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- #REDIRECT [[:Concept:Creatures with special defenses]]70 members (0 subcategories, 0 files) - 03:47, 5 January 2016
- #REDIRECT [[:Concept:Creatures with special defenses]]159 members (0 subcategories, 0 files) - 13:04, 15 March 2021
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- #REDIRECT [[:Concept:Creatures with special defenses]]159 members (0 subcategories, 0 files) - 13:04, 15 March 2021
- #REDIRECT [[:Concept:Creatures with special defenses]]70 members (0 subcategories, 0 files) - 03:47, 5 January 2016
- |Special=no ===Special Defenses===2 KB (271 words) - 12:00, 16 August 2023
- |Special=no ===Special Defenses===2 KB (348 words) - 11:59, 16 August 2023
- |Special=yes ===Special Attacks===2 KB (276 words) - 06:52, 29 January 2022
- |Special=no Defenses: armors, shield, defending, parry, and evasion all capped at 145.3 KB (371 words) - 08:40, 19 March 2021
- ...the highest skill that can be learned here. Generally, weapons cap before defenses. (So if a creature stops giving any weapon experience at 28 ranks but award ...el. This is admittedly subjective, as your survivability depends on stats, special abilities, gear, and other factors.3 KB (558 words) - 01:37, 22 July 2021
- ...f the system in 2.0, however caused the best creatures to have much higher defenses than offenses. You got more experience for a higher-offense critter, and if This, in turn, led to great rejoicing when creatures had lower offense and high defense. There was basically no challenge, and y3 KB (560 words) - 21:54, 11 May 2014
- |Special=yes Teaches defenses around 50 and weapons around 45 really well. Very good gen. rate, but few r1 KB (207 words) - 00:54, 17 January 2021
- |Special=yes ===Special Attacks===4 KB (524 words) - 11:36, 9 January 2024
- |Special=no '''These creatures Swarm!'''4 KB (505 words) - 22:07, 22 April 2021
- ...ign="center"| <b>To add any of the missing information listed above, use [[Special:FormEdit/Critter/{{FULLPAGENAME}} | THIS FORM]].</b> ...level is::{{#expr:{{{simulevel}}} + {{{levelvarianceup}}} }}]] [[Category:Creatures with level variance]][[creature has spawn level variance::true| ]] <!-- Set18 KB (2,233 words) - 13:30, 30 January 2023
- |Special=no ...Gallery. See [[Ruffian (creature)]] for other versions. The lower level creatures in this area may wander in from the Warrens, and be in-line with the [[Ruff3 KB (441 words) - 20:05, 17 March 2021
- |Special=no *Can dance with 4 with defenses in the low 90's and only take occasional light hits.2 KB (231 words) - 08:32, 19 March 2021
- |Special=yes ...e [[Drathrok's Duskruin 422]] event are needed to effectively fight these creatures.5 KB (688 words) - 11:44, 28 July 2022
- |Special=yes ==Special Attacks==2 KB (360 words) - 08:09, 19 March 2021
- |Special=no ...to different levels and have different equipment. This version is for the creatures located in the [[Crossing]] Sewers. See [[Ruffian (creature)]] for other v2 KB (288 words) - 11:54, 16 August 2023
- |Special=no Defenses slow down a lot at 230.2 KB (248 words) - 08:29, 19 March 2021
- ...ign="center"| <b>To add any of the missing information listed above, use [[Special:FormEdit/Critter/{{FULLPAGENAME}} | THIS FORM]].</b> ...and for creatures not commonly found in the Test Instance such as invasion creatures. This number does not supersede the above numbers where available.|Player16 KB (2,223 words) - 23:52, 10 June 2020
- |Special=yes ==Special Attacks==2 KB (359 words) - 08:05, 19 March 2021