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	<updated>2026-06-16T00:52:45Z</updated>
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	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Fatigue&amp;diff=691928</id>
		<title>Fatigue</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Fatigue&amp;diff=691928"/>
		<updated>2026-06-14T15:20:35Z</updated>

		<summary type="html">&lt;p&gt;ALOHADUDE: Added notes on actions that help recover fatigue.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Fatigue]] affects how often your character can perform a strenuous action.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Formulas==&lt;br /&gt;
&lt;br /&gt;
A character&#039;s fatigue pool size is determined by primarily by [[Stamina]] and to a much lesser degree by [[Discipline]]&amp;lt;ref&amp;gt;[[Post:Stamina regen out of combats seems too low. - 01/22/2013 - 02:53]]&amp;lt;/ref&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
Fatigue recovery (per pulse) is determine primarily by [[Stamina]] and secondarily by [[Discipline]]&amp;lt;br/&amp;gt;&lt;br /&gt;
Fatigue cost is determined primarily by [[Stamina]] and secondarily by [[Strength]]&amp;lt;ref&amp;gt;[[Post:TEST fatigue pt 1 - 6/27/2009 - 15:42:27]]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Post:Combat Updates - 4/23/2007 - 1:46:22]]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Post:MB stamina costs? - 01/20/2013 - 22:11]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Activities that affect fatigue==&lt;br /&gt;
===Fatigue Usage===&lt;br /&gt;
*[[Athletics]] for climbing, swimming and retreating&amp;lt;ref&amp;gt;[[Post:Climbing 3.0 - 10/29/2008 - 20:41:01]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Attacking with a weapon (Fatigue drain increases with weapon weight)&lt;br /&gt;
*[[Brawling]]&lt;br /&gt;
*Casting [[spells]]&lt;br /&gt;
*[[Empaths]] when [[Empath_Healing|transferring]] wounds and casting [[Fountain of Creation]] &amp;lt;ref&amp;gt;[[Post:FoC Feedback - 1/18/2010 - 20:10:04]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*[[RTS|Ranger trails]]&lt;br /&gt;
&lt;br /&gt;
===Fatigue Recovery===&lt;br /&gt;
*[[Bob_command|BOB]] Command (&#039;&#039;&#039;BOB&#039;&#039;&#039; regenerates some fatigue according to DR-KODIUS)&amp;lt;ref&amp;gt;[[Post:Stamina regen out of combats seems too low. - 01/22/2013 - 02:53]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Waiting a few moments after a weapon roundtime ends will regenerate 2/3rds of the fatigue used in that attack&amp;lt;ref&amp;gt;[[Post:Strength_and_Stamina_-_01/26/2013_-_02:28]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Sitting or lying prone will recover fatigue twice as fast as standing (Note: Do not try this in combat!)&amp;lt;ref&amp;gt;[[Post:Stamina regen out of combats seems too low. - 01/22/2013 - 02:53]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Being in combat will recover fatigue at half the speed of being outside of combat.&amp;lt;ref&amp;gt;[[Post:Stamina regen out of combats seems too low. - 01/22/2013 - 02:53]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Abilities that affect fatigue==&lt;br /&gt;
===Boost max fatigue===&lt;br /&gt;
{{#ask:[[Boosts::Fatigue]]&lt;br /&gt;
|?guild association is&lt;br /&gt;
|format=ul&lt;br /&gt;
|headers=hide&lt;br /&gt;
|default=None&lt;br /&gt;
}}&lt;br /&gt;
===Heal fatigue===&lt;br /&gt;
{{#ask:[[Heal type::Fatigue heal]]&lt;br /&gt;
|?guild association is&lt;br /&gt;
|format=ul&lt;br /&gt;
|headers=hide&lt;br /&gt;
|default=None&lt;br /&gt;
}}&lt;br /&gt;
===Boost fatigue regeneration===&lt;br /&gt;
{{#ask:[[Boosts::Fatigue regeneration]]&lt;br /&gt;
|?guild association is&lt;br /&gt;
|format=ul&lt;br /&gt;
|headers=hide&lt;br /&gt;
|default=None&lt;br /&gt;
}}&lt;br /&gt;
===Debuff max fatigue===&lt;br /&gt;
{{#ask:[[Debuffs::Fatigue]]&lt;br /&gt;
|?guild association is&lt;br /&gt;
|format=ul&lt;br /&gt;
|headers=hide&lt;br /&gt;
|default=None&lt;br /&gt;
}}&lt;br /&gt;
===Damage fatigue===&lt;br /&gt;
{{#ask:[[Damage type::Fatigue damage]]&lt;br /&gt;
|?guild association is&lt;br /&gt;
|format=ul&lt;br /&gt;
|headers=hide&lt;br /&gt;
|default=None&lt;br /&gt;
}}&lt;br /&gt;
===Decrease fatigue regeneration===&lt;br /&gt;
{{#ask:[[Debuffs::Fatigue regeneration]]&lt;br /&gt;
|?guild association is&lt;br /&gt;
|format=ul&lt;br /&gt;
|headers=hide&lt;br /&gt;
|default=None&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Fatigue Levels==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Percentage&lt;br /&gt;
! Combat Message&lt;br /&gt;
! {{com|HEALTH}} Message&lt;br /&gt;
|-&lt;br /&gt;
|&amp;gt;100%&lt;br /&gt;
|energetic&lt;br /&gt;
|strangely full of extra energy&lt;br /&gt;
|-&lt;br /&gt;
|100%&lt;br /&gt;
|none&lt;br /&gt;
|none&lt;br /&gt;
|-&lt;br /&gt;
|99%-90%&lt;br /&gt;
|none&lt;br /&gt;
|slightly fatigued&lt;br /&gt;
|-&lt;br /&gt;
|89%-80%&lt;br /&gt;
|winded&lt;br /&gt;
|somewhat tired&lt;br /&gt;
|-&lt;br /&gt;
|79%-70%&lt;br /&gt;
|tired&lt;br /&gt;
|tired&lt;br /&gt;
|-&lt;br /&gt;
|69%-60%&lt;br /&gt;
|tired&lt;br /&gt;
|fatigued&lt;br /&gt;
|-&lt;br /&gt;
|59%-50%&lt;br /&gt;
|fatigued&lt;br /&gt;
|very tired&lt;br /&gt;
|-&lt;br /&gt;
|49%-40%&lt;br /&gt;
|fatigued&lt;br /&gt;
|very fatigued&lt;br /&gt;
|-&lt;br /&gt;
|39%-30%&lt;br /&gt;
|worn-out&lt;br /&gt;
|extremely tired&lt;br /&gt;
|-&lt;br /&gt;
|29%-20%&lt;br /&gt;
|beat&lt;br /&gt;
|extremely fatigued&lt;br /&gt;
|-&lt;br /&gt;
|19%-10%&lt;br /&gt;
|exhausted&lt;br /&gt;
|on the verge of complete exhaustion&lt;br /&gt;
|-&lt;br /&gt;
|9%-1%&lt;br /&gt;
|exhausted&lt;br /&gt;
|completely exhausted&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;1%&lt;br /&gt;
|exhausted&lt;br /&gt;
|exhausted beyond reason&lt;br /&gt;
|}&lt;br /&gt;
{{RefAl|r=y|a=y}}&lt;br /&gt;
{{cat|Statistics,Definitions}}[[page type is::definition| ]]&lt;/div&gt;</summary>
		<author><name>ALOHADUDE</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Bob_command&amp;diff=691922</id>
		<title>Bob command</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Bob_command&amp;diff=691922"/>
		<updated>2026-06-14T05:00:41Z</updated>

		<summary type="html">&lt;p&gt;ALOHADUDE: Added a part about BOB regenerating some fatigue according to a post I stumbled across by DR-KODIUS (2013).&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;{{tt|Bob}}&#039;&#039;&#039; is a non attacking brawling [[page type is::command]]. Often used to maintain balance or position while dancing with a creature. &lt;br /&gt;
&lt;br /&gt;
Circle, Bob, Weave, Dodge is an Empath friendly brawling combination. Depending on your skill versus what you&#039;re dancing with you can start getting beaten up quickly if you do not maintain good balance or position using attack combinations or brawling moves such as those listed above.&lt;br /&gt;
&lt;br /&gt;
BOB may also regenerate a small bit of fatigue, according to DR-KODIUS (2013):&amp;lt;blockquote&amp;gt;&amp;quot;folks seem to be... forgetting that BOB should regenerate some fatigue and teach tactics.&amp;quot; -[[Post:Stamina regen out of combats seems too low. - 01/22/2013 - 02:53|DR-KODIUS, 1/22/2013]]&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Syntax and Messaging==&lt;br /&gt;
* {{tt|bob}}: You bob suddenly, lowering yourself into a smaller target.&lt;br /&gt;
&lt;br /&gt;
{{cat|Commands,Combat commands}}&lt;/div&gt;</summary>
		<author><name>ALOHADUDE</name></author>
	</entry>
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