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This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.

Search by property

A list of all pages that have property "Ability effect is" with value "Changes Heighten Pain, Siphon Vitality, and Blood Burst". Since there have been only a few results, also nearby values are displayed.

Showing below up to 26 results starting with #1.

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List of results

  • Stellar Collector  + (Allows collection and storage of starlight energy)
  • Expansive Infusions  + (Allows creation of elemental weapons for any melee or thrown weapon skill.)
  • Yogi  + (Allows meditating while standing and while in combat, reduces RT and cost of meditating.)
  • Ripplegate Theory  + (Allows the caster to designate a room. The caster can then teleport back to this room even when there are no moons in the sky.)
  • Hands of Bone  + (Allows the caster to parry and shield block without equipment.)
  • Elemental domain  + (Alter charge gain/loss and environmental difficulty modifiers for casting elemental spells)
  • Hydra Hex  + (AoE cyclic version of Malediction or Curse of Zachriedek.)
  • Thunderclap  + (AoE stun)
  • Demrris' Resolve  + (Area effect stun and knockdown.)
  • Khri Eliminate  + (Attacks using Small Edged weapons ignore enemy's armor and shield. Lasts about 10 seconds.)
  • Dispel (meditation)  + (Attempts to remove all magic on self.)
  • Anger the Earth  + (Balance damage)
  • Tremor  + (Balance damage,┬ápossible knock-down or knock-back, pulses)
  • Centering  + (Balance heal)
  • Truffenyi's Rally  + (Balance heal,┬ádispels negative effects)
  • Soul Shield  + (Barrier vs Spirit attacks. Absorbs spirit damage.)
  • Resurrection  + (Brings a dead player back to life.)
  • Elementalism  + (Bypasses the Intro spell requirement (Geyser, Gar Zeng, etc.) for all Elemental spellbooks after learning at least one.)
  • Khri Credence  + (Calm all engaged targets.)
  • Pathway of Power  + (Cast TM spells as though using more mana)
  • Elemental barrage  + (Cast a TM spell in conjunction with a weapon attack)
  • Arc Light  + (Causes a stun)
  • Ambush Stun  + (Causes head damage and variable duration stun dependent on success.)
  • Petrifying Visions  + (Causes immobilization.)
  • Khri Hasten  + (Chance for a -1/-2 second reduction of roundtime for melee and thrown attacks, disarming traps, picking locks (creature boxes only), and removing/wearing armor in combat)