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	<id>https://elanthipedia.play.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=ABSOLON</id>
	<title>Elanthipedia - User contributions [en]</title>
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	<updated>2026-05-14T21:23:20Z</updated>
	<subtitle>User contributions</subtitle>
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		<id>https://elanthipedia.play.net/index.php?title=User_talk:CARAAMON&amp;diff=454014</id>
		<title>User talk:CARAAMON</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=User_talk:CARAAMON&amp;diff=454014"/>
		<updated>2016-09-28T21:26:16Z</updated>

		<summary type="html">&lt;p&gt;ABSOLON: /* Retiring */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{RTOC}}&lt;br /&gt;
Click here for the [[User talk:Caraamon/Archive|Archive]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Crafting material pages ==&lt;br /&gt;
&lt;br /&gt;
So I thought I was making up the BONE item pages the same as how you&#039;d made up the METAL item pages, but now I see you&#039;re starting to do re-directs on them to other page names.  First off, sorry!  Guess I should have just done one and gotten you to look it over first.  So, with that in mind, do you want to go ahead and do the first leather item up (right now, looks like Antelope skin), so I have a template to do the other leather items that way too so that you won&#039;t have to go back and fiddle them later?  Not trying to make more work for you...:)  --[[User:Kythryn|Kythryn]] 14:51, 15 November 2013 (UTC)&lt;br /&gt;
: Actually, I&#039;m still testing it, trying to find the way that makes the most sense. Metals and stones are fairly simple, as they always are obvious what they are. Skin and bones isn&#039;t always quite so straightforward. I list them in stack form for a couple reasons:&lt;br /&gt;
::# So people can easily match what&#039;s in their pack to crafting stats.&lt;br /&gt;
::# Because some skin/bones we can&#039;t actually attribute to a specific creature yet or come from multiple creatures.&lt;br /&gt;
::# Because some skin/bones is very oddly named.&lt;br /&gt;
::# Because some similarly named items might end up being very different (Snow Goblin bones might end up different than Elven Pixie Forest and Plains Goblin bones) and so having a Goblin Bone page could cause issues.&lt;br /&gt;
: That being said, this is a wiki and not my personal little fiefdom, so if you think you have a better way to do it, PLEASE give it a shot. I watch all the changes on the site (or at least try), so even if I disagree and change it, some part of your idea may end up being far better. -Moderator [[User:Caraamon|Caraamon Makdasi]]&amp;lt;sup&amp;gt;([[User talk:Caraamon|talk]])&amp;lt;/sup&amp;gt; 19:01, 15 November 2013 (UTC)&lt;br /&gt;
::You may not claim the title, but we all know: You&#039;re king of the Elanthipedia Kingdom...:).&lt;br /&gt;
:::So, on the stack vs. no-stack thing, I see where you&#039;re coming from.  But, on the flip side of that, if you&#039;re looking to match what is in a pack, why not lumium shard or silk cloth or onyx rock?  I mean, the only thing you can (currently) pick up from it&#039;s name is a prepared healing herb (ie. crushed belradi moss becomes crushed belradi), everything else you see as a &amp;quot;cloth&amp;quot; or an &amp;quot;ingot&amp;quot; or whatever.  (not trying to be difficult here, but seems like the other materials already have their &amp;quot;qualifier&amp;quot; stripped off, so why not with Bone &amp;amp; Leather too).&lt;br /&gt;
:::And, we do already have Goblin Bone and Pale Goblin Bone (thanks to [[Antendren]] checking a snow goblin question I had) so I do suspect that if the GM&#039;s release something from 2 similar creatures, they will give it a separate name.  Hopefully.  Probably.  Maybe.&lt;br /&gt;
:::At the end of the day, I don&#039;t really care how we proceed with this, I&#039;m happy to help populate everything.  --[[User:Kythryn|Kythryn]] 00:55, 16 November 2013 (UTC)&lt;br /&gt;
::::And because I&#039;m just itching to do something with this tonight it seems, I have been playing around with [[Caracal-pelt Leather]], including the base pelt and made a test table under the COMMON LEATHER section on the Crafting Materials page.  Let me know what you think, make changes, etc.  Thanks!  --[[User:Kythryn|Kythryn]] 03:32, 16 November 2013 (UTC)&lt;br /&gt;
::::: Perfect! -Moderator [[User:Caraamon|Caraamon Makdasi]]&amp;lt;sup&amp;gt;([[User talk:Caraamon|talk]])&amp;lt;/sup&amp;gt; 06:07, 16 November 2013 (UTC)&lt;br /&gt;
::ugh, sorry I didn&#039;t get all those leather crafting supplies finished up yet but I did guilt Anuind into getting me samples of all the remaining common leather skins and have them tanned.  So, I am (hoping!) to finish that up this coming weekend.  That being said, I&#039;d posted on the forums, and will add this to the &amp;quot;crafting feedback&amp;quot; page too, but since there are currently 2 common skins that turn into &amp;quot;some azure-scale leather&amp;quot;, each with different stats, should I go ahead and make &amp;quot;some azure-scale leather (1)&amp;quot; and &amp;quot;some azure-scale leather (2)&amp;quot;, and a master &amp;quot;disambig&amp;quot; page like this link for both?&lt;br /&gt;
:::http://www.elanthipedia.org/w/index.php/Weapon:Black-bladed_bastard_sword_with_a_silver_gryphon_atop_the_cross-guard&lt;br /&gt;
::--[[User:Kythryn|Kythryn]] 06:50, 11 December 2013 (UTC)&lt;br /&gt;
:::Works for me. -Moderator [[User:Caraamon|Caraamon Makdasi]]&amp;lt;sup&amp;gt;([[User talk:Caraamon|talk]])&amp;lt;/sup&amp;gt; 12:57, 11 December 2013 (UTC)&lt;br /&gt;
::::Ugh, looks like some red-links are still on the crafting materials page from the server transfer.  Also, there are some naming things going on when you look at the [[Crafting Materials#Rare Leather]], sometimes it is an &#039;&#039;item&#039;&#039; other times it is just a page.  I don&#039;t think I&#039;ll be re-visiting this in the near future, however if you want to let me know the page naming standard you want for things, if it hasn&#039;t been done by the time I motivate, I&#039;ll be happy to go through and standardize and follow-up on the red-links.  --[[Kythryn]] 15:33, 25 January 2015 (CST)&lt;br /&gt;
&lt;br /&gt;
== Hib Barbarian shop ==&lt;br /&gt;
&lt;br /&gt;
Heya!  I&#039;m updating some of the Hib stuff, and in the Barbarian guild, there is a door that looks like is Barb-only and it looks to be a shop.&lt;br /&gt;
:&amp;gt;look door&lt;br /&gt;
:Polished into the brushed bronze of the door are letters that spell out, &amp;quot;Kvaren&#039;s&amp;quot;.&lt;br /&gt;
:It is open.&lt;br /&gt;
:&amp;gt;go doo&lt;br /&gt;
:A large hand reaches out from behind the curtain and blocks your entrance.  A burly guard mutters to you, &amp;quot;Just where, do you think yer goin?  This shop is fer members of the Guild only.&amp;quot;&lt;br /&gt;
I don&#039;t know how often you get out of Crossing, but if you&#039;re ever out this way, or you know a Barb in the area, might have them pop over and document the stuff?  From the street, go boulder, go door, go grey arch, east, SE, east.  That puts you in the room to GO DOOR to the shop.  --[[Kythryn]] 16:06, 31 January 2015 (CST)&lt;br /&gt;
&lt;br /&gt;
Don&#039;t know if this has been answered yet but as I&#039;m in Hibarnhvidor I decided to check this out. Here is the room inside the door and contents of shop. --[[Rhadyn]] 22 January 2016&lt;br /&gt;
&lt;br /&gt;
[Elding Gwilt, Kvaren&#039;s]&lt;br /&gt;
There is little space to move about in this cramped shop.  The bronze door opens inward, guiding customers straight to a display counter, while not making maneuvering any easier.  To the left of the the counter, a number of axes have been placed on display on a rack.  Adding to the clutter of the establishment, a small shelf hangs above a stout table, each showing off their own wares.  &lt;br /&gt;
Obvious exits: none.&lt;br /&gt;
&lt;br /&gt;
On the display counter you see a small iron axe bearded with bright steel, an oak-hafted hurling axe with a wide steel blade inlaid with gold tracings, a slender steel throwing axe with a white leather-wrapped haft, a heavy bronze hurling axe with a river boa-shaped haft, a short-hafted hand axe with a dragon-engraved blade, a small axe with faint engravings along its length and a light bronze throwing axe with a grass eel-shaped haft.&lt;br /&gt;
&lt;br /&gt;
On the axe rack you see a dark ironwood-hafted axe with a cruelly serrated head, a hand axe with an iron-banded handle, a smoke grey lochaber axe with a mottled steel head, a flint-bladed axe with a lengthened handle, an elm-handled battle axe topped by a grinning steel wolfshead, a black iron axe with a maple handle wrapped in thin leather cording, a twohanded war axe with a skull-shaped pommel, a crescent-bladed war axe engraved with a flame pattern, a goldenoak-hafted battle axe with a shining silvered blade and a sleek lochaber axe with a razored edge.&lt;br /&gt;
&lt;br /&gt;
On the small shelf you see a dented flask, a leather flask, a hammered brass flask, an engraved flask and a wooden flask.&lt;br /&gt;
&lt;br /&gt;
On the stout table you see a bronze paintstick, a cobalt blue paintstick, a leaf-green paintstick, a note, a blood-red paintstick, a purple paintstick, a gold paintstick, a maroon paintstick and a black paintstick.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Unable to upload files ==&lt;br /&gt;
&lt;br /&gt;
Any file type I attempt to upload, I receive the following error:&lt;br /&gt;
&lt;br /&gt;
The file is a corrupt or otherwise unreadable ZIP file. It cannot be properly checked for security.&lt;br /&gt;
&lt;br /&gt;
I have tried sfhunter.txt, odt, and docx.  I uploaded a new version in November and have made some fixes I need to get uploaded.&lt;br /&gt;
&lt;br /&gt;
When you can please take a look.&lt;br /&gt;
&lt;br /&gt;
--[[User:DARKANGELX|DARKANGELX]] ([[User talk:DARKANGELX|talk]]) 22:34, 5 December 2015 (CST)&lt;br /&gt;
&lt;br /&gt;
URL https://elanthipedia.play.net/mediawiki/index.php/SFhunter_(script)&lt;br /&gt;
&lt;br /&gt;
: Let me see what I can do. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 21:29, 6 December 2015 (CST)&lt;br /&gt;
&lt;br /&gt;
I&#039;m having this problem with image files too, FWIW. It&#039;s saying the MIME type is wrong but I&#039;ve checked the headers and they seem to be totally fine. Tried this with both PNGs and JPGs. [[User:THAYET|-- Thayet]] ([[User talk:THAYET|talk]]) 17:00, 7 December 2015 (CST)&lt;br /&gt;
&lt;br /&gt;
== Adding TOC to player template card ==&lt;br /&gt;
&lt;br /&gt;
Hey Caraamon! Having a Table of Contents and a Player Template Card on the same page was bugging me, so I wanted to take a shot at combining the two. See it in action on [[Uzmam]]&#039;s page. [[User:ABSOLON|Absolon]] also helped out by making it a y/n toggle. I also took the left hand padding from the TOC, changed it into a margin, and adding it to the player template as a whole, giving some space between the main body copy and the player template card.&lt;br /&gt;
&lt;br /&gt;
If you like how it works (and if it doesn&#039;t break anything!), we can flow it into the default templates for PCs and NPCs. Maybe even shops, who knows! --[[User:TEVESHSZAT|TEVESHSZAT]] ([[User talk:TEVESHSZAT|talk]]) 22:33, 13 January 2016 (CST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Title redirect / caching issue? ==&lt;br /&gt;
Ok I came across a weird issue in regards to titles. Take the title &amp;quot;Shadowmancer&amp;quot; for example. If you go to the [[Title:Shadowmancer]] title page everything is right. If you click on the discussion tab in [[Title:Shadowmancer]] or directly go to [[Shadowmancer]] which redirects to [[Title:Shadowmancer]] you see some old cached version of the page (which you can&#039;t edit, when you try to you edit the current version, not this cached version). Now oddly if while on that bad cached page, you click the &amp;quot;(Redirected from Shadowmancer)&amp;quot; link, it takes you back to [[Shadowmancer]], and then when you manually click the redirect link, it takes you to the correct [[Title:Shadowmancer]]. Not sure really what is going on here. Sorry if that is a bit confusing but hopefully it&#039;s detailed enough.&lt;br /&gt;
&lt;br /&gt;
Also as an aside question, for updating titles, the article obsolete stub says &amp;quot;Some of these requirements have not been updated to 3.0. These requirements are italicized.&amp;quot; I add the new=yes field to a title when I know all the reqs are updated and it gets rid of the &amp;quot;This article is obsolete&amp;quot; stub, but I&#039;m not sure how to make updated reqs be non italicized (though I guess once the stub is removed it doesn&#039;t really matter if they are italicized or not?).  -[[User:SYDNEE|SYDNEE]] ([[User talk:SYDNEE|talk]]) 14:20, 13 February 2016 (CST)&lt;br /&gt;
: Unfortunately, that&#039;s an odd bug that is not something we can fix. I&#039;m not sure exactly what causes it, but we have a bunch of similar bugs having to do with missing discussion pages.&lt;br /&gt;
: To deitalicize a requirement, put &amp;quot;newreq=y&amp;quot; somewhere in the requirement. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 00:58, 15 February 2016 (CST)&lt;br /&gt;
&lt;br /&gt;
== Standard editor permissions ==&lt;br /&gt;
Moved to [[Elanthipedia Bugs]].&lt;br /&gt;
&lt;br /&gt;
== Retiring ==&lt;br /&gt;
&lt;br /&gt;
Hey Caraamon, feel free to demote my account&#039;s editing rights. I have left DragonRealms and my account deactivates tomorrow, so I will not be active on the wiki any more.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 16:26, 28 September 2016 (CDT)&lt;/div&gt;</summary>
		<author><name>ABSOLON</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=elanthipedia:Administrators&amp;diff=454013</id>
		<title>elanthipedia:Administrators</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=elanthipedia:Administrators&amp;diff=454013"/>
		<updated>2016-09-28T21:22:54Z</updated>

		<summary type="html">&lt;p&gt;ABSOLON: /* Current Administrators */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}&lt;br /&gt;
&#039;&#039;&#039;Sysops&#039;&#039;&#039; or &#039;&#039;&#039;Administrators&#039;&#039;&#039; are active contributors to a wiki who have the ability to perform various maintenance tasks to keep the wiki running smoothly.  These tasks include protecting and deleting pages, blocking harmful editors, and quickly reverting page vandalism should such occur.  &lt;br /&gt;
&lt;br /&gt;
==Current Administrators==&lt;br /&gt;
*[[User:CARAAMON|Caraamon]] - Lead sysop&lt;br /&gt;
*[[User:ISHARON|Isharon]]&lt;br /&gt;
*[[User:TEVESHSZAT|TEVESHSZAT]]&lt;br /&gt;
*[[User:GAMERGIRL151|GAMERGIRL151]]&lt;br /&gt;
&lt;br /&gt;
==Current Bureaucrats==&lt;br /&gt;
In addition to the above duties, Bureaucrats have the ability to promote other users to Administrator or Bureaucrat status.&lt;br /&gt;
&lt;br /&gt;
*[[User:CARAAMON|Caraamon]]&lt;br /&gt;
&lt;br /&gt;
==Retired Administrators==&lt;br /&gt;
*[[User:LOREALI6‏|Linett]]&lt;br /&gt;
*[[User:Naeya|Naeya]]&lt;br /&gt;
*[[User:Callek|Callek]]&lt;br /&gt;
*[[User:Glimmereyes|Glimmereyes]]&lt;br /&gt;
*[[User:Farman|Farman]]&lt;br /&gt;
*[[User:Tekj42|Tekj42]] - Gracious temporary host&lt;br /&gt;
*[[User:Kraelyst|Kraelyst]]&lt;br /&gt;
*[[User:Rawb|Rawb]] (founder of DR Wiki - March 2006)&lt;br /&gt;
*[[User:Aetherie|Aetherie]]&lt;br /&gt;
&lt;br /&gt;
==GM Accounts==&lt;br /&gt;
While GM accounts have administrator powers, they are not considered Elanthipedia staff and should not be approached for administrative issues.&lt;br /&gt;
{{Cat|Elanthipedia Information,Elanthipedia Admins|*}}&lt;/div&gt;</summary>
		<author><name>ABSOLON</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Xyngleburt&amp;diff=454012</id>
		<title>Xyngleburt</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Xyngleburt&amp;diff=454012"/>
		<updated>2016-09-28T21:20:03Z</updated>

		<summary type="html">&lt;p&gt;ABSOLON: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC&lt;br /&gt;
|name=Xyngleburt Pfeffernusse&lt;br /&gt;
|status=r&lt;br /&gt;
|race=Gnome&lt;br /&gt;
|gender=Male&lt;br /&gt;
|guild=Moon Mage&lt;br /&gt;
|instance=Prime&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Player Prophets of G&#039;nar Peth]]&lt;br /&gt;
{{RTOC}}&lt;br /&gt;
==Description==&lt;br /&gt;
You are Unraveler of Truth Xyngleburt Pfeffernusse, Blademaster of the Prophets, a Gnome.&amp;lt;br&amp;gt;&lt;br /&gt;
You have an oval face, slightly pointed ears, sullenly glowing blue eyes and a freckled nose.  Your golden brown hair is short and thick, and is worn in a mop of unruly cowlicks.  You have fair skin and a thin build.&amp;lt;br&amp;gt;&lt;br /&gt;
You are tiny for a Gnome.&amp;lt;br&amp;gt;&lt;br /&gt;
Some Xibar-blue moon pearls accented by diamonds float lazily around your neck, glowing with a lustrous sheen against your skin.&amp;lt;br&amp;gt;&lt;br /&gt;
You are an adult.&amp;lt;br&amp;gt;&lt;br /&gt;
You have a thick mustache that leads into a short, bushy beard.  Countless glass beads adorn the beard, twined around tiny braids to create a rippling gradient of rainbow hues.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
You are wearing an elegantly styled wirework circlet centered with a trilliant-cut rainbow sapphire, a purple silk blindfold, a platinum eyebrow ring studded with a single uncut amethyst, a disk-shaped moon mage&#039;s white gold earring that appears to shift through moon phases in the light, a rainbow sapphire amulet strung upon an Elven silver chain, a long purple cloak stitched with the image of a golden closed eye, a grey pygmy owl charm displaying swirling charoite eyes, an iridescent covellite scarab with filigree orichalcum wings, a midnight black cotton harness featuring long rainbow-hued wings, a moon mage&#039;s wristlet of beaded gold covered in an array of multi-colored crystal shards, an indigo nightsilk sack with silver stars and subtle striations, a silver-hued parry stick with reinforced silken straps, some darkstone hand claws, an ashen grey coral ring bearing the Estate Holder&#039;s crest, an amethyst ring embossed with the hourglass symbol of the G&#039;nar Pethians, a blue glass ring, a silver fate reaver&#039;s band set with a square-cut phantom sapphire, an amethyst signet ring etched with a constellation, an engineer&#039;s belt of garnet-colored bourde, a shadowy blademaster&#039;s weapons belt with palladium buckles, a silver studded divinator&#039;s belt of deep blue bourde, a pair of translucent pants, a jagged obsidian-bladed ankle knife, some silver-toed footwraps with Musparan silk straps and a simple pair of black sandals.&lt;br /&gt;
&lt;br /&gt;
==Spellbook==&lt;br /&gt;
*Perception: Clear Vision, Piercing Gaze, Locate, Distant Gaze, Machinist&#039;s Touch, Seer&#039;s Sense, Artificer&#039;s Eye, Aura Sight, Tenebrous Sense, Unleash, Destiny Cipher&lt;br /&gt;
*Psychic Projection: Calm, Mental Blast, Sleep, Hypnotize, Telekinetic Throw, Telekinetic Storm, Psychic Shield, Rend, Thoughtcast, Mind Shout&lt;br /&gt;
*Moonlight Manipulation: Shadows, Focus Moonbeam, Dazzle, Refractive Field, Steps of Vuan, Burn, Moonblade, Dinazen Olkar, Shape Moonblade, Cage of Light, Shift Moonbeam&lt;br /&gt;
*Enlightened Geometry: Shadowling, Shadow Servant, Teleport, Whole Displacement, Moongate, Riftal Summons&lt;br /&gt;
*Stellar Magic: Starlight Sphere, Invocation of the Spheres, Shadewatch Mirror, Read the Ripples&lt;br /&gt;
*Teleologic Sorcery: Tangled Fate&lt;br /&gt;
*Scrolls: Soul Shield, Manifest Force&lt;br /&gt;
*Generic Cantrips:  Meah K&#039;et (&amp;quot;flare&amp;quot;), Veiled Identity (&amp;quot;face&amp;quot;), Kinetic Fling (&amp;quot;fling&amp;quot;), Scorch (&amp;quot;label&amp;quot;).&lt;br /&gt;
*Sect-Related Cantrips:  Melyo&#039;a Ihean (&amp;quot;eye&amp;quot;), Sumilo Aev (&amp;quot;view&amp;quot;), Maren Alshabi (&amp;quot;disclose&amp;quot;)&lt;br /&gt;
*Magic feats: Sorcerous Patterns, Silent Preparation, Basic Preparation Recognition, Alternate Preparation, Utility Mastery, Improvised Rituals, Deep Attunement, Raw Channeling, Efficient Channeling, Efficient Harnessing, Improved Memory, Magic Theorist and Dedicated Cambrinth Use.&lt;br /&gt;
&lt;br /&gt;
==Alterations==&lt;br /&gt;
*LTB alteration - 8/22/15 + [[Rebecho]] during [[Hollow Eve Festival 414]] + [[Rebecho]] during Premium alteration session.&lt;br /&gt;
:A shadowy blademaster&#039;s weapons belt with palladium buckles.&lt;br /&gt;
:Supple shadow-black bands and plates of firecat-skin leather, masterfully fitted for ease of movement, support multiple straps and buckles designed to secure several weapons of varying size and weight.  Adjustable straps attached to either side of the belt allow for the bulk of the weight to be distributed evenly.  A palladium plate buckle set with a fiery Yavash-coloured trillion-cut lava topaz holds the main belt snugly in place around the waist when worn.&lt;br /&gt;
:You study your belt and think you could potentially PUSH, PULL, TIE (item) to belt, and UNTIE.&lt;br /&gt;
:Your belt will accept a total of 7 items.  You think you can tie the following items:  staff, quarterstaff, scythe, halberd, lance, spear, axe, maul, cane, pike, khuj, bardiche, hammer, mallet, mace, sledgehammer.&lt;br /&gt;
*[[Twilightberry]] - 11/11/14&lt;br /&gt;
:A sepulchral [[Shadow Servant]].&lt;br /&gt;
*[[Dokaya]] - 6/22/14&lt;br /&gt;
:[[Item:Soft_leather_boots_stitched_with_a_closed_eye_on_the_cuffs|Soft leather boots inlaid with lurid purple knotwork around the cuffs.]]&lt;br /&gt;
:Lurid purple knotwork has been inlaid along the cuffs of these buttery soft boots, made from hard jade.  Otherwise unadorned, the boots also feature several Pethian symbols inside the sole symbolically hidden from view.&lt;br /&gt;
::&#039;&#039;Note: As per Dokaya&#039;s alteration rules she was the sole designer of this item.&#039;&#039;&lt;br /&gt;
*[[Turialo]] - 7/3/14&lt;br /&gt;
:[[Item:Gold_scarab_with_amethyst-inset_wings_(2)|An iridescent covellite scarab with filigree orichalcum wings]].&lt;br /&gt;
:Dark indigo covellite forms the body and striated outer wings of the scarab, light playing off of the iridescence with every movement. Cunningly attached by hinges just below the carapace, the outer wings swing open to reveal cleverly hidden fiery gold inner wings of delicate filigree orichalcum.  Faceted sightless eyes of deepest purple amethyst adorn the head and a small sandstone closed eye, minutely etched with stylized beasts, is discreetly inset in the belly.&lt;br /&gt;
*LTB alteration&lt;br /&gt;
:[[Item:Simple_pair_of_golden_sandals_branded_with_the_image_of_a_dragon_peeking_out_of_a_cracked_egg|A simple pair of &amp;lt;colour&amp;gt; (sandals|clogs)]].&lt;br /&gt;
:Comfortable yet practical, the only adornment on each of the (sandals|clogs) is a subtly embossed closed eye on the &amp;lt;colour&amp;gt; leather of each adjustable strap.&lt;br /&gt;
:*{{tt|turn}} while held: Swaps between sandals and clogs.&lt;br /&gt;
::&#039;&#039;You adjust the strap on your &amp;lt;colour&amp;gt; sandals from the backward position to the front position.&#039;&#039;&lt;br /&gt;
::&#039;&#039;You adjust the strap on your &amp;lt;colour&amp;gt; clogs from the front position to the backward position.&#039;&#039;&lt;br /&gt;
:*{{tt|rub}} while worn: Changes to a random colour: &lt;br /&gt;
::&#039;&#039;As you rub your sandals they become &amp;lt;colour&amp;gt; right before your eyes!&#039;&#039;&lt;br /&gt;
::Possible colours: &#039;&#039;black, blue, bone-coloured, bright orange, bright red, brown, dark blue, dark red, green, grey, forest green, golden, lavender, leaf green, purple, rose-coloured, royal-blue, silver, sky blue, tan, teal, violet, white, yellow&#039;&#039;&lt;br /&gt;
*[[Blanve]] - Unknown date (Updated by [[Sindah]] - 11/8/14)&lt;br /&gt;
:A silver fate reaver&#039;s band set with a square-cut phantom sapphire.&lt;br /&gt;
:Polished to a brilliant shine, the beveled metal is a marvel of perfection.  The centerpiece is set flush with the width of the band, raised slightly to allow its artful construction to catch the light.  Flanking the magnificent gem on one side, tiny ruby, sapphire and onyx cabochons are arranged in the shape of a crescent moon, providing an imaginative contrast.  In the night&#039;s semidarkness, the phantom sapphire exhibits a midnight blue hue. &#039;&#039;(Alternately: Under indoor lighting, the phantom sapphire exhibits a shadowy grey hue. Alternately: In the daylight, the phantom sapphire exhibits a bright ultramarine hue.)&#039;&#039;&lt;br /&gt;
*Hollow Eve Attendant, [[Hollow Eve Festival 392]]&lt;br /&gt;
:[[Item:Star-streaked_sack|An indigo nightsilk sack with silver stars and subtle striations]].&lt;br /&gt;
:Elegantly stitched in gleaming thread, a multitude of celestial shapes shoots across the glossy deep purple fabric.  The clever craftsmanship makes it impossible to tell whether the stars are falling from or returning to the silken indigo skies.&lt;br /&gt;
&lt;br /&gt;
==Stats and Skills==&lt;br /&gt;
{{PCSkills&lt;br /&gt;
|Collapse=No&lt;br /&gt;
|Circle=133&lt;br /&gt;
|GuildSkill=Astrology&lt;br /&gt;
|GuildSkill2=622&lt;br /&gt;
|Strength=40&lt;br /&gt;
|Agility=70&lt;br /&gt;
|Intelligence=87&lt;br /&gt;
|Wisdom=58&lt;br /&gt;
|Stamina=44&lt;br /&gt;
|Reflex=87&lt;br /&gt;
|Discipline=59&lt;br /&gt;
|Charisma=58&lt;br /&gt;
|ShieldUsage=404&lt;br /&gt;
|LightArmor=410&lt;br /&gt;
|ChainArmor=3&lt;br /&gt;
|Brigandine=7&lt;br /&gt;
|PlateArmor=5&lt;br /&gt;
|Defending=407&lt;br /&gt;
|ParryAbility=394&lt;br /&gt;
|SmallEdged=361&lt;br /&gt;
|LargeEdged=161&lt;br /&gt;
|TwohandedEdged=157&lt;br /&gt;
|SmallBlunt=6&lt;br /&gt;
|LargeBlunt=12&lt;br /&gt;
|Slings=4&lt;br /&gt;
|Bows=25&lt;br /&gt;
|Crossbows=1&lt;br /&gt;
|Staves=155&lt;br /&gt;
|Polearms=22&lt;br /&gt;
|LightThrown=352&lt;br /&gt;
|HeavyThrown=352&lt;br /&gt;
|Brawling=359&lt;br /&gt;
|OffhandWeapon=375&lt;br /&gt;
|MeleeMastery=388&lt;br /&gt;
|MissileMastery=368&lt;br /&gt;
|PrimaryMagic=800&lt;br /&gt;
|Attunement=719&lt;br /&gt;
|Arcana=734&lt;br /&gt;
|TargetedMagic=467&lt;br /&gt;
|Augmentation=703&lt;br /&gt;
|Debilitation=469&lt;br /&gt;
|Utility=697&lt;br /&gt;
|Warding=668&lt;br /&gt;
|Sorcery=460&lt;br /&gt;
|Evasion=467&lt;br /&gt;
|Athletics=323&lt;br /&gt;
|Perception=560&lt;br /&gt;
|Stealth=410&lt;br /&gt;
|Locksmithing=351&lt;br /&gt;
|Thievery=25&lt;br /&gt;
|FirstAid=341&lt;br /&gt;
|Outdoorsmanship=473&lt;br /&gt;
|Skinning=445&lt;br /&gt;
|Forging=150&lt;br /&gt;
|Engineering=62&lt;br /&gt;
|Outfitting=49&lt;br /&gt;
|Alchemy=64&lt;br /&gt;
|Scholarship=465&lt;br /&gt;
|MechanicalLore=328&lt;br /&gt;
|Appraisal=489&lt;br /&gt;
|Performance=14&lt;br /&gt;
|Tactics=452&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>ABSOLON</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Category:Intro_abilities&amp;diff=453182</id>
		<title>Category:Intro abilities</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Category:Intro_abilities&amp;diff=453182"/>
		<updated>2016-09-15T12:26:48Z</updated>

		<summary type="html">&lt;p&gt;ABSOLON: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Intro is the most basic difficulty classification for spells. They require no skill to be able to cast at minimum prep and require 400 effective skill in order to be able to cast at maximum effect. This requirement is modified by your {{skill|Primary Magic}}, so in most cases you will need something less than this amount depending on how much primary magic you have. &lt;br /&gt;
&lt;br /&gt;
When cast by members not of an intro spell&#039;s associated guild, the casting costs are those of a [[:Category:Basic abilities|basic spell]] instead.&lt;br /&gt;
{{Cat|Ability tiers}}&lt;/div&gt;</summary>
		<author><name>ABSOLON</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Divination_charts&amp;diff=453171</id>
		<title>Divination charts</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Divination_charts&amp;diff=453171"/>
		<updated>2016-09-14T07:32:06Z</updated>

		<summary type="html">&lt;p&gt;ABSOLON: /* Bond qualities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}&lt;br /&gt;
== Recall ==&lt;br /&gt;
A collection of star maps, charts, calculations and algorithms, together they are used by Moon Mages to divine the future.  Most often used by those of the Celestial Compact, the charts take an unusually logical and direct approach to fortunetelling.  By studying the current positions of heavenly bodies and plotting out their course, mages are able to determine how the movements of the stars will affect the immediate future.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The content of the charts, combined with astrological observations, are used by a prophet to calculate the imminent future.  In broad terms, the prophet seeks deviations from the expected lay of the stars caused by resonance with the Plane of Probability.  Once found, these perturbations are ultimately placed into context by relative positions of the planets.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Many prominent members of the Celestial Compact claim that the rigid, mathematical nature of celestial charts make them uniquely suited for foretelling the arcane arts.  As might be expected, this claim is hotly disputed by the other sects though the empirical evidence seems to be on the Compact&#039;s side.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Properties ==&lt;br /&gt;
*Sect Affinity: [[Celestial Compact]].&lt;br /&gt;
*Domain: [[Magic Skillset|Magic]]. Charts grant a slight bonus to potency and duration when predicting on the Magic skillset.&lt;br /&gt;
*Prediction Affinity: Duration. Divination charts have a slightly higher base physical quality for duration than other tools.&lt;br /&gt;
&#039;&#039;Note: Divination charts are very easy to decipher for all aspects of prediction, and so are recommended for anyone who only wants to dabble in prediction or doesn&#039;t want to bother with the more complicated messaging of other tools.&lt;br /&gt;
&lt;br /&gt;
== Availability ==&lt;br /&gt;
The following table includes all known reliable (or semi-reliable, in the case of auctions) sources of charts, with some example wares. Any other wares from the same source will be of the same quality as the example(s). The quality listed in the table is overall craftsmanship, so take care to shop around. In particular, [[The Future is Now]] is known for offering charts that are strong on one quality and weaker on others.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-bgcolor=&amp;quot;#cccccc&amp;quot;&lt;br /&gt;
!&#039;&#039;&#039;Source&#039;&#039;&#039;||&#039;&#039;&#039;Location&#039;&#039;&#039;||&#039;&#039;&#039;Restriction&#039;&#039;&#039;||&#039;&#039;&#039;Example&#039;&#039;&#039;||&#039;&#039;&#039;Price&#039;&#039;&#039;||&#039;&#039;&#039;Currency&#039;&#039;&#039;||&#039;&#039;&#039;Quality&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Dwarf, A (prediction tools)|Dwarf]]||[[Leth Deriel]]|| ||{{PRel|t=i|rolled vellum charts}}||5000||Kronars||1) Below Average&lt;br /&gt;
|-&lt;br /&gt;
|[[Celestial Garden Shop]]||[[Crossing]] Moon Mage guild||[[Celestial Compact|Celestians]]||{{PRel|t=i|pristine white vellum charts inked in silver}}||250000||Kronars||2) Average&lt;br /&gt;
|-&lt;br /&gt;
|[[The Future is Now]]||[[Hollow Eve]] Festival||festival||{{PRel|t=i|black celestial charts foiled with brass}}||5000000||Dokoras||3) Above Average&lt;br /&gt;
|-&lt;br /&gt;
|  ||  ||  ||  ||  ||  ||4) Very Good&lt;br /&gt;
|-&lt;br /&gt;
|[[The Future is Now]]||[[Hollow Eve]] Festival||festival||{{PRel|t=i|opulent celestial charts sprawled with metallic diagrams}}||50000000||Dokoras||5) Spectacular&lt;br /&gt;
|-&lt;br /&gt;
|  ||  ||auction||  ||  ||  ||6) Masterful&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Use ==&lt;br /&gt;
&#039;&#039;&#039;Note&#039;&#039;&#039;:&#039;&#039;See [[Prediction]] for complete details on the general process of prediction. Only details specific to divination charts will be covered here.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Prerequisites===&lt;br /&gt;
* A set of charts that have been {{com|INVOKE}}ed to bond them to you.&lt;br /&gt;
&lt;br /&gt;
===Syntax===&lt;br /&gt;
*{{com|review}} {{tt|charts}} to perform a prediction on yourself.&lt;br /&gt;
*{{com|review}} {{tt|charts with &amp;lt;target&amp;gt;}} to perform a prediction on another player.&lt;br /&gt;
&lt;br /&gt;
==Qualities==&lt;br /&gt;
&lt;br /&gt;
{{com|ANALYZE}} charts to see their qualities. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;See [[Prediction]] for detailed general information about divination tool qualities, how they relate to each other, and how they increase or decrease.&lt;br /&gt;
&lt;br /&gt;
===Physical qualities===&lt;br /&gt;
Physical quality is indicated by the condition of each chart. Potency damage is determined by the condition of the &amp;quot;Zodiac Map,&amp;quot; duration damage by the &amp;quot;Table of Astronomical Algorithms,&amp;quot; alignment damage by the &amp;quot;Anomalous Discourse,&amp;quot; and polarity damage by the &amp;quot;Diagram of Configurations.&amp;quot; All four charts use the same messaging for their condition:&lt;br /&gt;
*The &amp;quot;&#039;&#039;&amp;lt;chart&amp;gt;&#039;&#039;&amp;quot; is a very good example of its kind.&lt;br /&gt;
*The &amp;quot;&#039;&#039;&amp;lt;chart&amp;gt;&#039;&#039;&amp;quot; is a good example of its kind.&lt;br /&gt;
*The &amp;quot;&#039;&#039;&amp;lt;chart&amp;gt;&#039;&#039;&amp;quot; is a mundane example of its kind.&lt;br /&gt;
*The &amp;quot;&#039;&#039;&amp;lt;chart&amp;gt;&#039;&#039;&amp;quot; is an unspectacular example of its kind.&lt;br /&gt;
*The &amp;quot;&#039;&#039;&amp;lt;chart&amp;gt;&#039;&#039;&amp;quot; is marred by several minor creases.&lt;br /&gt;
*The &amp;quot;&#039;&#039;&amp;lt;chart&amp;gt;&#039;&#039;&amp;quot; is dog-eared.&lt;br /&gt;
*The &amp;quot;&#039;&#039;&amp;lt;chart&amp;gt;&#039;&#039;&amp;quot; is folded and tattered.&lt;br /&gt;
*The &amp;quot;&#039;&#039;&amp;lt;chart&amp;gt;&#039;&#039;&amp;quot; is starting to tear along the folds.&lt;br /&gt;
&lt;br /&gt;
===Bond qualities===&lt;br /&gt;
Bond quality is indicated by the how experienced you are with the chart. Potency bond is determined by your experience with the &amp;quot;Zodiac Map,&amp;quot; the duration bond by the &amp;quot;Table of Astronomical Algorithms,&amp;quot; the alignment bond by the &amp;quot;Anomalous Discourse,&amp;quot; and the polarity bond by the &amp;quot;Diagram of Configurations.&amp;quot; All four use the same messaging for your experience with them:&lt;br /&gt;
{| class=wikitable&lt;br /&gt;
! width=80% | &#039;&#039;&#039;Anomaly&#039;&#039;&#039; || width=20% align=center | Level&lt;br /&gt;
|-&lt;br /&gt;
| You are completely inexperienced with the &amp;quot;&#039;&#039;&amp;lt;chart&amp;gt;&#039;&#039;&amp;quot; || align=center | 0&lt;br /&gt;
|-&lt;br /&gt;
| You are quite inexperienced with the &amp;quot;&#039;&#039;&amp;lt;chart&amp;gt;&#039;&#039;&amp;quot; || align=center | 1-3&lt;br /&gt;
|- &lt;br /&gt;
| You are inexperienced with the &amp;quot;&#039;&#039;&amp;lt;chart&amp;gt;&#039;&#039;&amp;quot; || align=center | 4-7&lt;br /&gt;
|- &lt;br /&gt;
| You are somewhat experienced with the &amp;quot;&#039;&#039;&amp;lt;chart&amp;gt;&#039;&#039;&amp;quot; || align=center | 8-11&lt;br /&gt;
|-&lt;br /&gt;
| You are experienced with the &amp;quot;&#039;&#039;&amp;lt;chart&amp;gt;&#039;&#039;&amp;quot; || align=center | 12-15&lt;br /&gt;
|-&lt;br /&gt;
| You are very experienced with the &amp;quot;&#039;&#039;&amp;lt;chart&amp;gt;&#039;&#039;&amp;quot; || align=center | 16-19&lt;br /&gt;
|-&lt;br /&gt;
| You have a budding mastery of the &amp;quot;&#039;&#039;&amp;lt;chart&amp;gt;&#039;&#039;&amp;quot; || align=center | 20-23&lt;br /&gt;
|-&lt;br /&gt;
| You have partial mastery of the &amp;quot;&#039;&#039;&amp;lt;chart&amp;gt;&#039;&#039;&amp;quot; || align=center | 24-27&lt;br /&gt;
|-&lt;br /&gt;
| You have near total mastery of the &amp;quot;&#039;&#039;&amp;lt;chart&amp;gt;&#039;&#039;&amp;quot; || align=center | 28-29&lt;br /&gt;
|-&lt;br /&gt;
| You have complete mastery of the &amp;quot;&#039;&#039;&amp;lt;chart&amp;gt;&#039;&#039;&amp;quot; || align=center | 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Age and construction qualities===&lt;br /&gt;
These are identical for all types of tools. See [[Prediction#Quality|Prediction]] for a list of both.&lt;br /&gt;
&lt;br /&gt;
===Example===&lt;br /&gt;
:&#039;&#039;The &amp;quot;Zodiac Map&amp;quot; is dog-eared.&lt;br /&gt;
:&#039;&#039;The &amp;quot;Anomalous Discourse&amp;quot; is dog-eared.&lt;br /&gt;
:&#039;&#039;The &amp;quot;Diagram of Configurations&amp;quot; is dog-eared.&lt;br /&gt;
:&#039;&#039;The &amp;quot;Table of Astrological Algorithms&amp;quot; is marred by several minor creases.&lt;br /&gt;
:&#039;&#039;The charts are at least a couple of years old.&lt;br /&gt;
:&#039;&#039;They appear to have seen some use.&lt;br /&gt;
:&#039;&#039;The overall craftsmanship is below average and the charts should prove slightly susceptible to damage.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Recognizing the investiture as your own, you cautiously probe the charts with your prophetic talent.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;You are quite inexperienced with the &amp;quot;Zodiac Map.&amp;quot;&lt;br /&gt;
:&#039;&#039;You are completely inexperienced with the &amp;quot;Anomalous Discourse.&amp;quot;&lt;br /&gt;
:&#039;&#039;You are quite inexperienced with the &amp;quot;Diagram of Configurations.&amp;quot;&lt;br /&gt;
:&#039;&#039;You are quite inexperienced with the &amp;quot;Table of Astrological Algorithms.&amp;quot;&lt;br /&gt;
These charts have been used a small amount and are not in great condition, nor were they likely well-made to begin with. Each of the charts is rather below average in quality, which means they are not as likely to grow your experience with them any further. Your experience with them is almost nothing, meaning the charts will not perform as well at predicting.&lt;br /&gt;
&lt;br /&gt;
==Prediction interpretation==&lt;br /&gt;
===Potency===&lt;br /&gt;
Potency is indicated by the severity of the anomaly when comparing the &amp;quot;Zodiac Map&amp;quot; with a constellation. The more severe the anomaly the greater the potency. The constellations appear to be random.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Disclaimer:&#039;&#039;&#039; The power cap is known to be 20% of the ranks of the predicted skill. However, beyond that all ranges listed are &#039;&#039;estimates only&#039;&#039;.&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;Comparing the &amp;quot;Zodiac Map&amp;quot; with your own recent observations you note a &#039;&#039;&#039;&amp;lt;anomaly&amp;gt;&#039;&#039;&#039; within the &amp;lt;constellation&amp;gt;.&#039;&#039;&lt;br /&gt;
:&#039;&#039;Comparing the &amp;quot;Zodiac Map&amp;quot; with your own recent observations you note a &#039;&#039;&#039;convergence&#039;&#039;&#039; of the &amp;lt;constellation&amp;gt;, the &amp;lt;constellation&amp;gt;, and the &amp;lt;constellation&amp;gt;.&lt;br /&gt;
{| width=330px class=wikitable align=center&lt;br /&gt;
! width=80% | &#039;&#039;&#039;Anomaly&#039;&#039;&#039; || width=20% | %&lt;br /&gt;
|-&lt;br /&gt;
| trivial anomaly || 1-???&lt;br /&gt;
|-&lt;br /&gt;
| minor anomaly || ???-???&lt;br /&gt;
|- &lt;br /&gt;
| modest anomaly || ???-???&lt;br /&gt;
|- &lt;br /&gt;
| major anomaly || ???-???&lt;br /&gt;
|-&lt;br /&gt;
| convergence ||  ???-???&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Duration===&lt;br /&gt;
Unlike most tools, divination charts give an exact duration in roisaen/minutes when viewing the &amp;quot;Table of Astrological Algorithms.&amp;quot;&lt;br /&gt;
:&#039;&#039;With the aid of the &amp;quot;Table of Astrological Algorithms&amp;quot; you conclude this event will hold sway for &#039;&#039;&#039;&amp;lt;time&amp;gt; &#039;&#039;&#039;.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Skill===&lt;br /&gt;
The &amp;quot;Anomalous Discourse&amp;quot; chart will in most cases quite clearly list the skill affected.&lt;br /&gt;
:&#039;&#039;Consulting the &amp;quot;Anomalous Discourse&amp;quot; you discover that this occurrence holds sway over your &#039;&#039;&#039;&amp;lt;skill phrase&amp;gt;&#039;&#039;&#039;.&#039;&#039;&lt;br /&gt;
====Defensive skills====&lt;br /&gt;
{| width=420px class=&amp;quot;wikitable sortable&amp;quot; align=center&lt;br /&gt;
! width=40%| Skill&lt;br /&gt;
! width=60%| Phrase&lt;br /&gt;
|- &lt;br /&gt;
!Brigandine&lt;br /&gt;
|maneuverability in brigandine armor&lt;br /&gt;
|- &lt;br /&gt;
!Defending&lt;br /&gt;
|ability to defend yourself&lt;br /&gt;
|- &lt;br /&gt;
!Chain Armor&lt;br /&gt;
|maneuverability in chain armor&lt;br /&gt;
|- &lt;br /&gt;
!Light Armor&lt;br /&gt;
|maneuverability in light armor&lt;br /&gt;
|- &lt;br /&gt;
!Parry&lt;br /&gt;
|ability to parry&lt;br /&gt;
|- &lt;br /&gt;
!Plate Armor&lt;br /&gt;
|maneuverability in plate armor&lt;br /&gt;
|- &lt;br /&gt;
!Shield Usage&lt;br /&gt;
|skill with shields&lt;br /&gt;
|- &lt;br /&gt;
!Endurance&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Lore skills====&lt;br /&gt;
{| width=420px class=&amp;quot;wikitable sortable&amp;quot; align=center&lt;br /&gt;
! width=40%| Skill&lt;br /&gt;
! width=60%| Phrase&lt;br /&gt;
|- &lt;br /&gt;
!Alchemy&lt;br /&gt;
|skill with alchemy&lt;br /&gt;
|- &lt;br /&gt;
!Appraisal&lt;br /&gt;
|ability to assess objects and people&lt;br /&gt;
|- &lt;br /&gt;
!Enchanting&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
!Engineering&lt;br /&gt;
|skill with engineering&lt;br /&gt;
|- &lt;br /&gt;
!Forging&lt;br /&gt;
|skill with forging&lt;br /&gt;
|- &lt;br /&gt;
!Mechanical Lore&lt;br /&gt;
|skill with mechanical devices&lt;br /&gt;
|- &lt;br /&gt;
!Outfitting&lt;br /&gt;
|skill with outfitting&lt;br /&gt;
|- &lt;br /&gt;
!Performance&lt;br /&gt;
|ability to perform&lt;br /&gt;
|- &lt;br /&gt;
!Scholarship&lt;br /&gt;
|scholarly abilities&lt;br /&gt;
|- &lt;br /&gt;
!Tactics&lt;br /&gt;
|tactical ability&lt;br /&gt;
|- &lt;br /&gt;
!Bardic Lore&lt;br /&gt;
|Bardic skill&lt;br /&gt;
|- &lt;br /&gt;
!Empathy&lt;br /&gt;
|empathy&lt;br /&gt;
|- &lt;br /&gt;
!Trading&lt;br /&gt;
|ability to turn a profit&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Magic skills====&lt;br /&gt;
{| width=420px class=&amp;quot;wikitable sortable&amp;quot; align=center&lt;br /&gt;
! width=40%| Skill&lt;br /&gt;
! width=60%| Phrase&lt;br /&gt;
|- &lt;br /&gt;
!Arcana&lt;br /&gt;
|aptitude with magical devices&lt;br /&gt;
|- &lt;br /&gt;
!Attunement&lt;br /&gt;
|aptitude for channeling mana&lt;br /&gt;
|- &lt;br /&gt;
!Augmentation&lt;br /&gt;
|aptitude for augmentation magic&lt;br /&gt;
|- &lt;br /&gt;
!Debilitation&lt;br /&gt;
|aptitude for debilitation magic&lt;br /&gt;
|- &lt;br /&gt;
!Primary Magic&lt;br /&gt;
|aptitude for magic&lt;br /&gt;
|- &lt;br /&gt;
!Targeted Magic&lt;br /&gt;
|aptitude for targeted magic&lt;br /&gt;
|- &lt;br /&gt;
!Sorcery&lt;br /&gt;
|aptitude for blending different mana types&lt;br /&gt;
|- &lt;br /&gt;
!Utility&lt;br /&gt;
|aptitude for utility magic&lt;br /&gt;
|- &lt;br /&gt;
!Warding&lt;br /&gt;
|aptitude for warding magic&lt;br /&gt;
|- &lt;br /&gt;
!Astrology&lt;br /&gt;
|astrological aptitude&lt;br /&gt;
|- &lt;br /&gt;
!Summoning&lt;br /&gt;
|summoning skill&lt;br /&gt;
|- &lt;br /&gt;
!Theurgy&lt;br /&gt;
|ability to call on the Immortals&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Offense skills====&lt;br /&gt;
{| width=420px class=&amp;quot;wikitable sortable&amp;quot; align=center&lt;br /&gt;
! width=40%| Skill&lt;br /&gt;
! width=60%| Symbol&lt;br /&gt;
|- &lt;br /&gt;
!Bow&lt;br /&gt;
|accuracy with bows&lt;br /&gt;
|- &lt;br /&gt;
!Brawling&lt;br /&gt;
|ability to brawl.&lt;br /&gt;
|- &lt;br /&gt;
!Crossbow&lt;br /&gt;
|accuracy with crossbows&lt;br /&gt;
|- &lt;br /&gt;
!Heavy Thrown&lt;br /&gt;
|accuracy with heavy throwing weapons&lt;br /&gt;
|- &lt;br /&gt;
!Large Blunt&lt;br /&gt;
|skill with large blunt weapons&lt;br /&gt;
|- &lt;br /&gt;
!Large Edged&lt;br /&gt;
|skill with large blades&lt;br /&gt;
|- &lt;br /&gt;
!Light Thrown&lt;br /&gt;
|accuracy with small throwing weapons&lt;br /&gt;
|- &lt;br /&gt;
!Melee Mastery&lt;br /&gt;
|ability with melee weapons&lt;br /&gt;
|- &lt;br /&gt;
!Missile Mastery&lt;br /&gt;
|accuracy with ranged weapons&lt;br /&gt;
|- &lt;br /&gt;
!Offhand Weapon&lt;br /&gt;
|ability to wield an offhand weapon&lt;br /&gt;
|- &lt;br /&gt;
!Polearms&lt;br /&gt;
|skill with polearms&lt;br /&gt;
|- &lt;br /&gt;
!Slings&lt;br /&gt;
|accuracy with slings&lt;br /&gt;
|- &lt;br /&gt;
!Small Blunt&lt;br /&gt;
|skill with small blunt weapons&lt;br /&gt;
|- &lt;br /&gt;
!Small Edged&lt;br /&gt;
|skill with small blades&lt;br /&gt;
|- &lt;br /&gt;
!Staves&lt;br /&gt;
|skill with staves&lt;br /&gt;
|- &lt;br /&gt;
!Twohanded Blunt&lt;br /&gt;
|skill with twohanded blunt weapons&lt;br /&gt;
|- &lt;br /&gt;
!Twohanded Edged&lt;br /&gt;
|skill with twohanded blades&lt;br /&gt;
|-&lt;br /&gt;
!Expertise&lt;br /&gt;
|his expertise in combat&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Survival skills====&lt;br /&gt;
{| width=420px class=&amp;quot;wikitable sortable&amp;quot; align=center&lt;br /&gt;
! width=40%| Skill&lt;br /&gt;
! width=60%| Symbol&lt;br /&gt;
|- &lt;br /&gt;
!Athletics&lt;br /&gt;
|athletic ability&lt;br /&gt;
|- &lt;br /&gt;
!Evasion&lt;br /&gt;
|ability to evade attacks&lt;br /&gt;
|- &lt;br /&gt;
!First Aid&lt;br /&gt;
|your medical skills&lt;br /&gt;
|- &lt;br /&gt;
!Locksmithing&lt;br /&gt;
|skill with locks&lt;br /&gt;
|- &lt;br /&gt;
!Outdoorsmanship&lt;br /&gt;
|ability to survive in the wild&lt;br /&gt;
|- &lt;br /&gt;
!Perception&lt;br /&gt;
|perception&lt;br /&gt;
|- &lt;br /&gt;
!Skinning&lt;br /&gt;
|ability to skin game&lt;br /&gt;
|- &lt;br /&gt;
!Stealth&lt;br /&gt;
|ability to conceal your actions&lt;br /&gt;
|- &lt;br /&gt;
!Thievery&lt;br /&gt;
|illicit activities&lt;br /&gt;
|- &lt;br /&gt;
!Backstab&lt;br /&gt;
|ability to ambush others&lt;br /&gt;
|- &lt;br /&gt;
!Scouting&lt;br /&gt;
|ability to scout his/her surroundings&lt;br /&gt;
|- &lt;br /&gt;
!Thanatology&lt;br /&gt;
|n/a&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Polarity===&lt;br /&gt;
Polarity is determined by the planet that is the dominant influence when referencing the &amp;quot;Diagram of Configurations.&amp;quot; Planets closer to the sun indicate a bonus and the planets further from the sun provide a curse. The only exception is Dawgolesh, the 12th planet, which provides a bonus. This is the only aspect of divination charts the requires a bit of extra deciphering, and can easily be circumvented by using {{com|exp}} {{tt|mods}} to determine polarity.&lt;br /&gt;
:&#039;&#039;Referencing the &amp;quot;Diagram of Configurations&amp;quot; you determine that &#039;&#039;&#039;&amp;lt;planet&amp;gt;&#039;&#039;&#039; is the dominant influence.&#039;&#039;&lt;br /&gt;
*Bonus: Durgaulda, Dawgolesh, Estrilda, Penhetia, Verena, Yoakena&lt;br /&gt;
*Curse: Ismenia, Merewalda, Morleena, Szeldia, Er&#039;qutra, Amlothi&lt;br /&gt;
&lt;br /&gt;
===Special messages===&lt;br /&gt;
Special messages usually indicate either damage to a physical quality or an increase to a bond quality, although it can also indicate a polarity inversion or a prediction averaging.&lt;br /&gt;
*The threads of prophecy respond sluggishly to your efforts, as if already strained.&lt;br /&gt;
::&#039;&#039;You already have a prediction on that skill. Your two predictions are now averaged.&#039;&#039;&lt;br /&gt;
*You feel this prediction has enhanced your understanding of the &amp;quot;&#039;&#039;&amp;lt;chart&amp;gt;&#039;&#039;&amp;quot;.&lt;br /&gt;
::&#039;&#039;The bond strength of the chart has increased.&#039;&#039;&lt;br /&gt;
*Unfortunately you notice some new wear on the &amp;quot;&#039;&#039;&amp;lt;chart&amp;gt;&#039;&#039;&amp;quot;.&lt;br /&gt;
::&#039;&#039;Damage to the given chart.&#039;&#039;&lt;br /&gt;
*???&lt;br /&gt;
::&#039;&#039;Critical success. All bond qualities have a chance to increase slightly, and guaranteed to be a potent bonus.&lt;br /&gt;
*???&lt;br /&gt;
::&#039;&#039;Critical fumble. All physical and bond qualities have a chance to decrease slightly, and guaranteed to be a nasty curse. Capped bond values are immune.&#039;&#039;&lt;br /&gt;
*You hesitate a moment, mentally correcting a calculation before referencing the &amp;quot;Diagram of Configurations.&amp;quot;&lt;br /&gt;
::&#039;&#039;Polarity inversion prevented due to prediction pool.&#039;&#039;&lt;br /&gt;
*???&lt;br /&gt;
::&#039;&#039;Polarity inversion prevented due to polarity bond.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Example===&lt;br /&gt;
:&#039;&#039;Comparing the &amp;quot;Zodiac Map&amp;quot; with your own recent observations you note a modest anomaly within the constellation of the Cow.&lt;br /&gt;
:&#039;&#039;Consulting the &amp;quot;Anomalous Discourse&amp;quot; you discover that this occurrence holds sway over your skill with small blades.&lt;br /&gt;
:&#039;&#039;You hesitate a moment, mentally correcting a calculation before referencing the &amp;quot;Diagram of Configurations&amp;quot; you determine that Estrilda is the dominant influence.&lt;br /&gt;
:&#039;&#039;With the aid of the &amp;quot;Table of Astrological Algorithms&amp;quot; you conclude this event will hold sway for twenty-one roisaen.&lt;br /&gt;
:&#039;&#039;Unfortunately you notice some new wear on the &amp;quot;Zodiac Map&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
This is a moderately weak positive prediction on the Small Edge skill that will last for twenty-one roisaen. The &amp;quot;Zodiac Map&amp;quot; was damaged as a result of this prediction. There was a polarity inversion from a bonus to a curse that was prevented by the observations in your prediction pool.&lt;br /&gt;
&lt;br /&gt;
==Verbs==&lt;br /&gt;
*Everyone: {{com|BEAM}}, {{com|BLINK}}, {{com|BREAK}} (destroys the charts), {{com|EAT}}, {{com|GASP}}, {{com|PAT}}, {{com|ROLL}}, {{com|SCREAM}}, {{com|SHAKE}}, {{com|TRACE}}, {{com|TURN}}, {{com|UNROLL}}, and {{com|WAVE}}.&lt;br /&gt;
*[[Celestial Compact|Celestians]]: {{com|ARRANGE}}, {{com|CLENCH}}, {{com|HUG}}, {{com|HUM}}, {{com|READ}}, and {{com|STARE}}.&lt;br /&gt;
*Note: While {{com|ROLL}}ed up most verbs act differently, and the charts cannot be used to predict.&lt;br /&gt;
&lt;br /&gt;
==Creation==&lt;br /&gt;
Creation of divination charts is not yet possible. Presumably it will use the [[Enchanting]] skill.&lt;br /&gt;
&lt;br /&gt;
==Variations==&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Due to a technical error with the site, the following list may also contains some mundane charts or star charts and be missing some divination charts.&lt;br /&gt;
&lt;br /&gt;
{{#ask: [[noun is::charts]][[guild association is::Moon Mage]]&lt;br /&gt;
|?Rare item=Rare&lt;br /&gt;
|format=table&lt;br /&gt;
|sort=rare item&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{RefAl}}&lt;br /&gt;
{{Cat|Moon Mage abilities,Moon Mage enchantments}}[[guild association is::Moon Mage| ]][[page type is::ability| ]]&lt;/div&gt;</summary>
		<author><name>ABSOLON</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Talk:Expertise_skill&amp;diff=452980</id>
		<title>Talk:Expertise skill</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Talk:Expertise_skill&amp;diff=452980"/>
		<updated>2016-09-09T12:55:58Z</updated>

		<summary type="html">&lt;p&gt;ABSOLON: /* Test Times */ formatting&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Start Messaging ==&lt;br /&gt;
*Accuracy: Utilizing flawless combat expertise you execute an attack combination and increase the accuracy of your next few attacks.&lt;br /&gt;
*Damage:   Utilizing flawless combat expertise you execute an attack combination and increase the damage of your next few attacks.&lt;br /&gt;
*Fatigue:  Utilizing flawless combat expertise you execute a series of attack designed to let you recover fatigue.&lt;br /&gt;
*Balance:  Utilizing flawless combat expertise you execute an agile attack combination.&lt;br /&gt;
**Flame (instant, no end time): Utilizing flawless combat expertise you execute an aggressive attack combination and fan the flames of your internal fire.&lt;br /&gt;
**Intimidation (instant, no end time): Utilizing flawless combat expertise you execute an intimidating attack combination.&lt;br /&gt;
&lt;br /&gt;
==Test Times ==&lt;br /&gt;
Did some testing with my barb, he&#039;s got 620 expertise, I just made some triggers to echo the time to a window when the accuracy combo started and ended, and I got 6-7 minutes as well, so either it&#039;s a low threshold for max duration or it has a static timer.&lt;br /&gt;
 [03:13] Accuracy Combo Started.&lt;br /&gt;
 [03:20] Accuracy Combo Finished.&lt;br /&gt;
 [03:20] Accuracy Combo Started.&lt;br /&gt;
 [03:27] Accuracy Combo Finished.&lt;br /&gt;
 [03:27] Accuracy Combo Started.&lt;br /&gt;
 [03:34] Accuracy Combo Finished.&lt;br /&gt;
 -[[User:RAISER|RAISER]] ([[User talk:RAISER|talk]]) 02:35, 7 September 2016 (CDT)&lt;br /&gt;
EDIT: Start up message for Accuracy is: Utilizing flawless combat expertise you execute an attack combination and increase the accuracy of your next few attacks.&lt;br /&gt;
&lt;br /&gt;
More times, still 620&#039;s expertise, this is all the timed maneuvers I can do right now.&lt;br /&gt;
 Accuracy: 6-7 minutes&lt;br /&gt;
 [00:51] Accuracy Combo Started.&lt;br /&gt;
 [00:57] Accuracy Combo Finished.&lt;br /&gt;
 [00:58] Accuracy Combo Started.&lt;br /&gt;
 [01:04] Accuracy Combo Finished.&lt;br /&gt;
 [01:05] Accuracy Combo Started.&lt;br /&gt;
 [01:12] Accuracy Combo Finished.&lt;br /&gt;
 &lt;br /&gt;
 Damage: 6-7 minutes&lt;br /&gt;
 [00:52] Damage Combo Started.&lt;br /&gt;
 [00:58] Damage Combo Ended.&lt;br /&gt;
 [01:00] Damage Combo Started.&lt;br /&gt;
 [01:06] Damage Combo Ended.&lt;br /&gt;
 [01:09] Damage Combo Started.&lt;br /&gt;
 [01:15] Damage Combo Ended.&lt;br /&gt;
 &lt;br /&gt;
 Balance: ~2 minutes (I&#039;m thinking 1.5-2 minutes)&lt;br /&gt;
 [00:54] Balance Combo Started.&lt;br /&gt;
 [00:56] Balance Combo Finished.&lt;br /&gt;
 [01:13] Balance Combo Started.&lt;br /&gt;
 [01:15] Balance Combo Finished.&lt;br /&gt;
 [01:17] Balance Combo Started.&lt;br /&gt;
 [01:19] Balance Combo Finished.&lt;br /&gt;
 &lt;br /&gt;
 Fatigue: 1-2 minutes (I&#039;d say 1.5 minutes or less)&lt;br /&gt;
 [00:56] Fatigue Combo Started.&lt;br /&gt;
 [00:57] Fatigue Combo Finished.&lt;br /&gt;
 [01:13] Fatigue Combo Started.&lt;br /&gt;
 [01:15] Fatigue Combo Finished.&lt;br /&gt;
 [01:18] Fatigue Combo Started.&lt;br /&gt;
 [01:19] Fatigue Combo Finished.&lt;br /&gt;
 &lt;br /&gt;
--[[User:RAISER|RAISER]] ([[User talk:RAISER|talk]]) 00:24, 9 September 2016 (CDT)&lt;/div&gt;</summary>
		<author><name>ABSOLON</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Elanthipedia_bugs&amp;diff=452965</id>
		<title>Elanthipedia bugs</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Elanthipedia_bugs&amp;diff=452965"/>
		<updated>2016-09-09T01:38:52Z</updated>

		<summary type="html">&lt;p&gt;ABSOLON: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}&lt;br /&gt;
A place to list the current bugs on Elanthipedia itself. For past or fully resolved issues, please see the talk page. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Duplicate Search Results==&lt;br /&gt;
There seem to be duplicate search results that pop up in the standard search. I&#039;ve tried deleting some of them, which temporarily works, but they seem to repopulate themselves eventually. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 08:10, 22 July 2014 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Missing Text Editing Buttons==&lt;br /&gt;
(super low priority, but was handy) - Missing some of the command buttons when on an EDIT screen, like the strikethrough, sub &amp;amp; super text size, etc. that would add the code into your edit form for you--Kythryn&lt;br /&gt;
:Same issue, but out of these buttons I by far mostly used the &amp;quot;create redirect&amp;quot; button to easily create a redirect page, so I wanted to give special mention to that button to make sure it doesn&#039;t get missed in any fix. The button literally just added the text &amp;lt;nowiki&amp;gt;#REDIRECT [[pagename]]&amp;lt;/nowiki&amp;gt; to the page, with &amp;quot;pagename&amp;quot; selected as the active text. If any text was selected prior to hitting the button then that text would instead be inside the double brackets.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 23:28, 30 August 2016 (CDT)&lt;br /&gt;
:: This was most likely part of an extension that did not transfer over. I&#039;ll try to track it down, but I can&#039;t make any promises. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 01:47, 31 August 2016 (CDT)&lt;br /&gt;
::: Oh yes, the REDIRECT button would be great to see back...I&#039;ve mis-typed that word more in the past 24 hours than I thought possible...heh.  Also, when editing anything but a TALK page, it looks like the SIGNATURE button has gone the way of the gidii as well.  --[[Kythryn]] 09:44, 31 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Incorrectly Incomplete Marking of All Items==&lt;br /&gt;
::::: *internal page reference links are acting wonky (see [[Item:Weathered ilomba chest]])&lt;br /&gt;
: &amp;lt;s&amp;gt;*additionally, looks like tooltips or other similar issues are not populating on the ITEM template display (like the appraisal value conversion, see the ilomba chest for this too)&amp;lt;/s&amp;gt;&lt;br /&gt;
: *and, I just double checked a number of random ITEMS, &amp;lt;s&amp;gt;none are showing any SOURCE links&amp;lt;/s&amp;gt; and all of them are tagged for &#039;&#039;incomplete items&#039;&#039;&lt;br /&gt;
::For many items this is unrelated to the wiki update. Items that are marked as incomplete are in many cases just missing tag markers and had the incomplete marking before the update. I did a quick check too and it does appear that some items are getting marked incomplete that shouldn&#039;t be. This is likely what is causing the shops to be marked as incomplete as well, since those are marked complete when all the items are completed.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 16:16, 29 August 2016 (CDT)&lt;br /&gt;
::: I do know there are a number of items/armor/weapons that still have the &#039;&#039;incomplete&#039;&#039; tag, and when I do stumble on those, I pop in and update them.&lt;br /&gt;
::: But, I don&#039;t think it is &#039;&#039;&#039;some&#039;&#039;&#039; items being marked as incomplete right now, I think it is &#039;&#039;&#039;all&#039;&#039;&#039; of them.  I just picked 20 items from the ITEMS category and subcategories (armor, shield, weapons), 20/20 were marked as incomplete, 0/20 had redlinks on the page and 19/20 already had the tags filled out or were &amp;lt;nowiki&amp;gt;MTag=-&amp;lt;/nowiki&amp;gt;.  When I did update the 1 missing tags, it continued to have the &#039;&#039;incomplete&#039;&#039; on save.  And, new items being added area also showing as &#039;&#039;incomplete&#039;&#039; (ISHARON added this one early this morning [[Item:Baby shark doll]]).&lt;br /&gt;
::: That all being said, I wonder if this is tying into the &#039;&#039;Concept namespace being broken&#039;&#039; that you mention for the category display below, since the &#039;&#039;Incomplete Items&#039;&#039; is italicized on each of these item pages in the Category footer as well.  --[[Kythryn]] 11:45, 30 August 2016 (CDT)&lt;br /&gt;
:::: Okay, I&#039;ve tracked down sort of why this is happening. At the heart of the code is the line &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{#ask:[[{{FULLPAGENAME}}]] [[missing::+]]}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; which should check to see if the page has anything in the &amp;quot;missing&amp;quot; property and return the page name if it does, or nothing if it doesn&#039;t. However it&#039;s always returning the page name, and I have no idea why. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 17:32, 5 September 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Incorrectly Incomplete Shop Pages==&lt;br /&gt;
Did a spot check on various shops, they all look to be tagged as &#039;&#039;incomplete articles&#039;&#039;, even when there are no redlinks on the page&lt;br /&gt;
:This is very likely related to the bug where all items are being marked as incomplete regardless of whether all of the completion checks are passed or not. I.e. The shop template marks a shop as completed once all the items are marked as completed.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 23:40, 30 August 2016 (CDT)&lt;br /&gt;
::This is still being researched. --[[User:GAMERGIRL151|GAMERGIRL151]] ([[User talk:GAMERGIRL151|talk]]) 19:18, 3 September 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Properties==&lt;br /&gt;
It looks like most properties are now functioning with queries and templates, etc. There are still a few oddities with them, however.&lt;br /&gt;
*&amp;lt;s&amp;gt;The actual pages for properties do not exist or are not viewable/editable. E.g. The property &amp;lt;nowiki&amp;gt;[[Spell type is:]]&amp;lt;/nowiki&amp;gt; is functioning correctly, but it is not possible to navigate to the property&#039;s page within the Property namespace ([[Property:Spell_type_is]]) to edit the property&#039;s values. This is important, because several properties are designated to require specific values and being unable to edit these means we cannot make adjustments to anything that relies on those properties.&lt;br /&gt;
**Related to this are links that make use of the property within the link do not work right now. These are typically header links in queries, since the links are automatically created by the wiki to link to the property page. E.g. the red links in the headers of each table on [[:Category:Crafting materials]]&amp;lt;/s&amp;gt;&lt;br /&gt;
*&amp;lt;s&amp;gt;Certain properties are still not functioning correctly. The two I can find right now are the properties [[Property:Has default form]] , [[Property:Creature is undead]], [[Property:Creature is evil]], and [[Property:Stealth hindrance is number]]. In the first three cases, the thing I can find in common is that the properties use compounding values. E.g. &amp;quot;Has default form&amp;quot; always has Form:formname as its value, and the undead and evil properties are compounded into a single property (&amp;lt;nowiki&amp;gt;[[Creature is undead::creature is evil::no]]&amp;lt;/nowiki&amp;gt;) since the two properties are so highly related. I am unsure what the issue is for the last one.&lt;br /&gt;
--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 23:15, 30 August 2016 (CDT)&amp;lt;/s&amp;gt;&lt;br /&gt;
:: Apparently the new version of semantic wiki doesn&#039;t like compound semantic annotations (ex. [[creature is undead::creature is evil::no]]) so I had to split them out into two separate annotations. Unfortunately, it doesn&#039;t actually state that anywhere I could find. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 16:08, 6 September 2016 (CDT)&lt;br /&gt;
:* &amp;lt;s&amp;gt;It doesn&#039;t look like any of the Racial &amp;quot;special properties&amp;quot; (ie. Dwarf style) were restored either: [[Item:Squishy gingham dragon checkered in shades of lemon and meringue]].  Additionally, the &amp;quot;rare&amp;quot; flag is giving an error icon on the Sources line (that error is on the dragon too).  --[[Kythryn]] 13:17, 5 September 2016 (CDT)&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Semantic MediaWiki error on search==&lt;br /&gt;
Searching for some things (e.g. &amp;quot;Mauler&amp;quot;) using the upper-right search box results in an SMW internal error (below). - [[User:RY4NPW|padhg]] ([[User talk:RY4NPW|talk]]) 19:25, 7 September 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
 [04fc230d661e04b8d9a140c7] /Mauler MWException from line 640 of /var/www/mediawiki/extensions/SemanticMediaWiki/includes/SemanticData.php: Data for a subobject of Mauler cannot be added to Title:Mauler.&lt;br /&gt;
 &lt;br /&gt;
 Backtrace:&lt;br /&gt;
 &lt;br /&gt;
 #0 /var/www/mediawiki/extensions/SemanticMediaWiki/includes/SemanticData.php(326): SMW\SemanticData-&amp;gt;addSubSemanticData(SMWContainerSemanticData)&lt;br /&gt;
 #1 /var/www/mediawiki/extensions/SemanticMediaWiki/includes/parserhooks/AskParserFunction.php(205): SMW\SemanticData-&amp;gt;addPropertyObjectValue(SMW\DIProperty, SMWDIContainer)&lt;br /&gt;
 #2 /var/www/mediawiki/extensions/SemanticMediaWiki/includes/parserhooks/AskParserFunction.php(185): SMW\AskParserFunction-&amp;gt;createQueryProfile(SMWQuery, string, integer)&lt;br /&gt;
 #3 /var/www/mediawiki/extensions/SemanticMediaWiki/includes/parserhooks/AskParserFunction.php(120): SMW\AskParserFunction-&amp;gt;doFetchResultsForRawParameters(array)&lt;br /&gt;
 #4 /var/www/mediawiki/extensions/SemanticMediaWiki/includes/parserhooks/ShowParserFunction.php(67): SMW\AskParserFunction-&amp;gt;parse(array)&lt;br /&gt;
 #5 /var/www/mediawiki/extensions/SemanticMediaWiki/src/ParserFunctionFactory.php(273): SMW\ShowParserFunction-&amp;gt;parse(array)&lt;br /&gt;
 #6 [internal function]: SMW\ParserFunctionFactory-&amp;gt;SMW\{closure}(Parser, string, string)&lt;br /&gt;
 #7 /var/www/mediawiki/includes/parser/Parser.php(3817): call_user_func_array(Closure, array)&lt;br /&gt;
 #8 /var/www/mediawiki/includes/parser/Parser.php(3552): Parser-&amp;gt;callParserFunction(PPTemplateFrame_DOM, string, array)&lt;br /&gt;
 #9 /var/www/mediawiki/includes/parser/Preprocessor_DOM.php(1175): Parser-&amp;gt;braceSubstitution(array, PPTemplateFrame_DOM)&lt;br /&gt;
 #10 /var/www/mediawiki/includes/parser/Parser.php(3470): PPFrame_DOM-&amp;gt;expand(PPNode_DOM)&lt;br /&gt;
 #11 /var/www/mediawiki/includes/parser/Preprocessor_DOM.php(1175): Parser-&amp;gt;braceSubstitution(array, PPTemplateFrame_DOM)&lt;br /&gt;
 #12 /var/www/mediawiki/includes/parser/Parser.php(3694): PPFrame_DOM-&amp;gt;expand(PPNode_DOM)&lt;br /&gt;
 #13 /var/www/mediawiki/includes/parser/Preprocessor_DOM.php(1175): Parser-&amp;gt;braceSubstitution(array, PPFrame_DOM)&lt;br /&gt;
 #14 /var/www/mediawiki/includes/parser/Parser.php(3366): PPFrame_DOM-&amp;gt;expand(PPNode_DOM, integer)&lt;br /&gt;
 #15 /var/www/mediawiki/includes/parser/Parser.php(1248): Parser-&amp;gt;replaceVariables(string)&lt;br /&gt;
 #16 /var/www/mediawiki/includes/parser/Parser.php(446): Parser-&amp;gt;internalParse(string)&lt;br /&gt;
 #17 /var/www/mediawiki/includes/content/WikitextContent.php(331): Parser-&amp;gt;parse(string, Title, ParserOptions, boolean, boolean, integer)&lt;br /&gt;
 #18 /var/www/mediawiki/includes/content/AbstractContent.php(497): WikitextContent-&amp;gt;fillParserOutput(Title, integer, ParserOptions, boolean, ParserOutput)&lt;br /&gt;
 #19 /var/www/mediawiki/includes/poolcounter/PoolWorkArticleView.php(140): AbstractContent-&amp;gt;getParserOutput(Title, integer, ParserOptions)&lt;br /&gt;
 #20 /var/www/mediawiki/includes/poolcounter/PoolCounterWork.php(123): PoolWorkArticleView-&amp;gt;doWork()&lt;br /&gt;
 #21 /var/www/mediawiki/includes/page/Article.php(666): PoolCounterWork-&amp;gt;execute()&lt;br /&gt;
 #22 /var/www/mediawiki/includes/actions/ViewAction.php(44): Article-&amp;gt;view()&lt;br /&gt;
 #23 /var/www/mediawiki/includes/MediaWiki.php(503): ViewAction-&amp;gt;show()&lt;br /&gt;
 #24 /var/www/mediawiki/includes/MediaWiki.php(288): MediaWiki-&amp;gt;performAction(Article, Title)&lt;br /&gt;
 #25 /var/www/mediawiki/includes/MediaWiki.php(745): MediaWiki-&amp;gt;performRequest()&lt;br /&gt;
 #26 /var/www/mediawiki/includes/MediaWiki.php(519): MediaWiki-&amp;gt;main()&lt;br /&gt;
 #27 /var/www/mediawiki/index.php(43): MediaWiki-&amp;gt;run()&lt;br /&gt;
 #28 {main}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Hindrance on Shields Displaying Incorrectly==&lt;br /&gt;
&amp;lt;s&amp;gt;This is likely the same issue then, but just documenting the error as I came across it in case it is something else.  The HINDRANCE data on the shield page(s) isn&#039;t populating correctly: [[Shield:Gilded harp-shaped buckler inlaid with sparking lightning amethysts]] --[[Kythryn]] 11:45, 30 August 2016 (CDT)&amp;lt;/s&amp;gt;&lt;br /&gt;
:&amp;lt;s&amp;gt;I can&#039;t figure out why this property is not functioning correctly, unless perhaps the property didn&#039;t get properly re-created. I&#039;m unable to tell, however, due to the [[Elanthipedia Bugs#Properties|other property]] bug that makes property pages unable to be viewed or edited. FWIW, it also appears to have broken the template, since all shield pages are now automatically being categorized as templates with duplicate arguments despite not having any duplicate arguments.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 23:36, 30 August 2016 (CDT)&amp;lt;/s&amp;gt;&lt;br /&gt;
:: Fixed. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 16:04, 6 September 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Special Properties on weapons==&lt;br /&gt;
Even when there are no Special Properties (Verbs, Elf Style, Empath Style, etc) selected, the Special Properties line is still showing up on weapons pages.  If I remember correctly, this should be hidden when empty.  An example of where I saw this was [[Weapon:Polished_steel_sabre_with_a_jeweled_hilt]].  --[[Kythryn]] 11:08, 5 September 2016 (CDT)&lt;br /&gt;
: This would be a pain to do properly and it&#039;s not a new issue, so I&#039;m going to put it on the backburner for now. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 16:06, 6 September 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Category or Page Name sorting issue==&lt;br /&gt;
I&#039;ve seen this a handful of times since the update, but it might have been happening before and I just didn&#039;t notice it.  Every once in awhile, a page doesn&#039;t sort right within a category.  I&#039;m not sure if there is some &amp;quot;behind the scenes&amp;quot; issue with the page names, or if it&#039;s something else entirely.  An example of where I am seeing this is in [[:Category:Gameplay]].  The [[News 2 4 - Premium areas and travel]] is sorted under &#039;&#039;&#039;D&#039;&#039;&#039; with the rest of the articles being (correctly) sorted under &#039;&#039;&#039;N&#039;&#039;&#039;. --[[Kythryn]] 12:04, 5 September 2016 (CDT)&lt;br /&gt;
: It seems to have fixed itself. Could you post if you see any more like this? -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 17:47, 5 September 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Source locations==&lt;br /&gt;
I believe this might have been an issue before the patch too, but I&#039;m seeing some slightly different weirdness than I remember it being a couple weeks ago. I&#039;ll re-create the steps where I saw this issue happen:&lt;br /&gt;
: 1. Take an ITEM page that originally contained additional items (ex. [[Item:Large red-checked gingham napkin knotted into a makeshift pouch]]) and the list of those items uses the SLOOT code and that has not been modified since the wiki-patch was rolled in.&lt;br /&gt;
: 2. When you go to one of the additional items (ex. [[Item:Cup of creamy potato salad topped with slices of hardboiled egg]]), the Sources line will be showing the shops that the original item came from (ex. for the above would be [[Fair Faire Fare (3)]] &amp;amp; 4), however it will not be showing the original item (ie. the napkin)&lt;br /&gt;
: 3. Make any edit to the original item (ie. napkin) and save the page&lt;br /&gt;
: 4. Refresh the additional item page (ie. the potato salad)&lt;br /&gt;
: 5. Now the shops and the original item show up on the Sources line.&lt;br /&gt;
:: Note: the above links have already been &amp;quot;refreshed&amp;quot; so show the full Sources information, I just documented my process with them.  To re-create the issue, the [[Item:Insulated fishtail oak crate nestled within a knotted rope net]] is similar and *should* produce the same results.&amp;lt;br&amp;gt;&lt;br /&gt;
First off, this is a much better situation than before the patch, as those secondary items wouldn&#039;t often source the original item at all.  But, since this stuff is being worked on, maybe it can be looked into to have the system automatically check for and refresh ITEMS that contain SLOOT in their information, so that we don&#039;t have to manually &amp;quot;edit/refresh&amp;quot; those as we come across them?  --[[Kythryn]] 13:57, 5 September 2016 (CDT)&lt;br /&gt;
:Have you just tried waiting 1 day and checking back? I could be wrong, but I believe things like this are usually cached on the wiki and updated in batch overnight. The next day the source will look fine. - [[User:RY4NPW|padhg]] ([[User talk:RY4NPW|talk]]) 20:36, 5 September 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Shop &amp;quot;Done&amp;quot; column==&lt;br /&gt;
This might actually just be working as intended and I don&#039;t recognize it because it wasn&#039;t working correctly before.  However, I just noticed on [[Fair Faire Fare (3)]] that further down the shop there are a handful of shop items that have 2 red &#039;&#039;&#039;!!&#039;&#039;&#039; in the DONE column.  If these errors are now working as intended, maybe we could get a tooltip for that (and any other) error so editors know what is wrong with that item?  --[[Kythryn]] 14:34, 5 September 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Storm Bull Page==&lt;br /&gt;
The Storm Bull page is not linking into the master bestiary list for some reason. I tried taking a look at the page formatting and it doesn&#039;t seem to out of line with all the other critter pages, but I don&#039;t know enough to be sure [[User:NUKENAVY|NUKENAVY]] ([[User talk:NUKENAVY|talk]]) 19:50, 8 September 2016 (CDT)&lt;br /&gt;
:Fixed. This was just a case of the properties needing to be updated via an editless save on both the Storm Bull page and the hunting ladder page.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 20:38, 8 September 2016 (CDT)&lt;/div&gt;</summary>
		<author><name>ABSOLON</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Elanthipedia_bugs&amp;diff=452341</id>
		<title>Elanthipedia bugs</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Elanthipedia_bugs&amp;diff=452341"/>
		<updated>2016-09-04T01:05:29Z</updated>

		<summary type="html">&lt;p&gt;ABSOLON: /* Show properties link */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}&lt;br /&gt;
A place to list the current bugs on Elanthipedia itself. For past or fully resolved issues, please see the talk page. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Duplicate Search Results==&lt;br /&gt;
There seem to be duplicate search results that pop up in the standard search. I&#039;ve tried deleting some of them, which temporarily works, but they seem to repopulate themselves eventually. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 08:10, 22 July 2014 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Sandbox Page Missing==&lt;br /&gt;
&amp;lt;s&amp;gt;... I sure hope the personal sandbox pages get restored.  Stupid technology moving forward...:P --[[Kythryn]] 09:39, 24 August 2016 (CDT)&lt;br /&gt;
:Your sandbox, favorites, notes, etc should still be there, it&#039;s just the easy links to them that are missing from the header links. Just add it to the end of your user account page and you can manually travel there. E.g. &amp;lt;nowiki&amp;gt;https://elanthipedia.play.net/User:ZUERCAT/Sandbox&amp;lt;/nowiki&amp;gt;--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 15:42, 24 August 2016 (CDT)&lt;br /&gt;
:: *personal sandbox link missing (top right was where it was, by the preferences link) - &#039;&#039;&#039;thanks ABSOLON!  Glad it didn&#039;t get scrubbed.  Be nice to have those links back though if there&#039;s a way, not sure new wiki users would even know they are available&#039;&#039;&#039;&lt;br /&gt;
::: It&#039;s part of an extension called AddPersonalUrls, something I&#039;ll ask onsite to add back in once we have the major problems stamped out. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 01:33, 31 August 2016 (CDT)&amp;lt;/s&amp;gt;&lt;br /&gt;
::::Sandbox page links should be restored. The links however are showing in red at this time, giving it the appearance that there may be nothing there. --[[User:GAMERGIRL151|GAMERGIRL151]] ([[User talk:GAMERGIRL151|talk]]) 19:18, 3 September 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Missing Text Editing Buttons==&lt;br /&gt;
(super low priority, but was handy) - Missing some of the command buttons when on an EDIT screen, like the strikethrough, sub &amp;amp; super text size, etc. that would add the code into your edit form for you--Kythryn&lt;br /&gt;
:Same issue, but out of these buttons I by far mostly used the &amp;quot;create redirect&amp;quot; button to easily create a redirect page, so I wanted to give special mention to that button to make sure it doesn&#039;t get missed in any fix. The button literally just added the text &amp;lt;nowiki&amp;gt;#REDIRECT [[pagename]]&amp;lt;/nowiki&amp;gt; to the page, with &amp;quot;pagename&amp;quot; selected as the active text. If any text was selected prior to hitting the button then that text would instead be inside the double brackets.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 23:28, 30 August 2016 (CDT)&lt;br /&gt;
:: This was most likely part of an extension that did not transfer over. I&#039;ll try to track it down, but I can&#039;t make any promises. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 01:47, 31 August 2016 (CDT)&lt;br /&gt;
::: Oh yes, the REDIRECT button would be great to see back...I&#039;ve mis-typed that word more in the past 24 hours than I thought possible...heh.  Also, when editing anything but a TALK page, it looks like the SIGNATURE button has gone the way of the gidii as well.  --[[Kythryn]] 09:44, 31 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Incorrectly Incomplete Marking of All Items==&lt;br /&gt;
::::: *internal page reference links are acting wonky (see [[Item:Weathered ilomba chest]])&lt;br /&gt;
: &amp;lt;s&amp;gt;*additionally, looks like tooltips or other similar issues are not populating on the ITEM template display (like the appraisal value conversion, see the ilomba chest for this too)&amp;lt;/s&amp;gt;&lt;br /&gt;
: *and, I just double checked a number of random ITEMS, &amp;lt;s&amp;gt;none are showing any SOURCE links&amp;lt;/s&amp;gt; and all of them are tagged for &#039;&#039;incomplete items&#039;&#039;&lt;br /&gt;
::For many items this is unrelated to the wiki update. Items that are marked as incomplete are in many cases just missing tag markers and had the incomplete marking before the update. I did a quick check too and it does appear that some items are getting marked incomplete that shouldn&#039;t be. This is likely what is causing the shops to be marked as incomplete as well, since those are marked complete when all the items are completed.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 16:16, 29 August 2016 (CDT)&lt;br /&gt;
::: I do know there are a number of items/armor/weapons that still have the &#039;&#039;incomplete&#039;&#039; tag, and when I do stumble on those, I pop in and update them.&lt;br /&gt;
::: But, I don&#039;t think it is &#039;&#039;&#039;some&#039;&#039;&#039; items being marked as incomplete right now, I think it is &#039;&#039;&#039;all&#039;&#039;&#039; of them.  I just picked 20 items from the ITEMS category and subcategories (armor, shield, weapons), 20/20 were marked as incomplete, 0/20 had redlinks on the page and 19/20 already had the tags filled out or were &amp;lt;nowiki&amp;gt;MTag=-&amp;lt;/nowiki&amp;gt;.  When I did update the 1 missing tags, it continued to have the &#039;&#039;incomplete&#039;&#039; on save.  And, new items being added area also showing as &#039;&#039;incomplete&#039;&#039; (ISHARON added this one early this morning [[Item:Baby shark doll]]).&lt;br /&gt;
::: That all being said, I wonder if this is tying into the &#039;&#039;Concept namespace being broken&#039;&#039; that you mention for the category display below, since the &#039;&#039;Incomplete Items&#039;&#039; is italicized on each of these item pages in the Category footer as well.  --[[Kythryn]] 11:45, 30 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Incorrectly Incomplete Shop Pages==&lt;br /&gt;
Did a spot check on various shops, they all look to be tagged as &#039;&#039;incomplete articles&#039;&#039;, even when there are no redlinks on the page&lt;br /&gt;
:This is very likely related to the bug where all items are being marked as incomplete regardless of whether all of the completion checks are passed or not. I.e. The shop template marks a shop as completed once all the items are marked as completed.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 23:40, 30 August 2016 (CDT)&lt;br /&gt;
::This is still being researched. --[[User:GAMERGIRL151|GAMERGIRL151]] ([[User talk:GAMERGIRL151|talk]])&lt;br /&gt;
&lt;br /&gt;
==Properties==&lt;br /&gt;
It looks like most properties are now functioning with queries and templates, etc. There are still a few oddities with them, however.&lt;br /&gt;
*&amp;lt;s&amp;gt;The actual pages for properties do not exist or are not viewable/editable. E.g. The property &amp;lt;nowiki&amp;gt;[[Spell type is:]]&amp;lt;/nowiki&amp;gt; is functioning correctly, but it is not possible to navigate to the property&#039;s page within the Property namespace ([[Property:Spell_type_is]]) to edit the property&#039;s values. This is important, because several properties are designated to require specific values and being unable to edit these means we cannot make adjustments to anything that relies on those properties.&lt;br /&gt;
**Related to this are links that make use of the property within the link do not work right now. These are typically header links in queries, since the links are automatically created by the wiki to link to the property page. E.g. the red links in the headers of each table on [[:Category:Crafting materials]]&amp;lt;/s&amp;gt;&lt;br /&gt;
*Certain properties are still not functioning correctly. The two I can find right now are the properties [[Property:Has default form]] , [[Property:Creature is undead]], [[Property:Creature is evil]], and [[Property:Stealth hindrance is number]]. In the first three cases, the thing I can find in common is that the properties use compounding values. E.g. &amp;quot;Has default form&amp;quot; always has Form:formname as its value, and the undead and evil properties are compounded into a single property (&amp;lt;nowiki&amp;gt;[[Creature is undead::creature is evil::no]]&amp;lt;/nowiki&amp;gt;) since the two properties are so highly related. I am unsure what the issue is for the last one.&lt;br /&gt;
--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 23:15, 30 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Hindrance on Shields Displaying Incorrectly==&lt;br /&gt;
This is likely the same issue then, but just documenting the error as I came across it in case it is something else.  The HINDRANCE data on the shield page(s) isn&#039;t populating correctly: [[Shield:Gilded harp-shaped buckler inlaid with sparking lightning amethysts]] --[[Kythryn]] 11:45, 30 August 2016 (CDT)&lt;br /&gt;
:I can&#039;t figure out why this property is not functioning correctly, unless perhaps the property didn&#039;t get properly re-created. I&#039;m unable to tell, however, due to the [[Elanthipedia Bugs#Properties|other property]] bug that makes property pages unable to be viewed or edited. FWIW, it also appears to have broken the template, since all shield pages are now automatically being categorized as templates with duplicate arguments despite not having any duplicate arguments.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 23:36, 30 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Show properties link==&lt;br /&gt;
&amp;lt;s&amp;gt;The &amp;quot;Browse properties&amp;quot; link in the side-bar is not always appearing on pages that should have it.&amp;lt;br /&amp;gt;&lt;br /&gt;
(Possibly related to this is that the link (previously called &amp;quot;Show properties&amp;quot;) used to show up twice in most cases, so it may simply be an extension of that bug but exhibiting in a different way. E.g. A single copy was removed from all pages, changing it from either 2 or 1 links on each page to 1 or 0 on each page.)&lt;br /&gt;
--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 23:15, 30 August 2016 (CDT)&lt;br /&gt;
:Here is an example page where the link does not show up: [[Shield:Gilded_harp-shaped_buckler_inlaid_with_sparking_lightning_amethysts]]&lt;br /&gt;
:This is possibly related to the above issue with the shield hindrance value not displaying properly.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 23:36, 30 August 2016 (CDT)&lt;br /&gt;
:: I think it&#039;s related to the fact that&amp;lt;/s&amp;gt; semantics are disabled for Item, Weapon, Armor, and Post namespaces. This is something that needs fixing. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 01:35, 31 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Missing page views==&lt;br /&gt;
The counter in the page footer of every page that showed the number of views that page had is missing.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 00:06, 31 August 2016 (CDT)&lt;br /&gt;
: It looks like this functionality was just outright removed in newer versions of Wikimedia. Since the data is gone and it would require a new extension to be added to regain that functionality, I&#039;m inclined to let it die. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 01:55, 31 August 2016 (CDT)&lt;/div&gt;</summary>
		<author><name>ABSOLON</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Talk:Elanthipedia_bugs&amp;diff=452340</id>
		<title>Talk:Elanthipedia bugs</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Talk:Elanthipedia_bugs&amp;diff=452340"/>
		<updated>2016-09-04T01:01:23Z</updated>

		<summary type="html">&lt;p&gt;ABSOLON: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Archive=&lt;br /&gt;
&#039;&#039;&#039;This section should be used only for bugs which have been fully resolved.&#039;&#039;&#039; If an issue re-occurs, please post about it on the main page.&lt;br /&gt;
&lt;br /&gt;
==Unable to Dismiss Site Notice==&lt;br /&gt;
&amp;lt;s&amp;gt;*there is no link to dismiss the &amp;quot;ATTENTION Semantic searching and tagging for Armor, Weapon, Shield, and Post categories are not functioning properly. It is being worked on.&amp;quot; notice at the top of the page&lt;br /&gt;
: It&#039;s part of an extension called DismissableSiteNotice, something I&#039;ll ask onsite to add back in once we have the major problems stamped out. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 01:34, 31 August 2016 (CDT)&amp;lt;/s&amp;gt;&lt;br /&gt;
:: Fixed, thanks!  --[[Kythryn]] 18:31, 3 September 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Ranik Map Index Formatting==&lt;br /&gt;
&amp;lt;s&amp;gt;Formatting went haywire on the top-level [[Ranik Maps]] page&amp;lt;/s&amp;gt;&lt;br /&gt;
:Fixed.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 05:21, 31 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Page Movement Errors==&lt;br /&gt;
&amp;lt;s&amp;gt;Getting the following error when I attempt to MOVE a page (This is the one I was moving [[:News:Dateline 8/8/2012: WELCOME TO DRAGONREALMS]]):&lt;br /&gt;
: Error: 1146 Table &#039;elanthipedia2.smw_fpt_askdu&#039; doesn&#039;t exist (wikisql2.simutronics.com)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I get the following error when I attempt to move pages:&lt;br /&gt;
: A database query error has occurred. This may indicate a bug in the software.&lt;br /&gt;
: Query:&lt;br /&gt;
: UPDATE  `smw_fpt_askdu` SET s_id = &#039;616505&#039; WHERE s_id = &#039;290888&#039;&lt;br /&gt;
: Function: SMWSQLStore3::changeSMWPageID&lt;br /&gt;
: Error: 1146 Table &#039;elanthipedia2.smw_fpt_askdu&#039; doesn&#039;t exist (wikisql2.simutronics.com)&lt;br /&gt;
: Backtrace:&lt;br /&gt;
: #0 /var/www/mediawiki/includes/db/Database.php(901): DatabaseBase-&amp;gt;reportQueryError(&#039;Table &#039;elanthip...&#039;, 1146, &#039;UPDATE  `smw_fp...&#039;, &#039;SMWSQLStore3::c...&#039;, false)&lt;br /&gt;
: #1 /var/www/mediawiki/includes/db/Database.php(1512): DatabaseBase-&amp;gt;query(&#039;UPDATE  `smw_fp...&#039;, &#039;SMWSQLStore3::c...&#039;)&lt;br /&gt;
: #2 /var/www/mediawiki/extensions/SemanticMediaWiki/src/MediaWiki/Database.php(334): DatabaseBase-&amp;gt;update(&#039;smw_fpt_askdu&#039;, Array, Array, &#039;SMWSQLStore3::c...&#039;, Array)&lt;br /&gt;
: #3 /var/www/mediawiki/extensions/SemanticMediaWiki/includes/storage/SQLStore/SMW_SQLStore3.php(598): SMW\MediaWiki\Database-&amp;gt;update(&#039;smw_fpt_askdu&#039;, Array, Array, &#039;SMWSQLStore3::c...&#039;)&lt;br /&gt;
: #4 /var/www/mediawiki/extensions/SemanticMediaWiki/includes/storage/SQLStore/SMW_SQLStore3_Writers.php(666): SMWSQLStore3-&amp;gt;changeSMWPageID(290888, 616505, 0, 0, true, false)&lt;br /&gt;
: #5 /var/www/mediawiki/extensions/SemanticMediaWiki/includes/storage/SQLStore/SMW_SQLStore3.php(351): SMWSQLStore3Writers-&amp;gt;changeTitle(Object(Title), Object(Title), 114667, 36640)&lt;br /&gt;
: #6 /var/www/mediawiki/extensions/SemanticMediaWiki/includes/StoreUpdater.php(235): SMWSQLStore3-&amp;gt;changeTitle(Object(Title), Object(Title), 114667, 36640)&lt;br /&gt;
: #7 /var/www/mediawiki/extensions/SemanticMediaWiki/includes/StoreUpdater.php(208): SMW\StoreUpdater-&amp;gt;handleYetUnknownRedirectTarget(Object(SMW\SemanticData), Object(SMW\DIWikiPage))&lt;br /&gt;
: #8 /var/www/mediawiki/extensions/SemanticMediaWiki/includes/StoreUpdater.php(180): SMW\StoreUpdater-&amp;gt;checkForRequiredRedirectUpdate(Object(SMW\SemanticData))&lt;br /&gt;
: #9 /var/www/mediawiki/extensions/SemanticMediaWiki/includes/StoreUpdater.php(125): SMW\StoreUpdater-&amp;gt;doRealUpdate(NULL)&lt;br /&gt;
: #10 /var/www/mediawiki/extensions/SemanticMediaWiki/includes/StoreUpdater.php(92): SMW\StoreUpdater-&amp;gt;performUpdate()&lt;br /&gt;
: #11 /var/www/mediawiki/extensions/SemanticMediaWiki/includes/ParserData.php(261): SMW\StoreUpdater-&amp;gt;doUpdate()&lt;br /&gt;
: #12 /var/www/mediawiki/extensions/SemanticMediaWiki/src/MediaWiki/Hooks/LinksUpdateConstructed.php(62): SMW\ParserData-&amp;gt;updateStore()&lt;br /&gt;
: #13 /var/www/mediawiki/extensions/SemanticMediaWiki/src/MediaWiki/Hooks/HookRegistry.php(287): SMW\MediaWiki\Hooks\LinksUpdateConstructed-&amp;gt;process()&lt;br /&gt;
: #14 [internal function]: SMW\MediaWiki\Hooks\HookRegistry-&amp;gt;SMW\MediaWiki\Hooks\{closure}(Object(LinksUpdate))&lt;br /&gt;
: #15 /var/www/mediawiki/includes/Hooks.php(195): call_user_func_array(Object(Closure), Array)&lt;br /&gt;
: #16 /var/www/mediawiki/includes/deferred/LinksUpdate.php(139): Hooks::run(&#039;LinksUpdateCons...&#039;, Array)&lt;br /&gt;
: #17 /var/www/mediawiki/includes/content/AbstractContent.php(234): LinksUpdate-&amp;gt;__construct(Object(Title), Object(ParserOutput), true)&lt;br /&gt;
: #18 /var/www/mediawiki/includes/page/WikiPage.php(2185): AbstractContent-&amp;gt;getSecondaryDataUpdates(Object(Title), NULL, true, Object(ParserOutput))&lt;br /&gt;
: #19 /var/www/mediawiki/includes/MovePage.php(562): WikiPage-&amp;gt;doEditUpdates(Object(Revision), Object(User), Array)&lt;br /&gt;
: #20 /var/www/mediawiki/includes/MovePage.php(258): MovePage-&amp;gt;moveToInternal(Object(User), Object(Title), &#039;capitalization ...&#039;, true)&lt;br /&gt;
: #21 /var/www/mediawiki/includes/specials/SpecialMovepage.php(591): MovePage-&amp;gt;move(Object(User), &#039;capitalization ...&#039;, true)&lt;br /&gt;
: #22 /var/www/mediawiki/includes/specials/SpecialMovepage.php(128): MovePageForm-&amp;gt;doSubmit()&lt;br /&gt;
: #23 /var/www/mediawiki/includes/specialpage/SpecialPage.php(479): MovePageForm-&amp;gt;execute(NULL)&lt;br /&gt;
: #24 /var/www/mediawiki/includes/specialpage/SpecialPageFactory.php(576): SpecialPage-&amp;gt;run(NULL)&lt;br /&gt;
: #25 /var/www/mediawiki/includes/MediaWiki.php(282): SpecialPageFactory::executePath(Object(Title), Object(RequestContext))&lt;br /&gt;
: #26 /var/www/mediawiki/includes/MediaWiki.php(745): MediaWiki-&amp;gt;performRequest()&lt;br /&gt;
: #27 /var/www/mediawiki/includes/MediaWiki.php(519): MediaWiki-&amp;gt;main()&lt;br /&gt;
: #28 /var/www/mediawiki/index.php(43): MediaWiki-&amp;gt;run()&lt;br /&gt;
: #29 {main} &amp;lt;/s&amp;gt;&lt;br /&gt;
::This should be resolved. --[[User:GAMERGIRL151|GAMERGIRL151]] ([[User talk:GAMERGIRL151|talk]]) 19:18, 3 September 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Page creation==&lt;br /&gt;
&amp;lt;s&amp;gt;When trying to create a new page titled [[Elanthipedia bugs]] (as opposed to the current &amp;lt;nowiki&amp;gt;[[Elanthipedia Bugs]]&amp;lt;/nowiki&amp;gt; page) in order to handle redirects, etc. it makes me do it using the [[Form:Player Characters]] form with the option to instead use the [[Form:BrawlItem]] form. This happens when I click on the redlink on this redirect page: [[Bugs]].&amp;lt;br /&amp;gt;&lt;br /&gt;
This link is what it brings me to (the wiki parses the link incorrectly so you&#039;ll need to manually follow it via cut and paste): &amp;lt;pre&amp;gt;https://elanthipedia.play.net/Special:FormEdit/Player%20Characters/Elanthipedia_bugs?alt_form[0]=BrawlItem&amp;amp;redlink=1&amp;lt;/pre&amp;gt;&lt;br /&gt;
--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 22:41, 1 September 2016 (CDT)&lt;br /&gt;
:Just to add to this issue, it seems to happen with pretty much any redlink (weapon, item, etc). I just had the two item links [[SimuCon#Indiegogo_Goodie_Bag_3|here]] try to use the character template, too.  -[[User:TEVESHSZAT|TEVESHSZAT]] ([[User talk:TEVESHSZAT|talk]]) 23:36, 1 September 2016 (CDT)&lt;br /&gt;
:: Well huh. I&#039;m not seeing a rhyme or reason to when this kicks in. If I had to guess, I&#039;d suspect something&#039;s buggy with the Wikimedia core program or it&#039;s interaction with semantic forms... but I &#039;ll keep poking it. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 16:02, 2 September 2016 (CDT) &amp;lt;/s&amp;gt;&lt;br /&gt;
::This should be resolved. --[[User:GAMERGIRL151|GAMERGIRL151]] ([[User talk:GAMERGIRL151|talk]]) 19:18, 3 September 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Missing Forms==&lt;br /&gt;
&amp;lt;s&amp;gt;The &amp;quot;Edit with Form&amp;quot; link is missing on item/shield/weapon pages.  --[[Kythryn]] 11:47, 30 August 2016 (CDT)&lt;br /&gt;
:Edit with form is missing in all cases. I believe this is tied to property pages, since some of them still seem to be missing or not functioning correctly. Pages within a category (e.g. Category:Spells) are tied to a form via two things:&lt;br /&gt;
:# The output template that is used on the pages that use the form and designated within the form&#039;s code to be used to output the form&#039;s results.&lt;br /&gt;
:# A property added to a Category page that tells the wiki that pages within this category are to use a designated form.&lt;br /&gt;
:What appears to be broken here is #2; the property that states that a category should use a given form doesn&#039;t exist. See [[:Category:Spells]] for an example of where the property designator &amp;lt;nowiki&amp;gt;[[has default form::Form:Spell| ]]&amp;lt;/nowiki&amp;gt; is not working correctly because the either or both of the [[Property:Has default form]] page doesn&#039;t exist or isn&#039;t functioning correctly. The latter might be that properties that have multiple layers that are not functioning. I.e. The value Form:Spell might not be working properly because it is a compound value.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 23:02, 30 August 2016 (CDT)&lt;br /&gt;
:: I seem to have been able to jumpstart the automatic usage of forms by simply empty editing the appropriate Elanthipedia namespace pages. Let me know if any are still misbehaving. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 01:49, 31 August 2016 (CDT)&lt;br /&gt;
:::Spell pages, character pages, creature pages, and NPC pages are still missing. I.e. the ones on the [[Elanthipedia:Forms]] list that are in the default Page namespace rather than a custom or wiki one. The form can be accessed using those links, so the form itself is functioning correctly, it&#039;s just missing the link at the top of the content page.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 02:07, 31 August 2016 (CDT)&lt;br /&gt;
::::That should have fixed those. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 03:02, 31 August 2016 (CDT)&lt;br /&gt;
&amp;lt;/s&amp;gt;Yes, this appears to be fixed.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 09:50, 31 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Linking between pages and their talk pages==&lt;br /&gt;
&amp;lt;s&amp;gt;When clicking on the &amp;quot;Page&amp;quot; link at the top of a Talk page to view the main page does not always work. You remain on the talk page. E.g. [[Armor_talk:Ring_lorica_(crafted)]]&amp;lt;br /&amp;gt;&lt;br /&gt;
Related to this, before the update when we could still move pages, if you move a Page (which usually moves the talk page along with it) the talk page sometimes doesn&#039;t get moved and you end up with weird cross linking between the new main page, the old talk page, and the new talk page.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 22:41, 1 September 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
:This happens to any discussion page in the Item: or Armor: namespaces. Their Discussion page links are broken. See [[Template_talk:Item#Discussion_links_for_this_template_are_broken]]. - [[User:RY4NPW|padhg]] ([[User talk:RY4NPW|talk]]) 12:54, 2 September 2016 (CDT) &amp;lt;/S&amp;gt;&lt;br /&gt;
::This should be fixed. --[[User:GAMERGIRL151|GAMERGIRL151]] ([[User talk:GAMERGIRL151|talk]]) 19:18, 3 September 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==References are not parsed==&lt;br /&gt;
&amp;lt;s&amp;gt;With the latest update, &amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/nowiki&amp;gt;, &amp;lt;nowiki&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;, and &amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt; are not treated as wiki tags. See {{com|depart}} for an example. - [[User:RY4NPW|padhg]] ([[User talk:RY4NPW|talk]]) 11:18, 31 August 2016 (CDT)&lt;br /&gt;
: Needs the extension Cite enabled for this to work. I&#039;ll add it to the list of things to do once the major problems are stamped out. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 17:45, 31 August 2016 (CDT) &amp;lt;/s&amp;gt;&lt;br /&gt;
::This should be fixed. --[[User:GAMERGIRL151|GAMERGIRL151]] ([[User talk:GAMERGIRL151|talk]]) 19:18, 3 September 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Italicized items in category list==&lt;br /&gt;
These are now working as they were before the update. There are two types of these links:&lt;br /&gt;
*Italicized links in the bulleted list at the bottom of the category page itself. This happens when a category page gets redirected to incorrectly. A lot of these were introduced when we made the big capitalization push, since many category pages were affected. I fix them as I come across them, since there&#039;s no real way to search for them. Here&#039;s what causes it and how to fix it if you want to do them if you come across them:&lt;br /&gt;
::A redirect to a Category page should have a colon in front of the &#039;Category&#039; text. E.g.: &amp;lt;nowiki&amp;gt;#REDIRECT [[:Category:Spell types]]&amp;lt;/nowiki&amp;gt;. If it doesn&#039;t include the leading colon then the redirect page gets added as an italicized item on the category page it redirects to. In short, the wiki thinks it belongs in the category unless the leading colon is there.&lt;br /&gt;
::Note that this also applies to links to a category page if the page itself is not supposed to be in the category list. E.g. a users favourites page might have a link to the crafting materials category and the proper syntax would be &amp;lt;nowiki&amp;gt;[[:Category:Crafting materials]]&amp;lt;/nowiki&amp;gt; with the leading colon. Without the colon, the person&#039;s favourites page would show up as an item in the list at the bottom of the category page. These are rarer, and harder to spot since they&#039;re not in italics.&lt;br /&gt;
*Italicized links in the category infobox at the bottom of a non-category page (E.g. a creature&#039;s page).&lt;br /&gt;
::These links are links to concept pages instead of categories, and were italicized before the update. I can look into making the template not italicize them, but for now these are considered &amp;quot;working&amp;quot;.&lt;br /&gt;
--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 00:02, 31 August 2016 (CDT)&lt;/div&gt;</summary>
		<author><name>ABSOLON</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Elanthipedia_bugs&amp;diff=452339</id>
		<title>Elanthipedia bugs</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Elanthipedia_bugs&amp;diff=452339"/>
		<updated>2016-09-04T01:00:20Z</updated>

		<summary type="html">&lt;p&gt;ABSOLON: /* Italicized items in category list */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}&lt;br /&gt;
A place to list the current bugs on Elanthipedia itself. For past or fully resolved issues, please see the talk page. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Duplicate Search Results==&lt;br /&gt;
There seem to be duplicate search results that pop up in the standard search. I&#039;ve tried deleting some of them, which temporarily works, but they seem to repopulate themselves eventually. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 08:10, 22 July 2014 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Sandbox Page Missing==&lt;br /&gt;
&amp;lt;s&amp;gt;... I sure hope the personal sandbox pages get restored.  Stupid technology moving forward...:P --[[Kythryn]] 09:39, 24 August 2016 (CDT)&lt;br /&gt;
:Your sandbox, favorites, notes, etc should still be there, it&#039;s just the easy links to them that are missing from the header links. Just add it to the end of your user account page and you can manually travel there. E.g. &amp;lt;nowiki&amp;gt;https://elanthipedia.play.net/User:ZUERCAT/Sandbox&amp;lt;/nowiki&amp;gt;--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 15:42, 24 August 2016 (CDT)&lt;br /&gt;
:: *personal sandbox link missing (top right was where it was, by the preferences link) - &#039;&#039;&#039;thanks ABSOLON!  Glad it didn&#039;t get scrubbed.  Be nice to have those links back though if there&#039;s a way, not sure new wiki users would even know they are available&#039;&#039;&#039;&lt;br /&gt;
::: It&#039;s part of an extension called AddPersonalUrls, something I&#039;ll ask onsite to add back in once we have the major problems stamped out. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 01:33, 31 August 2016 (CDT)&amp;lt;/s&amp;gt;&lt;br /&gt;
::::Sandbox page links should be restored. The links however are showing in red at this time, giving it the appearance that there may be nothing there. --[[User:GAMERGIRL151|GAMERGIRL151]] ([[User talk:GAMERGIRL151|talk]]) 19:18, 3 September 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Missing Text Editing Buttons==&lt;br /&gt;
(super low priority, but was handy) - Missing some of the command buttons when on an EDIT screen, like the strikethrough, sub &amp;amp; super text size, etc. that would add the code into your edit form for you--Kythryn&lt;br /&gt;
:Same issue, but out of these buttons I by far mostly used the &amp;quot;create redirect&amp;quot; button to easily create a redirect page, so I wanted to give special mention to that button to make sure it doesn&#039;t get missed in any fix. The button literally just added the text &amp;lt;nowiki&amp;gt;#REDIRECT [[pagename]]&amp;lt;/nowiki&amp;gt; to the page, with &amp;quot;pagename&amp;quot; selected as the active text. If any text was selected prior to hitting the button then that text would instead be inside the double brackets.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 23:28, 30 August 2016 (CDT)&lt;br /&gt;
:: This was most likely part of an extension that did not transfer over. I&#039;ll try to track it down, but I can&#039;t make any promises. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 01:47, 31 August 2016 (CDT)&lt;br /&gt;
::: Oh yes, the REDIRECT button would be great to see back...I&#039;ve mis-typed that word more in the past 24 hours than I thought possible...heh.  Also, when editing anything but a TALK page, it looks like the SIGNATURE button has gone the way of the gidii as well.  --[[Kythryn]] 09:44, 31 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Incorrectly Incomplete Marking of All Items==&lt;br /&gt;
::::: *internal page reference links are acting wonky (see [[Item:Weathered ilomba chest]])&lt;br /&gt;
: &amp;lt;s&amp;gt;*additionally, looks like tooltips or other similar issues are not populating on the ITEM template display (like the appraisal value conversion, see the ilomba chest for this too)&amp;lt;/s&amp;gt;&lt;br /&gt;
: *and, I just double checked a number of random ITEMS, &amp;lt;s&amp;gt;none are showing any SOURCE links&amp;lt;/s&amp;gt; and all of them are tagged for &#039;&#039;incomplete items&#039;&#039;&lt;br /&gt;
::For many items this is unrelated to the wiki update. Items that are marked as incomplete are in many cases just missing tag markers and had the incomplete marking before the update. I did a quick check too and it does appear that some items are getting marked incomplete that shouldn&#039;t be. This is likely what is causing the shops to be marked as incomplete as well, since those are marked complete when all the items are completed.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 16:16, 29 August 2016 (CDT)&lt;br /&gt;
::: I do know there are a number of items/armor/weapons that still have the &#039;&#039;incomplete&#039;&#039; tag, and when I do stumble on those, I pop in and update them.&lt;br /&gt;
::: But, I don&#039;t think it is &#039;&#039;&#039;some&#039;&#039;&#039; items being marked as incomplete right now, I think it is &#039;&#039;&#039;all&#039;&#039;&#039; of them.  I just picked 20 items from the ITEMS category and subcategories (armor, shield, weapons), 20/20 were marked as incomplete, 0/20 had redlinks on the page and 19/20 already had the tags filled out or were &amp;lt;nowiki&amp;gt;MTag=-&amp;lt;/nowiki&amp;gt;.  When I did update the 1 missing tags, it continued to have the &#039;&#039;incomplete&#039;&#039; on save.  And, new items being added area also showing as &#039;&#039;incomplete&#039;&#039; (ISHARON added this one early this morning [[Item:Baby shark doll]]).&lt;br /&gt;
::: That all being said, I wonder if this is tying into the &#039;&#039;Concept namespace being broken&#039;&#039; that you mention for the category display below, since the &#039;&#039;Incomplete Items&#039;&#039; is italicized on each of these item pages in the Category footer as well.  --[[Kythryn]] 11:45, 30 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Incorrectly Incomplete Shop Pages==&lt;br /&gt;
Did a spot check on various shops, they all look to be tagged as &#039;&#039;incomplete articles&#039;&#039;, even when there are no redlinks on the page&lt;br /&gt;
:This is very likely related to the bug where all items are being marked as incomplete regardless of whether all of the completion checks are passed or not. I.e. The shop template marks a shop as completed once all the items are marked as completed.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 23:40, 30 August 2016 (CDT)&lt;br /&gt;
::This is still being researched. --[[User:GAMERGIRL151|GAMERGIRL151]] ([[User talk:GAMERGIRL151|talk]])&lt;br /&gt;
&lt;br /&gt;
==Properties==&lt;br /&gt;
It looks like most properties are now functioning with queries and templates, etc. There are still a few oddities with them, however.&lt;br /&gt;
*&amp;lt;s&amp;gt;The actual pages for properties do not exist or are not viewable/editable. E.g. The property &amp;lt;nowiki&amp;gt;[[Spell type is:]]&amp;lt;/nowiki&amp;gt; is functioning correctly, but it is not possible to navigate to the property&#039;s page within the Property namespace ([[Property:Spell_type_is]]) to edit the property&#039;s values. This is important, because several properties are designated to require specific values and being unable to edit these means we cannot make adjustments to anything that relies on those properties.&lt;br /&gt;
**Related to this are links that make use of the property within the link do not work right now. These are typically header links in queries, since the links are automatically created by the wiki to link to the property page. E.g. the red links in the headers of each table on [[:Category:Crafting materials]]&amp;lt;/s&amp;gt;&lt;br /&gt;
*Certain properties are still not functioning correctly. The two I can find right now are the properties [[Property:Has default form]] , [[Property:Creature is undead]], [[Property:Creature is evil]], and [[Property:Stealth hindrance is number]]. In the first three cases, the thing I can find in common is that the properties use compounding values. E.g. &amp;quot;Has default form&amp;quot; always has Form:formname as its value, and the undead and evil properties are compounded into a single property (&amp;lt;nowiki&amp;gt;[[Creature is undead::creature is evil::no]]&amp;lt;/nowiki&amp;gt;) since the two properties are so highly related. I am unsure what the issue is for the last one.&lt;br /&gt;
--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 23:15, 30 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Hindrance on Shields Displaying Incorrectly==&lt;br /&gt;
This is likely the same issue then, but just documenting the error as I came across it in case it is something else.  The HINDRANCE data on the shield page(s) isn&#039;t populating correctly: [[Shield:Gilded harp-shaped buckler inlaid with sparking lightning amethysts]] --[[Kythryn]] 11:45, 30 August 2016 (CDT)&lt;br /&gt;
:I can&#039;t figure out why this property is not functioning correctly, unless perhaps the property didn&#039;t get properly re-created. I&#039;m unable to tell, however, due to the [[Elanthipedia Bugs#Properties|other property]] bug that makes property pages unable to be viewed or edited. FWIW, it also appears to have broken the template, since all shield pages are now automatically being categorized as templates with duplicate arguments despite not having any duplicate arguments.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 23:36, 30 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Show properties link==&lt;br /&gt;
The &amp;quot;Browse properties&amp;quot; link in the side-bar is not always appearing on pages that should have it.&amp;lt;br /&amp;gt;&lt;br /&gt;
(Possibly related to this is that the link (previously called &amp;quot;Show properties&amp;quot;) used to show up twice in most cases, so it may simply be an extension of that bug but exhibiting in a different way. E.g. A single copy was removed from all pages, changing it from either 2 or 1 links on each page to 1 or 0 on each page.)&lt;br /&gt;
--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 23:15, 30 August 2016 (CDT)&lt;br /&gt;
:Here is an example page where the link does not show up: [[Shield:Gilded_harp-shaped_buckler_inlaid_with_sparking_lightning_amethysts]]&lt;br /&gt;
:This is possibly related to the above issue with the shield hindrance value not displaying properly.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 23:36, 30 August 2016 (CDT)&lt;br /&gt;
:: I think it&#039;s related to the fact that semantics are disabled for Item, Weapon, Armor, and Post namespaces. This is something that needs fixing. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 01:35, 31 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Missing page views==&lt;br /&gt;
The counter in the page footer of every page that showed the number of views that page had is missing.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 00:06, 31 August 2016 (CDT)&lt;br /&gt;
: It looks like this functionality was just outright removed in newer versions of Wikimedia. Since the data is gone and it would require a new extension to be added to regain that functionality, I&#039;m inclined to let it die. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 01:55, 31 August 2016 (CDT)&lt;/div&gt;</summary>
		<author><name>ABSOLON</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Elanthipedia_bugs&amp;diff=452338</id>
		<title>Elanthipedia bugs</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Elanthipedia_bugs&amp;diff=452338"/>
		<updated>2016-09-04T00:58:11Z</updated>

		<summary type="html">&lt;p&gt;ABSOLON: /* Properties */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}&lt;br /&gt;
A place to list the current bugs on Elanthipedia itself. For past or fully resolved issues, please see the talk page. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Duplicate Search Results==&lt;br /&gt;
There seem to be duplicate search results that pop up in the standard search. I&#039;ve tried deleting some of them, which temporarily works, but they seem to repopulate themselves eventually. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 08:10, 22 July 2014 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Sandbox Page Missing==&lt;br /&gt;
&amp;lt;s&amp;gt;... I sure hope the personal sandbox pages get restored.  Stupid technology moving forward...:P --[[Kythryn]] 09:39, 24 August 2016 (CDT)&lt;br /&gt;
:Your sandbox, favorites, notes, etc should still be there, it&#039;s just the easy links to them that are missing from the header links. Just add it to the end of your user account page and you can manually travel there. E.g. &amp;lt;nowiki&amp;gt;https://elanthipedia.play.net/User:ZUERCAT/Sandbox&amp;lt;/nowiki&amp;gt;--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 15:42, 24 August 2016 (CDT)&lt;br /&gt;
:: *personal sandbox link missing (top right was where it was, by the preferences link) - &#039;&#039;&#039;thanks ABSOLON!  Glad it didn&#039;t get scrubbed.  Be nice to have those links back though if there&#039;s a way, not sure new wiki users would even know they are available&#039;&#039;&#039;&lt;br /&gt;
::: It&#039;s part of an extension called AddPersonalUrls, something I&#039;ll ask onsite to add back in once we have the major problems stamped out. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 01:33, 31 August 2016 (CDT)&amp;lt;/s&amp;gt;&lt;br /&gt;
::::Sandbox page links should be restored. The links however are showing in red at this time, giving it the appearance that there may be nothing there. --[[User:GAMERGIRL151|GAMERGIRL151]] ([[User talk:GAMERGIRL151|talk]]) 19:18, 3 September 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Missing Text Editing Buttons==&lt;br /&gt;
(super low priority, but was handy) - Missing some of the command buttons when on an EDIT screen, like the strikethrough, sub &amp;amp; super text size, etc. that would add the code into your edit form for you--Kythryn&lt;br /&gt;
:Same issue, but out of these buttons I by far mostly used the &amp;quot;create redirect&amp;quot; button to easily create a redirect page, so I wanted to give special mention to that button to make sure it doesn&#039;t get missed in any fix. The button literally just added the text &amp;lt;nowiki&amp;gt;#REDIRECT [[pagename]]&amp;lt;/nowiki&amp;gt; to the page, with &amp;quot;pagename&amp;quot; selected as the active text. If any text was selected prior to hitting the button then that text would instead be inside the double brackets.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 23:28, 30 August 2016 (CDT)&lt;br /&gt;
:: This was most likely part of an extension that did not transfer over. I&#039;ll try to track it down, but I can&#039;t make any promises. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 01:47, 31 August 2016 (CDT)&lt;br /&gt;
::: Oh yes, the REDIRECT button would be great to see back...I&#039;ve mis-typed that word more in the past 24 hours than I thought possible...heh.  Also, when editing anything but a TALK page, it looks like the SIGNATURE button has gone the way of the gidii as well.  --[[Kythryn]] 09:44, 31 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Incorrectly Incomplete Marking of All Items==&lt;br /&gt;
::::: *internal page reference links are acting wonky (see [[Item:Weathered ilomba chest]])&lt;br /&gt;
: &amp;lt;s&amp;gt;*additionally, looks like tooltips or other similar issues are not populating on the ITEM template display (like the appraisal value conversion, see the ilomba chest for this too)&amp;lt;/s&amp;gt;&lt;br /&gt;
: *and, I just double checked a number of random ITEMS, &amp;lt;s&amp;gt;none are showing any SOURCE links&amp;lt;/s&amp;gt; and all of them are tagged for &#039;&#039;incomplete items&#039;&#039;&lt;br /&gt;
::For many items this is unrelated to the wiki update. Items that are marked as incomplete are in many cases just missing tag markers and had the incomplete marking before the update. I did a quick check too and it does appear that some items are getting marked incomplete that shouldn&#039;t be. This is likely what is causing the shops to be marked as incomplete as well, since those are marked complete when all the items are completed.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 16:16, 29 August 2016 (CDT)&lt;br /&gt;
::: I do know there are a number of items/armor/weapons that still have the &#039;&#039;incomplete&#039;&#039; tag, and when I do stumble on those, I pop in and update them.&lt;br /&gt;
::: But, I don&#039;t think it is &#039;&#039;&#039;some&#039;&#039;&#039; items being marked as incomplete right now, I think it is &#039;&#039;&#039;all&#039;&#039;&#039; of them.  I just picked 20 items from the ITEMS category and subcategories (armor, shield, weapons), 20/20 were marked as incomplete, 0/20 had redlinks on the page and 19/20 already had the tags filled out or were &amp;lt;nowiki&amp;gt;MTag=-&amp;lt;/nowiki&amp;gt;.  When I did update the 1 missing tags, it continued to have the &#039;&#039;incomplete&#039;&#039; on save.  And, new items being added area also showing as &#039;&#039;incomplete&#039;&#039; (ISHARON added this one early this morning [[Item:Baby shark doll]]).&lt;br /&gt;
::: That all being said, I wonder if this is tying into the &#039;&#039;Concept namespace being broken&#039;&#039; that you mention for the category display below, since the &#039;&#039;Incomplete Items&#039;&#039; is italicized on each of these item pages in the Category footer as well.  --[[Kythryn]] 11:45, 30 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Incorrectly Incomplete Shop Pages==&lt;br /&gt;
Did a spot check on various shops, they all look to be tagged as &#039;&#039;incomplete articles&#039;&#039;, even when there are no redlinks on the page&lt;br /&gt;
:This is very likely related to the bug where all items are being marked as incomplete regardless of whether all of the completion checks are passed or not. I.e. The shop template marks a shop as completed once all the items are marked as completed.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 23:40, 30 August 2016 (CDT)&lt;br /&gt;
::This is still being researched. --[[User:GAMERGIRL151|GAMERGIRL151]] ([[User talk:GAMERGIRL151|talk]])&lt;br /&gt;
&lt;br /&gt;
==Properties==&lt;br /&gt;
It looks like most properties are now functioning with queries and templates, etc. There are still a few oddities with them, however.&lt;br /&gt;
*&amp;lt;s&amp;gt;The actual pages for properties do not exist or are not viewable/editable. E.g. The property &amp;lt;nowiki&amp;gt;[[Spell type is:]]&amp;lt;/nowiki&amp;gt; is functioning correctly, but it is not possible to navigate to the property&#039;s page within the Property namespace ([[Property:Spell_type_is]]) to edit the property&#039;s values. This is important, because several properties are designated to require specific values and being unable to edit these means we cannot make adjustments to anything that relies on those properties.&lt;br /&gt;
**Related to this are links that make use of the property within the link do not work right now. These are typically header links in queries, since the links are automatically created by the wiki to link to the property page. E.g. the red links in the headers of each table on [[:Category:Crafting materials]]&amp;lt;/s&amp;gt;&lt;br /&gt;
*Certain properties are still not functioning correctly. The two I can find right now are the properties [[Property:Has default form]] , [[Property:Creature is undead]], [[Property:Creature is evil]], and [[Property:Stealth hindrance is number]]. In the first three cases, the thing I can find in common is that the properties use compounding values. E.g. &amp;quot;Has default form&amp;quot; always has Form:formname as its value, and the undead and evil properties are compounded into a single property (&amp;lt;nowiki&amp;gt;[[Creature is undead::creature is evil::no]]&amp;lt;/nowiki&amp;gt;) since the two properties are so highly related. I am unsure what the issue is for the last one.&lt;br /&gt;
--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 23:15, 30 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Hindrance on Shields Displaying Incorrectly==&lt;br /&gt;
This is likely the same issue then, but just documenting the error as I came across it in case it is something else.  The HINDRANCE data on the shield page(s) isn&#039;t populating correctly: [[Shield:Gilded harp-shaped buckler inlaid with sparking lightning amethysts]] --[[Kythryn]] 11:45, 30 August 2016 (CDT)&lt;br /&gt;
:I can&#039;t figure out why this property is not functioning correctly, unless perhaps the property didn&#039;t get properly re-created. I&#039;m unable to tell, however, due to the [[Elanthipedia Bugs#Properties|other property]] bug that makes property pages unable to be viewed or edited. FWIW, it also appears to have broken the template, since all shield pages are now automatically being categorized as templates with duplicate arguments despite not having any duplicate arguments.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 23:36, 30 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Show properties link==&lt;br /&gt;
The &amp;quot;Browse properties&amp;quot; link in the side-bar is not always appearing on pages that should have it.&amp;lt;br /&amp;gt;&lt;br /&gt;
(Possibly related to this is that the link (previously called &amp;quot;Show properties&amp;quot;) used to show up twice in most cases, so it may simply be an extension of that bug but exhibiting in a different way. E.g. A single copy was removed from all pages, changing it from either 2 or 1 links on each page to 1 or 0 on each page.)&lt;br /&gt;
--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 23:15, 30 August 2016 (CDT)&lt;br /&gt;
:Here is an example page where the link does not show up: [[Shield:Gilded_harp-shaped_buckler_inlaid_with_sparking_lightning_amethysts]]&lt;br /&gt;
:This is possibly related to the above issue with the shield hindrance value not displaying properly.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 23:36, 30 August 2016 (CDT)&lt;br /&gt;
:: I think it&#039;s related to the fact that semantics are disabled for Item, Weapon, Armor, and Post namespaces. This is something that needs fixing. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 01:35, 31 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Italicized items in category list==&lt;br /&gt;
These are now working as they were before the update. There are two types of these links:&lt;br /&gt;
*Italicized links in the bulleted list at the bottom of the category page itself. This happens when a category page gets redirected to incorrectly. A lot of these were introduced when we made the big capitalization push, since many category pages were affected. I fix them as I come across them, since there&#039;s no real way to search for them. Here&#039;s what causes it and how to fix it if you want to do them if you come across them:&lt;br /&gt;
::A redirect to a Category page should have a colon in front of the &#039;Category&#039; text. E.g.: &amp;lt;nowiki&amp;gt;#REDIRECT [[:Category:Spell types]]&amp;lt;/nowiki&amp;gt;. If it doesn&#039;t include the leading colon then the redirect page gets added as an italicized item on the category page it redirects to. In short, the wiki thinks it belongs in the category unless the leading colon is there.&lt;br /&gt;
::Note that this also applies to links to a category page if the page itself is not supposed to be in the category list. E.g. a users favourites page might have a link to the crafting materials category and the proper syntax would be &amp;lt;nowiki&amp;gt;[[:Category:Crafting materials]]&amp;lt;/nowiki&amp;gt; with the leading colon. Without the colon, the person&#039;s favourites page would show up as an item in the list at the bottom of the category page. These are rarer, and harder to spot since they&#039;re not in italics.&lt;br /&gt;
*Italicized links in the category infobox at the bottom of a non-category page (E.g. a creature&#039;s page).&lt;br /&gt;
::These links are links to concept pages instead of categories, and were italicized before the update. I can look into making the template not italicize them, but for now these are considered &amp;quot;working&amp;quot;.&lt;br /&gt;
--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 00:02, 31 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Missing page views==&lt;br /&gt;
The counter in the page footer of every page that showed the number of views that page had is missing.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 00:06, 31 August 2016 (CDT)&lt;br /&gt;
: It looks like this functionality was just outright removed in newer versions of Wikimedia. Since the data is gone and it would require a new extension to be added to regain that functionality, I&#039;m inclined to let it die. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 01:55, 31 August 2016 (CDT)&lt;/div&gt;</summary>
		<author><name>ABSOLON</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Barbarian&amp;diff=452300</id>
		<title>Barbarian</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Barbarian&amp;diff=452300"/>
		<updated>2016-09-03T05:33:34Z</updated>

		<summary type="html">&lt;p&gt;ABSOLON: /* Barbarian Combos */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;::&#039;&#039;Returning players may want to read the page for [[Returning Players]] before continuing.&#039;&#039;&lt;br /&gt;
::&#039;&#039;&#039;&#039;&#039;New to the game? You may want to check out the [[Barbarian new player guide|new player guide for this guild]].&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
{{guild infobox|guild=Barbarian|image=small barbwar2_300.jpg&lt;br /&gt;
|skill1=Weapon|skill2a=Survival|skill2b=Armor|skill3a=Lore|skill3b=Magic&lt;br /&gt;
|abilities= [[Form]], [[Berserks]],  bonus [[Stance command|Stance]] points, [[Choke command|Choke]], [[Dual Load]], [[Barbarian Magic Resistance|Magic Resistance]], [[Roars]], [[Meditations]], [[War Stomp]], [[Whirlwind (Ability)|Whirlwind]]&lt;br /&gt;
|mana=None}}&lt;br /&gt;
&lt;br /&gt;
The &amp;lt;b&amp;gt;Barbarian&amp;lt;/b&amp;gt;&#039;s life is a simple one, but not an easy one. The field of combat is our crib; the blood of foes is mother&#039;s milk to us. Stand with us, and flesh your sleepless sword in training in the field. Live with us, and steel your mind against the taint of Magic&#039;s aid. Die with us, and drive your body to a warrior&#039;s dogged end while those of lesser mettle cower at inglorious range!&lt;br /&gt;
&lt;br /&gt;
[[Inner Fire]] is the measure both of rage and of control, and the substance of Barbarian heart and guts; in purity, it fuels the bloodlust of the battle-hardened and stills the mind of the meditator. But be wary - the taint of magic will disrupt this fragile balance of body and soul, so leave the mana-meddling to those who lean on magic as a crutch!&lt;br /&gt;
&lt;br /&gt;
==Official Information==&lt;br /&gt;
[[Image:BarbarianCrest.jpg|thumb|&#039;&#039;&#039;Guild crest:&#039;&#039;&#039; A bloodied sword raised high in a clenched fist]]Information courtesy of [http://www.play.net/dr/info/guilds/barb.asp Dragonrealms Website].&lt;br /&gt;
=== Guild Hall Locations ===&lt;br /&gt;
; [[Crossing|The Crossing]]&lt;br /&gt;
: Led by Guild Leader [[Agonar|Agonar Dokona]], the steel-eyed Human warrior. (You can type DIR BARBARIAN for directions.)&lt;br /&gt;
; [[Riverhaven]]&lt;br /&gt;
: Led by Guildmaster [[Mo| Mo Glawroak]], the massive Gor&#039;Tog axe wielder.(You can type DIR BARBARIAN for directions while in haven)&lt;br /&gt;
; [[Steelclaw Clan|Steelclaw Clan]]&lt;br /&gt;
: Led by Guildmistress [[T&#039;Kiel]], the legendary Elven swordswoman.&lt;br /&gt;
; [[Ratha]]&lt;br /&gt;
: Led by Guildmistress [[Anhh&#039;shre]], the lightning-quick S&#039;Kra Mur knife fighter.&lt;br /&gt;
; [[Hibarnhvidar|Outer Hibarnhvidar]]&lt;br /&gt;
: Led by Guildmistress [[Stumara]], and her trusty tankard.&lt;br /&gt;
; [[Mer&#039;Kresh]]&lt;br /&gt;
: Led by Guildmaster [[Tusfaov]], human warrior and scholar.&lt;br /&gt;
&lt;br /&gt;
=== Skillsets and Common Races===&lt;br /&gt;
A [[Barbarian|barbarian]]&#039;s primary [[Guilds#Specific_Skill_Sets|skillset]] is {{catskill|Weapon}}.  {{Catskill|Survival}} and {{catskill|Armor}} are secondary skillsets, with {{Catskill|Magic}} and {{Catskill|Lore}} as tertiaries.&lt;br /&gt;
&lt;br /&gt;
According to the DragonRealms website, barbarians tend to be:&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
| [[:Category:Gor&#039;Tog|Gor&#039;Tog]]&lt;br /&gt;
|align=&amp;quot;right&amp;quot;| 29%&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Human|Human]]&lt;br /&gt;
|align=&amp;quot;right&amp;quot;| 17%&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Dwarf|Dwarven]]&lt;br /&gt;
|align=&amp;quot;right&amp;quot;| 14%&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:S&#039;Kra Mur|S&#039;Kra Mur]]&lt;br /&gt;
|align=&amp;quot;right&amp;quot;| 11%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Crafting Affiliation===&lt;br /&gt;
Guilded barbarians receive three free technique slots in the Weaponsmithing discipline of the [[Forging skill]].&lt;br /&gt;
&lt;br /&gt;
See: [[Crafting]]&lt;br /&gt;
&lt;br /&gt;
==[[:Category:Barbarian Abilities|Inner Fire Abilities]]==&lt;br /&gt;
[[Inner Fire]] is the driving force in every Barbarian - that which is alive in all, but strong in few. A Barbarian&#039;s Inner Fire is the source of his/her tremendous courage and strength. For training, this skill occupies a space analogous to Primary magic.&lt;br /&gt;
&amp;lt;imagemap&amp;gt;&lt;br /&gt;
Image:Barbarian_Abilities.png|frameless|upright=4&lt;br /&gt;
rect 182 134 482 210 [[Buffalo Form|Buffalo (Augmentation)]]&lt;br /&gt;
rect 182 234 486 314 [[Flame]]&lt;br /&gt;
rect 182 562 486 642 [[Avalanche_(berserk)|Avalanche (Augmentation)]]&lt;br /&gt;
rect 186 666 486 746 [[Anger the Earth|Anger the Earth (Debilitation)]]&lt;br /&gt;
rect 182 994 482 1074 [[Seek|Seek (Augmentation)]]&lt;br /&gt;
rect 178 1094 486 1178 [[Everild&#039;s Rage|Everild&#039;s Rage (Debilitation)]]&lt;br /&gt;
rect 542 130 846 210 [[Famine|Famine (Warding)]]&lt;br /&gt;
rect 546 238 850 318 [[Power_(meditation)|Power]]&lt;br /&gt;
rect 546 562 846 646 [[Dragon Form|Dragon (Augmentation)]]&lt;br /&gt;
rect 546 666 846 746 [[Focus_(meditation)|Focus (Augmentation)]]&lt;br /&gt;
rect 546 766 850 850 [[Death&#039;s Embrace|Death&#039;s Embrace (Debilitation)]]&lt;br /&gt;
rect 546 994 846 1074 [[Landslide|Landslide (Warding)]]&lt;br /&gt;
rect 546 1098 846 1178 [[Tornado_(berserk)|Tornado (Augmentation)]]&lt;br /&gt;
rect 550 1202 850 1282 [[Eagle Form|Eagle (Augmentation)]]&lt;br /&gt;
rect 902 134 1202 206 [[Monkey Form|Monkey (Augmentation)]]&lt;br /&gt;
rect 902 238 1202 314 [[Contemplation|Contemplation (Augmentation)]]&lt;br /&gt;
rect 906 566 1202 646 [[Python Form|Python (Augmentation)]]&lt;br /&gt;
rect 902 666 1206 746 [[Tenacity|Tenacity (Warding)]]&lt;br /&gt;
rect 898 766 1202 846 [[Unyielding|Unyielding (Augmentation)]]&lt;br /&gt;
rect 1262 134 1562 210 [[Cyclone_(berserk)|Cyclone (Augmentation)]]&lt;br /&gt;
rect 1262 234 1562 314 [[Dispel_(meditation)|Dispel (Warding)]]&lt;br /&gt;
rect 1258 338 1554 414 [[Screech of Madness|Screech of Madness (Debilitation)]]&lt;br /&gt;
rect 1258 562 1554 642 [[Wildfire|Wildfire (Augmentation)]]&lt;br /&gt;
rect 1258 994 1558 1070 [[Flashflood|Flashflood (Warding)]]&lt;br /&gt;
rect 1254 1094 1562 1174 [[Wolverine Form|Wolverine (Augmentation)]]&lt;br /&gt;
rect 1614 134 1910 210 [[Swan Form|Swan (Warding)]]&lt;br /&gt;
rect 1614 994 1910 1070 [[Piranha Form|Piranha (Augmentation)]]&lt;br /&gt;
rect 1606 1094 1910 1170 [[Bastion|Bastion (Warding)]]&lt;br /&gt;
rect 1606 1202 1914 1282 [[Kuniyo&#039;s Strike|Kuniyo&#039;s Strike (Debilitation)]]&lt;br /&gt;
rect 1970 130 2274 214 [[Bear Form|Bear (Augmentation)]]&lt;br /&gt;
rect 1970 558 2270 642 [[Toad Form|Toad (Augmentation)]]&lt;br /&gt;
rect 1974 666 2270 746 [[Serpent&#039;s Hiss|Serpent&#039;s Hiss (Debilitation)]]&lt;br /&gt;
rect 1966 998 2262 1078 [[Owl Form|Owl (Augmentation)]]&lt;br /&gt;
rect 1962 1098 2266 1174 [[Staunch|Staunch (Augmentation)]]&lt;br /&gt;
rect 1962 1198 2266 1278 [[Prediction_(meditation)|Prediction (Augmentation)]]&lt;br /&gt;
rect 2326 130 2630 210 [[Tsunami_(berserk)|Tsunami (Augmentation)]]&lt;br /&gt;
rect 2326 238 2634 318 [[Serenity_(meditation)|Serenity (Warding)]]&lt;br /&gt;
rect 2330 346 2630 418 [[Mage&#039;s Lash|Mage&#039;s Lash (Debilitation)]]&lt;br /&gt;
rect 2322 562 2630 642 [[Volcano_(berserk)|Volcano (Augmentation)]]&lt;br /&gt;
rect 2326 666 2626 750 [[Earthquake|Earthquake (Debilitation)]]&lt;br /&gt;
rect 2322 994 2618 1062 [[Panther Form|Panther (Augmentation)]]&lt;br /&gt;
rect 2686 130 2982 210 [[Turtle Form|Turtle (Warding)]]&lt;br /&gt;
rect 2682 230 2990 318 [[Death&#039;s Shriek|Death&#039;s Shriek (Debilitation)]]&lt;br /&gt;
rect 2682 562 2986 642 [[Badger Form|Badger (Warding)]]&lt;br /&gt;
rect 2686 670 2990 750 [[Wail of Torment|Wail of Torment (Debilitation)]]&lt;br /&gt;
rect 2682 990 2978 1074 [[Slash the Shadows|Slash the Shadows (Debilitation)]]&lt;br /&gt;
rect 3038 130 3338 214 [[Mana Torment|Mana Torment (Debilitation)]]&lt;br /&gt;
rect 3038 566 3342 642 [[Titan]]&lt;br /&gt;
rect 3038 662 3338 746 [[Strategos]]&lt;br /&gt;
rect 3042 766 3346 850 [[Juggernaut]]&lt;br /&gt;
rect 3030 990 3338 1074 [[Duelist]]&lt;br /&gt;
rect 3030 1098 3334 1178 [[Tribalist]]&lt;br /&gt;
rect 3394 134 3698 206 [[Powermonger]]&lt;br /&gt;
rect 3398 238 3698 314 [[Yogi]]&lt;br /&gt;
rect 3398 338 3702 422 [[Templar]]&lt;br /&gt;
&amp;lt;/imagemap&amp;gt;&lt;br /&gt;
*Barbarians gain new ability slots at the [[:Category:Magic#Slot_Progression|tertiary rate]]: 1 at first circle followed by 1 every even level until 100th circle then followed by 1 every level that is a multiple of 3 until 150th for a total of 68 skill slots.&lt;br /&gt;
*Each ability also requires a certain number of previous abilities in the same path to be known before it can be selected.&lt;br /&gt;
===[[:Category:Berserks|Berserks]]===&lt;br /&gt;
Berserks are short duration abilities offering a wide variety of offensive buffs primarily to combat related things, such as stats, skills, weapon augmentation, anti-stun and other bonuses. Will train Inner Fire, and then either Augmentation or Warding.&lt;br /&gt;
&lt;br /&gt;
===[[:Category:Forms|Forms]]===&lt;br /&gt;
Forms are long duration abilities offering a wide variety of buffs primarily to combat related things, such as stats, burden, offensive factor and warding.  Will train [[Inner Fire]], and then either [[Augmentation]] or [[Warding]].&lt;br /&gt;
&lt;br /&gt;
===[[:Category:Meditations|Meditations]]===&lt;br /&gt;
Meditations are moderate duration buffs which cover a wide territory, including damage reduction, such as [[Tenacity Meditation]], or skill boosts such as the [[Focus Meditation]].&lt;br /&gt;
&lt;br /&gt;
Without the Yogi Mastery, the player cannot be in combat, and must be sitting or kneeling, to start a meditation.&lt;br /&gt;
&lt;br /&gt;
===[[:Category:Roars|Roars]]===&lt;br /&gt;
Barbarian roars are strictly debilitators. They can unbalance foes, knock them out of hiding, or reduce the power of a mage. They train the [[Debilitation]] skill.&lt;br /&gt;
&lt;br /&gt;
===[[:Category:Barbarian Masteries|Masteries]]===&lt;br /&gt;
Masteries are passive traits that require a significant number of points invested in a path in order to unlock. Once known, the mastery is always in effect.&lt;br /&gt;
&lt;br /&gt;
==Other Barbarian Abilities==&lt;br /&gt;
&lt;br /&gt;
===Bonus [[Stance command|Stance]] Points===&lt;br /&gt;
Barbarians gain an additional stance point for every 60 ranks in the [[Defending]] skill, like all armor secondary guilds.&lt;br /&gt;
&lt;br /&gt;
===[[Dual Load]]===&lt;br /&gt;
Allows two arrows to be loaded and fired from a bow. Requires 201 Bows, 30 Agility, 30 Reflex and Eagle Form active.&lt;br /&gt;
&lt;br /&gt;
===[[Barbarian Magic Resistance|Magic Resistance]]===&lt;br /&gt;
Because of both [[Inner Fire]] and their disdain for the magical, Barbarians are much more difficult to affect with magic than any other guild. This takes the form of premier anti-magic abilities. For example, [[Serenity (meditation)|Serenity meditation]], [[Dispel (meditation)|Dispel meditation]], and [[Mage&#039;s Lash Roar]].&lt;br /&gt;
&lt;br /&gt;
===[[War Stomp]]===&lt;br /&gt;
At 100th level, Barbarians learn how to shiver the ground with their rage, knocking opponents off balance. (Currently not available)&lt;br /&gt;
&lt;br /&gt;
===[[Whirlwind (Ability)|Whirlwind]]===&lt;br /&gt;
The Barbarian-only ability to rotate in place, making an attack on everything within your weapons range.  It also can be used to free oneself from webbing.  The attack version of this requires 350 in the weapon being used and 30 agility and reflexes.&lt;br /&gt;
&lt;br /&gt;
===[[Barbarian Verbs]]===&lt;br /&gt;
Barbarians have a number of verbs that they do differently:&lt;br /&gt;
* [[Belch command|&amp;lt;tt&amp;gt;BELCH&amp;lt;/tt&amp;gt;]]&lt;br /&gt;
* [[Shake command#Barbarian Hand Shake|&amp;lt;tt&amp;gt;SHAKE HAND&amp;lt;/tt&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
=={{skill|Expertise}}==&lt;br /&gt;
This skill represents a Barbarian&#039;s Mastery with weapons and combat-related tasks.&lt;br /&gt;
&lt;br /&gt;
* Expertise can be trained by performing [[Combat Maneuvers#Charged Maneuvers|Charged Combat Maneuvers]] and succeeding an Expertise Check.&lt;br /&gt;
* Expertise can be trained by completing [[Expertise#Barbarian combat maneuvers|Barbarian Combos]].  &lt;br /&gt;
&lt;br /&gt;
===Barbarian Combos===&lt;br /&gt;
Barbarians have a [[Expertise#Barbarian combat maneuvers|unique form of tactical combat]] that uses [[Expertise skill|Expertise]] instead of the Tactics skill.  These combos are self-only, cannot be refreshed and give a selective bonus when finished.  Each form of ANALYZE unlocks with more Expertise skill.&lt;br /&gt;
&lt;br /&gt;
:{{com|ANALYZE}} &amp;lt;type&amp;gt;&lt;br /&gt;
:Barbarians can use ANALYZE to begin a [[Expertise#Barbarian combat maneuvers|Barbarian combo]].  These work very similar to enemy combos, except they use Expertise skill and can only be advanced by the Barbarian while engaged.  Self combos do not have a strength, and subsequent ANALYZE attempts will be wasted.  The possible combos are: FLAME, ACCURACY, DAMAGE, INTIMIDATION, FATIGUE, BALANCE, VITALITY, RAGE or CALM.&lt;br /&gt;
&lt;br /&gt;
==Circle Requirements==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Circle !! 1st Weap. !! 2nd Weap. !! 3rd Weap. !! 4th Weap. !! Parry Abil. !! Expertise !! Tactics !! 1st Armor !! 2nd Armor !! Inner Fire !! 1st-2nd Surv. !! 3rd Surv. !! 4th Surv. !! Primary Mastery !! 1st Lore !! Evasion !! 1st Supernatural !! 2nd Supernatural&lt;br /&gt;
|-&lt;br /&gt;
| 1-10 || 4 || 4 || 2 || 1 || 4 || 4 || 1 || 3 || 1 || 1 || 2 || 2 || 1 || 4 || 1 || 3 || 1 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 11-30 || 5 || 5 || 3 || 2 || 4 || 5 || 1 || 4 || 2 || 2 || 2 || 2 || 1 || 5 || 1 || 4 || 2|| 0&lt;br /&gt;
|-&lt;br /&gt;
| 31-70 || 6 || 6 || 3 || 2 || 4 || 5 || 2 || 4 || 2 || 3 || 3 || 2 || 2 || 6 || 2 || 4 || 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 71-100 || 6 || 6 || 4 || 3 || 4 || 5 || 2 || 5 || 3 || 3 || 3 || 3 || 2 || 6 || 2 || 5 || 3 || 2&lt;br /&gt;
|-&lt;br /&gt;
|| 101-150 || 6 || 6 || 5 || 4 || 5 || 6 || 3 || 6 || 4 || 3 || 3 || 3 || 2 || 6 || 3 || 6 || 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
|| 151-200 || 15 || 15 || 13 || 10 || 13 || 15 || 8 || 13 || 10 || 8 || 8 || 8 || 5 || 15 || 8 || 15 || 8 || 8&lt;br /&gt;
|}&lt;br /&gt;
[[Evasion]] and [[Tactics]] are Hard Requirements (do not count toward Nth requirements)&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Thievery_skill|Thievery]], [[Sorcery_skill|Sorcery]]. [[Utility]] and [[Targeted Magic]] are restricted skills (cannot be used towards Nth skill requirements) &amp;lt;br/&amp;gt;&lt;br /&gt;
Note: [[Arcana]] is not restricted but it has been noted that there will be penalties for learning.&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous Information==&lt;br /&gt;
*Guildhall Crests:&lt;br /&gt;
**Crossing guildhall crest is a snarling crimson-eyed ebon wolf.&lt;br /&gt;
**Riverhaven guildhall crest is an open hand above a clenched gauntlet.&lt;br /&gt;
**Steelclaw Clan guildhall crest is a dragon soaring above a worn mountain range.&lt;br /&gt;
**Ratha guildhall crest is an eyeball skewered by a thin dagger.&lt;br /&gt;
**Mer&#039;Kresh guildhall crest is a hooded figure holding aloft a large bowl.&lt;br /&gt;
**Hibarnhvidar guildhall crest is an open air room carved into the face of a mountainside.&lt;br /&gt;
*There are a few [[Barbarian Items|Barbarian oriented items]] in the game.&lt;br /&gt;
*There are various Barbarian registers throughout the world...&lt;br /&gt;
** [[Barbarian Registers|Crossing Register]] - Overall weapon ranks&lt;br /&gt;
** [[Barbarian Registers|Riverhaven Register]] - Blunt ranks&lt;br /&gt;
** [[Barbarian Registers|Steelclaw Clan Register]] - Edge ranks&lt;br /&gt;
** [[Barbarian Registers|Mer&#039;Kresh Register]] - Overall defense ranks&lt;br /&gt;
** [[Barbarian Registers|Ratha Register]] - Ranged weapon ranks&lt;br /&gt;
** [[Barbarian Registers|Hibarnhvidar Register]] - Ranks &amp;quot;surviving and weapons of opportunity&amp;quot;&lt;br /&gt;
*[[Barbarian Guide]]&lt;br /&gt;
*[[Barbarian Titles]]&lt;br /&gt;
*[[Barbarians of Renown]]&lt;br /&gt;
&lt;br /&gt;
==Guild Suggestions==&lt;br /&gt;
Do you have suggestions to make the Barbarian guild the best guild in the Realms? Be sure to post in the Play.net forums and also put your ideas in the Barbarian Guild Suggestions Google document located here: https://docs.google.com/spreadsheets/d/1h4L5hAxR1-VLDegDNZBIhGdo5bMgnCtm84Icm2E0utU/edit#gid=0&lt;br /&gt;
{{RefAl}}&lt;br /&gt;
{{cat|Guilds}}&lt;/div&gt;</summary>
		<author><name>ABSOLON</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Expertise_skill&amp;diff=452299</id>
		<title>Expertise skill</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Expertise_skill&amp;diff=452299"/>
		<updated>2016-09-03T05:32:54Z</updated>

		<summary type="html">&lt;p&gt;ABSOLON: /* Barbarian Combat Maneuvers */ heading caps convention&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}&#039;&#039;&#039;Expertise&#039;&#039;&#039; is the [[guild association is::Barbarian]]-only [[page type is::skill]].  This skill represents the ultimate combat mastery that barbs have.&lt;br /&gt;
&lt;br /&gt;
==Spells and abilities that boost Expertise==&lt;br /&gt;
{{#ask:[[Boosts::Expertise skill]]&lt;br /&gt;
|?guild association is&lt;br /&gt;
|format=ul&lt;br /&gt;
|headers=hide&lt;br /&gt;
|default=None&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Spells and abilities that decrease Expertise==&lt;br /&gt;
{{#ask:[[Debuffs::Expertise skill]]&lt;br /&gt;
|?guild association is&lt;br /&gt;
|format=ul&lt;br /&gt;
|headers=hide&lt;br /&gt;
|default=None&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Training==&lt;br /&gt;
Expertise is learned from either using Charged [[Combat Maneuvers]] (CCM) or Barbarian Combat Maneuvers (BCM), known as self analyzes.&lt;br /&gt;
&lt;br /&gt;
==Barbarian combat maneuvers==&lt;br /&gt;
Barbarians now have a unique form of Tactical Combat that uses Expertise instead of the Tactics skill.  These BCMs are self-only, cannot be refreshed and give a selective bonus when finished.  Each form of ANALYZE unlocks with more Expertise skill.&lt;br /&gt;
&lt;br /&gt;
:{{com|ANALYZE}} &amp;lt;type&amp;gt;&lt;br /&gt;
:Barbarians can analyze themselves to begin a self combo.  These work very similar to Tactics-based analyze combat maneuvers, except they use Expertise skill and can only be advanced by the Barbarian while engaged in combat.  BCMs do not have a strength, and subsequent ANALYZE attempts will be wasted.  It is also possible to ANALYZE FLAME, ACCURACY, DAMAGE, INTIMIDATION, FATIGUE, BALANCE, VITALITY, RAGE or CALM.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Combo&lt;br /&gt;
! Expertise&lt;br /&gt;
! End message&lt;br /&gt;
! Duration&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
|  Flame &lt;br /&gt;
| 0&lt;br /&gt;
| n/a&lt;br /&gt;
| Instantaneous&lt;br /&gt;
| Gives an IF boost when successfully completed.&lt;br /&gt;
|-&lt;br /&gt;
|  Accuracy&lt;br /&gt;
| 50&lt;br /&gt;
| You sense your combat accuracy decrease as the battle shifts before you.&lt;br /&gt;
| ~ 6.25 minutes&lt;br /&gt;
| Increases your combat accuracy to hit with weapons.&lt;br /&gt;
|-&lt;br /&gt;
|  Damage &lt;br /&gt;
| 125&lt;br /&gt;
| You sense your ability to land deadly blows decrease as the battle shifts before you.&lt;br /&gt;
| ~6.5 minutes&lt;br /&gt;
| Increases your combat damage with all weapons.&lt;br /&gt;
|-&lt;br /&gt;
|  Intimidation &lt;br /&gt;
| 200&lt;br /&gt;
| n/a&lt;br /&gt;
| Instantaneous&lt;br /&gt;
| Prevents retreating for a short period of time.&lt;br /&gt;
|-&lt;br /&gt;
|  Fatigue&lt;br /&gt;
| 350&lt;br /&gt;
| The moment of respite brought by your attack combination is lost as the battle shifts.&lt;br /&gt;
| ~2 minutes&lt;br /&gt;
| Reduces the amount by which weapon attack fatigue you (will be expanded to include other sources of fatigue in time)&lt;br /&gt;
|-&lt;br /&gt;
|  Balance &lt;br /&gt;
| 600&lt;br /&gt;
| Your enhanced balance escapes as the battle shifts before you.&lt;br /&gt;
| ~2 minutes&lt;br /&gt;
| Reduces balance lost from combat.&lt;br /&gt;
|-&lt;br /&gt;
|  Vitality &lt;br /&gt;
| 900&lt;br /&gt;
| The invigoration brought by your attack combination diminishes.&lt;br /&gt;
| ~3.75 minutes&lt;br /&gt;
| Recovers some lost vitality in combat.&lt;br /&gt;
|-&lt;br /&gt;
|  Rage &lt;br /&gt;
| 1200&lt;br /&gt;
| ?&lt;br /&gt;
| Instantaneous&lt;br /&gt;
| Allows the next Berserk to be started at reduced initial IF cost.&lt;br /&gt;
|-&lt;br /&gt;
|  Calm &lt;br /&gt;
| 1600&lt;br /&gt;
| ?&lt;br /&gt;
| Instantaneous&lt;br /&gt;
| Allows the next meditation to be used at reduced IF cost.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Cat|Guild skills,Weapon skillset,Experience 3.0 skills,Skills}}[[page type is::skill| ]]&lt;/div&gt;</summary>
		<author><name>ABSOLON</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Barbarian&amp;diff=452298</id>
		<title>Barbarian</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Barbarian&amp;diff=452298"/>
		<updated>2016-09-03T05:32:28Z</updated>

		<summary type="html">&lt;p&gt;ABSOLON: /* {{skill|Expertise}} */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;::&#039;&#039;Returning players may want to read the page for [[Returning Players]] before continuing.&#039;&#039;&lt;br /&gt;
::&#039;&#039;&#039;&#039;&#039;New to the game? You may want to check out the [[Barbarian new player guide|new player guide for this guild]].&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
{{guild infobox|guild=Barbarian|image=small barbwar2_300.jpg&lt;br /&gt;
|skill1=Weapon|skill2a=Survival|skill2b=Armor|skill3a=Lore|skill3b=Magic&lt;br /&gt;
|abilities= [[Form]], [[Berserks]],  bonus [[Stance command|Stance]] points, [[Choke command|Choke]], [[Dual Load]], [[Barbarian Magic Resistance|Magic Resistance]], [[Roars]], [[Meditations]], [[War Stomp]], [[Whirlwind (Ability)|Whirlwind]]&lt;br /&gt;
|mana=None}}&lt;br /&gt;
&lt;br /&gt;
The &amp;lt;b&amp;gt;Barbarian&amp;lt;/b&amp;gt;&#039;s life is a simple one, but not an easy one. The field of combat is our crib; the blood of foes is mother&#039;s milk to us. Stand with us, and flesh your sleepless sword in training in the field. Live with us, and steel your mind against the taint of Magic&#039;s aid. Die with us, and drive your body to a warrior&#039;s dogged end while those of lesser mettle cower at inglorious range!&lt;br /&gt;
&lt;br /&gt;
[[Inner Fire]] is the measure both of rage and of control, and the substance of Barbarian heart and guts; in purity, it fuels the bloodlust of the battle-hardened and stills the mind of the meditator. But be wary - the taint of magic will disrupt this fragile balance of body and soul, so leave the mana-meddling to those who lean on magic as a crutch!&lt;br /&gt;
&lt;br /&gt;
==Official Information==&lt;br /&gt;
[[Image:BarbarianCrest.jpg|thumb|&#039;&#039;&#039;Guild crest:&#039;&#039;&#039; A bloodied sword raised high in a clenched fist]]Information courtesy of [http://www.play.net/dr/info/guilds/barb.asp Dragonrealms Website].&lt;br /&gt;
=== Guild Hall Locations ===&lt;br /&gt;
; [[Crossing|The Crossing]]&lt;br /&gt;
: Led by Guild Leader [[Agonar|Agonar Dokona]], the steel-eyed Human warrior. (You can type DIR BARBARIAN for directions.)&lt;br /&gt;
; [[Riverhaven]]&lt;br /&gt;
: Led by Guildmaster [[Mo| Mo Glawroak]], the massive Gor&#039;Tog axe wielder.(You can type DIR BARBARIAN for directions while in haven)&lt;br /&gt;
; [[Steelclaw Clan|Steelclaw Clan]]&lt;br /&gt;
: Led by Guildmistress [[T&#039;Kiel]], the legendary Elven swordswoman.&lt;br /&gt;
; [[Ratha]]&lt;br /&gt;
: Led by Guildmistress [[Anhh&#039;shre]], the lightning-quick S&#039;Kra Mur knife fighter.&lt;br /&gt;
; [[Hibarnhvidar|Outer Hibarnhvidar]]&lt;br /&gt;
: Led by Guildmistress [[Stumara]], and her trusty tankard.&lt;br /&gt;
; [[Mer&#039;Kresh]]&lt;br /&gt;
: Led by Guildmaster [[Tusfaov]], human warrior and scholar.&lt;br /&gt;
&lt;br /&gt;
=== Skillsets and Common Races===&lt;br /&gt;
A [[Barbarian|barbarian]]&#039;s primary [[Guilds#Specific_Skill_Sets|skillset]] is {{catskill|Weapon}}.  {{Catskill|Survival}} and {{catskill|Armor}} are secondary skillsets, with {{Catskill|Magic}} and {{Catskill|Lore}} as tertiaries.&lt;br /&gt;
&lt;br /&gt;
According to the DragonRealms website, barbarians tend to be:&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
| [[:Category:Gor&#039;Tog|Gor&#039;Tog]]&lt;br /&gt;
|align=&amp;quot;right&amp;quot;| 29%&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Human|Human]]&lt;br /&gt;
|align=&amp;quot;right&amp;quot;| 17%&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Dwarf|Dwarven]]&lt;br /&gt;
|align=&amp;quot;right&amp;quot;| 14%&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:S&#039;Kra Mur|S&#039;Kra Mur]]&lt;br /&gt;
|align=&amp;quot;right&amp;quot;| 11%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Crafting Affiliation===&lt;br /&gt;
Guilded barbarians receive three free technique slots in the Weaponsmithing discipline of the [[Forging skill]].&lt;br /&gt;
&lt;br /&gt;
See: [[Crafting]]&lt;br /&gt;
&lt;br /&gt;
==[[:Category:Barbarian Abilities|Inner Fire Abilities]]==&lt;br /&gt;
[[Inner Fire]] is the driving force in every Barbarian - that which is alive in all, but strong in few. A Barbarian&#039;s Inner Fire is the source of his/her tremendous courage and strength. For training, this skill occupies a space analogous to Primary magic.&lt;br /&gt;
&amp;lt;imagemap&amp;gt;&lt;br /&gt;
Image:Barbarian_Abilities.png|frameless|upright=4&lt;br /&gt;
rect 182 134 482 210 [[Buffalo Form|Buffalo (Augmentation)]]&lt;br /&gt;
rect 182 234 486 314 [[Flame]]&lt;br /&gt;
rect 182 562 486 642 [[Avalanche_(berserk)|Avalanche (Augmentation)]]&lt;br /&gt;
rect 186 666 486 746 [[Anger the Earth|Anger the Earth (Debilitation)]]&lt;br /&gt;
rect 182 994 482 1074 [[Seek|Seek (Augmentation)]]&lt;br /&gt;
rect 178 1094 486 1178 [[Everild&#039;s Rage|Everild&#039;s Rage (Debilitation)]]&lt;br /&gt;
rect 542 130 846 210 [[Famine|Famine (Warding)]]&lt;br /&gt;
rect 546 238 850 318 [[Power_(meditation)|Power]]&lt;br /&gt;
rect 546 562 846 646 [[Dragon Form|Dragon (Augmentation)]]&lt;br /&gt;
rect 546 666 846 746 [[Focus_(meditation)|Focus (Augmentation)]]&lt;br /&gt;
rect 546 766 850 850 [[Death&#039;s Embrace|Death&#039;s Embrace (Debilitation)]]&lt;br /&gt;
rect 546 994 846 1074 [[Landslide|Landslide (Warding)]]&lt;br /&gt;
rect 546 1098 846 1178 [[Tornado_(berserk)|Tornado (Augmentation)]]&lt;br /&gt;
rect 550 1202 850 1282 [[Eagle Form|Eagle (Augmentation)]]&lt;br /&gt;
rect 902 134 1202 206 [[Monkey Form|Monkey (Augmentation)]]&lt;br /&gt;
rect 902 238 1202 314 [[Contemplation|Contemplation (Augmentation)]]&lt;br /&gt;
rect 906 566 1202 646 [[Python Form|Python (Augmentation)]]&lt;br /&gt;
rect 902 666 1206 746 [[Tenacity|Tenacity (Warding)]]&lt;br /&gt;
rect 898 766 1202 846 [[Unyielding|Unyielding (Augmentation)]]&lt;br /&gt;
rect 1262 134 1562 210 [[Cyclone_(berserk)|Cyclone (Augmentation)]]&lt;br /&gt;
rect 1262 234 1562 314 [[Dispel_(meditation)|Dispel (Warding)]]&lt;br /&gt;
rect 1258 338 1554 414 [[Screech of Madness|Screech of Madness (Debilitation)]]&lt;br /&gt;
rect 1258 562 1554 642 [[Wildfire|Wildfire (Augmentation)]]&lt;br /&gt;
rect 1258 994 1558 1070 [[Flashflood|Flashflood (Warding)]]&lt;br /&gt;
rect 1254 1094 1562 1174 [[Wolverine Form|Wolverine (Augmentation)]]&lt;br /&gt;
rect 1614 134 1910 210 [[Swan Form|Swan (Warding)]]&lt;br /&gt;
rect 1614 994 1910 1070 [[Piranha Form|Piranha (Augmentation)]]&lt;br /&gt;
rect 1606 1094 1910 1170 [[Bastion|Bastion (Warding)]]&lt;br /&gt;
rect 1606 1202 1914 1282 [[Kuniyo&#039;s Strike|Kuniyo&#039;s Strike (Debilitation)]]&lt;br /&gt;
rect 1970 130 2274 214 [[Bear Form|Bear (Augmentation)]]&lt;br /&gt;
rect 1970 558 2270 642 [[Toad Form|Toad (Augmentation)]]&lt;br /&gt;
rect 1974 666 2270 746 [[Serpent&#039;s Hiss|Serpent&#039;s Hiss (Debilitation)]]&lt;br /&gt;
rect 1966 998 2262 1078 [[Owl Form|Owl (Augmentation)]]&lt;br /&gt;
rect 1962 1098 2266 1174 [[Staunch|Staunch (Augmentation)]]&lt;br /&gt;
rect 1962 1198 2266 1278 [[Prediction_(meditation)|Prediction (Augmentation)]]&lt;br /&gt;
rect 2326 130 2630 210 [[Tsunami_(berserk)|Tsunami (Augmentation)]]&lt;br /&gt;
rect 2326 238 2634 318 [[Serenity_(meditation)|Serenity (Warding)]]&lt;br /&gt;
rect 2330 346 2630 418 [[Mage&#039;s Lash|Mage&#039;s Lash (Debilitation)]]&lt;br /&gt;
rect 2322 562 2630 642 [[Volcano_(berserk)|Volcano (Augmentation)]]&lt;br /&gt;
rect 2326 666 2626 750 [[Earthquake|Earthquake (Debilitation)]]&lt;br /&gt;
rect 2322 994 2618 1062 [[Panther Form|Panther (Augmentation)]]&lt;br /&gt;
rect 2686 130 2982 210 [[Turtle Form|Turtle (Warding)]]&lt;br /&gt;
rect 2682 230 2990 318 [[Death&#039;s Shriek|Death&#039;s Shriek (Debilitation)]]&lt;br /&gt;
rect 2682 562 2986 642 [[Badger Form|Badger (Warding)]]&lt;br /&gt;
rect 2686 670 2990 750 [[Wail of Torment|Wail of Torment (Debilitation)]]&lt;br /&gt;
rect 2682 990 2978 1074 [[Slash the Shadows|Slash the Shadows (Debilitation)]]&lt;br /&gt;
rect 3038 130 3338 214 [[Mana Torment|Mana Torment (Debilitation)]]&lt;br /&gt;
rect 3038 566 3342 642 [[Titan]]&lt;br /&gt;
rect 3038 662 3338 746 [[Strategos]]&lt;br /&gt;
rect 3042 766 3346 850 [[Juggernaut]]&lt;br /&gt;
rect 3030 990 3338 1074 [[Duelist]]&lt;br /&gt;
rect 3030 1098 3334 1178 [[Tribalist]]&lt;br /&gt;
rect 3394 134 3698 206 [[Powermonger]]&lt;br /&gt;
rect 3398 238 3698 314 [[Yogi]]&lt;br /&gt;
rect 3398 338 3702 422 [[Templar]]&lt;br /&gt;
&amp;lt;/imagemap&amp;gt;&lt;br /&gt;
*Barbarians gain new ability slots at the [[:Category:Magic#Slot_Progression|tertiary rate]]: 1 at first circle followed by 1 every even level until 100th circle then followed by 1 every level that is a multiple of 3 until 150th for a total of 68 skill slots.&lt;br /&gt;
*Each ability also requires a certain number of previous abilities in the same path to be known before it can be selected.&lt;br /&gt;
===[[:Category:Berserks|Berserks]]===&lt;br /&gt;
Berserks are short duration abilities offering a wide variety of offensive buffs primarily to combat related things, such as stats, skills, weapon augmentation, anti-stun and other bonuses. Will train Inner Fire, and then either Augmentation or Warding.&lt;br /&gt;
&lt;br /&gt;
===[[:Category:Forms|Forms]]===&lt;br /&gt;
Forms are long duration abilities offering a wide variety of buffs primarily to combat related things, such as stats, burden, offensive factor and warding.  Will train [[Inner Fire]], and then either [[Augmentation]] or [[Warding]].&lt;br /&gt;
&lt;br /&gt;
===[[:Category:Meditations|Meditations]]===&lt;br /&gt;
Meditations are moderate duration buffs which cover a wide territory, including damage reduction, such as [[Tenacity Meditation]], or skill boosts such as the [[Focus Meditation]].&lt;br /&gt;
&lt;br /&gt;
Without the Yogi Mastery, the player cannot be in combat, and must be sitting or kneeling, to start a meditation.&lt;br /&gt;
&lt;br /&gt;
===[[:Category:Roars|Roars]]===&lt;br /&gt;
Barbarian roars are strictly debilitators. They can unbalance foes, knock them out of hiding, or reduce the power of a mage. They train the [[Debilitation]] skill.&lt;br /&gt;
&lt;br /&gt;
===[[:Category:Barbarian Masteries|Masteries]]===&lt;br /&gt;
Masteries are passive traits that require a significant number of points invested in a path in order to unlock. Once known, the mastery is always in effect.&lt;br /&gt;
&lt;br /&gt;
==Other Barbarian Abilities==&lt;br /&gt;
&lt;br /&gt;
===Bonus [[Stance command|Stance]] Points===&lt;br /&gt;
Barbarians gain an additional stance point for every 60 ranks in the [[Defending]] skill, like all armor secondary guilds.&lt;br /&gt;
&lt;br /&gt;
===[[Dual Load]]===&lt;br /&gt;
Allows two arrows to be loaded and fired from a bow. Requires 201 Bows, 30 Agility, 30 Reflex and Eagle Form active.&lt;br /&gt;
&lt;br /&gt;
===[[Barbarian Magic Resistance|Magic Resistance]]===&lt;br /&gt;
Because of both [[Inner Fire]] and their disdain for the magical, Barbarians are much more difficult to affect with magic than any other guild. This takes the form of premier anti-magic abilities. For example, [[Serenity (meditation)|Serenity meditation]], [[Dispel (meditation)|Dispel meditation]], and [[Mage&#039;s Lash Roar]].&lt;br /&gt;
&lt;br /&gt;
===[[War Stomp]]===&lt;br /&gt;
At 100th level, Barbarians learn how to shiver the ground with their rage, knocking opponents off balance. (Currently not available)&lt;br /&gt;
&lt;br /&gt;
===[[Whirlwind (Ability)|Whirlwind]]===&lt;br /&gt;
The Barbarian-only ability to rotate in place, making an attack on everything within your weapons range.  It also can be used to free oneself from webbing.  The attack version of this requires 350 in the weapon being used and 30 agility and reflexes.&lt;br /&gt;
&lt;br /&gt;
===[[Barbarian Verbs]]===&lt;br /&gt;
Barbarians have a number of verbs that they do differently:&lt;br /&gt;
* [[Belch command|&amp;lt;tt&amp;gt;BELCH&amp;lt;/tt&amp;gt;]]&lt;br /&gt;
* [[Shake command#Barbarian Hand Shake|&amp;lt;tt&amp;gt;SHAKE HAND&amp;lt;/tt&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
=={{skill|Expertise}}==&lt;br /&gt;
This skill represents a Barbarian&#039;s Mastery with weapons and combat-related tasks.&lt;br /&gt;
&lt;br /&gt;
* Expertise can be trained by performing [[Combat Maneuvers#Charged Maneuvers|Charged Combat Maneuvers]] and succeeding an Expertise Check.&lt;br /&gt;
* Expertise can be trained by completing [[Expertise#Barbarian combat maneuvers|Barbarian Combos]].  &lt;br /&gt;
&lt;br /&gt;
===Barbarian Combos===&lt;br /&gt;
Barbarians have a [[Expertise#Barbarian combat maneuvers|unique form of tactical combat]] that uses [[Expertise skill|Expertise]] instead of the Tactics skill.  These combos are self-only, cannot be refreshed and give a selective bonus when finished.  Each form of ANALYZE unlocks with more Expertise skill.&lt;br /&gt;
&lt;br /&gt;
:{{com|ANALYZE}} &amp;lt;type&amp;gt;&lt;br /&gt;
:Barbarians can use ANALYZE to begin a Barbarian combo.  These work very similar to enemy combos, except they use Expertise skill and can only be advanced by the Barbarian while engaged.  Self combos do not have a strength, and subsequent ANALYZE attempts will be wasted.  The possible combos are: FLAME, ACCURACY, DAMAGE, INTIMIDATION, FATIGUE, BALANCE, VITALITY, RAGE or CALM.&lt;br /&gt;
&lt;br /&gt;
:* Flame gives an IF boost when successfully completed. - 0 ranks in Expertise&lt;br /&gt;
:* Accuracy should be straight-forward. - 50 ranks in Expertise&lt;br /&gt;
:* Damage should be straight-forward. - 125 ranks in Expertise&lt;br /&gt;
:* Intimidation prevents retreating for a short period of time. - 200 ranks in Expertise&lt;br /&gt;
:* Fatigue reduces the amount by which weapon attack fatigue you (will be expanded to include other sources of fatigue in time) - 350 ranks in Expertise&lt;br /&gt;
:* Balance reduces balance lost from combat. - 600 ranks in Expertise&lt;br /&gt;
:* Vitality recovers some lost vitality in combat. - 900 ranks in Expertise&lt;br /&gt;
:* Rage allows the next Berserk to be started at reduced initial IF cost. - 1200 ranks in Expertise&lt;br /&gt;
:* Calm allows the next meditation to be used at reduced IF cost. - 1600 ranks in Expertise&lt;br /&gt;
&lt;br /&gt;
==Circle Requirements==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Circle !! 1st Weap. !! 2nd Weap. !! 3rd Weap. !! 4th Weap. !! Parry Abil. !! Expertise !! Tactics !! 1st Armor !! 2nd Armor !! Inner Fire !! 1st-2nd Surv. !! 3rd Surv. !! 4th Surv. !! Primary Mastery !! 1st Lore !! Evasion !! 1st Supernatural !! 2nd Supernatural&lt;br /&gt;
|-&lt;br /&gt;
| 1-10 || 4 || 4 || 2 || 1 || 4 || 4 || 1 || 3 || 1 || 1 || 2 || 2 || 1 || 4 || 1 || 3 || 1 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 11-30 || 5 || 5 || 3 || 2 || 4 || 5 || 1 || 4 || 2 || 2 || 2 || 2 || 1 || 5 || 1 || 4 || 2|| 0&lt;br /&gt;
|-&lt;br /&gt;
| 31-70 || 6 || 6 || 3 || 2 || 4 || 5 || 2 || 4 || 2 || 3 || 3 || 2 || 2 || 6 || 2 || 4 || 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 71-100 || 6 || 6 || 4 || 3 || 4 || 5 || 2 || 5 || 3 || 3 || 3 || 3 || 2 || 6 || 2 || 5 || 3 || 2&lt;br /&gt;
|-&lt;br /&gt;
|| 101-150 || 6 || 6 || 5 || 4 || 5 || 6 || 3 || 6 || 4 || 3 || 3 || 3 || 2 || 6 || 3 || 6 || 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
|| 151-200 || 15 || 15 || 13 || 10 || 13 || 15 || 8 || 13 || 10 || 8 || 8 || 8 || 5 || 15 || 8 || 15 || 8 || 8&lt;br /&gt;
|}&lt;br /&gt;
[[Evasion]] and [[Tactics]] are Hard Requirements (do not count toward Nth requirements)&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Thievery_skill|Thievery]], [[Sorcery_skill|Sorcery]]. [[Utility]] and [[Targeted Magic]] are restricted skills (cannot be used towards Nth skill requirements) &amp;lt;br/&amp;gt;&lt;br /&gt;
Note: [[Arcana]] is not restricted but it has been noted that there will be penalties for learning.&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous Information==&lt;br /&gt;
*Guildhall Crests:&lt;br /&gt;
**Crossing guildhall crest is a snarling crimson-eyed ebon wolf.&lt;br /&gt;
**Riverhaven guildhall crest is an open hand above a clenched gauntlet.&lt;br /&gt;
**Steelclaw Clan guildhall crest is a dragon soaring above a worn mountain range.&lt;br /&gt;
**Ratha guildhall crest is an eyeball skewered by a thin dagger.&lt;br /&gt;
**Mer&#039;Kresh guildhall crest is a hooded figure holding aloft a large bowl.&lt;br /&gt;
**Hibarnhvidar guildhall crest is an open air room carved into the face of a mountainside.&lt;br /&gt;
*There are a few [[Barbarian Items|Barbarian oriented items]] in the game.&lt;br /&gt;
*There are various Barbarian registers throughout the world...&lt;br /&gt;
** [[Barbarian Registers|Crossing Register]] - Overall weapon ranks&lt;br /&gt;
** [[Barbarian Registers|Riverhaven Register]] - Blunt ranks&lt;br /&gt;
** [[Barbarian Registers|Steelclaw Clan Register]] - Edge ranks&lt;br /&gt;
** [[Barbarian Registers|Mer&#039;Kresh Register]] - Overall defense ranks&lt;br /&gt;
** [[Barbarian Registers|Ratha Register]] - Ranged weapon ranks&lt;br /&gt;
** [[Barbarian Registers|Hibarnhvidar Register]] - Ranks &amp;quot;surviving and weapons of opportunity&amp;quot;&lt;br /&gt;
*[[Barbarian Guide]]&lt;br /&gt;
*[[Barbarian Titles]]&lt;br /&gt;
*[[Barbarians of Renown]]&lt;br /&gt;
&lt;br /&gt;
==Guild Suggestions==&lt;br /&gt;
Do you have suggestions to make the Barbarian guild the best guild in the Realms? Be sure to post in the Play.net forums and also put your ideas in the Barbarian Guild Suggestions Google document located here: https://docs.google.com/spreadsheets/d/1h4L5hAxR1-VLDegDNZBIhGdo5bMgnCtm84Icm2E0utU/edit#gid=0&lt;br /&gt;
{{RefAl}}&lt;br /&gt;
{{cat|Guilds}}&lt;/div&gt;</summary>
		<author><name>ABSOLON</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Barbarian&amp;diff=452297</id>
		<title>Barbarian</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Barbarian&amp;diff=452297"/>
		<updated>2016-09-03T05:32:04Z</updated>

		<summary type="html">&lt;p&gt;ABSOLON: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;::&#039;&#039;Returning players may want to read the page for [[Returning Players]] before continuing.&#039;&#039;&lt;br /&gt;
::&#039;&#039;&#039;&#039;&#039;New to the game? You may want to check out the [[Barbarian new player guide|new player guide for this guild]].&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
{{guild infobox|guild=Barbarian|image=small barbwar2_300.jpg&lt;br /&gt;
|skill1=Weapon|skill2a=Survival|skill2b=Armor|skill3a=Lore|skill3b=Magic&lt;br /&gt;
|abilities= [[Form]], [[Berserks]],  bonus [[Stance command|Stance]] points, [[Choke command|Choke]], [[Dual Load]], [[Barbarian Magic Resistance|Magic Resistance]], [[Roars]], [[Meditations]], [[War Stomp]], [[Whirlwind (Ability)|Whirlwind]]&lt;br /&gt;
|mana=None}}&lt;br /&gt;
&lt;br /&gt;
The &amp;lt;b&amp;gt;Barbarian&amp;lt;/b&amp;gt;&#039;s life is a simple one, but not an easy one. The field of combat is our crib; the blood of foes is mother&#039;s milk to us. Stand with us, and flesh your sleepless sword in training in the field. Live with us, and steel your mind against the taint of Magic&#039;s aid. Die with us, and drive your body to a warrior&#039;s dogged end while those of lesser mettle cower at inglorious range!&lt;br /&gt;
&lt;br /&gt;
[[Inner Fire]] is the measure both of rage and of control, and the substance of Barbarian heart and guts; in purity, it fuels the bloodlust of the battle-hardened and stills the mind of the meditator. But be wary - the taint of magic will disrupt this fragile balance of body and soul, so leave the mana-meddling to those who lean on magic as a crutch!&lt;br /&gt;
&lt;br /&gt;
==Official Information==&lt;br /&gt;
[[Image:BarbarianCrest.jpg|thumb|&#039;&#039;&#039;Guild crest:&#039;&#039;&#039; A bloodied sword raised high in a clenched fist]]Information courtesy of [http://www.play.net/dr/info/guilds/barb.asp Dragonrealms Website].&lt;br /&gt;
=== Guild Hall Locations ===&lt;br /&gt;
; [[Crossing|The Crossing]]&lt;br /&gt;
: Led by Guild Leader [[Agonar|Agonar Dokona]], the steel-eyed Human warrior. (You can type DIR BARBARIAN for directions.)&lt;br /&gt;
; [[Riverhaven]]&lt;br /&gt;
: Led by Guildmaster [[Mo| Mo Glawroak]], the massive Gor&#039;Tog axe wielder.(You can type DIR BARBARIAN for directions while in haven)&lt;br /&gt;
; [[Steelclaw Clan|Steelclaw Clan]]&lt;br /&gt;
: Led by Guildmistress [[T&#039;Kiel]], the legendary Elven swordswoman.&lt;br /&gt;
; [[Ratha]]&lt;br /&gt;
: Led by Guildmistress [[Anhh&#039;shre]], the lightning-quick S&#039;Kra Mur knife fighter.&lt;br /&gt;
; [[Hibarnhvidar|Outer Hibarnhvidar]]&lt;br /&gt;
: Led by Guildmistress [[Stumara]], and her trusty tankard.&lt;br /&gt;
; [[Mer&#039;Kresh]]&lt;br /&gt;
: Led by Guildmaster [[Tusfaov]], human warrior and scholar.&lt;br /&gt;
&lt;br /&gt;
=== Skillsets and Common Races===&lt;br /&gt;
A [[Barbarian|barbarian]]&#039;s primary [[Guilds#Specific_Skill_Sets|skillset]] is {{catskill|Weapon}}.  {{Catskill|Survival}} and {{catskill|Armor}} are secondary skillsets, with {{Catskill|Magic}} and {{Catskill|Lore}} as tertiaries.&lt;br /&gt;
&lt;br /&gt;
According to the DragonRealms website, barbarians tend to be:&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
| [[:Category:Gor&#039;Tog|Gor&#039;Tog]]&lt;br /&gt;
|align=&amp;quot;right&amp;quot;| 29%&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Human|Human]]&lt;br /&gt;
|align=&amp;quot;right&amp;quot;| 17%&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Dwarf|Dwarven]]&lt;br /&gt;
|align=&amp;quot;right&amp;quot;| 14%&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:S&#039;Kra Mur|S&#039;Kra Mur]]&lt;br /&gt;
|align=&amp;quot;right&amp;quot;| 11%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Crafting Affiliation===&lt;br /&gt;
Guilded barbarians receive three free technique slots in the Weaponsmithing discipline of the [[Forging skill]].&lt;br /&gt;
&lt;br /&gt;
See: [[Crafting]]&lt;br /&gt;
&lt;br /&gt;
==[[:Category:Barbarian Abilities|Inner Fire Abilities]]==&lt;br /&gt;
[[Inner Fire]] is the driving force in every Barbarian - that which is alive in all, but strong in few. A Barbarian&#039;s Inner Fire is the source of his/her tremendous courage and strength. For training, this skill occupies a space analogous to Primary magic.&lt;br /&gt;
&amp;lt;imagemap&amp;gt;&lt;br /&gt;
Image:Barbarian_Abilities.png|frameless|upright=4&lt;br /&gt;
rect 182 134 482 210 [[Buffalo Form|Buffalo (Augmentation)]]&lt;br /&gt;
rect 182 234 486 314 [[Flame]]&lt;br /&gt;
rect 182 562 486 642 [[Avalanche_(berserk)|Avalanche (Augmentation)]]&lt;br /&gt;
rect 186 666 486 746 [[Anger the Earth|Anger the Earth (Debilitation)]]&lt;br /&gt;
rect 182 994 482 1074 [[Seek|Seek (Augmentation)]]&lt;br /&gt;
rect 178 1094 486 1178 [[Everild&#039;s Rage|Everild&#039;s Rage (Debilitation)]]&lt;br /&gt;
rect 542 130 846 210 [[Famine|Famine (Warding)]]&lt;br /&gt;
rect 546 238 850 318 [[Power_(meditation)|Power]]&lt;br /&gt;
rect 546 562 846 646 [[Dragon Form|Dragon (Augmentation)]]&lt;br /&gt;
rect 546 666 846 746 [[Focus_(meditation)|Focus (Augmentation)]]&lt;br /&gt;
rect 546 766 850 850 [[Death&#039;s Embrace|Death&#039;s Embrace (Debilitation)]]&lt;br /&gt;
rect 546 994 846 1074 [[Landslide|Landslide (Warding)]]&lt;br /&gt;
rect 546 1098 846 1178 [[Tornado_(berserk)|Tornado (Augmentation)]]&lt;br /&gt;
rect 550 1202 850 1282 [[Eagle Form|Eagle (Augmentation)]]&lt;br /&gt;
rect 902 134 1202 206 [[Monkey Form|Monkey (Augmentation)]]&lt;br /&gt;
rect 902 238 1202 314 [[Contemplation|Contemplation (Augmentation)]]&lt;br /&gt;
rect 906 566 1202 646 [[Python Form|Python (Augmentation)]]&lt;br /&gt;
rect 902 666 1206 746 [[Tenacity|Tenacity (Warding)]]&lt;br /&gt;
rect 898 766 1202 846 [[Unyielding|Unyielding (Augmentation)]]&lt;br /&gt;
rect 1262 134 1562 210 [[Cyclone_(berserk)|Cyclone (Augmentation)]]&lt;br /&gt;
rect 1262 234 1562 314 [[Dispel_(meditation)|Dispel (Warding)]]&lt;br /&gt;
rect 1258 338 1554 414 [[Screech of Madness|Screech of Madness (Debilitation)]]&lt;br /&gt;
rect 1258 562 1554 642 [[Wildfire|Wildfire (Augmentation)]]&lt;br /&gt;
rect 1258 994 1558 1070 [[Flashflood|Flashflood (Warding)]]&lt;br /&gt;
rect 1254 1094 1562 1174 [[Wolverine Form|Wolverine (Augmentation)]]&lt;br /&gt;
rect 1614 134 1910 210 [[Swan Form|Swan (Warding)]]&lt;br /&gt;
rect 1614 994 1910 1070 [[Piranha Form|Piranha (Augmentation)]]&lt;br /&gt;
rect 1606 1094 1910 1170 [[Bastion|Bastion (Warding)]]&lt;br /&gt;
rect 1606 1202 1914 1282 [[Kuniyo&#039;s Strike|Kuniyo&#039;s Strike (Debilitation)]]&lt;br /&gt;
rect 1970 130 2274 214 [[Bear Form|Bear (Augmentation)]]&lt;br /&gt;
rect 1970 558 2270 642 [[Toad Form|Toad (Augmentation)]]&lt;br /&gt;
rect 1974 666 2270 746 [[Serpent&#039;s Hiss|Serpent&#039;s Hiss (Debilitation)]]&lt;br /&gt;
rect 1966 998 2262 1078 [[Owl Form|Owl (Augmentation)]]&lt;br /&gt;
rect 1962 1098 2266 1174 [[Staunch|Staunch (Augmentation)]]&lt;br /&gt;
rect 1962 1198 2266 1278 [[Prediction_(meditation)|Prediction (Augmentation)]]&lt;br /&gt;
rect 2326 130 2630 210 [[Tsunami_(berserk)|Tsunami (Augmentation)]]&lt;br /&gt;
rect 2326 238 2634 318 [[Serenity_(meditation)|Serenity (Warding)]]&lt;br /&gt;
rect 2330 346 2630 418 [[Mage&#039;s Lash|Mage&#039;s Lash (Debilitation)]]&lt;br /&gt;
rect 2322 562 2630 642 [[Volcano_(berserk)|Volcano (Augmentation)]]&lt;br /&gt;
rect 2326 666 2626 750 [[Earthquake|Earthquake (Debilitation)]]&lt;br /&gt;
rect 2322 994 2618 1062 [[Panther Form|Panther (Augmentation)]]&lt;br /&gt;
rect 2686 130 2982 210 [[Turtle Form|Turtle (Warding)]]&lt;br /&gt;
rect 2682 230 2990 318 [[Death&#039;s Shriek|Death&#039;s Shriek (Debilitation)]]&lt;br /&gt;
rect 2682 562 2986 642 [[Badger Form|Badger (Warding)]]&lt;br /&gt;
rect 2686 670 2990 750 [[Wail of Torment|Wail of Torment (Debilitation)]]&lt;br /&gt;
rect 2682 990 2978 1074 [[Slash the Shadows|Slash the Shadows (Debilitation)]]&lt;br /&gt;
rect 3038 130 3338 214 [[Mana Torment|Mana Torment (Debilitation)]]&lt;br /&gt;
rect 3038 566 3342 642 [[Titan]]&lt;br /&gt;
rect 3038 662 3338 746 [[Strategos]]&lt;br /&gt;
rect 3042 766 3346 850 [[Juggernaut]]&lt;br /&gt;
rect 3030 990 3338 1074 [[Duelist]]&lt;br /&gt;
rect 3030 1098 3334 1178 [[Tribalist]]&lt;br /&gt;
rect 3394 134 3698 206 [[Powermonger]]&lt;br /&gt;
rect 3398 238 3698 314 [[Yogi]]&lt;br /&gt;
rect 3398 338 3702 422 [[Templar]]&lt;br /&gt;
&amp;lt;/imagemap&amp;gt;&lt;br /&gt;
*Barbarians gain new ability slots at the [[:Category:Magic#Slot_Progression|tertiary rate]]: 1 at first circle followed by 1 every even level until 100th circle then followed by 1 every level that is a multiple of 3 until 150th for a total of 68 skill slots.&lt;br /&gt;
*Each ability also requires a certain number of previous abilities in the same path to be known before it can be selected.&lt;br /&gt;
===[[:Category:Berserks|Berserks]]===&lt;br /&gt;
Berserks are short duration abilities offering a wide variety of offensive buffs primarily to combat related things, such as stats, skills, weapon augmentation, anti-stun and other bonuses. Will train Inner Fire, and then either Augmentation or Warding.&lt;br /&gt;
&lt;br /&gt;
===[[:Category:Forms|Forms]]===&lt;br /&gt;
Forms are long duration abilities offering a wide variety of buffs primarily to combat related things, such as stats, burden, offensive factor and warding.  Will train [[Inner Fire]], and then either [[Augmentation]] or [[Warding]].&lt;br /&gt;
&lt;br /&gt;
===[[:Category:Meditations|Meditations]]===&lt;br /&gt;
Meditations are moderate duration buffs which cover a wide territory, including damage reduction, such as [[Tenacity Meditation]], or skill boosts such as the [[Focus Meditation]].&lt;br /&gt;
&lt;br /&gt;
Without the Yogi Mastery, the player cannot be in combat, and must be sitting or kneeling, to start a meditation.&lt;br /&gt;
&lt;br /&gt;
===[[:Category:Roars|Roars]]===&lt;br /&gt;
Barbarian roars are strictly debilitators. They can unbalance foes, knock them out of hiding, or reduce the power of a mage. They train the [[Debilitation]] skill.&lt;br /&gt;
&lt;br /&gt;
===[[:Category:Barbarian Masteries|Masteries]]===&lt;br /&gt;
Masteries are passive traits that require a significant number of points invested in a path in order to unlock. Once known, the mastery is always in effect.&lt;br /&gt;
&lt;br /&gt;
==Other Barbarian Abilities==&lt;br /&gt;
&lt;br /&gt;
===Bonus [[Stance command|Stance]] Points===&lt;br /&gt;
Barbarians gain an additional stance point for every 60 ranks in the [[Defending]] skill, like all armor secondary guilds.&lt;br /&gt;
&lt;br /&gt;
===[[Dual Load]]===&lt;br /&gt;
Allows two arrows to be loaded and fired from a bow. Requires 201 Bows, 30 Agility, 30 Reflex and Eagle Form active.&lt;br /&gt;
&lt;br /&gt;
===[[Barbarian Magic Resistance|Magic Resistance]]===&lt;br /&gt;
Because of both [[Inner Fire]] and their disdain for the magical, Barbarians are much more difficult to affect with magic than any other guild. This takes the form of premier anti-magic abilities. For example, [[Serenity (meditation)|Serenity meditation]], [[Dispel (meditation)|Dispel meditation]], and [[Mage&#039;s Lash Roar]].&lt;br /&gt;
&lt;br /&gt;
===[[War Stomp]]===&lt;br /&gt;
At 100th level, Barbarians learn how to shiver the ground with their rage, knocking opponents off balance. (Currently not available)&lt;br /&gt;
&lt;br /&gt;
===[[Whirlwind (Ability)|Whirlwind]]===&lt;br /&gt;
The Barbarian-only ability to rotate in place, making an attack on everything within your weapons range.  It also can be used to free oneself from webbing.  The attack version of this requires 350 in the weapon being used and 30 agility and reflexes.&lt;br /&gt;
&lt;br /&gt;
===[[Barbarian Verbs]]===&lt;br /&gt;
Barbarians have a number of verbs that they do differently:&lt;br /&gt;
* [[Belch command|&amp;lt;tt&amp;gt;BELCH&amp;lt;/tt&amp;gt;]]&lt;br /&gt;
* [[Shake command#Barbarian Hand Shake|&amp;lt;tt&amp;gt;SHAKE HAND&amp;lt;/tt&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
=={{skill|Expertise}}==&lt;br /&gt;
This skill represents a Barbarian&#039;s Mastery with weapons and combat-related tasks.&lt;br /&gt;
&lt;br /&gt;
* Expertise can be trained by performing [[Combat Maneuvers#Charged Maneuvers|Charged Combat Maneuvers]] and succeeding an Expertise Check.&lt;br /&gt;
* Expertise can be trained by completing Barbarian Combos.  &lt;br /&gt;
&lt;br /&gt;
===Barbarian Combos===&lt;br /&gt;
Barbarians have a [[Expertise#Barbarian combat maneuvers|unique form of tactical combat]] that uses [[Expertise skill|Expertise]] instead of the Tactics skill.  These combos are self-only, cannot be refreshed and give a selective bonus when finished.  Each form of ANALYZE unlocks with more Expertise skill.&lt;br /&gt;
&lt;br /&gt;
:{{com|ANALYZE}} &amp;lt;type&amp;gt;&lt;br /&gt;
:Barbarians can use ANALYZE to begin a Barbarian combo.  These work very similar to enemy combos, except they use Expertise skill and can only be advanced by the Barbarian while engaged.  Self combos do not have a strength, and subsequent ANALYZE attempts will be wasted.  The possible combos are: FLAME, ACCURACY, DAMAGE, INTIMIDATION, FATIGUE, BALANCE, VITALITY, RAGE or CALM.&lt;br /&gt;
&lt;br /&gt;
:* Flame gives an IF boost when successfully completed. - 0 ranks in Expertise&lt;br /&gt;
:* Accuracy should be straight-forward. - 50 ranks in Expertise&lt;br /&gt;
:* Damage should be straight-forward. - 125 ranks in Expertise&lt;br /&gt;
:* Intimidation prevents retreating for a short period of time. - 200 ranks in Expertise&lt;br /&gt;
:* Fatigue reduces the amount by which weapon attack fatigue you (will be expanded to include other sources of fatigue in time) - 350 ranks in Expertise&lt;br /&gt;
:* Balance reduces balance lost from combat. - 600 ranks in Expertise&lt;br /&gt;
:* Vitality recovers some lost vitality in combat. - 900 ranks in Expertise&lt;br /&gt;
:* Rage allows the next Berserk to be started at reduced initial IF cost. - 1200 ranks in Expertise&lt;br /&gt;
:* Calm allows the next meditation to be used at reduced IF cost. - 1600 ranks in Expertise&lt;br /&gt;
&lt;br /&gt;
==Circle Requirements==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Circle !! 1st Weap. !! 2nd Weap. !! 3rd Weap. !! 4th Weap. !! Parry Abil. !! Expertise !! Tactics !! 1st Armor !! 2nd Armor !! Inner Fire !! 1st-2nd Surv. !! 3rd Surv. !! 4th Surv. !! Primary Mastery !! 1st Lore !! Evasion !! 1st Supernatural !! 2nd Supernatural&lt;br /&gt;
|-&lt;br /&gt;
| 1-10 || 4 || 4 || 2 || 1 || 4 || 4 || 1 || 3 || 1 || 1 || 2 || 2 || 1 || 4 || 1 || 3 || 1 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 11-30 || 5 || 5 || 3 || 2 || 4 || 5 || 1 || 4 || 2 || 2 || 2 || 2 || 1 || 5 || 1 || 4 || 2|| 0&lt;br /&gt;
|-&lt;br /&gt;
| 31-70 || 6 || 6 || 3 || 2 || 4 || 5 || 2 || 4 || 2 || 3 || 3 || 2 || 2 || 6 || 2 || 4 || 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 71-100 || 6 || 6 || 4 || 3 || 4 || 5 || 2 || 5 || 3 || 3 || 3 || 3 || 2 || 6 || 2 || 5 || 3 || 2&lt;br /&gt;
|-&lt;br /&gt;
|| 101-150 || 6 || 6 || 5 || 4 || 5 || 6 || 3 || 6 || 4 || 3 || 3 || 3 || 2 || 6 || 3 || 6 || 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
|| 151-200 || 15 || 15 || 13 || 10 || 13 || 15 || 8 || 13 || 10 || 8 || 8 || 8 || 5 || 15 || 8 || 15 || 8 || 8&lt;br /&gt;
|}&lt;br /&gt;
[[Evasion]] and [[Tactics]] are Hard Requirements (do not count toward Nth requirements)&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Thievery_skill|Thievery]], [[Sorcery_skill|Sorcery]]. [[Utility]] and [[Targeted Magic]] are restricted skills (cannot be used towards Nth skill requirements) &amp;lt;br/&amp;gt;&lt;br /&gt;
Note: [[Arcana]] is not restricted but it has been noted that there will be penalties for learning.&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous Information==&lt;br /&gt;
*Guildhall Crests:&lt;br /&gt;
**Crossing guildhall crest is a snarling crimson-eyed ebon wolf.&lt;br /&gt;
**Riverhaven guildhall crest is an open hand above a clenched gauntlet.&lt;br /&gt;
**Steelclaw Clan guildhall crest is a dragon soaring above a worn mountain range.&lt;br /&gt;
**Ratha guildhall crest is an eyeball skewered by a thin dagger.&lt;br /&gt;
**Mer&#039;Kresh guildhall crest is a hooded figure holding aloft a large bowl.&lt;br /&gt;
**Hibarnhvidar guildhall crest is an open air room carved into the face of a mountainside.&lt;br /&gt;
*There are a few [[Barbarian Items|Barbarian oriented items]] in the game.&lt;br /&gt;
*There are various Barbarian registers throughout the world...&lt;br /&gt;
** [[Barbarian Registers|Crossing Register]] - Overall weapon ranks&lt;br /&gt;
** [[Barbarian Registers|Riverhaven Register]] - Blunt ranks&lt;br /&gt;
** [[Barbarian Registers|Steelclaw Clan Register]] - Edge ranks&lt;br /&gt;
** [[Barbarian Registers|Mer&#039;Kresh Register]] - Overall defense ranks&lt;br /&gt;
** [[Barbarian Registers|Ratha Register]] - Ranged weapon ranks&lt;br /&gt;
** [[Barbarian Registers|Hibarnhvidar Register]] - Ranks &amp;quot;surviving and weapons of opportunity&amp;quot;&lt;br /&gt;
*[[Barbarian Guide]]&lt;br /&gt;
*[[Barbarian Titles]]&lt;br /&gt;
*[[Barbarians of Renown]]&lt;br /&gt;
&lt;br /&gt;
==Guild Suggestions==&lt;br /&gt;
Do you have suggestions to make the Barbarian guild the best guild in the Realms? Be sure to post in the Play.net forums and also put your ideas in the Barbarian Guild Suggestions Google document located here: https://docs.google.com/spreadsheets/d/1h4L5hAxR1-VLDegDNZBIhGdo5bMgnCtm84Icm2E0utU/edit#gid=0&lt;br /&gt;
{{RefAl}}&lt;br /&gt;
{{cat|Guilds}}&lt;/div&gt;</summary>
		<author><name>ABSOLON</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Barbarian&amp;diff=452296</id>
		<title>Barbarian</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Barbarian&amp;diff=452296"/>
		<updated>2016-09-03T05:30:03Z</updated>

		<summary type="html">&lt;p&gt;ABSOLON: Reverted edits by RCHIGHT (talk) to last revision by ABSOLON&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;::&#039;&#039;Returning players may want to read the page for [[Returning Players]] before continuing.&#039;&#039;&lt;br /&gt;
::&#039;&#039;&#039;&#039;&#039;New to the game? You may want to check out the [[Barbarian new player guide|new player guide for this guild]].&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
{{guild infobox|guild=Barbarian|image=small barbwar2_300.jpg&lt;br /&gt;
|skill1=Weapon|skill2a=Survival|skill2b=Armor|skill3a=Lore|skill3b=Magic&lt;br /&gt;
|abilities= [[Form]], [[Berserks]],  bonus [[Stance command|Stance]] points, [[Choke command|Choke]], [[Dual Load]], [[Barbarian Magic Resistance|Magic Resistance]], [[Roars]], [[Meditations]], [[War Stomp]], [[Whirlwind (Ability)|Whirlwind]]&lt;br /&gt;
|mana=None}}&lt;br /&gt;
&lt;br /&gt;
The &amp;lt;b&amp;gt;Barbarian&amp;lt;/b&amp;gt;&#039;s life is a simple one, but not an easy one. The field of combat is our crib; the blood of foes is mother&#039;s milk to us. Stand with us, and flesh your sleepless sword in training in the field. Live with us, and steel your mind against the taint of Magic&#039;s aid. Die with us, and drive your body to a warrior&#039;s dogged end while those of lesser mettle cower at inglorious range!&lt;br /&gt;
&lt;br /&gt;
[[Inner Fire]] is the measure both of rage and of control, and the substance of Barbarian heart and guts; in purity, it fuels the bloodlust of the battle-hardened and stills the mind of the meditator. But be wary - the taint of magic will disrupt this fragile balance of body and soul, so leave the mana-meddling to those who lean on magic as a crutch!&lt;br /&gt;
&lt;br /&gt;
==Official Information==&lt;br /&gt;
[[Image:BarbarianCrest.jpg|thumb|&#039;&#039;&#039;Guild crest:&#039;&#039;&#039; A bloodied sword raised high in a clenched fist]]Information courtesy of [http://www.play.net/dr/info/guilds/barb.asp Dragonrealms Website].&lt;br /&gt;
=== Guild Hall Locations ===&lt;br /&gt;
; [[Crossing|The Crossing]]&lt;br /&gt;
: Led by Guild Leader [[Agonar|Agonar Dokona]], the steel-eyed Human warrior. (You can type DIR BARBARIAN for directions.)&lt;br /&gt;
; [[Riverhaven]]&lt;br /&gt;
: Led by Guildmaster [[Mo| Mo Glawroak]], the massive Gor&#039;Tog axe wielder.(You can type DIR BARBARIAN for directions while in haven)&lt;br /&gt;
; [[Steelclaw Clan|Steelclaw Clan]]&lt;br /&gt;
: Led by Guildmistress [[T&#039;Kiel]], the legendary Elven swordswoman.&lt;br /&gt;
; [[Ratha]]&lt;br /&gt;
: Led by Guildmistress [[Anhh&#039;shre]], the lightning-quick S&#039;Kra Mur knife fighter.&lt;br /&gt;
; [[Hibarnhvidar|Outer Hibarnhvidar]]&lt;br /&gt;
: Led by Guildmistress [[Stumara]], and her trusty tankard.&lt;br /&gt;
; [[Mer&#039;Kresh]]&lt;br /&gt;
: Led by Guildmaster [[Tusfaov]], human warrior and scholar.&lt;br /&gt;
&lt;br /&gt;
=== Skillsets and Common Races===&lt;br /&gt;
A [[Barbarian|barbarian]]&#039;s primary [[Guilds#Specific_Skill_Sets|skillset]] is {{catskill|Weapon}}.  {{Catskill|Survival}} and {{catskill|Armor}} are secondary skillsets, with {{Catskill|Magic}} and {{Catskill|Lore}} as tertiaries.&lt;br /&gt;
&lt;br /&gt;
According to the DragonRealms website, barbarians tend to be:&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
| [[:Category:Gor&#039;Tog|Gor&#039;Tog]]&lt;br /&gt;
|align=&amp;quot;right&amp;quot;| 29%&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Human|Human]]&lt;br /&gt;
|align=&amp;quot;right&amp;quot;| 17%&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Dwarf|Dwarven]]&lt;br /&gt;
|align=&amp;quot;right&amp;quot;| 14%&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:S&#039;Kra Mur|S&#039;Kra Mur]]&lt;br /&gt;
|align=&amp;quot;right&amp;quot;| 11%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Crafting Affiliation===&lt;br /&gt;
Guilded barbarians receive three free technique slots in the Weaponsmithing discipline of the [[Forging skill]].&lt;br /&gt;
&lt;br /&gt;
See: [[Crafting]]&lt;br /&gt;
&lt;br /&gt;
==[[:Category:Barbarian Abilities|Inner Fire Abilities]]==&lt;br /&gt;
[[Inner Fire]] is the driving force in every Barbarian - that which is alive in all, but strong in few. A Barbarian&#039;s Inner Fire is the source of his/her tremendous courage and strength. For training, this skill occupies a space analogous to Primary magic.&lt;br /&gt;
&amp;lt;imagemap&amp;gt;&lt;br /&gt;
Image:Barbarian_Abilities.png|frameless|upright=4&lt;br /&gt;
rect 182 134 482 210 [[Buffalo Form|Buffalo (Augmentation)]]&lt;br /&gt;
rect 182 234 486 314 [[Flame]]&lt;br /&gt;
rect 182 562 486 642 [[Avalanche_(berserk)|Avalanche (Augmentation)]]&lt;br /&gt;
rect 186 666 486 746 [[Anger the Earth|Anger the Earth (Debilitation)]]&lt;br /&gt;
rect 182 994 482 1074 [[Seek|Seek (Augmentation)]]&lt;br /&gt;
rect 178 1094 486 1178 [[Everild&#039;s Rage|Everild&#039;s Rage (Debilitation)]]&lt;br /&gt;
rect 542 130 846 210 [[Famine|Famine (Warding)]]&lt;br /&gt;
rect 546 238 850 318 [[Power_(meditation)|Power]]&lt;br /&gt;
rect 546 562 846 646 [[Dragon Form|Dragon (Augmentation)]]&lt;br /&gt;
rect 546 666 846 746 [[Focus_(meditation)|Focus (Augmentation)]]&lt;br /&gt;
rect 546 766 850 850 [[Death&#039;s Embrace|Death&#039;s Embrace (Debilitation)]]&lt;br /&gt;
rect 546 994 846 1074 [[Landslide|Landslide (Warding)]]&lt;br /&gt;
rect 546 1098 846 1178 [[Tornado_(berserk)|Tornado (Augmentation)]]&lt;br /&gt;
rect 550 1202 850 1282 [[Eagle Form|Eagle (Augmentation)]]&lt;br /&gt;
rect 902 134 1202 206 [[Monkey Form|Monkey (Augmentation)]]&lt;br /&gt;
rect 902 238 1202 314 [[Contemplation|Contemplation (Augmentation)]]&lt;br /&gt;
rect 906 566 1202 646 [[Python Form|Python (Augmentation)]]&lt;br /&gt;
rect 902 666 1206 746 [[Tenacity|Tenacity (Warding)]]&lt;br /&gt;
rect 898 766 1202 846 [[Unyielding|Unyielding (Augmentation)]]&lt;br /&gt;
rect 1262 134 1562 210 [[Cyclone_(berserk)|Cyclone (Augmentation)]]&lt;br /&gt;
rect 1262 234 1562 314 [[Dispel_(meditation)|Dispel (Warding)]]&lt;br /&gt;
rect 1258 338 1554 414 [[Screech of Madness|Screech of Madness (Debilitation)]]&lt;br /&gt;
rect 1258 562 1554 642 [[Wildfire|Wildfire (Augmentation)]]&lt;br /&gt;
rect 1258 994 1558 1070 [[Flashflood|Flashflood (Warding)]]&lt;br /&gt;
rect 1254 1094 1562 1174 [[Wolverine Form|Wolverine (Augmentation)]]&lt;br /&gt;
rect 1614 134 1910 210 [[Swan Form|Swan (Warding)]]&lt;br /&gt;
rect 1614 994 1910 1070 [[Piranha Form|Piranha (Augmentation)]]&lt;br /&gt;
rect 1606 1094 1910 1170 [[Bastion|Bastion (Warding)]]&lt;br /&gt;
rect 1606 1202 1914 1282 [[Kuniyo&#039;s Strike|Kuniyo&#039;s Strike (Debilitation)]]&lt;br /&gt;
rect 1970 130 2274 214 [[Bear Form|Bear (Augmentation)]]&lt;br /&gt;
rect 1970 558 2270 642 [[Toad Form|Toad (Augmentation)]]&lt;br /&gt;
rect 1974 666 2270 746 [[Serpent&#039;s Hiss|Serpent&#039;s Hiss (Debilitation)]]&lt;br /&gt;
rect 1966 998 2262 1078 [[Owl Form|Owl (Augmentation)]]&lt;br /&gt;
rect 1962 1098 2266 1174 [[Staunch|Staunch (Augmentation)]]&lt;br /&gt;
rect 1962 1198 2266 1278 [[Prediction_(meditation)|Prediction (Augmentation)]]&lt;br /&gt;
rect 2326 130 2630 210 [[Tsunami_(berserk)|Tsunami (Augmentation)]]&lt;br /&gt;
rect 2326 238 2634 318 [[Serenity_(meditation)|Serenity (Warding)]]&lt;br /&gt;
rect 2330 346 2630 418 [[Mage&#039;s Lash|Mage&#039;s Lash (Debilitation)]]&lt;br /&gt;
rect 2322 562 2630 642 [[Volcano_(berserk)|Volcano (Augmentation)]]&lt;br /&gt;
rect 2326 666 2626 750 [[Earthquake|Earthquake (Debilitation)]]&lt;br /&gt;
rect 2322 994 2618 1062 [[Panther Form|Panther (Augmentation)]]&lt;br /&gt;
rect 2686 130 2982 210 [[Turtle Form|Turtle (Warding)]]&lt;br /&gt;
rect 2682 230 2990 318 [[Death&#039;s Shriek|Death&#039;s Shriek (Debilitation)]]&lt;br /&gt;
rect 2682 562 2986 642 [[Badger Form|Badger (Warding)]]&lt;br /&gt;
rect 2686 670 2990 750 [[Wail of Torment|Wail of Torment (Debilitation)]]&lt;br /&gt;
rect 2682 990 2978 1074 [[Slash the Shadows|Slash the Shadows (Debilitation)]]&lt;br /&gt;
rect 3038 130 3338 214 [[Mana Torment|Mana Torment (Debilitation)]]&lt;br /&gt;
rect 3038 566 3342 642 [[Titan]]&lt;br /&gt;
rect 3038 662 3338 746 [[Strategos]]&lt;br /&gt;
rect 3042 766 3346 850 [[Juggernaut]]&lt;br /&gt;
rect 3030 990 3338 1074 [[Duelist]]&lt;br /&gt;
rect 3030 1098 3334 1178 [[Tribalist]]&lt;br /&gt;
rect 3394 134 3698 206 [[Powermonger]]&lt;br /&gt;
rect 3398 238 3698 314 [[Yogi]]&lt;br /&gt;
rect 3398 338 3702 422 [[Templar]]&lt;br /&gt;
&amp;lt;/imagemap&amp;gt;&lt;br /&gt;
*Barbarians gain new ability slots at the [[:Category:Magic#Slot_Progression|tertiary rate]]: 1 at first circle followed by 1 every even level until 100th circle then followed by 1 every level that is a multiple of 3 until 150th for a total of 68 skill slots.&lt;br /&gt;
*Each ability also requires a certain number of previous abilities in the same path to be known before it can be selected.&lt;br /&gt;
===[[:Category:Berserks|Berserks]]===&lt;br /&gt;
Berserks are short duration abilities offering a wide variety of offensive buffs primarily to combat related things, such as stats, skills, weapon augmentation, anti-stun and other bonuses. Will train Inner Fire, and then either Augmentation or Warding.&lt;br /&gt;
&lt;br /&gt;
===[[:Category:Forms|Forms]]===&lt;br /&gt;
Forms are long duration abilities offering a wide variety of buffs primarily to combat related things, such as stats, burden, offensive factor and warding.  Will train [[Inner Fire]], and then either [[Augmentation]] or [[Warding]].&lt;br /&gt;
&lt;br /&gt;
===[[:Category:Meditations|Meditations]]===&lt;br /&gt;
Meditations are moderate duration buffs which cover a wide territory, including damage reduction, such as [[Tenacity Meditation]], or skill boosts such as the [[Focus Meditation]].&lt;br /&gt;
&lt;br /&gt;
Without the Yogi Mastery, the player cannot be in combat, and must be sitting or kneeling, to start a meditation.&lt;br /&gt;
&lt;br /&gt;
===[[:Category:Roars|Roars]]===&lt;br /&gt;
Barbarian roars are strictly debilitators. They can unbalance foes, knock them out of hiding, or reduce the power of a mage. They train the [[Debilitation]] skill.&lt;br /&gt;
&lt;br /&gt;
===[[:Category:Barbarian Masteries|Masteries]]===&lt;br /&gt;
Masteries are passive traits that require a significant number of points invested in a path in order to unlock. Once known, the mastery is always in effect.&lt;br /&gt;
&lt;br /&gt;
==Other Barbarian Abilities==&lt;br /&gt;
&lt;br /&gt;
===Bonus [[Stance command|Stance]] Points===&lt;br /&gt;
Barbarians gain an additional stance point for every 60 ranks in the [[Defending]] skill, like all armor secondary guilds.&lt;br /&gt;
&lt;br /&gt;
===[[Dual Load]]===&lt;br /&gt;
Allows two arrows to be loaded and fired from a bow. Requires 201 Bows, 30 Agility, 30 Reflex and Eagle Form active.&lt;br /&gt;
&lt;br /&gt;
===[[Barbarian Magic Resistance|Magic Resistance]]===&lt;br /&gt;
Because of both [[Inner Fire]] and their disdain for the magical, Barbarians are much more difficult to affect with magic than any other guild. This takes the form of premier anti-magic abilities. For example, [[Serenity (meditation)|Serenity meditation]], [[Dispel (meditation)|Dispel meditation]], and [[Mage&#039;s Lash Roar]].&lt;br /&gt;
&lt;br /&gt;
===[[War Stomp]]===&lt;br /&gt;
At 100th level, Barbarians learn how to shiver the ground with their rage, knocking opponents off balance. (Currently not available)&lt;br /&gt;
&lt;br /&gt;
===[[Whirlwind (Ability)|Whirlwind]]===&lt;br /&gt;
The Barbarian-only ability to rotate in place, making an attack on everything within your weapons range.  It also can be used to free oneself from webbing.  The attack version of this requires 350 in the weapon being used and 30 agility and reflexes.&lt;br /&gt;
&lt;br /&gt;
===[[Barbarian Verbs]]===&lt;br /&gt;
Barbarians have a number of verbs that they do differently:&lt;br /&gt;
* [[Belch command|&amp;lt;tt&amp;gt;BELCH&amp;lt;/tt&amp;gt;]]&lt;br /&gt;
* [[Shake command#Barbarian Hand Shake|&amp;lt;tt&amp;gt;SHAKE HAND&amp;lt;/tt&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
=={{skill|Expertise}}==&lt;br /&gt;
This skill represents a Barbarian&#039;s Mastery with weapons and combat-related tasks.&lt;br /&gt;
&lt;br /&gt;
* Expertise can be trained by performing [[Combat Maneuvers#Charged Maneuvers|Charged Combat Maneuvers]] and succeeding an Expertise Check.&lt;br /&gt;
* Expertise can be trained by completing Barbarian Combos.  &lt;br /&gt;
&lt;br /&gt;
===Barbarian Combos===&lt;br /&gt;
Barbarians have a unique form of Tactical Combat that uses [[Expertise skill|Expertise]] instead of the Tactics skill.  These combos are self-only, cannot be refreshed and give a selective bonus when finished.  Each form of ANALYZE unlocks with more Expertise skill.&lt;br /&gt;
&lt;br /&gt;
:{{com|ANALYZE}} &amp;lt;type&amp;gt;&lt;br /&gt;
:Barbarians can use ANALYZE to begin a Barbarian combo.  These work very similar to enemy combos, except they use Expertise skill and can only be advanced by the Barbarian while engaged.  Self combos do not have a strength, and subsequent ANALYZE attempts will be wasted.  The possible combos are: FLAME, ACCURACY, DAMAGE, INTIMIDATION, FATIGUE, BALANCE, VITALITY, RAGE or CALM.&lt;br /&gt;
&lt;br /&gt;
:* Flame gives an IF boost when successfully completed. - 0 ranks in Expertise&lt;br /&gt;
:* Accuracy should be straight-forward. - 50 ranks in Expertise&lt;br /&gt;
:* Damage should be straight-forward. - 125 ranks in Expertise&lt;br /&gt;
:* Intimidation prevents retreating for a short period of time. - 200 ranks in Expertise&lt;br /&gt;
:* Fatigue reduces the amount by which weapon attack fatigue you (will be expanded to include other sources of fatigue in time) - 350 ranks in Expertise&lt;br /&gt;
:* Balance reduces balance lost from combat. - 600 ranks in Expertise&lt;br /&gt;
:* Vitality recovers some lost vitality in combat. - 900 ranks in Expertise&lt;br /&gt;
:* Rage allows the next Berserk to be started at reduced initial IF cost. - 1200 ranks in Expertise&lt;br /&gt;
:* Calm allows the next meditation to be used at reduced IF cost. - 1600 ranks in Expertise&lt;br /&gt;
&lt;br /&gt;
==Circle Requirements==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Circle !! 1st Weap. !! 2nd Weap. !! 3rd Weap. !! 4th Weap. !! Parry Abil. !! Expertise !! Tactics !! 1st Armor !! 2nd Armor !! Inner Fire !! 1st-2nd Surv. !! 3rd Surv. !! 4th Surv. !! Primary Mastery !! 1st Lore !! Evasion !! 1st Supernatural !! 2nd Supernatural&lt;br /&gt;
|-&lt;br /&gt;
| 1-10 || 4 || 4 || 2 || 1 || 4 || 4 || 1 || 3 || 1 || 1 || 2 || 2 || 1 || 4 || 1 || 3 || 1 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 11-30 || 5 || 5 || 3 || 2 || 4 || 5 || 1 || 4 || 2 || 2 || 2 || 2 || 1 || 5 || 1 || 4 || 2|| 0&lt;br /&gt;
|-&lt;br /&gt;
| 31-70 || 6 || 6 || 3 || 2 || 4 || 5 || 2 || 4 || 2 || 3 || 3 || 2 || 2 || 6 || 2 || 4 || 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 71-100 || 6 || 6 || 4 || 3 || 4 || 5 || 2 || 5 || 3 || 3 || 3 || 3 || 2 || 6 || 2 || 5 || 3 || 2&lt;br /&gt;
|-&lt;br /&gt;
|| 101-150 || 6 || 6 || 5 || 4 || 5 || 6 || 3 || 6 || 4 || 3 || 3 || 3 || 2 || 6 || 3 || 6 || 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
|| 151-200 || 15 || 15 || 13 || 10 || 13 || 15 || 8 || 13 || 10 || 8 || 8 || 8 || 5 || 15 || 8 || 15 || 8 || 8&lt;br /&gt;
|}&lt;br /&gt;
[[Evasion]] and [[Tactics]] are Hard Requirements (do not count toward Nth requirements)&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Thievery_skill|Thievery]], [[Sorcery_skill|Sorcery]]. [[Utility]] and [[Targeted Magic]] are restricted skills (cannot be used towards Nth skill requirements) &amp;lt;br/&amp;gt;&lt;br /&gt;
Note: [[Arcana]] is not restricted but it has been noted that there will be penalties for learning.&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous Information==&lt;br /&gt;
*Guildhall Crests:&lt;br /&gt;
**Crossing guildhall crest is a snarling crimson-eyed ebon wolf.&lt;br /&gt;
**Riverhaven guildhall crest is an open hand above a clenched gauntlet.&lt;br /&gt;
**Steelclaw Clan guildhall crest is a dragon soaring above a worn mountain range.&lt;br /&gt;
**Ratha guildhall crest is an eyeball skewered by a thin dagger.&lt;br /&gt;
**Mer&#039;Kresh guildhall crest is a hooded figure holding aloft a large bowl.&lt;br /&gt;
**Hibarnhvidar guildhall crest is an open air room carved into the face of a mountainside.&lt;br /&gt;
*There are a few [[Barbarian Items|Barbarian oriented items]] in the game.&lt;br /&gt;
*There are various Barbarian registers throughout the world...&lt;br /&gt;
** [[Barbarian Registers|Crossing Register]] - Overall weapon ranks&lt;br /&gt;
** [[Barbarian Registers|Riverhaven Register]] - Blunt ranks&lt;br /&gt;
** [[Barbarian Registers|Steelclaw Clan Register]] - Edge ranks&lt;br /&gt;
** [[Barbarian Registers|Mer&#039;Kresh Register]] - Overall defense ranks&lt;br /&gt;
** [[Barbarian Registers|Ratha Register]] - Ranged weapon ranks&lt;br /&gt;
** [[Barbarian Registers|Hibarnhvidar Register]] - Ranks &amp;quot;surviving and weapons of opportunity&amp;quot;&lt;br /&gt;
*[[Barbarian Guide]]&lt;br /&gt;
*[[Barbarian Titles]]&lt;br /&gt;
*[[Barbarians of Renown]]&lt;br /&gt;
&lt;br /&gt;
==Guild Suggestions==&lt;br /&gt;
Do you have suggestions to make the Barbarian guild the best guild in the Realms? Be sure to post in the Play.net forums and also put your ideas in the Barbarian Guild Suggestions Google document located here: https://docs.google.com/spreadsheets/d/1h4L5hAxR1-VLDegDNZBIhGdo5bMgnCtm84Icm2E0utU/edit#gid=0&lt;br /&gt;
{{RefAl}}&lt;br /&gt;
{{cat|Guilds}}&lt;/div&gt;</summary>
		<author><name>ABSOLON</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Expertise_skill&amp;diff=452295</id>
		<title>Expertise skill</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Expertise_skill&amp;diff=452295"/>
		<updated>2016-09-03T05:29:48Z</updated>

		<summary type="html">&lt;p&gt;ABSOLON: /* Barbarian Combat Maneuvers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}&#039;&#039;&#039;Expertise&#039;&#039;&#039; is the [[guild association is::Barbarian]]-only [[page type is::skill]].  This skill represents the ultimate combat mastery that barbs have.&lt;br /&gt;
&lt;br /&gt;
==Spells and abilities that boost Expertise==&lt;br /&gt;
{{#ask:[[Boosts::Expertise skill]]&lt;br /&gt;
|?guild association is&lt;br /&gt;
|format=ul&lt;br /&gt;
|headers=hide&lt;br /&gt;
|default=None&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Spells and abilities that decrease Expertise==&lt;br /&gt;
{{#ask:[[Debuffs::Expertise skill]]&lt;br /&gt;
|?guild association is&lt;br /&gt;
|format=ul&lt;br /&gt;
|headers=hide&lt;br /&gt;
|default=None&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Training==&lt;br /&gt;
Expertise is learned from either using Charged [[Combat Maneuvers]] (CCM) or Barbarian Combat Maneuvers (BCM), known as self analyzes.&lt;br /&gt;
&lt;br /&gt;
==Barbarian Combat Maneuvers==&lt;br /&gt;
Barbarians now have a unique form of Tactical Combat that uses Expertise instead of the Tactics skill.  These BCMs are self-only, cannot be refreshed and give a selective bonus when finished.  Each form of ANALYZE unlocks with more Expertise skill.&lt;br /&gt;
&lt;br /&gt;
:{{com|ANALYZE}} &amp;lt;type&amp;gt;&lt;br /&gt;
:Barbarians can analyze themselves to begin a self combo.  These work very similar to Tactics-based analyze combat maneuvers, except they use Expertise skill and can only be advanced by the Barbarian while engaged in combat.  BCMs do not have a strength, and subsequent ANALYZE attempts will be wasted.  It is also possible to ANALYZE FLAME, ACCURACY, DAMAGE, INTIMIDATION, FATIGUE, BALANCE, VITALITY, RAGE or CALM.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Combo&lt;br /&gt;
! Expertise&lt;br /&gt;
! End message&lt;br /&gt;
! Duration&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
|  Flame &lt;br /&gt;
| 0&lt;br /&gt;
| n/a&lt;br /&gt;
| Instantaneous&lt;br /&gt;
| Gives an IF boost when successfully completed.&lt;br /&gt;
|-&lt;br /&gt;
|  Accuracy&lt;br /&gt;
| 50&lt;br /&gt;
| You sense your combat accuracy decrease as the battle shifts before you.&lt;br /&gt;
| ~ 6.25 minutes&lt;br /&gt;
| Increases your combat accuracy to hit with weapons.&lt;br /&gt;
|-&lt;br /&gt;
|  Damage &lt;br /&gt;
| 125&lt;br /&gt;
| You sense your ability to land deadly blows decrease as the battle shifts before you.&lt;br /&gt;
| ~6.5 minutes&lt;br /&gt;
| Increases your combat damage with all weapons.&lt;br /&gt;
|-&lt;br /&gt;
|  Intimidation &lt;br /&gt;
| 200&lt;br /&gt;
| n/a&lt;br /&gt;
| Instantaneous&lt;br /&gt;
| Prevents retreating for a short period of time.&lt;br /&gt;
|-&lt;br /&gt;
|  Fatigue&lt;br /&gt;
| 350&lt;br /&gt;
| The moment of respite brought by your attack combination is lost as the battle shifts.&lt;br /&gt;
| ~2 minutes&lt;br /&gt;
| Reduces the amount by which weapon attack fatigue you (will be expanded to include other sources of fatigue in time)&lt;br /&gt;
|-&lt;br /&gt;
|  Balance &lt;br /&gt;
| 600&lt;br /&gt;
| Your enhanced balance escapes as the battle shifts before you.&lt;br /&gt;
| ~2 minutes&lt;br /&gt;
| Reduces balance lost from combat.&lt;br /&gt;
|-&lt;br /&gt;
|  Vitality &lt;br /&gt;
| 900&lt;br /&gt;
| The invigoration brought by your attack combination diminishes.&lt;br /&gt;
| ~3.75 minutes&lt;br /&gt;
| Recovers some lost vitality in combat.&lt;br /&gt;
|-&lt;br /&gt;
|  Rage &lt;br /&gt;
| 1200&lt;br /&gt;
| ?&lt;br /&gt;
| Instantaneous&lt;br /&gt;
| Allows the next Berserk to be started at reduced initial IF cost.&lt;br /&gt;
|-&lt;br /&gt;
|  Calm &lt;br /&gt;
| 1600&lt;br /&gt;
| ?&lt;br /&gt;
| Instantaneous&lt;br /&gt;
| Allows the next meditation to be used at reduced IF cost.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Cat|Guild skills,Weapon skillset,Experience 3.0 skills,Skills}}[[page type is::skill| ]]&lt;/div&gt;</summary>
		<author><name>ABSOLON</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Elanthipedia_bugs&amp;diff=452219</id>
		<title>Elanthipedia bugs</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Elanthipedia_bugs&amp;diff=452219"/>
		<updated>2016-09-02T03:41:39Z</updated>

		<summary type="html">&lt;p&gt;ABSOLON: /* Linking between pages and their talk pages */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}&lt;br /&gt;
A place to list the current bugs on Elanthipedia itself.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Duplicate Search Results==&lt;br /&gt;
There seem to be duplicate search results that pop up in the standard search. I&#039;ve tried deleting some of them, which temporarily works, but they seem to repopulate themselves eventually. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 08:10, 22 July 2014 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Sandbox Page Missing==&lt;br /&gt;
... I sure hope the personal sandbox pages get restored.  Stupid technology moving forward...:P --[[Kythryn]] 09:39, 24 August 2016 (CDT)&lt;br /&gt;
:Your sandbox, favorites, notes, etc should still be there, it&#039;s just the easy links to them that are missing from the header links. Just add it to the end of your user account page and you can manually travel there. E.g. &amp;lt;nowiki&amp;gt;https://elanthipedia.play.net/User:ZUERCAT/Sandbox&amp;lt;/nowiki&amp;gt;--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 15:42, 24 August 2016 (CDT)&lt;br /&gt;
:: *personal sandbox link missing (top right was where it was, by the preferences link) - &#039;&#039;&#039;thanks ABSOLON!  Glad it didn&#039;t get scrubbed.  Be nice to have those links back though if there&#039;s a way, not sure new wiki users would even know they are available&#039;&#039;&#039;&lt;br /&gt;
::: It&#039;s part of an extension called AddPersonalUrls, something I&#039;ll ask onsite to add back in once we have the major problems stamped out. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 01:33, 31 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Missing Text Editing Buttons==&lt;br /&gt;
(super low priority, but was handy) - Missing some of the command buttons when on an EDIT screen, like the strikethrough, sub &amp;amp; super text size, etc. that would add the code into your edit form for you--Kythryn&lt;br /&gt;
:Same issue, but out of these buttons I by far mostly used the &amp;quot;create redirect&amp;quot; button to easily create a redirect page, so I wanted to give special mention to that button to make sure it doesn&#039;t get missed in any fix. The button literally just added the text &amp;lt;nowiki&amp;gt;#REDIRECT [[pagename]]&amp;lt;/nowiki&amp;gt; to the page, with &amp;quot;pagename&amp;quot; selected as the active text. If any text was selected prior to hitting the button then that text would instead be inside the double brackets.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 23:28, 30 August 2016 (CDT)&lt;br /&gt;
:: This was most likely part of an extension that did not transfer over. I&#039;ll try to track it down, but I can&#039;t make any promises. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 01:47, 31 August 2016 (CDT)&lt;br /&gt;
::: Oh yes, the REDIRECT button would be great to see back...I&#039;ve mis-typed that word more in the past 24 hours than I thought possible...heh.  Also, when editing anything but a TALK page, it looks like the SIGNATURE button has gone the way of the gidii as well.  --[[Kythryn]] 09:44, 31 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Incorrectly Incomplete Marking of All Items==&lt;br /&gt;
::::: *internal page reference links are acting wonky (see [[Item:Weathered ilomba chest]])&lt;br /&gt;
: &amp;lt;s&amp;gt;*additionally, looks like tooltips or other similar issues are not populating on the ITEM template display (like the appraisal value conversion, see the ilomba chest for this too)&amp;lt;/s&amp;gt;&lt;br /&gt;
: *and, I just double checked a number of random ITEMS, &amp;lt;s&amp;gt;none are showing any SOURCE links&amp;lt;/s&amp;gt; and all of them are tagged for &#039;&#039;incomplete items&#039;&#039;&lt;br /&gt;
::For many items this is unrelated to the wiki update. Items that are marked as incomplete are in many cases just missing tag markers and had the incomplete marking before the update. I did a quick check too and it does appear that some items are getting marked incomplete that shouldn&#039;t be. This is likely what is causing the shops to be marked as incomplete as well, since those are marked complete when all the items are completed.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 16:16, 29 August 2016 (CDT)&lt;br /&gt;
::: I do know there are a number of items/armor/weapons that still have the &#039;&#039;incomplete&#039;&#039; tag, and when I do stumble on those, I pop in and update them.&lt;br /&gt;
::: But, I don&#039;t think it is &#039;&#039;&#039;some&#039;&#039;&#039; items being marked as incomplete right now, I think it is &#039;&#039;&#039;all&#039;&#039;&#039; of them.  I just picked 20 items from the ITEMS category and subcategories (armor, shield, weapons), 20/20 were marked as incomplete, 0/20 had redlinks on the page and 19/20 already had the tags filled out or were &amp;lt;nowiki&amp;gt;MTag=-&amp;lt;/nowiki&amp;gt;.  When I did update the 1 missing tags, it continued to have the &#039;&#039;incomplete&#039;&#039; on save.  And, new items being added area also showing as &#039;&#039;incomplete&#039;&#039; (ISHARON added this one early this morning [[Item:Baby shark doll]]).&lt;br /&gt;
::: That all being said, I wonder if this is tying into the &#039;&#039;Concept namespace being broken&#039;&#039; that you mention for the category display below, since the &#039;&#039;Incomplete Items&#039;&#039; is italicized on each of these item pages in the Category footer as well.  --[[Kythryn]] 11:45, 30 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Unable to Dismiss Site Notice==&lt;br /&gt;
*there is no link to dismiss the &amp;lt;s&amp;gt;&amp;quot;ATTENTION Semantic searching and tagging for Armor, Weapon, Shield, and Post categories are not functioning properly. It is being worked on.&amp;quot;&amp;lt;/s&amp;gt; notice at the top of the page&lt;br /&gt;
: It&#039;s part of an extension called DismissableSiteNotice, something I&#039;ll ask onsite to add back in once we have the major problems stamped out. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 01:34, 31 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Ranik Map Index Formatting==&lt;br /&gt;
&amp;lt;s&amp;gt;Formatting went haywire on the top-level [[Ranik Maps]] page&amp;lt;/s&amp;gt;&lt;br /&gt;
:Fixed.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 05:21, 31 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Incorrectly Incomplete Shop Pages==&lt;br /&gt;
Did a spot check on various shops, they all look to be tagged as &#039;&#039;incomplete articles&#039;&#039;, even when there are no redlinks on the page&lt;br /&gt;
:This is very likely related to the bug where all items are being marked as incomplete regardless of whether all of the completion checks are passed or not. I.e. The shop template marks a shop as completed once all the items are marked as completed.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 23:40, 30 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Page Movement Errors==&lt;br /&gt;
Getting the following error when I attempt to MOVE a page (This is the one I was moving [[:News:Dateline 8/8/2012: WELCOME TO DRAGONREALMS]]):&lt;br /&gt;
: Error: 1146 Table &#039;elanthipedia2.smw_fpt_askdu&#039; doesn&#039;t exist (wikisql2.simutronics.com)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I get the following error when I attempt to move pages:&lt;br /&gt;
: A database query error has occurred. This may indicate a bug in the software.&lt;br /&gt;
: Query:&lt;br /&gt;
: UPDATE  `smw_fpt_askdu` SET s_id = &#039;616505&#039; WHERE s_id = &#039;290888&#039;&lt;br /&gt;
: Function: SMWSQLStore3::changeSMWPageID&lt;br /&gt;
: Error: 1146 Table &#039;elanthipedia2.smw_fpt_askdu&#039; doesn&#039;t exist (wikisql2.simutronics.com)&lt;br /&gt;
: Backtrace:&lt;br /&gt;
: #0 /var/www/mediawiki/includes/db/Database.php(901): DatabaseBase-&amp;gt;reportQueryError(&#039;Table &#039;elanthip...&#039;, 1146, &#039;UPDATE  `smw_fp...&#039;, &#039;SMWSQLStore3::c...&#039;, false)&lt;br /&gt;
: #1 /var/www/mediawiki/includes/db/Database.php(1512): DatabaseBase-&amp;gt;query(&#039;UPDATE  `smw_fp...&#039;, &#039;SMWSQLStore3::c...&#039;)&lt;br /&gt;
: #2 /var/www/mediawiki/extensions/SemanticMediaWiki/src/MediaWiki/Database.php(334): DatabaseBase-&amp;gt;update(&#039;smw_fpt_askdu&#039;, Array, Array, &#039;SMWSQLStore3::c...&#039;, Array)&lt;br /&gt;
: #3 /var/www/mediawiki/extensions/SemanticMediaWiki/includes/storage/SQLStore/SMW_SQLStore3.php(598): SMW\MediaWiki\Database-&amp;gt;update(&#039;smw_fpt_askdu&#039;, Array, Array, &#039;SMWSQLStore3::c...&#039;)&lt;br /&gt;
: #4 /var/www/mediawiki/extensions/SemanticMediaWiki/includes/storage/SQLStore/SMW_SQLStore3_Writers.php(666): SMWSQLStore3-&amp;gt;changeSMWPageID(290888, 616505, 0, 0, true, false)&lt;br /&gt;
: #5 /var/www/mediawiki/extensions/SemanticMediaWiki/includes/storage/SQLStore/SMW_SQLStore3.php(351): SMWSQLStore3Writers-&amp;gt;changeTitle(Object(Title), Object(Title), 114667, 36640)&lt;br /&gt;
: #6 /var/www/mediawiki/extensions/SemanticMediaWiki/includes/StoreUpdater.php(235): SMWSQLStore3-&amp;gt;changeTitle(Object(Title), Object(Title), 114667, 36640)&lt;br /&gt;
: #7 /var/www/mediawiki/extensions/SemanticMediaWiki/includes/StoreUpdater.php(208): SMW\StoreUpdater-&amp;gt;handleYetUnknownRedirectTarget(Object(SMW\SemanticData), Object(SMW\DIWikiPage))&lt;br /&gt;
: #8 /var/www/mediawiki/extensions/SemanticMediaWiki/includes/StoreUpdater.php(180): SMW\StoreUpdater-&amp;gt;checkForRequiredRedirectUpdate(Object(SMW\SemanticData))&lt;br /&gt;
: #9 /var/www/mediawiki/extensions/SemanticMediaWiki/includes/StoreUpdater.php(125): SMW\StoreUpdater-&amp;gt;doRealUpdate(NULL)&lt;br /&gt;
: #10 /var/www/mediawiki/extensions/SemanticMediaWiki/includes/StoreUpdater.php(92): SMW\StoreUpdater-&amp;gt;performUpdate()&lt;br /&gt;
: #11 /var/www/mediawiki/extensions/SemanticMediaWiki/includes/ParserData.php(261): SMW\StoreUpdater-&amp;gt;doUpdate()&lt;br /&gt;
: #12 /var/www/mediawiki/extensions/SemanticMediaWiki/src/MediaWiki/Hooks/LinksUpdateConstructed.php(62): SMW\ParserData-&amp;gt;updateStore()&lt;br /&gt;
: #13 /var/www/mediawiki/extensions/SemanticMediaWiki/src/MediaWiki/Hooks/HookRegistry.php(287): SMW\MediaWiki\Hooks\LinksUpdateConstructed-&amp;gt;process()&lt;br /&gt;
: #14 [internal function]: SMW\MediaWiki\Hooks\HookRegistry-&amp;gt;SMW\MediaWiki\Hooks\{closure}(Object(LinksUpdate))&lt;br /&gt;
: #15 /var/www/mediawiki/includes/Hooks.php(195): call_user_func_array(Object(Closure), Array)&lt;br /&gt;
: #16 /var/www/mediawiki/includes/deferred/LinksUpdate.php(139): Hooks::run(&#039;LinksUpdateCons...&#039;, Array)&lt;br /&gt;
: #17 /var/www/mediawiki/includes/content/AbstractContent.php(234): LinksUpdate-&amp;gt;__construct(Object(Title), Object(ParserOutput), true)&lt;br /&gt;
: #18 /var/www/mediawiki/includes/page/WikiPage.php(2185): AbstractContent-&amp;gt;getSecondaryDataUpdates(Object(Title), NULL, true, Object(ParserOutput))&lt;br /&gt;
: #19 /var/www/mediawiki/includes/MovePage.php(562): WikiPage-&amp;gt;doEditUpdates(Object(Revision), Object(User), Array)&lt;br /&gt;
: #20 /var/www/mediawiki/includes/MovePage.php(258): MovePage-&amp;gt;moveToInternal(Object(User), Object(Title), &#039;capitalization ...&#039;, true)&lt;br /&gt;
: #21 /var/www/mediawiki/includes/specials/SpecialMovepage.php(591): MovePage-&amp;gt;move(Object(User), &#039;capitalization ...&#039;, true)&lt;br /&gt;
: #22 /var/www/mediawiki/includes/specials/SpecialMovepage.php(128): MovePageForm-&amp;gt;doSubmit()&lt;br /&gt;
: #23 /var/www/mediawiki/includes/specialpage/SpecialPage.php(479): MovePageForm-&amp;gt;execute(NULL)&lt;br /&gt;
: #24 /var/www/mediawiki/includes/specialpage/SpecialPageFactory.php(576): SpecialPage-&amp;gt;run(NULL)&lt;br /&gt;
: #25 /var/www/mediawiki/includes/MediaWiki.php(282): SpecialPageFactory::executePath(Object(Title), Object(RequestContext))&lt;br /&gt;
: #26 /var/www/mediawiki/includes/MediaWiki.php(745): MediaWiki-&amp;gt;performRequest()&lt;br /&gt;
: #27 /var/www/mediawiki/includes/MediaWiki.php(519): MediaWiki-&amp;gt;main()&lt;br /&gt;
: #28 /var/www/mediawiki/index.php(43): MediaWiki-&amp;gt;run()&lt;br /&gt;
: #29 {main}&lt;br /&gt;
&lt;br /&gt;
==Missing Forms==&lt;br /&gt;
&amp;lt;s&amp;gt;The &amp;quot;Edit with Form&amp;quot; link is missing on item/shield/weapon pages.  --[[Kythryn]] 11:47, 30 August 2016 (CDT)&lt;br /&gt;
:Edit with form is missing in all cases. I believe this is tied to property pages, since some of them still seem to be missing or not functioning correctly. Pages within a category (e.g. Category:Spells) are tied to a form via two things:&lt;br /&gt;
:# The output template that is used on the pages that use the form and designated within the form&#039;s code to be used to output the form&#039;s results.&lt;br /&gt;
:# A property added to a Category page that tells the wiki that pages within this category are to use a designated form.&lt;br /&gt;
:What appears to be broken here is #2; the property that states that a category should use a given form doesn&#039;t exist. See [[:Category:Spells]] for an example of where the property designator &amp;lt;nowiki&amp;gt;[[has default form::Form:Spell| ]]&amp;lt;/nowiki&amp;gt; is not working correctly because the either or both of the [[Property:Has default form]] page doesn&#039;t exist or isn&#039;t functioning correctly. The latter might be that properties that have multiple layers that are not functioning. I.e. The value Form:Spell might not be working properly because it is a compound value.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 23:02, 30 August 2016 (CDT)&lt;br /&gt;
:: I seem to have been able to jumpstart the automatic usage of forms by simply empty editing the appropriate Elanthipedia namespace pages. Let me know if any are still misbehaving. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 01:49, 31 August 2016 (CDT)&lt;br /&gt;
:::Spell pages, character pages, creature pages, and NPC pages are still missing. I.e. the ones on the [[Elanthipedia:Forms]] list that are in the default Page namespace rather than a custom or wiki one. The form can be accessed using those links, so the form itself is functioning correctly, it&#039;s just missing the link at the top of the content page.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 02:07, 31 August 2016 (CDT)&lt;br /&gt;
::::That should have fixed those. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 03:02, 31 August 2016 (CDT)&lt;br /&gt;
&amp;lt;/s&amp;gt;Yes, this appears to be fixed.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 09:50, 31 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Properties==&lt;br /&gt;
It looks like most properties are now functioning with queries and templates, etc. There are still a few oddities with them, however.&lt;br /&gt;
*The actual pages for properties do not exist or are not viewable/editable. E.g. The property &amp;lt;nowiki&amp;gt;[[Spell type is:]]&amp;lt;/nowiki&amp;gt; is functioning correctly, but it is not possible to navigate to the property&#039;s page within the Property namespace ([[Property:Spell_type_is]]) to edit the property&#039;s values. This is important, because several properties are designated to require specific values and being unable to edit these means we cannot make adjustments to anything that relies on those properties.&lt;br /&gt;
**Related to this are links that make use of the property within the link do not work right now. These are typically header links in queries, since the links are automatically created by the wiki to link to the property page. E.g. the red links in the headers of each table on [[:Category:Crafting materials]]&lt;br /&gt;
*Certain properties are still not functioning correctly. The two I can find right now are the properties [[Property:Has default form]] , [[Property:Creature is undead]], [[Property:Creature is evil]], and [[Property:Stealth hindrance is number]]. In the first three cases, the thing I can find in common is that the properties use compounding values. E.g. &amp;quot;Has default form&amp;quot; always has Form:formname as its value, and the undead and evil properties are compounded into a single property (&amp;lt;nowiki&amp;gt;[[Creature is undead::creature is evil::no]]&amp;lt;/nowiki&amp;gt;) since the two properties are so highly related. I am unsure what the issue is for the last one.&lt;br /&gt;
--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 23:15, 30 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Hindrance on Shields Displaying Incorrectly==&lt;br /&gt;
This is likely the same issue then, but just documenting the error as I came across it in case it is something else.  The HINDRANCE data on the shield page(s) isn&#039;t populating correctly: [[Shield:Gilded harp-shaped buckler inlaid with sparking lightning amethysts]] --[[Kythryn]] 11:45, 30 August 2016 (CDT)&lt;br /&gt;
:I can&#039;t figure out why this property is not functioning correctly, unless perhaps the property didn&#039;t get properly re-created. I&#039;m unable to tell, however, due to the [[Elanthipedia Bugs#Properties|other property]] bug that makes property pages unable to be viewed or edited. FWIW, it also appears to have broken the template, since all shield pages are now automatically being categorized as templates with duplicate arguments despite not having any duplicate arguments.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 23:36, 30 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Show properties link==&lt;br /&gt;
The &amp;quot;Browse properties&amp;quot; link in the side-bar is not always appearing on pages that should have it.&amp;lt;br /&amp;gt;&lt;br /&gt;
(Possibly related to this is that the link (previously called &amp;quot;Show properties&amp;quot;) used to show up twice in most cases, so it may simply be an extension of that bug but exhibiting in a different way. E.g. A single copy was removed from all pages, changing it from either 2 or 1 links on each page to 1 or 0 on each page.)&lt;br /&gt;
--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 23:15, 30 August 2016 (CDT)&lt;br /&gt;
:Here is an example page where the link does not show up: [[Shield:Gilded_harp-shaped_buckler_inlaid_with_sparking_lightning_amethysts]]&lt;br /&gt;
:This is possibly related to the above issue with the shield hindrance value not displaying properly.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 23:36, 30 August 2016 (CDT)&lt;br /&gt;
:: I think it&#039;s related to the fact that semantics are disabled for Item, Weapon, Armor, and Post namespaces. This is something that needs fixing. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 01:35, 31 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Italicized items in category list==&lt;br /&gt;
These are now working as they were before the update. There are two types of these links:&lt;br /&gt;
*Italicized links in the bulleted list at the bottom of the category page itself. This happens when a category page gets redirected to incorrectly. A lot of these were introduced when we made the big capitalization push, since many category pages were affected. I fix them as I come across them, since there&#039;s no real way to search for them. Here&#039;s what causes it and how to fix it if you want to do them if you come across them:&lt;br /&gt;
::A redirect to a Category page should have a colon in front of the &#039;Category&#039; text. E.g.: &amp;lt;nowiki&amp;gt;#REDIRECT [[:Category:Spell types]]&amp;lt;/nowiki&amp;gt;. If it doesn&#039;t include the leading colon then the redirect page gets added as an italicized item on the category page it redirects to. In short, the wiki thinks it belongs in the category unless the leading colon is there.&lt;br /&gt;
::Note that this also applies to links to a category page if the page itself is not supposed to be in the category list. E.g. a users favourites page might have a link to the crafting materials category and the proper syntax would be &amp;lt;nowiki&amp;gt;[[:Category:Crafting materials]]&amp;lt;/nowiki&amp;gt; with the leading colon. Without the colon, the person&#039;s favourites page would show up as an item in the list at the bottom of the category page. These are rarer, and harder to spot since they&#039;re not in italics.&lt;br /&gt;
*Italicized links in the category infobox at the bottom of a non-category page (E.g. a creature&#039;s page).&lt;br /&gt;
::These links are links to concept pages instead of categories, and were italicized before the update. I can look into making the template not italicize them, but for now these are considered &amp;quot;working&amp;quot;.&lt;br /&gt;
--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 00:02, 31 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Missing page views==&lt;br /&gt;
The counter in the page footer of every page that showed the number of views that page had is missing.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 00:06, 31 August 2016 (CDT)&lt;br /&gt;
: It looks like this functionality was just outright removed in newer versions of Wikimedia. Since the data is gone and it would require a new extension to be added to regain that functionality, I&#039;m inclined to let it die. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 01:55, 31 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Failed Categorization==&lt;br /&gt;
No matter what I do, [[DragonRealms Updates (2016)]] refuses to be part of [[:Category:DragonRealms Updates]]. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 02:16, 31 August 2016 (CDT)&lt;br /&gt;
: Maybe it is tied in, I had noticed a HUGE delay in some pages populating to categories correctly but figured it was either because there was still so much being compiled &amp;quot;behind the scenes&amp;quot; that things were just queued up, or that the pages needed to be approved by a mod before they could be included and they were just waiting on one of you folks to get the time to do that.&lt;br /&gt;
: That being said, at 00:49 wiki-server time on the 31st I added my last NEWS page for the night into [[:Category:Billing and policy info]].  I had gotten thru 15 articles, with each being properly (I hope!) assigned to that category.  Right now it is 08:36 wiki-server time and only 6/15 of those pages are showing up. &lt;br /&gt;
: Hope the extra info helps you track down what&#039;s going on!  --[[Kythryn]] 09:39, 31 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==References are not parsed==&lt;br /&gt;
With the latest update, &amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/nowiki&amp;gt;, &amp;lt;nowiki&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;, and &amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt; are not treated as wiki tags. See {{com|depart}} for an example. - [[User:RY4NPW|padhg]] ([[User talk:RY4NPW|talk]]) 11:18, 31 August 2016 (CDT)&lt;br /&gt;
: Needs the extension Cite enabled for this to work. I&#039;ll add it to the list of things to do once the major problems are stamped out. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 17:45, 31 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Page creation==&lt;br /&gt;
When trying to create a new page titled [[Elanthipedia bugs]] (as opposed to the current &amp;lt;nowiki&amp;gt;[[Elanthipedia Bugs]]&amp;lt;/nowiki&amp;gt; page) in order to handle redirects, etc. it makes me do it using the [[Form:Player Characters]] form with the option to instead use the [[Form:BrawlItem]] form. This happens when I click on the redlink on this redirect page: [[Bugs]].&amp;lt;br /&amp;gt;&lt;br /&gt;
This link is what it brings me to (the wiki parses the link incorrectly so you&#039;ll need to manually follow it via cut and paste): &amp;lt;pre&amp;gt;https://elanthipedia.play.net/Special:FormEdit/Player%20Characters/Elanthipedia_bugs?alt_form[0]=BrawlItem&amp;amp;redlink=1&amp;lt;/pre&amp;gt;&lt;br /&gt;
--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 22:41, 1 September 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Linking between pages and their talk pages==&lt;br /&gt;
When clicking on the &amp;quot;Page&amp;quot; link at the top of a Talk page to view the main page does not always work. You remain on the talk page. E.g. [[Armor_talk:Ring_lorica_(crafted)]]&amp;lt;br /&amp;gt;&lt;br /&gt;
Related to this, before the update when we could still move pages, if you move a Page (which usually moves the talk page along with it) the talk page sometimes doesn&#039;t get moved and you end up with weird cross linking between the new main page, the old talk page, and the new talk page.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 22:41, 1 September 2016 (CDT)&lt;/div&gt;</summary>
		<author><name>ABSOLON</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Elanthipedia_bugs&amp;diff=452218</id>
		<title>Elanthipedia bugs</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Elanthipedia_bugs&amp;diff=452218"/>
		<updated>2016-09-02T03:41:00Z</updated>

		<summary type="html">&lt;p&gt;ABSOLON: /* References are not parsed */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}&lt;br /&gt;
A place to list the current bugs on Elanthipedia itself.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Duplicate Search Results==&lt;br /&gt;
There seem to be duplicate search results that pop up in the standard search. I&#039;ve tried deleting some of them, which temporarily works, but they seem to repopulate themselves eventually. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 08:10, 22 July 2014 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Sandbox Page Missing==&lt;br /&gt;
... I sure hope the personal sandbox pages get restored.  Stupid technology moving forward...:P --[[Kythryn]] 09:39, 24 August 2016 (CDT)&lt;br /&gt;
:Your sandbox, favorites, notes, etc should still be there, it&#039;s just the easy links to them that are missing from the header links. Just add it to the end of your user account page and you can manually travel there. E.g. &amp;lt;nowiki&amp;gt;https://elanthipedia.play.net/User:ZUERCAT/Sandbox&amp;lt;/nowiki&amp;gt;--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 15:42, 24 August 2016 (CDT)&lt;br /&gt;
:: *personal sandbox link missing (top right was where it was, by the preferences link) - &#039;&#039;&#039;thanks ABSOLON!  Glad it didn&#039;t get scrubbed.  Be nice to have those links back though if there&#039;s a way, not sure new wiki users would even know they are available&#039;&#039;&#039;&lt;br /&gt;
::: It&#039;s part of an extension called AddPersonalUrls, something I&#039;ll ask onsite to add back in once we have the major problems stamped out. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 01:33, 31 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Missing Text Editing Buttons==&lt;br /&gt;
(super low priority, but was handy) - Missing some of the command buttons when on an EDIT screen, like the strikethrough, sub &amp;amp; super text size, etc. that would add the code into your edit form for you--Kythryn&lt;br /&gt;
:Same issue, but out of these buttons I by far mostly used the &amp;quot;create redirect&amp;quot; button to easily create a redirect page, so I wanted to give special mention to that button to make sure it doesn&#039;t get missed in any fix. The button literally just added the text &amp;lt;nowiki&amp;gt;#REDIRECT [[pagename]]&amp;lt;/nowiki&amp;gt; to the page, with &amp;quot;pagename&amp;quot; selected as the active text. If any text was selected prior to hitting the button then that text would instead be inside the double brackets.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 23:28, 30 August 2016 (CDT)&lt;br /&gt;
:: This was most likely part of an extension that did not transfer over. I&#039;ll try to track it down, but I can&#039;t make any promises. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 01:47, 31 August 2016 (CDT)&lt;br /&gt;
::: Oh yes, the REDIRECT button would be great to see back...I&#039;ve mis-typed that word more in the past 24 hours than I thought possible...heh.  Also, when editing anything but a TALK page, it looks like the SIGNATURE button has gone the way of the gidii as well.  --[[Kythryn]] 09:44, 31 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Incorrectly Incomplete Marking of All Items==&lt;br /&gt;
::::: *internal page reference links are acting wonky (see [[Item:Weathered ilomba chest]])&lt;br /&gt;
: &amp;lt;s&amp;gt;*additionally, looks like tooltips or other similar issues are not populating on the ITEM template display (like the appraisal value conversion, see the ilomba chest for this too)&amp;lt;/s&amp;gt;&lt;br /&gt;
: *and, I just double checked a number of random ITEMS, &amp;lt;s&amp;gt;none are showing any SOURCE links&amp;lt;/s&amp;gt; and all of them are tagged for &#039;&#039;incomplete items&#039;&#039;&lt;br /&gt;
::For many items this is unrelated to the wiki update. Items that are marked as incomplete are in many cases just missing tag markers and had the incomplete marking before the update. I did a quick check too and it does appear that some items are getting marked incomplete that shouldn&#039;t be. This is likely what is causing the shops to be marked as incomplete as well, since those are marked complete when all the items are completed.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 16:16, 29 August 2016 (CDT)&lt;br /&gt;
::: I do know there are a number of items/armor/weapons that still have the &#039;&#039;incomplete&#039;&#039; tag, and when I do stumble on those, I pop in and update them.&lt;br /&gt;
::: But, I don&#039;t think it is &#039;&#039;&#039;some&#039;&#039;&#039; items being marked as incomplete right now, I think it is &#039;&#039;&#039;all&#039;&#039;&#039; of them.  I just picked 20 items from the ITEMS category and subcategories (armor, shield, weapons), 20/20 were marked as incomplete, 0/20 had redlinks on the page and 19/20 already had the tags filled out or were &amp;lt;nowiki&amp;gt;MTag=-&amp;lt;/nowiki&amp;gt;.  When I did update the 1 missing tags, it continued to have the &#039;&#039;incomplete&#039;&#039; on save.  And, new items being added area also showing as &#039;&#039;incomplete&#039;&#039; (ISHARON added this one early this morning [[Item:Baby shark doll]]).&lt;br /&gt;
::: That all being said, I wonder if this is tying into the &#039;&#039;Concept namespace being broken&#039;&#039; that you mention for the category display below, since the &#039;&#039;Incomplete Items&#039;&#039; is italicized on each of these item pages in the Category footer as well.  --[[Kythryn]] 11:45, 30 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Unable to Dismiss Site Notice==&lt;br /&gt;
*there is no link to dismiss the &amp;lt;s&amp;gt;&amp;quot;ATTENTION Semantic searching and tagging for Armor, Weapon, Shield, and Post categories are not functioning properly. It is being worked on.&amp;quot;&amp;lt;/s&amp;gt; notice at the top of the page&lt;br /&gt;
: It&#039;s part of an extension called DismissableSiteNotice, something I&#039;ll ask onsite to add back in once we have the major problems stamped out. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 01:34, 31 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Ranik Map Index Formatting==&lt;br /&gt;
&amp;lt;s&amp;gt;Formatting went haywire on the top-level [[Ranik Maps]] page&amp;lt;/s&amp;gt;&lt;br /&gt;
:Fixed.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 05:21, 31 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Incorrectly Incomplete Shop Pages==&lt;br /&gt;
Did a spot check on various shops, they all look to be tagged as &#039;&#039;incomplete articles&#039;&#039;, even when there are no redlinks on the page&lt;br /&gt;
:This is very likely related to the bug where all items are being marked as incomplete regardless of whether all of the completion checks are passed or not. I.e. The shop template marks a shop as completed once all the items are marked as completed.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 23:40, 30 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Page Movement Errors==&lt;br /&gt;
Getting the following error when I attempt to MOVE a page (This is the one I was moving [[:News:Dateline 8/8/2012: WELCOME TO DRAGONREALMS]]):&lt;br /&gt;
: Error: 1146 Table &#039;elanthipedia2.smw_fpt_askdu&#039; doesn&#039;t exist (wikisql2.simutronics.com)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I get the following error when I attempt to move pages:&lt;br /&gt;
: A database query error has occurred. This may indicate a bug in the software.&lt;br /&gt;
: Query:&lt;br /&gt;
: UPDATE  `smw_fpt_askdu` SET s_id = &#039;616505&#039; WHERE s_id = &#039;290888&#039;&lt;br /&gt;
: Function: SMWSQLStore3::changeSMWPageID&lt;br /&gt;
: Error: 1146 Table &#039;elanthipedia2.smw_fpt_askdu&#039; doesn&#039;t exist (wikisql2.simutronics.com)&lt;br /&gt;
: Backtrace:&lt;br /&gt;
: #0 /var/www/mediawiki/includes/db/Database.php(901): DatabaseBase-&amp;gt;reportQueryError(&#039;Table &#039;elanthip...&#039;, 1146, &#039;UPDATE  `smw_fp...&#039;, &#039;SMWSQLStore3::c...&#039;, false)&lt;br /&gt;
: #1 /var/www/mediawiki/includes/db/Database.php(1512): DatabaseBase-&amp;gt;query(&#039;UPDATE  `smw_fp...&#039;, &#039;SMWSQLStore3::c...&#039;)&lt;br /&gt;
: #2 /var/www/mediawiki/extensions/SemanticMediaWiki/src/MediaWiki/Database.php(334): DatabaseBase-&amp;gt;update(&#039;smw_fpt_askdu&#039;, Array, Array, &#039;SMWSQLStore3::c...&#039;, Array)&lt;br /&gt;
: #3 /var/www/mediawiki/extensions/SemanticMediaWiki/includes/storage/SQLStore/SMW_SQLStore3.php(598): SMW\MediaWiki\Database-&amp;gt;update(&#039;smw_fpt_askdu&#039;, Array, Array, &#039;SMWSQLStore3::c...&#039;)&lt;br /&gt;
: #4 /var/www/mediawiki/extensions/SemanticMediaWiki/includes/storage/SQLStore/SMW_SQLStore3_Writers.php(666): SMWSQLStore3-&amp;gt;changeSMWPageID(290888, 616505, 0, 0, true, false)&lt;br /&gt;
: #5 /var/www/mediawiki/extensions/SemanticMediaWiki/includes/storage/SQLStore/SMW_SQLStore3.php(351): SMWSQLStore3Writers-&amp;gt;changeTitle(Object(Title), Object(Title), 114667, 36640)&lt;br /&gt;
: #6 /var/www/mediawiki/extensions/SemanticMediaWiki/includes/StoreUpdater.php(235): SMWSQLStore3-&amp;gt;changeTitle(Object(Title), Object(Title), 114667, 36640)&lt;br /&gt;
: #7 /var/www/mediawiki/extensions/SemanticMediaWiki/includes/StoreUpdater.php(208): SMW\StoreUpdater-&amp;gt;handleYetUnknownRedirectTarget(Object(SMW\SemanticData), Object(SMW\DIWikiPage))&lt;br /&gt;
: #8 /var/www/mediawiki/extensions/SemanticMediaWiki/includes/StoreUpdater.php(180): SMW\StoreUpdater-&amp;gt;checkForRequiredRedirectUpdate(Object(SMW\SemanticData))&lt;br /&gt;
: #9 /var/www/mediawiki/extensions/SemanticMediaWiki/includes/StoreUpdater.php(125): SMW\StoreUpdater-&amp;gt;doRealUpdate(NULL)&lt;br /&gt;
: #10 /var/www/mediawiki/extensions/SemanticMediaWiki/includes/StoreUpdater.php(92): SMW\StoreUpdater-&amp;gt;performUpdate()&lt;br /&gt;
: #11 /var/www/mediawiki/extensions/SemanticMediaWiki/includes/ParserData.php(261): SMW\StoreUpdater-&amp;gt;doUpdate()&lt;br /&gt;
: #12 /var/www/mediawiki/extensions/SemanticMediaWiki/src/MediaWiki/Hooks/LinksUpdateConstructed.php(62): SMW\ParserData-&amp;gt;updateStore()&lt;br /&gt;
: #13 /var/www/mediawiki/extensions/SemanticMediaWiki/src/MediaWiki/Hooks/HookRegistry.php(287): SMW\MediaWiki\Hooks\LinksUpdateConstructed-&amp;gt;process()&lt;br /&gt;
: #14 [internal function]: SMW\MediaWiki\Hooks\HookRegistry-&amp;gt;SMW\MediaWiki\Hooks\{closure}(Object(LinksUpdate))&lt;br /&gt;
: #15 /var/www/mediawiki/includes/Hooks.php(195): call_user_func_array(Object(Closure), Array)&lt;br /&gt;
: #16 /var/www/mediawiki/includes/deferred/LinksUpdate.php(139): Hooks::run(&#039;LinksUpdateCons...&#039;, Array)&lt;br /&gt;
: #17 /var/www/mediawiki/includes/content/AbstractContent.php(234): LinksUpdate-&amp;gt;__construct(Object(Title), Object(ParserOutput), true)&lt;br /&gt;
: #18 /var/www/mediawiki/includes/page/WikiPage.php(2185): AbstractContent-&amp;gt;getSecondaryDataUpdates(Object(Title), NULL, true, Object(ParserOutput))&lt;br /&gt;
: #19 /var/www/mediawiki/includes/MovePage.php(562): WikiPage-&amp;gt;doEditUpdates(Object(Revision), Object(User), Array)&lt;br /&gt;
: #20 /var/www/mediawiki/includes/MovePage.php(258): MovePage-&amp;gt;moveToInternal(Object(User), Object(Title), &#039;capitalization ...&#039;, true)&lt;br /&gt;
: #21 /var/www/mediawiki/includes/specials/SpecialMovepage.php(591): MovePage-&amp;gt;move(Object(User), &#039;capitalization ...&#039;, true)&lt;br /&gt;
: #22 /var/www/mediawiki/includes/specials/SpecialMovepage.php(128): MovePageForm-&amp;gt;doSubmit()&lt;br /&gt;
: #23 /var/www/mediawiki/includes/specialpage/SpecialPage.php(479): MovePageForm-&amp;gt;execute(NULL)&lt;br /&gt;
: #24 /var/www/mediawiki/includes/specialpage/SpecialPageFactory.php(576): SpecialPage-&amp;gt;run(NULL)&lt;br /&gt;
: #25 /var/www/mediawiki/includes/MediaWiki.php(282): SpecialPageFactory::executePath(Object(Title), Object(RequestContext))&lt;br /&gt;
: #26 /var/www/mediawiki/includes/MediaWiki.php(745): MediaWiki-&amp;gt;performRequest()&lt;br /&gt;
: #27 /var/www/mediawiki/includes/MediaWiki.php(519): MediaWiki-&amp;gt;main()&lt;br /&gt;
: #28 /var/www/mediawiki/index.php(43): MediaWiki-&amp;gt;run()&lt;br /&gt;
: #29 {main}&lt;br /&gt;
&lt;br /&gt;
==Missing Forms==&lt;br /&gt;
&amp;lt;s&amp;gt;The &amp;quot;Edit with Form&amp;quot; link is missing on item/shield/weapon pages.  --[[Kythryn]] 11:47, 30 August 2016 (CDT)&lt;br /&gt;
:Edit with form is missing in all cases. I believe this is tied to property pages, since some of them still seem to be missing or not functioning correctly. Pages within a category (e.g. Category:Spells) are tied to a form via two things:&lt;br /&gt;
:# The output template that is used on the pages that use the form and designated within the form&#039;s code to be used to output the form&#039;s results.&lt;br /&gt;
:# A property added to a Category page that tells the wiki that pages within this category are to use a designated form.&lt;br /&gt;
:What appears to be broken here is #2; the property that states that a category should use a given form doesn&#039;t exist. See [[:Category:Spells]] for an example of where the property designator &amp;lt;nowiki&amp;gt;[[has default form::Form:Spell| ]]&amp;lt;/nowiki&amp;gt; is not working correctly because the either or both of the [[Property:Has default form]] page doesn&#039;t exist or isn&#039;t functioning correctly. The latter might be that properties that have multiple layers that are not functioning. I.e. The value Form:Spell might not be working properly because it is a compound value.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 23:02, 30 August 2016 (CDT)&lt;br /&gt;
:: I seem to have been able to jumpstart the automatic usage of forms by simply empty editing the appropriate Elanthipedia namespace pages. Let me know if any are still misbehaving. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 01:49, 31 August 2016 (CDT)&lt;br /&gt;
:::Spell pages, character pages, creature pages, and NPC pages are still missing. I.e. the ones on the [[Elanthipedia:Forms]] list that are in the default Page namespace rather than a custom or wiki one. The form can be accessed using those links, so the form itself is functioning correctly, it&#039;s just missing the link at the top of the content page.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 02:07, 31 August 2016 (CDT)&lt;br /&gt;
::::That should have fixed those. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 03:02, 31 August 2016 (CDT)&lt;br /&gt;
&amp;lt;/s&amp;gt;Yes, this appears to be fixed.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 09:50, 31 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Properties==&lt;br /&gt;
It looks like most properties are now functioning with queries and templates, etc. There are still a few oddities with them, however.&lt;br /&gt;
*The actual pages for properties do not exist or are not viewable/editable. E.g. The property &amp;lt;nowiki&amp;gt;[[Spell type is:]]&amp;lt;/nowiki&amp;gt; is functioning correctly, but it is not possible to navigate to the property&#039;s page within the Property namespace ([[Property:Spell_type_is]]) to edit the property&#039;s values. This is important, because several properties are designated to require specific values and being unable to edit these means we cannot make adjustments to anything that relies on those properties.&lt;br /&gt;
**Related to this are links that make use of the property within the link do not work right now. These are typically header links in queries, since the links are automatically created by the wiki to link to the property page. E.g. the red links in the headers of each table on [[:Category:Crafting materials]]&lt;br /&gt;
*Certain properties are still not functioning correctly. The two I can find right now are the properties [[Property:Has default form]] , [[Property:Creature is undead]], [[Property:Creature is evil]], and [[Property:Stealth hindrance is number]]. In the first three cases, the thing I can find in common is that the properties use compounding values. E.g. &amp;quot;Has default form&amp;quot; always has Form:formname as its value, and the undead and evil properties are compounded into a single property (&amp;lt;nowiki&amp;gt;[[Creature is undead::creature is evil::no]]&amp;lt;/nowiki&amp;gt;) since the two properties are so highly related. I am unsure what the issue is for the last one.&lt;br /&gt;
--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 23:15, 30 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Hindrance on Shields Displaying Incorrectly==&lt;br /&gt;
This is likely the same issue then, but just documenting the error as I came across it in case it is something else.  The HINDRANCE data on the shield page(s) isn&#039;t populating correctly: [[Shield:Gilded harp-shaped buckler inlaid with sparking lightning amethysts]] --[[Kythryn]] 11:45, 30 August 2016 (CDT)&lt;br /&gt;
:I can&#039;t figure out why this property is not functioning correctly, unless perhaps the property didn&#039;t get properly re-created. I&#039;m unable to tell, however, due to the [[Elanthipedia Bugs#Properties|other property]] bug that makes property pages unable to be viewed or edited. FWIW, it also appears to have broken the template, since all shield pages are now automatically being categorized as templates with duplicate arguments despite not having any duplicate arguments.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 23:36, 30 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Show properties link==&lt;br /&gt;
The &amp;quot;Browse properties&amp;quot; link in the side-bar is not always appearing on pages that should have it.&amp;lt;br /&amp;gt;&lt;br /&gt;
(Possibly related to this is that the link (previously called &amp;quot;Show properties&amp;quot;) used to show up twice in most cases, so it may simply be an extension of that bug but exhibiting in a different way. E.g. A single copy was removed from all pages, changing it from either 2 or 1 links on each page to 1 or 0 on each page.)&lt;br /&gt;
--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 23:15, 30 August 2016 (CDT)&lt;br /&gt;
:Here is an example page where the link does not show up: [[Shield:Gilded_harp-shaped_buckler_inlaid_with_sparking_lightning_amethysts]]&lt;br /&gt;
:This is possibly related to the above issue with the shield hindrance value not displaying properly.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 23:36, 30 August 2016 (CDT)&lt;br /&gt;
:: I think it&#039;s related to the fact that semantics are disabled for Item, Weapon, Armor, and Post namespaces. This is something that needs fixing. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 01:35, 31 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Italicized items in category list==&lt;br /&gt;
These are now working as they were before the update. There are two types of these links:&lt;br /&gt;
*Italicized links in the bulleted list at the bottom of the category page itself. This happens when a category page gets redirected to incorrectly. A lot of these were introduced when we made the big capitalization push, since many category pages were affected. I fix them as I come across them, since there&#039;s no real way to search for them. Here&#039;s what causes it and how to fix it if you want to do them if you come across them:&lt;br /&gt;
::A redirect to a Category page should have a colon in front of the &#039;Category&#039; text. E.g.: &amp;lt;nowiki&amp;gt;#REDIRECT [[:Category:Spell types]]&amp;lt;/nowiki&amp;gt;. If it doesn&#039;t include the leading colon then the redirect page gets added as an italicized item on the category page it redirects to. In short, the wiki thinks it belongs in the category unless the leading colon is there.&lt;br /&gt;
::Note that this also applies to links to a category page if the page itself is not supposed to be in the category list. E.g. a users favourites page might have a link to the crafting materials category and the proper syntax would be &amp;lt;nowiki&amp;gt;[[:Category:Crafting materials]]&amp;lt;/nowiki&amp;gt; with the leading colon. Without the colon, the person&#039;s favourites page would show up as an item in the list at the bottom of the category page. These are rarer, and harder to spot since they&#039;re not in italics.&lt;br /&gt;
*Italicized links in the category infobox at the bottom of a non-category page (E.g. a creature&#039;s page).&lt;br /&gt;
::These links are links to concept pages instead of categories, and were italicized before the update. I can look into making the template not italicize them, but for now these are considered &amp;quot;working&amp;quot;.&lt;br /&gt;
--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 00:02, 31 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Missing page views==&lt;br /&gt;
The counter in the page footer of every page that showed the number of views that page had is missing.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 00:06, 31 August 2016 (CDT)&lt;br /&gt;
: It looks like this functionality was just outright removed in newer versions of Wikimedia. Since the data is gone and it would require a new extension to be added to regain that functionality, I&#039;m inclined to let it die. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 01:55, 31 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Failed Categorization==&lt;br /&gt;
No matter what I do, [[DragonRealms Updates (2016)]] refuses to be part of [[:Category:DragonRealms Updates]]. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 02:16, 31 August 2016 (CDT)&lt;br /&gt;
: Maybe it is tied in, I had noticed a HUGE delay in some pages populating to categories correctly but figured it was either because there was still so much being compiled &amp;quot;behind the scenes&amp;quot; that things were just queued up, or that the pages needed to be approved by a mod before they could be included and they were just waiting on one of you folks to get the time to do that.&lt;br /&gt;
: That being said, at 00:49 wiki-server time on the 31st I added my last NEWS page for the night into [[:Category:Billing and policy info]].  I had gotten thru 15 articles, with each being properly (I hope!) assigned to that category.  Right now it is 08:36 wiki-server time and only 6/15 of those pages are showing up. &lt;br /&gt;
: Hope the extra info helps you track down what&#039;s going on!  --[[Kythryn]] 09:39, 31 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==References are not parsed==&lt;br /&gt;
With the latest update, &amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/nowiki&amp;gt;, &amp;lt;nowiki&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;, and &amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt; are not treated as wiki tags. See {{com|depart}} for an example. - [[User:RY4NPW|padhg]] ([[User talk:RY4NPW|talk]]) 11:18, 31 August 2016 (CDT)&lt;br /&gt;
: Needs the extension Cite enabled for this to work. I&#039;ll add it to the list of things to do once the major problems are stamped out. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 17:45, 31 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Page creation==&lt;br /&gt;
When trying to create a new page titled [[Elanthipedia bugs]] (as opposed to the current &amp;lt;nowiki&amp;gt;[[Elanthipedia Bugs]]&amp;lt;/nowiki&amp;gt; page) in order to handle redirects, etc. it makes me do it using the [[Form:Player Characters]] form with the option to instead use the [[Form:BrawlItem]] form. This happens when I click on the redlink on this redirect page: [[Bugs]].&amp;lt;br /&amp;gt;&lt;br /&gt;
This link is what it brings me to (the wiki parses the link incorrectly so you&#039;ll need to manually follow it via cut and paste): &amp;lt;pre&amp;gt;https://elanthipedia.play.net/Special:FormEdit/Player%20Characters/Elanthipedia_bugs?alt_form[0]=BrawlItem&amp;amp;redlink=1&amp;lt;/pre&amp;gt;&lt;br /&gt;
--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 22:41, 1 September 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Linking between pages and their talk pages==&lt;br /&gt;
When clicking on the &amp;quot;Page&amp;quot; link at the top of a Talk page to view the main page does not work. You remain on the talk page.&amp;lt;br /&amp;gt;&lt;br /&gt;
Related to this, before the update when we could still move pages, if you move a Page (which usually moves the talk page along with it) the talk page sometimes doesn&#039;t get moved and you end up with weird cross linking between the new main page, the old talk page, and the new talk page.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 22:41, 1 September 2016 (CDT)&lt;/div&gt;</summary>
		<author><name>ABSOLON</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Bugs&amp;diff=452213</id>
		<title>Bugs</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Bugs&amp;diff=452213"/>
		<updated>2016-09-02T03:22:12Z</updated>

		<summary type="html">&lt;p&gt;ABSOLON: Redirected page to Elanthipedia bugs&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Elanthipedia bugs]]&lt;/div&gt;</summary>
		<author><name>ABSOLON</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Sorcery&amp;diff=452212</id>
		<title>Sorcery</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Sorcery&amp;diff=452212"/>
		<updated>2016-09-02T03:20:05Z</updated>

		<summary type="html">&lt;p&gt;ABSOLON: /* Backlash effects */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;See [[:Category:Sorcery Spells]] for a list of Sorcery spells.&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;See [[Sorcery_skill|Sorcery Skill]] for basic skill information.&#039;&#039;&lt;br /&gt;
{{RTOC}}&lt;br /&gt;
&lt;br /&gt;
Sorcery is the most infamous discipline studied by students of the Arcane. It is the use of spell patterns that rely on the laws and properties of two (or more) [[Mana#The Spectrum|frequencies of mana]] at once&amp;lt;ref&amp;gt;[[Post:Thought_crossed_my_mind._-_2/19/2009_-_17:17:54]]&amp;lt;/ref&amp;gt;. In contrast to the logical and methodical nature of conventional magic, sorcery relies on intuition and emotion. The act of casting a sorcerous matrix drags the caster beyond what is rational and logical into a dark world of unreason, intuition and unbridled emotion. This process is a distinctly painful experience.&amp;lt;ref&amp;gt;[[Post:Proposed Scroll Focus Feat - 06/02/2014 - 11:10]]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Post:Proposed_Scroll_Focus_Feat_-_06/03/2014_-_14:31]]&amp;lt;/ref&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
All sorcery can be thought of a violent attempt to break natural or cosmological laws.&lt;br /&gt;
&lt;br /&gt;
Compared to conventional magic, all sorcery has three universal characteristics:&amp;lt;ref&amp;gt;[[Post:Sorcery_Lore_-_7/19/2010_-_21:05:22]]&amp;lt;/ref&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
1) &#039;&#039;&#039;Sorcery is violent.&#039;&#039;&#039; It may be darkly pervasive, metaphysically violent, or even literally violent, but at some level it will be breaking something&amp;lt;ref&amp;gt;[[Post:Introductory Magic Theory - 11/06/2014 - 12:23]]&amp;lt;/ref&amp;gt;. This is an infuriating but nonetheless immutable element of sorcery spellbooks: it&#039;s never &amp;quot;nice.&amp;lt;br/&amp;gt;&lt;br /&gt;
2) &#039;&#039;&#039;Sorcery is unstable.&#039;&#039;&#039; Even the best sorcerer is groping for at least half his mana blind, deaf and dumb. Even the most erudite sorcerer cannot hope to encompass the exponential growth in laws and mechanics that comes from interfacing mana frequencies that were never meant to work together. Even the luckiest sorcerer cannot escape that sometimes two streams cross and that&#039;s the end of that. Sorcery has an inherent tendency toward creating an unpleasant explosion of curses and half-formed spell effects.&amp;lt;br/&amp;gt;&lt;br /&gt;
3) &#039;&#039;&#039;Sorcery is greedy.&#039;&#039;&#039; Sorcery exists to create in the world that which does not and cannot exist, because the magician arrogantly says it should or attempts to do alone with sorcery what could be done with outside help or with an intentional mien of misanthropy.&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Sorcerous theory==&lt;br /&gt;
&lt;br /&gt;
===Mana spectrum theory===&lt;br /&gt;
[[image:ManaField.gif|400px|right]]&lt;br /&gt;
&lt;br /&gt;
Conventional magic theorists espouse the [[Mana#The_mana_spectrum|mana spectrum theory]] with the claim that each of the types of mana is a distinct realm that has much in common with the other realms, but also has unique laws, principles and properties. Sorcery can be understood as the introduction of the properties of one realm into another realm with divergent properties&amp;lt;ref&amp;gt;[[Post:Questions_about_mixing_mana_types_-_11/11/2009_-_15:26:49]]&amp;lt;/ref&amp;gt;. Consequently, Sorcery is the also the act of combining two (or more) of the four known realms of magic (Elemental, Holy, Life and Lunar) into a single matrix and, therefore, involves the use of mana that exists outside the magician&#039;s attuned realm. Magic users are limited to the ability to perceive a single realm of magic and therefore are forced to manipulate at least a portion of a spell matrix blindly&amp;lt;ref&amp;gt;[[Post:Questions about mixing mana types. - 11/10/2009 - 20:07:32]]&amp;lt;/ref&amp;gt;. The facts that the sorcerer is attempting to combine the incompatible and shape at least some mana streams blindly causes such spell matrixes to be inherently unstable and dangerous&amp;lt;ref&amp;gt;[[Post:Questions_about_mixing_mana_types_-_11/11/2009_-_15:26:49]]&amp;lt;/ref&amp;gt;. As a result, the use of a Sorcerous matrix always carries the risk of a [[#Sorcerous Backlash|Sorcerous Backlash]] that can have results ranging from inconvenient but invisible effects to spectacularly violent deaths.&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Mana Spectrum Theorists believe each of the realms of mana can be seen to lie along a spectrum of mana ranging from Holy Mana at one end to Lunar mana at the other. Holy and Life Mana lie on the conceptually ephemeral side of the spectrum while Elemental and Lunar mana lie on the conceptually physical realm of the spectrum. When considering sorcerous interactions, many theorists view the spectrum as being curved rather than linear. This causes the realms at the top of the spectrum, Lunar and Holy, to be grouped together as metaphysically abstract realms and those at the bottom, Elemental and Life, to be grouped together as metaphysically concrete realms. The most stable interactions can be found among realms that are metaphysically similar but conceptually different (Holy and Lunar, Elemental and Life) and the least stable among those that are conceptually similar but metaphysically different (Elemental and Lunar, Holy and Life)&amp;lt;ref&amp;gt;[[Post:Umm... Shadow Web? - 2/21/2011 - 18:27:12]]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Post:Other school&#039;s spell scrolls - 1/14/2009 - 23:32:05]]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Post:Lunar Magic 101 - 05/31/2014 - 10:27]]&amp;lt;/ref&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===The mana field hypothesis===&lt;br /&gt;
&lt;br /&gt;
Sorcerous magic theorists champion an The Mana Field Hypothesis, which states that the four known realms of mana are not distinct fields but are instead parts of a greater ubiquitous whole&amp;lt;ref&amp;gt;[[Post:Sorcery_Lore_-_7/19/2010_-_21:05:22]]&amp;lt;/ref&amp;gt;. The fact that the individual realms appear to exist is the result of a weakness of the mortal mind; if one could see mana in its entirety, one would see that the end of one realm of magic only marks the border to another realm. Mana Field Theorists believe that attunement naturally grants all magic users the ability to manipulate portions of the mana field that are beyond their natural perception. One could further argue that the mana field contains a set of universal laws, principles and properties that apply across all of the conventional fields of mana. Sorcerous backlashes are, therefore, not the result of blending incompatible realms of mana but rather are caused by the Sorceror&#039;s inability to perceive the mana field in its entirety or comprehend the unifying laws that bind all magic together.&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Much to the frustration of sorcerous researchers, current observations cannot support the Mana Field Hypothesis as the four realms do not fit neatly together into a unified whole. Numerous modifications to the hypothesis ranging from the existence of invisible mana bridging to gap between the realms, field-warping forces interfering with mana perception or undiscovered realms of mana abound. The fact that Sorcery is possible provides encouragement to Sorcerous Theorists, who are quick to point out that they are able to do what Conventional Mana Spectrum Theorists say is impossible.&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Types of sorcery==&lt;br /&gt;
&lt;br /&gt;
===Sorcerous casting===&lt;br /&gt;
&lt;br /&gt;
Sorcerous casting is the act of a magic user attempting to cast a spell designed to use another type of mana. Traditionally this has been called &amp;quot;sorcery&amp;quot; with a lower-case &#039;&#039;s&#039;&#039; by players due to the perception that it less dangerous and therefore more morally acceptable than other Sorcery. This distinction is obsolete. Sorcerous casting may be as simple as a [[Cleric]] trying casting [[Clear Vision]], but it comes with the danger of  [[#Sorcerous Backlash|sorcerous backlash]]. The danger of this is that even when not attempting to do so, any attempt by a magic user to manipulate mana will either wholly or partially include their native mana as an unavoidable reflexive action. Without even intending to, the Cleric would end up funneling at least a small amount of holy mana into the Clear Vision spell, which it is not designed to handle, and occasionally result in catastrophic results.&amp;lt;ref&amp;gt;[[Post:Insert_Expletive_Here_-_06/08/2014_-_19:47]]&amp;lt;/ref&amp;gt;&amp;lt;br/&amp;gt; While sorcerous casting is not in and of itself illegal in most locales due to the general inability to separate it from normal spell casting, body-destroying backlashes are evidence of sorcerous manipulation and are likely to bring legal troubles if they occur in justice zones &amp;lt;ref&amp;gt;[[Post:Is Using a Rune Sorcery? - 3/11/2011 - 20:23:51]]&amp;lt;/ref&amp;gt;.&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===True sorcery===&lt;br /&gt;
&lt;br /&gt;
True Sorcery involves a matrix which is designed inherently to use more than one type of mana.  It has also been traditionally known as &amp;quot;Sorcery&amp;quot; with a big &amp;quot;S&amp;quot; by players although, as mentioned above, this distinction is effectively obsolete. A True Sorcery spell that includes life mana in its matrix is also technically a [[Necromancy]] spell.&amp;lt;ref&amp;gt;[[Post:Sorcery_Lore_-_7/19/2010_-_21:05:22]]&amp;lt;/ref&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====High sorcery====&lt;br /&gt;
&lt;br /&gt;
High Sorcery is a type of refined magic that combines two or more types of mana into a single matrix and requires the presence of a [[Magical_Theory#Confounds|confound]] and special background knowledge. Using these spells is often associated with some form of [[#sorcerous_corruption|corruption]]. There are currently four known High Sorcery spell book, each of which is a corruption of one of the four realms of magic.&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[[Antinomic Sorcery]] is the corruption of cosmologic laws and structure&amp;lt;ref&amp;gt;[[Post:Thoughts_About_DO_3.0_%26_Necro_Playability_-_02/11/2012_-_18:36]]&amp;lt;/ref&amp;gt; It often deals with esoteric grey areas of religion. Its spell patterns are based on Holy Mana with Elemental or Lunar Mana. Such spells will likely require knowledge of the [[Theurgy]] skill and be limited to the [[Cleric]] Guild.&lt;br /&gt;
*[[Hylomorphic Sorcery]] is the corruption of cosmologic shape and function&amp;lt;ref&amp;gt;[[Post:Thoughts_About_DO_3.0_%26_Necro_Playability_-_02/11/2012_-_18:36]]&amp;lt;/ref&amp;gt;. It contains, among other things, the legendary Blackfire Spellbook. Its spell patterns are a mixture of Elemental Mana with Lunar or Holy and requires knowledge and connections to the [[Elemental planes]] unique to the [[Warrior Mage]] guild.&lt;br /&gt;
*[[Teleologic Sorcery]] is the corruption of names and meaning&amp;lt;ref&amp;gt;[[Post:Thoughts_About_DO_3.0_%26_Necro_Playability_-_02/11/2012_-_18:36]]&amp;lt;/ref&amp;gt;, often dealing with fate, luck and probability. Its spell patterns are a mixture of Lunar Mana with Elemental or Holy mana and require a link to the [[Plane of Probability]] and knowledge of [[Astrology]]. As a result this book is only usable by [[Moon Mages]]. Casting these spells leads to [[Teleologic Corruption]]&lt;br /&gt;
*[[Necromancy]], also known as &amp;quot;High Necromancy&amp;quot; or, by some scholars, as &amp;quot;Ontologic Sorcery&amp;quot;&amp;lt;ref&amp;gt;[[Post:Sorcery_Lore_-_7/19/2010_-_21:05:22]]&amp;lt;/ref&amp;gt;, is the corruption of life itself. It often involves the creation of false life or perversion of living things into unnatural forms. Its spell patterns are a mixture of Life Mana with either Elemenal or Lunar mana. This sorcery requires knowledge of the blasphemy known as [[Thanatology]] and is not a single spell book but instead contains the entire spectrum of spells used by [[Necromancer]]s. Unlike all other types of Sorcery, this magic does not contest the [[Sorcery_skill|Sorcery Skill]] as long as it is used by an attuned Necromancer.&lt;br /&gt;
&lt;br /&gt;
====Low sorcery====&lt;br /&gt;
&lt;br /&gt;
Low Sorcery lacks the philosophical and theoretical complexity of the High Sorceries and can, therefore, be cast by anyone who has attunement &amp;lt;ref&amp;gt;[[Post:Consent and Accuse - 4/8/2011 - 17:57:34]]&amp;lt;/ref&amp;gt;. The concept that unified the spells within a Low Sorcery spell book is the fact that that all attempt to do what is impossible with a single realm of magic. Such magic is usually violent, unstable and dangerous. There are currently three types of low sorcery:&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*{{PRel|Category:Low Sorcery Spellbook|Low Sorcery}} is a combination of two of Elemental, Holy and Lunar magic.&lt;br /&gt;
*{{PRel|Category:Lay Necromancy Spellbook|Lay Necromancy}} is the combination of Life magic with Lunar or Elemental Magic.&lt;br /&gt;
*{{PRel|Category:Feral Magic Spellbook|Feral Magic}} is a combination of all four realms of magic and is exceptionally violent and unstable, even by sorcerous standards&amp;lt;ref&amp;gt;[[Post:Sorcery Lore - 7/20/2010 - 00:03:44]]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Post:Commoners and magic - 3/11/2010 - 13:39:58]]&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
==Sorcerous corruption==&lt;br /&gt;
&lt;br /&gt;
High sorceries tend to have corrupting effects on those that use them. The corrupting effects of Antinomic Sorcery and Hylomorphic sorcery are currently unknown. Moon mages who cast Teleologic Sorcery spells will suffer [[Teleologic Corruption]], which dampens the mages&#039; connection to the plane of probability and therefore their ability to make [[Prediction|predictions]]. [[Necromancer#Necromancer_Sanity|Necromantic corruption]] is much less visible but is far more pervasive and affects a necromancers entire psyche. Necromancers, at best, dance along the the borders of insanity as a result of their arcane magic.&lt;br /&gt;
&lt;br /&gt;
==Sorcerous backlash==&lt;br /&gt;
: &amp;lt;big&amp;gt;&#039;&#039;&#039;Please go [[Sorcerous Backlash/Feedback|here]] to leave feedback on the new backlash system.&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
A sorcerous backlash is a significantly worse outcome than a [[backfire]] that is unique to sorcerous spell matrices. A sorcerous backlash results in uncontrolled bursts of spell energy that frequently manifests as characteristic blue-black flames. The risk of suffering a backlash can never be eliminated, but can be reduced through spell selection, increasing sorcery skill and choosing a safer mixture of mana&amp;lt;ref&amp;gt;[[Post:Sorcery backlash chance - 08/28/2014 - 22:01]]&amp;lt;/ref&amp;gt;. The effects of a backlash can range from minor to instant death.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; It is also recommended that you &#039;&#039;&#039;DO NOT&#039;&#039;&#039; use a [[symbiosis]] with Sorcery casts, as the difficulty is increased a great deal. &amp;lt;ref&amp;gt;[[Post:Re:_3.2_Backlash_Rates_-_08/01/2016_-_08:07]]&amp;lt;/ref&amp;gt; &amp;lt;ref&amp;gt;[[Post:Re: 3.2 Backlash Rates - 08/01/2016 - 17:47]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Backlash risk by mana type====&lt;br /&gt;
{| align=center class=wikitable&lt;br /&gt;
| Rowspan=&amp;quot;2&amp;quot;| Guild&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; width=75% | Mana Type&lt;br /&gt;
|-&lt;br /&gt;
| [[Mana#Holy_Mana|Holy Mana]] || [[Mana#Elemental_Mana|Elemental Mana]] || [[Mana#Life_Mana|Life Mana]] || [[Mana#Lunar_Mana|Lunar Mana]] || [[Mana#_Mana|Necromantic Mana]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Cleric]], [[Paladin]] || Native Realm || Somewhat Dangerous || Most Dangerous || Least Dangerous || Most Dangerous (see below)&lt;br /&gt;
|-&lt;br /&gt;
| [[Warrior Mage]], [[Bard]] || Somewhat Dangerous || Native Realm || Least Dangerous || Most Dangerous || Rowspan=&amp;quot;3&amp;quot; | Somewhat Dangerous&lt;br /&gt;
|-&lt;br /&gt;
| [[Empath]], [[Ranger]] || Most Dangerous || Least Dangerous || Native Realm || Somewhat Dangerous&lt;br /&gt;
|-&lt;br /&gt;
| [[Moon Mage]] || Least Dangerous || Most Dangerous || Somewhat Dangerous || Native  Realm&lt;br /&gt;
|-&lt;br /&gt;
| [[Necromancer|Unsullied Necromancer]] || Most Dangerous || Colspan=&amp;quot;3&amp;quot; Rowspan=&amp;quot;2&amp;quot;| Least Dangerous || Rowspan=&amp;quot;2&amp;quot; | Native Realm&lt;br /&gt;
|-&lt;br /&gt;
| [[Necromancer|Forsaken Necromancer]] || Most Dangerous (see below)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*A Forsaken Necromancer casting a Holy spell is particularly dangerous&amp;lt;ref&amp;gt;[[Post:Questions about mixing mana types. - 11/11/2009 - 10:46:19]]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Post:Questions about mixing mana types. - 11/10/2009 - 21:09:47]]&amp;lt;/ref&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
*A Paladin or Cleric casting a necromancy spell will suffer a loss of devotion and soul&amp;lt;br/&amp;gt;&lt;br /&gt;
*A Moon Mage casting a [[Teleologic Sorcery]] spell has half of the holy or elemental penalty to backlash chance, depending on which mana type the spell uses.&amp;lt;ref&amp;gt;[[Post:Re:_Teleology_backlash_chance?_-_11/12/2014_-_5:08]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Training in the [[Magical Feats#Sorcerous Patterns|Sorcerous Patterns feat]] will not only reduce the chances of backlash, but indirectly reduce the damage as well&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;Note: This table is not an explicit ranking of the overall backlash danger because it doesn&#039;t factor in individual spell backlash chances. E.g. a spell of a more dangerous mana type might actually be less dangerous to cast than a spell of a less dangerous mana type if the former&#039;s backlash modifier is low enough compared to the latter.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Backlash effects====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:left&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Result !! Messaging (Self) || Messaging (Others)&lt;br /&gt;
|-&lt;br /&gt;
| Stun || The spell pattern resists the influx of &amp;lt;mana type&amp;gt; mana though the backlash leaves you stunned! || &amp;lt;character&amp;gt; is stunned!&lt;br /&gt;
|-&lt;br /&gt;
| Minor Attunement Reduction|| The spell pattern resists the influx of &amp;lt;mana type&amp;gt; mana.  You are able to contain the backlash but doing so leaves your attunement to the mana streams dulled. || A sizzling sound briefly emanates from &amp;lt;character&amp;gt;&#039;s direction.&lt;br /&gt;
|-&lt;br /&gt;
| Minor Debuff of all magic skills ||The spell pattern resists the influx of &amp;lt;mana type&amp;gt; mana overloading your arcane senses in an torrent of uncontrolled power.||&lt;br /&gt;
|-&lt;br /&gt;
| Minor Internal Head Damage || The spell pattern resists the influx of&amp;lt;mana type&amp;gt; mana.  You are able to contain the backlash but doing so results in a splitting headache. || &amp;lt;character&amp;gt; cringes in pain!&lt;br /&gt;
|-&lt;br /&gt;
| Minor Nervous System Damage ||The spell pattern resists the influx of &amp;lt;mana type&amp;gt; mana though you are able to channel the worst of the backlash into your nervous system. ||&amp;lt;character&amp;gt; winces in pain!&lt;br /&gt;
|-&lt;br /&gt;
| Major Internal Head and Nervous System Damage, long duration unconsciousness||The spell pattern resists the influx of &amp;lt;mana type&amp;gt; mana and everything goes black.||&amp;lt;character&amp;gt; crumples to the ground and is still.&lt;br /&gt;
|-&lt;br /&gt;
| Major Limb Damage || The spell pattern resists the influx of&amp;lt;mana type&amp;gt; mana, and a strange burning sensation backwashes from the spell pattern into your body.&amp;lt;br /&amp;gt; An instant rush of black and blue fire explodes into being, consuming your &amp;lt;nowiki&amp;gt;&amp;lt;right|left&amp;gt;&amp;lt;/nowiki&amp;gt; hand and turning it into ash! || An instant rush of black and blue fire explodes into being, consuming &amp;lt;character&amp;gt;&#039;s &amp;lt;nowiki&amp;gt;&amp;lt;right|left&amp;gt;&amp;lt;/nowiki&amp;gt; hand and turning it into ash!&lt;br /&gt;
|-&lt;br /&gt;
| Major Nervous System and Skin Damage ||The spell pattern resists the influx of &amp;lt;mana type&amp;gt; mana as a strange itching sensation builds under your skin.  Geysers of uncontrolled mana suddenly erupt from your flesh illuminating the surroundings in an excruciating display of blue-black fire!||&lt;br /&gt;
|-&lt;br /&gt;
| Temporary Inability to sense mana or cast spells with loss of memorized scrolls||The spell pattern resists the influx of &amp;lt;mana type&amp;gt; mana overloading your arcane senses and rendering you magically inert.||&lt;br /&gt;
|-&lt;br /&gt;
| Multiple Major Limb Damage ||The spell pattern resists the influx of unstable mana, and a strange burning sensation backwashes from the spell pattern into your body.&amp;lt;br&amp;gt;An instant rush of black and blue fire explodes into being, consuming your outstretched limbs and turning them into ash!||&lt;br /&gt;
|-&lt;br /&gt;
| Complete incineration || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Necromantic backlash====&lt;br /&gt;
A related, but separate phenomina, Necromantic basklash is a type of Sorcerous backlash that occurs with Life mana.&lt;br /&gt;
&lt;br /&gt;
Currently Necromantic Backlash has been turned off due to technical issues with the recent Sorcerous Backlash updates.&lt;br /&gt;
&lt;br /&gt;
Previous Effects:&lt;br /&gt;
:You sense the spell pattern spontaneously extrude a series of uncontrollable ganglia with the influx of unfocused mana.&lt;br /&gt;
:A sudden and violent explosion of pale, sickly green light ruptures from within your fingertips, cascading up in a dramatic, shuddering display that finally collapses upon you like a tidal wave!&lt;br /&gt;
&lt;br /&gt;
This results in random damage, ranging from arm wounds light enough to be tendable to complete arm loss.&lt;br /&gt;
&lt;br /&gt;
It also causes [[fleshrot]].&lt;br /&gt;
&lt;br /&gt;
==Sorcery and the gods==&lt;br /&gt;
[[Image:sorceryandsociety.png|frameless|right|upright=2.5]]&lt;br /&gt;
Sorcery is not inherently despised by [[Immortals|The Thirteen]]. In most cases the gods will not even notice most sorcery. Even Paladins and Clerics can cast sorcerous spells with impunity and not suffer any ill effects from the gods directly, although being subject to the justice of society may still have repercussions for them. (See below.)&lt;br /&gt;
&lt;br /&gt;
The one very notable exception to this is Necromancy. The gods are violently opposed to anything necromantic, whether the casting of a necromantic spell, undead created through necromancy, or a Necromancer himself. It is currently unknown exactly why the gods are so vehement in their hatred of Necromancy, and yet will completely ignore every other type of sorcery.&lt;br /&gt;
 &lt;br /&gt;
==Sorcery and society==&lt;br /&gt;
Most average Elanthians (and many not-so-average Elanthians, for that matter) either don&#039;t understand the nuances of magic or don&#039;t care about them. In fact, trying to explain the difference between sorcerous casting and true sorcery is likely to be met with blank stares and confusion at best and derision at worst. As far as societies and governments are concerned, it is effect rather than method that matters. Casting [[Tangled Fate]] is (socially and legally) sorcery because anyone watching can tell that something &amp;quot;not right&amp;quot; happened. Casting [[Shadows]] with holy mana is not (socially and legally) sorcery; unless you cause a visible backlash, in which case the fact that you were dabbling in the arcane has been clearly exposed. On the other hand, if a Necromancer casts [[Eyes of the Blind]] it is not (socially and legally) a sorcery simply because no one witnessed the effect. To further muddy the waters, some &amp;quot;sorcerous appearing&amp;quot; spells are considered socially acceptable. The best example of this is among the  Moon Mage guild where spells such as [[shear]] are legal primarily due to public relations campaigns due to the activities of [[Celestial_Compact|Celestians]] and [[Progeny_of_Tezirah|Tezirites]] &amp;lt;ref&amp;gt;[[Post:Questions about mixing mana types. - 11/10/2009 - 20:07:32]]&amp;lt;/ref&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As GM Armifer put it, &amp;quot;Society doesn&#039;t care until society notices and then society cares.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{RefAl|r=y|a=y}}&lt;br /&gt;
&lt;br /&gt;
{{Cat|Magic}}&lt;/div&gt;</summary>
		<author><name>ABSOLON</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=User_talk:MILLERK131&amp;diff=452203</id>
		<title>User talk:MILLERK131</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=User_talk:MILLERK131&amp;diff=452203"/>
		<updated>2016-09-01T14:42:39Z</updated>

		<summary type="html">&lt;p&gt;ABSOLON: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hi there. I am following up on your suggestion on the [[Depart command]] Talk page. Just so there&#039;s no confusion, if you have a suggestion on a change to the game it should be posted on the official play.net boards or emailed to the SIMU feedback team. Talk pages and the wiki in general are not monitored by the GameMasters. The only exception to this at this time is feedback on [[Policy_command|policy]] pages. We don&#039;t want your suggestions getting lost or not seen by them being posted in the wrong location. Please let me know if you have any questions. --[[User:GAMERGIRL151|GAMERGIRL151]] ([[User talk:GAMERGIRL151|talk]]) 08:54, 1 September 2016 (CDT)&lt;/div&gt;</summary>
		<author><name>ABSOLON</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Talk:Depart_command&amp;diff=452202</id>
		<title>Talk:Depart command</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Talk:Depart_command&amp;diff=452202"/>
		<updated>2016-09-01T14:41:57Z</updated>

		<summary type="html">&lt;p&gt;ABSOLON: /* Improvement suggestions to DEPART / making death matter more */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Depart Messaging ==&lt;br /&gt;
I haven&#039;t heard anything about changes, but it sounds pretty accurate that depart messaging might now be based on god of last favor. &amp;lt;br&amp;gt;Here is the one that was posted in the forums as well as my last depart.  I had 6 favors, all Asketi. Dunno where this should go, or if it pans out as being right, but it&#039;s what I&#039;ve got.--[[User:Aristrondr|Aristrondr]] 23:39, 10 December 2010 (UTC)&lt;br /&gt;
:I always thought certain locations had area-specific depart messaging.  Below is what I get near Asketi&#039;s Mount (also all Asketi favors).  This is from a few weeks ago as well as prior to that, though; I&#039;ll update if I notice anything different the next time I die/depart. --[[User:Thilan|Thilan]] 05:56, 11 December 2010 (UTC)&lt;br /&gt;
::Location does have some effect.  Departed in Basilisks and at the Crossing Temple and got two different messages.  Past (really large number) favors were from Eylhaar.  I&#039;ll try to make it to the Mount and see if I get the same message as Thilan.&amp;lt;br&amp;gt;-[[User:Glimmereyes|Glimmereyes]] 19:52, 11 December 2010 (UTC)&lt;br /&gt;
:::Got the Freezing Blast message when I departed at the top of the Mount, didn&#039;t receive any part of the Eylhaar message.&amp;lt;br&amp;gt;-[[User:Glimmereyes|Glimmereyes]] 20:41, 11 December 2010 (UTC)&lt;br /&gt;
::::Yeah, there&#039;s enough to show location is likely the biggest factor.  I&#039;m tossing the data below into a table to help better see it. For the entries we don&#039;t have locations for, I&#039;m just putting in the name of the user who added it to the page to make it easier to add later.--[[User:Aristrondr|Aristrondr]] 17:00, 12 December 2010 (UTC)&lt;br /&gt;
:::::Checking back through my logs I have this: &amp;lt;br&amp;gt; You feel yourself lifted gently, cradled as if by a mother&#039;s hand. You suddenly find yourself floating upward, the light dimming slowly around you.  Eventually, everything vanishes as the distance increases and you are enveloped by a sparkling panorama of brilliantly lit stars. &amp;lt;br&amp;gt; All of Zamara&#039;s favors are from the Prydaen Triquetra, Eu-Demrris-Tenemlor. Not sure if that&#039;s a generic messaging or what. I get this everywhere from Aesry to Forf. --[[User:Zamara|Zamara]] 01:10, 13 December 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
=== Location Based ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Location&lt;br /&gt;
! Last Favor&lt;br /&gt;
! Favors&lt;br /&gt;
! Departs&lt;br /&gt;
! Depart Message&lt;br /&gt;
|-&lt;br /&gt;
| Crossing&amp;lt;br&amp;gt;[[RanikMap4|(Field Goblins)]]&lt;br /&gt;
| Asketi&lt;br /&gt;
| 5&lt;br /&gt;
| 0&lt;br /&gt;
| After what seems an eternity, you reach a gate.  Before you stands a stoney-faced being who gives you a gentle look before saying, &amp;quot;By the grace of the Immortals you venerate, your soul is spared from the Void.  Do not squander their gift.&amp;quot;  With a swift movement of his hand you suddenly feel yourself pulled back to the land of the living.&lt;br /&gt;
&lt;br /&gt;
You feel a burst of pain as you gasp in a deep breath!  All around you the world spins rapidly and you get the feeling you are falling from a great distance.  After a moment, the spinning stops and you realize with joy that you are alive...&lt;br /&gt;
|-&lt;br /&gt;
| Ratha&amp;lt;br&amp;gt;[[RanikMap90a|(Sand Sprite)]]&lt;br /&gt;
| Asketi&lt;br /&gt;
| 6&lt;br /&gt;
| 1&lt;br /&gt;
| Silvery light surrounds you, an icy light that smears your vision, and a heavy weight presses on your spirit &#039;til pain bursts like stars in your body and soul. At last, the cold light fades and you begin to feel as though a warm wind bears you upwards, drawing you out of cold and fear.&lt;br /&gt;
The wind finally dies down, and you find yourself alive...and elsewhere. &lt;br /&gt;
|-&lt;br /&gt;
| Ratha&amp;lt;br&amp;gt;[[RanikMap90|(Near Hermit Shack)]]&lt;br /&gt;
| Asketi&lt;br /&gt;
| 6&lt;br /&gt;
| 2&lt;br /&gt;
| Silvery light surrounds you, an icy light that smears your vision, and a heavy weight presses on your spirit &#039;til pain bursts like stars in your body and soul. At last, the cold light fades and you begin to feel as though a warm wind bears you upwards, drawing you out of cold and fear.&lt;br /&gt;
The wind finally dies down, and you find yourself alive...and elsewhere. &lt;br /&gt;
|-&lt;br /&gt;
| Forfedhdar&amp;lt;br&amp;gt;[[RanikMap138|(Near Asketi&#039;s Mount)]]&lt;br /&gt;
| Asketi&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| A freezing blast blows across your heart and mind, fraying both in every direction.  Just as all starts to go dim, you hear a faint murmur and a soft warmth sweeps the cold away.  Slowly, the light returns and as you perceive it, you realize that you are living once more.&lt;br /&gt;
|-&lt;br /&gt;
| Forfedhdar&amp;lt;br&amp;gt;[[RanikMap138|(Asketi&#039;s Mount)]]&lt;br /&gt;
| Eylhaar&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| A freezing blast blows across your heart and mind, fraying both in every direction.  Just as all starts to go dim, you hear a faint murmur and a soft warmth sweeps the cold away.  Slowly, the light returns and as you perceive it, you realize that you are living once more.&lt;br /&gt;
|-&lt;br /&gt;
| Therengia&amp;lt;br&amp;gt;[[RanikMap31a|(Zalfung)]]&lt;br /&gt;
| Eylhaar&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| A violent chill suddenly wracks your spirit, as if you had suddenly been wrenched into the depths of the most abyssal ocean. You relent to the cold and simply float under the inky ebon waters, allowing the current to do with you what it may.&lt;br /&gt;
&lt;br /&gt;
As you ebb and flow along with the dark tide, you notice masses of swirling silver lights stir up all around you. They seem quite close, yet still far. The nebulous motion of the luminance mimics that of twinkling stars, yet you cannot be quite sure. Before you can ponder it much further, the lights begin to gradually grow brighter, until they roar with the brilliance of a thousand suns. You shut your eyes tightly, trying to shield yourself from the violent display but your flesh awakens with an intense burning sensation, jolted from its frigid slumber!&lt;br /&gt;
&lt;br /&gt;
Suddenly you feel yourself being expelled from the tide, your lungs burning with excruciating pain as you vault into a new body of water. After a moment of floating in the frigid pool, you realize with joy that you are very much alive.&lt;br /&gt;
&lt;br /&gt;
A severe, yet gentle feminine voice whispers, &amp;quot;You have been given another chance, my child. Arise anew within my spirit!&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
| *From Joenaynus*&lt;br /&gt;
| Damaris&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| Light fades and darkness envelops you like a blanket, velvet soft against your skin. A voice whispers in your ear, &amp;quot;No child are you to be under my protection. Be off with you, and come not soon to my attentions.&amp;quot; As the voice fades, you feel the prick of a dagger against the back of your neck, a sharp sting warning you against foolishness, and your vision clears to find yourself..&lt;br /&gt;
|-&lt;br /&gt;
| Mer&#039;Kresh &amp;lt;br /&amp;gt;[[RanikMap107|(Celpeze)]]&lt;br /&gt;
&lt;br /&gt;
| Everild&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| A black, chilling hand reaches toward you but is pushed back by nothing you can discern other than a warm breath.&lt;br /&gt;
You shake off the fear and the pain, and find youself alive...and elsewhere. &lt;br /&gt;
|-&lt;br /&gt;
| Elanthia&amp;lt;br&amp;gt;(All Provinces)&lt;br /&gt;
| Triquetra&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|You feel yourself lifted gently, cradled as if by a mother&#039;s hand. You suddenly find yourself floating upward, the light dimming slowly around you. Eventually, everything vanishes as the distance increases and you are enveloped by a sparkling panorama of brilliantly lit stars. &lt;br /&gt;
|-&lt;br /&gt;
| Forfedhdar &amp;lt;br /&amp;gt;[[RanikMap121|(Boar Clan)]]&lt;br /&gt;
| Eylhaar&lt;br /&gt;
| 33&lt;br /&gt;
| 69&lt;br /&gt;
| A freezing blast blows across your heart and mind, fraying both in every direction.  Just as all starts to go dim, you hear a faint murmur and a soft warmth sweeps the cold away.  Slowly, the light returns and as you perceive it, you realize that you are living once more.&lt;br /&gt;
|-&lt;br /&gt;
| Forfedhdar&amp;lt;br /&amp;gt;[[RanikMap120|(Hawstkaal Road)]]&lt;br /&gt;
| Eylhaar&lt;br /&gt;
| 32&lt;br /&gt;
| 70&lt;br /&gt;
| A freezing blast blows across your heart and mind, fraying both in every direction.  Just as all starts to go dim, you hear a faint murmur and a soft warmth sweeps the cold away.  Slowly, the light returns and as you perceive it, you realize that you are living once more.&lt;br /&gt;
|-&lt;br /&gt;
| Forfedhdar&amp;lt;br /&amp;gt;[[RanikMap116|(Hibarnhvidar)]]&lt;br /&gt;
| Eylhaar&lt;br /&gt;
| 31&lt;br /&gt;
| 71&lt;br /&gt;
| A freezing blast blows across your heart and mind, fraying both in every direction.  Just as all starts to go dim, you hear a faint murmur and a soft warmth sweeps the cold away.  Slowly, the light returns and as you perceive it, you realize that you are living once more.&lt;br /&gt;
|-&lt;br /&gt;
| Forfedhdar&amp;lt;br /&amp;gt;[[RanikMap112|(Hill Giants)]]&lt;br /&gt;
| Eylhaar&lt;br /&gt;
| 30&lt;br /&gt;
| 72&lt;br /&gt;
| A freezing blast blows across your heart and mind, fraying both in every direction.  Just as all starts to go dim, you hear a faint murmur and a soft warmth sweeps the cold away.  Slowly, the light returns and as you perceive it, you realize that you are living once more.&lt;br /&gt;
|-&lt;br /&gt;
| Forfedhdar&amp;lt;br /&amp;gt;[[RanikMap142|(Black Spire)]]&lt;br /&gt;
| Eylhaar&lt;br /&gt;
| 29&lt;br /&gt;
| 73&lt;br /&gt;
| A freezing blast blows across your heart and mind, fraying both in every direction.  Just as all starts to go dim, you hear a faint murmur and a soft warmth sweeps the cold away.  Slowly, the light returns and as you perceive it, you realize that you are living once more.&lt;br /&gt;
|-&lt;br /&gt;
| Ilithi&amp;lt;br /&amp;gt;[[RanikMap71a|(Horse Clan)]]&lt;br /&gt;
| Eylhaar&lt;br /&gt;
| 28&lt;br /&gt;
| 74&lt;br /&gt;
| A chill spreads through your spirit as you feel buoyed upon crystalline waters, yet cannot make out the rest of your surroundings.  You travel at the whim of the tide, yet the current seems to take great care of being gentle with your fragile essence.  Several serene moments pass until the image of an antelope stretches out in the foggy sky above.  A brilliant flash of light suffuses your senses, crumbling outward to reveal...&lt;br /&gt;
|-&lt;br /&gt;
| Forfedhdar&amp;lt;br /&amp;gt;[[RanikMap141|(Gryphons)]]&lt;br /&gt;
| Eylhaar&lt;br /&gt;
| 27&lt;br /&gt;
| 75&lt;br /&gt;
| A chill spreads through your spirit as you feel buoyed upon crystalline waters, yet cannot make out the rest of your surroundings.  You travel at the whim of the tide, yet the current seems to take great care of being gentle with your fragile essence.  Several serene moments pass until the image of an antelope stretches out in the foggy sky above.  A brilliant flash of light suffuses your senses, crumbling outward to reveal...&lt;br /&gt;
|-&lt;br /&gt;
| Ilithi&amp;lt;br /&amp;gt;[[RanikMap70|(Kerenhappuch Altar)]]&lt;br /&gt;
| Eylhaar&lt;br /&gt;
| 26&lt;br /&gt;
| 76&lt;br /&gt;
| You feel chilled to the bone as light surrounds and spreads through you.  Pain mixes with the numbness as you are blinded by the light and drawn down into it like a stone in a pool.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
It finally fades, and you find yourself alive...and elsewhere.&lt;br /&gt;
|-&lt;br /&gt;
| Ilithi&amp;lt;br /&amp;gt;[[RanikMap66b|(S&#039;sugi Malchatas)]]&lt;br /&gt;
| Eylhaar&lt;br /&gt;
| 25&lt;br /&gt;
| 77&lt;br /&gt;
| You feel chilled to the bone as light surrounds and spreads through you.  Pain mixes with the numbness as you are blinded by the light and drawn down into it like a stone in a pool.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
It finally fades, and you find yourself alive...and elsewhere.&lt;br /&gt;
|-&lt;br /&gt;
| Ilithi&amp;lt;br /&amp;gt;[[RanikMap68a|(Darkling Woods)]]&lt;br /&gt;
| Eylhaar&lt;br /&gt;
| 24&lt;br /&gt;
| 78&lt;br /&gt;
| You feel chilled to the bone as light surrounds and spreads through you.  Pain mixes with the numbness as you are blinded by the light and drawn down into it like a stone in a pool.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
It finally fades, and you find yourself alive...and elsewhere.&lt;br /&gt;
|-&lt;br /&gt;
| Ilithi&amp;lt;br /&amp;gt;[[RanikMap64c|(Darkmist Moor)]]&lt;br /&gt;
| Eylhaar&lt;br /&gt;
| 23&lt;br /&gt;
| 79&lt;br /&gt;
| A loud roaring and a sense of heat on the skin surrounds you and a great pressure -- as if the earth was caving in around you -- presses against your body.  You struggle against a great weight, and then finally break forward to find yourself....&lt;br /&gt;
|-&lt;br /&gt;
| Ilithi&amp;lt;br /&amp;gt;[[RanikMap64d|(The Abyss)]]&lt;br /&gt;
| Eylhaar&lt;br /&gt;
| 22&lt;br /&gt;
| 80&lt;br /&gt;
| You find yourself swimming in a vast, red sea.  Numb and weightless, you are tossed about at the behest of the current, unable to choose direction.  Your spirit exhausted, you relent, and allow the flow to do with you what it may...&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
A blinding pain sears through you and you suddenly find yourself on a cold, hard surface, the breath of life filling your lungs once again.&lt;br /&gt;
|-&lt;br /&gt;
| Forfedhdar&amp;lt;br /&amp;gt;[[RanikMap114|(Ain Ghazal)]]&lt;br /&gt;
| Eylhaar&lt;br /&gt;
| 25&lt;br /&gt;
| 81&lt;br /&gt;
| A freezing blast blows across your heart and mind, fraying both in every direction.  Just as all starts to go dim, you hear a faint murmur and a soft warmth sweeps the cold away.  Slowly, the light returns and as you perceive it, you realize that you are living once more.&lt;br /&gt;
|-&lt;br /&gt;
| Zoluren&amp;lt;br /&amp;gt;[[RanikMap62|(Snowbeasts)]]&lt;br /&gt;
| Eylhaar&lt;br /&gt;
| 31&lt;br /&gt;
| 83&lt;br /&gt;
| A loud roaring and a sense of heat on the skin surrounds you and a great pressure -- as if the earth was caving in around you -- presses against your body.  You struggle against a great weight, and then finally break forward to find yourself....&lt;br /&gt;
|-&lt;br /&gt;
| Zoluren&amp;lt;br /&amp;gt;[[RanikMap63|(Oshu&#039;ehhrsk Manor)]]&lt;br /&gt;
| Eylhaar&lt;br /&gt;
| 30&lt;br /&gt;
| 84&lt;br /&gt;
| Your vision goes black, your mind a blank!  You slowly awaken to a jumble of soft spoken prayers, mixing together to form a soothing chant.  You realize that if this were the end of the road it would not be so bad afterall.  But as you open your eyes, your heart warms to know you are still alive.&lt;br /&gt;
|-&lt;br /&gt;
| Zoluren&amp;lt;br /&amp;gt;[[RanikMap61|(Leth Deriel)]]&lt;br /&gt;
| Eylhaar&lt;br /&gt;
| 29&lt;br /&gt;
| 85&lt;br /&gt;
| Your vision goes black, your mind a blank!  You slowly awaken to a jumble of soft spoken prayers, mixing together to form a soothing chant.  You realize that if this were the end of the road it would not be so bad afterall.  But as you open your eyes, your heart warms to know you are still alive.&lt;br /&gt;
|-&lt;br /&gt;
| Zoluren&amp;lt;br /&amp;gt;[[RanikMap61b|(Acenamacra Village)]]&lt;br /&gt;
| Eylhaar&lt;br /&gt;
| 28&lt;br /&gt;
| 86&lt;br /&gt;
| You feel a burst of pain as you gasp in a deep breath!  All around you the world spins rapidly and you get the feeling you are falling from a great distance.  After a moment, the spinning stops and you realize with joy that you are alive...&lt;br /&gt;
|-&lt;br /&gt;
| Zoluren&amp;lt;br /&amp;gt;[[RanikMap112|(Ilaya Taipa)]]&lt;br /&gt;
| Eylhaar&lt;br /&gt;
| 26&lt;br /&gt;
| 88&lt;br /&gt;
| You feel a burst of pain as you gasp in a deep breath!  All around you the world spins rapidly and you get the feeling you are falling from a great distance.  After a moment, the spinning stops and you realize with joy that you are alive...&lt;br /&gt;
|-&lt;br /&gt;
| Zoluren&amp;lt;br /&amp;gt;[[RanikMap113|(Storm Bulls)]]&lt;br /&gt;
| Eylhaar&lt;br /&gt;
| 24&lt;br /&gt;
| 90&lt;br /&gt;
| You feel a burst of pain as you gasp in a deep breath!  All around you the world spins rapidly and you get the feeling you are falling from a great distance.  After a moment, the spinning stops and you realize with joy that you are alive...&lt;br /&gt;
|-&lt;br /&gt;
| Zoluren&amp;lt;br /&amp;gt;[[RanikMap62a|(Tamsine&#039;s Rest)]]&lt;br /&gt;
| Eylhaar&lt;br /&gt;
| 23&lt;br /&gt;
| 91&lt;br /&gt;
| You feel a burst of pain as you gasp in a deep breath!  All around you the world spins rapidly and you get the feeling you are falling from a great distance.  After a moment, the spinning stops and you realize with joy that you are alive...&lt;br /&gt;
|-&lt;br /&gt;
| Zoluren&amp;lt;br /&amp;gt;[[RanikMap61a|(Moss Meys)]]&lt;br /&gt;
| Eylhaar&lt;br /&gt;
| 22&lt;br /&gt;
| 92&lt;br /&gt;
| Your vision goes black, your mind a blank!  You slowly awaken to a jumble of soft spoken prayers, mixing together to form a soothing chant.  You realize that if this were the end of the road it would not be so bad afterall.  But as you open your eyes, your heart warms to know you are still alive.&lt;br /&gt;
|-&lt;br /&gt;
| Zoluren&amp;lt;br /&amp;gt;[[RanikMap60|(Forest of Night)]]&lt;br /&gt;
| Eylhaar&lt;br /&gt;
| 21&lt;br /&gt;
| 93&lt;br /&gt;
| A soft white light floods the air around you, and for a moment you sense the presence of something towering over you like the shade of a spreading tree.  The world tumbles past you, faster and faster, and at last comes to a stop to the sound of whispering leaves and the feel of sanded wood beneath you.&lt;br /&gt;
|-&lt;br /&gt;
| Zoluren&amp;lt;br /&amp;gt;[[RanikMap60|(Hodierna&#039;s Solace)]]&lt;br /&gt;
| Eylhaar&lt;br /&gt;
| 20&lt;br /&gt;
| 94&lt;br /&gt;
| You feel a burst of pain as you gasp in a deep breath!  All around you the world spins rapidly and you get the feeling you are falling from a great distance.  After a moment, the spinning stops and you realize with joy that you are alive...&lt;br /&gt;
|-&lt;br /&gt;
| Zoluren&amp;lt;br /&amp;gt;[[RanikMap60b|(Segoltha River)]]&lt;br /&gt;
| Eylhaar&lt;br /&gt;
| 19&lt;br /&gt;
| 95&lt;br /&gt;
| You feel a burst of pain as you gasp in a deep breath!  All around you the world spins rapidly and you get the feeling you are falling from a great distance.  After a moment, the spinning stops and you realize with joy that you are alive...&lt;br /&gt;
|-&lt;br /&gt;
|Ilithi&amp;lt;br /&amp;gt;[[RanikMap67b|(Undershard)]]&lt;br /&gt;
| Eylhaar&lt;br /&gt;
| 21&lt;br /&gt;
| 96&lt;br /&gt;
| You feel chilled to the bone as light surrounds and spreads through you.  Pain mixes with the numbness as you are blinded by the light and drawn down into it like a stone in a pool.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
It finally fades, and you find yourself alive...and elsewhere.&lt;br /&gt;
|-&lt;br /&gt;
| Therengia&amp;lt;br /&amp;gt;[[RanikMap45|(Hvaral Church)]]&lt;br /&gt;
| Eylhaar&lt;br /&gt;
| 27&lt;br /&gt;
| 97&lt;br /&gt;
| The pain of a thousand battles pierces your body as around you howls a screaming sound like a snowbeast caught in a clever trap of steel and ice.  The pain suddenly vanishes, replaced by a warm glow within, and you find yourself....&lt;br /&gt;
|-&lt;br /&gt;
| Zoluren&amp;lt;br /&amp;gt;[[RanikMap5a|Knife Clan]]&lt;br /&gt;
| Eylhaar&lt;br /&gt;
| 31&lt;br /&gt;
| 99&lt;br /&gt;
| After what seems an eternity, you reach a gate.  Before you stands a stoney-faced being who gives you a gentle look before saying, &amp;quot;By the grace of the Immortals you venerate, your soul is spared from the Void.  Do not squander their gift.&amp;quot;  With a swift movement of his hand you suddenly feel yourself pulled back to the land of the living.&amp;lt;br&amp;gt;&lt;br /&gt;
You feel a burst of pain as you gasp in a deep breath!  All around you the world spins rapidly and you get the feeling you are falling from a great distance.  After a moment, the spinning stops and you realize with joy that you are alive...&lt;br /&gt;
|-&lt;br /&gt;
| Zoluren&amp;lt;br /&amp;gt;[[RanikMap5|Wolf Clan]]&lt;br /&gt;
| Eylhaar&lt;br /&gt;
| 30&lt;br /&gt;
| 100&lt;br /&gt;
| After what seems an eternity, you reach a gate.  Before you stands a stoney-faced being who gives you a gentle look before saying, &amp;quot;By the grace of the Immortals you venerate, your soul is spared from the Void.  Do not squander their gift.&amp;quot;  With a swift movement of his hand you suddenly feel yourself pulled back to the land of the living.&amp;lt;br&amp;gt;&lt;br /&gt;
You feel a burst of pain as you gasp in a deep breath!  All around you the world spins rapidly and you get the feeling you are falling from a great distance.  After a moment, the spinning stops and you realize with joy that you are alive...&lt;br /&gt;
|-&lt;br /&gt;
| Zoluren&amp;lt;br /&amp;gt;[[RanikMap4|Abandoned Manor House]]&lt;br /&gt;
| Eylhaar&lt;br /&gt;
| 29&lt;br /&gt;
| 101&lt;br /&gt;
| After what seems an eternity, you reach a gate.  Before you stands a stoney-faced being who gives you a gentle look before saying, &amp;quot;By the grace of the Immortals you venerate, your soul is spared from the Void.  Do not squander their gift.&amp;quot;  With a swift movement of his hand you suddenly feel yourself pulled back to the land of the living.&amp;lt;br&amp;gt;&lt;br /&gt;
You feel a burst of pain as you gasp in a deep breath!  All around you the world spins rapidly and you get the feeling you are falling from a great distance.  After a moment, the spinning stops and you realize with joy that you are alive...&lt;br /&gt;
|-&lt;br /&gt;
| Zoluren&amp;lt;br /&amp;gt;[[RanikMap3|Deserted Village]]&lt;br /&gt;
| Eylhaar&lt;br /&gt;
| 28&lt;br /&gt;
| 102&lt;br /&gt;
| After what seems an eternity, you reach a gate.  Before you stands a stoney-faced being who gives you a gentle look before saying, &amp;quot;By the grace of the Immortals you venerate, your soul is spared from the Void.  Do not squander their gift.&amp;quot;  With a swift movement of his hand you suddenly feel yourself pulled back to the land of the living.&amp;lt;br&amp;gt;&lt;br /&gt;
You feel a burst of pain as you gasp in a deep breath!  All around you the world spins rapidly and you get the feeling you are falling from a great distance.  After a moment, the spinning stops and you realize with joy that you are alive...&lt;br /&gt;
|-&lt;br /&gt;
| Zoluren&amp;lt;br /&amp;gt;[[RanikMap6a|The Brambles]]&lt;br /&gt;
| Eylhaar&lt;br /&gt;
| 27&lt;br /&gt;
| 103&lt;br /&gt;
| After what seems an eternity, you reach a gate.  Before you stands a stoney-faced being who gives you a gentle look before saying, &amp;quot;By the grace of the Immortals you venerate, your soul is spared from the Void.  Do not squander their gift.&amp;quot;  With a swift movement of his hand you suddenly feel yourself pulled back to the land of the living.&amp;lt;br&amp;gt;&lt;br /&gt;
You feel a burst of pain as you gasp in a deep breath!  All around you the world spins rapidly and you get the feeling you are falling from a great distance.  After a moment, the spinning stops and you realize with joy that you are alive...&lt;br /&gt;
|-&lt;br /&gt;
| Zoluren&amp;lt;br /&amp;gt;[[RanikMap7b|Handfaster&#039;s Glade]]&lt;br /&gt;
| Eylhaar&lt;br /&gt;
| 26&lt;br /&gt;
| 104&lt;br /&gt;
| After what seems an eternity, you reach a gate.  Before you stands a stoney-faced being who gives you a gentle look before saying, &amp;quot;By the grace of the Immortals you venerate, your soul is spared from the Void.  Do not squander their gift.&amp;quot;  With a swift movement of his hand you suddenly feel yourself pulled back to the land of the living.&amp;lt;br&amp;gt;&lt;br /&gt;
You feel a burst of pain as you gasp in a deep breath!  All around you the world spins rapidly and you get the feeling you are falling from a great distance.  After a moment, the spinning stops and you realize with joy that you are alive...&lt;br /&gt;
|-&lt;br /&gt;
| Zoluren&amp;lt;br /&amp;gt;[[RanikMap9a|Rock Trolls]]&lt;br /&gt;
| Eylhaar&lt;br /&gt;
| 25&lt;br /&gt;
| 105&lt;br /&gt;
| After what seems an eternity, you reach a gate.  Before you stands a stoney-faced being who gives you a gentle look before saying, &amp;quot;By the grace of the Immortals you venerate, your soul is spared from the Void.  Do not squander their gift.&amp;quot;  With a swift movement of his hand you suddenly feel yourself pulled back to the land of the living.&amp;lt;br&amp;gt;&lt;br /&gt;
You feel a burst of pain as you gasp in a deep breath!  All around you the world spins rapidly and you get the feeling you are falling from a great distance.  After a moment, the spinning stops and you realize with joy that you are alive...&lt;br /&gt;
|-&lt;br /&gt;
| Zoluren&amp;lt;br /&amp;gt;[[RanikMap9b|Promado Village]]&lt;br /&gt;
| Eylhaar&lt;br /&gt;
| 24&lt;br /&gt;
| 106&lt;br /&gt;
| After what seems an eternity, you reach a gate.  Before you stands a stoney-faced being who gives you a gentle look before saying, &amp;quot;By the grace of the Immortals you venerate, your soul is spared from the Void.  Do not squander their gift.&amp;quot;  With a swift movement of his hand you suddenly feel yourself pulled back to the land of the living.&amp;lt;br&amp;gt;&lt;br /&gt;
You feel a burst of pain as you gasp in a deep breath!  All around you the world spins rapidly and you get the feeling you are falling from a great distance.  After a moment, the spinning stops and you realize with joy that you are alive...&lt;br /&gt;
|-&lt;br /&gt;
| Zoluren&amp;lt;br /&amp;gt;[[RanikMap11a|Forest Genie]]&lt;br /&gt;
| Eylhaar&lt;br /&gt;
| 23&lt;br /&gt;
| 107&lt;br /&gt;
| After what seems an eternity, you reach a gate.  Before you stands a stoney-faced being who gives you a gentle look before saying, &amp;quot;By the grace of the Immortals you venerate, your soul is spared from the Void.  Do not squander their gift.&amp;quot;  With a swift movement of his hand you suddenly feel yourself pulled back to the land of the living.&amp;lt;br&amp;gt;&lt;br /&gt;
You feel a burst of pain as you gasp in a deep breath!  All around you is the feeling of scorching heat and the smell of sulphur.  A moment later, dazed, you collapse upon cold hard stone and realize with joy that you are alive...&lt;br /&gt;
|-&lt;br /&gt;
| Zoluren&amp;lt;br /&amp;gt;[[RanikMap13|Dirge]]&lt;br /&gt;
| Eylhaar&lt;br /&gt;
| 22&lt;br /&gt;
| 108&lt;br /&gt;
| After what seems an eternity, you reach a gate.  Before you stands a stoney-faced being who gives you a gentle look before saying, &amp;quot;By the grace of the Immortals you venerate, your soul is spared from the Void.  Do not squander their gift.&amp;quot;  With a swift movement of his hand you suddenly feel yourself pulled back to the land of the living.&amp;lt;br&amp;gt;&lt;br /&gt;
You feel a burst of pain as you gasp in a deep breath!  All around you is the feeling of scorching heat and the smell of sulphur.  A moment later, dazed, you collapse upon cold hard stone and realize with joy that you are alive...&lt;br /&gt;
|-&lt;br /&gt;
| Zoluren&amp;lt;br /&amp;gt;[[RanikMap13|Ossuary Cavern]]&lt;br /&gt;
| Eylhaar&lt;br /&gt;
| 21&lt;br /&gt;
| 109&lt;br /&gt;
| After what seems an eternity, you reach a gate.  Before you stands a stoney-faced being who gives you a gentle look before saying, &amp;quot;By the grace of the Immortals you venerate, your soul is spared from the Void.  Do not squander their gift.&amp;quot;  With a swift movement of his hand you suddenly feel yourself pulled back to the land of the living.&amp;lt;br&amp;gt;&lt;br /&gt;
You feel a burst of pain as you gasp in a deep breath!  All around you is the feeling of scorching heat and the smell of sulphur.  A moment later, dazed, you collapse upon cold hard stone and realize with joy that you are alive...&lt;br /&gt;
|-&lt;br /&gt;
| Zoluren&amp;lt;br /&amp;gt;[[RanikMap14a|Temple of Ushnish]]&lt;br /&gt;
| Eylhaar&lt;br /&gt;
| 20&lt;br /&gt;
| 110&lt;br /&gt;
| After what seems an eternity, you reach a gate.  Before you stands a stoney-faced being who gives you a gentle look before saying, &amp;quot;By the grace of the Immortals you venerate, your soul is spared from the Void.  Do not squander their gift.&amp;quot;  With a swift movement of his hand you suddenly feel yourself pulled back to the land of the living.&amp;lt;br&amp;gt;&lt;br /&gt;
Light fades and darkness envelops you like a blanket, velvet soft against your skin.  A voice whispers in your ear, &amp;quot;No child are you to be under my protection.  Be off with you, and come not soon to my attentions.&amp;quot;  As the voice fades, you feel the prick of a dagger against the back of your neck, a sharp sting warning you against foolishness, and your vision clears to find yourself...&lt;br /&gt;
|-&lt;br /&gt;
| Therengia&amp;lt;br /&amp;gt;[[RanikMap14|Sicle Grove]]&lt;br /&gt;
| Eylhaar&lt;br /&gt;
| 19&lt;br /&gt;
| 111&lt;br /&gt;
| After what seems an eternity, you reach a gate.  Before you stands a stoney-faced being who gives you a gentle look before saying, &amp;quot;By the grace of the Immortals you venerate, your soul is spared from the Void.  Do not squander their gift.&amp;quot;  With a swift movement of his hand you suddenly feel yourself pulled back to the land of the living.&amp;lt;br&amp;gt;&lt;br /&gt;
Light fades and darkness envelops you like a blanket, velvet soft against your skin.  A voice whispers in your ear, &amp;quot;No child are you to be under my protection.  Be off with you, and come not soon to my attentions.&amp;quot;  As the voice fades, you feel the prick of a dagger against the back of your neck, a sharp sting warning you against foolishness, and your vision clears to find yourself...&lt;br /&gt;
|-&lt;br /&gt;
| Therengia&amp;lt;br /&amp;gt;[[RanikMap14d|Crystal Hand Fortress]]&lt;br /&gt;
| Eylhaar&lt;br /&gt;
| 18&lt;br /&gt;
| 112&lt;br /&gt;
| After what seems an eternity, you reach a gate.  Before you stands a stoney-faced being who gives you a gentle look before saying, &amp;quot;By the grace of the Immortals you venerate, your soul is spared from the Void.  Do not squander their gift.&amp;quot;  With a swift movement of his hand you suddenly feel yourself pulled back to the land of the living.&amp;lt;br&amp;gt;&lt;br /&gt;
Light fades and darkness envelops you like a blanket, velvet soft against your skin.  A voice whispers in your ear, &amp;quot;No child are you to be under my protection.  Be off with you, and come not soon to my attentions.&amp;quot;  As the voice fades, you feel the prick of a dagger against the back of your neck, a sharp sting warning you against foolishness, and your vision clears to find yourself...&lt;br /&gt;
|-&lt;br /&gt;
| Therengia&amp;lt;br /&amp;gt;[[RanikMap14b|Greater Fist]]&lt;br /&gt;
| Eylhaar&lt;br /&gt;
| 17&lt;br /&gt;
| 113&lt;br /&gt;
| After what seems an eternity, you reach a gate.  Before you stands a stoney-faced being who gives you a gentle look before saying, &amp;quot;By the grace of the Immortals you venerate, your soul is spared from the Void.  Do not squander their gift.&amp;quot;  With a swift movement of his hand you suddenly feel yourself pulled back to the land of the living.&amp;lt;br&amp;gt;&lt;br /&gt;
Light fades and darkness envelops you like a blanket, velvet soft against your skin.  A voice whispers in your ear, &amp;quot;No child are you to be under my protection.  Be off with you, and come not soon to my attentions.&amp;quot;  As the voice fades, you feel the prick of a dagger against the back of your neck, a sharp sting warning you against foolishness, and your vision clears to find yourself...&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Improvement suggestions to DEPART / making death matter more ==&lt;br /&gt;
&lt;br /&gt;
I do think that death has become meaningless in DR. My character doesn&#039;t DEPART unless she is forced to, I have never used it as a &amp;quot;respawn&amp;quot; button because I don&#039;t like it. I miss the days when you had no depart and you were forced to find people to help you before your corpse decayed, not because I like the idea of losing my items but because it meant you had to interact with other players. The thing I hate most about dying is the time lost to train. Many people DEPART because it is inconvenient to find a cleric and an empath when you can just DEPART, fully healed of all wounds and get going pretty quickly again.&lt;br /&gt;
&lt;br /&gt;
Make it inconvenient to use depart. &lt;br /&gt;
&lt;br /&gt;
#What if DEPART brings you not to the nearest altar or temple, but to the temple of the god you last got a favor from? &lt;br /&gt;
#What if upon DEPARTing, your health, concentration, stamina, spirit, mana bars would not start rejuvenating until 1 hour real time had passed as your body recovers from the strain of being brought back through favors with your god? &lt;br /&gt;
#What if your body came through with a DEPART with all the wounds you had before you died, with a temporary blood staunching kind of effect to allow you to run to the healer and get assistance? &lt;br /&gt;
&lt;br /&gt;
When it comes down to it, the best (and worst) penalty that I can suffer is loss of time to train. Make it take long enough to revive through DEPARTing that it becomes more attractive to get healed and resurrected, and you&#039;ve just brought back the interaction from death that&#039;s been missing from the game for quite some time.&lt;br /&gt;
&lt;br /&gt;
I like depart, I like not losing items, but I don&#039;t think that the depart option should be a better, more favored option than getting a cleric and empath to assist you. --[[User:MILLERK131|MILLERK131]] ([[User talk:MILLERK131|talk]]) 13:03, 1 September 2016 (UTC)&lt;br /&gt;
:Just so there&#039;s no confusion, if you have a suggestion on a change to the game it should be posted on the official play.net boards or emailed to the SIMU feedback team. Talk pages and the wiki in general are not monitored by the GameMasters. The only exception to this at this time is feedback on [[Policy_command|policy]] pages. We don&#039;t want your suggestions getting lost or not seen by them being posted in the wrong location. Please let me know if you have any questions. --[[User:GAMERGIRL151|GAMERGIRL151]] ([[User talk:GAMERGIRL151|talk]]) 08:55, 1 September 2016 (CDT)&lt;/div&gt;</summary>
		<author><name>ABSOLON</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Category_talk:News&amp;diff=452114</id>
		<title>Category talk:News</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Category_talk:News&amp;diff=452114"/>
		<updated>2016-08-31T18:35:07Z</updated>

		<summary type="html">&lt;p&gt;ABSOLON: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Titles for News articles ==&lt;br /&gt;
&lt;br /&gt;
As we create more and more News items and policies get added, I think we should standardize on a naming structure. I think it would be best to be consistent with other conventions on the forum (e.g. [[:Elanthipedia:Manual_of_Style/Posts|Posts]]) where we do two things:&lt;br /&gt;
&lt;br /&gt;
*Dates in titles should be MM/DD/YYYY as they appear elsewhere on the wiki.&lt;br /&gt;
*I&#039;m not sure that the &amp;quot;Dateline&amp;quot; that is in most articles is valuable either for searching or sorting items within the category, could this be dropped?&lt;br /&gt;
*Do we need to have the names in ALL CAPS? &lt;br /&gt;
*:Should we just follow [[Elanthipedia:Manual_of_Style#Naming|standard naming policy]] where you capitalize the first word, and then only proper names?&lt;br /&gt;
&lt;br /&gt;
I&#039;d like to propose a new format such as &#039;&#039;News:&amp;lt;title&amp;gt;_-_MM/DD/YYYY&#039;&#039;. Example: &#039;&#039;&amp;lt;nowiki&amp;gt;News:How_to_transfer_characters_between_accounts_-_08/16/2011&amp;lt;/nowiki&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
By no means should this be seen as the standard, I&#039;m just trying to open a discussion that hopefully one day makes it into the Manual of Style. - [[User:RY4NPW|padhg]] ([[User talk:RY4NPW|talk]]) 10:12, 31 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
:I&#039;m fine with changes.  As I started the current project rolling, here was my thought process:&lt;br /&gt;
:: I changed the date to the one we&#039;re using (YYYY/MM/DD) so that viewed on a category list, things will show up chronologically.  That&#039;s just a personal OCD peeve I have, when things are grouped together by months but are years apart.&lt;br /&gt;
:: I just took, verbatim, the title line from the actual in-game NEWS articles and made that the page title (with the above DATE modification), with the addition of &amp;quot;NEWS:&amp;quot; preceding it.  So, that includes the word &amp;quot;Dateline&amp;quot;.&lt;br /&gt;
: As per GM [[Lyneya]]&#039;s recent post, all the policy changes, and I suspect the related NEWS articles, are going to be updated.  So it might even be a good time to make suggestions that get rolled into the IG POLICY and NEWS systems for better formatting there that makes wiki-ing those articles more streamlined.&lt;br /&gt;
: Also, I feel that getting these articles up is the 1st phase of this project.  Each of the current REDIRECT pages (ie. News 5 1) I hope in phase 2 to turn into DISAMBIG pages as updated NEWS articles replace the current ones.&lt;br /&gt;
: --[[Kythryn]] 10:24, 31 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
::Perhaps we just make this easier and take the date out of the title? For example, in game there is only one version of NEWS 4 10 that is updated every month. If we only keep the latest NEWS/POLICY on the page &#039;&#039;News 4 22 - &amp;lt;title&amp;gt;&#039;&#039; and let the page history take care of the versioning? In this way, if someone types &amp;quot;news 4 22&amp;quot; into the search bar, the result is auto-suggested. It also means not having to update any redirects every time the NEWS/POLICY is updated. Thoughts? - [[User:RY4NPW|padhg]] ([[User talk:RY4NPW|talk]]) 10:48, 31 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
::: Unfortunately, I am heading out of town here in a couple hours and won&#039;t have internet access, so this will be my last &amp;quot;chime in&amp;quot;.&lt;br /&gt;
::: We can certainly  do the above suggestion (no date), or change the title layout.  I was following the general idea of &amp;quot;exact documentation&amp;quot;, like we do with forum posts (we don&#039;t MOS those titles either (ex. [[Post:IMPORTANT: The EXP system, Elanthia, and you. - 5/13/2009 - 23:02:07]])), simply use the title of the actual forum post + &amp;lt;date/time&amp;gt;.&lt;br /&gt;
::: If we do choose to have the HISTORY log changes, can that be found via a SEARCH?  For example, if someone searches for &amp;quot;Bard Hodierna&#039;s Lilt&amp;quot; and the current [[News 3 3]] comes up, will it continue to show up on a SEARCH once that article has been written over?  We had talked about this when making up pages...some of these that are pretty static (like the category 5 ones) could be &amp;quot;stand alone&amp;quot; with no dates.  But, there are other categories that get new articles frequently.  I was thinking about those for the long-term documentation.  So, since the NEWS system as a whole should be consistent with all the articles over all 5 categories, we need to have a naming system that works for all the types of articles IMO.&lt;br /&gt;
::: Anyhow, whatever you and Mistanna (and anyone else that chimes in on this) decide to do is fine with me!  --[[Kythryn]] 11:25, 31 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
::::Page history is not typically searched, so if we treat NEWS items like a command pages and it was changed, the old content would not show up. The real question is do we tread these pages like Posts (with dates, and have to maintain a redirect to the latest one), or do we treat them like command pages? Right now we&#039;re doing a little of both. - [[User:RY4NPW|padhg]] ([[User talk:RY4NPW|talk]]) 11:29, 31 August 2016 (CDT)&lt;br /&gt;
:::::Re: archiving historical news article contents - News articles can be archived using via use of an archive sub-page. See [[User_talk:CARAAMON/Archive]] for an example. These still show up in a search, with the archive sup-page clearly visible. A link at the top of the page can link to the archive page indicating that there are archived versions available to peruse. See [[User_talk:CARAAMON]] for an example of such a link. I recommend using this format of archival.&lt;br /&gt;
:::::As for page naming, I think we should take out the date as well since the date is not in the title of the news article. I.e. we don&#039;t see the date when typing {{com|news}} on its own, only seeing it when we actually type {{com|news}} {{tt|1 1}} for example. (To compare, posts sort of have the date in their title on the forums.) Post dates are also fixed, whereas news article dates change despite being named the same. This is better suited to having the date be in the body of the article rather than the title so that we don&#039;t end up with multiple copies of each news article floating around out there.&lt;br /&gt;
:::::With regards to using all caps or not in the page name, either way works for me. The news article in game is titled in all caps, and when quoting in game things we typically tend to retain capitalization. E.g. post names, messaging quirks, etc. As a personal preference, however, all caps does look annoying so I would actually be okay with formatting it with proper sentence form like we do with most page names. Taking both of those into account, if I was making the sole decision I would lean towards proper sentence form. E.g. &amp;lt;nowiki&amp;gt;[[News:Dateline_2002/01/02:_ACCOUNT_INFORMATION_UPDATES]]&amp;lt;/nowiki&amp;gt; should be &amp;lt;nowiki&amp;gt;[[NEWS 5 20 - Account information updates]]&amp;lt;/nowiki&amp;gt;. (Note the removal of the colon. This is a troublesome character to have in a page name due to how it gets used by the wiki.) Or if simply using the shortest possible form then just NEWS 1 1, although I do think that is too short of a name since it&#039;s nice to have the brief descriptor of what the news article is about.&lt;br /&gt;
:::::P.S. I will add this to the manual of style once we can agree on a good format and method of archiving.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 11:46, 31 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
If we have the article title in the url aren&#039;t we just back to having to have redirects from the main NEWS page?  I&#039;d think that just having the url as ie. https://elanthipedia.play.net/News_2_17 might be best, with the title and date of the article boldly at the top.  We don&#039;t have to update news 4, that changes too often so I put a link to the DR Calendar there.  For history, we could either just move down the previous news like we do on the [[vision list]] page and put the new news entry at the top, or do the archive page. Neither of those sound like too much work once they&#039;re set up. I do think having the year first for the &#039;category&#039; helps with finding more relevant info though instead of sorting by month, but either way we decide to store &#039;old info&#039; will probably be fine as most all of these news articles are probably going to see updates. --[[User:BLADEDBUTTERFLY|BLADEDBUTTERFLY]] ([[User talk:BLADEDBUTTERFLY|talk]]) 12:57, 31 August 2016 (CDT)&lt;br /&gt;
:&amp;quot;If we have the article title in the url aren&#039;t we just back to having to have redirects from the main NEWS page?&amp;quot;&lt;br /&gt;
:Maybe I&#039;m not not understanding what you mean, but this is what it is now with the new format too. If we want to get rid of redirects on a specific page because it&#039;s preferable to link directly then we just change the links on the page to directly link to where we want it to go. And the redirect page itself would still be useful even on its own if it&#039;s not linked to on any page. For instance, you can type NEWS 1 1 into the search bar and the NEWS 1 1 page would redirect to the article with the full name such as [[NEWS 1 1 - Welcome to DragonRealms]], assuming that was what pagename format was decided on, even if no page had a direct link to [[NEWS 1 1]]. Redirects themselves are a good thing to have on a wiki and shouldn&#039;t be avoided. The general rule of thumb is if in doubt, create a redirect.&lt;br /&gt;
:The reason why I suggest having the article title in the pagename is simply for informational purposes for a wiki user. NEWS 1 1 on its own isn&#039;t very informative, but NEWS 1 1 - Welcome to DragonRealms is. Also, it&#039;s (effectively) what the news article is titled in game when you type {{com|news}} and I&#039;m inclined to use it simply on that basis because it&#039;s generally how we handle naming of pages of things that can be found in game.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 13:35, 31 August 2016 (CDT)&lt;/div&gt;</summary>
		<author><name>ABSOLON</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Elanthipedia_bugs&amp;diff=452099</id>
		<title>Elanthipedia bugs</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Elanthipedia_bugs&amp;diff=452099"/>
		<updated>2016-08-31T17:26:34Z</updated>

		<summary type="html">&lt;p&gt;ABSOLON: /* References are not parsed */ formatting and clarification&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}&lt;br /&gt;
A place to list the current bugs on Elanthipedia itself.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Duplicate Search Results==&lt;br /&gt;
There seem to be duplicate search results that pop up in the standard search. I&#039;ve tried deleting some of them, which temporarily works, but they seem to repopulate themselves eventually. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 08:10, 22 July 2014 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Sandbox Page Missing==&lt;br /&gt;
... I sure hope the personal sandbox pages get restored.  Stupid technology moving forward...:P --[[Kythryn]] 09:39, 24 August 2016 (CDT)&lt;br /&gt;
:Your sandbox, favorites, notes, etc should still be there, it&#039;s just the easy links to them that are missing from the header links. Just add it to the end of your user account page and you can manually travel there. E.g. &amp;lt;nowiki&amp;gt;https://elanthipedia.play.net/User:ZUERCAT/Sandbox&amp;lt;/nowiki&amp;gt;--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 15:42, 24 August 2016 (CDT)&lt;br /&gt;
:: *personal sandbox link missing (top right was where it was, by the preferences link) - &#039;&#039;&#039;thanks ABSOLON!  Glad it didn&#039;t get scrubbed.  Be nice to have those links back though if there&#039;s a way, not sure new wiki users would even know they are available&#039;&#039;&#039;&lt;br /&gt;
::: It&#039;s part of an extension called AddPersonalUrls, something I&#039;ll ask onsite to add back in once we have the major problems stamped out. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 01:33, 31 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Missing Text Editing Buttons==&lt;br /&gt;
(super low priority, but was handy) - Missing some of the command buttons when on an EDIT screen, like the strikethrough, sub &amp;amp; super text size, etc. that would add the code into your edit form for you--Kythryn&lt;br /&gt;
:Same issue, but out of these buttons I by far mostly used the &amp;quot;create redirect&amp;quot; button to easily create a redirect page, so I wanted to give special mention to that button to make sure it doesn&#039;t get missed in any fix. The button literally just added the text &amp;lt;nowiki&amp;gt;#REDIRECT [[pagename]]&amp;lt;/nowiki&amp;gt; to the page, with &amp;quot;pagename&amp;quot; selected as the active text. If any text was selected prior to hitting the button then that text would instead be inside the double brackets.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 23:28, 30 August 2016 (CDT)&lt;br /&gt;
:: This was most likely part of an extension that did not transfer over. I&#039;ll try to track it down, but I can&#039;t make any promises. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 01:47, 31 August 2016 (CDT)&lt;br /&gt;
::: Oh yes, the REDIRECT button would be great to see back...I&#039;ve mis-typed that word more in the past 24 hours than I thought possible...heh.  Also, when editing anything but a TALK page, it looks like the SIGNATURE button has gone the way of the gidii as well.  --[[Kythryn]] 09:44, 31 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Incorrectly Incomplete Marking of All Items==&lt;br /&gt;
::::: *internal page reference links are acting wonky (see [[Item:Weathered ilomba chest]])&lt;br /&gt;
: &amp;lt;s&amp;gt;*additionally, looks like tooltips or other similar issues are not populating on the ITEM template display (like the appraisal value conversion, see the ilomba chest for this too)&amp;lt;/s&amp;gt;&lt;br /&gt;
: *and, I just double checked a number of random ITEMS, &amp;lt;s&amp;gt;none are showing any SOURCE links&amp;lt;/s&amp;gt; and all of them are tagged for &#039;&#039;incomplete items&#039;&#039;&lt;br /&gt;
::For many items this is unrelated to the wiki update. Items that are marked as incomplete are in many cases just missing tag markers and had the incomplete marking before the update. I did a quick check too and it does appear that some items are getting marked incomplete that shouldn&#039;t be. This is likely what is causing the shops to be marked as incomplete as well, since those are marked complete when all the items are completed.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 16:16, 29 August 2016 (CDT)&lt;br /&gt;
::: I do know there are a number of items/armor/weapons that still have the &#039;&#039;incomplete&#039;&#039; tag, and when I do stumble on those, I pop in and update them.&lt;br /&gt;
::: But, I don&#039;t think it is &#039;&#039;&#039;some&#039;&#039;&#039; items being marked as incomplete right now, I think it is &#039;&#039;&#039;all&#039;&#039;&#039; of them.  I just picked 20 items from the ITEMS category and subcategories (armor, shield, weapons), 20/20 were marked as incomplete, 0/20 had redlinks on the page and 19/20 already had the tags filled out or were &amp;lt;nowiki&amp;gt;MTag=-&amp;lt;/nowiki&amp;gt;.  When I did update the 1 missing tags, it continued to have the &#039;&#039;incomplete&#039;&#039; on save.  And, new items being added area also showing as &#039;&#039;incomplete&#039;&#039; (ISHARON added this one early this morning [[Item:Baby shark doll]]).&lt;br /&gt;
::: That all being said, I wonder if this is tying into the &#039;&#039;Concept namespace being broken&#039;&#039; that you mention for the category display below, since the &#039;&#039;Incomplete Items&#039;&#039; is italicized on each of these item pages in the Category footer as well.  --[[Kythryn]] 11:45, 30 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Unable to Dismiss Site Notice==&lt;br /&gt;
*there is no link to dismiss the &amp;lt;s&amp;gt;&amp;quot;ATTENTION Semantic searching and tagging for Armor, Weapon, Shield, and Post categories are not functioning properly. It is being worked on.&amp;quot;&amp;lt;/s&amp;gt; notice at the top of the page&lt;br /&gt;
: It&#039;s part of an extension called DismissableSiteNotice, something I&#039;ll ask onsite to add back in once we have the major problems stamped out. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 01:34, 31 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Ranik Map Index Formatting==&lt;br /&gt;
&amp;lt;s&amp;gt;Formatting went haywire on the top-level [[Ranik Maps]] page&amp;lt;/s&amp;gt;&lt;br /&gt;
:Fixed.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 05:21, 31 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Incorrectly Incomplete Shop Pages==&lt;br /&gt;
Did a spot check on various shops, they all look to be tagged as &#039;&#039;incomplete articles&#039;&#039;, even when there are no redlinks on the page&lt;br /&gt;
:This is very likely related to the bug where all items are being marked as incomplete regardless of whether all of the completion checks are passed or not. I.e. The shop template marks a shop as completed once all the items are marked as completed.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 23:40, 30 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Page Movement Errors==&lt;br /&gt;
Getting the following error when I attempt to MOVE a page (This is the one I was moving [[:News:Dateline 8/8/2012: WELCOME TO DRAGONREALMS]]):&lt;br /&gt;
: Error: 1146 Table &#039;elanthipedia2.smw_fpt_askdu&#039; doesn&#039;t exist (wikisql2.simutronics.com)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I get the following error when I attempt to move pages:&lt;br /&gt;
: A database query error has occurred. This may indicate a bug in the software.&lt;br /&gt;
: Query:&lt;br /&gt;
: UPDATE  `smw_fpt_askdu` SET s_id = &#039;616505&#039; WHERE s_id = &#039;290888&#039;&lt;br /&gt;
: Function: SMWSQLStore3::changeSMWPageID&lt;br /&gt;
: Error: 1146 Table &#039;elanthipedia2.smw_fpt_askdu&#039; doesn&#039;t exist (wikisql2.simutronics.com)&lt;br /&gt;
: Backtrace:&lt;br /&gt;
: #0 /var/www/mediawiki/includes/db/Database.php(901): DatabaseBase-&amp;gt;reportQueryError(&#039;Table &#039;elanthip...&#039;, 1146, &#039;UPDATE  `smw_fp...&#039;, &#039;SMWSQLStore3::c...&#039;, false)&lt;br /&gt;
: #1 /var/www/mediawiki/includes/db/Database.php(1512): DatabaseBase-&amp;gt;query(&#039;UPDATE  `smw_fp...&#039;, &#039;SMWSQLStore3::c...&#039;)&lt;br /&gt;
: #2 /var/www/mediawiki/extensions/SemanticMediaWiki/src/MediaWiki/Database.php(334): DatabaseBase-&amp;gt;update(&#039;smw_fpt_askdu&#039;, Array, Array, &#039;SMWSQLStore3::c...&#039;, Array)&lt;br /&gt;
: #3 /var/www/mediawiki/extensions/SemanticMediaWiki/includes/storage/SQLStore/SMW_SQLStore3.php(598): SMW\MediaWiki\Database-&amp;gt;update(&#039;smw_fpt_askdu&#039;, Array, Array, &#039;SMWSQLStore3::c...&#039;)&lt;br /&gt;
: #4 /var/www/mediawiki/extensions/SemanticMediaWiki/includes/storage/SQLStore/SMW_SQLStore3_Writers.php(666): SMWSQLStore3-&amp;gt;changeSMWPageID(290888, 616505, 0, 0, true, false)&lt;br /&gt;
: #5 /var/www/mediawiki/extensions/SemanticMediaWiki/includes/storage/SQLStore/SMW_SQLStore3.php(351): SMWSQLStore3Writers-&amp;gt;changeTitle(Object(Title), Object(Title), 114667, 36640)&lt;br /&gt;
: #6 /var/www/mediawiki/extensions/SemanticMediaWiki/includes/StoreUpdater.php(235): SMWSQLStore3-&amp;gt;changeTitle(Object(Title), Object(Title), 114667, 36640)&lt;br /&gt;
: #7 /var/www/mediawiki/extensions/SemanticMediaWiki/includes/StoreUpdater.php(208): SMW\StoreUpdater-&amp;gt;handleYetUnknownRedirectTarget(Object(SMW\SemanticData), Object(SMW\DIWikiPage))&lt;br /&gt;
: #8 /var/www/mediawiki/extensions/SemanticMediaWiki/includes/StoreUpdater.php(180): SMW\StoreUpdater-&amp;gt;checkForRequiredRedirectUpdate(Object(SMW\SemanticData))&lt;br /&gt;
: #9 /var/www/mediawiki/extensions/SemanticMediaWiki/includes/StoreUpdater.php(125): SMW\StoreUpdater-&amp;gt;doRealUpdate(NULL)&lt;br /&gt;
: #10 /var/www/mediawiki/extensions/SemanticMediaWiki/includes/StoreUpdater.php(92): SMW\StoreUpdater-&amp;gt;performUpdate()&lt;br /&gt;
: #11 /var/www/mediawiki/extensions/SemanticMediaWiki/includes/ParserData.php(261): SMW\StoreUpdater-&amp;gt;doUpdate()&lt;br /&gt;
: #12 /var/www/mediawiki/extensions/SemanticMediaWiki/src/MediaWiki/Hooks/LinksUpdateConstructed.php(62): SMW\ParserData-&amp;gt;updateStore()&lt;br /&gt;
: #13 /var/www/mediawiki/extensions/SemanticMediaWiki/src/MediaWiki/Hooks/HookRegistry.php(287): SMW\MediaWiki\Hooks\LinksUpdateConstructed-&amp;gt;process()&lt;br /&gt;
: #14 [internal function]: SMW\MediaWiki\Hooks\HookRegistry-&amp;gt;SMW\MediaWiki\Hooks\{closure}(Object(LinksUpdate))&lt;br /&gt;
: #15 /var/www/mediawiki/includes/Hooks.php(195): call_user_func_array(Object(Closure), Array)&lt;br /&gt;
: #16 /var/www/mediawiki/includes/deferred/LinksUpdate.php(139): Hooks::run(&#039;LinksUpdateCons...&#039;, Array)&lt;br /&gt;
: #17 /var/www/mediawiki/includes/content/AbstractContent.php(234): LinksUpdate-&amp;gt;__construct(Object(Title), Object(ParserOutput), true)&lt;br /&gt;
: #18 /var/www/mediawiki/includes/page/WikiPage.php(2185): AbstractContent-&amp;gt;getSecondaryDataUpdates(Object(Title), NULL, true, Object(ParserOutput))&lt;br /&gt;
: #19 /var/www/mediawiki/includes/MovePage.php(562): WikiPage-&amp;gt;doEditUpdates(Object(Revision), Object(User), Array)&lt;br /&gt;
: #20 /var/www/mediawiki/includes/MovePage.php(258): MovePage-&amp;gt;moveToInternal(Object(User), Object(Title), &#039;capitalization ...&#039;, true)&lt;br /&gt;
: #21 /var/www/mediawiki/includes/specials/SpecialMovepage.php(591): MovePage-&amp;gt;move(Object(User), &#039;capitalization ...&#039;, true)&lt;br /&gt;
: #22 /var/www/mediawiki/includes/specials/SpecialMovepage.php(128): MovePageForm-&amp;gt;doSubmit()&lt;br /&gt;
: #23 /var/www/mediawiki/includes/specialpage/SpecialPage.php(479): MovePageForm-&amp;gt;execute(NULL)&lt;br /&gt;
: #24 /var/www/mediawiki/includes/specialpage/SpecialPageFactory.php(576): SpecialPage-&amp;gt;run(NULL)&lt;br /&gt;
: #25 /var/www/mediawiki/includes/MediaWiki.php(282): SpecialPageFactory::executePath(Object(Title), Object(RequestContext))&lt;br /&gt;
: #26 /var/www/mediawiki/includes/MediaWiki.php(745): MediaWiki-&amp;gt;performRequest()&lt;br /&gt;
: #27 /var/www/mediawiki/includes/MediaWiki.php(519): MediaWiki-&amp;gt;main()&lt;br /&gt;
: #28 /var/www/mediawiki/index.php(43): MediaWiki-&amp;gt;run()&lt;br /&gt;
: #29 {main}&lt;br /&gt;
&lt;br /&gt;
==Missing Forms==&lt;br /&gt;
&amp;lt;s&amp;gt;The &amp;quot;Edit with Form&amp;quot; link is missing on item/shield/weapon pages.  --[[Kythryn]] 11:47, 30 August 2016 (CDT)&lt;br /&gt;
:Edit with form is missing in all cases. I believe this is tied to property pages, since some of them still seem to be missing or not functioning correctly. Pages within a category (e.g. Category:Spells) are tied to a form via two things:&lt;br /&gt;
:# The output template that is used on the pages that use the form and designated within the form&#039;s code to be used to output the form&#039;s results.&lt;br /&gt;
:# A property added to a Category page that tells the wiki that pages within this category are to use a designated form.&lt;br /&gt;
:What appears to be broken here is #2; the property that states that a category should use a given form doesn&#039;t exist. See [[:Category:Spells]] for an example of where the property designator &amp;lt;nowiki&amp;gt;[[has default form::Form:Spell| ]]&amp;lt;/nowiki&amp;gt; is not working correctly because the either or both of the [[Property:Has default form]] page doesn&#039;t exist or isn&#039;t functioning correctly. The latter might be that properties that have multiple layers that are not functioning. I.e. The value Form:Spell might not be working properly because it is a compound value.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 23:02, 30 August 2016 (CDT)&lt;br /&gt;
:: I seem to have been able to jumpstart the automatic usage of forms by simply empty editing the appropriate Elanthipedia namespace pages. Let me know if any are still misbehaving. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 01:49, 31 August 2016 (CDT)&lt;br /&gt;
:::Spell pages, character pages, creature pages, and NPC pages are still missing. I.e. the ones on the [[Elanthipedia:Forms]] list that are in the default Page namespace rather than a custom or wiki one. The form can be accessed using those links, so the form itself is functioning correctly, it&#039;s just missing the link at the top of the content page.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 02:07, 31 August 2016 (CDT)&lt;br /&gt;
::::That should have fixed those. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 03:02, 31 August 2016 (CDT)&lt;br /&gt;
&amp;lt;/s&amp;gt;Yes, this appears to be fixed.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 09:50, 31 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Properties==&lt;br /&gt;
It looks like most properties are now functioning with queries and templates, etc. There are still a few oddities with them, however.&lt;br /&gt;
*The actual pages for properties do not exist or are not viewable/editable. E.g. The property &amp;lt;nowiki&amp;gt;[[Spell type is:]]&amp;lt;/nowiki&amp;gt; is functioning correctly, but it is not possible to navigate to the property&#039;s page within the Property namespace ([[Property:Spell_type_is]]) to edit the property&#039;s values. This is important, because several properties are designated to require specific values and being unable to edit these means we cannot make adjustments to anything that relies on those properties.&lt;br /&gt;
**Related to this are links that make use of the property within the link do not work right now. These are typically header links in queries, since the links are automatically created by the wiki to link to the property page. E.g. the red links in the headers of each table on [[:Category:Crafting materials]]&lt;br /&gt;
*Certain properties are still not functioning correctly. The two I can find right now are the properties [[Property:Has default form]] , [[Property:Creature is undead]], [[Property:Creature is evil]], and [[Property:Stealth hindrance is number]]. In the first three cases, the thing I can find in common is that the properties use compounding values. E.g. &amp;quot;Has default form&amp;quot; always has Form:formname as its value, and the undead and evil properties are compounded into a single property (&amp;lt;nowiki&amp;gt;[[Creature is undead::creature is evil::no]]&amp;lt;/nowiki&amp;gt;) since the two properties are so highly related. I am unsure what the issue is for the last one.&lt;br /&gt;
--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 23:15, 30 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Hindrance on Shields Displaying Incorrectly==&lt;br /&gt;
This is likely the same issue then, but just documenting the error as I came across it in case it is something else.  The HINDRANCE data on the shield page(s) isn&#039;t populating correctly: [[Shield:Gilded harp-shaped buckler inlaid with sparking lightning amethysts]] --[[Kythryn]] 11:45, 30 August 2016 (CDT)&lt;br /&gt;
:I can&#039;t figure out why this property is not functioning correctly, unless perhaps the property didn&#039;t get properly re-created. I&#039;m unable to tell, however, due to the [[Elanthipedia Bugs#Properties|other property]] bug that makes property pages unable to be viewed or edited. FWIW, it also appears to have broken the template, since all shield pages are now automatically being categorized as templates with duplicate arguments despite not having any duplicate arguments.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 23:36, 30 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Show properties link==&lt;br /&gt;
The &amp;quot;Browse properties&amp;quot; link in the side-bar is not always appearing on pages that should have it.&amp;lt;br /&amp;gt;&lt;br /&gt;
(Possibly related to this is that the link (previously called &amp;quot;Show properties&amp;quot;) used to show up twice in most cases, so it may simply be an extension of that bug but exhibiting in a different way. E.g. A single copy was removed from all pages, changing it from either 2 or 1 links on each page to 1 or 0 on each page.)&lt;br /&gt;
--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 23:15, 30 August 2016 (CDT)&lt;br /&gt;
:Here is an example page where the link does not show up: [[Shield:Gilded_harp-shaped_buckler_inlaid_with_sparking_lightning_amethysts]]&lt;br /&gt;
:This is possibly related to the above issue with the shield hindrance value not displaying properly.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 23:36, 30 August 2016 (CDT)&lt;br /&gt;
:: I think it&#039;s related to the fact that semantics are disabled for Item, Weapon, Armor, and Post namespaces. This is something that needs fixing. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 01:35, 31 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Italicized items in category list==&lt;br /&gt;
These are now working as they were before the update. There are two types of these links:&lt;br /&gt;
*Italicized links in the bulleted list at the bottom of the category page itself. This happens when a category page gets redirected to incorrectly. A lot of these were introduced when we made the big capitalization push, since many category pages were affected. I fix them as I come across them, since there&#039;s no real way to search for them. Here&#039;s what causes it and how to fix it if you want to do them if you come across them:&lt;br /&gt;
::A redirect to a Category page should have a colon in front of the &#039;Category&#039; text. E.g.: &amp;lt;nowiki&amp;gt;#REDIRECT [[:Category:Spell types]]&amp;lt;/nowiki&amp;gt;. If it doesn&#039;t include the leading colon then the redirect page gets added as an italicized item on the category page it redirects to. In short, the wiki thinks it belongs in the category unless the leading colon is there.&lt;br /&gt;
::Note that this also applies to links to a category page if the page itself is not supposed to be in the category list. E.g. a users favourites page might have a link to the crafting materials category and the proper syntax would be &amp;lt;nowiki&amp;gt;[[:Category:Crafting materials]]&amp;lt;/nowiki&amp;gt; with the leading colon. Without the colon, the person&#039;s favourites page would show up as an item in the list at the bottom of the category page. These are rarer, and harder to spot since they&#039;re not in italics.&lt;br /&gt;
*Italicized links in the category infobox at the bottom of a non-category page (E.g. a creature&#039;s page).&lt;br /&gt;
::These links are links to concept pages instead of categories, and were italicized before the update. I can look into making the template not italicize them, but for now these are considered &amp;quot;working&amp;quot;.&lt;br /&gt;
--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 00:02, 31 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Missing page views==&lt;br /&gt;
The counter in the page footer of every page that showed the number of views that page had is missing.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 00:06, 31 August 2016 (CDT)&lt;br /&gt;
: It looks like this functionality was just outright removed in newer versions of Wikimedia. Since the data is gone and it would require a new extension to be added to regain that functionality, I&#039;m inclined to let it die. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 01:55, 31 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Failed Categorization==&lt;br /&gt;
No matter what I do, [[DragonRealms Updates (2016)]] refuses to be part of [[:Category:DragonRealms Updates]]. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 02:16, 31 August 2016 (CDT)&lt;br /&gt;
: Maybe it is tied in, I had noticed a HUGE delay in some pages populating to categories correctly but figured it was either because there was still so much being compiled &amp;quot;behind the scenes&amp;quot; that things were just queued up, or that the pages needed to be approved by a mod before they could be included and they were just waiting on one of you folks to get the time to do that.&lt;br /&gt;
: That being said, at 00:49 wiki-server time on the 31st I added my last NEWS page for the night into [[:Category:Billing and policy info]].  I had gotten thru 15 articles, with each being properly (I hope!) assigned to that category.  Right now it is 08:36 wiki-server time and only 6/15 of those pages are showing up. &lt;br /&gt;
: Hope the extra info helps you track down what&#039;s going on!  --[[Kythryn]] 09:39, 31 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==References are not parsed==&lt;br /&gt;
With the latest update, &amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt;&amp;lt;/nowiki&amp;gt;, &amp;lt;nowiki&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;/nowiki&amp;gt;, and &amp;lt;nowiki&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt; are not treated as wiki tags. See {{com|depart}} for an example. - [[User:RY4NPW|padhg]] ([[User talk:RY4NPW|talk]]) 11:18, 31 August 2016 (CDT)&lt;/div&gt;</summary>
		<author><name>ABSOLON</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Category_talk:News&amp;diff=452098</id>
		<title>Category talk:News</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Category_talk:News&amp;diff=452098"/>
		<updated>2016-08-31T17:08:46Z</updated>

		<summary type="html">&lt;p&gt;ABSOLON: /* Titles for News articles */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Titles for News articles ==&lt;br /&gt;
&lt;br /&gt;
As we create more and more News items and policies get added, I think we should standardize on a naming structure. I think it would be best to be consistent with other conventions on the forum (e.g. [[:Elanthipedia:Manual_of_Style/Posts|Posts]]) where we do two things:&lt;br /&gt;
&lt;br /&gt;
*Dates in titles should be MM/DD/YYYY as they appear elsewhere on the wiki.&lt;br /&gt;
*I&#039;m not sure that the &amp;quot;Dateline&amp;quot; that is in most articles is valuable either for searching or sorting items within the category, could this be dropped?&lt;br /&gt;
*Do we need to have the names in ALL CAPS? &lt;br /&gt;
*:Should we just follow [[Elanthipedia:Manual_of_Style#Naming|standard naming policy]] where you capitalize the first word, and then only proper names?&lt;br /&gt;
&lt;br /&gt;
I&#039;d like to propose a new format such as &#039;&#039;News:&amp;lt;title&amp;gt;_-_MM/DD/YYYY&#039;&#039;. Example: &#039;&#039;&amp;lt;nowiki&amp;gt;News:How_to_transfer_characters_between_accounts_-_08/16/2011&amp;lt;/nowiki&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
By no means should this be seen as the standard, I&#039;m just trying to open a discussion that hopefully one day makes it into the Manual of Style. - [[User:RY4NPW|padhg]] ([[User talk:RY4NPW|talk]]) 10:12, 31 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
:I&#039;m fine with changes.  As I started the current project rolling, here was my thought process:&lt;br /&gt;
:: I changed the date to the one we&#039;re using (YYYY/MM/DD) so that viewed on a category list, things will show up chronologically.  That&#039;s just a personal OCD peeve I have, when things are grouped together by months but are years apart.&lt;br /&gt;
:: I just took, verbatim, the title line from the actual in-game NEWS articles and made that the page title (with the above DATE modification), with the addition of &amp;quot;NEWS:&amp;quot; preceding it.  So, that includes the word &amp;quot;Dateline&amp;quot;.&lt;br /&gt;
: As per GM [[Lyneya]]&#039;s recent post, all the policy changes, and I suspect the related NEWS articles, are going to be updated.  So it might even be a good time to make suggestions that get rolled into the IG POLICY and NEWS systems for better formatting there that makes wiki-ing those articles more streamlined.&lt;br /&gt;
: Also, I feel that getting these articles up is the 1st phase of this project.  Each of the current REDIRECT pages (ie. News 5 1) I hope in phase 2 to turn into DISAMBIG pages as updated NEWS articles replace the current ones.&lt;br /&gt;
: --[[Kythryn]] 10:24, 31 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
::Perhaps we just make this easier and take the date out of the title? For example, in game there is only one version of NEWS 4 10 that is updated every month. If we only keep the latest NEWS/POLICY on the page &#039;&#039;News 4 22 - &amp;lt;title&amp;gt;&#039;&#039; and let the page history take care of the versioning? In this way, if someone types &amp;quot;news 4 22&amp;quot; into the search bar, the result is auto-suggested. It also means not having to update any redirects every time the NEWS/POLICY is updated. Thoughts? - [[User:RY4NPW|padhg]] ([[User talk:RY4NPW|talk]]) 10:48, 31 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
::: Unfortunately, I am heading out of town here in a couple hours and won&#039;t have internet access, so this will be my last &amp;quot;chime in&amp;quot;.&lt;br /&gt;
::: We can certainly  do the above suggestion (no date), or change the title layout.  I was following the general idea of &amp;quot;exact documentation&amp;quot;, like we do with forum posts (we don&#039;t MOS those titles either (ex. [[Post:IMPORTANT: The EXP system, Elanthia, and you. - 5/13/2009 - 23:02:07]])), simply use the title of the actual forum post + &amp;lt;date/time&amp;gt;.&lt;br /&gt;
::: If we do choose to have the HISTORY log changes, can that be found via a SEARCH?  For example, if someone searches for &amp;quot;Bard Hodierna&#039;s Lilt&amp;quot; and the current [[News 3 3]] comes up, will it continue to show up on a SEARCH once that article has been written over?  We had talked about this when making up pages...some of these that are pretty static (like the category 5 ones) could be &amp;quot;stand alone&amp;quot; with no dates.  But, there are other categories that get new articles frequently.  I was thinking about those for the long-term documentation.  So, since the NEWS system as a whole should be consistent with all the articles over all 5 categories, we need to have a naming system that works for all the types of articles IMO.&lt;br /&gt;
::: Anyhow, whatever you and Mistanna (and anyone else that chimes in on this) decide to do is fine with me!  --[[Kythryn]] 11:25, 31 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
::::Page history is not typically searched, so if we treat NEWS items like a command pages and it was changed, the old content would not show up. The real question is do we tread these pages like Posts (with dates, and have to maintain a redirect to the latest one), or do we treat them like command pages? Right now we&#039;re doing a little of both. - [[User:RY4NPW|padhg]] ([[User talk:RY4NPW|talk]]) 11:29, 31 August 2016 (CDT)&lt;br /&gt;
:::::Re: archiving historical news article contents - News articles can be archived using via use of an archive sub-page. See [[User_talk:CARAAMON/Archive]] for an example. These still show up in a search, with the archive sup-page clearly visible. A link at the top of the page can link to the archive page indicating that there are archived versions available to peruse. See [[User_talk:CARAAMON]] for an example of such a link. I recommend using this format of archival.&lt;br /&gt;
:::::As for page naming, I think we should take out the date as well since the date is not in the title of the news article. I.e. we don&#039;t see the date when typing {{com|news}} on its own, only seeing it when we actually type {{com|news}} {{tt|1 1}} for example. (To compare, posts sort of have the date in their title on the forums.) Post dates are also fixed, whereas news article dates change despite being named the same. This is better suited to having the date be in the body of the article rather than the title so that we don&#039;t end up with multiple copies of each news article floating around out there.&lt;br /&gt;
:::::With regards to using all caps or not in the page name, either way works for me. The news article in game is titled in all caps, and when quoting in game things we typically tend to retain capitalization. E.g. post names, messaging quirks, etc. As a personal preference, however, all caps does look annoying so I would actually be okay with formatting it with proper sentence form like we do with most page names. Taking both of those into account, if I was making the sole decision I would lean towards proper sentence form. E.g. &amp;lt;nowiki&amp;gt;[[News:Dateline_2002/01/02:_ACCOUNT_INFORMATION_UPDATES]]&amp;lt;/nowiki&amp;gt; should be &amp;lt;nowiki&amp;gt;[[NEWS 5 20 - Account information updates]]&amp;lt;/nowiki&amp;gt;. (Note the removal of the colon. This is a troublesome character to have in a page name due to how it gets used by the wiki.) Or if simply using the shortest possible form then just NEWS 1 1, although I do think that is too short of a name since it&#039;s nice to have the brief descriptor of what the news article is about.&lt;br /&gt;
:::::P.S. I will add this to the manual of style once we can agree on a good format and method of archiving.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 11:46, 31 August 2016 (CDT)&lt;/div&gt;</summary>
		<author><name>ABSOLON</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Category_talk:News&amp;diff=452097</id>
		<title>Category talk:News</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Category_talk:News&amp;diff=452097"/>
		<updated>2016-08-31T17:05:45Z</updated>

		<summary type="html">&lt;p&gt;ABSOLON: I need to stop editing without coffee :/&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Titles for News articles ==&lt;br /&gt;
&lt;br /&gt;
As we create more and more News items and policies get added, I think we should standardize on a naming structure. I think it would be best to be consistent with other conventions on the forum (e.g. [[:Elanthipedia:Manual_of_Style/Posts|Posts]]) where we do two things:&lt;br /&gt;
&lt;br /&gt;
*Dates in titles should be MM/DD/YYYY as they appear elsewhere on the wiki.&lt;br /&gt;
*I&#039;m not sure that the &amp;quot;Dateline&amp;quot; that is in most articles is valuable either for searching or sorting items within the category, could this be dropped?&lt;br /&gt;
*Do we need to have the names in ALL CAPS? &lt;br /&gt;
*:Should we just follow [[Elanthipedia:Manual_of_Style#Naming|standard naming policy]] where you capitalize the first word, and then only proper names?&lt;br /&gt;
&lt;br /&gt;
I&#039;d like to propose a new format such as &#039;&#039;News:&amp;lt;title&amp;gt;_-_MM/DD/YYYY&#039;&#039;. Example: &#039;&#039;&amp;lt;nowiki&amp;gt;News:How_to_transfer_characters_between_accounts_-_08/16/2011&amp;lt;/nowiki&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
By no means should this be seen as the standard, I&#039;m just trying to open a discussion that hopefully one day makes it into the Manual of Style. - [[User:RY4NPW|padhg]] ([[User talk:RY4NPW|talk]]) 10:12, 31 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
:I&#039;m fine with changes.  As I started the current project rolling, here was my thought process:&lt;br /&gt;
:: I changed the date to the one we&#039;re using (YYYY/MM/DD) so that viewed on a category list, things will show up chronologically.  That&#039;s just a personal OCD peeve I have, when things are grouped together by months but are years apart.&lt;br /&gt;
:: I just took, verbatim, the title line from the actual in-game NEWS articles and made that the page title (with the above DATE modification), with the addition of &amp;quot;NEWS:&amp;quot; preceding it.  So, that includes the word &amp;quot;Dateline&amp;quot;.&lt;br /&gt;
: As per GM [[Lyneya]]&#039;s recent post, all the policy changes, and I suspect the related NEWS articles, are going to be updated.  So it might even be a good time to make suggestions that get rolled into the IG POLICY and NEWS systems for better formatting there that makes wiki-ing those articles more streamlined.&lt;br /&gt;
: Also, I feel that getting these articles up is the 1st phase of this project.  Each of the current REDIRECT pages (ie. News 5 1) I hope in phase 2 to turn into DISAMBIG pages as updated NEWS articles replace the current ones.&lt;br /&gt;
: --[[Kythryn]] 10:24, 31 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
::Perhaps we just make this easier and take the date out of the title? For example, in game there is only one version of NEWS 4 10 that is updated every month. If we only keep the latest NEWS/POLICY on the page &#039;&#039;News 4 22 - &amp;lt;title&amp;gt;&#039;&#039; and let the page history take care of the versioning? In this way, if someone types &amp;quot;news 4 22&amp;quot; into the search bar, the result is auto-suggested. It also means not having to update any redirects every time the NEWS/POLICY is updated. Thoughts? - [[User:RY4NPW|padhg]] ([[User talk:RY4NPW|talk]]) 10:48, 31 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
::: Unfortunately, I am heading out of town here in a couple hours and won&#039;t have internet access, so this will be my last &amp;quot;chime in&amp;quot;.&lt;br /&gt;
::: We can certainly  do the above suggestion (no date), or change the title layout.  I was following the general idea of &amp;quot;exact documentation&amp;quot;, like we do with forum posts (we don&#039;t MOS those titles either (ex. [[Post:IMPORTANT: The EXP system, Elanthia, and you. - 5/13/2009 - 23:02:07]])), simply use the title of the actual forum post + &amp;lt;date/time&amp;gt;.&lt;br /&gt;
::: If we do choose to have the HISTORY log changes, can that be found via a SEARCH?  For example, if someone searches for &amp;quot;Bard Hodierna&#039;s Lilt&amp;quot; and the current [[News 3 3]] comes up, will it continue to show up on a SEARCH once that article has been written over?  We had talked about this when making up pages...some of these that are pretty static (like the category 5 ones) could be &amp;quot;stand alone&amp;quot; with no dates.  But, there are other categories that get new articles frequently.  I was thinking about those for the long-term documentation.  So, since the NEWS system as a whole should be consistent with all the articles over all 5 categories, we need to have a naming system that works for all the types of articles IMO.&lt;br /&gt;
::: Anyhow, whatever you and Mistanna (and anyone else that chimes in on this) decide to do is fine with me!  --[[Kythryn]] 11:25, 31 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
::::Page history is not typically searched, so if we treat NEWS items like a command pages and it was changed, the old content would not show up. The real question is do we tread these pages like Posts (with dates, and have to maintain a redirect to the latest one), or do we treat them like command pages? Right now we&#039;re doing a little of both. - [[User:RY4NPW|padhg]] ([[User talk:RY4NPW|talk]]) 11:29, 31 August 2016 (CDT)&lt;br /&gt;
:::::Re: archiving historical news article contents - News articles can be archived using via use of an archive sub-page. See [[User_talk:CARAAMON/Archive]] for an example. These still show up in a search, with the archive sup-page clearly visible. A link at the top of the page can link to the archive page indicating that there are archived versions available to peruse. See [[User_talk:CARAAMON]] for an example of such a link. I recommend using this format of archival.&lt;br /&gt;
:::::As for page naming, I think we should take out the date as well since the date is not in the title of the news article. I.e. we don&#039;t see the date when typing {{com|news}} on its own, only seeing it when we actually type {{com|news}} {{tt|1 1}} for example. (To compare, posts sort of have the date in their title on the forums.) Post dates are also fixed, whereas news article dates change despite being named the same. This is better suited to having the date be in the body of the article rather than the title so that we don&#039;t end up with multiple copies of each news article floating around out there.&lt;br /&gt;
:::::With regards to using all caps or not in the page name, either way works for me. The news article in game is titled in all caps, and when quoting in game things we typically tend to retain capitalization. E.g. post names, messaging quirks, etc. As a personal preference, however, all caps does look annoying so I would actually be okay with formatting it with proper sentence form like we do with most page names. Taking both of those into account, if I was making the sole decision I would lean towards proper sentence form. E.g. &amp;lt;nowiki&amp;gt;[[News:Dateline_2002/01/02:_ACCOUNT_INFORMATION_UPDATES]]&amp;lt;/nowiki&amp;gt; should be &amp;lt;nowiki&amp;gt;[[NEWS 5 20:Account information updates]]&amp;lt;/nowiki&amp;gt;. Or if simply using the shortest possible form then just NEWS 1 1, although I do think that is too short of a name since it&#039;s nice to have the brief descriptor of what the news article is about.&lt;br /&gt;
:::::P.S. I will add this to the manual of style once we can agree on a good format and method of archiving.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 11:46, 31 August 2016 (CDT)&lt;/div&gt;</summary>
		<author><name>ABSOLON</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Category_talk:News&amp;diff=452096</id>
		<title>Category talk:News</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Category_talk:News&amp;diff=452096"/>
		<updated>2016-08-31T17:03:27Z</updated>

		<summary type="html">&lt;p&gt;ABSOLON: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Titles for News articles ==&lt;br /&gt;
&lt;br /&gt;
As we create more and more News items and policies get added, I think we should standardize on a naming structure. I think it would be best to be consistent with other conventions on the forum (e.g. [[:Elanthipedia:Manual_of_Style/Posts|Posts]]) where we do two things:&lt;br /&gt;
&lt;br /&gt;
*Dates in titles should be MM/DD/YYYY as they appear elsewhere on the wiki.&lt;br /&gt;
*I&#039;m not sure that the &amp;quot;Dateline&amp;quot; that is in most articles is valuable either for searching or sorting items within the category, could this be dropped?&lt;br /&gt;
*Do we need to have the names in ALL CAPS? &lt;br /&gt;
*:Should we just follow [[Elanthipedia:Manual_of_Style#Naming|standard naming policy]] where you capitalize the first word, and then only proper names?&lt;br /&gt;
&lt;br /&gt;
I&#039;d like to propose a new format such as &#039;&#039;News:&amp;lt;title&amp;gt;_-_MM/DD/YYYY&#039;&#039;. Example: &#039;&#039;&amp;lt;nowiki&amp;gt;News:How_to_transfer_characters_between_accounts_-_08/16/2011&amp;lt;/nowiki&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
By no means should this be seen as the standard, I&#039;m just trying to open a discussion that hopefully one day makes it into the Manual of Style. - [[User:RY4NPW|padhg]] ([[User talk:RY4NPW|talk]]) 10:12, 31 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
:I&#039;m fine with changes.  As I started the current project rolling, here was my thought process:&lt;br /&gt;
:: I changed the date to the one we&#039;re using (YYYY/MM/DD) so that viewed on a category list, things will show up chronologically.  That&#039;s just a personal OCD peeve I have, when things are grouped together by months but are years apart.&lt;br /&gt;
:: I just took, verbatim, the title line from the actual in-game NEWS articles and made that the page title (with the above DATE modification), with the addition of &amp;quot;NEWS:&amp;quot; preceding it.  So, that includes the word &amp;quot;Dateline&amp;quot;.&lt;br /&gt;
: As per GM [[Lyneya]]&#039;s recent post, all the policy changes, and I suspect the related NEWS articles, are going to be updated.  So it might even be a good time to make suggestions that get rolled into the IG POLICY and NEWS systems for better formatting there that makes wiki-ing those articles more streamlined.&lt;br /&gt;
: Also, I feel that getting these articles up is the 1st phase of this project.  Each of the current REDIRECT pages (ie. News 5 1) I hope in phase 2 to turn into DISAMBIG pages as updated NEWS articles replace the current ones.&lt;br /&gt;
: --[[Kythryn]] 10:24, 31 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
::Perhaps we just make this easier and take the date out of the title? For example, in game there is only one version of NEWS 4 10 that is updated every month. If we only keep the latest NEWS/POLICY on the page &#039;&#039;News 4 22 - &amp;lt;title&amp;gt;&#039;&#039; and let the page history take care of the versioning? In this way, if someone types &amp;quot;news 4 22&amp;quot; into the search bar, the result is auto-suggested. It also means not having to update any redirects every time the NEWS/POLICY is updated. Thoughts? - [[User:RY4NPW|padhg]] ([[User talk:RY4NPW|talk]]) 10:48, 31 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
::: Unfortunately, I am heading out of town here in a couple hours and won&#039;t have internet access, so this will be my last &amp;quot;chime in&amp;quot;.&lt;br /&gt;
::: We can certainly  do the above suggestion (no date), or change the title layout.  I was following the general idea of &amp;quot;exact documentation&amp;quot;, like we do with forum posts (we don&#039;t MOS those titles either (ex. [[Post:IMPORTANT: The EXP system, Elanthia, and you. - 5/13/2009 - 23:02:07]])), simply use the title of the actual forum post + &amp;lt;date/time&amp;gt;.&lt;br /&gt;
::: If we do choose to have the HISTORY log changes, can that be found via a SEARCH?  For example, if someone searches for &amp;quot;Bard Hodierna&#039;s Lilt&amp;quot; and the current [[News 3 3]] comes up, will it continue to show up on a SEARCH once that article has been written over?  We had talked about this when making up pages...some of these that are pretty static (like the category 5 ones) could be &amp;quot;stand alone&amp;quot; with no dates.  But, there are other categories that get new articles frequently.  I was thinking about those for the long-term documentation.  So, since the NEWS system as a whole should be consistent with all the articles over all 5 categories, we need to have a naming system that works for all the types of articles IMO.&lt;br /&gt;
::: Anyhow, whatever you and Mistanna (and anyone else that chimes in on this) decide to do is fine with me!  --[[Kythryn]] 11:25, 31 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
::::Page history is not typically searched, so if we treat NEWS items like a command pages and it was changed, the old content would not show up. The real question is do we tread these pages like Posts (with dates, and have to maintain a redirect to the latest one), or do we treat them like command pages? Right now we&#039;re doing a little of both. - [[User:RY4NPW|padhg]] ([[User talk:RY4NPW|talk]]) 11:29, 31 August 2016 (CDT)&lt;br /&gt;
:::::Re: archiving historical news article contents - News articles can be archived using via use of an archive sub-page. See [[User_talk:CARAAMON/Archive]] for an example. These still show up in a search, with the archive sup-page clearly visible. A link at the top of the page can link to the archive page indicating that there are archived versions available to peruse. See [[User_talk:CARAAMON]] for an example of such a link. I recommend using this format of archival.&lt;br /&gt;
:::::As for page naming, I think we should take out the date as well since the date is not in the title of the news article. I.e. we don&#039;t see the date when typing {{com|news}} on its own, only seeing it when we actually type {{com|news}} {{tt|1 1}} for example. (To compare, posts sort of have the date in their title on the forums.) Post dates are also fixed, whereas news article dates change despite being named the same. This is better suited to having the date be in the body of the article rather than the title so that we don&#039;t end up with multiple copies of each news article floating around out there.&lt;br /&gt;
:::::With regards to using all caps or not in the page name, either way works for me. The news article in game is titled in all caps, and when quoting in game things we typically tend to retain capitalization. E.g. post names, messaging quirks, etc. As a personal preference, however, all caps does look annoying so I would actually be okay with formatting it with proper sentence form like we do with most page names. Taking both of those into account, if I was making the sole decision I would lean towards proper sentence form. E.g. [[News:Dateline_2002/01/02:_ACCOUNT_INFORMATION_UPDATES]] should be [[News: Account information updates]]. Or if simply using the shortest possible form then just NEWS 1 1, although I do think that is too short of a name since it&#039;s nice to have the brief descriptor of what the news article is about.&lt;br /&gt;
:::::P.S. I will add this to the manual of style once we can agree on a good format and method of archiving.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 11:46, 31 August 2016 (CDT)&lt;/div&gt;</summary>
		<author><name>ABSOLON</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Category_talk:News&amp;diff=452095</id>
		<title>Category talk:News</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Category_talk:News&amp;diff=452095"/>
		<updated>2016-08-31T17:01:01Z</updated>

		<summary type="html">&lt;p&gt;ABSOLON: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Titles for News articles ==&lt;br /&gt;
&lt;br /&gt;
As we create more and more News items and policies get added, I think we should standardize on a naming structure. I think it would be best to be consistent with other conventions on the forum (e.g. [[:Elanthipedia:Manual_of_Style/Posts|Posts]]) where we do two things:&lt;br /&gt;
&lt;br /&gt;
*Dates in titles should be MM/DD/YYYY as they appear elsewhere on the wiki.&lt;br /&gt;
*I&#039;m not sure that the &amp;quot;Dateline&amp;quot; that is in most articles is valuable either for searching or sorting items within the category, could this be dropped?&lt;br /&gt;
*Do we need to have the names in ALL CAPS? &lt;br /&gt;
*:Should we just follow [[Elanthipedia:Manual_of_Style#Naming|standard naming policy]] where you capitalize the first word, and then only proper names?&lt;br /&gt;
&lt;br /&gt;
I&#039;d like to propose a new format such as &#039;&#039;News:&amp;lt;title&amp;gt;_-_MM/DD/YYYY&#039;&#039;. Example: &#039;&#039;&amp;lt;nowiki&amp;gt;News:How_to_transfer_characters_between_accounts_-_08/16/2011&amp;lt;/nowiki&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
By no means should this be seen as the standard, I&#039;m just trying to open a discussion that hopefully one day makes it into the Manual of Style. - [[User:RY4NPW|padhg]] ([[User talk:RY4NPW|talk]]) 10:12, 31 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
:I&#039;m fine with changes.  As I started the current project rolling, here was my thought process:&lt;br /&gt;
:: I changed the date to the one we&#039;re using (YYYY/MM/DD) so that viewed on a category list, things will show up chronologically.  That&#039;s just a personal OCD peeve I have, when things are grouped together by months but are years apart.&lt;br /&gt;
:: I just took, verbatim, the title line from the actual in-game NEWS articles and made that the page title (with the above DATE modification), with the addition of &amp;quot;NEWS:&amp;quot; preceding it.  So, that includes the word &amp;quot;Dateline&amp;quot;.&lt;br /&gt;
: As per GM [[Lyneya]]&#039;s recent post, all the policy changes, and I suspect the related NEWS articles, are going to be updated.  So it might even be a good time to make suggestions that get rolled into the IG POLICY and NEWS systems for better formatting there that makes wiki-ing those articles more streamlined.&lt;br /&gt;
: Also, I feel that getting these articles up is the 1st phase of this project.  Each of the current REDIRECT pages (ie. News 5 1) I hope in phase 2 to turn into DISAMBIG pages as updated NEWS articles replace the current ones.&lt;br /&gt;
: --[[Kythryn]] 10:24, 31 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
::Perhaps we just make this easier and take the date out of the title? For example, in game there is only one version of NEWS 4 10 that is updated every month. If we only keep the latest NEWS/POLICY on the page &#039;&#039;News 4 22 - &amp;lt;title&amp;gt;&#039;&#039; and let the page history take care of the versioning? In this way, if someone types &amp;quot;news 4 22&amp;quot; into the search bar, the result is auto-suggested. It also means not having to update any redirects every time the NEWS/POLICY is updated. Thoughts? - [[User:RY4NPW|padhg]] ([[User talk:RY4NPW|talk]]) 10:48, 31 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
::: Unfortunately, I am heading out of town here in a couple hours and won&#039;t have internet access, so this will be my last &amp;quot;chime in&amp;quot;.&lt;br /&gt;
::: We can certainly  do the above suggestion (no date), or change the title layout.  I was following the general idea of &amp;quot;exact documentation&amp;quot;, like we do with forum posts (we don&#039;t MOS those titles either (ex. [[Post:IMPORTANT: The EXP system, Elanthia, and you. - 5/13/2009 - 23:02:07]])), simply use the title of the actual forum post + &amp;lt;date/time&amp;gt;.&lt;br /&gt;
::: If we do choose to have the HISTORY log changes, can that be found via a SEARCH?  For example, if someone searches for &amp;quot;Bard Hodierna&#039;s Lilt&amp;quot; and the current [[News 3 3]] comes up, will it continue to show up on a SEARCH once that article has been written over?  We had talked about this when making up pages...some of these that are pretty static (like the category 5 ones) could be &amp;quot;stand alone&amp;quot; with no dates.  But, there are other categories that get new articles frequently.  I was thinking about those for the long-term documentation.  So, since the NEWS system as a whole should be consistent with all the articles over all 5 categories, we need to have a naming system that works for all the types of articles IMO.&lt;br /&gt;
::: Anyhow, whatever you and Mistanna (and anyone else that chimes in on this) decide to do is fine with me!  --[[Kythryn]] 11:25, 31 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
::::Page history is not typically searched, so if we treat NEWS items like a command pages and it was changed, the old content would not show up. The real question is do we tread these pages like Posts (with dates, and have to maintain a redirect to the latest one), or do we treat them like command pages? Right now we&#039;re doing a little of both. - [[User:RY4NPW|padhg]] ([[User talk:RY4NPW|talk]]) 11:29, 31 August 2016 (CDT)&lt;br /&gt;
:::::Re: archiving historical news article contents - News articles can be archived using via use of an archive sub-page. See [[User_talk:CARAAMON/Archive]] for an example. These still show up in a search, with the archive sup-page clearly visible. A link at the top of the page can link to the archive page indicating that there are archived versions available to peruse. See [[User_talk:CARAAMON]] for an example of such a link. I recommend using this format of archival.&lt;br /&gt;
:::::As for page naming, I think we should take out the date as well since the date is not in the title of the news article. I.e. we don&#039;t see the date when typing {{com|news}} on its own, only seeing it when we actually type {{com|news}} {{tt|1 1}} for example. (To compare, posts sort of have the date in their title on the forums.) Post dates are also fixed, whereas news article dates change despite being named the same. This is better suited to having the date be in the body of the article rather than the title so that we don&#039;t end up with multiple copies of each news article floating around out there.&lt;br /&gt;
:::::With regards to using all caps or not in the page name, either way works for me. The news article in game is titled in all caps, and when quoting in game things we typically tend to retain capitalization. E.g. post names, messaging quirks, etc. As a personal preference, however, all caps does look annoying so I would actually be okay with formatting it with proper sentence form like we do with most page names. Taking both of those into account, if I was making the sole decision I would lean towards proper sentence form, or if simply using the shortest possible form simply NEWS 1 1.&lt;br /&gt;
:::::P.S. I will add this to the manual of style once we can agree on a good format and method of archiving.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 11:46, 31 August 2016 (CDT)&lt;/div&gt;</summary>
		<author><name>ABSOLON</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Depart_command&amp;diff=452094</id>
		<title>Depart command</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Depart_command&amp;diff=452094"/>
		<updated>2016-08-31T16:57:10Z</updated>

		<summary type="html">&lt;p&gt;ABSOLON: /* Notes */  updated newbie depart protection&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}&lt;br /&gt;
{{com|DEPART}} will restore you to life at the nearest depart point at the cost of one or more favors, potential memory (experience) loss, and a temporary penalty to overall effectiveness.  Unless you have multiple favors and choose one of the special options below, you will also lose all coins you are carrying and all your items will go in a grave and need to be recovered.  Items placed in a grave may be damaged.  You will be healed of all wounds, but will have very low vitality, fatigue, spirit health, and concentration.&lt;br /&gt;
&lt;br /&gt;
==Syntax==&lt;br /&gt;
*{{tt|DEPART}}: If you have at least 3 favors, will use {{tt|DEPART FULL}} mechanics below. If you have at least 2 favors, it will use {{tt|DEPART ITEMS}}, and if you have 1 favor or less, it will use {{tt|DEPART GRAVE}}&amp;lt;ref&amp;gt;[[Post:Changes:_Departing,_dying,_giving!_-_08/30/2016_-_23:55]]&amp;lt;/ref&amp;gt;.&lt;br /&gt;
*{{tt|DEPART GRAVE}}: (1 favor) Lose all coins, 1 favor (if you have one), items go in grave.&lt;br /&gt;
*{{tt|DEPART COINS}}: (2 favors) Same as normal depart, but allows you to keep your coins.&lt;br /&gt;
*{{tt|DEPART ITEMS}}: (2 favors) Same as normal depart, but allows you to keep your items (but not coins).&lt;br /&gt;
*{{tt|DEPART FULL}}: (3 favors) Same as normal depart, but allows you to keep all items and coins.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*&#039;&#039;&#039;IMPORTANT&#039;&#039;&#039;: If you depart without any favors at all, you will suffer maximum penalties, and in addition will not be healed beyond the point necessary to sustain life.&lt;br /&gt;
*New adventurers who are still wearing their [[Item:divine charm|divine charm]] get unlimited favor-free departs using just {{com|depart}} for which their items and coins will remain with them. This goes away once they attain 37 ranks in their highest skill or if they are not wearing the charm.&lt;br /&gt;
**New adventurers of first [[circle]] are also given 5 favor-free deaths in which their items will remain on their person after departing.  This benefit goes away after the fifth such death, or if you rise to 2nd circle, so don&#039;t forget to stock up on favors! (Possibly obsolete. Needs confirmation this still exists in the case where a new character removes their divine charm before reaching second circle.)&lt;br /&gt;
*[[Cleric]]s have a few spells that can remove or reduce some of the penalties associated with departing, as well as the ability to resurrect at higher levels which bypasses all penalties from departing.&lt;br /&gt;
*When attempting to depart with items, please be aware that lodged missiles and graverobbed items are not covered by this option and will remain behind.&lt;br /&gt;
&lt;br /&gt;
==Glyph of Warding==&lt;br /&gt;
Using {{tt|DEPART ITEMS}} with the [[Glyph of Warding]] still costs 2 favors.&lt;br /&gt;
&lt;br /&gt;
{{RefAl|a=y|p=y|r=y}}&lt;br /&gt;
*[[Death]]&lt;br /&gt;
*[[Glyph of Warding]]&lt;br /&gt;
*[[Infusion ability]]&lt;br /&gt;
*[[Rejuvenation]]&lt;br /&gt;
*[[Resurrection]]&lt;br /&gt;
{{Cat|Commands}}&lt;/div&gt;</summary>
		<author><name>ABSOLON</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Category_talk:News&amp;diff=452093</id>
		<title>Category talk:News</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Category_talk:News&amp;diff=452093"/>
		<updated>2016-08-31T16:46:50Z</updated>

		<summary type="html">&lt;p&gt;ABSOLON: /* Titles for News articles */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Titles for News articles ==&lt;br /&gt;
&lt;br /&gt;
As we create more and more News items and policies get added, I think we should standardize on a naming structure. I think it would be best to be consistent with other conventions on the forum (e.g. [[:Elanthipedia:Manual_of_Style/Posts|Posts]]) where we do two things:&lt;br /&gt;
&lt;br /&gt;
*Dates in titles should be MM/DD/YYYY as they appear elsewhere on the wiki.&lt;br /&gt;
*I&#039;m not sure that the &amp;quot;Dateline&amp;quot; that is in most articles is valuable either for searching or sorting items within the category, could this be dropped?&lt;br /&gt;
*Do we need to have the names in ALL CAPS? &lt;br /&gt;
*:Should we just follow [[Elanthipedia:Manual_of_Style#Naming|standard naming policy]] where you capitalize the first word, and then only proper names?&lt;br /&gt;
&lt;br /&gt;
I&#039;d like to propose a new format such as &#039;&#039;News:&amp;lt;title&amp;gt;_-_MM/DD/YYYY&#039;&#039;. Example: &#039;&#039;&amp;lt;nowiki&amp;gt;News:How_to_transfer_characters_between_accounts_-_08/16/2011&amp;lt;/nowiki&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
By no means should this be seen as the standard, I&#039;m just trying to open a discussion that hopefully one day makes it into the Manual of Style. - [[User:RY4NPW|padhg]] ([[User talk:RY4NPW|talk]]) 10:12, 31 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
:I&#039;m fine with changes.  As I started the current project rolling, here was my thought process:&lt;br /&gt;
:: I changed the date to the one we&#039;re using (YYYY/MM/DD) so that viewed on a category list, things will show up chronologically.  That&#039;s just a personal OCD peeve I have, when things are grouped together by months but are years apart.&lt;br /&gt;
:: I just took, verbatim, the title line from the actual in-game NEWS articles and made that the page title (with the above DATE modification), with the addition of &amp;quot;NEWS:&amp;quot; preceding it.  So, that includes the word &amp;quot;Dateline&amp;quot;.&lt;br /&gt;
: As per GM [[Lyneya]]&#039;s recent post, all the policy changes, and I suspect the related NEWS articles, are going to be updated.  So it might even be a good time to make suggestions that get rolled into the IG POLICY and NEWS systems for better formatting there that makes wiki-ing those articles more streamlined.&lt;br /&gt;
: Also, I feel that getting these articles up is the 1st phase of this project.  Each of the current REDIRECT pages (ie. News 5 1) I hope in phase 2 to turn into DISAMBIG pages as updated NEWS articles replace the current ones.&lt;br /&gt;
: --[[Kythryn]] 10:24, 31 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
::Perhaps we just make this easier and take the date out of the title? For example, in game there is only one version of NEWS 4 10 that is updated every month. If we only keep the latest NEWS/POLICY on the page &#039;&#039;News 4 22 - &amp;lt;title&amp;gt;&#039;&#039; and let the page history take care of the versioning? In this way, if someone types &amp;quot;news 4 22&amp;quot; into the search bar, the result is auto-suggested. It also means not having to update any redirects every time the NEWS/POLICY is updated. Thoughts? - [[User:RY4NPW|padhg]] ([[User talk:RY4NPW|talk]]) 10:48, 31 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
::: Unfortunately, I am heading out of town here in a couple hours and won&#039;t have internet access, so this will be my last &amp;quot;chime in&amp;quot;.&lt;br /&gt;
::: We can certainly  do the above suggestion (no date), or change the title layout.  I was following the general idea of &amp;quot;exact documentation&amp;quot;, like we do with forum posts (we don&#039;t MOS those titles either (ex. [[Post:IMPORTANT: The EXP system, Elanthia, and you. - 5/13/2009 - 23:02:07]])), simply use the title of the actual forum post + &amp;lt;date/time&amp;gt;.&lt;br /&gt;
::: If we do choose to have the HISTORY log changes, can that be found via a SEARCH?  For example, if someone searches for &amp;quot;Bard Hodierna&#039;s Lilt&amp;quot; and the current [[News 3 3]] comes up, will it continue to show up on a SEARCH once that article has been written over?  We had talked about this when making up pages...some of these that are pretty static (like the category 5 ones) could be &amp;quot;stand alone&amp;quot; with no dates.  But, there are other categories that get new articles frequently.  I was thinking about those for the long-term documentation.  So, since the NEWS system as a whole should be consistent with all the articles over all 5 categories, we need to have a naming system that works for all the types of articles IMO.&lt;br /&gt;
::: Anyhow, whatever you and Mistanna (and anyone else that chimes in on this) decide to do is fine with me!  --[[Kythryn]] 11:25, 31 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
::::Page history is not typically searched, so if we treat NEWS items like a command pages and it was changed, the old content would not show up. The real question is do we tread these pages like Posts (with dates, and have to maintain a redirect to the latest one), or do we treat them like command pages? Right now we&#039;re doing a little of both. - [[User:RY4NPW|padhg]] ([[User talk:RY4NPW|talk]]) 11:29, 31 August 2016 (CDT)&lt;br /&gt;
:::::Re: archiving historical news article contents - News articles can be archived using via use of an archive sub-page. See [[User_talk:CARAAMON/Archive]] for an example. These still show up in a search, with the archive sup-page clearly visible. A link at the top of the page can link to the archive page indicating that there are archived versions available to peruse. See [[User_talk:CARAAMON]] for an example of such a link. I recommend using this format of archival.&lt;br /&gt;
:::::As for page naming, I think we should take out the date as well since the date is not in the title of the news article. I.e. we don&#039;t see the date when typing {{com|news}} on its own, only seeing it when we actually type {{com|news}} {{tt|1 1}} for example. (To compare, posts sort of have the date in their title on the forums.) Post dates are also fixed, whereas news article dates change despite being named the same. This is better suited to having the date be in the body of the article rather than the title so that we don&#039;t end up with multiple copies of each news article floating around out there.&lt;br /&gt;
:::::With regards to using all caps or not in the page name, either way works for me. The news article in game is titled in all caps, and when quoting in game things we typically tend to retain capitalization. E.g. post names, messaging quirks, etc. As a personal preference, however, all caps does look annoying so I would actually be okay with formatting it with proper sentence form like we do with most page names. Taking both of those into account, if I was making the sole decision I would lean towards proper sentence form.&lt;br /&gt;
:::::P.S. I will add this to the manual of style once we can agree on a good format and method of archiving.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 11:46, 31 August 2016 (CDT)&lt;/div&gt;</summary>
		<author><name>ABSOLON</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Elanthipedia_bugs&amp;diff=452057</id>
		<title>Elanthipedia bugs</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Elanthipedia_bugs&amp;diff=452057"/>
		<updated>2016-08-31T14:51:24Z</updated>

		<summary type="html">&lt;p&gt;ABSOLON: /* Missing Forms */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}&lt;br /&gt;
A place to list the current bugs on Elanthipedia itself.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Duplicate Search Results==&lt;br /&gt;
There seem to be duplicate search results that pop up in the standard search. I&#039;ve tried deleting some of them, which temporarily works, but they seem to repopulate themselves eventually. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 08:10, 22 July 2014 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Sandbox Page Missing==&lt;br /&gt;
... I sure hope the personal sandbox pages get restored.  Stupid technology moving forward...:P --[[Kythryn]] 09:39, 24 August 2016 (CDT)&lt;br /&gt;
:Your sandbox, favorites, notes, etc should still be there, it&#039;s just the easy links to them that are missing from the header links. Just add it to the end of your user account page and you can manually travel there. E.g. &amp;lt;nowiki&amp;gt;https://elanthipedia.play.net/User:ZUERCAT/Sandbox&amp;lt;/nowiki&amp;gt;--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 15:42, 24 August 2016 (CDT)&lt;br /&gt;
:: *personal sandbox link missing (top right was where it was, by the preferences link) - &#039;&#039;&#039;thanks ABSOLON!  Glad it didn&#039;t get scrubbed.  Be nice to have those links back though if there&#039;s a way, not sure new wiki users would even know they are available&#039;&#039;&#039;&lt;br /&gt;
::: It&#039;s part of an extension called AddPersonalUrls, something I&#039;ll ask onsite to add back in once we have the major problems stamped out. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 01:33, 31 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Missing Text Editing Buttons==&lt;br /&gt;
(super low priority, but was handy) - Missing some of the command buttons when on an EDIT screen, like the strikethrough, sub &amp;amp; super text size, etc. that would add the code into your edit form for you--Kythryn&lt;br /&gt;
:Same issue, but out of these buttons I by far mostly used the &amp;quot;create redirect&amp;quot; button to easily create a redirect page, so I wanted to give special mention to that button to make sure it doesn&#039;t get missed in any fix. The button literally just added the text &amp;lt;nowiki&amp;gt;#REDIRECT [[pagename]]&amp;lt;/nowiki&amp;gt; to the page, with &amp;quot;pagename&amp;quot; selected as the active text. If any text was selected prior to hitting the button then that text would instead be inside the double brackets.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 23:28, 30 August 2016 (CDT)&lt;br /&gt;
:: This was most likely part of an extension that did not transfer over. I&#039;ll try to track it down, but I can&#039;t make any promises. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 01:47, 31 August 2016 (CDT)&lt;br /&gt;
::: Oh yes, the REDIRECT button would be great to see back...I&#039;ve mis-typed that word more in the past 24 hours than I thought possible...heh.  Also, when editing anything but a TALK page, it looks like the SIGNATURE button has gone the way of the gidii as well.  --[[Kythryn]] 09:44, 31 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Incorrectly Incomplete Marking of All Items==&lt;br /&gt;
::::: *internal page reference links are acting wonky (see [[Item:Weathered ilomba chest]])&lt;br /&gt;
: &amp;lt;s&amp;gt;*additionally, looks like tooltips or other similar issues are not populating on the ITEM template display (like the appraisal value conversion, see the ilomba chest for this too)&amp;lt;/s&amp;gt;&lt;br /&gt;
: *and, I just double checked a number of random ITEMS, &amp;lt;s&amp;gt;none are showing any SOURCE links&amp;lt;/s&amp;gt; and all of them are tagged for &#039;&#039;incomplete items&#039;&#039;&lt;br /&gt;
::For many items this is unrelated to the wiki update. Items that are marked as incomplete are in many cases just missing tag markers and had the incomplete marking before the update. I did a quick check too and it does appear that some items are getting marked incomplete that shouldn&#039;t be. This is likely what is causing the shops to be marked as incomplete as well, since those are marked complete when all the items are completed.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 16:16, 29 August 2016 (CDT)&lt;br /&gt;
::: I do know there are a number of items/armor/weapons that still have the &#039;&#039;incomplete&#039;&#039; tag, and when I do stumble on those, I pop in and update them.&lt;br /&gt;
::: But, I don&#039;t think it is &#039;&#039;&#039;some&#039;&#039;&#039; items being marked as incomplete right now, I think it is &#039;&#039;&#039;all&#039;&#039;&#039; of them.  I just picked 20 items from the ITEMS category and subcategories (armor, shield, weapons), 20/20 were marked as incomplete, 0/20 had redlinks on the page and 19/20 already had the tags filled out or were &amp;lt;nowiki&amp;gt;MTag=-&amp;lt;/nowiki&amp;gt;.  When I did update the 1 missing tags, it continued to have the &#039;&#039;incomplete&#039;&#039; on save.  And, new items being added area also showing as &#039;&#039;incomplete&#039;&#039; (ISHARON added this one early this morning [[Item:Baby shark doll]]).&lt;br /&gt;
::: That all being said, I wonder if this is tying into the &#039;&#039;Concept namespace being broken&#039;&#039; that you mention for the category display below, since the &#039;&#039;Incomplete Items&#039;&#039; is italicized on each of these item pages in the Category footer as well.  --[[Kythryn]] 11:45, 30 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Unable to Dismiss Site Notice==&lt;br /&gt;
*there is no link to dismiss the &amp;lt;s&amp;gt;&amp;quot;ATTENTION Semantic searching and tagging for Armor, Weapon, Shield, and Post categories are not functioning properly. It is being worked on.&amp;quot;&amp;lt;/s&amp;gt; notice at the top of the page&lt;br /&gt;
: It&#039;s part of an extension called DismissableSiteNotice, something I&#039;ll ask onsite to add back in once we have the major problems stamped out. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 01:34, 31 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Ranik Map Index Formatting==&lt;br /&gt;
&amp;lt;s&amp;gt;Formatting went haywire on the top-level [[Ranik Maps]] page&amp;lt;/s&amp;gt;&lt;br /&gt;
:Fixed.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 05:21, 31 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Incorrectly Incomplete Shop Pages==&lt;br /&gt;
Did a spot check on various shops, they all look to be tagged as &#039;&#039;incomplete articles&#039;&#039;, even when there are no redlinks on the page&lt;br /&gt;
:This is very likely related to the bug where all items are being marked as incomplete regardless of whether all of the completion checks are passed or not. I.e. The shop template marks a shop as completed once all the items are marked as completed.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 23:40, 30 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Page Movement Errors==&lt;br /&gt;
Getting the following error when I attempt to MOVE a page (This is the one I was moving [[:News:Dateline 8/8/2012: WELCOME TO DRAGONREALMS]]):&lt;br /&gt;
: Error: 1146 Table &#039;elanthipedia2.smw_fpt_askdu&#039; doesn&#039;t exist (wikisql2.simutronics.com)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I get the following error when I attempt to move pages:&lt;br /&gt;
: A database query error has occurred. This may indicate a bug in the software.&lt;br /&gt;
: Query:&lt;br /&gt;
: UPDATE  `smw_fpt_askdu` SET s_id = &#039;616505&#039; WHERE s_id = &#039;290888&#039;&lt;br /&gt;
: Function: SMWSQLStore3::changeSMWPageID&lt;br /&gt;
: Error: 1146 Table &#039;elanthipedia2.smw_fpt_askdu&#039; doesn&#039;t exist (wikisql2.simutronics.com)&lt;br /&gt;
: Backtrace:&lt;br /&gt;
: #0 /var/www/mediawiki/includes/db/Database.php(901): DatabaseBase-&amp;gt;reportQueryError(&#039;Table &#039;elanthip...&#039;, 1146, &#039;UPDATE  `smw_fp...&#039;, &#039;SMWSQLStore3::c...&#039;, false)&lt;br /&gt;
: #1 /var/www/mediawiki/includes/db/Database.php(1512): DatabaseBase-&amp;gt;query(&#039;UPDATE  `smw_fp...&#039;, &#039;SMWSQLStore3::c...&#039;)&lt;br /&gt;
: #2 /var/www/mediawiki/extensions/SemanticMediaWiki/src/MediaWiki/Database.php(334): DatabaseBase-&amp;gt;update(&#039;smw_fpt_askdu&#039;, Array, Array, &#039;SMWSQLStore3::c...&#039;, Array)&lt;br /&gt;
: #3 /var/www/mediawiki/extensions/SemanticMediaWiki/includes/storage/SQLStore/SMW_SQLStore3.php(598): SMW\MediaWiki\Database-&amp;gt;update(&#039;smw_fpt_askdu&#039;, Array, Array, &#039;SMWSQLStore3::c...&#039;)&lt;br /&gt;
: #4 /var/www/mediawiki/extensions/SemanticMediaWiki/includes/storage/SQLStore/SMW_SQLStore3_Writers.php(666): SMWSQLStore3-&amp;gt;changeSMWPageID(290888, 616505, 0, 0, true, false)&lt;br /&gt;
: #5 /var/www/mediawiki/extensions/SemanticMediaWiki/includes/storage/SQLStore/SMW_SQLStore3.php(351): SMWSQLStore3Writers-&amp;gt;changeTitle(Object(Title), Object(Title), 114667, 36640)&lt;br /&gt;
: #6 /var/www/mediawiki/extensions/SemanticMediaWiki/includes/StoreUpdater.php(235): SMWSQLStore3-&amp;gt;changeTitle(Object(Title), Object(Title), 114667, 36640)&lt;br /&gt;
: #7 /var/www/mediawiki/extensions/SemanticMediaWiki/includes/StoreUpdater.php(208): SMW\StoreUpdater-&amp;gt;handleYetUnknownRedirectTarget(Object(SMW\SemanticData), Object(SMW\DIWikiPage))&lt;br /&gt;
: #8 /var/www/mediawiki/extensions/SemanticMediaWiki/includes/StoreUpdater.php(180): SMW\StoreUpdater-&amp;gt;checkForRequiredRedirectUpdate(Object(SMW\SemanticData))&lt;br /&gt;
: #9 /var/www/mediawiki/extensions/SemanticMediaWiki/includes/StoreUpdater.php(125): SMW\StoreUpdater-&amp;gt;doRealUpdate(NULL)&lt;br /&gt;
: #10 /var/www/mediawiki/extensions/SemanticMediaWiki/includes/StoreUpdater.php(92): SMW\StoreUpdater-&amp;gt;performUpdate()&lt;br /&gt;
: #11 /var/www/mediawiki/extensions/SemanticMediaWiki/includes/ParserData.php(261): SMW\StoreUpdater-&amp;gt;doUpdate()&lt;br /&gt;
: #12 /var/www/mediawiki/extensions/SemanticMediaWiki/src/MediaWiki/Hooks/LinksUpdateConstructed.php(62): SMW\ParserData-&amp;gt;updateStore()&lt;br /&gt;
: #13 /var/www/mediawiki/extensions/SemanticMediaWiki/src/MediaWiki/Hooks/HookRegistry.php(287): SMW\MediaWiki\Hooks\LinksUpdateConstructed-&amp;gt;process()&lt;br /&gt;
: #14 [internal function]: SMW\MediaWiki\Hooks\HookRegistry-&amp;gt;SMW\MediaWiki\Hooks\{closure}(Object(LinksUpdate))&lt;br /&gt;
: #15 /var/www/mediawiki/includes/Hooks.php(195): call_user_func_array(Object(Closure), Array)&lt;br /&gt;
: #16 /var/www/mediawiki/includes/deferred/LinksUpdate.php(139): Hooks::run(&#039;LinksUpdateCons...&#039;, Array)&lt;br /&gt;
: #17 /var/www/mediawiki/includes/content/AbstractContent.php(234): LinksUpdate-&amp;gt;__construct(Object(Title), Object(ParserOutput), true)&lt;br /&gt;
: #18 /var/www/mediawiki/includes/page/WikiPage.php(2185): AbstractContent-&amp;gt;getSecondaryDataUpdates(Object(Title), NULL, true, Object(ParserOutput))&lt;br /&gt;
: #19 /var/www/mediawiki/includes/MovePage.php(562): WikiPage-&amp;gt;doEditUpdates(Object(Revision), Object(User), Array)&lt;br /&gt;
: #20 /var/www/mediawiki/includes/MovePage.php(258): MovePage-&amp;gt;moveToInternal(Object(User), Object(Title), &#039;capitalization ...&#039;, true)&lt;br /&gt;
: #21 /var/www/mediawiki/includes/specials/SpecialMovepage.php(591): MovePage-&amp;gt;move(Object(User), &#039;capitalization ...&#039;, true)&lt;br /&gt;
: #22 /var/www/mediawiki/includes/specials/SpecialMovepage.php(128): MovePageForm-&amp;gt;doSubmit()&lt;br /&gt;
: #23 /var/www/mediawiki/includes/specialpage/SpecialPage.php(479): MovePageForm-&amp;gt;execute(NULL)&lt;br /&gt;
: #24 /var/www/mediawiki/includes/specialpage/SpecialPageFactory.php(576): SpecialPage-&amp;gt;run(NULL)&lt;br /&gt;
: #25 /var/www/mediawiki/includes/MediaWiki.php(282): SpecialPageFactory::executePath(Object(Title), Object(RequestContext))&lt;br /&gt;
: #26 /var/www/mediawiki/includes/MediaWiki.php(745): MediaWiki-&amp;gt;performRequest()&lt;br /&gt;
: #27 /var/www/mediawiki/includes/MediaWiki.php(519): MediaWiki-&amp;gt;main()&lt;br /&gt;
: #28 /var/www/mediawiki/index.php(43): MediaWiki-&amp;gt;run()&lt;br /&gt;
: #29 {main}&lt;br /&gt;
&lt;br /&gt;
==Missing Forms==&lt;br /&gt;
&amp;lt;s&amp;gt;The &amp;quot;Edit with Form&amp;quot; link is missing on item/shield/weapon pages.  --[[Kythryn]] 11:47, 30 August 2016 (CDT)&lt;br /&gt;
:Edit with form is missing in all cases. I believe this is tied to property pages, since some of them still seem to be missing or not functioning correctly. Pages within a category (e.g. Category:Spells) are tied to a form via two things:&lt;br /&gt;
:# The output template that is used on the pages that use the form and designated within the form&#039;s code to be used to output the form&#039;s results.&lt;br /&gt;
:# A property added to a Category page that tells the wiki that pages within this category are to use a designated form.&lt;br /&gt;
:What appears to be broken here is #2; the property that states that a category should use a given form doesn&#039;t exist. See [[:Category:Spells]] for an example of where the property designator &amp;lt;nowiki&amp;gt;[[has default form::Form:Spell| ]]&amp;lt;/nowiki&amp;gt; is not working correctly because the either or both of the [[Property:Has default form]] page doesn&#039;t exist or isn&#039;t functioning correctly. The latter might be that properties that have multiple layers that are not functioning. I.e. The value Form:Spell might not be working properly because it is a compound value.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 23:02, 30 August 2016 (CDT)&lt;br /&gt;
:: I seem to have been able to jumpstart the automatic usage of forms by simply empty editing the appropriate Elanthipedia namespace pages. Let me know if any are still misbehaving. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 01:49, 31 August 2016 (CDT)&lt;br /&gt;
:::Spell pages, character pages, creature pages, and NPC pages are still missing. I.e. the ones on the [[Elanthipedia:Forms]] list that are in the default Page namespace rather than a custom or wiki one. The form can be accessed using those links, so the form itself is functioning correctly, it&#039;s just missing the link at the top of the content page.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 02:07, 31 August 2016 (CDT)&lt;br /&gt;
::::That should have fixed those. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 03:02, 31 August 2016 (CDT)&lt;br /&gt;
&amp;lt;/s&amp;gt;Yes, this appears to be fixed.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 09:50, 31 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Properties==&lt;br /&gt;
It looks like most properties are now functioning with queries and templates, etc. There are still a few oddities with them, however.&lt;br /&gt;
*The actual pages for properties do not exist or are not viewable/editable. E.g. The property &amp;lt;nowiki&amp;gt;[[Spell type is:]]&amp;lt;/nowiki&amp;gt; is functioning correctly, but it is not possible to navigate to the property&#039;s page within the Property namespace ([[Property:Spell_type_is]]) to edit the property&#039;s values. This is important, because several properties are designated to require specific values and being unable to edit these means we cannot make adjustments to anything that relies on those properties.&lt;br /&gt;
**Related to this are links that make use of the property within the link do not work right now. These are typically header links in queries, since the links are automatically created by the wiki to link to the property page. E.g. the red links in the headers of each table on [[:Category:Crafting materials]]&lt;br /&gt;
*Certain properties are still not functioning correctly. The two I can find right now are the properties [[Property:Has default form]] , [[Property:Creature is undead]], [[Property:Creature is evil]], and [[Property:Stealth hindrance is number]]. In the first three cases, the thing I can find in common is that the properties use compounding values. E.g. &amp;quot;Has default form&amp;quot; always has Form:formname as its value, and the undead and evil properties are compounded into a single property (&amp;lt;nowiki&amp;gt;[[Creature is undead::creature is evil::no]]&amp;lt;/nowiki&amp;gt;) since the two properties are so highly related. I am unsure what the issue is for the last one.&lt;br /&gt;
--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 23:15, 30 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Hindrance on Shields Displaying Incorrectly==&lt;br /&gt;
This is likely the same issue then, but just documenting the error as I came across it in case it is something else.  The HINDRANCE data on the shield page(s) isn&#039;t populating correctly: [[Shield:Gilded harp-shaped buckler inlaid with sparking lightning amethysts]] --[[Kythryn]] 11:45, 30 August 2016 (CDT)&lt;br /&gt;
:I can&#039;t figure out why this property is not functioning correctly, unless perhaps the property didn&#039;t get properly re-created. I&#039;m unable to tell, however, due to the [[Elanthipedia Bugs#Properties|other property]] bug that makes property pages unable to be viewed or edited. FWIW, it also appears to have broken the template, since all shield pages are now automatically being categorized as templates with duplicate arguments despite not having any duplicate arguments.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 23:36, 30 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Show properties link==&lt;br /&gt;
The &amp;quot;Browse properties&amp;quot; link in the side-bar is not always appearing on pages that should have it.&amp;lt;br /&amp;gt;&lt;br /&gt;
(Possibly related to this is that the link (previously called &amp;quot;Show properties&amp;quot;) used to show up twice in most cases, so it may simply be an extension of that bug but exhibiting in a different way. E.g. A single copy was removed from all pages, changing it from either 2 or 1 links on each page to 1 or 0 on each page.)&lt;br /&gt;
--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 23:15, 30 August 2016 (CDT)&lt;br /&gt;
:Here is an example page where the link does not show up: [[Shield:Gilded_harp-shaped_buckler_inlaid_with_sparking_lightning_amethysts]]&lt;br /&gt;
:This is possibly related to the above issue with the shield hindrance value not displaying properly.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 23:36, 30 August 2016 (CDT)&lt;br /&gt;
:: I think it&#039;s related to the fact that semantics are disabled for Item, Weapon, Armor, and Post namespaces. This is something that needs fixing. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 01:35, 31 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Italicized items in category list==&lt;br /&gt;
These are now working as they were before the update. There are two types of these links:&lt;br /&gt;
*Italicized links in the bulleted list at the bottom of the category page itself. This happens when a category page gets redirected to incorrectly. A lot of these were introduced when we made the big capitalization push, since many category pages were affected. I fix them as I come across them, since there&#039;s no real way to search for them. Here&#039;s what causes it and how to fix it if you want to do them if you come across them:&lt;br /&gt;
::A redirect to a Category page should have a colon in front of the &#039;Category&#039; text. E.g.: &amp;lt;nowiki&amp;gt;#REDIRECT [[:Category:Spell types]]&amp;lt;/nowiki&amp;gt;. If it doesn&#039;t include the leading colon then the redirect page gets added as an italicized item on the category page it redirects to. In short, the wiki thinks it belongs in the category unless the leading colon is there.&lt;br /&gt;
::Note that this also applies to links to a category page if the page itself is not supposed to be in the category list. E.g. a users favourites page might have a link to the crafting materials category and the proper syntax would be &amp;lt;nowiki&amp;gt;[[:Category:Crafting materials]]&amp;lt;/nowiki&amp;gt; with the leading colon. Without the colon, the person&#039;s favourites page would show up as an item in the list at the bottom of the category page. These are rarer, and harder to spot since they&#039;re not in italics.&lt;br /&gt;
*Italicized links in the category infobox at the bottom of a non-category page (E.g. a creature&#039;s page).&lt;br /&gt;
::These links are links to concept pages instead of categories, and were italicized before the update. I can look into making the template not italicize them, but for now these are considered &amp;quot;working&amp;quot;.&lt;br /&gt;
--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 00:02, 31 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Missing page views==&lt;br /&gt;
The counter in the page footer of every page that showed the number of views that page had is missing.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 00:06, 31 August 2016 (CDT)&lt;br /&gt;
: It looks like this functionality was just outright removed in newer versions of Wikimedia. Since the data is gone and it would require a new extension to be added to regain that functionality, I&#039;m inclined to let it die. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 01:55, 31 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Failed Categorization==&lt;br /&gt;
No matter what I do, [[DragonRealms Updates (2016)]] refuses to be part of [[:Category:DragonRealms Updates]]. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 02:16, 31 August 2016 (CDT)&lt;br /&gt;
: Maybe it is tied in, I had noticed a HUGE delay in some pages populating to categories correctly but figured it was either because there was still so much being compiled &amp;quot;behind the scenes&amp;quot; that things were just queued up, or that the pages needed to be approved by a mod before they could be included and they were just waiting on one of you folks to get the time to do that.&lt;br /&gt;
: That being said, at 00:49 wiki-server time on the 31st I added my last NEWS page for the night into [[:Category:Billing and policy info]].  I had gotten thru 15 articles, with each being properly (I hope!) assigned to that category.  Right now it is 08:36 wiki-server time and only 6/15 of those pages are showing up. &lt;br /&gt;
: Hope the extra info helps you track down what&#039;s going on!  --[[Kythryn]] 09:39, 31 August 2016 (CDT)&lt;/div&gt;</summary>
		<author><name>ABSOLON</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Elanthipedia_bugs&amp;diff=452056</id>
		<title>Elanthipedia bugs</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Elanthipedia_bugs&amp;diff=452056"/>
		<updated>2016-08-31T14:50:02Z</updated>

		<summary type="html">&lt;p&gt;ABSOLON: /* Missing Forms */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}&lt;br /&gt;
A place to list the current bugs on Elanthipedia itself.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Duplicate Search Results==&lt;br /&gt;
There seem to be duplicate search results that pop up in the standard search. I&#039;ve tried deleting some of them, which temporarily works, but they seem to repopulate themselves eventually. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 08:10, 22 July 2014 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Sandbox Page Missing==&lt;br /&gt;
... I sure hope the personal sandbox pages get restored.  Stupid technology moving forward...:P --[[Kythryn]] 09:39, 24 August 2016 (CDT)&lt;br /&gt;
:Your sandbox, favorites, notes, etc should still be there, it&#039;s just the easy links to them that are missing from the header links. Just add it to the end of your user account page and you can manually travel there. E.g. &amp;lt;nowiki&amp;gt;https://elanthipedia.play.net/User:ZUERCAT/Sandbox&amp;lt;/nowiki&amp;gt;--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 15:42, 24 August 2016 (CDT)&lt;br /&gt;
:: *personal sandbox link missing (top right was where it was, by the preferences link) - &#039;&#039;&#039;thanks ABSOLON!  Glad it didn&#039;t get scrubbed.  Be nice to have those links back though if there&#039;s a way, not sure new wiki users would even know they are available&#039;&#039;&#039;&lt;br /&gt;
::: It&#039;s part of an extension called AddPersonalUrls, something I&#039;ll ask onsite to add back in once we have the major problems stamped out. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 01:33, 31 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Missing Text Editing Buttons==&lt;br /&gt;
(super low priority, but was handy) - Missing some of the command buttons when on an EDIT screen, like the strikethrough, sub &amp;amp; super text size, etc. that would add the code into your edit form for you--Kythryn&lt;br /&gt;
:Same issue, but out of these buttons I by far mostly used the &amp;quot;create redirect&amp;quot; button to easily create a redirect page, so I wanted to give special mention to that button to make sure it doesn&#039;t get missed in any fix. The button literally just added the text &amp;lt;nowiki&amp;gt;#REDIRECT [[pagename]]&amp;lt;/nowiki&amp;gt; to the page, with &amp;quot;pagename&amp;quot; selected as the active text. If any text was selected prior to hitting the button then that text would instead be inside the double brackets.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 23:28, 30 August 2016 (CDT)&lt;br /&gt;
:: This was most likely part of an extension that did not transfer over. I&#039;ll try to track it down, but I can&#039;t make any promises. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 01:47, 31 August 2016 (CDT)&lt;br /&gt;
::: Oh yes, the REDIRECT button would be great to see back...I&#039;ve mis-typed that word more in the past 24 hours than I thought possible...heh.  Also, when editing anything but a TALK page, it looks like the SIGNATURE button has gone the way of the gidii as well.  --[[Kythryn]] 09:44, 31 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Incorrectly Incomplete Marking of All Items==&lt;br /&gt;
::::: *internal page reference links are acting wonky (see [[Item:Weathered ilomba chest]])&lt;br /&gt;
: &amp;lt;s&amp;gt;*additionally, looks like tooltips or other similar issues are not populating on the ITEM template display (like the appraisal value conversion, see the ilomba chest for this too)&amp;lt;/s&amp;gt;&lt;br /&gt;
: *and, I just double checked a number of random ITEMS, &amp;lt;s&amp;gt;none are showing any SOURCE links&amp;lt;/s&amp;gt; and all of them are tagged for &#039;&#039;incomplete items&#039;&#039;&lt;br /&gt;
::For many items this is unrelated to the wiki update. Items that are marked as incomplete are in many cases just missing tag markers and had the incomplete marking before the update. I did a quick check too and it does appear that some items are getting marked incomplete that shouldn&#039;t be. This is likely what is causing the shops to be marked as incomplete as well, since those are marked complete when all the items are completed.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 16:16, 29 August 2016 (CDT)&lt;br /&gt;
::: I do know there are a number of items/armor/weapons that still have the &#039;&#039;incomplete&#039;&#039; tag, and when I do stumble on those, I pop in and update them.&lt;br /&gt;
::: But, I don&#039;t think it is &#039;&#039;&#039;some&#039;&#039;&#039; items being marked as incomplete right now, I think it is &#039;&#039;&#039;all&#039;&#039;&#039; of them.  I just picked 20 items from the ITEMS category and subcategories (armor, shield, weapons), 20/20 were marked as incomplete, 0/20 had redlinks on the page and 19/20 already had the tags filled out or were &amp;lt;nowiki&amp;gt;MTag=-&amp;lt;/nowiki&amp;gt;.  When I did update the 1 missing tags, it continued to have the &#039;&#039;incomplete&#039;&#039; on save.  And, new items being added area also showing as &#039;&#039;incomplete&#039;&#039; (ISHARON added this one early this morning [[Item:Baby shark doll]]).&lt;br /&gt;
::: That all being said, I wonder if this is tying into the &#039;&#039;Concept namespace being broken&#039;&#039; that you mention for the category display below, since the &#039;&#039;Incomplete Items&#039;&#039; is italicized on each of these item pages in the Category footer as well.  --[[Kythryn]] 11:45, 30 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Unable to Dismiss Site Notice==&lt;br /&gt;
*there is no link to dismiss the &amp;lt;s&amp;gt;&amp;quot;ATTENTION Semantic searching and tagging for Armor, Weapon, Shield, and Post categories are not functioning properly. It is being worked on.&amp;quot;&amp;lt;/s&amp;gt; notice at the top of the page&lt;br /&gt;
: It&#039;s part of an extension called DismissableSiteNotice, something I&#039;ll ask onsite to add back in once we have the major problems stamped out. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 01:34, 31 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Ranik Map Index Formatting==&lt;br /&gt;
&amp;lt;s&amp;gt;Formatting went haywire on the top-level [[Ranik Maps]] page&amp;lt;/s&amp;gt;&lt;br /&gt;
:Fixed.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 05:21, 31 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Incorrectly Incomplete Shop Pages==&lt;br /&gt;
Did a spot check on various shops, they all look to be tagged as &#039;&#039;incomplete articles&#039;&#039;, even when there are no redlinks on the page&lt;br /&gt;
:This is very likely related to the bug where all items are being marked as incomplete regardless of whether all of the completion checks are passed or not. I.e. The shop template marks a shop as completed once all the items are marked as completed.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 23:40, 30 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Page Movement Errors==&lt;br /&gt;
Getting the following error when I attempt to MOVE a page (This is the one I was moving [[:News:Dateline 8/8/2012: WELCOME TO DRAGONREALMS]]):&lt;br /&gt;
: Error: 1146 Table &#039;elanthipedia2.smw_fpt_askdu&#039; doesn&#039;t exist (wikisql2.simutronics.com)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I get the following error when I attempt to move pages:&lt;br /&gt;
: A database query error has occurred. This may indicate a bug in the software.&lt;br /&gt;
: Query:&lt;br /&gt;
: UPDATE  `smw_fpt_askdu` SET s_id = &#039;616505&#039; WHERE s_id = &#039;290888&#039;&lt;br /&gt;
: Function: SMWSQLStore3::changeSMWPageID&lt;br /&gt;
: Error: 1146 Table &#039;elanthipedia2.smw_fpt_askdu&#039; doesn&#039;t exist (wikisql2.simutronics.com)&lt;br /&gt;
: Backtrace:&lt;br /&gt;
: #0 /var/www/mediawiki/includes/db/Database.php(901): DatabaseBase-&amp;gt;reportQueryError(&#039;Table &#039;elanthip...&#039;, 1146, &#039;UPDATE  `smw_fp...&#039;, &#039;SMWSQLStore3::c...&#039;, false)&lt;br /&gt;
: #1 /var/www/mediawiki/includes/db/Database.php(1512): DatabaseBase-&amp;gt;query(&#039;UPDATE  `smw_fp...&#039;, &#039;SMWSQLStore3::c...&#039;)&lt;br /&gt;
: #2 /var/www/mediawiki/extensions/SemanticMediaWiki/src/MediaWiki/Database.php(334): DatabaseBase-&amp;gt;update(&#039;smw_fpt_askdu&#039;, Array, Array, &#039;SMWSQLStore3::c...&#039;, Array)&lt;br /&gt;
: #3 /var/www/mediawiki/extensions/SemanticMediaWiki/includes/storage/SQLStore/SMW_SQLStore3.php(598): SMW\MediaWiki\Database-&amp;gt;update(&#039;smw_fpt_askdu&#039;, Array, Array, &#039;SMWSQLStore3::c...&#039;)&lt;br /&gt;
: #4 /var/www/mediawiki/extensions/SemanticMediaWiki/includes/storage/SQLStore/SMW_SQLStore3_Writers.php(666): SMWSQLStore3-&amp;gt;changeSMWPageID(290888, 616505, 0, 0, true, false)&lt;br /&gt;
: #5 /var/www/mediawiki/extensions/SemanticMediaWiki/includes/storage/SQLStore/SMW_SQLStore3.php(351): SMWSQLStore3Writers-&amp;gt;changeTitle(Object(Title), Object(Title), 114667, 36640)&lt;br /&gt;
: #6 /var/www/mediawiki/extensions/SemanticMediaWiki/includes/StoreUpdater.php(235): SMWSQLStore3-&amp;gt;changeTitle(Object(Title), Object(Title), 114667, 36640)&lt;br /&gt;
: #7 /var/www/mediawiki/extensions/SemanticMediaWiki/includes/StoreUpdater.php(208): SMW\StoreUpdater-&amp;gt;handleYetUnknownRedirectTarget(Object(SMW\SemanticData), Object(SMW\DIWikiPage))&lt;br /&gt;
: #8 /var/www/mediawiki/extensions/SemanticMediaWiki/includes/StoreUpdater.php(180): SMW\StoreUpdater-&amp;gt;checkForRequiredRedirectUpdate(Object(SMW\SemanticData))&lt;br /&gt;
: #9 /var/www/mediawiki/extensions/SemanticMediaWiki/includes/StoreUpdater.php(125): SMW\StoreUpdater-&amp;gt;doRealUpdate(NULL)&lt;br /&gt;
: #10 /var/www/mediawiki/extensions/SemanticMediaWiki/includes/StoreUpdater.php(92): SMW\StoreUpdater-&amp;gt;performUpdate()&lt;br /&gt;
: #11 /var/www/mediawiki/extensions/SemanticMediaWiki/includes/ParserData.php(261): SMW\StoreUpdater-&amp;gt;doUpdate()&lt;br /&gt;
: #12 /var/www/mediawiki/extensions/SemanticMediaWiki/src/MediaWiki/Hooks/LinksUpdateConstructed.php(62): SMW\ParserData-&amp;gt;updateStore()&lt;br /&gt;
: #13 /var/www/mediawiki/extensions/SemanticMediaWiki/src/MediaWiki/Hooks/HookRegistry.php(287): SMW\MediaWiki\Hooks\LinksUpdateConstructed-&amp;gt;process()&lt;br /&gt;
: #14 [internal function]: SMW\MediaWiki\Hooks\HookRegistry-&amp;gt;SMW\MediaWiki\Hooks\{closure}(Object(LinksUpdate))&lt;br /&gt;
: #15 /var/www/mediawiki/includes/Hooks.php(195): call_user_func_array(Object(Closure), Array)&lt;br /&gt;
: #16 /var/www/mediawiki/includes/deferred/LinksUpdate.php(139): Hooks::run(&#039;LinksUpdateCons...&#039;, Array)&lt;br /&gt;
: #17 /var/www/mediawiki/includes/content/AbstractContent.php(234): LinksUpdate-&amp;gt;__construct(Object(Title), Object(ParserOutput), true)&lt;br /&gt;
: #18 /var/www/mediawiki/includes/page/WikiPage.php(2185): AbstractContent-&amp;gt;getSecondaryDataUpdates(Object(Title), NULL, true, Object(ParserOutput))&lt;br /&gt;
: #19 /var/www/mediawiki/includes/MovePage.php(562): WikiPage-&amp;gt;doEditUpdates(Object(Revision), Object(User), Array)&lt;br /&gt;
: #20 /var/www/mediawiki/includes/MovePage.php(258): MovePage-&amp;gt;moveToInternal(Object(User), Object(Title), &#039;capitalization ...&#039;, true)&lt;br /&gt;
: #21 /var/www/mediawiki/includes/specials/SpecialMovepage.php(591): MovePage-&amp;gt;move(Object(User), &#039;capitalization ...&#039;, true)&lt;br /&gt;
: #22 /var/www/mediawiki/includes/specials/SpecialMovepage.php(128): MovePageForm-&amp;gt;doSubmit()&lt;br /&gt;
: #23 /var/www/mediawiki/includes/specialpage/SpecialPage.php(479): MovePageForm-&amp;gt;execute(NULL)&lt;br /&gt;
: #24 /var/www/mediawiki/includes/specialpage/SpecialPageFactory.php(576): SpecialPage-&amp;gt;run(NULL)&lt;br /&gt;
: #25 /var/www/mediawiki/includes/MediaWiki.php(282): SpecialPageFactory::executePath(Object(Title), Object(RequestContext))&lt;br /&gt;
: #26 /var/www/mediawiki/includes/MediaWiki.php(745): MediaWiki-&amp;gt;performRequest()&lt;br /&gt;
: #27 /var/www/mediawiki/includes/MediaWiki.php(519): MediaWiki-&amp;gt;main()&lt;br /&gt;
: #28 /var/www/mediawiki/index.php(43): MediaWiki-&amp;gt;run()&lt;br /&gt;
: #29 {main}&lt;br /&gt;
&lt;br /&gt;
==Missing Forms==&lt;br /&gt;
The &amp;quot;Edit with Form&amp;quot; link is missing on item/shield/weapon pages.  --[[Kythryn]] 11:47, 30 August 2016 (CDT)&lt;br /&gt;
:Edit with form is missing in all cases. I believe this is tied to property pages, since some of them still seem to be missing or not functioning correctly. Pages within a category (e.g. Category:Spells) are tied to a form via two things:&lt;br /&gt;
:# The output template that is used on the pages that use the form and designated within the form&#039;s code to be used to output the form&#039;s results.&lt;br /&gt;
:# A property added to a Category page that tells the wiki that pages within this category are to use a designated form.&lt;br /&gt;
:What appears to be broken here is #2; the property that states that a category should use a given form doesn&#039;t exist. See [[:Category:Spells]] for an example of where the property designator &amp;lt;nowiki&amp;gt;[[has default form::Form:Spell| ]]&amp;lt;/nowiki&amp;gt; is not working correctly because the either or both of the [[Property:Has default form]] page doesn&#039;t exist or isn&#039;t functioning correctly. The latter might be that properties that have multiple layers that are not functioning. I.e. The value Form:Spell might not be working properly because it is a compound value.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 23:02, 30 August 2016 (CDT)&lt;br /&gt;
:: I seem to have been able to jumpstart the automatic usage of forms by simply empty editing the appropriate Elanthipedia namespace pages. Let me know if any are still misbehaving. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 01:49, 31 August 2016 (CDT)&lt;br /&gt;
:::Spell pages, character pages, creature pages, and NPC pages are still missing. I.e. the ones on the [[Elanthipedia:Forms]] list that are in the default Page namespace rather than a custom or wiki one. The form can be accessed using those links, so the form itself is functioning correctly, it&#039;s just missing the link at the top of the content page.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 02:07, 31 August 2016 (CDT)&lt;br /&gt;
::::That should have fixed those. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 03:02, 31 August 2016 (CDT)&lt;br /&gt;
Yes, this appears to be fixed.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 09:50, 31 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Properties==&lt;br /&gt;
It looks like most properties are now functioning with queries and templates, etc. There are still a few oddities with them, however.&lt;br /&gt;
*The actual pages for properties do not exist or are not viewable/editable. E.g. The property &amp;lt;nowiki&amp;gt;[[Spell type is:]]&amp;lt;/nowiki&amp;gt; is functioning correctly, but it is not possible to navigate to the property&#039;s page within the Property namespace ([[Property:Spell_type_is]]) to edit the property&#039;s values. This is important, because several properties are designated to require specific values and being unable to edit these means we cannot make adjustments to anything that relies on those properties.&lt;br /&gt;
**Related to this are links that make use of the property within the link do not work right now. These are typically header links in queries, since the links are automatically created by the wiki to link to the property page. E.g. the red links in the headers of each table on [[:Category:Crafting materials]]&lt;br /&gt;
*Certain properties are still not functioning correctly. The two I can find right now are the properties [[Property:Has default form]] , [[Property:Creature is undead]], [[Property:Creature is evil]], and [[Property:Stealth hindrance is number]]. In the first three cases, the thing I can find in common is that the properties use compounding values. E.g. &amp;quot;Has default form&amp;quot; always has Form:formname as its value, and the undead and evil properties are compounded into a single property (&amp;lt;nowiki&amp;gt;[[Creature is undead::creature is evil::no]]&amp;lt;/nowiki&amp;gt;) since the two properties are so highly related. I am unsure what the issue is for the last one.&lt;br /&gt;
--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 23:15, 30 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Hindrance on Shields Displaying Incorrectly==&lt;br /&gt;
This is likely the same issue then, but just documenting the error as I came across it in case it is something else.  The HINDRANCE data on the shield page(s) isn&#039;t populating correctly: [[Shield:Gilded harp-shaped buckler inlaid with sparking lightning amethysts]] --[[Kythryn]] 11:45, 30 August 2016 (CDT)&lt;br /&gt;
:I can&#039;t figure out why this property is not functioning correctly, unless perhaps the property didn&#039;t get properly re-created. I&#039;m unable to tell, however, due to the [[Elanthipedia Bugs#Properties|other property]] bug that makes property pages unable to be viewed or edited. FWIW, it also appears to have broken the template, since all shield pages are now automatically being categorized as templates with duplicate arguments despite not having any duplicate arguments.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 23:36, 30 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Show properties link==&lt;br /&gt;
The &amp;quot;Browse properties&amp;quot; link in the side-bar is not always appearing on pages that should have it.&amp;lt;br /&amp;gt;&lt;br /&gt;
(Possibly related to this is that the link (previously called &amp;quot;Show properties&amp;quot;) used to show up twice in most cases, so it may simply be an extension of that bug but exhibiting in a different way. E.g. A single copy was removed from all pages, changing it from either 2 or 1 links on each page to 1 or 0 on each page.)&lt;br /&gt;
--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 23:15, 30 August 2016 (CDT)&lt;br /&gt;
:Here is an example page where the link does not show up: [[Shield:Gilded_harp-shaped_buckler_inlaid_with_sparking_lightning_amethysts]]&lt;br /&gt;
:This is possibly related to the above issue with the shield hindrance value not displaying properly.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 23:36, 30 August 2016 (CDT)&lt;br /&gt;
:: I think it&#039;s related to the fact that semantics are disabled for Item, Weapon, Armor, and Post namespaces. This is something that needs fixing. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 01:35, 31 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Italicized items in category list==&lt;br /&gt;
These are now working as they were before the update. There are two types of these links:&lt;br /&gt;
*Italicized links in the bulleted list at the bottom of the category page itself. This happens when a category page gets redirected to incorrectly. A lot of these were introduced when we made the big capitalization push, since many category pages were affected. I fix them as I come across them, since there&#039;s no real way to search for them. Here&#039;s what causes it and how to fix it if you want to do them if you come across them:&lt;br /&gt;
::A redirect to a Category page should have a colon in front of the &#039;Category&#039; text. E.g.: &amp;lt;nowiki&amp;gt;#REDIRECT [[:Category:Spell types]]&amp;lt;/nowiki&amp;gt;. If it doesn&#039;t include the leading colon then the redirect page gets added as an italicized item on the category page it redirects to. In short, the wiki thinks it belongs in the category unless the leading colon is there.&lt;br /&gt;
::Note that this also applies to links to a category page if the page itself is not supposed to be in the category list. E.g. a users favourites page might have a link to the crafting materials category and the proper syntax would be &amp;lt;nowiki&amp;gt;[[:Category:Crafting materials]]&amp;lt;/nowiki&amp;gt; with the leading colon. Without the colon, the person&#039;s favourites page would show up as an item in the list at the bottom of the category page. These are rarer, and harder to spot since they&#039;re not in italics.&lt;br /&gt;
*Italicized links in the category infobox at the bottom of a non-category page (E.g. a creature&#039;s page).&lt;br /&gt;
::These links are links to concept pages instead of categories, and were italicized before the update. I can look into making the template not italicize them, but for now these are considered &amp;quot;working&amp;quot;.&lt;br /&gt;
--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 00:02, 31 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Missing page views==&lt;br /&gt;
The counter in the page footer of every page that showed the number of views that page had is missing.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 00:06, 31 August 2016 (CDT)&lt;br /&gt;
: It looks like this functionality was just outright removed in newer versions of Wikimedia. Since the data is gone and it would require a new extension to be added to regain that functionality, I&#039;m inclined to let it die. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 01:55, 31 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Failed Categorization==&lt;br /&gt;
No matter what I do, [[DragonRealms Updates (2016)]] refuses to be part of [[:Category:DragonRealms Updates]]. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 02:16, 31 August 2016 (CDT)&lt;br /&gt;
: Maybe it is tied in, I had noticed a HUGE delay in some pages populating to categories correctly but figured it was either because there was still so much being compiled &amp;quot;behind the scenes&amp;quot; that things were just queued up, or that the pages needed to be approved by a mod before they could be included and they were just waiting on one of you folks to get the time to do that.&lt;br /&gt;
: That being said, at 00:49 wiki-server time on the 31st I added my last NEWS page for the night into [[:Category:Billing and policy info]].  I had gotten thru 15 articles, with each being properly (I hope!) assigned to that category.  Right now it is 08:36 wiki-server time and only 6/15 of those pages are showing up. &lt;br /&gt;
: Hope the extra info helps you track down what&#039;s going on!  --[[Kythryn]] 09:39, 31 August 2016 (CDT)&lt;/div&gt;</summary>
		<author><name>ABSOLON</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Elanthipedia_bugs&amp;diff=452050</id>
		<title>Elanthipedia bugs</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Elanthipedia_bugs&amp;diff=452050"/>
		<updated>2016-08-31T10:21:21Z</updated>

		<summary type="html">&lt;p&gt;ABSOLON: /* Ranik Map Index Formatting */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}&lt;br /&gt;
A place to list the current bugs on Elanthipedia itself.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Duplicate Search Results==&lt;br /&gt;
There seem to be duplicate search results that pop up in the standard search. I&#039;ve tried deleting some of them, which temporarily works, but they seem to repopulate themselves eventually. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 08:10, 22 July 2014 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Sandbox Page Missing==&lt;br /&gt;
... I sure hope the personal sandbox pages get restored.  Stupid technology moving forward...:P --[[Kythryn]] 09:39, 24 August 2016 (CDT)&lt;br /&gt;
:Your sandbox, favorites, notes, etc should still be there, it&#039;s just the easy links to them that are missing from the header links. Just add it to the end of your user account page and you can manually travel there. E.g. &amp;lt;nowiki&amp;gt;https://elanthipedia.play.net/User:ZUERCAT/Sandbox&amp;lt;/nowiki&amp;gt;--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 15:42, 24 August 2016 (CDT)&lt;br /&gt;
:: *personal sandbox link missing (top right was where it was, by the preferences link) - &#039;&#039;&#039;thanks ABSOLON!  Glad it didn&#039;t get scrubbed.  Be nice to have those links back though if there&#039;s a way, not sure new wiki users would even know they are available&#039;&#039;&#039;&lt;br /&gt;
::: It&#039;s part of an extension called AddPersonalUrls, something I&#039;ll ask onsite to add back in once we have the major problems stamped out. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 01:33, 31 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Missing Text Editing Buttons==&lt;br /&gt;
(super low priority, but was handy) - Missing some of the command buttons when on an EDIT screen, like the strikethrough, sub &amp;amp; super text size, etc. that would add the code into your edit form for you--Kythryn&lt;br /&gt;
:Same issue, but out of these buttons I by far mostly used the &amp;quot;create redirect&amp;quot; button to easily create a redirect page, so I wanted to give special mention to that button to make sure it doesn&#039;t get missed in any fix. The button literally just added the text &amp;lt;nowiki&amp;gt;#REDIRECT [[pagename]]&amp;lt;/nowiki&amp;gt; to the page, with &amp;quot;pagename&amp;quot; selected as the active text. If any text was selected prior to hitting the button then that text would instead be inside the double brackets.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 23:28, 30 August 2016 (CDT)&lt;br /&gt;
:: This was most likely part of an extension that did not transfer over. I&#039;ll try to track it down, but I can&#039;t make any promises. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 01:47, 31 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Incorrectly Incomplete Marking of All Items==&lt;br /&gt;
::::: *internal page reference links are acting wonky (see [[Item:Weathered ilomba chest]])&lt;br /&gt;
: &amp;lt;s&amp;gt;*additionally, looks like tooltips or other similar issues are not populating on the ITEM template display (like the appraisal value conversion, see the ilomba chest for this too)&amp;lt;/s&amp;gt;&lt;br /&gt;
: *and, I just double checked a number of random ITEMS, &amp;lt;s&amp;gt;none are showing any SOURCE links&amp;lt;/s&amp;gt; and all of them are tagged for &#039;&#039;incomplete items&#039;&#039;&lt;br /&gt;
::For many items this is unrelated to the wiki update. Items that are marked as incomplete are in many cases just missing tag markers and had the incomplete marking before the update. I did a quick check too and it does appear that some items are getting marked incomplete that shouldn&#039;t be. This is likely what is causing the shops to be marked as incomplete as well, since those are marked complete when all the items are completed.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 16:16, 29 August 2016 (CDT)&lt;br /&gt;
::: I do know there are a number of items/armor/weapons that still have the &#039;&#039;incomplete&#039;&#039; tag, and when I do stumble on those, I pop in and update them.&lt;br /&gt;
::: But, I don&#039;t think it is &#039;&#039;&#039;some&#039;&#039;&#039; items being marked as incomplete right now, I think it is &#039;&#039;&#039;all&#039;&#039;&#039; of them.  I just picked 20 items from the ITEMS category and subcategories (armor, shield, weapons), 20/20 were marked as incomplete, 0/20 had redlinks on the page and 19/20 already had the tags filled out or were &amp;lt;nowiki&amp;gt;MTag=-&amp;lt;/nowiki&amp;gt;.  When I did update the 1 missing tags, it continued to have the &#039;&#039;incomplete&#039;&#039; on save.  And, new items being added area also showing as &#039;&#039;incomplete&#039;&#039; (ISHARON added this one early this morning [[Item:Baby shark doll]]).&lt;br /&gt;
::: That all being said, I wonder if this is tying into the &#039;&#039;Concept namespace being broken&#039;&#039; that you mention for the category display below, since the &#039;&#039;Incomplete Items&#039;&#039; is italicized on each of these item pages in the Category footer as well.  --[[Kythryn]] 11:45, 30 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Unable to Dismiss Site Notice==&lt;br /&gt;
*there is no link to dismiss the &amp;lt;s&amp;gt;&amp;quot;ATTENTION Semantic searching and tagging for Armor, Weapon, Shield, and Post categories are not functioning properly. It is being worked on.&amp;quot;&amp;lt;/s&amp;gt; notice at the top of the page&lt;br /&gt;
: It&#039;s part of an extension called DismissableSiteNotice, something I&#039;ll ask onsite to add back in once we have the major problems stamped out. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 01:34, 31 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Ranik Map Index Formatting==&lt;br /&gt;
&amp;lt;s&amp;gt;Formatting went haywire on the top-level [[Ranik Maps]] page&amp;lt;/s&amp;gt;&lt;br /&gt;
:Fixed.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 05:21, 31 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Incorrectly Incomplete Shop Pages==&lt;br /&gt;
Did a spot check on various shops, they all look to be tagged as &#039;&#039;incomplete articles&#039;&#039;, even when there are no redlinks on the page&lt;br /&gt;
:This is very likely related to the bug where all items are being marked as incomplete regardless of whether all of the completion checks are passed or not. I.e. The shop template marks a shop as completed once all the items are marked as completed.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 23:40, 30 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Page Movement Errors==&lt;br /&gt;
Getting the following error when I attempt to MOVE a page (This is the one I was moving [[:News:Dateline 8/8/2012: WELCOME TO DRAGONREALMS]]):&lt;br /&gt;
: Error: 1146 Table &#039;elanthipedia2.smw_fpt_askdu&#039; doesn&#039;t exist (wikisql2.simutronics.com)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I get the following error when I attempt to move pages:&lt;br /&gt;
: A database query error has occurred. This may indicate a bug in the software.&lt;br /&gt;
: Query:&lt;br /&gt;
: UPDATE  `smw_fpt_askdu` SET s_id = &#039;616505&#039; WHERE s_id = &#039;290888&#039;&lt;br /&gt;
: Function: SMWSQLStore3::changeSMWPageID&lt;br /&gt;
: Error: 1146 Table &#039;elanthipedia2.smw_fpt_askdu&#039; doesn&#039;t exist (wikisql2.simutronics.com)&lt;br /&gt;
: Backtrace:&lt;br /&gt;
: #0 /var/www/mediawiki/includes/db/Database.php(901): DatabaseBase-&amp;gt;reportQueryError(&#039;Table &#039;elanthip...&#039;, 1146, &#039;UPDATE  `smw_fp...&#039;, &#039;SMWSQLStore3::c...&#039;, false)&lt;br /&gt;
: #1 /var/www/mediawiki/includes/db/Database.php(1512): DatabaseBase-&amp;gt;query(&#039;UPDATE  `smw_fp...&#039;, &#039;SMWSQLStore3::c...&#039;)&lt;br /&gt;
: #2 /var/www/mediawiki/extensions/SemanticMediaWiki/src/MediaWiki/Database.php(334): DatabaseBase-&amp;gt;update(&#039;smw_fpt_askdu&#039;, Array, Array, &#039;SMWSQLStore3::c...&#039;, Array)&lt;br /&gt;
: #3 /var/www/mediawiki/extensions/SemanticMediaWiki/includes/storage/SQLStore/SMW_SQLStore3.php(598): SMW\MediaWiki\Database-&amp;gt;update(&#039;smw_fpt_askdu&#039;, Array, Array, &#039;SMWSQLStore3::c...&#039;)&lt;br /&gt;
: #4 /var/www/mediawiki/extensions/SemanticMediaWiki/includes/storage/SQLStore/SMW_SQLStore3_Writers.php(666): SMWSQLStore3-&amp;gt;changeSMWPageID(290888, 616505, 0, 0, true, false)&lt;br /&gt;
: #5 /var/www/mediawiki/extensions/SemanticMediaWiki/includes/storage/SQLStore/SMW_SQLStore3.php(351): SMWSQLStore3Writers-&amp;gt;changeTitle(Object(Title), Object(Title), 114667, 36640)&lt;br /&gt;
: #6 /var/www/mediawiki/extensions/SemanticMediaWiki/includes/StoreUpdater.php(235): SMWSQLStore3-&amp;gt;changeTitle(Object(Title), Object(Title), 114667, 36640)&lt;br /&gt;
: #7 /var/www/mediawiki/extensions/SemanticMediaWiki/includes/StoreUpdater.php(208): SMW\StoreUpdater-&amp;gt;handleYetUnknownRedirectTarget(Object(SMW\SemanticData), Object(SMW\DIWikiPage))&lt;br /&gt;
: #8 /var/www/mediawiki/extensions/SemanticMediaWiki/includes/StoreUpdater.php(180): SMW\StoreUpdater-&amp;gt;checkForRequiredRedirectUpdate(Object(SMW\SemanticData))&lt;br /&gt;
: #9 /var/www/mediawiki/extensions/SemanticMediaWiki/includes/StoreUpdater.php(125): SMW\StoreUpdater-&amp;gt;doRealUpdate(NULL)&lt;br /&gt;
: #10 /var/www/mediawiki/extensions/SemanticMediaWiki/includes/StoreUpdater.php(92): SMW\StoreUpdater-&amp;gt;performUpdate()&lt;br /&gt;
: #11 /var/www/mediawiki/extensions/SemanticMediaWiki/includes/ParserData.php(261): SMW\StoreUpdater-&amp;gt;doUpdate()&lt;br /&gt;
: #12 /var/www/mediawiki/extensions/SemanticMediaWiki/src/MediaWiki/Hooks/LinksUpdateConstructed.php(62): SMW\ParserData-&amp;gt;updateStore()&lt;br /&gt;
: #13 /var/www/mediawiki/extensions/SemanticMediaWiki/src/MediaWiki/Hooks/HookRegistry.php(287): SMW\MediaWiki\Hooks\LinksUpdateConstructed-&amp;gt;process()&lt;br /&gt;
: #14 [internal function]: SMW\MediaWiki\Hooks\HookRegistry-&amp;gt;SMW\MediaWiki\Hooks\{closure}(Object(LinksUpdate))&lt;br /&gt;
: #15 /var/www/mediawiki/includes/Hooks.php(195): call_user_func_array(Object(Closure), Array)&lt;br /&gt;
: #16 /var/www/mediawiki/includes/deferred/LinksUpdate.php(139): Hooks::run(&#039;LinksUpdateCons...&#039;, Array)&lt;br /&gt;
: #17 /var/www/mediawiki/includes/content/AbstractContent.php(234): LinksUpdate-&amp;gt;__construct(Object(Title), Object(ParserOutput), true)&lt;br /&gt;
: #18 /var/www/mediawiki/includes/page/WikiPage.php(2185): AbstractContent-&amp;gt;getSecondaryDataUpdates(Object(Title), NULL, true, Object(ParserOutput))&lt;br /&gt;
: #19 /var/www/mediawiki/includes/MovePage.php(562): WikiPage-&amp;gt;doEditUpdates(Object(Revision), Object(User), Array)&lt;br /&gt;
: #20 /var/www/mediawiki/includes/MovePage.php(258): MovePage-&amp;gt;moveToInternal(Object(User), Object(Title), &#039;capitalization ...&#039;, true)&lt;br /&gt;
: #21 /var/www/mediawiki/includes/specials/SpecialMovepage.php(591): MovePage-&amp;gt;move(Object(User), &#039;capitalization ...&#039;, true)&lt;br /&gt;
: #22 /var/www/mediawiki/includes/specials/SpecialMovepage.php(128): MovePageForm-&amp;gt;doSubmit()&lt;br /&gt;
: #23 /var/www/mediawiki/includes/specialpage/SpecialPage.php(479): MovePageForm-&amp;gt;execute(NULL)&lt;br /&gt;
: #24 /var/www/mediawiki/includes/specialpage/SpecialPageFactory.php(576): SpecialPage-&amp;gt;run(NULL)&lt;br /&gt;
: #25 /var/www/mediawiki/includes/MediaWiki.php(282): SpecialPageFactory::executePath(Object(Title), Object(RequestContext))&lt;br /&gt;
: #26 /var/www/mediawiki/includes/MediaWiki.php(745): MediaWiki-&amp;gt;performRequest()&lt;br /&gt;
: #27 /var/www/mediawiki/includes/MediaWiki.php(519): MediaWiki-&amp;gt;main()&lt;br /&gt;
: #28 /var/www/mediawiki/index.php(43): MediaWiki-&amp;gt;run()&lt;br /&gt;
: #29 {main}&lt;br /&gt;
&lt;br /&gt;
==Missing Forms==&lt;br /&gt;
The &amp;quot;Edit with Form&amp;quot; link is missing on item/shield/weapon pages.  --[[Kythryn]] 11:47, 30 August 2016 (CDT)&lt;br /&gt;
:Edit with form is missing in all cases. I believe this is tied to property pages, since some of them still seem to be missing or not functioning correctly. Pages within a category (e.g. Category:Spells) are tied to a form via two things:&lt;br /&gt;
:# The output template that is used on the pages that use the form and designated within the form&#039;s code to be used to output the form&#039;s results.&lt;br /&gt;
:# A property added to a Category page that tells the wiki that pages within this category are to use a designated form.&lt;br /&gt;
:What appears to be broken here is #2; the property that states that a category should use a given form doesn&#039;t exist. See [[:Category:Spells]] for an example of where the property designator &amp;lt;nowiki&amp;gt;[[has default form::Form:Spell| ]]&amp;lt;/nowiki&amp;gt; is not working correctly because the either or both of the [[Property:Has default form]] page doesn&#039;t exist or isn&#039;t functioning correctly. The latter might be that properties that have multiple layers that are not functioning. I.e. The value Form:Spell might not be working properly because it is a compound value.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 23:02, 30 August 2016 (CDT)&lt;br /&gt;
:: I seem to have been able to jumpstart the automatic usage of forms by simply empty editing the appropriate Elanthipedia namespace pages. Let me know if any are still misbehaving. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 01:49, 31 August 2016 (CDT)&lt;br /&gt;
:::Spell pages, character pages, creature pages, and NPC pages are still missing. I.e. the ones on the [[Elanthipedia:Forms]] list that are in the default Page namespace rather than a custom or wiki one. The form can be accessed using those links, so the form itself is functioning correctly, it&#039;s just missing the link at the top of the content page.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 02:07, 31 August 2016 (CDT)&lt;br /&gt;
::::That should have fixed those. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 03:02, 31 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Properties==&lt;br /&gt;
It looks like most properties are now functioning with queries and templates, etc. There are still a few oddities with them, however.&lt;br /&gt;
*The actual pages for properties do not exist or are not viewable/editable. E.g. The property &amp;lt;nowiki&amp;gt;[[Spell type is:]]&amp;lt;/nowiki&amp;gt; is functioning correctly, but it is not possible to navigate to the property&#039;s page within the Property namespace ([[Property:Spell_type_is]]) to edit the property&#039;s values. This is important, because several properties are designated to require specific values and being unable to edit these means we cannot make adjustments to anything that relies on those properties.&lt;br /&gt;
**Related to this are links that make use of the property within the link do not work right now. These are typically header links in queries, since the links are automatically created by the wiki to link to the property page. E.g. the red links in the headers of each table on [[:Category:Crafting materials]]&lt;br /&gt;
*Certain properties are still not functioning correctly. The two I can find right now are the properties [[Property:Has default form]] , [[Property:Creature is undead]], [[Property:Creature is evil]], and [[Property:Stealth hindrance is number]]. In the first three cases, the thing I can find in common is that the properties use compounding values. E.g. &amp;quot;Has default form&amp;quot; always has Form:formname as its value, and the undead and evil properties are compounded into a single property (&amp;lt;nowiki&amp;gt;[[Creature is undead::creature is evil::no]]&amp;lt;/nowiki&amp;gt;) since the two properties are so highly related. I am unsure what the issue is for the last one.&lt;br /&gt;
--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 23:15, 30 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Hindrance on Shields Displaying Incorrectly==&lt;br /&gt;
This is likely the same issue then, but just documenting the error as I came across it in case it is something else.  The HINDRANCE data on the shield page(s) isn&#039;t populating correctly: [[Shield:Gilded harp-shaped buckler inlaid with sparking lightning amethysts]] --[[Kythryn]] 11:45, 30 August 2016 (CDT)&lt;br /&gt;
:I can&#039;t figure out why this property is not functioning correctly, unless perhaps the property didn&#039;t get properly re-created. I&#039;m unable to tell, however, due to the [[Elanthipedia Bugs#Properties|other property]] bug that makes property pages unable to be viewed or edited. FWIW, it also appears to have broken the template, since all shield pages are now automatically being categorized as templates with duplicate arguments despite not having any duplicate arguments.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 23:36, 30 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Show properties link==&lt;br /&gt;
The &amp;quot;Browse properties&amp;quot; link in the side-bar is not always appearing on pages that should have it.&amp;lt;br /&amp;gt;&lt;br /&gt;
(Possibly related to this is that the link (previously called &amp;quot;Show properties&amp;quot;) used to show up twice in most cases, so it may simply be an extension of that bug but exhibiting in a different way. E.g. A single copy was removed from all pages, changing it from either 2 or 1 links on each page to 1 or 0 on each page.)&lt;br /&gt;
--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 23:15, 30 August 2016 (CDT)&lt;br /&gt;
:Here is an example page where the link does not show up: [[Shield:Gilded_harp-shaped_buckler_inlaid_with_sparking_lightning_amethysts]]&lt;br /&gt;
:This is possibly related to the above issue with the shield hindrance value not displaying properly.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 23:36, 30 August 2016 (CDT)&lt;br /&gt;
:: I think it&#039;s related to the fact that semantics are disabled for Item, Weapon, Armor, and Post namespaces. This is something that needs fixing. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 01:35, 31 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Italicized items in category list==&lt;br /&gt;
These are now working as they were before the update. There are two types of these links:&lt;br /&gt;
*Italicized links in the bulleted list at the bottom of the category page itself. This happens when a category page gets redirected to incorrectly. A lot of these were introduced when we made the big capitalization push, since many category pages were affected. I fix them as I come across them, since there&#039;s no real way to search for them. Here&#039;s what causes it and how to fix it if you want to do them if you come across them:&lt;br /&gt;
::A redirect to a Category page should have a colon in front of the &#039;Category&#039; text. E.g.: &amp;lt;nowiki&amp;gt;#REDIRECT [[:Category:Spell types]]&amp;lt;/nowiki&amp;gt;. If it doesn&#039;t include the leading colon then the redirect page gets added as an italicized item on the category page it redirects to. In short, the wiki thinks it belongs in the category unless the leading colon is there.&lt;br /&gt;
::Note that this also applies to links to a category page if the page itself is not supposed to be in the category list. E.g. a users favourites page might have a link to the crafting materials category and the proper syntax would be &amp;lt;nowiki&amp;gt;[[:Category:Crafting materials]]&amp;lt;/nowiki&amp;gt; with the leading colon. Without the colon, the person&#039;s favourites page would show up as an item in the list at the bottom of the category page. These are rarer, and harder to spot since they&#039;re not in italics.&lt;br /&gt;
*Italicized links in the category infobox at the bottom of a non-category page (E.g. a creature&#039;s page).&lt;br /&gt;
::These links are links to concept pages instead of categories, and were italicized before the update. I can look into making the template not italicize them, but for now these are considered &amp;quot;working&amp;quot;.&lt;br /&gt;
--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 00:02, 31 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Missing page views==&lt;br /&gt;
The counter in the page footer of every page that showed the number of views that page had is missing.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 00:06, 31 August 2016 (CDT)&lt;br /&gt;
: It looks like this functionality was just outright removed in newer versions of Wikimedia. Since the data is gone and it would require a new extension to be added to regain that functionality, I&#039;m inclined to let it die. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 01:55, 31 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Failed Categorization==&lt;br /&gt;
No matter what I do, [[DragonRealms Updates (2016)]] refuses to be part of [[:Category:DragonRealms Updates]]. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 02:16, 31 August 2016 (CDT)&lt;/div&gt;</summary>
		<author><name>ABSOLON</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Ranik_Maps&amp;diff=452049</id>
		<title>Ranik Maps</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Ranik_Maps&amp;diff=452049"/>
		<updated>2016-08-31T10:21:01Z</updated>

		<summary type="html">&lt;p&gt;ABSOLON: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOEDITSECTION__&lt;br /&gt;
This category is named for one of the most prolific early mappers of DragonRealms, [[Ranik]]. Though many of these maps were not created by Ranik, we nonetheless keep the name in honor of her work.&lt;br /&gt;
&lt;br /&gt;
*[[Simutronics Maps]]: Official maps.&lt;br /&gt;
*[[Official color map|Official color map of the entire realms]]&lt;br /&gt;
*[[Zone map]]: An overview map of [[Elanthia]] used in distance and direction calculations.&lt;br /&gt;
*[[Travel map]]: An overview map of the major travel routes across [[Elanthia]].&lt;br /&gt;
*[[Mapmakers Timeline]]: A time-line of various cartographers of Elanthia.&lt;br /&gt;
*[[:File:Hand sketched realms map.JPG|Hand-sketched Realms Map]]: [[User:Hithrael|Kraggur]]&#039;s hand-sketched map of the Realms (not including Qi&#039;Reshalia) &lt;br /&gt;
&lt;br /&gt;
{{RTOC}}&lt;br /&gt;
{{RanikMapKey}}&lt;br /&gt;
&lt;br /&gt;
==Current Event Maps==&lt;br /&gt;
&lt;br /&gt;
== Alphabetical list, points of interest ==&lt;br /&gt;
{{Div col}}&lt;br /&gt;
[[RanikMap61b  | &#039;&#039;&#039;Acenamacra Village&#039;&#039;&#039; ]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[RanikMap99  | &#039;&#039;&#039;Aesry Surlaenis&#039;a&#039;&#039;&#039; ]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[RanikMap114  | &#039;&#039;&#039;Ain Ghazal&#039;&#039;&#039; ]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[RanikMap7b  | &#039;&#039;&#039;Arthe Dale&#039;&#039;&#039; ]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[RanikMap121  | &#039;&#039;&#039;Boar Clan&#039;&#039;&#039; ]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[RanikMap1  | &#039;&#039;&#039;Crossing&#039;&#039;&#039; ]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[RanikMap13  | &#039;&#039;&#039;Dirge&#039;&#039;&#039; ]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[RanikMap41  | &#039;&#039;&#039;El&#039;Bain&#039;s Stop&#039;&#039;&#039; ]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[RanikMap150  | &#039;&#039;&#039;Fang Cove&#039;&#039;&#039; ]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[RanikMap106  | &#039;&#039;&#039;Hara&#039;jaal&#039;&#039;&#039; ]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[RanikMap30  | &#039;&#039;&#039;Haven (Riverhaven)&#039;&#039;&#039; ]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[RanikMap117  | &#039;&#039;&#039;Hibarnhvidar, Inner&#039;&#039;&#039; ]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[RanikMap116  | &#039;&#039;&#039;Hibarnhvidar, Outer&#039;&#039;&#039; ]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[RanikMap71a  | &#039;&#039;&#039;Horse Clan&#039;&#039;&#039; ]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[RanikMap112  | &#039;&#039;&#039;Ilaya Taipa&#039;&#039;&#039; ]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[RanikMap9  | &#039;&#039;&#039;Kaerna Village&#039;&#039;&#039; ]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[RanikMap5a  | &#039;&#039;&#039;Knife Clan&#039;&#039;&#039; ]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[RanikMap40  | &#039;&#039;&#039;Langenfirth&#039;&#039;&#039; ]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[RanikMap61  | &#039;&#039;&#039;Leth Deriel&#039;&#039;&#039; ]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[RanikMap108  | &#039;&#039;&#039;M&#039;riss&#039;&#039;&#039; ]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[RanikMap107  | &#039;&#039;&#039;Mer&#039;kresh&#039;&#039;&#039; ]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[RanikMap47  | &#039;&#039;&#039;Muspar&#039;I&#039;&#039;&#039; ]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[RanikMap90  | &#039;&#039;&#039;Ratha First and Second Tiers&#039;&#039;&#039; ]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[RanikMap91  | &#039;&#039;&#039;Ratha Third and Fourth Tiers&#039;&#039;&#039; ]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[RanikMap127  | &#039;&#039;&#039;Raven&#039;s Point&#039;&#039;&#039; ]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[RanikMap30  | &#039;&#039;&#039;Riverhaven&#039;&#039;&#039; ]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[RanikMap34a  | &#039;&#039;&#039;Rossman&#039;s Landing&#039;&#039;&#039; ]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[RanikMap67  | &#039;&#039;&#039;Shard&#039;&#039;&#039; ]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[RanikMap149  | &#039;&#039;&#039;Siksraja&#039;&#039;&#039; ]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[RanikMap66a  | &#039;&#039;&#039;Steelclaw Clan&#039;&#039;&#039; ]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[RanikMap10   | &#039;&#039;&#039;Stone Clan]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[RanikMap42  | &#039;&#039;&#039;Therenborough&#039;&#039;&#039; ]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[RanikMap35  | &#039;&#039;&#039;Throne City&#039;&#039;&#039; ]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[RanikMap4a  | &#039;&#039;&#039;Tiger Clan&#039;&#039;&#039; ]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[RanikMap5  | &#039;&#039;&#039;Wolf Clan&#039;&#039;&#039; ]]&amp;lt;br /&amp;gt;&lt;br /&gt;
{{Div col end}}&lt;br /&gt;
&lt;br /&gt;
==Zoluren - The Crossing and Surrounding Areas==&lt;br /&gt;
&lt;br /&gt;
* [[RanikMap0  | Map 0 ]] - Jadewater Mansion (Mentors work here) and the Tenderfoot Inn&lt;br /&gt;
* [[RanikMap1  | Map 1 ]] - &#039;&#039;&#039;The Crossing&#039;&#039;&#039;&lt;br /&gt;
* [[RanikMap1a  | Map 1a ]] - Crossing Homesites, Town Hall, and Bathouse&lt;br /&gt;
* [[RanikMap1b  | Map 1b ]] - Crossing Communal Center (Veranda)&lt;br /&gt;
* [[RanikMap1c  | Map 1c ]] - Amusement Park&lt;br /&gt;
* [[RanikMap1d  | Map 1d ]] - Crossing Guilds&lt;br /&gt;
* [[RanikMap1e  | Map 1e ]] - More Crossing Guilds&lt;br /&gt;
* [[RanikMap1f  | Map 1f ]] - The Shipyard&lt;br /&gt;
* [[RanikMap1g  | Map 1g ]] - Miscellaneous Crossing Interiors&lt;br /&gt;
* [[RanikMap1h  | Map 1h ]] - Aesthene&#039;s Close&lt;br /&gt;
* [[RanikMap1i  | Map 1i ]] - The Raven&#039;s Court&lt;br /&gt;
* [[RanikMap1j  | Map 1j ]] - Market Plaza&lt;br /&gt;
* [[RanikMap2  | Map 2 ]] - Crossing Temple&lt;br /&gt;
* [[RanikMap2a  | Map 2a ]] - Crossing Temple: Eyes of the Thirteen&lt;br /&gt;
* [[RanikMap2b  | Map 2b ]] - Crossing Temple: Temple Interiors&lt;br /&gt;
* [[RanikMap2c  | Map 2c ]] - Crossing Temple: Temple Watchtowers&lt;br /&gt;
* [[RanikMap2d  | Map 2d ]] - Crossing Temple: Escape Tunnels&lt;br /&gt;
* [[RanikMap3  | Map 3 ]] - Outside the West Gate + Lake of Dreams&lt;br /&gt;
* [[RanikMap3a  | Map 3a ]] - Temple Hill Housing Area&lt;br /&gt;
* [[RanikMap4  | Map 4 ]] - Goblins + The Hunting Preserve&lt;br /&gt;
* [[RanikMap4a  | Map 4a ]] - &#039;&#039;&#039;Tiger Clan&#039;&#039;&#039;&lt;br /&gt;
* [[RanikMap5  | Map 5 ]] - Rocky Outcrop + &#039;&#039;&#039;Wolf Clan&#039;&#039;&#039;&lt;br /&gt;
* [[RanikMap5a  | Map 5a ]] - &#039;&#039;&#039;Knife Clan&#039;&#039;&#039;&lt;br /&gt;
* [[RanikMap5b  | Map 5b ]] - [[Xala&#039;shar]] Encampment&lt;br /&gt;
* [[RanikMap6  | Map 6 ]] - Outside the North Gate + Monastery&lt;br /&gt;
* [[RanikMap6a  | Map 6a ]] - Brambles of the North Gate&lt;br /&gt;
* [[RanikMap8  | Map 8 ]] - Outside the East Gate + Moon Mage Guild&lt;br /&gt;
* [[RanikMap8a  | Map 8a ]] - Lost Crossing + The Buried Mansion&lt;br /&gt;
* [[RanikMap8b  | Map 8b ]] - Ulf&#039;Hara Keep&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Zoluren - The Northern Trade Route to Haven Ferry==&lt;br /&gt;
&lt;br /&gt;
* [[RanikMap7  | Map 7 ]] - NE gate to Arthe&lt;br /&gt;
* [[RanikMap7a  | Map 7a ]] - Premie Hunting Area, Vineyards&lt;br /&gt;
* [[RanikMap7b  | Map 7b ]] - &#039;&#039;&#039;Town of Arthe Dale&#039;&#039;&#039;&lt;br /&gt;
* [[RanikMap9  | Map 9 ]] - NTR through &#039;&#039;&#039;Kaerna Village&#039;&#039;&#039;&lt;br /&gt;
* [[RanikMap9a  | Map 9a ]] - Journalai Route, Rock Trolls&lt;br /&gt;
* [[RanikMap9b  | Map 9b ]] - Sorrow&#039;s Reach&lt;br /&gt;
* [[RanikMap9c  | Map 9c ]] - High Mountain &amp;amp; Sunfall Hub&lt;br /&gt;
* [[RanikMap10  | Map 10 ]] - Stone Clan&lt;br /&gt;
* [[RanikMap10a  | Map 10a ]] - Oeblicher&lt;br /&gt;
* [[RanikMap11  | Map 11 ]] - NTR, including Vipers + Rock Guardians&lt;br /&gt;
* [[RanikMap11a  | Map 11a ]] - Leucros and Vipers&lt;br /&gt;
* [[RanikMap12  | Map 12 ]] - More NTR + Reavers&lt;br /&gt;
* [[RanikMap12a  | Map 12a ]] - Dense Copse + Temple&lt;br /&gt;
* [[RanikMap13  | Map 13 ]] - Even More NTR + &#039;&#039;&#039;Dirge&#039;&#039;&#039;&lt;br /&gt;
* [[RanikMap13a  | Map 13a ]] - North Roads Caravansary&lt;br /&gt;
* [[RanikMap14  | Map 14 ]] - Blue-Belly Crocodile Area, Homes, a few other things&lt;br /&gt;
* [[RanikMap14a  | Map 14a ]] - Gate of Souls&lt;br /&gt;
* [[RanikMap14b  | Map 14b ]] - Greater Fist&lt;br /&gt;
* [[RanikMap14c  | Map 14c ]] - Swim to Haven!&lt;br /&gt;
* [[RanikMap14d  | Map 14d ]] - Moon Mage Guild near Greater Fist&lt;br /&gt;
&lt;br /&gt;
==Therengia - Riverhaven and Throne City==&lt;br /&gt;
&lt;br /&gt;
* [[RanikMap30  | Map 30 ]] - &#039;&#039;&#039;The Grande City of Riverhaven&#039;&#039;&#039;&lt;br /&gt;
* [[RanikMap30a  | Map 30a ]] - Pinewoods&lt;br /&gt;
* [[RanikMap30b  | Map 30b ]] - Dunshade Manor&lt;br /&gt;
* [[RanikMap30c  | Map 30c ]] - Magnolia Corner&lt;br /&gt;
* [[RanikMap31  | Map 31 ]] -  Haven East Gate &amp;amp; Northeast Wilds &amp;amp; Zaulfung&lt;br /&gt;
* [[RanikMap31a  | Map 31a ]] - Zaulfung, the &amp;quot;Devil&#039;s Swamp&amp;quot;&lt;br /&gt;
* [[RanikMap31b  | Map 31b ]] - Trackless Swamps&lt;br /&gt;
* [[RanikMap31c  | Map 31c ]] - Pejek Bog&lt;br /&gt;
* [[RanikMap31d  | Map 31d ]] - Maelshyve&#039;s Fortress&lt;br /&gt;
* [[RanikMap31e  | Map 31e ]] - Abandoned Castle&lt;br /&gt;
* [[RanikMap31f  | Map 31f ]] - Haven North Gate&lt;br /&gt;
* [[RanikMap32  | Map 32 ]] - Haven West Gate&lt;br /&gt;
* [[RanikMap32a  | Map 32a ]] - West Wilds, Dark Tunnels&lt;br /&gt;
* [[RanikMap33  | Map 33 ]] - Road to Theren&lt;br /&gt;
* [[RanikMap34  | Map 34 ]] - Mistwood Forest&lt;br /&gt;
* [[RanikMap34a  | Map 34a ]] - &#039;&#039;&#039;Town of Rossman&#039;s Landing&#039;&#039;&#039;&lt;br /&gt;
* [[RanikMap34b  | Map 34b ]] - Rossgallan Keep and Manor House&lt;br /&gt;
* [[RanikMap34c  | Map 34c ]] - Sky Giants and Trail to Theren&lt;br /&gt;
* [[RanikMap34d  | Map 34d ]] - Forest Gryphons&lt;br /&gt;
* [[RanikMap35  | Map 35 ]] - &#039;&#039;&#039;Throne City&#039;&#039;&#039;, thugs and such&lt;br /&gt;
* [[RanikMap35a  | Map 35a ]] - Faldesu Inlet&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Therengia - Langenfirth to Muspar&#039;i==&lt;br /&gt;
&lt;br /&gt;
* [[RanikMap40  | Map 40 ]] - &#039;&#039;&#039;The beautiful town of Langenfirth&#039;&#039;&#039;&lt;br /&gt;
* [[RanikMap40a  | Map 40a ]] - Fendryads in Langenfirth&lt;br /&gt;
* [[RanikMap40b  | Map 40b ]] - Lang Homes&lt;br /&gt;
* [[RanikMap146  | Map 146 ]] - Road to Siksraja, forest&lt;br /&gt;
* [[RanikMap147  | Map 147 ]] - Road to Siksraja, Svesinek Cels&lt;br /&gt;
* [[RanikMap148  | Map 148 ]] - Svesinek Cels near Siksraja - brocket deer&lt;br /&gt;
* [[RanikMap149  | Map 149 ]] - &#039;&#039;&#039;Rakash Village: Siksraja&#039;&#039;&#039;&lt;br /&gt;
* [[RanikMap41b  | Map 41b ]] - The road from El&#039;Bain&#039;s to Theren (&#039;&#039;&#039;Droughtman&#039;s Maze&#039;&#039;&#039;)&lt;br /&gt;
* [[RanikMap41  | Map 41 ]] - The road from Lang to El&#039;Bain&#039;s (&#039;&#039;&#039;El&#039;Bain&#039;s Stop&#039;&#039;&#039;)&lt;br /&gt;
* [[RanikMap41a  | Map 41a ]] - Vultures and bone wolves&lt;br /&gt;
* [[RanikMap42  | Map 42 ]] - &#039;&#039;&#039;The City of Therenborough&#039;&#039;&#039;&lt;br /&gt;
* [[RanikMap42a  | Map 42a ]] - Theren Keep&lt;br /&gt;
* [[RanikMap42b  | Map 42b ]] - Market Square&lt;br /&gt;
* [[RanikMap43  | Map 43 ]] - Gypsy Marauders. Gotta love &#039;em&lt;br /&gt;
* [[RanikMap44  | Map 44 ]] - Fornsted Village&lt;br /&gt;
* [[RanikMap45  | Map 45 ]] - Arnshal Road, between Fornsted and Muspar&#039;i&lt;br /&gt;
* [[RanikMap46  | Map 46 ]] - Velakan Trade Road&lt;br /&gt;
* [[RanikMap46a  | Map 46a ]] - Velaka Desert&lt;br /&gt;
* [[RanikMap47  | Map 47 ]] - &#039;&#039;&#039;The Trade City of Muspar&#039;i&#039;&#039;&#039;&lt;br /&gt;
* [[RanikMap47a  | Map 47a ]] - Musparan Guilds&lt;br /&gt;
* [[RanikMap47b  | Map 47b ]] - World&#039;s End Apartments - Moneygrubbers&lt;br /&gt;
* [[RanikMap48  | Map 48 ]] - Haizen Cugis&lt;br /&gt;
&lt;br /&gt;
==Zoluren - Leth Deriel and the Southern Trade Route==&lt;br /&gt;
&lt;br /&gt;
* [[RanikMap60  | Map 60 ]] - STR from the ferry to Leth&lt;br /&gt;
* [[RanikMap60a  | Map 60a ]] - Chelsea Overlook&lt;br /&gt;
* [[RanikMap60b  | Map 60b ]] - River Sprites and Segoltha River&lt;br /&gt;
* [[RanikMap60c  | Map 60c ]] - Silverclaw Hub &lt;br /&gt;
* [[RanikMap61  | Map 61 ]] - &#039;&#039;&#039;The Town of Leth Deriel&#039;&#039;&#039;&lt;br /&gt;
* [[RanikMap61a  | Map 61a ]] - Boggy Marsh of Leth, Moss Meys&lt;br /&gt;
* [[RanikMap61b  | Map 61b ]] - &#039;&#039;&#039;Acenamacra Village&#039;&#039;&#039;&lt;br /&gt;
* [[RanikMap61c  | Map 61c ]] - Treehopper Toads&lt;br /&gt;
* [[RanikMap62  | Map 62 ]] - STR from Leth to the Gondola&lt;br /&gt;
* [[RanikMap62a  | Map 62a ]] - Tasmine&#039;s Rest&lt;br /&gt;
* [[RanikMap63  | Map 63 ]] - Oshu&#039;ehhrsk Manor grounds&lt;br /&gt;
* [[RanikMap63a  | Map 63a ]] - Oshu&#039;ehhrsk Manor&lt;br /&gt;
* [[RanikMap111  | Map 111 ]] - Road to Ilaya Taipa&lt;br /&gt;
* [[RanikMap112  | Map 112 ]] - &#039;&#039;&#039;Ilaya Taipa&#039;&#039;&#039;&lt;br /&gt;
* [[RanikMap112a  | Map 112a ]] - Ilaya Taipa Harbor&lt;br /&gt;
* [[RanikMap113  | Map 113 ]] - Storm Bulls&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Ilithi - Shard, STR and Horse Clan==&lt;br /&gt;
&lt;br /&gt;
* [[RanikMap64  | Map 64 ]] - STR From the Gondola&lt;br /&gt;
* [[RanikMap64a  | Map 64a ]] - Dragon&#039;s Spine Fortress (Chyolvea Tayeu&#039;a)&lt;br /&gt;
* [[RanikMap64b  | Map 64b ]] - Shard Homesites&lt;br /&gt;
* [[RanikMap64c  | Map 64c ]] - Darkmist Moor&lt;br /&gt;
* [[RanikMap64d  | Map 64d ]] - The Abyss beneath Darkmist Moor&lt;br /&gt;
* [[RanikMap65  | Map 65 ]] - Under the Gondola&lt;br /&gt;
* [[RanikMap66  | Map 66 ]] - Bottom of the STR and Road to Shard&lt;br /&gt;
* [[RanikMap66a  | Map 66a ]] - &#039;&#039;&#039;Steelclaw Clan&#039;&#039;&#039;&lt;br /&gt;
* [[RanikMap66b  | Map 66b ]] - S&#039;sugi Malchatas&lt;br /&gt;
* [[RanikMap66c  | Map 66c ]] - Red-Bristled Gremlins&lt;br /&gt;
* [[RanikMap67  | Map 67 ]] - &#039;&#039;&#039;The City of Shard&#039;&#039;&#039;&lt;br /&gt;
* [[RanikMap67a  | Map 67a ]] - Shard&#039;s Great Tower&lt;br /&gt;
* [[RanikMap67b  | Map 67b ]] - Undershard.... spooky...&lt;br /&gt;
* [[RanikMap67c  | Map 67c ]] - Shard&#039;s Guilds&lt;br /&gt;
* [[RanikMap67d  | Map 67d ]] - Shard Temples of Light and Dark&lt;br /&gt;
* [[RanikMap67e  | Map 67e ]] - Shard&#039;s South Bridge&lt;br /&gt;
* [[RanikMap68  | Map 68 ]] - Outside the South Gate of Shard&lt;br /&gt;
* [[RanikMap68a  | Map 68a ]] - Darkling Wood&lt;br /&gt;
* [[RanikMap68b  | Map 68b ]] - Blackthorn Canyon - Lost Grounds&lt;br /&gt;
* [[RanikMap69  | Map 69 ]] - Adan&#039;f South of Shard&lt;br /&gt;
* [[RanikMap69a  | Map 69a ]] - Ice Caves south of Shard&lt;br /&gt;
* [[RanikMap70  | Map 70 ]] - Outside the West gate of Shard&lt;br /&gt;
* [[RanikMap70a  | Map 70a ]] - Crystal Forest housing area&lt;br /&gt;
* [[RanikMap70b | Map 70b ]] - Wyvern Mountain&lt;br /&gt;
* [[RanikMap71  | Map 71 ]] - Road to horse clan + hunting&lt;br /&gt;
* [[RanikMap71a  | Map 71a ]] - &#039;&#039;&#039;Horse Clan&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Ilithi - Fang Cove==&lt;br /&gt;
* [[RanikMap150 |Map 150]] - &#039;&#039;&#039;Fang Cove&#039;&#039;&#039;&lt;br /&gt;
* [[RanikMap151 |Map 151]] - Fang&#039;s Shadow and Fang&#039;s Peak&lt;br /&gt;
&lt;br /&gt;
==Qi Reshalia - Ratha and Taisgath==&lt;br /&gt;
&lt;br /&gt;
* [[RanikMap90  | Map 90 ]] - &#039;&#039;&#039;First and Second Tiers of Ratha&#039;&#039;&#039;&lt;br /&gt;
* [[RanikMap90a  | Map 90a ]] - Wreck of the Seerah&lt;br /&gt;
* [[RanikMap90b  | Map 90b ]] - Kra&#039;hei Hatchlings&lt;br /&gt;
* [[RanikMap90c  | Map 90c ]] - Ehhrsk Highway&lt;br /&gt;
* [[RanikMap90d  | Map 90d ]] - Taisgath Island&lt;br /&gt;
* [[RanikMap90e  | Map 90e ]] - Abandoned Neighborhood (Celpeze)&lt;br /&gt;
* [[RanikMap91  | Map 91 ]] - &#039;&#039;&#039;Third and Fourth Tiers of Ratha&#039;&#039;&#039;&lt;br /&gt;
* [[RanikMap91a  | Map 91a ]] - Cavern of glass, moruyns, aka scorpions&lt;br /&gt;
* [[RanikMap91b  | Map 91b ]] - Palm Inn&lt;br /&gt;
* [[RanikMap92  | Map 92 ]] - Undead in Ratha&lt;br /&gt;
* [[RanikMap93  | Map 93 ]] - Reshalian Trade Road&lt;br /&gt;
* [[RanikMap94  | Map 94 ]] - Old Fields Road&lt;br /&gt;
* [[RanikMap94a  | Map 94a ]] - Tembat Nai Itan&lt;br /&gt;
* [[RanikMap95  | Map 95 ]] - Reshalian Coastal Road&lt;br /&gt;
* [[RanikMap97  | Map 97 ]] - Pokekehekepi Beach&lt;br /&gt;
* [[RanikMap97a  | Map 97a ]] - Korgy (The rest of Poke beach)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Qi Reshalia - Aesry==&lt;br /&gt;
&lt;br /&gt;
* [[RanikMap98  | Map 98 ]] - Road to Aesry&lt;br /&gt;
* [[RanikMap98a  | Map 98a ]] - Aesry Sea Caves&lt;br /&gt;
* [[RanikMap98b  | Map 98b ]] - Aesry Cliffs, Blood wolves, and Frosties/Snobs&lt;br /&gt;
* [[RanikMap98c  | Map 98c ]] - Aesry Docks, Cliffs&lt;br /&gt;
* [[RanikMap99  | Map 99 ]] - &#039;&#039;&#039;City of Aesry Surlaenis&#039;a&#039;&#039;&#039;&lt;br /&gt;
* [[RanikMap99a  | Map 99a ]] - Tethloren Island&lt;br /&gt;
* [[RanikMap99b  | Map 99b ]] - Hafwas/ La&#039;tamis on Aesry&lt;br /&gt;
* [[RanikMap99c  | Map 99c ]] - Aesry Cemetery&lt;br /&gt;
* [[RanikMap99d  | Map 99d ]] - Aesry Swimming&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Qi Reshalia - Hara&#039;jaal and Rissan Territory==&lt;br /&gt;
&lt;br /&gt;
* [[RanikMap106  | Map 106 ]] - &#039;&#039;&#039;Hara&#039;jaal&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[RanikMap107  | Map 107 ]] - &#039;&#039;&#039;Mer&#039;kresh&#039;&#039;&#039;&lt;br /&gt;
* [[RanikMap107a  | Map 107a ]] - Celpeze on Mer&#039;kresh&lt;br /&gt;
* [[RanikMap107b  | Map 107b ]] - The Mer&#039;kresh Guildhalls&lt;br /&gt;
&lt;br /&gt;
* [[RanikMap108  | Map 108 ]] - &#039;&#039;&#039;M&#039;riss&#039;&#039;&#039;&lt;br /&gt;
* [[RanikMap109  | Map 109 ]] - M&#039;riss Mountain Trail&lt;br /&gt;
* [[RanikMap109a  | Map 109a ]] - Altanen River&lt;br /&gt;
* [[RanikMap109b  | Map 109b ]] - Forlorn Hope Cave&lt;br /&gt;
* [[RanikMap109c  | Map 109c ]] - Dunes of Despair&lt;br /&gt;
* [[RanikMap109d  | Map 109d ]] - Lowlands&lt;br /&gt;
* [[RanikMap110  | Map 110 ]] - M&#039;riss Dunes&lt;br /&gt;
* [[RanikMap110a  | Map 110a ]] - Penal Colony&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Forfedhdar - Ain Ghazal==&lt;br /&gt;
&lt;br /&gt;
* [[RanikMap114  | Map 114 ]] - &#039;&#039;&#039;Ain Ghazal&#039;&#039;&#039;&lt;br /&gt;
* [[RanikMap114a  | Map 114a ]] - Kradhren Caverns&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Forfedhdar - Hibarnhvidar==&lt;br /&gt;
&lt;br /&gt;
* [[RanikMap115  | Map 115 ]] - Road to Hibarnhvidar &lt;br /&gt;
* [[RanikMap116  | Map 116 ]] - &#039;&#039;&#039;Outer Hibarnhvidar&#039;&#039;&#039;&lt;br /&gt;
* [[RanikMap116a  | Map 116a ]] - Orphanage, The Singing Raven, The Three Turnips&lt;br /&gt;
* [[RanikMap116b  | Map 116b ]] - Barbarian &amp;amp; Trader Guild&lt;br /&gt;
* [[RanikMap117  | Map 117 ]] - &#039;&#039;&#039;Inner Hibarnhvidar&#039;&#039;&#039;&lt;br /&gt;
* [[RanikMap117a  | Map 117a ]] - Jewelry Shop, The Thirteenth Passage &amp;amp; City Offices&lt;br /&gt;
* [[RanikMap117b  | Map 117b ]] - Kertigen Temple&lt;br /&gt;
* [[RanikMap118  | Map 118 ]] - Upper Caverns of Inner Hibarnhvidar&lt;br /&gt;
* [[RanikMap118a  | Map 118a ]] - Upper Caverns Home Sites&lt;br /&gt;
* [[RanikMap118b  | Map 118b ]] - Trabe Plateau&lt;br /&gt;
* [[RanikMap118c  | Map 118c ]] - Moon Mage, Empath &amp;amp; Bard Guild&lt;br /&gt;
* [[RanikMap118d  | Map 118d ]] - Paladin &amp;amp; War Mage Guild&lt;br /&gt;
* [[RanikMap118e  | Map 118e ]] - Firecats&lt;br /&gt;
* [[RanikMap119  | Map 119 ]] - Hawstkaal Road Part 1&lt;br /&gt;
* [[RanikMap120  | Map 120 ]] - Hawstkaal Road Part 2&lt;br /&gt;
* [[RanikMap122  | Map 122 ]] - Great Salt Road&lt;br /&gt;
* [[RanikMap123  | Map 123 ]] - Himineldar Shel&lt;br /&gt;
* [[RanikMap123a  | Map 123a ]] - Momma&#039;s Bed &amp;amp; Breakfast &lt;br /&gt;
* [[RanikMap124  | Map 124 ]] - Abandoned Mines &lt;br /&gt;
* [[RanikMap125  | Map 125 ]] - Mountain Giants &amp;amp; Frost Angiswaerd&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Forfedhdar - Boar Clan &amp;amp; Vela&#039;tohr Valley==&lt;br /&gt;
&lt;br /&gt;
* [[RanikMap121  | Map 121 ]] - &#039;&#039;&#039;Boar Clan&#039;&#039;&#039;&lt;br /&gt;
* [[RanikMap121a  | Map 121a ]] - Ranger Guild&lt;br /&gt;
* [[RanikMap128  | Map 128 ]] - Hunter&#039;s Glade&lt;br /&gt;
* [[RanikMap128a  | Map 128a ]] - Liirewsag River&lt;br /&gt;
* [[RanikMap130  | Map 130 ]] - Paasvadh Forest Understory&lt;br /&gt;
&lt;br /&gt;
* [[RanikMap129  | Map 129 ]] - Pilgrimage Trail&lt;br /&gt;
* [[RanikMap131  | Map 131 ]] - Cleric Guild&lt;br /&gt;
* [[RanikMap132  | Map 132 ]] - Bloodvines&lt;br /&gt;
* [[RanikMap133  | Map 133 ]] - Adder&#039;s Coil&lt;br /&gt;
* [[RanikMap134  | Map 134 ]] - Blighted Tangle&lt;br /&gt;
* [[RanikMap135  | Map 135 ]] - Dark Burrows&lt;br /&gt;
* [[RanikMap136  | Map 136 ]] - Vela&#039;Tohr Overlook&lt;br /&gt;
* [[RanikMap137  | Map 137 ]] - Hag&#039;s Crag&lt;br /&gt;
* [[RanikMap138  | Map 138 ]] - Asketi&#039;s Mount&lt;br /&gt;
* [[RanikMap139  | Map 139 ]] - Adder&#039;s Nest&lt;br /&gt;
* [[RanikMap140  | Map 140 ]] - Temple of the North Wind: Catacombs&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Forfedhdar - Raven&#039;s Point==&lt;br /&gt;
&lt;br /&gt;
* [[RanikMap126  | Map 126 ]] - Seord Kerwaith &lt;br /&gt;
* [[RanikMap127  | Map 127 ]] - Jeol Moradu &amp;amp; &#039;&#039;&#039;Raven&#039;s Point&#039;&#039;&#039;&lt;br /&gt;
* [[RanikMap141  | Map 141 ]] - Crystalline Gorge/Shadowed Copse/Western Road&lt;br /&gt;
* [[RanikMap142  | Map 142 ]] - Black Spire&lt;br /&gt;
* [[RanikMap143  | Map 143 ]] - Hrendh Skogar&lt;br /&gt;
* [[RanikMap144  | Map 144 ]] - Cragstone Vale&lt;br /&gt;
* [[RanikMap145  | Map 145 ]] - Bramble Snarl&lt;br /&gt;
&lt;br /&gt;
==Past Event and Special Maps==&lt;br /&gt;
&#039;&#039;This section is for maps of special areas or events that occurred in the past and are not currently valid.&#039;&#039;&lt;br /&gt;
*[[Microcosm_(Map)|The Microcosm]] in the Astral Plane.&lt;br /&gt;
* [[Jeraya Bayajen|Jeraya Bayajen Festival Map]]&lt;br /&gt;
*[[Chris&#039;s Mass Festival 389]], took place in [[Leth Deriel]].&lt;br /&gt;
*[[Hollow Eve Festival 392 Map]] - [[Hollow Eve Festival 392  | Festival of the Gods 2008 / Hollow Eve Festival 392]], took place in [[RanikMap116  | Hibarnhvidar ]]&lt;br /&gt;
* [[Magma Falls Mini-Festival | Magma Falls Mini-Festival 395 Map]]&lt;br /&gt;
* [[Hollow Eve Festival 396 Map]]&lt;br /&gt;
* [[Guildfest 398]]&lt;br /&gt;
* [[Hollow Eve 399 Map]]&lt;br /&gt;
* [[Hollow Eve 403 Map]]&lt;br /&gt;
* [[Hollow Eve Festival 406 Map]]&lt;br /&gt;
* [[Hollow Eve Festival 410 Map]]&lt;br /&gt;
* [[Taisidon Safari 412 Map]]&lt;br /&gt;
* [[Tiel-Minavsel Map]]&lt;br /&gt;
&lt;br /&gt;
{{Cat|Maps|*}}&lt;/div&gt;</summary>
		<author><name>ABSOLON</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Template:Div_col&amp;diff=452048</id>
		<title>Template:Div col</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Template:Div_col&amp;diff=452048"/>
		<updated>2016-08-31T10:20:32Z</updated>

		<summary type="html">&lt;p&gt;ABSOLON: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;&amp;lt;div class=&amp;quot;div-col columns &amp;lt;!--&lt;br /&gt;
 --&amp;gt;{{#if: {{{colwidth|{{{2|}}}}}}&lt;br /&gt;
    | column-width&lt;br /&gt;
    | column-count column-count-{{{cols|{{#if:1|{{{1|2}}}}}}}} }}&amp;quot; style=&amp;quot;&amp;lt;!--&lt;br /&gt;
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    | {{column-width|{{{colwidth|{{#if:1|{{{2}}}}}}}}}}&lt;br /&gt;
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    | {{column-gap|{{{gap}}}}} }}&amp;lt;!--&lt;br /&gt;
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    | = &amp;lt;!--empty--&amp;gt;&lt;br /&gt;
    | yes = {{column-rule}}&lt;br /&gt;
    | {{Column-rule|{{{rules}}}}} }} &amp;lt;!--&lt;br /&gt;
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    | font-size:90%; }} &amp;lt;!--&lt;br /&gt;
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    | {{{style}}} }}&amp;quot;&amp;gt;&amp;lt;!--&lt;br /&gt;
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    |{{{content}}}&amp;lt;/div&amp;gt;}}&amp;lt;!-- Inventory how many pages use small=yes &lt;br /&gt;
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    |[[Category:Pages using div col with small parameter]]}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
TK&lt;br /&gt;
&lt;br /&gt;
Requires [[Template:Div col end]] to mark the end of the column body.&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>ABSOLON</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Template:Div_col_end&amp;diff=452047</id>
		<title>Template:Div col end</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Template:Div_col_end&amp;diff=452047"/>
		<updated>2016-08-31T10:19:50Z</updated>

		<summary type="html">&lt;p&gt;ABSOLON: Created page with &amp;quot;&amp;lt;includeonly&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt; Closes Template:Div col &amp;lt;/noinclude&amp;gt;&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
Closes [[Template:Div col]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>ABSOLON</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Form:Player_Characters&amp;diff=452024</id>
		<title>Form:Player Characters</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Form:Player_Characters&amp;diff=452024"/>
		<updated>2016-08-31T08:13:42Z</updated>

		<summary type="html">&lt;p&gt;ABSOLON: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
This is the &#039;Player Characters&#039; form.&lt;br /&gt;
To add a page with this form, enter the page name below;&lt;br /&gt;
if a page with that name already exists, you will be sent to a form to edit that page.&lt;br /&gt;
&lt;br /&gt;
{{#forminput:Player Characters}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&amp;lt;includeonly&amp;gt;&lt;br /&gt;
{{{for template|PC}}}&lt;br /&gt;
{| class=&amp;quot;formtable&amp;quot;&lt;br /&gt;
! Player Name:&lt;br /&gt;
| {{{field|name}}}&lt;br /&gt;
|-&lt;br /&gt;
! Status: (a=Active,d=Dead,r=Retired)&lt;br /&gt;
| {{{field|status|values=a,d,r}}}&lt;br /&gt;
|-&lt;br /&gt;
! Race:&lt;br /&gt;
| {{{field|race|input type=dropdown|values=Dwarf,Elf,Elothean,Gnome,Halfling,Human,Kaldar,Gor&#039;Tog,Prydaen,Rakash,S&#039;Kra Mur}}}&lt;br /&gt;
|-&lt;br /&gt;
! Gender:&lt;br /&gt;
| {{{field|gender|input type=dropdown|values=Male,Female}}}&lt;br /&gt;
|-&lt;br /&gt;
! Guild:&lt;br /&gt;
| {{{field|guild|input type=dropdown|values=Barbarian,Bard,Cleric,Empath,Moon Mage,Necromancer,Paladin,Ranger,Thief,Trader,Warrior Mage,Commoner}}}&lt;br /&gt;
|-&lt;br /&gt;
! Instance:&lt;br /&gt;
| {{{field|instance}}}&lt;br /&gt;
|-&lt;br /&gt;
! Relative:&lt;br /&gt;
| {{{field|relat}}}&lt;br /&gt;
|}&lt;br /&gt;
{{{end template}}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Free text:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{{standard input|free text}}}&lt;br /&gt;
&lt;br /&gt;
{{{for template|PCSkills}}}&lt;br /&gt;
{| class=&amp;quot;formtable&amp;quot;&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;text-align: right; float:left; background:#e3e3e3; border-spacing:1px; width: 100%;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;  style=&amp;quot;text-align: left;&amp;quot; | Stats &amp;amp; Skills&lt;br /&gt;
|- &lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;  style=&amp;quot;text-align: center;&amp;quot; | Guild Specific Skill and Circle || Auto-collapse? || style=&amp;quot;text-align: left;&amp;quot; | {{{field|Collapse|input type=checkbox|default=true}}}&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot; style=&amp;quot;border-top: 2px solid #e3e3e3;&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; style=&amp;quot;width:20%; border-left: 2px solid #e3e3e3;&amp;quot; | Circle || style=&amp;quot;width:5%;&amp;quot; | {{{field|Circle|input type=number|size=5}}} || style=&amp;quot;width:20%; border-left: 2px solid #e3e3e3;&amp;quot; | {{{field|GuildSkill|input type=dropdown|values=Astrology,Backstab,Bardic Lore,Empathy,Endurance,Expertise,Scouting,Summoning,Thanatology,Theurgy,Trading}}} || style=&amp;quot;width:5%;&amp;quot; | {{{field|GuildSkill2|input type=number|size=5}}} || style=&amp;quot;width:20%; border-left: 2px solid #e3e3e3;&amp;quot; | {{+}} || style=&amp;quot;width:5%;&amp;quot; | {{+}} || style=&amp;quot;width:20%; border-left: 2px solid #e3e3e3;&amp;quot; | {{+}} || style=&amp;quot;width:5%; border-right: 2px solid #e3e3e3;&amp;quot; | {{+}}&lt;br /&gt;
|- &lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;  style=&amp;quot;text-align: center;&amp;quot; | Stats&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot; style=&amp;quot;border-top: 2px solid #e3e3e3;&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; style=&amp;quot;width:20%; border-left: 2px solid #e3e3e3;&amp;quot; | Strength || style=&amp;quot;width:5%;&amp;quot; | {{{field|Strength|input type=number|size=5}}} || style=&amp;quot;width:20%; border-left: 2px solid #e3e3e3;&amp;quot; | Agility || style=&amp;quot;width:5%;&amp;quot; | {{{field|Agility|input type=number|size=5}}} || style=&amp;quot;width:20%; border-left: 2px solid #e3e3e3;&amp;quot; | Intelligence || style=&amp;quot;width:5%;&amp;quot; | {{{field|Intelligence|input type=number|size=5}}} || style=&amp;quot;width:20%; border-left: 2px solid #e3e3e3;&amp;quot; | Wisdom || style=&amp;quot;width:5%; border-right: 2px solid #e3e3e3;&amp;quot; | {{{field|Wisdom|input type=number|size=5}}}&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot; style=&amp;quot;border-top: 2px solid #e3e3e3;&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; style=&amp;quot;width:20%; border-left: 2px solid #e3e3e3;&amp;quot; | Stamina || style=&amp;quot;width:5%;&amp;quot; | {{{field|Stamina|input type=number|size=5}}} || style=&amp;quot;width:20%; border-left: 2px solid #e3e3e3;&amp;quot; | Reflex || style=&amp;quot;width:5%;&amp;quot; | {{{field|Reflex|input type=number|size=5}}} || style=&amp;quot;width:20%; border-left: 2px solid #e3e3e3;&amp;quot; | Discipline || style=&amp;quot;width:5%;&amp;quot; | {{{field|Discipline|input type=number|size=5}}} || style=&amp;quot;width:20%; border-left: 2px solid #e3e3e3;&amp;quot; | Charisma || style=&amp;quot;width:5%; border-right: 2px solid #e3e3e3;&amp;quot; | {{{field|Charisma|input type=number|size=5}}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;  style=&amp;quot;text-align: center;&amp;quot; | Armor&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot; style=&amp;quot;border-top: 2px solid #e3e3e3;&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; style=&amp;quot;width:20%; border-left: 2px solid #e3e3e3;&amp;quot; | Shield Usage || style=&amp;quot;width:5%;&amp;quot; | {{{field|ShieldUsage|input type=number|size=5}}} || style=&amp;quot;width:20%; border-left: 2px solid #e3e3e3;&amp;quot; | Light Armor || style=&amp;quot;width:5%;&amp;quot; | {{{field|LightArmor|input type=number|size=5}}} || style=&amp;quot;width:20%; border-left: 2px solid #e3e3e3;&amp;quot; | Chain Armor || style=&amp;quot;width:5%;&amp;quot; | {{{field|ChainArmor|input type=number|size=5}}} || style=&amp;quot;width:20%; border-left: 2px solid #e3e3e3;&amp;quot; | Brigandine || style=&amp;quot;width:5%; border-right: 2px solid #e3e3e3;&amp;quot; | {{{field|Brigandine|input type=number|size=5}}}&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; style=&amp;quot;border-left: 2px solid #e3e3e3;&amp;quot; | Plate Armor || {{{field|PlateArmor|input type=number|size=5}}}|| style=&amp;quot;border-left: 2px solid #e3e3e3;&amp;quot; | Defending || {{{field|Defending|input type=number|size=5}}} || style=&amp;quot;border-left: 2px solid #e3e3e3;&amp;quot; |{{+}} || {{+}} || style=&amp;quot;border-left: 2px solid #e3e3e3;&amp;quot; | {{+}} || style=&amp;quot;border-right: 2px solid #e3e3e3;&amp;quot; | {{+}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;  style=&amp;quot;text-align: center;&amp;quot; | Weapon&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; style=&amp;quot;border-left: 2px solid #e3e3e3;&amp;quot; | Parry Ability || {{{field|ParryAbility|input type=number|size=5}}} || style=&amp;quot;border-left: 2px solid #e3e3e3;&amp;quot; | Small Edged || {{{field|SmallEdged|input type=number|size=5}}} || style=&amp;quot;border-left: 2px solid #e3e3e3;&amp;quot; | Large Edged || {{{field|LargeEdged|input type=number|size=5}}} || style=&amp;quot;border-left: 2px solid #e3e3e3;&amp;quot; | Twohanded Edged || style=&amp;quot;width:5%; border-right: 2px solid #e3e3e3;&amp;quot; | {{{field|TwohandedEdged|input type=number|size=5}}}&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; style=&amp;quot;width:20%; border-left: 2px solid #e3e3e3;&amp;quot; | Small Blunt || {{{field|SmallBlunt|input type=number|size=5}}} || style=&amp;quot;border-left: 2px solid #e3e3e3;&amp;quot; | Large Blunt || {{{field|LargeBlunt|input type=number|size=5}}} || style=&amp;quot;border-left: 2px solid #e3e3e3;&amp;quot; | Twohanded Blunt || {{{field|TwohandedBlunt|input type=number|size=5}}} || style=&amp;quot;border-left: 2px solid #e3e3e3;&amp;quot; | Slings || style=&amp;quot;width:5%; border-right: 2px solid #e3e3e3;&amp;quot; | {{{field|Slings|input type=number|size=5}}}&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; style=&amp;quot;width:20%; border-left: 2px solid #e3e3e3;&amp;quot; | Bows || {{{field|Bows|input type=number|size=5}}} || style=&amp;quot;border-left: 2px solid #e3e3e3;&amp;quot; | Crossbows || {{{field|Crossbows|input type=number|size=5}}} || style=&amp;quot;border-left: 2px solid #e3e3e3;&amp;quot; | Staves || {{{field|Staves|input type=number|size=5}}} || style=&amp;quot;border-left: 2px solid #e3e3e3;&amp;quot; | Polearms || style=&amp;quot;width:5%; border-right: 2px solid #e3e3e3;&amp;quot; | {{{field|Polearms|input type=number|size=5}}}&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; style=&amp;quot;width:20%; border-left: 2px solid #e3e3e3;&amp;quot; | Light Thrown || {{{field|LightThrown|input type=number|size=5}}} || style=&amp;quot;border-left: 2px solid #e3e3e3;&amp;quot; | Heavy Thrown || {{{field|HeavyThrown|input type=number|size=5}}} || style=&amp;quot;border-left: 2px solid #e3e3e3;&amp;quot; | Brawling || {{{field|Brawling|input type=number|size=5}}} || style=&amp;quot;border-left: 2px solid #e3e3e3;&amp;quot; | Offhand Weapon || style=&amp;quot;width:5%; border-right: 2px solid #e3e3e3;&amp;quot; | {{{field|OffhandWeapon|input type=number|size=5}}}&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; style=&amp;quot;width:20%; border-left: 2px solid #e3e3e3;&amp;quot; | Melee Mastery || {{{field|MeleeMastery||input type=number|size=5}}}|| style=&amp;quot;border-left: 2px solid #e3e3e3;&amp;quot; | Missile Mastery || {{{field|MissileMastery|input type=number|size=5}}} || style=&amp;quot;border-left: 2px solid #e3e3e3;&amp;quot; |{{+}} || {{+}} || style=&amp;quot;border-left: 2px solid #e3e3e3;&amp;quot; | {{+}} || style=&amp;quot;border-right: 2px solid #e3e3e3;&amp;quot; | {{+}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; style=&amp;quot;text-align: center;&amp;quot; | Magic&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; style=&amp;quot;width:20%; border-left: 2px solid #e3e3e3;&amp;quot; | Primary Magic || {{{field|PrimaryMagic||input type=number|size=5}}} || style=&amp;quot;border-left: 2px solid #e3e3e3;&amp;quot; | Attunement || {{{field|Attunement|input type=number|size=5}}} || style=&amp;quot;border-left: 2px solid #e3e3e3;&amp;quot; | Arcana || {{{field|Arcana|input type=number|size=5}}} || style=&amp;quot;border-left: 2px solid #e3e3e3;&amp;quot; | Targeted Magic || style=&amp;quot;width:5%; border-right: 2px solid #e3e3e3;&amp;quot; | {{{field|TargetedMagic|input type=number|size=5}}}&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; style=&amp;quot;width:20%; border-left: 2px solid #e3e3e3;&amp;quot; | Augmentation || {{{field|Augmentation|input type=number|size=5}}} || style=&amp;quot;border-left: 2px solid #e3e3e3;&amp;quot; | Debilitation || {{{field|Debilitation|input type=number|size=5}}} || style=&amp;quot;border-left: 2px solid #e3e3e3;&amp;quot; | Utility || {{{field|Utility|input type=number|size=5}}} || style=&amp;quot;border-left: 2px solid #e3e3e3;&amp;quot; | Warding || style=&amp;quot;width:5%; border-right: 2px solid #e3e3e3;&amp;quot; | {{{field|Warding|input type=number|size=5}}}&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; style=&amp;quot;width:20%; border-left: 2px solid #e3e3e3;&amp;quot; | Sorcery || {{{field|Sorcery|input type=number|size=5}}} || style=&amp;quot;border-left: 2px solid #e3e3e3;&amp;quot; |{{+}} || {{+}} || style=&amp;quot;border-left: 2px solid #e3e3e3;&amp;quot; |{{+}} || || style=&amp;quot;border-left: 2px solid #e3e3e3;&amp;quot; |{{+}} || style=&amp;quot;width:5%; border-right: 2px solid #e3e3e3;&amp;quot; |{{+}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; style=&amp;quot;text-align: center;&amp;quot; | Survival&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; style=&amp;quot;width:20%; border-left: 2px solid #e3e3e3;&amp;quot; | Evasion || {{{field|Evasion|input type=number|size=5}}} || style=&amp;quot;border-left: 2px solid #e3e3e3;&amp;quot; | Athletics || {{{field|Athletics|input type=number|size=5}}} || style=&amp;quot;border-left: 2px solid #e3e3e3;&amp;quot; | Perception || {{{field|Perception|input type=number|size=5}}} || style=&amp;quot;border-left: 2px solid #e3e3e3;&amp;quot; | Stealth || style=&amp;quot;width:5%; border-right: 2px solid #e3e3e3;&amp;quot; | {{{field|Stealth|input type=number|size=5}}}&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; style=&amp;quot;width:20%; border-left: 2px solid #e3e3e3;&amp;quot; | Locksmithing || {{{field|Locksmithing|input type=number|size=5}}}  || style=&amp;quot;border-left: 2px solid #e3e3e3;&amp;quot; | Thievery || {{{field|Thievery|input type=number|size=5}}} || style=&amp;quot;border-left: 2px solid #e3e3e3;&amp;quot; | First Aid || {{{field|FirstAid|input type=number|size=5}}} || style=&amp;quot;border-left: 2px solid #e3e3e3;&amp;quot; | Outdoorsmanship || style=&amp;quot;width:5%; border-right: 2px solid #e3e3e3;&amp;quot; | {{{field|Outdoorsmanship|input type=number|size=5}}}&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; style=&amp;quot;width:20%; border-left: 2px solid #e3e3e3;&amp;quot; | Skinning || {{{field|Skinning|input type=number|size=5}}} || style=&amp;quot;border-left: 2px solid #e3e3e3;&amp;quot; |{{+}} || {{+}} || style=&amp;quot;border-left: 2px solid #e3e3e3;&amp;quot; | || || style=&amp;quot;border-left: 2px solid #e3e3e3;&amp;quot; | || style=&amp;quot;width:5%; border-right: 2px solid #e3e3e3;&amp;quot; |{{+}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; style=&amp;quot;text-align: center;&amp;quot; | Lore&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; style=&amp;quot;width:20%; border-left: 2px solid #e3e3e3;&amp;quot; | Forging || {{{field|Forging|input type=number|size=5}}} || style=&amp;quot;border-left: 2px solid #e3e3e3;&amp;quot; | Engineering || {{{field|Engineering|input type=number|size=5}}} || style=&amp;quot;border-left: 2px solid #e3e3e3;&amp;quot; | Outfitting || {{{field|Outfitting|input type=number|size=5}}} || style=&amp;quot;border-left: 2px solid #e3e3e3;&amp;quot; | Alchemy || style=&amp;quot;width:5%; border-right: 2px solid #e3e3e3;&amp;quot; | {{{field|Alchemy|input type=number|size=5}}}&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; style=&amp;quot;width:20%; border-left: 2px solid #e3e3e3;&amp;quot; | Enchanting || {{{field|Enchanting|input type=number|size=5}}} || style=&amp;quot;border-left: 2px solid #e3e3e3;&amp;quot; | Scholarship || {{{field|Scholarship|input type=number|size=5}}} || style=&amp;quot;border-left: 2px solid #e3e3e3;&amp;quot; | Mechanical Lore || {{{field|MechanicalLore|input type=number|size=5}}} || style=&amp;quot;border-left: 2px solid #e3e3e3;&amp;quot; | Appraisal || style=&amp;quot;width:5%; border-right: 2px solid #e3e3e3;&amp;quot; | {{{field|Appraisal|input type=number|size=5}}}&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; style=&amp;quot;width:20%; border-left: 2px solid #e3e3e3;&amp;quot; | Performance || {{{field|Performance|input type=number|size=5}}} || style=&amp;quot;border-left: 2px solid #e3e3e3;&amp;quot; | Tactics || {{{field|Tactics|input type=number|size=5}}} || style=&amp;quot;border-left: 2px solid #e3e3e3;&amp;quot; |{{+}} || {{+}} || style=&amp;quot;border-left: 2px solid #e3e3e3;&amp;quot; | {{+}} || style=&amp;quot;border-right: 2px solid #e3e3e3;&amp;quot; | {{+}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
{{{standard input|summary}}}&lt;br /&gt;
&lt;br /&gt;
{{{standard input|minor edit}}} {{{standard input|watch}}}&lt;br /&gt;
&lt;br /&gt;
{{{standard input|save}}} {{{standard input|preview}}} {{{standard input|changes}}} {{{standard input|cancel}}}&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>ABSOLON</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Form:Player_Characters&amp;diff=452023</id>
		<title>Form:Player Characters</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Form:Player_Characters&amp;diff=452023"/>
		<updated>2016-08-31T08:12:50Z</updated>

		<summary type="html">&lt;p&gt;ABSOLON: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
This is the &#039;Player Characters&#039; form.&lt;br /&gt;
To add a page with this form, enter the page name below;&lt;br /&gt;
if a page with that name already exists, you will be sent to a form to edit that page.&lt;br /&gt;
&lt;br /&gt;
{{#forminput:Player Characters}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&amp;lt;includeonly&amp;gt;&lt;br /&gt;
{{{for template|PC}}}&lt;br /&gt;
{| class=&amp;quot;formtable&amp;quot;&lt;br /&gt;
! Player Name:&lt;br /&gt;
| {{{field|name}}}&lt;br /&gt;
|-&lt;br /&gt;
! Status: (a=Active,d=Dead,r=Retired)&lt;br /&gt;
| {{{field|status|values=a,d,r}}}&lt;br /&gt;
|-&lt;br /&gt;
! Race:&lt;br /&gt;
| {{{field|race|input type=dropdown|values=Dwarf,Elf,Elothean,Gnome,Halfling,Human,Kaldar,Gor&#039;Tog,Prydaen,Rakash,S&#039;Kra Mur}}}&lt;br /&gt;
|-&lt;br /&gt;
! Gender:&lt;br /&gt;
| {{{field|gender|input type=dropdown|values=Male,Female}}}&lt;br /&gt;
|-&lt;br /&gt;
! Guild:&lt;br /&gt;
| {{{field|guild|input type=dropdown|values=Barbarian,Bard,Cleric,Empath,Moon Mage,Necromancer,Paladin,Ranger,Thief,Trader,Warrior Mage,Commoner}}}&lt;br /&gt;
|-&lt;br /&gt;
! Instance:&lt;br /&gt;
| {{{field|instance}}}&lt;br /&gt;
|-&lt;br /&gt;
! Relative:&lt;br /&gt;
| {{{field|relat}}}&lt;br /&gt;
|}&lt;br /&gt;
{{{end template}}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Free text:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{{standard input|free text}}}&lt;br /&gt;
&lt;br /&gt;
{{{for template|PCSkills}}}&lt;br /&gt;
{| class=&amp;quot;formtable&amp;quot;&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;text-align: right; float:left; background:#e3e3e3; border-spacing:1px; width: 100%;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;  style=&amp;quot;text-align: left;&amp;quot; | Stats &amp;amp; Skills&lt;br /&gt;
|- &lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;  style=&amp;quot;text-align: center;&amp;quot; | Guild Specific Skill and Circle || Auto-collapse? || style=&amp;quot;text-align: left;&amp;quot; | {{{field|Collapse|input type=checkbox|default=true}}}&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot; style=&amp;quot;border-top: 2px solid #e3e3e3;&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; style=&amp;quot;width:20%; border-left: 2px solid #e3e3e3;&amp;quot; | Circle || style=&amp;quot;width:5%;&amp;quot; | {{{field|Circle|input type=number|size=5}}} || style=&amp;quot;width:20%; border-left: 2px solid #e3e3e3;&amp;quot; | {{{field|GuildSkill|input type=dropdown|values=Astrology,Backstab,Bardic Lore,Empathy,Endurance,Expertise,Scouting,Summoning,Thanatology,Theurgy,Trading}}} || style=&amp;quot;width:5%;&amp;quot; | {{{field|GuildSkill2|input type=number|size=5}}} || style=&amp;quot;width:20%; border-left: 2px solid #e3e3e3;&amp;quot; | {{+}} || style=&amp;quot;width:5%;&amp;quot; | {{+}} || style=&amp;quot;width:20%; border-left: 2px solid #e3e3e3;&amp;quot; | {{+}} || style=&amp;quot;width:5%; border-right: 2px solid #e3e3e3;&amp;quot; | {{+}}&lt;br /&gt;
|- &lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;  style=&amp;quot;text-align: center;&amp;quot; | Stats&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot; style=&amp;quot;border-top: 2px solid #e3e3e3;&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; style=&amp;quot;width:20%; border-left: 2px solid #e3e3e3;&amp;quot; | Strength || style=&amp;quot;width:5%;&amp;quot; | {{{field|Strength|input type=number|size=5}}} || style=&amp;quot;width:20%; border-left: 2px solid #e3e3e3;&amp;quot; | Agility || style=&amp;quot;width:5%;&amp;quot; | {{{field|Agility|input type=number|size=5}}} || style=&amp;quot;width:20%; border-left: 2px solid #e3e3e3;&amp;quot; | Intelligence || style=&amp;quot;width:5%;&amp;quot; | {{{field|Intelligence|input type=number|size=5}}} || style=&amp;quot;width:20%; border-left: 2px solid #e3e3e3;&amp;quot; | Wisdom || style=&amp;quot;width:5%; border-right: 2px solid #e3e3e3;&amp;quot; | {{{field|Wisdom|input type=number|size=5}}}&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot; style=&amp;quot;border-top: 2px solid #e3e3e3;&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; style=&amp;quot;width:20%; border-left: 2px solid #e3e3e3;&amp;quot; | Stamina || style=&amp;quot;width:5%;&amp;quot; | {{{field|Stamina|input type=number|size=5}}} || style=&amp;quot;width:20%; border-left: 2px solid #e3e3e3;&amp;quot; | Reflex || style=&amp;quot;width:5%;&amp;quot; | {{{field|Reflex|input type=number|size=5}}} || style=&amp;quot;width:20%; border-left: 2px solid #e3e3e3;&amp;quot; | Discipline || style=&amp;quot;width:5%;&amp;quot; | {{{field|Discipline|input type=number|size=5}}} || style=&amp;quot;width:20%; border-left: 2px solid #e3e3e3;&amp;quot; | Charisma || style=&amp;quot;width:5%; border-right: 2px solid #e3e3e3;&amp;quot; | {{{field|Charisma|input type=number|size=5}}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;  style=&amp;quot;text-align: center;&amp;quot; | Armor&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot; style=&amp;quot;border-top: 2px solid #e3e3e3;&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; style=&amp;quot;width:20%; border-left: 2px solid #e3e3e3;&amp;quot; | Shield Usage || style=&amp;quot;width:5%;&amp;quot; | {{{field|ShieldUsage|input type=number|size=5}}} || style=&amp;quot;width:20%; border-left: 2px solid #e3e3e3;&amp;quot; | Light Armor || style=&amp;quot;width:5%;&amp;quot; | {{{field|LightArmor|input type=number|size=5}}} || style=&amp;quot;width:20%; border-left: 2px solid #e3e3e3;&amp;quot; | Chain Armor || style=&amp;quot;width:5%;&amp;quot; | {{{field|ChainArmor|input type=number|size=5}}} || style=&amp;quot;width:20%; border-left: 2px solid #e3e3e3;&amp;quot; | Brigandine || style=&amp;quot;width:5%; border-right: 2px solid #e3e3e3;&amp;quot; | {{{field|Brigandine|input type=number|size=5}}}&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; style=&amp;quot;border-left: 2px solid #e3e3e3;&amp;quot; | Plate Armor || {{{field|PlateArmor|input type=number|size=5}}}|| style=&amp;quot;border-left: 2px solid #e3e3e3;&amp;quot; | Defending || {{{field|Defending|input type=number|size=5}}} || style=&amp;quot;border-left: 2px solid #e3e3e3;&amp;quot; |{{+}} || {{+}} || style=&amp;quot;border-left: 2px solid #e3e3e3;&amp;quot; | {{+}} || style=&amp;quot;border-right: 2px solid #e3e3e3;&amp;quot; | {{+}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;  style=&amp;quot;text-align: center;&amp;quot; | Weapon&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; style=&amp;quot;border-left: 2px solid #e3e3e3;&amp;quot; | Parry Ability || {{{field|ParryAbility|input type=number|size=5}}} || style=&amp;quot;border-left: 2px solid #e3e3e3;&amp;quot; | Small Edged || {{{field|SmallEdged|input type=number|size=5}}} || style=&amp;quot;border-left: 2px solid #e3e3e3;&amp;quot; | Large Edged || {{{field|LargeEdged|input type=number|size=5}}} || style=&amp;quot;border-left: 2px solid #e3e3e3;&amp;quot; | Twohanded Edged || style=&amp;quot;width:5%; border-right: 2px solid #e3e3e3;&amp;quot; | {{{field|TwohandedEdged|input type=number|size=5}}}&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; style=&amp;quot;width:20%; border-left: 2px solid #e3e3e3;&amp;quot; | Small Blunt || {{{field|SmallBlunt|input type=number|size=5}}} || style=&amp;quot;border-left: 2px solid #e3e3e3;&amp;quot; | Large Blunt || {{{field|LargeBlunt|input type=number|size=5}}} || style=&amp;quot;border-left: 2px solid #e3e3e3;&amp;quot; | Twohanded Blunt || {{{field|TwohandedBlunt|input type=number|size=5}}} || style=&amp;quot;border-left: 2px solid #e3e3e3;&amp;quot; | Slings || style=&amp;quot;width:5%; border-right: 2px solid #e3e3e3;&amp;quot; | {{{field|Slings|input type=number|size=5}}}&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; style=&amp;quot;width:20%; border-left: 2px solid #e3e3e3;&amp;quot; | Bows || {{{field|Bows|input type=number|size=5}}} || style=&amp;quot;border-left: 2px solid #e3e3e3;&amp;quot; | Crossbows || {{{field|Crossbows|input type=number|size=5}}} || style=&amp;quot;border-left: 2px solid #e3e3e3;&amp;quot; | Staves || {{{field|Staves|input type=number|size=5}}} || style=&amp;quot;border-left: 2px solid #e3e3e3;&amp;quot; | Polearms || style=&amp;quot;width:5%; border-right: 2px solid #e3e3e3;&amp;quot; | {{{field|Polearms|input type=number|size=5}}}&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; style=&amp;quot;width:20%; border-left: 2px solid #e3e3e3;&amp;quot; | Light Thrown || {{{field|LightThrown|input type=number|size=5}}} || style=&amp;quot;border-left: 2px solid #e3e3e3;&amp;quot; | Heavy Thrown || {{{field|HeavyThrown|input type=number|size=5}}} || style=&amp;quot;border-left: 2px solid #e3e3e3;&amp;quot; | Brawling || {{{field|Brawling|input type=number|size=5}}} || style=&amp;quot;border-left: 2px solid #e3e3e3;&amp;quot; | Offhand Weapon || style=&amp;quot;width:5%; border-right: 2px solid #e3e3e3;&amp;quot; | {{{field|OffhandWeapon|input type=number|size=5}}}&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; style=&amp;quot;width:20%; border-left: 2px solid #e3e3e3;&amp;quot; | Melee Mastery || {{{field|MeleeMastery||input type=number|size=5}}}|| style=&amp;quot;border-left: 2px solid #e3e3e3;&amp;quot; | Missile Mastery || {{{field|MissileMastery|input type=number|size=5}}} || style=&amp;quot;border-left: 2px solid #e3e3e3;&amp;quot; |{{+}} || {{+}} || style=&amp;quot;border-left: 2px solid #e3e3e3;&amp;quot; | {{+}} || style=&amp;quot;border-right: 2px solid #e3e3e3;&amp;quot; | {{+}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; style=&amp;quot;text-align: center;&amp;quot; | Magic&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; style=&amp;quot;width:20%; border-left: 2px solid #e3e3e3;&amp;quot; | Primary Magic || {{{field|PrimaryMagic||input type=number|size=5}}} || style=&amp;quot;border-left: 2px solid #e3e3e3;&amp;quot; | Attunement || {{{field|Attunement|input type=number|size=5}}} || style=&amp;quot;border-left: 2px solid #e3e3e3;&amp;quot; | Arcana || {{{field|Arcana|input type=number|size=5}}} || style=&amp;quot;border-left: 2px solid #e3e3e3;&amp;quot; | Targeted Magic || style=&amp;quot;width:5%; border-right: 2px solid #e3e3e3;&amp;quot; | {{{field|TargetedMagic|input type=number|size=5}}}&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; style=&amp;quot;width:20%; border-left: 2px solid #e3e3e3;&amp;quot; | Augmentation || {{{field|Augmentation|input type=number|size=5}}} || style=&amp;quot;border-left: 2px solid #e3e3e3;&amp;quot; | Debilitation || {{{field|Debilitation|input type=number|size=5}}} || style=&amp;quot;border-left: 2px solid #e3e3e3;&amp;quot; | Utility || {{{field|Utility|input type=number|size=5}}} || style=&amp;quot;border-left: 2px solid #e3e3e3;&amp;quot; | Warding || style=&amp;quot;width:5%; border-right: 2px solid #e3e3e3;&amp;quot; | {{{field|Warding|input type=number|size=5}}}&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; style=&amp;quot;width:20%; border-left: 2px solid #e3e3e3;&amp;quot; | Sorcery || {{{field|Sorcery|input type=number|size=5}}} || style=&amp;quot;border-left: 2px solid #e3e3e3;&amp;quot; |{{+}} || {{+}} || style=&amp;quot;border-left: 2px solid #e3e3e3;&amp;quot; |{{+}} || || style=&amp;quot;border-left: 2px solid #e3e3e3;&amp;quot; |{{+}} || style=&amp;quot;width:5%; border-right: 2px solid #e3e3e3;&amp;quot; |{{+}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; style=&amp;quot;text-align: center;&amp;quot; | Survival&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; style=&amp;quot;width:20%; border-left: 2px solid #e3e3e3;&amp;quot; | Evasion || {{{field|Evasion|input type=number|size=5}}} || style=&amp;quot;border-left: 2px solid #e3e3e3;&amp;quot; | Athletics || {{{field|Athletics|input type=number|size=5}}} || style=&amp;quot;border-left: 2px solid #e3e3e3;&amp;quot; | Perception || {{{field|Perception|input type=number|size=5}}} || style=&amp;quot;border-left: 2px solid #e3e3e3;&amp;quot; | Stealth || style=&amp;quot;width:5%; border-right: 2px solid #e3e3e3;&amp;quot; | {{{field|Stealth|input type=number|size=5}}}&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; style=&amp;quot;width:20%; border-left: 2px solid #e3e3e3;&amp;quot; | Locksmithing || {{{field|Locksmithing|input type=number|size=5}}}  || style=&amp;quot;border-left: 2px solid #e3e3e3;&amp;quot; | Thievery || {{{field|Thievery|input type=number|size=5}}} || style=&amp;quot;border-left: 2px solid #e3e3e3;&amp;quot; | First Aid || {{{field|FirstAid|input type=number|size=5}}} || style=&amp;quot;border-left: 2px solid #e3e3e3;&amp;quot; | Outdoorsmanship || style=&amp;quot;width:5%; border-right: 2px solid #e3e3e3;&amp;quot; | {{{field|Outdoorsmanship|input type=number|size=5}}}&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; style=&amp;quot;width:20%; border-left: 2px solid #e3e3e3;&amp;quot; | Skinning || {{{field|Skinning|input type=number|size=5}}} || style=&amp;quot;border-left: 2px solid #e3e3e3;&amp;quot; |{{+}} || {{+}} || style=&amp;quot;border-left: 2px solid #e3e3e3;&amp;quot; | || || style=&amp;quot;border-left: 2px solid #e3e3e3;&amp;quot; | || style=&amp;quot;width:5%; border-right: 2px solid #e3e3e3;&amp;quot; |{{+}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; style=&amp;quot;text-align: center;&amp;quot; | Lore&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; style=&amp;quot;width:20%; border-left: 2px solid #e3e3e3;&amp;quot; | Forging || {{{field|Forging|input type=number|size=5}}} || style=&amp;quot;border-left: 2px solid #e3e3e3;&amp;quot; | Engineering || {{{field|Engineering|input type=number|size=5}}} || style=&amp;quot;border-left: 2px solid #e3e3e3;&amp;quot; | Outfitting || {{{field|Outfitting|input type=number|size=5}}} || style=&amp;quot;border-left: 2px solid #e3e3e3;&amp;quot; | Alchemy || style=&amp;quot;width:5%; border-right: 2px solid #e3e3e3;&amp;quot; | {{{field|Alchemy|input type=number|size=5}}}&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; style=&amp;quot;width:20%; border-left: 2px solid #e3e3e3;&amp;quot; | Enchanting || {{{field|Enchanting|input type=number|size=5}}} || style=&amp;quot;border-left: 2px solid #e3e3e3;&amp;quot; | Scholarship || {{{field|Scholarship|input type=number|size=5}}} || style=&amp;quot;border-left: 2px solid #e3e3e3;&amp;quot; | Mechanical Lore || {{{field|MechanicalLore|input type=number|size=5}}} || style=&amp;quot;border-left: 2px solid #e3e3e3;&amp;quot; | Appraisal || style=&amp;quot;width:5%; border-right: 2px solid #e3e3e3;&amp;quot; | {{{field|Appraisal|input type=number|size=5}}}&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; style=&amp;quot;width:20%; border-left: 2px solid #e3e3e3;&amp;quot; | Performance || {{{field|Performance|input type=number|size=5}}} || style=&amp;quot;border-left: 2px solid #e3e3e3;&amp;quot; | Tactics || {{{field|Tactics|input type=number|size=5}}} || style=&amp;quot;border-left: 2px solid #e3e3e3;&amp;quot; |{{+}} || {{+}} || style=&amp;quot;border-left: 2px solid #e3e3e3;&amp;quot; | {{+}} || style=&amp;quot;border-right: 2px solid #e3e3e3;&amp;quot; | {{+}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{{standard input|summary}}}&lt;br /&gt;
&lt;br /&gt;
{{{standard input|minor edit}}} {{{standard input|watch}}}&lt;br /&gt;
&lt;br /&gt;
{{{standard input|save}}} {{{standard input|preview}}} {{{standard input|changes}}} {{{standard input|cancel}}}&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>ABSOLON</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Xyngleburt&amp;diff=452019</id>
		<title>Xyngleburt</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Xyngleburt&amp;diff=452019"/>
		<updated>2016-08-31T08:07:42Z</updated>

		<summary type="html">&lt;p&gt;ABSOLON: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC&lt;br /&gt;
|name=Xyngleburt Pfeffernusse&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Gnome&lt;br /&gt;
|gender=Male&lt;br /&gt;
|guild=Moon Mage&lt;br /&gt;
|instance=Prime&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Player Prophets of G&#039;nar Peth]]&lt;br /&gt;
{{RTOC}}&lt;br /&gt;
==Description==&lt;br /&gt;
You are Unraveler of Truth Xyngleburt Pfeffernusse, Blademaster of the Prophets, a Gnome.&amp;lt;br&amp;gt;&lt;br /&gt;
You have an oval face, slightly pointed ears, sullenly glowing blue eyes and a freckled nose.  Your golden brown hair is short and thick, and is worn in a mop of unruly cowlicks.  You have fair skin and a thin build.&amp;lt;br&amp;gt;&lt;br /&gt;
You are tiny for a Gnome.&amp;lt;br&amp;gt;&lt;br /&gt;
Some Xibar-blue moon pearls accented by diamonds float lazily around your neck, glowing with a lustrous sheen against your skin.&amp;lt;br&amp;gt;&lt;br /&gt;
You are an adult.&amp;lt;br&amp;gt;&lt;br /&gt;
You have a thick mustache that leads into a short, bushy beard.  Countless glass beads adorn the beard, twined around tiny braids to create a rippling gradient of rainbow hues.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
You are wearing an elegantly styled wirework circlet centered with a trilliant-cut rainbow sapphire, a purple silk blindfold, a platinum eyebrow ring studded with a single uncut amethyst, a disk-shaped moon mage&#039;s white gold earring that appears to shift through moon phases in the light, a rainbow sapphire amulet strung upon an Elven silver chain, a long purple cloak stitched with the image of a golden closed eye, a grey pygmy owl charm displaying swirling charoite eyes, an iridescent covellite scarab with filigree orichalcum wings, a midnight black cotton harness featuring long rainbow-hued wings, a moon mage&#039;s wristlet of beaded gold covered in an array of multi-colored crystal shards, an indigo nightsilk sack with silver stars and subtle striations, a silver-hued parry stick with reinforced silken straps, some darkstone hand claws, an ashen grey coral ring bearing the Estate Holder&#039;s crest, an amethyst ring embossed with the hourglass symbol of the G&#039;nar Pethians, a blue glass ring, a silver fate reaver&#039;s band set with a square-cut phantom sapphire, an amethyst signet ring etched with a constellation, an engineer&#039;s belt of garnet-colored bourde, a shadowy blademaster&#039;s weapons belt with palladium buckles, a silver studded divinator&#039;s belt of deep blue bourde, a pair of translucent pants, a jagged obsidian-bladed ankle knife, some silver-toed footwraps with Musparan silk straps and a simple pair of black sandals.&lt;br /&gt;
&lt;br /&gt;
==Spellbook==&lt;br /&gt;
*Perception: Clear Vision, Piercing Gaze, Locate, Distant Gaze, Machinist&#039;s Touch, Seer&#039;s Sense, Artificer&#039;s Eye, Aura Sight, Tenebrous Sense, Unleash, Destiny Cipher&lt;br /&gt;
*Psychic Projection: Calm, Mental Blast, Sleep, Hypnotize, Telekinetic Throw, Telekinetic Storm, Psychic Shield, Rend, Thoughtcast, Mind Shout&lt;br /&gt;
*Moonlight Manipulation: Shadows, Focus Moonbeam, Dazzle, Refractive Field, Steps of Vuan, Burn, Moonblade, Dinazen Olkar, Shape Moonblade, Cage of Light, Shift Moonbeam&lt;br /&gt;
*Enlightened Geometry: Shadowling, Shadow Servant, Teleport, Whole Displacement, Moongate, Riftal Summons&lt;br /&gt;
*Stellar Magic: Starlight Sphere, Invocation of the Spheres, Shadewatch Mirror, Read the Ripples&lt;br /&gt;
*Teleologic Sorcery: Tangled Fate&lt;br /&gt;
*Scrolls: Soul Shield, Manifest Force&lt;br /&gt;
*Generic Cantrips:  Meah K&#039;et (&amp;quot;flare&amp;quot;), Veiled Identity (&amp;quot;face&amp;quot;), Kinetic Fling (&amp;quot;fling&amp;quot;), Scorch (&amp;quot;label&amp;quot;).&lt;br /&gt;
*Sect-Related Cantrips:  Melyo&#039;a Ihean (&amp;quot;eye&amp;quot;), Sumilo Aev (&amp;quot;view&amp;quot;), Maren Alshabi (&amp;quot;disclose&amp;quot;)&lt;br /&gt;
*Magic feats: Sorcerous Patterns, Silent Preparation, Basic Preparation Recognition, Alternate Preparation, Utility Mastery, Improvised Rituals, Deep Attunement, Raw Channeling, Efficient Channeling, Efficient Harnessing, Improved Memory, Magic Theorist and Dedicated Cambrinth Use.&lt;br /&gt;
&lt;br /&gt;
==Alterations==&lt;br /&gt;
*LTB alteration - 8/22/15 + [[Rebecho]] during [[Hollow Eve Festival 414]] + [[Rebecho]] during Premium alteration session.&lt;br /&gt;
:A shadowy blademaster&#039;s weapons belt with palladium buckles.&lt;br /&gt;
:Supple shadow-black bands and plates of firecat-skin leather, masterfully fitted for ease of movement, support multiple straps and buckles designed to secure several weapons of varying size and weight.  Adjustable straps attached to either side of the belt allow for the bulk of the weight to be distributed evenly.  A palladium plate buckle set with a fiery Yavash-coloured trillion-cut lava topaz holds the main belt snugly in place around the waist when worn.&lt;br /&gt;
:You study your belt and think you could potentially PUSH, PULL, TIE (item) to belt, and UNTIE.&lt;br /&gt;
:Your belt will accept a total of 7 items.  You think you can tie the following items:  staff, quarterstaff, scythe, halberd, lance, spear, axe, maul, cane, pike, khuj, bardiche, hammer, mallet, mace, sledgehammer.&lt;br /&gt;
*[[Twilightberry]] - 11/11/14&lt;br /&gt;
:A sepulchral [[Shadow Servant]].&lt;br /&gt;
*[[Dokaya]] - 6/22/14&lt;br /&gt;
:[[Item:Soft_leather_boots_stitched_with_a_closed_eye_on_the_cuffs|Soft leather boots inlaid with lurid purple knotwork around the cuffs.]]&lt;br /&gt;
:Lurid purple knotwork has been inlaid along the cuffs of these buttery soft boots, made from hard jade.  Otherwise unadorned, the boots also feature several Pethian symbols inside the sole symbolically hidden from view.&lt;br /&gt;
::&#039;&#039;Note: As per Dokaya&#039;s alteration rules she was the sole designer of this item.&#039;&#039;&lt;br /&gt;
*[[Turialo]] - 7/3/14&lt;br /&gt;
:[[Item:Gold_scarab_with_amethyst-inset_wings_(2)|An iridescent covellite scarab with filigree orichalcum wings]].&lt;br /&gt;
:Dark indigo covellite forms the body and striated outer wings of the scarab, light playing off of the iridescence with every movement. Cunningly attached by hinges just below the carapace, the outer wings swing open to reveal cleverly hidden fiery gold inner wings of delicate filigree orichalcum.  Faceted sightless eyes of deepest purple amethyst adorn the head and a small sandstone closed eye, minutely etched with stylized beasts, is discreetly inset in the belly.&lt;br /&gt;
*LTB alteration&lt;br /&gt;
:[[Item:Simple_pair_of_golden_sandals_branded_with_the_image_of_a_dragon_peeking_out_of_a_cracked_egg|A simple pair of &amp;lt;colour&amp;gt; (sandals|clogs)]].&lt;br /&gt;
:Comfortable yet practical, the only adornment on each of the (sandals|clogs) is a subtly embossed closed eye on the &amp;lt;colour&amp;gt; leather of each adjustable strap.&lt;br /&gt;
:*{{tt|turn}} while held: Swaps between sandals and clogs.&lt;br /&gt;
::&#039;&#039;You adjust the strap on your &amp;lt;colour&amp;gt; sandals from the backward position to the front position.&#039;&#039;&lt;br /&gt;
::&#039;&#039;You adjust the strap on your &amp;lt;colour&amp;gt; clogs from the front position to the backward position.&#039;&#039;&lt;br /&gt;
:*{{tt|rub}} while worn: Changes to a random colour: &lt;br /&gt;
::&#039;&#039;As you rub your sandals they become &amp;lt;colour&amp;gt; right before your eyes!&#039;&#039;&lt;br /&gt;
::Possible colours: &#039;&#039;black, blue, bone-coloured, bright orange, bright red, brown, dark blue, dark red, green, grey, forest green, golden, lavender, leaf green, purple, rose-coloured, royal-blue, silver, sky blue, tan, teal, violet, white, yellow&#039;&#039;&lt;br /&gt;
*[[Blanve]] - Unknown date (Updated by [[Sindah]] - 11/8/14)&lt;br /&gt;
:A silver fate reaver&#039;s band set with a square-cut phantom sapphire.&lt;br /&gt;
:Polished to a brilliant shine, the beveled metal is a marvel of perfection.  The centerpiece is set flush with the width of the band, raised slightly to allow its artful construction to catch the light.  Flanking the magnificent gem on one side, tiny ruby, sapphire and onyx cabochons are arranged in the shape of a crescent moon, providing an imaginative contrast.  In the night&#039;s semidarkness, the phantom sapphire exhibits a midnight blue hue. &#039;&#039;(Alternately: Under indoor lighting, the phantom sapphire exhibits a shadowy grey hue. Alternately: In the daylight, the phantom sapphire exhibits a bright ultramarine hue.)&#039;&#039;&lt;br /&gt;
*Hollow Eve Attendant, [[Hollow Eve Festival 392]]&lt;br /&gt;
:[[Item:Star-streaked_sack|An indigo nightsilk sack with silver stars and subtle striations]].&lt;br /&gt;
:Elegantly stitched in gleaming thread, a multitude of celestial shapes shoots across the glossy deep purple fabric.  The clever craftsmanship makes it impossible to tell whether the stars are falling from or returning to the silken indigo skies.&lt;br /&gt;
&lt;br /&gt;
==Stats and Skills==&lt;br /&gt;
{{PCSkills&lt;br /&gt;
|Collapse=No&lt;br /&gt;
|Circle=133&lt;br /&gt;
|GuildSkill=Astrology&lt;br /&gt;
|GuildSkill2=622&lt;br /&gt;
|Strength=40&lt;br /&gt;
|Agility=70&lt;br /&gt;
|Intelligence=87&lt;br /&gt;
|Wisdom=58&lt;br /&gt;
|Stamina=44&lt;br /&gt;
|Reflex=87&lt;br /&gt;
|Discipline=59&lt;br /&gt;
|Charisma=58&lt;br /&gt;
|ShieldUsage=404&lt;br /&gt;
|LightArmor=410&lt;br /&gt;
|ChainArmor=3&lt;br /&gt;
|Brigandine=7&lt;br /&gt;
|PlateArmor=5&lt;br /&gt;
|Defending=407&lt;br /&gt;
|ParryAbility=394&lt;br /&gt;
|SmallEdged=361&lt;br /&gt;
|LargeEdged=161&lt;br /&gt;
|TwohandedEdged=157&lt;br /&gt;
|SmallBlunt=6&lt;br /&gt;
|LargeBlunt=12&lt;br /&gt;
|Slings=4&lt;br /&gt;
|Bows=25&lt;br /&gt;
|Crossbows=1&lt;br /&gt;
|Staves=155&lt;br /&gt;
|Polearms=22&lt;br /&gt;
|LightThrown=352&lt;br /&gt;
|HeavyThrown=352&lt;br /&gt;
|Brawling=359&lt;br /&gt;
|OffhandWeapon=375&lt;br /&gt;
|MeleeMastery=388&lt;br /&gt;
|MissileMastery=368&lt;br /&gt;
|PrimaryMagic=800&lt;br /&gt;
|Attunement=719&lt;br /&gt;
|Arcana=734&lt;br /&gt;
|TargetedMagic=467&lt;br /&gt;
|Augmentation=703&lt;br /&gt;
|Debilitation=469&lt;br /&gt;
|Utility=697&lt;br /&gt;
|Warding=668&lt;br /&gt;
|Sorcery=460&lt;br /&gt;
|Evasion=467&lt;br /&gt;
|Athletics=323&lt;br /&gt;
|Perception=560&lt;br /&gt;
|Stealth=410&lt;br /&gt;
|Locksmithing=351&lt;br /&gt;
|Thievery=25&lt;br /&gt;
|FirstAid=341&lt;br /&gt;
|Outdoorsmanship=473&lt;br /&gt;
|Skinning=445&lt;br /&gt;
|Forging=150&lt;br /&gt;
|Engineering=62&lt;br /&gt;
|Outfitting=49&lt;br /&gt;
|Alchemy=64&lt;br /&gt;
|Scholarship=465&lt;br /&gt;
|MechanicalLore=328&lt;br /&gt;
|Appraisal=489&lt;br /&gt;
|Performance=14&lt;br /&gt;
|Tactics=452&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>ABSOLON</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Xyngleburt&amp;diff=452018</id>
		<title>Xyngleburt</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Xyngleburt&amp;diff=452018"/>
		<updated>2016-08-31T08:07:19Z</updated>

		<summary type="html">&lt;p&gt;ABSOLON: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PC&lt;br /&gt;
|name=Xyngleburt Pfeffernusse&lt;br /&gt;
|status=a&lt;br /&gt;
|race=Elf&lt;br /&gt;
|gender=Male&lt;br /&gt;
|guild=Moon Mage&lt;br /&gt;
|instance=Prime&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Player Prophets of G&#039;nar Peth]]&lt;br /&gt;
{{RTOC}}&lt;br /&gt;
==Description==&lt;br /&gt;
You are Unraveler of Truth Xyngleburt Pfeffernusse, Blademaster of the Prophets, a Gnome.&amp;lt;br&amp;gt;&lt;br /&gt;
You have an oval face, slightly pointed ears, sullenly glowing blue eyes and a freckled nose.  Your golden brown hair is short and thick, and is worn in a mop of unruly cowlicks.  You have fair skin and a thin build.&amp;lt;br&amp;gt;&lt;br /&gt;
You are tiny for a Gnome.&amp;lt;br&amp;gt;&lt;br /&gt;
Some Xibar-blue moon pearls accented by diamonds float lazily around your neck, glowing with a lustrous sheen against your skin.&amp;lt;br&amp;gt;&lt;br /&gt;
You are an adult.&amp;lt;br&amp;gt;&lt;br /&gt;
You have a thick mustache that leads into a short, bushy beard.  Countless glass beads adorn the beard, twined around tiny braids to create a rippling gradient of rainbow hues.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
You are wearing an elegantly styled wirework circlet centered with a trilliant-cut rainbow sapphire, a purple silk blindfold, a platinum eyebrow ring studded with a single uncut amethyst, a disk-shaped moon mage&#039;s white gold earring that appears to shift through moon phases in the light, a rainbow sapphire amulet strung upon an Elven silver chain, a long purple cloak stitched with the image of a golden closed eye, a grey pygmy owl charm displaying swirling charoite eyes, an iridescent covellite scarab with filigree orichalcum wings, a midnight black cotton harness featuring long rainbow-hued wings, a moon mage&#039;s wristlet of beaded gold covered in an array of multi-colored crystal shards, an indigo nightsilk sack with silver stars and subtle striations, a silver-hued parry stick with reinforced silken straps, some darkstone hand claws, an ashen grey coral ring bearing the Estate Holder&#039;s crest, an amethyst ring embossed with the hourglass symbol of the G&#039;nar Pethians, a blue glass ring, a silver fate reaver&#039;s band set with a square-cut phantom sapphire, an amethyst signet ring etched with a constellation, an engineer&#039;s belt of garnet-colored bourde, a shadowy blademaster&#039;s weapons belt with palladium buckles, a silver studded divinator&#039;s belt of deep blue bourde, a pair of translucent pants, a jagged obsidian-bladed ankle knife, some silver-toed footwraps with Musparan silk straps and a simple pair of black sandals.&lt;br /&gt;
&lt;br /&gt;
==Spellbook==&lt;br /&gt;
*Perception: Clear Vision, Piercing Gaze, Locate, Distant Gaze, Machinist&#039;s Touch, Seer&#039;s Sense, Artificer&#039;s Eye, Aura Sight, Tenebrous Sense, Unleash, Destiny Cipher&lt;br /&gt;
*Psychic Projection: Calm, Mental Blast, Sleep, Hypnotize, Telekinetic Throw, Telekinetic Storm, Psychic Shield, Rend, Thoughtcast, Mind Shout&lt;br /&gt;
*Moonlight Manipulation: Shadows, Focus Moonbeam, Dazzle, Refractive Field, Steps of Vuan, Burn, Moonblade, Dinazen Olkar, Shape Moonblade, Cage of Light, Shift Moonbeam&lt;br /&gt;
*Enlightened Geometry: Shadowling, Shadow Servant, Teleport, Whole Displacement, Moongate, Riftal Summons&lt;br /&gt;
*Stellar Magic: Starlight Sphere, Invocation of the Spheres, Shadewatch Mirror, Read the Ripples&lt;br /&gt;
*Teleologic Sorcery: Tangled Fate&lt;br /&gt;
*Scrolls: Soul Shield, Manifest Force&lt;br /&gt;
*Generic Cantrips:  Meah K&#039;et (&amp;quot;flare&amp;quot;), Veiled Identity (&amp;quot;face&amp;quot;), Kinetic Fling (&amp;quot;fling&amp;quot;), Scorch (&amp;quot;label&amp;quot;).&lt;br /&gt;
*Sect-Related Cantrips:  Melyo&#039;a Ihean (&amp;quot;eye&amp;quot;), Sumilo Aev (&amp;quot;view&amp;quot;), Maren Alshabi (&amp;quot;disclose&amp;quot;)&lt;br /&gt;
*Magic feats: Sorcerous Patterns, Silent Preparation, Basic Preparation Recognition, Alternate Preparation, Utility Mastery, Improvised Rituals, Deep Attunement, Raw Channeling, Efficient Channeling, Efficient Harnessing, Improved Memory, Magic Theorist and Dedicated Cambrinth Use.&lt;br /&gt;
&lt;br /&gt;
==Alterations==&lt;br /&gt;
*LTB alteration - 8/22/15 + [[Rebecho]] during [[Hollow Eve Festival 414]] + [[Rebecho]] during Premium alteration session.&lt;br /&gt;
:A shadowy blademaster&#039;s weapons belt with palladium buckles.&lt;br /&gt;
:Supple shadow-black bands and plates of firecat-skin leather, masterfully fitted for ease of movement, support multiple straps and buckles designed to secure several weapons of varying size and weight.  Adjustable straps attached to either side of the belt allow for the bulk of the weight to be distributed evenly.  A palladium plate buckle set with a fiery Yavash-coloured trillion-cut lava topaz holds the main belt snugly in place around the waist when worn.&lt;br /&gt;
:You study your belt and think you could potentially PUSH, PULL, TIE (item) to belt, and UNTIE.&lt;br /&gt;
:Your belt will accept a total of 7 items.  You think you can tie the following items:  staff, quarterstaff, scythe, halberd, lance, spear, axe, maul, cane, pike, khuj, bardiche, hammer, mallet, mace, sledgehammer.&lt;br /&gt;
*[[Twilightberry]] - 11/11/14&lt;br /&gt;
:A sepulchral [[Shadow Servant]].&lt;br /&gt;
*[[Dokaya]] - 6/22/14&lt;br /&gt;
:[[Item:Soft_leather_boots_stitched_with_a_closed_eye_on_the_cuffs|Soft leather boots inlaid with lurid purple knotwork around the cuffs.]]&lt;br /&gt;
:Lurid purple knotwork has been inlaid along the cuffs of these buttery soft boots, made from hard jade.  Otherwise unadorned, the boots also feature several Pethian symbols inside the sole symbolically hidden from view.&lt;br /&gt;
::&#039;&#039;Note: As per Dokaya&#039;s alteration rules she was the sole designer of this item.&#039;&#039;&lt;br /&gt;
*[[Turialo]] - 7/3/14&lt;br /&gt;
:[[Item:Gold_scarab_with_amethyst-inset_wings_(2)|An iridescent covellite scarab with filigree orichalcum wings]].&lt;br /&gt;
:Dark indigo covellite forms the body and striated outer wings of the scarab, light playing off of the iridescence with every movement. Cunningly attached by hinges just below the carapace, the outer wings swing open to reveal cleverly hidden fiery gold inner wings of delicate filigree orichalcum.  Faceted sightless eyes of deepest purple amethyst adorn the head and a small sandstone closed eye, minutely etched with stylized beasts, is discreetly inset in the belly.&lt;br /&gt;
*LTB alteration&lt;br /&gt;
:[[Item:Simple_pair_of_golden_sandals_branded_with_the_image_of_a_dragon_peeking_out_of_a_cracked_egg|A simple pair of &amp;lt;colour&amp;gt; (sandals|clogs)]].&lt;br /&gt;
:Comfortable yet practical, the only adornment on each of the (sandals|clogs) is a subtly embossed closed eye on the &amp;lt;colour&amp;gt; leather of each adjustable strap.&lt;br /&gt;
:*{{tt|turn}} while held: Swaps between sandals and clogs.&lt;br /&gt;
::&#039;&#039;You adjust the strap on your &amp;lt;colour&amp;gt; sandals from the backward position to the front position.&#039;&#039;&lt;br /&gt;
::&#039;&#039;You adjust the strap on your &amp;lt;colour&amp;gt; clogs from the front position to the backward position.&#039;&#039;&lt;br /&gt;
:*{{tt|rub}} while worn: Changes to a random colour: &lt;br /&gt;
::&#039;&#039;As you rub your sandals they become &amp;lt;colour&amp;gt; right before your eyes!&#039;&#039;&lt;br /&gt;
::Possible colours: &#039;&#039;black, blue, bone-coloured, bright orange, bright red, brown, dark blue, dark red, green, grey, forest green, golden, lavender, leaf green, purple, rose-coloured, royal-blue, silver, sky blue, tan, teal, violet, white, yellow&#039;&#039;&lt;br /&gt;
*[[Blanve]] - Unknown date (Updated by [[Sindah]] - 11/8/14)&lt;br /&gt;
:A silver fate reaver&#039;s band set with a square-cut phantom sapphire.&lt;br /&gt;
:Polished to a brilliant shine, the beveled metal is a marvel of perfection.  The centerpiece is set flush with the width of the band, raised slightly to allow its artful construction to catch the light.  Flanking the magnificent gem on one side, tiny ruby, sapphire and onyx cabochons are arranged in the shape of a crescent moon, providing an imaginative contrast.  In the night&#039;s semidarkness, the phantom sapphire exhibits a midnight blue hue. &#039;&#039;(Alternately: Under indoor lighting, the phantom sapphire exhibits a shadowy grey hue. Alternately: In the daylight, the phantom sapphire exhibits a bright ultramarine hue.)&#039;&#039;&lt;br /&gt;
*Hollow Eve Attendant, [[Hollow Eve Festival 392]]&lt;br /&gt;
:[[Item:Star-streaked_sack|An indigo nightsilk sack with silver stars and subtle striations]].&lt;br /&gt;
:Elegantly stitched in gleaming thread, a multitude of celestial shapes shoots across the glossy deep purple fabric.  The clever craftsmanship makes it impossible to tell whether the stars are falling from or returning to the silken indigo skies.&lt;br /&gt;
&lt;br /&gt;
==Stats and Skills==&lt;br /&gt;
{{PCSkills&lt;br /&gt;
|Collapse=No&lt;br /&gt;
|Circle=133&lt;br /&gt;
|GuildSkill=Astrology&lt;br /&gt;
|GuildSkill2=622&lt;br /&gt;
|Strength=40&lt;br /&gt;
|Agility=70&lt;br /&gt;
|Intelligence=87&lt;br /&gt;
|Wisdom=58&lt;br /&gt;
|Stamina=44&lt;br /&gt;
|Reflex=87&lt;br /&gt;
|Discipline=59&lt;br /&gt;
|Charisma=58&lt;br /&gt;
|ShieldUsage=404&lt;br /&gt;
|LightArmor=410&lt;br /&gt;
|ChainArmor=3&lt;br /&gt;
|Brigandine=7&lt;br /&gt;
|PlateArmor=5&lt;br /&gt;
|Defending=407&lt;br /&gt;
|ParryAbility=394&lt;br /&gt;
|SmallEdged=361&lt;br /&gt;
|LargeEdged=161&lt;br /&gt;
|TwohandedEdged=157&lt;br /&gt;
|SmallBlunt=6&lt;br /&gt;
|LargeBlunt=12&lt;br /&gt;
|Slings=4&lt;br /&gt;
|Bows=25&lt;br /&gt;
|Crossbows=1&lt;br /&gt;
|Staves=155&lt;br /&gt;
|Polearms=22&lt;br /&gt;
|LightThrown=352&lt;br /&gt;
|HeavyThrown=352&lt;br /&gt;
|Brawling=359&lt;br /&gt;
|OffhandWeapon=375&lt;br /&gt;
|MeleeMastery=388&lt;br /&gt;
|MissileMastery=368&lt;br /&gt;
|PrimaryMagic=800&lt;br /&gt;
|Attunement=719&lt;br /&gt;
|Arcana=734&lt;br /&gt;
|TargetedMagic=467&lt;br /&gt;
|Augmentation=703&lt;br /&gt;
|Debilitation=469&lt;br /&gt;
|Utility=697&lt;br /&gt;
|Warding=668&lt;br /&gt;
|Sorcery=460&lt;br /&gt;
|Evasion=467&lt;br /&gt;
|Athletics=323&lt;br /&gt;
|Perception=560&lt;br /&gt;
|Stealth=410&lt;br /&gt;
|Locksmithing=351&lt;br /&gt;
|Thievery=25&lt;br /&gt;
|FirstAid=341&lt;br /&gt;
|Outdoorsmanship=473&lt;br /&gt;
|Skinning=445&lt;br /&gt;
|Forging=150&lt;br /&gt;
|Engineering=62&lt;br /&gt;
|Outfitting=49&lt;br /&gt;
|Alchemy=64&lt;br /&gt;
|Scholarship=465&lt;br /&gt;
|MechanicalLore=328&lt;br /&gt;
|Appraisal=489&lt;br /&gt;
|Performance=14&lt;br /&gt;
|Tactics=452&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>ABSOLON</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Magical_feats&amp;diff=451997</id>
		<title>Magical feats</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Magical_feats&amp;diff=451997"/>
		<updated>2016-08-31T07:39:23Z</updated>

		<summary type="html">&lt;p&gt;ABSOLON: /* Spell Preparation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}&lt;br /&gt;
&#039;&#039;&#039;Magical Feats&#039;&#039;&#039; are a new feature introduced with the release of [[DR 3.0]].  They provide a wide range of passive enhancements and bonuses to make using [[mana]], [[spells]], [[scrolls]], [[cambrinth]], and other [[:Category:Magical Items|magical items]] easier.&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
* Magic feats are passive bonuses you can purchase with [[spell slots]].&lt;br /&gt;
* Magic Primary and Secondary guilds receive free feats (two and one respectively) appropriate to their guild.&lt;br /&gt;
* Each ability costs one [[spell slot]] and has prerequisites.&lt;br /&gt;
* You can buy as many as you&#039;d like.&lt;br /&gt;
* You can unlearn feats at a trainer for a small fee (first forgotten feat costs 1250 kronar)&lt;br /&gt;
* You may STUDY &amp;lt;trainer&amp;gt; for the syntax of what to ask.&lt;br /&gt;
You look &amp;lt;trainer&amp;gt; over, realizing they have knowledge of magical feats and can likely answer all of&lt;br /&gt;
your questions.&lt;br /&gt;
&lt;br /&gt;
:[You can ASK &amp;lt;trainer&amp;gt; ABOUT FEAT to learn about magical feats in general]&lt;br /&gt;
&lt;br /&gt;
:[You can ASK &amp;lt;trainer&amp;gt; ABOUT &amp;lt;feat name&amp;gt; to learn about it - NOTE you must spell it exactly!]&lt;br /&gt;
&lt;br /&gt;
:[You can ASK &amp;lt;trainer&amp;gt; ABOUT LEARNING &amp;lt;feat name&amp;gt; to learn that feat]&lt;br /&gt;
&lt;br /&gt;
:[You can ASK &amp;lt;trainer&amp;gt; ABOUT FORGETTING &amp;lt;feat name&amp;gt; to forget that feat]&lt;br /&gt;
&lt;br /&gt;
==Choosing Feats==&lt;br /&gt;
Feats are gained by learning them from an [[NPC]] Feat Trainer.&lt;br /&gt;
&lt;br /&gt;
There are four feat trainers in Elanthia, all of whom teach all of the feats. They are located in [[Asemath Academy]], on the streets of [[Riverhaven]] and [[Ratha]], and out near [[Boar Clan]].&lt;br /&gt;
* Magical Feat Trainer [[Ozursus]] who wanders the halls of the Asemath Academy.&lt;br /&gt;
* [[Eggleston]] who wanders the streets of [[Riverhaven]].&lt;br /&gt;
* [[Ravari]] who wanders in the theater district on the third tier of [[Ratha]].&lt;br /&gt;
* [[Orliss]] who wanders [[Boar Clan]].&lt;br /&gt;
&lt;br /&gt;
==Spell Preparation==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot;  class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name||Feat Required||First Requirement||Second Requirement||Game Description||Notes&lt;br /&gt;
|-&lt;br /&gt;
|Legerdemain||||50 Stealth||50 Arcana||The shrewd magician does best to hide his intentions from others.  This feat improves such attempts.||Increases difficulty of others recognizing which spell you are preparing as well as the chance others have to notice you preparing a spell when using {{com|PREPARE}} {{tt|/HIDE}}.&lt;br /&gt;
|-&lt;br /&gt;
|Silent Preparation||Alternate Preparation||100 Stealth||100 Arcana||Training with Silent Preparation allows the magician to learn [[spell_preparation|alternate spell preparations]] that are easier to conceal.||Silent preparations make it harder for others to notice you are preparing a spell when using {{com|PREPARE}} {{tt|/HIDE}} or preparing from hiding.&amp;lt;br /&amp;gt;They do not affect the chance others have to recognize which spell you are preparing.&amp;lt;br /&amp;gt;This feat will also eliminate the penalty to preparation time added when using {{com|PREPARE}} {{tt|/HIDE}}. This aspect works with any preparation as long as you know the feat, not just a silent one.&lt;br /&gt;
|-&lt;br /&gt;
|Basic Preparation Recognition||||50 Perception||50 Arcana||This feat allows for the recognition of spells as they are being prepared.||Required to see spell name/spellbook/realm of others spells as they are being prepared. For most people, it will allow you to recognize all realms except Arcane. For [[Necromancers]], they are instead blind to the Holy realm.&amp;lt;br /&amp;gt;Moon Mages get this feat for free at second circle. &amp;lt;ref&amp;gt;[[Post:TEST ONLY Spell Recognition Rewrite - 04/24/2016 - 18:59]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Advanced Spell Knowledge||Basic Preparation Recognition||100 Perception||100 Arcana||This feat allows for easier recognition of magic spells as they are being prepared.||Allows you to see Arcane/Holy, depending on your guild, and provides a moderate bonus to detecting spell preparations.&amp;lt;ref&amp;gt;[[Post:TEST ONLY Spell Recognition Rewrite - 04/24/2016 - 18:59]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Faster Targeting||||100 Primary Magic||100 Arcana||Learning this feat allows the magician to form targeting patterns faster.||Reduces targeting time by 2 seconds when using {{com|target}}.&amp;lt;br /&amp;gt;Warrior Mages get this feat for free at second circle.&lt;br /&gt;
|-&lt;br /&gt;
|Faster Battle Preparations||||100 Primary Magic||100 Arcana||This feat trains the mage for preparing offensive spells in an expedited manner.||Reduces the preparation time of all [[:Category:Battle spells|battle spells]] by 1 second.&amp;lt;br /&amp;gt;Note: This effect is small enough that latency and the way that the game handles timers makes the reduction unnoticeable most of the time.&lt;br /&gt;
|-&lt;br /&gt;
|Faster Matrices||||100 Primary Magic||100 Arcana||With additional training such as this, a magician can form large matrices affecting a group with enhanced speed.  This training only applies to spells of a non-offensive nature.||Reduces the preparation time of all [[:Category:Standard spells|standard spells]] by 2 seconds.&amp;lt;br /&amp;gt;Note: The in-game description is wrong. The effects of the spell and whether or not it affects a group have no bearing on this feat.&lt;br /&gt;
|-&lt;br /&gt;
|Faster Rituals||||100 Primary Magic||100 Arcana||Non-offensive spells targeted at an individual see their preparations sped up considerable with the training this magical feat provides.||Reduces the preparation time of all [[:Category:Ritual spells|ritual spells]] by 2 seconds.&amp;lt;br /&amp;gt;Note: The in-game description is wrong. The target of the spell has no bearing on this feat.&lt;br /&gt;
|-&lt;br /&gt;
|Alternate Preparation||||100 Primary Magic||100 Arcana||This feat allows the use of unorthodox and customized [[spell_preparation|spell preparations]]||This includes all non-silent alternate and illusory preparations.&amp;lt;br /&amp;gt;Necromancers get this feat for free at second circle.&lt;br /&gt;
|-&lt;br /&gt;
|Focused Preparation||||100 Primary Magic||100 Arcana||Mental discipline granted by this feat allows the magician to hold spell preparations longer than normal.||Up to ~85 seconds before losing a preparation instead of ~70 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Spell Casting==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot;  class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name||Feat Required||First Requirement||Second Requirement||Game Description||Notes&lt;br /&gt;
|-&lt;br /&gt;
|Sorcerous Patterns||||100 Sorcery||100 Arcana||Tact with Sorcerous Patterns reduces the chance of violently backfiring spells, as well as the severity when it occurs.||This only impacts spell casting. I.e. it does not affect the backlash rate or severity of research projects.&lt;br /&gt;
|-&lt;br /&gt;
|Augmentation Mastery||||100 Augmentation||100 Arcana||Specialized training increases the magician&#039;s capability with Augmentation magic.||Provides a bonus to Augmentation skill thereby raising personal mana cap for Augmentation spells. Does not allow max spell cap to be exceeded.&amp;lt;br /&amp;gt;Clerics get this feat for free at second circle.&lt;br /&gt;
|-&lt;br /&gt;
|Debilitation Mastery||||100 Debilitation||100 Arcana||Specialized training increases the magician&#039;s capability with Debilitation magic.||Provides a bonus to Debilitation skill thereby raising personal mana cap for Debilitation spells. Does not allow max spell cap to be exceeded.&amp;lt;br /&amp;gt;Reduces the duration of the [[:Category:Heavy offensive abilities|heavy offensive cooldown]] when initated by a debilitation spell.&lt;br /&gt;
|-&lt;br /&gt;
|Targeted Mastery||||100 Targeted Magic||100 Arcana||Specialized training increases the magician&#039;s capability with Targeted magic.||Provides a bonus to Targeted Magic skill thereby raising personal mana cap for Targeted Magic spells. Does not allow max spell cap to be exceeded.&amp;lt;br /&amp;gt;Reduces the duration of the [[:Category:Heavy offensive abilities|heavy offensive cooldown]] when initiated by a TM spell.&amp;lt;br /&amp;gt;Warrior Mages get this feat for free at second circle.&lt;br /&gt;
|-&lt;br /&gt;
|Utility Mastery||||100 Utility||100 Arcana||Specialized training increases the magician&#039;s capability with Utility magic.||Provides a bonus to Utility skill thereby raising personal mana cap for Utility spells. Does not allow max spell cap to be exceeded.&amp;lt;br /&amp;gt;Moon Mages get this feat for free at second circle.&lt;br /&gt;
|-&lt;br /&gt;
|Warding Mastery||||100 Warding||100 Arcana||Specialized training increases the magician&#039;s capability with Warding magic.||Provides a bonus to Warding skill thereby raising personal mana cap for Warding spells. Does not allow max spell cap to be exceeded.&lt;br /&gt;
|-&lt;br /&gt;
|Improvised Rituals||||100 Primary Magic||100 Arcana||This feat allows the magician to use universal or realm-attuned ritual foci.||This feat is required to use foci that work with all spells of a given mana type and do not have charges. E.g. the staves from [[Herilo&#039;s Artifacts]]. Without the feat, only foci that work with a single spellbook and have limited charges can be used.&lt;br /&gt;
|-&lt;br /&gt;
|Cautious Casting||||50 Primary Magic||50 Arcana||With the Cautious Casting feat, you grow more proficient at avoiding injury when backfiring spells.||&lt;br /&gt;
|-&lt;br /&gt;
|Injured Casting||||100 Primary Magic||100 Arcana||The penalty for casting spells while injured reduces with knowledge of the Injured Casting feat.||Empaths get this feat for free at second circle.&lt;br /&gt;
|-&lt;br /&gt;
|Area Casting||Augmentation Mastery||200 Augmentation?||200 Arcana?||This feat allows beneficial spells to be cast on all friendly targets in the same area.||Unlocks CAST AREA for beneficial spells that can already be CAST GROUP.&lt;br /&gt;
|-&lt;br /&gt;
|Group Supporter||Augmentation Mastery||200 Augmentation?||200 Arcana?||This feat allows beneficial spells cast on multiple people to be more effective.||Reduces the potency loss when beneficial spells are CAST GROUP/AREA.&lt;br /&gt;
|-&lt;br /&gt;
|Team Player||Augmentation Mastery||100 Augmentation?||100 Arcana?||This feat reduces the penalties for casting beneficial spells on people other than yourself.||Reduces the potency loss when casting on a target other than yourself.&amp;lt;br /&amp;gt;Does not appear to be working.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Attunement==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot;  class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name||Feat Required||First Requirement||Second Requirement||Game Description||Notes&lt;br /&gt;
|-&lt;br /&gt;
|Deep Attunement||||100 Attunement||100 Arcana||Magicians learning the secrets of Deep Attunement find themselves capable of faster harness regeneration.||Without the feat your base regeneration is 2.5% of your attunement pool every 6 seconds. With the feat that increases by 10% to 2.75% every 6 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|Raw Channeling||||100 Attunement||100 Arcana||Learning the Raw Channeling feat allows the powering of cyclic spells from attunement.||Bards get this feat for free at second circle. Bards also have this ability inherently at first circle at an increased attunement cost per pulse, so earning this feat effectively only eliminates that penalty for them.&lt;br /&gt;
|-&lt;br /&gt;
|Efficient Channeling||||100 Attunement||100 Arcana||The mana cost of channeling cyclic spells reduces when trained with the Efficient Channeling feat.||-10% mana cost for cyclic spell pulses.&amp;lt;br /&amp;gt;Clerics get this feat for free at second circle.&lt;br /&gt;
|-&lt;br /&gt;
|Efficient Harnessing||||100 Attunement||100 Arcana||Via the Efficient Harnessing feat you are able to reduce the strain of spellcasting on your attunement.||Casting spells, harnessing mana, charging cambrinth, and maintaining cyclic pulses from raw attunement have a 10% attunement cost reduction.&lt;br /&gt;
|-&lt;br /&gt;
|Cautious Harnessing||||100 Attunement||100 Arcana||Holding mana becomes safer and less likely to leak with knowledge of the Cautious Harnessing feat.||&lt;br /&gt;
|-&lt;br /&gt;
|Dedicated Cambrinth Use||||100 Attunement||100 Arcana||This feat allows a cambrinth user to designate specific devices to either power cyclic spells, regular spells, or both.||Unlocks the use of {{com|invoke}} {{tt|&amp;lt;cambrinth&amp;gt; (spell/cyclic)}}. {{com|invoke}} {{tt|&amp;lt;cambrinth&amp;gt;}} on its own will allow both as normal. All options can be used both when first invoking or after a cambrinth is already invoked.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Scrolls==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot;  class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name||Feat Required||First Requirement||Second Requirement||Game Description||Notes&lt;br /&gt;
|-&lt;br /&gt;
|Improved Memory||||100 Scholarship||100 Arcana||This feat allows the memorization of a second scroll spell.||&lt;br /&gt;
|-&lt;br /&gt;
|Magic Theorist||||100 Scholarship||50 Arcana||The Magic Theorist feat allows a magician to learn spell scrolls from other realms.||This feat is not required to learn cross-guild scrolls of the same mana type. E.g. a Cleric can temporarily {{com|invoke}} Paladin spells without this feat.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Memorized spell scrolls can be forgotten using [[Release command|{{tt|RELEASE SCROLL}}]].&lt;br /&gt;
&lt;br /&gt;
==[[Magical Research|Research]]==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name||Feat Required||First Requirement||Second Requirement||Game Description||Notes&lt;br /&gt;
|-&lt;br /&gt;
|Symbiotic Research||||||||Grants the ability to RESEARCH basic symbioses||Allows research of the Activate, Cast and Harness symbioses.&lt;br /&gt;
|-&lt;br /&gt;
|Mental Matrices||Symbiotic Research||||||Allows research of symbioses that affect mental capabilities||Allows research of the Discern, Impress, Remember and Resolve symbioses.&lt;br /&gt;
|-&lt;br /&gt;
|Physical Matrices||Symbiotic Research||||||Allows research of symbioses that affect body capabilities||Allows research of the Avoid, Endure, Spring and Strengthen symbioses.&lt;br /&gt;
|-&lt;br /&gt;
|Scholar||Symbiotic Research||||||Allows research of symbioses improve scholarly abilities||Allows research of the Examine, Learn and Perform symbioses.&lt;br /&gt;
|-&lt;br /&gt;
|Survivalist||Symbiotic Research||||||Allows research of symbioses improve wilderness survival||Allows research of the Explore, Harvest, Heal and Watch symbioses.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{RefAl|r=y|a=y}}&lt;br /&gt;
{{cat|Magic}}&lt;br /&gt;
[[page type is::concept| ]]&lt;/div&gt;</summary>
		<author><name>ABSOLON</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Elanthipedia_bugs&amp;diff=451972</id>
		<title>Elanthipedia bugs</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Elanthipedia_bugs&amp;diff=451972"/>
		<updated>2016-08-31T07:09:37Z</updated>

		<summary type="html">&lt;p&gt;ABSOLON: /* Missing Forms */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}&lt;br /&gt;
A place to list the current bugs on Elanthipedia itself.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Duplicate Search Results==&lt;br /&gt;
There seem to be duplicate search results that pop up in the standard search. I&#039;ve tried deleting some of them, which temporarily works, but they seem to repopulate themselves eventually. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 08:10, 22 July 2014 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Sandbox Page Missing==&lt;br /&gt;
... I sure hope the personal sandbox pages get restored.  Stupid technology moving forward...:P --[[Kythryn]] 09:39, 24 August 2016 (CDT)&lt;br /&gt;
:Your sandbox, favorites, notes, etc should still be there, it&#039;s just the easy links to them that are missing from the header links. Just add it to the end of your user account page and you can manually travel there. E.g. &amp;lt;nowiki&amp;gt;https://elanthipedia.play.net/User:ZUERCAT/Sandbox&amp;lt;/nowiki&amp;gt;--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 15:42, 24 August 2016 (CDT)&lt;br /&gt;
:: *personal sandbox link missing (top right was where it was, by the preferences link) - &#039;&#039;&#039;thanks ABSOLON!  Glad it didn&#039;t get scrubbed.  Be nice to have those links back though if there&#039;s a way, not sure new wiki users would even know they are available&#039;&#039;&#039;&lt;br /&gt;
::: It&#039;s part of an extension called AddPersonalUrls, something I&#039;ll ask onsite to add back in once we have the major problems stamped out. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 01:33, 31 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Missing Text Editing Buttons==&lt;br /&gt;
(super low priority, but was handy) - Missing some of the command buttons when on an EDIT screen, like the strikethrough, sub &amp;amp; super text size, etc. that would add the code into your edit form for you--Kythryn&lt;br /&gt;
:Same issue, but out of these buttons I by far mostly used the &amp;quot;create redirect&amp;quot; button to easily create a redirect page, so I wanted to give special mention to that button to make sure it doesn&#039;t get missed in any fix. The button literally just added the text &amp;lt;nowiki&amp;gt;#REDIRECT [[pagename]]&amp;lt;/nowiki&amp;gt; to the page, with &amp;quot;pagename&amp;quot; selected as the active text. If any text was selected prior to hitting the button then that text would instead be inside the double brackets.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 23:28, 30 August 2016 (CDT)&lt;br /&gt;
:: This was most likely part of an extension that did not transfer over. I&#039;ll try to track it down, but I can&#039;t make any promises. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 01:47, 31 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Incorrectly Incomplete Marking of All Items==&lt;br /&gt;
::::: *internal page reference links are acting wonky (see [[Item:Weathered ilomba chest]])&lt;br /&gt;
: &amp;lt;s&amp;gt;*additionally, looks like tooltips or other similar issues are not populating on the ITEM template display (like the appraisal value conversion, see the ilomba chest for this too)&amp;lt;/s&amp;gt;&lt;br /&gt;
: *and, I just double checked a number of random ITEMS, &amp;lt;s&amp;gt;none are showing any SOURCE links&amp;lt;/s&amp;gt; and all of them are tagged for &#039;&#039;incomplete items&#039;&#039;&lt;br /&gt;
::For many items this is unrelated to the wiki update. Items that are marked as incomplete are in many cases just missing tag markers and had the incomplete marking before the update. I did a quick check too and it does appear that some items are getting marked incomplete that shouldn&#039;t be. This is likely what is causing the shops to be marked as incomplete as well, since those are marked complete when all the items are completed.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 16:16, 29 August 2016 (CDT)&lt;br /&gt;
::: I do know there are a number of items/armor/weapons that still have the &#039;&#039;incomplete&#039;&#039; tag, and when I do stumble on those, I pop in and update them.&lt;br /&gt;
::: But, I don&#039;t think it is &#039;&#039;&#039;some&#039;&#039;&#039; items being marked as incomplete right now, I think it is &#039;&#039;&#039;all&#039;&#039;&#039; of them.  I just picked 20 items from the ITEMS category and subcategories (armor, shield, weapons), 20/20 were marked as incomplete, 0/20 had redlinks on the page and 19/20 already had the tags filled out or were &amp;lt;nowiki&amp;gt;MTag=-&amp;lt;/nowiki&amp;gt;.  When I did update the 1 missing tags, it continued to have the &#039;&#039;incomplete&#039;&#039; on save.  And, new items being added area also showing as &#039;&#039;incomplete&#039;&#039; (ISHARON added this one early this morning [[Item:Baby shark doll]]).&lt;br /&gt;
::: That all being said, I wonder if this is tying into the &#039;&#039;Concept namespace being broken&#039;&#039; that you mention for the category display below, since the &#039;&#039;Incomplete Items&#039;&#039; is italicized on each of these item pages in the Category footer as well.  --[[Kythryn]] 11:45, 30 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Unable to Dismiss Site Notice==&lt;br /&gt;
*there is no link to dismiss the &amp;lt;s&amp;gt;&amp;quot;ATTENTION Semantic searching and tagging for Armor, Weapon, Shield, and Post categories are not functioning properly. It is being worked on.&amp;quot;&amp;lt;/s&amp;gt; notice at the top of the page&lt;br /&gt;
: It&#039;s part of an extension called DismissableSiteNotice, something I&#039;ll ask onsite to add back in once we have the major problems stamped out. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 01:34, 31 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Ranik Map Index Formatting==&lt;br /&gt;
Formatting went haywire on the top-level [[Ranik Maps]] page&lt;br /&gt;
&lt;br /&gt;
==Incorrectly Incomplete Shop Pages==&lt;br /&gt;
Did a spot check on various shops, they all look to be tagged as &#039;&#039;incomplete articles&#039;&#039;, even when there are no redlinks on the page&lt;br /&gt;
:This is very likely related to the bug where all items are being marked as incomplete regardless of whether all of the completion checks are passed or not. I.e. The shop template marks a shop as completed once all the items are marked as completed.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 23:40, 30 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Page Movement Errors==&lt;br /&gt;
Getting the following error when I attempt to MOVE a page (This is the one I was moving [[:News:Dateline 8/8/2012: WELCOME TO DRAGONREALMS]]):&lt;br /&gt;
: Error: 1146 Table &#039;elanthipedia2.smw_fpt_askdu&#039; doesn&#039;t exist (wikisql2.simutronics.com)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I get the following error when I attempt to move pages:&lt;br /&gt;
: A database query error has occurred. This may indicate a bug in the software.&lt;br /&gt;
: Query:&lt;br /&gt;
: UPDATE  `smw_fpt_askdu` SET s_id = &#039;616505&#039; WHERE s_id = &#039;290888&#039;&lt;br /&gt;
: Function: SMWSQLStore3::changeSMWPageID&lt;br /&gt;
: Error: 1146 Table &#039;elanthipedia2.smw_fpt_askdu&#039; doesn&#039;t exist (wikisql2.simutronics.com)&lt;br /&gt;
: Backtrace:&lt;br /&gt;
: #0 /var/www/mediawiki/includes/db/Database.php(901): DatabaseBase-&amp;gt;reportQueryError(&#039;Table &#039;elanthip...&#039;, 1146, &#039;UPDATE  `smw_fp...&#039;, &#039;SMWSQLStore3::c...&#039;, false)&lt;br /&gt;
: #1 /var/www/mediawiki/includes/db/Database.php(1512): DatabaseBase-&amp;gt;query(&#039;UPDATE  `smw_fp...&#039;, &#039;SMWSQLStore3::c...&#039;)&lt;br /&gt;
: #2 /var/www/mediawiki/extensions/SemanticMediaWiki/src/MediaWiki/Database.php(334): DatabaseBase-&amp;gt;update(&#039;smw_fpt_askdu&#039;, Array, Array, &#039;SMWSQLStore3::c...&#039;, Array)&lt;br /&gt;
: #3 /var/www/mediawiki/extensions/SemanticMediaWiki/includes/storage/SQLStore/SMW_SQLStore3.php(598): SMW\MediaWiki\Database-&amp;gt;update(&#039;smw_fpt_askdu&#039;, Array, Array, &#039;SMWSQLStore3::c...&#039;)&lt;br /&gt;
: #4 /var/www/mediawiki/extensions/SemanticMediaWiki/includes/storage/SQLStore/SMW_SQLStore3_Writers.php(666): SMWSQLStore3-&amp;gt;changeSMWPageID(290888, 616505, 0, 0, true, false)&lt;br /&gt;
: #5 /var/www/mediawiki/extensions/SemanticMediaWiki/includes/storage/SQLStore/SMW_SQLStore3.php(351): SMWSQLStore3Writers-&amp;gt;changeTitle(Object(Title), Object(Title), 114667, 36640)&lt;br /&gt;
: #6 /var/www/mediawiki/extensions/SemanticMediaWiki/includes/StoreUpdater.php(235): SMWSQLStore3-&amp;gt;changeTitle(Object(Title), Object(Title), 114667, 36640)&lt;br /&gt;
: #7 /var/www/mediawiki/extensions/SemanticMediaWiki/includes/StoreUpdater.php(208): SMW\StoreUpdater-&amp;gt;handleYetUnknownRedirectTarget(Object(SMW\SemanticData), Object(SMW\DIWikiPage))&lt;br /&gt;
: #8 /var/www/mediawiki/extensions/SemanticMediaWiki/includes/StoreUpdater.php(180): SMW\StoreUpdater-&amp;gt;checkForRequiredRedirectUpdate(Object(SMW\SemanticData))&lt;br /&gt;
: #9 /var/www/mediawiki/extensions/SemanticMediaWiki/includes/StoreUpdater.php(125): SMW\StoreUpdater-&amp;gt;doRealUpdate(NULL)&lt;br /&gt;
: #10 /var/www/mediawiki/extensions/SemanticMediaWiki/includes/StoreUpdater.php(92): SMW\StoreUpdater-&amp;gt;performUpdate()&lt;br /&gt;
: #11 /var/www/mediawiki/extensions/SemanticMediaWiki/includes/ParserData.php(261): SMW\StoreUpdater-&amp;gt;doUpdate()&lt;br /&gt;
: #12 /var/www/mediawiki/extensions/SemanticMediaWiki/src/MediaWiki/Hooks/LinksUpdateConstructed.php(62): SMW\ParserData-&amp;gt;updateStore()&lt;br /&gt;
: #13 /var/www/mediawiki/extensions/SemanticMediaWiki/src/MediaWiki/Hooks/HookRegistry.php(287): SMW\MediaWiki\Hooks\LinksUpdateConstructed-&amp;gt;process()&lt;br /&gt;
: #14 [internal function]: SMW\MediaWiki\Hooks\HookRegistry-&amp;gt;SMW\MediaWiki\Hooks\{closure}(Object(LinksUpdate))&lt;br /&gt;
: #15 /var/www/mediawiki/includes/Hooks.php(195): call_user_func_array(Object(Closure), Array)&lt;br /&gt;
: #16 /var/www/mediawiki/includes/deferred/LinksUpdate.php(139): Hooks::run(&#039;LinksUpdateCons...&#039;, Array)&lt;br /&gt;
: #17 /var/www/mediawiki/includes/content/AbstractContent.php(234): LinksUpdate-&amp;gt;__construct(Object(Title), Object(ParserOutput), true)&lt;br /&gt;
: #18 /var/www/mediawiki/includes/page/WikiPage.php(2185): AbstractContent-&amp;gt;getSecondaryDataUpdates(Object(Title), NULL, true, Object(ParserOutput))&lt;br /&gt;
: #19 /var/www/mediawiki/includes/MovePage.php(562): WikiPage-&amp;gt;doEditUpdates(Object(Revision), Object(User), Array)&lt;br /&gt;
: #20 /var/www/mediawiki/includes/MovePage.php(258): MovePage-&amp;gt;moveToInternal(Object(User), Object(Title), &#039;capitalization ...&#039;, true)&lt;br /&gt;
: #21 /var/www/mediawiki/includes/specials/SpecialMovepage.php(591): MovePage-&amp;gt;move(Object(User), &#039;capitalization ...&#039;, true)&lt;br /&gt;
: #22 /var/www/mediawiki/includes/specials/SpecialMovepage.php(128): MovePageForm-&amp;gt;doSubmit()&lt;br /&gt;
: #23 /var/www/mediawiki/includes/specialpage/SpecialPage.php(479): MovePageForm-&amp;gt;execute(NULL)&lt;br /&gt;
: #24 /var/www/mediawiki/includes/specialpage/SpecialPageFactory.php(576): SpecialPage-&amp;gt;run(NULL)&lt;br /&gt;
: #25 /var/www/mediawiki/includes/MediaWiki.php(282): SpecialPageFactory::executePath(Object(Title), Object(RequestContext))&lt;br /&gt;
: #26 /var/www/mediawiki/includes/MediaWiki.php(745): MediaWiki-&amp;gt;performRequest()&lt;br /&gt;
: #27 /var/www/mediawiki/includes/MediaWiki.php(519): MediaWiki-&amp;gt;main()&lt;br /&gt;
: #28 /var/www/mediawiki/index.php(43): MediaWiki-&amp;gt;run()&lt;br /&gt;
: #29 {main}&lt;br /&gt;
&lt;br /&gt;
==Missing Forms==&lt;br /&gt;
The &amp;quot;Edit with Form&amp;quot; link is missing on item/shield/weapon pages.  --[[Kythryn]] 11:47, 30 August 2016 (CDT)&lt;br /&gt;
:Edit with form is missing in all cases. I believe this is tied to property pages, since some of them still seem to be missing or not functioning correctly. Pages within a category (e.g. Category:Spells) are tied to a form via two things:&lt;br /&gt;
:# The output template that is used on the pages that use the form and designated within the form&#039;s code to be used to output the form&#039;s results.&lt;br /&gt;
:# A property added to a Category page that tells the wiki that pages within this category are to use a designated form.&lt;br /&gt;
:What appears to be broken here is #2; the property that states that a category should use a given form doesn&#039;t exist. See [[:Category:Spells]] for an example of where the property designator &amp;lt;nowiki&amp;gt;[[has default form::Form:Spell| ]]&amp;lt;/nowiki&amp;gt; is not working correctly because the either or both of the [[Property:Has default form]] page doesn&#039;t exist or isn&#039;t functioning correctly. The latter might be that properties that have multiple layers that are not functioning. I.e. The value Form:Spell might not be working properly because it is a compound value.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 23:02, 30 August 2016 (CDT)&lt;br /&gt;
:: I seem to have been able to jumpstart the automatic usage of forms by simply empty editing the appropriate Elanthipedia namespace pages. Let me know if any are still misbehaving. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 01:49, 31 August 2016 (CDT)&lt;br /&gt;
:::Spell pages, character pages, creature pages, and NPC pages are still missing. I.e. the ones on the [[Elanthipedia:Forms]] list that are in the default Page namespace rather than a custom or wiki one. The form can be accessed using those links, so the form itself is functioning correctly, it&#039;s just missing the link at the top of the content page.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 02:07, 31 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Properties==&lt;br /&gt;
It looks like most properties are now functioning with queries and templates, etc. There are still a few oddities with them, however.&lt;br /&gt;
*The actual pages for properties do not exist or are not viewable/editable. E.g. The property &amp;lt;nowiki&amp;gt;[[Spell type is:]]&amp;lt;/nowiki&amp;gt; is functioning correctly, but it is not possible to navigate to the property&#039;s page within the Property namespace ([[Property:Spell_type_is]]) to edit the property&#039;s values. This is important, because several properties are designated to require specific values and being unable to edit these means we cannot make adjustments to anything that relies on those properties.&lt;br /&gt;
**Related to this are links that make use of the property within the link do not work right now. These are typically header links in queries, since the links are automatically created by the wiki to link to the property page. E.g. the red links in the headers of each table on [[:Category:Crafting materials]]&lt;br /&gt;
*Certain properties are still not functioning correctly. The two I can find right now are the properties [[Property:Has default form]] , [[Property:Creature is undead]], [[Property:Creature is evil]], and [[Property:Stealth hindrance is number]]. In the first three cases, the thing I can find in common is that the properties use compounding values. E.g. &amp;quot;Has default form&amp;quot; always has Form:formname as its value, and the undead and evil properties are compounded into a single property (&amp;lt;nowiki&amp;gt;[[Creature is undead::creature is evil::no]]&amp;lt;/nowiki&amp;gt;) since the two properties are so highly related. I am unsure what the issue is for the last one.&lt;br /&gt;
--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 23:15, 30 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Hindrance on Shields Displaying Incorrectly==&lt;br /&gt;
This is likely the same issue then, but just documenting the error as I came across it in case it is something else.  The HINDRANCE data on the shield page(s) isn&#039;t populating correctly: [[Shield:Gilded harp-shaped buckler inlaid with sparking lightning amethysts]] --[[Kythryn]] 11:45, 30 August 2016 (CDT)&lt;br /&gt;
:I can&#039;t figure out why this property is not functioning correctly, unless perhaps the property didn&#039;t get properly re-created. I&#039;m unable to tell, however, due to the [[Elanthipedia Bugs#Properties|other property]] bug that makes property pages unable to be viewed or edited. FWIW, it also appears to have broken the template, since all shield pages are now automatically being categorized as templates with duplicate arguments despite not having any duplicate arguments.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 23:36, 30 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Show properties link==&lt;br /&gt;
The &amp;quot;Browse properties&amp;quot; link in the side-bar is not always appearing on pages that should have it.&amp;lt;br /&amp;gt;&lt;br /&gt;
(Possibly related to this is that the link (previously called &amp;quot;Show properties&amp;quot;) used to show up twice in most cases, so it may simply be an extension of that bug but exhibiting in a different way. E.g. A single copy was removed from all pages, changing it from either 2 or 1 links on each page to 1 or 0 on each page.)&lt;br /&gt;
--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 23:15, 30 August 2016 (CDT)&lt;br /&gt;
:Here is an example page where the link does not show up: [[Shield:Gilded_harp-shaped_buckler_inlaid_with_sparking_lightning_amethysts]]&lt;br /&gt;
:This is possibly related to the above issue with the shield hindrance value not displaying properly.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 23:36, 30 August 2016 (CDT)&lt;br /&gt;
:: I think it&#039;s related to the fact that semantics are disabled for Item, Weapon, Armor, and Post namespaces. This is something that needs fixing. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 01:35, 31 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Italicized items in category list==&lt;br /&gt;
These are now working as they were before the update. There are two types of these links:&lt;br /&gt;
*Italicized links in the bulleted list at the bottom of the category page itself. This happens when a category page gets redirected to incorrectly. A lot of these were introduced when we made the big capitalization push, since many category pages were affected. I fix them as I come across them, since there&#039;s no real way to search for them. Here&#039;s what causes it and how to fix it if you want to do them if you come across them:&lt;br /&gt;
::A redirect to a Category page should have a colon in front of the &#039;Category&#039; text. E.g.: &amp;lt;nowiki&amp;gt;#REDIRECT [[:Category:Spell types]]&amp;lt;/nowiki&amp;gt;. If it doesn&#039;t include the leading colon then the redirect page gets added as an italicized item on the category page it redirects to. In short, the wiki thinks it belongs in the category unless the leading colon is there.&lt;br /&gt;
::Note that this also applies to links to a category page if the page itself is not supposed to be in the category list. E.g. a users favourites page might have a link to the crafting materials category and the proper syntax would be &amp;lt;nowiki&amp;gt;[[:Category:Crafting materials]]&amp;lt;/nowiki&amp;gt; with the leading colon. Without the colon, the person&#039;s favourites page would show up as an item in the list at the bottom of the category page. These are rarer, and harder to spot since they&#039;re not in italics.&lt;br /&gt;
*Italicized links in the category infobox at the bottom of a non-category page (E.g. a creature&#039;s page).&lt;br /&gt;
::These links are links to concept pages instead of categories, and were italicized before the update. I can look into making the template not italicize them, but for now these are considered &amp;quot;working&amp;quot;.&lt;br /&gt;
--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 00:02, 31 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Missing page views==&lt;br /&gt;
The counter in the page footer of every page that showed the number of views that page had is missing.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 00:06, 31 August 2016 (CDT)&lt;br /&gt;
: It looks like this functionality was just outright removed in newer versions of Wikimedia. Since the data is gone and it would require a new extension to be added to regain that functionality, I&#039;m inclined to let it die. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 01:55, 31 August 2016 (CDT)&lt;/div&gt;</summary>
		<author><name>ABSOLON</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Elanthipedia_bugs&amp;diff=451969</id>
		<title>Elanthipedia bugs</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Elanthipedia_bugs&amp;diff=451969"/>
		<updated>2016-08-31T07:07:42Z</updated>

		<summary type="html">&lt;p&gt;ABSOLON: /* Missing Forms */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}&lt;br /&gt;
A place to list the current bugs on Elanthipedia itself.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Duplicate Search Results==&lt;br /&gt;
There seem to be duplicate search results that pop up in the standard search. I&#039;ve tried deleting some of them, which temporarily works, but they seem to repopulate themselves eventually. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 08:10, 22 July 2014 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Sandbox Page Missing==&lt;br /&gt;
... I sure hope the personal sandbox pages get restored.  Stupid technology moving forward...:P --[[Kythryn]] 09:39, 24 August 2016 (CDT)&lt;br /&gt;
:Your sandbox, favorites, notes, etc should still be there, it&#039;s just the easy links to them that are missing from the header links. Just add it to the end of your user account page and you can manually travel there. E.g. &amp;lt;nowiki&amp;gt;https://elanthipedia.play.net/User:ZUERCAT/Sandbox&amp;lt;/nowiki&amp;gt;--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 15:42, 24 August 2016 (CDT)&lt;br /&gt;
:: *personal sandbox link missing (top right was where it was, by the preferences link) - &#039;&#039;&#039;thanks ABSOLON!  Glad it didn&#039;t get scrubbed.  Be nice to have those links back though if there&#039;s a way, not sure new wiki users would even know they are available&#039;&#039;&#039;&lt;br /&gt;
::: It&#039;s part of an extension called AddPersonalUrls, something I&#039;ll ask onsite to add back in once we have the major problems stamped out. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 01:33, 31 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Missing Text Editing Buttons==&lt;br /&gt;
(super low priority, but was handy) - Missing some of the command buttons when on an EDIT screen, like the strikethrough, sub &amp;amp; super text size, etc. that would add the code into your edit form for you--Kythryn&lt;br /&gt;
:Same issue, but out of these buttons I by far mostly used the &amp;quot;create redirect&amp;quot; button to easily create a redirect page, so I wanted to give special mention to that button to make sure it doesn&#039;t get missed in any fix. The button literally just added the text &amp;lt;nowiki&amp;gt;#REDIRECT [[pagename]]&amp;lt;/nowiki&amp;gt; to the page, with &amp;quot;pagename&amp;quot; selected as the active text. If any text was selected prior to hitting the button then that text would instead be inside the double brackets.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 23:28, 30 August 2016 (CDT)&lt;br /&gt;
:: This was most likely part of an extension that did not transfer over. I&#039;ll try to track it down, but I can&#039;t make any promises. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 01:47, 31 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Incorrectly Incomplete Marking of All Items==&lt;br /&gt;
::::: *internal page reference links are acting wonky (see [[Item:Weathered ilomba chest]])&lt;br /&gt;
: &amp;lt;s&amp;gt;*additionally, looks like tooltips or other similar issues are not populating on the ITEM template display (like the appraisal value conversion, see the ilomba chest for this too)&amp;lt;/s&amp;gt;&lt;br /&gt;
: *and, I just double checked a number of random ITEMS, &amp;lt;s&amp;gt;none are showing any SOURCE links&amp;lt;/s&amp;gt; and all of them are tagged for &#039;&#039;incomplete items&#039;&#039;&lt;br /&gt;
::For many items this is unrelated to the wiki update. Items that are marked as incomplete are in many cases just missing tag markers and had the incomplete marking before the update. I did a quick check too and it does appear that some items are getting marked incomplete that shouldn&#039;t be. This is likely what is causing the shops to be marked as incomplete as well, since those are marked complete when all the items are completed.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 16:16, 29 August 2016 (CDT)&lt;br /&gt;
::: I do know there are a number of items/armor/weapons that still have the &#039;&#039;incomplete&#039;&#039; tag, and when I do stumble on those, I pop in and update them.&lt;br /&gt;
::: But, I don&#039;t think it is &#039;&#039;&#039;some&#039;&#039;&#039; items being marked as incomplete right now, I think it is &#039;&#039;&#039;all&#039;&#039;&#039; of them.  I just picked 20 items from the ITEMS category and subcategories (armor, shield, weapons), 20/20 were marked as incomplete, 0/20 had redlinks on the page and 19/20 already had the tags filled out or were &amp;lt;nowiki&amp;gt;MTag=-&amp;lt;/nowiki&amp;gt;.  When I did update the 1 missing tags, it continued to have the &#039;&#039;incomplete&#039;&#039; on save.  And, new items being added area also showing as &#039;&#039;incomplete&#039;&#039; (ISHARON added this one early this morning [[Item:Baby shark doll]]).&lt;br /&gt;
::: That all being said, I wonder if this is tying into the &#039;&#039;Concept namespace being broken&#039;&#039; that you mention for the category display below, since the &#039;&#039;Incomplete Items&#039;&#039; is italicized on each of these item pages in the Category footer as well.  --[[Kythryn]] 11:45, 30 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Unable to Dismiss Site Notice==&lt;br /&gt;
*there is no link to dismiss the &amp;lt;s&amp;gt;&amp;quot;ATTENTION Semantic searching and tagging for Armor, Weapon, Shield, and Post categories are not functioning properly. It is being worked on.&amp;quot;&amp;lt;/s&amp;gt; notice at the top of the page&lt;br /&gt;
: It&#039;s part of an extension called DismissableSiteNotice, something I&#039;ll ask onsite to add back in once we have the major problems stamped out. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 01:34, 31 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Ranik Map Index Formatting==&lt;br /&gt;
Formatting went haywire on the top-level [[Ranik Maps]] page&lt;br /&gt;
&lt;br /&gt;
==Incorrectly Incomplete Shop Pages==&lt;br /&gt;
Did a spot check on various shops, they all look to be tagged as &#039;&#039;incomplete articles&#039;&#039;, even when there are no redlinks on the page&lt;br /&gt;
:This is very likely related to the bug where all items are being marked as incomplete regardless of whether all of the completion checks are passed or not. I.e. The shop template marks a shop as completed once all the items are marked as completed.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 23:40, 30 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Page Movement Errors==&lt;br /&gt;
Getting the following error when I attempt to MOVE a page (This is the one I was moving [[:News:Dateline 8/8/2012: WELCOME TO DRAGONREALMS]]):&lt;br /&gt;
: Error: 1146 Table &#039;elanthipedia2.smw_fpt_askdu&#039; doesn&#039;t exist (wikisql2.simutronics.com)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I get the following error when I attempt to move pages:&lt;br /&gt;
: A database query error has occurred. This may indicate a bug in the software.&lt;br /&gt;
: Query:&lt;br /&gt;
: UPDATE  `smw_fpt_askdu` SET s_id = &#039;616505&#039; WHERE s_id = &#039;290888&#039;&lt;br /&gt;
: Function: SMWSQLStore3::changeSMWPageID&lt;br /&gt;
: Error: 1146 Table &#039;elanthipedia2.smw_fpt_askdu&#039; doesn&#039;t exist (wikisql2.simutronics.com)&lt;br /&gt;
: Backtrace:&lt;br /&gt;
: #0 /var/www/mediawiki/includes/db/Database.php(901): DatabaseBase-&amp;gt;reportQueryError(&#039;Table &#039;elanthip...&#039;, 1146, &#039;UPDATE  `smw_fp...&#039;, &#039;SMWSQLStore3::c...&#039;, false)&lt;br /&gt;
: #1 /var/www/mediawiki/includes/db/Database.php(1512): DatabaseBase-&amp;gt;query(&#039;UPDATE  `smw_fp...&#039;, &#039;SMWSQLStore3::c...&#039;)&lt;br /&gt;
: #2 /var/www/mediawiki/extensions/SemanticMediaWiki/src/MediaWiki/Database.php(334): DatabaseBase-&amp;gt;update(&#039;smw_fpt_askdu&#039;, Array, Array, &#039;SMWSQLStore3::c...&#039;, Array)&lt;br /&gt;
: #3 /var/www/mediawiki/extensions/SemanticMediaWiki/includes/storage/SQLStore/SMW_SQLStore3.php(598): SMW\MediaWiki\Database-&amp;gt;update(&#039;smw_fpt_askdu&#039;, Array, Array, &#039;SMWSQLStore3::c...&#039;)&lt;br /&gt;
: #4 /var/www/mediawiki/extensions/SemanticMediaWiki/includes/storage/SQLStore/SMW_SQLStore3_Writers.php(666): SMWSQLStore3-&amp;gt;changeSMWPageID(290888, 616505, 0, 0, true, false)&lt;br /&gt;
: #5 /var/www/mediawiki/extensions/SemanticMediaWiki/includes/storage/SQLStore/SMW_SQLStore3.php(351): SMWSQLStore3Writers-&amp;gt;changeTitle(Object(Title), Object(Title), 114667, 36640)&lt;br /&gt;
: #6 /var/www/mediawiki/extensions/SemanticMediaWiki/includes/StoreUpdater.php(235): SMWSQLStore3-&amp;gt;changeTitle(Object(Title), Object(Title), 114667, 36640)&lt;br /&gt;
: #7 /var/www/mediawiki/extensions/SemanticMediaWiki/includes/StoreUpdater.php(208): SMW\StoreUpdater-&amp;gt;handleYetUnknownRedirectTarget(Object(SMW\SemanticData), Object(SMW\DIWikiPage))&lt;br /&gt;
: #8 /var/www/mediawiki/extensions/SemanticMediaWiki/includes/StoreUpdater.php(180): SMW\StoreUpdater-&amp;gt;checkForRequiredRedirectUpdate(Object(SMW\SemanticData))&lt;br /&gt;
: #9 /var/www/mediawiki/extensions/SemanticMediaWiki/includes/StoreUpdater.php(125): SMW\StoreUpdater-&amp;gt;doRealUpdate(NULL)&lt;br /&gt;
: #10 /var/www/mediawiki/extensions/SemanticMediaWiki/includes/StoreUpdater.php(92): SMW\StoreUpdater-&amp;gt;performUpdate()&lt;br /&gt;
: #11 /var/www/mediawiki/extensions/SemanticMediaWiki/includes/ParserData.php(261): SMW\StoreUpdater-&amp;gt;doUpdate()&lt;br /&gt;
: #12 /var/www/mediawiki/extensions/SemanticMediaWiki/src/MediaWiki/Hooks/LinksUpdateConstructed.php(62): SMW\ParserData-&amp;gt;updateStore()&lt;br /&gt;
: #13 /var/www/mediawiki/extensions/SemanticMediaWiki/src/MediaWiki/Hooks/HookRegistry.php(287): SMW\MediaWiki\Hooks\LinksUpdateConstructed-&amp;gt;process()&lt;br /&gt;
: #14 [internal function]: SMW\MediaWiki\Hooks\HookRegistry-&amp;gt;SMW\MediaWiki\Hooks\{closure}(Object(LinksUpdate))&lt;br /&gt;
: #15 /var/www/mediawiki/includes/Hooks.php(195): call_user_func_array(Object(Closure), Array)&lt;br /&gt;
: #16 /var/www/mediawiki/includes/deferred/LinksUpdate.php(139): Hooks::run(&#039;LinksUpdateCons...&#039;, Array)&lt;br /&gt;
: #17 /var/www/mediawiki/includes/content/AbstractContent.php(234): LinksUpdate-&amp;gt;__construct(Object(Title), Object(ParserOutput), true)&lt;br /&gt;
: #18 /var/www/mediawiki/includes/page/WikiPage.php(2185): AbstractContent-&amp;gt;getSecondaryDataUpdates(Object(Title), NULL, true, Object(ParserOutput))&lt;br /&gt;
: #19 /var/www/mediawiki/includes/MovePage.php(562): WikiPage-&amp;gt;doEditUpdates(Object(Revision), Object(User), Array)&lt;br /&gt;
: #20 /var/www/mediawiki/includes/MovePage.php(258): MovePage-&amp;gt;moveToInternal(Object(User), Object(Title), &#039;capitalization ...&#039;, true)&lt;br /&gt;
: #21 /var/www/mediawiki/includes/specials/SpecialMovepage.php(591): MovePage-&amp;gt;move(Object(User), &#039;capitalization ...&#039;, true)&lt;br /&gt;
: #22 /var/www/mediawiki/includes/specials/SpecialMovepage.php(128): MovePageForm-&amp;gt;doSubmit()&lt;br /&gt;
: #23 /var/www/mediawiki/includes/specialpage/SpecialPage.php(479): MovePageForm-&amp;gt;execute(NULL)&lt;br /&gt;
: #24 /var/www/mediawiki/includes/specialpage/SpecialPageFactory.php(576): SpecialPage-&amp;gt;run(NULL)&lt;br /&gt;
: #25 /var/www/mediawiki/includes/MediaWiki.php(282): SpecialPageFactory::executePath(Object(Title), Object(RequestContext))&lt;br /&gt;
: #26 /var/www/mediawiki/includes/MediaWiki.php(745): MediaWiki-&amp;gt;performRequest()&lt;br /&gt;
: #27 /var/www/mediawiki/includes/MediaWiki.php(519): MediaWiki-&amp;gt;main()&lt;br /&gt;
: #28 /var/www/mediawiki/index.php(43): MediaWiki-&amp;gt;run()&lt;br /&gt;
: #29 {main}&lt;br /&gt;
&lt;br /&gt;
==Missing Forms==&lt;br /&gt;
The &amp;quot;Edit with Form&amp;quot; link is missing on item/shield/weapon pages.  --[[Kythryn]] 11:47, 30 August 2016 (CDT)&lt;br /&gt;
:Edit with form is missing in all cases. I believe this is tied to property pages, since some of them still seem to be missing or not functioning correctly. Pages within a category (e.g. Category:Spells) are tied to a form via two things:&lt;br /&gt;
:# The output template that is used on the pages that use the form and designated within the form&#039;s code to be used to output the form&#039;s results.&lt;br /&gt;
:# A property added to a Category page that tells the wiki that pages within this category are to use a designated form.&lt;br /&gt;
:What appears to be broken here is #2; the property that states that a category should use a given form doesn&#039;t exist. See [[:Category:Spells]] for an example of where the property designator &amp;lt;nowiki&amp;gt;[[has default form::Form:Spell| ]]&amp;lt;/nowiki&amp;gt; is not working correctly because the either or both of the [[Property:Has default form]] page doesn&#039;t exist or isn&#039;t functioning correctly. The latter might be that properties that have multiple layers that are not functioning. I.e. The value Form:Spell might not be working properly because it is a compound value.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 23:02, 30 August 2016 (CDT)&lt;br /&gt;
:: I seem to have been able to jumpstart the automatic usage of forms by simply empty editing the appropriate Elanthipedia namespace pages. Let me know if any are still misbehaving. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 01:49, 31 August 2016 (CDT)&lt;br /&gt;
:::Spell pages, character pages, creature pages, and NPC pages are still missing. I.e. the ones on the [[Elanthipedia:Forms]] list that are in the default Page namespace rather than a custom or wiki one.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 02:07, 31 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Properties==&lt;br /&gt;
It looks like most properties are now functioning with queries and templates, etc. There are still a few oddities with them, however.&lt;br /&gt;
*The actual pages for properties do not exist or are not viewable/editable. E.g. The property &amp;lt;nowiki&amp;gt;[[Spell type is:]]&amp;lt;/nowiki&amp;gt; is functioning correctly, but it is not possible to navigate to the property&#039;s page within the Property namespace ([[Property:Spell_type_is]]) to edit the property&#039;s values. This is important, because several properties are designated to require specific values and being unable to edit these means we cannot make adjustments to anything that relies on those properties.&lt;br /&gt;
**Related to this are links that make use of the property within the link do not work right now. These are typically header links in queries, since the links are automatically created by the wiki to link to the property page. E.g. the red links in the headers of each table on [[:Category:Crafting materials]]&lt;br /&gt;
*Certain properties are still not functioning correctly. The two I can find right now are the properties [[Property:Has default form]] , [[Property:Creature is undead]], [[Property:Creature is evil]], and [[Property:Stealth hindrance is number]]. In the first three cases, the thing I can find in common is that the properties use compounding values. E.g. &amp;quot;Has default form&amp;quot; always has Form:formname as its value, and the undead and evil properties are compounded into a single property (&amp;lt;nowiki&amp;gt;[[Creature is undead::creature is evil::no]]&amp;lt;/nowiki&amp;gt;) since the two properties are so highly related. I am unsure what the issue is for the last one.&lt;br /&gt;
--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 23:15, 30 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Hindrance on Shields Displaying Incorrectly==&lt;br /&gt;
This is likely the same issue then, but just documenting the error as I came across it in case it is something else.  The HINDRANCE data on the shield page(s) isn&#039;t populating correctly: [[Shield:Gilded harp-shaped buckler inlaid with sparking lightning amethysts]] --[[Kythryn]] 11:45, 30 August 2016 (CDT)&lt;br /&gt;
:I can&#039;t figure out why this property is not functioning correctly, unless perhaps the property didn&#039;t get properly re-created. I&#039;m unable to tell, however, due to the [[Elanthipedia Bugs#Properties|other property]] bug that makes property pages unable to be viewed or edited. FWIW, it also appears to have broken the template, since all shield pages are now automatically being categorized as templates with duplicate arguments despite not having any duplicate arguments.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 23:36, 30 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Show properties link==&lt;br /&gt;
The &amp;quot;Browse properties&amp;quot; link in the side-bar is not always appearing on pages that should have it.&amp;lt;br /&amp;gt;&lt;br /&gt;
(Possibly related to this is that the link (previously called &amp;quot;Show properties&amp;quot;) used to show up twice in most cases, so it may simply be an extension of that bug but exhibiting in a different way. E.g. A single copy was removed from all pages, changing it from either 2 or 1 links on each page to 1 or 0 on each page.)&lt;br /&gt;
--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 23:15, 30 August 2016 (CDT)&lt;br /&gt;
:Here is an example page where the link does not show up: [[Shield:Gilded_harp-shaped_buckler_inlaid_with_sparking_lightning_amethysts]]&lt;br /&gt;
:This is possibly related to the above issue with the shield hindrance value not displaying properly.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 23:36, 30 August 2016 (CDT)&lt;br /&gt;
:: I think it&#039;s related to the fact that semantics are disabled for Item, Weapon, Armor, and Post namespaces. This is something that needs fixing. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 01:35, 31 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Italicized items in category list==&lt;br /&gt;
These are now working as they were before the update. There are two types of these links:&lt;br /&gt;
*Italicized links in the bulleted list at the bottom of the category page itself. This happens when a category page gets redirected to incorrectly. A lot of these were introduced when we made the big capitalization push, since many category pages were affected. I fix them as I come across them, since there&#039;s no real way to search for them. Here&#039;s what causes it and how to fix it if you want to do them if you come across them:&lt;br /&gt;
::A redirect to a Category page should have a colon in front of the &#039;Category&#039; text. E.g.: &amp;lt;nowiki&amp;gt;#REDIRECT [[:Category:Spell types]]&amp;lt;/nowiki&amp;gt;. If it doesn&#039;t include the leading colon then the redirect page gets added as an italicized item on the category page it redirects to. In short, the wiki thinks it belongs in the category unless the leading colon is there.&lt;br /&gt;
::Note that this also applies to links to a category page if the page itself is not supposed to be in the category list. E.g. a users favourites page might have a link to the crafting materials category and the proper syntax would be &amp;lt;nowiki&amp;gt;[[:Category:Crafting materials]]&amp;lt;/nowiki&amp;gt; with the leading colon. Without the colon, the person&#039;s favourites page would show up as an item in the list at the bottom of the category page. These are rarer, and harder to spot since they&#039;re not in italics.&lt;br /&gt;
*Italicized links in the category infobox at the bottom of a non-category page (E.g. a creature&#039;s page).&lt;br /&gt;
::These links are links to concept pages instead of categories, and were italicized before the update. I can look into making the template not italicize them, but for now these are considered &amp;quot;working&amp;quot;.&lt;br /&gt;
--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 00:02, 31 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Missing page views==&lt;br /&gt;
The counter in the page footer of every page that showed the number of views that page had is missing.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 00:06, 31 August 2016 (CDT)&lt;br /&gt;
: It looks like this functionality was just outright removed in newer versions of Wikimedia. Since the data is gone and it would require a new extension to be added to regain that functionality, I&#039;m inclined to let it die. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 01:55, 31 August 2016 (CDT)&lt;/div&gt;</summary>
		<author><name>ABSOLON</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Elanthipedia_bugs&amp;diff=451889</id>
		<title>Elanthipedia bugs</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Elanthipedia_bugs&amp;diff=451889"/>
		<updated>2016-08-31T05:06:07Z</updated>

		<summary type="html">&lt;p&gt;ABSOLON: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}&lt;br /&gt;
A place to list the current bugs on Elanthipedia itself.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Duplicate Search Results==&lt;br /&gt;
There seem to be duplicate search results that pop up in the standard search. I&#039;ve tried deleting some of them, which temporarily works, but they seem to repopulate themselves eventually. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 08:10, 22 July 2014 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Sandbox Page Missing==&lt;br /&gt;
... I sure hope the personal sandbox pages get restored.  Stupid technology moving forward...:P --[[Kythryn]] 09:39, 24 August 2016 (CDT)&lt;br /&gt;
:Your sandbox, favorites, notes, etc should still be there, it&#039;s just the easy links to them that are missing from the header links. Just add it to the end of your user account page and you can manually travel there. E.g. &amp;lt;nowiki&amp;gt;https://elanthipedia.play.net/User:ZUERCAT/Sandbox&amp;lt;/nowiki&amp;gt;--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 15:42, 24 August 2016 (CDT)&lt;br /&gt;
:: *personal sandbox link missing (top right was where it was, by the preferences link) - &#039;&#039;&#039;thanks ABSOLON!  Glad it didn&#039;t get scrubbed.  Be nice to have those links back though if there&#039;s a way, not sure new wiki users would even know they are available&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Missing Text Editing Buttons==&lt;br /&gt;
(super low priority, but was handy) - Missing some of the command buttons when on an EDIT screen, like the strikethrough, sub &amp;amp; super text size, etc. that would add the code into your edit form for you--Kythryn&lt;br /&gt;
:Same issue, but out of these buttons I by far mostly used the &amp;quot;create redirect&amp;quot; button to easily create a redirect page, so I wanted to give special mention to that button to make sure it doesn&#039;t get missed in any fix. The button literally just added the text &amp;lt;nowiki&amp;gt;#REDIRECT [[pagename]]&amp;lt;/nowiki&amp;gt; to the page, with &amp;quot;pagename&amp;quot; selected as the active text. If any text was selected prior to hitting the button then that text would instead be inside the double brackets.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 23:28, 30 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Incorrectly Incomplete Marking of All Items==&lt;br /&gt;
::::: *internal page reference links are acting wonky (see [[Item:Weathered ilomba chest]])&lt;br /&gt;
: &amp;lt;s&amp;gt;*additionally, looks like tooltips or other similar issues are not populating on the ITEM template display (like the appraisal value conversion, see the ilomba chest for this too)&amp;lt;/s&amp;gt;&lt;br /&gt;
: *and, I just double checked a number of random ITEMS, &amp;lt;s&amp;gt;none are showing any SOURCE links&amp;lt;/s&amp;gt; and all of them are tagged for &#039;&#039;incomplete items&#039;&#039;&lt;br /&gt;
::For many items this is unrelated to the wiki update. Items that are marked as incomplete are in many cases just missing tag markers and had the incomplete marking before the update. I did a quick check too and it does appear that some items are getting marked incomplete that shouldn&#039;t be. This is likely what is causing the shops to be marked as incomplete as well, since those are marked complete when all the items are completed.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 16:16, 29 August 2016 (CDT)&lt;br /&gt;
::: I do know there are a number of items/armor/weapons that still have the &#039;&#039;incomplete&#039;&#039; tag, and when I do stumble on those, I pop in and update them.&lt;br /&gt;
::: But, I don&#039;t think it is &#039;&#039;&#039;some&#039;&#039;&#039; items being marked as incomplete right now, I think it is &#039;&#039;&#039;all&#039;&#039;&#039; of them.  I just picked 20 items from the ITEMS category and subcategories (armor, shield, weapons), 20/20 were marked as incomplete, 0/20 had redlinks on the page and 19/20 already had the tags filled out or were &amp;lt;nowiki&amp;gt;MTag=-&amp;lt;/nowiki&amp;gt;.  When I did update the 1 missing tags, it continued to have the &#039;&#039;incomplete&#039;&#039; on save.  And, new items being added area also showing as &#039;&#039;incomplete&#039;&#039; (ISHARON added this one early this morning [[Item:Baby shark doll]]).&lt;br /&gt;
::: That all being said, I wonder if this is tying into the &#039;&#039;Concept namespace being broken&#039;&#039; that you mention for the category display below, since the &#039;&#039;Incomplete Items&#039;&#039; is italicized on each of these item pages in the Category footer as well.  --[[Kythryn]] 11:45, 30 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Unable to Dismiss Site Notice==&lt;br /&gt;
*there is no link to dismiss the &amp;lt;s&amp;gt;&amp;quot;ATTENTION Semantic searching and tagging for Armor, Weapon, Shield, and Post categories are not functioning properly. It is being worked on.&amp;quot;&amp;lt;/s&amp;gt; notice at the top of the page&lt;br /&gt;
&lt;br /&gt;
==Ranik Map Index Formatting==&lt;br /&gt;
Formatting went haywire on the top-level [[Ranik Maps]] page&lt;br /&gt;
&lt;br /&gt;
==Incorrectly Incomplete Shop Pages==&lt;br /&gt;
Did a spot check on various shops, they all look to be tagged as &#039;&#039;incomplete articles&#039;&#039;, even when there are no redlinks on the page&lt;br /&gt;
:This is very likely related to the bug where all items are being marked as incomplete regardless of whether all of the completion checks are passed or not. I.e. The shop template marks a shop as completed once all the items are marked as completed.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 23:40, 30 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Page Movement Errors==&lt;br /&gt;
Getting the following error when I attempt to MOVE a page (This is the one I was moving [[:News:Dateline 8/8/2012: WELCOME TO DRAGONREALMS]]):&lt;br /&gt;
: Error: 1146 Table &#039;elanthipedia2.smw_fpt_askdu&#039; doesn&#039;t exist (wikisql2.simutronics.com)&lt;br /&gt;
&lt;br /&gt;
==Missing Forms==&lt;br /&gt;
The &amp;quot;Edit with Form&amp;quot; link is missing on item/shield/weapon pages.  --[[Kythryn]] 11:47, 30 August 2016 (CDT)&lt;br /&gt;
:Edit with form is missing in all cases. I believe this is tied to property pages, since some of them still seem to be missing or not functioning correctly. Pages within a category (e.g. Category:Spells) are tied to a form via two things:&lt;br /&gt;
:# The output template that is used on the pages that use the form and designated within the form&#039;s code to be used to output the form&#039;s results.&lt;br /&gt;
:# A property added to a Category page that tells the wiki that pages within this category are to use a designated form.&lt;br /&gt;
:What appears to be broken here is #2; the property that states that a category should use a given form doesn&#039;t exist. See [[:Category:Spells]] for an example of where the property designator &amp;lt;nowiki&amp;gt;[[has default form::Form:Spell| ]]&amp;lt;/nowiki&amp;gt; is not working correctly because the either or both of the [[Property:Has default form]] page doesn&#039;t exist or isn&#039;t functioning correctly. The latter might be that properties that have multiple layers that are not functioning. I.e. The value Form:Spell might not be working properly because it is a compound value.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 23:02, 30 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Properties==&lt;br /&gt;
It looks like most properties are now functioning with queries and templates, etc. There are still a few oddities with them, however.&lt;br /&gt;
*The actual pages for properties do not exist or are not viewable/editable. E.g. The property &amp;lt;nowiki&amp;gt;[[Spell type is:]]&amp;lt;/nowiki&amp;gt; is functioning correctly, but it is not possible to navigate to the property&#039;s page within the Property namespace ([[Property:Spell_type_is]]) to edit the property&#039;s values. This is important, because several properties are designated to require specific values and being unable to edit these means we cannot make adjustments to anything that relies on those properties.&lt;br /&gt;
**Related to this are links that make use of the property within the link do not work right now. These are typically header links in queries, since the links are automatically created by the wiki to link to the property page. E.g. the red links in the headers of each table on [[:Category:Crafting materials]]&lt;br /&gt;
*Certain properties are still not functioning correctly. The two I can find right now are the properties [[Property:Has default form]] , [[Property:Creature is undead]], [[Property:Creature is evil]], and [[Property:Stealth hindrance is number]]. In the first three cases, the thing I can find in common is that the properties use compounding values. E.g. &amp;quot;Has default form&amp;quot; always has Form:formname as its value, and the undead and evil properties are compounded into a single property (&amp;lt;nowiki&amp;gt;[[Creature is undead::creature is evil::no]]&amp;lt;/nowiki&amp;gt;) since the two properties are so highly related. I am unsure what the issue is for the last one.&lt;br /&gt;
--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 23:15, 30 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Hindrance on Shields Displaying Incorrectly==&lt;br /&gt;
This is likely the same issue then, but just documenting the error as I came across it in case it is something else.  The HINDRANCE data on the shield page(s) isn&#039;t populating correctly: [[Shield:Gilded harp-shaped buckler inlaid with sparking lightning amethysts]] --[[Kythryn]] 11:45, 30 August 2016 (CDT)&lt;br /&gt;
:I can&#039;t figure out why this property is not functioning correctly, unless perhaps the property didn&#039;t get properly re-created. I&#039;m unable to tell, however, due to the [[Elanthipedia Bugs#Properties|other property]] bug that makes property pages unable to be viewed or edited. FWIW, it also appears to have broken the template, since all shield pages are now automatically being categorized as templates with duplicate arguments despite not having any duplicate arguments.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 23:36, 30 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Show properties link==&lt;br /&gt;
The &amp;quot;Browse properties&amp;quot; link in the side-bar is not always appearing on pages that should have it.&amp;lt;br /&amp;gt;&lt;br /&gt;
(Possibly related to this is that the link (previously called &amp;quot;Show properties&amp;quot;) used to show up twice in most cases, so it may simply be an extension of that bug but exhibiting in a different way. E.g. A single copy was removed from all pages, changing it from either 2 or 1 links on each page to 1 or 0 on each page.)&lt;br /&gt;
--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 23:15, 30 August 2016 (CDT)&lt;br /&gt;
:Here is an example page where the link does not show up: [[Shield:Gilded_harp-shaped_buckler_inlaid_with_sparking_lightning_amethysts]]&lt;br /&gt;
:This is possibly related to the above issue with the shield hindrance value not displaying properly.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 23:36, 30 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Italicized items in category list==&lt;br /&gt;
These are now working as they were before the update. There are two types of these links:&lt;br /&gt;
*Italicized links in the bulleted list at the bottom of the category page itself. This happens when a category page gets redirected to incorrectly. A lot of these were introduced when we made the big capitalization push, since many category pages were affected. I fix them as I come across them, since there&#039;s no real way to search for them. Here&#039;s what causes it and how to fix it if you want to do them if you come across them:&lt;br /&gt;
::A redirect to a Category page should have a colon in front of the &#039;Category&#039; text. E.g.: &amp;lt;nowiki&amp;gt;#REDIRECT [[:Category:Spell types]]&amp;lt;/nowiki&amp;gt;. If it doesn&#039;t include the leading colon then the redirect page gets added as an italicized item on the category page it redirects to. In short, the wiki thinks it belongs in the category unless the leading colon is there.&lt;br /&gt;
::Note that this also applies to links to a category page if the page itself is not supposed to be in the category list. E.g. a users favourites page might have a link to the crafting materials category and the proper syntax would be &amp;lt;nowiki&amp;gt;[[:Category:Crafting materials]]&amp;lt;/nowiki&amp;gt; with the leading colon. Without the colon, the person&#039;s favourites page would show up as an item in the list at the bottom of the category page. These are rarer, and harder to spot since they&#039;re not in italics.&lt;br /&gt;
*Italicized links in the category infobox at the bottom of a non-category page (E.g. a creature&#039;s page).&lt;br /&gt;
::These links are links to concept pages instead of categories, and were italicized before the update. I can look into making the template not italicize them, but for now these are considered &amp;quot;working&amp;quot;.&lt;br /&gt;
--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 00:02, 31 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Missing page views==&lt;br /&gt;
The counter in the page footer of every page that showed the number of views that page had is missing.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 00:06, 31 August 2016 (CDT)&lt;/div&gt;</summary>
		<author><name>ABSOLON</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Elanthipedia_bugs&amp;diff=451886</id>
		<title>Elanthipedia bugs</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Elanthipedia_bugs&amp;diff=451886"/>
		<updated>2016-08-31T05:02:58Z</updated>

		<summary type="html">&lt;p&gt;ABSOLON: /* Response to Many Problems */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}&lt;br /&gt;
A place to list the current bugs on Elanthipedia itself.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Duplicate Search Results==&lt;br /&gt;
There seem to be duplicate search results that pop up in the standard search. I&#039;ve tried deleting some of them, which temporarily works, but they seem to repopulate themselves eventually. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 08:10, 22 July 2014 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Sandbox Page Missing==&lt;br /&gt;
... I sure hope the personal sandbox pages get restored.  Stupid technology moving forward...:P --[[Kythryn]] 09:39, 24 August 2016 (CDT)&lt;br /&gt;
:Your sandbox, favorites, notes, etc should still be there, it&#039;s just the easy links to them that are missing from the header links. Just add it to the end of your user account page and you can manually travel there. E.g. &amp;lt;nowiki&amp;gt;https://elanthipedia.play.net/User:ZUERCAT/Sandbox&amp;lt;/nowiki&amp;gt;--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 15:42, 24 August 2016 (CDT)&lt;br /&gt;
:: *personal sandbox link missing (top right was where it was, by the preferences link) - &#039;&#039;&#039;thanks ABSOLON!  Glad it didn&#039;t get scrubbed.  Be nice to have those links back though if there&#039;s a way, not sure new wiki users would even know they are available&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Missing Text Editing Buttons==&lt;br /&gt;
(super low priority, but was handy) - Missing some of the command buttons when on an EDIT screen, like the strikethrough, sub &amp;amp; super text size, etc. that would add the code into your edit form for you--Kythryn&lt;br /&gt;
:Same issue, but out of these buttons I by far mostly used the &amp;quot;create redirect&amp;quot; button to easily create a redirect page, so I wanted to give special mention to that button to make sure it doesn&#039;t get missed in any fix. The button literally just added the text &amp;lt;nowiki&amp;gt;#REDIRECT [[pagename]]&amp;lt;/nowiki&amp;gt; to the page, with &amp;quot;pagename&amp;quot; selected as the active text. If any text was selected prior to hitting the button then that text would instead be inside the double brackets.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 23:28, 30 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Incorrectly Incomplete Marking of All Items==&lt;br /&gt;
::::: *internal page reference links are acting wonky (see [[Item:Weathered ilomba chest]])&lt;br /&gt;
: &amp;lt;s&amp;gt;*additionally, looks like tooltips or other similar issues are not populating on the ITEM template display (like the appraisal value conversion, see the ilomba chest for this too)&amp;lt;/s&amp;gt;&lt;br /&gt;
: *and, I just double checked a number of random ITEMS, &amp;lt;s&amp;gt;none are showing any SOURCE links&amp;lt;/s&amp;gt; and all of them are tagged for &#039;&#039;incomplete items&#039;&#039;&lt;br /&gt;
::For many items this is unrelated to the wiki update. Items that are marked as incomplete are in many cases just missing tag markers and had the incomplete marking before the update. I did a quick check too and it does appear that some items are getting marked incomplete that shouldn&#039;t be. This is likely what is causing the shops to be marked as incomplete as well, since those are marked complete when all the items are completed.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 16:16, 29 August 2016 (CDT)&lt;br /&gt;
::: I do know there are a number of items/armor/weapons that still have the &#039;&#039;incomplete&#039;&#039; tag, and when I do stumble on those, I pop in and update them.&lt;br /&gt;
::: But, I don&#039;t think it is &#039;&#039;&#039;some&#039;&#039;&#039; items being marked as incomplete right now, I think it is &#039;&#039;&#039;all&#039;&#039;&#039; of them.  I just picked 20 items from the ITEMS category and subcategories (armor, shield, weapons), 20/20 were marked as incomplete, 0/20 had redlinks on the page and 19/20 already had the tags filled out or were &amp;lt;nowiki&amp;gt;MTag=-&amp;lt;/nowiki&amp;gt;.  When I did update the 1 missing tags, it continued to have the &#039;&#039;incomplete&#039;&#039; on save.  And, new items being added area also showing as &#039;&#039;incomplete&#039;&#039; (ISHARON added this one early this morning [[Item:Baby shark doll]]).&lt;br /&gt;
::: That all being said, I wonder if this is tying into the &#039;&#039;Concept namespace being broken&#039;&#039; that you mention for the category display below, since the &#039;&#039;Incomplete Items&#039;&#039; is italicized on each of these item pages in the Category footer as well.  --[[Kythryn]] 11:45, 30 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Unable to Dismiss Site Notice==&lt;br /&gt;
*there is no link to dismiss the &amp;lt;s&amp;gt;&amp;quot;ATTENTION Semantic searching and tagging for Armor, Weapon, Shield, and Post categories are not functioning properly. It is being worked on.&amp;quot;&amp;lt;/s&amp;gt; notice at the top of the page&lt;br /&gt;
&lt;br /&gt;
==Ranik Map Index Formatting==&lt;br /&gt;
Formatting went haywire on the top-level [[Ranik Maps]] page&lt;br /&gt;
&lt;br /&gt;
==Incorrectly Incomplete Shop Pages==&lt;br /&gt;
Did a spot check on various shops, they all look to be tagged as &#039;&#039;incomplete articles&#039;&#039;, even when there are no redlinks on the page&lt;br /&gt;
:This is very likely related to the bug where all items are being marked as incomplete regardless of whether all of the completion checks are passed or not. I.e. The shop template marks a shop as completed once all the items are marked as completed.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 23:40, 30 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Page Movement Errors==&lt;br /&gt;
Getting the following error when I attempt to MOVE a page (This is the one I was moving [[:News:Dateline 8/8/2012: WELCOME TO DRAGONREALMS]]):&lt;br /&gt;
: Error: 1146 Table &#039;elanthipedia2.smw_fpt_askdu&#039; doesn&#039;t exist (wikisql2.simutronics.com)&lt;br /&gt;
&lt;br /&gt;
==Missing Forms==&lt;br /&gt;
The &amp;quot;Edit with Form&amp;quot; link is missing on item/shield/weapon pages.  --[[Kythryn]] 11:47, 30 August 2016 (CDT)&lt;br /&gt;
:Edit with form is missing in all cases. I believe this is tied to property pages, since some of them still seem to be missing or not functioning correctly. Pages within a category (e.g. Category:Spells) are tied to a form via two things:&lt;br /&gt;
:# The output template that is used on the pages that use the form and designated within the form&#039;s code to be used to output the form&#039;s results.&lt;br /&gt;
:# A property added to a Category page that tells the wiki that pages within this category are to use a designated form.&lt;br /&gt;
:What appears to be broken here is #2; the property that states that a category should use a given form doesn&#039;t exist. See [[:Category:Spells]] for an example of where the property designator &amp;lt;nowiki&amp;gt;[[has default form::Form:Spell| ]]&amp;lt;/nowiki&amp;gt; is not working correctly because the either or both of the [[Property:Has default form]] page doesn&#039;t exist or isn&#039;t functioning correctly. The latter might be that properties that have multiple layers that are not functioning. I.e. The value Form:Spell might not be working properly because it is a compound value.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 23:02, 30 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Properties==&lt;br /&gt;
It looks like most properties are now functioning with queries and templates, etc. There are still a few oddities with them, however.&lt;br /&gt;
*The actual pages for properties do not exist or are not viewable/editable. E.g. The property &amp;lt;nowiki&amp;gt;[[Spell type is:]]&amp;lt;/nowiki&amp;gt; is functioning correctly, but it is not possible to navigate to the property&#039;s page within the Property namespace ([[Property:Spell_type_is]]) to edit the property&#039;s values. This is important, because several properties are designated to require specific values and being unable to edit these means we cannot make adjustments to anything that relies on those properties.&lt;br /&gt;
**Related to this are links that make use of the property within the link do not work right now. These are typically header links in queries, since the links are automatically created by the wiki to link to the property page. E.g. the red links in the headers of each table on [[:Category:Crafting materials]]&lt;br /&gt;
*Certain properties are still not functioning correctly. The two I can find right now are the properties [[Property:Has default form]] , [[Property:Creature is undead]], [[Property:Creature is evil]], and [[Property:Stealth hindrance is number]]. In the first three cases, the thing I can find in common is that the properties use compounding values. E.g. &amp;quot;Has default form&amp;quot; always has Form:formname as its value, and the undead and evil properties are compounded into a single property (&amp;lt;nowiki&amp;gt;[[Creature is undead::creature is evil::no]]&amp;lt;/nowiki&amp;gt;) since the two properties are so highly related. I am unsure what the issue is for the last one.&lt;br /&gt;
--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 23:15, 30 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Hindrance on Shields Displaying Incorrectly==&lt;br /&gt;
This is likely the same issue then, but just documenting the error as I came across it in case it is something else.  The HINDRANCE data on the shield page(s) isn&#039;t populating correctly: [[Shield:Gilded harp-shaped buckler inlaid with sparking lightning amethysts]] --[[Kythryn]] 11:45, 30 August 2016 (CDT)&lt;br /&gt;
:I can&#039;t figure out why this property is not functioning correctly, unless perhaps the property didn&#039;t get properly re-created. I&#039;m unable to tell, however, due to the [[Elanthipedia Bugs#Properties|other property]] bug that makes property pages unable to be viewed or edited. FWIW, it also appears to have broken the template, since all shield pages are now automatically being categorized as templates with duplicate arguments despite not having any duplicate arguments.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 23:36, 30 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Show properties link==&lt;br /&gt;
The &amp;quot;Browse properties&amp;quot; link in the side-bar is not always appearing on pages that should have it.&amp;lt;br /&amp;gt;&lt;br /&gt;
(Possibly related to this is that the link (previously called &amp;quot;Show properties&amp;quot;) used to show up twice in most cases, so it may simply be an extension of that bug but exhibiting in a different way. E.g. A single copy was removed from all pages, changing it from either 2 or 1 links on each page to 1 or 0 on each page.)&lt;br /&gt;
--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 23:15, 30 August 2016 (CDT)&lt;br /&gt;
:Here is an example page where the link does not show up: [[Shield:Gilded_harp-shaped_buckler_inlaid_with_sparking_lightning_amethysts]]&lt;br /&gt;
:This is possibly related to the above issue with the shield hindrance value not displaying properly.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 23:36, 30 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Italicized items in category list==&lt;br /&gt;
These are now working as they were before the update. There are two types of these links:&lt;br /&gt;
*Italicized links in the bulleted list at the bottom of the category page itself. This happens when a category page gets redirected to incorrectly. A lot of these were introduced when we made the big capitalization push, since many category pages were affected. I fix them as I come across them, since there&#039;s no real way to search for them. Here&#039;s what causes it and how to fix it if you want to do them if you come across them:&lt;br /&gt;
::A redirect to a Category page should have a colon in front of the &#039;Category&#039; text. E.g.: &amp;lt;nowiki&amp;gt;#REDIRECT [[:Category:Spell types]]&amp;lt;/nowiki&amp;gt;. If it doesn&#039;t include the leading colon then the redirect page gets added as an italicized item on the category page it redirects to. In short, the wiki thinks it belongs in the category unless the leading colon is there.&lt;br /&gt;
::Note that this also applies to links to a category page if the page itself is not supposed to be in the category list. E.g. a users favourites page might have a link to the crafting materials category and the proper syntax would be &amp;lt;nowiki&amp;gt;[[:Category:Crafting materials]]&amp;lt;/nowiki&amp;gt; with the leading colon. Without the colon, the person&#039;s favourites page would show up as an item in the list at the bottom of the category page. These are rarer, and harder to spot since they&#039;re not in italics.&lt;br /&gt;
*Italicized links in the category infobox at the bottom of a non-category page (E.g. a creature&#039;s page).&lt;br /&gt;
::These links are links to concept pages instead of categories, and were italicized before the update. I can look into making the template not italicize them, but for now these are considered &amp;quot;working&amp;quot;.&lt;br /&gt;
--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 00:02, 31 August 2016 (CDT)&lt;/div&gt;</summary>
		<author><name>ABSOLON</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Elanthipedia_bugs&amp;diff=451885</id>
		<title>Elanthipedia bugs</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Elanthipedia_bugs&amp;diff=451885"/>
		<updated>2016-08-31T04:55:01Z</updated>

		<summary type="html">&lt;p&gt;ABSOLON: /* Properties */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RTOC}}&lt;br /&gt;
A place to list the current bugs on Elanthipedia itself.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Duplicate Search Results==&lt;br /&gt;
There seem to be duplicate search results that pop up in the standard search. I&#039;ve tried deleting some of them, which temporarily works, but they seem to repopulate themselves eventually. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 08:10, 22 July 2014 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Sandbox Page Missing==&lt;br /&gt;
... I sure hope the personal sandbox pages get restored.  Stupid technology moving forward...:P --[[Kythryn]] 09:39, 24 August 2016 (CDT)&lt;br /&gt;
:Your sandbox, favorites, notes, etc should still be there, it&#039;s just the easy links to them that are missing from the header links. Just add it to the end of your user account page and you can manually travel there. E.g. &amp;lt;nowiki&amp;gt;https://elanthipedia.play.net/User:ZUERCAT/Sandbox&amp;lt;/nowiki&amp;gt;--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 15:42, 24 August 2016 (CDT)&lt;br /&gt;
:: *personal sandbox link missing (top right was where it was, by the preferences link) - &#039;&#039;&#039;thanks ABSOLON!  Glad it didn&#039;t get scrubbed.  Be nice to have those links back though if there&#039;s a way, not sure new wiki users would even know they are available&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Missing Text Editing Buttons==&lt;br /&gt;
(super low priority, but was handy) - Missing some of the command buttons when on an EDIT screen, like the strikethrough, sub &amp;amp; super text size, etc. that would add the code into your edit form for you--Kythryn&lt;br /&gt;
:Same issue, but out of these buttons I by far mostly used the &amp;quot;create redirect&amp;quot; button to easily create a redirect page, so I wanted to give special mention to that button to make sure it doesn&#039;t get missed in any fix. The button literally just added the text &amp;lt;nowiki&amp;gt;#REDIRECT [[pagename]]&amp;lt;/nowiki&amp;gt; to the page, with &amp;quot;pagename&amp;quot; selected as the active text. If any text was selected prior to hitting the button then that text would instead be inside the double brackets.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 23:28, 30 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Incorrectly Incomplete Marking of All Items==&lt;br /&gt;
::::: *internal page reference links are acting wonky (see [[Item:Weathered ilomba chest]])&lt;br /&gt;
: &amp;lt;s&amp;gt;*additionally, looks like tooltips or other similar issues are not populating on the ITEM template display (like the appraisal value conversion, see the ilomba chest for this too)&amp;lt;/s&amp;gt;&lt;br /&gt;
: *and, I just double checked a number of random ITEMS, &amp;lt;s&amp;gt;none are showing any SOURCE links&amp;lt;/s&amp;gt; and all of them are tagged for &#039;&#039;incomplete items&#039;&#039;&lt;br /&gt;
::For many items this is unrelated to the wiki update. Items that are marked as incomplete are in many cases just missing tag markers and had the incomplete marking before the update. I did a quick check too and it does appear that some items are getting marked incomplete that shouldn&#039;t be. This is likely what is causing the shops to be marked as incomplete as well, since those are marked complete when all the items are completed.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 16:16, 29 August 2016 (CDT)&lt;br /&gt;
::: I do know there are a number of items/armor/weapons that still have the &#039;&#039;incomplete&#039;&#039; tag, and when I do stumble on those, I pop in and update them.&lt;br /&gt;
::: But, I don&#039;t think it is &#039;&#039;&#039;some&#039;&#039;&#039; items being marked as incomplete right now, I think it is &#039;&#039;&#039;all&#039;&#039;&#039; of them.  I just picked 20 items from the ITEMS category and subcategories (armor, shield, weapons), 20/20 were marked as incomplete, 0/20 had redlinks on the page and 19/20 already had the tags filled out or were &amp;lt;nowiki&amp;gt;MTag=-&amp;lt;/nowiki&amp;gt;.  When I did update the 1 missing tags, it continued to have the &#039;&#039;incomplete&#039;&#039; on save.  And, new items being added area also showing as &#039;&#039;incomplete&#039;&#039; (ISHARON added this one early this morning [[Item:Baby shark doll]]).&lt;br /&gt;
::: That all being said, I wonder if this is tying into the &#039;&#039;Concept namespace being broken&#039;&#039; that you mention for the category display below, since the &#039;&#039;Incomplete Items&#039;&#039; is italicized on each of these item pages in the Category footer as well.  --[[Kythryn]] 11:45, 30 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Unable to Dismiss Site Notice==&lt;br /&gt;
*there is no link to dismiss the &amp;lt;s&amp;gt;&amp;quot;ATTENTION Semantic searching and tagging for Armor, Weapon, Shield, and Post categories are not functioning properly. It is being worked on.&amp;quot;&amp;lt;/s&amp;gt; notice at the top of the page&lt;br /&gt;
&lt;br /&gt;
==Ranik Map Index Formatting==&lt;br /&gt;
Formatting went haywire on the top-level [[Ranik Maps]] page&lt;br /&gt;
&lt;br /&gt;
==Incorrectly Incomplete Shop Pages==&lt;br /&gt;
Did a spot check on various shops, they all look to be tagged as &#039;&#039;incomplete articles&#039;&#039;, even when there are no redlinks on the page&lt;br /&gt;
:This is very likely related to the bug where all items are being marked as incomplete regardless of whether all of the completion checks are passed or not. I.e. The shop template marks a shop as completed once all the items are marked as completed.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 23:40, 30 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Page Movement Errors==&lt;br /&gt;
Getting the following error when I attempt to MOVE a page (This is the one I was moving [[:News:Dateline 8/8/2012: WELCOME TO DRAGONREALMS]]):&lt;br /&gt;
: Error: 1146 Table &#039;elanthipedia2.smw_fpt_askdu&#039; doesn&#039;t exist (wikisql2.simutronics.com)&lt;br /&gt;
&lt;br /&gt;
==Missing Forms==&lt;br /&gt;
The &amp;quot;Edit with Form&amp;quot; link is missing on item/shield/weapon pages.  --[[Kythryn]] 11:47, 30 August 2016 (CDT)&lt;br /&gt;
:Edit with form is missing in all cases. I believe this is tied to property pages, since some of them still seem to be missing or not functioning correctly. Pages within a category (e.g. Category:Spells) are tied to a form via two things:&lt;br /&gt;
:# The output template that is used on the pages that use the form and designated within the form&#039;s code to be used to output the form&#039;s results.&lt;br /&gt;
:# A property added to a Category page that tells the wiki that pages within this category are to use a designated form.&lt;br /&gt;
:What appears to be broken here is #2; the property that states that a category should use a given form doesn&#039;t exist. See [[:Category:Spells]] for an example of where the property designator &amp;lt;nowiki&amp;gt;[[has default form::Form:Spell| ]]&amp;lt;/nowiki&amp;gt; is not working correctly because the either or both of the [[Property:Has default form]] page doesn&#039;t exist or isn&#039;t functioning correctly. The latter might be that properties that have multiple layers that are not functioning. I.e. The value Form:Spell might not be working properly because it is a compound value.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 23:02, 30 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Properties==&lt;br /&gt;
It looks like most properties are now functioning with queries and templates, etc. There are still a few oddities with them, however.&lt;br /&gt;
*The actual pages for properties do not exist or are not viewable/editable. E.g. The property &amp;lt;nowiki&amp;gt;[[Spell type is:]]&amp;lt;/nowiki&amp;gt; is functioning correctly, but it is not possible to navigate to the property&#039;s page within the Property namespace ([[Property:Spell_type_is]]) to edit the property&#039;s values. This is important, because several properties are designated to require specific values and being unable to edit these means we cannot make adjustments to anything that relies on those properties.&lt;br /&gt;
**Related to this are links that make use of the property within the link do not work right now. These are typically header links in queries, since the links are automatically created by the wiki to link to the property page. E.g. the red links in the headers of each table on [[:Category:Crafting materials]]&lt;br /&gt;
*Certain properties are still not functioning correctly. The two I can find right now are the properties [[Property:Has default form]] , [[Property:Creature is undead]], [[Property:Creature is evil]], and [[Property:Stealth hindrance is number]]. In the first three cases, the thing I can find in common is that the properties use compounding values. E.g. &amp;quot;Has default form&amp;quot; always has Form:formname as its value, and the undead and evil properties are compounded into a single property (&amp;lt;nowiki&amp;gt;[[Creature is undead::creature is evil::no]]&amp;lt;/nowiki&amp;gt;) since the two properties are so highly related. I am unsure what the issue is for the last one.&lt;br /&gt;
--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 23:15, 30 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Hindrance on Shields Displaying Incorrectly==&lt;br /&gt;
This is likely the same issue then, but just documenting the error as I came across it in case it is something else.  The HINDRANCE data on the shield page(s) isn&#039;t populating correctly: [[Shield:Gilded harp-shaped buckler inlaid with sparking lightning amethysts]] --[[Kythryn]] 11:45, 30 August 2016 (CDT)&lt;br /&gt;
:I can&#039;t figure out why this property is not functioning correctly, unless perhaps the property didn&#039;t get properly re-created. I&#039;m unable to tell, however, due to the [[Elanthipedia Bugs#Properties|other property]] bug that makes property pages unable to be viewed or edited. FWIW, it also appears to have broken the template, since all shield pages are now automatically being categorized as templates with duplicate arguments despite not having any duplicate arguments.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 23:36, 30 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Show properties link==&lt;br /&gt;
The &amp;quot;Browse properties&amp;quot; link in the side-bar is not always appearing on pages that should have it.&amp;lt;br /&amp;gt;&lt;br /&gt;
(Possibly related to this is that the link (previously called &amp;quot;Show properties&amp;quot;) used to show up twice in most cases, so it may simply be an extension of that bug but exhibiting in a different way. E.g. A single copy was removed from all pages, changing it from either 2 or 1 links on each page to 1 or 0 on each page.)&lt;br /&gt;
--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 23:15, 30 August 2016 (CDT)&lt;br /&gt;
:Here is an example page where the link does not show up: [[Shield:Gilded_harp-shaped_buckler_inlaid_with_sparking_lightning_amethysts]]&lt;br /&gt;
:This is possibly related to the above issue with the shield hindrance value not displaying properly.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 23:36, 30 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Response to Many Problems==&lt;br /&gt;
:90% of these (basically anything list, query, search, infobox, or template related) are due to properties not existing, even though they&#039;re set up correctly on the pages. E.g. crafting material pages use behind the scenes properties to categorize each material according to various criteria. These criteria are then searched when building a table of crafting materials, for example a list of wood materials by querying for all pages that are labeled by the property &amp;lt;nowiki&amp;gt;[[Crafting material type is::wood]]&amp;lt;/nowiki&amp;gt;. I&#039;m holding off on recreating property pages until given the go ahead, since it should be something that on-site is already working on transferring over.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 00:34, 25 August 2016 (CDT)&lt;br /&gt;
:&amp;quot;There&#039;s some weirdness going on with the category display at the bottom of pages; some get italicized while others stay standard.&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
:This specific issue is probably not related to the changes, since many of these existed before. This happens when a category page gets redirected to incorrectly. A lot of these were introduced when we made the big capitalization push, since many category pages were affected. I fix them as I come across them, since there&#039;s no real way to search for them. Here&#039;s what causes it and how to fix it if you want to do them if you come across them:&lt;br /&gt;
:A redirect to a Category page should have a colon in front of the &#039;Category&#039; text. E.g.: &amp;lt;nowiki&amp;gt;#REDIRECT [[:Category:Spell types]]&amp;lt;/nowiki&amp;gt;. If it doesn&#039;t include the leading colon then the redirect page gets added as an italicized item on the category page it redirects to. In short, the wiki thinks it belongs in the category unless the leading colon is there.&lt;br /&gt;
:Note that this also applies to links to a category page if the page itself is not supposed to be in the category list. E.g. a users favourites page might have a link to the crafting materials category and the proper syntax would be &amp;lt;nowiki&amp;gt;[[:Category:Crafting materials]]&amp;lt;/nowiki&amp;gt; with the leading colon. Without the colon, the person&#039;s favourites page would show up as an item in the list at the bottom of the category page. These are rarer, and harder to spot since they&#039;re not in italics.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 08:36, 25 August 2016 (CDT)&lt;/div&gt;</summary>
		<author><name>ABSOLON</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Thief&amp;diff=451884</id>
		<title>Thief</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Thief&amp;diff=451884"/>
		<updated>2016-08-31T04:51:26Z</updated>

		<summary type="html">&lt;p&gt;ABSOLON: /* Khri */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;&#039;&#039;Note&#039;&#039;&#039; -- This page refers to the Thief Guild, for a list of disambiguities, see [[Thief (Disambiguation)]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
::&#039;&#039;Returning players may want to read the page for [[Returning Players]], and [[Thief Newbie Help Guide]] before continuing.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{guild infobox|guild=Thief|image=Small_teef_300.jpg&lt;br /&gt;
|skill1=Survival|skill2a=Weapon|skill2b=Lore|skill3a=Armor|skill3b=Magic&lt;br /&gt;
|abilities=[[Khri]], [[Thief#Backstab|Backstab]], [[Thief#Sign|Sign]], [[Thief#Passages|Passages]], [[Voice Throw]], [[Thief#Slip|Slip]], [[Thief#Contacts|Contacts]], [[Lockpick Carving]], [[Poison Resistance]], [[Mark]]&lt;br /&gt;
|mana=None}}&lt;br /&gt;
&lt;br /&gt;
Beyond skulking in shadows and relieving the careless of their burden of coin, &amp;lt;b&amp;gt;Thieves&#039;&amp;lt;/b&amp;gt; superior stealth, hyper-aware senses, and familiarity with locks and traps make them valuable additions to any adventuring party.&lt;br /&gt;
&lt;br /&gt;
A life in the shadows is like no other -- never above the law, but always one step in front of it.&lt;br /&gt;
&lt;br /&gt;
==Official Information==&lt;br /&gt;
[[Image:ThiefCrest.jpg|thumb|&#039;&#039;&#039;Guild crest:&#039;&#039;&#039; A blank charger shrouded by a concealing veil]]Information courtesy of [http://www.play.net/dr/info/guilds/thief.asp Dragonrealms Website].&lt;br /&gt;
=== Guild Hall Locations ===&lt;br /&gt;
That is a secret -- think of gaining entry to the guild as your first test.&lt;br /&gt;
&lt;br /&gt;
; [[Zoluren]]&lt;br /&gt;
:The young snake [[Varsyth|Kalag the sly]] has brought order to the guild.&lt;br /&gt;
; [[Therengia]]&lt;br /&gt;
:[[Crow]] and [[Yaurilua Suanealaena|Swan]] watch over their den.&lt;br /&gt;
; [[Ilithi]]&lt;br /&gt;
:The guild hall here is managed by [[Saishla]].&lt;br /&gt;
; [[Qi&#039;Reshalia]]&lt;br /&gt;
:The criminal element of Qi&#039;Reshalia is overseen by [[Dwillig]].&lt;br /&gt;
;[[Forfedhdar]]&lt;br /&gt;
:The Elven mistress [[Ivitha]] holds this province in an iron grip.&lt;br /&gt;
&lt;br /&gt;
=== Skillsets and Common Races===&lt;br /&gt;
A Thief&#039;s primary [[Guilds#Skill_Sets|skillset]] is {{catskill|Survival}}.  {{Catskill|Weapon}} and {{catskill|Lore}} are secondary skillsets, with {{Catskill|Magic}} and {{Catskill|Armor}} as tertiaries.&lt;br /&gt;
&lt;br /&gt;
According to the DragonRealms website, Thieves tend to be:&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
| [[:Category:Elf|Elven]]&lt;br /&gt;
|align=&amp;quot;right&amp;quot;| 26%&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Human|Human]]&lt;br /&gt;
|align=&amp;quot;right&amp;quot;| 20%&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Halfling|Halfling]]&lt;br /&gt;
|align=&amp;quot;right&amp;quot;| 15%&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Prydaen|Prydaen]]&lt;br /&gt;
|align=&amp;quot;right&amp;quot;| 11%&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:S&#039;Kra Mur|S&#039;Kra Mur]]&lt;br /&gt;
|align=&amp;quot;right&amp;quot;| 10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Crafting Affiliation===&lt;br /&gt;
Guilded thieves receive two free technique slots in the Carving discipline of the [[Engineering skill]] and one free technique slot in the Poison discipline of the [[Alchemy skill]].&lt;br /&gt;
&lt;br /&gt;
See: [[Crafting]]&lt;br /&gt;
&lt;br /&gt;
==Guild Abilities==&lt;br /&gt;
Most of these are considered in-game secrets.&lt;br /&gt;
&lt;br /&gt;
===Skill Bonusing System===&lt;br /&gt;
====[[Urban Bonus]]====&lt;br /&gt;
This is dependent on where the thief is currently located. Thieves are most comfortable in places populated by the masses and/or with structures artificially created. [[Smirk command|&amp;lt;tt&amp;gt;SMIRK&amp;lt;/tt&amp;gt;]] can be used by a thief to discern if the location is very urban, urban, neutral, or wilderness. This portion of the thief&#039;s bonus will directly raise the effective ranks a thief will use when doing contested actions. In the wilderness the thief is working with no urban bonus so can in essence only be using base ranks.&lt;br /&gt;
&lt;br /&gt;
====Reputation====&lt;br /&gt;
This is a reflection of how the guild currently views the member. Bringing heat down upon the guild by being caught breaking the law of the province will lower the reputation of the member causing the thief to be without the aid of the guild as a whole. A thief with a reputation at the lowest point will be punished when entering the guild by &amp;lt;b&amp;gt;Death&amp;lt;/b&amp;gt;.  Standing in the guild can be raised with donations of stolen goods into the appropriate bins, performing a {{com|task}} for an NPC associated with the Thief Guild and by not being wanted by the law of the province.&lt;br /&gt;
&lt;br /&gt;
====[[Confidence]]====&lt;br /&gt;
This is the feeling a thief has for their own skills. When a thief performs a skill successfully that is of some risk to them, they will gain confidence in their skills overall. The thief can [[Smirk command|&amp;lt;tt&amp;gt;SMIRK&amp;lt;/tt&amp;gt;]](see SMIRK for full list of confidence messages) to tell how confident in their skills they currently are. If a thief botches a skill check that should be easy for them, confidence level will lower. A low confidence will hinder a thief&#039;s base ranks by 5% and can negate the urban bonus of where the thief is located. The bonuses to skills from high confidence and a good urban spot will stack, giving the thief a good edge on difficult tasks.&lt;br /&gt;
&lt;br /&gt;
*Right now only [[stealth skill|stealth]], [[backstab skill|backstab]], and [[thievery skill|thievery]] will modify a thief&#039;s confidence.&lt;br /&gt;
*Starting [[Khri]] now checks confidence. It is possible to not be able to use some [[Khri]] with low [[confidence]].&lt;br /&gt;
&lt;br /&gt;
===Backstab===&lt;br /&gt;
[[Backstab|&amp;lt;tt&amp;gt;BACKSTAB&amp;lt;/tt&amp;gt;]]bing is the act of surprising an opponent from hiding and inserting a narrow blade into an important organ.  This attack, when successful, causes far more damage and death than a simple ambush or weapon attack.  Backstabbing can only be performed using [[Small_Edged_skill|Small Edged]] (light or medium) weapons that weigh 30 [[stones]] or under and must be performed from hiding at melee distance.  Backstabbing utilizes and teaches the [[Backstab skill]], a weapon skill, and the [[Stealth skill]] versus an opponents [[Perception skill]] and limited defenses.  Only bipeds can be backstabbed, including these [[Property:Creature_is_backstabbable|Creatures]].&lt;br /&gt;
&lt;br /&gt;
===Sign Language===&lt;br /&gt;
A secret language using slight hand gestures to communicate between Thieves.  This ability is taught by the silent guildleader, Crow.  At least one hand must be empty to perform [[sign_command|&amp;lt;tt&amp;gt;SIGN&amp;lt;/tt&amp;gt;]].  Each sign creates a random chance that someone in the room will notice the signing, though they won&#039;t be able to interpret it.&lt;br /&gt;
&lt;br /&gt;
===Passages===&lt;br /&gt;
Thief-only shortcuts and hideouts found throughout several Elanthian cities.  In The Crossing there are many passages spread around town. In Shard there is a large interconnected passage system.  In Riverhaven there is small passage system with 3 entry points.  In Throne City a passage there allows access to the rooftop of the [[Museum of Imperial History]].&lt;br /&gt;
&lt;br /&gt;
===Contacts===&lt;br /&gt;
The guild has [[contact_command|&amp;lt;tt&amp;gt;CONTACT&amp;lt;/tt&amp;gt;]]s in each major city and some smaller cities that can do a variety of small tasks.  For each 20 circles a Thief has they will gain the use of 1 additional contact, up to a maximum of 5, which can be doing work simultaneously.&lt;br /&gt;
&lt;br /&gt;
USAGE:  &amp;lt;tt&amp;gt;CONTACT &amp;lt;PERSON&amp;gt; [FIND|TELL] ([Message] When used with TELL.)&amp;lt;/tt&amp;gt;&lt;br /&gt;
:  &amp;lt;tt&amp;gt;CONTACT GUILD&amp;lt;/tt&amp;gt; while in Riverhaven for a hint to guild location.&lt;br /&gt;
:  &amp;lt;tt&amp;gt;CONTACT FIX&amp;lt;/tt&amp;gt; while holding the item in your RIGHT hand.&lt;br /&gt;
:  &amp;lt;tt&amp;gt;CONTACT &amp;lt;PERSON&amp;gt; DELIVER&amp;lt;/tt&amp;gt; while holding the item in your RIGHT hand.&lt;br /&gt;
:  &amp;lt;tt&amp;gt;CONTACT &amp;lt;PERSON&amp;gt; DISTANT [&amp;lt;CITY NAME&amp;gt;|ALL] [FIND|TELL] &amp;lt;message&amp;gt;&amp;lt;/tt&amp;gt;&lt;br /&gt;
::    Valid cities are:&lt;br /&gt;
::    Crossings, Leth, Riverhaven, Langenfirth&lt;br /&gt;
::    Theren, Shard, Ratha, Aesry, Taisgath&lt;br /&gt;
::    Mer&#039;Kresh, Throne City, Muspar&#039;i, Hibarnhvidar&lt;br /&gt;
::    &amp;lt;tt&amp;gt;ALL&amp;lt;/tt&amp;gt; will search every city, but at a substantial cost&lt;br /&gt;
:  &amp;lt;tt&amp;gt;CONTACT &amp;lt;PERSON&amp;gt; THUG [OPTION]&amp;lt;/tt&amp;gt;&lt;br /&gt;
::    Valid options are:&lt;br /&gt;
::    &amp;lt;tt&amp;gt;THEFT&amp;lt;/tt&amp;gt; (default) - Sends your thugs after a non-Thief who steals.&lt;br /&gt;
::    &amp;lt;tt&amp;gt;ITEM&amp;lt;/tt&amp;gt; - Sends your thugs to collect Ambika items from non-Thieves.&lt;br /&gt;
::    &amp;lt;tt&amp;gt;GRAVEROB&amp;lt;/tt&amp;gt; - Sends your thugs after any Thief grave robber.&lt;br /&gt;
&lt;br /&gt;
===Lockpick Carving===&lt;br /&gt;
Lockpick [[fix_command|repair]] and Lockpick [[Carve_command|&amp;lt;tt&amp;gt;CARV&amp;lt;/tt&amp;gt;]]ing are Thief-only abilities that can be attempted beginning at 12th Circle.  Lockpick carving involves creating a lockpick by carving a keyblank with a knife.  The greater the Lockpicking skill and agility, the better quality of lockpick.  Read more in the [[Lockpick Carving]] article.&lt;br /&gt;
&lt;br /&gt;
===Khri===&lt;br /&gt;
[[khri_command|&amp;lt;tt&amp;gt;KHRI&amp;lt;/tt&amp;gt;]] is a Thief-only ability based on intense concentration that leads to heightened awareness and dexterity.  The Khri are taught by various guild leaders.  &amp;quot;Khri&amp;quot; is both the singular and the plural term.  Thieves get their first Khri at 1st circle then get one every 5 circles after that.&amp;lt;imagemap&amp;gt;&lt;br /&gt;
Image:Thief_Khri.png|frameless|upright=4&lt;br /&gt;
rect 714 509 336 431 [[Khri Darken]]&lt;br /&gt;
rect 337 925 713 1004 [[Khri Hasten]]&lt;br /&gt;
rect 337 1434 713 1512 [[Khri Focus]]&lt;br /&gt;
rect 786 281 1165 356 [[Khri Dampen]]&lt;br /&gt;
rect 786 428 1165 506 [[Khri Strike]]&lt;br /&gt;
rect 786 578 1162 656 [[Khri Silence]]&lt;br /&gt;
rect 786 777 1165 852 [[Khri Safe]]&lt;br /&gt;
rect 786 930 1162 1002 [[Khri Avoidance]]&lt;br /&gt;
rect 783 1074 1162 1155 [[Khri Plunder]]&lt;br /&gt;
rect 786 1281 1165 1359 [[Khri Sight]]&lt;br /&gt;
rect 786 1431 1159 1506 [[Khri Prowess]]&lt;br /&gt;
rect 786 1656 1162 1737 [[Khri Calm]]&lt;br /&gt;
rect 1237 206 1612 284 [[Khri Shadowstep]]&lt;br /&gt;
rect 1237 350 1615 434 [[Khri Sensing]]&lt;br /&gt;
rect 1240 578 1615 656 [[Khri Vanish]]&lt;br /&gt;
rect 1237 927 1612 1002 [[Khri Flight]]&lt;br /&gt;
rect 1234 1077 1609 1152 [[Khri Guile]]&lt;br /&gt;
rect 1237 1356 1612 1434 [[Khri Steady]]&lt;br /&gt;
rect 1234 1509 1612 1584 [[Khri Eliminate]]&lt;br /&gt;
rect 1234 1656 1615 1737 [[Khri Serenity]]&lt;br /&gt;
rect 1687 852 2063 927 [[Khri Elusion]]&lt;br /&gt;
rect 1687 999 2063 1083 [[Khri Liberation]]&lt;br /&gt;
rect 1687 1659 2063 1734 [[Khri Sagacity]]&lt;br /&gt;
rect 2174 257 2546 335 [[Khri Secure]]&lt;br /&gt;
rect 2175 338 2550 413 [[Khri Speed]]&lt;br /&gt;
rect 2173 413 2552 488 [[Khri Spar]]&lt;br /&gt;
rect 2174 488 2549 560 [[Khri Skulk]]&lt;br /&gt;
rect 2174 563 2549 635 [[Khri Presience]]&lt;br /&gt;
rect 2174 638 2552 710 [[Khri Cunning]]&lt;br /&gt;
&amp;lt;/imagemap&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Ambush Moves===&lt;br /&gt;
See [[ambush]].&lt;br /&gt;
&lt;br /&gt;
===Slip===&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|[[Slip|&amp;lt;tt&amp;gt;SLIP]] &amp;lt;nowiki&amp;gt;&amp;lt;person&amp;gt; COIN &amp;lt;ear|nose|mouth|wound&amp;gt; &amp;lt;easy/hard&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/tt&amp;gt;||[Sleight of hand magic]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;&amp;lt;nowiki&amp;gt;SLIP &amp;lt;person&amp;gt; &amp;lt;amount&amp;gt; (&amp;lt;type&amp;gt; &amp;lt;name&amp;gt; OPTIONAL)&amp;lt;/nowiki&amp;gt;&amp;lt;/tt&amp;gt;||[Silent giving of coins]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;&amp;lt;nowiki&amp;gt;SLIP &amp;lt;right|left|item&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/tt&amp;gt;||[Silent stowing of an item into your packs]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;&amp;lt;nowiki&amp;gt;SLIP &amp;lt;item&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/tt&amp;gt;||[Silent getting of an item from your packs]&amp;lt;br&amp;gt;- Addition 1:    Works on WORN items.&amp;lt;br&amp;gt;- Addition 2:    Works with items ON THE GROUND.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;&amp;lt;nowiki&amp;gt;SLIP &amp;lt;person&amp;gt; &amp;lt;right|left|item&amp;gt; &amp;lt;pack|hand&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/tt&amp;gt;||[Silent giving of items]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;&amp;lt;nowiki&amp;gt;STALK &amp;lt;person|creature&amp;gt; (while unhidden)&amp;lt;/nowiki&amp;gt;&amp;lt;/tt&amp;gt;||[Hide + Stalk of target]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;&amp;lt;nowiki&amp;gt;SNEAK &amp;lt;direction&amp;gt; (while unhidden)&amp;lt;/nowiki&amp;gt;&amp;lt;/tt&amp;gt;||[Hide + Sneak in direction]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;&amp;lt;nowiki&amp;gt;SLIP HELP&amp;lt;/nowiki&amp;gt;&amp;lt;/tt&amp;gt;||Lists known Slips&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;tt&amp;gt;&amp;lt;nowiki&amp;gt;SLIP TEACH &amp;lt;person&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/tt&amp;gt;||Teach slips to eligible people&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Voice Throw===&lt;br /&gt;
Some Voice Throw abilities are learned from a guild leaders, others are taught by Bard player characters who also possess the Voice Throw abilities but with slightly different uses.&lt;br /&gt;
*Different directions.  &amp;lt;tt&amp;gt;[[Throw_Voice|THROW VOICE]] OUT &amp;lt;message&amp;gt;.&amp;lt;/tt&amp;gt;&lt;br /&gt;
*Objects you see lying around.  &amp;lt;tt&amp;gt;THROW VOICE &amp;lt;item&amp;gt; &amp;lt;message&amp;gt;.&amp;lt;/tt&amp;gt;&lt;br /&gt;
*Items in/on/behind/under item on the ground.  &amp;lt;tt&amp;gt;THROW VOICE &amp;lt;item&amp;gt; in/on/behind/under &amp;lt;item&amp;gt; &amp;lt;message&amp;gt;.&amp;lt;/tt&amp;gt;&lt;br /&gt;
*Items on critters.  &amp;lt;tt&amp;gt;THROW VOICE &amp;lt;item&amp;gt; on &amp;lt;critter&amp;gt; &amp;lt;message&amp;gt;.&amp;lt;/tt&amp;gt;&lt;br /&gt;
*At critters.  &amp;lt;tt&amp;gt;THROW VOICE &amp;lt;critter&amp;gt; &amp;lt;message&amp;gt;.&amp;lt;/tt&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Mark===&lt;br /&gt;
&lt;br /&gt;
See [[Mark|&amp;lt;tt&amp;gt;MARK&amp;lt;/tt&amp;gt;]] for full details.&lt;br /&gt;
&lt;br /&gt;
===Reduced Load While Hidden===&lt;br /&gt;
&lt;br /&gt;
With sufficient skill, Thieves do not incur the +1 second penalty that other guilds incur for loading ranged weapons while hidden.&lt;br /&gt;
&lt;br /&gt;
==Important Skills==&lt;br /&gt;
==={{catskill|Survival}} Skills===&lt;br /&gt;
Thieves need to train a minimum of 8 survival skills to advance consistently in the guild, with [[Stealth skill|Stealth]] and [[Thievery skill|Thievery]] skills as a Soft Requirement; meaning they can also count as Nth skills.  &lt;br /&gt;
&lt;br /&gt;
:Some survival skills Thieves might find important:&lt;br /&gt;
*[[Athletics skill|Athletics]]&lt;br /&gt;
*[[Backstab skill|Backstab]]&lt;br /&gt;
*[[Evasion skill|Evasion]]&lt;br /&gt;
*[[Locksmithing skill|Locksmithing]]&lt;br /&gt;
*[[Perception skill|Perception]]&lt;br /&gt;
*[[Stealth skill|Stealth]]&lt;br /&gt;
*[[Thievery skill|Thievery]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==={{catskill|Weapon}} Skills===&lt;br /&gt;
Thieves need two weapons to advance in the guild. Most thieves would suggest one to be a [[Small Edged skill|Small Edged]] weapon user for employ in [[Backstab skill|backstabbing]], as well as general combat. &lt;br /&gt;
&lt;br /&gt;
If not at first, by later on in a Thief&#039;s career they will probably want to train the [[Brawling skill|Brawling]] skill and be trained in the use of either [[Bow skill]] or [[Crossbow skill]] as well.&lt;br /&gt;
&lt;br /&gt;
A Thief may also want to train [[Light Thrown skill|Light Thrown]] weapons if they wish to excel at throwing dirt in the face of their opponents.&lt;br /&gt;
&lt;br /&gt;
==={{catskill|Lore}} Skills===&lt;br /&gt;
Three of the many {{catskill|lore}} skills are required for gaining circles as a thief. [[Tactics skill|Tactics]], [[Appraisal skill|Appraisal]] and [[Scholarship skill|Scholarship]] are excellent choices, as is one of the various crafting skills.&lt;br /&gt;
&lt;br /&gt;
==={{catskill|Armor}} Skills=== &lt;br /&gt;
&lt;br /&gt;
[[Light Armor skill|Leather Armor]] is an excellent choice that offers good protection and light [[Appraisal_skill#Armor_.26_Shield|stealth hindrance]].  One may consider Cloth Armor to be an option as well, which is the least stealth hindering at the cost of lower absorbtion.  &lt;br /&gt;
&lt;br /&gt;
Many elder thieves and rangers alike have found themselves using tanned (player made) leather torso armor with chain armor on their hands and heads in modern times, due to chains better protection against critical stunning hits, and negligible hindrance because of their already high level of ranks in the Leather Armor skill, as well as for the benefit of more [[TDPs]]. For this hand and head protection Thieves typically find [[Chain_Armor skill|Light Chain]] the armor of choice.  &lt;br /&gt;
&lt;br /&gt;
The best store bought full body armor for a beginning Thief is likely the [[Demiciil%27s_Armory|race size-specific set sold in Shard]], which run for a little under 6 plat dokora, and have very good protection with moderate hindrance.  Despite this many choose to go with the more hindering sets [[The_Raven&#039;s_Mask|sold on Ratha]] or [[Seli&#039;s_Armory|in Riverhaven]], due to them being much, much cheaper. [[Brigetta&#039;s_Tanned_Goods|Wolf Clan]] leathers are not recommended due to their high weight, which will effect newer player&#039;s [[encumbrance]] more.  Note that the hindrance mentioned here is the evasion hindering type, as all leathers now have the exact same amount of stealth hindrance regardless of protection and combat hindrance.&lt;br /&gt;
&lt;br /&gt;
==={{catskill|Magic}} Skills===&lt;br /&gt;
Thieve&#039;s [[Khri]] have been moved to the [[Supernatural skillset]]. This means that the [[Augmentation]], [[Utility]], [[Debilitation]], and [[Primary Magic|Inner Magic]] skills now govern the use of [[Khri]]. There is no [[Khri]] that teach, and therefore no way for a Thief to naturally learn on their own, the [[Warding]], [[Targeted Magic]], and [[Attunement]] skills.&lt;br /&gt;
&lt;br /&gt;
Thieves currently may not harness mana, cast spells, charge cambrinth, or perceive the mana in a room.  Thieves have been banned from employing runestones, although in the past such practices were allowable.  They may however learn the [[arcana skill]] by itemic means that do not require them to harness mana or mentally prepare the spell.  &amp;lt;strike&amp;gt;Items a Thief may learn the arcana skill from include: a fan sold in the [[Fenwyrthie&#039;s_Curio_Shop|Crossing&#039;s Estate Holder Shop]] ([[Zephyr]] spell); [[item:ilmenite-tipped wand|ilmenite-tipped wands]] ([[Lightning Bolt]] spell), [[item:narrow scheelite rod|scheelite rods]] ([[Fire Ball]] spell), and [[item:indakar rattle|indakar rattles]] ([[Protection from Evil]] spell) sold down in [[Sierack&#039;s_Reagents|Shard]]; azurite Thief charms ([[Shadows]] spell) and indakar-eyed cat charms ([[Protection from Evil]] spell) from a festival merchant; and the legendary [[Item:Achaedi crystal|Achaedi Crystal]].&amp;lt;/strike&amp;gt; Most self-activating magical devices that taught magic skills are currently not working under the Magic 3.0 system.&lt;br /&gt;
&lt;br /&gt;
==Guild History==&lt;br /&gt;
[[Kalag Ka&#039;Hurst]] founded the Zoluren Thieves Guild around the start of the [[Elanthian_Timeline|Elanthian Calendar]], just as the [[Dragon Priest (Cult)|Dragon Priest]] war was ending.  All guild leaders following have taken the name &amp;quot;[[Kalag]]&amp;quot; as their own, until the most recent leader, [[Varsyth]], who has stated he will not follow in that tradition.  Varsyth has since adopted the name [[Kalag the Sly]].&lt;br /&gt;
&lt;br /&gt;
Kalag&#039;s tale and therefore the founding of the guild is described in two books residing within the Zoluren Thieves Guild library:&lt;br /&gt;
*[[Book:BkkKM1|Kalag&#039;s Memoirs, Part 1]]&lt;br /&gt;
*[[Book:BkkKM2|Kalag&#039;s Memoirs, Part 2]]&lt;br /&gt;
&lt;br /&gt;
The memoirs tell of how Kalag first came to [[The Crossing|River Crossing]], fleeing his hometown which had been beset by famine.  Kalag came across an old man being attacked in the streets and helped fight with the old man.  After the encounter Kalag learned the man was a well-known locksmith named [[Lyanothe]], who then offered to teach Kalag many skills in return for Kalag&#039;s work as a runner and business partner.&lt;br /&gt;
&lt;br /&gt;
One day their hideout was discovered and Kalag proposed they move to the sewers, for its easy access to anywhere in the city and its superior defensibility from foes.  Kalag and Lyanothe became well known and opened their home to locksmithing students.  This band of students began cross-training each other in skills that collectively made them qualified thieves. Kalag proposed they form a Thieves Guild and bring in other members from around the town that were engaged in criminal enterprises.&lt;br /&gt;
&lt;br /&gt;
Kalag planned to have the guild recognized by the city council, but then the Dragon Priest army came to town.  The Thieves Guild united against the army and their cunning helped defeat the Dragon Priests.  Their actions and some support from the shrewd Trader guildleader earned them official acknowledgment by the city.  And thus the Zoluren Thieves Guild was formed.&lt;br /&gt;
&lt;br /&gt;
==Thief Council==&lt;br /&gt;
The governing body of all Thieves Guilds in the Five Provinces.  Little is known.&lt;br /&gt;
&lt;br /&gt;
==Major Thief Events==&lt;br /&gt;
*Inquisitor [[Anamir]]&#039;s discovery of the Zoluren and Therengia Thief guild halls.&lt;br /&gt;
*[[Ishtvan]]&#039;s attempt to violently overthrow [[Kalag]] and install [[Ladoc]] as new Zoluren Thief Guild leader and the deal made to train Ishtvan&#039;s men in the Crossing&#039;s sewers.&lt;br /&gt;
* The Thief Guild Council suspects [[Kalag the Black]]&#039;s loyalty to the Guild.  &lt;br /&gt;
* Zoluren General [[Zukir]]&#039;s destruction of the Zoluren Thief guild and Kalag the Black&#039;s subsequent death.&lt;br /&gt;
* Varsyth, later known as [[Kalag the Sly]] appointed new Zoluren Thief Guild leader.&lt;br /&gt;
&lt;br /&gt;
==Thief Merchants==&lt;br /&gt;
*[[Ambika]]&lt;br /&gt;
*The gnome tinkerer ([[Freiden]]?) who sells imitation magical devices&lt;br /&gt;
*King [[Fade]]&lt;br /&gt;
&lt;br /&gt;
==Circle Requirements==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Circle !! 1st Armor !! 1st Weap. !! 2nd Weap. !! Parry Ability !! 1st Surv. !! 2nd Surv. !! 3rd-4th Surv.  !! 5th Surv. !! 6th Surv. !! 7th Surv. !! 8th Surv. !! Stealth !! Thievery !! 1st Lore !! 2nd Lore !! 3rd Lore || Inner Magic || 1st Magic || 2nd Magic&lt;br /&gt;
|-&lt;br /&gt;
| 1-10     || 2 ||  3 ||  1 || 1 ||  4 ||  4 ||  3 ||  3 ||  2 ||  2 || 1 ||  2 ||  2 ||  1 || 1 || 1 || 1 || 1 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 11-30	   || 2 ||  3 ||  2 || 2 ||  4 ||  4 ||  4 ||  4 ||  3 ||  3 || 2 ||  2 ||  3 ||  2 || 2 || 1 || 2 || 2 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 31-70	   || 2 ||  4 ||  3 || 2 ||  5 ||  4 ||  4 ||  4 ||  4 ||  3 || 2 ||  3 ||  3 ||  3 || 2 || 2 || 3 || 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 71-100   || 3 ||  4 ||  3 || 3 ||  5 ||  5 ||  5 ||  4 ||  4 ||  4 || 3 ||  3 ||  4 ||  3 || 3 || 3 || 3 || 3 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 101-150  || 3 ||  5 ||  4 || 3 ||  6 ||  6 ||  6 ||  5 ||  5 ||  5 || 3 ||  4 ||  4 ||  4 || 3 || 3 || 4 || 3 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 150+     || 8 || 13 || 10 || 8 || 15 || 15 || 15 || 13 || 13 || 13 || 8 || 10 || 10 || 10 || 8 || 8 || 10 || 10 || 8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Thievery_skill|Thievery]] and [[Stealth]] are soft requirements (can be used toward Nth survival requirements).&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{RefAl|a=y}}&lt;br /&gt;
*[[Thief Titles]]&lt;br /&gt;
{{cat|Guilds}}&lt;/div&gt;</summary>
		<author><name>ABSOLON</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Barbarian&amp;diff=451883</id>
		<title>Barbarian</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Barbarian&amp;diff=451883"/>
		<updated>2016-08-31T04:51:08Z</updated>

		<summary type="html">&lt;p&gt;ABSOLON: /* Inner Fire Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;::&#039;&#039;Returning players may want to read the page for [[Returning Players]] before continuing.&#039;&#039;&lt;br /&gt;
::&#039;&#039;&#039;&#039;&#039;New to the game? You may want to check out the [[Barbarian new player guide|new player guide for this guild]].&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
{{guild infobox|guild=Barbarian|image=small barbwar2_300.jpg&lt;br /&gt;
|skill1=Weapon|skill2a=Survival|skill2b=Armor|skill3a=Lore|skill3b=Magic&lt;br /&gt;
|abilities= [[Form]], [[Berserks]],  bonus [[Stance command|Stance]] points, [[Choke command|Choke]], [[Dual Load]], [[Barbarian Magic Resistance|Magic Resistance]], [[Roars]], [[Meditations]], [[War Stomp]], [[Whirlwind (Ability)|Whirlwind]]&lt;br /&gt;
|mana=None}}&lt;br /&gt;
&lt;br /&gt;
The &amp;lt;b&amp;gt;Barbarian&amp;lt;/b&amp;gt;&#039;s life is a simple one, but not an easy one. The field of combat is our crib; the blood of foes is mother&#039;s milk to us. Stand with us, and flesh your sleepless sword in training in the field. Live with us, and steel your mind against the taint of Magic&#039;s aid. Die with us, and drive your body to a warrior&#039;s dogged end while those of lesser mettle cower at inglorious range!&lt;br /&gt;
&lt;br /&gt;
[[Inner Fire]] is the measure both of rage and of control, and the substance of Barbarian heart and guts; in purity, it fuels the bloodlust of the battle-hardened and stills the mind of the meditator. But be wary - the taint of magic will disrupt this fragile balance of body and soul, so leave the mana-meddling to those who lean on magic as a crutch!&lt;br /&gt;
&lt;br /&gt;
==Official Information==&lt;br /&gt;
[[Image:BarbarianCrest.jpg|thumb|&#039;&#039;&#039;Guild crest:&#039;&#039;&#039; A bloodied sword raised high in a clenched fist]]Information courtesy of [http://www.play.net/dr/info/guilds/barb.asp Dragonrealms Website].&lt;br /&gt;
=== Guild Hall Locations ===&lt;br /&gt;
; [[Crossing|The Crossing]]&lt;br /&gt;
: Led by Guild Leader [[Agonar|Agonar Dokona]], the steel-eyed Human warrior. (You can type DIR BARBARIAN for directions.)&lt;br /&gt;
; [[Riverhaven]]&lt;br /&gt;
: Led by Guildmaster [[Mo| Mo Glawroak]], the massive Gor&#039;Tog axe wielder.(You can type DIR BARBARIAN for directions while in haven)&lt;br /&gt;
; [[Steelclaw Clan|Steelclaw Clan]]&lt;br /&gt;
: Led by Guildmistress [[T&#039;Kiel]], the legendary Elven swordswoman.&lt;br /&gt;
; [[Ratha]]&lt;br /&gt;
: Led by Guildmistress [[Anhh&#039;shre]], the lightning-quick S&#039;Kra Mur knife fighter.&lt;br /&gt;
; [[Hibarnhvidar|Outer Hibarnhvidar]]&lt;br /&gt;
: Led by Guildmistress [[Stumara]], and her trusty tankard.&lt;br /&gt;
; [[Mer&#039;Kresh]]&lt;br /&gt;
: Led by Guildmaster [[Tusfaov]], human warrior and scholar.&lt;br /&gt;
&lt;br /&gt;
=== Skillsets and Common Races===&lt;br /&gt;
A [[Barbarian|barbarian]]&#039;s primary [[Guilds#Specific_Skill_Sets|skillset]] is {{catskill|Weapon}}.  {{Catskill|Survival}} and {{catskill|Armor}} are secondary skillsets, with {{Catskill|Magic}} and {{Catskill|Lore}} as tertiaries.&lt;br /&gt;
&lt;br /&gt;
According to the DragonRealms website, barbarians tend to be:&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
| [[:Category:Gor&#039;Tog|Gor&#039;Tog]]&lt;br /&gt;
|align=&amp;quot;right&amp;quot;| 29%&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Human|Human]]&lt;br /&gt;
|align=&amp;quot;right&amp;quot;| 17%&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Dwarf|Dwarven]]&lt;br /&gt;
|align=&amp;quot;right&amp;quot;| 14%&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:S&#039;Kra Mur|S&#039;Kra Mur]]&lt;br /&gt;
|align=&amp;quot;right&amp;quot;| 11%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Crafting Affiliation===&lt;br /&gt;
Guilded barbarians receive three free technique slots in the Weaponsmithing discipline of the [[Forging skill]].&lt;br /&gt;
&lt;br /&gt;
See: [[Crafting]]&lt;br /&gt;
&lt;br /&gt;
==[[:Category:Barbarian Abilities|Inner Fire Abilities]]==&lt;br /&gt;
[[Inner Fire]] is the driving force in every Barbarian - that which is alive in all, but strong in few. A Barbarian&#039;s Inner Fire is the source of his/her tremendous courage and strength. For training, this skill occupies a space analogous to Primary magic.&lt;br /&gt;
&amp;lt;imagemap&amp;gt;&lt;br /&gt;
Image:Barbarian_Abilities.png|frameless|upright=4&lt;br /&gt;
rect 182 134 482 210 [[Buffalo Form|Buffalo (Augmentation)]]&lt;br /&gt;
rect 182 234 486 314 [[Flame]]&lt;br /&gt;
rect 182 562 486 642 [[Avalanche_(berserk)|Avalanche (Augmentation)]]&lt;br /&gt;
rect 186 666 486 746 [[Anger the Earth|Anger the Earth (Debilitation)]]&lt;br /&gt;
rect 182 994 482 1074 [[Seek|Seek (Augmentation)]]&lt;br /&gt;
rect 178 1094 486 1178 [[Everild&#039;s Rage|Everild&#039;s Rage (Debilitation)]]&lt;br /&gt;
rect 542 130 846 210 [[Famine|Famine (Warding)]]&lt;br /&gt;
rect 546 238 850 318 [[Power_(meditation)|Power]]&lt;br /&gt;
rect 546 562 846 646 [[Dragon Form|Dragon (Augmentation)]]&lt;br /&gt;
rect 546 666 846 746 [[Focus_(meditation)|Focus (Augmentation)]]&lt;br /&gt;
rect 546 766 850 850 [[Death&#039;s Embrace|Death&#039;s Embrace (Debilitation)]]&lt;br /&gt;
rect 546 994 846 1074 [[Landslide|Landslide (Warding)]]&lt;br /&gt;
rect 546 1098 846 1178 [[Tornado_(berserk)|Tornado (Augmentation)]]&lt;br /&gt;
rect 550 1202 850 1282 [[Eagle Form|Eagle (Augmentation)]]&lt;br /&gt;
rect 902 134 1202 206 [[Monkey Form|Monkey (Augmentation)]]&lt;br /&gt;
rect 902 238 1202 314 [[Contemplation|Contemplation (Augmentation)]]&lt;br /&gt;
rect 906 566 1202 646 [[Python Form|Python (Augmentation)]]&lt;br /&gt;
rect 902 666 1206 746 [[Tenacity|Tenacity (Warding)]]&lt;br /&gt;
rect 898 766 1202 846 [[Unyielding|Unyielding (Augmentation)]]&lt;br /&gt;
rect 1262 134 1562 210 [[Cyclone_(berserk)|Cyclone (Augmentation)]]&lt;br /&gt;
rect 1262 234 1562 314 [[Dispel_(meditation)|Dispel (Warding)]]&lt;br /&gt;
rect 1258 338 1554 414 [[Screech of Madness|Screech of Madness (Debilitation)]]&lt;br /&gt;
rect 1258 562 1554 642 [[Wildfire|Wildfire (Augmentation)]]&lt;br /&gt;
rect 1258 994 1558 1070 [[Flashflood|Flashflood (Warding)]]&lt;br /&gt;
rect 1254 1094 1562 1174 [[Wolverine Form|Wolverine (Augmentation)]]&lt;br /&gt;
rect 1614 134 1910 210 [[Swan Form|Swan (Warding)]]&lt;br /&gt;
rect 1614 994 1910 1070 [[Piranha Form|Piranha (Augmentation)]]&lt;br /&gt;
rect 1606 1094 1910 1170 [[Bastion|Bastion (Warding)]]&lt;br /&gt;
rect 1606 1202 1914 1282 [[Kuniyo&#039;s Strike|Kuniyo&#039;s Strike (Debilitation)]]&lt;br /&gt;
rect 1970 130 2274 214 [[Bear Form|Bear (Augmentation)]]&lt;br /&gt;
rect 1970 558 2270 642 [[Toad Form|Toad (Augmentation)]]&lt;br /&gt;
rect 1974 666 2270 746 [[Serpent&#039;s Hiss|Serpent&#039;s Hiss (Debilitation)]]&lt;br /&gt;
rect 1966 998 2262 1078 [[Owl Form|Owl (Augmentation)]]&lt;br /&gt;
rect 1962 1098 2266 1174 [[Staunch|Staunch (Augmentation)]]&lt;br /&gt;
rect 1962 1198 2266 1278 [[Prediction_(meditation)|Prediction (Augmentation)]]&lt;br /&gt;
rect 2326 130 2630 210 [[Tsunami_(berserk)|Tsunami (Augmentation)]]&lt;br /&gt;
rect 2326 238 2634 318 [[Serenity_(meditation)|Serenity (Warding)]]&lt;br /&gt;
rect 2330 346 2630 418 [[Mage&#039;s Lash|Mage&#039;s Lash (Debilitation)]]&lt;br /&gt;
rect 2322 562 2630 642 [[Volcano_(berserk)|Volcano (Augmentation)]]&lt;br /&gt;
rect 2326 666 2626 750 [[Earthquake|Earthquake (Debilitation)]]&lt;br /&gt;
rect 2322 994 2618 1062 [[Panther Form|Panther (Augmentation)]]&lt;br /&gt;
rect 2686 130 2982 210 [[Turtle Form|Turtle (Warding)]]&lt;br /&gt;
rect 2682 230 2990 318 [[Death&#039;s Shriek|Death&#039;s Shriek (Debilitation)]]&lt;br /&gt;
rect 2682 562 2986 642 [[Badger Form|Badger (Warding)]]&lt;br /&gt;
rect 2686 670 2990 750 [[Wail of Torment|Wail of Torment (Debilitation)]]&lt;br /&gt;
rect 2682 990 2978 1074 [[Slash the Shadows|Slash the Shadows (Debilitation)]]&lt;br /&gt;
rect 3038 130 3338 214 [[Mana Torment|Mana Torment (Debilitation)]]&lt;br /&gt;
rect 3038 566 3342 642 [[Titan]]&lt;br /&gt;
rect 3038 662 3338 746 [[Strategos]]&lt;br /&gt;
rect 3042 766 3346 850 [[Juggernaut]]&lt;br /&gt;
rect 3030 990 3338 1074 [[Duelist]]&lt;br /&gt;
rect 3030 1098 3334 1178 [[Tribalist]]&lt;br /&gt;
rect 3394 134 3698 206 [[Powermonger]]&lt;br /&gt;
rect 3398 238 3698 314 [[Yogi]]&lt;br /&gt;
rect 3398 338 3702 422 [[Templar]]&lt;br /&gt;
&amp;lt;/imagemap&amp;gt;&lt;br /&gt;
*Barbarians gain new ability slots at the [[:Category:Magic#Slot_Progression|tertiary rate]]: 1 at first circle followed by 1 every even level until 100th circle then followed by 1 every level that is a multiple of 3 until 150th for a total of 68 skill slots.&lt;br /&gt;
*Each ability also requires a certain number of previous abilities in the same path to be known before it can be selected.&lt;br /&gt;
===[[:Category:Berserks|Berserks]]===&lt;br /&gt;
Berserks are short duration abilities offering a wide variety of offensive buffs primarily to combat related things, such as stats, skills, weapon augmentation, anti-stun and other bonuses. Will train Inner Fire, and then either Augmentation or Warding.&lt;br /&gt;
&lt;br /&gt;
===[[:Category:Forms|Forms]]===&lt;br /&gt;
Forms are long duration abilities offering a wide variety of buffs primarily to combat related things, such as stats, burden, offensive factor and warding.  Will train [[Inner Fire]], and then either [[Augmentation]] or [[Warding]].&lt;br /&gt;
&lt;br /&gt;
===[[:Category:Meditations|Meditations]]===&lt;br /&gt;
Meditations are moderate duration buffs which cover a wide territory, including damage reduction, such as [[Tenacity Meditation]], or skill boosts such as the [[Focus Meditation]].&lt;br /&gt;
&lt;br /&gt;
Without the Yogi Mastery, the player cannot be in combat, and must be sitting or kneeling, to start a meditation.&lt;br /&gt;
&lt;br /&gt;
===[[:Category:Roars|Roars]]===&lt;br /&gt;
Barbarian roars are strictly debilitators. They can unbalance foes, knock them out of hiding, or reduce the power of a mage. They train the [[Debilitation]] skill.&lt;br /&gt;
&lt;br /&gt;
===[[:Category:Barbarian Masteries|Masteries]]===&lt;br /&gt;
Masteries are passive traits that require a significant number of points invested in a path in order to unlock. Once known, the mastery is always in effect.&lt;br /&gt;
&lt;br /&gt;
==Other Barbarian Abilities==&lt;br /&gt;
&lt;br /&gt;
===Bonus [[Stance command|Stance]] Points===&lt;br /&gt;
Barbarians gain an additional stance point for every 60 ranks in the [[Defending]] skill, like all armor secondary guilds.&lt;br /&gt;
&lt;br /&gt;
===[[Dual Load]]===&lt;br /&gt;
Allows two arrows to be loaded and fired from a bow. Requires 201 Bows, 30 Agility, 30 Reflex and Eagle Form active.&lt;br /&gt;
&lt;br /&gt;
===[[Barbarian Magic Resistance|Magic Resistance]]===&lt;br /&gt;
Because of both [[Inner Fire]] and their disdain for the magical, Barbarians are much more difficult to affect with magic than any other guild. This takes the form of premier anti-magic abilities. For example, [[Serenity (meditation)|Serenity meditation]], [[Dispel (meditation)|Dispel meditation]], and [[Mage&#039;s Lash Roar]].&lt;br /&gt;
&lt;br /&gt;
===[[War Stomp]]===&lt;br /&gt;
At 100th level, Barbarians learn how to shiver the ground with their rage, knocking opponents off balance. (Currently not available)&lt;br /&gt;
&lt;br /&gt;
===[[Whirlwind (Ability)|Whirlwind]]===&lt;br /&gt;
The Barbarian-only ability to rotate in place, making an attack on everything within your weapons range.  It also can be used to free oneself from webbing.  The attack version of this requires 350 in the weapon being used and 30 agility and reflexes.&lt;br /&gt;
&lt;br /&gt;
===[[Barbarian Verbs]]===&lt;br /&gt;
Barbarians have a number of verbs that they do differently:&lt;br /&gt;
* [[Belch command|&amp;lt;tt&amp;gt;BELCH&amp;lt;/tt&amp;gt;]]&lt;br /&gt;
* [[Shake command#Barbarian Hand Shake|&amp;lt;tt&amp;gt;SHAKE HAND&amp;lt;/tt&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
=={{skill|Expertise}}==&lt;br /&gt;
This skill represents a Barbarian&#039;s Mastery with weapons and combat-related tasks.&lt;br /&gt;
&lt;br /&gt;
* Expertise can be trained by performing [[Combat Maneuvers#Charged Maneuvers|Charged Combat Maneuvers]] and succeeding an Expertise Check.&lt;br /&gt;
* Expertise can be trained by completing Barbarian Combos.  &lt;br /&gt;
&lt;br /&gt;
===Barbarian Combos===&lt;br /&gt;
Barbarians have a unique form of Tactical Combat that uses [[Expertise skill|Expertise]] instead of the Tactics skill.  These combos are self-only, cannot be refreshed and give a selective bonus when finished.  Each form of ANALYZE unlocks with more Expertise skill.&lt;br /&gt;
&lt;br /&gt;
:{{com|ANALYZE}} &amp;lt;type&amp;gt;&lt;br /&gt;
:Barbarians can use ANALYZE to begin a Barbarian combo.  These work very similar to enemy combos, except they use Expertise skill and can only be advanced by the Barbarian while engaged.  Self combos do not have a strength, and subsequent ANALYZE attempts will be wasted.  The possible combos are: FLAME, ACCURACY, DAMAGE, INTIMIDATION, FATIGUE, BALANCE, VITALITY, RAGE or CALM.&lt;br /&gt;
&lt;br /&gt;
:* Flame gives an IF boost when successfully completed. - 0 ranks in Expertise&lt;br /&gt;
:* Accuracy should be straight-forward. - 50 ranks in Expertise&lt;br /&gt;
:* Damage should be straight-forward. - 125 ranks in Expertise&lt;br /&gt;
:* Intimidation prevents retreating for a short period of time. - 200 ranks in Expertise&lt;br /&gt;
:* Fatigue reduces the amount by which weapon attack fatigue you (will be expanded to include other sources of fatigue in time) - 350 ranks in Expertise&lt;br /&gt;
:* Balance reduces balance lost from combat. - 600 ranks in Expertise&lt;br /&gt;
:* Vitality recovers some lost vitality in combat. - 900 ranks in Expertise&lt;br /&gt;
:* Rage allows the next Berserk to be started at reduced initial IF cost. - 1200 ranks in Expertise&lt;br /&gt;
:* Calm allows the next meditation to be used at reduced IF cost. - 1600 ranks in Expertise&lt;br /&gt;
&lt;br /&gt;
==Circle Requirements==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Circle !! 1st Weap. !! 2nd Weap. !! 3rd Weap. !! 4th Weap. !! Parry Abil. !! Expertise !! Tactics !! 1st Armor !! 2nd Armor !! Inner Fire !! 1st-2nd Surv. !! 3rd Surv. !! 4th Surv. !! Primary Mastery !! 1st Lore !! Evasion !! 1st Supernatural !! 2nd Supernatural&lt;br /&gt;
|-&lt;br /&gt;
| 1-10 || 4 || 4 || 2 || 1 || 4 || 4 || 1 || 3 || 1 || 1 || 2 || 2 || 1 || 4 || 1 || 3 || 1 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 11-30 || 5 || 5 || 3 || 2 || 4 || 5 || 1 || 4 || 2 || 2 || 2 || 2 || 1 || 5 || 1 || 4 || 2|| 0&lt;br /&gt;
|-&lt;br /&gt;
| 31-70 || 6 || 6 || 3 || 2 || 4 || 5 || 2 || 4 || 2 || 3 || 3 || 2 || 2 || 6 || 2 || 4 || 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 71-100 || 6 || 6 || 4 || 3 || 4 || 5 || 2 || 5 || 3 || 3 || 3 || 3 || 2 || 6 || 2 || 5 || 3 || 2&lt;br /&gt;
|-&lt;br /&gt;
|| 101-150 || 6 || 6 || 5 || 4 || 5 || 6 || 3 || 6 || 4 || 3 || 3 || 3 || 2 || 6 || 3 || 6 || 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
|| 151-200 || 15 || 15 || 13 || 10 || 13 || 15 || 8 || 13 || 10 || 8 || 8 || 8 || 5 || 15 || 8 || 15 || 8 || 8&lt;br /&gt;
|}&lt;br /&gt;
[[Evasion]] and [[Tactics]] are Hard Requirements (do not count toward Nth requirements)&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Thievery_skill|Thievery]], [[Sorcery_skill|Sorcery]]. [[Utility]] and [[Targeted Magic]] are restricted skills (cannot be used towards Nth skill requirements) &amp;lt;br/&amp;gt;&lt;br /&gt;
Note: [[Arcana]] is not restricted but it has been noted that there will be penalties for learning.&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous Information==&lt;br /&gt;
*Guildhall Crests:&lt;br /&gt;
**Crossing guildhall crest is a snarling crimson-eyed ebon wolf.&lt;br /&gt;
**Riverhaven guildhall crest is an open hand above a clenched gauntlet.&lt;br /&gt;
**Steelclaw Clan guildhall crest is a dragon soaring above a worn mountain range.&lt;br /&gt;
**Ratha guildhall crest is an eyeball skewered by a thin dagger.&lt;br /&gt;
**Mer&#039;Kresh guildhall crest is a hooded figure holding aloft a large bowl.&lt;br /&gt;
**Hibarnhvidar guildhall crest is an open air room carved into the face of a mountainside.&lt;br /&gt;
*There are a few [[Barbarian Items|Barbarian oriented items]] in the game.&lt;br /&gt;
*There are various Barbarian registers throughout the world...&lt;br /&gt;
** [[Barbarian Registers|Crossing Register]] - Overall weapon ranks&lt;br /&gt;
** [[Barbarian Registers|Riverhaven Register]] - Blunt ranks&lt;br /&gt;
** [[Barbarian Registers|Steelclaw Clan Register]] - Edge ranks&lt;br /&gt;
** [[Barbarian Registers|Mer&#039;Kresh Register]] - Overall defense ranks&lt;br /&gt;
** [[Barbarian Registers|Ratha Register]] - Ranged weapon ranks&lt;br /&gt;
** [[Barbarian Registers|Hibarnhvidar Register]] - Ranks &amp;quot;surviving and weapons of opportunity&amp;quot;&lt;br /&gt;
*[[Barbarian Guide]]&lt;br /&gt;
*[[Barbarian Titles]]&lt;br /&gt;
*[[Barbarians of Renown]]&lt;br /&gt;
&lt;br /&gt;
==Guild Suggestions==&lt;br /&gt;
Do you have suggestions to make the Barbarian guild the best guild in the Realms? Be sure to post in the Play.net forums and also put your ideas in the Barbarian Guild Suggestions Google document located here: https://docs.google.com/spreadsheets/d/1h4L5hAxR1-VLDegDNZBIhGdo5bMgnCtm84Icm2E0utU/edit#gid=0&lt;br /&gt;
{{RefAl}}&lt;br /&gt;
{{cat|Guilds}}&lt;/div&gt;</summary>
		<author><name>ABSOLON</name></author>
	</entry>
	<entry>
		<id>https://elanthipedia.play.net/index.php?title=Warrior_Mage&amp;diff=451882</id>
		<title>Warrior Mage</title>
		<link rel="alternate" type="text/html" href="https://elanthipedia.play.net/index.php?title=Warrior_Mage&amp;diff=451882"/>
		<updated>2016-08-31T04:50:44Z</updated>

		<summary type="html">&lt;p&gt;ABSOLON: /* Elemental Magic */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;::&#039;&#039;Returning players may want to read the page for [[Returning Players]] before continuing.&#039;&#039;&lt;br /&gt;
::&#039;&#039;&#039;&#039;&#039;New to the game? You may want to check out the [[Warrior Mage new player guide|new player guide for this guild]].&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
{{guild infobox|guild=Warrior Mage|image=Small_warmie_300.jpg&lt;br /&gt;
|skill1=Magic|skill2a=Weapon|skill2b=Lore|skill3a=Armor|skill3b=Survival&lt;br /&gt;
|abilities=[[Familiars]], [[Aethereal Pathways]]&lt;br /&gt;
|mana=Elemental}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Wielding both blade and arcane evocation, &#039;&#039;&#039;Warrior Mages&#039;&#039;&#039; are masters of combat wizardry whose origins are shrouded in the mists of an ancient past. The &amp;quot;Guild of Elemental Mages&amp;quot; traces its roots to the Age of Myths.&lt;br /&gt;
&lt;br /&gt;
Despite the severe temperament often attributed to practitioners of elemental magic, down through the ages Warrior Mages have stood guard over [[Elanthia]], protecting her towns and cities from the scourge of invaders and the forces of darkness. From this noble tradition rose perhaps the greatest hero of these realms: [[Lanival|Lanival the Redeemer]], whose roguish youth was marked by apparent impertinence that ultimately gave way to a grave and selfless sense of duty.&lt;br /&gt;
&lt;br /&gt;
==Official Information==&lt;br /&gt;
[[Image:WarriorMageCrest.jpg|thumb|&#039;&#039;&#039;Guild crest:&#039;&#039;&#039; A wolf&#039;s head shrouded by an aura of flame over twin crossed swords]]Information courtesy of [http://www.play.net/dr/info/guilds/wm.asp Dragonrealms Website].&lt;br /&gt;
===Guild Hall Locations===&lt;br /&gt;
; [[Crossing|The Crossing]]&lt;br /&gt;
: The largest of the Warrior Mage Guild halls is presided by the stern [[Gauthus|Guildleader Gauthus]], who oversees the training of young mages as they take the first steps along the Path of Duty. (You can type DIR WARRIOR MAGE  for directions.)&lt;br /&gt;
; [[Riverhaven]]&lt;br /&gt;
: In this historic trading town stands another of the Guild&#039;s halls, where [[Karazhil|Guildmistress Karazhil]] keeps constant vigil.&lt;br /&gt;
; [[Shard]]&lt;br /&gt;
: From atop the battlements of Stormwill Tower, [[Melear|Guildmistress Melear]] holds at bay the unceasing tempest conjured long ago by the nefarious Mage of Storms.&lt;br /&gt;
; [[Chyolvea Tayeu&#039;a]]&lt;br /&gt;
: This long-abandoned fortress in the Dragon Spine Mountains, the seat of an early predecessor of the Guild, has been recently reoccupied and its secrets mined by [[Augrym|Guildmaster Augrym.]]&lt;br /&gt;
; [[Ratha]]&lt;br /&gt;
: [[Tyrsan|Guildmaster Tyrsan]] leads the Reshalia Guild contingent with an iron grip, overseeing its contributions to defense of the island.&lt;br /&gt;
; [[Hibarnhvidar]]&lt;br /&gt;
: [[Jorent|Guildmaster Jorent]] handles [[Hibarnhvidar Warrior Mage Guildhall|Guild]] affairs in Forfedhdar.&lt;br /&gt;
; [[Mer&#039;Kresh]]&lt;br /&gt;
: [[Margathe|Guildmistress Margathe]] provides her progressive views from her small island [[Mer&#039;kresh Warrior Mage Guildhall|Guild hall]].&lt;br /&gt;
;[[Muspar&#039;i]]&lt;br /&gt;
:[[Jharlan|Guildmaster Jharlan]] leads the wonderous Guild Hall of Musrap&#039;i.&lt;br /&gt;
&lt;br /&gt;
=== Skillsets and Common Races===&lt;br /&gt;
A Warrior Mage&#039;s primary [[Guilds#Skill_Sets|skillset]] is {{catskill|Magic}}. {{catskill|Lore}} and {{catskill|Weapon}} are secondary skillsets. Finally, the {{catskill|Survival}} and {{catskill|Armor}} skillsets are tertiary.&lt;br /&gt;
&lt;br /&gt;
According to the DragonRealms website, Warrior Mages tend to be:&lt;br /&gt;
{|&lt;br /&gt;
| [[:Category:Human|Human]]&lt;br /&gt;
|align=&amp;quot;right&amp;quot;| 31%&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Elf|Elf]]&lt;br /&gt;
|align=&amp;quot;right&amp;quot;| 25%&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:S&#039;Kra Mur|S&#039;Kra Mur]]&lt;br /&gt;
|align=&amp;quot;right&amp;quot;| 10%&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Elothean|Elothean]]&lt;br /&gt;
|align=&amp;quot;right&amp;quot;| 8%&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Prydaen|Prydaen]]&lt;br /&gt;
|align=&amp;quot;right&amp;quot;| 7%&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Kaldar|Kaldar]]&lt;br /&gt;
|align=&amp;quot;right&amp;quot;| 5%&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Dwarf|Dwarven]]&lt;br /&gt;
|align=&amp;quot;right&amp;quot;| 3%&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Rakash|Rakash]]&lt;br /&gt;
|align=&amp;quot;right&amp;quot;| 2%&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Halfling|Halfling]]&lt;br /&gt;
|align=&amp;quot;right&amp;quot;| 2%&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Gor&#039;Tog|Gor&#039;Tog]]&lt;br /&gt;
|align=&amp;quot;right&amp;quot;| &amp;lt;1%&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Gnome|Gnomish]]&lt;br /&gt;
|align=&amp;quot;right&amp;quot;| &amp;lt;1%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Crafting Affiliation===&lt;br /&gt;
Guilded warrior mages receive one free technique slot in the Artificing discipline of the [[Enchanting skill]], one free technique slot in the Binding discipline of the Enchanting skill and one free technique slot in the Invoking discipline of the Enchanting skill.&lt;br /&gt;
&lt;br /&gt;
See: [[Crafting]]&lt;br /&gt;
&lt;br /&gt;
==[[:Category:Warrior Mage Abilities|Guild Abilities]]==&lt;br /&gt;
===[[Summoning skill|Summoning]]===&lt;br /&gt;
Warrior Mages can {{com|align}} themselves to an element. When spells of that element are cast, Elemental Charge is gained, and if opposing elemental spells are cast, charge is lost. Prior to roughly 500 ranks of Summoning, users will be tied to the typical element oppositions such as fire/water, air/earth. Afterward, warrior mages can freely pair.&lt;br /&gt;
&lt;br /&gt;
{{com|summon}} {{tt|admittance}} can be used to add Elemental Charge, and {{tt|summon impedance}} can be used to reduce it.&lt;br /&gt;
&lt;br /&gt;
{{com|summon}} {{tt|weapon}} can be used to create an elemental weapon (default: Earth) of the Warrior Mage&#039;s highest weapon skill. The weapon can be altered to different elements, different skills, or made stronger with the proper metaspells.&lt;br /&gt;
&lt;br /&gt;
===[[Aethereal Pathways]]===&lt;br /&gt;
Warrior Mages can utilize mystical pathways of aether to aid their [[Targeted Magic skill|Targeted Magic]].  Aethereal Pathways consume Elemental Charge. Each pathway is aligned with an element, and those that match the current charge have their costs halved, and opposing ones have cost doubled.&lt;br /&gt;
&lt;br /&gt;
===[[Familiars]]===&lt;br /&gt;
As Warrior Mages grow in skill and prowess, they learn to create [[talisman]]s which are employed to summon aether spirits. These summoned spirits are called familiars, and they take the forms of animals.  By commanding the familiar with its talisman, a Warrior Mage can see through the familiar&#039;s eyes, send a familiar to find someone, speak through the familiar, move the familiar around the area it is in, pick up items, and do other things.  Each familiar has its own talisman.&lt;br /&gt;
&lt;br /&gt;
There are four levels of familiar:  Small familiars, Large familiars, Dark familiars, and Fir familiars.  Each level contains a different set of animals, and the type of talisman created determines the level of familiar created.&lt;br /&gt;
&lt;br /&gt;
Summoning familiars costs Elemental Charge and is considered to be aligned with Aether element. More powerful familiars cost more charge. &lt;br /&gt;
&lt;br /&gt;
===[[:Category:Elemental Magic|Elemental Magic]]===&lt;br /&gt;
Warrior Mages channel Elemental mana streams to fuel their [[:Category:Warrior Mage Spells|spells]].  They have access to spells from the [[:Category:Aether Manipulation Spellbook|Aether]], [[:Category:Air Manipulation Spellbook|Air]], [[:Category:Earth Manipulation Spellbook|Earth]], [[:Category:Electricity Manipulation Spellbook|Electricity]], [[:Category:Fire Manipulation Spellbook|Fire]], and [[:Category:Water Manipulation Spellbook|Water]] spellbooks.&lt;br /&gt;
: Planned [[Hylomorphic Sorcery Spellbook]]: Sun Lance, [[Incinerate]], and Dark Heart of Disintigration.&lt;br /&gt;
&amp;lt;imagemap&amp;gt;&lt;br /&gt;
Image:Warrior_Mage_Spells.png|frameless|upright=4&lt;br /&gt;
rect 0 250 250 300 [[Air Lash|Air Lash (Targeted Magic)]] &lt;br /&gt;
rect 0 700 250 750 [[Geyser|Geyser (Targeted Magic)]]  &lt;br /&gt;
rect 0 1000 250 1050 [[Stone Strike|Stone Strike (Targeted Magic)]] &lt;br /&gt;
rect 0 1200 250 1250 [[Gar Zeng|Gar Zeng (Targeted Magic)]] &lt;br /&gt;
rect 0 1600 250 1650  [[Fire Shards|Fire Shards (Targeted Magic)]] &lt;br /&gt;
rect 300 1350 550 1400 [[Ethereal Shield|Ethereal Shield (Warding)]] &lt;br /&gt;
rect 300 1500 550 1550 [[Elementalism|Elementalism (Utility)]]  &lt;br /&gt;
rect 600 50 850 100 [[Zephyr|Zephyr (Utility)]]  &lt;br /&gt;
rect 600 150 850 200[[Tailwind|Tailwind (Augmentation)]]  &lt;br /&gt;
rect 600 350 850 400 [[Paeldryth&#039;s Wrath|Paeldryth&#039;s Wrath (Targeted)]] &lt;br /&gt;
rect 600 650 850 700 [[Frostbite|Frostbite (Debilitation)]]  &lt;br /&gt;
rect 600 750 850 800 [[Ice Patch|Ice Patch (Debilitation)]] &lt;br /&gt;
rect 600 950 850 1000 [[Sure Footing|Sure Footing (Augmentation)]] &lt;br /&gt;
rect 600 1050 850 1100 [[Anther&#039;s Call|Anther&#039;s Call (Debilitation)]] &lt;br /&gt;
rect 600 1150 850 1200 [[Arc Light|Arc Light (Debilitation)]] &lt;br /&gt;
rect 600 1250 850 1300 [[Tingle|Tingle (Debilitation)]]  &lt;br /&gt;
rect 600 1350 850 1400 [[Substratum|Substratum (Augmentation)]]  &lt;br /&gt;
rect 600 1450 850 1500 [[Ward Break|Ward Break (Debilitation)]] &lt;br /&gt;
rect 600 1550 850 1600 [[Ignite|Ignite (Utility)]]  &lt;br /&gt;
rect 600 1650 850 1700 [[Fire Ball|Fire Ball (Targeted Magic)]] &lt;br /&gt;
rect 900 0 1150 50 [[Air Bubble|Air Bubble (Utility)]] &lt;br /&gt;
rect 900 100 1150 150 [[Swirling Winds|Swirling Winds (Augmentation)]] &lt;br /&gt;
rect 900 200 1150 250 [[Y&#039;ntrel Sechra|Y&#039;ntrel Sechra (Augmentation)]] &lt;br /&gt;
rect 900 300 1150 350 [[Vertigo|Vertigo (Debilitation)]]  &lt;br /&gt;
rect 900 400 1150 450 [[Thunderclap|Thunderclap (Debilitation)]]  &lt;br /&gt;
rect 900 500 1150 550 [[Rising Mists|Rising Mists (Utility)]] &lt;br /&gt;
rect 900 600 1150 650 [[Veil of Ice|Veil of Ice (Warding)]]&lt;br /&gt;
rect 900 700 1150 750 [[Fortress of Ice|Fortress of Ice (Utility)]]&lt;br /&gt;
rect 900 800 1150 850 [[Frost Scythe|Frost Scythe (Targeted Magic)]]&lt;br /&gt;
rect 900 900 1150 950 [[Rimefang|Rimefang (Targeted Magic)]]  &lt;br /&gt;
rect 900 1000 1150 1050 [[Tremor|Tremor (Debilitation)]]&lt;br /&gt;
rect 900 1150 1150 1200 [[Electrostatic Eddy|Electrostatic Eddy (Debilitation)]]  &lt;br /&gt;
rect 900 1250 1150 1300 [[Lightning Bolt|Lightning Bolt (Targeted Magic)]] &lt;br /&gt;
rect 900 1400 1150 1450 [[Ethereal Fissure|Ethereal Fissure (Utility)]] &lt;br /&gt;
rect 900 1600 1150 1650 [[Mark of Arhat|Mark of Arhat (Debilitation)]]&lt;br /&gt;
rect 1200 250 1450 300  [[Blufmor Garaen|Blufmor Garaen (Targeted Magic)]] &lt;br /&gt;
rect 1200 400 1450 450 [[Shockwave|Shockwave (Targeted Magic)]]  &lt;br /&gt;
rect 1200 1050 1450 1100 [[Magnetic Ballista|Magnetic Ballista (Targeted Magic)]] &lt;br /&gt;
rect 1200 1200 1450 1250 [[Chain Lightning|Chain Lightning (Targeted Magic)]] &lt;br /&gt;
rect 1200 1300 1450 1350[[Grounding Field|Grounding Field (Warding)]] &lt;br /&gt;
rect 1200 1400 1450 1450 [[Aether Cloak|Aether Cloak (Warding)]] &lt;br /&gt;
rect 1200 1650 1450 1700 [[Dragon&#039;s Breath|Dragon&#039;s Breath (Targeted Magic)]] &lt;br /&gt;
rect 1500 400 1750 450 [[Flame Shockwave|Flame Shockwave (Targeted Magic)]] &lt;br /&gt;
rect 1500 1000 1750 1050 [[Ring of Spears|Ring of Spears (Targeted Magic)]]&lt;br /&gt;
rect 1500 1100 1750 1150 [[Aegis of Granite|Aegis of Granite (Augmentation)]]&lt;br /&gt;
rect 1500 1550 1750 1600 [[Mantle of Flame|Mantle of Flame (Augmentation)]]&lt;br /&gt;
rect 1800 800 2050 850 [[Quick Infusions|Quick Infusions (Utility)]]&lt;br /&gt;
rect 1800 900 2050 950 [[Icy Infusions|Icy Infusions (Utility)]]&lt;br /&gt;
rect 1800 1000 2050 1050 [[Reinforced Infusions|Reinforced Infusions (Utility)]]&lt;br /&gt;
rect 1800 1100 2050 1150 [[Shocking Infusions|Shocking Infusions (Utility)]]&lt;br /&gt;
rect 1800 1200 2050 1250 [[Expansive Infusions|Expansive Infusions (Utility)]]&lt;br /&gt;
rect 1800 1300 2050 1350 [[Fiery Infusions|Fiery Infusions (Utility)]]&lt;br /&gt;
rect 1800 1600 2050 1650 [[Fire Rain|Fire Rain (Targeted Magic)]]&lt;br /&gt;
&amp;lt;/imagemap&amp;gt;&lt;br /&gt;
Sortable table: [[Warrior Mage Spells 3.0]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Spell Slots====&lt;br /&gt;
[[Spell slot progressions]]&lt;br /&gt;
&lt;br /&gt;
The Warrior Mage spell tree requires 89 spell slots to master. Warrior Mages earn 91 spell slots at 150.  [[Magic Technique]]s or [[Analogous Patterns]] spells also have their own spell slot costs. &#039;&#039;&#039;All magic guilds get a free magical feat at circle 2, and Warrior Mages get Faster Targeting and Targeted Mastery as theirs.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Circle Requirements==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Circle !! 1st magic!! 2nd magic !! 3rd magic !! 4th magic  !! 5th magic !! TM !! Summon !! 1st weapon !! 2nd weapon !! 3rd weapon !! Parry !! 1st lore !! 2nd lore ||  3rd lore || Scholarship || armor || defend || 1st, 2nd surviv || 3rd, 4th surviv&lt;br /&gt;
|-&lt;br /&gt;
| 1-10   || 4 || 4 || 3 || 0 || 0 || 4 || 3 || 3 || 0 || 0 || 2 || 2 || 2 || 1 || 1 || 2 || 1 || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| 11-30  || 4 || 4 || 3 || 3 || 0 || 4 || 4 || 4 || 3 || 0 || 3 || 2 || 2 || 2 || 1 || 2 || 1 || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| 31-70  || 5 || 4 || 4 || 3 || 3 || 4 || 5 || 4 || 3 || 2 || 3 || 3 || 2 || 2 || 2 || 3 || 2 || 2 || 1&lt;br /&gt;
|-&lt;br /&gt;
| 71-100 || 5 || 5 || 4 || 4 || 4 || 5 || 5 || 5 || 4 || 3 || 4 || 3 || 3 || 3 || 2 || 3 || 2 || 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 101-150|| 6 || 6 || 5 || 5 || 5 || 6 || 5 || 5 || 4 || 4 || 4 || 4 || 3 || 3 || 3 || 4 || 3 || 3 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 151-200|| 15 || 15 || 13 || 13 || 13 || 15 || 13 || 13 || 10 || 10 || 10 || 10 || 8 || 8 || 8 || 10 || 8 || 8 || 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Summoning]] is a hard requirement (does not count toward Nth magic requirements).&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Targeted Magic]] and [[Scholarship]] are soft requirement (can be used toward Nth skill requirements).&amp;lt;br\&amp;gt;&lt;br /&gt;
[[Sorcery_skill|Sorcery]] and [[Thievery_skill|Thievery]] are restricted skills (do not count toward Nth skill requirements).&amp;lt;br\&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Warrior Mage Lore==&lt;br /&gt;
* [[Warrior Mage Books|Warrior Mage Books and Articles]]&lt;br /&gt;
* [[Warrior Mage Timeline]]&lt;br /&gt;
* [[Warrior Mage Lore Posts]]&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous Information==&lt;br /&gt;
*[[Warrior Mage Newbie Guide]]&lt;br /&gt;
*[[Warrior Mage Titles]]&lt;br /&gt;
*[[Warrior Mage Guild Shop]]&lt;br /&gt;
*[[Warrior Mage Cantrips#Warrior_Mage_cantrips|Warrior Mage Cantrips]]&lt;br /&gt;
*[[Warrior Mages of Renown]]&lt;br /&gt;
{{RefAl}}&lt;br /&gt;
{{cat|Guilds}}&lt;/div&gt;</summary>
		<author><name>ABSOLON</name></author>
	</entry>
</feed>