Post:Alteration Guidelines for Guardian Spirit and Circle of Sympathy - 11/11/2020 - 21:47

From elanthipedia
Jump to: navigation, search
Alteration Guidelines for Guardian Spirit and Circle of Sympathy · on 11/11/2020 21:47 6934

Some of you may have noticed this listing under FESTIVAL ALTERATIONS:

Endalar
Prime: November 14 @ 10 PM ET (Guardian Spirit)
Prime: November 17 @ 10 PM ET (Circle of Sympathy)
Endalar will be customizing spell appearances for five Empaths.

There will only be one of each session during the fest, so plan accordingly.

I recommend that you not join these lists unless you already know the relevant spell, as you will not be able to review the design or apply it to your character if you don't know the spell.

As always, the merchant handling your alteration is the final arbiter of what is permissible. If the merchant tells you no, that means no, regardless of what you may have seen or heard before.


ALFAR WARRIORS (GUARDIAN SPIRIT)

Date: Saturday, November 14, at 10 p.m. Eastern

Who can join the list: Empaths of at least 20th circle (the circle requirement to learn GS)
Names to be drawn: 5
Price of service: 500 plats

What your design should specify:

  • adjective: the word that immediately precedes "alfar warrior" (limit of 9 characters)
  • appearance ("tap"): the full name of the warrior as seen in the room text (limit of 80 characters, including spaces -- no commas)
  • description ("look"): what people see if they type DESCRIBE WARRIOR (limit of 500 characters, including spaces and punctuation)
  • name: the name your warrior will give if asked (limit of 16 letters, no spaces)

Design Guidelines for Guardian Spirit:

  • It cannot be named after a player character or NPC. All naming policies with regard to OOC, vulgarity, etc., apply. See: https://www.play.net/dr/info/whatsinaname.asp
  • It must remain an "alfar warrior."
  • The description must be written entirely in the third person. (Avoid the use of you/your.)
  • The gender cannot be explicitly specified. For pronouns, use "it" or "its," not gendered pronouns.
  • The warrior's gear is hard-coded and cannot be altered.
  • Because the gear is hard-coded (and/or may be swapped out by players), avoid describing weapons or armor.
  • References that are out of character or out of genre will not be permitted.
  • If your description includes clothing or jewelry, and you wish to include rare materials, you must provide them in an appropriate amount. (You don't have to describe clothing or jewelry; this is optional.)

As with feature alterations:

  • You cannot add extra body parts to the warrior or otherwise fundamentally alter how the species looks. (Warriors have two arms, two legs, two eyes, and a vestigial pair of feathery wings. See below for official descriptions.)
  • You cannot include features that are vulgar or sexually suggestive.
  • You cannot give your alfar magical properties, such as emitting light.
  • Avoid describing facial expressions, movement, or sound. (These aspects of its appearance would always be in flux, not permanently fixed in time.)
  • You cannot dictate the feelings or reactions of others. (Show, don't tell. Let other players decide how their characters would react to your warrior.)

Stock summon description (as a general reference for how this species looks): An alfar warrior is tall and fair of face, with clear eyes and white skin that gleams like ceramic. Its features are all sharp angles, with oblique cat-slitted eyes that survey its surroundings with an untouchable serenity. Its pointed ears sweep upward, accentuating the eagle-like hauteur of its mien. Its lips are tinted blue, the color of a bruise, and are set in a grim line. Flat black clasps gather its colorless hair, binding it into a severe, warlike queue that brushes its waist. Thin and attenuated, though with a wiry strength, this warrior of the alfar is not obviously male or female.

Anatomy chart: Small vestigial wings sprout from the alfar, their seeming softness at odds with the creature's hard-looking, gleaming white skin. Otherwise resembling a thin, hairless Gnome, the alfar stares coolly from the page, one outstretched hand grasping a massive, pitch-black blade as delicately as a musical instrument. The creature's immense, night-black eyes seem to follow the viewer no matter how the page is oriented.


CIRCLE OF SYMPATHY

Date: Tuesday, November 17, at 10 p.m. Eastern

Who can join the list: Empaths of at least 40th circle (the circle requirement to learn the COS)
Names to be drawn: 5
Price of service: 250 plats

What your design should specify:

  • base name: article/adjective/noun, e.g., a lush/mimosa/tree (max of 15 characters for each of the three components, no spaces in the noun)
  • appearance ("tap"): the full name of the tree as seen in the room text (limit of 80 characters, including spaces -- no commas)
  • description ("look"): what people see if they look at the tree (limit of 500 characters, including spaces and punctuation)
  • read (optional): what people see if they read the tree (limit of 100 characters or 10 words, whichever is shorter)

Design Guidelines for Circle of Sympathy:

  • The noun must be "tree."
  • It must be a species of tree that grows in Elanthia.
  • The description must be written entirely in the third person. (Avoid the use of you/your.)
  • Your design cannot contradict the atmospheric messaging that describes the tree as a phantasmal blue color with golden leaves.
  • The tree cannot have creatures living in it.
  • The tree cannot be described as moving or making noise.

GM Cordulia

This message was originally posted in Events and Happenings in DragonRealms' Elanthia / Hollow Eve Festival, by DR-CORDULIA on the play.net forums.