someone who was examining the magical element out of context may leap to the conclusion that she is holding a star, but there&#039;s still enough Elanthia left intact to suggest that is not the case.&lt;br /&gt;
&lt;br /&gt;
Whether an exceptional piece of meteoric iron or an infinitesimally small stellar fragment, it is undeniably sympathetic to Stellar Magic. You could likely amplify the Starlight Sphere spell with its presence.&lt;br /&gt;
&lt;br /&gt;
Without armor your unprotected hand is engulfed by a painful burning sensation! You reflexively dart away from the fragment, but even the fleeting contact was enough to produce dangerous frostbite.&lt;br /&gt;
&lt;br /&gt;
== Cleric examination of the glowing fragment, contributed by [[Patre]]== &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Focus of the fragment:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You detect an enormous charge of Lunar energy emanating from the fragment.&lt;br /&gt;
&lt;br /&gt;
The charge is inexorably dissipating but does not show any signs of stress yet.&lt;br /&gt;
&lt;br /&gt;
Though it appears at first glance to be nothing but a Moon Mage&#039;s curio, you detect a trace of divine meaning hidden within the strange magic.&lt;br /&gt;
&lt;br /&gt;
Careful study and reflection of the fragment could reveal more.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Study of the fragment:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You feel an intense chill through your silvered gauntlets.&lt;br /&gt;
&lt;br /&gt;
Stilling your inner thoughts, you concentrate on feeling the quiet, divine emanations hidden within the fragment.&lt;br /&gt;
&lt;br /&gt;
Though the fragment has been heavily polluted with Lunar magic, you feel a thrill of divine meaning through your soul as you unravel its design. &lt;br /&gt;
&lt;br /&gt;
The influence of three gods converge within the fragment. You sense that the fragment is intimately connected to Tamsine and considered a holy relic by the grace of Phelim. Dark and destructive -- yet no less holy -- currents ripple through the fragment as well, connecting this piece of iron to the terrible will of Huldah.&lt;br /&gt;
&lt;br /&gt;
The connection between Tamsine and Phelim, along with the Lunar pollution suggests that this is a star fallen from the place where Phelim suspended it. Its appearance and physical composition are manifestations of Huldah&#039;s influence, capable of turning divine tears into something deadly and base. You intuit that if the star is left as it is now, Huldah&#039;s influence over it will continue to grow and finally become ascendant.&lt;br /&gt;
&lt;br /&gt;
Despite its fallen state, you conclude that it is still an important relic of Phelim. Outside of whatever purpose the gods have set for it, you could likely amplify the Phelim&#039;s Sanction spell with its presence.&lt;br /&gt;
&lt;br /&gt;
== Ferdahl [[Aemmin]]&#039;s staff speaks out ==&lt;br /&gt;
The following is a summary from a lass who was at the Shard Town Meeting: &lt;br /&gt;
&lt;br /&gt;
[[Cierzen]], a member of the Ferdahl Aemmin&#039;s staff spoke a bit about the recent meteor showers and his feelings regarding the strikes. He found it interesting since the vigils that Shard has been holding, there have been no strikes in town or in populated areas. Cierzen suggested if they continued doing the devotional vigils they would continue to be unharmed. Also, perhaps if a star is fading, the vigil should be held to those gods who are represented by those stars. Cierzen even eluded to the fact that after people came to Riverhaven to do vigils, and were made fun of and/or ignored, there were more strikes against Riverhaven.&lt;br /&gt;
&lt;br /&gt;
==Angel&#039;s assisted the following in denouncing [[Veyne]]==&lt;br /&gt;
[[Darkgaze]] requested the presence of Angel via gweth to be a witness as a member of the Therengian militia. She arrived with Delgram, another member, standing in for The Northern Watch Brigade. Darkgaze then dropped his ring, guarded it, and cast Ripple. After the ring vanished Angel engaged him in questions, where he renounced Veyne and any connections. He also swore to have no further contact with Veyne or any of his followers.&lt;br /&gt;
&lt;br /&gt;
[[Dametri]] called upon Angel to witness his returning of his ring. Despera and Dhimani were also there to witness. Angel gave Dametri&#039;s ring to a Commander of the Northern Watch, to give to the Baron. Angel sent Slyder to speak with Senior Commander Frodes. Shortly after their meeting, Commander Frodes gwethed that Dametri was not to be bothered while in Therengia. &lt;br /&gt;
&lt;br /&gt;
[[Slyder]] also asked Angel to come and accept Veyne&#039;s ring to hand over to the Baron. Although he wanted no part of the group, he did not denounce Veyne. He felt there was no need, that giving the ring back was sufficient. (Slyder is now played by a different player.)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
By my hand, a first draft&amp;lt;br&amp;gt;&lt;br /&gt;
~Angel&amp;lt;br&amp;gt;&lt;br /&gt;
(previously) Assistant to Court Advisor Wyndz for the Royal Court, Therengia&amp;lt;br&amp;gt;&lt;br /&gt;
Current - Ambassador to the Theren Guard&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{cat|Player House of the Grey Storm, Player Celestial Compact}}&lt;/div&gt;</summary>
		<author><name>AMAZIAGRACE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Angel&amp;diff=518855</id>
		<title>Angel</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Angel&amp;diff=518855"/>
		<updated>2020-05-17T23:10:31Z</updated>

		<summary type="html">&lt;p&gt;AMAZIAGRACE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Angel_&amp;amp;_moon.jpg ]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{PC&lt;br /&gt;
|name=Angel Sacredstorm&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Elothean&lt;br /&gt;
|gender=Female&lt;br /&gt;
|guild=Moon Mage&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
==Appearance and Introduction==&lt;br /&gt;
You see Ambassador Angel Sacredstorm, Celestial Sorceress of the House of the Grey Storm, an Elothean Moon Mage.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
She has elegant arched eyebrows and thick-lashed stormy grey eyes.  Her deep blue-streaked blonde hair is long and silky, and is worn in a deceptively careless-looking arrangement of upswept locks held in place by a midnight-hued Phelim&#039;s Bliss rose made of glittering starlight velvet.  She has dew-kissed skin and a scattering of silvery blue-sheened moonlight gardenias arrayed to elegantly emphasize a curvaceous figure&amp;lt;br&amp;gt;&lt;br /&gt;
She is average height for an Elothean.&amp;lt;br&amp;gt;&lt;br /&gt;
A crimson rose butterfly with soft velvet wings floats lazily around her left arm, glowing with a lustrous sheen against her skin.&amp;lt;br&amp;gt;&lt;br /&gt;
She is in her prime.&amp;lt;br&amp;gt;&lt;br /&gt;
Your left wrist has a tattoo of a series of intricate celestial symbols inked in shimmering crimsons, azures and ebony.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
She is wearing a thumb ring bearing the Sacredstorm crest inset with an alexandrite nightingale, a daring low-cut silver firesilk gown with a graceful train and some alluring high-heeled sandals fastened with spiraling black straps.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
A little about her:&amp;lt;br&amp;gt;&lt;br /&gt;
Angel is an Enchantress, a Scion of Xibar and the Ambassador to the Theren Guard. She has a heart for Theren, any injustice, the less fortunate, but especially children.  &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Her armor:&amp;lt;br&amp;gt;&lt;br /&gt;
an ice-white hauberk inlaid with a nightingale perched upon a panther&#039;s nose&amp;lt;br&amp;gt;&lt;br /&gt;
Designed to be form fitting, the hauberk has a steel disc inlaid over the wearer&#039;s heart.  Set into the disc is a panther carved from black onyx with a nightingale fashioned from a deep blue tourmaline on its nose.  An alexandrite carved in the likeness of a small child is nestled upon the panther&#039;s back.  Etched below the scene are the words, &amp;quot;Protect thy children, make promises unbroken and vengeance unspoken.&amp;quot;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Her belt:&amp;lt;br&amp;gt;&lt;br /&gt;
a low-riding sword belt with interlocking nightingale clasps&amp;lt;br&amp;gt;&lt;br /&gt;
Fitted to accentuate a woman&#039;s curves, the leather belt is crafted to hang low on the hips.  Cut from stunning blue diamonds, the two clasps are crafted into the form of Phelim&#039;s nightingales.  Petite diamonds are set as the eyes of the birds which twinkle like stars that were strewn into the heavens.  The phrase ~Protect Thy Treasure~ is impressed into the leather.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==NOTE - The below are story lines from many years ago.  Current story lines will be added above this old table of contents==&lt;br /&gt;
&lt;br /&gt;
I ask that you do not edit my transcript, but talk with me first.  I have worked hard on this research and have many people contributing, and have credited them.  There will be more information added to this, as links to those I mentioned on this page. &lt;br /&gt;
&lt;br /&gt;
Riece and Skilair have much to add to this, but are working on their pages to insert.  Please be sure to watch this article or check back.&lt;br /&gt;
&lt;br /&gt;
==Table of Contents (old storylines)==&lt;br /&gt;
#[[Research of the falling stars]]&lt;br /&gt;
#[[Fynes]]&lt;br /&gt;
#[[Urvkil]]&lt;br /&gt;
#Lady [[Adisla]]&lt;br /&gt;
#[[Throrom]]&lt;br /&gt;
#[[Kargoth]]&lt;br /&gt;
#[[Tungal]]&lt;br /&gt;
#[[Ealuik]]&lt;br /&gt;
#[[Vecuto]], the Cleric Guildleader&lt;br /&gt;
#[[Skilair]]&lt;br /&gt;
#[[Rience]]&lt;br /&gt;
#[[Primeval]], Founder of one of the original glowing fragments in Crossing&lt;br /&gt;
#[[Patre]], First cleric of record to study this fragment&lt;br /&gt;
#[[Cierzen]] A member of the Ferdahl Aemmin&#039;s staff&lt;br /&gt;
#[[Veyne]] Necromancer (GM)&lt;br /&gt;
#a glowing iron fragment from the meteor shower&lt;br /&gt;
#*Moon Mage study&lt;br /&gt;
#*Cleric study&lt;br /&gt;
#*testing&lt;br /&gt;
#Visions&lt;br /&gt;
&lt;br /&gt;
==Research regarding the falling stars==&lt;br /&gt;
The research below is a first draft, taken from my varied notes from many forums.  If you missed my Presentation in the Theren Keep recently, below I have detailed what I spoke about. It is a compilation of recent events from the end of year 391 and into the 392. It includes facts, witnessed accounts, conversations and theories.  I would love for you to contribute, we need more folks involved. &lt;br /&gt;
&lt;br /&gt;
==Possibly connected people==&lt;br /&gt;
Since some of you may not know backgrounds or history of things I will mention, I will give some information as I go to help it make sense and connections. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Fynes]] Moryson&#039;&#039;, is an Elven Cleric who recently visited Theren, and with a drop of his blood, as an offering is rumored to have started a Plague Wraith invasion. He offered anyone in Theren to come and speak with him.  A summary of his message:  Watch the stars, he has noticed one of them fading, and he feels that if the stars are fading the gods are growing weak.  He was stern about the fact that if the heavens are troubled, it could only be that the immortals are.  He also called Urvkil a blasphemer. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Urvkil]]&#039;&#039; is a Kaldaran Moon Mage who was banned is known for his predictions and was banished from the Kaldaran people long ago for consorting with Voidspawn. Of note, when I met him, he had no last name—which I believe when I speak of Tungal, it will shed some light to a connection. His message was: The Nightingale is what influences our lives; it protects us from the plans of the Weasel. The Nightingale is the true influence and he told us to study it to lend it strength. He also answered a question of someone in the group regarding visions and stated his reason for being here was not the two elves vision, the tome is not important, and the battle in the temple vision was actually a “contest”. &lt;br /&gt;
&lt;br /&gt;
When Urvkil awoke his first contact was Skilair.  They had a detailed conversation, I’ll let her explain and if she does not make it this evening, I’ll get the notes on it and give it at the end.  But one note I’d like to mention is that he referred to Lady Adisla, whom I will speak about next. When he visited he seemed to always leave with a rogue moongate summonsing shadow masters, voidspawn and tenebraelings. &lt;br /&gt;
&lt;br /&gt;
During one of his visits, in Shard, someone, and I will not mention who, assisted him by way of dropping pearls and creating devourers which congeal into shadow masters.  He then casted a rogue moongate. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lady [[Adisla]] Lothar&#039;&#039; is a Kaldaran bardess who visited Shard recently accompanied by her bodyguard [[Thororm]], also Kaldar.  She was accompanied by [[Kargoth]] on this visit.  The night prior to her arrival in Shard Kargoth was attacked.  And when her and her body guard arrived, there was an invasion.  They believe it was to kidnap her.  Her connection to Urvkil is that he was the advisor to her father years ago, but was banned due to his consorting with voidspawn.  When she was asked quietly if the man she spoke of was Urvkil, she got nervous and asked how [[Skilair]] knew that name.  She quickly quieted her bodyguard Thororm stating any information.  They retired shortly after that. They were not to speak of him and that it was too soon to give.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Tungal]]&#039;&#039; is a Dwarvan Moon Mage and a gifted ring crafter from Hib that we encountered.  He stated to us that he knew of an Urvkil from when he was young that was reputed to be the greatest prophet in the lands and among the Kaldar.  When describing Urvkil however, he mentioned he was well groomed, finely dressed and had a tattoo of a cute tenebraeling, and he also told us of how he was a royal advisor to the Kaldar. This is not the way Urvkil looked to us in recent visits and we told him that he had been banned from the Kaldar, so he questioned whether or not this one calling himself Urvkil was an imposter. &lt;br /&gt;
&lt;br /&gt;
He mentioned visions that bothered him: The Weasel stalking the Nightingale, the cheating men with the sword under the table and the shapeshifter.  Now for those of you who are curious, I have compiled notes on everything I am explaining tonight, so there will be a full detail of all the visions I mention this evening. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Ealuik]]&#039;&#039; is a Human Moon Mage who is a high-ranking member of the Children of Kalestraum and is third Scion in Command. He was also concerned of the stars and wanted to speak with Urvkil. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Cleric Guildleader [[Vecuto]]&#039;&#039; who resides in Forfedhdar, was approached by [[Skilair]] and [[Rience]] and they were told of a vision the leader was concerned with.  I will quote him.  Vecuto had a vision of a massive army marching into an unrecognizable city on a starless night.  He warned that if the stars fade, the swords won’t be of much good.  He went on to say he felt the gods were angry with us, and the void may be enveloping all that we know.”&lt;br /&gt;
&lt;br /&gt;
==a glowing fragment==&lt;br /&gt;
This glowing fragment was studied by a War Mage, Paladin, Ranger and Empath and they did not find what the Moon Mage or Cleric found. I will give you both of those findings.&lt;br /&gt;
&lt;br /&gt;
As you may know, glowing fragments dropped from our skies recently on several occasions during Meteor Showers.  Quick connection - Fynes is a Cleric and Urvkil is a Moon Mage.  The fragment when studied could only be discerned by Clerics and Moon Mages.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Immortals mentioned:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
First a quick blurb on the Immortals I’ll mention.. [[Tamsine]] is the goddess of home and hearth, [[Phelim]] strew the stars into the sky by gathering some of Tamsine’s tears and setting them into the heavens and [[Huldah]], a dark god of magic, is known as the trickster, and can cause terrible storms which are actually composed of magic. &lt;br /&gt;
&lt;br /&gt;
What I discerned with this fragment is resonant of a vision that I, along with others, have received upon predicting Events.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Summary of a Vision&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In this vision a cook sobs over a spilled pot, an artist wipes her tears with his brush, turns to his canvas and begins to paint.  A shadowed figure comes from behind the canvas, steals the sparkling bits and puts them into a pouch.  The figure sees you and throws one towards you and your face is seared with pain as the bit explodes ….  Much like when the fragments struck folks I imagine?  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Celestial Energy found in the fragment&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Celestial Energy in an unstructured form is highly unusual and bears detailed study.  When I researched this, I found that a possible reason for Grazhir’s demise was a catastrophic celestial event – such as a meteor strike, which caused the moon to explode.  “Because Grahzir no longer crossed the skies, it caused the obelisk to melt after a dramatic outburst of celestial energy, killing many people around it.”   &lt;br /&gt;
&lt;br /&gt;
This fragment that fell during the first meteor shower, which once held such massive celestial energy, it has in fact turned into an iron scrap with no magical pattern. &lt;br /&gt;
&lt;br /&gt;
== Moon Mage examination of the glowing fragment ==&lt;br /&gt;
When I focused the glowing fragment, I found these results:&lt;br /&gt;
&lt;br /&gt;
You feel an intense chill through your scale gauntlets.&lt;br /&gt;
&lt;br /&gt;
You focus your magical senses on a glowing iron fragment.&lt;br /&gt;
&lt;br /&gt;
You detect an enormous charge of celestial (space, heavenly) energy emanating from the fragment.&lt;br /&gt;
&lt;br /&gt;
The charge is inexorably dissipating but does not show any signs of stress yet.&lt;br /&gt;
&lt;br /&gt;
While lesser magicians may perceive it as Lunar energy, you note that this magic is drawn down from the planets and stars far removed from Elanthia. Celestial energy in an unstructured form is highly unusual and bears detailed study.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Interesting note:&#039;&#039; I found that Blue Star Celestial Energy was advanced healing from the stars emphasizing spiritual, planetary and galactic healing.&lt;br /&gt;
&lt;br /&gt;
Though the fragment is heavily charged with energy, you detect that there is no spell pattern or enchanting sigil behind it. Instead, it appears to be an exaggerated example of meteoric iron. A massive charge of celestial magic built up around the fragment during a time in the heavens, and now that it is on Elanthia that power is &amp;quot;winding down.&amp;quot; The bitterly cold light is a manifestation of the escaping energy, akin to the forces called down by the Starlight Sphere spell.&lt;br /&gt;
&lt;br /&gt;
While its composition suggests meteoric iron, this magic is evocative of an origin in the cold and distant stars. Astrologers have never managed to quantify the strength and distance of the stars, but that is because both are perceived to be larger than imagination. Someone who was examining the magical element out of context may leap to the conclusion that she is holding a star, but there&#039;s still enough Elanthia left intact to suggest that is not the case.&lt;br /&gt;
&lt;br /&gt;
Whether an exceptional piece of meteoric iron or an infinitesimally small stellar fragment, it is undeniably sympathetic to Stellar Magic. You could likely amplify the Starlight Sphere spell with its presence.&lt;br /&gt;
&lt;br /&gt;
Without armor your unprotected hand is engulfed by a painful burning sensation! You reflexively dart away from the fragment, but even the fleeting contact was enough to produce dangerous frostbite.&lt;br /&gt;
&lt;br /&gt;
== Cleric examination of the glowing fragment, contributed by [[Patre]]== &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Focus of the fragment:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You detect an enormous charge of Lunar energy emanating from the fragment.&lt;br /&gt;
&lt;br /&gt;
The charge is inexorably dissipating but does not show any signs of stress yet.&lt;br /&gt;
&lt;br /&gt;
Though it appears at first glance to be nothing but a Moon Mage&#039;s curio, you detect a trace of divine meaning hidden within the strange magic.&lt;br /&gt;
&lt;br /&gt;
Careful study and reflection of the fragment could reveal more.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Study of the fragment:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You feel an intense chill through your silvered gauntlets.&lt;br /&gt;
&lt;br /&gt;
Stilling your inner thoughts, you concentrate on feeling the quiet, divine emanations hidden within the fragment.&lt;br /&gt;
&lt;br /&gt;
Though the fragment has been heavily polluted with Lunar magic, you feel a thrill of divine meaning through your soul as you unravel its design. &lt;br /&gt;
&lt;br /&gt;
The influence of three gods converge within the fragment. You sense that the fragment is intimately connected to Tamsine and considered a holy relic by the grace of Phelim. Dark and destructive -- yet no less holy -- currents ripple through the fragment as well, connecting this piece of iron to the terrible will of Huldah.&lt;br /&gt;
&lt;br /&gt;
The connection between Tamsine and Phelim, along with the Lunar pollution suggests that this is a star fallen from the place where Phelim suspended it. Its appearance and physical composition are manifestations of Huldah&#039;s influence, capable of turning divine tears into something deadly and base. You intuit that if the star is left as it is now, Huldah&#039;s influence over it will continue to grow and finally become ascendant.&lt;br /&gt;
&lt;br /&gt;
Despite its fallen state, you conclude that it is still an important relic of Phelim. Outside of whatever purpose the gods have set for it, you could likely amplify the Phelim&#039;s Sanction spell with its presence.&lt;br /&gt;
&lt;br /&gt;
== Ferdahl [[Aemmin]]&#039;s staff speaks out ==&lt;br /&gt;
The following is a summary from a lass who was at the Shard Town Meeting: &lt;br /&gt;
&lt;br /&gt;
[[Cierzen]], a member of the Ferdahl Aemmin&#039;s staff spoke a bit about the recent meteor showers and his feelings regarding the strikes. He found it interesting since the vigils that Shard has been holding, there have been no strikes in town or in populated areas. Cierzen suggested if they continued doing the devotional vigils they would continue to be unharmed. Also, perhaps if a star is fading, the vigil should be held to those gods who are represented by those stars. Cierzen even eluded to the fact that after people came to Riverhaven to do vigils, and were made fun of and/or ignored, there were more strikes against Riverhaven.&lt;br /&gt;
&lt;br /&gt;
==Angel&#039;s assisted the following in denouncing [[Veyne]]==&lt;br /&gt;
[[Darkgaze]] requested the presence of Angel via gweth to be a witness as a member of the Therengian militia. She arrived with Delgram, another member, standing in for The Northern Watch Brigade. Darkgaze then dropped his ring, guarded it, and cast Ripple. After the ring vanished Angel engaged him in questions, where he renounced Veyne and any connections. He also swore to have no further contact with Veyne or any of his followers.&lt;br /&gt;
&lt;br /&gt;
[[Dametri]] called upon Angel to witness his returning of his ring. Despera and Dhimani were also there to witness. Angel gave Dametri&#039;s ring to a Commander of the Northern Watch, to give to the Baron. Angel sent Slyder to speak with Senior Commander Frodes. Shortly after their meeting, Commander Frodes gwethed that Dametri was not to be bothered while in Therengia. &lt;br /&gt;
&lt;br /&gt;
[[Slyder]] also asked Angel to come and accept Veyne&#039;s ring to hand over to the Baron. Although he wanted no part of the group, he did not denounce Veyne. He felt there was no need, that giving the ring back was sufficient. (Slyder is now played by a different player.)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
By my hand, a first draft&amp;lt;br&amp;gt;&lt;br /&gt;
~Angel&amp;lt;br&amp;gt;&lt;br /&gt;
(previously) Assistant to Court Advisor Wyndz for the Royal Court, Therengia&amp;lt;br&amp;gt;&lt;br /&gt;
Current - Ambassador to the Theren Guard&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{cat|Player House of the Grey Storm, Player Celestial Compact}}&lt;/div&gt;</summary>
		<author><name>AMAZIAGRACE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Angel&amp;diff=518854</id>
		<title>Angel</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Angel&amp;diff=518854"/>
		<updated>2020-05-17T23:09:27Z</updated>

		<summary type="html">&lt;p&gt;AMAZIAGRACE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Angel_&amp;amp;_moon.jpg ]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{PC&lt;br /&gt;
|name=Angel Sacredstorm&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Elothean&lt;br /&gt;
|gender=Female&lt;br /&gt;
|guild=Moon Mage&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
==Appearance and Introduction==&lt;br /&gt;
You see Ambassador Angel Sacredstorm, Celestial Sorceress of the House of the Grey Storm, an Elothean Moon Mage.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
She has elegant arched eyebrows and thick-lashed stormy grey eyes.  Her deep blue-streaked blonde hair is long and silky, and is worn in a deceptively careless-looking arrangement of upswept locks held in place by a midnight-hued Phelim&#039;s Bliss rose made of glittering starlight velvet.  She has dew-kissed skin and a scattering of silvery blue-sheened moonlight gardenias arrayed to elegantly emphasize a curvaceous figure&amp;lt;br&amp;gt;&lt;br /&gt;
She is average height for an Elothean.&amp;lt;br&amp;gt;&lt;br /&gt;
A crimson rose butterfly with soft velvet wings floats lazily around her left arm, glowing with a lustrous sheen against her skin.&amp;lt;br&amp;gt;&lt;br /&gt;
She is in her prime.&amp;lt;br&amp;gt;&lt;br /&gt;
Your left wrist has a tattoo of a series of intricate celestial symbols inked in shimmering crimsons, azures and ebony.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
She is wearing a thumb ring bearing the Sacredstorm crest inset with an alexandrite nightingale, a daring low-cut silver firesilk gown with a graceful train and some alluring high-heeled sandals fastened with spiraling black straps.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
A little about her:&amp;lt;br&amp;gt;&lt;br /&gt;
Angel is an Enchantress, a Scion of Xibar and the Ambassador to the Theren Guard. She has a heart for Theren, any injustice, the less fortunate, but especially children.  &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Her armor:&amp;lt;br&amp;gt;&lt;br /&gt;
an ice-white hauberk inlaid with a nightingale perched upon a panther&#039;s nose&amp;lt;br&amp;gt;&lt;br /&gt;
Designed to be form fitting, the hauberk has a steel disc inlaid over the wearer&#039;s heart.  Set into the disc is a panther carved from black onyx with a nightingale fashioned from a deep blue tourmaline on its nose.  An alexandrite carved in the likeness of a small child is nestled upon the panther&#039;s back.  Etched below the scene are the words, &amp;quot;Protect thy children, make promises unbroken and vengeance unspoken.&amp;quot;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Her belt:&amp;lt;br&amp;gt;&lt;br /&gt;
a low-riding sword belt with interlocking nightingale clasps&amp;lt;br&amp;gt;&lt;br /&gt;
Fitted to accentuate a woman&#039;s curves, the leather belt is crafted to hang low on the hips.  Cut from stunning blue diamonds, the two clasps are crafted into the form of Phelim&#039;s nightingales.  Petite diamonds are set as the eyes of the birds which twinkle like stars that were strewn into the heavens.  The phrase ~Protect Thy Treasure~ is impressed into the leather.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==NOTE - The below are story lines from many years ago.  Current story lines will be added above this old table of contents==&lt;br /&gt;
&lt;br /&gt;
I ask that you do not edit my transcript, but talk with me first.  I have worked hard on this research and have many people contributing, and have credited them.  There will be more information added to this, as links to those I mentioned on this page. &lt;br /&gt;
&lt;br /&gt;
Riece and Skilair have much to add to this, but are working on their pages to insert.  Please be sure to watch this article or check back.&lt;br /&gt;
&lt;br /&gt;
==Table of Contents (old storylines)==&lt;br /&gt;
#[[Research of the falling stars]]&lt;br /&gt;
#[[Fynes]]&lt;br /&gt;
#[[Urvkil]]&lt;br /&gt;
#Lady [[Adisla]]&lt;br /&gt;
#[[Throrom]]&lt;br /&gt;
#[[Kargoth]]&lt;br /&gt;
#[[Tungal]]&lt;br /&gt;
#[[Ealuik]]&lt;br /&gt;
#[[Vecuto]], the Cleric Guildleader&lt;br /&gt;
#[[Skilair]]&lt;br /&gt;
#[[Rience]]&lt;br /&gt;
#[[Primeval]], Founder of one of the original glowing fragments in Crossing&lt;br /&gt;
#[[Patre]], First cleric of record to study this fragment&lt;br /&gt;
#[[Cierzen]] A member of the Ferdahl Aemmin&#039;s staff&lt;br /&gt;
#[[Veyne]] Necromancer (GM)&lt;br /&gt;
#a glowing iron fragment from the meteor shower&lt;br /&gt;
#*Moon Mage study&lt;br /&gt;
#*Cleric study&lt;br /&gt;
#*testing&lt;br /&gt;
#Visions&lt;br /&gt;
&lt;br /&gt;
==Research regarding the falling stars==&lt;br /&gt;
The research below is a first draft, taken from my varied notes from many forums.  If you missed my Presentation in the Theren Keep recently, below I have detailed what I spoke about. It is a compilation of recent events from the end of year 391 and into the 392. It includes facts, witnessed accounts, conversations and theories.  I would love for you to contribute, we need more folks involved. &lt;br /&gt;
&lt;br /&gt;
==Possibly connected people==&lt;br /&gt;
Since some of you may not know backgrounds or history of things I will mention, I will give some information as I go to help it make sense and connections. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Fynes]] Moryson&#039;&#039;, is an Elven Cleric who recently visited Theren, and with a drop of his blood, as an offering is rumored to have started a Plague Wraith invasion. He offered anyone in Theren to come and speak with him.  A summary of his message:  Watch the stars, he has noticed one of them fading, and he feels that if the stars are fading the gods are growing weak.  He was stern about the fact that if the heavens are troubled, it could only be that the immortals are.  He also called Urvkil a blasphemer. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Urvkil]]&#039;&#039; is a Kaldaran Moon Mage who was banned is known for his predictions and was banished from the Kaldaran people long ago for consorting with Voidspawn. Of note, when I met him, he had no last name—which I believe when I speak of Tungal, it will shed some light to a connection. His message was: The Nightingale is what influences our lives; it protects us from the plans of the Weasel. The Nightingale is the true influence and he told us to study it to lend it strength. He also answered a question of someone in the group regarding visions and stated his reason for being here was not the two elves vision, the tome is not important, and the battle in the temple vision was actually a “contest”. &lt;br /&gt;
&lt;br /&gt;
When Urvkil awoke his first contact was Skilair.  They had a detailed conversation, I’ll let her explain and if she does not make it this evening, I’ll get the notes on it and give it at the end.  But one note I’d like to mention is that he referred to Lady Adisla, whom I will speak about next. When he visited he seemed to always leave with a rogue moongate summonsing shadow masters, voidspawn and tenebraelings. &lt;br /&gt;
&lt;br /&gt;
During one of his visits, in Shard, someone, and I will not mention who, assisted him by way of dropping pearls and creating devourers which congeal into shadow masters.  He then casted a rogue moongate. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lady [[Adisla]] Lothar&#039;&#039; is a Kaldaran bardess who visited Shard recently accompanied by her bodyguard [[Thororm]], also Kaldar.  She was accompanied by [[Kargoth]] on this visit.  The night prior to her arrival in Shard Kargoth was attacked.  And when her and her body guard arrived, there was an invasion.  They believe it was to kidnap her.  Her connection to Urvkil is that he was the advisor to her father years ago, but was banned due to his consorting with voidspawn.  When she was asked quietly if the man she spoke of was Urvkil, she got nervous and asked how [[Skilair]] knew that name.  She quickly quieted her bodyguard Thororm stating any information.  They retired shortly after that. They were not to speak of him and that it was too soon to give.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Tungal]]&#039;&#039; is a Dwarvan Moon Mage and a gifted ring crafter from Hib that we encountered.  He stated to us that he knew of an Urvkil from when he was young that was reputed to be the greatest prophet in the lands and among the Kaldar.  When describing Urvkil however, he mentioned he was well groomed, finely dressed and had a tattoo of a cute tenebraeling, and he also told us of how he was a royal advisor to the Kaldar. This is not the way Urvkil looked to us in recent visits and we told him that he had been banned from the Kaldar, so he questioned whether or not this one calling himself Urvkil was an imposter. &lt;br /&gt;
&lt;br /&gt;
He mentioned visions that bothered him: The Weasel stalking the Nightingale, the cheating men with the sword under the table and the shapeshifter.  Now for those of you who are curious, I have compiled notes on everything I am explaining tonight, so there will be a full detail of all the visions I mention this evening. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Ealuik]]&#039;&#039; is a Human Moon Mage who is a high-ranking member of the Children of Kalestraum and is third Scion in Command. He was also concerned of the stars and wanted to speak with Urvkil. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Cleric Guildleader [[Vecuto]]&#039;&#039; who resides in Forfedhdar, was approached by [[Skilair]] and [[Rience]] and they were told of a vision the leader was concerned with.  I will quote him.  Vecuto had a vision of a massive army marching into an unrecognizable city on a starless night.  He warned that if the stars fade, the swords won’t be of much good.  He went on to say he felt the gods were angry with us, and the void may be enveloping all that we know.”&lt;br /&gt;
&lt;br /&gt;
==a glowing fragment==&lt;br /&gt;
This glowing fragment was studied by a War Mage, Paladin, Ranger and Empath and they did not find what the Moon Mage or Cleric found. I will give you both of those findings.&lt;br /&gt;
&lt;br /&gt;
As you may know, glowing fragments dropped from our skies recently on several occasions during Meteor Showers.  Quick connection - Fynes is a Cleric and Urvkil is a Moon Mage.  The fragment when studied could only be discerned by Clerics and Moon Mages.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Immortals mentioned:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
First a quick blurb on the Immortals I’ll mention.. [[Tamsine]] is the goddess of home and hearth, [[Phelim]] strew the stars into the sky by gathering some of Tamsine’s tears and setting them into the heavens and [[Huldah]], a dark god of magic, is known as the trickster, and can cause terrible storms which are actually composed of magic. &lt;br /&gt;
&lt;br /&gt;
What I discerned with this fragment is resonant of a vision that I, along with others, have received upon predicting Events.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Summary of a Vision&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In this vision a cook sobs over a spilled pot, an artist wipes her tears with his brush, turns to his canvas and begins to paint.  A shadowed figure comes from behind the canvas, steals the sparkling bits and puts them into a pouch.  The figure sees you and throws one towards you and your face is seared with pain as the bit explodes ….  Much like when the fragments struck folks I imagine?  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Celestial Energy found in the fragment&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Celestial Energy in an unstructured form is highly unusual and bears detailed study.  When I researched this, I found that a possible reason for Grazhir’s demise was a catastrophic celestial event – such as a meteor strike, which caused the moon to explode.  “Because Grahzir no longer crossed the skies, it caused the obelisk to melt after a dramatic outburst of celestial energy, killing many people around it.”   &lt;br /&gt;
&lt;br /&gt;
This fragment that fell during the first meteor shower, which once held such massive celestial energy, it has in fact turned into an iron scrap with no magical pattern. &lt;br /&gt;
&lt;br /&gt;
== Moon Mage examination of the glowing fragment ==&lt;br /&gt;
When I focused the glowing fragment, I found these results:&lt;br /&gt;
&lt;br /&gt;
You feel an intense chill through your scale gauntlets.&lt;br /&gt;
&lt;br /&gt;
You focus your magical senses on a glowing iron fragment.&lt;br /&gt;
&lt;br /&gt;
You detect an enormous charge of celestial (space, heavenly) energy emanating from the fragment.&lt;br /&gt;
&lt;br /&gt;
The charge is inexorably dissipating but does not show any signs of stress yet.&lt;br /&gt;
&lt;br /&gt;
While lesser magicians may perceive it as Lunar energy, you note that this magic is drawn down from the planets and stars far removed from Elanthia. Celestial energy in an unstructured form is highly unusual and bears detailed study.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Interesting note:&#039;&#039; I found that Blue Star Celestial Energy was advanced healing from the stars emphasizing spiritual, planetary and galactic healing.&lt;br /&gt;
&lt;br /&gt;
Though the fragment is heavily charged with energy, you detect that there is no spell pattern or enchanting sigil behind it. Instead, it appears to be an exaggerated example of meteoric iron. A massive charge of celestial magic built up around the fragment during a time in the heavens, and now that it is on Elanthia that power is &amp;quot;winding down.&amp;quot; The bitterly cold light is a manifestation of the escaping energy, akin to the forces called down by the Starlight Sphere spell.&lt;br /&gt;
&lt;br /&gt;
While its composition suggests meteoric iron, this magic is evocative of an origin in the cold and distant stars. Astrologers have never managed to quantify the strength and distance of the stars, but that is because both are perceived to be larger than imagination. Someone who was examining the magical element out of context may leap to the conclusion that she is holding a star, but there&#039;s still enough Elanthia left intact to suggest that is not the case.&lt;br /&gt;
&lt;br /&gt;
Whether an exceptional piece of meteoric iron or an infinitesimally small stellar fragment, it is undeniably sympathetic to Stellar Magic. You could likely amplify the Starlight Sphere spell with its presence.&lt;br /&gt;
&lt;br /&gt;
Without armor your unprotected hand is engulfed by a painful burning sensation! You reflexively dart away from the fragment, but even the fleeting contact was enough to produce dangerous frostbite.&lt;br /&gt;
&lt;br /&gt;
== Cleric examination of the glowing fragment, contributed by [[Patre]]== &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Focus of the fragment:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You detect an enormous charge of Lunar energy emanating from the fragment.&lt;br /&gt;
&lt;br /&gt;
The charge is inexorably dissipating but does not show any signs of stress yet.&lt;br /&gt;
&lt;br /&gt;
Though it appears at first glance to be nothing but a Moon Mage&#039;s curio, you detect a trace of divine meaning hidden within the strange magic.&lt;br /&gt;
&lt;br /&gt;
Careful study and reflection of the fragment could reveal more.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Study of the fragment:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You feel an intense chill through your silvered gauntlets.&lt;br /&gt;
&lt;br /&gt;
Stilling your inner thoughts, you concentrate on feeling the quiet, divine emanations hidden within the fragment.&lt;br /&gt;
&lt;br /&gt;
Though the fragment has been heavily polluted with Lunar magic, you feel a thrill of divine meaning through your soul as you unravel its design. &lt;br /&gt;
&lt;br /&gt;
The influence of three gods converge within the fragment. You sense that the fragment is intimately connected to Tamsine and considered a holy relic by the grace of Phelim. Dark and destructive -- yet no less holy -- currents ripple through the fragment as well, connecting this piece of iron to the terrible will of Huldah.&lt;br /&gt;
&lt;br /&gt;
The connection between Tamsine and Phelim, along with the Lunar pollution suggests that this is a star fallen from the place where Phelim suspended it. Its appearance and physical composition are manifestations of Huldah&#039;s influence, capable of turning divine tears into something deadly and base. You intuit that if the star is left as it is now, Huldah&#039;s influence over it will continue to grow and finally become ascendant.&lt;br /&gt;
&lt;br /&gt;
Despite its fallen state, you conclude that it is still an important relic of Phelim. Outside of whatever purpose the gods have set for it, you could likely amplify the Phelim&#039;s Sanction spell with its presence.&lt;br /&gt;
&lt;br /&gt;
== Ferdahl [[Aemmin]]&#039;s staff speaks out ==&lt;br /&gt;
The following is a summary from a lass who was at the Shard Town Meeting: &lt;br /&gt;
&lt;br /&gt;
[[Cierzen]], a member of the Ferdahl Aemmin&#039;s staff spoke a bit about the recent meteor showers and his feelings regarding the strikes. He found it interesting since the vigils that Shard has been holding, there have been no strikes in town or in populated areas. Cierzen suggested if they continued doing the devotional vigils they would continue to be unharmed. Also, perhaps if a star is fading, the vigil should be held to those gods who are represented by those stars. Cierzen even eluded to the fact that after people came to Riverhaven to do vigils, and were made fun of and/or ignored, there were more strikes against Riverhaven.&lt;br /&gt;
&lt;br /&gt;
==Angel&#039;s assisted the following in denouncing [[Veyne]]==&lt;br /&gt;
[[Darkgaze]] requested the presence of Angel via gweth to be a witness as a member of the Therengian militia. She arrived with Delgram, another member, standing in for The Northern Watch Brigade. Darkgaze then dropped his ring, guarded it, and cast Ripple. After the ring vanished Angel engaged him in questions, where he renounced Veyne and any connections. He also swore to have no further contact with Veyne or any of his followers.&lt;br /&gt;
&lt;br /&gt;
[[Dametri]] called upon Angel to witness his returning of his ring. Despera and Dhimani were also there to witness. Angel gave Dametri&#039;s ring to a Commander of the Northern Watch, to give to the Baron. Angel sent Slyder to speak with Senior Commander Frodes. Shortly after their meeting, Commander Frodes gwethed that Dametri was not to be bothered while in Therengia. &lt;br /&gt;
&lt;br /&gt;
[[Slyder]] also asked Angel to come and accept Veyne&#039;s ring to hand over to the Baron. Although he wanted no part of the group, he did not denounce Veyne. He felt there was no need, that giving the ring back was sufficient. (Slyder is now played by a different player.)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
By my hand, a first draft&amp;lt;br&amp;gt;&lt;br /&gt;
~Angel&amp;lt;br&amp;gt;&lt;br /&gt;
(previously) Assistant to Court Advisor Wyndz for the Royal Court, Therengia&amp;lt;br&amp;gt;&lt;br /&gt;
Current - Ambassador to the Theren Guard&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{cat|Player House of the Grey Storm, Player Celestial Compact}}&lt;/div&gt;</summary>
		<author><name>AMAZIAGRACE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Angel&amp;diff=512838</id>
		<title>Angel</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Angel&amp;diff=512838"/>
		<updated>2019-12-14T16:10:47Z</updated>

		<summary type="html">&lt;p&gt;AMAZIAGRACE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Angel_&amp;amp;_moon.jpg ]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{PC&lt;br /&gt;
|name=Angel Sacredstorm&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Elothean&lt;br /&gt;
|gender=Female&lt;br /&gt;
|guild=Moon Mage&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
==Appearance and Introduction==&lt;br /&gt;
You see Ambassador Angel Sacredstorm, Celestial Sorceress of the House of the Grey Storm, an Elothean.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
She has elegant arched eyebrows and thick-lashed stormy grey eyes.  Her deep blue-streaked blonde hair is long and fine, and is worn in a deceptively careless-looking arrangement of upswept locks held in place by a midnight-hued Phelim&#039;s Bliss rose made of glittering starlight velvet.  She has dew-kissed skin and a scattering of silvery blue-sheened moonlight gardenias arrayed to elegantly emphasize a curvaceous figure&amp;lt;br&amp;gt;&lt;br /&gt;
She is average height for an Elothean.&amp;lt;br&amp;gt;&lt;br /&gt;
A crimson rose butterfly with soft velvet wings floats lazily around her left arm, glowing with a lustrous sheen against her skin.&amp;lt;br&amp;gt;&lt;br /&gt;
She is in her prime.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
She is wearing an engagement ring of elven silver with a flawless diamond and trillion alexandrites, a thumb ring bearing the Sacredstorm crest inset with an alexandrite nightingale, a daring low-cut silver firesilk gown with a graceful train and some deep black high-heeled crystal sandals fastened with delicate ankle straps.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
A little about her:&amp;lt;br&amp;gt;&lt;br /&gt;
Angel is an Enchantress, a Scion of Xibar and the Ambassador to the Theren Guard. She has a heart for Theren, any injustice, the less fortunate, but especially children.  &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Her armor:&amp;lt;br&amp;gt;&lt;br /&gt;
an ice-white hauberk inlaid with a nightingale perched upon a panther&#039;s nose&amp;lt;br&amp;gt;&lt;br /&gt;
Designed to be form fitting, the hauberk has a steel disc inlaid over the wearer&#039;s heart.  Set into the disc is a panther carved from black onyx with a nightingale fashioned from a deep blue tourmaline on its nose.  An alexandrite carved in the likeness of a small child is nestled upon the panther&#039;s back.  Etched below the scene are the words, &amp;quot;Protect thy children, make promises unbroken and vengeance unspoken.&amp;quot;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Her belt:&amp;lt;br&amp;gt;&lt;br /&gt;
a low-riding sword belt with interlocking nightingale clasps&amp;lt;br&amp;gt;&lt;br /&gt;
Fitted to accentuate a woman&#039;s curves, the leather belt is crafted to hang low on the hips.  Cut from stunning blue diamonds, the two clasps are crafted into the form of Phelim&#039;s nightingales.  Petite diamonds are set as the eyes of the birds which twinkle like stars that were strewn into the heavens.  The phrase ~Protect Thy Treasure~ is impressed into the leather.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==NOTE - The below are story lines from many years ago.  Current story lines will be added above this old table of contents==&lt;br /&gt;
&lt;br /&gt;
I ask that you do not edit my transcript, but talk with me first.  I have worked hard on this research and have many people contributing, and have credited them.  There will be more information added to this, as links to those I mentioned on this page. &lt;br /&gt;
&lt;br /&gt;
Riece and Skilair have much to add to this, but are working on their pages to insert.  Please be sure to watch this article or check back.&lt;br /&gt;
&lt;br /&gt;
==Table of Contents (old storylines)==&lt;br /&gt;
#[[Research of the falling stars]]&lt;br /&gt;
#[[Fynes]]&lt;br /&gt;
#[[Urvkil]]&lt;br /&gt;
#Lady [[Adisla]]&lt;br /&gt;
#[[Throrom]]&lt;br /&gt;
#[[Kargoth]]&lt;br /&gt;
#[[Tungal]]&lt;br /&gt;
#[[Ealuik]]&lt;br /&gt;
#[[Vecuto]], the Cleric Guildleader&lt;br /&gt;
#[[Skilair]]&lt;br /&gt;
#[[Rience]]&lt;br /&gt;
#[[Primeval]], Founder of one of the original glowing fragments in Crossing&lt;br /&gt;
#[[Patre]], First cleric of record to study this fragment&lt;br /&gt;
#[[Cierzen]] A member of the Ferdahl Aemmin&#039;s staff&lt;br /&gt;
#[[Veyne]] Necromancer (GM)&lt;br /&gt;
#a glowing iron fragment from the meteor shower&lt;br /&gt;
#*Moon Mage study&lt;br /&gt;
#*Cleric study&lt;br /&gt;
#*testing&lt;br /&gt;
#Visions&lt;br /&gt;
&lt;br /&gt;
==Research regarding the falling stars==&lt;br /&gt;
The research below is a first draft, taken from my varied notes from many forums.  If you missed my Presentation in the Theren Keep recently, below I have detailed what I spoke about. It is a compilation of recent events from the end of year 391 and into the 392. It includes facts, witnessed accounts, conversations and theories.  I would love for you to contribute, we need more folks involved. &lt;br /&gt;
&lt;br /&gt;
==Possibly connected people==&lt;br /&gt;
Since some of you may not know backgrounds or history of things I will mention, I will give some information as I go to help it make sense and connections. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Fynes]] Moryson&#039;&#039;, is an Elven Cleric who recently visited Theren, and with a drop of his blood, as an offering is rumored to have started a Plague Wraith invasion. He offered anyone in Theren to come and speak with him.  A summary of his message:  Watch the stars, he has noticed one of them fading, and he feels that if the stars are fading the gods are growing weak.  He was stern about the fact that if the heavens are troubled, it could only be that the immortals are.  He also called Urvkil a blasphemer. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Urvkil]]&#039;&#039; is a Kaldaran Moon Mage who was banned is known for his predictions and was banished from the Kaldaran people long ago for consorting with Voidspawn. Of note, when I met him, he had no last name—which I believe when I speak of Tungal, it will shed some light to a connection. His message was: The Nightingale is what influences our lives; it protects us from the plans of the Weasel. The Nightingale is the true influence and he told us to study it to lend it strength. He also answered a question of someone in the group regarding visions and stated his reason for being here was not the two elves vision, the tome is not important, and the battle in the temple vision was actually a “contest”. &lt;br /&gt;
&lt;br /&gt;
When Urvkil awoke his first contact was Skilair.  They had a detailed conversation, I’ll let her explain and if she does not make it this evening, I’ll get the notes on it and give it at the end.  But one note I’d like to mention is that he referred to Lady Adisla, whom I will speak about next. When he visited he seemed to always leave with a rogue moongate summonsing shadow masters, voidspawn and tenebraelings. &lt;br /&gt;
&lt;br /&gt;
During one of his visits, in Shard, someone, and I will not mention who, assisted him by way of dropping pearls and creating devourers which congeal into shadow masters.  He then casted a rogue moongate. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lady [[Adisla]] Lothar&#039;&#039; is a Kaldaran bardess who visited Shard recently accompanied by her bodyguard [[Thororm]], also Kaldar.  She was accompanied by [[Kargoth]] on this visit.  The night prior to her arrival in Shard Kargoth was attacked.  And when her and her body guard arrived, there was an invasion.  They believe it was to kidnap her.  Her connection to Urvkil is that he was the advisor to her father years ago, but was banned due to his consorting with voidspawn.  When she was asked quietly if the man she spoke of was Urvkil, she got nervous and asked how [[Skilair]] knew that name.  She quickly quieted her bodyguard Thororm stating any information.  They retired shortly after that. They were not to speak of him and that it was too soon to give.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Tungal]]&#039;&#039; is a Dwarvan Moon Mage and a gifted ring crafter from Hib that we encountered.  He stated to us that he knew of an Urvkil from when he was young that was reputed to be the greatest prophet in the lands and among the Kaldar.  When describing Urvkil however, he mentioned he was well groomed, finely dressed and had a tattoo of a cute tenebraeling, and he also told us of how he was a royal advisor to the Kaldar. This is not the way Urvkil looked to us in recent visits and we told him that he had been banned from the Kaldar, so he questioned whether or not this one calling himself Urvkil was an imposter. &lt;br /&gt;
&lt;br /&gt;
He mentioned visions that bothered him: The Weasel stalking the Nightingale, the cheating men with the sword under the table and the shapeshifter.  Now for those of you who are curious, I have compiled notes on everything I am explaining tonight, so there will be a full detail of all the visions I mention this evening. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Ealuik]]&#039;&#039; is a Human Moon Mage who is a high-ranking member of the Children of Kalestraum and is third Scion in Command. He was also concerned of the stars and wanted to speak with Urvkil. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Cleric Guildleader [[Vecuto]]&#039;&#039; who resides in Forfedhdar, was approached by [[Skilair]] and [[Rience]] and they were told of a vision the leader was concerned with.  I will quote him.  Vecuto had a vision of a massive army marching into an unrecognizable city on a starless night.  He warned that if the stars fade, the swords won’t be of much good.  He went on to say he felt the gods were angry with us, and the void may be enveloping all that we know.”&lt;br /&gt;
&lt;br /&gt;
==a glowing fragment==&lt;br /&gt;
This glowing fragment was studied by a War Mage, Paladin, Ranger and Empath and they did not find what the Moon Mage or Cleric found. I will give you both of those findings.&lt;br /&gt;
&lt;br /&gt;
As you may know, glowing fragments dropped from our skies recently on several occasions during Meteor Showers.  Quick connection - Fynes is a Cleric and Urvkil is a Moon Mage.  The fragment when studied could only be discerned by Clerics and Moon Mages.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Immortals mentioned:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
First a quick blurb on the Immortals I’ll mention.. [[Tamsine]] is the goddess of home and hearth, [[Phelim]] strew the stars into the sky by gathering some of Tamsine’s tears and setting them into the heavens and [[Huldah]], a dark god of magic, is known as the trickster, and can cause terrible storms which are actually composed of magic. &lt;br /&gt;
&lt;br /&gt;
What I discerned with this fragment is resonant of a vision that I, along with others, have received upon predicting Events.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Summary of a Vision&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In this vision a cook sobs over a spilled pot, an artist wipes her tears with his brush, turns to his canvas and begins to paint.  A shadowed figure comes from behind the canvas, steals the sparkling bits and puts them into a pouch.  The figure sees you and throws one towards you and your face is seared with pain as the bit explodes ….  Much like when the fragments struck folks I imagine?  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Celestial Energy found in the fragment&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Celestial Energy in an unstructured form is highly unusual and bears detailed study.  When I researched this, I found that a possible reason for Grazhir’s demise was a catastrophic celestial event – such as a meteor strike, which caused the moon to explode.  “Because Grahzir no longer crossed the skies, it caused the obelisk to melt after a dramatic outburst of celestial energy, killing many people around it.”   &lt;br /&gt;
&lt;br /&gt;
This fragment that fell during the first meteor shower, which once held such massive celestial energy, it has in fact turned into an iron scrap with no magical pattern. &lt;br /&gt;
&lt;br /&gt;
== Moon Mage examination of the glowing fragment ==&lt;br /&gt;
When I focused the glowing fragment, I found these results:&lt;br /&gt;
&lt;br /&gt;
You feel an intense chill through your scale gauntlets.&lt;br /&gt;
&lt;br /&gt;
You focus your magical senses on a glowing iron fragment.&lt;br /&gt;
&lt;br /&gt;
You detect an enormous charge of celestial (space, heavenly) energy emanating from the fragment.&lt;br /&gt;
&lt;br /&gt;
The charge is inexorably dissipating but does not show any signs of stress yet.&lt;br /&gt;
&lt;br /&gt;
While lesser magicians may perceive it as Lunar energy, you note that this magic is drawn down from the planets and stars far removed from Elanthia. Celestial energy in an unstructured form is highly unusual and bears detailed study.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Interesting note:&#039;&#039; I found that Blue Star Celestial Energy was advanced healing from the stars emphasizing spiritual, planetary and galactic healing.&lt;br /&gt;
&lt;br /&gt;
Though the fragment is heavily charged with energy, you detect that there is no spell pattern or enchanting sigil behind it. Instead, it appears to be an exaggerated example of meteoric iron. A massive charge of celestial magic built up around the fragment during a time in the heavens, and now that it is on Elanthia that power is &amp;quot;winding down.&amp;quot; The bitterly cold light is a manifestation of the escaping energy, akin to the forces called down by the Starlight Sphere spell.&lt;br /&gt;
&lt;br /&gt;
While its composition suggests meteoric iron, this magic is evocative of an origin in the cold and distant stars. Astrologers have never managed to quantify the strength and distance of the stars, but that is because both are perceived to be larger than imagination. Someone who was examining the magical element out of context may leap to the conclusion that she is holding a star, but there&#039;s still enough Elanthia left intact to suggest that is not the case.&lt;br /&gt;
&lt;br /&gt;
Whether an exceptional piece of meteoric iron or an infinitesimally small stellar fragment, it is undeniably sympathetic to Stellar Magic. You could likely amplify the Starlight Sphere spell with its presence.&lt;br /&gt;
&lt;br /&gt;
Without armor your unprotected hand is engulfed by a painful burning sensation! You reflexively dart away from the fragment, but even the fleeting contact was enough to produce dangerous frostbite.&lt;br /&gt;
&lt;br /&gt;
== Cleric examination of the glowing fragment, contributed by [[Patre]]== &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Focus of the fragment:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You detect an enormous charge of Lunar energy emanating from the fragment.&lt;br /&gt;
&lt;br /&gt;
The charge is inexorably dissipating but does not show any signs of stress yet.&lt;br /&gt;
&lt;br /&gt;
Though it appears at first glance to be nothing but a Moon Mage&#039;s curio, you detect a trace of divine meaning hidden within the strange magic.&lt;br /&gt;
&lt;br /&gt;
Careful study and reflection of the fragment could reveal more.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Study of the fragment:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You feel an intense chill through your silvered gauntlets.&lt;br /&gt;
&lt;br /&gt;
Stilling your inner thoughts, you concentrate on feeling the quiet, divine emanations hidden within the fragment.&lt;br /&gt;
&lt;br /&gt;
Though the fragment has been heavily polluted with Lunar magic, you feel a thrill of divine meaning through your soul as you unravel its design. &lt;br /&gt;
&lt;br /&gt;
The influence of three gods converge within the fragment. You sense that the fragment is intimately connected to Tamsine and considered a holy relic by the grace of Phelim. Dark and destructive -- yet no less holy -- currents ripple through the fragment as well, connecting this piece of iron to the terrible will of Huldah.&lt;br /&gt;
&lt;br /&gt;
The connection between Tamsine and Phelim, along with the Lunar pollution suggests that this is a star fallen from the place where Phelim suspended it. Its appearance and physical composition are manifestations of Huldah&#039;s influence, capable of turning divine tears into something deadly and base. You intuit that if the star is left as it is now, Huldah&#039;s influence over it will continue to grow and finally become ascendant.&lt;br /&gt;
&lt;br /&gt;
Despite its fallen state, you conclude that it is still an important relic of Phelim. Outside of whatever purpose the gods have set for it, you could likely amplify the Phelim&#039;s Sanction spell with its presence.&lt;br /&gt;
&lt;br /&gt;
== Ferdahl [[Aemmin]]&#039;s staff speaks out ==&lt;br /&gt;
The following is a summary from a lass who was at the Shard Town Meeting: &lt;br /&gt;
&lt;br /&gt;
[[Cierzen]], a member of the Ferdahl Aemmin&#039;s staff spoke a bit about the recent meteor showers and his feelings regarding the strikes. He found it interesting since the vigils that Shard has been holding, there have been no strikes in town or in populated areas. Cierzen suggested if they continued doing the devotional vigils they would continue to be unharmed. Also, perhaps if a star is fading, the vigil should be held to those gods who are represented by those stars. Cierzen even eluded to the fact that after people came to Riverhaven to do vigils, and were made fun of and/or ignored, there were more strikes against Riverhaven.&lt;br /&gt;
&lt;br /&gt;
==Angel&#039;s assisted the following in denouncing [[Veyne]]==&lt;br /&gt;
[[Darkgaze]] requested the presence of Angel via gweth to be a witness as a member of the Therengian militia. She arrived with Delgram, another member, standing in for The Northern Watch Brigade. Darkgaze then dropped his ring, guarded it, and cast Ripple. After the ring vanished Angel engaged him in questions, where he renounced Veyne and any connections. He also swore to have no further contact with Veyne or any of his followers.&lt;br /&gt;
&lt;br /&gt;
[[Dametri]] called upon Angel to witness his returning of his ring. Despera and Dhimani were also there to witness. Angel gave Dametri&#039;s ring to a Commander of the Northern Watch, to give to the Baron. Angel sent Slyder to speak with Senior Commander Frodes. Shortly after their meeting, Commander Frodes gwethed that Dametri was not to be bothered while in Therengia. &lt;br /&gt;
&lt;br /&gt;
[[Slyder]] also asked Angel to come and accept Veyne&#039;s ring to hand over to the Baron. Although he wanted no part of the group, he did not denounce Veyne. He felt there was no need, that giving the ring back was sufficient. (Slyder is now played by a different player.)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
By my hand, a first draft&amp;lt;br&amp;gt;&lt;br /&gt;
~Angel&amp;lt;br&amp;gt;&lt;br /&gt;
(previously) Assistant to Court Advisor Wyndz for the Royal Court, Therengia&amp;lt;br&amp;gt;&lt;br /&gt;
Current - Ambassador to the Theren Guard&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{cat|Player House of the Grey Storm, Player Celestial Compact}}&lt;/div&gt;</summary>
		<author><name>AMAZIAGRACE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Small_abyssal_black_jar&amp;diff=503738</id>
		<title>Item:Small abyssal black jar</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Small_abyssal_black_jar&amp;diff=503738"/>
		<updated>2019-05-28T23:04:06Z</updated>

		<summary type="html">&lt;p&gt;AMAZIAGRACE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=jar&lt;br /&gt;
|look=You notice that the jar has some paint inside and a tiny instruction booklet inside.  You think you can STUDY it to learn more.&lt;br /&gt;
|CTag=black&lt;br /&gt;
|weight=3&lt;br /&gt;
|appcost=62,500&lt;br /&gt;
|lsize=1&lt;br /&gt;
|wsize=1&lt;br /&gt;
|hsize=1&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|itype=makeup&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;br /&gt;
The black jar has some body paint inside it. &lt;br /&gt;
A tiny instruction booklet is tucked into the lid, showing a design for: &lt;br /&gt;
&lt;br /&gt;
Your body is painted with a pattern of swirling abyssal black shadows.&lt;br /&gt;
&lt;br /&gt;
The black jar has 30 uses left. &amp;lt;br&amp;gt;&lt;br /&gt;
To apply WEAR JAR&amp;lt;br&amp;gt;&lt;br /&gt;
If you get tired of your paint, or want to try a different one, you think you can take it off by REMOVing the PAINT.&lt;/div&gt;</summary>
		<author><name>AMAZIAGRACE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Small_abyssal_black_jar&amp;diff=503737</id>
		<title>Item:Small abyssal black jar</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Small_abyssal_black_jar&amp;diff=503737"/>
		<updated>2019-05-28T23:03:43Z</updated>

		<summary type="html">&lt;p&gt;AMAZIAGRACE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=jar&lt;br /&gt;
|look=You notice that the jar has some paint inside and a tiny instruction booklet inside.  You think you can STUDY it to learn more.&lt;br /&gt;
|CTag=black&lt;br /&gt;
|weight=3&lt;br /&gt;
|appcost=62,500&lt;br /&gt;
|lsize=1&lt;br /&gt;
|wsize=1&lt;br /&gt;
|hsize=1&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|itype=makeup&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;br /&gt;
The black jar has some body paint inside it. &lt;br /&gt;
A tiny instruction booklet is tucked into the lid, showing a design for: &lt;br /&gt;
&lt;br /&gt;
Your body is painted with a pattern of swirling abyssal black shadows.&lt;br /&gt;
&lt;br /&gt;
The black jar has 30 uses left.&lt;br /&gt;
To apply WEAR JAR&amp;lt;br&amp;gt;&lt;br /&gt;
If you get tired of your paint, or want to try a different one, you think you can take it off by REMOVing the PAINT.&lt;/div&gt;</summary>
		<author><name>AMAZIAGRACE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Small_abyssal_black_jar&amp;diff=503736</id>
		<title>Item:Small abyssal black jar</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Small_abyssal_black_jar&amp;diff=503736"/>
		<updated>2019-05-28T23:03:18Z</updated>

		<summary type="html">&lt;p&gt;AMAZIAGRACE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|noun=jar&lt;br /&gt;
|look=You notice that the jar has some paint inside and a tiny instruction booklet inside.  You think you can STUDY it to learn more.&lt;br /&gt;
|CTag=black&lt;br /&gt;
|weight=3&lt;br /&gt;
|appcost=62,500&lt;br /&gt;
|lsize=1&lt;br /&gt;
|wsize=1&lt;br /&gt;
|hsize=1&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|itype=makeup&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;br /&gt;
The black jar has some body paint inside it. &lt;br /&gt;
A tiny instruction booklet is tucked into the lid, showing a design for: &lt;br /&gt;
&lt;br /&gt;
Your body is painted with a pattern of swirling abyssal black shadows.&lt;br /&gt;
&lt;br /&gt;
The black jar has 30 uses left.&lt;br /&gt;
To apply WEAR JAR&lt;br /&gt;
If you get tired of your paint, or want to try a different one, you think you can take it off by REMOVing the PAINT.&lt;/div&gt;</summary>
		<author><name>AMAZIAGRACE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Angel&amp;diff=500982</id>
		<title>Angel</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Angel&amp;diff=500982"/>
		<updated>2019-03-11T00:43:40Z</updated>

		<summary type="html">&lt;p&gt;AMAZIAGRACE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Angel_&amp;amp;_moon.jpg ]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{PC&lt;br /&gt;
|name=Angel Sacredstorm&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Elothean&lt;br /&gt;
|gender=Female&lt;br /&gt;
|guild=Moon Mage&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
==Appearance and Introduction==&lt;br /&gt;
You see Ambassador Angel Sacredstorm, Celestial Sorceress of the House of the Grey Storm, an Elothean.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
She has elegant arched eyebrows and thick-lashed stormy grey eyes.  Her deep blue-streaked blonde hair is long and fine, and is worn in a deceptively careless-looking arrangement of upswept locks held in place by a midnight-hued Phelim&#039;s Bliss rose made of glittering starlight velvet.  She has smooth skin and a lithe figure.&amp;lt;br&amp;gt;&lt;br /&gt;
She is average height for an Elothean.&amp;lt;br&amp;gt;&lt;br /&gt;
A crimson rose butterfly with soft velvet wings floats lazily around her left arm, glowing with a lustrous sheen against her skin.&amp;lt;br&amp;gt;&lt;br /&gt;
She is in her prime.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
She is wearing a brooch depicting a nightingale with crystal tipped wings, a slender glass bottle labeled &amp;quot;Sybil&amp;quot;, a mourning band stitched with the phrase &amp;quot;Never Again&amp;quot;, a thumb ring bearing the Sacredstorm crest inset with an alexandrite nightingale, a daring low-cut silver firesilk gown with a graceful train and some deep black high-heeled crystal sandals fastened with delicate ankle straps.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
A little about her:&amp;lt;br&amp;gt;&lt;br /&gt;
Angel is an Enchantress, a Scion of Xibar and the Ambassador to the Theren Guard. She has a heart for Theren, any injustice, the less fortunate, but especially children.  &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Her armor:&amp;lt;br&amp;gt;&lt;br /&gt;
an ice-white hauberk inlaid with a nightingale perched upon a panther&#039;s nose&amp;lt;br&amp;gt;&lt;br /&gt;
Designed to be form fitting, the hauberk has a steel disc inlaid over the wearer&#039;s heart.  Set into the disc is a panther carved from black onyx with a nightingale fashioned from a deep blue tourmaline on its nose.  An alexandrite carved in the likeness of a small child is nestled upon the panther&#039;s back.  Etched below the scene are the words, &amp;quot;Protect thy children, make promises unbroken and vengeance unspoken.&amp;quot;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Her belt:&amp;lt;br&amp;gt;&lt;br /&gt;
a low-riding sword belt with interlocking nightingale clasps&amp;lt;br&amp;gt;&lt;br /&gt;
Fitted to accentuate a woman&#039;s curves, the leather belt is crafted to hang low on the hips.  Cut from stunning blue diamonds, the two clasps are crafted into the form of Phelim&#039;s nightingales.  Petite diamonds are set as the eyes of the birds which twinkle like stars that were strewn into the heavens.  The phrase ~Protect Thy Treasure~ is impressed into the leather.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==NOTE - The below are story lines from many years ago.  Current story lines will be added above this old table of contents==&lt;br /&gt;
&lt;br /&gt;
I ask that you do not edit my transcript, but talk with me first.  I have worked hard on this research and have many people contributing, and have credited them.  There will be more information added to this, as links to those I mentioned on this page. &lt;br /&gt;
&lt;br /&gt;
Riece and Skilair have much to add to this, but are working on their pages to insert.  Please be sure to watch this article or check back.&lt;br /&gt;
&lt;br /&gt;
==Table of Contents (old storylines)==&lt;br /&gt;
#[[Research of the falling stars]]&lt;br /&gt;
#[[Fynes]]&lt;br /&gt;
#[[Urvkil]]&lt;br /&gt;
#Lady [[Adisla]]&lt;br /&gt;
#[[Throrom]]&lt;br /&gt;
#[[Kargoth]]&lt;br /&gt;
#[[Tungal]]&lt;br /&gt;
#[[Ealuik]]&lt;br /&gt;
#[[Vecuto]], the Cleric Guildleader&lt;br /&gt;
#[[Skilair]]&lt;br /&gt;
#[[Rience]]&lt;br /&gt;
#[[Primeval]], Founder of one of the original glowing fragments in Crossing&lt;br /&gt;
#[[Patre]], First cleric of record to study this fragment&lt;br /&gt;
#[[Cierzen]] A member of the Ferdahl Aemmin&#039;s staff&lt;br /&gt;
#[[Veyne]] Necromancer (GM)&lt;br /&gt;
#a glowing iron fragment from the meteor shower&lt;br /&gt;
#*Moon Mage study&lt;br /&gt;
#*Cleric study&lt;br /&gt;
#*testing&lt;br /&gt;
#Visions&lt;br /&gt;
&lt;br /&gt;
==Research regarding the falling stars==&lt;br /&gt;
The research below is a first draft, taken from my varied notes from many forums.  If you missed my Presentation in the Theren Keep recently, below I have detailed what I spoke about. It is a compilation of recent events from the end of year 391 and into the 392. It includes facts, witnessed accounts, conversations and theories.  I would love for you to contribute, we need more folks involved. &lt;br /&gt;
&lt;br /&gt;
==Possibly connected people==&lt;br /&gt;
Since some of you may not know backgrounds or history of things I will mention, I will give some information as I go to help it make sense and connections. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Fynes]] Moryson&#039;&#039;, is an Elven Cleric who recently visited Theren, and with a drop of his blood, as an offering is rumored to have started a Plague Wraith invasion. He offered anyone in Theren to come and speak with him.  A summary of his message:  Watch the stars, he has noticed one of them fading, and he feels that if the stars are fading the gods are growing weak.  He was stern about the fact that if the heavens are troubled, it could only be that the immortals are.  He also called Urvkil a blasphemer. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Urvkil]]&#039;&#039; is a Kaldaran Moon Mage who was banned is known for his predictions and was banished from the Kaldaran people long ago for consorting with Voidspawn. Of note, when I met him, he had no last name—which I believe when I speak of Tungal, it will shed some light to a connection. His message was: The Nightingale is what influences our lives; it protects us from the plans of the Weasel. The Nightingale is the true influence and he told us to study it to lend it strength. He also answered a question of someone in the group regarding visions and stated his reason for being here was not the two elves vision, the tome is not important, and the battle in the temple vision was actually a “contest”. &lt;br /&gt;
&lt;br /&gt;
When Urvkil awoke his first contact was Skilair.  They had a detailed conversation, I’ll let her explain and if she does not make it this evening, I’ll get the notes on it and give it at the end.  But one note I’d like to mention is that he referred to Lady Adisla, whom I will speak about next. When he visited he seemed to always leave with a rogue moongate summonsing shadow masters, voidspawn and tenebraelings. &lt;br /&gt;
&lt;br /&gt;
During one of his visits, in Shard, someone, and I will not mention who, assisted him by way of dropping pearls and creating devourers which congeal into shadow masters.  He then casted a rogue moongate. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lady [[Adisla]] Lothar&#039;&#039; is a Kaldaran bardess who visited Shard recently accompanied by her bodyguard [[Thororm]], also Kaldar.  She was accompanied by [[Kargoth]] on this visit.  The night prior to her arrival in Shard Kargoth was attacked.  And when her and her body guard arrived, there was an invasion.  They believe it was to kidnap her.  Her connection to Urvkil is that he was the advisor to her father years ago, but was banned due to his consorting with voidspawn.  When she was asked quietly if the man she spoke of was Urvkil, she got nervous and asked how [[Skilair]] knew that name.  She quickly quieted her bodyguard Thororm stating any information.  They retired shortly after that. They were not to speak of him and that it was too soon to give.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Tungal]]&#039;&#039; is a Dwarvan Moon Mage and a gifted ring crafter from Hib that we encountered.  He stated to us that he knew of an Urvkil from when he was young that was reputed to be the greatest prophet in the lands and among the Kaldar.  When describing Urvkil however, he mentioned he was well groomed, finely dressed and had a tattoo of a cute tenebraeling, and he also told us of how he was a royal advisor to the Kaldar. This is not the way Urvkil looked to us in recent visits and we told him that he had been banned from the Kaldar, so he questioned whether or not this one calling himself Urvkil was an imposter. &lt;br /&gt;
&lt;br /&gt;
He mentioned visions that bothered him: The Weasel stalking the Nightingale, the cheating men with the sword under the table and the shapeshifter.  Now for those of you who are curious, I have compiled notes on everything I am explaining tonight, so there will be a full detail of all the visions I mention this evening. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Ealuik]]&#039;&#039; is a Human Moon Mage who is a high-ranking member of the Children of Kalestraum and is third Scion in Command. He was also concerned of the stars and wanted to speak with Urvkil. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Cleric Guildleader [[Vecuto]]&#039;&#039; who resides in Forfedhdar, was approached by [[Skilair]] and [[Rience]] and they were told of a vision the leader was concerned with.  I will quote him.  Vecuto had a vision of a massive army marching into an unrecognizable city on a starless night.  He warned that if the stars fade, the swords won’t be of much good.  He went on to say he felt the gods were angry with us, and the void may be enveloping all that we know.”&lt;br /&gt;
&lt;br /&gt;
==a glowing fragment==&lt;br /&gt;
This glowing fragment was studied by a War Mage, Paladin, Ranger and Empath and they did not find what the Moon Mage or Cleric found. I will give you both of those findings.&lt;br /&gt;
&lt;br /&gt;
As you may know, glowing fragments dropped from our skies recently on several occasions during Meteor Showers.  Quick connection - Fynes is a Cleric and Urvkil is a Moon Mage.  The fragment when studied could only be discerned by Clerics and Moon Mages.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Immortals mentioned:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
First a quick blurb on the Immortals I’ll mention.. [[Tamsine]] is the goddess of home and hearth, [[Phelim]] strew the stars into the sky by gathering some of Tamsine’s tears and setting them into the heavens and [[Huldah]], a dark god of magic, is known as the trickster, and can cause terrible storms which are actually composed of magic. &lt;br /&gt;
&lt;br /&gt;
What I discerned with this fragment is resonant of a vision that I, along with others, have received upon predicting Events.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Summary of a Vision&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In this vision a cook sobs over a spilled pot, an artist wipes her tears with his brush, turns to his canvas and begins to paint.  A shadowed figure comes from behind the canvas, steals the sparkling bits and puts them into a pouch.  The figure sees you and throws one towards you and your face is seared with pain as the bit explodes ….  Much like when the fragments struck folks I imagine?  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Celestial Energy found in the fragment&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Celestial Energy in an unstructured form is highly unusual and bears detailed study.  When I researched this, I found that a possible reason for Grazhir’s demise was a catastrophic celestial event – such as a meteor strike, which caused the moon to explode.  “Because Grahzir no longer crossed the skies, it caused the obelisk to melt after a dramatic outburst of celestial energy, killing many people around it.”   &lt;br /&gt;
&lt;br /&gt;
This fragment that fell during the first meteor shower, which once held such massive celestial energy, it has in fact turned into an iron scrap with no magical pattern. &lt;br /&gt;
&lt;br /&gt;
== Moon Mage examination of the glowing fragment ==&lt;br /&gt;
When I focused the glowing fragment, I found these results:&lt;br /&gt;
&lt;br /&gt;
You feel an intense chill through your scale gauntlets.&lt;br /&gt;
&lt;br /&gt;
You focus your magical senses on a glowing iron fragment.&lt;br /&gt;
&lt;br /&gt;
You detect an enormous charge of celestial (space, heavenly) energy emanating from the fragment.&lt;br /&gt;
&lt;br /&gt;
The charge is inexorably dissipating but does not show any signs of stress yet.&lt;br /&gt;
&lt;br /&gt;
While lesser magicians may perceive it as Lunar energy, you note that this magic is drawn down from the planets and stars far removed from Elanthia. Celestial energy in an unstructured form is highly unusual and bears detailed study.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Interesting note:&#039;&#039; I found that Blue Star Celestial Energy was advanced healing from the stars emphasizing spiritual, planetary and galactic healing.&lt;br /&gt;
&lt;br /&gt;
Though the fragment is heavily charged with energy, you detect that there is no spell pattern or enchanting sigil behind it. Instead, it appears to be an exaggerated example of meteoric iron. A massive charge of celestial magic built up around the fragment during a time in the heavens, and now that it is on Elanthia that power is &amp;quot;winding down.&amp;quot; The bitterly cold light is a manifestation of the escaping energy, akin to the forces called down by the Starlight Sphere spell.&lt;br /&gt;
&lt;br /&gt;
While its composition suggests meteoric iron, this magic is evocative of an origin in the cold and distant stars. Astrologers have never managed to quantify the strength and distance of the stars, but that is because both are perceived to be larger than imagination. Someone who was examining the magical element out of context may leap to the conclusion that she is holding a star, but there&#039;s still enough Elanthia left intact to suggest that is not the case.&lt;br /&gt;
&lt;br /&gt;
Whether an exceptional piece of meteoric iron or an infinitesimally small stellar fragment, it is undeniably sympathetic to Stellar Magic. You could likely amplify the Starlight Sphere spell with its presence.&lt;br /&gt;
&lt;br /&gt;
Without armor your unprotected hand is engulfed by a painful burning sensation! You reflexively dart away from the fragment, but even the fleeting contact was enough to produce dangerous frostbite.&lt;br /&gt;
&lt;br /&gt;
== Cleric examination of the glowing fragment, contributed by [[Patre]]== &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Focus of the fragment:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You detect an enormous charge of Lunar energy emanating from the fragment.&lt;br /&gt;
&lt;br /&gt;
The charge is inexorably dissipating but does not show any signs of stress yet.&lt;br /&gt;
&lt;br /&gt;
Though it appears at first glance to be nothing but a Moon Mage&#039;s curio, you detect a trace of divine meaning hidden within the strange magic.&lt;br /&gt;
&lt;br /&gt;
Careful study and reflection of the fragment could reveal more.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Study of the fragment:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You feel an intense chill through your silvered gauntlets.&lt;br /&gt;
&lt;br /&gt;
Stilling your inner thoughts, you concentrate on feeling the quiet, divine emanations hidden within the fragment.&lt;br /&gt;
&lt;br /&gt;
Though the fragment has been heavily polluted with Lunar magic, you feel a thrill of divine meaning through your soul as you unravel its design. &lt;br /&gt;
&lt;br /&gt;
The influence of three gods converge within the fragment. You sense that the fragment is intimately connected to Tamsine and considered a holy relic by the grace of Phelim. Dark and destructive -- yet no less holy -- currents ripple through the fragment as well, connecting this piece of iron to the terrible will of Huldah.&lt;br /&gt;
&lt;br /&gt;
The connection between Tamsine and Phelim, along with the Lunar pollution suggests that this is a star fallen from the place where Phelim suspended it. Its appearance and physical composition are manifestations of Huldah&#039;s influence, capable of turning divine tears into something deadly and base. You intuit that if the star is left as it is now, Huldah&#039;s influence over it will continue to grow and finally become ascendant.&lt;br /&gt;
&lt;br /&gt;
Despite its fallen state, you conclude that it is still an important relic of Phelim. Outside of whatever purpose the gods have set for it, you could likely amplify the Phelim&#039;s Sanction spell with its presence.&lt;br /&gt;
&lt;br /&gt;
== Ferdahl [[Aemmin]]&#039;s staff speaks out ==&lt;br /&gt;
The following is a summary from a lass who was at the Shard Town Meeting: &lt;br /&gt;
&lt;br /&gt;
[[Cierzen]], a member of the Ferdahl Aemmin&#039;s staff spoke a bit about the recent meteor showers and his feelings regarding the strikes. He found it interesting since the vigils that Shard has been holding, there have been no strikes in town or in populated areas. Cierzen suggested if they continued doing the devotional vigils they would continue to be unharmed. Also, perhaps if a star is fading, the vigil should be held to those gods who are represented by those stars. Cierzen even eluded to the fact that after people came to Riverhaven to do vigils, and were made fun of and/or ignored, there were more strikes against Riverhaven.&lt;br /&gt;
&lt;br /&gt;
==Angel&#039;s assisted the following in denouncing [[Veyne]]==&lt;br /&gt;
[[Darkgaze]] requested the presence of Angel via gweth to be a witness as a member of the Therengian militia. She arrived with Delgram, another member, standing in for The Northern Watch Brigade. Darkgaze then dropped his ring, guarded it, and cast Ripple. After the ring vanished Angel engaged him in questions, where he renounced Veyne and any connections. He also swore to have no further contact with Veyne or any of his followers.&lt;br /&gt;
&lt;br /&gt;
[[Dametri]] called upon Angel to witness his returning of his ring. Despera and Dhimani were also there to witness. Angel gave Dametri&#039;s ring to a Commander of the Northern Watch, to give to the Baron. Angel sent Slyder to speak with Senior Commander Frodes. Shortly after their meeting, Commander Frodes gwethed that Dametri was not to be bothered while in Therengia. &lt;br /&gt;
&lt;br /&gt;
[[Slyder]] also asked Angel to come and accept Veyne&#039;s ring to hand over to the Baron. Although he wanted no part of the group, he did not denounce Veyne. He felt there was no need, that giving the ring back was sufficient. (Slyder is now played by a different player.)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
By my hand, a first draft&amp;lt;br&amp;gt;&lt;br /&gt;
~Angel&amp;lt;br&amp;gt;&lt;br /&gt;
(previously) Assistant to Court Advisor Wyndz for the Royal Court, Therengia&amp;lt;br&amp;gt;&lt;br /&gt;
Current - Ambassador to the Theren Guard&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{cat|Player House of the Grey Storm, Player Celestial Compact}}&lt;/div&gt;</summary>
		<author><name>AMAZIAGRACE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Roleplaying_resources_and_community_connections&amp;diff=500818</id>
		<title>Roleplaying resources and community connections</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Roleplaying_resources_and_community_connections&amp;diff=500818"/>
		<updated>2019-03-08T18:34:13Z</updated>

		<summary type="html">&lt;p&gt;AMAZIAGRACE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==What is roleplaying?==&lt;br /&gt;
Roleplaying (also known as RP) is acting out your fictional character&#039;s personality, motivations, and actions instead of those of you the player.  It can be grand or small-scale, but the experience is very fun for many players!&lt;br /&gt;
&lt;br /&gt;
This page is intended as a resource that DragonRealms players can use to help foster and build the RP community, and to house useful information both for brand new players and established players to feel more confident in how they can jump into RP in DR.&lt;br /&gt;
&lt;br /&gt;
See [[Out of Character]] and [[OOC Euphemisms]] for behavior that may be considered objectionable among role-players.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==How do I find others to roleplay with?==&lt;br /&gt;
There are a number of [[popular gathering places]] throughout Elanthia where characters regularly socialize. Some are more permanent fixtures or more highly trafficked than others.&lt;br /&gt;
&lt;br /&gt;
You can also communicate in-game with other characters over long distances via:&lt;br /&gt;
* [[Gwethdesuan]]s, known popularly as &amp;quot;gweths&amp;quot;. Gweths can be purchased from other player characters in game.&lt;br /&gt;
* The [[Thoughtcast]] spell. This spell allows the caster to send a message directly to another and communicate with the target using {{com|SEND}} for one minute.&lt;br /&gt;
* The [[Distant Gaze]] spell allows Moon Mages to observe or relay messages to any room where they have a moonbeam.&lt;br /&gt;
* A Warrior Mage&#039;s [[familiar]], which can relay messages from its master.&lt;br /&gt;
* Some other special items, such as [[Gwererest shell|gwererest shells]] and [[:Category:Whisper_charms|whisper charms]] (also called &amp;quot;bird charms&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
While out-of-character (OOC) communication is not necessary for roleplay, there are several OOC resources that can be used to communicate and plan interactions with other roleplayers:&lt;br /&gt;
* {{com|NEWS}} {{tt|4 10}} and {{com|NEWS}} {{tt|4 3}} give information about scheduled events in game.&lt;br /&gt;
* https://forums.play.net/calendar?game=dragonrealms is the official event calendar for DragonRealms.&lt;br /&gt;
* https://discord.me/dragonrealms is a Discord server with a channel dedicated to roleplaying.&lt;br /&gt;
* The forums have topics for [http://forums.play.net/forums/DragonRealms/Events%20and%20Happenings%20in%20DragonRealms&#039;%20Elanthia/view Events and Happenings in DragonRealms&#039; Elanthia], [https://forums.play.net/forums/DragonRealms/Unofficial%20Player%20Guilds,%20Clans%20and%20Families/viewUnofficial Player Guilds, Clans and Families], [http://forums.play.net/forums/DragonRealms/Official%20and%20Player-Run%20Organizations/view Official and Player-Run Organizations].&lt;br /&gt;
&lt;br /&gt;
==Characters actively involved in roleplay==&lt;br /&gt;
*Only add &#039;&#039;&#039;your own characters&#039;&#039;&#039; or the characters of players who have specifically asked to be added here.&lt;br /&gt;
*Please limit each character to a total of &#039;&#039;&#039;no more than 10&#039;&#039;&#039; affiliations/interests. If you need to elaborate further, feel free to do so on your character&#039;s personal page.&lt;br /&gt;
*The Guild and Race columns do not necessarily mean that a character belongs to those groups, just that the character&#039;s RP often involves those groups (for example, anti-Necromancer).&lt;br /&gt;
*The [[Genie roleplayer highlights]] can be useful for identifying those willing to RP in game.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
&lt;br /&gt;
!First!!Last!!Location!![[Gwethdesuan#Channels|Personal Channel]]?!!Normal Times&amp;lt;br&amp;gt;(Eastern)!!Guild-based&amp;lt;br&amp;gt;RP or groups!!Race-based&amp;lt;br&amp;gt;RP or groups!!Other&amp;lt;br&amp;gt;Affiliations!!Other&amp;lt;br&amp;gt;Interests&lt;br /&gt;
|-&lt;br /&gt;
|[[Aeilion]]||||Zoluren||no||most evenings,weekends||[[Warrior Mage]]s||[[:Concept:Elves|Elves]]||||Disciples of Arhat, blackfire, warmage artifacts&lt;br /&gt;
|-&lt;br /&gt;
|[[Ahneya]]||||Zoluren, Ilithi||no||evening, weekends||||[[:Concept:Elves|Elves]]||||fighting scurvy, general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Aiche]]||||Zoluren||Nope||overnights USA||[[Bard]]s||[[:Concept:Prydaen|Prydaen]]||||General RP, history, lore, art, thieves, adventuring&lt;br /&gt;
|-&lt;br /&gt;
|[[Aislynn]]||Ranloa||Zoluren||yes||whenever||[[Empath]]s, triage||[[:Concept:S&#039;Kra Mur|S&#039;Kra Mur]]||[[Order of the Apostles]]||[[Siegery]], [[Alchemy skill|Alchemy]], [[Zoluren]], [[Elpalzi]], smoking, general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Aliselyn]]||||Crossing. Shard||yes||evenings to early morning||[[Warrior Mage]] [[Empath]]||[[:Concept:Elotheans|Elotheans]]||||F2PC, general RP, language, culture&lt;br /&gt;
|-&lt;br /&gt;
|[[Anabasis]]||Flamewalker||Qi&#039;Reshalia||no||weekends||[[Warrior Mage]]s||[[:Concept:S&#039;Kra Mur|S&#039;Kra Mur]]||||history&lt;br /&gt;
|-&lt;br /&gt;
|[[Angel]]||Sacredstorm||Therengia||yes||Varies||[[Moon Mage]]s||[[:Concept:Elothean|Elothean]]||[[Order of the Theren Guard]]||Therengia, Heavy RP, Moon Mage RP, Search and Rescue, Celestian Compact&lt;br /&gt;
|-&lt;br /&gt;
|[[Anjinson]]||Shilanthor||Crossing||Yes||Varies||[[Retired Paladin]]||[[Human]]||[[Tavern Troupe Performing Order]]||General RP, Heavy RP, Treasure Hunting, Item Design, Occasional Armor Forging, Sea Travel &lt;br /&gt;
|-&lt;br /&gt;
|[[Atazai]]||Coffins||Qi&#039;Reshalia, Hara&#039;jaal, Crossing||no||mornings, nights||[[Progeny of Tezirah]]||||||[[Hara&#039;jaal]], oceans, rivers, lakes, [[Sorcery]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Auradric]]||||Therengia||yes||Evenings, Weekends||[[Paladin]]s||[[:Concept:S&#039;Kra Mur|S&#039;Kra Mur]]||[[Order of the Theren Guard]]||Honor, Therengia, anti-necro, S&#039;Kra culture&lt;br /&gt;
|-&lt;br /&gt;
|[[Azante]]||Al&#039;Ordin||Crossing||yes||varies||[[Cleric]]||[[:Concept:Elves|Elves]]||[[Order of the Apostles]]||Undead/cursed creatures, ant-necromancy, the Immortals, general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Basteht]]||Swiftstrike||Shard||yes||varies||[[Empath]]s||[[:Concept:Prydaen|Prydaen]]||[[Order of the Black Fox]]||&lt;br /&gt;
|-&lt;br /&gt;
|[[Bellicia]]||Silver-Seord||Crossing||yes||evenings and weekends||||||||theater, performing, [[General_new_player_guide|new adventurers]], [[Forging skill|Forging]] (weapons), general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Briaen]]||Huns||&#039;&#039;wanders&#039;&#039;||yes||evenings||[[Trading skill|Trading]]||||||rum, fashion, necromancy, sorcery, magical studies, general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Broichan]]||Leshyahen||Crossing, Shard||yes||evenings||[[Bard]]s||[[:Concept:Kaldar|Kaldar]]||||[[Engineering skill|Engineering]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ceindrech]]||||Zoluren, Therengia||yes||all day||[[Empath]]s, defense healing||||||general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Charlize|Charlize]]||Reynard||The Wilderness||yes||whenever||[[Ranger]]s||[[Elven]]||[[Tavern Troupe Performing Order]]||[[Forest Elves]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ciressa]]||||Riverhaven||yes||random||[[Trader]]s||||[[Giraud family]]||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ciroce]]||Eiram||Zoluren||yes||varies||[[Paladin]]s||||||general shenanigans&lt;br /&gt;
|-&lt;br /&gt;
|[[Damoza]]||Silvermist||Riverhaven, Crossing||yes||6 p.m.-11 p.m.||[[Empath]]s||||[[Silvermist family]]||general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Dartellum]]||Waddle||Zoluren, Therengia||yes||all day||[[Warrior Mage]]s||||||history, defending, general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Delani]]||Gray||Zoluren, &#039;&#039;wanders&#039;&#039;||yes||varies, mostly evening||||[[:Concept:Humans|Human]]||||Zoluren Elitism, Human Superiority, Animals, Shenanigans, General RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Denoces]]||Rey&#039;lap||Zoluren||yes||evening, varies||[[Commoner]] or Guildless||[[:Concept:Humans|Human]]||[[Seekers]]||Searching for magical artifacts, trimming down fluff for practical items, collecting gear during invasions to put on the shelves and in charity chests for aspiring players who missed the fun due to time constraints, shaping, trying to be magical.||&lt;br /&gt;
|-&lt;br /&gt;
|[[Derhael]]||Rudel||Zoluren, Therengia||yes||varies||[[Paladin]]s||[[:Concept:Prydaen|Prydaen]]||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Destren]]||Sara&#039;Thai||&#039;&#039;wanders&#039;&#039;||yes||evenings||||||||general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Devish]]||Zacelphet||all over||yes||Varies||[[Warrior Mage]]||[[:Concept:Elves|Elves]]|||| general RP, drinking, wars, sorcery, helping out newbies&lt;br /&gt;
|-&lt;br /&gt;
|[[Dianelle]]||||&#039;&#039;wanders&#039;&#039;||yes||random||||||[[Ilithi Militia|Crystal Vanguard]], [[Inquisition]]||&lt;br /&gt;
|-&lt;br /&gt;
|[[Drexella]]||||Riverhaven||yes||random||||||[[Giraud family]]||[[Therengia|Therengian]] lore&lt;br /&gt;
|-&lt;br /&gt;
|[[Eelah]]||Elventree||Zoluren||No?||overnights USA PST||[[Empath]]s||[[:Concept:Elves|Elves]]||||History, general RP, littles&lt;br /&gt;
|-&lt;br /&gt;
|[[Emryn]]||Arderne||Crossing||yes||evenings, some afternoons||[[Necromancer]]s||||||[[General_new_player_guide|new adventurers]], general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Emyrose]]||Dane||Shard, Crossing||yes||varies||||||||theater, aerial, [[Dane Family]], general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Enalen]]||||Zoluren, Theren||yes||daytime and late night, some evenings||[[Cleric]]||[[River Elf|River Elves]], [[Human|Humans]]||||[[House Theren]] and other ridiculously long human bloodlines, History, Death, Watery Themes &lt;br /&gt;
|-&lt;br /&gt;
|[[Enthien]]||Neroven||Shard, Crossing||yes||varies, usually evenings||||[[:Category:Mountain Elf|Mountain Elves]]||[[Ilithi Militia|Crystal Vanguard]]||crime, general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Erilleth]]||||Shard||yes||evening||||[[:Category:Mountain Elf|Mountain Elves]]||||[[Magical theory]], general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Fernika]]||Sfozlstraut||Crossing||no||varies||[[Paladin]]s||[[:Concept:Rakash|Rakash]]||||Siksraja, general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Feysy]]||Elswyth||Zoluren||No||overnights USA||[[Ranger]]s||[[:Concept:Prydaen|Prydaen]]||||Lore, History, general RP, Lyras, Hubs, Flowers&lt;br /&gt;
|-&lt;br /&gt;
|[[Gwenddolyn]]||MacAlhaismorien-Odarien||Crossings, Dirge||yes||evenings, random||[[Paladin]]s||[[:Concept:Elves|Elves]]||[[Order of the White Rose]] Speaker, ||[[:Category:Immortals|Gods]], Crusades, [[:Category:Horses|Horses]], [[Forging skill|Forging]], [[Armorsmiths]] Metallurgy, general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Haileyann]]||Duvaindis||Crossing||yes||evenings and weekends||[[Empath]]s||||[[Order of the Apostles]]||teaching, triage, [[General_new_player_guide|new adventurers]], [[Tailoring]], [[Alchemy skill|Alchemy]], general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Hazelnut]]||Noce||Crossing||no||varies||[[Trader]]s||[[:Concept:Gnomes|Gnomes]]||||food, books, fashion, general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Hanryu]]||Ves&#039;Shomis||Ilithi/BoarClan||yes||evening/weekend EST||[[Ranger]]s||[[Kaldar]]||||Armor crafting&lt;br /&gt;
|-&lt;br /&gt;
|[[Heartsfyre]]||Alota&#039;A&#039;Milyo||Zoluren, Mer&#039;Kresh, Theren||All||Varies||[[Empath]]||[[:Concept:Elothean|Elotheans]]||[[Zoluren, Theren]]||Empathing, talking smack, dying, great RP, history, helping out the young adventurers&lt;br /&gt;
|-&lt;br /&gt;
|[[Ianhanse]]||Ironclaw||Crossing||yes||9:45 p.m. - 10:00 p.m.||[[Bard]]s||[[:Concept:S&#039;Kra Mur|S&#039;Kra Mur]]||||alterations&lt;br /&gt;
|-&lt;br /&gt;
|[[Ishadi]]||||Crossing||no||random||[[Empath]]s||[[:Concept:S&#039;Kra Mur|S&#039;Kra Mur]]||||[[Qi&#039;Reshalia]], general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Isharon]]||Anloraes||Zoluren, Ilithi||yes||evenings, late nights||[[Paladin]]s||[[:Category:Celestial Elf|Celestial Elves]]||[[Inquisition]]||[[Chadatru]], [[:Category:Heraldry|heraldry]], [[Empire of the Seven Pointed Star]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Jessalyne]]||Anlorma||&#039;&#039;wanders&#039;&#039;||yes||evenings (Pacific)||||||||crime, botanist, gustatory enthusiast, general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Kaelie]]||Rudeone-Daemondred||Crossing||yes||all day||[[Empath]]s||||[[Order of the Black Fox]]||&lt;br /&gt;
|-&lt;br /&gt;
|[[Karissa]]||||Crossing||yes||any time||[[Ranger]]s||[[:Concept:Elves|Elves]]||||shopping, fashion, design, general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Kenamer]]||Maylan||Therengia||yes||evenings (6 p.m. - 3 a.m.)||[[Paladin]]s||||[[Order of the Dragon Shield]]||[[Therengia|Therengian]] lore, [[General_new_player_guide|new adventurers]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Khaelyn]]||||Crossing||yes||evenings||||||||general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Kheldas]]||Anlorma||&#039;&#039;wanders&#039;&#039;||yes||evenings (Pacific)||[[Cleric]]s||[[:Concept:Kaldar|Kaldar]]||||gustatory enthusiast, general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Kintalia]]||Silvermist||Crossing||no||varies||||||[[Silvermist family]]||general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Klines]]||Silvermist||Crossing||yes||varies||[[Moon Mage]]s||||[[Silvermist family]], [[First Land Herald]]||general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Komeri]]||||Ilithi||yes||random||||[[:Concept:Prydaen|Prydaen]]||||general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Kythera]]||Avatade||Zoluren||yes||varies||[[Moon Mage]]s|||[[:Concept:Elothean|Elothean]]|||| [[Ilithi]], [[vision list|Visions]], [[General_new_player_guide|new adventurers]] , general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Lasika]]||Priskorya||Zoluren, Sunfall Hub||yes||late evenings||[[Thief|Thieves]], [[Bard]]s||[[:Concept:Prydaen|Prydaen]], [[:Concept:Rakash|Rakash]]||Tavern Troupe groupie||Be&#039;ort, mental health, digging holes&lt;br /&gt;
|-&lt;br /&gt;
|[[Lilustra]]||Destial||&#039;&#039;wanders&#039;&#039;||yes||random||||||||[[Alchemy skill|Alchemy]], novice apothecary, general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Liurilias]]||Grath&#039;Vael||Crossing, Therengia||yes||evenings||[[Cleric]]s||[[:Concept:Prydaen|Prydaen]]||[[Inquisition]]||[[Therengia]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Lohawi]]||Tamingi||Zoluren||yes||evenings, late nights (sporadic)||||[[:Concept:Prydaen|Prydaen]]||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Lomelinde]]||||Zoluren, Muspar&#039;i||no||evenings, weekends||||[[:Concept:Elves|Elves]]||[[Outcast Tribes]]||general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Mahe]]||Deadlo||Crossing, Qi&#039;Reshalia||yes||evening, late night||[[Barbarian]]s||||Deadlo family||general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Maiyra]]||||Crossing||yes||random||[[Barbarian]]s||[[:Concept:Kaldar|Kaldar]]||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Maklor]]||Byrthrone||Shard||yes||weekends, 1 a.m.||||||||exploration, adventuring, general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Malchazador]]||||Zoluren, Forfedhdar, Ilithi, Therengia, Ratha, Aesry||Yes||Weeknights, Weekends||||||||Helping the poor or those in need, Forging, Random exploring and traveling||&lt;br /&gt;
|-&lt;br /&gt;
|[[Mandalynn]]||||Riverhaven||yes||random||[[Paladin]]s||||[[Giraud family]]||&lt;br /&gt;
|-&lt;br /&gt;
|[[Marcul]]||Miakeyiru||Shard||yes||varies||||[[House of the Silver Star]]||[[Order of the Black Fox]]||history, sorcery, general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Marsin]]||Anlorma||&#039;&#039;wanders&#039;&#039;||yes||varies||||||||history and arcane lore&lt;br /&gt;
|-&lt;br /&gt;
|[[Maxwelinski|Maxwelinski]]||Dejacque||Siksraja||yes||whenever||[[Bard]]s||[[Rakash]]||Dejacque Family||Naga Charmer, Siksrajan Liberator&lt;br /&gt;
|-&lt;br /&gt;
|[[Mazrian]]||Daemondred-Rudeone||Crossing||yes||5 p.m. - 10 p.m.||[[Warrior Mage]]s||||[[Order of the Black Fox]]||&lt;br /&gt;
|-&lt;br /&gt;
|[[Miskton]]||Ramahk||Ilithi, Zoluren||yes||varies||[[Moon Mage]]s||||||[[Ilithi]], [[vision list|Visions]], research, drinking&lt;br /&gt;
|-&lt;br /&gt;
|[[Mistanna]]||Redivas||Crossing, Shard||yes||varies||[[Moon Mage]]s||||[[Ilithi Militia|Crystal Vanguard]]||[[General_new_player_guide|new adventurers]], general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Mordimer]]||Mikain||Zoluren||yes||Evenings, Weekends||[[Warrior Mage]]s||[[:Concept:Elves|Elves]]||||Sorcery, WM Events, PVP, General RP, assistance&lt;br /&gt;
|-&lt;br /&gt;
|[[Morlen]]||Ishbel||Crossing||yes||evenings, some afternoons||[[Empath]]s||[[:Concept:Prydaen|Prydaen]]||||[[General_new_player_guide|new adventurers]], general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Munchausen]]||Vigganbaskan||Crossing, Forfedhdar||yes||evenings||||||[[Order of the Apostles]]||technomancy, private investigation&lt;br /&gt;
|-&lt;br /&gt;
|[[Nastasya]]||Filipovna||Zoluren, &#039;&#039;wanders&#039;&#039;||yes||all times||[[Category:Thieves]]||||||general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Nahvani]]||||Illithi, &#039;&#039;wanders&#039;&#039;||yes||evenings, some days||[[:Category:Necromancer spells|Necromancy]]||[[:Category:Mountain Elf|Mountain Elves]]||||[[Magical theory]], general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Navesi]]||Daerthon||Crossing||yes||evenings, some afternoons||[[Bard]]s||[[:Concept:Kaldar|Kaldar]]||||[[The First Land Herald]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Nsar]]||||Shard||yes||Evenings EST||[[Thieves]] [[Necromancers]] [[Bards]]||||||[[Subtle Mayhem, Criminal Activity for Hire, General RP, CvC Combat, PVP Fights]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Nefis]]||Mordael||Crossing||yes||Early morning, weekends||[[Necromancer]]s||[[:Concept:Humans|Human]]||||[[Sorcery]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Oscearo]]||Stillwater||Crossing||yes||evenings, weekends||[[Warrior Mage]]s||||[[Outcast Tribes]]||general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Padhg]]||Silver-Seord||Crossing||yes||evenings||[[Cleric]]s||[[:Concept:Dwarves|Dwarves]]||||[[:Concept:Dwarves|Dwarves]], [[Forging skill|Forging]], [[General_new_player_guide|new adventurers]], [[:Category:Private_ships|sailing]], [[Siegery]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Perune]]||Nocarrain||Crossing||yes||7 p.m. - midnight||[[Warrior Mage]]s||||||general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Promithius]]||||Forfedhdar||Yes|| morning, afternoon, late evening||[[Cleric]]s||[[:Concept:Human|Human]]||[[Order of the White Rose]]||Empire of the Seven Pointed Star, White Rose Bush, Old Age w/ schizophrenia&lt;br /&gt;
|-&lt;br /&gt;
|[[Rafano]]||Rekletar||Crossing, Siksraja||yes||evenings, weekends||[[Trader]]s||[[:Concept:Rakash|Rakash]]||[[Inquisition]]||general RP, [[Moonskin]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Rairken]]||Maylan||Therengia||yes||evenings (random)||[[Empathy]]||||[[Order of the Theren Guard]]||[[General_new_player_guide|new adventurers]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Razhak]]||||||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Rehlyn]]||Dnark||Therengia, Ilithi||yes||varies||[[Warrior Mage]]s||[[:Concept:Elves|Elves]]||[[Silent Guardians]]||[[Standing Stones, Shaping, Riverhaven, Siegery]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Saelihn]]||||Zoluren||All||EST-mornings/evenings||[[Empath]]||[[:Category:Sand Elf]]||[[Zoluren, Theren]]||Healing, shopping, dancing, exploring, philosophy, art, general RP :)&lt;br /&gt;
|-&lt;br /&gt;
|[[Saragos]]||Daerthon||Crossing||yes||evenings, some afternoons||[[Warrior Mage]]s||||||[[The First Land Herald]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Sarkranis]]||Murhhthi||Velaka, Ilithi, Forfedhdar||yes||evenings, late nights||[[Empath]]s||[[:Concept:S&#039;Kra Mur|S&#039;Kra Mur]], [[:Category:Sraan Mhhg|Sraan Mhhg]]||||[[Muspar&#039;i]], [[Velaka]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Saslisena]]||Echoya||Therengia||yes||varies, mostly evenings||||||||theater, acting, plays/songs/storytelling, general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Sebestyen]]||Kuliniac||Riverhaven||yes||random||[[Paladin]]s||||[[Giraud family]]||&lt;br /&gt;
|-&lt;br /&gt;
|[[Sendithu]]||Shima&#039;ionare-Remlane||Shard||yes||varies||anti-[[Necromancer]]||[[:Category:Mountain Elf|Mountain Elves]]||||politics&lt;br /&gt;
|-&lt;br /&gt;
|[[Shaidval]]||Lo&#039;pahael||Boar Clan||yes||2 p.m. - 10 p.m.||[[Cleric]]s, [[Necromancer]]s,||[[:Concept:Prydaen|Prydaen]]||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Sideron]]||||Zoluren||yes||||[[Moon Mage]]s||||||general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Sijan]]||Renyan&#039;ache||&#039;&#039;wanders&#039;&#039;||yes||random||[[Necromancer]]s||[[:Concept:Prydaen|Prydaen]]||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Soonuh]]||||Crossing||yes||night||[[Warrior Mage]]s||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Starrprancer]]||Hamarhowar||Stone Clan, Crossing||no||Mid morning, Late night||[[Cleric]],[[Necromancer]]||[[Dwarf]]||[[Order of the Black Fox]]||General RP, Misenseor Abbey, Dwarves, Stone Clan&lt;br /&gt;
|-&lt;br /&gt;
|[[Sulic]]||Fyon||Riverhaven||yes||late nights, weekends||||||||fine liquors, holy deeds&lt;br /&gt;
|-&lt;br /&gt;
|[[Suruli]]||Anlora||Zoluren||yes||Evenings, Weekends||[[Warrior Mage]]s||[[:Concept:Humans|Human]]||||General RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Temmel]]||||Crossing||yes||random, evenings||[[Empath]]s||||||general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Terali]]||Lytton||Crossing||yes||evenings, some afternoons||[[Thief|Thieves]]||[[:Concept:Rakash|Rakash]]||||[[General_new_player_guide|new adventurers]], general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Tirost]]||Armagna||Crossing||yes||varies||[[Warrior Mage]]s||||[[Tavern Troupe Performing Order]]||[[Magical theory]], Kermorian history, poetry, general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Tonika]]||Organna||Crossing||yes||varies||[[Moon Mage]]s||||[[]]||[[Magical theory]], Moon Mage lore, Dark Gods, Sorcery, general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Vaniotte]]||Widdershins||Crossing, &#039;&#039;wanders&#039;&#039;||yes||random||||||||general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Velky]]||Winterheart||&#039;&#039;wanders&#039;&#039;||yes||random||[[Ranger]]s||[[:Concept:Prydaen|Prydaen]]||||[[Hara&#039;jaal]], [[Crafting]], [[ships]], exploration, general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Voyle]]||Oracelya||Zoluren||yes||random||[[Warrior Mage]]s||||||[[Magical theory]], general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Whiteburn]]||Izzu&#039;hhrki||Therengia, Qi&#039;Reshalia||yes||Late afternoon to evening||[[Cleric]]s||[[:Concept:S&#039;Kra Mur|S&#039;Kra Mur]]||[[Inquisition]]||[[Drogor]], dark [[:Category:Immortals|gods]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Woten]]||Muninn||Zoluren, Forfedhar, Ilithi||yes||random||[[Warrior Mage]]s||||||[[Magical theory]], [[Sorcery]], general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Xionara]]||Swiftstrike||Shard||yes||varies||[[Warrior Mage]]s||[[:Concept:Prydaen|Prydaen]]||[[Order of the Black Fox]]||[[Magical theory]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Xzean]]||Faelrlyn||Shard, Zoluren, Hibarnhvidar||yes||evenings||[[Necromancer]]s||[[:Concept:Elves|Elves]]||||general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Zehira]]||Al&#039;thor||Boar Clan, Crossing||yes||anytime||[[Necromancer]]s||||||general RP&lt;/div&gt;</summary>
		<author><name>AMAZIAGRACE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Roleplaying_resources_and_community_connections&amp;diff=500817</id>
		<title>Roleplaying resources and community connections</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Roleplaying_resources_and_community_connections&amp;diff=500817"/>
		<updated>2019-03-08T18:30:17Z</updated>

		<summary type="html">&lt;p&gt;AMAZIAGRACE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==What is roleplaying?==&lt;br /&gt;
Roleplaying (also known as RP) is acting out your fictional character&#039;s personality, motivations, and actions instead of those of you the player.  It can be grand or small-scale, but the experience is very fun for many players!&lt;br /&gt;
&lt;br /&gt;
This page is intended as a resource that DragonRealms players can use to help foster and build the RP community, and to house useful information both for brand new players and established players to feel more confident in how they can jump into RP in DR.&lt;br /&gt;
&lt;br /&gt;
See [[Out of Character]] and [[OOC Euphemisms]] for behavior that may be considered objectionable among role-players.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==How do I find others to roleplay with?==&lt;br /&gt;
There are a number of [[popular gathering places]] throughout Elanthia where characters regularly socialize. Some are more permanent fixtures or more highly trafficked than others.&lt;br /&gt;
&lt;br /&gt;
You can also communicate in-game with other characters over long distances via:&lt;br /&gt;
* [[Gwethdesuan]]s, known popularly as &amp;quot;gweths&amp;quot;. Gweths can be purchased from other player characters in game.&lt;br /&gt;
* The [[Thoughtcast]] spell. This spell allows the caster to send a message directly to another and communicate with the target using {{com|SEND}} for one minute.&lt;br /&gt;
* The [[Distant Gaze]] spell allows Moon Mages to observe or relay messages to any room where they have a moonbeam.&lt;br /&gt;
* A Warrior Mage&#039;s [[familiar]], which can relay messages from its master.&lt;br /&gt;
* Some other special items, such as [[Gwererest shell|gwererest shells]] and [[:Category:Whisper_charms|whisper charms]] (also called &amp;quot;bird charms&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
While out-of-character (OOC) communication is not necessary for roleplay, there are several OOC resources that can be used to communicate and plan interactions with other roleplayers:&lt;br /&gt;
* {{com|NEWS}} {{tt|4 10}} and {{com|NEWS}} {{tt|4 3}} give information about scheduled events in game.&lt;br /&gt;
* https://forums.play.net/calendar?game=dragonrealms is the official event calendar for DragonRealms.&lt;br /&gt;
* https://discord.me/dragonrealms is a Discord server with a channel dedicated to roleplaying.&lt;br /&gt;
* The forums have topics for [http://forums.play.net/forums/DragonRealms/Events%20and%20Happenings%20in%20DragonRealms&#039;%20Elanthia/view Events and Happenings in DragonRealms&#039; Elanthia], [https://forums.play.net/forums/DragonRealms/Unofficial%20Player%20Guilds,%20Clans%20and%20Families/viewUnofficial Player Guilds, Clans and Families], [http://forums.play.net/forums/DragonRealms/Official%20and%20Player-Run%20Organizations/view Official and Player-Run Organizations].&lt;br /&gt;
&lt;br /&gt;
==Characters actively involved in roleplay==&lt;br /&gt;
*Only add &#039;&#039;&#039;your own characters&#039;&#039;&#039; or the characters of players who have specifically asked to be added here.&lt;br /&gt;
*Please limit each character to a total of &#039;&#039;&#039;no more than 10&#039;&#039;&#039; affiliations/interests. If you need to elaborate further, feel free to do so on your character&#039;s personal page.&lt;br /&gt;
*The Guild and Race columns do not necessarily mean that a character belongs to those groups, just that the character&#039;s RP often involves those groups (for example, anti-Necromancer).&lt;br /&gt;
*The [[Genie roleplayer highlights]] can be useful for identifying those willing to RP in game.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
&lt;br /&gt;
!First!!Last!!Location!![[Gwethdesuan#Channels|Personal Channel]]?!!Normal Times&amp;lt;br&amp;gt;(Eastern)!!Guild-based&amp;lt;br&amp;gt;RP or groups!!Race-based&amp;lt;br&amp;gt;RP or groups!!Other&amp;lt;br&amp;gt;Affiliations!!Other&amp;lt;br&amp;gt;Interests&lt;br /&gt;
|-&lt;br /&gt;
|[[Aeilion]]||||Zoluren||no||most evenings,weekends||[[Warrior Mage]]s||[[:Concept:Elves|Elves]]||||Disciples of Arhat, blackfire, warmage artifacts&lt;br /&gt;
|-&lt;br /&gt;
|[[Ahneya]]||||Zoluren, Ilithi||no||evening, weekends||||[[:Concept:Elves|Elves]]||||fighting scurvy, general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Aiche]]||||Zoluren||Nope||overnights USA||[[Bard]]s||[[:Concept:Prydaen|Prydaen]]||||General RP, history, lore, art, thieves, adventuring&lt;br /&gt;
|-&lt;br /&gt;
|[[Aislynn]]||Ranloa||Zoluren||yes||whenever||[[Empath]]s, triage||[[:Concept:S&#039;Kra Mur|S&#039;Kra Mur]]||[[Order of the Apostles]]||[[Siegery]], [[Alchemy skill|Alchemy]], [[Zoluren]], [[Elpalzi]], smoking, general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Aliselyn]]||||Crossing. Shard||yes||evenings to early morning||[[Warrior Mage]] [[Empath]]||[[:Concept:Elotheans|Elotheans]]||||F2PC, general RP, language, culture&lt;br /&gt;
|-&lt;br /&gt;
|[[Anabasis]]||Flamewalker||Qi&#039;Reshalia||no||weekends||[[Warrior Mage]]s||[[:Concept:S&#039;Kra Mur|S&#039;Kra Mur]]||||history&lt;br /&gt;
|-&lt;br /&gt;
|[[Angel]]||Sacredstorm||Therengia||yes||Varies||[[Moon Mage]]s||[[:Concept:Elothean|Elothean]]||[[Order of the Theren Guard]]||Honor, Therengia, anti-necro, Heavy RP, Moon Mage RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Anjinson]]||Shilanthor||Crossing||Yes||Varies||[[Retired Paladin]]||[[Human]]||[[Tavern Troupe Performing Order]]||General RP, Heavy RP, Treasure Hunting, Item Design, Occasional Armor Forging, Sea Travel &lt;br /&gt;
|-&lt;br /&gt;
|[[Atazai]]||Coffins||Qi&#039;Reshalia, Hara&#039;jaal, Crossing||no||mornings, nights||[[Progeny of Tezirah]]||||||[[Hara&#039;jaal]], oceans, rivers, lakes, [[Sorcery]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Auradric]]||||Therengia||yes||Evenings, Weekends||[[Paladin]]s||[[:Concept:S&#039;Kra Mur|S&#039;Kra Mur]]||[[Order of the Theren Guard]]||Honor, Therengia, anti-necro, S&#039;Kra culture&lt;br /&gt;
|-&lt;br /&gt;
|[[Azante]]||Al&#039;Ordin||Crossing||yes||varies||[[Cleric]]||[[:Concept:Elves|Elves]]||[[Order of the Apostles]]||Undead/cursed creatures, ant-necromancy, the Immortals, general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Basteht]]||Swiftstrike||Shard||yes||varies||[[Empath]]s||[[:Concept:Prydaen|Prydaen]]||[[Order of the Black Fox]]||&lt;br /&gt;
|-&lt;br /&gt;
|[[Bellicia]]||Silver-Seord||Crossing||yes||evenings and weekends||||||||theater, performing, [[General_new_player_guide|new adventurers]], [[Forging skill|Forging]] (weapons), general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Briaen]]||Huns||&#039;&#039;wanders&#039;&#039;||yes||evenings||[[Trading skill|Trading]]||||||rum, fashion, necromancy, sorcery, magical studies, general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Broichan]]||Leshyahen||Crossing, Shard||yes||evenings||[[Bard]]s||[[:Concept:Kaldar|Kaldar]]||||[[Engineering skill|Engineering]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ceindrech]]||||Zoluren, Therengia||yes||all day||[[Empath]]s, defense healing||||||general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Charlize|Charlize]]||Reynard||The Wilderness||yes||whenever||[[Ranger]]s||[[Elven]]||[[Tavern Troupe Performing Order]]||[[Forest Elves]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ciressa]]||||Riverhaven||yes||random||[[Trader]]s||||[[Giraud family]]||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ciroce]]||Eiram||Zoluren||yes||varies||[[Paladin]]s||||||general shenanigans&lt;br /&gt;
|-&lt;br /&gt;
|[[Damoza]]||Silvermist||Riverhaven, Crossing||yes||6 p.m.-11 p.m.||[[Empath]]s||||[[Silvermist family]]||general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Dartellum]]||Waddle||Zoluren, Therengia||yes||all day||[[Warrior Mage]]s||||||history, defending, general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Delani]]||Gray||Zoluren, &#039;&#039;wanders&#039;&#039;||yes||varies, mostly evening||||[[:Concept:Humans|Human]]||||Zoluren Elitism, Human Superiority, Animals, Shenanigans, General RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Denoces]]||Rey&#039;lap||Zoluren||yes||evening, varies||[[Commoner]] or Guildless||[[:Concept:Humans|Human]]||[[Seekers]]||Searching for magical artifacts, trimming down fluff for practical items, collecting gear during invasions to put on the shelves and in charity chests for aspiring players who missed the fun due to time constraints, shaping, trying to be magical.||&lt;br /&gt;
|-&lt;br /&gt;
|[[Derhael]]||Rudel||Zoluren, Therengia||yes||varies||[[Paladin]]s||[[:Concept:Prydaen|Prydaen]]||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Destren]]||Sara&#039;Thai||&#039;&#039;wanders&#039;&#039;||yes||evenings||||||||general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Devish]]||Zacelphet||all over||yes||Varies||[[Warrior Mage]]||[[:Concept:Elves|Elves]]|||| general RP, drinking, wars, sorcery, helping out newbies&lt;br /&gt;
|-&lt;br /&gt;
|[[Dianelle]]||||&#039;&#039;wanders&#039;&#039;||yes||random||||||[[Ilithi Militia|Crystal Vanguard]], [[Inquisition]]||&lt;br /&gt;
|-&lt;br /&gt;
|[[Drexella]]||||Riverhaven||yes||random||||||[[Giraud family]]||[[Therengia|Therengian]] lore&lt;br /&gt;
|-&lt;br /&gt;
|[[Eelah]]||Elventree||Zoluren||No?||overnights USA PST||[[Empath]]s||[[:Concept:Elves|Elves]]||||History, general RP, littles&lt;br /&gt;
|-&lt;br /&gt;
|[[Emryn]]||Arderne||Crossing||yes||evenings, some afternoons||[[Necromancer]]s||||||[[General_new_player_guide|new adventurers]], general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Emyrose]]||Dane||Shard, Crossing||yes||varies||||||||theater, aerial, [[Dane Family]], general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Enalen]]||||Zoluren, Theren||yes||daytime and late night, some evenings||[[Cleric]]||[[River Elf|River Elves]], [[Human|Humans]]||||[[House Theren]] and other ridiculously long human bloodlines, History, Death, Watery Themes &lt;br /&gt;
|-&lt;br /&gt;
|[[Enthien]]||Neroven||Shard, Crossing||yes||varies, usually evenings||||[[:Category:Mountain Elf|Mountain Elves]]||[[Ilithi Militia|Crystal Vanguard]]||crime, general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Erilleth]]||||Shard||yes||evening||||[[:Category:Mountain Elf|Mountain Elves]]||||[[Magical theory]], general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Fernika]]||Sfozlstraut||Crossing||no||varies||[[Paladin]]s||[[:Concept:Rakash|Rakash]]||||Siksraja, general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Feysy]]||Elswyth||Zoluren||No||overnights USA||[[Ranger]]s||[[:Concept:Prydaen|Prydaen]]||||Lore, History, general RP, Lyras, Hubs, Flowers&lt;br /&gt;
|-&lt;br /&gt;
|[[Gwenddolyn]]||MacAlhaismorien-Odarien||Crossings, Dirge||yes||evenings, random||[[Paladin]]s||[[:Concept:Elves|Elves]]||[[Order of the White Rose]] Speaker, ||[[:Category:Immortals|Gods]], Crusades, [[:Category:Horses|Horses]], [[Forging skill|Forging]], [[Armorsmiths]] Metallurgy, general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Haileyann]]||Duvaindis||Crossing||yes||evenings and weekends||[[Empath]]s||||[[Order of the Apostles]]||teaching, triage, [[General_new_player_guide|new adventurers]], [[Tailoring]], [[Alchemy skill|Alchemy]], general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Hazelnut]]||Noce||Crossing||no||varies||[[Trader]]s||[[:Concept:Gnomes|Gnomes]]||||food, books, fashion, general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Hanryu]]||Ves&#039;Shomis||Ilithi/BoarClan||yes||evening/weekend EST||[[Ranger]]s||[[Kaldar]]||||Armor crafting&lt;br /&gt;
|-&lt;br /&gt;
|[[Heartsfyre]]||Alota&#039;A&#039;Milyo||Zoluren, Mer&#039;Kresh, Theren||All||Varies||[[Empath]]||[[:Concept:Elothean|Elotheans]]||[[Zoluren, Theren]]||Empathing, talking smack, dying, great RP, history, helping out the young adventurers&lt;br /&gt;
|-&lt;br /&gt;
|[[Ianhanse]]||Ironclaw||Crossing||yes||9:45 p.m. - 10:00 p.m.||[[Bard]]s||[[:Concept:S&#039;Kra Mur|S&#039;Kra Mur]]||||alterations&lt;br /&gt;
|-&lt;br /&gt;
|[[Ishadi]]||||Crossing||no||random||[[Empath]]s||[[:Concept:S&#039;Kra Mur|S&#039;Kra Mur]]||||[[Qi&#039;Reshalia]], general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Isharon]]||Anloraes||Zoluren, Ilithi||yes||evenings, late nights||[[Paladin]]s||[[:Category:Celestial Elf|Celestial Elves]]||[[Inquisition]]||[[Chadatru]], [[:Category:Heraldry|heraldry]], [[Empire of the Seven Pointed Star]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Jessalyne]]||Anlorma||&#039;&#039;wanders&#039;&#039;||yes||evenings (Pacific)||||||||crime, botanist, gustatory enthusiast, general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Kaelie]]||Rudeone-Daemondred||Crossing||yes||all day||[[Empath]]s||||[[Order of the Black Fox]]||&lt;br /&gt;
|-&lt;br /&gt;
|[[Karissa]]||||Crossing||yes||any time||[[Ranger]]s||[[:Concept:Elves|Elves]]||||shopping, fashion, design, general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Kenamer]]||Maylan||Therengia||yes||evenings (6 p.m. - 3 a.m.)||[[Paladin]]s||||[[Order of the Dragon Shield]]||[[Therengia|Therengian]] lore, [[General_new_player_guide|new adventurers]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Khaelyn]]||||Crossing||yes||evenings||||||||general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Kheldas]]||Anlorma||&#039;&#039;wanders&#039;&#039;||yes||evenings (Pacific)||[[Cleric]]s||[[:Concept:Kaldar|Kaldar]]||||gustatory enthusiast, general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Kintalia]]||Silvermist||Crossing||no||varies||||||[[Silvermist family]]||general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Klines]]||Silvermist||Crossing||yes||varies||[[Moon Mage]]s||||[[Silvermist family]], [[First Land Herald]]||general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Komeri]]||||Ilithi||yes||random||||[[:Concept:Prydaen|Prydaen]]||||general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Kythera]]||Avatade||Zoluren||yes||varies||[[Moon Mage]]s|||[[:Concept:Elothean|Elothean]]|||| [[Ilithi]], [[vision list|Visions]], [[General_new_player_guide|new adventurers]] , general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Lasika]]||Priskorya||Zoluren, Sunfall Hub||yes||late evenings||[[Thief|Thieves]], [[Bard]]s||[[:Concept:Prydaen|Prydaen]], [[:Concept:Rakash|Rakash]]||Tavern Troupe groupie||Be&#039;ort, mental health, digging holes&lt;br /&gt;
|-&lt;br /&gt;
|[[Lilustra]]||Destial||&#039;&#039;wanders&#039;&#039;||yes||random||||||||[[Alchemy skill|Alchemy]], novice apothecary, general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Liurilias]]||Grath&#039;Vael||Crossing, Therengia||yes||evenings||[[Cleric]]s||[[:Concept:Prydaen|Prydaen]]||[[Inquisition]]||[[Therengia]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Lohawi]]||Tamingi||Zoluren||yes||evenings, late nights (sporadic)||||[[:Concept:Prydaen|Prydaen]]||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Lomelinde]]||||Zoluren, Muspar&#039;i||no||evenings, weekends||||[[:Concept:Elves|Elves]]||[[Outcast Tribes]]||general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Mahe]]||Deadlo||Crossing, Qi&#039;Reshalia||yes||evening, late night||[[Barbarian]]s||||Deadlo family||general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Maiyra]]||||Crossing||yes||random||[[Barbarian]]s||[[:Concept:Kaldar|Kaldar]]||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Maklor]]||Byrthrone||Shard||yes||weekends, 1 a.m.||||||||exploration, adventuring, general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Malchazador]]||||Zoluren, Forfedhdar, Ilithi, Therengia, Ratha, Aesry||Yes||Weeknights, Weekends||||||||Helping the poor or those in need, Forging, Random exploring and traveling||&lt;br /&gt;
|-&lt;br /&gt;
|[[Mandalynn]]||||Riverhaven||yes||random||[[Paladin]]s||||[[Giraud family]]||&lt;br /&gt;
|-&lt;br /&gt;
|[[Marcul]]||Miakeyiru||Shard||yes||varies||||[[House of the Silver Star]]||[[Order of the Black Fox]]||history, sorcery, general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Marsin]]||Anlorma||&#039;&#039;wanders&#039;&#039;||yes||varies||||||||history and arcane lore&lt;br /&gt;
|-&lt;br /&gt;
|[[Maxwelinski|Maxwelinski]]||Dejacque||Siksraja||yes||whenever||[[Bard]]s||[[Rakash]]||Dejacque Family||Naga Charmer, Siksrajan Liberator&lt;br /&gt;
|-&lt;br /&gt;
|[[Mazrian]]||Daemondred-Rudeone||Crossing||yes||5 p.m. - 10 p.m.||[[Warrior Mage]]s||||[[Order of the Black Fox]]||&lt;br /&gt;
|-&lt;br /&gt;
|[[Miskton]]||Ramahk||Ilithi, Zoluren||yes||varies||[[Moon Mage]]s||||||[[Ilithi]], [[vision list|Visions]], research, drinking&lt;br /&gt;
|-&lt;br /&gt;
|[[Mistanna]]||Redivas||Crossing, Shard||yes||varies||[[Moon Mage]]s||||[[Ilithi Militia|Crystal Vanguard]]||[[General_new_player_guide|new adventurers]], general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Mordimer]]||Mikain||Zoluren||yes||Evenings, Weekends||[[Warrior Mage]]s||[[:Concept:Elves|Elves]]||||Sorcery, WM Events, PVP, General RP, assistance&lt;br /&gt;
|-&lt;br /&gt;
|[[Morlen]]||Ishbel||Crossing||yes||evenings, some afternoons||[[Empath]]s||[[:Concept:Prydaen|Prydaen]]||||[[General_new_player_guide|new adventurers]], general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Munchausen]]||Vigganbaskan||Crossing, Forfedhdar||yes||evenings||||||[[Order of the Apostles]]||technomancy, private investigation&lt;br /&gt;
|-&lt;br /&gt;
|[[Nastasya]]||Filipovna||Zoluren, &#039;&#039;wanders&#039;&#039;||yes||all times||[[Category:Thieves]]||||||general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Nahvani]]||||Illithi, &#039;&#039;wanders&#039;&#039;||yes||evenings, some days||[[:Category:Necromancer spells|Necromancy]]||[[:Category:Mountain Elf|Mountain Elves]]||||[[Magical theory]], general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Navesi]]||Daerthon||Crossing||yes||evenings, some afternoons||[[Bard]]s||[[:Concept:Kaldar|Kaldar]]||||[[The First Land Herald]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Nsar]]||||Shard||yes||Evenings EST||[[Thieves]] [[Necromancers]] [[Bards]]||||||[[Subtle Mayhem, Criminal Activity for Hire, General RP, CvC Combat, PVP Fights]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Nefis]]||Mordael||Crossing||yes||Early morning, weekends||[[Necromancer]]s||[[:Concept:Humans|Human]]||||[[Sorcery]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Oscearo]]||Stillwater||Crossing||yes||evenings, weekends||[[Warrior Mage]]s||||[[Outcast Tribes]]||general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Padhg]]||Silver-Seord||Crossing||yes||evenings||[[Cleric]]s||[[:Concept:Dwarves|Dwarves]]||||[[:Concept:Dwarves|Dwarves]], [[Forging skill|Forging]], [[General_new_player_guide|new adventurers]], [[:Category:Private_ships|sailing]], [[Siegery]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Perune]]||Nocarrain||Crossing||yes||7 p.m. - midnight||[[Warrior Mage]]s||||||general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Promithius]]||||Forfedhdar||Yes|| morning, afternoon, late evening||[[Cleric]]s||[[:Concept:Human|Human]]||[[Order of the White Rose]]||Empire of the Seven Pointed Star, White Rose Bush, Old Age w/ schizophrenia&lt;br /&gt;
|-&lt;br /&gt;
|[[Rafano]]||Rekletar||Crossing, Siksraja||yes||evenings, weekends||[[Trader]]s||[[:Concept:Rakash|Rakash]]||[[Inquisition]]||general RP, [[Moonskin]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Rairken]]||Maylan||Therengia||yes||evenings (random)||[[Empathy]]||||[[Order of the Theren Guard]]||[[General_new_player_guide|new adventurers]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Razhak]]||||||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Rehlyn]]||Dnark||Therengia, Ilithi||yes||varies||[[Warrior Mage]]s||[[:Concept:Elves|Elves]]||[[Silent Guardians]]||[[Standing Stones, Shaping, Riverhaven, Siegery]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Saelihn]]||||Zoluren||All||EST-mornings/evenings||[[Empath]]||[[:Category:Sand Elf]]||[[Zoluren, Theren]]||Healing, shopping, dancing, exploring, philosophy, art, general RP :)&lt;br /&gt;
|-&lt;br /&gt;
|[[Saragos]]||Daerthon||Crossing||yes||evenings, some afternoons||[[Warrior Mage]]s||||||[[The First Land Herald]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Sarkranis]]||Murhhthi||Velaka, Ilithi, Forfedhdar||yes||evenings, late nights||[[Empath]]s||[[:Concept:S&#039;Kra Mur|S&#039;Kra Mur]], [[:Category:Sraan Mhhg|Sraan Mhhg]]||||[[Muspar&#039;i]], [[Velaka]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Saslisena]]||Echoya||Therengia||yes||varies, mostly evenings||||||||theater, acting, plays/songs/storytelling, general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Sebestyen]]||Kuliniac||Riverhaven||yes||random||[[Paladin]]s||||[[Giraud family]]||&lt;br /&gt;
|-&lt;br /&gt;
|[[Sendithu]]||Shima&#039;ionare-Remlane||Shard||yes||varies||anti-[[Necromancer]]||[[:Category:Mountain Elf|Mountain Elves]]||||politics&lt;br /&gt;
|-&lt;br /&gt;
|[[Shaidval]]||Lo&#039;pahael||Boar Clan||yes||2 p.m. - 10 p.m.||[[Cleric]]s, [[Necromancer]]s,||[[:Concept:Prydaen|Prydaen]]||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Sideron]]||||Zoluren||yes||||[[Moon Mage]]s||||||general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Sijan]]||Renyan&#039;ache||&#039;&#039;wanders&#039;&#039;||yes||random||[[Necromancer]]s||[[:Concept:Prydaen|Prydaen]]||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Soonuh]]||||Crossing||yes||night||[[Warrior Mage]]s||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Starrprancer]]||Hamarhowar||Stone Clan, Crossing||no||Mid morning, Late night||[[Cleric]],[[Necromancer]]||[[Dwarf]]||[[Order of the Black Fox]]||General RP, Misenseor Abbey, Dwarves, Stone Clan&lt;br /&gt;
|-&lt;br /&gt;
|[[Sulic]]||Fyon||Riverhaven||yes||late nights, weekends||||||||fine liquors, holy deeds&lt;br /&gt;
|-&lt;br /&gt;
|[[Suruli]]||Anlora||Zoluren||yes||Evenings, Weekends||[[Warrior Mage]]s||[[:Concept:Humans|Human]]||||General RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Temmel]]||||Crossing||yes||random, evenings||[[Empath]]s||||||general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Terali]]||Lytton||Crossing||yes||evenings, some afternoons||[[Thief|Thieves]]||[[:Concept:Rakash|Rakash]]||||[[General_new_player_guide|new adventurers]], general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Tirost]]||Armagna||Crossing||yes||varies||[[Warrior Mage]]s||||[[Tavern Troupe Performing Order]]||[[Magical theory]], Kermorian history, poetry, general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Tonika]]||Organna||Crossing||yes||varies||[[Moon Mage]]s||||[[]]||[[Magical theory]], Moon Mage lore, Dark Gods, Sorcery, general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Vaniotte]]||Widdershins||Crossing, &#039;&#039;wanders&#039;&#039;||yes||random||||||||general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Velky]]||Winterheart||&#039;&#039;wanders&#039;&#039;||yes||random||[[Ranger]]s||[[:Concept:Prydaen|Prydaen]]||||[[Hara&#039;jaal]], [[Crafting]], [[ships]], exploration, general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Voyle]]||Oracelya||Zoluren||yes||random||[[Warrior Mage]]s||||||[[Magical theory]], general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Whiteburn]]||Izzu&#039;hhrki||Therengia, Qi&#039;Reshalia||yes||Late afternoon to evening||[[Cleric]]s||[[:Concept:S&#039;Kra Mur|S&#039;Kra Mur]]||[[Inquisition]]||[[Drogor]], dark [[:Category:Immortals|gods]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Woten]]||Muninn||Zoluren, Forfedhar, Ilithi||yes||random||[[Warrior Mage]]s||||||[[Magical theory]], [[Sorcery]], general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Xionara]]||Swiftstrike||Shard||yes||varies||[[Warrior Mage]]s||[[:Concept:Prydaen|Prydaen]]||[[Order of the Black Fox]]||[[Magical theory]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Xzean]]||Faelrlyn||Shard, Zoluren, Hibarnhvidar||yes||evenings||[[Necromancer]]s||[[:Concept:Elves|Elves]]||||general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Zehira]]||Al&#039;thor||Boar Clan, Crossing||yes||anytime||[[Necromancer]]s||||||general RP&lt;/div&gt;</summary>
		<author><name>AMAZIAGRACE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Roleplaying_resources_and_community_connections&amp;diff=500816</id>
		<title>Roleplaying resources and community connections</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Roleplaying_resources_and_community_connections&amp;diff=500816"/>
		<updated>2019-03-08T18:28:48Z</updated>

		<summary type="html">&lt;p&gt;AMAZIAGRACE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==What is roleplaying?==&lt;br /&gt;
Roleplaying (also known as RP) is acting out your fictional character&#039;s personality, motivations, and actions instead of those of you the player.  It can be grand or small-scale, but the experience is very fun for many players!&lt;br /&gt;
&lt;br /&gt;
This page is intended as a resource that DragonRealms players can use to help foster and build the RP community, and to house useful information both for brand new players and established players to feel more confident in how they can jump into RP in DR.&lt;br /&gt;
&lt;br /&gt;
See [[Out of Character]] and [[OOC Euphemisms]] for behavior that may be considered objectionable among role-players.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==How do I find others to roleplay with?==&lt;br /&gt;
There are a number of [[popular gathering places]] throughout Elanthia where characters regularly socialize. Some are more permanent fixtures or more highly trafficked than others.&lt;br /&gt;
&lt;br /&gt;
You can also communicate in-game with other characters over long distances via:&lt;br /&gt;
* [[Gwethdesuan]]s, known popularly as &amp;quot;gweths&amp;quot;. Gweths can be purchased from other player characters in game.&lt;br /&gt;
* The [[Thoughtcast]] spell. This spell allows the caster to send a message directly to another and communicate with the target using {{com|SEND}} for one minute.&lt;br /&gt;
* The [[Distant Gaze]] spell allows Moon Mages to observe or relay messages to any room where they have a moonbeam.&lt;br /&gt;
* A Warrior Mage&#039;s [[familiar]], which can relay messages from its master.&lt;br /&gt;
* Some other special items, such as [[Gwererest shell|gwererest shells]] and [[:Category:Whisper_charms|whisper charms]] (also called &amp;quot;bird charms&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
While out-of-character (OOC) communication is not necessary for roleplay, there are several OOC resources that can be used to communicate and plan interactions with other roleplayers:&lt;br /&gt;
* {{com|NEWS}} {{tt|4 10}} and {{com|NEWS}} {{tt|4 3}} give information about scheduled events in game.&lt;br /&gt;
* https://forums.play.net/calendar?game=dragonrealms is the official event calendar for DragonRealms.&lt;br /&gt;
* https://discord.me/dragonrealms is a Discord server with a channel dedicated to roleplaying.&lt;br /&gt;
* The forums have topics for [http://forums.play.net/forums/DragonRealms/Events%20and%20Happenings%20in%20DragonRealms&#039;%20Elanthia/view Events and Happenings in DragonRealms&#039; Elanthia], [https://forums.play.net/forums/DragonRealms/Unofficial%20Player%20Guilds,%20Clans%20and%20Families/viewUnofficial Player Guilds, Clans and Families], [http://forums.play.net/forums/DragonRealms/Official%20and%20Player-Run%20Organizations/view Official and Player-Run Organizations].&lt;br /&gt;
&lt;br /&gt;
==Characters actively involved in roleplay==&lt;br /&gt;
*Only add &#039;&#039;&#039;your own characters&#039;&#039;&#039; or the characters of players who have specifically asked to be added here.&lt;br /&gt;
*Please limit each character to a total of &#039;&#039;&#039;no more than 10&#039;&#039;&#039; affiliations/interests. If you need to elaborate further, feel free to do so on your character&#039;s personal page.&lt;br /&gt;
*The Guild and Race columns do not necessarily mean that a character belongs to those groups, just that the character&#039;s RP often involves those groups (for example, anti-Necromancer).&lt;br /&gt;
*The [[Genie roleplayer highlights]] can be useful for identifying those willing to RP in game.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
&lt;br /&gt;
!First!!Last!!Location!![[Gwethdesuan#Channels|Personal Channel]]?!!Normal Times&amp;lt;br&amp;gt;(Eastern)!!Guild-based&amp;lt;br&amp;gt;RP or groups!!Race-based&amp;lt;br&amp;gt;RP or groups!!Other&amp;lt;br&amp;gt;Affiliations!!Other&amp;lt;br&amp;gt;Interests&lt;br /&gt;
|-&lt;br /&gt;
|[[Aeilion]]||||Zoluren||no||most evenings,weekends||[[Warrior Mage]]s||[[:Concept:Elves|Elves]]||||Disciples of Arhat, blackfire, warmage artifacts&lt;br /&gt;
|-&lt;br /&gt;
|[[Ahneya]]||||Zoluren, Ilithi||no||evening, weekends||||[[:Concept:Elves|Elves]]||||fighting scurvy, general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Aiche]]||||Zoluren||Nope||overnights USA||[[Bard]]s||[[:Concept:Prydaen|Prydaen]]||||General RP, history, lore, art, thieves, adventuring&lt;br /&gt;
|-&lt;br /&gt;
|[[Aislynn]]||Ranloa||Zoluren||yes||whenever||[[Empath]]s, triage||[[:Concept:S&#039;Kra Mur|S&#039;Kra Mur]]||[[Order of the Apostles]]||[[Siegery]], [[Alchemy skill|Alchemy]], [[Zoluren]], [[Elpalzi]], smoking, general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Aliselyn]]||||Crossing. Shard||yes||evenings to early morning||[[Warrior Mage]] [[Empath]]||[[:Concept:Elotheans|Elotheans]]||||F2PC, general RP, language, culture&lt;br /&gt;
|-&lt;br /&gt;
|[[Anabasis]]||Flamewalker||Qi&#039;Reshalia||no||weekends||[[Warrior Mage]]s||[[:Concept:S&#039;Kra Mur|S&#039;Kra Mur]]||||history&lt;br /&gt;
|-&lt;br /&gt;
|[[Angel]]||||Therengia||yes||Varies||[[Moon Mage]]s||[[:Concept:Elothean|Elothean]]||[[Order of the Theren Guard]]||Honor, Therengia, anti-necro, Heavy RP, Moon Mage RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Anjinson]]||Shilanthor||Crossing||Yes||Varies||[[Retired Paladin]]||[[Human]]||[[Tavern Troupe Performing Order]]||General RP, Heavy RP, Treasure Hunting, Item Design, Occasional Armor Forging, Sea Travel &lt;br /&gt;
|-&lt;br /&gt;
|[[Atazai]]||Coffins||Qi&#039;Reshalia, Hara&#039;jaal, Crossing||no||mornings, nights||[[Progeny of Tezirah]]||||||[[Hara&#039;jaal]], oceans, rivers, lakes, [[Sorcery]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Auradric]]||||Therengia||yes||Evenings, Weekends||[[Paladin]]s||[[:Concept:S&#039;Kra Mur|S&#039;Kra Mur]]||[[Order of the Theren Guard]]||Honor, Therengia, anti-necro, S&#039;Kra culture&lt;br /&gt;
|-&lt;br /&gt;
|[[Azante]]||Al&#039;Ordin||Crossing||yes||varies||[[Cleric]]||[[:Concept:Elves|Elves]]||[[Order of the Apostles]]||Undead/cursed creatures, ant-necromancy, the Immortals, general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Basteht]]||Swiftstrike||Shard||yes||varies||[[Empath]]s||[[:Concept:Prydaen|Prydaen]]||[[Order of the Black Fox]]||&lt;br /&gt;
|-&lt;br /&gt;
|[[Bellicia]]||Silver-Seord||Crossing||yes||evenings and weekends||||||||theater, performing, [[General_new_player_guide|new adventurers]], [[Forging skill|Forging]] (weapons), general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Briaen]]||Huns||&#039;&#039;wanders&#039;&#039;||yes||evenings||[[Trading skill|Trading]]||||||rum, fashion, necromancy, sorcery, magical studies, general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Broichan]]||Leshyahen||Crossing, Shard||yes||evenings||[[Bard]]s||[[:Concept:Kaldar|Kaldar]]||||[[Engineering skill|Engineering]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ceindrech]]||||Zoluren, Therengia||yes||all day||[[Empath]]s, defense healing||||||general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Charlize|Charlize]]||Reynard||The Wilderness||yes||whenever||[[Ranger]]s||[[Elven]]||[[Tavern Troupe Performing Order]]||[[Forest Elves]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ciressa]]||||Riverhaven||yes||random||[[Trader]]s||||[[Giraud family]]||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ciroce]]||Eiram||Zoluren||yes||varies||[[Paladin]]s||||||general shenanigans&lt;br /&gt;
|-&lt;br /&gt;
|[[Damoza]]||Silvermist||Riverhaven, Crossing||yes||6 p.m.-11 p.m.||[[Empath]]s||||[[Silvermist family]]||general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Dartellum]]||Waddle||Zoluren, Therengia||yes||all day||[[Warrior Mage]]s||||||history, defending, general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Delani]]||Gray||Zoluren, &#039;&#039;wanders&#039;&#039;||yes||varies, mostly evening||||[[:Concept:Humans|Human]]||||Zoluren Elitism, Human Superiority, Animals, Shenanigans, General RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Denoces]]||Rey&#039;lap||Zoluren||yes||evening, varies||[[Commoner]] or Guildless||[[:Concept:Humans|Human]]||[[Seekers]]||Searching for magical artifacts, trimming down fluff for practical items, collecting gear during invasions to put on the shelves and in charity chests for aspiring players who missed the fun due to time constraints, shaping, trying to be magical.||&lt;br /&gt;
|-&lt;br /&gt;
|[[Derhael]]||Rudel||Zoluren, Therengia||yes||varies||[[Paladin]]s||[[:Concept:Prydaen|Prydaen]]||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Destren]]||Sara&#039;Thai||&#039;&#039;wanders&#039;&#039;||yes||evenings||||||||general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Devish]]||Zacelphet||all over||yes||Varies||[[Warrior Mage]]||[[:Concept:Elves|Elves]]|||| general RP, drinking, wars, sorcery, helping out newbies&lt;br /&gt;
|-&lt;br /&gt;
|[[Dianelle]]||||&#039;&#039;wanders&#039;&#039;||yes||random||||||[[Ilithi Militia|Crystal Vanguard]], [[Inquisition]]||&lt;br /&gt;
|-&lt;br /&gt;
|[[Drexella]]||||Riverhaven||yes||random||||||[[Giraud family]]||[[Therengia|Therengian]] lore&lt;br /&gt;
|-&lt;br /&gt;
|[[Eelah]]||Elventree||Zoluren||No?||overnights USA PST||[[Empath]]s||[[:Concept:Elves|Elves]]||||History, general RP, littles&lt;br /&gt;
|-&lt;br /&gt;
|[[Emryn]]||Arderne||Crossing||yes||evenings, some afternoons||[[Necromancer]]s||||||[[General_new_player_guide|new adventurers]], general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Emyrose]]||Dane||Shard, Crossing||yes||varies||||||||theater, aerial, [[Dane Family]], general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Enalen]]||||Zoluren, Theren||yes||daytime and late night, some evenings||[[Cleric]]||[[River Elf|River Elves]], [[Human|Humans]]||||[[House Theren]] and other ridiculously long human bloodlines, History, Death, Watery Themes &lt;br /&gt;
|-&lt;br /&gt;
|[[Enthien]]||Neroven||Shard, Crossing||yes||varies, usually evenings||||[[:Category:Mountain Elf|Mountain Elves]]||[[Ilithi Militia|Crystal Vanguard]]||crime, general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Erilleth]]||||Shard||yes||evening||||[[:Category:Mountain Elf|Mountain Elves]]||||[[Magical theory]], general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Fernika]]||Sfozlstraut||Crossing||no||varies||[[Paladin]]s||[[:Concept:Rakash|Rakash]]||||Siksraja, general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Feysy]]||Elswyth||Zoluren||No||overnights USA||[[Ranger]]s||[[:Concept:Prydaen|Prydaen]]||||Lore, History, general RP, Lyras, Hubs, Flowers&lt;br /&gt;
|-&lt;br /&gt;
|[[Gwenddolyn]]||MacAlhaismorien-Odarien||Crossings, Dirge||yes||evenings, random||[[Paladin]]s||[[:Concept:Elves|Elves]]||[[Order of the White Rose]] Speaker, ||[[:Category:Immortals|Gods]], Crusades, [[:Category:Horses|Horses]], [[Forging skill|Forging]], [[Armorsmiths]] Metallurgy, general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Haileyann]]||Duvaindis||Crossing||yes||evenings and weekends||[[Empath]]s||||[[Order of the Apostles]]||teaching, triage, [[General_new_player_guide|new adventurers]], [[Tailoring]], [[Alchemy skill|Alchemy]], general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Hazelnut]]||Noce||Crossing||no||varies||[[Trader]]s||[[:Concept:Gnomes|Gnomes]]||||food, books, fashion, general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Hanryu]]||Ves&#039;Shomis||Ilithi/BoarClan||yes||evening/weekend EST||[[Ranger]]s||[[Kaldar]]||||Armor crafting&lt;br /&gt;
|-&lt;br /&gt;
|[[Heartsfyre]]||Alota&#039;A&#039;Milyo||Zoluren, Mer&#039;Kresh, Theren||All||Varies||[[Empath]]||[[:Concept:Elothean|Elotheans]]||[[Zoluren, Theren]]||Empathing, talking smack, dying, great RP, history, helping out the young adventurers&lt;br /&gt;
|-&lt;br /&gt;
|[[Ianhanse]]||Ironclaw||Crossing||yes||9:45 p.m. - 10:00 p.m.||[[Bard]]s||[[:Concept:S&#039;Kra Mur|S&#039;Kra Mur]]||||alterations&lt;br /&gt;
|-&lt;br /&gt;
|[[Ishadi]]||||Crossing||no||random||[[Empath]]s||[[:Concept:S&#039;Kra Mur|S&#039;Kra Mur]]||||[[Qi&#039;Reshalia]], general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Isharon]]||Anloraes||Zoluren, Ilithi||yes||evenings, late nights||[[Paladin]]s||[[:Category:Celestial Elf|Celestial Elves]]||[[Inquisition]]||[[Chadatru]], [[:Category:Heraldry|heraldry]], [[Empire of the Seven Pointed Star]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Jessalyne]]||Anlorma||&#039;&#039;wanders&#039;&#039;||yes||evenings (Pacific)||||||||crime, botanist, gustatory enthusiast, general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Kaelie]]||Rudeone-Daemondred||Crossing||yes||all day||[[Empath]]s||||[[Order of the Black Fox]]||&lt;br /&gt;
|-&lt;br /&gt;
|[[Karissa]]||||Crossing||yes||any time||[[Ranger]]s||[[:Concept:Elves|Elves]]||||shopping, fashion, design, general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Kenamer]]||Maylan||Therengia||yes||evenings (6 p.m. - 3 a.m.)||[[Paladin]]s||||[[Order of the Dragon Shield]]||[[Therengia|Therengian]] lore, [[General_new_player_guide|new adventurers]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Khaelyn]]||||Crossing||yes||evenings||||||||general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Kheldas]]||Anlorma||&#039;&#039;wanders&#039;&#039;||yes||evenings (Pacific)||[[Cleric]]s||[[:Concept:Kaldar|Kaldar]]||||gustatory enthusiast, general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Kintalia]]||Silvermist||Crossing||no||varies||||||[[Silvermist family]]||general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Klines]]||Silvermist||Crossing||yes||varies||[[Moon Mage]]s||||[[Silvermist family]], [[First Land Herald]]||general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Komeri]]||||Ilithi||yes||random||||[[:Concept:Prydaen|Prydaen]]||||general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Kythera]]||Avatade||Zoluren||yes||varies||[[Moon Mage]]s|||[[:Concept:Elothean|Elothean]]|||| [[Ilithi]], [[vision list|Visions]], [[General_new_player_guide|new adventurers]] , general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Lasika]]||Priskorya||Zoluren, Sunfall Hub||yes||late evenings||[[Thief|Thieves]], [[Bard]]s||[[:Concept:Prydaen|Prydaen]], [[:Concept:Rakash|Rakash]]||Tavern Troupe groupie||Be&#039;ort, mental health, digging holes&lt;br /&gt;
|-&lt;br /&gt;
|[[Lilustra]]||Destial||&#039;&#039;wanders&#039;&#039;||yes||random||||||||[[Alchemy skill|Alchemy]], novice apothecary, general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Liurilias]]||Grath&#039;Vael||Crossing, Therengia||yes||evenings||[[Cleric]]s||[[:Concept:Prydaen|Prydaen]]||[[Inquisition]]||[[Therengia]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Lohawi]]||Tamingi||Zoluren||yes||evenings, late nights (sporadic)||||[[:Concept:Prydaen|Prydaen]]||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Lomelinde]]||||Zoluren, Muspar&#039;i||no||evenings, weekends||||[[:Concept:Elves|Elves]]||[[Outcast Tribes]]||general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Mahe]]||Deadlo||Crossing, Qi&#039;Reshalia||yes||evening, late night||[[Barbarian]]s||||Deadlo family||general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Maiyra]]||||Crossing||yes||random||[[Barbarian]]s||[[:Concept:Kaldar|Kaldar]]||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Maklor]]||Byrthrone||Shard||yes||weekends, 1 a.m.||||||||exploration, adventuring, general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Malchazador]]||||Zoluren, Forfedhdar, Ilithi, Therengia, Ratha, Aesry||Yes||Weeknights, Weekends||||||||Helping the poor or those in need, Forging, Random exploring and traveling||&lt;br /&gt;
|-&lt;br /&gt;
|[[Mandalynn]]||||Riverhaven||yes||random||[[Paladin]]s||||[[Giraud family]]||&lt;br /&gt;
|-&lt;br /&gt;
|[[Marcul]]||Miakeyiru||Shard||yes||varies||||[[House of the Silver Star]]||[[Order of the Black Fox]]||history, sorcery, general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Marsin]]||Anlorma||&#039;&#039;wanders&#039;&#039;||yes||varies||||||||history and arcane lore&lt;br /&gt;
|-&lt;br /&gt;
|[[Maxwelinski|Maxwelinski]]||Dejacque||Siksraja||yes||whenever||[[Bard]]s||[[Rakash]]||Dejacque Family||Naga Charmer, Siksrajan Liberator&lt;br /&gt;
|-&lt;br /&gt;
|[[Mazrian]]||Daemondred-Rudeone||Crossing||yes||5 p.m. - 10 p.m.||[[Warrior Mage]]s||||[[Order of the Black Fox]]||&lt;br /&gt;
|-&lt;br /&gt;
|[[Miskton]]||Ramahk||Ilithi, Zoluren||yes||varies||[[Moon Mage]]s||||||[[Ilithi]], [[vision list|Visions]], research, drinking&lt;br /&gt;
|-&lt;br /&gt;
|[[Mistanna]]||Redivas||Crossing, Shard||yes||varies||[[Moon Mage]]s||||[[Ilithi Militia|Crystal Vanguard]]||[[General_new_player_guide|new adventurers]], general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Mordimer]]||Mikain||Zoluren||yes||Evenings, Weekends||[[Warrior Mage]]s||[[:Concept:Elves|Elves]]||||Sorcery, WM Events, PVP, General RP, assistance&lt;br /&gt;
|-&lt;br /&gt;
|[[Morlen]]||Ishbel||Crossing||yes||evenings, some afternoons||[[Empath]]s||[[:Concept:Prydaen|Prydaen]]||||[[General_new_player_guide|new adventurers]], general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Munchausen]]||Vigganbaskan||Crossing, Forfedhdar||yes||evenings||||||[[Order of the Apostles]]||technomancy, private investigation&lt;br /&gt;
|-&lt;br /&gt;
|[[Nastasya]]||Filipovna||Zoluren, &#039;&#039;wanders&#039;&#039;||yes||all times||[[Category:Thieves]]||||||general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Nahvani]]||||Illithi, &#039;&#039;wanders&#039;&#039;||yes||evenings, some days||[[:Category:Necromancer spells|Necromancy]]||[[:Category:Mountain Elf|Mountain Elves]]||||[[Magical theory]], general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Navesi]]||Daerthon||Crossing||yes||evenings, some afternoons||[[Bard]]s||[[:Concept:Kaldar|Kaldar]]||||[[The First Land Herald]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Nsar]]||||Shard||yes||Evenings EST||[[Thieves]] [[Necromancers]] [[Bards]]||||||[[Subtle Mayhem, Criminal Activity for Hire, General RP, CvC Combat, PVP Fights]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Nefis]]||Mordael||Crossing||yes||Early morning, weekends||[[Necromancer]]s||[[:Concept:Humans|Human]]||||[[Sorcery]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Oscearo]]||Stillwater||Crossing||yes||evenings, weekends||[[Warrior Mage]]s||||[[Outcast Tribes]]||general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Padhg]]||Silver-Seord||Crossing||yes||evenings||[[Cleric]]s||[[:Concept:Dwarves|Dwarves]]||||[[:Concept:Dwarves|Dwarves]], [[Forging skill|Forging]], [[General_new_player_guide|new adventurers]], [[:Category:Private_ships|sailing]], [[Siegery]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Perune]]||Nocarrain||Crossing||yes||7 p.m. - midnight||[[Warrior Mage]]s||||||general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Promithius]]||||Forfedhdar||Yes|| morning, afternoon, late evening||[[Cleric]]s||[[:Concept:Human|Human]]||[[Order of the White Rose]]||Empire of the Seven Pointed Star, White Rose Bush, Old Age w/ schizophrenia&lt;br /&gt;
|-&lt;br /&gt;
|[[Rafano]]||Rekletar||Crossing, Siksraja||yes||evenings, weekends||[[Trader]]s||[[:Concept:Rakash|Rakash]]||[[Inquisition]]||general RP, [[Moonskin]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Rairken]]||Maylan||Therengia||yes||evenings (random)||[[Empathy]]||||[[Order of the Theren Guard]]||[[General_new_player_guide|new adventurers]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Razhak]]||||||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Rehlyn]]||Dnark||Therengia, Ilithi||yes||varies||[[Warrior Mage]]s||[[:Concept:Elves|Elves]]||[[Silent Guardians]]||[[Standing Stones, Shaping, Riverhaven, Siegery]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Saelihn]]||||Zoluren||All||EST-mornings/evenings||[[Empath]]||[[:Category:Sand Elf]]||[[Zoluren, Theren]]||Healing, shopping, dancing, exploring, philosophy, art, general RP :)&lt;br /&gt;
|-&lt;br /&gt;
|[[Saragos]]||Daerthon||Crossing||yes||evenings, some afternoons||[[Warrior Mage]]s||||||[[The First Land Herald]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Sarkranis]]||Murhhthi||Velaka, Ilithi, Forfedhdar||yes||evenings, late nights||[[Empath]]s||[[:Concept:S&#039;Kra Mur|S&#039;Kra Mur]], [[:Category:Sraan Mhhg|Sraan Mhhg]]||||[[Muspar&#039;i]], [[Velaka]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Saslisena]]||Echoya||Therengia||yes||varies, mostly evenings||||||||theater, acting, plays/songs/storytelling, general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Sebestyen]]||Kuliniac||Riverhaven||yes||random||[[Paladin]]s||||[[Giraud family]]||&lt;br /&gt;
|-&lt;br /&gt;
|[[Sendithu]]||Shima&#039;ionare-Remlane||Shard||yes||varies||anti-[[Necromancer]]||[[:Category:Mountain Elf|Mountain Elves]]||||politics&lt;br /&gt;
|-&lt;br /&gt;
|[[Shaidval]]||Lo&#039;pahael||Boar Clan||yes||2 p.m. - 10 p.m.||[[Cleric]]s, [[Necromancer]]s,||[[:Concept:Prydaen|Prydaen]]||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Sideron]]||||Zoluren||yes||||[[Moon Mage]]s||||||general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Sijan]]||Renyan&#039;ache||&#039;&#039;wanders&#039;&#039;||yes||random||[[Necromancer]]s||[[:Concept:Prydaen|Prydaen]]||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Soonuh]]||||Crossing||yes||night||[[Warrior Mage]]s||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Starrprancer]]||Hamarhowar||Stone Clan, Crossing||no||Mid morning, Late night||[[Cleric]],[[Necromancer]]||[[Dwarf]]||[[Order of the Black Fox]]||General RP, Misenseor Abbey, Dwarves, Stone Clan&lt;br /&gt;
|-&lt;br /&gt;
|[[Sulic]]||Fyon||Riverhaven||yes||late nights, weekends||||||||fine liquors, holy deeds&lt;br /&gt;
|-&lt;br /&gt;
|[[Suruli]]||Anlora||Zoluren||yes||Evenings, Weekends||[[Warrior Mage]]s||[[:Concept:Humans|Human]]||||General RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Temmel]]||||Crossing||yes||random, evenings||[[Empath]]s||||||general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Terali]]||Lytton||Crossing||yes||evenings, some afternoons||[[Thief|Thieves]]||[[:Concept:Rakash|Rakash]]||||[[General_new_player_guide|new adventurers]], general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Tirost]]||Armagna||Crossing||yes||varies||[[Warrior Mage]]s||||[[Tavern Troupe Performing Order]]||[[Magical theory]], Kermorian history, poetry, general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Tonika]]||Organna||Crossing||yes||varies||[[Moon Mage]]s||||[[]]||[[Magical theory]], Moon Mage lore, Dark Gods, Sorcery, general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Vaniotte]]||Widdershins||Crossing, &#039;&#039;wanders&#039;&#039;||yes||random||||||||general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Velky]]||Winterheart||&#039;&#039;wanders&#039;&#039;||yes||random||[[Ranger]]s||[[:Concept:Prydaen|Prydaen]]||||[[Hara&#039;jaal]], [[Crafting]], [[ships]], exploration, general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Voyle]]||Oracelya||Zoluren||yes||random||[[Warrior Mage]]s||||||[[Magical theory]], general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Whiteburn]]||Izzu&#039;hhrki||Therengia, Qi&#039;Reshalia||yes||Late afternoon to evening||[[Cleric]]s||[[:Concept:S&#039;Kra Mur|S&#039;Kra Mur]]||[[Inquisition]]||[[Drogor]], dark [[:Category:Immortals|gods]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Woten]]||Muninn||Zoluren, Forfedhar, Ilithi||yes||random||[[Warrior Mage]]s||||||[[Magical theory]], [[Sorcery]], general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Xionara]]||Swiftstrike||Shard||yes||varies||[[Warrior Mage]]s||[[:Concept:Prydaen|Prydaen]]||[[Order of the Black Fox]]||[[Magical theory]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Xzean]]||Faelrlyn||Shard, Zoluren, Hibarnhvidar||yes||evenings||[[Necromancer]]s||[[:Concept:Elves|Elves]]||||general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Zehira]]||Al&#039;thor||Boar Clan, Crossing||yes||anytime||[[Necromancer]]s||||||general RP&lt;/div&gt;</summary>
		<author><name>AMAZIAGRACE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Roleplaying_resources_and_community_connections&amp;diff=500815</id>
		<title>Roleplaying resources and community connections</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Roleplaying_resources_and_community_connections&amp;diff=500815"/>
		<updated>2019-03-08T18:26:44Z</updated>

		<summary type="html">&lt;p&gt;AMAZIAGRACE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==What is roleplaying?==&lt;br /&gt;
Roleplaying (also known as RP) is acting out your fictional character&#039;s personality, motivations, and actions instead of those of you the player.  It can be grand or small-scale, but the experience is very fun for many players!&lt;br /&gt;
&lt;br /&gt;
This page is intended as a resource that DragonRealms players can use to help foster and build the RP community, and to house useful information both for brand new players and established players to feel more confident in how they can jump into RP in DR.&lt;br /&gt;
&lt;br /&gt;
See [[Out of Character]] and [[OOC Euphemisms]] for behavior that may be considered objectionable among role-players.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==How do I find others to roleplay with?==&lt;br /&gt;
There are a number of [[popular gathering places]] throughout Elanthia where characters regularly socialize. Some are more permanent fixtures or more highly trafficked than others.&lt;br /&gt;
&lt;br /&gt;
You can also communicate in-game with other characters over long distances via:&lt;br /&gt;
* [[Gwethdesuan]]s, known popularly as &amp;quot;gweths&amp;quot;. Gweths can be purchased from other player characters in game.&lt;br /&gt;
* The [[Thoughtcast]] spell. This spell allows the caster to send a message directly to another and communicate with the target using {{com|SEND}} for one minute.&lt;br /&gt;
* The [[Distant Gaze]] spell allows Moon Mages to observe or relay messages to any room where they have a moonbeam.&lt;br /&gt;
* A Warrior Mage&#039;s [[familiar]], which can relay messages from its master.&lt;br /&gt;
* Some other special items, such as [[Gwererest shell|gwererest shells]] and [[:Category:Whisper_charms|whisper charms]] (also called &amp;quot;bird charms&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
While out-of-character (OOC) communication is not necessary for roleplay, there are several OOC resources that can be used to communicate and plan interactions with other roleplayers:&lt;br /&gt;
* {{com|NEWS}} {{tt|4 10}} and {{com|NEWS}} {{tt|4 3}} give information about scheduled events in game.&lt;br /&gt;
* https://forums.play.net/calendar?game=dragonrealms is the official event calendar for DragonRealms.&lt;br /&gt;
* https://discord.me/dragonrealms is a Discord server with a channel dedicated to roleplaying.&lt;br /&gt;
* The forums have topics for [http://forums.play.net/forums/DragonRealms/Events%20and%20Happenings%20in%20DragonRealms&#039;%20Elanthia/view Events and Happenings in DragonRealms&#039; Elanthia], [https://forums.play.net/forums/DragonRealms/Unofficial%20Player%20Guilds,%20Clans%20and%20Families/viewUnofficial Player Guilds, Clans and Families], [http://forums.play.net/forums/DragonRealms/Official%20and%20Player-Run%20Organizations/view Official and Player-Run Organizations].&lt;br /&gt;
&lt;br /&gt;
==Characters actively involved in roleplay==&lt;br /&gt;
*Only add &#039;&#039;&#039;your own characters&#039;&#039;&#039; or the characters of players who have specifically asked to be added here.&lt;br /&gt;
*Please limit each character to a total of &#039;&#039;&#039;no more than 10&#039;&#039;&#039; affiliations/interests. If you need to elaborate further, feel free to do so on your character&#039;s personal page.&lt;br /&gt;
*The Guild and Race columns do not necessarily mean that a character belongs to those groups, just that the character&#039;s RP often involves those groups (for example, anti-Necromancer).&lt;br /&gt;
*The [[Genie roleplayer highlights]] can be useful for identifying those willing to RP in game.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
&lt;br /&gt;
!First!!Last!!Location!![[Gwethdesuan#Channels|Personal Channel]]?!!Normal Times&amp;lt;br&amp;gt;(Eastern)!!Guild-based&amp;lt;br&amp;gt;RP or groups!!Race-based&amp;lt;br&amp;gt;RP or groups!!Other&amp;lt;br&amp;gt;Affiliations!!Other&amp;lt;br&amp;gt;Interests&lt;br /&gt;
|-&lt;br /&gt;
|[[Aeilion]]||||Zoluren||no||most evenings,weekends||[[Warrior Mage]]s||[[:Concept:Elves|Elves]]||||Disciples of Arhat, blackfire, warmage artifacts&lt;br /&gt;
|-&lt;br /&gt;
|[[Ahneya]]||||Zoluren, Ilithi||no||evening, weekends||||[[:Concept:Elves|Elves]]||||fighting scurvy, general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Aiche]]||||Zoluren||Nope||overnights USA||[[Bard]]s||[[:Concept:Prydaen|Prydaen]]||||General RP, history, lore, art, thieves, adventuring&lt;br /&gt;
|-&lt;br /&gt;
|[[Aislynn]]||Ranloa||Zoluren||yes||whenever||[[Empath]]s, triage||[[:Concept:S&#039;Kra Mur|S&#039;Kra Mur]]||[[Order of the Apostles]]||[[Siegery]], [[Alchemy skill|Alchemy]], [[Zoluren]], [[Elpalzi]], smoking, general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Aliselyn]]||||Crossing. Shard||yes||evenings to early morning||[[Warrior Mage]] [[Empath]]||[[:Concept:Elotheans|Elotheans]]||||F2PC, general RP, language, culture&lt;br /&gt;
|-&lt;br /&gt;
|[[Anabasis]]||Flamewalker||Qi&#039;Reshalia||no||weekends||[[Warrior Mage]]s||[[:Concept:S&#039;Kra Mur|S&#039;Kra Mur]]||||history&lt;br /&gt;
|-&lt;br /&gt;
|[[Angel]]||||Theren||no||most evenings,weekends||[[Moon Mage]]s||[[:Concept:Elothean|Elothean]]||||General Rp, Heavy RP, Moon Mage RP, Theren Guard RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Anjinson]]||Shilanthor||Crossing||Yes||Varies||[[Retired Paladin]]||[[Human]]||[[Tavern Troupe Performing Order]]||General RP, Heavy RP, Treasure Hunting, Item Design, Occasional Armor Forging, Sea Travel &lt;br /&gt;
|-&lt;br /&gt;
|[[Atazai]]||Coffins||Qi&#039;Reshalia, Hara&#039;jaal, Crossing||no||mornings, nights||[[Progeny of Tezirah]]||||||[[Hara&#039;jaal]], oceans, rivers, lakes, [[Sorcery]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Auradric]]||||Therengia||yes||Evenings, Weekends||[[Paladin]]s||[[:Concept:S&#039;Kra Mur|S&#039;Kra Mur]]||[[Order of the Theren Guard]]||Honor, Therengia, anti-necro, S&#039;Kra culture&lt;br /&gt;
|-&lt;br /&gt;
|[[Azante]]||Al&#039;Ordin||Crossing||yes||varies||[[Cleric]]||[[:Concept:Elves|Elves]]||[[Order of the Apostles]]||Undead/cursed creatures, ant-necromancy, the Immortals, general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Basteht]]||Swiftstrike||Shard||yes||varies||[[Empath]]s||[[:Concept:Prydaen|Prydaen]]||[[Order of the Black Fox]]||&lt;br /&gt;
|-&lt;br /&gt;
|[[Bellicia]]||Silver-Seord||Crossing||yes||evenings and weekends||||||||theater, performing, [[General_new_player_guide|new adventurers]], [[Forging skill|Forging]] (weapons), general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Briaen]]||Huns||&#039;&#039;wanders&#039;&#039;||yes||evenings||[[Trading skill|Trading]]||||||rum, fashion, necromancy, sorcery, magical studies, general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Broichan]]||Leshyahen||Crossing, Shard||yes||evenings||[[Bard]]s||[[:Concept:Kaldar|Kaldar]]||||[[Engineering skill|Engineering]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ceindrech]]||||Zoluren, Therengia||yes||all day||[[Empath]]s, defense healing||||||general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Charlize|Charlize]]||Reynard||The Wilderness||yes||whenever||[[Ranger]]s||[[Elven]]||[[Tavern Troupe Performing Order]]||[[Forest Elves]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ciressa]]||||Riverhaven||yes||random||[[Trader]]s||||[[Giraud family]]||&lt;br /&gt;
|-&lt;br /&gt;
|[[Ciroce]]||Eiram||Zoluren||yes||varies||[[Paladin]]s||||||general shenanigans&lt;br /&gt;
|-&lt;br /&gt;
|[[Damoza]]||Silvermist||Riverhaven, Crossing||yes||6 p.m.-11 p.m.||[[Empath]]s||||[[Silvermist family]]||general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Dartellum]]||Waddle||Zoluren, Therengia||yes||all day||[[Warrior Mage]]s||||||history, defending, general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Delani]]||Gray||Zoluren, &#039;&#039;wanders&#039;&#039;||yes||varies, mostly evening||||[[:Concept:Humans|Human]]||||Zoluren Elitism, Human Superiority, Animals, Shenanigans, General RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Denoces]]||Rey&#039;lap||Zoluren||yes||evening, varies||[[Commoner]] or Guildless||[[:Concept:Humans|Human]]||[[Seekers]]||Searching for magical artifacts, trimming down fluff for practical items, collecting gear during invasions to put on the shelves and in charity chests for aspiring players who missed the fun due to time constraints, shaping, trying to be magical.||&lt;br /&gt;
|-&lt;br /&gt;
|[[Derhael]]||Rudel||Zoluren, Therengia||yes||varies||[[Paladin]]s||[[:Concept:Prydaen|Prydaen]]||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Destren]]||Sara&#039;Thai||&#039;&#039;wanders&#039;&#039;||yes||evenings||||||||general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Devish]]||Zacelphet||all over||yes||Varies||[[Warrior Mage]]||[[:Concept:Elves|Elves]]|||| general RP, drinking, wars, sorcery, helping out newbies&lt;br /&gt;
|-&lt;br /&gt;
|[[Dianelle]]||||&#039;&#039;wanders&#039;&#039;||yes||random||||||[[Ilithi Militia|Crystal Vanguard]], [[Inquisition]]||&lt;br /&gt;
|-&lt;br /&gt;
|[[Drexella]]||||Riverhaven||yes||random||||||[[Giraud family]]||[[Therengia|Therengian]] lore&lt;br /&gt;
|-&lt;br /&gt;
|[[Eelah]]||Elventree||Zoluren||No?||overnights USA PST||[[Empath]]s||[[:Concept:Elves|Elves]]||||History, general RP, littles&lt;br /&gt;
|-&lt;br /&gt;
|[[Emryn]]||Arderne||Crossing||yes||evenings, some afternoons||[[Necromancer]]s||||||[[General_new_player_guide|new adventurers]], general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Emyrose]]||Dane||Shard, Crossing||yes||varies||||||||theater, aerial, [[Dane Family]], general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Enalen]]||||Zoluren, Theren||yes||daytime and late night, some evenings||[[Cleric]]||[[River Elf|River Elves]], [[Human|Humans]]||||[[House Theren]] and other ridiculously long human bloodlines, History, Death, Watery Themes &lt;br /&gt;
|-&lt;br /&gt;
|[[Enthien]]||Neroven||Shard, Crossing||yes||varies, usually evenings||||[[:Category:Mountain Elf|Mountain Elves]]||[[Ilithi Militia|Crystal Vanguard]]||crime, general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Erilleth]]||||Shard||yes||evening||||[[:Category:Mountain Elf|Mountain Elves]]||||[[Magical theory]], general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Fernika]]||Sfozlstraut||Crossing||no||varies||[[Paladin]]s||[[:Concept:Rakash|Rakash]]||||Siksraja, general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Feysy]]||Elswyth||Zoluren||No||overnights USA||[[Ranger]]s||[[:Concept:Prydaen|Prydaen]]||||Lore, History, general RP, Lyras, Hubs, Flowers&lt;br /&gt;
|-&lt;br /&gt;
|[[Gwenddolyn]]||MacAlhaismorien-Odarien||Crossings, Dirge||yes||evenings, random||[[Paladin]]s||[[:Concept:Elves|Elves]]||[[Order of the White Rose]] Speaker, ||[[:Category:Immortals|Gods]], Crusades, [[:Category:Horses|Horses]], [[Forging skill|Forging]], [[Armorsmiths]] Metallurgy, general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Haileyann]]||Duvaindis||Crossing||yes||evenings and weekends||[[Empath]]s||||[[Order of the Apostles]]||teaching, triage, [[General_new_player_guide|new adventurers]], [[Tailoring]], [[Alchemy skill|Alchemy]], general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Hazelnut]]||Noce||Crossing||no||varies||[[Trader]]s||[[:Concept:Gnomes|Gnomes]]||||food, books, fashion, general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Hanryu]]||Ves&#039;Shomis||Ilithi/BoarClan||yes||evening/weekend EST||[[Ranger]]s||[[Kaldar]]||||Armor crafting&lt;br /&gt;
|-&lt;br /&gt;
|[[Heartsfyre]]||Alota&#039;A&#039;Milyo||Zoluren, Mer&#039;Kresh, Theren||All||Varies||[[Empath]]||[[:Concept:Elothean|Elotheans]]||[[Zoluren, Theren]]||Empathing, talking smack, dying, great RP, history, helping out the young adventurers&lt;br /&gt;
|-&lt;br /&gt;
|[[Ianhanse]]||Ironclaw||Crossing||yes||9:45 p.m. - 10:00 p.m.||[[Bard]]s||[[:Concept:S&#039;Kra Mur|S&#039;Kra Mur]]||||alterations&lt;br /&gt;
|-&lt;br /&gt;
|[[Ishadi]]||||Crossing||no||random||[[Empath]]s||[[:Concept:S&#039;Kra Mur|S&#039;Kra Mur]]||||[[Qi&#039;Reshalia]], general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Isharon]]||Anloraes||Zoluren, Ilithi||yes||evenings, late nights||[[Paladin]]s||[[:Category:Celestial Elf|Celestial Elves]]||[[Inquisition]]||[[Chadatru]], [[:Category:Heraldry|heraldry]], [[Empire of the Seven Pointed Star]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Jessalyne]]||Anlorma||&#039;&#039;wanders&#039;&#039;||yes||evenings (Pacific)||||||||crime, botanist, gustatory enthusiast, general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Kaelie]]||Rudeone-Daemondred||Crossing||yes||all day||[[Empath]]s||||[[Order of the Black Fox]]||&lt;br /&gt;
|-&lt;br /&gt;
|[[Karissa]]||||Crossing||yes||any time||[[Ranger]]s||[[:Concept:Elves|Elves]]||||shopping, fashion, design, general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Kenamer]]||Maylan||Therengia||yes||evenings (6 p.m. - 3 a.m.)||[[Paladin]]s||||[[Order of the Dragon Shield]]||[[Therengia|Therengian]] lore, [[General_new_player_guide|new adventurers]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Khaelyn]]||||Crossing||yes||evenings||||||||general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Kheldas]]||Anlorma||&#039;&#039;wanders&#039;&#039;||yes||evenings (Pacific)||[[Cleric]]s||[[:Concept:Kaldar|Kaldar]]||||gustatory enthusiast, general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Kintalia]]||Silvermist||Crossing||no||varies||||||[[Silvermist family]]||general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Klines]]||Silvermist||Crossing||yes||varies||[[Moon Mage]]s||||[[Silvermist family]], [[First Land Herald]]||general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Komeri]]||||Ilithi||yes||random||||[[:Concept:Prydaen|Prydaen]]||||general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Kythera]]||Avatade||Zoluren||yes||varies||[[Moon Mage]]s|||[[:Concept:Elothean|Elothean]]|||| [[Ilithi]], [[vision list|Visions]], [[General_new_player_guide|new adventurers]] , general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Lasika]]||Priskorya||Zoluren, Sunfall Hub||yes||late evenings||[[Thief|Thieves]], [[Bard]]s||[[:Concept:Prydaen|Prydaen]], [[:Concept:Rakash|Rakash]]||Tavern Troupe groupie||Be&#039;ort, mental health, digging holes&lt;br /&gt;
|-&lt;br /&gt;
|[[Lilustra]]||Destial||&#039;&#039;wanders&#039;&#039;||yes||random||||||||[[Alchemy skill|Alchemy]], novice apothecary, general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Liurilias]]||Grath&#039;Vael||Crossing, Therengia||yes||evenings||[[Cleric]]s||[[:Concept:Prydaen|Prydaen]]||[[Inquisition]]||[[Therengia]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Lohawi]]||Tamingi||Zoluren||yes||evenings, late nights (sporadic)||||[[:Concept:Prydaen|Prydaen]]||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Lomelinde]]||||Zoluren, Muspar&#039;i||no||evenings, weekends||||[[:Concept:Elves|Elves]]||[[Outcast Tribes]]||general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Mahe]]||Deadlo||Crossing, Qi&#039;Reshalia||yes||evening, late night||[[Barbarian]]s||||Deadlo family||general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Maiyra]]||||Crossing||yes||random||[[Barbarian]]s||[[:Concept:Kaldar|Kaldar]]||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Maklor]]||Byrthrone||Shard||yes||weekends, 1 a.m.||||||||exploration, adventuring, general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Malchazador]]||||Zoluren, Forfedhdar, Ilithi, Therengia, Ratha, Aesry||Yes||Weeknights, Weekends||||||||Helping the poor or those in need, Forging, Random exploring and traveling||&lt;br /&gt;
|-&lt;br /&gt;
|[[Mandalynn]]||||Riverhaven||yes||random||[[Paladin]]s||||[[Giraud family]]||&lt;br /&gt;
|-&lt;br /&gt;
|[[Marcul]]||Miakeyiru||Shard||yes||varies||||[[House of the Silver Star]]||[[Order of the Black Fox]]||history, sorcery, general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Marsin]]||Anlorma||&#039;&#039;wanders&#039;&#039;||yes||varies||||||||history and arcane lore&lt;br /&gt;
|-&lt;br /&gt;
|[[Maxwelinski|Maxwelinski]]||Dejacque||Siksraja||yes||whenever||[[Bard]]s||[[Rakash]]||Dejacque Family||Naga Charmer, Siksrajan Liberator&lt;br /&gt;
|-&lt;br /&gt;
|[[Mazrian]]||Daemondred-Rudeone||Crossing||yes||5 p.m. - 10 p.m.||[[Warrior Mage]]s||||[[Order of the Black Fox]]||&lt;br /&gt;
|-&lt;br /&gt;
|[[Miskton]]||Ramahk||Ilithi, Zoluren||yes||varies||[[Moon Mage]]s||||||[[Ilithi]], [[vision list|Visions]], research, drinking&lt;br /&gt;
|-&lt;br /&gt;
|[[Mistanna]]||Redivas||Crossing, Shard||yes||varies||[[Moon Mage]]s||||[[Ilithi Militia|Crystal Vanguard]]||[[General_new_player_guide|new adventurers]], general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Mordimer]]||Mikain||Zoluren||yes||Evenings, Weekends||[[Warrior Mage]]s||[[:Concept:Elves|Elves]]||||Sorcery, WM Events, PVP, General RP, assistance&lt;br /&gt;
|-&lt;br /&gt;
|[[Morlen]]||Ishbel||Crossing||yes||evenings, some afternoons||[[Empath]]s||[[:Concept:Prydaen|Prydaen]]||||[[General_new_player_guide|new adventurers]], general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Munchausen]]||Vigganbaskan||Crossing, Forfedhdar||yes||evenings||||||[[Order of the Apostles]]||technomancy, private investigation&lt;br /&gt;
|-&lt;br /&gt;
|[[Nastasya]]||Filipovna||Zoluren, &#039;&#039;wanders&#039;&#039;||yes||all times||[[Category:Thieves]]||||||general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Nahvani]]||||Illithi, &#039;&#039;wanders&#039;&#039;||yes||evenings, some days||[[:Category:Necromancer spells|Necromancy]]||[[:Category:Mountain Elf|Mountain Elves]]||||[[Magical theory]], general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Navesi]]||Daerthon||Crossing||yes||evenings, some afternoons||[[Bard]]s||[[:Concept:Kaldar|Kaldar]]||||[[The First Land Herald]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Nsar]]||||Shard||yes||Evenings EST||[[Thieves]] [[Necromancers]] [[Bards]]||||||[[Subtle Mayhem, Criminal Activity for Hire, General RP, CvC Combat, PVP Fights]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Nefis]]||Mordael||Crossing||yes||Early morning, weekends||[[Necromancer]]s||[[:Concept:Humans|Human]]||||[[Sorcery]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Oscearo]]||Stillwater||Crossing||yes||evenings, weekends||[[Warrior Mage]]s||||[[Outcast Tribes]]||general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Padhg]]||Silver-Seord||Crossing||yes||evenings||[[Cleric]]s||[[:Concept:Dwarves|Dwarves]]||||[[:Concept:Dwarves|Dwarves]], [[Forging skill|Forging]], [[General_new_player_guide|new adventurers]], [[:Category:Private_ships|sailing]], [[Siegery]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Perune]]||Nocarrain||Crossing||yes||7 p.m. - midnight||[[Warrior Mage]]s||||||general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Promithius]]||||Forfedhdar||Yes|| morning, afternoon, late evening||[[Cleric]]s||[[:Concept:Human|Human]]||[[Order of the White Rose]]||Empire of the Seven Pointed Star, White Rose Bush, Old Age w/ schizophrenia&lt;br /&gt;
|-&lt;br /&gt;
|[[Rafano]]||Rekletar||Crossing, Siksraja||yes||evenings, weekends||[[Trader]]s||[[:Concept:Rakash|Rakash]]||[[Inquisition]]||general RP, [[Moonskin]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Rairken]]||Maylan||Therengia||yes||evenings (random)||[[Empathy]]||||[[Order of the Theren Guard]]||[[General_new_player_guide|new adventurers]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Razhak]]||||||||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Rehlyn]]||Dnark||Therengia, Ilithi||yes||varies||[[Warrior Mage]]s||[[:Concept:Elves|Elves]]||[[Silent Guardians]]||[[Standing Stones, Shaping, Riverhaven, Siegery]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Saelihn]]||||Zoluren||All||EST-mornings/evenings||[[Empath]]||[[:Category:Sand Elf]]||[[Zoluren, Theren]]||Healing, shopping, dancing, exploring, philosophy, art, general RP :)&lt;br /&gt;
|-&lt;br /&gt;
|[[Saragos]]||Daerthon||Crossing||yes||evenings, some afternoons||[[Warrior Mage]]s||||||[[The First Land Herald]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Sarkranis]]||Murhhthi||Velaka, Ilithi, Forfedhdar||yes||evenings, late nights||[[Empath]]s||[[:Concept:S&#039;Kra Mur|S&#039;Kra Mur]], [[:Category:Sraan Mhhg|Sraan Mhhg]]||||[[Muspar&#039;i]], [[Velaka]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Saslisena]]||Echoya||Therengia||yes||varies, mostly evenings||||||||theater, acting, plays/songs/storytelling, general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Sebestyen]]||Kuliniac||Riverhaven||yes||random||[[Paladin]]s||||[[Giraud family]]||&lt;br /&gt;
|-&lt;br /&gt;
|[[Sendithu]]||Shima&#039;ionare-Remlane||Shard||yes||varies||anti-[[Necromancer]]||[[:Category:Mountain Elf|Mountain Elves]]||||politics&lt;br /&gt;
|-&lt;br /&gt;
|[[Shaidval]]||Lo&#039;pahael||Boar Clan||yes||2 p.m. - 10 p.m.||[[Cleric]]s, [[Necromancer]]s,||[[:Concept:Prydaen|Prydaen]]||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Sideron]]||||Zoluren||yes||||[[Moon Mage]]s||||||general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Sijan]]||Renyan&#039;ache||&#039;&#039;wanders&#039;&#039;||yes||random||[[Necromancer]]s||[[:Concept:Prydaen|Prydaen]]||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Soonuh]]||||Crossing||yes||night||[[Warrior Mage]]s||||||&lt;br /&gt;
|-&lt;br /&gt;
|[[Starrprancer]]||Hamarhowar||Stone Clan, Crossing||no||Mid morning, Late night||[[Cleric]],[[Necromancer]]||[[Dwarf]]||[[Order of the Black Fox]]||General RP, Misenseor Abbey, Dwarves, Stone Clan&lt;br /&gt;
|-&lt;br /&gt;
|[[Sulic]]||Fyon||Riverhaven||yes||late nights, weekends||||||||fine liquors, holy deeds&lt;br /&gt;
|-&lt;br /&gt;
|[[Suruli]]||Anlora||Zoluren||yes||Evenings, Weekends||[[Warrior Mage]]s||[[:Concept:Humans|Human]]||||General RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Temmel]]||||Crossing||yes||random, evenings||[[Empath]]s||||||general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Terali]]||Lytton||Crossing||yes||evenings, some afternoons||[[Thief|Thieves]]||[[:Concept:Rakash|Rakash]]||||[[General_new_player_guide|new adventurers]], general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Tirost]]||Armagna||Crossing||yes||varies||[[Warrior Mage]]s||||[[Tavern Troupe Performing Order]]||[[Magical theory]], Kermorian history, poetry, general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Tonika]]||Organna||Crossing||yes||varies||[[Moon Mage]]s||||[[]]||[[Magical theory]], Moon Mage lore, Dark Gods, Sorcery, general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Vaniotte]]||Widdershins||Crossing, &#039;&#039;wanders&#039;&#039;||yes||random||||||||general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Velky]]||Winterheart||&#039;&#039;wanders&#039;&#039;||yes||random||[[Ranger]]s||[[:Concept:Prydaen|Prydaen]]||||[[Hara&#039;jaal]], [[Crafting]], [[ships]], exploration, general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Voyle]]||Oracelya||Zoluren||yes||random||[[Warrior Mage]]s||||||[[Magical theory]], general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Whiteburn]]||Izzu&#039;hhrki||Therengia, Qi&#039;Reshalia||yes||Late afternoon to evening||[[Cleric]]s||[[:Concept:S&#039;Kra Mur|S&#039;Kra Mur]]||[[Inquisition]]||[[Drogor]], dark [[:Category:Immortals|gods]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Woten]]||Muninn||Zoluren, Forfedhar, Ilithi||yes||random||[[Warrior Mage]]s||||||[[Magical theory]], [[Sorcery]], general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Xionara]]||Swiftstrike||Shard||yes||varies||[[Warrior Mage]]s||[[:Concept:Prydaen|Prydaen]]||[[Order of the Black Fox]]||[[Magical theory]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Xzean]]||Faelrlyn||Shard, Zoluren, Hibarnhvidar||yes||evenings||[[Necromancer]]s||[[:Concept:Elves|Elves]]||||general RP&lt;br /&gt;
|-&lt;br /&gt;
|[[Zehira]]||Al&#039;thor||Boar Clan, Crossing||yes||anytime||[[Necromancer]]s||||||general RP&lt;/div&gt;</summary>
		<author><name>AMAZIAGRACE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Read_the_Ripples_quest&amp;diff=500763</id>
		<title>Read the Ripples quest</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Read_the_Ripples_quest&amp;diff=500763"/>
		<updated>2019-03-05T03:29:40Z</updated>

		<summary type="html">&lt;p&gt;AMAZIAGRACE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spoilers}}&lt;br /&gt;
&lt;br /&gt;
{{RTOC}}&lt;br /&gt;
==Requirements==&lt;br /&gt;
*2 open spell slots&lt;br /&gt;
*You must know the [[Seer&#039;s Sense]] spell&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*This quest is extremely unforgiving, you will likely die at least once if not more. Bring [[favor]]s.&lt;br /&gt;
*It can be done any time of the day or night. &lt;br /&gt;
*Knowing [[Tenebrous Sense]] or having a light source (torch, gaethzen, etc) will make it easier to find your way in and out of the Unfathomable Grotto&lt;br /&gt;
*Knowing [[Piercing Gaze]] will make it possible to complete this quest when there is cloud cover&lt;br /&gt;
*Knowing [[Clear Vision]] and [[Aura Sight]] will also make observations easier and reduce the likelihood of a failed observation&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
# Before you begin, completely fill your [[Prediction#Prediction_pools|prediction pools]].&lt;br /&gt;
#:NOTE: You do NOT need to fill your future events prediction pool; just the 5 skillset prediction pools.&lt;br /&gt;
# Travel to the Shard Moon Mage Guild (in the Great Tower) and {{com|ask}} {{tt|Mortom about rtr spell}}&lt;br /&gt;
#:Mortom adjusts his monocle and says, &amp;quot;You seek forgotten lore, do you?  Or is it forgotten?&amp;quot;  He smiles softly, &amp;quot;And if not, why do we not teach it openly?&amp;quot;  He draws you close and continues in a barely audible whisper, &amp;quot;I would start your search in the Dragonspine Mountains, but do not trust what you find there.&amp;quot;  He releases you and starts to turn to his mirrors before hesitating, &amp;quot;Do take care, I would not lose a promising student such as yourself.&amp;quot;&lt;br /&gt;
# Go to the [[RanikMap62|[The Frozen Heavens, Unfathomable Grotto]]]. This is where the obelisk is.&lt;br /&gt;
#*&#039;&#039;Optional&#039;&#039;: This room is dark, you should use [[Tenebrous Sense]] or bring a light source.&lt;br /&gt;
#*For Genie users, go to Genie Map 62, Roomid 171&lt;br /&gt;
#*Do not linger in the obelisk room. Get in. Do your thing. Get out.&lt;br /&gt;
# {{com|study}} {{tt|obelisk}}&lt;br /&gt;
#:An oily voice oozes from the obelisk, slowly filling your mind, &amp;quot;Freely listen to me... free, help me, free me.  I need you.  Betrayed.  Betray you.  You trapped me, me, me, ME.  Listen.  LISTEN.  Save me.  Must save me.  Save rewards, yes.  Quickly... Listen...&amp;quot; the voice trails off to a malicious whisper, until that too fades from your hearing.&lt;br /&gt;
# {{com|listen}} {{tt|obelisk}}&lt;br /&gt;
#:The voice oozes into your mind, &amp;quot;Wait.  I know you, I know your lineage.  Use you.  Yes.&amp;quot;&lt;br /&gt;
#:Static violates your mind, rasping over your thoughts.&lt;br /&gt;
#:&amp;quot;You seek power.  You always do, heedless.  Another set of footsteps in a groove so deep it threatens the foundations of creation.  This suits.  Prepare your mind, infuse it with perspicacity.&amp;quot;  A nigh-infinite skein of unfamiliar stars floods your visions before fading into a crepuscule sky.  &amp;quot;A splinter of your freedom.  That is my price.&amp;quot;  As the voice withdraws, you find yourself kneeling before the obelisk, your forehead pressed to the chill surface.&lt;br /&gt;
#*At this point you will be kneeling, with some spirit and concentration loss.&lt;br /&gt;
# {{com|listen}} {{tt|obelisk}}&lt;br /&gt;
#:Terrible psychic pain burns through you as unseen hands recklessly rummage through your mind, seeking, always seeking.  Your psyche is torn asunder as a fragment of you, your destiny, is ripped away.&lt;br /&gt;
#:The now familiar voice seeps into the gaping hole in your memories, &amp;quot;What is this morsel?  Even a meager vessel such as you can hold more!  Fill yourself before you return!  A temptation.  A mockery.  Freedom denied.  Trapped.  You trapped me.  All of you, the same.&amp;quot;  The voice trails off in a sob as the psychic pain ebbs away.&lt;br /&gt;
#:A milky white fragment coalesces in your right hand.&lt;br /&gt;
#*At this point you will be laying/prone, with significant spirit and concentration loss.&lt;br /&gt;
#*Do NOT listen to the obelisk a third time. You will die from spirit loss.&lt;br /&gt;
#Go to a safe room where you will not be attacked and are under open sky (not indoors).&lt;br /&gt;
#{{com|sit}} or {{com|kneel}}&lt;br /&gt;
#*Don&#039;t stand back up until you finish the observations. If this phase of the quest is interrupted (standing, dying, etc.) you will need to start over completely. Your observation pool was partially drained by the fragment. &lt;br /&gt;
#&#039;&#039;Optional:&#039;&#039; Wait for your concentration to return to full and then cast [[Piercing Gaze]], [[Clear Vision]], and [[Aura Sight]]&lt;br /&gt;
#*If you do not have Piercing Gaze, make sure the skies are clear and will remain clear for the next 20 minutes via Predict Weather.&lt;br /&gt;
#{{com|invoke}} {{tt|fragment}}&lt;br /&gt;
#:You gaze towards the heavens, seeking their silent guidance while firmly gripping your white fragment&lt;br /&gt;
#:At the ritual&#039;s peak, your prophetic connection blooms a thousand-fold.  You are alone.  An infinitesimal speck in space and time adrift in an infinite sea of possibility.  The course of your past, present and future are dictated by ceaseless currents beyond any mortal control.&lt;br /&gt;
#:But infinitesimal is not insignificant, and control is not understanding.  These are indisputable facts etched into the essence of every prophet.&lt;br /&gt;
#:As your consciousness drifts amongst the currents of Fate, you find yourself drawn towards the planet Ismenia.&lt;br /&gt;
# Wait for something like this message. This is not the exact message. As your consciousness drifts amongst the currents of Fate, you find yourself drawn towards &amp;lt;celestial object&amp;gt;.&lt;br /&gt;
#{{com|observe}} {{tt|&amp;lt;celestial object&amp;gt; IN SKY}}&lt;br /&gt;
#*To help resolve parser issues try {{tt|OBSERVE ELANTHIAN SUN}} and/or {{tt|OBSERVE &amp;lt;CELESTIAL OBJECT&amp;gt; IN SKY}}&lt;br /&gt;
##Do not stow the fragment, do not use a telescope&lt;br /&gt;
#:You may find utilizing this [[RTR_(script)|script]] easier to make your Read the Ripples observations. &lt;br /&gt;
#Repeat the previous two steps until the spell ends.&lt;br /&gt;
#:As your ritual ebbs away, you find yourself returned to a world of immutable, indisputable facts.  Things that are, are, and things that are not, are not.  A faint dissatisfaction lingers with you, for you are still alone, infinitesimal.&lt;br /&gt;
#*Make sure your observe was successful. If you see the messaging &amp;quot;You see nothing regarding the future.&amp;quot;, observe again!&lt;br /&gt;
#*You should see the following messaging:  A faint, sterile light begins to emanate from a milky white fragment.&lt;br /&gt;
#{{com|stand}} and return to [The Frozen Heavens, Unfathomable Grotto]&lt;br /&gt;
#{{com|give}} {{tt|obelisk}}&lt;br /&gt;
#:The oily voice, flush with chthonic tones, intrudes upon your mind, &amp;quot;Destiny!  Absolution... reward.  Give it to me!&amp;quot;&lt;br /&gt;
#:The fragment dims as a cascade of colors pulses within the obelisk.&lt;br /&gt;
# {{com|focus}} {{tt|fragment}}&lt;br /&gt;
#:A sense of understanding and wonder fills and you feel on the brink of a deeper understanding of the heavens.  You&#039;re certain you could unlock this secret with further study of the fragment.&lt;br /&gt;
#:[Learning the Read the Ripples spell will require two spell slots.]&lt;br /&gt;
# {{com|study}} {{tt|fragment}}&lt;br /&gt;
#:You gaze at the fragment, seeking beyond the physical, and discover layers upon layers of detailed formulae describing the relationship of a complex lunar ritual, the heavens and fate.  You set yourself to memorizing these revelations until you are certain you could invoke them at will.&lt;br /&gt;
#:[You have learned the Read the Ripples spell.]&lt;br /&gt;
#:The fragment bursts into a cloud of frozen starlight which quickly dissipates.&lt;br /&gt;
#:Roundtime: 30 sec.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Asking other guildleaders about the spell will result in the following messaging:&lt;br /&gt;
**Lomtaun smiles softly and says, &amp;quot;Chasing rumors of forgotten knowledge is a trial we all go through.  Some of us even find something at the end of our search, though many come to regret it.  You should speak with Mortom or Tiv, they may be able to set you on a fruitful path.&amp;quot;&lt;br /&gt;
**Cherulisa says, &amp;quot;Chasing rumors of forgotten knowledge is a trial we all go through.  Some of us even find something at the end of our search, though many come to regret it.  You should speak with Mortom or Tiv, they may be able to set you on a fruitful path.&amp;quot;&lt;br /&gt;
**Gylwyn runs her fingers through her hair and says, &amp;quot;Chasing rumors of forgotten knowledge is a trial we all go through.  Some of us even find something at the end of our search, though many come to regret it.  You should speak with Mortom or Tiv, they may be able to set you on a fruitful path.&amp;quot;&lt;br /&gt;
**Kssarh says, &amp;quot;Yet again you&#039;ve failed to meet my expectations for you, meager though they are.  Get back in the library and learn the proper names for our spells before I&#039;m forced to invent a truly creative punishment like freezing you in a godsforsaken cave with a hostile extraplanar entity.&amp;quot;&lt;/div&gt;</summary>
		<author><name>AMAZIAGRACE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Angel&amp;diff=500701</id>
		<title>Angel</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Angel&amp;diff=500701"/>
		<updated>2019-03-03T03:42:24Z</updated>

		<summary type="html">&lt;p&gt;AMAZIAGRACE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Angel_&amp;amp;_moon.jpg ]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{PC&lt;br /&gt;
|name=Angel Sacredstorm&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Elothean&lt;br /&gt;
|gender=Female&lt;br /&gt;
|guild=Moon Mage&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
Contact: Discord Angel#2314 1/2018&lt;br /&gt;
&lt;br /&gt;
==Appearance and Introduction==&lt;br /&gt;
You see Ambassador Angel Sacredstorm, Celestial Sorceress of the House of the Grey Storm, an Elothean.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
She has elegant arched eyebrows and thick-lashed stormy grey eyes.  Her deep blue-streaked blonde hair is long and fine, and is worn in a deceptively careless-looking arrangement of upswept locks held in place by a midnight-hued Phelim&#039;s Bliss rose made of glittering starlight velvet.  She has smooth skin and a lithe figure.&amp;lt;br&amp;gt;&lt;br /&gt;
She is average height for an Elothean.&amp;lt;br&amp;gt;&lt;br /&gt;
A crimson rose butterfly with soft velvet wings floats lazily around her left arm, glowing with a lustrous sheen against her skin.&amp;lt;br&amp;gt;&lt;br /&gt;
She is in her prime.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
She is wearing a brooch depicting a nightingale with crystal tipped wings, a slender glass bottle labeled &amp;quot;Sybil&amp;quot;, a mourning band stitched with the phrase &amp;quot;Never Again&amp;quot;, a thumb ring bearing the Sacredstorm crest inset with an alexandrite nightingale, a daring low-cut silver firesilk gown with a graceful train and some deep black high-heeled crystal sandals fastened with delicate ankle straps.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
A little about her:&amp;lt;br&amp;gt;&lt;br /&gt;
Angel is an Enchantress, a Scion of Xibar and the Ambassador to the Theren Guard. She has a heart for Theren, any injustice, the less fortunate, but especially children.  &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Her armor:&amp;lt;br&amp;gt;&lt;br /&gt;
an ice-white hauberk inlaid with a nightingale perched upon a panther&#039;s nose&amp;lt;br&amp;gt;&lt;br /&gt;
Designed to be form fitting, the hauberk has a steel disc inlaid over the wearer&#039;s heart.  Set into the disc is a panther carved from black onyx with a nightingale fashioned from a deep blue tourmaline on its nose.  An alexandrite carved in the likeness of a small child is nestled upon the panther&#039;s back.  Etched below the scene are the words, &amp;quot;Protect thy children, make promises unbroken and vengeance unspoken.&amp;quot;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Her belt:&amp;lt;br&amp;gt;&lt;br /&gt;
a low-riding sword belt with interlocking nightingale clasps&amp;lt;br&amp;gt;&lt;br /&gt;
Fitted to accentuate a woman&#039;s curves, the leather belt is crafted to hang low on the hips.  Cut from stunning blue diamonds, the two clasps are crafted into the form of Phelim&#039;s nightingales.  Petite diamonds are set as the eyes of the birds which twinkle like stars that were strewn into the heavens.  The phrase ~Protect Thy Treasure~ is impressed into the leather.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==NOTE - The below are story lines from many years ago.  Current story lines will be added above this old table of contents==&lt;br /&gt;
&lt;br /&gt;
I ask that you do not edit my transcript, but talk with me first.  I have worked hard on this research and have many people contributing, and have credited them.  There will be more information added to this, as links to those I mentioned on this page. &lt;br /&gt;
&lt;br /&gt;
Riece and Skilair have much to add to this, but are working on their pages to insert.  Please be sure to watch this article or check back.&lt;br /&gt;
&lt;br /&gt;
==Table of Contents (old storylines)==&lt;br /&gt;
#[[Research of the falling stars]]&lt;br /&gt;
#[[Fynes]]&lt;br /&gt;
#[[Urvkil]]&lt;br /&gt;
#Lady [[Adisla]]&lt;br /&gt;
#[[Throrom]]&lt;br /&gt;
#[[Kargoth]]&lt;br /&gt;
#[[Tungal]]&lt;br /&gt;
#[[Ealuik]]&lt;br /&gt;
#[[Vecuto]], the Cleric Guildleader&lt;br /&gt;
#[[Skilair]]&lt;br /&gt;
#[[Rience]]&lt;br /&gt;
#[[Primeval]], Founder of one of the original glowing fragments in Crossing&lt;br /&gt;
#[[Patre]], First cleric of record to study this fragment&lt;br /&gt;
#[[Cierzen]] A member of the Ferdahl Aemmin&#039;s staff&lt;br /&gt;
#[[Veyne]] Necromancer (GM)&lt;br /&gt;
#a glowing iron fragment from the meteor shower&lt;br /&gt;
#*Moon Mage study&lt;br /&gt;
#*Cleric study&lt;br /&gt;
#*testing&lt;br /&gt;
#Visions&lt;br /&gt;
&lt;br /&gt;
==Research regarding the falling stars==&lt;br /&gt;
The research below is a first draft, taken from my varied notes from many forums.  If you missed my Presentation in the Theren Keep recently, below I have detailed what I spoke about. It is a compilation of recent events from the end of year 391 and into the 392. It includes facts, witnessed accounts, conversations and theories.  I would love for you to contribute, we need more folks involved. &lt;br /&gt;
&lt;br /&gt;
==Possibly connected people==&lt;br /&gt;
Since some of you may not know backgrounds or history of things I will mention, I will give some information as I go to help it make sense and connections. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Fynes]] Moryson&#039;&#039;, is an Elven Cleric who recently visited Theren, and with a drop of his blood, as an offering is rumored to have started a Plague Wraith invasion. He offered anyone in Theren to come and speak with him.  A summary of his message:  Watch the stars, he has noticed one of them fading, and he feels that if the stars are fading the gods are growing weak.  He was stern about the fact that if the heavens are troubled, it could only be that the immortals are.  He also called Urvkil a blasphemer. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Urvkil]]&#039;&#039; is a Kaldaran Moon Mage who was banned is known for his predictions and was banished from the Kaldaran people long ago for consorting with Voidspawn. Of note, when I met him, he had no last name—which I believe when I speak of Tungal, it will shed some light to a connection. His message was: The Nightingale is what influences our lives; it protects us from the plans of the Weasel. The Nightingale is the true influence and he told us to study it to lend it strength. He also answered a question of someone in the group regarding visions and stated his reason for being here was not the two elves vision, the tome is not important, and the battle in the temple vision was actually a “contest”. &lt;br /&gt;
&lt;br /&gt;
When Urvkil awoke his first contact was Skilair.  They had a detailed conversation, I’ll let her explain and if she does not make it this evening, I’ll get the notes on it and give it at the end.  But one note I’d like to mention is that he referred to Lady Adisla, whom I will speak about next. When he visited he seemed to always leave with a rogue moongate summonsing shadow masters, voidspawn and tenebraelings. &lt;br /&gt;
&lt;br /&gt;
During one of his visits, in Shard, someone, and I will not mention who, assisted him by way of dropping pearls and creating devourers which congeal into shadow masters.  He then casted a rogue moongate. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lady [[Adisla]] Lothar&#039;&#039; is a Kaldaran bardess who visited Shard recently accompanied by her bodyguard [[Thororm]], also Kaldar.  She was accompanied by [[Kargoth]] on this visit.  The night prior to her arrival in Shard Kargoth was attacked.  And when her and her body guard arrived, there was an invasion.  They believe it was to kidnap her.  Her connection to Urvkil is that he was the advisor to her father years ago, but was banned due to his consorting with voidspawn.  When she was asked quietly if the man she spoke of was Urvkil, she got nervous and asked how [[Skilair]] knew that name.  She quickly quieted her bodyguard Thororm stating any information.  They retired shortly after that. They were not to speak of him and that it was too soon to give.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Tungal]]&#039;&#039; is a Dwarvan Moon Mage and a gifted ring crafter from Hib that we encountered.  He stated to us that he knew of an Urvkil from when he was young that was reputed to be the greatest prophet in the lands and among the Kaldar.  When describing Urvkil however, he mentioned he was well groomed, finely dressed and had a tattoo of a cute tenebraeling, and he also told us of how he was a royal advisor to the Kaldar. This is not the way Urvkil looked to us in recent visits and we told him that he had been banned from the Kaldar, so he questioned whether or not this one calling himself Urvkil was an imposter. &lt;br /&gt;
&lt;br /&gt;
He mentioned visions that bothered him: The Weasel stalking the Nightingale, the cheating men with the sword under the table and the shapeshifter.  Now for those of you who are curious, I have compiled notes on everything I am explaining tonight, so there will be a full detail of all the visions I mention this evening. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Ealuik]]&#039;&#039; is a Human Moon Mage who is a high-ranking member of the Children of Kalestraum and is third Scion in Command. He was also concerned of the stars and wanted to speak with Urvkil. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Cleric Guildleader [[Vecuto]]&#039;&#039; who resides in Forfedhdar, was approached by [[Skilair]] and [[Rience]] and they were told of a vision the leader was concerned with.  I will quote him.  Vecuto had a vision of a massive army marching into an unrecognizable city on a starless night.  He warned that if the stars fade, the swords won’t be of much good.  He went on to say he felt the gods were angry with us, and the void may be enveloping all that we know.”&lt;br /&gt;
&lt;br /&gt;
==a glowing fragment==&lt;br /&gt;
This glowing fragment was studied by a War Mage, Paladin, Ranger and Empath and they did not find what the Moon Mage or Cleric found. I will give you both of those findings.&lt;br /&gt;
&lt;br /&gt;
As you may know, glowing fragments dropped from our skies recently on several occasions during Meteor Showers.  Quick connection - Fynes is a Cleric and Urvkil is a Moon Mage.  The fragment when studied could only be discerned by Clerics and Moon Mages.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Immortals mentioned:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
First a quick blurb on the Immortals I’ll mention.. [[Tamsine]] is the goddess of home and hearth, [[Phelim]] strew the stars into the sky by gathering some of Tamsine’s tears and setting them into the heavens and [[Huldah]], a dark god of magic, is known as the trickster, and can cause terrible storms which are actually composed of magic. &lt;br /&gt;
&lt;br /&gt;
What I discerned with this fragment is resonant of a vision that I, along with others, have received upon predicting Events.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Summary of a Vision&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In this vision a cook sobs over a spilled pot, an artist wipes her tears with his brush, turns to his canvas and begins to paint.  A shadowed figure comes from behind the canvas, steals the sparkling bits and puts them into a pouch.  The figure sees you and throws one towards you and your face is seared with pain as the bit explodes ….  Much like when the fragments struck folks I imagine?  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Celestial Energy found in the fragment&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Celestial Energy in an unstructured form is highly unusual and bears detailed study.  When I researched this, I found that a possible reason for Grazhir’s demise was a catastrophic celestial event – such as a meteor strike, which caused the moon to explode.  “Because Grahzir no longer crossed the skies, it caused the obelisk to melt after a dramatic outburst of celestial energy, killing many people around it.”   &lt;br /&gt;
&lt;br /&gt;
This fragment that fell during the first meteor shower, which once held such massive celestial energy, it has in fact turned into an iron scrap with no magical pattern. &lt;br /&gt;
&lt;br /&gt;
== Moon Mage examination of the glowing fragment ==&lt;br /&gt;
When I focused the glowing fragment, I found these results:&lt;br /&gt;
&lt;br /&gt;
You feel an intense chill through your scale gauntlets.&lt;br /&gt;
&lt;br /&gt;
You focus your magical senses on a glowing iron fragment.&lt;br /&gt;
&lt;br /&gt;
You detect an enormous charge of celestial (space, heavenly) energy emanating from the fragment.&lt;br /&gt;
&lt;br /&gt;
The charge is inexorably dissipating but does not show any signs of stress yet.&lt;br /&gt;
&lt;br /&gt;
While lesser magicians may perceive it as Lunar energy, you note that this magic is drawn down from the planets and stars far removed from Elanthia. Celestial energy in an unstructured form is highly unusual and bears detailed study.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Interesting note:&#039;&#039; I found that Blue Star Celestial Energy was advanced healing from the stars emphasizing spiritual, planetary and galactic healing.&lt;br /&gt;
&lt;br /&gt;
Though the fragment is heavily charged with energy, you detect that there is no spell pattern or enchanting sigil behind it. Instead, it appears to be an exaggerated example of meteoric iron. A massive charge of celestial magic built up around the fragment during a time in the heavens, and now that it is on Elanthia that power is &amp;quot;winding down.&amp;quot; The bitterly cold light is a manifestation of the escaping energy, akin to the forces called down by the Starlight Sphere spell.&lt;br /&gt;
&lt;br /&gt;
While its composition suggests meteoric iron, this magic is evocative of an origin in the cold and distant stars. Astrologers have never managed to quantify the strength and distance of the stars, but that is because both are perceived to be larger than imagination. Someone who was examining the magical element out of context may leap to the conclusion that she is holding a star, but there&#039;s still enough Elanthia left intact to suggest that is not the case.&lt;br /&gt;
&lt;br /&gt;
Whether an exceptional piece of meteoric iron or an infinitesimally small stellar fragment, it is undeniably sympathetic to Stellar Magic. You could likely amplify the Starlight Sphere spell with its presence.&lt;br /&gt;
&lt;br /&gt;
Without armor your unprotected hand is engulfed by a painful burning sensation! You reflexively dart away from the fragment, but even the fleeting contact was enough to produce dangerous frostbite.&lt;br /&gt;
&lt;br /&gt;
== Cleric examination of the glowing fragment, contributed by [[Patre]]== &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Focus of the fragment:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You detect an enormous charge of Lunar energy emanating from the fragment.&lt;br /&gt;
&lt;br /&gt;
The charge is inexorably dissipating but does not show any signs of stress yet.&lt;br /&gt;
&lt;br /&gt;
Though it appears at first glance to be nothing but a Moon Mage&#039;s curio, you detect a trace of divine meaning hidden within the strange magic.&lt;br /&gt;
&lt;br /&gt;
Careful study and reflection of the fragment could reveal more.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Study of the fragment:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You feel an intense chill through your silvered gauntlets.&lt;br /&gt;
&lt;br /&gt;
Stilling your inner thoughts, you concentrate on feeling the quiet, divine emanations hidden within the fragment.&lt;br /&gt;
&lt;br /&gt;
Though the fragment has been heavily polluted with Lunar magic, you feel a thrill of divine meaning through your soul as you unravel its design. &lt;br /&gt;
&lt;br /&gt;
The influence of three gods converge within the fragment. You sense that the fragment is intimately connected to Tamsine and considered a holy relic by the grace of Phelim. Dark and destructive -- yet no less holy -- currents ripple through the fragment as well, connecting this piece of iron to the terrible will of Huldah.&lt;br /&gt;
&lt;br /&gt;
The connection between Tamsine and Phelim, along with the Lunar pollution suggests that this is a star fallen from the place where Phelim suspended it. Its appearance and physical composition are manifestations of Huldah&#039;s influence, capable of turning divine tears into something deadly and base. You intuit that if the star is left as it is now, Huldah&#039;s influence over it will continue to grow and finally become ascendant.&lt;br /&gt;
&lt;br /&gt;
Despite its fallen state, you conclude that it is still an important relic of Phelim. Outside of whatever purpose the gods have set for it, you could likely amplify the Phelim&#039;s Sanction spell with its presence.&lt;br /&gt;
&lt;br /&gt;
== Ferdahl [[Aemmin]]&#039;s staff speaks out ==&lt;br /&gt;
The following is a summary from a lass who was at the Shard Town Meeting: &lt;br /&gt;
&lt;br /&gt;
[[Cierzen]], a member of the Ferdahl Aemmin&#039;s staff spoke a bit about the recent meteor showers and his feelings regarding the strikes. He found it interesting since the vigils that Shard has been holding, there have been no strikes in town or in populated areas. Cierzen suggested if they continued doing the devotional vigils they would continue to be unharmed. Also, perhaps if a star is fading, the vigil should be held to those gods who are represented by those stars. Cierzen even eluded to the fact that after people came to Riverhaven to do vigils, and were made fun of and/or ignored, there were more strikes against Riverhaven.&lt;br /&gt;
&lt;br /&gt;
==Angel&#039;s assisted the following in denouncing [[Veyne]]==&lt;br /&gt;
[[Darkgaze]] requested the presence of Angel via gweth to be a witness as a member of the Therengian militia. She arrived with Delgram, another member, standing in for The Northern Watch Brigade. Darkgaze then dropped his ring, guarded it, and cast Ripple. After the ring vanished Angel engaged him in questions, where he renounced Veyne and any connections. He also swore to have no further contact with Veyne or any of his followers.&lt;br /&gt;
&lt;br /&gt;
[[Dametri]] called upon Angel to witness his returning of his ring. Despera and Dhimani were also there to witness. Angel gave Dametri&#039;s ring to a Commander of the Northern Watch, to give to the Baron. Angel sent Slyder to speak with Senior Commander Frodes. Shortly after their meeting, Commander Frodes gwethed that Dametri was not to be bothered while in Therengia. &lt;br /&gt;
&lt;br /&gt;
[[Slyder]] also asked Angel to come and accept Veyne&#039;s ring to hand over to the Baron. Although he wanted no part of the group, he did not denounce Veyne. He felt there was no need, that giving the ring back was sufficient. (Slyder is now played by a different player.)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
By my hand, a first draft&amp;lt;br&amp;gt;&lt;br /&gt;
~Angel&amp;lt;br&amp;gt;&lt;br /&gt;
(previously) Assistant to Court Advisor Wyndz for the Royal Court, Therengia&amp;lt;br&amp;gt;&lt;br /&gt;
Current - Ambassador to the Theren Guard&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Contact: Discord Angel.#2314 1/2018&lt;br /&gt;
{{cat|Player House of the Grey Storm, Player Celestial Compact}}&lt;/div&gt;</summary>
		<author><name>AMAZIAGRACE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Angel&amp;diff=500700</id>
		<title>Angel</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Angel&amp;diff=500700"/>
		<updated>2019-03-03T03:40:50Z</updated>

		<summary type="html">&lt;p&gt;AMAZIAGRACE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Angel_&amp;amp;_moon.jpg ]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{PC&lt;br /&gt;
|name=Angel Sacredstorm&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Elothean&lt;br /&gt;
|gender=Female&lt;br /&gt;
|guild=Moon Mage&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
Contact: Discord Angel#2314 1/2018&lt;br /&gt;
&lt;br /&gt;
==Appearance and Introduction==&lt;br /&gt;
You see Ambassador Angel Sacredstorm, Celestial Sorceress of the House of the Grey Storm, an Elothean.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
She has elegant arched eyebrows and thick-lashed stormy grey eyes.  Her deep blue-streaked blonde hair is long and fine, and is worn in a deceptively careless-looking arrangement of upswept locks held in place by a midnight-hued Phelim&#039;s Bliss rose made of glittering starlight velvet.  She has smooth skin and a lithe figure.&amp;lt;br&amp;gt;&lt;br /&gt;
She is average height for an Elothean.&amp;lt;br&amp;gt;&lt;br /&gt;
A crimson rose butterfly with soft velvet wings floats lazily around her left arm, glowing with a lustrous sheen against her skin.&amp;lt;br&amp;gt;&lt;br /&gt;
She is in her prime.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
She is wearing a brooch depicting a nightingale with crystal tipped wings, a slender glass bottle labeled &amp;quot;Sybil&amp;quot;, a mourning band stitched with the phrase &amp;quot;Never Again&amp;quot;, a thumb ring bearing the Sacredstorm crest inset with an alexandrite nightingale, a daring low-cut silver firesilk gown with a graceful train and some deep black high-heeled crystal sandals fastened with delicate ankle straps.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
A little about her:&amp;lt;br&amp;gt;&lt;br /&gt;
Angel is an Enchantress, a Scion of Xibar and the Ambassador to the Theren Guard. She has a heart for Theren, any injustice, the less fortunate, but especially children.  &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Her armor:&amp;lt;br&amp;gt;&lt;br /&gt;
an ice-white hauberk inlaid with a nightingale perched upon a panther&#039;s nose&amp;lt;br&amp;gt;&lt;br /&gt;
Designed to be form fitting, the hauberk has a steel disc inlaid over the wearer&#039;s heart.  Set into the disc is a panther carved from black onyx with a nightingale fashioned from a deep blue tourmaline on its nose.  An alexandrite carved in the likeness of a small child is nestled upon the panther&#039;s back.  Etched below the scene are the words, &amp;quot;Protect thy children, make promises unbroken and vengeance unspoken.&amp;quot;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Her belt:&amp;lt;br&amp;gt;&lt;br /&gt;
a low-riding sword belt with interlocking nightingale clasps&amp;lt;br&amp;gt;&lt;br /&gt;
Fitted to accentuate a woman&#039;s curves, the leather belt is crafted to hang low on the hips.  Cut from stunning blue diamonds, the two clasps are crafted into the form of Phelim&#039;s nightingales.  Petite diamonds are set as the eyes of the birds which twinkle like stars that were strewn into the heavens.  The phrase ~Protect Thy Treasure~ is impressed into the leather.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==NOTE - The below are story lines from many years ago.  Current story lines will be added above this old table of contents==&lt;br /&gt;
&lt;br /&gt;
I ask that you do not edit my transcript, but talk with me first.  I have worked hard on this research and have many people contributing, and have credited them.  There will be more information added to this, as links to those I mentioned on this page. &lt;br /&gt;
&lt;br /&gt;
Riece and Skilair have much to add to this, but are working on their pages to insert.  Please be sure to watch this article or check back.&lt;br /&gt;
&lt;br /&gt;
==Table of Contents (old storylines)==&lt;br /&gt;
#[[Research of the falling stars]]&lt;br /&gt;
#[[Fynes]]&lt;br /&gt;
#[[Urvkil]]&lt;br /&gt;
#Lady [[Adisla]]&lt;br /&gt;
#[[Throrom]]&lt;br /&gt;
#[[Kargoth]]&lt;br /&gt;
#[[Tungal]]&lt;br /&gt;
#[[Ealuik]]&lt;br /&gt;
#[[Vecuto]], the Cleric Guildleader&lt;br /&gt;
#[[Skilair]]&lt;br /&gt;
#[[Rience]]&lt;br /&gt;
#[[Primeval]], Founder of one of the original glowing fragments in Crossing&lt;br /&gt;
#[[Patre]], First cleric of record to study this fragment&lt;br /&gt;
#[[Cierzen]] A member of the Ferdahl Aemmin&#039;s staff&lt;br /&gt;
#[[Veyne]] Necromancer (GM)&lt;br /&gt;
#a glowing iron fragment from the meteor shower&lt;br /&gt;
#*Moon Mage study&lt;br /&gt;
#*Cleric study&lt;br /&gt;
#*testing&lt;br /&gt;
#Visions&lt;br /&gt;
&lt;br /&gt;
==Research regarding the falling stars==&lt;br /&gt;
The research below is a first draft, taken from my varied notes from many forums.  If you missed my Presentation in the Theren Keep recently, below I have detailed what I spoke about. It is a compilation of recent events from the end of year 391 and into the 392. It includes facts, witnessed accounts, conversations and theories.  I would love for you to contribute, we need more folks involved. &lt;br /&gt;
&lt;br /&gt;
==Possibly connected people==&lt;br /&gt;
Since some of you may not know backgrounds or history of things I will mention, I will give some information as I go to help it make sense and connections. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Fynes]] Moryson&#039;&#039;, is an Elven Cleric who recently visited Theren, and with a drop of his blood, as an offering is rumored to have started a Plague Wraith invasion. He offered anyone in Theren to come and speak with him.  A summary of his message:  Watch the stars, he has noticed one of them fading, and he feels that if the stars are fading the gods are growing weak.  He was stern about the fact that if the heavens are troubled, it could only be that the immortals are.  He also called Urvkil a blasphemer. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Urvkil]]&#039;&#039; is a Kaldaran Moon Mage who was banned is known for his predictions and was banished from the Kaldaran people long ago for consorting with Voidspawn. Of note, when I met him, he had no last name—which I believe when I speak of Tungal, it will shed some light to a connection. His message was: The Nightingale is what influences our lives; it protects us from the plans of the Weasel. The Nightingale is the true influence and he told us to study it to lend it strength. He also answered a question of someone in the group regarding visions and stated his reason for being here was not the two elves vision, the tome is not important, and the battle in the temple vision was actually a “contest”. &lt;br /&gt;
&lt;br /&gt;
When Urvkil awoke his first contact was Skilair.  They had a detailed conversation, I’ll let her explain and if she does not make it this evening, I’ll get the notes on it and give it at the end.  But one note I’d like to mention is that he referred to Lady Adisla, whom I will speak about next. When he visited he seemed to always leave with a rogue moongate summonsing shadow masters, voidspawn and tenebraelings. &lt;br /&gt;
&lt;br /&gt;
During one of his visits, in Shard, someone, and I will not mention who, assisted him by way of dropping pearls and creating devourers which congeal into shadow masters.  He then casted a rogue moongate. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lady [[Adisla]] Lothar&#039;&#039; is a Kaldaran bardess who visited Shard recently accompanied by her bodyguard [[Thororm]], also Kaldar.  She was accompanied by [[Kargoth]] on this visit.  The night prior to her arrival in Shard Kargoth was attacked.  And when her and her body guard arrived, there was an invasion.  They believe it was to kidnap her.  Her connection to Urvkil is that he was the advisor to her father years ago, but was banned due to his consorting with voidspawn.  When she was asked quietly if the man she spoke of was Urvkil, she got nervous and asked how [[Skilair]] knew that name.  She quickly quieted her bodyguard Thororm stating any information.  They retired shortly after that. They were not to speak of him and that it was too soon to give.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Tungal]]&#039;&#039; is a Dwarvan Moon Mage and a gifted ring crafter from Hib that we encountered.  He stated to us that he knew of an Urvkil from when he was young that was reputed to be the greatest prophet in the lands and among the Kaldar.  When describing Urvkil however, he mentioned he was well groomed, finely dressed and had a tattoo of a cute tenebraeling, and he also told us of how he was a royal advisor to the Kaldar. This is not the way Urvkil looked to us in recent visits and we told him that he had been banned from the Kaldar, so he questioned whether or not this one calling himself Urvkil was an imposter. &lt;br /&gt;
&lt;br /&gt;
He mentioned visions that bothered him: The Weasel stalking the Nightingale, the cheating men with the sword under the table and the shapeshifter.  Now for those of you who are curious, I have compiled notes on everything I am explaining tonight, so there will be a full detail of all the visions I mention this evening. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Ealuik]]&#039;&#039; is a Human Moon Mage who is a high-ranking member of the Children of Kalestraum and is third Scion in Command. He was also concerned of the stars and wanted to speak with Urvkil. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Cleric Guildleader [[Vecuto]]&#039;&#039; who resides in Forfedhdar, was approached by [[Skilair]] and [[Rience]] and they were told of a vision the leader was concerned with.  I will quote him.  Vecuto had a vision of a massive army marching into an unrecognizable city on a starless night.  He warned that if the stars fade, the swords won’t be of much good.  He went on to say he felt the gods were angry with us, and the void may be enveloping all that we know.”&lt;br /&gt;
&lt;br /&gt;
==a glowing fragment==&lt;br /&gt;
This glowing fragment was studied by a War Mage, Paladin, Ranger and Empath and they did not find what the Moon Mage or Cleric found. I will give you both of those findings.&lt;br /&gt;
&lt;br /&gt;
As you may know, glowing fragments dropped from our skies recently on several occasions during Meteor Showers.  Quick connection - Fynes is a Cleric and Urvkil is a Moon Mage.  The fragment when studied could only be discerned by Clerics and Moon Mages.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Immortals mentioned:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
First a quick blurb on the Immortals I’ll mention.. [[Tamsine]] is the goddess of home and hearth, [[Phelim]] strew the stars into the sky by gathering some of Tamsine’s tears and setting them into the heavens and [[Huldah]], a dark god of magic, is known as the trickster, and can cause terrible storms which are actually composed of magic. &lt;br /&gt;
&lt;br /&gt;
What I discerned with this fragment is resonant of a vision that I, along with others, have received upon predicting Events.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Summary of a Vision&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In this vision a cook sobs over a spilled pot, an artist wipes her tears with his brush, turns to his canvas and begins to paint.  A shadowed figure comes from behind the canvas, steals the sparkling bits and puts them into a pouch.  The figure sees you and throws one towards you and your face is seared with pain as the bit explodes ….  Much like when the fragments struck folks I imagine?  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Celestial Energy found in the fragment&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Celestial Energy in an unstructured form is highly unusual and bears detailed study.  When I researched this, I found that a possible reason for Grazhir’s demise was a catastrophic celestial event – such as a meteor strike, which caused the moon to explode.  “Because Grahzir no longer crossed the skies, it caused the obelisk to melt after a dramatic outburst of celestial energy, killing many people around it.”   &lt;br /&gt;
&lt;br /&gt;
This fragment that fell during the first meteor shower, which once held such massive celestial energy, it has in fact turned into an iron scrap with no magical pattern. &lt;br /&gt;
&lt;br /&gt;
== Moon Mage examination of the glowing fragment ==&lt;br /&gt;
When I focused the glowing fragment, I found these results:&lt;br /&gt;
&lt;br /&gt;
You feel an intense chill through your scale gauntlets.&lt;br /&gt;
&lt;br /&gt;
You focus your magical senses on a glowing iron fragment.&lt;br /&gt;
&lt;br /&gt;
You detect an enormous charge of celestial (space, heavenly) energy emanating from the fragment.&lt;br /&gt;
&lt;br /&gt;
The charge is inexorably dissipating but does not show any signs of stress yet.&lt;br /&gt;
&lt;br /&gt;
While lesser magicians may perceive it as Lunar energy, you note that this magic is drawn down from the planets and stars far removed from Elanthia. Celestial energy in an unstructured form is highly unusual and bears detailed study.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Interesting note:&#039;&#039; I found that Blue Star Celestial Energy was advanced healing from the stars emphasizing spiritual, planetary and galactic healing.&lt;br /&gt;
&lt;br /&gt;
Though the fragment is heavily charged with energy, you detect that there is no spell pattern or enchanting sigil behind it. Instead, it appears to be an exaggerated example of meteoric iron. A massive charge of celestial magic built up around the fragment during a time in the heavens, and now that it is on Elanthia that power is &amp;quot;winding down.&amp;quot; The bitterly cold light is a manifestation of the escaping energy, akin to the forces called down by the Starlight Sphere spell.&lt;br /&gt;
&lt;br /&gt;
While its composition suggests meteoric iron, this magic is evocative of an origin in the cold and distant stars. Astrologers have never managed to quantify the strength and distance of the stars, but that is because both are perceived to be larger than imagination. Someone who was examining the magical element out of context may leap to the conclusion that she is holding a star, but there&#039;s still enough Elanthia left intact to suggest that is not the case.&lt;br /&gt;
&lt;br /&gt;
Whether an exceptional piece of meteoric iron or an infinitesimally small stellar fragment, it is undeniably sympathetic to Stellar Magic. You could likely amplify the Starlight Sphere spell with its presence.&lt;br /&gt;
&lt;br /&gt;
Without armor your unprotected hand is engulfed by a painful burning sensation! You reflexively dart away from the fragment, but even the fleeting contact was enough to produce dangerous frostbite.&lt;br /&gt;
&lt;br /&gt;
== Cleric examination of the glowing fragment, contributed by [[Patre]]== &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Focus of the fragment:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You detect an enormous charge of Lunar energy emanating from the fragment.&lt;br /&gt;
&lt;br /&gt;
The charge is inexorably dissipating but does not show any signs of stress yet.&lt;br /&gt;
&lt;br /&gt;
Though it appears at first glance to be nothing but a Moon Mage&#039;s curio, you detect a trace of divine meaning hidden within the strange magic.&lt;br /&gt;
&lt;br /&gt;
Careful study and reflection of the fragment could reveal more.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Study of the fragment:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You feel an intense chill through your silvered gauntlets.&lt;br /&gt;
&lt;br /&gt;
Stilling your inner thoughts, you concentrate on feeling the quiet, divine emanations hidden within the fragment.&lt;br /&gt;
&lt;br /&gt;
Though the fragment has been heavily polluted with Lunar magic, you feel a thrill of divine meaning through your soul as you unravel its design. &lt;br /&gt;
&lt;br /&gt;
The influence of three gods converge within the fragment. You sense that the fragment is intimately connected to Tamsine and considered a holy relic by the grace of Phelim. Dark and destructive -- yet no less holy -- currents ripple through the fragment as well, connecting this piece of iron to the terrible will of Huldah.&lt;br /&gt;
&lt;br /&gt;
The connection between Tamsine and Phelim, along with the Lunar pollution suggests that this is a star fallen from the place where Phelim suspended it. Its appearance and physical composition are manifestations of Huldah&#039;s influence, capable of turning divine tears into something deadly and base. You intuit that if the star is left as it is now, Huldah&#039;s influence over it will continue to grow and finally become ascendant.&lt;br /&gt;
&lt;br /&gt;
Despite its fallen state, you conclude that it is still an important relic of Phelim. Outside of whatever purpose the gods have set for it, you could likely amplify the Phelim&#039;s Sanction spell with its presence.&lt;br /&gt;
&lt;br /&gt;
== Ferdahl [[Aemmin]]&#039;s staff speaks out ==&lt;br /&gt;
The following is a summary from a lass who was at the Shard Town Meeting: &lt;br /&gt;
&lt;br /&gt;
[[Cierzen]], a member of the Ferdahl Aemmin&#039;s staff spoke a bit about the recent meteor showers and his feelings regarding the strikes. He found it interesting since the vigils that Shard has been holding, there have been no strikes in town or in populated areas. Cierzen suggested if they continued doing the devotional vigils they would continue to be unharmed. Also, perhaps if a star is fading, the vigil should be held to those gods who are represented by those stars. Cierzen even eluded to the fact that after people came to Riverhaven to do vigils, and were made fun of and/or ignored, there were more strikes against Riverhaven.&lt;br /&gt;
&lt;br /&gt;
==Angel&#039;s assisted the following in denouncing [[Veyne]]==&lt;br /&gt;
[[Darkgaze]] requested the presence of Angel via gweth to be a witness as a member of the Therengian militia. She arrived with Delgram, another member, standing in for The Northern Watch Brigade. Darkgaze then dropped his ring, guarded it, and cast Ripple. After the ring vanished Angel engaged him in questions, where he renounced Veyne and any connections. He also swore to have no further contact with Veyne or any of his followers.&lt;br /&gt;
&lt;br /&gt;
[[Dametri]] called upon Angel to witness his returning of his ring. Despera and Dhimani were also there to witness. Angel gave Dametri&#039;s ring to a Commander of the Northern Watch, to give to the Baron. Angel sent Slyder to speak with Senior Commander Frodes. Shortly after their meeting, Commander Frodes gwethed that Dametri was not to be bothered while in Therengia. &lt;br /&gt;
&lt;br /&gt;
[[Slyder]] also asked Angel to come and accept Veyne&#039;s ring to hand over to the Baron. Although he wanted no part of the group, he did not denounce Veyne. He felt there was no need, that giving the ring back was sufficient. (Slyder is now played by a different player.)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
By my hand, a first draft&amp;lt;br&amp;gt;&lt;br /&gt;
~Angel&amp;lt;br&amp;gt;&lt;br /&gt;
(previously) Assistant to Court Advisor Wyndz for the Royal Court, Therengia&amp;lt;br&amp;gt;&lt;br /&gt;
Current - Ambassador to the Theren Guard&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Contact: Discord Angel#2314 1/2018&lt;br /&gt;
{{cat|Player House of the Grey Storm, Player Celestial Compact}}&lt;/div&gt;</summary>
		<author><name>AMAZIAGRACE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Angel&amp;diff=500699</id>
		<title>Angel</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Angel&amp;diff=500699"/>
		<updated>2019-03-03T03:39:43Z</updated>

		<summary type="html">&lt;p&gt;AMAZIAGRACE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Angel_&amp;amp;_moon.jpg ]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{PC&lt;br /&gt;
|name=Angel Sacredstorm&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Elothean&lt;br /&gt;
|gender=Female&lt;br /&gt;
|guild=Moon Mage&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
Contact: Discord Angel#2314 1/2018&lt;br /&gt;
&lt;br /&gt;
==Appearance and Introduction==&lt;br /&gt;
You see Ambassador Angel Sacredstorm, Celestial Sorceress of the House of the Grey Storm, an Elothean.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
She has elegant arched eyebrows and thick-lashed stormy grey eyes.  Her deep blue-streaked blonde hair is long and fine, and is worn in a deceptively careless-looking arrangement of upswept locks held in place by a midnight-hued Phelim&#039;s Bliss rose made of glittering starlight velvet.  She has smooth skin and a lithe figure.&amp;lt;br&amp;gt;&lt;br /&gt;
She is average height for an Elothean.&amp;lt;br&amp;gt;&lt;br /&gt;
A crimson rose butterfly with soft velvet wings floats lazily around her left arm, glowing with a lustrous sheen against her skin.&amp;lt;br&amp;gt;&lt;br /&gt;
She is in her prime.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
She is wearing a brooch depicting a nightingale with crystal tipped wings, a slender glass bottle labeled &amp;quot;Sybil&amp;quot;, a mourning band stitched with the phrase &amp;quot;Never Again&amp;quot;, a thumb ring bearing the Sacredstorm crest inset with an alexandrite nightingale, a daring low-cut silver firesilk gown with a graceful train and some deep black high-heeled crystal sandals fastened with delicate ankle straps.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
A little about her:&amp;lt;br&amp;gt;&lt;br /&gt;
Angel is an Enchantress, a Scion of Xibar and the Ambassador to the Theren Guard. She has a heart for Theren, any injustice, the less fortunate, but especially children.  &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Her armor:&amp;lt;br&amp;gt;&lt;br /&gt;
an ice-white hauberk inlaid with a nightingale perched upon a panther&#039;s nose&lt;br /&gt;
Designed to be form fitting, the hauberk has a steel disc inlaid over the wearer&#039;s heart.  Set into the disc is a panther carved from black onyx with a nightingale fashioned from a deep blue tourmaline on its nose.  An alexandrite carved in the likeness of a small child is nestled upon the panther&#039;s back.  Etched below the scene are the words, &amp;quot;Protect thy children, make promises unbroken and vengeance unspoken.&amp;quot;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Her belt:&amp;lt;br&amp;gt;&lt;br /&gt;
a low-riding sword belt with interlocking nightingale clasps&lt;br /&gt;
Fitted to accentuate a woman&#039;s curves, the leather belt is crafted to hang low on the hips.  Cut from stunning blue diamonds, the two clasps are crafted into the form of Phelim&#039;s nightingales.  Petite diamonds are set as the eyes of the birds which twinkle like stars that were strewn into the heavens.  The phrase ~Protect Thy Treasure~ is impressed into the leather.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==NOTE - The below are story lines from many years ago.  Current story lines will be added above this old table of contents==&lt;br /&gt;
&lt;br /&gt;
I ask that you do not edit my transcript, but talk with me first.  I have worked hard on this research and have many people contribuiting, and have credited them.  There will be more information added to this, as links to those I mentioned on this page. &lt;br /&gt;
&lt;br /&gt;
Riece and Skilair have much to add to this, but are working on their pages to insert.  Please be sure to watch this article or check back.&lt;br /&gt;
&lt;br /&gt;
==Table of Contents (old storylines)==&lt;br /&gt;
#[[Research of the falling stars]]&lt;br /&gt;
#[[Fynes]]&lt;br /&gt;
#[[Urvkil]]&lt;br /&gt;
#Lady [[Adisla]]&lt;br /&gt;
#[[Throrom]]&lt;br /&gt;
#[[Kargoth]]&lt;br /&gt;
#[[Tungal]]&lt;br /&gt;
#[[Ealuik]]&lt;br /&gt;
#[[Vecuto]], the Cleric Guildleader&lt;br /&gt;
#[[Skilair]]&lt;br /&gt;
#[[Rience]]&lt;br /&gt;
#[[Primeval]], Founder of one of the original glowing fragments in Crossing&lt;br /&gt;
#[[Patre]], First cleric of record to study this fragment&lt;br /&gt;
#[[Cierzen]] A member of the Ferdahl Aemmin&#039;s staff&lt;br /&gt;
#[[Veyne]] Necromancer (GM)&lt;br /&gt;
#a glowing iron fragment from the meteor shower&lt;br /&gt;
#*Moon Mage study&lt;br /&gt;
#*Cleric study&lt;br /&gt;
#*testing&lt;br /&gt;
#Visions&lt;br /&gt;
&lt;br /&gt;
==Research regarding the falling stars==&lt;br /&gt;
The research below is a first draft, taken from my varied notes from many forums.  If you missed my Presentation in the Theren Keep recently, below I have detailed what I spoke about. It is a compilation of recent events from the end of year 391 and into the 392. It includes facts, witnessed accounts, conversations and theories.  I would love for you to contribute, we need more folks involved. &lt;br /&gt;
&lt;br /&gt;
==Possibly connected people==&lt;br /&gt;
Since some of you may not know backgrounds or history of things I will mention, I will give some information as I go to help it make sense and connections. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Fynes]] Moryson&#039;&#039;, is an Elven Cleric who recently visited Theren, and with a drop of his blood, as an offering is rumored to have started a Plague Wraith invasion. He offered anyone in Theren to come and speak with him.  A summary of his message:  Watch the stars, he has noticed one of them fading, and he feels that if the stars are fading the gods are growing weak.  He was stern about the fact that if the heavens are troubled, it could only be that the immortals are.  He also called Urvkil a blasphemer. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Urvkil]]&#039;&#039; is a Kaldaran Moon Mage who was banned is known for his predictions and was banished from the Kaldaran people long ago for consorting with Voidspawn. Of note, when I met him, he had no last name—which I believe when I speak of Tungal, it will shed some light to a connection. His message was: The Nightingale is what influences our lives; it protects us from the plans of the Weasel. The Nightingale is the true influence and he told us to study it to lend it strength. He also answered a question of someone in the group regarding visions and stated his reason for being here was not the two elves vision, the tome is not important, and the battle in the temple vision was actually a “contest”. &lt;br /&gt;
&lt;br /&gt;
When Urvkil awoke his first contact was Skilair.  They had a detailed conversation, I’ll let her explain and if she does not make it this evening, I’ll get the notes on it and give it at the end.  But one note I’d like to mention is that he referred to Lady Adisla, whom I will speak about next. When he visited he seemed to always leave with a rogue moongate summonsing shadow masters, voidspawn and tenebraelings. &lt;br /&gt;
&lt;br /&gt;
During one of his visits, in Shard, someone, and I will not mention who, assisted him by way of dropping pearls and creating devourers which congeal into shadow masters.  He then casted a rogue moongate. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lady [[Adisla]] Lothar&#039;&#039; is a Kaldaran bardess who visited Shard recently accompanied by her bodyguard [[Thororm]], also Kaldar.  She was accompanied by [[Kargoth]] on this visit.  The night prior to her arrival in Shard Kargoth was attacked.  And when her and her body guard arrived, there was an invasion.  They believe it was to kidnap her.  Her connection to Urvkil is that he was the advisor to her father years ago, but was banned due to his consorting with voidspawn.  When she was asked quietly if the man she spoke of was Urvkil, she got nervous and asked how [[Skilair]] knew that name.  She quickly quieted her bodyguard Thororm stating any information.  They retired shortly after that. They were not to speak of him and that it was too soon to give.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Tungal]]&#039;&#039; is a Dwarvan Moon Mage and a gifted ring crafter from Hib that we encountered.  He stated to us that he knew of an Urvkil from when he was young that was reputed to be the greatest prophet in the lands and among the Kaldar.  When describing Urvkil however, he mentioned he was well groomed, finely dressed and had a tattoo of a cute tenebraeling, and he also told us of how he was a royal advisor to the Kaldar. This is not the way Urvkil looked to us in recent visits and we told him that he had been banned from the Kaldar, so he questioned whether or not this one calling himself Urvkil was an imposter. &lt;br /&gt;
&lt;br /&gt;
He mentioned visions that bothered him: The Weasel stalking the Nightingale, the cheating men with the sword under the table and the shapeshifter.  Now for those of you who are curious, I have compiled notes on everything I am explaining tonight, so there will be a full detail of all the visions I mention this evening. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Ealuik]]&#039;&#039; is a Human Moon Mage who is a high-ranking member of the Children of Kalestraum and is third Scion in Command. He was also concerned of the stars and wanted to speak with Urvkil. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Cleric Guildleader [[Vecuto]]&#039;&#039; who resides in Forfedhdar, was approached by [[Skilair]] and [[Rience]] and they were told of a vision the leader was concerned with.  I will quote him.  Vecuto had a vision of a massive army marching into an unrecognizable city on a starless night.  He warned that if the stars fade, the swords won’t be of much good.  He went on to say he felt the gods were angry with us, and the void may be enveloping all that we know.”&lt;br /&gt;
&lt;br /&gt;
==a glowing fragment==&lt;br /&gt;
This glowing fragment was studied by a War Mage, Paladin, Ranger and Empath and they did not find what the Moon Mage or Cleric found. I will give you both of those findings.&lt;br /&gt;
&lt;br /&gt;
As you may know, glowing fragments dropped from our skies recently on several occasions during Meteor Showers.  Quick connection - Fynes is a Cleric and Urvkil is a Moon Mage.  The fragment when studied could only be discerned by Clerics and Moon Mages.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Immortals mentioned:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
First a quick blurb on the Immortals I’ll mention.. [[Tamsine]] is the goddess of home and hearth, [[Phelim]] strew the stars into the sky by gathering some of Tamsine’s tears and setting them into the heavens and [[Huldah]], a dark god of magic, is known as the trickster, and can cause terrible storms which are actually composed of magic. &lt;br /&gt;
&lt;br /&gt;
What I discerned with this fragment is resonant of a vision that I, along with others, have received upon predicting Events.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Summary of a Vision&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In this vision a cook sobs over a spilled pot, an artist wipes her tears with his brush, turns to his canvas and begins to paint.  A shadowed figure comes from behind the canvas, steals the sparkling bits and puts them into a pouch.  The figure sees you and throws one towards you and your face is seared with pain as the bit explodes ….  Much like when the fragments struck folks I imagine?  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Celestial Energy found in the fragment&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Celestial Energy in an unstructured form is highly unusual and bears detailed study.  When I researched this, I found that a possible reason for Grazhir’s demise was a catastrophic celestial event – such as a meteor strike, which caused the moon to explode.  “Because Grahzir no longer crossed the skies, it caused the obelisk to melt after a dramatic outburst of celestial energy, killing many people around it.”   &lt;br /&gt;
&lt;br /&gt;
This fragment that fell during the first meteor shower, which once held such massive celestial energy, it has in fact turned into an iron scrap with no magical pattern. &lt;br /&gt;
&lt;br /&gt;
== Moon Mage examination of the glowing fragment ==&lt;br /&gt;
When I focused the glowing fragment, I found these results:&lt;br /&gt;
&lt;br /&gt;
You feel an intense chill through your scale gauntlets.&lt;br /&gt;
&lt;br /&gt;
You focus your magical senses on a glowing iron fragment.&lt;br /&gt;
&lt;br /&gt;
You detect an enormous charge of celestial (space, heavenly) energy emanating from the fragment.&lt;br /&gt;
&lt;br /&gt;
The charge is inexorably dissipating but does not show any signs of stress yet.&lt;br /&gt;
&lt;br /&gt;
While lesser magicians may perceive it as Lunar energy, you note that this magic is drawn down from the planets and stars far removed from Elanthia. Celestial energy in an unstructured form is highly unusual and bears detailed study.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Interesting note:&#039;&#039; I found that Blue Star Celestial Energy was advanced healing from the stars emphasizing spiritual, planetary and galactic healing.&lt;br /&gt;
&lt;br /&gt;
Though the fragment is heavily charged with energy, you detect that there is no spell pattern or enchanting sigil behind it. Instead, it appears to be an exaggerated example of meteoric iron. A massive charge of celestial magic built up around the fragment during a time in the heavens, and now that it is on Elanthia that power is &amp;quot;winding down.&amp;quot; The bitterly cold light is a manifestation of the escaping energy, akin to the forces called down by the Starlight Sphere spell.&lt;br /&gt;
&lt;br /&gt;
While its composition suggests meteoric iron, this magic is evocative of an origin in the cold and distant stars. Astrologers have never managed to quantify the strength and distance of the stars, but that is because both are perceived to be larger than imagination. Someone who was examining the magical element out of context may leap to the conclusion that she is holding a star, but there&#039;s still enough Elanthia left intact to suggest that is not the case.&lt;br /&gt;
&lt;br /&gt;
Whether an exceptional piece of meteoric iron or an infinitesimally small stellar fragment, it is undeniably sympathetic to Stellar Magic. You could likely amplify the Starlight Sphere spell with its presence.&lt;br /&gt;
&lt;br /&gt;
Without armor your unprotected hand is engulfed by a painful burning sensation! You reflexively dart away from the fragment, but even the fleeting contact was enough to produce dangerous frostbite.&lt;br /&gt;
&lt;br /&gt;
== Cleric examination of the glowing fragment, contributed by [[Patre]]== &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Focus of the fragment:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You detect an enormous charge of Lunar energy emanating from the fragment.&lt;br /&gt;
&lt;br /&gt;
The charge is inexorably dissipating but does not show any signs of stress yet.&lt;br /&gt;
&lt;br /&gt;
Though it appears at first glance to be nothing but a Moon Mage&#039;s curio, you detect a trace of divine meaning hidden within the strange magic.&lt;br /&gt;
&lt;br /&gt;
Careful study and reflection of the fragment could reveal more.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Study of the fragment:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You feel an intense chill through your silvered gauntlets.&lt;br /&gt;
&lt;br /&gt;
Stilling your inner thoughts, you concentrate on feeling the quiet, divine emanations hidden within the fragment.&lt;br /&gt;
&lt;br /&gt;
Though the fragment has been heavily polluted with Lunar magic, you feel a thrill of divine meaning through your soul as you unravel its design. &lt;br /&gt;
&lt;br /&gt;
The influence of three gods converge within the fragment. You sense that the fragment is intimately connected to Tamsine and considered a holy relic by the grace of Phelim. Dark and destructive -- yet no less holy -- currents ripple through the fragment as well, connecting this piece of iron to the terrible will of Huldah.&lt;br /&gt;
&lt;br /&gt;
The connection between Tamsine and Phelim, along with the Lunar pollution suggests that this is a star fallen from the place where Phelim suspended it. Its appearance and physical composition are manifestations of Huldah&#039;s influence, capable of turning divine tears into something deadly and base. You intuit that if the star is left as it is now, Huldah&#039;s influence over it will continue to grow and finally become ascendant.&lt;br /&gt;
&lt;br /&gt;
Despite its fallen state, you conclude that it is still an important relic of Phelim. Outside of whatever purpose the gods have set for it, you could likely amplify the Phelim&#039;s Sanction spell with its presence.&lt;br /&gt;
&lt;br /&gt;
== Ferdahl [[Aemmin]]&#039;s staff speaks out ==&lt;br /&gt;
The following is a summary from a lass who was at the Shard Town Meeting: &lt;br /&gt;
&lt;br /&gt;
[[Cierzen]], a member of the Ferdahl Aemmin&#039;s staff spoke a bit about the recent meteor showers and his feelings regarding the strikes. He found it interesting since the vigils that Shard has been holding, there have been no strikes in town or in populated areas. Cierzen suggested if they continued doing the devotional vigils they would continue to be unharmed. Also, perhaps if a star is fading, the vigil should be held to those gods who are represented by those stars. Cierzen even eluded to the fact that after people came to Riverhaven to do vigils, and were made fun of and/or ignored, there were more strikes against Riverhaven.&lt;br /&gt;
&lt;br /&gt;
==Angel&#039;s assisted the following in denouncing [[Veyne]]==&lt;br /&gt;
[[Darkgaze]] requested the presence of Angel via gweth to be a witness as a member of the Therengian militia. She arrived with Delgram, another member, standing in for The Northern Watch Brigade. Darkgaze then dropped his ring, guarded it, and cast Ripple. After the ring vanished Angel engaged him in questions, where he renounced Veyne and any connections. He also swore to have no further contact with Veyne or any of his followers.&lt;br /&gt;
&lt;br /&gt;
[[Dametri]] called upon Angel to witness his returning of his ring. Despera and Dhimani were also there to witness. Angel gave Dametri&#039;s ring to a Commander of the Northern Watch, to give to the Baron. Angel sent Slyder to speak with Senior Commander Frodes. Shortly after their meeting, Commander Frodes gwethed that Dametri was not to be bothered while in Therengia. &lt;br /&gt;
&lt;br /&gt;
[[Slyder]] also asked Angel to come and accept Veyne&#039;s ring to hand over to the Baron. Although he wanted no part of the group, he did not denounce Veyne. He felt there was no need, that giving the ring back was sufficient. (Slyder is now played by a different player.)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
By my hand, a first draft&amp;lt;br&amp;gt;&lt;br /&gt;
~Angel&amp;lt;br&amp;gt;&lt;br /&gt;
(previously) Assistant to Court Advisor Wyndz for the Royal Court, Therengia&amp;lt;br&amp;gt;&lt;br /&gt;
Current - Ambassador to the Theren Guard&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Contact: Discord Angel#2314 1/2018&lt;br /&gt;
{{cat|Player House of the Grey Storm, Player Celestial Compact}}&lt;/div&gt;</summary>
		<author><name>AMAZIAGRACE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Angel&amp;diff=500643</id>
		<title>Angel</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Angel&amp;diff=500643"/>
		<updated>2019-03-01T02:58:27Z</updated>

		<summary type="html">&lt;p&gt;AMAZIAGRACE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Angel_&amp;amp;_moon.jpg ]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{PC&lt;br /&gt;
|name=Angel Sacredstorm&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Elothean&lt;br /&gt;
|gender=Female&lt;br /&gt;
|guild=Moon Mage&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
Contact: Discord Angel#2314 1/2018&lt;br /&gt;
&lt;br /&gt;
==Appearance and Introduction==&lt;br /&gt;
You see Ambassador Angel Sacredstorm, Celestial Sorceress of the House of the Grey Storm, an Elothean.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
She has elegant arched eyebrows and thick-lashed stormy grey eyes.  Her deep blue-streaked blonde hair is long and fine, and is worn in a deceptively careless-looking arrangement of upswept locks held in place by a midnight-hued Phelim&#039;s Bliss rose made of glittering starlight velvet.  She has smooth skin and an ethereal spun glitter cape lined in heliotrope icesilk swirling around a lithe figure.&amp;lt;br&amp;gt;&lt;br /&gt;
She is average height for an Elothean.&amp;lt;br&amp;gt;&lt;br /&gt;
A crimson rose butterfly with soft velvet wings floats lazily around her left arm, glowing with a lustrous sheen against her skin.&amp;lt;br&amp;gt;&lt;br /&gt;
She is in her prime.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
She is wearing a brooch depicting a nightingale with crystal tipped wings, a slender glass bottle labeled &amp;quot;Sybil&amp;quot;, a mourning band stitched with the phrase &amp;quot;Never Again&amp;quot;, a thumb ring bearing the Sacredstorm crest inset with an alexandrite nightingale, a daring low-cut silver firesilk gown with a graceful train and some deep black high-heeled crystal sandals fastened with delicate ankle straps.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
A little about her:&amp;lt;br&amp;gt;&lt;br /&gt;
Angel is an Enchantress, a Scion of Xibar and the Ambassador to the Theren Guard. She has a heart for Theren, any injustice, the less fortunate, but especially children.  &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Her armor:&amp;lt;br&amp;gt;&lt;br /&gt;
an ice-white hauberk inlaid with a nightingale perched upon a panther&#039;s nose&lt;br /&gt;
Designed to be form fitting, the hauberk has a steel disc inlaid over the wearer&#039;s heart.  Set into the disc is a panther carved from black onyx with a nightingale fashioned from a deep blue tourmaline on its nose.  An alexandrite carved in the likeness of a small child is nestled upon the panther&#039;s back.  Etched below the scene are the words, &amp;quot;Protect thy children, make promises unbroken and vengeance unspoken.&amp;quot;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Her belt:&amp;lt;br&amp;gt;&lt;br /&gt;
a low-riding sword belt with interlocking nightingale clasps&lt;br /&gt;
Fitted to accentuate a woman&#039;s curves, the leather belt is crafted to hang low on the hips.  Cut from stunning blue diamonds, the two clasps are crafted into the form of Phelim&#039;s nightingales.  Petite diamonds are set as the eyes of the birds which twinkle like stars that were strewn into the heavens.  The phrase ~Protect Thy Treasure~ is impressed into the leather.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==NOTE - The below are story lines from many years ago.  Current story lines will be added above this old table of contents==&lt;br /&gt;
&lt;br /&gt;
I ask that you do not edit my transcript, but talk with me first.  I have worked hard on this research and have many people contribuiting, and have credited them.  There will be more information added to this, as links to those I mentioned on this page. &lt;br /&gt;
&lt;br /&gt;
Riece and Skilair have much to add to this, but are working on their pages to insert.  Please be sure to watch this article or check back.&lt;br /&gt;
&lt;br /&gt;
==Table of Contents (old storylines)==&lt;br /&gt;
#[[Research of the falling stars]]&lt;br /&gt;
#[[Fynes]]&lt;br /&gt;
#[[Urvkil]]&lt;br /&gt;
#Lady [[Adisla]]&lt;br /&gt;
#[[Throrom]]&lt;br /&gt;
#[[Kargoth]]&lt;br /&gt;
#[[Tungal]]&lt;br /&gt;
#[[Ealuik]]&lt;br /&gt;
#[[Vecuto]], the Cleric Guildleader&lt;br /&gt;
#[[Skilair]]&lt;br /&gt;
#[[Rience]]&lt;br /&gt;
#[[Primeval]], Founder of one of the original glowing fragments in Crossing&lt;br /&gt;
#[[Patre]], First cleric of record to study this fragment&lt;br /&gt;
#[[Cierzen]] A member of the Ferdahl Aemmin&#039;s staff&lt;br /&gt;
#[[Veyne]] Necromancer (GM)&lt;br /&gt;
#a glowing iron fragment from the meteor shower&lt;br /&gt;
#*Moon Mage study&lt;br /&gt;
#*Cleric study&lt;br /&gt;
#*testing&lt;br /&gt;
#Visions&lt;br /&gt;
&lt;br /&gt;
==Research regarding the falling stars==&lt;br /&gt;
The research below is a first draft, taken from my varied notes from many forums.  If you missed my Presentation in the Theren Keep recently, below I have detailed what I spoke about. It is a compilation of recent events from the end of year 391 and into the 392. It includes facts, witnessed accounts, conversations and theories.  I would love for you to contribute, we need more folks involved. &lt;br /&gt;
&lt;br /&gt;
==Possibly connected people==&lt;br /&gt;
Since some of you may not know backgrounds or history of things I will mention, I will give some information as I go to help it make sense and connections. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Fynes]] Moryson&#039;&#039;, is an Elven Cleric who recently visited Theren, and with a drop of his blood, as an offering is rumored to have started a Plague Wraith invasion. He offered anyone in Theren to come and speak with him.  A summary of his message:  Watch the stars, he has noticed one of them fading, and he feels that if the stars are fading the gods are growing weak.  He was stern about the fact that if the heavens are troubled, it could only be that the immortals are.  He also called Urvkil a blasphemer. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Urvkil]]&#039;&#039; is a Kaldaran Moon Mage who was banned is known for his predictions and was banished from the Kaldaran people long ago for consorting with Voidspawn. Of note, when I met him, he had no last name—which I believe when I speak of Tungal, it will shed some light to a connection. His message was: The Nightingale is what influences our lives; it protects us from the plans of the Weasel. The Nightingale is the true influence and he told us to study it to lend it strength. He also answered a question of someone in the group regarding visions and stated his reason for being here was not the two elves vision, the tome is not important, and the battle in the temple vision was actually a “contest”. &lt;br /&gt;
&lt;br /&gt;
When Urvkil awoke his first contact was Skilair.  They had a detailed conversation, I’ll let her explain and if she does not make it this evening, I’ll get the notes on it and give it at the end.  But one note I’d like to mention is that he referred to Lady Adisla, whom I will speak about next. When he visited he seemed to always leave with a rogue moongate summonsing shadow masters, voidspawn and tenebraelings. &lt;br /&gt;
&lt;br /&gt;
During one of his visits, in Shard, someone, and I will not mention who, assisted him by way of dropping pearls and creating devourers which congeal into shadow masters.  He then casted a rogue moongate. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lady [[Adisla]] Lothar&#039;&#039; is a Kaldaran bardess who visited Shard recently accompanied by her bodyguard [[Thororm]], also Kaldar.  She was accompanied by [[Kargoth]] on this visit.  The night prior to her arrival in Shard Kargoth was attacked.  And when her and her body guard arrived, there was an invasion.  They believe it was to kidnap her.  Her connection to Urvkil is that he was the advisor to her father years ago, but was banned due to his consorting with voidspawn.  When she was asked quietly if the man she spoke of was Urvkil, she got nervous and asked how [[Skilair]] knew that name.  She quickly quieted her bodyguard Thororm stating any information.  They retired shortly after that. They were not to speak of him and that it was too soon to give.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Tungal]]&#039;&#039; is a Dwarvan Moon Mage and a gifted ring crafter from Hib that we encountered.  He stated to us that he knew of an Urvkil from when he was young that was reputed to be the greatest prophet in the lands and among the Kaldar.  When describing Urvkil however, he mentioned he was well groomed, finely dressed and had a tattoo of a cute tenebraeling, and he also told us of how he was a royal advisor to the Kaldar. This is not the way Urvkil looked to us in recent visits and we told him that he had been banned from the Kaldar, so he questioned whether or not this one calling himself Urvkil was an imposter. &lt;br /&gt;
&lt;br /&gt;
He mentioned visions that bothered him: The Weasel stalking the Nightingale, the cheating men with the sword under the table and the shapeshifter.  Now for those of you who are curious, I have compiled notes on everything I am explaining tonight, so there will be a full detail of all the visions I mention this evening. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Ealuik]]&#039;&#039; is a Human Moon Mage who is a high-ranking member of the Children of Kalestraum and is third Scion in Command. He was also concerned of the stars and wanted to speak with Urvkil. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Cleric Guildleader [[Vecuto]]&#039;&#039; who resides in Forfedhdar, was approached by [[Skilair]] and [[Rience]] and they were told of a vision the leader was concerned with.  I will quote him.  Vecuto had a vision of a massive army marching into an unrecognizable city on a starless night.  He warned that if the stars fade, the swords won’t be of much good.  He went on to say he felt the gods were angry with us, and the void may be enveloping all that we know.”&lt;br /&gt;
&lt;br /&gt;
==a glowing fragment==&lt;br /&gt;
This glowing fragment was studied by a War Mage, Paladin, Ranger and Empath and they did not find what the Moon Mage or Cleric found. I will give you both of those findings.&lt;br /&gt;
&lt;br /&gt;
As you may know, glowing fragments dropped from our skies recently on several occasions during Meteor Showers.  Quick connection - Fynes is a Cleric and Urvkil is a Moon Mage.  The fragment when studied could only be discerned by Clerics and Moon Mages.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Immortals mentioned:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
First a quick blurb on the Immortals I’ll mention.. [[Tamsine]] is the goddess of home and hearth, [[Phelim]] strew the stars into the sky by gathering some of Tamsine’s tears and setting them into the heavens and [[Huldah]], a dark god of magic, is known as the trickster, and can cause terrible storms which are actually composed of magic. &lt;br /&gt;
&lt;br /&gt;
What I discerned with this fragment is resonant of a vision that I, along with others, have received upon predicting Events.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Summary of a Vision&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In this vision a cook sobs over a spilled pot, an artist wipes her tears with his brush, turns to his canvas and begins to paint.  A shadowed figure comes from behind the canvas, steals the sparkling bits and puts them into a pouch.  The figure sees you and throws one towards you and your face is seared with pain as the bit explodes ….  Much like when the fragments struck folks I imagine?  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Celestial Energy found in the fragment&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Celestial Energy in an unstructured form is highly unusual and bears detailed study.  When I researched this, I found that a possible reason for Grazhir’s demise was a catastrophic celestial event – such as a meteor strike, which caused the moon to explode.  “Because Grahzir no longer crossed the skies, it caused the obelisk to melt after a dramatic outburst of celestial energy, killing many people around it.”   &lt;br /&gt;
&lt;br /&gt;
This fragment that fell during the first meteor shower, which once held such massive celestial energy, it has in fact turned into an iron scrap with no magical pattern. &lt;br /&gt;
&lt;br /&gt;
== Moon Mage examination of the glowing fragment ==&lt;br /&gt;
When I focused the glowing fragment, I found these results:&lt;br /&gt;
&lt;br /&gt;
You feel an intense chill through your scale gauntlets.&lt;br /&gt;
&lt;br /&gt;
You focus your magical senses on a glowing iron fragment.&lt;br /&gt;
&lt;br /&gt;
You detect an enormous charge of celestial (space, heavenly) energy emanating from the fragment.&lt;br /&gt;
&lt;br /&gt;
The charge is inexorably dissipating but does not show any signs of stress yet.&lt;br /&gt;
&lt;br /&gt;
While lesser magicians may perceive it as Lunar energy, you note that this magic is drawn down from the planets and stars far removed from Elanthia. Celestial energy in an unstructured form is highly unusual and bears detailed study.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Interesting note:&#039;&#039; I found that Blue Star Celestial Energy was advanced healing from the stars emphasizing spiritual, planetary and galactic healing.&lt;br /&gt;
&lt;br /&gt;
Though the fragment is heavily charged with energy, you detect that there is no spell pattern or enchanting sigil behind it. Instead, it appears to be an exaggerated example of meteoric iron. A massive charge of celestial magic built up around the fragment during a time in the heavens, and now that it is on Elanthia that power is &amp;quot;winding down.&amp;quot; The bitterly cold light is a manifestation of the escaping energy, akin to the forces called down by the Starlight Sphere spell.&lt;br /&gt;
&lt;br /&gt;
While its composition suggests meteoric iron, this magic is evocative of an origin in the cold and distant stars. Astrologers have never managed to quantify the strength and distance of the stars, but that is because both are perceived to be larger than imagination. Someone who was examining the magical element out of context may leap to the conclusion that she is holding a star, but there&#039;s still enough Elanthia left intact to suggest that is not the case.&lt;br /&gt;
&lt;br /&gt;
Whether an exceptional piece of meteoric iron or an infinitesimally small stellar fragment, it is undeniably sympathetic to Stellar Magic. You could likely amplify the Starlight Sphere spell with its presence.&lt;br /&gt;
&lt;br /&gt;
Without armor your unprotected hand is engulfed by a painful burning sensation! You reflexively dart away from the fragment, but even the fleeting contact was enough to produce dangerous frostbite.&lt;br /&gt;
&lt;br /&gt;
== Cleric examination of the glowing fragment, contributed by [[Patre]]== &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Focus of the fragment:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You detect an enormous charge of Lunar energy emanating from the fragment.&lt;br /&gt;
&lt;br /&gt;
The charge is inexorably dissipating but does not show any signs of stress yet.&lt;br /&gt;
&lt;br /&gt;
Though it appears at first glance to be nothing but a Moon Mage&#039;s curio, you detect a trace of divine meaning hidden within the strange magic.&lt;br /&gt;
&lt;br /&gt;
Careful study and reflection of the fragment could reveal more.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Study of the fragment:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You feel an intense chill through your silvered gauntlets.&lt;br /&gt;
&lt;br /&gt;
Stilling your inner thoughts, you concentrate on feeling the quiet, divine emanations hidden within the fragment.&lt;br /&gt;
&lt;br /&gt;
Though the fragment has been heavily polluted with Lunar magic, you feel a thrill of divine meaning through your soul as you unravel its design. &lt;br /&gt;
&lt;br /&gt;
The influence of three gods converge within the fragment. You sense that the fragment is intimately connected to Tamsine and considered a holy relic by the grace of Phelim. Dark and destructive -- yet no less holy -- currents ripple through the fragment as well, connecting this piece of iron to the terrible will of Huldah.&lt;br /&gt;
&lt;br /&gt;
The connection between Tamsine and Phelim, along with the Lunar pollution suggests that this is a star fallen from the place where Phelim suspended it. Its appearance and physical composition are manifestations of Huldah&#039;s influence, capable of turning divine tears into something deadly and base. You intuit that if the star is left as it is now, Huldah&#039;s influence over it will continue to grow and finally become ascendant.&lt;br /&gt;
&lt;br /&gt;
Despite its fallen state, you conclude that it is still an important relic of Phelim. Outside of whatever purpose the gods have set for it, you could likely amplify the Phelim&#039;s Sanction spell with its presence.&lt;br /&gt;
&lt;br /&gt;
== Ferdahl [[Aemmin]]&#039;s staff speaks out ==&lt;br /&gt;
The following is a summary from a lass who was at the Shard Town Meeting: &lt;br /&gt;
&lt;br /&gt;
[[Cierzen]], a member of the Ferdahl Aemmin&#039;s staff spoke a bit about the recent meteor showers and his feelings regarding the strikes. He found it interesting since the vigils that Shard has been holding, there have been no strikes in town or in populated areas. Cierzen suggested if they continued doing the devotional vigils they would continue to be unharmed. Also, perhaps if a star is fading, the vigil should be held to those gods who are represented by those stars. Cierzen even eluded to the fact that after people came to Riverhaven to do vigils, and were made fun of and/or ignored, there were more strikes against Riverhaven.&lt;br /&gt;
&lt;br /&gt;
==Angel&#039;s assisted the following in denouncing [[Veyne]]==&lt;br /&gt;
[[Darkgaze]] requested the presence of Angel via gweth to be a witness as a member of the Therengian militia. She arrived with Delgram, another member, standing in for The Northern Watch Brigade. Darkgaze then dropped his ring, guarded it, and cast Ripple. After the ring vanished Angel engaged him in questions, where he renounced Veyne and any connections. He also swore to have no further contact with Veyne or any of his followers.&lt;br /&gt;
&lt;br /&gt;
[[Dametri]] called upon Angel to witness his returning of his ring. Despera and Dhimani were also there to witness. Angel gave Dametri&#039;s ring to a Commander of the Northern Watch, to give to the Baron. Angel sent Slyder to speak with Senior Commander Frodes. Shortly after their meeting, Commander Frodes gwethed that Dametri was not to be bothered while in Therengia. &lt;br /&gt;
&lt;br /&gt;
[[Slyder]] also asked Angel to come and accept Veyne&#039;s ring to hand over to the Baron. Although he wanted no part of the group, he did not denounce Veyne. He felt there was no need, that giving the ring back was sufficient. (Slyder is now played by a different player.)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
By my hand, a first draft&amp;lt;br&amp;gt;&lt;br /&gt;
~Angel&amp;lt;br&amp;gt;&lt;br /&gt;
(previously) Assistant to Court Advisor Wyndz for the Royal Court, Therengia&amp;lt;br&amp;gt;&lt;br /&gt;
Current - Ambassador to the Theren Guard&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Contact: Discord Angel#2314 1/2018&lt;br /&gt;
{{cat|Player House of the Grey Storm, Player Celestial Compact}}&lt;/div&gt;</summary>
		<author><name>AMAZIAGRACE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Item:Simple_farmer%27s_journal_with_a_sketch_of_a_scarecrow_across_the_front&amp;diff=500482</id>
		<title>Item:Simple farmer&#039;s journal with a sketch of a scarecrow across the front</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Item:Simple_farmer%27s_journal_with_a_sketch_of_a_scarecrow_across_the_front&amp;diff=500482"/>
		<updated>2019-02-20T03:58:32Z</updated>

		<summary type="html">&lt;p&gt;AMAZIAGRACE: Created page with &amp;quot;{{Item |name=a simple farmer&amp;#039;s journal with a sketch of a scarecrow |look=Once pristine and the color of pale corn silk, the cover of this notebook now bears scuffs and smudge...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|name=a simple farmer&#039;s journal with a sketch of a scarecrow&lt;br /&gt;
|look=Once pristine and the color of pale corn silk, the cover of this notebook now bears scuffs and smudges and a few splat marks that might be dead bugs. The journal has fifty pages, many of them blank.&lt;br /&gt;
|sourcetype=-&lt;br /&gt;
|fname=No&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>AMAZIAGRACE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Moon_Mage_vision_list_2019&amp;diff=500306</id>
		<title>Moon Mage vision list 2019</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Moon_Mage_vision_list_2019&amp;diff=500306"/>
		<updated>2019-02-04T14:17:46Z</updated>

		<summary type="html">&lt;p&gt;AMAZIAGRACE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This list includes visions from the [[Moon mage]] [[Prediction#Other prediction types|event prediction]] ability experienced in 2019. &lt;br /&gt;
&lt;br /&gt;
Also included are spontaneous visions experienced without the use of the {{com|Predict}} command. These latter visions can be experienced by any moon mage as long as they&#039;re logged into the game environment when the vision is distributed. Generally these visions signal incipient invasions or immediate developments in an ongoing event or storyline.&lt;br /&gt;
&lt;br /&gt;
Moon mage visions stem directly from their prophetic link to the [[Plane of Probability]] and connection to Fate.&lt;br /&gt;
&lt;br /&gt;
==2019==&lt;br /&gt;
{{Visions|date=02/04/2019|vision=&lt;br /&gt;
Everything goes black, and you find yourself standing before a wall of silver liquid, which flows sluggishly like streaming teardrops.  The liquid gives off a faint luminescence, and strange shapes manifest in the mirrored liquid briefly, only to flatten out moments later.  Your reflection, and that of your surroundings, gently undulates with the flow, though, something about your appearance seems... off, and you take a step forward inquisitively.  Suddenly, superimposed over your reflection, a pair of piercing green eyes open, and you hear a malicious peal of feminine laughter behind you!  Whirling around, you catch a glimpse of a triple-tined claw reaching for your right eye, and suddenly the vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=01/05/2019|vision=&lt;br /&gt;
Everything goes black, and an oppressive weight begins to press against you from all sides.  Against the inky nothingness, you make out a series of creeping capillary-like tendrils worming towards you, wrapping around your ankles and writhing up your legs.  The tendrils reach your knees, and high above, a piercing pair of massive green eyes open and gaze upon you.  You hear a woman&#039;s malicious laughter in the distance, horribly echoing around and through you.  With a lurch, you manage to tear one of your feet free of the creeping tendrils, and suddenly the vision fades.&lt;br /&gt;
|sub=Maelshyve|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=01/05/2019|vision=&lt;br /&gt;
You find yourself looking out a narrow stone window, breathtakingly high in the air, with birds and clouds wheeling far below you.  Turning around, you see the mutilated corpse of an Elothean woman shackled to the far wall, a thin bright red scar perfectly encircling the crown of her skull.  A tall man dressed in fine robes stands by the open cell door holding an empty bowl and a jug of water.  He gazes upon the body of the woman impassively for a moment, then turns to leave the cell.  Beyond the jailer, you see a hallway that -- given the dimensions of the tower -- seems to stretch incongruously long.  Countless cell doors line the hallway.  You briefly hear someone scream in the distance, and the jailer slams the cell door shut, locking you in with the dead woman.  The vision fades..&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=01/05/2019|vision=&lt;br /&gt;
Everything fades to black, and you find yourself standing on the shore of a mighty river.  The stars seem to resonate in place, reflecting angry, radiant light along the ripples and whorls of the rushing waters.  Downriver, a horde of perfectly white protea blossoms slowly bobbles against the current, working their slow way upstream.  The river courses defiantly, surging erratically, but the blossoms continue undeterred.  After some time, the blossoms  have blanketed the river, and the water quiets, as if subdued.  A heady fragrance begins to fill your nose, and the scene suddenly vanishes.&lt;br /&gt;
|sub=King protea flower,Taisidon|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=01/05/2019|vision=&lt;br /&gt;
An endless library stretches before you, with shelving twice the height of a Gor&#039;Tog stretching as far as you can see.  Soft gaethzen lamps illuminate the room, and bright sunlight streams in through wide stained glass windows.  A wizened librarian walks down an aisle, past two students sitting at a bench, studying from large tomes.  One of them coughs, eliciting a loud shush from the other.  They both glare at one another a moment, then go back to their studies.  The librarian smiles softly, and continues walking down the aisle.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=01/05/2019|vision=&lt;br /&gt;
You see a pottery workshop, with shelves full of well-crafted urns, vases, bowls, and sculptures.  A large wheel rests next to a sturdy bench, and a kiln glows with heat.  A man sits at the bench, and leaning over the wheel, manipulates something you cannot see and mutters words you cannot hear.  With a smooth start, the wheel begins to turn of its own volition, and slowly gains in speed.  Nodding, the man grabs a handful of clay and after working it in his hands a bit, slaps it down on the wheel and expertly begins to shape it into a beautiful piece of art.  The wheel spins quickly, and the man&#039;s skill is evident in the gentle curves and elegant form that take shape under his hands.  Finalizing the project, he presses a heavily booted foot against the corner of the wheel to slow it down.  Oddly, the wheel simply continues spinning, still gaining in speed.  The man looks down at the wheel with a mix of confusion and worry, and your vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=01/05/2019|vision=&lt;br /&gt;
Before you sprawls a market, each stall festooned with brilliantly dyed fabrics, sheets of wool and linen and cotton snapping in the gentle breeze.  A large gathering of guards, merchants, and customers appear to be arguing, with no clear divisions between the groups.  At the center of the crowd stands a guard holding a bloodied and battered child by the collar.  The child&#039;s nose is broken and his front tooth snapped in half.  Gruesomely, his left arm ends in a bloody stump just below the elbow.  Blood loss has left the child pale, his tear-streaked face a mask of pain.  However, he glares defiantly upward at the guard constraining him.  The chaos intensifies, as everyone shouts in both condemnation and defense of the actions of both the child and the guard, and you notice the child slipping his remaining hand around the hilt of his distracted captor&#039;s dagger.  The din grows, the child tightens his grip, and your vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=01/05/2019|vision=&lt;br /&gt;
You see a stack of lumber drying in the setting sun, thick grass and idyllic hills spreading out to the horizon.  A Dwarven man leans against the stack, eating a simple meal and watching the sun set.  A warm breeze plays across the scene, stirring the grass, and the man smiles slightly as he closes his eyes and inhales deeply.  A single hawk circles far above, floating effortlessly against the bright sky.  The vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=01/05/2019|vision=&lt;br /&gt;
You hear the snarling of something made of glass and steel and violations, and in a panic you begin to run.  Your lungs burst with the effort, and your legs feel leaden as your every step fails to add any distance between you and the thing behind you.  As you feel yourself slowing, and the hot acrid breath of the thing begins to fill your nostrils, you suddenly fall and tumble.  Dazed, you look up from the soft dirt, and find yourself next to a massive chunk of marble.  A chain extends from the marble, snaking across the ground around the neck of a massive albino lion.  The lion gives an ear-splittingly loud roar, and leaps at you, massive claws extending, as it soars over your shoulder and collides savagely with the thing.  You cower behind the marble, listening to the sounds of battle, and after a while, the lion roars in victory -- and in pain.  The vision fades.&lt;br /&gt;
|sub=Chadatru|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=01/05/2019|vision=&lt;br /&gt;
You see a long shelf with numerous glass specimen jars.  A tall man walks over to one of the jars, and carefully removes the corpse of a beetle.  The man gently turns the beetle over in his hands, and you notice a faint line marring the abdominal portion of the beetle&#039;s carapace.  Placing the beetle&#039;s corpse on the table, the man reaches for a stoppered vial, but hesitates.  He leaves the vial, places the beetle back in the jar, and replaces the jar on the shelf.  The vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=01/05/2019|vision=&lt;br /&gt;
You hear a squeal of laughter and see a small child running down a richly carpeted hallway, awkward but full of joy.  Turning abruptly and pulling a heavy door open, the child tries to sneak into a work room, where a woman is scratching symbols onto a chalkboard.  The woman pauses in her work, tilts her head mischievously at the child, and with a wink invites him over.  The boy rushes to her side, and careful to not disturb her work, begins drawing his own childish pictures and symbols in one of the corners of the blackboard.  The woman smiles as she watches him play, and does not seem to notice that with every addition to his own project, something shifts slightly in hers.  After a moment, she refocuses on her own work, and the sounds of chalk scratching against board fade.&lt;br /&gt;
|sub=|rep=True}}&lt;/div&gt;</summary>
		<author><name>AMAZIAGRACE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Moon_Mage_vision_list_2019&amp;diff=500305</id>
		<title>Moon Mage vision list 2019</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Moon_Mage_vision_list_2019&amp;diff=500305"/>
		<updated>2019-02-04T14:12:42Z</updated>

		<summary type="html">&lt;p&gt;AMAZIAGRACE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This list includes visions from the [[Moon mage]] [[Prediction#Other prediction types|event prediction]] ability experienced in 2019. &lt;br /&gt;
&lt;br /&gt;
Also included are spontaneous visions experienced without the use of the {{com|Predict}} command. These latter visions can be experienced by any moon mage as long as they&#039;re logged into the game environment when the vision is distributed. Generally these visions signal incipient invasions or immediate developments in an ongoing event or storyline.&lt;br /&gt;
&lt;br /&gt;
Moon mage visions stem directly from their prophetic link to the [[Plane of Probability]] and connection to Fate.&lt;br /&gt;
&lt;br /&gt;
==2019==&lt;br /&gt;
{{Visions|date=02/04/2019|vision=&lt;br /&gt;
Everything goes black, and you find yourself standing before a wall of silver liquid, which flows sluggishly like streaming teardrops.  The liquid gives off a faint luminescence, and strange shapes manifest in the mirrored liquid briefly, only to flatten out moments later.  Your reflection, and that of your surroundings, gently undulates with the flow, though, something about your appearance seems... off, and you take a step forward inquisitively.  Suddenly, superimposed over your reflection, a pair of piercing green eyes open, and you hear a malicious peal of feminine laughter behind you!  Whirling around, you catch a glimpse of a triple-tined claw reaching for your right eye, and suddenly the vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==2019==&lt;br /&gt;
{{Visions|date=01/05/2019|vision=&lt;br /&gt;
Everything goes black, and an oppressive weight begins to press against you from all sides.  Against the inky nothingness, you make out a series of creeping capillary-like tendrils worming towards you, wrapping around your ankles and writhing up your legs.  The tendrils reach your knees, and high above, a piercing pair of massive green eyes open and gaze upon you.  You hear a woman&#039;s malicious laughter in the distance, horribly echoing around and through you.  With a lurch, you manage to tear one of your feet free of the creeping tendrils, and suddenly the vision fades.&lt;br /&gt;
|sub=Maelshyve|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=01/05/2019|vision=&lt;br /&gt;
You find yourself looking out a narrow stone window, breathtakingly high in the air, with birds and clouds wheeling far below you.  Turning around, you see the mutilated corpse of an Elothean woman shackled to the far wall, a thin bright red scar perfectly encircling the crown of her skull.  A tall man dressed in fine robes stands by the open cell door holding an empty bowl and a jug of water.  He gazes upon the body of the woman impassively for a moment, then turns to leave the cell.  Beyond the jailer, you see a hallway that -- given the dimensions of the tower -- seems to stretch incongruously long.  Countless cell doors line the hallway.  You briefly hear someone scream in the distance, and the jailer slams the cell door shut, locking you in with the dead woman.  The vision fades..&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=01/05/2019|vision=&lt;br /&gt;
Everything fades to black, and you find yourself standing on the shore of a mighty river.  The stars seem to resonate in place, reflecting angry, radiant light along the ripples and whorls of the rushing waters.  Downriver, a horde of perfectly white protea blossoms slowly bobbles against the current, working their slow way upstream.  The river courses defiantly, surging erratically, but the blossoms continue undeterred.  After some time, the blossoms  have blanketed the river, and the water quiets, as if subdued.  A heady fragrance begins to fill your nose, and the scene suddenly vanishes.&lt;br /&gt;
|sub=King protea flower,Taisidon|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=01/05/2019|vision=&lt;br /&gt;
An endless library stretches before you, with shelving twice the height of a Gor&#039;Tog stretching as far as you can see.  Soft gaethzen lamps illuminate the room, and bright sunlight streams in through wide stained glass windows.  A wizened librarian walks down an aisle, past two students sitting at a bench, studying from large tomes.  One of them coughs, eliciting a loud shush from the other.  They both glare at one another a moment, then go back to their studies.  The librarian smiles softly, and continues walking down the aisle.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=01/05/2019|vision=&lt;br /&gt;
You see a pottery workshop, with shelves full of well-crafted urns, vases, bowls, and sculptures.  A large wheel rests next to a sturdy bench, and a kiln glows with heat.  A man sits at the bench, and leaning over the wheel, manipulates something you cannot see and mutters words you cannot hear.  With a smooth start, the wheel begins to turn of its own volition, and slowly gains in speed.  Nodding, the man grabs a handful of clay and after working it in his hands a bit, slaps it down on the wheel and expertly begins to shape it into a beautiful piece of art.  The wheel spins quickly, and the man&#039;s skill is evident in the gentle curves and elegant form that take shape under his hands.  Finalizing the project, he presses a heavily booted foot against the corner of the wheel to slow it down.  Oddly, the wheel simply continues spinning, still gaining in speed.  The man looks down at the wheel with a mix of confusion and worry, and your vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=01/05/2019|vision=&lt;br /&gt;
Before you sprawls a market, each stall festooned with brilliantly dyed fabrics, sheets of wool and linen and cotton snapping in the gentle breeze.  A large gathering of guards, merchants, and customers appear to be arguing, with no clear divisions between the groups.  At the center of the crowd stands a guard holding a bloodied and battered child by the collar.  The child&#039;s nose is broken and his front tooth snapped in half.  Gruesomely, his left arm ends in a bloody stump just below the elbow.  Blood loss has left the child pale, his tear-streaked face a mask of pain.  However, he glares defiantly upward at the guard constraining him.  The chaos intensifies, as everyone shouts in both condemnation and defense of the actions of both the child and the guard, and you notice the child slipping his remaining hand around the hilt of his distracted captor&#039;s dagger.  The din grows, the child tightens his grip, and your vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=01/05/2019|vision=&lt;br /&gt;
You see a stack of lumber drying in the setting sun, thick grass and idyllic hills spreading out to the horizon.  A Dwarven man leans against the stack, eating a simple meal and watching the sun set.  A warm breeze plays across the scene, stirring the grass, and the man smiles slightly as he closes his eyes and inhales deeply.  A single hawk circles far above, floating effortlessly against the bright sky.  The vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=01/05/2019|vision=&lt;br /&gt;
You hear the snarling of something made of glass and steel and violations, and in a panic you begin to run.  Your lungs burst with the effort, and your legs feel leaden as your every step fails to add any distance between you and the thing behind you.  As you feel yourself slowing, and the hot acrid breath of the thing begins to fill your nostrils, you suddenly fall and tumble.  Dazed, you look up from the soft dirt, and find yourself next to a massive chunk of marble.  A chain extends from the marble, snaking across the ground around the neck of a massive albino lion.  The lion gives an ear-splittingly loud roar, and leaps at you, massive claws extending, as it soars over your shoulder and collides savagely with the thing.  You cower behind the marble, listening to the sounds of battle, and after a while, the lion roars in victory -- and in pain.  The vision fades.&lt;br /&gt;
|sub=Chadatru|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=01/05/2019|vision=&lt;br /&gt;
You see a long shelf with numerous glass specimen jars.  A tall man walks over to one of the jars, and carefully removes the corpse of a beetle.  The man gently turns the beetle over in his hands, and you notice a faint line marring the abdominal portion of the beetle&#039;s carapace.  Placing the beetle&#039;s corpse on the table, the man reaches for a stoppered vial, but hesitates.  He leaves the vial, places the beetle back in the jar, and replaces the jar on the shelf.  The vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=01/05/2019|vision=&lt;br /&gt;
You hear a squeal of laughter and see a small child running down a richly carpeted hallway, awkward but full of joy.  Turning abruptly and pulling a heavy door open, the child tries to sneak into a work room, where a woman is scratching symbols onto a chalkboard.  The woman pauses in her work, tilts her head mischievously at the child, and with a wink invites him over.  The boy rushes to her side, and careful to not disturb her work, begins drawing his own childish pictures and symbols in one of the corners of the blackboard.  The woman smiles as she watches him play, and does not seem to notice that with every addition to his own project, something shifts slightly in hers.  After a moment, she refocuses on her own work, and the sounds of chalk scratching against board fade.&lt;br /&gt;
|sub=|rep=True}}&lt;/div&gt;</summary>
		<author><name>AMAZIAGRACE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Moon_Mage_vision_list_2019&amp;diff=500304</id>
		<title>Moon Mage vision list 2019</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Moon_Mage_vision_list_2019&amp;diff=500304"/>
		<updated>2019-02-04T14:11:52Z</updated>

		<summary type="html">&lt;p&gt;AMAZIAGRACE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This list includes visions from the [[Moon mage]] [[Prediction#Other prediction types|event prediction]] ability experienced in 2019. &lt;br /&gt;
&lt;br /&gt;
Also included are spontaneous visions experienced without the use of the {{com|Predict}} command. These latter visions can be experienced by any moon mage as long as they&#039;re logged into the game environment when the vision is distributed. Generally these visions signal incipient invasions or immediate developments in an ongoing event or storyline.&lt;br /&gt;
&lt;br /&gt;
Moon mage visions stem directly from their prophetic link to the [[Plane of Probability]] and connection to Fate.&lt;br /&gt;
&lt;br /&gt;
==2019==&lt;br /&gt;
{{Visions|date=02/04/2019|vision=&lt;br /&gt;
Everything goes black, and you find yourself standing before a wall of silver liquid, which flows sluggishly like streaming teardrops.  The liquid gives off a faint luminescence, and strange shapes manifest in the mirrored liquid briefly, only to flatten out moments later.  Your reflection, and that of your surroundings, gently undulates with the flow, though, something about your appearance seems... off, and you take a step forward inquisitively.  Suddenly, superimposed over your reflection, a pair of piercing green eyes open, and you hear a malicious peal of feminine laughter behind you!  Whirling around, you catch a glimpse of a triple-tined claw reaching for your right eye, and suddenly the vision fades.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==2019==&lt;br /&gt;
{{Visions|date=01/05/2019|vision=&lt;br /&gt;
Everything goes black, and an oppressive weight begins to press against you from all sides.  Against the inky nothingness, you make out a series of creeping capillary-like tendrils worming towards you, wrapping around your ankles and writhing up your legs.  The tendrils reach your knees, and high above, a piercing pair of massive green eyes open and gaze upon you.  You hear a woman&#039;s malicious laughter in the distance, horribly echoing around and through you.  With a lurch, you manage to tear one of your feet free of the creeping tendrils, and suddenly the vision fades.&lt;br /&gt;
|sub=Maelshyve|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=01/05/2019|vision=&lt;br /&gt;
You find yourself looking out a narrow stone window, breathtakingly high in the air, with birds and clouds wheeling far below you.  Turning around, you see the mutilated corpse of an Elothean woman shackled to the far wall, a thin bright red scar perfectly encircling the crown of her skull.  A tall man dressed in fine robes stands by the open cell door holding an empty bowl and a jug of water.  He gazes upon the body of the woman impassively for a moment, then turns to leave the cell.  Beyond the jailer, you see a hallway that -- given the dimensions of the tower -- seems to stretch incongruously long.  Countless cell doors line the hallway.  You briefly hear someone scream in the distance, and the jailer slams the cell door shut, locking you in with the dead woman.  The vision fades..&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=01/05/2019|vision=&lt;br /&gt;
Everything fades to black, and you find yourself standing on the shore of a mighty river.  The stars seem to resonate in place, reflecting angry, radiant light along the ripples and whorls of the rushing waters.  Downriver, a horde of perfectly white protea blossoms slowly bobbles against the current, working their slow way upstream.  The river courses defiantly, surging erratically, but the blossoms continue undeterred.  After some time, the blossoms  have blanketed the river, and the water quiets, as if subdued.  A heady fragrance begins to fill your nose, and the scene suddenly vanishes.&lt;br /&gt;
|sub=King protea flower,Taisidon|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=01/05/2019|vision=&lt;br /&gt;
An endless library stretches before you, with shelving twice the height of a Gor&#039;Tog stretching as far as you can see.  Soft gaethzen lamps illuminate the room, and bright sunlight streams in through wide stained glass windows.  A wizened librarian walks down an aisle, past two students sitting at a bench, studying from large tomes.  One of them coughs, eliciting a loud shush from the other.  They both glare at one another a moment, then go back to their studies.  The librarian smiles softly, and continues walking down the aisle.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=01/05/2019|vision=&lt;br /&gt;
You see a pottery workshop, with shelves full of well-crafted urns, vases, bowls, and sculptures.  A large wheel rests next to a sturdy bench, and a kiln glows with heat.  A man sits at the bench, and leaning over the wheel, manipulates something you cannot see and mutters words you cannot hear.  With a smooth start, the wheel begins to turn of its own volition, and slowly gains in speed.  Nodding, the man grabs a handful of clay and after working it in his hands a bit, slaps it down on the wheel and expertly begins to shape it into a beautiful piece of art.  The wheel spins quickly, and the man&#039;s skill is evident in the gentle curves and elegant form that take shape under his hands.  Finalizing the project, he presses a heavily booted foot against the corner of the wheel to slow it down.  Oddly, the wheel simply continues spinning, still gaining in speed.  The man looks down at the wheel with a mix of confusion and worry, and your vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=01/05/2019|vision=&lt;br /&gt;
Before you sprawls a market, each stall festooned with brilliantly dyed fabrics, sheets of wool and linen and cotton snapping in the gentle breeze.  A large gathering of guards, merchants, and customers appear to be arguing, with no clear divisions between the groups.  At the center of the crowd stands a guard holding a bloodied and battered child by the collar.  The child&#039;s nose is broken and his front tooth snapped in half.  Gruesomely, his left arm ends in a bloody stump just below the elbow.  Blood loss has left the child pale, his tear-streaked face a mask of pain.  However, he glares defiantly upward at the guard constraining him.  The chaos intensifies, as everyone shouts in both condemnation and defense of the actions of both the child and the guard, and you notice the child slipping his remaining hand around the hilt of his distracted captor&#039;s dagger.  The din grows, the child tightens his grip, and your vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=01/05/2019|vision=&lt;br /&gt;
You see a stack of lumber drying in the setting sun, thick grass and idyllic hills spreading out to the horizon.  A Dwarven man leans against the stack, eating a simple meal and watching the sun set.  A warm breeze plays across the scene, stirring the grass, and the man smiles slightly as he closes his eyes and inhales deeply.  A single hawk circles far above, floating effortlessly against the bright sky.  The vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=01/05/2019|vision=&lt;br /&gt;
You hear the snarling of something made of glass and steel and violations, and in a panic you begin to run.  Your lungs burst with the effort, and your legs feel leaden as your every step fails to add any distance between you and the thing behind you.  As you feel yourself slowing, and the hot acrid breath of the thing begins to fill your nostrils, you suddenly fall and tumble.  Dazed, you look up from the soft dirt, and find yourself next to a massive chunk of marble.  A chain extends from the marble, snaking across the ground around the neck of a massive albino lion.  The lion gives an ear-splittingly loud roar, and leaps at you, massive claws extending, as it soars over your shoulder and collides savagely with the thing.  You cower behind the marble, listening to the sounds of battle, and after a while, the lion roars in victory -- and in pain.  The vision fades.&lt;br /&gt;
|sub=Chadatru|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=01/05/2019|vision=&lt;br /&gt;
You see a long shelf with numerous glass specimen jars.  A tall man walks over to one of the jars, and carefully removes the corpse of a beetle.  The man gently turns the beetle over in his hands, and you notice a faint line marring the abdominal portion of the beetle&#039;s carapace.  Placing the beetle&#039;s corpse on the table, the man reaches for a stoppered vial, but hesitates.  He leaves the vial, places the beetle back in the jar, and replaces the jar on the shelf.  The vision fades.&lt;br /&gt;
|sub=|rep=True}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Visions|date=01/05/2019|vision=&lt;br /&gt;
You hear a squeal of laughter and see a small child running down a richly carpeted hallway, awkward but full of joy.  Turning abruptly and pulling a heavy door open, the child tries to sneak into a work room, where a woman is scratching symbols onto a chalkboard.  The woman pauses in her work, tilts her head mischievously at the child, and with a wink invites him over.  The boy rushes to her side, and careful to not disturb her work, begins drawing his own childish pictures and symbols in one of the corners of the blackboard.  The woman smiles as she watches him play, and does not seem to notice that with every addition to his own project, something shifts slightly in hers.  After a moment, she refocuses on her own work, and the sounds of chalk scratching against board fade.&lt;br /&gt;
|sub=|rep=True}}&lt;/div&gt;</summary>
		<author><name>AMAZIAGRACE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Angel&amp;diff=499887</id>
		<title>Angel</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Angel&amp;diff=499887"/>
		<updated>2019-01-27T00:57:30Z</updated>

		<summary type="html">&lt;p&gt;AMAZIAGRACE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Angel_&amp;amp;_moon.jpg ]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{PC&lt;br /&gt;
|name=Angel Sacredstorm&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Elothean&lt;br /&gt;
|gender=Female&lt;br /&gt;
|guild=Moon Mage&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
Contact: Discord Angel#2314 1/2018&lt;br /&gt;
&lt;br /&gt;
==Appearance and Introduction==&lt;br /&gt;
You see Ambassador Angel Sacredstorm, Celestial Sorceress of the House of the Grey Storm, an Elothean.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
She has elegant arched eyebrows and thick-lashed stormy grey eyes.  Her deep blue-streaked blonde hair is long and fine, and is worn in a deceptively careless-looking arrangement of upswept locks held in place by a midnight-hued Phelim&#039;s Bliss rose made of glittering starlight velvet.  She has smooth skin and an ethereal spun glitter cape lined in heliotrope icesilk swirling around a lithe figure.&amp;lt;br&amp;gt;&lt;br /&gt;
She is average height for an Elothean.&amp;lt;br&amp;gt;&lt;br /&gt;
A crimson rose butterfly with soft velvet wings floats lazily around her left arm, glowing with a lustrous sheen against her skin.&amp;lt;br&amp;gt;&lt;br /&gt;
She is in her prime.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
She is wearing a brooch depicting a nightingale with crystal tipped wings, a slender glass bottle labeled &amp;quot;Sybil&amp;quot;, a mourning band stitched with the phrase &amp;quot;Never Again&amp;quot;, a thumb ring bearing the Sacredstorm crest inset with an alexandrite nightingale, a daring low-cut silver firesilk gown with a graceful train and some deep black high-heeled crystal sandals fastened with delicate ankle straps.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
A little about her:&amp;lt;br&amp;gt;&lt;br /&gt;
Angel is an Enchantress, a Scion of Xibar and the Ambassador to the Theren Guard. She has a heart for Theren, any injustice, the less fortunate, but especially children.  &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Her armor:&amp;lt;br&amp;gt;&lt;br /&gt;
an ice-white hauberk inlaid with a nightingale perched upon a panther&#039;s nose&lt;br /&gt;
Designed to be form fitting, the hauberk has a steel disc inlaid over the wearer&#039;s heart.  Set into the disc is a panther carved from black onyx with a nightingale fashioned from a deep blue tourmaline on its nose.  An alexandrite carved in the likeness of a small child is nestled upon the panther&#039;s back.  Etched below the scene are the words, &amp;quot;Protect thy children, make promises unbroken and vengeance unspoken.&amp;quot;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Her belt:&amp;lt;br&amp;gt;&lt;br /&gt;
a low-riding sword belt with interlocking nightingale clasps&lt;br /&gt;
Fitted to accentuate a woman&#039;s curves, the leather belt is crafted to hang low on the hips.  Cut from stunning blue diamonds, the two clasps are crafted into the form of Phelim&#039;s nightingales.  Petite diamonds are set as the eyes of the birds which twinkle like stars that were strewn into the heavens.  The phrase ~Protect Thy Treasure~ is impressed into the leather.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==NOTE - The below are story lines from many years ago.  Current story lines will be added above this old table of contents==&lt;br /&gt;
&lt;br /&gt;
I ask that you do not edit my transcript, but talk with me first.  I have worked hard on this research and have many people contribuiting, and have credited them.  There will be more information added to this, as links to those I mentioned on this page. &lt;br /&gt;
&lt;br /&gt;
Riece and Skilair have much to add to this, but are working on their pages to insert.  Please be sure to watch this article or check back.&lt;br /&gt;
&lt;br /&gt;
==Table of Contents (old storylines)==&lt;br /&gt;
#[[Research of the falling stars]]&lt;br /&gt;
#[[Fynes]]&lt;br /&gt;
#[[Urvkil]]&lt;br /&gt;
#Lady [[Adisla]]&lt;br /&gt;
#[[Throrom]]&lt;br /&gt;
#[[Kargoth]]&lt;br /&gt;
#[[Tungal]]&lt;br /&gt;
#[[Ealuik]]&lt;br /&gt;
#[[Vecuto]], the Cleric Guildleader&lt;br /&gt;
#[[Skilair]]&lt;br /&gt;
#[[Rience]]&lt;br /&gt;
#[[Primeval]], Founder of one of the original glowing fragments in Crossing&lt;br /&gt;
#[[Patre]], First cleric of record to study this fragment&lt;br /&gt;
#[[Cierzen]] A member of the Ferdahl Aemmin&#039;s staff&lt;br /&gt;
#[[Veyne]] Necromancer (GM)&lt;br /&gt;
#a glowing iron fragment from the meteor shower&lt;br /&gt;
#*Moon Mage study&lt;br /&gt;
#*Cleric study&lt;br /&gt;
#*testing&lt;br /&gt;
#Visions&lt;br /&gt;
&lt;br /&gt;
==Research regarding the falling stars==&lt;br /&gt;
The research below is a first draft, taken from my varied notes from many forums.  If you missed my Presentation in the Theren Keep recently, below I have detailed what I spoke about. It is a compilation of recent events from the end of year 391 and into the 392. It includes facts, witnessed accounts, conversations and theories.  I would love for you to contribute, we need more folks involved. &lt;br /&gt;
&lt;br /&gt;
==Possibly connected people==&lt;br /&gt;
Since some of you may not know backgrounds or history of things I will mention, I will give some information as I go to help it make sense and connections. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Fynes]] Moryson&#039;&#039;, is an Elven Cleric who recently visited Theren, and with a drop of his blood, as an offering is rumored to have started a Plague Wraith invasion. He offered anyone in Theren to come and speak with him.  A summary of his message:  Watch the stars, he has noticed one of them fading, and he feels that if the stars are fading the gods are growing weak.  He was stern about the fact that if the heavens are troubled, it could only be that the immortals are.  He also called Urvkil a blasphemer. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Urvkil]]&#039;&#039; is a Kaldaran Moon Mage who was banned is known for his predictions and was banished from the Kaldaran people long ago for consorting with Voidspawn. Of note, when I met him, he had no last name—which I believe when I speak of Tungal, it will shed some light to a connection. His message was: The Nightingale is what influences our lives; it protects us from the plans of the Weasel. The Nightingale is the true influence and he told us to study it to lend it strength. He also answered a question of someone in the group regarding visions and stated his reason for being here was not the two elves vision, the tome is not important, and the battle in the temple vision was actually a “contest”. &lt;br /&gt;
&lt;br /&gt;
When Urvkil awoke his first contact was Skilair.  They had a detailed conversation, I’ll let her explain and if she does not make it this evening, I’ll get the notes on it and give it at the end.  But one note I’d like to mention is that he referred to Lady Adisla, whom I will speak about next. When he visited he seemed to always leave with a rogue moongate summonsing shadow masters, voidspawn and tenebraelings. &lt;br /&gt;
&lt;br /&gt;
During one of his visits, in Shard, someone, and I will not mention who, assisted him by way of dropping pearls and creating devourers which congeal into shadow masters.  He then casted a rogue moongate. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lady [[Adisla]] Lothar&#039;&#039; is a Kaldaran bardess who visited Shard recently accompanied by her bodyguard [[Thororm]], also Kaldar.  She was accompanied by [[Kargoth]] on this visit.  The night prior to her arrival in Shard Kargoth was attacked.  And when her and her body guard arrived, there was an invasion.  They believe it was to kidnap her.  Her connection to Urvkil is that he was the advisor to her father years ago, but was banned due to his consorting with voidspawn.  When she was asked quietly if the man she spoke of was Urvkil, she got nervous and asked how [[Skilair]] knew that name.  She quickly quieted her bodyguard Thororm stating any information.  They retired shortly after that. They were not to speak of him and that it was too soon to give.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Tungal]]&#039;&#039; is a Dwarvan Moon Mage and a gifted ring crafter from Hib that we encountered.  He stated to us that he knew of an Urvkil from when he was young that was reputed to be the greatest prophet in the lands and among the Kaldar.  When describing Urvkil however, he mentioned he was well groomed, finely dressed and had a tattoo of a cute tenebraeling, and he also told us of how he was a royal advisor to the Kaldar. This is not the way Urvkil looked to us in recent visits and we told him that he had been banned from the Kaldar, so he questioned whether or not this one calling himself Urvkil was an imposter. &lt;br /&gt;
&lt;br /&gt;
He mentioned visions that bothered him: The Weasel stalking the Nightingale, the cheating men with the sword under the table and the shapeshifter.  Now for those of you who are curious, I have compiled notes on everything I am explaining tonight, so there will be a full detail of all the visions I mention this evening. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Ealuik]]&#039;&#039; is a Human Moon Mage who is a high-ranking member of the Children of Kalestraum and is third Scion in Command. He was also concerned of the stars and wanted to speak with Urvkil. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Cleric Guildleader [[Vecuto]]&#039;&#039; who resides in Forfedhdar, was approached by [[Skilair]] and [[Rience]] and they were told of a vision the leader was concerned with.  I will quote him.  Vecuto had a vision of a massive army marching into an unrecognizable city on a starless night.  He warned that if the stars fade, the swords won’t be of much good.  He went on to say he felt the gods were angry with us, and the void may be enveloping all that we know.”&lt;br /&gt;
&lt;br /&gt;
==a glowing fragment==&lt;br /&gt;
This glowing fragment was studied by a War Mage, Paladin, Ranger and Empath and they did not find what the Moon Mage or Cleric found. I will give you both of those findings.&lt;br /&gt;
&lt;br /&gt;
As you may know, glowing fragments dropped from our skies recently on several occasions during Meteor Showers.  Quick connection - Fynes is a Cleric and Urvkil is a Moon Mage.  The fragment when studied could only be discerned by Clerics and Moon Mages.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Immortals mentioned:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
First a quick blurb on the Immortals I’ll mention.. [[Tamsine]] is the goddess of home and hearth, [[Phelim]] strew the stars into the sky by gathering some of Tamsine’s tears and setting them into the heavens and [[Huldah]], a dark god of magic, is known as the trickster, and can cause terrible storms which are actually composed of magic. &lt;br /&gt;
&lt;br /&gt;
What I discerned with this fragment is resonant of a vision that I, along with others, have received upon predicting Events.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Summary of a Vision&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In this vision a cook sobs over a spilled pot, an artist wipes her tears with his brush, turns to his canvas and begins to paint.  A shadowed figure comes from behind the canvas, steals the sparkling bits and puts them into a pouch.  The figure sees you and throws one towards you and your face is seared with pain as the bit explodes ….  Much like when the fragments struck folks I imagine?  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Celestial Energy found in the fragment&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Celestial Energy in an unstructured form is highly unusual and bears detailed study.  When I researched this, I found that a possible reason for Grazhir’s demise was a catastrophic celestial event – such as a meteor strike, which caused the moon to explode.  “Because Grahzir no longer crossed the skies, it caused the obelisk to melt after a dramatic outburst of celestial energy, killing many people around it.”   &lt;br /&gt;
&lt;br /&gt;
This fragment that fell during the first meteor shower, which once held such massive celestial energy, it has in fact turned into an iron scrap with no magical pattern. &lt;br /&gt;
&lt;br /&gt;
== Moon Mage examination of the glowing fragment ==&lt;br /&gt;
When I focused the glowing fragment, I found these results:&lt;br /&gt;
&lt;br /&gt;
You feel an intense chill through your scale gauntlets.&lt;br /&gt;
&lt;br /&gt;
You focus your magical senses on a glowing iron fragment.&lt;br /&gt;
&lt;br /&gt;
You detect an enormous charge of celestial (space, heavenly) energy emanating from the fragment.&lt;br /&gt;
&lt;br /&gt;
The charge is inexorably dissipating but does not show any signs of stress yet.&lt;br /&gt;
&lt;br /&gt;
While lesser magicians may perceive it as Lunar energy, you note that this magic is drawn down from the planets and stars far removed from Elanthia. Celestial energy in an unstructured form is highly unusual and bears detailed study.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Interesting note:&#039;&#039; I found that Blue Star Celestial Energy was advanced healing from the stars emphasizing spiritual, planetary and galactic healing.&lt;br /&gt;
&lt;br /&gt;
Though the fragment is heavily charged with energy, you detect that there is no spell pattern or enchanting sigil behind it. Instead, it appears to be an exaggerated example of meteoric iron. A massive charge of celestial magic built up around the fragment during a time in the heavens, and now that it is on Elanthia that power is &amp;quot;winding down.&amp;quot; The bitterly cold light is a manifestation of the escaping energy, akin to the forces called down by the Starlight Sphere spell.&lt;br /&gt;
&lt;br /&gt;
While its composition suggests meteoric iron, this magic is evocative of an origin in the cold and distant stars. Astrologers have never managed to quantify the strength and distance of the stars, but that is because both are perceived to be larger than imagination. Someone who was examining the magical element out of context may leap to the conclusion that she is holding a star, but there&#039;s still enough Elanthia left intact to suggest that is not the case.&lt;br /&gt;
&lt;br /&gt;
Whether an exceptional piece of meteoric iron or an infinitesimally small stellar fragment, it is undeniably sympathetic to Stellar Magic. You could likely amplify the Starlight Sphere spell with its presence.&lt;br /&gt;
&lt;br /&gt;
Without armor your unprotected hand is engulfed by a painful burning sensation! You reflexively dart away from the fragment, but even the fleeting contact was enough to produce dangerous frostbite.&lt;br /&gt;
&lt;br /&gt;
== Cleric examination of the glowing fragment, contributed by [[Patre]]== &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Focus of the fragment:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You detect an enormous charge of Lunar energy emanating from the fragment.&lt;br /&gt;
&lt;br /&gt;
The charge is inexorably dissipating but does not show any signs of stress yet.&lt;br /&gt;
&lt;br /&gt;
Though it appears at first glance to be nothing but a Moon Mage&#039;s curio, you detect a trace of divine meaning hidden within the strange magic.&lt;br /&gt;
&lt;br /&gt;
Careful study and reflection of the fragment could reveal more.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Study of the fragment:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You feel an intense chill through your silvered gauntlets.&lt;br /&gt;
&lt;br /&gt;
Stilling your inner thoughts, you concentrate on feeling the quiet, divine emanations hidden within the fragment.&lt;br /&gt;
&lt;br /&gt;
Though the fragment has been heavily polluted with Lunar magic, you feel a thrill of divine meaning through your soul as you unravel its design. &lt;br /&gt;
&lt;br /&gt;
The influence of three gods converge within the fragment. You sense that the fragment is intimately connected to Tamsine and considered a holy relic by the grace of Phelim. Dark and destructive -- yet no less holy -- currents ripple through the fragment as well, connecting this piece of iron to the terrible will of Huldah.&lt;br /&gt;
&lt;br /&gt;
The connection between Tamsine and Phelim, along with the Lunar pollution suggests that this is a star fallen from the place where Phelim suspended it. Its appearance and physical composition are manifestations of Huldah&#039;s influence, capable of turning divine tears into something deadly and base. You intuit that if the star is left as it is now, Huldah&#039;s influence over it will continue to grow and finally become ascendant.&lt;br /&gt;
&lt;br /&gt;
Despite its fallen state, you conclude that it is still an important relic of Phelim. Outside of whatever purpose the gods have set for it, you could likely amplify the Phelim&#039;s Sanction spell with its presence.&lt;br /&gt;
&lt;br /&gt;
== Ferdahl [[Aemmin]]&#039;s staff speaks out ==&lt;br /&gt;
The following is a summary from a lass who was at the Shard Town Meeting: &lt;br /&gt;
&lt;br /&gt;
[[Cierzen]], a member of the Ferdahl Aemmin&#039;s staff spoke a bit about the recent meteor showers and his feelings regarding the strikes. He found it interesting since the vigils that Shard has been holding, there have been no strikes in town or in populated areas. Cierzen suggested if they continued doing the devotional vigils they would continue to be unharmed. Also, perhaps if a star is fading, the vigil should be held to those gods who are represented by those stars. Cierzen even eluded to the fact that after people came to Riverhaven to do vigils, and were made fun of and/or ignored, there were more strikes against Riverhaven.&lt;br /&gt;
&lt;br /&gt;
==Angel&#039;s assisted the following in denouncing [[Veyne]]==&lt;br /&gt;
[[Darkgaze]] requested the presence of Angel via gweth to be a witness as a member of the Therengian militia. She arrived with Delgram, another member, standing in for The Northern Watch Brigade. Darkgaze then dropped his ring, guarded it, and cast Ripple. After the ring vanished Angel engaged him in questions, where he renounced Veyne and any connections. He also swore to have no further contact with Veyne or any of his followers.&lt;br /&gt;
&lt;br /&gt;
[[Dametri]] called upon Angel to witness his returning of his ring. Despera and Dhimani were also there to witness. Angel gave Dametri&#039;s ring to a Commander of the Northern Watch, to give to the Baron.&lt;br /&gt;
&lt;br /&gt;
[[Slyder]] also asked Angel to come and accept Veyne&#039;s ring to hand over to the Baron. Although he wanted no part of the group, he did not denounce Veyne. He felt there was no need, that giving the ring back was sufficient. Angel sent Slyder to speak with Senior Commander Frodes. Shortly after their meeting, Commander Frodes gwethed that Dametri was not to be bothered while in Therengia. (Slyder is now played by a different player.)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
By my hand, a first draft&amp;lt;br&amp;gt;&lt;br /&gt;
~Angel&amp;lt;br&amp;gt;&lt;br /&gt;
(previously) Assistant to Court Advisor Wyndz for the Royal Court, Therengia&amp;lt;br&amp;gt;&lt;br /&gt;
Current - Ambassador to the Theren Guard&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Contact: Discord Angel#2314 1/2018&lt;br /&gt;
{{cat|Player House of the Grey Storm, Player Celestial Compact}}&lt;/div&gt;</summary>
		<author><name>AMAZIAGRACE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Angel&amp;diff=499872</id>
		<title>Angel</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Angel&amp;diff=499872"/>
		<updated>2019-01-26T20:03:27Z</updated>

		<summary type="html">&lt;p&gt;AMAZIAGRACE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Angel_&amp;amp;_moon.jpg ]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{PC&lt;br /&gt;
|name=Angel Sacredstorm&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Elothean&lt;br /&gt;
|gender=Female&lt;br /&gt;
|guild=Moon Mage&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
Contact: Discord Angel#2314 1/2018&lt;br /&gt;
&lt;br /&gt;
==Appearance and Introduction==&lt;br /&gt;
You see Ambassador Angel Sacredstorm, Celestial Sorceress of the House of the Grey Storm, an Elothean.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
She has elegant arched eyebrows and thick-lashed stormy grey eyes.  Her deep blue-streaked blonde hair is long and fine, and is worn in a deceptively careless-looking arrangement of upswept locks held in place by a midnight-hued Phelim&#039;s Bliss rose made of glittering starlight velvet.  She has smooth skin and an ethereal spun glitter cape lined in heliotrope icesilk swirling around a lithe figure.&amp;lt;br&amp;gt;&lt;br /&gt;
She is slightly under average height for an Elothean.&amp;lt;br&amp;gt;&lt;br /&gt;
A crimson rose butterfly with soft velvet wings floats lazily around her left arm, glowing with a lustrous sheen against her skin.&amp;lt;br&amp;gt;&lt;br /&gt;
She is in her prime.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
She is wearing a brooch depicting a nightingale with crystal tipped wings, a slender glass bottle labeled &amp;quot;Sybil&amp;quot;, a mourning band stitched with the phrase &amp;quot;Never Again&amp;quot;, a thumb ring bearing the Sacredstorm crest inset with an alexandrite nightingale, a daring low-cut silver firesilk gown with a graceful train and some deep black high-heeled crystal sandals fastened with delicate ankle straps.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
A little about her:&amp;lt;br&amp;gt;&lt;br /&gt;
Angel is an Enchantress, a Scion of Xibar and the Ambassador to the Theren Guard. She has a heart for Theren, any injustice, the less fortunate, but especially children.  &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Her armor:&amp;lt;br&amp;gt;&lt;br /&gt;
an ice-white hauberk inlaid with a nightingale perched upon a panther&#039;s nose&lt;br /&gt;
Designed to be form fitting, the hauberk has a steel disc inlaid over the wearer&#039;s heart.  Set into the disc is a panther carved from black onyx with a nightingale fashioned from a deep blue tourmaline on its nose.  An alexandrite carved in the likeness of a small child is nestled upon the panther&#039;s back.  Etched below the scene are the words, &amp;quot;Protect thy children, make promises unbroken and vengeance unspoken.&amp;quot;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Her belt:&amp;lt;br&amp;gt;&lt;br /&gt;
a low-riding sword belt with interlocking nightingale clasps&lt;br /&gt;
Fitted to accentuate a woman&#039;s curves, the leather belt is crafted to hang low on the hips.  Cut from stunning blue diamonds, the two clasps are crafted into the form of Phelim&#039;s nightingales.  Petite diamonds are set as the eyes of the birds which twinkle like stars that were strewn into the heavens.  The phrase ~Protect Thy Treasure~ is impressed into the leather.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==NOTE - The below are story lines from many years ago.  Current story lines will be added above this old table of contents==&lt;br /&gt;
&lt;br /&gt;
I ask that you do not edit my transcript, but talk with me first.  I have worked hard on this research and have many people contribuiting, and have credited them.  There will be more information added to this, as links to those I mentioned on this page. &lt;br /&gt;
&lt;br /&gt;
Riece and Skilair have much to add to this, but are working on their pages to insert.  Please be sure to watch this article or check back.&lt;br /&gt;
&lt;br /&gt;
==Table of Contents (old storylines)==&lt;br /&gt;
#[[Research of the falling stars]]&lt;br /&gt;
#[[Fynes]]&lt;br /&gt;
#[[Urvkil]]&lt;br /&gt;
#Lady [[Adisla]]&lt;br /&gt;
#[[Throrom]]&lt;br /&gt;
#[[Kargoth]]&lt;br /&gt;
#[[Tungal]]&lt;br /&gt;
#[[Ealuik]]&lt;br /&gt;
#[[Vecuto]], the Cleric Guildleader&lt;br /&gt;
#[[Skilair]]&lt;br /&gt;
#[[Rience]]&lt;br /&gt;
#[[Primeval]], Founder of one of the original glowing fragments in Crossing&lt;br /&gt;
#[[Patre]], First cleric of record to study this fragment&lt;br /&gt;
#[[Cierzen]] A member of the Ferdahl Aemmin&#039;s staff&lt;br /&gt;
#[[Veyne]] Necromancer (GM)&lt;br /&gt;
#a glowing iron fragment from the meteor shower&lt;br /&gt;
#*Moon Mage study&lt;br /&gt;
#*Cleric study&lt;br /&gt;
#*testing&lt;br /&gt;
#Visions&lt;br /&gt;
&lt;br /&gt;
==Research regarding the falling stars==&lt;br /&gt;
The research below is a first draft, taken from my varied notes from many forums.  If you missed my Presentation in the Theren Keep recently, below I have detailed what I spoke about. It is a compilation of recent events from the end of year 391 and into the 392. It includes facts, witnessed accounts, conversations and theories.  I would love for you to contribute, we need more folks involved. &lt;br /&gt;
&lt;br /&gt;
==Possibly connected people==&lt;br /&gt;
Since some of you may not know backgrounds or history of things I will mention, I will give some information as I go to help it make sense and connections. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Fynes]] Moryson&#039;&#039;, is an Elven Cleric who recently visited Theren, and with a drop of his blood, as an offering is rumored to have started a Plague Wraith invasion. He offered anyone in Theren to come and speak with him.  A summary of his message:  Watch the stars, he has noticed one of them fading, and he feels that if the stars are fading the gods are growing weak.  He was stern about the fact that if the heavens are troubled, it could only be that the immortals are.  He also called Urvkil a blasphemer. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Urvkil]]&#039;&#039; is a Kaldaran Moon Mage who was banned is known for his predictions and was banished from the Kaldaran people long ago for consorting with Voidspawn. Of note, when I met him, he had no last name—which I believe when I speak of Tungal, it will shed some light to a connection. His message was: The Nightingale is what influences our lives; it protects us from the plans of the Weasel. The Nightingale is the true influence and he told us to study it to lend it strength. He also answered a question of someone in the group regarding visions and stated his reason for being here was not the two elves vision, the tome is not important, and the battle in the temple vision was actually a “contest”. &lt;br /&gt;
&lt;br /&gt;
When Urvkil awoke his first contact was Skilair.  They had a detailed conversation, I’ll let her explain and if she does not make it this evening, I’ll get the notes on it and give it at the end.  But one note I’d like to mention is that he referred to Lady Adisla, whom I will speak about next. When he visited he seemed to always leave with a rogue moongate summonsing shadow masters, voidspawn and tenebraelings. &lt;br /&gt;
&lt;br /&gt;
During one of his visits, in Shard, someone, and I will not mention who, assisted him by way of dropping pearls and creating devourers which congeal into shadow masters.  He then casted a rogue moongate. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lady [[Adisla]] Lothar&#039;&#039; is a Kaldaran bardess who visited Shard recently accompanied by her bodyguard [[Thororm]], also Kaldar.  She was accompanied by [[Kargoth]] on this visit.  The night prior to her arrival in Shard Kargoth was attacked.  And when her and her body guard arrived, there was an invasion.  They believe it was to kidnap her.  Her connection to Urvkil is that he was the advisor to her father years ago, but was banned due to his consorting with voidspawn.  When she was asked quietly if the man she spoke of was Urvkil, she got nervous and asked how [[Skilair]] knew that name.  She quickly quieted her bodyguard Thororm stating any information.  They retired shortly after that. They were not to speak of him and that it was too soon to give.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Tungal]]&#039;&#039; is a Dwarvan Moon Mage and a gifted ring crafter from Hib that we encountered.  He stated to us that he knew of an Urvkil from when he was young that was reputed to be the greatest prophet in the lands and among the Kaldar.  When describing Urvkil however, he mentioned he was well groomed, finely dressed and had a tattoo of a cute tenebraeling, and he also told us of how he was a royal advisor to the Kaldar. This is not the way Urvkil looked to us in recent visits and we told him that he had been banned from the Kaldar, so he questioned whether or not this one calling himself Urvkil was an imposter. &lt;br /&gt;
&lt;br /&gt;
He mentioned visions that bothered him: The Weasel stalking the Nightingale, the cheating men with the sword under the table and the shapeshifter.  Now for those of you who are curious, I have compiled notes on everything I am explaining tonight, so there will be a full detail of all the visions I mention this evening. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Ealuik]]&#039;&#039; is a Human Moon Mage who is a high-ranking member of the Children of Kalestraum and is third Scion in Command. He was also concerned of the stars and wanted to speak with Urvkil. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Cleric Guildleader [[Vecuto]]&#039;&#039; who resides in Forfedhdar, was approached by [[Skilair]] and [[Rience]] and they were told of a vision the leader was concerned with.  I will quote him.  Vecuto had a vision of a massive army marching into an unrecognizable city on a starless night.  He warned that if the stars fade, the swords won’t be of much good.  He went on to say he felt the gods were angry with us, and the void may be enveloping all that we know.”&lt;br /&gt;
&lt;br /&gt;
==a glowing fragment==&lt;br /&gt;
This glowing fragment was studied by a War Mage, Paladin, Ranger and Empath and they did not find what the Moon Mage or Cleric found. I will give you both of those findings.&lt;br /&gt;
&lt;br /&gt;
As you may know, glowing fragments dropped from our skies recently on several occasions during Meteor Showers.  Quick connection - Fynes is a Cleric and Urvkil is a Moon Mage.  The fragment when studied could only be discerned by Clerics and Moon Mages.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Immortals mentioned:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
First a quick blurb on the Immortals I’ll mention.. [[Tamsine]] is the goddess of home and hearth, [[Phelim]] strew the stars into the sky by gathering some of Tamsine’s tears and setting them into the heavens and [[Huldah]], a dark god of magic, is known as the trickster, and can cause terrible storms which are actually composed of magic. &lt;br /&gt;
&lt;br /&gt;
What I discerned with this fragment is resonant of a vision that I, along with others, have received upon predicting Events.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Summary of a Vision&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In this vision a cook sobs over a spilled pot, an artist wipes her tears with his brush, turns to his canvas and begins to paint.  A shadowed figure comes from behind the canvas, steals the sparkling bits and puts them into a pouch.  The figure sees you and throws one towards you and your face is seared with pain as the bit explodes ….  Much like when the fragments struck folks I imagine?  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Celestial Energy found in the fragment&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Celestial Energy in an unstructured form is highly unusual and bears detailed study.  When I researched this, I found that a possible reason for Grazhir’s demise was a catastrophic celestial event – such as a meteor strike, which caused the moon to explode.  “Because Grahzir no longer crossed the skies, it caused the obelisk to melt after a dramatic outburst of celestial energy, killing many people around it.”   &lt;br /&gt;
&lt;br /&gt;
This fragment that fell during the first meteor shower, which once held such massive celestial energy, it has in fact turned into an iron scrap with no magical pattern. &lt;br /&gt;
&lt;br /&gt;
== Moon Mage examination of the glowing fragment ==&lt;br /&gt;
When I focused the glowing fragment, I found these results:&lt;br /&gt;
&lt;br /&gt;
You feel an intense chill through your scale gauntlets.&lt;br /&gt;
&lt;br /&gt;
You focus your magical senses on a glowing iron fragment.&lt;br /&gt;
&lt;br /&gt;
You detect an enormous charge of celestial (space, heavenly) energy emanating from the fragment.&lt;br /&gt;
&lt;br /&gt;
The charge is inexorably dissipating but does not show any signs of stress yet.&lt;br /&gt;
&lt;br /&gt;
While lesser magicians may perceive it as Lunar energy, you note that this magic is drawn down from the planets and stars far removed from Elanthia. Celestial energy in an unstructured form is highly unusual and bears detailed study.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Interesting note:&#039;&#039; I found that Blue Star Celestial Energy was advanced healing from the stars emphasizing spiritual, planetary and galactic healing.&lt;br /&gt;
&lt;br /&gt;
Though the fragment is heavily charged with energy, you detect that there is no spell pattern or enchanting sigil behind it. Instead, it appears to be an exaggerated example of meteoric iron. A massive charge of celestial magic built up around the fragment during a time in the heavens, and now that it is on Elanthia that power is &amp;quot;winding down.&amp;quot; The bitterly cold light is a manifestation of the escaping energy, akin to the forces called down by the Starlight Sphere spell.&lt;br /&gt;
&lt;br /&gt;
While its composition suggests meteoric iron, this magic is evocative of an origin in the cold and distant stars. Astrologers have never managed to quantify the strength and distance of the stars, but that is because both are perceived to be larger than imagination. Someone who was examining the magical element out of context may leap to the conclusion that she is holding a star, but there&#039;s still enough Elanthia left intact to suggest that is not the case.&lt;br /&gt;
&lt;br /&gt;
Whether an exceptional piece of meteoric iron or an infinitesimally small stellar fragment, it is undeniably sympathetic to Stellar Magic. You could likely amplify the Starlight Sphere spell with its presence.&lt;br /&gt;
&lt;br /&gt;
Without armor your unprotected hand is engulfed by a painful burning sensation! You reflexively dart away from the fragment, but even the fleeting contact was enough to produce dangerous frostbite.&lt;br /&gt;
&lt;br /&gt;
== Cleric examination of the glowing fragment, contributed by [[Patre]]== &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Focus of the fragment:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You detect an enormous charge of Lunar energy emanating from the fragment.&lt;br /&gt;
&lt;br /&gt;
The charge is inexorably dissipating but does not show any signs of stress yet.&lt;br /&gt;
&lt;br /&gt;
Though it appears at first glance to be nothing but a Moon Mage&#039;s curio, you detect a trace of divine meaning hidden within the strange magic.&lt;br /&gt;
&lt;br /&gt;
Careful study and reflection of the fragment could reveal more.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Study of the fragment:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You feel an intense chill through your silvered gauntlets.&lt;br /&gt;
&lt;br /&gt;
Stilling your inner thoughts, you concentrate on feeling the quiet, divine emanations hidden within the fragment.&lt;br /&gt;
&lt;br /&gt;
Though the fragment has been heavily polluted with Lunar magic, you feel a thrill of divine meaning through your soul as you unravel its design. &lt;br /&gt;
&lt;br /&gt;
The influence of three gods converge within the fragment. You sense that the fragment is intimately connected to Tamsine and considered a holy relic by the grace of Phelim. Dark and destructive -- yet no less holy -- currents ripple through the fragment as well, connecting this piece of iron to the terrible will of Huldah.&lt;br /&gt;
&lt;br /&gt;
The connection between Tamsine and Phelim, along with the Lunar pollution suggests that this is a star fallen from the place where Phelim suspended it. Its appearance and physical composition are manifestations of Huldah&#039;s influence, capable of turning divine tears into something deadly and base. You intuit that if the star is left as it is now, Huldah&#039;s influence over it will continue to grow and finally become ascendant.&lt;br /&gt;
&lt;br /&gt;
Despite its fallen state, you conclude that it is still an important relic of Phelim. Outside of whatever purpose the gods have set for it, you could likely amplify the Phelim&#039;s Sanction spell with its presence.&lt;br /&gt;
&lt;br /&gt;
== Ferdahl [[Aemmin]]&#039;s staff speaks out ==&lt;br /&gt;
The following is a summary from a lass who was at the Shard Town Meeting: &lt;br /&gt;
&lt;br /&gt;
[[Cierzen]], a member of the Ferdahl Aemmin&#039;s staff spoke a bit about the recent meteor showers and his feelings regarding the strikes. He found it interesting since the vigils that Shard has been holding, there have been no strikes in town or in populated areas. Cierzen suggested if they continued doing the devotional vigils they would continue to be unharmed. Also, perhaps if a star is fading, the vigil should be held to those gods who are represented by those stars. Cierzen even eluded to the fact that after people came to Riverhaven to do vigils, and were made fun of and/or ignored, there were more strikes against Riverhaven.&lt;br /&gt;
&lt;br /&gt;
==Angel&#039;s assisted the following in denouncing [[Veyne]]==&lt;br /&gt;
[[Darkgaze]] requested the presence of Angel via gweth to be a witness as a member of the Therengian militia. She arrived with Delgram, another member, standing in for The Northern Watch Brigade. Darkgaze then dropped his ring, guarded it, and cast Ripple. After the ring vanished Angel engaged him in questions, where he renounced Veyne and any connections. He also swore to have no further contact with Veyne or any of his followers.&lt;br /&gt;
&lt;br /&gt;
[[Dametri]] called upon Angel to witness his returning of his ring. Despera and Dhimani were also there to witness. Angel gave Dametri&#039;s ring to a Commander of the Northern Watch, to give to the Baron.&lt;br /&gt;
&lt;br /&gt;
[[Slyder]] also asked Angel to come and accept Veyne&#039;s ring to hand over to the Baron. Although he wanted no part of the group, he did not denounce Veyne. He felt there was no need, that giving the ring back was sufficient. Angel sent Slyder to speak with Senior Commander Frodes. Shortly after their meeting, Commander Frodes gwethed that Dametri was not to be bothered while in Therengia. (Slyder is now played by a different player.)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
By my hand, a first draft&amp;lt;br&amp;gt;&lt;br /&gt;
~Angel&amp;lt;br&amp;gt;&lt;br /&gt;
(previously) Assistant to Court Advisor Wyndz for the Royal Court, Therengia&amp;lt;br&amp;gt;&lt;br /&gt;
Current - Ambassador to the Theren Guard&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Contact: Discord Angel#2314 1/2018&lt;br /&gt;
{{cat|Player House of the Grey Storm, Player Celestial Compact}}&lt;/div&gt;</summary>
		<author><name>AMAZIAGRACE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Angel&amp;diff=498160</id>
		<title>Angel</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Angel&amp;diff=498160"/>
		<updated>2018-12-21T13:51:08Z</updated>

		<summary type="html">&lt;p&gt;AMAZIAGRACE: /* Table of Contents (old storylines) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Angel_&amp;amp;_moon.jpg ]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{PC&lt;br /&gt;
|name=Angel Sacredstorm&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Elothean&lt;br /&gt;
|gender=Female&lt;br /&gt;
|guild=Moon Mage&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
Contact: Discord Angel#2314 1/2018&lt;br /&gt;
&lt;br /&gt;
==Appearance and Introduction==&lt;br /&gt;
You see Ambassador Angel Sacredstorm, Celestial Sorceress of the House of the Grey Storm, an Elothean.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
She has elegant arched eyebrows and thick-lashed crystal green eyes.  Her deep blue-streaked blonde hair is long and fine, and is worn in a deceptively careless-looking arrangement of upswept locks held in place by a midnight-hued Phelim&#039;s Bliss rose made of glittering starlight velvet.  She has smooth skin and an ethereal spun glitter cape lined in heliotrope icesilk swirling around a lithe figure.&amp;lt;br&amp;gt;&lt;br /&gt;
She is slightly under average height for an Elothean.&amp;lt;br&amp;gt;&lt;br /&gt;
A crimson rose butterfly with soft velvet wings floats lazily around her left arm, glowing with a lustrous sheen against her skin.&amp;lt;br&amp;gt;&lt;br /&gt;
She is in her prime.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
She is wearing a brooch depicting a nightingale with crystal tipped wings, a slender glass bottle labeled &amp;quot;Sybil&amp;quot;, a mourning band stitched with the phrase &amp;quot;Never Again&amp;quot;, a thumb ring bearing the Sacredstorm crest inset with an alexandrite nightingale, a daring low-cut silver firesilk gown with a graceful train and some deep black high-heeled crystal sandals fastened with delicate ankle straps.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
A little about her:&amp;lt;br&amp;gt;&lt;br /&gt;
Angel is an Enchantress, a Scion of Xibar and the Ambassador to the Theren Guard. She has a heart for Theren, any injustice, the less fortunate, but especially children.  &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Her armor:&amp;lt;br&amp;gt;&lt;br /&gt;
an ice-white hauberk inlaid with a nightingale perched upon a panther&#039;s nose&lt;br /&gt;
Designed to be form fitting, the hauberk has a steel disc inlaid over the wearer&#039;s heart.  Set into the disc is a panther carved from black onyx with a nightingale fashioned from a deep blue tourmaline on its nose.  An alexandrite carved in the likeness of a small child is nestled upon the panther&#039;s back.  Etched below the scene are the words, &amp;quot;Protect thy children, make promises unbroken and vengeance unspoken.&amp;quot;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Her belt:&amp;lt;br&amp;gt;&lt;br /&gt;
a low-riding sword belt with interlocking nightingale clasps&lt;br /&gt;
Fitted to accentuate a woman&#039;s curves, the leather belt is crafted to hang low on the hips.  Cut from stunning blue diamonds, the two clasps are crafted into the form of Phelim&#039;s nightingales.  Petite diamonds are set as the eyes of the birds which twinkle like stars that were strewn into the heavens.  The phrase ~Protect Thy Treasure~ is impressed into the leather.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==NOTE - The below are story lines from many years ago.  Current story lines will be added above this old table of contents==&lt;br /&gt;
&lt;br /&gt;
I ask that you do not edit my transcript, but talk with me first.  I have worked hard on this research and have many people contribuiting, and have credited them.  There will be more information added to this, as links to those I mentioned on this page. &lt;br /&gt;
&lt;br /&gt;
Riece and Skilair have much to add to this, but are working on their pages to insert.  Please be sure to watch this article or check back.&lt;br /&gt;
&lt;br /&gt;
==Table of Contents (old storylines)==&lt;br /&gt;
#[[Research of the falling stars]]&lt;br /&gt;
#[[Fynes]]&lt;br /&gt;
#[[Urvkil]]&lt;br /&gt;
#Lady [[Adisla]]&lt;br /&gt;
#[[Throrom]]&lt;br /&gt;
#[[Kargoth]]&lt;br /&gt;
#[[Tungal]]&lt;br /&gt;
#[[Ealuik]]&lt;br /&gt;
#[[Vecuto]], the Cleric Guildleader&lt;br /&gt;
#[[Skilair]]&lt;br /&gt;
#[[Rience]]&lt;br /&gt;
#[[Primeval]], Founder of one of the original glowing fragments in Crossing&lt;br /&gt;
#[[Patre]], First cleric of record to study this fragment&lt;br /&gt;
#[[Cierzen]] A member of the Ferdahl Aemmin&#039;s staff&lt;br /&gt;
#[[Veyne]] Necromancer (GM)&lt;br /&gt;
#a glowing iron fragment from the meteor shower&lt;br /&gt;
#*Moon Mage study&lt;br /&gt;
#*Cleric study&lt;br /&gt;
#*testing&lt;br /&gt;
#Visions&lt;br /&gt;
&lt;br /&gt;
==Research regarding the falling stars==&lt;br /&gt;
The research below is a first draft, taken from my varied notes from many forums.  If you missed my Presentation in the Theren Keep recently, below I have detailed what I spoke about. It is a compilation of recent events from the end of year 391 and into the 392. It includes facts, witnessed accounts, conversations and theories.  I would love for you to contribute, we need more folks involved. &lt;br /&gt;
&lt;br /&gt;
==Possibly connected people==&lt;br /&gt;
Since some of you may not know backgrounds or history of things I will mention, I will give some information as I go to help it make sense and connections. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Fynes]] Moryson&#039;&#039;, is an Elven Cleric who recently visited Theren, and with a drop of his blood, as an offering is rumored to have started a Plague Wraith invasion. He offered anyone in Theren to come and speak with him.  A summary of his message:  Watch the stars, he has noticed one of them fading, and he feels that if the stars are fading the gods are growing weak.  He was stern about the fact that if the heavens are troubled, it could only be that the immortals are.  He also called Urvkil a blasphemer. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Urvkil]]&#039;&#039; is a Kaldaran Moon Mage who was banned is known for his predictions and was banished from the Kaldaran people long ago for consorting with Voidspawn. Of note, when I met him, he had no last name—which I believe when I speak of Tungal, it will shed some light to a connection. His message was: The Nightingale is what influences our lives; it protects us from the plans of the Weasel. The Nightingale is the true influence and he told us to study it to lend it strength. He also answered a question of someone in the group regarding visions and stated his reason for being here was not the two elves vision, the tome is not important, and the battle in the temple vision was actually a “contest”. &lt;br /&gt;
&lt;br /&gt;
When Urvkil awoke his first contact was Skilair.  They had a detailed conversation, I’ll let her explain and if she does not make it this evening, I’ll get the notes on it and give it at the end.  But one note I’d like to mention is that he referred to Lady Adisla, whom I will speak about next. When he visited he seemed to always leave with a rogue moongate summonsing shadow masters, voidspawn and tenebraelings. &lt;br /&gt;
&lt;br /&gt;
During one of his visits, in Shard, someone, and I will not mention who, assisted him by way of dropping pearls and creating devourers which congeal into shadow masters.  He then casted a rogue moongate. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lady [[Adisla]] Lothar&#039;&#039; is a Kaldaran bardess who visited Shard recently accompanied by her bodyguard [[Thororm]], also Kaldar.  She was accompanied by [[Kargoth]] on this visit.  The night prior to her arrival in Shard Kargoth was attacked.  And when her and her body guard arrived, there was an invasion.  They believe it was to kidnap her.  Her connection to Urvkil is that he was the advisor to her father years ago, but was banned due to his consorting with voidspawn.  When she was asked quietly if the man she spoke of was Urvkil, she got nervous and asked how [[Skilair]] knew that name.  She quickly quieted her bodyguard Thororm stating any information.  They retired shortly after that. They were not to speak of him and that it was too soon to give.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Tungal]]&#039;&#039; is a Dwarvan Moon Mage and a gifted ring crafter from Hib that we encountered.  He stated to us that he knew of an Urvkil from when he was young that was reputed to be the greatest prophet in the lands and among the Kaldar.  When describing Urvkil however, he mentioned he was well groomed, finely dressed and had a tattoo of a cute tenebraeling, and he also told us of how he was a royal advisor to the Kaldar. This is not the way Urvkil looked to us in recent visits and we told him that he had been banned from the Kaldar, so he questioned whether or not this one calling himself Urvkil was an imposter. &lt;br /&gt;
&lt;br /&gt;
He mentioned visions that bothered him: The Weasel stalking the Nightingale, the cheating men with the sword under the table and the shapeshifter.  Now for those of you who are curious, I have compiled notes on everything I am explaining tonight, so there will be a full detail of all the visions I mention this evening. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Ealuik]]&#039;&#039; is a Human Moon Mage who is a high-ranking member of the Children of Kalestraum and is third Scion in Command. He was also concerned of the stars and wanted to speak with Urvkil. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Cleric Guildleader [[Vecuto]]&#039;&#039; who resides in Forfedhdar, was approached by [[Skilair]] and [[Rience]] and they were told of a vision the leader was concerned with.  I will quote him.  Vecuto had a vision of a massive army marching into an unrecognizable city on a starless night.  He warned that if the stars fade, the swords won’t be of much good.  He went on to say he felt the gods were angry with us, and the void may be enveloping all that we know.”&lt;br /&gt;
&lt;br /&gt;
==a glowing fragment==&lt;br /&gt;
This glowing fragment was studied by a War Mage, Paladin, Ranger and Empath and they did not find what the Moon Mage or Cleric found. I will give you both of those findings.&lt;br /&gt;
&lt;br /&gt;
As you may know, glowing fragments dropped from our skies recently on several occasions during Meteor Showers.  Quick connection - Fynes is a Cleric and Urvkil is a Moon Mage.  The fragment when studied could only be discerned by Clerics and Moon Mages.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Immortals mentioned:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
First a quick blurb on the Immortals I’ll mention.. [[Tamsine]] is the goddess of home and hearth, [[Phelim]] strew the stars into the sky by gathering some of Tamsine’s tears and setting them into the heavens and [[Huldah]], a dark god of magic, is known as the trickster, and can cause terrible storms which are actually composed of magic. &lt;br /&gt;
&lt;br /&gt;
What I discerned with this fragment is resonant of a vision that I, along with others, have received upon predicting Events.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Summary of a Vision&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In this vision a cook sobs over a spilled pot, an artist wipes her tears with his brush, turns to his canvas and begins to paint.  A shadowed figure comes from behind the canvas, steals the sparkling bits and puts them into a pouch.  The figure sees you and throws one towards you and your face is seared with pain as the bit explodes ….  Much like when the fragments struck folks I imagine?  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Celestial Energy found in the fragment&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Celestial Energy in an unstructured form is highly unusual and bears detailed study.  When I researched this, I found that a possible reason for Grazhir’s demise was a catastrophic celestial event – such as a meteor strike, which caused the moon to explode.  “Because Grahzir no longer crossed the skies, it caused the obelisk to melt after a dramatic outburst of celestial energy, killing many people around it.”   &lt;br /&gt;
&lt;br /&gt;
This fragment that fell during the first meteor shower, which once held such massive celestial energy, it has in fact turned into an iron scrap with no magical pattern. &lt;br /&gt;
&lt;br /&gt;
== Moon Mage examination of the glowing fragment ==&lt;br /&gt;
When I focused the glowing fragment, I found these results:&lt;br /&gt;
&lt;br /&gt;
You feel an intense chill through your scale gauntlets.&lt;br /&gt;
&lt;br /&gt;
You focus your magical senses on a glowing iron fragment.&lt;br /&gt;
&lt;br /&gt;
You detect an enormous charge of celestial (space, heavenly) energy emanating from the fragment.&lt;br /&gt;
&lt;br /&gt;
The charge is inexorably dissipating but does not show any signs of stress yet.&lt;br /&gt;
&lt;br /&gt;
While lesser magicians may perceive it as Lunar energy, you note that this magic is drawn down from the planets and stars far removed from Elanthia. Celestial energy in an unstructured form is highly unusual and bears detailed study.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Interesting note:&#039;&#039; I found that Blue Star Celestial Energy was advanced healing from the stars emphasizing spiritual, planetary and galactic healing.&lt;br /&gt;
&lt;br /&gt;
Though the fragment is heavily charged with energy, you detect that there is no spell pattern or enchanting sigil behind it. Instead, it appears to be an exaggerated example of meteoric iron. A massive charge of celestial magic built up around the fragment during a time in the heavens, and now that it is on Elanthia that power is &amp;quot;winding down.&amp;quot; The bitterly cold light is a manifestation of the escaping energy, akin to the forces called down by the Starlight Sphere spell.&lt;br /&gt;
&lt;br /&gt;
While its composition suggests meteoric iron, this magic is evocative of an origin in the cold and distant stars. Astrologers have never managed to quantify the strength and distance of the stars, but that is because both are perceived to be larger than imagination. Someone who was examining the magical element out of context may leap to the conclusion that she is holding a star, but there&#039;s still enough Elanthia left intact to suggest that is not the case.&lt;br /&gt;
&lt;br /&gt;
Whether an exceptional piece of meteoric iron or an infinitesimally small stellar fragment, it is undeniably sympathetic to Stellar Magic. You could likely amplify the Starlight Sphere spell with its presence.&lt;br /&gt;
&lt;br /&gt;
Without armor your unprotected hand is engulfed by a painful burning sensation! You reflexively dart away from the fragment, but even the fleeting contact was enough to produce dangerous frostbite.&lt;br /&gt;
&lt;br /&gt;
== Cleric examination of the glowing fragment, contributed by [[Patre]]== &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Focus of the fragment:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You detect an enormous charge of Lunar energy emanating from the fragment.&lt;br /&gt;
&lt;br /&gt;
The charge is inexorably dissipating but does not show any signs of stress yet.&lt;br /&gt;
&lt;br /&gt;
Though it appears at first glance to be nothing but a Moon Mage&#039;s curio, you detect a trace of divine meaning hidden within the strange magic.&lt;br /&gt;
&lt;br /&gt;
Careful study and reflection of the fragment could reveal more.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Study of the fragment:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You feel an intense chill through your silvered gauntlets.&lt;br /&gt;
&lt;br /&gt;
Stilling your inner thoughts, you concentrate on feeling the quiet, divine emanations hidden within the fragment.&lt;br /&gt;
&lt;br /&gt;
Though the fragment has been heavily polluted with Lunar magic, you feel a thrill of divine meaning through your soul as you unravel its design. &lt;br /&gt;
&lt;br /&gt;
The influence of three gods converge within the fragment. You sense that the fragment is intimately connected to Tamsine and considered a holy relic by the grace of Phelim. Dark and destructive -- yet no less holy -- currents ripple through the fragment as well, connecting this piece of iron to the terrible will of Huldah.&lt;br /&gt;
&lt;br /&gt;
The connection between Tamsine and Phelim, along with the Lunar pollution suggests that this is a star fallen from the place where Phelim suspended it. Its appearance and physical composition are manifestations of Huldah&#039;s influence, capable of turning divine tears into something deadly and base. You intuit that if the star is left as it is now, Huldah&#039;s influence over it will continue to grow and finally become ascendant.&lt;br /&gt;
&lt;br /&gt;
Despite its fallen state, you conclude that it is still an important relic of Phelim. Outside of whatever purpose the gods have set for it, you could likely amplify the Phelim&#039;s Sanction spell with its presence.&lt;br /&gt;
&lt;br /&gt;
== Ferdahl [[Aemmin]]&#039;s staff speaks out ==&lt;br /&gt;
The following is a summary from a lass who was at the Shard Town Meeting: &lt;br /&gt;
&lt;br /&gt;
[[Cierzen]], a member of the Ferdahl Aemmin&#039;s staff spoke a bit about the recent meteor showers and his feelings regarding the strikes. He found it interesting since the vigils that Shard has been holding, there have been no strikes in town or in populated areas. Cierzen suggested if they continued doing the devotional vigils they would continue to be unharmed. Also, perhaps if a star is fading, the vigil should be held to those gods who are represented by those stars. Cierzen even eluded to the fact that after people came to Riverhaven to do vigils, and were made fun of and/or ignored, there were more strikes against Riverhaven.&lt;br /&gt;
&lt;br /&gt;
==Angel&#039;s assisted the following in denouncing [[Veyne]]==&lt;br /&gt;
[[Darkgaze]] requested the presence of Angel via gweth to be a witness as a member of the Therengian militia. She arrived with Delgram, another member, standing in for The Northern Watch Brigade. Darkgaze then dropped his ring, guarded it, and cast Ripple. After the ring vanished Angel engaged him in questions, where he renounced Veyne and any connections. He also swore to have no further contact with Veyne or any of his followers.&lt;br /&gt;
&lt;br /&gt;
[[Dametri]] called upon Angel to witness his returning of his ring. Despera and Dhimani were also there to witness. Angel gave Dametri&#039;s ring to a Commander of the Northern Watch, to give to the Baron.&lt;br /&gt;
&lt;br /&gt;
[[Slyder]] also asked Angel to come and accept Veyne&#039;s ring to hand over to the Baron. Although he wanted no part of the group, he did not denounce Veyne. He felt there was no need, that giving the ring back was sufficient. Angel sent Slyder to speak with Senior Commander Frodes. Shortly after their meeting, Commander Frodes gwethed that Dametri was not to be bothered while in Therengia. (Slyder is now played by a different player.)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
By my hand, a first draft&amp;lt;br&amp;gt;&lt;br /&gt;
~Angel&amp;lt;br&amp;gt;&lt;br /&gt;
(previously) Assistant to Court Advisor Wyndz for the Royal Court, Therengia&amp;lt;br&amp;gt;&lt;br /&gt;
Current - Ambassador to the Theren Guard&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Contact: Discord Angel#2314 1/2018&lt;br /&gt;
{{cat|Player House of the Grey Storm, Player Celestial Compact}}&lt;/div&gt;</summary>
		<author><name>AMAZIAGRACE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Angel&amp;diff=498159</id>
		<title>Angel</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Angel&amp;diff=498159"/>
		<updated>2018-12-21T13:50:21Z</updated>

		<summary type="html">&lt;p&gt;AMAZIAGRACE: /* Table of Contents (old storylines) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Angel_&amp;amp;_moon.jpg ]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{PC&lt;br /&gt;
|name=Angel Sacredstorm&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Elothean&lt;br /&gt;
|gender=Female&lt;br /&gt;
|guild=Moon Mage&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
Contact: Discord Angel#2314 1/2018&lt;br /&gt;
&lt;br /&gt;
==Appearance and Introduction==&lt;br /&gt;
You see Ambassador Angel Sacredstorm, Celestial Sorceress of the House of the Grey Storm, an Elothean.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
She has elegant arched eyebrows and thick-lashed crystal green eyes.  Her deep blue-streaked blonde hair is long and fine, and is worn in a deceptively careless-looking arrangement of upswept locks held in place by a midnight-hued Phelim&#039;s Bliss rose made of glittering starlight velvet.  She has smooth skin and an ethereal spun glitter cape lined in heliotrope icesilk swirling around a lithe figure.&amp;lt;br&amp;gt;&lt;br /&gt;
She is slightly under average height for an Elothean.&amp;lt;br&amp;gt;&lt;br /&gt;
A crimson rose butterfly with soft velvet wings floats lazily around her left arm, glowing with a lustrous sheen against her skin.&amp;lt;br&amp;gt;&lt;br /&gt;
She is in her prime.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
She is wearing a brooch depicting a nightingale with crystal tipped wings, a slender glass bottle labeled &amp;quot;Sybil&amp;quot;, a mourning band stitched with the phrase &amp;quot;Never Again&amp;quot;, a thumb ring bearing the Sacredstorm crest inset with an alexandrite nightingale, a daring low-cut silver firesilk gown with a graceful train and some deep black high-heeled crystal sandals fastened with delicate ankle straps.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
A little about her:&amp;lt;br&amp;gt;&lt;br /&gt;
Angel is an Enchantress, a Scion of Xibar and the Ambassador to the Theren Guard. She has a heart for Theren, any injustice, the less fortunate, but especially children.  &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Her armor:&amp;lt;br&amp;gt;&lt;br /&gt;
an ice-white hauberk inlaid with a nightingale perched upon a panther&#039;s nose&lt;br /&gt;
Designed to be form fitting, the hauberk has a steel disc inlaid over the wearer&#039;s heart.  Set into the disc is a panther carved from black onyx with a nightingale fashioned from a deep blue tourmaline on its nose.  An alexandrite carved in the likeness of a small child is nestled upon the panther&#039;s back.  Etched below the scene are the words, &amp;quot;Protect thy children, make promises unbroken and vengeance unspoken.&amp;quot;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Her belt:&amp;lt;br&amp;gt;&lt;br /&gt;
a low-riding sword belt with interlocking nightingale clasps&lt;br /&gt;
Fitted to accentuate a woman&#039;s curves, the leather belt is crafted to hang low on the hips.  Cut from stunning blue diamonds, the two clasps are crafted into the form of Phelim&#039;s nightingales.  Petite diamonds are set as the eyes of the birds which twinkle like stars that were strewn into the heavens.  The phrase ~Protect Thy Treasure~ is impressed into the leather.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==NOTE - The below are story lines from many years ago.  Current story lines will be added above this old table of contents==&lt;br /&gt;
&lt;br /&gt;
I ask that you do not edit my transcript, but talk with me first.  I have worked hard on this research and have many people contribuiting, and have credited them.  There will be more information added to this, as links to those I mentioned on this page. &lt;br /&gt;
&lt;br /&gt;
Riece and Skilair have much to add to this, but are working on their pages to insert.  Please be sure to watch this article or check back.&lt;br /&gt;
&lt;br /&gt;
==Table of Contents (old storylines)==&lt;br /&gt;
#[[Research of the falling stars]]&lt;br /&gt;
#[[Fynes]]&lt;br /&gt;
#[[Urvkil]]&lt;br /&gt;
#Lady [[Adisla]]&lt;br /&gt;
#[[Throrom]]&lt;br /&gt;
#[[Kargoth]]&lt;br /&gt;
#[[Tungal]]&lt;br /&gt;
#[[Ealuik]]&lt;br /&gt;
#[[Vecuto]], the Cleric Guildleader&lt;br /&gt;
#[[Skilair]]&lt;br /&gt;
#[[Rience]]&lt;br /&gt;
#[[Primeval]], Founder of one of the original glowing fragments in Crossing&lt;br /&gt;
#[[Patre]], First cleric of record to study this fragment&lt;br /&gt;
#[[Cierzen]] A member of the Ferdahl Aemmin&#039;s staff&lt;br /&gt;
#[[Veyne]]&lt;br /&gt;
#a glowing iron fragment from the meteor shower&lt;br /&gt;
#*Moon Mage study&lt;br /&gt;
#*Cleric study&lt;br /&gt;
#*testing&lt;br /&gt;
#Visions&lt;br /&gt;
&lt;br /&gt;
==Research regarding the falling stars==&lt;br /&gt;
The research below is a first draft, taken from my varied notes from many forums.  If you missed my Presentation in the Theren Keep recently, below I have detailed what I spoke about. It is a compilation of recent events from the end of year 391 and into the 392. It includes facts, witnessed accounts, conversations and theories.  I would love for you to contribute, we need more folks involved. &lt;br /&gt;
&lt;br /&gt;
==Possibly connected people==&lt;br /&gt;
Since some of you may not know backgrounds or history of things I will mention, I will give some information as I go to help it make sense and connections. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Fynes]] Moryson&#039;&#039;, is an Elven Cleric who recently visited Theren, and with a drop of his blood, as an offering is rumored to have started a Plague Wraith invasion. He offered anyone in Theren to come and speak with him.  A summary of his message:  Watch the stars, he has noticed one of them fading, and he feels that if the stars are fading the gods are growing weak.  He was stern about the fact that if the heavens are troubled, it could only be that the immortals are.  He also called Urvkil a blasphemer. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Urvkil]]&#039;&#039; is a Kaldaran Moon Mage who was banned is known for his predictions and was banished from the Kaldaran people long ago for consorting with Voidspawn. Of note, when I met him, he had no last name—which I believe when I speak of Tungal, it will shed some light to a connection. His message was: The Nightingale is what influences our lives; it protects us from the plans of the Weasel. The Nightingale is the true influence and he told us to study it to lend it strength. He also answered a question of someone in the group regarding visions and stated his reason for being here was not the two elves vision, the tome is not important, and the battle in the temple vision was actually a “contest”. &lt;br /&gt;
&lt;br /&gt;
When Urvkil awoke his first contact was Skilair.  They had a detailed conversation, I’ll let her explain and if she does not make it this evening, I’ll get the notes on it and give it at the end.  But one note I’d like to mention is that he referred to Lady Adisla, whom I will speak about next. When he visited he seemed to always leave with a rogue moongate summonsing shadow masters, voidspawn and tenebraelings. &lt;br /&gt;
&lt;br /&gt;
During one of his visits, in Shard, someone, and I will not mention who, assisted him by way of dropping pearls and creating devourers which congeal into shadow masters.  He then casted a rogue moongate. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lady [[Adisla]] Lothar&#039;&#039; is a Kaldaran bardess who visited Shard recently accompanied by her bodyguard [[Thororm]], also Kaldar.  She was accompanied by [[Kargoth]] on this visit.  The night prior to her arrival in Shard Kargoth was attacked.  And when her and her body guard arrived, there was an invasion.  They believe it was to kidnap her.  Her connection to Urvkil is that he was the advisor to her father years ago, but was banned due to his consorting with voidspawn.  When she was asked quietly if the man she spoke of was Urvkil, she got nervous and asked how [[Skilair]] knew that name.  She quickly quieted her bodyguard Thororm stating any information.  They retired shortly after that. They were not to speak of him and that it was too soon to give.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Tungal]]&#039;&#039; is a Dwarvan Moon Mage and a gifted ring crafter from Hib that we encountered.  He stated to us that he knew of an Urvkil from when he was young that was reputed to be the greatest prophet in the lands and among the Kaldar.  When describing Urvkil however, he mentioned he was well groomed, finely dressed and had a tattoo of a cute tenebraeling, and he also told us of how he was a royal advisor to the Kaldar. This is not the way Urvkil looked to us in recent visits and we told him that he had been banned from the Kaldar, so he questioned whether or not this one calling himself Urvkil was an imposter. &lt;br /&gt;
&lt;br /&gt;
He mentioned visions that bothered him: The Weasel stalking the Nightingale, the cheating men with the sword under the table and the shapeshifter.  Now for those of you who are curious, I have compiled notes on everything I am explaining tonight, so there will be a full detail of all the visions I mention this evening. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Ealuik]]&#039;&#039; is a Human Moon Mage who is a high-ranking member of the Children of Kalestraum and is third Scion in Command. He was also concerned of the stars and wanted to speak with Urvkil. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Cleric Guildleader [[Vecuto]]&#039;&#039; who resides in Forfedhdar, was approached by [[Skilair]] and [[Rience]] and they were told of a vision the leader was concerned with.  I will quote him.  Vecuto had a vision of a massive army marching into an unrecognizable city on a starless night.  He warned that if the stars fade, the swords won’t be of much good.  He went on to say he felt the gods were angry with us, and the void may be enveloping all that we know.”&lt;br /&gt;
&lt;br /&gt;
==a glowing fragment==&lt;br /&gt;
This glowing fragment was studied by a War Mage, Paladin, Ranger and Empath and they did not find what the Moon Mage or Cleric found. I will give you both of those findings.&lt;br /&gt;
&lt;br /&gt;
As you may know, glowing fragments dropped from our skies recently on several occasions during Meteor Showers.  Quick connection - Fynes is a Cleric and Urvkil is a Moon Mage.  The fragment when studied could only be discerned by Clerics and Moon Mages.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Immortals mentioned:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
First a quick blurb on the Immortals I’ll mention.. [[Tamsine]] is the goddess of home and hearth, [[Phelim]] strew the stars into the sky by gathering some of Tamsine’s tears and setting them into the heavens and [[Huldah]], a dark god of magic, is known as the trickster, and can cause terrible storms which are actually composed of magic. &lt;br /&gt;
&lt;br /&gt;
What I discerned with this fragment is resonant of a vision that I, along with others, have received upon predicting Events.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Summary of a Vision&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In this vision a cook sobs over a spilled pot, an artist wipes her tears with his brush, turns to his canvas and begins to paint.  A shadowed figure comes from behind the canvas, steals the sparkling bits and puts them into a pouch.  The figure sees you and throws one towards you and your face is seared with pain as the bit explodes ….  Much like when the fragments struck folks I imagine?  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Celestial Energy found in the fragment&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Celestial Energy in an unstructured form is highly unusual and bears detailed study.  When I researched this, I found that a possible reason for Grazhir’s demise was a catastrophic celestial event – such as a meteor strike, which caused the moon to explode.  “Because Grahzir no longer crossed the skies, it caused the obelisk to melt after a dramatic outburst of celestial energy, killing many people around it.”   &lt;br /&gt;
&lt;br /&gt;
This fragment that fell during the first meteor shower, which once held such massive celestial energy, it has in fact turned into an iron scrap with no magical pattern. &lt;br /&gt;
&lt;br /&gt;
== Moon Mage examination of the glowing fragment ==&lt;br /&gt;
When I focused the glowing fragment, I found these results:&lt;br /&gt;
&lt;br /&gt;
You feel an intense chill through your scale gauntlets.&lt;br /&gt;
&lt;br /&gt;
You focus your magical senses on a glowing iron fragment.&lt;br /&gt;
&lt;br /&gt;
You detect an enormous charge of celestial (space, heavenly) energy emanating from the fragment.&lt;br /&gt;
&lt;br /&gt;
The charge is inexorably dissipating but does not show any signs of stress yet.&lt;br /&gt;
&lt;br /&gt;
While lesser magicians may perceive it as Lunar energy, you note that this magic is drawn down from the planets and stars far removed from Elanthia. Celestial energy in an unstructured form is highly unusual and bears detailed study.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Interesting note:&#039;&#039; I found that Blue Star Celestial Energy was advanced healing from the stars emphasizing spiritual, planetary and galactic healing.&lt;br /&gt;
&lt;br /&gt;
Though the fragment is heavily charged with energy, you detect that there is no spell pattern or enchanting sigil behind it. Instead, it appears to be an exaggerated example of meteoric iron. A massive charge of celestial magic built up around the fragment during a time in the heavens, and now that it is on Elanthia that power is &amp;quot;winding down.&amp;quot; The bitterly cold light is a manifestation of the escaping energy, akin to the forces called down by the Starlight Sphere spell.&lt;br /&gt;
&lt;br /&gt;
While its composition suggests meteoric iron, this magic is evocative of an origin in the cold and distant stars. Astrologers have never managed to quantify the strength and distance of the stars, but that is because both are perceived to be larger than imagination. Someone who was examining the magical element out of context may leap to the conclusion that she is holding a star, but there&#039;s still enough Elanthia left intact to suggest that is not the case.&lt;br /&gt;
&lt;br /&gt;
Whether an exceptional piece of meteoric iron or an infinitesimally small stellar fragment, it is undeniably sympathetic to Stellar Magic. You could likely amplify the Starlight Sphere spell with its presence.&lt;br /&gt;
&lt;br /&gt;
Without armor your unprotected hand is engulfed by a painful burning sensation! You reflexively dart away from the fragment, but even the fleeting contact was enough to produce dangerous frostbite.&lt;br /&gt;
&lt;br /&gt;
== Cleric examination of the glowing fragment, contributed by [[Patre]]== &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Focus of the fragment:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You detect an enormous charge of Lunar energy emanating from the fragment.&lt;br /&gt;
&lt;br /&gt;
The charge is inexorably dissipating but does not show any signs of stress yet.&lt;br /&gt;
&lt;br /&gt;
Though it appears at first glance to be nothing but a Moon Mage&#039;s curio, you detect a trace of divine meaning hidden within the strange magic.&lt;br /&gt;
&lt;br /&gt;
Careful study and reflection of the fragment could reveal more.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Study of the fragment:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You feel an intense chill through your silvered gauntlets.&lt;br /&gt;
&lt;br /&gt;
Stilling your inner thoughts, you concentrate on feeling the quiet, divine emanations hidden within the fragment.&lt;br /&gt;
&lt;br /&gt;
Though the fragment has been heavily polluted with Lunar magic, you feel a thrill of divine meaning through your soul as you unravel its design. &lt;br /&gt;
&lt;br /&gt;
The influence of three gods converge within the fragment. You sense that the fragment is intimately connected to Tamsine and considered a holy relic by the grace of Phelim. Dark and destructive -- yet no less holy -- currents ripple through the fragment as well, connecting this piece of iron to the terrible will of Huldah.&lt;br /&gt;
&lt;br /&gt;
The connection between Tamsine and Phelim, along with the Lunar pollution suggests that this is a star fallen from the place where Phelim suspended it. Its appearance and physical composition are manifestations of Huldah&#039;s influence, capable of turning divine tears into something deadly and base. You intuit that if the star is left as it is now, Huldah&#039;s influence over it will continue to grow and finally become ascendant.&lt;br /&gt;
&lt;br /&gt;
Despite its fallen state, you conclude that it is still an important relic of Phelim. Outside of whatever purpose the gods have set for it, you could likely amplify the Phelim&#039;s Sanction spell with its presence.&lt;br /&gt;
&lt;br /&gt;
== Ferdahl [[Aemmin]]&#039;s staff speaks out ==&lt;br /&gt;
The following is a summary from a lass who was at the Shard Town Meeting: &lt;br /&gt;
&lt;br /&gt;
[[Cierzen]], a member of the Ferdahl Aemmin&#039;s staff spoke a bit about the recent meteor showers and his feelings regarding the strikes. He found it interesting since the vigils that Shard has been holding, there have been no strikes in town or in populated areas. Cierzen suggested if they continued doing the devotional vigils they would continue to be unharmed. Also, perhaps if a star is fading, the vigil should be held to those gods who are represented by those stars. Cierzen even eluded to the fact that after people came to Riverhaven to do vigils, and were made fun of and/or ignored, there were more strikes against Riverhaven.&lt;br /&gt;
&lt;br /&gt;
==Angel&#039;s assisted the following in denouncing [[Veyne]]==&lt;br /&gt;
[[Darkgaze]] requested the presence of Angel via gweth to be a witness as a member of the Therengian militia. She arrived with Delgram, another member, standing in for The Northern Watch Brigade. Darkgaze then dropped his ring, guarded it, and cast Ripple. After the ring vanished Angel engaged him in questions, where he renounced Veyne and any connections. He also swore to have no further contact with Veyne or any of his followers.&lt;br /&gt;
&lt;br /&gt;
[[Dametri]] called upon Angel to witness his returning of his ring. Despera and Dhimani were also there to witness. Angel gave Dametri&#039;s ring to a Commander of the Northern Watch, to give to the Baron.&lt;br /&gt;
&lt;br /&gt;
[[Slyder]] also asked Angel to come and accept Veyne&#039;s ring to hand over to the Baron. Although he wanted no part of the group, he did not denounce Veyne. He felt there was no need, that giving the ring back was sufficient. Angel sent Slyder to speak with Senior Commander Frodes. Shortly after their meeting, Commander Frodes gwethed that Dametri was not to be bothered while in Therengia. (Slyder is now played by a different player.)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
By my hand, a first draft&amp;lt;br&amp;gt;&lt;br /&gt;
~Angel&amp;lt;br&amp;gt;&lt;br /&gt;
(previously) Assistant to Court Advisor Wyndz for the Royal Court, Therengia&amp;lt;br&amp;gt;&lt;br /&gt;
Current - Ambassador to the Theren Guard&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Contact: Discord Angel#2314 1/2018&lt;br /&gt;
{{cat|Player House of the Grey Storm, Player Celestial Compact}}&lt;/div&gt;</summary>
		<author><name>AMAZIAGRACE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Angel&amp;diff=498158</id>
		<title>Angel</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Angel&amp;diff=498158"/>
		<updated>2018-12-21T13:49:34Z</updated>

		<summary type="html">&lt;p&gt;AMAZIAGRACE: /* NOTE - The below are story lines from many years ago.  Current story lines will be added */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Angel_&amp;amp;_moon.jpg ]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{PC&lt;br /&gt;
|name=Angel Sacredstorm&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Elothean&lt;br /&gt;
|gender=Female&lt;br /&gt;
|guild=Moon Mage&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
Contact: Discord Angel#2314 1/2018&lt;br /&gt;
&lt;br /&gt;
==Appearance and Introduction==&lt;br /&gt;
You see Ambassador Angel Sacredstorm, Celestial Sorceress of the House of the Grey Storm, an Elothean.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
She has elegant arched eyebrows and thick-lashed crystal green eyes.  Her deep blue-streaked blonde hair is long and fine, and is worn in a deceptively careless-looking arrangement of upswept locks held in place by a midnight-hued Phelim&#039;s Bliss rose made of glittering starlight velvet.  She has smooth skin and an ethereal spun glitter cape lined in heliotrope icesilk swirling around a lithe figure.&amp;lt;br&amp;gt;&lt;br /&gt;
She is slightly under average height for an Elothean.&amp;lt;br&amp;gt;&lt;br /&gt;
A crimson rose butterfly with soft velvet wings floats lazily around her left arm, glowing with a lustrous sheen against her skin.&amp;lt;br&amp;gt;&lt;br /&gt;
She is in her prime.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
She is wearing a brooch depicting a nightingale with crystal tipped wings, a slender glass bottle labeled &amp;quot;Sybil&amp;quot;, a mourning band stitched with the phrase &amp;quot;Never Again&amp;quot;, a thumb ring bearing the Sacredstorm crest inset with an alexandrite nightingale, a daring low-cut silver firesilk gown with a graceful train and some deep black high-heeled crystal sandals fastened with delicate ankle straps.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
A little about her:&amp;lt;br&amp;gt;&lt;br /&gt;
Angel is an Enchantress, a Scion of Xibar and the Ambassador to the Theren Guard. She has a heart for Theren, any injustice, the less fortunate, but especially children.  &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Her armor:&amp;lt;br&amp;gt;&lt;br /&gt;
an ice-white hauberk inlaid with a nightingale perched upon a panther&#039;s nose&lt;br /&gt;
Designed to be form fitting, the hauberk has a steel disc inlaid over the wearer&#039;s heart.  Set into the disc is a panther carved from black onyx with a nightingale fashioned from a deep blue tourmaline on its nose.  An alexandrite carved in the likeness of a small child is nestled upon the panther&#039;s back.  Etched below the scene are the words, &amp;quot;Protect thy children, make promises unbroken and vengeance unspoken.&amp;quot;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Her belt:&amp;lt;br&amp;gt;&lt;br /&gt;
a low-riding sword belt with interlocking nightingale clasps&lt;br /&gt;
Fitted to accentuate a woman&#039;s curves, the leather belt is crafted to hang low on the hips.  Cut from stunning blue diamonds, the two clasps are crafted into the form of Phelim&#039;s nightingales.  Petite diamonds are set as the eyes of the birds which twinkle like stars that were strewn into the heavens.  The phrase ~Protect Thy Treasure~ is impressed into the leather.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==NOTE - The below are story lines from many years ago.  Current story lines will be added above this old table of contents==&lt;br /&gt;
&lt;br /&gt;
I ask that you do not edit my transcript, but talk with me first.  I have worked hard on this research and have many people contribuiting, and have credited them.  There will be more information added to this, as links to those I mentioned on this page. &lt;br /&gt;
&lt;br /&gt;
Riece and Skilair have much to add to this, but are working on their pages to insert.  Please be sure to watch this article or check back.&lt;br /&gt;
&lt;br /&gt;
==Table of Contents (old storylines)==&lt;br /&gt;
#[[Research of the falling stars]]&lt;br /&gt;
#[[Fynes]]&lt;br /&gt;
#[[Urvkil]]&lt;br /&gt;
#Lady [[Adisla]]&lt;br /&gt;
#[[Throrom]]&lt;br /&gt;
#[[Kargoth]]&lt;br /&gt;
#[[Tungal]]&lt;br /&gt;
#[[Ealuik]]&lt;br /&gt;
#[[Vecuto]], the Cleric Guildleader&lt;br /&gt;
#[[Skilair]]&lt;br /&gt;
#[[Rience]]&lt;br /&gt;
#[[Primeval]], Founder of one of the original glowing fragments in Crossing&lt;br /&gt;
#[[Patre]], First cleric of record to study this fragment&lt;br /&gt;
#[[Cierzen]]&lt;br /&gt;
#[[Veyne]]&lt;br /&gt;
#a glowing iron fragment from the meteor shower&lt;br /&gt;
#*Moon Mage study&lt;br /&gt;
#*Cleric study&lt;br /&gt;
#*testing&lt;br /&gt;
#Visions&lt;br /&gt;
&lt;br /&gt;
==Research regarding the falling stars==&lt;br /&gt;
The research below is a first draft, taken from my varied notes from many forums.  If you missed my Presentation in the Theren Keep recently, below I have detailed what I spoke about. It is a compilation of recent events from the end of year 391 and into the 392. It includes facts, witnessed accounts, conversations and theories.  I would love for you to contribute, we need more folks involved. &lt;br /&gt;
&lt;br /&gt;
==Possibly connected people==&lt;br /&gt;
Since some of you may not know backgrounds or history of things I will mention, I will give some information as I go to help it make sense and connections. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Fynes]] Moryson&#039;&#039;, is an Elven Cleric who recently visited Theren, and with a drop of his blood, as an offering is rumored to have started a Plague Wraith invasion. He offered anyone in Theren to come and speak with him.  A summary of his message:  Watch the stars, he has noticed one of them fading, and he feels that if the stars are fading the gods are growing weak.  He was stern about the fact that if the heavens are troubled, it could only be that the immortals are.  He also called Urvkil a blasphemer. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Urvkil]]&#039;&#039; is a Kaldaran Moon Mage who was banned is known for his predictions and was banished from the Kaldaran people long ago for consorting with Voidspawn. Of note, when I met him, he had no last name—which I believe when I speak of Tungal, it will shed some light to a connection. His message was: The Nightingale is what influences our lives; it protects us from the plans of the Weasel. The Nightingale is the true influence and he told us to study it to lend it strength. He also answered a question of someone in the group regarding visions and stated his reason for being here was not the two elves vision, the tome is not important, and the battle in the temple vision was actually a “contest”. &lt;br /&gt;
&lt;br /&gt;
When Urvkil awoke his first contact was Skilair.  They had a detailed conversation, I’ll let her explain and if she does not make it this evening, I’ll get the notes on it and give it at the end.  But one note I’d like to mention is that he referred to Lady Adisla, whom I will speak about next. When he visited he seemed to always leave with a rogue moongate summonsing shadow masters, voidspawn and tenebraelings. &lt;br /&gt;
&lt;br /&gt;
During one of his visits, in Shard, someone, and I will not mention who, assisted him by way of dropping pearls and creating devourers which congeal into shadow masters.  He then casted a rogue moongate. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lady [[Adisla]] Lothar&#039;&#039; is a Kaldaran bardess who visited Shard recently accompanied by her bodyguard [[Thororm]], also Kaldar.  She was accompanied by [[Kargoth]] on this visit.  The night prior to her arrival in Shard Kargoth was attacked.  And when her and her body guard arrived, there was an invasion.  They believe it was to kidnap her.  Her connection to Urvkil is that he was the advisor to her father years ago, but was banned due to his consorting with voidspawn.  When she was asked quietly if the man she spoke of was Urvkil, she got nervous and asked how [[Skilair]] knew that name.  She quickly quieted her bodyguard Thororm stating any information.  They retired shortly after that. They were not to speak of him and that it was too soon to give.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Tungal]]&#039;&#039; is a Dwarvan Moon Mage and a gifted ring crafter from Hib that we encountered.  He stated to us that he knew of an Urvkil from when he was young that was reputed to be the greatest prophet in the lands and among the Kaldar.  When describing Urvkil however, he mentioned he was well groomed, finely dressed and had a tattoo of a cute tenebraeling, and he also told us of how he was a royal advisor to the Kaldar. This is not the way Urvkil looked to us in recent visits and we told him that he had been banned from the Kaldar, so he questioned whether or not this one calling himself Urvkil was an imposter. &lt;br /&gt;
&lt;br /&gt;
He mentioned visions that bothered him: The Weasel stalking the Nightingale, the cheating men with the sword under the table and the shapeshifter.  Now for those of you who are curious, I have compiled notes on everything I am explaining tonight, so there will be a full detail of all the visions I mention this evening. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Ealuik]]&#039;&#039; is a Human Moon Mage who is a high-ranking member of the Children of Kalestraum and is third Scion in Command. He was also concerned of the stars and wanted to speak with Urvkil. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Cleric Guildleader [[Vecuto]]&#039;&#039; who resides in Forfedhdar, was approached by [[Skilair]] and [[Rience]] and they were told of a vision the leader was concerned with.  I will quote him.  Vecuto had a vision of a massive army marching into an unrecognizable city on a starless night.  He warned that if the stars fade, the swords won’t be of much good.  He went on to say he felt the gods were angry with us, and the void may be enveloping all that we know.”&lt;br /&gt;
&lt;br /&gt;
==a glowing fragment==&lt;br /&gt;
This glowing fragment was studied by a War Mage, Paladin, Ranger and Empath and they did not find what the Moon Mage or Cleric found. I will give you both of those findings.&lt;br /&gt;
&lt;br /&gt;
As you may know, glowing fragments dropped from our skies recently on several occasions during Meteor Showers.  Quick connection - Fynes is a Cleric and Urvkil is a Moon Mage.  The fragment when studied could only be discerned by Clerics and Moon Mages.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Immortals mentioned:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
First a quick blurb on the Immortals I’ll mention.. [[Tamsine]] is the goddess of home and hearth, [[Phelim]] strew the stars into the sky by gathering some of Tamsine’s tears and setting them into the heavens and [[Huldah]], a dark god of magic, is known as the trickster, and can cause terrible storms which are actually composed of magic. &lt;br /&gt;
&lt;br /&gt;
What I discerned with this fragment is resonant of a vision that I, along with others, have received upon predicting Events.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Summary of a Vision&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In this vision a cook sobs over a spilled pot, an artist wipes her tears with his brush, turns to his canvas and begins to paint.  A shadowed figure comes from behind the canvas, steals the sparkling bits and puts them into a pouch.  The figure sees you and throws one towards you and your face is seared with pain as the bit explodes ….  Much like when the fragments struck folks I imagine?  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Celestial Energy found in the fragment&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Celestial Energy in an unstructured form is highly unusual and bears detailed study.  When I researched this, I found that a possible reason for Grazhir’s demise was a catastrophic celestial event – such as a meteor strike, which caused the moon to explode.  “Because Grahzir no longer crossed the skies, it caused the obelisk to melt after a dramatic outburst of celestial energy, killing many people around it.”   &lt;br /&gt;
&lt;br /&gt;
This fragment that fell during the first meteor shower, which once held such massive celestial energy, it has in fact turned into an iron scrap with no magical pattern. &lt;br /&gt;
&lt;br /&gt;
== Moon Mage examination of the glowing fragment ==&lt;br /&gt;
When I focused the glowing fragment, I found these results:&lt;br /&gt;
&lt;br /&gt;
You feel an intense chill through your scale gauntlets.&lt;br /&gt;
&lt;br /&gt;
You focus your magical senses on a glowing iron fragment.&lt;br /&gt;
&lt;br /&gt;
You detect an enormous charge of celestial (space, heavenly) energy emanating from the fragment.&lt;br /&gt;
&lt;br /&gt;
The charge is inexorably dissipating but does not show any signs of stress yet.&lt;br /&gt;
&lt;br /&gt;
While lesser magicians may perceive it as Lunar energy, you note that this magic is drawn down from the planets and stars far removed from Elanthia. Celestial energy in an unstructured form is highly unusual and bears detailed study.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Interesting note:&#039;&#039; I found that Blue Star Celestial Energy was advanced healing from the stars emphasizing spiritual, planetary and galactic healing.&lt;br /&gt;
&lt;br /&gt;
Though the fragment is heavily charged with energy, you detect that there is no spell pattern or enchanting sigil behind it. Instead, it appears to be an exaggerated example of meteoric iron. A massive charge of celestial magic built up around the fragment during a time in the heavens, and now that it is on Elanthia that power is &amp;quot;winding down.&amp;quot; The bitterly cold light is a manifestation of the escaping energy, akin to the forces called down by the Starlight Sphere spell.&lt;br /&gt;
&lt;br /&gt;
While its composition suggests meteoric iron, this magic is evocative of an origin in the cold and distant stars. Astrologers have never managed to quantify the strength and distance of the stars, but that is because both are perceived to be larger than imagination. Someone who was examining the magical element out of context may leap to the conclusion that she is holding a star, but there&#039;s still enough Elanthia left intact to suggest that is not the case.&lt;br /&gt;
&lt;br /&gt;
Whether an exceptional piece of meteoric iron or an infinitesimally small stellar fragment, it is undeniably sympathetic to Stellar Magic. You could likely amplify the Starlight Sphere spell with its presence.&lt;br /&gt;
&lt;br /&gt;
Without armor your unprotected hand is engulfed by a painful burning sensation! You reflexively dart away from the fragment, but even the fleeting contact was enough to produce dangerous frostbite.&lt;br /&gt;
&lt;br /&gt;
== Cleric examination of the glowing fragment, contributed by [[Patre]]== &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Focus of the fragment:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You detect an enormous charge of Lunar energy emanating from the fragment.&lt;br /&gt;
&lt;br /&gt;
The charge is inexorably dissipating but does not show any signs of stress yet.&lt;br /&gt;
&lt;br /&gt;
Though it appears at first glance to be nothing but a Moon Mage&#039;s curio, you detect a trace of divine meaning hidden within the strange magic.&lt;br /&gt;
&lt;br /&gt;
Careful study and reflection of the fragment could reveal more.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Study of the fragment:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You feel an intense chill through your silvered gauntlets.&lt;br /&gt;
&lt;br /&gt;
Stilling your inner thoughts, you concentrate on feeling the quiet, divine emanations hidden within the fragment.&lt;br /&gt;
&lt;br /&gt;
Though the fragment has been heavily polluted with Lunar magic, you feel a thrill of divine meaning through your soul as you unravel its design. &lt;br /&gt;
&lt;br /&gt;
The influence of three gods converge within the fragment. You sense that the fragment is intimately connected to Tamsine and considered a holy relic by the grace of Phelim. Dark and destructive -- yet no less holy -- currents ripple through the fragment as well, connecting this piece of iron to the terrible will of Huldah.&lt;br /&gt;
&lt;br /&gt;
The connection between Tamsine and Phelim, along with the Lunar pollution suggests that this is a star fallen from the place where Phelim suspended it. Its appearance and physical composition are manifestations of Huldah&#039;s influence, capable of turning divine tears into something deadly and base. You intuit that if the star is left as it is now, Huldah&#039;s influence over it will continue to grow and finally become ascendant.&lt;br /&gt;
&lt;br /&gt;
Despite its fallen state, you conclude that it is still an important relic of Phelim. Outside of whatever purpose the gods have set for it, you could likely amplify the Phelim&#039;s Sanction spell with its presence.&lt;br /&gt;
&lt;br /&gt;
== Ferdahl [[Aemmin]]&#039;s staff speaks out ==&lt;br /&gt;
The following is a summary from a lass who was at the Shard Town Meeting: &lt;br /&gt;
&lt;br /&gt;
[[Cierzen]], a member of the Ferdahl Aemmin&#039;s staff spoke a bit about the recent meteor showers and his feelings regarding the strikes. He found it interesting since the vigils that Shard has been holding, there have been no strikes in town or in populated areas. Cierzen suggested if they continued doing the devotional vigils they would continue to be unharmed. Also, perhaps if a star is fading, the vigil should be held to those gods who are represented by those stars. Cierzen even eluded to the fact that after people came to Riverhaven to do vigils, and were made fun of and/or ignored, there were more strikes against Riverhaven.&lt;br /&gt;
&lt;br /&gt;
==Angel&#039;s assisted the following in denouncing [[Veyne]]==&lt;br /&gt;
[[Darkgaze]] requested the presence of Angel via gweth to be a witness as a member of the Therengian militia. She arrived with Delgram, another member, standing in for The Northern Watch Brigade. Darkgaze then dropped his ring, guarded it, and cast Ripple. After the ring vanished Angel engaged him in questions, where he renounced Veyne and any connections. He also swore to have no further contact with Veyne or any of his followers.&lt;br /&gt;
&lt;br /&gt;
[[Dametri]] called upon Angel to witness his returning of his ring. Despera and Dhimani were also there to witness. Angel gave Dametri&#039;s ring to a Commander of the Northern Watch, to give to the Baron.&lt;br /&gt;
&lt;br /&gt;
[[Slyder]] also asked Angel to come and accept Veyne&#039;s ring to hand over to the Baron. Although he wanted no part of the group, he did not denounce Veyne. He felt there was no need, that giving the ring back was sufficient. Angel sent Slyder to speak with Senior Commander Frodes. Shortly after their meeting, Commander Frodes gwethed that Dametri was not to be bothered while in Therengia. (Slyder is now played by a different player.)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
By my hand, a first draft&amp;lt;br&amp;gt;&lt;br /&gt;
~Angel&amp;lt;br&amp;gt;&lt;br /&gt;
(previously) Assistant to Court Advisor Wyndz for the Royal Court, Therengia&amp;lt;br&amp;gt;&lt;br /&gt;
Current - Ambassador to the Theren Guard&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Contact: Discord Angel#2314 1/2018&lt;br /&gt;
{{cat|Player House of the Grey Storm, Player Celestial Compact}}&lt;/div&gt;</summary>
		<author><name>AMAZIAGRACE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Angel&amp;diff=498157</id>
		<title>Angel</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Angel&amp;diff=498157"/>
		<updated>2018-12-21T13:47:44Z</updated>

		<summary type="html">&lt;p&gt;AMAZIAGRACE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Angel_&amp;amp;_moon.jpg ]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{PC&lt;br /&gt;
|name=Angel Sacredstorm&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Elothean&lt;br /&gt;
|gender=Female&lt;br /&gt;
|guild=Moon Mage&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
Contact: Discord Angel#2314 1/2018&lt;br /&gt;
&lt;br /&gt;
==Appearance and Introduction==&lt;br /&gt;
You see Ambassador Angel Sacredstorm, Celestial Sorceress of the House of the Grey Storm, an Elothean.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
She has elegant arched eyebrows and thick-lashed crystal green eyes.  Her deep blue-streaked blonde hair is long and fine, and is worn in a deceptively careless-looking arrangement of upswept locks held in place by a midnight-hued Phelim&#039;s Bliss rose made of glittering starlight velvet.  She has smooth skin and an ethereal spun glitter cape lined in heliotrope icesilk swirling around a lithe figure.&amp;lt;br&amp;gt;&lt;br /&gt;
She is slightly under average height for an Elothean.&amp;lt;br&amp;gt;&lt;br /&gt;
A crimson rose butterfly with soft velvet wings floats lazily around her left arm, glowing with a lustrous sheen against her skin.&amp;lt;br&amp;gt;&lt;br /&gt;
She is in her prime.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
She is wearing a brooch depicting a nightingale with crystal tipped wings, a slender glass bottle labeled &amp;quot;Sybil&amp;quot;, a mourning band stitched with the phrase &amp;quot;Never Again&amp;quot;, a thumb ring bearing the Sacredstorm crest inset with an alexandrite nightingale, a daring low-cut silver firesilk gown with a graceful train and some deep black high-heeled crystal sandals fastened with delicate ankle straps.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
A little about her:&amp;lt;br&amp;gt;&lt;br /&gt;
Angel is an Enchantress, a Scion of Xibar and the Ambassador to the Theren Guard. She has a heart for Theren, any injustice, the less fortunate, but especially children.  &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Her armor:&amp;lt;br&amp;gt;&lt;br /&gt;
an ice-white hauberk inlaid with a nightingale perched upon a panther&#039;s nose&lt;br /&gt;
Designed to be form fitting, the hauberk has a steel disc inlaid over the wearer&#039;s heart.  Set into the disc is a panther carved from black onyx with a nightingale fashioned from a deep blue tourmaline on its nose.  An alexandrite carved in the likeness of a small child is nestled upon the panther&#039;s back.  Etched below the scene are the words, &amp;quot;Protect thy children, make promises unbroken and vengeance unspoken.&amp;quot;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Her belt:&amp;lt;br&amp;gt;&lt;br /&gt;
a low-riding sword belt with interlocking nightingale clasps&lt;br /&gt;
Fitted to accentuate a woman&#039;s curves, the leather belt is crafted to hang low on the hips.  Cut from stunning blue diamonds, the two clasps are crafted into the form of Phelim&#039;s nightingales.  Petite diamonds are set as the eyes of the birds which twinkle like stars that were strewn into the heavens.  The phrase ~Protect Thy Treasure~ is impressed into the leather.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==NOTE - The below are story lines from many years ago.  Current story lines will be added==&lt;br /&gt;
&lt;br /&gt;
I ask that you do not edit my transcript, but talk with me first.  I have worked hard on this research and have many people contribuiting, and have credited them.  There will be more information added to this, as links to those I mentioned on this page. &lt;br /&gt;
&lt;br /&gt;
Riece and Skilair have much to add to this, but are working on their pages to insert.  Please be sure to watch this article or check back.&lt;br /&gt;
&lt;br /&gt;
==Table of Contents (old storylines)==&lt;br /&gt;
#[[Research of the falling stars]]&lt;br /&gt;
#[[Fynes]]&lt;br /&gt;
#[[Urvkil]]&lt;br /&gt;
#Lady [[Adisla]]&lt;br /&gt;
#[[Throrom]]&lt;br /&gt;
#[[Kargoth]]&lt;br /&gt;
#[[Tungal]]&lt;br /&gt;
#[[Ealuik]]&lt;br /&gt;
#[[Vecuto]], the Cleric Guildleader&lt;br /&gt;
#[[Skilair]]&lt;br /&gt;
#[[Rience]]&lt;br /&gt;
#[[Primeval]], Founder of one of the original glowing fragments in Crossing&lt;br /&gt;
#[[Patre]], First cleric of record to study this fragment&lt;br /&gt;
#[[Cierzen]]&lt;br /&gt;
#[[Veyne]]&lt;br /&gt;
#a glowing iron fragment from the meteor shower&lt;br /&gt;
#*Moon Mage study&lt;br /&gt;
#*Cleric study&lt;br /&gt;
#*testing&lt;br /&gt;
#Visions&lt;br /&gt;
&lt;br /&gt;
==Research regarding the falling stars==&lt;br /&gt;
The research below is a first draft, taken from my varied notes from many forums.  If you missed my Presentation in the Theren Keep recently, below I have detailed what I spoke about. It is a compilation of recent events from the end of year 391 and into the 392. It includes facts, witnessed accounts, conversations and theories.  I would love for you to contribute, we need more folks involved. &lt;br /&gt;
&lt;br /&gt;
==Possibly connected people==&lt;br /&gt;
Since some of you may not know backgrounds or history of things I will mention, I will give some information as I go to help it make sense and connections. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Fynes]] Moryson&#039;&#039;, is an Elven Cleric who recently visited Theren, and with a drop of his blood, as an offering is rumored to have started a Plague Wraith invasion. He offered anyone in Theren to come and speak with him.  A summary of his message:  Watch the stars, he has noticed one of them fading, and he feels that if the stars are fading the gods are growing weak.  He was stern about the fact that if the heavens are troubled, it could only be that the immortals are.  He also called Urvkil a blasphemer. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Urvkil]]&#039;&#039; is a Kaldaran Moon Mage who was banned is known for his predictions and was banished from the Kaldaran people long ago for consorting with Voidspawn. Of note, when I met him, he had no last name—which I believe when I speak of Tungal, it will shed some light to a connection. His message was: The Nightingale is what influences our lives; it protects us from the plans of the Weasel. The Nightingale is the true influence and he told us to study it to lend it strength. He also answered a question of someone in the group regarding visions and stated his reason for being here was not the two elves vision, the tome is not important, and the battle in the temple vision was actually a “contest”. &lt;br /&gt;
&lt;br /&gt;
When Urvkil awoke his first contact was Skilair.  They had a detailed conversation, I’ll let her explain and if she does not make it this evening, I’ll get the notes on it and give it at the end.  But one note I’d like to mention is that he referred to Lady Adisla, whom I will speak about next. When he visited he seemed to always leave with a rogue moongate summonsing shadow masters, voidspawn and tenebraelings. &lt;br /&gt;
&lt;br /&gt;
During one of his visits, in Shard, someone, and I will not mention who, assisted him by way of dropping pearls and creating devourers which congeal into shadow masters.  He then casted a rogue moongate. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lady [[Adisla]] Lothar&#039;&#039; is a Kaldaran bardess who visited Shard recently accompanied by her bodyguard [[Thororm]], also Kaldar.  She was accompanied by [[Kargoth]] on this visit.  The night prior to her arrival in Shard Kargoth was attacked.  And when her and her body guard arrived, there was an invasion.  They believe it was to kidnap her.  Her connection to Urvkil is that he was the advisor to her father years ago, but was banned due to his consorting with voidspawn.  When she was asked quietly if the man she spoke of was Urvkil, she got nervous and asked how [[Skilair]] knew that name.  She quickly quieted her bodyguard Thororm stating any information.  They retired shortly after that. They were not to speak of him and that it was too soon to give.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Tungal]]&#039;&#039; is a Dwarvan Moon Mage and a gifted ring crafter from Hib that we encountered.  He stated to us that he knew of an Urvkil from when he was young that was reputed to be the greatest prophet in the lands and among the Kaldar.  When describing Urvkil however, he mentioned he was well groomed, finely dressed and had a tattoo of a cute tenebraeling, and he also told us of how he was a royal advisor to the Kaldar. This is not the way Urvkil looked to us in recent visits and we told him that he had been banned from the Kaldar, so he questioned whether or not this one calling himself Urvkil was an imposter. &lt;br /&gt;
&lt;br /&gt;
He mentioned visions that bothered him: The Weasel stalking the Nightingale, the cheating men with the sword under the table and the shapeshifter.  Now for those of you who are curious, I have compiled notes on everything I am explaining tonight, so there will be a full detail of all the visions I mention this evening. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Ealuik]]&#039;&#039; is a Human Moon Mage who is a high-ranking member of the Children of Kalestraum and is third Scion in Command. He was also concerned of the stars and wanted to speak with Urvkil. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Cleric Guildleader [[Vecuto]]&#039;&#039; who resides in Forfedhdar, was approached by [[Skilair]] and [[Rience]] and they were told of a vision the leader was concerned with.  I will quote him.  Vecuto had a vision of a massive army marching into an unrecognizable city on a starless night.  He warned that if the stars fade, the swords won’t be of much good.  He went on to say he felt the gods were angry with us, and the void may be enveloping all that we know.”&lt;br /&gt;
&lt;br /&gt;
==a glowing fragment==&lt;br /&gt;
This glowing fragment was studied by a War Mage, Paladin, Ranger and Empath and they did not find what the Moon Mage or Cleric found. I will give you both of those findings.&lt;br /&gt;
&lt;br /&gt;
As you may know, glowing fragments dropped from our skies recently on several occasions during Meteor Showers.  Quick connection - Fynes is a Cleric and Urvkil is a Moon Mage.  The fragment when studied could only be discerned by Clerics and Moon Mages.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Immortals mentioned:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
First a quick blurb on the Immortals I’ll mention.. [[Tamsine]] is the goddess of home and hearth, [[Phelim]] strew the stars into the sky by gathering some of Tamsine’s tears and setting them into the heavens and [[Huldah]], a dark god of magic, is known as the trickster, and can cause terrible storms which are actually composed of magic. &lt;br /&gt;
&lt;br /&gt;
What I discerned with this fragment is resonant of a vision that I, along with others, have received upon predicting Events.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Summary of a Vision&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In this vision a cook sobs over a spilled pot, an artist wipes her tears with his brush, turns to his canvas and begins to paint.  A shadowed figure comes from behind the canvas, steals the sparkling bits and puts them into a pouch.  The figure sees you and throws one towards you and your face is seared with pain as the bit explodes ….  Much like when the fragments struck folks I imagine?  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Celestial Energy found in the fragment&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Celestial Energy in an unstructured form is highly unusual and bears detailed study.  When I researched this, I found that a possible reason for Grazhir’s demise was a catastrophic celestial event – such as a meteor strike, which caused the moon to explode.  “Because Grahzir no longer crossed the skies, it caused the obelisk to melt after a dramatic outburst of celestial energy, killing many people around it.”   &lt;br /&gt;
&lt;br /&gt;
This fragment that fell during the first meteor shower, which once held such massive celestial energy, it has in fact turned into an iron scrap with no magical pattern. &lt;br /&gt;
&lt;br /&gt;
== Moon Mage examination of the glowing fragment ==&lt;br /&gt;
When I focused the glowing fragment, I found these results:&lt;br /&gt;
&lt;br /&gt;
You feel an intense chill through your scale gauntlets.&lt;br /&gt;
&lt;br /&gt;
You focus your magical senses on a glowing iron fragment.&lt;br /&gt;
&lt;br /&gt;
You detect an enormous charge of celestial (space, heavenly) energy emanating from the fragment.&lt;br /&gt;
&lt;br /&gt;
The charge is inexorably dissipating but does not show any signs of stress yet.&lt;br /&gt;
&lt;br /&gt;
While lesser magicians may perceive it as Lunar energy, you note that this magic is drawn down from the planets and stars far removed from Elanthia. Celestial energy in an unstructured form is highly unusual and bears detailed study.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Interesting note:&#039;&#039; I found that Blue Star Celestial Energy was advanced healing from the stars emphasizing spiritual, planetary and galactic healing.&lt;br /&gt;
&lt;br /&gt;
Though the fragment is heavily charged with energy, you detect that there is no spell pattern or enchanting sigil behind it. Instead, it appears to be an exaggerated example of meteoric iron. A massive charge of celestial magic built up around the fragment during a time in the heavens, and now that it is on Elanthia that power is &amp;quot;winding down.&amp;quot; The bitterly cold light is a manifestation of the escaping energy, akin to the forces called down by the Starlight Sphere spell.&lt;br /&gt;
&lt;br /&gt;
While its composition suggests meteoric iron, this magic is evocative of an origin in the cold and distant stars. Astrologers have never managed to quantify the strength and distance of the stars, but that is because both are perceived to be larger than imagination. Someone who was examining the magical element out of context may leap to the conclusion that she is holding a star, but there&#039;s still enough Elanthia left intact to suggest that is not the case.&lt;br /&gt;
&lt;br /&gt;
Whether an exceptional piece of meteoric iron or an infinitesimally small stellar fragment, it is undeniably sympathetic to Stellar Magic. You could likely amplify the Starlight Sphere spell with its presence.&lt;br /&gt;
&lt;br /&gt;
Without armor your unprotected hand is engulfed by a painful burning sensation! You reflexively dart away from the fragment, but even the fleeting contact was enough to produce dangerous frostbite.&lt;br /&gt;
&lt;br /&gt;
== Cleric examination of the glowing fragment, contributed by [[Patre]]== &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Focus of the fragment:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You detect an enormous charge of Lunar energy emanating from the fragment.&lt;br /&gt;
&lt;br /&gt;
The charge is inexorably dissipating but does not show any signs of stress yet.&lt;br /&gt;
&lt;br /&gt;
Though it appears at first glance to be nothing but a Moon Mage&#039;s curio, you detect a trace of divine meaning hidden within the strange magic.&lt;br /&gt;
&lt;br /&gt;
Careful study and reflection of the fragment could reveal more.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Study of the fragment:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You feel an intense chill through your silvered gauntlets.&lt;br /&gt;
&lt;br /&gt;
Stilling your inner thoughts, you concentrate on feeling the quiet, divine emanations hidden within the fragment.&lt;br /&gt;
&lt;br /&gt;
Though the fragment has been heavily polluted with Lunar magic, you feel a thrill of divine meaning through your soul as you unravel its design. &lt;br /&gt;
&lt;br /&gt;
The influence of three gods converge within the fragment. You sense that the fragment is intimately connected to Tamsine and considered a holy relic by the grace of Phelim. Dark and destructive -- yet no less holy -- currents ripple through the fragment as well, connecting this piece of iron to the terrible will of Huldah.&lt;br /&gt;
&lt;br /&gt;
The connection between Tamsine and Phelim, along with the Lunar pollution suggests that this is a star fallen from the place where Phelim suspended it. Its appearance and physical composition are manifestations of Huldah&#039;s influence, capable of turning divine tears into something deadly and base. You intuit that if the star is left as it is now, Huldah&#039;s influence over it will continue to grow and finally become ascendant.&lt;br /&gt;
&lt;br /&gt;
Despite its fallen state, you conclude that it is still an important relic of Phelim. Outside of whatever purpose the gods have set for it, you could likely amplify the Phelim&#039;s Sanction spell with its presence.&lt;br /&gt;
&lt;br /&gt;
== Ferdahl [[Aemmin]]&#039;s staff speaks out ==&lt;br /&gt;
The following is a summary from a lass who was at the Shard Town Meeting: &lt;br /&gt;
&lt;br /&gt;
[[Cierzen]], a member of the Ferdahl Aemmin&#039;s staff spoke a bit about the recent meteor showers and his feelings regarding the strikes. He found it interesting since the vigils that Shard has been holding, there have been no strikes in town or in populated areas. Cierzen suggested if they continued doing the devotional vigils they would continue to be unharmed. Also, perhaps if a star is fading, the vigil should be held to those gods who are represented by those stars. Cierzen even eluded to the fact that after people came to Riverhaven to do vigils, and were made fun of and/or ignored, there were more strikes against Riverhaven.&lt;br /&gt;
&lt;br /&gt;
==Angel&#039;s assisted the following in denouncing [[Veyne]]==&lt;br /&gt;
[[Darkgaze]] requested the presence of Angel via gweth to be a witness as a member of the Therengian militia. She arrived with Delgram, another member, standing in for The Northern Watch Brigade. Darkgaze then dropped his ring, guarded it, and cast Ripple. After the ring vanished Angel engaged him in questions, where he renounced Veyne and any connections. He also swore to have no further contact with Veyne or any of his followers.&lt;br /&gt;
&lt;br /&gt;
[[Dametri]] called upon Angel to witness his returning of his ring. Despera and Dhimani were also there to witness. Angel gave Dametri&#039;s ring to a Commander of the Northern Watch, to give to the Baron.&lt;br /&gt;
&lt;br /&gt;
[[Slyder]] also asked Angel to come and accept Veyne&#039;s ring to hand over to the Baron. Although he wanted no part of the group, he did not denounce Veyne. He felt there was no need, that giving the ring back was sufficient. Angel sent Slyder to speak with Senior Commander Frodes. Shortly after their meeting, Commander Frodes gwethed that Dametri was not to be bothered while in Therengia. (Slyder is now played by a different player.)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
By my hand, a first draft&amp;lt;br&amp;gt;&lt;br /&gt;
~Angel&amp;lt;br&amp;gt;&lt;br /&gt;
(previously) Assistant to Court Advisor Wyndz for the Royal Court, Therengia&amp;lt;br&amp;gt;&lt;br /&gt;
Current - Ambassador to the Theren Guard&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Contact: Discord Angel#2314 1/2018&lt;br /&gt;
{{cat|Player House of the Grey Storm, Player Celestial Compact}}&lt;/div&gt;</summary>
		<author><name>AMAZIAGRACE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Angel&amp;diff=498156</id>
		<title>Angel</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Angel&amp;diff=498156"/>
		<updated>2018-12-21T13:44:11Z</updated>

		<summary type="html">&lt;p&gt;AMAZIAGRACE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Angel_&amp;amp;_moon.jpg ]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{PC&lt;br /&gt;
|name=Angel Sacredstorm&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Elothean&lt;br /&gt;
|gender=Female&lt;br /&gt;
|guild=Moon Mage&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
Contact: Discord Angel#2314 1/2018&lt;br /&gt;
&lt;br /&gt;
==Appearance and Introduction==&lt;br /&gt;
You see Ambassador Angel Sacredstorm, Celestial Sorceress of the House of the Grey Storm, an Elothean.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
She has elegant arched eyebrows and thick-lashed crystal green eyes.  Her deep blue-streaked blonde hair is long and fine, and is worn in a deceptively careless-looking arrangement of upswept locks held in place by a midnight-hued Phelim&#039;s Bliss rose made of glittering starlight velvet.  She has smooth skin and an ethereal spun glitter cape lined in heliotrope icesilk swirling around a lithe figure.&amp;lt;br&amp;gt;&lt;br /&gt;
She is slightly under average height for an Elothean.&amp;lt;br&amp;gt;&lt;br /&gt;
A crimson rose butterfly with soft velvet wings floats lazily around her left arm, glowing with a lustrous sheen against her skin.&amp;lt;br&amp;gt;&lt;br /&gt;
She is in her prime.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
She is wearing a brooch depicting a nightingale with crystal tipped wings, a slender glass bottle labeled &amp;quot;Sybil&amp;quot;, a mourning band stitched with the phrase &amp;quot;Never Again&amp;quot;, a thumb ring bearing the Sacredstorm crest inset with an alexandrite nightingale, a daring low-cut silver firesilk gown with a graceful train and some deep black high-heeled crystal sandals fastened with delicate ankle straps.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
A little about her:&amp;lt;br&amp;gt;&lt;br /&gt;
Angel is an Enchantress, a Scion of Xibar and the Ambassador to the Theren Guard. She has a heart for Theren, any injustice, the less fortunate, but especially children.  &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Her armor:&amp;lt;br&amp;gt;&lt;br /&gt;
an ice-white hauberk inlaid with a nightingale perched upon a panther&#039;s nose&lt;br /&gt;
Designed to be form fitting, the hauberk has a steel disc inlaid over the wearer&#039;s heart.  Set into the disc is a panther carved from black onyx with a nightingale fashioned from a deep blue tourmaline on its nose.  An alexandrite carved in the likeness of a small child is nestled upon the panther&#039;s back.  Etched below the scene are the words, &amp;quot;Protect thy children, make promises unbroken and vengeance unspoken.&amp;quot;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Her belt:&amp;lt;br&amp;gt;&lt;br /&gt;
a low-riding sword belt with interlocking nightingale clasps&lt;br /&gt;
Fitted to accentuate a woman&#039;s curves, the leather belt is crafted to hang low on the hips.  Cut from stunning blue diamonds, the two clasps are crafted into the form of Phelim&#039;s nightingales.  Petite diamonds are set as the eyes of the birds which twinkle like stars that were strewn into the heavens.  The phrase ~Protect Thy Treasure~ is impressed into the leather.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==NOTE - The below are story lines from many years ago.  Current story lines will be added==&lt;br /&gt;
&lt;br /&gt;
==Research regarding the falling stars==&lt;br /&gt;
The research below is a first draft, taken from my varied notes from many forums.  If you missed my Presentation in the Theren Keep recently, below I have detailed what I spoke about. It is a compilation of recent events from the end of year 391 and into the 392. It includes facts, witnessed accounts, conversations and theories.  I would love for you to contribute, we need more folks involved. &lt;br /&gt;
&lt;br /&gt;
I ask that you do not edit my transcript, but talk with me first.  I have worked hard on this research and have many people contribuiting, and have credited them.  There will be more information added to this, as links to those I mentioned on this page. &lt;br /&gt;
&lt;br /&gt;
Riece and Skilair have much to add to this, but are working on their pages to insert.  Please be sure to watch this article or check back.&lt;br /&gt;
&lt;br /&gt;
==Table of Contents (old storylines)==&lt;br /&gt;
#[[Fynes]]&lt;br /&gt;
#[[Urvkil]]&lt;br /&gt;
#Lady [[Adisla]]&lt;br /&gt;
#[[Throrom]]&lt;br /&gt;
#[[Kargoth]]&lt;br /&gt;
#[[Tungal]]&lt;br /&gt;
#[[Ealuik]]&lt;br /&gt;
#[[Vecuto]], the Cleric Guildleader&lt;br /&gt;
#[[Skilair]]&lt;br /&gt;
#[[Rience]]&lt;br /&gt;
#[[Primeval]], Founder of one of the original glowing fragments in Crossing&lt;br /&gt;
#[[Patre]], First cleric of record to study this fragment&lt;br /&gt;
#[[Cierzen]]&lt;br /&gt;
#[[Veyne]]&lt;br /&gt;
#a glowing iron fragment from the meteor shower&lt;br /&gt;
#*Moon Mage study&lt;br /&gt;
#*Cleric study&lt;br /&gt;
#*testing&lt;br /&gt;
#Visions&lt;br /&gt;
&lt;br /&gt;
==Possibly connected people==&lt;br /&gt;
Since some of you may not know backgrounds or history of things I will mention, I will give some information as I go to help it make sense and connections. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Fynes]] Moryson&#039;&#039;, is an Elven Cleric who recently visited Theren, and with a drop of his blood, as an offering is rumored to have started a Plague Wraith invasion. He offered anyone in Theren to come and speak with him.  A summary of his message:  Watch the stars, he has noticed one of them fading, and he feels that if the stars are fading the gods are growing weak.  He was stern about the fact that if the heavens are troubled, it could only be that the immortals are.  He also called Urvkil a blasphemer. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Urvkil]]&#039;&#039; is a Kaldaran Moon Mage who was banned is known for his predictions and was banished from the Kaldaran people long ago for consorting with Voidspawn. Of note, when I met him, he had no last name—which I believe when I speak of Tungal, it will shed some light to a connection. His message was: The Nightingale is what influences our lives; it protects us from the plans of the Weasel. The Nightingale is the true influence and he told us to study it to lend it strength. He also answered a question of someone in the group regarding visions and stated his reason for being here was not the two elves vision, the tome is not important, and the battle in the temple vision was actually a “contest”. &lt;br /&gt;
&lt;br /&gt;
When Urvkil awoke his first contact was Skilair.  They had a detailed conversation, I’ll let her explain and if she does not make it this evening, I’ll get the notes on it and give it at the end.  But one note I’d like to mention is that he referred to Lady Adisla, whom I will speak about next. When he visited he seemed to always leave with a rogue moongate summonsing shadow masters, voidspawn and tenebraelings. &lt;br /&gt;
&lt;br /&gt;
During one of his visits, in Shard, someone, and I will not mention who, assisted him by way of dropping pearls and creating devourers which congeal into shadow masters.  He then casted a rogue moongate. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lady [[Adisla]] Lothar&#039;&#039; is a Kaldaran bardess who visited Shard recently accompanied by her bodyguard [[Thororm]], also Kaldar.  She was accompanied by [[Kargoth]] on this visit.  The night prior to her arrival in Shard Kargoth was attacked.  And when her and her body guard arrived, there was an invasion.  They believe it was to kidnap her.  Her connection to Urvkil is that he was the advisor to her father years ago, but was banned due to his consorting with voidspawn.  When she was asked quietly if the man she spoke of was Urvkil, she got nervous and asked how [[Skilair]] knew that name.  She quickly quieted her bodyguard Thororm stating any information.  They retired shortly after that. They were not to speak of him and that it was too soon to give.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Tungal]]&#039;&#039; is a Dwarvan Moon Mage and a gifted ring crafter from Hib that we encountered.  He stated to us that he knew of an Urvkil from when he was young that was reputed to be the greatest prophet in the lands and among the Kaldar.  When describing Urvkil however, he mentioned he was well groomed, finely dressed and had a tattoo of a cute tenebraeling, and he also told us of how he was a royal advisor to the Kaldar. This is not the way Urvkil looked to us in recent visits and we told him that he had been banned from the Kaldar, so he questioned whether or not this one calling himself Urvkil was an imposter. &lt;br /&gt;
&lt;br /&gt;
He mentioned visions that bothered him: The Weasel stalking the Nightingale, the cheating men with the sword under the table and the shapeshifter.  Now for those of you who are curious, I have compiled notes on everything I am explaining tonight, so there will be a full detail of all the visions I mention this evening. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Ealuik]]&#039;&#039; is a Human Moon Mage who is a high-ranking member of the Children of Kalestraum and is third Scion in Command. He was also concerned of the stars and wanted to speak with Urvkil. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Cleric Guildleader [[Vecuto]]&#039;&#039; who resides in Forfedhdar, was approached by [[Skilair]] and [[Rience]] and they were told of a vision the leader was concerned with.  I will quote him.  Vecuto had a vision of a massive army marching into an unrecognizable city on a starless night.  He warned that if the stars fade, the swords won’t be of much good.  He went on to say he felt the gods were angry with us, and the void may be enveloping all that we know.”&lt;br /&gt;
&lt;br /&gt;
==a glowing fragment==&lt;br /&gt;
This glowing fragment was studied by a War Mage, Paladin, Ranger and Empath and they did not find what the Moon Mage or Cleric found. I will give you both of those findings.&lt;br /&gt;
&lt;br /&gt;
As you may know, glowing fragments dropped from our skies recently on several occasions during Meteor Showers.  Quick connection - Fynes is a Cleric and Urvkil is a Moon Mage.  The fragment when studied could only be discerned by Clerics and Moon Mages.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Immortals mentioned:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
First a quick blurb on the Immortals I’ll mention.. [[Tamsine]] is the goddess of home and hearth, [[Phelim]] strew the stars into the sky by gathering some of Tamsine’s tears and setting them into the heavens and [[Huldah]], a dark god of magic, is known as the trickster, and can cause terrible storms which are actually composed of magic. &lt;br /&gt;
&lt;br /&gt;
What I discerned with this fragment is resonant of a vision that I, along with others, have received upon predicting Events.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Summary of a Vision&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In this vision a cook sobs over a spilled pot, an artist wipes her tears with his brush, turns to his canvas and begins to paint.  A shadowed figure comes from behind the canvas, steals the sparkling bits and puts them into a pouch.  The figure sees you and throws one towards you and your face is seared with pain as the bit explodes ….  Much like when the fragments struck folks I imagine?  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Celestial Energy found in the fragment&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Celestial Energy in an unstructured form is highly unusual and bears detailed study.  When I researched this, I found that a possible reason for Grazhir’s demise was a catastrophic celestial event – such as a meteor strike, which caused the moon to explode.  “Because Grahzir no longer crossed the skies, it caused the obelisk to melt after a dramatic outburst of celestial energy, killing many people around it.”   &lt;br /&gt;
&lt;br /&gt;
This fragment that fell during the first meteor shower, which once held such massive celestial energy, it has in fact turned into an iron scrap with no magical pattern. &lt;br /&gt;
&lt;br /&gt;
== Moon Mage examination of the glowing fragment ==&lt;br /&gt;
When I focused the glowing fragment, I found these results:&lt;br /&gt;
&lt;br /&gt;
You feel an intense chill through your scale gauntlets.&lt;br /&gt;
&lt;br /&gt;
You focus your magical senses on a glowing iron fragment.&lt;br /&gt;
&lt;br /&gt;
You detect an enormous charge of celestial (space, heavenly) energy emanating from the fragment.&lt;br /&gt;
&lt;br /&gt;
The charge is inexorably dissipating but does not show any signs of stress yet.&lt;br /&gt;
&lt;br /&gt;
While lesser magicians may perceive it as Lunar energy, you note that this magic is drawn down from the planets and stars far removed from Elanthia. Celestial energy in an unstructured form is highly unusual and bears detailed study.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Interesting note:&#039;&#039; I found that Blue Star Celestial Energy was advanced healing from the stars emphasizing spiritual, planetary and galactic healing.&lt;br /&gt;
&lt;br /&gt;
Though the fragment is heavily charged with energy, you detect that there is no spell pattern or enchanting sigil behind it. Instead, it appears to be an exaggerated example of meteoric iron. A massive charge of celestial magic built up around the fragment during a time in the heavens, and now that it is on Elanthia that power is &amp;quot;winding down.&amp;quot; The bitterly cold light is a manifestation of the escaping energy, akin to the forces called down by the Starlight Sphere spell.&lt;br /&gt;
&lt;br /&gt;
While its composition suggests meteoric iron, this magic is evocative of an origin in the cold and distant stars. Astrologers have never managed to quantify the strength and distance of the stars, but that is because both are perceived to be larger than imagination. Someone who was examining the magical element out of context may leap to the conclusion that she is holding a star, but there&#039;s still enough Elanthia left intact to suggest that is not the case.&lt;br /&gt;
&lt;br /&gt;
Whether an exceptional piece of meteoric iron or an infinitesimally small stellar fragment, it is undeniably sympathetic to Stellar Magic. You could likely amplify the Starlight Sphere spell with its presence.&lt;br /&gt;
&lt;br /&gt;
Without armor your unprotected hand is engulfed by a painful burning sensation! You reflexively dart away from the fragment, but even the fleeting contact was enough to produce dangerous frostbite.&lt;br /&gt;
&lt;br /&gt;
== Cleric examination of the glowing fragment, contributed by [[Patre]]== &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Focus of the fragment:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You detect an enormous charge of Lunar energy emanating from the fragment.&lt;br /&gt;
&lt;br /&gt;
The charge is inexorably dissipating but does not show any signs of stress yet.&lt;br /&gt;
&lt;br /&gt;
Though it appears at first glance to be nothing but a Moon Mage&#039;s curio, you detect a trace of divine meaning hidden within the strange magic.&lt;br /&gt;
&lt;br /&gt;
Careful study and reflection of the fragment could reveal more.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Study of the fragment:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You feel an intense chill through your silvered gauntlets.&lt;br /&gt;
&lt;br /&gt;
Stilling your inner thoughts, you concentrate on feeling the quiet, divine emanations hidden within the fragment.&lt;br /&gt;
&lt;br /&gt;
Though the fragment has been heavily polluted with Lunar magic, you feel a thrill of divine meaning through your soul as you unravel its design. &lt;br /&gt;
&lt;br /&gt;
The influence of three gods converge within the fragment. You sense that the fragment is intimately connected to Tamsine and considered a holy relic by the grace of Phelim. Dark and destructive -- yet no less holy -- currents ripple through the fragment as well, connecting this piece of iron to the terrible will of Huldah.&lt;br /&gt;
&lt;br /&gt;
The connection between Tamsine and Phelim, along with the Lunar pollution suggests that this is a star fallen from the place where Phelim suspended it. Its appearance and physical composition are manifestations of Huldah&#039;s influence, capable of turning divine tears into something deadly and base. You intuit that if the star is left as it is now, Huldah&#039;s influence over it will continue to grow and finally become ascendant.&lt;br /&gt;
&lt;br /&gt;
Despite its fallen state, you conclude that it is still an important relic of Phelim. Outside of whatever purpose the gods have set for it, you could likely amplify the Phelim&#039;s Sanction spell with its presence.&lt;br /&gt;
&lt;br /&gt;
== Ferdahl [[Aemmin]]&#039;s staff speaks out ==&lt;br /&gt;
The following is a summary from a lass who was at the Shard Town Meeting: &lt;br /&gt;
&lt;br /&gt;
[[Cierzen]], a member of the Ferdahl Aemmin&#039;s staff spoke a bit about the recent meteor showers and his feelings regarding the strikes. He found it interesting since the vigils that Shard has been holding, there have been no strikes in town or in populated areas. Cierzen suggested if they continued doing the devotional vigils they would continue to be unharmed. Also, perhaps if a star is fading, the vigil should be held to those gods who are represented by those stars. Cierzen even eluded to the fact that after people came to Riverhaven to do vigils, and were made fun of and/or ignored, there were more strikes against Riverhaven.&lt;br /&gt;
&lt;br /&gt;
==Angel&#039;s assisted the following in denouncing [[Veyne]]==&lt;br /&gt;
[[Darkgaze]] requested the presence of Angel via gweth to be a witness as a member of the Therengian militia. She arrived with Delgram, another member, standing in for The Northern Watch Brigade. Darkgaze then dropped his ring, guarded it, and cast Ripple. After the ring vanished Angel engaged him in questions, where he renounced Veyne and any connections. He also swore to have no further contact with Veyne or any of his followers.&lt;br /&gt;
&lt;br /&gt;
[[Dametri]] called upon Angel to witness his returning of his ring. Despera and Dhimani were also there to witness. Angel gave Dametri&#039;s ring to a Commander of the Northern Watch, to give to the Baron.&lt;br /&gt;
&lt;br /&gt;
[[Slyder]] also asked Angel to come and accept Veyne&#039;s ring to hand over to the Baron. Although he wanted no part of the group, he did not denounce Veyne. He felt there was no need, that giving the ring back was sufficient. Angel sent Slyder to speak with Senior Commander Frodes. Shortly after their meeting, Commander Frodes gwethed that Dametri was not to be bothered while in Therengia. (Slyder is now played by a different player.)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
By my hand, a first draft&amp;lt;br&amp;gt;&lt;br /&gt;
~Angel&amp;lt;br&amp;gt;&lt;br /&gt;
(previously) Assistant to Court Advisor Wyndz for the Royal Court, Therengia&amp;lt;br&amp;gt;&lt;br /&gt;
Current - Ambassador to the Theren Guard&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Contact: Discord Angel#2314 1/2018&lt;br /&gt;
{{cat|Player House of the Grey Storm, Player Celestial Compact}}&lt;/div&gt;</summary>
		<author><name>AMAZIAGRACE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Angel&amp;diff=498155</id>
		<title>Angel</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Angel&amp;diff=498155"/>
		<updated>2018-12-21T13:43:16Z</updated>

		<summary type="html">&lt;p&gt;AMAZIAGRACE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Angel_&amp;amp;_moon.jpg ]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{PC&lt;br /&gt;
|name=Angel Sacredstorm&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Elothean&lt;br /&gt;
|gender=Female&lt;br /&gt;
|guild=Moon Mage&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
Contact: Discord Angel#2314 1/2018&lt;br /&gt;
&lt;br /&gt;
==Appearance and Introduction==&lt;br /&gt;
You see Ambassador Angel Sacredstorm, Celestial Sorceress of the House of the Grey Storm, an Elothean.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
She has elegant arched eyebrows and thick-lashed crystal green eyes.  Her deep blue-streaked blonde hair is long and fine, and is worn in a deceptively careless-looking arrangement of upswept locks held in place by a midnight-hued Phelim&#039;s Bliss rose made of glittering starlight velvet.  She has smooth skin and an ethereal spun glitter cape lined in heliotrope icesilk swirling around a lithe figure.&amp;lt;br&amp;gt;&lt;br /&gt;
She is slightly under average height for an Elothean.&amp;lt;br&amp;gt;&lt;br /&gt;
A crimson rose butterfly with soft velvet wings floats lazily around her left arm, glowing with a lustrous sheen against her skin.&amp;lt;br&amp;gt;&lt;br /&gt;
She is in her prime.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
She is wearing a brooch depicting a nightingale with crystal tipped wings, a slender glass bottle labeled &amp;quot;Sybil&amp;quot;, a mourning band stitched with the phrase &amp;quot;Never Again&amp;quot;, a thumb ring bearing the Sacredstorm crest inset with an alexandrite nightingale, a daring low-cut silver firesilk gown with a graceful train and some deep black high-heeled crystal sandals fastened with delicate ankle straps.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
A little about her:&amp;lt;br&amp;gt;&lt;br /&gt;
Angel is an Enchantress and the Ambassador to the Theren Guard. She has a heart for Theren, any injustice, the less fortunate, but especially children.  &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Her armor:&amp;lt;br&amp;gt;&lt;br /&gt;
an ice-white hauberk inlaid with a nightingale perched upon a panther&#039;s nose&lt;br /&gt;
Designed to be form fitting, the hauberk has a steel disc inlaid over the wearer&#039;s heart.  Set into the disc is a panther carved from black onyx with a nightingale fashioned from a deep blue tourmaline on its nose.  An alexandrite carved in the likeness of a small child is nestled upon the panther&#039;s back.  Etched below the scene are the words, &amp;quot;Protect thy children, make promises unbroken and vengeance unspoken.&amp;quot;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Her belt:&amp;lt;br&amp;gt;&lt;br /&gt;
a low-riding sword belt with interlocking nightingale clasps&lt;br /&gt;
Fitted to accentuate a woman&#039;s curves, the leather belt is crafted to hang low on the hips.  Cut from stunning blue diamonds, the two clasps are crafted into the form of Phelim&#039;s nightingales.  Petite diamonds are set as the eyes of the birds which twinkle like stars that were strewn into the heavens.  The phrase ~Protect Thy Treasure~ is impressed into the leather.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==NOTE - The below are story lines from many years ago.  Current story lines will be added==&lt;br /&gt;
&lt;br /&gt;
==Research regarding the falling stars==&lt;br /&gt;
The research below is a first draft, taken from my varied notes from many forums.  If you missed my Presentation in the Theren Keep recently, below I have detailed what I spoke about. It is a compilation of recent events from the end of year 391 and into the 392. It includes facts, witnessed accounts, conversations and theories.  I would love for you to contribute, we need more folks involved. &lt;br /&gt;
&lt;br /&gt;
I ask that you do not edit my transcript, but talk with me first.  I have worked hard on this research and have many people contribuiting, and have credited them.  There will be more information added to this, as links to those I mentioned on this page. &lt;br /&gt;
&lt;br /&gt;
Riece and Skilair have much to add to this, but are working on their pages to insert.  Please be sure to watch this article or check back.&lt;br /&gt;
&lt;br /&gt;
==Table of Contents (old storylines)==&lt;br /&gt;
#[[Fynes]]&lt;br /&gt;
#[[Urvkil]]&lt;br /&gt;
#Lady [[Adisla]]&lt;br /&gt;
#[[Throrom]]&lt;br /&gt;
#[[Kargoth]]&lt;br /&gt;
#[[Tungal]]&lt;br /&gt;
#[[Ealuik]]&lt;br /&gt;
#[[Vecuto]], the Cleric Guildleader&lt;br /&gt;
#[[Skilair]]&lt;br /&gt;
#[[Rience]]&lt;br /&gt;
#[[Primeval]], Founder of one of the original glowing fragments in Crossing&lt;br /&gt;
#[[Patre]], First cleric of record to study this fragment&lt;br /&gt;
#[[Cierzen]]&lt;br /&gt;
#[[Veyne]]&lt;br /&gt;
#a glowing iron fragment from the meteor shower&lt;br /&gt;
#*Moon Mage study&lt;br /&gt;
#*Cleric study&lt;br /&gt;
#*testing&lt;br /&gt;
#Visions&lt;br /&gt;
&lt;br /&gt;
==Possibly connected people==&lt;br /&gt;
Since some of you may not know backgrounds or history of things I will mention, I will give some information as I go to help it make sense and connections. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Fynes]] Moryson&#039;&#039;, is an Elven Cleric who recently visited Theren, and with a drop of his blood, as an offering is rumored to have started a Plague Wraith invasion. He offered anyone in Theren to come and speak with him.  A summary of his message:  Watch the stars, he has noticed one of them fading, and he feels that if the stars are fading the gods are growing weak.  He was stern about the fact that if the heavens are troubled, it could only be that the immortals are.  He also called Urvkil a blasphemer. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Urvkil]]&#039;&#039; is a Kaldaran Moon Mage who was banned is known for his predictions and was banished from the Kaldaran people long ago for consorting with Voidspawn. Of note, when I met him, he had no last name—which I believe when I speak of Tungal, it will shed some light to a connection. His message was: The Nightingale is what influences our lives; it protects us from the plans of the Weasel. The Nightingale is the true influence and he told us to study it to lend it strength. He also answered a question of someone in the group regarding visions and stated his reason for being here was not the two elves vision, the tome is not important, and the battle in the temple vision was actually a “contest”. &lt;br /&gt;
&lt;br /&gt;
When Urvkil awoke his first contact was Skilair.  They had a detailed conversation, I’ll let her explain and if she does not make it this evening, I’ll get the notes on it and give it at the end.  But one note I’d like to mention is that he referred to Lady Adisla, whom I will speak about next. When he visited he seemed to always leave with a rogue moongate summonsing shadow masters, voidspawn and tenebraelings. &lt;br /&gt;
&lt;br /&gt;
During one of his visits, in Shard, someone, and I will not mention who, assisted him by way of dropping pearls and creating devourers which congeal into shadow masters.  He then casted a rogue moongate. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lady [[Adisla]] Lothar&#039;&#039; is a Kaldaran bardess who visited Shard recently accompanied by her bodyguard [[Thororm]], also Kaldar.  She was accompanied by [[Kargoth]] on this visit.  The night prior to her arrival in Shard Kargoth was attacked.  And when her and her body guard arrived, there was an invasion.  They believe it was to kidnap her.  Her connection to Urvkil is that he was the advisor to her father years ago, but was banned due to his consorting with voidspawn.  When she was asked quietly if the man she spoke of was Urvkil, she got nervous and asked how [[Skilair]] knew that name.  She quickly quieted her bodyguard Thororm stating any information.  They retired shortly after that. They were not to speak of him and that it was too soon to give.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Tungal]]&#039;&#039; is a Dwarvan Moon Mage and a gifted ring crafter from Hib that we encountered.  He stated to us that he knew of an Urvkil from when he was young that was reputed to be the greatest prophet in the lands and among the Kaldar.  When describing Urvkil however, he mentioned he was well groomed, finely dressed and had a tattoo of a cute tenebraeling, and he also told us of how he was a royal advisor to the Kaldar. This is not the way Urvkil looked to us in recent visits and we told him that he had been banned from the Kaldar, so he questioned whether or not this one calling himself Urvkil was an imposter. &lt;br /&gt;
&lt;br /&gt;
He mentioned visions that bothered him: The Weasel stalking the Nightingale, the cheating men with the sword under the table and the shapeshifter.  Now for those of you who are curious, I have compiled notes on everything I am explaining tonight, so there will be a full detail of all the visions I mention this evening. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Ealuik]]&#039;&#039; is a Human Moon Mage who is a high-ranking member of the Children of Kalestraum and is third Scion in Command. He was also concerned of the stars and wanted to speak with Urvkil. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Cleric Guildleader [[Vecuto]]&#039;&#039; who resides in Forfedhdar, was approached by [[Skilair]] and [[Rience]] and they were told of a vision the leader was concerned with.  I will quote him.  Vecuto had a vision of a massive army marching into an unrecognizable city on a starless night.  He warned that if the stars fade, the swords won’t be of much good.  He went on to say he felt the gods were angry with us, and the void may be enveloping all that we know.”&lt;br /&gt;
&lt;br /&gt;
==a glowing fragment==&lt;br /&gt;
This glowing fragment was studied by a War Mage, Paladin, Ranger and Empath and they did not find what the Moon Mage or Cleric found. I will give you both of those findings.&lt;br /&gt;
&lt;br /&gt;
As you may know, glowing fragments dropped from our skies recently on several occasions during Meteor Showers.  Quick connection - Fynes is a Cleric and Urvkil is a Moon Mage.  The fragment when studied could only be discerned by Clerics and Moon Mages.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Immortals mentioned:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
First a quick blurb on the Immortals I’ll mention.. [[Tamsine]] is the goddess of home and hearth, [[Phelim]] strew the stars into the sky by gathering some of Tamsine’s tears and setting them into the heavens and [[Huldah]], a dark god of magic, is known as the trickster, and can cause terrible storms which are actually composed of magic. &lt;br /&gt;
&lt;br /&gt;
What I discerned with this fragment is resonant of a vision that I, along with others, have received upon predicting Events.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Summary of a Vision&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In this vision a cook sobs over a spilled pot, an artist wipes her tears with his brush, turns to his canvas and begins to paint.  A shadowed figure comes from behind the canvas, steals the sparkling bits and puts them into a pouch.  The figure sees you and throws one towards you and your face is seared with pain as the bit explodes ….  Much like when the fragments struck folks I imagine?  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Celestial Energy found in the fragment&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Celestial Energy in an unstructured form is highly unusual and bears detailed study.  When I researched this, I found that a possible reason for Grazhir’s demise was a catastrophic celestial event – such as a meteor strike, which caused the moon to explode.  “Because Grahzir no longer crossed the skies, it caused the obelisk to melt after a dramatic outburst of celestial energy, killing many people around it.”   &lt;br /&gt;
&lt;br /&gt;
This fragment that fell during the first meteor shower, which once held such massive celestial energy, it has in fact turned into an iron scrap with no magical pattern. &lt;br /&gt;
&lt;br /&gt;
== Moon Mage examination of the glowing fragment ==&lt;br /&gt;
When I focused the glowing fragment, I found these results:&lt;br /&gt;
&lt;br /&gt;
You feel an intense chill through your scale gauntlets.&lt;br /&gt;
&lt;br /&gt;
You focus your magical senses on a glowing iron fragment.&lt;br /&gt;
&lt;br /&gt;
You detect an enormous charge of celestial (space, heavenly) energy emanating from the fragment.&lt;br /&gt;
&lt;br /&gt;
The charge is inexorably dissipating but does not show any signs of stress yet.&lt;br /&gt;
&lt;br /&gt;
While lesser magicians may perceive it as Lunar energy, you note that this magic is drawn down from the planets and stars far removed from Elanthia. Celestial energy in an unstructured form is highly unusual and bears detailed study.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Interesting note:&#039;&#039; I found that Blue Star Celestial Energy was advanced healing from the stars emphasizing spiritual, planetary and galactic healing.&lt;br /&gt;
&lt;br /&gt;
Though the fragment is heavily charged with energy, you detect that there is no spell pattern or enchanting sigil behind it. Instead, it appears to be an exaggerated example of meteoric iron. A massive charge of celestial magic built up around the fragment during a time in the heavens, and now that it is on Elanthia that power is &amp;quot;winding down.&amp;quot; The bitterly cold light is a manifestation of the escaping energy, akin to the forces called down by the Starlight Sphere spell.&lt;br /&gt;
&lt;br /&gt;
While its composition suggests meteoric iron, this magic is evocative of an origin in the cold and distant stars. Astrologers have never managed to quantify the strength and distance of the stars, but that is because both are perceived to be larger than imagination. Someone who was examining the magical element out of context may leap to the conclusion that she is holding a star, but there&#039;s still enough Elanthia left intact to suggest that is not the case.&lt;br /&gt;
&lt;br /&gt;
Whether an exceptional piece of meteoric iron or an infinitesimally small stellar fragment, it is undeniably sympathetic to Stellar Magic. You could likely amplify the Starlight Sphere spell with its presence.&lt;br /&gt;
&lt;br /&gt;
Without armor your unprotected hand is engulfed by a painful burning sensation! You reflexively dart away from the fragment, but even the fleeting contact was enough to produce dangerous frostbite.&lt;br /&gt;
&lt;br /&gt;
== Cleric examination of the glowing fragment, contributed by [[Patre]]== &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Focus of the fragment:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You detect an enormous charge of Lunar energy emanating from the fragment.&lt;br /&gt;
&lt;br /&gt;
The charge is inexorably dissipating but does not show any signs of stress yet.&lt;br /&gt;
&lt;br /&gt;
Though it appears at first glance to be nothing but a Moon Mage&#039;s curio, you detect a trace of divine meaning hidden within the strange magic.&lt;br /&gt;
&lt;br /&gt;
Careful study and reflection of the fragment could reveal more.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Study of the fragment:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You feel an intense chill through your silvered gauntlets.&lt;br /&gt;
&lt;br /&gt;
Stilling your inner thoughts, you concentrate on feeling the quiet, divine emanations hidden within the fragment.&lt;br /&gt;
&lt;br /&gt;
Though the fragment has been heavily polluted with Lunar magic, you feel a thrill of divine meaning through your soul as you unravel its design. &lt;br /&gt;
&lt;br /&gt;
The influence of three gods converge within the fragment. You sense that the fragment is intimately connected to Tamsine and considered a holy relic by the grace of Phelim. Dark and destructive -- yet no less holy -- currents ripple through the fragment as well, connecting this piece of iron to the terrible will of Huldah.&lt;br /&gt;
&lt;br /&gt;
The connection between Tamsine and Phelim, along with the Lunar pollution suggests that this is a star fallen from the place where Phelim suspended it. Its appearance and physical composition are manifestations of Huldah&#039;s influence, capable of turning divine tears into something deadly and base. You intuit that if the star is left as it is now, Huldah&#039;s influence over it will continue to grow and finally become ascendant.&lt;br /&gt;
&lt;br /&gt;
Despite its fallen state, you conclude that it is still an important relic of Phelim. Outside of whatever purpose the gods have set for it, you could likely amplify the Phelim&#039;s Sanction spell with its presence.&lt;br /&gt;
&lt;br /&gt;
== Ferdahl [[Aemmin]]&#039;s staff speaks out ==&lt;br /&gt;
The following is a summary from a lass who was at the Shard Town Meeting: &lt;br /&gt;
&lt;br /&gt;
[[Cierzen]], a member of the Ferdahl Aemmin&#039;s staff spoke a bit about the recent meteor showers and his feelings regarding the strikes. He found it interesting since the vigils that Shard has been holding, there have been no strikes in town or in populated areas. Cierzen suggested if they continued doing the devotional vigils they would continue to be unharmed. Also, perhaps if a star is fading, the vigil should be held to those gods who are represented by those stars. Cierzen even eluded to the fact that after people came to Riverhaven to do vigils, and were made fun of and/or ignored, there were more strikes against Riverhaven.&lt;br /&gt;
&lt;br /&gt;
==Angel&#039;s assisted the following in denouncing [[Veyne]]==&lt;br /&gt;
[[Darkgaze]] requested the presence of Angel via gweth to be a witness as a member of the Therengian militia. She arrived with Delgram, another member, standing in for The Northern Watch Brigade. Darkgaze then dropped his ring, guarded it, and cast Ripple. After the ring vanished Angel engaged him in questions, where he renounced Veyne and any connections. He also swore to have no further contact with Veyne or any of his followers.&lt;br /&gt;
&lt;br /&gt;
[[Dametri]] called upon Angel to witness his returning of his ring. Despera and Dhimani were also there to witness. Angel gave Dametri&#039;s ring to a Commander of the Northern Watch, to give to the Baron.&lt;br /&gt;
&lt;br /&gt;
[[Slyder]] also asked Angel to come and accept Veyne&#039;s ring to hand over to the Baron. Although he wanted no part of the group, he did not denounce Veyne. He felt there was no need, that giving the ring back was sufficient. Angel sent Slyder to speak with Senior Commander Frodes. Shortly after their meeting, Commander Frodes gwethed that Dametri was not to be bothered while in Therengia. (Slyder is now played by a different player.)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
By my hand, a first draft&amp;lt;br&amp;gt;&lt;br /&gt;
~Angel&amp;lt;br&amp;gt;&lt;br /&gt;
(previously) Assistant to Court Advisor Wyndz for the Royal Court, Therengia&amp;lt;br&amp;gt;&lt;br /&gt;
Current - Ambassador to the Theren Guard&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Contact: Discord Angel#2314 1/2018&lt;br /&gt;
{{cat|Player House of the Grey Storm, Player Celestial Compact}}&lt;/div&gt;</summary>
		<author><name>AMAZIAGRACE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Angel&amp;diff=498154</id>
		<title>Angel</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Angel&amp;diff=498154"/>
		<updated>2018-12-21T13:42:48Z</updated>

		<summary type="html">&lt;p&gt;AMAZIAGRACE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Angel_&amp;amp;_moon.jpg ]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{PC&lt;br /&gt;
|name=Angel Sacredstorm&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Elothean&lt;br /&gt;
|gender=Female&lt;br /&gt;
|guild=Moon Mage&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
Contact: Discord Angel#2314 1/2018&lt;br /&gt;
&lt;br /&gt;
==Appearance and Introduction==&lt;br /&gt;
You see Ambassador Angel Sacredstorm, Celestial Sorceress of the House of the Grey Storm, an Elothean.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
She has elegant arched eyebrows and thick-lashed crystal green eyes.  Her deep blue-streaked blonde hair is long and fine, and is worn in a deceptively careless-looking arrangement of upswept locks held in place by a midnight-hued Phelim&#039;s Bliss rose made of glittering starlight velvet.  She has smooth skin and an ethereal spun glitter cape lined in heliotrope icesilk swirling around a lithe figure.&amp;lt;br&amp;gt;&lt;br /&gt;
She is slightly under average height for an Elothean.&amp;lt;br&amp;gt;&lt;br /&gt;
A crimson rose butterfly with soft velvet wings floats lazily around her left arm, glowing with a lustrous sheen against her skin.&amp;lt;br&amp;gt;&lt;br /&gt;
She is in her prime.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
She is wearing a brooch depicting a nightingale with crystal tipped wings, a slender glass bottle labeled &amp;quot;Sybil&amp;quot;, a mourning band stitched with the phrase &amp;quot;Never Again&amp;quot;, a thumb ring bearing the Sacredstorm crest inset with an alexandrite nightingale, a daring low-cut silver firesilk gown with a graceful train and some deep black high-heeled crystal sandals fastened with delicate ankle straps.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
A little about her:&amp;lt;br&amp;gt;&lt;br /&gt;
Angel is an Enchantress and the Ambassador to the Theren Guard. She has a heart for Theren, any injustice, the less fortunate, but especially children.  &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Her armor:&lt;br /&gt;
an ice-white hauberk inlaid with a nightingale perched upon a panther&#039;s nose&lt;br /&gt;
Designed to be form fitting, the hauberk has a steel disc inlaid over the wearer&#039;s heart.  Set into the disc is a panther carved from black onyx with a nightingale fashioned from a deep blue tourmaline on its nose.  An alexandrite carved in the likeness of a small child is nestled upon the panther&#039;s back.  Etched below the scene are the words, &amp;quot;Protect thy children, make promises unbroken and vengeance unspoken.&amp;quot;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Her belt:&lt;br /&gt;
a low-riding sword belt with interlocking nightingale clasps&lt;br /&gt;
Fitted to accentuate a woman&#039;s curves, the leather belt is crafted to hang low on the hips.  Cut from stunning blue diamonds, the two clasps are crafted into the form of Phelim&#039;s nightingales.  Petite diamonds are set as the eyes of the birds which twinkle like stars that were strewn into the heavens.  The phrase ~Protect Thy Treasure~ is impressed into the leather.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==NOTE - The below are story lines from many years ago.  Current story lines will be added==&lt;br /&gt;
&lt;br /&gt;
==Research regarding the falling stars==&lt;br /&gt;
The research below is a first draft, taken from my varied notes from many forums.  If you missed my Presentation in the Theren Keep recently, below I have detailed what I spoke about. It is a compilation of recent events from the end of year 391 and into the 392. It includes facts, witnessed accounts, conversations and theories.  I would love for you to contribute, we need more folks involved. &lt;br /&gt;
&lt;br /&gt;
I ask that you do not edit my transcript, but talk with me first.  I have worked hard on this research and have many people contribuiting, and have credited them.  There will be more information added to this, as links to those I mentioned on this page. &lt;br /&gt;
&lt;br /&gt;
Riece and Skilair have much to add to this, but are working on their pages to insert.  Please be sure to watch this article or check back.&lt;br /&gt;
&lt;br /&gt;
==Table of Contents (old storylines)==&lt;br /&gt;
#[[Fynes]]&lt;br /&gt;
#[[Urvkil]]&lt;br /&gt;
#Lady [[Adisla]]&lt;br /&gt;
#[[Throrom]]&lt;br /&gt;
#[[Kargoth]]&lt;br /&gt;
#[[Tungal]]&lt;br /&gt;
#[[Ealuik]]&lt;br /&gt;
#[[Vecuto]], the Cleric Guildleader&lt;br /&gt;
#[[Skilair]]&lt;br /&gt;
#[[Rience]]&lt;br /&gt;
#[[Primeval]], Founder of one of the original glowing fragments in Crossing&lt;br /&gt;
#[[Patre]], First cleric of record to study this fragment&lt;br /&gt;
#[[Cierzen]]&lt;br /&gt;
#[[Veyne]]&lt;br /&gt;
#a glowing iron fragment from the meteor shower&lt;br /&gt;
#*Moon Mage study&lt;br /&gt;
#*Cleric study&lt;br /&gt;
#*testing&lt;br /&gt;
#Visions&lt;br /&gt;
&lt;br /&gt;
==Possibly connected people==&lt;br /&gt;
Since some of you may not know backgrounds or history of things I will mention, I will give some information as I go to help it make sense and connections. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Fynes]] Moryson&#039;&#039;, is an Elven Cleric who recently visited Theren, and with a drop of his blood, as an offering is rumored to have started a Plague Wraith invasion. He offered anyone in Theren to come and speak with him.  A summary of his message:  Watch the stars, he has noticed one of them fading, and he feels that if the stars are fading the gods are growing weak.  He was stern about the fact that if the heavens are troubled, it could only be that the immortals are.  He also called Urvkil a blasphemer. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Urvkil]]&#039;&#039; is a Kaldaran Moon Mage who was banned is known for his predictions and was banished from the Kaldaran people long ago for consorting with Voidspawn. Of note, when I met him, he had no last name—which I believe when I speak of Tungal, it will shed some light to a connection. His message was: The Nightingale is what influences our lives; it protects us from the plans of the Weasel. The Nightingale is the true influence and he told us to study it to lend it strength. He also answered a question of someone in the group regarding visions and stated his reason for being here was not the two elves vision, the tome is not important, and the battle in the temple vision was actually a “contest”. &lt;br /&gt;
&lt;br /&gt;
When Urvkil awoke his first contact was Skilair.  They had a detailed conversation, I’ll let her explain and if she does not make it this evening, I’ll get the notes on it and give it at the end.  But one note I’d like to mention is that he referred to Lady Adisla, whom I will speak about next. When he visited he seemed to always leave with a rogue moongate summonsing shadow masters, voidspawn and tenebraelings. &lt;br /&gt;
&lt;br /&gt;
During one of his visits, in Shard, someone, and I will not mention who, assisted him by way of dropping pearls and creating devourers which congeal into shadow masters.  He then casted a rogue moongate. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lady [[Adisla]] Lothar&#039;&#039; is a Kaldaran bardess who visited Shard recently accompanied by her bodyguard [[Thororm]], also Kaldar.  She was accompanied by [[Kargoth]] on this visit.  The night prior to her arrival in Shard Kargoth was attacked.  And when her and her body guard arrived, there was an invasion.  They believe it was to kidnap her.  Her connection to Urvkil is that he was the advisor to her father years ago, but was banned due to his consorting with voidspawn.  When she was asked quietly if the man she spoke of was Urvkil, she got nervous and asked how [[Skilair]] knew that name.  She quickly quieted her bodyguard Thororm stating any information.  They retired shortly after that. They were not to speak of him and that it was too soon to give.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Tungal]]&#039;&#039; is a Dwarvan Moon Mage and a gifted ring crafter from Hib that we encountered.  He stated to us that he knew of an Urvkil from when he was young that was reputed to be the greatest prophet in the lands and among the Kaldar.  When describing Urvkil however, he mentioned he was well groomed, finely dressed and had a tattoo of a cute tenebraeling, and he also told us of how he was a royal advisor to the Kaldar. This is not the way Urvkil looked to us in recent visits and we told him that he had been banned from the Kaldar, so he questioned whether or not this one calling himself Urvkil was an imposter. &lt;br /&gt;
&lt;br /&gt;
He mentioned visions that bothered him: The Weasel stalking the Nightingale, the cheating men with the sword under the table and the shapeshifter.  Now for those of you who are curious, I have compiled notes on everything I am explaining tonight, so there will be a full detail of all the visions I mention this evening. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Ealuik]]&#039;&#039; is a Human Moon Mage who is a high-ranking member of the Children of Kalestraum and is third Scion in Command. He was also concerned of the stars and wanted to speak with Urvkil. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Cleric Guildleader [[Vecuto]]&#039;&#039; who resides in Forfedhdar, was approached by [[Skilair]] and [[Rience]] and they were told of a vision the leader was concerned with.  I will quote him.  Vecuto had a vision of a massive army marching into an unrecognizable city on a starless night.  He warned that if the stars fade, the swords won’t be of much good.  He went on to say he felt the gods were angry with us, and the void may be enveloping all that we know.”&lt;br /&gt;
&lt;br /&gt;
==a glowing fragment==&lt;br /&gt;
This glowing fragment was studied by a War Mage, Paladin, Ranger and Empath and they did not find what the Moon Mage or Cleric found. I will give you both of those findings.&lt;br /&gt;
&lt;br /&gt;
As you may know, glowing fragments dropped from our skies recently on several occasions during Meteor Showers.  Quick connection - Fynes is a Cleric and Urvkil is a Moon Mage.  The fragment when studied could only be discerned by Clerics and Moon Mages.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Immortals mentioned:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
First a quick blurb on the Immortals I’ll mention.. [[Tamsine]] is the goddess of home and hearth, [[Phelim]] strew the stars into the sky by gathering some of Tamsine’s tears and setting them into the heavens and [[Huldah]], a dark god of magic, is known as the trickster, and can cause terrible storms which are actually composed of magic. &lt;br /&gt;
&lt;br /&gt;
What I discerned with this fragment is resonant of a vision that I, along with others, have received upon predicting Events.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Summary of a Vision&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In this vision a cook sobs over a spilled pot, an artist wipes her tears with his brush, turns to his canvas and begins to paint.  A shadowed figure comes from behind the canvas, steals the sparkling bits and puts them into a pouch.  The figure sees you and throws one towards you and your face is seared with pain as the bit explodes ….  Much like when the fragments struck folks I imagine?  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Celestial Energy found in the fragment&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Celestial Energy in an unstructured form is highly unusual and bears detailed study.  When I researched this, I found that a possible reason for Grazhir’s demise was a catastrophic celestial event – such as a meteor strike, which caused the moon to explode.  “Because Grahzir no longer crossed the skies, it caused the obelisk to melt after a dramatic outburst of celestial energy, killing many people around it.”   &lt;br /&gt;
&lt;br /&gt;
This fragment that fell during the first meteor shower, which once held such massive celestial energy, it has in fact turned into an iron scrap with no magical pattern. &lt;br /&gt;
&lt;br /&gt;
== Moon Mage examination of the glowing fragment ==&lt;br /&gt;
When I focused the glowing fragment, I found these results:&lt;br /&gt;
&lt;br /&gt;
You feel an intense chill through your scale gauntlets.&lt;br /&gt;
&lt;br /&gt;
You focus your magical senses on a glowing iron fragment.&lt;br /&gt;
&lt;br /&gt;
You detect an enormous charge of celestial (space, heavenly) energy emanating from the fragment.&lt;br /&gt;
&lt;br /&gt;
The charge is inexorably dissipating but does not show any signs of stress yet.&lt;br /&gt;
&lt;br /&gt;
While lesser magicians may perceive it as Lunar energy, you note that this magic is drawn down from the planets and stars far removed from Elanthia. Celestial energy in an unstructured form is highly unusual and bears detailed study.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Interesting note:&#039;&#039; I found that Blue Star Celestial Energy was advanced healing from the stars emphasizing spiritual, planetary and galactic healing.&lt;br /&gt;
&lt;br /&gt;
Though the fragment is heavily charged with energy, you detect that there is no spell pattern or enchanting sigil behind it. Instead, it appears to be an exaggerated example of meteoric iron. A massive charge of celestial magic built up around the fragment during a time in the heavens, and now that it is on Elanthia that power is &amp;quot;winding down.&amp;quot; The bitterly cold light is a manifestation of the escaping energy, akin to the forces called down by the Starlight Sphere spell.&lt;br /&gt;
&lt;br /&gt;
While its composition suggests meteoric iron, this magic is evocative of an origin in the cold and distant stars. Astrologers have never managed to quantify the strength and distance of the stars, but that is because both are perceived to be larger than imagination. Someone who was examining the magical element out of context may leap to the conclusion that she is holding a star, but there&#039;s still enough Elanthia left intact to suggest that is not the case.&lt;br /&gt;
&lt;br /&gt;
Whether an exceptional piece of meteoric iron or an infinitesimally small stellar fragment, it is undeniably sympathetic to Stellar Magic. You could likely amplify the Starlight Sphere spell with its presence.&lt;br /&gt;
&lt;br /&gt;
Without armor your unprotected hand is engulfed by a painful burning sensation! You reflexively dart away from the fragment, but even the fleeting contact was enough to produce dangerous frostbite.&lt;br /&gt;
&lt;br /&gt;
== Cleric examination of the glowing fragment, contributed by [[Patre]]== &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Focus of the fragment:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You detect an enormous charge of Lunar energy emanating from the fragment.&lt;br /&gt;
&lt;br /&gt;
The charge is inexorably dissipating but does not show any signs of stress yet.&lt;br /&gt;
&lt;br /&gt;
Though it appears at first glance to be nothing but a Moon Mage&#039;s curio, you detect a trace of divine meaning hidden within the strange magic.&lt;br /&gt;
&lt;br /&gt;
Careful study and reflection of the fragment could reveal more.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Study of the fragment:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You feel an intense chill through your silvered gauntlets.&lt;br /&gt;
&lt;br /&gt;
Stilling your inner thoughts, you concentrate on feeling the quiet, divine emanations hidden within the fragment.&lt;br /&gt;
&lt;br /&gt;
Though the fragment has been heavily polluted with Lunar magic, you feel a thrill of divine meaning through your soul as you unravel its design. &lt;br /&gt;
&lt;br /&gt;
The influence of three gods converge within the fragment. You sense that the fragment is intimately connected to Tamsine and considered a holy relic by the grace of Phelim. Dark and destructive -- yet no less holy -- currents ripple through the fragment as well, connecting this piece of iron to the terrible will of Huldah.&lt;br /&gt;
&lt;br /&gt;
The connection between Tamsine and Phelim, along with the Lunar pollution suggests that this is a star fallen from the place where Phelim suspended it. Its appearance and physical composition are manifestations of Huldah&#039;s influence, capable of turning divine tears into something deadly and base. You intuit that if the star is left as it is now, Huldah&#039;s influence over it will continue to grow and finally become ascendant.&lt;br /&gt;
&lt;br /&gt;
Despite its fallen state, you conclude that it is still an important relic of Phelim. Outside of whatever purpose the gods have set for it, you could likely amplify the Phelim&#039;s Sanction spell with its presence.&lt;br /&gt;
&lt;br /&gt;
== Ferdahl [[Aemmin]]&#039;s staff speaks out ==&lt;br /&gt;
The following is a summary from a lass who was at the Shard Town Meeting: &lt;br /&gt;
&lt;br /&gt;
[[Cierzen]], a member of the Ferdahl Aemmin&#039;s staff spoke a bit about the recent meteor showers and his feelings regarding the strikes. He found it interesting since the vigils that Shard has been holding, there have been no strikes in town or in populated areas. Cierzen suggested if they continued doing the devotional vigils they would continue to be unharmed. Also, perhaps if a star is fading, the vigil should be held to those gods who are represented by those stars. Cierzen even eluded to the fact that after people came to Riverhaven to do vigils, and were made fun of and/or ignored, there were more strikes against Riverhaven.&lt;br /&gt;
&lt;br /&gt;
==Angel&#039;s assisted the following in denouncing [[Veyne]]==&lt;br /&gt;
[[Darkgaze]] requested the presence of Angel via gweth to be a witness as a member of the Therengian militia. She arrived with Delgram, another member, standing in for The Northern Watch Brigade. Darkgaze then dropped his ring, guarded it, and cast Ripple. After the ring vanished Angel engaged him in questions, where he renounced Veyne and any connections. He also swore to have no further contact with Veyne or any of his followers.&lt;br /&gt;
&lt;br /&gt;
[[Dametri]] called upon Angel to witness his returning of his ring. Despera and Dhimani were also there to witness. Angel gave Dametri&#039;s ring to a Commander of the Northern Watch, to give to the Baron.&lt;br /&gt;
&lt;br /&gt;
[[Slyder]] also asked Angel to come and accept Veyne&#039;s ring to hand over to the Baron. Although he wanted no part of the group, he did not denounce Veyne. He felt there was no need, that giving the ring back was sufficient. Angel sent Slyder to speak with Senior Commander Frodes. Shortly after their meeting, Commander Frodes gwethed that Dametri was not to be bothered while in Therengia. (Slyder is now played by a different player.)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
By my hand, a first draft&amp;lt;br&amp;gt;&lt;br /&gt;
~Angel&amp;lt;br&amp;gt;&lt;br /&gt;
(previously) Assistant to Court Advisor Wyndz for the Royal Court, Therengia&amp;lt;br&amp;gt;&lt;br /&gt;
Current - Ambassador to the Theren Guard&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Contact: Discord Angel#2314 1/2018&lt;br /&gt;
{{cat|Player House of the Grey Storm, Player Celestial Compact}}&lt;/div&gt;</summary>
		<author><name>AMAZIAGRACE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Angel&amp;diff=498153</id>
		<title>Angel</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Angel&amp;diff=498153"/>
		<updated>2018-12-21T13:42:02Z</updated>

		<summary type="html">&lt;p&gt;AMAZIAGRACE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Angel_&amp;amp;_moon.jpg ]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{PC&lt;br /&gt;
|name=Angel Sacredstorm&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Elothean&lt;br /&gt;
|gender=Female&lt;br /&gt;
|guild=Moon Mage&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
Contact: Discord Angel#2314 1/2018&lt;br /&gt;
&lt;br /&gt;
==Appearance and Introduction==&lt;br /&gt;
You see Ambassador Angel Sacredstorm, Celestial Sorceress of the House of the Grey Storm, an Elothean.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
She has elegant arched eyebrows and thick-lashed crystal green eyes.  Her deep blue-streaked blonde hair is long and fine, and is worn in a deceptively careless-looking arrangement of upswept locks held in place by a midnight-hued Phelim&#039;s Bliss rose made of glittering starlight velvet.  She has smooth skin and an ethereal spun glitter cape lined in heliotrope icesilk swirling around a lithe figure.&amp;lt;br&amp;gt;&lt;br /&gt;
She is slightly under average height for an Elothean.&amp;lt;br&amp;gt;&lt;br /&gt;
A crimson rose butterfly with soft velvet wings floats lazily around her left arm, glowing with a lustrous sheen against her skin.&amp;lt;br&amp;gt;&lt;br /&gt;
She is in her prime.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
She is wearing a brooch depicting a nightingale with crystal tipped wings, a slender glass bottle labeled &amp;quot;Sybil&amp;quot;, a mourning band stitched with the phrase &amp;quot;Never Again&amp;quot;, a thumb ring bearing the Sacredstorm crest inset with an alexandrite nightingale, a daring low-cut silver firesilk gown with a graceful train and some deep black high-heeled crystal sandals fastened with delicate ankle straps.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Angel is an Enchantress and the Ambassador to the Theren Guard. She has a heart for Theren, any injustice, the less fortunate, but especially children.  &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Her armor:&lt;br /&gt;
an ice-white hauberk inlaid with a nightingale perched upon a panther&#039;s nose&lt;br /&gt;
Designed to be form fitting, the hauberk has a steel disc inlaid over the wearer&#039;s heart.  Set into the disc is a panther carved from black onyx with a nightingale fashioned from a deep blue tourmaline on its nose.  An alexandrite carved in the likeness of a small child is nestled upon the panther&#039;s back.  Etched below the scene are the words, &amp;quot;Protect thy children, make promises unbroken and vengeance unspoken.&amp;quot;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Her belt:&lt;br /&gt;
a low-riding sword belt with interlocking nightingale clasps&lt;br /&gt;
Fitted to accentuate a woman&#039;s curves, the leather belt is crafted to hang low on the hips.  Cut from stunning blue diamonds, the two clasps are crafted into the form of Phelim&#039;s nightingales.  Petite diamonds are set as the eyes of the birds which twinkle like stars that were strewn into the heavens.  The phrase ~Protect Thy Treasure~ is impressed into the leather.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==NOTE - The below are story lines from many years ago.  Current story lines will be added==&lt;br /&gt;
&lt;br /&gt;
==Research regarding the falling stars==&lt;br /&gt;
The research below is a first draft, taken from my varied notes from many forums.  If you missed my Presentation in the Theren Keep recently, below I have detailed what I spoke about. It is a compilation of recent events from the end of year 391 and into the 392. It includes facts, witnessed accounts, conversations and theories.  I would love for you to contribute, we need more folks involved. &lt;br /&gt;
&lt;br /&gt;
I ask that you do not edit my transcript, but talk with me first.  I have worked hard on this research and have many people contribuiting, and have credited them.  There will be more information added to this, as links to those I mentioned on this page. &lt;br /&gt;
&lt;br /&gt;
Riece and Skilair have much to add to this, but are working on their pages to insert.  Please be sure to watch this article or check back.&lt;br /&gt;
&lt;br /&gt;
==Table of Contents (old storylines)==&lt;br /&gt;
#[[Fynes]]&lt;br /&gt;
#[[Urvkil]]&lt;br /&gt;
#Lady [[Adisla]]&lt;br /&gt;
#[[Throrom]]&lt;br /&gt;
#[[Kargoth]]&lt;br /&gt;
#[[Tungal]]&lt;br /&gt;
#[[Ealuik]]&lt;br /&gt;
#[[Vecuto]], the Cleric Guildleader&lt;br /&gt;
#[[Skilair]]&lt;br /&gt;
#[[Rience]]&lt;br /&gt;
#[[Primeval]], Founder of one of the original glowing fragments in Crossing&lt;br /&gt;
#[[Patre]], First cleric of record to study this fragment&lt;br /&gt;
#[[Cierzen]]&lt;br /&gt;
#[[Veyne]]&lt;br /&gt;
#a glowing iron fragment from the meteor shower&lt;br /&gt;
#*Moon Mage study&lt;br /&gt;
#*Cleric study&lt;br /&gt;
#*testing&lt;br /&gt;
#Visions&lt;br /&gt;
&lt;br /&gt;
==Possibly connected people==&lt;br /&gt;
Since some of you may not know backgrounds or history of things I will mention, I will give some information as I go to help it make sense and connections. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Fynes]] Moryson&#039;&#039;, is an Elven Cleric who recently visited Theren, and with a drop of his blood, as an offering is rumored to have started a Plague Wraith invasion. He offered anyone in Theren to come and speak with him.  A summary of his message:  Watch the stars, he has noticed one of them fading, and he feels that if the stars are fading the gods are growing weak.  He was stern about the fact that if the heavens are troubled, it could only be that the immortals are.  He also called Urvkil a blasphemer. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Urvkil]]&#039;&#039; is a Kaldaran Moon Mage who was banned is known for his predictions and was banished from the Kaldaran people long ago for consorting with Voidspawn. Of note, when I met him, he had no last name—which I believe when I speak of Tungal, it will shed some light to a connection. His message was: The Nightingale is what influences our lives; it protects us from the plans of the Weasel. The Nightingale is the true influence and he told us to study it to lend it strength. He also answered a question of someone in the group regarding visions and stated his reason for being here was not the two elves vision, the tome is not important, and the battle in the temple vision was actually a “contest”. &lt;br /&gt;
&lt;br /&gt;
When Urvkil awoke his first contact was Skilair.  They had a detailed conversation, I’ll let her explain and if she does not make it this evening, I’ll get the notes on it and give it at the end.  But one note I’d like to mention is that he referred to Lady Adisla, whom I will speak about next. When he visited he seemed to always leave with a rogue moongate summonsing shadow masters, voidspawn and tenebraelings. &lt;br /&gt;
&lt;br /&gt;
During one of his visits, in Shard, someone, and I will not mention who, assisted him by way of dropping pearls and creating devourers which congeal into shadow masters.  He then casted a rogue moongate. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lady [[Adisla]] Lothar&#039;&#039; is a Kaldaran bardess who visited Shard recently accompanied by her bodyguard [[Thororm]], also Kaldar.  She was accompanied by [[Kargoth]] on this visit.  The night prior to her arrival in Shard Kargoth was attacked.  And when her and her body guard arrived, there was an invasion.  They believe it was to kidnap her.  Her connection to Urvkil is that he was the advisor to her father years ago, but was banned due to his consorting with voidspawn.  When she was asked quietly if the man she spoke of was Urvkil, she got nervous and asked how [[Skilair]] knew that name.  She quickly quieted her bodyguard Thororm stating any information.  They retired shortly after that. They were not to speak of him and that it was too soon to give.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Tungal]]&#039;&#039; is a Dwarvan Moon Mage and a gifted ring crafter from Hib that we encountered.  He stated to us that he knew of an Urvkil from when he was young that was reputed to be the greatest prophet in the lands and among the Kaldar.  When describing Urvkil however, he mentioned he was well groomed, finely dressed and had a tattoo of a cute tenebraeling, and he also told us of how he was a royal advisor to the Kaldar. This is not the way Urvkil looked to us in recent visits and we told him that he had been banned from the Kaldar, so he questioned whether or not this one calling himself Urvkil was an imposter. &lt;br /&gt;
&lt;br /&gt;
He mentioned visions that bothered him: The Weasel stalking the Nightingale, the cheating men with the sword under the table and the shapeshifter.  Now for those of you who are curious, I have compiled notes on everything I am explaining tonight, so there will be a full detail of all the visions I mention this evening. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Ealuik]]&#039;&#039; is a Human Moon Mage who is a high-ranking member of the Children of Kalestraum and is third Scion in Command. He was also concerned of the stars and wanted to speak with Urvkil. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Cleric Guildleader [[Vecuto]]&#039;&#039; who resides in Forfedhdar, was approached by [[Skilair]] and [[Rience]] and they were told of a vision the leader was concerned with.  I will quote him.  Vecuto had a vision of a massive army marching into an unrecognizable city on a starless night.  He warned that if the stars fade, the swords won’t be of much good.  He went on to say he felt the gods were angry with us, and the void may be enveloping all that we know.”&lt;br /&gt;
&lt;br /&gt;
==a glowing fragment==&lt;br /&gt;
This glowing fragment was studied by a War Mage, Paladin, Ranger and Empath and they did not find what the Moon Mage or Cleric found. I will give you both of those findings.&lt;br /&gt;
&lt;br /&gt;
As you may know, glowing fragments dropped from our skies recently on several occasions during Meteor Showers.  Quick connection - Fynes is a Cleric and Urvkil is a Moon Mage.  The fragment when studied could only be discerned by Clerics and Moon Mages.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Immortals mentioned:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
First a quick blurb on the Immortals I’ll mention.. [[Tamsine]] is the goddess of home and hearth, [[Phelim]] strew the stars into the sky by gathering some of Tamsine’s tears and setting them into the heavens and [[Huldah]], a dark god of magic, is known as the trickster, and can cause terrible storms which are actually composed of magic. &lt;br /&gt;
&lt;br /&gt;
What I discerned with this fragment is resonant of a vision that I, along with others, have received upon predicting Events.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Summary of a Vision&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In this vision a cook sobs over a spilled pot, an artist wipes her tears with his brush, turns to his canvas and begins to paint.  A shadowed figure comes from behind the canvas, steals the sparkling bits and puts them into a pouch.  The figure sees you and throws one towards you and your face is seared with pain as the bit explodes ….  Much like when the fragments struck folks I imagine?  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Celestial Energy found in the fragment&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Celestial Energy in an unstructured form is highly unusual and bears detailed study.  When I researched this, I found that a possible reason for Grazhir’s demise was a catastrophic celestial event – such as a meteor strike, which caused the moon to explode.  “Because Grahzir no longer crossed the skies, it caused the obelisk to melt after a dramatic outburst of celestial energy, killing many people around it.”   &lt;br /&gt;
&lt;br /&gt;
This fragment that fell during the first meteor shower, which once held such massive celestial energy, it has in fact turned into an iron scrap with no magical pattern. &lt;br /&gt;
&lt;br /&gt;
== Moon Mage examination of the glowing fragment ==&lt;br /&gt;
When I focused the glowing fragment, I found these results:&lt;br /&gt;
&lt;br /&gt;
You feel an intense chill through your scale gauntlets.&lt;br /&gt;
&lt;br /&gt;
You focus your magical senses on a glowing iron fragment.&lt;br /&gt;
&lt;br /&gt;
You detect an enormous charge of celestial (space, heavenly) energy emanating from the fragment.&lt;br /&gt;
&lt;br /&gt;
The charge is inexorably dissipating but does not show any signs of stress yet.&lt;br /&gt;
&lt;br /&gt;
While lesser magicians may perceive it as Lunar energy, you note that this magic is drawn down from the planets and stars far removed from Elanthia. Celestial energy in an unstructured form is highly unusual and bears detailed study.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Interesting note:&#039;&#039; I found that Blue Star Celestial Energy was advanced healing from the stars emphasizing spiritual, planetary and galactic healing.&lt;br /&gt;
&lt;br /&gt;
Though the fragment is heavily charged with energy, you detect that there is no spell pattern or enchanting sigil behind it. Instead, it appears to be an exaggerated example of meteoric iron. A massive charge of celestial magic built up around the fragment during a time in the heavens, and now that it is on Elanthia that power is &amp;quot;winding down.&amp;quot; The bitterly cold light is a manifestation of the escaping energy, akin to the forces called down by the Starlight Sphere spell.&lt;br /&gt;
&lt;br /&gt;
While its composition suggests meteoric iron, this magic is evocative of an origin in the cold and distant stars. Astrologers have never managed to quantify the strength and distance of the stars, but that is because both are perceived to be larger than imagination. Someone who was examining the magical element out of context may leap to the conclusion that she is holding a star, but there&#039;s still enough Elanthia left intact to suggest that is not the case.&lt;br /&gt;
&lt;br /&gt;
Whether an exceptional piece of meteoric iron or an infinitesimally small stellar fragment, it is undeniably sympathetic to Stellar Magic. You could likely amplify the Starlight Sphere spell with its presence.&lt;br /&gt;
&lt;br /&gt;
Without armor your unprotected hand is engulfed by a painful burning sensation! You reflexively dart away from the fragment, but even the fleeting contact was enough to produce dangerous frostbite.&lt;br /&gt;
&lt;br /&gt;
== Cleric examination of the glowing fragment, contributed by [[Patre]]== &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Focus of the fragment:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You detect an enormous charge of Lunar energy emanating from the fragment.&lt;br /&gt;
&lt;br /&gt;
The charge is inexorably dissipating but does not show any signs of stress yet.&lt;br /&gt;
&lt;br /&gt;
Though it appears at first glance to be nothing but a Moon Mage&#039;s curio, you detect a trace of divine meaning hidden within the strange magic.&lt;br /&gt;
&lt;br /&gt;
Careful study and reflection of the fragment could reveal more.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Study of the fragment:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You feel an intense chill through your silvered gauntlets.&lt;br /&gt;
&lt;br /&gt;
Stilling your inner thoughts, you concentrate on feeling the quiet, divine emanations hidden within the fragment.&lt;br /&gt;
&lt;br /&gt;
Though the fragment has been heavily polluted with Lunar magic, you feel a thrill of divine meaning through your soul as you unravel its design. &lt;br /&gt;
&lt;br /&gt;
The influence of three gods converge within the fragment. You sense that the fragment is intimately connected to Tamsine and considered a holy relic by the grace of Phelim. Dark and destructive -- yet no less holy -- currents ripple through the fragment as well, connecting this piece of iron to the terrible will of Huldah.&lt;br /&gt;
&lt;br /&gt;
The connection between Tamsine and Phelim, along with the Lunar pollution suggests that this is a star fallen from the place where Phelim suspended it. Its appearance and physical composition are manifestations of Huldah&#039;s influence, capable of turning divine tears into something deadly and base. You intuit that if the star is left as it is now, Huldah&#039;s influence over it will continue to grow and finally become ascendant.&lt;br /&gt;
&lt;br /&gt;
Despite its fallen state, you conclude that it is still an important relic of Phelim. Outside of whatever purpose the gods have set for it, you could likely amplify the Phelim&#039;s Sanction spell with its presence.&lt;br /&gt;
&lt;br /&gt;
== Ferdahl [[Aemmin]]&#039;s staff speaks out ==&lt;br /&gt;
The following is a summary from a lass who was at the Shard Town Meeting: &lt;br /&gt;
&lt;br /&gt;
[[Cierzen]], a member of the Ferdahl Aemmin&#039;s staff spoke a bit about the recent meteor showers and his feelings regarding the strikes. He found it interesting since the vigils that Shard has been holding, there have been no strikes in town or in populated areas. Cierzen suggested if they continued doing the devotional vigils they would continue to be unharmed. Also, perhaps if a star is fading, the vigil should be held to those gods who are represented by those stars. Cierzen even eluded to the fact that after people came to Riverhaven to do vigils, and were made fun of and/or ignored, there were more strikes against Riverhaven.&lt;br /&gt;
&lt;br /&gt;
==Angel&#039;s assisted the following in denouncing [[Veyne]]==&lt;br /&gt;
[[Darkgaze]] requested the presence of Angel via gweth to be a witness as a member of the Therengian militia. She arrived with Delgram, another member, standing in for The Northern Watch Brigade. Darkgaze then dropped his ring, guarded it, and cast Ripple. After the ring vanished Angel engaged him in questions, where he renounced Veyne and any connections. He also swore to have no further contact with Veyne or any of his followers.&lt;br /&gt;
&lt;br /&gt;
[[Dametri]] called upon Angel to witness his returning of his ring. Despera and Dhimani were also there to witness. Angel gave Dametri&#039;s ring to a Commander of the Northern Watch, to give to the Baron.&lt;br /&gt;
&lt;br /&gt;
[[Slyder]] also asked Angel to come and accept Veyne&#039;s ring to hand over to the Baron. Although he wanted no part of the group, he did not denounce Veyne. He felt there was no need, that giving the ring back was sufficient. Angel sent Slyder to speak with Senior Commander Frodes. Shortly after their meeting, Commander Frodes gwethed that Dametri was not to be bothered while in Therengia. (Slyder is now played by a different player.)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
By my hand, a first draft&amp;lt;br&amp;gt;&lt;br /&gt;
~Angel&amp;lt;br&amp;gt;&lt;br /&gt;
(previously) Assistant to Court Advisor Wyndz for the Royal Court, Therengia&amp;lt;br&amp;gt;&lt;br /&gt;
Current - Ambassador to the Theren Guard&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Contact: Discord Angel#2314 1/2018&lt;br /&gt;
{{cat|Player House of the Grey Storm, Player Celestial Compact}}&lt;/div&gt;</summary>
		<author><name>AMAZIAGRACE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Angel&amp;diff=498152</id>
		<title>Angel</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Angel&amp;diff=498152"/>
		<updated>2018-12-21T13:41:26Z</updated>

		<summary type="html">&lt;p&gt;AMAZIAGRACE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Angel_&amp;amp;_moon.jpg ]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{PC&lt;br /&gt;
|name=Angel Sacredstorm&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Elothean&lt;br /&gt;
|gender=Female&lt;br /&gt;
|guild=Moon Mage&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
Contact: Discord Angel#2314 1/2018&lt;br /&gt;
&lt;br /&gt;
==Appearance and Introduction==&lt;br /&gt;
You see Ambassador Angel Sacredstorm, Celestial Sorceress of the House of the Grey Storm, an Elothean.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
She has elegant arched eyebrows and thick-lashed crystal green eyes.  Her deep blue-streaked blonde hair is long and fine, and is worn in a deceptively careless-looking arrangement of upswept locks held in place by a midnight-hued Phelim&#039;s Bliss rose made of glittering starlight velvet.  She has smooth skin and an ethereal spun glitter cape lined in heliotrope icesilk swirling around a lithe figure.&lt;br /&gt;
She is slightly under average height for an Elothean.&lt;br /&gt;
A crimson rose butterfly with soft velvet wings floats lazily around her left arm, glowing with a lustrous sheen against her skin.&lt;br /&gt;
She is in her prime.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
She is wearing a brooch depicting a nightingale with crystal tipped wings, a slender glass bottle labeled &amp;quot;Sybil&amp;quot;, a mourning band stitched with the phrase &amp;quot;Never Again&amp;quot;, a thumb ring bearing the Sacredstorm crest inset with an alexandrite nightingale, a daring low-cut silver firesilk gown with a graceful train and some deep black high-heeled crystal sandals fastened with delicate ankle straps.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Angel is an Enchantress and the Ambassador to the Theren Guard. She has a heart for Theren, any injustice, the less fortunate, but especially children.  &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Her armor:&lt;br /&gt;
an ice-white hauberk inlaid with a nightingale perched upon a panther&#039;s nose&lt;br /&gt;
Designed to be form fitting, the hauberk has a steel disc inlaid over the wearer&#039;s heart.  Set into the disc is a panther carved from black onyx with a nightingale fashioned from a deep blue tourmaline on its nose.  An alexandrite carved in the likeness of a small child is nestled upon the panther&#039;s back.  Etched below the scene are the words, &amp;quot;Protect thy children, make promises unbroken and vengeance unspoken.&amp;quot;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Her belt:&lt;br /&gt;
a low-riding sword belt with interlocking nightingale clasps&lt;br /&gt;
Fitted to accentuate a woman&#039;s curves, the leather belt is crafted to hang low on the hips.  Cut from stunning blue diamonds, the two clasps are crafted into the form of Phelim&#039;s nightingales.  Petite diamonds are set as the eyes of the birds which twinkle like stars that were strewn into the heavens.  The phrase ~Protect Thy Treasure~ is impressed into the leather.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==NOTE - The below are story lines from many years ago.  Current story lines will be added==&lt;br /&gt;
&lt;br /&gt;
==Research regarding the falling stars==&lt;br /&gt;
The research below is a first draft, taken from my varied notes from many forums.  If you missed my Presentation in the Theren Keep recently, below I have detailed what I spoke about. It is a compilation of recent events from the end of year 391 and into the 392. It includes facts, witnessed accounts, conversations and theories.  I would love for you to contribute, we need more folks involved. &lt;br /&gt;
&lt;br /&gt;
I ask that you do not edit my transcript, but talk with me first.  I have worked hard on this research and have many people contribuiting, and have credited them.  There will be more information added to this, as links to those I mentioned on this page. &lt;br /&gt;
&lt;br /&gt;
Riece and Skilair have much to add to this, but are working on their pages to insert.  Please be sure to watch this article or check back.&lt;br /&gt;
&lt;br /&gt;
==Table of Contents (old storylines)==&lt;br /&gt;
#[[Fynes]]&lt;br /&gt;
#[[Urvkil]]&lt;br /&gt;
#Lady [[Adisla]]&lt;br /&gt;
#[[Throrom]]&lt;br /&gt;
#[[Kargoth]]&lt;br /&gt;
#[[Tungal]]&lt;br /&gt;
#[[Ealuik]]&lt;br /&gt;
#[[Vecuto]], the Cleric Guildleader&lt;br /&gt;
#[[Skilair]]&lt;br /&gt;
#[[Rience]]&lt;br /&gt;
#[[Primeval]], Founder of one of the original glowing fragments in Crossing&lt;br /&gt;
#[[Patre]], First cleric of record to study this fragment&lt;br /&gt;
#[[Cierzen]]&lt;br /&gt;
#[[Veyne]]&lt;br /&gt;
#a glowing iron fragment from the meteor shower&lt;br /&gt;
#*Moon Mage study&lt;br /&gt;
#*Cleric study&lt;br /&gt;
#*testing&lt;br /&gt;
#Visions&lt;br /&gt;
&lt;br /&gt;
==Possibly connected people==&lt;br /&gt;
Since some of you may not know backgrounds or history of things I will mention, I will give some information as I go to help it make sense and connections. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Fynes]] Moryson&#039;&#039;, is an Elven Cleric who recently visited Theren, and with a drop of his blood, as an offering is rumored to have started a Plague Wraith invasion. He offered anyone in Theren to come and speak with him.  A summary of his message:  Watch the stars, he has noticed one of them fading, and he feels that if the stars are fading the gods are growing weak.  He was stern about the fact that if the heavens are troubled, it could only be that the immortals are.  He also called Urvkil a blasphemer. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Urvkil]]&#039;&#039; is a Kaldaran Moon Mage who was banned is known for his predictions and was banished from the Kaldaran people long ago for consorting with Voidspawn. Of note, when I met him, he had no last name—which I believe when I speak of Tungal, it will shed some light to a connection. His message was: The Nightingale is what influences our lives; it protects us from the plans of the Weasel. The Nightingale is the true influence and he told us to study it to lend it strength. He also answered a question of someone in the group regarding visions and stated his reason for being here was not the two elves vision, the tome is not important, and the battle in the temple vision was actually a “contest”. &lt;br /&gt;
&lt;br /&gt;
When Urvkil awoke his first contact was Skilair.  They had a detailed conversation, I’ll let her explain and if she does not make it this evening, I’ll get the notes on it and give it at the end.  But one note I’d like to mention is that he referred to Lady Adisla, whom I will speak about next. When he visited he seemed to always leave with a rogue moongate summonsing shadow masters, voidspawn and tenebraelings. &lt;br /&gt;
&lt;br /&gt;
During one of his visits, in Shard, someone, and I will not mention who, assisted him by way of dropping pearls and creating devourers which congeal into shadow masters.  He then casted a rogue moongate. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lady [[Adisla]] Lothar&#039;&#039; is a Kaldaran bardess who visited Shard recently accompanied by her bodyguard [[Thororm]], also Kaldar.  She was accompanied by [[Kargoth]] on this visit.  The night prior to her arrival in Shard Kargoth was attacked.  And when her and her body guard arrived, there was an invasion.  They believe it was to kidnap her.  Her connection to Urvkil is that he was the advisor to her father years ago, but was banned due to his consorting with voidspawn.  When she was asked quietly if the man she spoke of was Urvkil, she got nervous and asked how [[Skilair]] knew that name.  She quickly quieted her bodyguard Thororm stating any information.  They retired shortly after that. They were not to speak of him and that it was too soon to give.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Tungal]]&#039;&#039; is a Dwarvan Moon Mage and a gifted ring crafter from Hib that we encountered.  He stated to us that he knew of an Urvkil from when he was young that was reputed to be the greatest prophet in the lands and among the Kaldar.  When describing Urvkil however, he mentioned he was well groomed, finely dressed and had a tattoo of a cute tenebraeling, and he also told us of how he was a royal advisor to the Kaldar. This is not the way Urvkil looked to us in recent visits and we told him that he had been banned from the Kaldar, so he questioned whether or not this one calling himself Urvkil was an imposter. &lt;br /&gt;
&lt;br /&gt;
He mentioned visions that bothered him: The Weasel stalking the Nightingale, the cheating men with the sword under the table and the shapeshifter.  Now for those of you who are curious, I have compiled notes on everything I am explaining tonight, so there will be a full detail of all the visions I mention this evening. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Ealuik]]&#039;&#039; is a Human Moon Mage who is a high-ranking member of the Children of Kalestraum and is third Scion in Command. He was also concerned of the stars and wanted to speak with Urvkil. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Cleric Guildleader [[Vecuto]]&#039;&#039; who resides in Forfedhdar, was approached by [[Skilair]] and [[Rience]] and they were told of a vision the leader was concerned with.  I will quote him.  Vecuto had a vision of a massive army marching into an unrecognizable city on a starless night.  He warned that if the stars fade, the swords won’t be of much good.  He went on to say he felt the gods were angry with us, and the void may be enveloping all that we know.”&lt;br /&gt;
&lt;br /&gt;
==a glowing fragment==&lt;br /&gt;
This glowing fragment was studied by a War Mage, Paladin, Ranger and Empath and they did not find what the Moon Mage or Cleric found. I will give you both of those findings.&lt;br /&gt;
&lt;br /&gt;
As you may know, glowing fragments dropped from our skies recently on several occasions during Meteor Showers.  Quick connection - Fynes is a Cleric and Urvkil is a Moon Mage.  The fragment when studied could only be discerned by Clerics and Moon Mages.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Immortals mentioned:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
First a quick blurb on the Immortals I’ll mention.. [[Tamsine]] is the goddess of home and hearth, [[Phelim]] strew the stars into the sky by gathering some of Tamsine’s tears and setting them into the heavens and [[Huldah]], a dark god of magic, is known as the trickster, and can cause terrible storms which are actually composed of magic. &lt;br /&gt;
&lt;br /&gt;
What I discerned with this fragment is resonant of a vision that I, along with others, have received upon predicting Events.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Summary of a Vision&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In this vision a cook sobs over a spilled pot, an artist wipes her tears with his brush, turns to his canvas and begins to paint.  A shadowed figure comes from behind the canvas, steals the sparkling bits and puts them into a pouch.  The figure sees you and throws one towards you and your face is seared with pain as the bit explodes ….  Much like when the fragments struck folks I imagine?  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Celestial Energy found in the fragment&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Celestial Energy in an unstructured form is highly unusual and bears detailed study.  When I researched this, I found that a possible reason for Grazhir’s demise was a catastrophic celestial event – such as a meteor strike, which caused the moon to explode.  “Because Grahzir no longer crossed the skies, it caused the obelisk to melt after a dramatic outburst of celestial energy, killing many people around it.”   &lt;br /&gt;
&lt;br /&gt;
This fragment that fell during the first meteor shower, which once held such massive celestial energy, it has in fact turned into an iron scrap with no magical pattern. &lt;br /&gt;
&lt;br /&gt;
== Moon Mage examination of the glowing fragment ==&lt;br /&gt;
When I focused the glowing fragment, I found these results:&lt;br /&gt;
&lt;br /&gt;
You feel an intense chill through your scale gauntlets.&lt;br /&gt;
&lt;br /&gt;
You focus your magical senses on a glowing iron fragment.&lt;br /&gt;
&lt;br /&gt;
You detect an enormous charge of celestial (space, heavenly) energy emanating from the fragment.&lt;br /&gt;
&lt;br /&gt;
The charge is inexorably dissipating but does not show any signs of stress yet.&lt;br /&gt;
&lt;br /&gt;
While lesser magicians may perceive it as Lunar energy, you note that this magic is drawn down from the planets and stars far removed from Elanthia. Celestial energy in an unstructured form is highly unusual and bears detailed study.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Interesting note:&#039;&#039; I found that Blue Star Celestial Energy was advanced healing from the stars emphasizing spiritual, planetary and galactic healing.&lt;br /&gt;
&lt;br /&gt;
Though the fragment is heavily charged with energy, you detect that there is no spell pattern or enchanting sigil behind it. Instead, it appears to be an exaggerated example of meteoric iron. A massive charge of celestial magic built up around the fragment during a time in the heavens, and now that it is on Elanthia that power is &amp;quot;winding down.&amp;quot; The bitterly cold light is a manifestation of the escaping energy, akin to the forces called down by the Starlight Sphere spell.&lt;br /&gt;
&lt;br /&gt;
While its composition suggests meteoric iron, this magic is evocative of an origin in the cold and distant stars. Astrologers have never managed to quantify the strength and distance of the stars, but that is because both are perceived to be larger than imagination. Someone who was examining the magical element out of context may leap to the conclusion that she is holding a star, but there&#039;s still enough Elanthia left intact to suggest that is not the case.&lt;br /&gt;
&lt;br /&gt;
Whether an exceptional piece of meteoric iron or an infinitesimally small stellar fragment, it is undeniably sympathetic to Stellar Magic. You could likely amplify the Starlight Sphere spell with its presence.&lt;br /&gt;
&lt;br /&gt;
Without armor your unprotected hand is engulfed by a painful burning sensation! You reflexively dart away from the fragment, but even the fleeting contact was enough to produce dangerous frostbite.&lt;br /&gt;
&lt;br /&gt;
== Cleric examination of the glowing fragment, contributed by [[Patre]]== &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Focus of the fragment:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You detect an enormous charge of Lunar energy emanating from the fragment.&lt;br /&gt;
&lt;br /&gt;
The charge is inexorably dissipating but does not show any signs of stress yet.&lt;br /&gt;
&lt;br /&gt;
Though it appears at first glance to be nothing but a Moon Mage&#039;s curio, you detect a trace of divine meaning hidden within the strange magic.&lt;br /&gt;
&lt;br /&gt;
Careful study and reflection of the fragment could reveal more.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Study of the fragment:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You feel an intense chill through your silvered gauntlets.&lt;br /&gt;
&lt;br /&gt;
Stilling your inner thoughts, you concentrate on feeling the quiet, divine emanations hidden within the fragment.&lt;br /&gt;
&lt;br /&gt;
Though the fragment has been heavily polluted with Lunar magic, you feel a thrill of divine meaning through your soul as you unravel its design. &lt;br /&gt;
&lt;br /&gt;
The influence of three gods converge within the fragment. You sense that the fragment is intimately connected to Tamsine and considered a holy relic by the grace of Phelim. Dark and destructive -- yet no less holy -- currents ripple through the fragment as well, connecting this piece of iron to the terrible will of Huldah.&lt;br /&gt;
&lt;br /&gt;
The connection between Tamsine and Phelim, along with the Lunar pollution suggests that this is a star fallen from the place where Phelim suspended it. Its appearance and physical composition are manifestations of Huldah&#039;s influence, capable of turning divine tears into something deadly and base. You intuit that if the star is left as it is now, Huldah&#039;s influence over it will continue to grow and finally become ascendant.&lt;br /&gt;
&lt;br /&gt;
Despite its fallen state, you conclude that it is still an important relic of Phelim. Outside of whatever purpose the gods have set for it, you could likely amplify the Phelim&#039;s Sanction spell with its presence.&lt;br /&gt;
&lt;br /&gt;
== Ferdahl [[Aemmin]]&#039;s staff speaks out ==&lt;br /&gt;
The following is a summary from a lass who was at the Shard Town Meeting: &lt;br /&gt;
&lt;br /&gt;
[[Cierzen]], a member of the Ferdahl Aemmin&#039;s staff spoke a bit about the recent meteor showers and his feelings regarding the strikes. He found it interesting since the vigils that Shard has been holding, there have been no strikes in town or in populated areas. Cierzen suggested if they continued doing the devotional vigils they would continue to be unharmed. Also, perhaps if a star is fading, the vigil should be held to those gods who are represented by those stars. Cierzen even eluded to the fact that after people came to Riverhaven to do vigils, and were made fun of and/or ignored, there were more strikes against Riverhaven.&lt;br /&gt;
&lt;br /&gt;
==Angel&#039;s assisted the following in denouncing [[Veyne]]==&lt;br /&gt;
[[Darkgaze]] requested the presence of Angel via gweth to be a witness as a member of the Therengian militia. She arrived with Delgram, another member, standing in for The Northern Watch Brigade. Darkgaze then dropped his ring, guarded it, and cast Ripple. After the ring vanished Angel engaged him in questions, where he renounced Veyne and any connections. He also swore to have no further contact with Veyne or any of his followers.&lt;br /&gt;
&lt;br /&gt;
[[Dametri]] called upon Angel to witness his returning of his ring. Despera and Dhimani were also there to witness. Angel gave Dametri&#039;s ring to a Commander of the Northern Watch, to give to the Baron.&lt;br /&gt;
&lt;br /&gt;
[[Slyder]] also asked Angel to come and accept Veyne&#039;s ring to hand over to the Baron. Although he wanted no part of the group, he did not denounce Veyne. He felt there was no need, that giving the ring back was sufficient. Angel sent Slyder to speak with Senior Commander Frodes. Shortly after their meeting, Commander Frodes gwethed that Dametri was not to be bothered while in Therengia. (Slyder is now played by a different player.)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
By my hand, a first draft&amp;lt;br&amp;gt;&lt;br /&gt;
~Angel&amp;lt;br&amp;gt;&lt;br /&gt;
(previously) Assistant to Court Advisor Wyndz for the Royal Court, Therengia&amp;lt;br&amp;gt;&lt;br /&gt;
Current - Ambassador to the Theren Guard&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Contact: Discord Angel#2314 1/2018&lt;br /&gt;
{{cat|Player House of the Grey Storm, Player Celestial Compact}}&lt;/div&gt;</summary>
		<author><name>AMAZIAGRACE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Angel&amp;diff=498151</id>
		<title>Angel</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Angel&amp;diff=498151"/>
		<updated>2018-12-21T13:40:54Z</updated>

		<summary type="html">&lt;p&gt;AMAZIAGRACE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Angel_&amp;amp;_moon.jpg ]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{PC&lt;br /&gt;
|name=Angel Sacredstorm&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Elothean&lt;br /&gt;
|gender=Female&lt;br /&gt;
|guild=Moon Mage&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
Contact: Discord Angel#2314 1/2018&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
You see Ambassador Angel Sacredstorm, Celestial Sorceress of the House of the Grey Storm, an Elothean.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
She has elegant arched eyebrows and thick-lashed crystal green eyes.  Her deep blue-streaked blonde hair is long and fine, and is worn in a deceptively careless-looking arrangement of upswept locks held in place by a midnight-hued Phelim&#039;s Bliss rose made of glittering starlight velvet.  She has smooth skin and an ethereal spun glitter cape lined in heliotrope icesilk swirling around a lithe figure.&lt;br /&gt;
She is slightly under average height for an Elothean.&lt;br /&gt;
A crimson rose butterfly with soft velvet wings floats lazily around her left arm, glowing with a lustrous sheen against her skin.&lt;br /&gt;
She is in her prime.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
She is wearing a brooch depicting a nightingale with crystal tipped wings, a slender glass bottle labeled &amp;quot;Sybil&amp;quot;, a mourning band stitched with the phrase &amp;quot;Never Again&amp;quot;, a thumb ring bearing the Sacredstorm crest inset with an alexandrite nightingale, a daring low-cut silver firesilk gown with a graceful train and some deep black high-heeled crystal sandals fastened with delicate ankle straps.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
==Introduction==&lt;br /&gt;
Angel is an Enchantress and the Ambassador to the Theren Guard. She has a heart for Theren, any injustice, the less fortunate, but especially children.  &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Her armor:&lt;br /&gt;
an ice-white hauberk inlaid with a nightingale perched upon a panther&#039;s nose&lt;br /&gt;
Designed to be form fitting, the hauberk has a steel disc inlaid over the wearer&#039;s heart.  Set into the disc is a panther carved from black onyx with a nightingale fashioned from a deep blue tourmaline on its nose.  An alexandrite carved in the likeness of a small child is nestled upon the panther&#039;s back.  Etched below the scene are the words, &amp;quot;Protect thy children, make promises unbroken and vengeance unspoken.&amp;quot;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Her belt:&lt;br /&gt;
a low-riding sword belt with interlocking nightingale clasps&lt;br /&gt;
Fitted to accentuate a woman&#039;s curves, the leather belt is crafted to hang low on the hips.  Cut from stunning blue diamonds, the two clasps are crafted into the form of Phelim&#039;s nightingales.  Petite diamonds are set as the eyes of the birds which twinkle like stars that were strewn into the heavens.  The phrase ~Protect Thy Treasure~ is impressed into the leather.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==NOTE - The below are story lines from many years ago.  Current story lines will be added==&lt;br /&gt;
&lt;br /&gt;
==Research regarding the falling stars==&lt;br /&gt;
The research below is a first draft, taken from my varied notes from many forums.  If you missed my Presentation in the Theren Keep recently, below I have detailed what I spoke about. It is a compilation of recent events from the end of year 391 and into the 392. It includes facts, witnessed accounts, conversations and theories.  I would love for you to contribute, we need more folks involved. &lt;br /&gt;
&lt;br /&gt;
I ask that you do not edit my transcript, but talk with me first.  I have worked hard on this research and have many people contribuiting, and have credited them.  There will be more information added to this, as links to those I mentioned on this page. &lt;br /&gt;
&lt;br /&gt;
Riece and Skilair have much to add to this, but are working on their pages to insert.  Please be sure to watch this article or check back.&lt;br /&gt;
&lt;br /&gt;
==Table of Contents (old storylines)==&lt;br /&gt;
#[[Fynes]]&lt;br /&gt;
#[[Urvkil]]&lt;br /&gt;
#Lady [[Adisla]]&lt;br /&gt;
#[[Throrom]]&lt;br /&gt;
#[[Kargoth]]&lt;br /&gt;
#[[Tungal]]&lt;br /&gt;
#[[Ealuik]]&lt;br /&gt;
#[[Vecuto]], the Cleric Guildleader&lt;br /&gt;
#[[Skilair]]&lt;br /&gt;
#[[Rience]]&lt;br /&gt;
#[[Primeval]], Founder of one of the original glowing fragments in Crossing&lt;br /&gt;
#[[Patre]], First cleric of record to study this fragment&lt;br /&gt;
#[[Cierzen]]&lt;br /&gt;
#[[Veyne]]&lt;br /&gt;
#a glowing iron fragment from the meteor shower&lt;br /&gt;
#*Moon Mage study&lt;br /&gt;
#*Cleric study&lt;br /&gt;
#*testing&lt;br /&gt;
#Visions&lt;br /&gt;
&lt;br /&gt;
==Possibly connected people==&lt;br /&gt;
Since some of you may not know backgrounds or history of things I will mention, I will give some information as I go to help it make sense and connections. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Fynes]] Moryson&#039;&#039;, is an Elven Cleric who recently visited Theren, and with a drop of his blood, as an offering is rumored to have started a Plague Wraith invasion. He offered anyone in Theren to come and speak with him.  A summary of his message:  Watch the stars, he has noticed one of them fading, and he feels that if the stars are fading the gods are growing weak.  He was stern about the fact that if the heavens are troubled, it could only be that the immortals are.  He also called Urvkil a blasphemer. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Urvkil]]&#039;&#039; is a Kaldaran Moon Mage who was banned is known for his predictions and was banished from the Kaldaran people long ago for consorting with Voidspawn. Of note, when I met him, he had no last name—which I believe when I speak of Tungal, it will shed some light to a connection. His message was: The Nightingale is what influences our lives; it protects us from the plans of the Weasel. The Nightingale is the true influence and he told us to study it to lend it strength. He also answered a question of someone in the group regarding visions and stated his reason for being here was not the two elves vision, the tome is not important, and the battle in the temple vision was actually a “contest”. &lt;br /&gt;
&lt;br /&gt;
When Urvkil awoke his first contact was Skilair.  They had a detailed conversation, I’ll let her explain and if she does not make it this evening, I’ll get the notes on it and give it at the end.  But one note I’d like to mention is that he referred to Lady Adisla, whom I will speak about next. When he visited he seemed to always leave with a rogue moongate summonsing shadow masters, voidspawn and tenebraelings. &lt;br /&gt;
&lt;br /&gt;
During one of his visits, in Shard, someone, and I will not mention who, assisted him by way of dropping pearls and creating devourers which congeal into shadow masters.  He then casted a rogue moongate. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lady [[Adisla]] Lothar&#039;&#039; is a Kaldaran bardess who visited Shard recently accompanied by her bodyguard [[Thororm]], also Kaldar.  She was accompanied by [[Kargoth]] on this visit.  The night prior to her arrival in Shard Kargoth was attacked.  And when her and her body guard arrived, there was an invasion.  They believe it was to kidnap her.  Her connection to Urvkil is that he was the advisor to her father years ago, but was banned due to his consorting with voidspawn.  When she was asked quietly if the man she spoke of was Urvkil, she got nervous and asked how [[Skilair]] knew that name.  She quickly quieted her bodyguard Thororm stating any information.  They retired shortly after that. They were not to speak of him and that it was too soon to give.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Tungal]]&#039;&#039; is a Dwarvan Moon Mage and a gifted ring crafter from Hib that we encountered.  He stated to us that he knew of an Urvkil from when he was young that was reputed to be the greatest prophet in the lands and among the Kaldar.  When describing Urvkil however, he mentioned he was well groomed, finely dressed and had a tattoo of a cute tenebraeling, and he also told us of how he was a royal advisor to the Kaldar. This is not the way Urvkil looked to us in recent visits and we told him that he had been banned from the Kaldar, so he questioned whether or not this one calling himself Urvkil was an imposter. &lt;br /&gt;
&lt;br /&gt;
He mentioned visions that bothered him: The Weasel stalking the Nightingale, the cheating men with the sword under the table and the shapeshifter.  Now for those of you who are curious, I have compiled notes on everything I am explaining tonight, so there will be a full detail of all the visions I mention this evening. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Ealuik]]&#039;&#039; is a Human Moon Mage who is a high-ranking member of the Children of Kalestraum and is third Scion in Command. He was also concerned of the stars and wanted to speak with Urvkil. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Cleric Guildleader [[Vecuto]]&#039;&#039; who resides in Forfedhdar, was approached by [[Skilair]] and [[Rience]] and they were told of a vision the leader was concerned with.  I will quote him.  Vecuto had a vision of a massive army marching into an unrecognizable city on a starless night.  He warned that if the stars fade, the swords won’t be of much good.  He went on to say he felt the gods were angry with us, and the void may be enveloping all that we know.”&lt;br /&gt;
&lt;br /&gt;
==a glowing fragment==&lt;br /&gt;
This glowing fragment was studied by a War Mage, Paladin, Ranger and Empath and they did not find what the Moon Mage or Cleric found. I will give you both of those findings.&lt;br /&gt;
&lt;br /&gt;
As you may know, glowing fragments dropped from our skies recently on several occasions during Meteor Showers.  Quick connection - Fynes is a Cleric and Urvkil is a Moon Mage.  The fragment when studied could only be discerned by Clerics and Moon Mages.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Immortals mentioned:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
First a quick blurb on the Immortals I’ll mention.. [[Tamsine]] is the goddess of home and hearth, [[Phelim]] strew the stars into the sky by gathering some of Tamsine’s tears and setting them into the heavens and [[Huldah]], a dark god of magic, is known as the trickster, and can cause terrible storms which are actually composed of magic. &lt;br /&gt;
&lt;br /&gt;
What I discerned with this fragment is resonant of a vision that I, along with others, have received upon predicting Events.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Summary of a Vision&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In this vision a cook sobs over a spilled pot, an artist wipes her tears with his brush, turns to his canvas and begins to paint.  A shadowed figure comes from behind the canvas, steals the sparkling bits and puts them into a pouch.  The figure sees you and throws one towards you and your face is seared with pain as the bit explodes ….  Much like when the fragments struck folks I imagine?  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Celestial Energy found in the fragment&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Celestial Energy in an unstructured form is highly unusual and bears detailed study.  When I researched this, I found that a possible reason for Grazhir’s demise was a catastrophic celestial event – such as a meteor strike, which caused the moon to explode.  “Because Grahzir no longer crossed the skies, it caused the obelisk to melt after a dramatic outburst of celestial energy, killing many people around it.”   &lt;br /&gt;
&lt;br /&gt;
This fragment that fell during the first meteor shower, which once held such massive celestial energy, it has in fact turned into an iron scrap with no magical pattern. &lt;br /&gt;
&lt;br /&gt;
== Moon Mage examination of the glowing fragment ==&lt;br /&gt;
When I focused the glowing fragment, I found these results:&lt;br /&gt;
&lt;br /&gt;
You feel an intense chill through your scale gauntlets.&lt;br /&gt;
&lt;br /&gt;
You focus your magical senses on a glowing iron fragment.&lt;br /&gt;
&lt;br /&gt;
You detect an enormous charge of celestial (space, heavenly) energy emanating from the fragment.&lt;br /&gt;
&lt;br /&gt;
The charge is inexorably dissipating but does not show any signs of stress yet.&lt;br /&gt;
&lt;br /&gt;
While lesser magicians may perceive it as Lunar energy, you note that this magic is drawn down from the planets and stars far removed from Elanthia. Celestial energy in an unstructured form is highly unusual and bears detailed study.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Interesting note:&#039;&#039; I found that Blue Star Celestial Energy was advanced healing from the stars emphasizing spiritual, planetary and galactic healing.&lt;br /&gt;
&lt;br /&gt;
Though the fragment is heavily charged with energy, you detect that there is no spell pattern or enchanting sigil behind it. Instead, it appears to be an exaggerated example of meteoric iron. A massive charge of celestial magic built up around the fragment during a time in the heavens, and now that it is on Elanthia that power is &amp;quot;winding down.&amp;quot; The bitterly cold light is a manifestation of the escaping energy, akin to the forces called down by the Starlight Sphere spell.&lt;br /&gt;
&lt;br /&gt;
While its composition suggests meteoric iron, this magic is evocative of an origin in the cold and distant stars. Astrologers have never managed to quantify the strength and distance of the stars, but that is because both are perceived to be larger than imagination. Someone who was examining the magical element out of context may leap to the conclusion that she is holding a star, but there&#039;s still enough Elanthia left intact to suggest that is not the case.&lt;br /&gt;
&lt;br /&gt;
Whether an exceptional piece of meteoric iron or an infinitesimally small stellar fragment, it is undeniably sympathetic to Stellar Magic. You could likely amplify the Starlight Sphere spell with its presence.&lt;br /&gt;
&lt;br /&gt;
Without armor your unprotected hand is engulfed by a painful burning sensation! You reflexively dart away from the fragment, but even the fleeting contact was enough to produce dangerous frostbite.&lt;br /&gt;
&lt;br /&gt;
== Cleric examination of the glowing fragment, contributed by [[Patre]]== &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Focus of the fragment:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You detect an enormous charge of Lunar energy emanating from the fragment.&lt;br /&gt;
&lt;br /&gt;
The charge is inexorably dissipating but does not show any signs of stress yet.&lt;br /&gt;
&lt;br /&gt;
Though it appears at first glance to be nothing but a Moon Mage&#039;s curio, you detect a trace of divine meaning hidden within the strange magic.&lt;br /&gt;
&lt;br /&gt;
Careful study and reflection of the fragment could reveal more.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Study of the fragment:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You feel an intense chill through your silvered gauntlets.&lt;br /&gt;
&lt;br /&gt;
Stilling your inner thoughts, you concentrate on feeling the quiet, divine emanations hidden within the fragment.&lt;br /&gt;
&lt;br /&gt;
Though the fragment has been heavily polluted with Lunar magic, you feel a thrill of divine meaning through your soul as you unravel its design. &lt;br /&gt;
&lt;br /&gt;
The influence of three gods converge within the fragment. You sense that the fragment is intimately connected to Tamsine and considered a holy relic by the grace of Phelim. Dark and destructive -- yet no less holy -- currents ripple through the fragment as well, connecting this piece of iron to the terrible will of Huldah.&lt;br /&gt;
&lt;br /&gt;
The connection between Tamsine and Phelim, along with the Lunar pollution suggests that this is a star fallen from the place where Phelim suspended it. Its appearance and physical composition are manifestations of Huldah&#039;s influence, capable of turning divine tears into something deadly and base. You intuit that if the star is left as it is now, Huldah&#039;s influence over it will continue to grow and finally become ascendant.&lt;br /&gt;
&lt;br /&gt;
Despite its fallen state, you conclude that it is still an important relic of Phelim. Outside of whatever purpose the gods have set for it, you could likely amplify the Phelim&#039;s Sanction spell with its presence.&lt;br /&gt;
&lt;br /&gt;
== Ferdahl [[Aemmin]]&#039;s staff speaks out ==&lt;br /&gt;
The following is a summary from a lass who was at the Shard Town Meeting: &lt;br /&gt;
&lt;br /&gt;
[[Cierzen]], a member of the Ferdahl Aemmin&#039;s staff spoke a bit about the recent meteor showers and his feelings regarding the strikes. He found it interesting since the vigils that Shard has been holding, there have been no strikes in town or in populated areas. Cierzen suggested if they continued doing the devotional vigils they would continue to be unharmed. Also, perhaps if a star is fading, the vigil should be held to those gods who are represented by those stars. Cierzen even eluded to the fact that after people came to Riverhaven to do vigils, and were made fun of and/or ignored, there were more strikes against Riverhaven.&lt;br /&gt;
&lt;br /&gt;
==Angel&#039;s assisted the following in denouncing [[Veyne]]==&lt;br /&gt;
[[Darkgaze]] requested the presence of Angel via gweth to be a witness as a member of the Therengian militia. She arrived with Delgram, another member, standing in for The Northern Watch Brigade. Darkgaze then dropped his ring, guarded it, and cast Ripple. After the ring vanished Angel engaged him in questions, where he renounced Veyne and any connections. He also swore to have no further contact with Veyne or any of his followers.&lt;br /&gt;
&lt;br /&gt;
[[Dametri]] called upon Angel to witness his returning of his ring. Despera and Dhimani were also there to witness. Angel gave Dametri&#039;s ring to a Commander of the Northern Watch, to give to the Baron.&lt;br /&gt;
&lt;br /&gt;
[[Slyder]] also asked Angel to come and accept Veyne&#039;s ring to hand over to the Baron. Although he wanted no part of the group, he did not denounce Veyne. He felt there was no need, that giving the ring back was sufficient. Angel sent Slyder to speak with Senior Commander Frodes. Shortly after their meeting, Commander Frodes gwethed that Dametri was not to be bothered while in Therengia. (Slyder is now played by a different player.)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
By my hand, a first draft&amp;lt;br&amp;gt;&lt;br /&gt;
~Angel&amp;lt;br&amp;gt;&lt;br /&gt;
(previously) Assistant to Court Advisor Wyndz for the Royal Court, Therengia&amp;lt;br&amp;gt;&lt;br /&gt;
Current - Ambassador to the Theren Guard&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Contact: Discord Angel#2314 1/2018&lt;br /&gt;
{{cat|Player House of the Grey Storm, Player Celestial Compact}}&lt;/div&gt;</summary>
		<author><name>AMAZIAGRACE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Angel&amp;diff=498150</id>
		<title>Angel</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Angel&amp;diff=498150"/>
		<updated>2018-12-21T13:33:49Z</updated>

		<summary type="html">&lt;p&gt;AMAZIAGRACE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Angel_&amp;amp;_moon.jpg ]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{PC&lt;br /&gt;
|name=Angel Sacredstorm&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Elothean&lt;br /&gt;
|gender=Female&lt;br /&gt;
|guild=Moon Mage&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
Contact: Discord Angel#2314 1/2018&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
You see Ambassador Angel Sacredstorm, Celestial Sorceress of the House of the Grey Storm, an Elothean.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
She has elegant arched eyebrows and thick-lashed crystal green eyes.  Her deep blue-streaked blonde hair is long and fine, and is worn in a deceptively careless-looking arrangement of upswept locks held in place by a midnight-hued Phelim&#039;s Bliss rose made of glittering starlight velvet.  She has smooth skin and an ethereal spun glitter cape lined in heliotrope icesilk swirling around a lithe figure.&lt;br /&gt;
She is slightly under average height for an Elothean.&lt;br /&gt;
A crimson rose butterfly with soft velvet wings floats lazily around her left arm, glowing with a lustrous sheen against her skin.&lt;br /&gt;
She is in her prime.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
She is wearing a brooch depicting a nightingale with crystal tipped wings, a slender glass bottle labeled &amp;quot;Sybil&amp;quot;, a mourning band stitched with the phrase &amp;quot;Never Again&amp;quot;, a thumb ring bearing the Sacredstorm crest inset with an alexandrite nightingale, a daring low-cut silver firesilk gown with a graceful train and some deep black high-heeled crystal sandals fastened with delicate ankle straps.&lt;br /&gt;
&lt;br /&gt;
==NOTE - The below are story lines from many years ago.  Current story lines will be added==&lt;br /&gt;
&lt;br /&gt;
==Research regarding the falling stars==&lt;br /&gt;
The research below is a first draft, taken from my varied notes from many forums.  If you missed my Presentation in the Theren Keep recently, below I have detailed what I spoke about. It is a compilation of recent events from the end of year 391 and into the 392. It includes facts, witnessed accounts, conversations and theories.  I would love for you to contribute, we need more folks involved. &lt;br /&gt;
&lt;br /&gt;
I ask that you do not edit my transcript, but talk with me first.  I have worked hard on this research and have many people contribuiting, and have credited them.  There will be more information added to this, as links to those I mentioned on this page. &lt;br /&gt;
&lt;br /&gt;
Riece and Skilair have much to add to this, but are working on their pages to insert.  Please be sure to watch this article or check back.&lt;br /&gt;
&lt;br /&gt;
==Table of Contents (old storylines)==&lt;br /&gt;
#[[Fynes]]&lt;br /&gt;
#[[Urvkil]]&lt;br /&gt;
#Lady [[Adisla]]&lt;br /&gt;
#[[Throrom]]&lt;br /&gt;
#[[Kargoth]]&lt;br /&gt;
#[[Tungal]]&lt;br /&gt;
#[[Ealuik]]&lt;br /&gt;
#[[Vecuto]], the Cleric Guildleader&lt;br /&gt;
#[[Skilair]]&lt;br /&gt;
#[[Rience]]&lt;br /&gt;
#[[Primeval]], Founder of one of the original glowing fragments in Crossing&lt;br /&gt;
#[[Patre]], First cleric of record to study this fragment&lt;br /&gt;
#[[Cierzen]]&lt;br /&gt;
#[[Veyne]]&lt;br /&gt;
#a glowing iron fragment from the meteor shower&lt;br /&gt;
#*Moon Mage study&lt;br /&gt;
#*Cleric study&lt;br /&gt;
#*testing&lt;br /&gt;
#Visions&lt;br /&gt;
&lt;br /&gt;
==Possibly connected people==&lt;br /&gt;
Since some of you may not know backgrounds or history of things I will mention, I will give some information as I go to help it make sense and connections. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Fynes]] Moryson&#039;&#039;, is an Elven Cleric who recently visited Theren, and with a drop of his blood, as an offering is rumored to have started a Plague Wraith invasion. He offered anyone in Theren to come and speak with him.  A summary of his message:  Watch the stars, he has noticed one of them fading, and he feels that if the stars are fading the gods are growing weak.  He was stern about the fact that if the heavens are troubled, it could only be that the immortals are.  He also called Urvkil a blasphemer. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Urvkil]]&#039;&#039; is a Kaldaran Moon Mage who was banned is known for his predictions and was banished from the Kaldaran people long ago for consorting with Voidspawn. Of note, when I met him, he had no last name—which I believe when I speak of Tungal, it will shed some light to a connection. His message was: The Nightingale is what influences our lives; it protects us from the plans of the Weasel. The Nightingale is the true influence and he told us to study it to lend it strength. He also answered a question of someone in the group regarding visions and stated his reason for being here was not the two elves vision, the tome is not important, and the battle in the temple vision was actually a “contest”. &lt;br /&gt;
&lt;br /&gt;
When Urvkil awoke his first contact was Skilair.  They had a detailed conversation, I’ll let her explain and if she does not make it this evening, I’ll get the notes on it and give it at the end.  But one note I’d like to mention is that he referred to Lady Adisla, whom I will speak about next. When he visited he seemed to always leave with a rogue moongate summonsing shadow masters, voidspawn and tenebraelings. &lt;br /&gt;
&lt;br /&gt;
During one of his visits, in Shard, someone, and I will not mention who, assisted him by way of dropping pearls and creating devourers which congeal into shadow masters.  He then casted a rogue moongate. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lady [[Adisla]] Lothar&#039;&#039; is a Kaldaran bardess who visited Shard recently accompanied by her bodyguard [[Thororm]], also Kaldar.  She was accompanied by [[Kargoth]] on this visit.  The night prior to her arrival in Shard Kargoth was attacked.  And when her and her body guard arrived, there was an invasion.  They believe it was to kidnap her.  Her connection to Urvkil is that he was the advisor to her father years ago, but was banned due to his consorting with voidspawn.  When she was asked quietly if the man she spoke of was Urvkil, she got nervous and asked how [[Skilair]] knew that name.  She quickly quieted her bodyguard Thororm stating any information.  They retired shortly after that. They were not to speak of him and that it was too soon to give.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Tungal]]&#039;&#039; is a Dwarvan Moon Mage and a gifted ring crafter from Hib that we encountered.  He stated to us that he knew of an Urvkil from when he was young that was reputed to be the greatest prophet in the lands and among the Kaldar.  When describing Urvkil however, he mentioned he was well groomed, finely dressed and had a tattoo of a cute tenebraeling, and he also told us of how he was a royal advisor to the Kaldar. This is not the way Urvkil looked to us in recent visits and we told him that he had been banned from the Kaldar, so he questioned whether or not this one calling himself Urvkil was an imposter. &lt;br /&gt;
&lt;br /&gt;
He mentioned visions that bothered him: The Weasel stalking the Nightingale, the cheating men with the sword under the table and the shapeshifter.  Now for those of you who are curious, I have compiled notes on everything I am explaining tonight, so there will be a full detail of all the visions I mention this evening. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Ealuik]]&#039;&#039; is a Human Moon Mage who is a high-ranking member of the Children of Kalestraum and is third Scion in Command. He was also concerned of the stars and wanted to speak with Urvkil. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Cleric Guildleader [[Vecuto]]&#039;&#039; who resides in Forfedhdar, was approached by [[Skilair]] and [[Rience]] and they were told of a vision the leader was concerned with.  I will quote him.  Vecuto had a vision of a massive army marching into an unrecognizable city on a starless night.  He warned that if the stars fade, the swords won’t be of much good.  He went on to say he felt the gods were angry with us, and the void may be enveloping all that we know.”&lt;br /&gt;
&lt;br /&gt;
==a glowing fragment==&lt;br /&gt;
This glowing fragment was studied by a War Mage, Paladin, Ranger and Empath and they did not find what the Moon Mage or Cleric found. I will give you both of those findings.&lt;br /&gt;
&lt;br /&gt;
As you may know, glowing fragments dropped from our skies recently on several occasions during Meteor Showers.  Quick connection - Fynes is a Cleric and Urvkil is a Moon Mage.  The fragment when studied could only be discerned by Clerics and Moon Mages.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Immortals mentioned:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
First a quick blurb on the Immortals I’ll mention.. [[Tamsine]] is the goddess of home and hearth, [[Phelim]] strew the stars into the sky by gathering some of Tamsine’s tears and setting them into the heavens and [[Huldah]], a dark god of magic, is known as the trickster, and can cause terrible storms which are actually composed of magic. &lt;br /&gt;
&lt;br /&gt;
What I discerned with this fragment is resonant of a vision that I, along with others, have received upon predicting Events.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Summary of a Vision&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In this vision a cook sobs over a spilled pot, an artist wipes her tears with his brush, turns to his canvas and begins to paint.  A shadowed figure comes from behind the canvas, steals the sparkling bits and puts them into a pouch.  The figure sees you and throws one towards you and your face is seared with pain as the bit explodes ….  Much like when the fragments struck folks I imagine?  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Celestial Energy found in the fragment&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Celestial Energy in an unstructured form is highly unusual and bears detailed study.  When I researched this, I found that a possible reason for Grazhir’s demise was a catastrophic celestial event – such as a meteor strike, which caused the moon to explode.  “Because Grahzir no longer crossed the skies, it caused the obelisk to melt after a dramatic outburst of celestial energy, killing many people around it.”   &lt;br /&gt;
&lt;br /&gt;
This fragment that fell during the first meteor shower, which once held such massive celestial energy, it has in fact turned into an iron scrap with no magical pattern. &lt;br /&gt;
&lt;br /&gt;
== Moon Mage examination of the glowing fragment ==&lt;br /&gt;
When I focused the glowing fragment, I found these results:&lt;br /&gt;
&lt;br /&gt;
You feel an intense chill through your scale gauntlets.&lt;br /&gt;
&lt;br /&gt;
You focus your magical senses on a glowing iron fragment.&lt;br /&gt;
&lt;br /&gt;
You detect an enormous charge of celestial (space, heavenly) energy emanating from the fragment.&lt;br /&gt;
&lt;br /&gt;
The charge is inexorably dissipating but does not show any signs of stress yet.&lt;br /&gt;
&lt;br /&gt;
While lesser magicians may perceive it as Lunar energy, you note that this magic is drawn down from the planets and stars far removed from Elanthia. Celestial energy in an unstructured form is highly unusual and bears detailed study.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Interesting note:&#039;&#039; I found that Blue Star Celestial Energy was advanced healing from the stars emphasizing spiritual, planetary and galactic healing.&lt;br /&gt;
&lt;br /&gt;
Though the fragment is heavily charged with energy, you detect that there is no spell pattern or enchanting sigil behind it. Instead, it appears to be an exaggerated example of meteoric iron. A massive charge of celestial magic built up around the fragment during a time in the heavens, and now that it is on Elanthia that power is &amp;quot;winding down.&amp;quot; The bitterly cold light is a manifestation of the escaping energy, akin to the forces called down by the Starlight Sphere spell.&lt;br /&gt;
&lt;br /&gt;
While its composition suggests meteoric iron, this magic is evocative of an origin in the cold and distant stars. Astrologers have never managed to quantify the strength and distance of the stars, but that is because both are perceived to be larger than imagination. Someone who was examining the magical element out of context may leap to the conclusion that she is holding a star, but there&#039;s still enough Elanthia left intact to suggest that is not the case.&lt;br /&gt;
&lt;br /&gt;
Whether an exceptional piece of meteoric iron or an infinitesimally small stellar fragment, it is undeniably sympathetic to Stellar Magic. You could likely amplify the Starlight Sphere spell with its presence.&lt;br /&gt;
&lt;br /&gt;
Without armor your unprotected hand is engulfed by a painful burning sensation! You reflexively dart away from the fragment, but even the fleeting contact was enough to produce dangerous frostbite.&lt;br /&gt;
&lt;br /&gt;
== Cleric examination of the glowing fragment, contributed by [[Patre]]== &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Focus of the fragment:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You detect an enormous charge of Lunar energy emanating from the fragment.&lt;br /&gt;
&lt;br /&gt;
The charge is inexorably dissipating but does not show any signs of stress yet.&lt;br /&gt;
&lt;br /&gt;
Though it appears at first glance to be nothing but a Moon Mage&#039;s curio, you detect a trace of divine meaning hidden within the strange magic.&lt;br /&gt;
&lt;br /&gt;
Careful study and reflection of the fragment could reveal more.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Study of the fragment:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You feel an intense chill through your silvered gauntlets.&lt;br /&gt;
&lt;br /&gt;
Stilling your inner thoughts, you concentrate on feeling the quiet, divine emanations hidden within the fragment.&lt;br /&gt;
&lt;br /&gt;
Though the fragment has been heavily polluted with Lunar magic, you feel a thrill of divine meaning through your soul as you unravel its design. &lt;br /&gt;
&lt;br /&gt;
The influence of three gods converge within the fragment. You sense that the fragment is intimately connected to Tamsine and considered a holy relic by the grace of Phelim. Dark and destructive -- yet no less holy -- currents ripple through the fragment as well, connecting this piece of iron to the terrible will of Huldah.&lt;br /&gt;
&lt;br /&gt;
The connection between Tamsine and Phelim, along with the Lunar pollution suggests that this is a star fallen from the place where Phelim suspended it. Its appearance and physical composition are manifestations of Huldah&#039;s influence, capable of turning divine tears into something deadly and base. You intuit that if the star is left as it is now, Huldah&#039;s influence over it will continue to grow and finally become ascendant.&lt;br /&gt;
&lt;br /&gt;
Despite its fallen state, you conclude that it is still an important relic of Phelim. Outside of whatever purpose the gods have set for it, you could likely amplify the Phelim&#039;s Sanction spell with its presence.&lt;br /&gt;
&lt;br /&gt;
== Ferdahl [[Aemmin]]&#039;s staff speaks out ==&lt;br /&gt;
The following is a summary from a lass who was at the Shard Town Meeting: &lt;br /&gt;
&lt;br /&gt;
[[Cierzen]], a member of the Ferdahl Aemmin&#039;s staff spoke a bit about the recent meteor showers and his feelings regarding the strikes. He found it interesting since the vigils that Shard has been holding, there have been no strikes in town or in populated areas. Cierzen suggested if they continued doing the devotional vigils they would continue to be unharmed. Also, perhaps if a star is fading, the vigil should be held to those gods who are represented by those stars. Cierzen even eluded to the fact that after people came to Riverhaven to do vigils, and were made fun of and/or ignored, there were more strikes against Riverhaven.&lt;br /&gt;
&lt;br /&gt;
==Angel&#039;s assisted the following in denouncing [[Veyne]]==&lt;br /&gt;
[[Darkgaze]] requested the presence of Angel via gweth to be a witness as a member of the Therengian militia. She arrived with Delgram, another member, standing in for The Northern Watch Brigade. Darkgaze then dropped his ring, guarded it, and cast Ripple. After the ring vanished Angel engaged him in questions, where he renounced Veyne and any connections. He also swore to have no further contact with Veyne or any of his followers.&lt;br /&gt;
&lt;br /&gt;
[[Dametri]] called upon Angel to witness his returning of his ring. Despera and Dhimani were also there to witness. Angel gave Dametri&#039;s ring to a Commander of the Northern Watch, to give to the Baron.&lt;br /&gt;
&lt;br /&gt;
[[Slyder]] also asked Angel to come and accept Veyne&#039;s ring to hand over to the Baron. Although he wanted no part of the group, he did not denounce Veyne. He felt there was no need, that giving the ring back was sufficient. Angel sent Slyder to speak with Senior Commander Frodes. Shortly after their meeting, Commander Frodes gwethed that Dametri was not to be bothered while in Therengia. (Slyder is now played by a different player.)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
By my hand, a first draft&amp;lt;br&amp;gt;&lt;br /&gt;
~Angel&amp;lt;br&amp;gt;&lt;br /&gt;
(previously) Assistant to Court Advisor Wyndz for the Royal Court, Therengia&amp;lt;br&amp;gt;&lt;br /&gt;
Current - Ambassador to the Theren Guard&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Contact: Discord Angel#2314 1/2018&lt;br /&gt;
{{cat|Player House of the Grey Storm, Player Celestial Compact}}&lt;/div&gt;</summary>
		<author><name>AMAZIAGRACE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Angel&amp;diff=498149</id>
		<title>Angel</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Angel&amp;diff=498149"/>
		<updated>2018-12-21T13:33:24Z</updated>

		<summary type="html">&lt;p&gt;AMAZIAGRACE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Angel_&amp;amp;_moon.jpg ]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{PC&lt;br /&gt;
|name=Angel Sacredstorm&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Elothean&lt;br /&gt;
|gender=Female&lt;br /&gt;
|guild=Moon Mage&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Contact: Discord Angel#2314 1/2018&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
You see Ambassador Angel Sacredstorm, Celestial Sorceress of the House of the Grey Storm, an Elothean.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
She has elegant arched eyebrows and thick-lashed crystal green eyes.  Her deep blue-streaked blonde hair is long and fine, and is worn in a deceptively careless-looking arrangement of upswept locks held in place by a midnight-hued Phelim&#039;s Bliss rose made of glittering starlight velvet.  She has smooth skin and an ethereal spun glitter cape lined in heliotrope icesilk swirling around a lithe figure.&lt;br /&gt;
She is slightly under average height for an Elothean.&lt;br /&gt;
A crimson rose butterfly with soft velvet wings floats lazily around her left arm, glowing with a lustrous sheen against her skin.&lt;br /&gt;
She is in her prime.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
She is wearing a brooch depicting a nightingale with crystal tipped wings, a slender glass bottle labeled &amp;quot;Sybil&amp;quot;, a mourning band stitched with the phrase &amp;quot;Never Again&amp;quot;, a thumb ring bearing the Sacredstorm crest inset with an alexandrite nightingale, a daring low-cut silver firesilk gown with a graceful train and some deep black high-heeled crystal sandals fastened with delicate ankle straps.&lt;br /&gt;
&lt;br /&gt;
==NOTE - The below are story lines from many years ago.  Current story lines will be added==&lt;br /&gt;
&lt;br /&gt;
==Research regarding the falling stars==&lt;br /&gt;
The research below is a first draft, taken from my varied notes from many forums.  If you missed my Presentation in the Theren Keep recently, below I have detailed what I spoke about. It is a compilation of recent events from the end of year 391 and into the 392. It includes facts, witnessed accounts, conversations and theories.  I would love for you to contribute, we need more folks involved. &lt;br /&gt;
&lt;br /&gt;
I ask that you do not edit my transcript, but talk with me first.  I have worked hard on this research and have many people contribuiting, and have credited them.  There will be more information added to this, as links to those I mentioned on this page. &lt;br /&gt;
&lt;br /&gt;
Riece and Skilair have much to add to this, but are working on their pages to insert.  Please be sure to watch this article or check back.&lt;br /&gt;
&lt;br /&gt;
==Table of Contents (old storylines)==&lt;br /&gt;
#[[Fynes]]&lt;br /&gt;
#[[Urvkil]]&lt;br /&gt;
#Lady [[Adisla]]&lt;br /&gt;
#[[Throrom]]&lt;br /&gt;
#[[Kargoth]]&lt;br /&gt;
#[[Tungal]]&lt;br /&gt;
#[[Ealuik]]&lt;br /&gt;
#[[Vecuto]], the Cleric Guildleader&lt;br /&gt;
#[[Skilair]]&lt;br /&gt;
#[[Rience]]&lt;br /&gt;
#[[Primeval]], Founder of one of the original glowing fragments in Crossing&lt;br /&gt;
#[[Patre]], First cleric of record to study this fragment&lt;br /&gt;
#[[Cierzen]]&lt;br /&gt;
#[[Veyne]]&lt;br /&gt;
#a glowing iron fragment from the meteor shower&lt;br /&gt;
#*Moon Mage study&lt;br /&gt;
#*Cleric study&lt;br /&gt;
#*testing&lt;br /&gt;
#Visions&lt;br /&gt;
&lt;br /&gt;
==Possibly connected people==&lt;br /&gt;
Since some of you may not know backgrounds or history of things I will mention, I will give some information as I go to help it make sense and connections. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Fynes]] Moryson&#039;&#039;, is an Elven Cleric who recently visited Theren, and with a drop of his blood, as an offering is rumored to have started a Plague Wraith invasion. He offered anyone in Theren to come and speak with him.  A summary of his message:  Watch the stars, he has noticed one of them fading, and he feels that if the stars are fading the gods are growing weak.  He was stern about the fact that if the heavens are troubled, it could only be that the immortals are.  He also called Urvkil a blasphemer. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Urvkil]]&#039;&#039; is a Kaldaran Moon Mage who was banned is known for his predictions and was banished from the Kaldaran people long ago for consorting with Voidspawn. Of note, when I met him, he had no last name—which I believe when I speak of Tungal, it will shed some light to a connection. His message was: The Nightingale is what influences our lives; it protects us from the plans of the Weasel. The Nightingale is the true influence and he told us to study it to lend it strength. He also answered a question of someone in the group regarding visions and stated his reason for being here was not the two elves vision, the tome is not important, and the battle in the temple vision was actually a “contest”. &lt;br /&gt;
&lt;br /&gt;
When Urvkil awoke his first contact was Skilair.  They had a detailed conversation, I’ll let her explain and if she does not make it this evening, I’ll get the notes on it and give it at the end.  But one note I’d like to mention is that he referred to Lady Adisla, whom I will speak about next. When he visited he seemed to always leave with a rogue moongate summonsing shadow masters, voidspawn and tenebraelings. &lt;br /&gt;
&lt;br /&gt;
During one of his visits, in Shard, someone, and I will not mention who, assisted him by way of dropping pearls and creating devourers which congeal into shadow masters.  He then casted a rogue moongate. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lady [[Adisla]] Lothar&#039;&#039; is a Kaldaran bardess who visited Shard recently accompanied by her bodyguard [[Thororm]], also Kaldar.  She was accompanied by [[Kargoth]] on this visit.  The night prior to her arrival in Shard Kargoth was attacked.  And when her and her body guard arrived, there was an invasion.  They believe it was to kidnap her.  Her connection to Urvkil is that he was the advisor to her father years ago, but was banned due to his consorting with voidspawn.  When she was asked quietly if the man she spoke of was Urvkil, she got nervous and asked how [[Skilair]] knew that name.  She quickly quieted her bodyguard Thororm stating any information.  They retired shortly after that. They were not to speak of him and that it was too soon to give.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Tungal]]&#039;&#039; is a Dwarvan Moon Mage and a gifted ring crafter from Hib that we encountered.  He stated to us that he knew of an Urvkil from when he was young that was reputed to be the greatest prophet in the lands and among the Kaldar.  When describing Urvkil however, he mentioned he was well groomed, finely dressed and had a tattoo of a cute tenebraeling, and he also told us of how he was a royal advisor to the Kaldar. This is not the way Urvkil looked to us in recent visits and we told him that he had been banned from the Kaldar, so he questioned whether or not this one calling himself Urvkil was an imposter. &lt;br /&gt;
&lt;br /&gt;
He mentioned visions that bothered him: The Weasel stalking the Nightingale, the cheating men with the sword under the table and the shapeshifter.  Now for those of you who are curious, I have compiled notes on everything I am explaining tonight, so there will be a full detail of all the visions I mention this evening. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Ealuik]]&#039;&#039; is a Human Moon Mage who is a high-ranking member of the Children of Kalestraum and is third Scion in Command. He was also concerned of the stars and wanted to speak with Urvkil. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Cleric Guildleader [[Vecuto]]&#039;&#039; who resides in Forfedhdar, was approached by [[Skilair]] and [[Rience]] and they were told of a vision the leader was concerned with.  I will quote him.  Vecuto had a vision of a massive army marching into an unrecognizable city on a starless night.  He warned that if the stars fade, the swords won’t be of much good.  He went on to say he felt the gods were angry with us, and the void may be enveloping all that we know.”&lt;br /&gt;
&lt;br /&gt;
==a glowing fragment==&lt;br /&gt;
This glowing fragment was studied by a War Mage, Paladin, Ranger and Empath and they did not find what the Moon Mage or Cleric found. I will give you both of those findings.&lt;br /&gt;
&lt;br /&gt;
As you may know, glowing fragments dropped from our skies recently on several occasions during Meteor Showers.  Quick connection - Fynes is a Cleric and Urvkil is a Moon Mage.  The fragment when studied could only be discerned by Clerics and Moon Mages.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Immortals mentioned:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
First a quick blurb on the Immortals I’ll mention.. [[Tamsine]] is the goddess of home and hearth, [[Phelim]] strew the stars into the sky by gathering some of Tamsine’s tears and setting them into the heavens and [[Huldah]], a dark god of magic, is known as the trickster, and can cause terrible storms which are actually composed of magic. &lt;br /&gt;
&lt;br /&gt;
What I discerned with this fragment is resonant of a vision that I, along with others, have received upon predicting Events.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Summary of a Vision&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In this vision a cook sobs over a spilled pot, an artist wipes her tears with his brush, turns to his canvas and begins to paint.  A shadowed figure comes from behind the canvas, steals the sparkling bits and puts them into a pouch.  The figure sees you and throws one towards you and your face is seared with pain as the bit explodes ….  Much like when the fragments struck folks I imagine?  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Celestial Energy found in the fragment&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Celestial Energy in an unstructured form is highly unusual and bears detailed study.  When I researched this, I found that a possible reason for Grazhir’s demise was a catastrophic celestial event – such as a meteor strike, which caused the moon to explode.  “Because Grahzir no longer crossed the skies, it caused the obelisk to melt after a dramatic outburst of celestial energy, killing many people around it.”   &lt;br /&gt;
&lt;br /&gt;
This fragment that fell during the first meteor shower, which once held such massive celestial energy, it has in fact turned into an iron scrap with no magical pattern. &lt;br /&gt;
&lt;br /&gt;
== Moon Mage examination of the glowing fragment ==&lt;br /&gt;
When I focused the glowing fragment, I found these results:&lt;br /&gt;
&lt;br /&gt;
You feel an intense chill through your scale gauntlets.&lt;br /&gt;
&lt;br /&gt;
You focus your magical senses on a glowing iron fragment.&lt;br /&gt;
&lt;br /&gt;
You detect an enormous charge of celestial (space, heavenly) energy emanating from the fragment.&lt;br /&gt;
&lt;br /&gt;
The charge is inexorably dissipating but does not show any signs of stress yet.&lt;br /&gt;
&lt;br /&gt;
While lesser magicians may perceive it as Lunar energy, you note that this magic is drawn down from the planets and stars far removed from Elanthia. Celestial energy in an unstructured form is highly unusual and bears detailed study.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Interesting note:&#039;&#039; I found that Blue Star Celestial Energy was advanced healing from the stars emphasizing spiritual, planetary and galactic healing.&lt;br /&gt;
&lt;br /&gt;
Though the fragment is heavily charged with energy, you detect that there is no spell pattern or enchanting sigil behind it. Instead, it appears to be an exaggerated example of meteoric iron. A massive charge of celestial magic built up around the fragment during a time in the heavens, and now that it is on Elanthia that power is &amp;quot;winding down.&amp;quot; The bitterly cold light is a manifestation of the escaping energy, akin to the forces called down by the Starlight Sphere spell.&lt;br /&gt;
&lt;br /&gt;
While its composition suggests meteoric iron, this magic is evocative of an origin in the cold and distant stars. Astrologers have never managed to quantify the strength and distance of the stars, but that is because both are perceived to be larger than imagination. Someone who was examining the magical element out of context may leap to the conclusion that she is holding a star, but there&#039;s still enough Elanthia left intact to suggest that is not the case.&lt;br /&gt;
&lt;br /&gt;
Whether an exceptional piece of meteoric iron or an infinitesimally small stellar fragment, it is undeniably sympathetic to Stellar Magic. You could likely amplify the Starlight Sphere spell with its presence.&lt;br /&gt;
&lt;br /&gt;
Without armor your unprotected hand is engulfed by a painful burning sensation! You reflexively dart away from the fragment, but even the fleeting contact was enough to produce dangerous frostbite.&lt;br /&gt;
&lt;br /&gt;
== Cleric examination of the glowing fragment, contributed by [[Patre]]== &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Focus of the fragment:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You detect an enormous charge of Lunar energy emanating from the fragment.&lt;br /&gt;
&lt;br /&gt;
The charge is inexorably dissipating but does not show any signs of stress yet.&lt;br /&gt;
&lt;br /&gt;
Though it appears at first glance to be nothing but a Moon Mage&#039;s curio, you detect a trace of divine meaning hidden within the strange magic.&lt;br /&gt;
&lt;br /&gt;
Careful study and reflection of the fragment could reveal more.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Study of the fragment:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You feel an intense chill through your silvered gauntlets.&lt;br /&gt;
&lt;br /&gt;
Stilling your inner thoughts, you concentrate on feeling the quiet, divine emanations hidden within the fragment.&lt;br /&gt;
&lt;br /&gt;
Though the fragment has been heavily polluted with Lunar magic, you feel a thrill of divine meaning through your soul as you unravel its design. &lt;br /&gt;
&lt;br /&gt;
The influence of three gods converge within the fragment. You sense that the fragment is intimately connected to Tamsine and considered a holy relic by the grace of Phelim. Dark and destructive -- yet no less holy -- currents ripple through the fragment as well, connecting this piece of iron to the terrible will of Huldah.&lt;br /&gt;
&lt;br /&gt;
The connection between Tamsine and Phelim, along with the Lunar pollution suggests that this is a star fallen from the place where Phelim suspended it. Its appearance and physical composition are manifestations of Huldah&#039;s influence, capable of turning divine tears into something deadly and base. You intuit that if the star is left as it is now, Huldah&#039;s influence over it will continue to grow and finally become ascendant.&lt;br /&gt;
&lt;br /&gt;
Despite its fallen state, you conclude that it is still an important relic of Phelim. Outside of whatever purpose the gods have set for it, you could likely amplify the Phelim&#039;s Sanction spell with its presence.&lt;br /&gt;
&lt;br /&gt;
== Ferdahl [[Aemmin]]&#039;s staff speaks out ==&lt;br /&gt;
The following is a summary from a lass who was at the Shard Town Meeting: &lt;br /&gt;
&lt;br /&gt;
[[Cierzen]], a member of the Ferdahl Aemmin&#039;s staff spoke a bit about the recent meteor showers and his feelings regarding the strikes. He found it interesting since the vigils that Shard has been holding, there have been no strikes in town or in populated areas. Cierzen suggested if they continued doing the devotional vigils they would continue to be unharmed. Also, perhaps if a star is fading, the vigil should be held to those gods who are represented by those stars. Cierzen even eluded to the fact that after people came to Riverhaven to do vigils, and were made fun of and/or ignored, there were more strikes against Riverhaven.&lt;br /&gt;
&lt;br /&gt;
==Angel&#039;s assisted the following in denouncing [[Veyne]]==&lt;br /&gt;
[[Darkgaze]] requested the presence of Angel via gweth to be a witness as a member of the Therengian militia. She arrived with Delgram, another member, standing in for The Northern Watch Brigade. Darkgaze then dropped his ring, guarded it, and cast Ripple. After the ring vanished Angel engaged him in questions, where he renounced Veyne and any connections. He also swore to have no further contact with Veyne or any of his followers.&lt;br /&gt;
&lt;br /&gt;
[[Dametri]] called upon Angel to witness his returning of his ring. Despera and Dhimani were also there to witness. Angel gave Dametri&#039;s ring to a Commander of the Northern Watch, to give to the Baron.&lt;br /&gt;
&lt;br /&gt;
[[Slyder]] also asked Angel to come and accept Veyne&#039;s ring to hand over to the Baron. Although he wanted no part of the group, he did not denounce Veyne. He felt there was no need, that giving the ring back was sufficient. Angel sent Slyder to speak with Senior Commander Frodes. Shortly after their meeting, Commander Frodes gwethed that Dametri was not to be bothered while in Therengia. (Slyder is now played by a different player.)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
By my hand, a first draft&amp;lt;br&amp;gt;&lt;br /&gt;
~Angel&amp;lt;br&amp;gt;&lt;br /&gt;
(previously) Assistant to Court Advisor Wyndz for the Royal Court, Therengia&amp;lt;br&amp;gt;&lt;br /&gt;
Current - Ambassador to the Theren Guard&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Contact: Discord Angel#2314 1/2018&lt;br /&gt;
{{cat|Player House of the Grey Storm, Player Celestial Compact}}&lt;/div&gt;</summary>
		<author><name>AMAZIAGRACE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Angel&amp;diff=498086</id>
		<title>Angel</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Angel&amp;diff=498086"/>
		<updated>2018-12-20T22:28:10Z</updated>

		<summary type="html">&lt;p&gt;AMAZIAGRACE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Angel_&amp;amp;_moon.jpg ]]&amp;lt;br&amp;gt;&lt;br /&gt;
Credit for this picture goes to: &amp;lt;br&amp;gt;&lt;br /&gt;
https://selinafenech.com/fantasyartwork/archives/moon-witch/ &lt;br /&gt;
On 10/28/18 Permission granted to use artwork from Selina Fenech, Fairies and Fantasy. &amp;quot;Sure, that sounds fine, thank you for asking 🙂&amp;quot;&lt;br /&gt;
&lt;br /&gt;
{{PC&lt;br /&gt;
|name=Angel Sacredstorm&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Elothean&lt;br /&gt;
|gender=Female&lt;br /&gt;
|guild=Moon Mage&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Contact: Discord Angel#2314 1/2018&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
You see Ambassador Angel Sacredstorm, Celestial Sorceress of the House of the Grey Storm, an Elothean.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
She has elegant arched eyebrows and thick-lashed crystal green eyes.  Her deep blue-streaked blonde hair is long and fine, and is worn in a deceptively careless-looking arrangement of upswept locks held in place by a midnight-hued Phelim&#039;s Bliss rose made of glittering starlight velvet.  She has smooth skin and an ethereal spun glitter cape lined in heliotrope icesilk swirling around a lithe figure.&lt;br /&gt;
She is slightly under average height for an Elothean.&lt;br /&gt;
A crimson rose butterfly with soft velvet wings floats lazily around her left arm, glowing with a lustrous sheen against her skin.&lt;br /&gt;
She is in her prime.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
She is wearing a brooch depicting a nightingale with crystal tipped wings, a slender glass bottle labeled &amp;quot;Sybil&amp;quot;, a mourning band stitched with the phrase &amp;quot;Never Again&amp;quot;, a thumb ring bearing the Sacredstorm crest inset with an alexandrite nightingale, a daring low-cut silver firesilk gown with a graceful train and some deep black high-heeled crystal sandals fastened with delicate ankle straps.&lt;br /&gt;
&lt;br /&gt;
==NOTE - The below are story lines from many years ago.  Current story lines will be added==&lt;br /&gt;
&lt;br /&gt;
==Research regarding the falling stars==&lt;br /&gt;
The research below is a first draft, taken from my varied notes from many forums.  If you missed my Presentation in the Theren Keep recently, below I have detailed what I spoke about. It is a compilation of recent events from the end of year 391 and into the 392. It includes facts, witnessed accounts, conversations and theories.  I would love for you to contribute, we need more folks involved. &lt;br /&gt;
&lt;br /&gt;
I ask that you do not edit my transcript, but talk with me first.  I have worked hard on this research and have many people contribuiting, and have credited them.  There will be more information added to this, as links to those I mentioned on this page. &lt;br /&gt;
&lt;br /&gt;
Riece and Skilair have much to add to this, but are working on their pages to insert.  Please be sure to watch this article or check back.&lt;br /&gt;
&lt;br /&gt;
==Table of Contents (old storylines)==&lt;br /&gt;
#[[Fynes]]&lt;br /&gt;
#[[Urvkil]]&lt;br /&gt;
#Lady [[Adisla]]&lt;br /&gt;
#[[Throrom]]&lt;br /&gt;
#[[Kargoth]]&lt;br /&gt;
#[[Tungal]]&lt;br /&gt;
#[[Ealuik]]&lt;br /&gt;
#[[Vecuto]], the Cleric Guildleader&lt;br /&gt;
#[[Skilair]]&lt;br /&gt;
#[[Rience]]&lt;br /&gt;
#[[Primeval]], Founder of one of the original glowing fragments in Crossing&lt;br /&gt;
#[[Patre]], First cleric of record to study this fragment&lt;br /&gt;
#[[Cierzen]]&lt;br /&gt;
#[[Veyne]]&lt;br /&gt;
#a glowing iron fragment from the meteor shower&lt;br /&gt;
#*Moon Mage study&lt;br /&gt;
#*Cleric study&lt;br /&gt;
#*testing&lt;br /&gt;
#Visions&lt;br /&gt;
&lt;br /&gt;
==Possibly connected people==&lt;br /&gt;
Since some of you may not know backgrounds or history of things I will mention, I will give some information as I go to help it make sense and connections. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Fynes]] Moryson&#039;&#039;, is an Elven Cleric who recently visited Theren, and with a drop of his blood, as an offering is rumored to have started a Plague Wraith invasion. He offered anyone in Theren to come and speak with him.  A summary of his message:  Watch the stars, he has noticed one of them fading, and he feels that if the stars are fading the gods are growing weak.  He was stern about the fact that if the heavens are troubled, it could only be that the immortals are.  He also called Urvkil a blasphemer. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Urvkil]]&#039;&#039; is a Kaldaran Moon Mage who was banned is known for his predictions and was banished from the Kaldaran people long ago for consorting with Voidspawn. Of note, when I met him, he had no last name—which I believe when I speak of Tungal, it will shed some light to a connection. His message was: The Nightingale is what influences our lives; it protects us from the plans of the Weasel. The Nightingale is the true influence and he told us to study it to lend it strength. He also answered a question of someone in the group regarding visions and stated his reason for being here was not the two elves vision, the tome is not important, and the battle in the temple vision was actually a “contest”. &lt;br /&gt;
&lt;br /&gt;
When Urvkil awoke his first contact was Skilair.  They had a detailed conversation, I’ll let her explain and if she does not make it this evening, I’ll get the notes on it and give it at the end.  But one note I’d like to mention is that he referred to Lady Adisla, whom I will speak about next. When he visited he seemed to always leave with a rogue moongate summonsing shadow masters, voidspawn and tenebraelings. &lt;br /&gt;
&lt;br /&gt;
During one of his visits, in Shard, someone, and I will not mention who, assisted him by way of dropping pearls and creating devourers which congeal into shadow masters.  He then casted a rogue moongate. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lady [[Adisla]] Lothar&#039;&#039; is a Kaldaran bardess who visited Shard recently accompanied by her bodyguard [[Thororm]], also Kaldar.  She was accompanied by [[Kargoth]] on this visit.  The night prior to her arrival in Shard Kargoth was attacked.  And when her and her body guard arrived, there was an invasion.  They believe it was to kidnap her.  Her connection to Urvkil is that he was the advisor to her father years ago, but was banned due to his consorting with voidspawn.  When she was asked quietly if the man she spoke of was Urvkil, she got nervous and asked how [[Skilair]] knew that name.  She quickly quieted her bodyguard Thororm stating any information.  They retired shortly after that. They were not to speak of him and that it was too soon to give.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Tungal]]&#039;&#039; is a Dwarvan Moon Mage and a gifted ring crafter from Hib that we encountered.  He stated to us that he knew of an Urvkil from when he was young that was reputed to be the greatest prophet in the lands and among the Kaldar.  When describing Urvkil however, he mentioned he was well groomed, finely dressed and had a tattoo of a cute tenebraeling, and he also told us of how he was a royal advisor to the Kaldar. This is not the way Urvkil looked to us in recent visits and we told him that he had been banned from the Kaldar, so he questioned whether or not this one calling himself Urvkil was an imposter. &lt;br /&gt;
&lt;br /&gt;
He mentioned visions that bothered him: The Weasel stalking the Nightingale, the cheating men with the sword under the table and the shapeshifter.  Now for those of you who are curious, I have compiled notes on everything I am explaining tonight, so there will be a full detail of all the visions I mention this evening. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Ealuik]]&#039;&#039; is a Human Moon Mage who is a high-ranking member of the Children of Kalestraum and is third Scion in Command. He was also concerned of the stars and wanted to speak with Urvkil. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Cleric Guildleader [[Vecuto]]&#039;&#039; who resides in Forfedhdar, was approached by [[Skilair]] and [[Rience]] and they were told of a vision the leader was concerned with.  I will quote him.  Vecuto had a vision of a massive army marching into an unrecognizable city on a starless night.  He warned that if the stars fade, the swords won’t be of much good.  He went on to say he felt the gods were angry with us, and the void may be enveloping all that we know.”&lt;br /&gt;
&lt;br /&gt;
==a glowing fragment==&lt;br /&gt;
This glowing fragment was studied by a War Mage, Paladin, Ranger and Empath and they did not find what the Moon Mage or Cleric found. I will give you both of those findings.&lt;br /&gt;
&lt;br /&gt;
As you may know, glowing fragments dropped from our skies recently on several occasions during Meteor Showers.  Quick connection - Fynes is a Cleric and Urvkil is a Moon Mage.  The fragment when studied could only be discerned by Clerics and Moon Mages.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Immortals mentioned:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
First a quick blurb on the Immortals I’ll mention.. [[Tamsine]] is the goddess of home and hearth, [[Phelim]] strew the stars into the sky by gathering some of Tamsine’s tears and setting them into the heavens and [[Huldah]], a dark god of magic, is known as the trickster, and can cause terrible storms which are actually composed of magic. &lt;br /&gt;
&lt;br /&gt;
What I discerned with this fragment is resonant of a vision that I, along with others, have received upon predicting Events.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Summary of a Vision&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In this vision a cook sobs over a spilled pot, an artist wipes her tears with his brush, turns to his canvas and begins to paint.  A shadowed figure comes from behind the canvas, steals the sparkling bits and puts them into a pouch.  The figure sees you and throws one towards you and your face is seared with pain as the bit explodes ….  Much like when the fragments struck folks I imagine?  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Celestial Energy found in the fragment&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Celestial Energy in an unstructured form is highly unusual and bears detailed study.  When I researched this, I found that a possible reason for Grazhir’s demise was a catastrophic celestial event – such as a meteor strike, which caused the moon to explode.  “Because Grahzir no longer crossed the skies, it caused the obelisk to melt after a dramatic outburst of celestial energy, killing many people around it.”   &lt;br /&gt;
&lt;br /&gt;
This fragment that fell during the first meteor shower, which once held such massive celestial energy, it has in fact turned into an iron scrap with no magical pattern. &lt;br /&gt;
&lt;br /&gt;
== Moon Mage examination of the glowing fragment ==&lt;br /&gt;
When I focused the glowing fragment, I found these results:&lt;br /&gt;
&lt;br /&gt;
You feel an intense chill through your scale gauntlets.&lt;br /&gt;
&lt;br /&gt;
You focus your magical senses on a glowing iron fragment.&lt;br /&gt;
&lt;br /&gt;
You detect an enormous charge of celestial (space, heavenly) energy emanating from the fragment.&lt;br /&gt;
&lt;br /&gt;
The charge is inexorably dissipating but does not show any signs of stress yet.&lt;br /&gt;
&lt;br /&gt;
While lesser magicians may perceive it as Lunar energy, you note that this magic is drawn down from the planets and stars far removed from Elanthia. Celestial energy in an unstructured form is highly unusual and bears detailed study.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Interesting note:&#039;&#039; I found that Blue Star Celestial Energy was advanced healing from the stars emphasizing spiritual, planetary and galactic healing.&lt;br /&gt;
&lt;br /&gt;
Though the fragment is heavily charged with energy, you detect that there is no spell pattern or enchanting sigil behind it. Instead, it appears to be an exaggerated example of meteoric iron. A massive charge of celestial magic built up around the fragment during a time in the heavens, and now that it is on Elanthia that power is &amp;quot;winding down.&amp;quot; The bitterly cold light is a manifestation of the escaping energy, akin to the forces called down by the Starlight Sphere spell.&lt;br /&gt;
&lt;br /&gt;
While its composition suggests meteoric iron, this magic is evocative of an origin in the cold and distant stars. Astrologers have never managed to quantify the strength and distance of the stars, but that is because both are perceived to be larger than imagination. Someone who was examining the magical element out of context may leap to the conclusion that she is holding a star, but there&#039;s still enough Elanthia left intact to suggest that is not the case.&lt;br /&gt;
&lt;br /&gt;
Whether an exceptional piece of meteoric iron or an infinitesimally small stellar fragment, it is undeniably sympathetic to Stellar Magic. You could likely amplify the Starlight Sphere spell with its presence.&lt;br /&gt;
&lt;br /&gt;
Without armor your unprotected hand is engulfed by a painful burning sensation! You reflexively dart away from the fragment, but even the fleeting contact was enough to produce dangerous frostbite.&lt;br /&gt;
&lt;br /&gt;
== Cleric examination of the glowing fragment, contributed by [[Patre]]== &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Focus of the fragment:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You detect an enormous charge of Lunar energy emanating from the fragment.&lt;br /&gt;
&lt;br /&gt;
The charge is inexorably dissipating but does not show any signs of stress yet.&lt;br /&gt;
&lt;br /&gt;
Though it appears at first glance to be nothing but a Moon Mage&#039;s curio, you detect a trace of divine meaning hidden within the strange magic.&lt;br /&gt;
&lt;br /&gt;
Careful study and reflection of the fragment could reveal more.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Study of the fragment:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You feel an intense chill through your silvered gauntlets.&lt;br /&gt;
&lt;br /&gt;
Stilling your inner thoughts, you concentrate on feeling the quiet, divine emanations hidden within the fragment.&lt;br /&gt;
&lt;br /&gt;
Though the fragment has been heavily polluted with Lunar magic, you feel a thrill of divine meaning through your soul as you unravel its design. &lt;br /&gt;
&lt;br /&gt;
The influence of three gods converge within the fragment. You sense that the fragment is intimately connected to Tamsine and considered a holy relic by the grace of Phelim. Dark and destructive -- yet no less holy -- currents ripple through the fragment as well, connecting this piece of iron to the terrible will of Huldah.&lt;br /&gt;
&lt;br /&gt;
The connection between Tamsine and Phelim, along with the Lunar pollution suggests that this is a star fallen from the place where Phelim suspended it. Its appearance and physical composition are manifestations of Huldah&#039;s influence, capable of turning divine tears into something deadly and base. You intuit that if the star is left as it is now, Huldah&#039;s influence over it will continue to grow and finally become ascendant.&lt;br /&gt;
&lt;br /&gt;
Despite its fallen state, you conclude that it is still an important relic of Phelim. Outside of whatever purpose the gods have set for it, you could likely amplify the Phelim&#039;s Sanction spell with its presence.&lt;br /&gt;
&lt;br /&gt;
== Ferdahl [[Aemmin]]&#039;s staff speaks out ==&lt;br /&gt;
The following is a summary from a lass who was at the Shard Town Meeting: &lt;br /&gt;
&lt;br /&gt;
[[Cierzen]], a member of the Ferdahl Aemmin&#039;s staff spoke a bit about the recent meteor showers and his feelings regarding the strikes. He found it interesting since the vigils that Shard has been holding, there have been no strikes in town or in populated areas. Cierzen suggested if they continued doing the devotional vigils they would continue to be unharmed. Also, perhaps if a star is fading, the vigil should be held to those gods who are represented by those stars. Cierzen even eluded to the fact that after people came to Riverhaven to do vigils, and were made fun of and/or ignored, there were more strikes against Riverhaven.&lt;br /&gt;
&lt;br /&gt;
==Angel&#039;s assisted the following in denouncing [[Veyne]]==&lt;br /&gt;
[[Darkgaze]] requested the presence of Angel via gweth to be a witness as a member of the Therengian militia. She arrived with Delgram, another member, standing in for The Northern Watch Brigade. Darkgaze then dropped his ring, guarded it, and cast Ripple. After the ring vanished Angel engaged him in questions, where he renounced Veyne and any connections. He also swore to have no further contact with Veyne or any of his followers.&lt;br /&gt;
&lt;br /&gt;
[[Dametri]] called upon Angel to witness his returning of his ring. Despera and Dhimani were also there to witness. Angel gave Dametri&#039;s ring to a Commander of the Northern Watch, to give to the Baron.&lt;br /&gt;
&lt;br /&gt;
[[Slyder]] also asked Angel to come and accept Veyne&#039;s ring to hand over to the Baron. Although he wanted no part of the group, he did not denounce Veyne. He felt there was no need, that giving the ring back was sufficient. Angel sent Slyder to speak with Senior Commander Frodes. Shortly after their meeting, Commander Frodes gwethed that Dametri was not to be bothered while in Therengia. (Slyder is now played by a different player.)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
By my hand, a first draft&amp;lt;br&amp;gt;&lt;br /&gt;
~Angel&amp;lt;br&amp;gt;&lt;br /&gt;
(previously) Assistant to Court Advisor Wyndz for the Royal Court, Therengia&amp;lt;br&amp;gt;&lt;br /&gt;
Current - Ambassador to the Theren Guard&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Contact: Discord Angel#2314 1/2018&lt;br /&gt;
{{cat|Player House of the Grey Storm, Player Celestial Compact}}&lt;/div&gt;</summary>
		<author><name>AMAZIAGRACE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Gwererest_shell&amp;diff=497958</id>
		<title>Gwererest shell</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Gwererest_shell&amp;diff=497958"/>
		<updated>2018-12-13T03:43:25Z</updated>

		<summary type="html">&lt;p&gt;AMAZIAGRACE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Two people who possess linked gwererest shells (also known as &amp;quot;whisper shells&amp;quot;) can whisper to each other no matter where they are in the world.&lt;br /&gt;
&lt;br /&gt;
Gwererest shells were designed for Barbarians, but that changed as magical lore was further shaken out.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Gwererest&amp;quot; is [[Gamgweth]] for &amp;quot;speak far.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Use and Syntax==&lt;br /&gt;
To communicate via gwererest shells, the shells must first be linked and bonded to their owners.&lt;br /&gt;
&lt;br /&gt;
* {{com|INVOKE}} {{Tt|MY SHELL}}: bonds (or unbonds) the shell to its owner&lt;br /&gt;
* {{com|RUB}} {{tt|MY SHELLS}}: Links two whisper shells together.&lt;br /&gt;
* {{Com|WHISPER}} &#039;&#039;&amp;lt;name&amp;gt;&#039;&#039;: Whispers to the person with the linked shell.&lt;br /&gt;
{{RefAl}}&lt;br /&gt;
&lt;br /&gt;
{{cat|Magical items,Items,Definitions}}&lt;/div&gt;</summary>
		<author><name>AMAZIAGRACE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Gwererest_shell&amp;diff=497957</id>
		<title>Gwererest shell</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Gwererest_shell&amp;diff=497957"/>
		<updated>2018-12-13T03:43:05Z</updated>

		<summary type="html">&lt;p&gt;AMAZIAGRACE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Two people who possess linked gwererest shells (also known as &amp;quot;whisper shells&amp;quot;) can whisper to each other no matter where they are in the world.&lt;br /&gt;
&lt;br /&gt;
Gwererest shells orinally were designed for Barbarians, but that changed as magical lore was further shaken out.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Gwererest&amp;quot; is [[Gamgweth]] for &amp;quot;speak far.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Use and Syntax==&lt;br /&gt;
To communicate via gwererest shells, the shells must first be linked and bonded to their owners.&lt;br /&gt;
&lt;br /&gt;
* {{com|INVOKE}} {{Tt|MY SHELL}}: bonds (or unbonds) the shell to its owner&lt;br /&gt;
* {{com|RUB}} {{tt|MY SHELLS}}: Links two whisper shells together.&lt;br /&gt;
* {{Com|WHISPER}} &#039;&#039;&amp;lt;name&amp;gt;&#039;&#039;: Whispers to the person with the linked shell.&lt;br /&gt;
{{RefAl}}&lt;br /&gt;
&lt;br /&gt;
{{cat|Magical items,Items,Definitions}}&lt;/div&gt;</summary>
		<author><name>AMAZIAGRACE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=File:Angel_%26_moon.jpg&amp;diff=496383</id>
		<title>File:Angel &amp; moon.jpg</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=File:Angel_%26_moon.jpg&amp;diff=496383"/>
		<updated>2018-11-19T21:39:46Z</updated>

		<summary type="html">&lt;p&gt;AMAZIAGRACE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Credit for this picture goes to: &lt;br /&gt;
https://selinafenech.com/fantasyartwork/archives/moon-witch/ On 10/28/18 Permission granted to use artwork from Selina Fenech, Fairies and Fantasy. &amp;quot;Sure, that sounds fine, thank you for asking&amp;quot;&lt;br /&gt;
{{CRVioP}}&lt;/div&gt;</summary>
		<author><name>AMAZIAGRACE</name></author>
	</entry>
</feed>